diff options
Diffstat (limited to 'include/sound.h')
-rw-r--r-- | include/sound.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/include/sound.h b/include/sound.h index 9e171634..adefe938 100644 --- a/include/sound.h +++ b/include/sound.h @@ -12,7 +12,7 @@ struct SoundData NNSSndArc header; NNSSndHeapHandle * heap; // 0x00090 u8 unk_00094[0xBBC00]; - u32 unk_BBC94[9]; + u32 players[9]; u32 unk_BBCB8; u32 unk_BBCBC; u8 unk_BBCC0[0x20]; @@ -54,14 +54,14 @@ struct SoundData struct SoundData * GetSoundDataPointer(void); void InitSoundData(void * a0, struct Options * a1); void * FUN_02003D38(u32 a0); -int FUN_02003F3C(int * a0); -void FUN_02003F64(int a0); -BOOL FUN_02003F78(int a0); -BOOL FUN_02003F90(int a0); -BOOL FUN_02003FA8(int a0, u32 a1); -BOOL FUN_02003FC4(int a0); -BOOL FUN_02003FDC(int a0); -u32 * FUN_02003FF4(int a0); +int GF_Snd_SaveState(int * level_p); +void GF_Snd_RestoreState(int level); +BOOL GF_Snd_LoadGroup(int groupNo); +BOOL GF_Snd_LoadSeq(int seqNo); +BOOL GF_Snd_LoadSeqEx(int seqNo, u32 loadFlag); +BOOL GF_Snd_LoadWaveArc(int waveArcNo); +BOOL GF_Snd_LoadBank(int bankNo); +u32 * FUN_02003FF4(int playerNo); u32 FUN_02004018(u32 a0); void DoSoundUpdateFrame(void); |