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-rw-r--r-- | Custom-Border-Dimensions.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Custom-Border-Dimensions.md b/Custom-Border-Dimensions.md index f8fd793..3e68ae7 100644 --- a/Custom-Border-Dimensions.md +++ b/Custom-Border-Dimensions.md @@ -2,7 +2,7 @@ Every map in the game is surrounded by a repeating group of metatiles called the This tutorial will go over the steps to allow borders with different dimensions to be created in Emerald. -Note that Porymap version ≥ 4.0.0 supports this feature, so after these changes are made the you will be able to edit the border dimensions in Porymap like you would for a pokefirered project. +Note that Porymap version ≥ 4.0.0 supports this feature, so after these changes are made you will be able to edit the border dimensions in Porymap like you would for a pokefirered project. ## 1. Add dimension fields to MapLayout First we will add 2 new fields to `struct MapLayout` in [include/global.fieldmap.h](https://github.com/pret/pokeemerald/blob/master/include/global.fieldmap.h) to hold the width and height of the border. |