diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-28 16:14:21 -0400 |
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committer | GitHub <noreply@github.com> | 2020-08-28 16:14:21 -0400 |
commit | 09cfed64b5a10a51ca246ce7a4f57b95cf4b4456 (patch) | |
tree | d90353c1a06b199c585fdc258c049583392dc09f | |
parent | eb4bcc89cd149ae1a5e43f2aef0dddf5a69bb23c (diff) | |
parent | ee72696b5340b5578941aeb5d03bca6099e26538 (diff) |
Merge pull request #1146 from GriffinRichards/rename-songs
Give songs meaningful english names
1178 files changed, 10482 insertions, 10477 deletions
diff --git a/berry_fix/charmap.txt b/berry_fix/charmap.txt index 94eabe8bc..09427dc8d 100644 --- a/berry_fix/charmap.txt +++ b/berry_fix/charmap.txt @@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean @ sound and music MUS_DUMMY = 00 00 -SE_KAIFUKU = 01 00 +SE_USE_ITEM = 01 00 SE_PC_LOGIN = 02 00 SE_PC_OFF = 03 00 SE_PC_ON = 04 00 @@ -462,476 +462,476 @@ SE_SELECT = 05 00 SE_WIN_OPEN = 06 00 SE_WALL_HIT = 07 00 SE_DOOR = 08 00 -SE_KAIDAN = 09 00 -SE_DANSA = 0A 00 -SE_JITENSYA = 0B 00 -SE_KOUKA_L = 0C 00 -SE_KOUKA_M = 0D 00 -SE_KOUKA_H = 0E 00 -SE_BOWA2 = 0F 00 -SE_POKE_DEAD = 10 00 -SE_NIGERU = 11 00 -SE_JIDO_DOA = 12 00 -SE_NAMINORI = 13 00 -SE_BAN = 14 00 +SE_EXIT = 09 00 +SE_LEDGE = 0A 00 +SE_BIKE_BELL = 0B 00 +SE_NOT_EFFECTIVE = 0C 00 +SE_EFFECTIVE = 0D 00 +SE_SUPER_EFFECTIVE = 0E 00 +SE_BALL_OPEN = 0F 00 +SE_FAINT = 10 00 +SE_FLEE = 11 00 +SE_SLIDING_DOOR = 12 00 +SE_SHIP = 13 00 +SE_BANG = 14 00 SE_PIN = 15 00 SE_BOO = 16 00 -SE_BOWA = 17 00 -SE_JYUNI = 18 00 +SE_BALL = 17 00 +SE_CONTEST_PLACE = 18 00 SE_A = 19 00 SE_I = 1A 00 SE_U = 1B 00 SE_E = 1C 00 SE_O = 1D 00 SE_N = 1E 00 -SE_SEIKAI = 1F 00 -SE_HAZURE = 20 00 +SE_SUCCESS = 1F 00 +SE_FAILURE = 20 00 SE_EXP = 21 00 -SE_JITE_PYOKO = 22 00 -SE_MU_PACHI = 23 00 -SE_TK_KASYA = 24 00 +SE_BIKE_HOP = 22 00 +SE_SWITCH = 23 00 +SE_CLICK = 24 00 SE_FU_ZAKU = 25 00 -SE_FU_ZAKU2 = 26 00 -SE_FU_ZUZUZU = 27 00 -SE_RU_GASHIN = 28 00 -SE_RU_GASYAN = 29 00 -SE_RU_BARI = 2A 00 -SE_RU_HYUU = 2B 00 -SE_KI_GASYAN = 2C 00 -SE_TK_WARPIN = 2D 00 -SE_TK_WARPOUT = 2E 00 -SE_TU_SAA = 2F 00 -SE_HI_TURUN = 30 00 -SE_TRACK_MOVE = 31 00 -SE_TRACK_STOP = 32 00 -SE_TRACK_HAIKI = 33 00 -SE_TRACK_DOOR = 34 00 -SE_MOTER = 35 00 +SE_CONTEST_CONDITION_LOSE = 26 00 +SE_LAVARIDGE_FALL_WARP = 27 00 +SE_ICE_STAIRS = 28 00 +SE_ICE_BREAK = 29 00 +SE_ICE_CRACK = 2A 00 +SE_FALL = 2B 00 +SE_UNLOCK = 2C 00 +SE_WARP_IN = 2D 00 +SE_WARP_OUT = 2E 00 +SE_REPEL = 2F 00 +SE_ROTATING_GATE = 30 00 +SE_TRUCK_MOVE = 