diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/sdat.h | 47 | ||||
-rw-r--r-- | include/sound.h | 18 |
2 files changed, 10 insertions, 55 deletions
diff --git a/include/sdat.h b/include/sdat.h deleted file mode 100644 index 3ba8583c..00000000 --- a/include/sdat.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef GUARD_LIBSDAT_H -#define GUARD_LIBSDAT_H - -struct SDATHeader -{ - // Generic header - char magic[4]; - u16 bom; - u16 version; - u32 filesize; - u16 header_size; - u16 section_count; - // SDAT chunks - u32 symb_offset, symb_size; - u32 info_offset, info_size; - u32 fat_offset, fat_size; - u32 file_offset, file_size; -}; - -struct SDATFileMgr -{ - struct SDATHeader header; - BOOL is_init; - FSFile file; // 00034 - FSFileID fileID; // 7C - void * fat_p; - void * symb_p; - void * info_p; -}; - -void SDAT_Init(void); -void * FUN_020C2A94(void *, u32); -void SDAT_Open(struct SDATFileMgr *, char *, void *, u32); -void FUN_020C39CC(void *); -void FUN_020C01A0(void); -int FUN_020C290C(void *); -void FUN_020C2828(void *, int); -BOOL FUN_020C36A8(u32 *, void *); -BOOL FUN_020C3674(u32 *, void *); -BOOL FUN_020C35E0(u32 *, u32 *, void *); -BOOL FUN_020C360C(u32 *, void *); -BOOL FUN_020C3640(u32 *, void *); -void FUN_020C0F80(u32 *); -void FUN_020C1040(int, int); -void FUN_020C0F68(void); - -#endif //GUARD_LIBSDAT_H diff --git a/include/sound.h b/include/sound.h index 9b50542f..9e171634 100644 --- a/include/sound.h +++ b/include/sound.h @@ -2,13 +2,15 @@ #define POKEDIAMOND_SOUND_H #include "FS_file.h" -#include "sdat.h" +#include "NNS_SND_arc.h" +#include "NNS_SND_heap.h" +#include "NNS_SND_arc_loader.h" #include "player_data.h" struct SoundData { - struct SDATFileMgr header; - void * unk_00090; + NNSSndArc header; + NNSSndHeapHandle * heap; // 0x00090 u8 unk_00094[0xBBC00]; u32 unk_BBC94[9]; u32 unk_BBCB8; @@ -54,11 +56,11 @@ void InitSoundData(void * a0, struct Options * a1); void * FUN_02003D38(u32 a0); int FUN_02003F3C(int * a0); void FUN_02003F64(int a0); -BOOL FUN_02003F78(u32 * a0); -BOOL FUN_02003F90(u32 * a0); -BOOL FUN_02003FA8(u32 * a0, u32 * a1); -BOOL FUN_02003FC4(u32 * a0); -BOOL FUN_02003FDC(u32 * a0); +BOOL FUN_02003F78(int a0); +BOOL FUN_02003F90(int a0); +BOOL FUN_02003FA8(int a0, u32 a1); +BOOL FUN_02003FC4(int a0); +BOOL FUN_02003FDC(int a0); u32 * FUN_02003FF4(int a0); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); |