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-rw-r--r-- | Better-White-Out-Money-Calculation.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Better-White-Out-Money-Calculation.md b/Better-White-Out-Money-Calculation.md index 4b718c2..2f04015 100644 --- a/Better-White-Out-Money-Calculation.md +++ b/Better-White-Out-Money-Calculation.md @@ -80,6 +80,8 @@ Before anything, we have to define a new variable and 2 array lists that we're g +static const u16 sWhiteOutBadgeMoney[9] = { 8, 16, 24, 36, 48, 60, 80, 100, 120 }; ``` +***Note**: The base payout while the Player holds 5 badges has been bumped from 60 to 64 starting from Pokémon Black and White, so you may want to do the same here, or not. It's entirely up to you.* + If I were you I'd add them right below `sBattlePalaceNatureToFlavorTextId`, that is right before the first function in the file. And now we're ready to actually modify `Cmd_getmoneyreward`: |