31 00 +SE_TRUCK_STOP = 32 00 +SE_TRUCK_UNLOAD = 33 00 +SE_TRUCK_DOOR = 34 00 +SE_BERRY_BLENDER = 35 00 SE_CARD = 36 00 SE_SAVE = 37 00 -SE_KON = 38 00 -SE_KON2 = 39 00 -SE_KON3 = 3A 00 -SE_KON4 = 3B 00 -SE_SUIKOMU = 3C 00 -SE_NAGERU = 3D 00 -SE_TOY_C = 3E 00 -SE_TOY_D = 3F 00 -SE_TOY_E = 40 00 -SE_TOY_F = 41 00 -SE_TOY_G = 42 00 -SE_TOY_A = 43 00 -SE_TOY_B = 44 00 -SE_TOY_C1 = 45 00 -SE_MIZU = 46 00 -SE_HASHI = 47 00 -SE_DAUGI = 48 00 -SE_PINPON = 49 00 -SE_FUUSEN1 = 4A 00 -SE_FUUSEN2 = 4B 00 -SE_FUUSEN3 = 4C 00 -SE_TOY_KABE = 4D 00 -SE_TOY_DANGO = 4E 00 -SE_DOKU = 4F 00 -SE_ESUKA = 50 00 -SE_T_AME = 51 00 -SE_T_AME_E = 52 00 -SE_T_OOAME = 53 00 -SE_T_OOAME_E = 54 00 -SE_T_KOAME = 55 00 -SE_T_KOAME_E = 56 00 -SE_T_KAMI = 57 00 -SE_T_KAMI2 = 58 00 -SE_ELEBETA = 59 00 -SE_HINSI = 5A 00 -SE_EXPMAX = 5B 00 -SE_TAMAKORO = 5C 00 -SE_TAMAKORO_E = 5D 00 -SE_BASABASA = 5E 00 -SE_REGI = 5F 00 -SE_C_GAJI = 60 00 -SE_C_MAKU_U = 61 00 -SE_C_MAKU_D = 62 00 -SE_C_PASI = 63 00 -SE_C_SYU = 64 00 -SE_C_PIKON = 65 00 -SE_REAPOKE = 66 00 -SE_OP_BASYU = 67 00 -SE_BT_START = 68 00 -SE_DENDOU = 69 00 -SE_JIHANKI = 6A 00 -SE_TAMA = 6B 00 -SE_Z_SCROLL = 6C 00 -SE_Z_PAGE = 6D 00 -SE_PN_ON = 6E 00 -SE_PN_OFF = 6F 00 -SE_Z_SEARCH = 70 00 -SE_TAMAGO = 71 00 -SE_TB_START = 72 00 -SE_TB_KON = 73 00 -SE_TB_KARA = 74 00 -SE_BIDORO = 75 00 -SE_W085 = 76 00 -SE_W085B = 77 00 -SE_W231 = 78 00 -SE_W171 = 79 00 -SE_W233 = 7A 00 -SE_W233B = 7B 00 -SE_W145 = 7C 00 -SE_W145B = 7D 00 -SE_W145C = 7E 00 -SE_W240 = 7F 00 -SE_W015 = 80 00 -SE_W081 = 81 00 -SE_W081B = 82 00 -SE_W088 = 83 00 -SE_W016 = 84 00 -SE_W016B = 85 00 -SE_W003 = 86 00 -SE_W104 = 87 00 -SE_W013 = 88 00 -SE_W196 = 89 00 -SE_W086 = 8A 00 -SE_W004 = 8B 00 -SE_W025 = 8C 00 -SE_W025B = 8D 00 -SE_W152 = 8E 00 -SE_W026 = 8F 00 -SE_W172 = 90 00 -SE_W172B = 91 00 -SE_W053 = 92 00 -SE_W007 = 93 00 -SE_W092 = 94 00 -SE_W221 = 95 00 -SE_W221B = 96 00 -SE_W052 = 97 00 -SE_W036 = 98 00 -SE_W059 = 99 00 -SE_W059B = 9A 00 -SE_W010 = 9B 00 -SE_W011 = 9C 00 -SE_W017 = 9D 00 -SE_W019 = 9E 00 -SE_W028 = 9F 00 -SE_W013B = A0 00 -SE_W044 = A1 00 -SE_W029 = A2 00 -SE_W057 = A3 00 -SE_W056 = A4 00 -SE_W250 = A5 00 -SE_W030 = A6 00 -SE_W039 = A7 00 -SE_W054 = A8 00 -SE_W077 = A9 00 -SE_W020 = AA 00 -SE_W082 = AB 00 -SE_W047 = AC 00 -SE_W195 = AD 00 -SE_W006 = AE 00 -SE_W091 = AF 00 -SE_W146 = B0 00 -SE_W120 = B1 00 -SE_W153 = B2 00 -SE_W071B = B3 00 -SE_W071 = B4 00 -SE_W103 = B5 00 -SE_W062 = B6 00 -SE_W062B = B7 00 -SE_W048 = B8 00 -SE_W187 = B9 00 -SE_W118 = BA 00 -SE_W155 = BB 00 -SE_W122 = BC 00 -SE_W060 = BD 00 -SE_W185 = BE 00 -SE_W014 = BF 00 -SE_W043 = C0 00 -SE_W207 = C1 00 -SE_W207B = C2 00 -SE_W215 = C3 00 -SE_W109 = C4 00 -SE_W173 = C5 00 -SE_W280 = C6 00 -SE_W202 = C7 00 -SE_W060B = C8 00 -SE_W076 = C9 00 -SE_W080 = CA 00 -SE_W100 = CB 00 -SE_W107 = CC 00 -SE_W166 = CD 00 -SE_W129 = CE 00 -SE_W115 = CF 00 -SE_W112 = D0 00 -SE_W197 = D1 00 -SE_W199 = D2 00 -SE_W236 = D3 00 -SE_W204 = D4 00 -SE_W268 = D5 00 -SE_W070 = D6 00 -SE_W063 = D7 00 -SE_W127 = D8 00 -SE_W179 = D9 00 -SE_W151 = DA 00 -SE_W201 = DB 00 -SE_W161 = DC 00 -SE_W161B = DD 00 -SE_W227 = DE 00 -SE_W227B = DF 00 -SE_W226 = E0 00 -SE_W208 = E1 00 -SE_W213 = E2 00 -SE_W213B = E3 00 -SE_W234 = E4 00 -SE_W260 = E5 00 -SE_W328 = E6 00 -SE_W320 = E7 00 -SE_W255 = E8 00 -SE_W291 = E9 00 -SE_W089 = EA 00 -SE_W239 = EB 00 -SE_W230 = EC 00 -SE_W281 = ED 00 -SE_W327 = EE 00 -SE_W287 = EF 00 -SE_W257 = F0 00 -SE_W253 = F1 00 -SE_W258 = F2 00 -SE_W322 = F3 00 -SE_W298 = F4 00 -SE_W287B = F5 00 -SE_W114 = F6 00 -SE_W063B = F7 00 -SE_RG_W_DOOR = F8 00 -SE_RG_CARD1 = F9 00 -SE_RG_CARD2 = FA 00 -SE_RG_CARD3 = FB 00 -SE_RG_BAG1 = FC 00 -SE_RG_BAG2 = FD 00 -SE_RG_GETTING = FE 00 +SE_BALL_BOUNCE_1 = 38 00 +SE_BALL_BOUNCE_2 = 39 00 +SE_BALL_BOUNCE_3 = 3A 00 +SE_BALL_BOUNCE_4 = 3B 00 +SE_BALL_TRADE = 3C 00 +SE_BALL_THROW = 3D 00 +SE_NOTE_C = 3E 00 +SE_NOTE_D = 3F 00 +SE_NOTE_E = 40 00 +SE_NOTE_F = 41 00 +SE_NOTE_G = 42 00 +SE_NOTE_A = 43 00 +SE_NOTE_B = 44 00 +SE_NOTE_C_HIGH = 45 00 +SE_PUDDLE = 46 00 +SE_BRIDGE_WALK = 47 00 +SE_ITEMFINDER = 48 00 +SE_DING_DONG = 49 00 +SE_BALLOON_RED = 4A 00 +SE_BALLOON_BLUE = 4B 00 +SE_BALLOON_YELLOW = 4C 00 +SE_BREAKABLE_DOOR = 4D 00 +SE_MUD_BALL = 4E 00 +SE_FIELD_POISON = 4F 00 +SE_ESCALATOR = 50 00 +SE_THUNDERSTORM = 51 00 +SE_THUNDERSTORM_STOP = 52 00 +SE_DOWNPOUR = 53 00 +SE_DOWNPOUR_STOP = 54 00 +SE_RAIN = 55 00 +SE_RAIN_STOP = 56 00 +SE_THUNDER = 57 00 +SE_THUNDER2 = 58 00 +SE_ELEVATOR = 59 00 +SE_LOW_HEALTH = 5A 00 +SE_EXP_MAX = 5B 00 +SE_ROULETTE_BALL = 5C 00 +SE_ROULETTE_BALL2 = 5D 00 +SE_TAILLOW_WING_FLAP = 5E 00 +SE_SHOP = 5F 00 +SE_CONTEST_HEART = 60 00 +SE_CONTEST_CURTAIN_RISE = 61 00 +SE_CONTEST_CURTAIN_FALL = 62 00 +SE_CONTEST_ICON_CHANGE = 63 00 +SE_CONTEST_ICON_CLEAR = 64 00 +SE_CONTEST_MONS_TURN = 65 00 +SE_SHINY = 66 00 +SE_INTRO_BLAST = 67 00 +SE_MUGSHOT = 68 00 +SE_APPLAUSE = 69 00 +SE_VEND = 6A 00 +SE_ORB = 6B 00 +SE_DEX_SCROLL = 6C 00 +SE_DEX_PAGE = 6D 00 +SE_POKENAV_ON = 6E 00 +SE_POKENAV_OFF = 6F 00 +SE_DEX_SEARCH = 70 00 +SE_EGG_HATCH = 71 00 +SE_BALL_TRAY_ENTER = 72 