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#ifndef POKEDIAMOND_UNK_0208A300_H
#define POKEDIAMOND_UNK_0208A300_H

struct UnkStruct_0208A300
{
    u32 unk0;
    u32 unk4;
};

struct UnkStruct_0208A300* FUN_0208A300(u32 heap_id);
void FUN_0208A320(struct UnkStruct_0208A300* unk);
u32 FUN_0208A328(struct UnkStruct_0208A300* unk);
void FUN_0208A32C(struct UnkStruct_0208A300* unk, u32 a1);
u32 FUN_0208A330(struct UnkStruct_0208A300* unk);
void FUN_0208A334(struct UnkStruct_0208A300* unk, u32 a1);

#endif