diff options
Diffstat (limited to 'include/sound.h')
-rw-r--r-- | include/sound.h | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/include/sound.h b/include/sound.h index 9b50542f..9e171634 100644 --- a/include/sound.h +++ b/include/sound.h @@ -2,13 +2,15 @@ #define POKEDIAMOND_SOUND_H #include "FS_file.h" -#include "sdat.h" +#include "NNS_SND_arc.h" +#include "NNS_SND_heap.h" +#include "NNS_SND_arc_loader.h" #include "player_data.h" struct SoundData { - struct SDATFileMgr header; - void * unk_00090; + NNSSndArc header; + NNSSndHeapHandle * heap; // 0x00090 u8 unk_00094[0xBBC00]; u32 unk_BBC94[9]; u32 unk_BBCB8; @@ -54,11 +56,11 @@ void InitSoundData(void * a0, struct Options * a1); void * FUN_02003D38(u32 a0); int FUN_02003F3C(int * a0); void FUN_02003F64(int a0); -BOOL FUN_02003F78(u32 * a0); -BOOL FUN_02003F90(u32 * a0); -BOOL FUN_02003FA8(u32 * a0, u32 * a1); -BOOL FUN_02003FC4(u32 * a0); -BOOL FUN_02003FDC(u32 * a0); +BOOL FUN_02003F78(int a0); +BOOL FUN_02003F90(int a0); +BOOL FUN_02003FA8(int a0, u32 a1); +BOOL FUN_02003FC4(int a0); +BOOL FUN_02003FDC(int a0); u32 * FUN_02003FF4(int a0); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); |