00 +SE_BALL_TRAY_BALL = 73 00 +SE_BALL_TRAY_EXIT = 74 00 +SE_GLASS_FLUTE = 75 00 +SE_M_THUNDERBOLT = 76 00 +SE_M_THUNDERBOLT2 = 77 00 +SE_M_HARDEN = 78 00 +SE_M_NIGHTMARE = 79 00 +SE_M_VITAL_THROW = 7A 00 +SE_M_VITAL_THROW2 = 7B 00 +SE_M_BUBBLE = 7C 00 +SE_M_BUBBLE2 = 7D 00 +SE_M_BUBBLE3 = 7E 00 +SE_M_RAIN_DANCE = 7F 00 +SE_M_CUT = 80 00 +SE_M_STRING_SHOT = 81 00 +SE_M_STRING_SHOT2 = 82 00 +SE_M_ROCK_THROW = 83 00 +SE_M_GUST = 84 00 +SE_M_GUST2 = 85 00 +SE_M_DOUBLE_SLAP = 86 00 +SE_M_DOUBLE_TEAM = 87 00 +SE_M_RAZOR_WIND = 88 00 +SE_M_ICY_WIND = 89 00 +SE_M_THUNDER_WAVE = 8A 00 +SE_M_COMET_PUNCH = 8B 00 +SE_M_MEGA_KICK = 8C 00 +SE_M_MEGA_KICK2 = 8D 00 +SE_M_CRABHAMMER = 8E 00 +SE_M_JUMP_KICK = 8F 00 +SE_M_FLAME_WHEEL = 90 00 +SE_M_FLAME_WHEEL2 = 91 00 +SE_M_FLAMETHROWER = 92 00 +SE_M_FIRE_PUNCH = 93 00 +SE_M_TOXIC = 94 00 +SE_M_SACRED_FIRE = 95 00 +SE_M_SACRED_FIRE2 = 96 00 +SE_M_EMBER = 97 00 +SE_M_TAKE_DOWN = 98 00 +SE_M_BLIZZARD = 99 00 +SE_M_BLIZZARD2 = 9A 00 +SE_M_SCRATCH = 9B 00 +SE_M_VICEGRIP = 9C 00 +SE_M_WING_ATTACK = 9D 00 +SE_M_FLY = 9E 00 +SE_M_SAND_ATTACK = 9F 00 +SE_M_RAZOR_WIND2 = A0 00 +SE_M_BITE = A1 00 +SE_M_HEADBUTT = A2 00 +SE_M_SURF = A3 00 +SE_M_HYDRO_PUMP = A4 00 +SE_M_WHIRLPOOL = A5 00 +SE_M_HORN_ATTACK = A6 00 +SE_M_TAIL_WHIP = A7 00 +SE_M_MIST = A8 00 +SE_M_POISON_POWDER = A9 00 +SE_M_BIND = AA 00 +SE_M_DRAGON_RAGE = AB 00 +SE_M_SING = AC 00 +SE_M_PERISH_SONG = AD 00 +SE_M_PAY_DAY = AE 00 +SE_M_DIG = AF 00 +SE_M_DIZZY_PUNCH = B0 00 +SE_M_SELF_DESTRUCT = B1 00 +SE_M_EXPLOSION = B2 00 +SE_M_ABSORB_2 = B3 00 +SE_M_ABSORB = B4 00 +SE_M_SCREECH = B5 00 +SE_M_BUBBLE_BEAM = B6 00 +SE_M_BUBBLE_BEAM2 = B7 00 +SE_M_SUPERSONIC = B8 00 +SE_M_BELLY_DRUM = B9 00 +SE_M_METRONOME = BA 00 +SE_M_BONEMERANG = BB 00 +SE_M_LICK = BC 00 +SE_M_PSYBEAM = BD 00 +SE_M_FAINT_ATTACK = BE 00 +SE_M_SWORDS_DANCE = BF 00 +SE_M_LEER = C0 00 +SE_M_SWAGGER = C1 00 +SE_M_SWAGGER2 = C2 00 +SE_M_HEAL_BELL = C3 00 +SE_M_CONFUSE_RAY = C4 00 +SE_M_SNORE = C5 00 +SE_M_BRICK_BREAK = C6 00 +SE_M_GIGA_DRAIN = C7 00 +SE_M_PSYBEAM2 = C8 00 +SE_M_SOLAR_BEAM = C9 00 +SE_M_PETAL_DANCE = CA 00 +SE_M_TELEPORT = CB 00 +SE_M_MINIMIZE = CC 00 +SE_M_SKETCH = CD 00 +SE_M_SWIFT = CE 00 +SE_M_REFLECT = CF 00 +SE_M_BARRIER = D0 00 +SE_M_DETECT = D1 00 +SE_M_LOCK_ON = D2 00 +SE_M_MOONLIGHT = D3 00 +SE_M_CHARM = D4 00 +SE_M_CHARGE = D5 00 +SE_M_STRENGTH = D6 00 +SE_M_HYPER_BEAM = D7 00 +SE_M_WATERFALL = D8 00 +SE_M_REVERSAL = D9 00 +SE_M_ACID_ARMOR = DA 00 +SE_M_SANDSTORM = DB 00 +SE_M_TRI_ATTACK = DC 00 +SE_M_TRI_ATTACK2 = DD 00 +SE_M_ENCORE = DE 00 +SE_M_ENCORE2 = DF 00 +SE_M_BATON_PASS = E0 00 +SE_M_MILK_DRINK = E1 00 +SE_M_ATTRACT = E2 00 +SE_M_ATTRACT2 = E3 00 +SE_M_MORNING_SUN = E4 00 +SE_M_FLATTER = E5 00 +SE_M_SAND_TOMB = E6 00 +SE_M_GRASSWHISTLE = E7 00 +SE_M_SPIT_UP = E8 00 +SE_M_DIVE = E9 00 +SE_M_EARTHQUAKE = EA 00 +SE_M_TWISTER = EB 00 +SE_M_SWEET_SCENT = EC 00 +SE_M_YAWN = ED 00 +SE_M_SKY_UPPERCUT = EE 00 +SE_M_STAT_INCREASE = EF 00 +SE_M_HEAT_WAVE = F0 00 +SE_M_UPROAR = F1 00 +SE_M_HAIL = F2 00 +SE_M_COSMIC_POWER = F3 00 +SE_M_TEETER_DANCE = F4 00 +SE_M_STAT_DECREASE = F5 00 +SE_M_HAZE = F6 00 +SE_M_HYPER_BEAM2 = F7 00 +SE_RG_DOOR = F8 00 +SE_RG_CARD_FLIP = F9 00 +SE_RG_CARD_FLIPPING = FA 00 +SE_RG_CARD_OPEN = FB 00 +SE_RG_BAG_CURSOR = FC 00 +SE_RG_BAG_POCKET = FD 00 +SE_RG_BALL_CLICK = FE 00 SE_RG_SHOP = FF 00 -SE_RG_KITEKI = 00 01 -SE_RG_HELP_OP = 01 01 -SE_RG_HELP_CL = 02 01 -SE_RG_HELP_NG = 03 01 -SE_RG_DEOMOV = 04 01 -SE_RG_EXCELLENT = 05 01 -SE_RG_NAWAMISS = 06 01 -SE_TOREEYE = 07 01 -SE_TOREOFF = 08 01 -SE_HANTEI1 = 09 01 -SE_HANTEI2 = 0A 01 -SE_CURTAIN = 0B 01 -SE_CURTAIN1 = 0C 01 -SE_USSOKI = 0D 01 -MUS_TETSUJI = 5E 01 -MUS_FIELD13 = 5F 01 -MUS_KACHI22 = 60 01 -MUS_KACHI2 = 61 01 -MUS_KACHI3 = 62 01 -MUS_KACHI5 = 63 01 -MUS_PCC = 64 01 -MUS_NIBI = 65 01 -MUS_SUIKUN = 66 01 -MUS_DOORO1 = 67 01 -MUS_DOORO_X1 = 68 01 -MUS_DOORO_X3 = 69 01 -MUS_MACHI_S2 = 6A 01 -MUS_MACHI_S4 = 6B 01 -MUS_GIM = 6C 01 -MUS_NAMINORI = 6D 01 -MUS_DAN01 = 6E 01 -MUS_FANFA1 = 6F 01 -MUS_ME_ASA = 70 01 -MUS_ME_BACHI = 71 01 -MUS_FANFA4 = 72 01 -MUS_FANFA5 = 73 01 -MUS_ME_WAZA = 74 01 -MUS_BIJYUTU = 75 01 -MUS_DOORO_X4 = 76 01 -MUS_FUNE_KAN = 77 01 -MUS_ME_SHINKA = 78 01 -MUS_SHINKA = 79 01 -MUS_ME_WASURE = 7A 01 -MUS_SYOUJOEYE = 7B 01 -MUS_BOYEYE = 7C 01 -MUS_DAN02 = 7D 01 -MUS_MACHI_S3 = 7E 01 -MUS_ODAMAKI = 7F 01 -MUS_B_TOWER = 80 01 -MUS_SWIMEYE = 81 01 -MUS_DAN03 = 82 01 -MUS_ME_KINOMI = 83 01 -MUS_ME_TAMA = 84 01 -MUS_ME_B_BIG = 85 01 -MUS_ME_B_SMALL = 86 01 -MUS_ME_ZANNEN = 87 01 -MUS_BD_TIME = 88 01 -MUS_TEST1 = 89 01 -MUS_TEST2 = 8A 01 -MUS_TEST3 = 8B 01 -MUS_TEST4 = 8C 01 -MUS_TEST = 8D 01 -MUS_GOMACHI0 = 8E 01 -MUS_GOTOWN = 8F 01 -MUS_POKECEN = 90 01 -MUS_NEXTROAD = 91 01 -MUS_GRANROAD = 92 01 +SE_RG_SS_ANNE_HORN = 00 01 +SE_RG_HELP_OPEN = 01 01 +SE_RG_HELP_CLOSE = 02 01 +SE_RG_HELP_ERROR = 03 01 +SE_RG_DEOXYS_MOVE = 04 01 +SE_RG_POKE_JUMP_SUCCESS = 05 01 +SE_RG_POKE_JUMP_FAILURE = 06 01 +SE_POKENAV_CALL = 07 01 +SE_POKENAV_HANG_UP = 08 01 +SE_ARENA_TIMEUP1 = 09 01 +SE_ARENA_TIMEUP2 = 0A 01 +SE_PIKE_CURTAIN_CLOSE = 0B 