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#ifndef POKEDIAMOND_UNK_020337E8_H
#define POKEDIAMOND_UNK_020337E8_H
#include "global.h"
#include "save_block_2.h"
// Dummy struct until DWC_account
struct DWC_Struct
{
s32 unk0;
};
struct DWC_token
{
// size: 0xC
u8 fill0[0xC];
};
s32 FUN_020337E8(u32 heap_id);
void FUN_0203380C(struct DWC_Struct *);
s32 FUN_02033830(struct DWC_Struct *);
BOOL FUN_0203384C(struct SaveBlock2 *);
#endif // POKEDIAMOND_UNK_020337E8_H
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