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#ifndef POKEDIAMOND_UNK_0200BA78_H
#define POKEDIAMOND_UNK_0200BA78_H

#include "global.h"
#include "script_buffers.h"

void FUN_0200BA78(struct UnkStruct_0200B870 *param0,
    int param1,
    u32 value,
    u32 n,
    enum PrintingMode mode,
    struct Window *window,
    int x,
    int y);

void FUN_0200BAAC(
    struct UnkStruct_0200B870 *param0, u32 value, u32 n, enum PrintingMode mode, void *dest);

#endif // POKEDIAMOND_UNK_0200BA78_H