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-rw-r--r--Custom-Border-Dimensions.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Custom-Border-Dimensions.md b/Custom-Border-Dimensions.md
index f8fd793..3e68ae7 100644
--- a/Custom-Border-Dimensions.md
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@@ -2,7 +2,7 @@ Every map in the game is surrounded by a repeating group of metatiles called the
This tutorial will go over the steps to allow borders with different dimensions to be created in Emerald.
-Note that Porymap version ≥ 4.0.0 supports this feature, so after these changes are made the you will be able to edit the border dimensions in Porymap like you would for a pokefirered project.
+Note that Porymap version ≥ 4.0.0 supports this feature, so after these changes are made you will be able to edit the border dimensions in Porymap like you would for a pokefirered project.
## 1. Add dimension fields to MapLayout
First we will add 2 new fields to `struct MapLayout` in [include/global.fieldmap.h](https://github.com/pret/pokeemerald/blob/master/include/global.fieldmap.h) to hold the width and height of the border.