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#ifndef POKEDIAMOND_UNK_0202A8F4_H
#define POKEDIAMOND_UNK_0202A8F4_H

struct Unk0202A8F4
{
    u8 u_0;
    u8 u_1;
    u8 u_2;
    u8 u_3;
    u8 u_4;
    u8 u_5;
    u8 u_6;
    u8 u_7;
    u8 u_8;
    u8 u_9;
    u8 u_A;
    u8 u_B;
    u8 u_C;
    u8 u_D;
};

u32 FUN_0202A8F4();
void FUN_0202A8F8(struct Unk0202A8F4 *unk);
void *FUN_0202A918(struct SaveBlock2 *sav2);

#endif //POKEDIAMOND_UNK_0202A8F4_H