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author | LOuroboros <lunosouroboros@gmail.com> | 2022-02-16 09:19:42 -0300 |
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committer | LOuroboros <lunosouroboros@gmail.com> | 2022-02-16 09:19:42 -0300 |
commit | ce1fae004ba37d1bec971ad892e4c885e1e17a02 (patch) | |
tree | 5f984e132b752a8248e22ee1077c140ce44a0e62 | |
parent | 302834b925c5c15489d915a3c7a97bf0a40b05a6 (diff) |
Okay, I lied. THIS is the last one. Forgot to update the content summary.
-rw-r--r-- | Infinite-TM-usage.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Infinite-TM-usage.md b/Infinite-TM-usage.md index 1e3c014..f58ffb3 100644 --- a/Infinite-TM-usage.md +++ b/Infinite-TM-usage.md @@ -7,6 +7,7 @@ This tutorial will make all TMs infinitely reusable, unholdable by Pokemon, unse 2. [Treat TMs as HMs in the bag](#2-treat-tms-as-hms-in-the-bag) 3. [Don't allow TM selling and rebuying](#3-dont-allow-tm-selling-and-rebuying) 4. [Don't replenish PP when TMs are used](#4-dont-replenish-pp-when-tms-are-used) +5. [Correct the in-game references to the old TM behavior](#5-correct-the-in-game-references-to-the-old-tm-behavior) ## 1. Don't consume TMs on use Normally, the game checks if the item used was a TM or an HM, and consumes the item if it was a TM. We can just simply remove this check. |