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-rw-r--r--Add-Physical-Special-Split.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Add-Physical-Special-Split.md b/Add-Physical-Special-Split.md
index 8747d3d..0f96a94 100644
--- a/Add-Physical-Special-Split.md
+++ b/Add-Physical-Special-Split.md
@@ -61,7 +61,7 @@ Next, we need to update a few checks in the function for calculating the base da
```c
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef)
```
-First, we need to look at the block of code that begins like
+First, we need to look at the block of code that begins like:
```c
for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++)
{