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#ifndef POKEDIAMOND_UNK_02022450_H
#define POKEDIAMOND_UNK_02022450_H
struct CARD_Header {
u8 title[12];
u32 tid;
u16 maker_code;
u8 filler[44];
u32 header_40;
u32 header_44;
u32 header_48;
u32 header_4C;
};
void FUN_02022450();
void Reset_To_File(const char* path);
#endif //POKEDIAMOND_UNK_02022450_H
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