01 +SE_PIKE_CURTAIN_OPEN = 0C 01 +SE_SUDOWOODO_SHAKE = 0D 01 +MUS_LITTLEROOT_TEST = 5E 01 +MUS_GSC_ROUTE38 = 5F 01 +MUS_CAUGHT = 60 01 +MUS_VICTORY_WILD = 61 01 +MUS_VICTORY_GYM_LEADER = 62 01 +MUS_VICTORY_LEAGUE = 63 01 +MUS_C_COMM_CENTER = 64 01 +MUS_GSC_PEWTER = 65 01 +MUS_C_VS_LEGEND_BEAST = 66 01 +MUS_ROUTE101 = 67 01 +MUS_ROUTE110 = 68 01 +MUS_ROUTE120 = 69 01 +MUS_PETALBURG = 6A 01 +MUS_OLDALE = 6B 01 +MUS_GYM = 6C 01 +MUS_SURF = 6D 01 +MUS_PETALBURG_WOODS = 6E 01 +MUS_LEVEL_UP = 6F 01 +MUS_HEAL = 70 01 +MUS_OBTAIN_BADGE = 71 01 +MUS_OBTAIN_ITEM = 72 01 +MUS_EVOLVED = 73 01 +MUS_OBTAIN_TMHM = 74 01 +MUS_LILYCOVE_MUSEUM = 75 01 +MUS_ROUTE122 = 76 01 +MUS_OCEANIC_MUSEUM = 77 01 +MUS_EVOLUTION_INTRO = 78 01 +MUS_EVOLUTION = 79 01 +MUS_MOVE_DELETED = 7A 01 +MUS_ENCOUNTER_GIRL = 7B 01 +MUS_ENCOUNTER_MALE = 7C 01 +MUS_ABANDONED_SHIP = 7D 01 +MUS_FORTREE = 7E 01 +MUS_BIRCH_LAB = 7F 01 +MUS_B_TOWER_RS = 80 01 +MUS_ENCOUNTER_SWIMMER = 81 01 +MUS_CAVE_OF_ORIGIN = 82 01 +MUS_OBTAIN_BERRY = 83 01 +MUS_AWAKEN_LEGEND = 84 01 +MUS_SLOTS_JACKPOT = 85 01 +MUS_SLOTS_WIN = 86 01 +MUS_TOO_BAD = 87 01 +MUS_ROULETTE = 88 01 +MUS_LINK_CONTEST_P1 = 89 01 +MUS_LINK_CONTEST_P2 = 8A 01 +MUS_LINK_CONTEST_P3 = 8B 01 +MUS_LINK_CONTEST_P4 = 8C 01 +MUS_ENCOUNTER_RICH = 8D 01 +MUS_VERDANTURF = 8E 01 +MUS_RUSTBORO = 8F 01 +MUS_POKE_CENTER = 90 01 +MUS_ROUTE104 = 91 01 +MUS_ROUTE119 = 92 01 MUS_CYCLING = 93 01 -MUS_FRIENDLY = 94 01 -MUS_MISHIRO = 95 01 -MUS_TOZAN = 96 01 -MUS_GIRLEYE = 97 01 -MUS_MINAMO = 98 01 -MUS_ASHROAD = 99 01 -MUS_EVENT0 = 9A 01 -MUS_DEEPDEEP = 9B 01 -MUS_KACHI1 = 9C 01 -MUS_TITLE3 = 9D 01 -MUS_DEMO1 = 9E 01 -MUS_GIRL_SUP = 9F 01 -MUS_HAGESHII = A0 01 -MUS_KAKKOII = A1 01 -MUS_KAZANBAI = A2 01 -MUS_AQA_0 = A3 01 -MUS_TSURETEK = A4 01 -MUS_BOY_SUP = A5 01 -MUS_RAINBOW = A6 01 -MUS_AYASII = A7 01 -MUS_KACHI4 = A8 01 -MUS_ROPEWAY = A9 01 -MUS_CASINO = AA 01 -MUS_HIGHTOWN = AB 01 -MUS_SAFARI = AC 01 -MUS_C_ROAD = AD 01 -MUS_AJITO = AE 01 -MUS_M_BOAT = AF 01 -MUS_M_DUNGON = B0 01 -MUS_FINECITY = B1 01 -MUS_MACHUPI = B2 01 -MUS_P_SCHOOL = B3 01 -MUS_DENDOU = B4 01 -MUS_TONEKUSA = B5 01 -MUS_MABOROSI = B6 01 -MUS_CON_FAN = B7 01 -MUS_CONTEST0 = B8 01 -MUS_MGM0 = B9 01 -MUS_T_BATTLE = BA 01 -MUS_OOAME = BB 01 -MUS_HIDERI = BC 01 -MUS_RUNECITY = BD 01 -MUS_CON_K = BE 01 -MUS_EIKOU_R = BF 01 -MUS_KARAKURI = C0 01 -MUS_HUTAGO = C1 01 -MUS_SITENNOU = C2 01 -MUS_YAMA_EYE = C3 01 -MUS_CONLOBBY = C4 01 -MUS_INTER_V = C5 01 -MUS_DAIGO = C6 01 -MUS_THANKFOR = C7 01 +MUS_POKE_MART = 94 01 +MUS_LITTLEROOT = 95 01 +MUS_MT_CHIMNEY = 96 01 +MUS_ENCOUNTER_FEMALE = 97 01 +MUS_LILYCOVE = 98 01 +MUS_ROUTE111 = 99 01 +MUS_HELP = 9A 01 +MUS_UNDERWATER = 9B 01 +MUS_VICTORY_TRAINER = 9C 01 +MUS_TITLE = 9D 01 +MUS_INTRO = 9E 01 +MUS_ENCOUNTER_MAY = 9F 01 +MUS_ENCOUNTER_INTENSE = A0 01 +MUS_ENCOUNTER_COOL = A1 01 +MUS_ROUTE113 = A2 01 +MUS_ENCOUNTER_AQUA = A3 01 +MUS_FOLLOW_ME = A4 01 +MUS_ENCOUNTER_BRENDAN = A5 01 +MUS_EVER_GRANDE = A6 01 +MUS_ENCOUNTER_SUSPICIOUS = A7 01 +MUS_VICTORY_AQUA_MAGMA = A8 01 +MUS_CABLE_CAR = A9 01 +MUS_GAME_CORNER = AA 01 +MUS_DEWFORD = AB 01 +MUS_SAFARI_ZONE = AC 01 +MUS_VICTORY_ROAD = AD 01 +MUS_AQUA_MAGMA_HIDEOUT = AE 01 +MUS_SAILING = AF 01 +MUS_MT_PYRE = B0 01 +MUS_SLATEPORT = B1 01 +MUS_MT_PYRE_EXTERIOR = B2 01 +MUS_SCHOOL = B3 01 +MUS_HALL_OF_FAME = B4 01 +MUS_FALLARBOR = B5 01 +MUS_SEALED_CHAMBER = B6 01 +MUS_CONTEST_WINNER = B7 01 +MUS_CONTEST = B8 01 +MUS_ENCOUNTER_MAGMA = B9 01 +MUS_INTRO_BATTLE = BA 01 +MUS_ABNORMAL_WEATHER = BB 01 +MUS_WEATHER_GROUDON = BC 01 +MUS_SOOTOPOLIS = BD 01 +MUS_CONTEST_RESULTS = BE 01 +MUS_HALL_OF_FAME_ROOM = BF 01 +MUS_TRICK_HOUSE = C0 01 +MUS_ENCOUNTER_TWINS = C1 01 +MUS_ENCOUNTER_ELITE_FOUR = C2 01 +MUS_ENCOUNTER_HIKER = C3 01 +MUS_CONTEST_LOBBY = C4 01 +MUS_ENCOUNTER_INTERVIEWER = C5 01 +MUS_ENCOUNTER_CHAMPION = C6 01 +MUS_CREDITS = C7 01 MUS_END = C8 01 MUS_B_FRONTIER = C9 01 MUS_B_ARENA = CA 01 -MUS_ME_POINTGET = CB 01 -MUS_ME_TORE_EYE = CC 01 -MUS_PYRAMID = CD 01 -MUS_PYRAMID_TOP = CE 01 +MUS_OBTAIN_B_POINTS = CB 01 +MUS_REGISTER_MATCH_CALL = CC 01 +MUS_B_PYRAMID = CD 01 +MUS_B_PYRAMID_TOP = CE 01 MUS_B_PALACE = CF 01 -MUS_REKKUU_KOURIN = D0 01 -MUS_SATTOWER = D1 01 -MUS_ME_SYMBOLGET = D2 01 +MUS_RAYQUAZA_APPEARS = D0 01 +MUS_B_TOWER = D1 01 +MUS_OBTAIN_SYMBOL = D2 01 MUS_B_DOME = D3 01 -MUS_B_TUBE = D4 01 +MUS_B_PIKE = D4 01 MUS_B_FACTORY = D5 01 -MUS_VS_REKKU = D6 01 -MUS_VS_FRONT = D7 01 +MUS_VS_RAYQUAZA = D6 01 +MUS_VS_FRONTIER_BRAIN = D7 01 MUS_VS_MEW = D8 01 -MUS_B_DOME1 = D9 01 -MUS_BATTLE27 = DA 01 -MUS_BATTLE31 = DB 01 -MUS_BATTLE20 = DC 01 -MUS_BATTLE32 = DD 01 -MUS_BATTLE33 = DE 01 -MUS_BATTLE36 = DF 01 -MUS_BATTLE34 = E0 01 -MUS_BATTLE35 = E1 01 -MUS_BATTLE38 = E2 01 -MUS_BATTLE30 = E3 01 -MUS_RG_ANNAI = E4 01 -MUS_RG_SLOT = E5 01 -MUS_RG_AJITO = E6 01 +MUS_B_DOME_LOBBY = D9 01 +MUS_VS_WILD = DA 01 +MUS_VS_AQUA_MAGMA = DB 01 +MUS_VS_TRAINER = DC 01 +MUS_VS_GYM_LEADER = DD 01 +MUS_VS_CHAMPION = DE 01 +MUS_VS_REGI = DF 01 +MUS_VS_KYOGRE_GROUDON = E0 01 +MUS_VS_RIVAL = E1 01 +MUS_VS_ELITE_FOUR = E2 01 +MUS_VS_AQUA_MAGMA_LEADER = E3 01 +MUS_RG_FOLLOW_ME = E4 01 +MUS_RG_GAME_CORNER = E5 01 +MUS_RG_ROCKET_HIDEOUT = E6 01 MUS_RG_GYM = E7 01 -MUS_RG_PURIN = E8 01 -MUS_RG_DEMO = E9 01 +MUS_RG_JIGGLYPUFF = E8 01 +MUS_RG_INTRO_FIGHT = E9 01 MUS_RG_TITLE = EA 01 -MUS_RG_GUREN = EB 01 -MUS_RG_SHION = EC 01 -MUS_RG_KAIHUKU = ED 01 +MUS_RG_CINNABAR = EB 01 +MUS_RG_LAVENDER = EC 01 +MUS_RG_HEAL = ED 01 MUS_RG_CYCLING = EE 01 -MUS_RG_ROCKET = EF 01 -MUS_RG_SHOUJO = F0 01 -MUS_RG_SHOUNEN = F1 01 -MUS_RG_DENDOU = F2 01 -MUS_RG_T_MORI = F3 01 -MUS_RG_OTSUKIMI = F4 01 -MUS_RG_POKEYASHI = F5 01 -MUS_RG_ENDING = F6 01 -MUS_RG_LOAD01 = F7 01 -MUS_RG_OPENING = F8 01 -MUS_RG_LOAD02 = F9 01 -MUS_RG_LOAD03 = FA 01 -MUS_RG_CHAMP_R = FB 01 -MUS_RG_VS_GYM = FC 01 -MUS_RG_VS_TORE = FD 01 -MUS_RG_VS_YASEI = FE 01 -MUS_RG_VS_LAST = FF 01 -MUS_RG_MASARA = 00 02 -MUS_RG_KENKYU = 01 02 -MUS_RG_OHKIDO = 02 02 -MUS_RG_POKECEN = 03 02 -MUS_RG_SANTOAN = 04 02 -MUS_RG_NAMINORI = 05 02 -MUS_RG_P_TOWER = 06 02 -MUS_RG_SHIRUHU = 07 02 -MUS_RG_HANADA = 08 02 -MUS_RG_TAMAMUSI = 09 02 -MUS_RG_WIN_TRE = 0A 02 -MUS_RG_WIN_YASEI = 0B 02 -MUS_RG_WIN_GYM = 0C 02 -MUS_RG_KUCHIBA = 0D 02 -MUS_RG_NIBI = 0E 02 -MUS_RG_RIVAL1 = 0F 02 -MUS_RG_RIVAL2 = 10 02 -MUS_RG_FAN2 = 11 02 -MUS_RG_FAN5 = 12 02 -MUS_RG_FAN6 = 13 02 -MUS_ME_RG_PHOTO = 14 02 -MUS_RG_TITLEROG = 15 02 -MUS_RG_GET_YASEI = 16 02 -MUS_RG_SOUSA = 17 02 -MUS_RG_SEKAIKAN = 18 02 -MUS_RG_SEIBETU = 19 02 -MUS_RG_JUMP = 1A 02 -MUS_RG_UNION = 1B 02 -MUS_RG_NETWORK = 1C 02 -MUS_RG_OKURIMONO = 1D 02 -MUS_RG_KINOMIKUI = 1E 02 -MUS_RG_NANADUNGEON = 1F 02 -MUS_RG_OSHIE_TV = 20 02 -MUS_RG_NANASHIMA = 21 02 -MUS_RG_NANAISEKI = 22 02 -MUS_RG_NANA123 = 23 02 -MUS_RG_NANA45 = 24 02 -MUS_RG_NANA67 = 25 02 -MUS_RG_POKEFUE = 26 02 -MUS_RG_VS_DEO = 27 02 -MUS_RG_VS_MYU2 = 28 02 -MUS_RG_VS_DEN = 29 02 -MUS_RG_EXEYE = 2A 02 -MUS_RG_DEOEYE = 2B 02 -MUS_RG_T_TOWER = 2C 02 -MUS_RG_SLOWMASARA = 2D 02 -MUS_RG_TVNOIZE = 2E 02 +MUS_RG_ENCOUNTER_ROCKET = EF 01 +MUS_RG_ENCOUNTER_GIRL = F0 01 +MUS_RG_ENCOUNTER_BOY = F1 01 +MUS_RG_HALL_OF_FAME = F2 01 +MUS_RG_VIRIDIAN_FOREST = F3 01 +MUS_RG_MT_MOON = F4 01 +MUS_RG_POKE_MANSION = F5 01 +MUS_RG_CREDITS = F6 01 +MUS_RG_ROUTE1 = F7 01 +MUS_RG_ROUTE24 = F8 01 +MUS_RG_ROUTE3 = F9 01 +MUS_RG_ROUTE11 = FA 01 +MUS_RG_VICTORY_ROAD = FB 01 +MUS_RG_VS_GYM_LEADER = FC 01 +MUS_RG_VS_TRAINER = FD 01 +MUS_RG_VS_WILD = FE 01 +MUS_RG_VS_CHAMPION = FF 01 +MUS_RG_PALLET = 00 02 +MUS_RG_OAK_LAB = 01 02 +MUS_RG_OAK = 02 02 +MUS_RG_POKE_CENTER = 03 02 +MUS_RG_SS_ANNE = 04 02 +MUS_RG_SURF = 05 02 +MUS_RG_POKE_TOWER = 06 02 +MUS_RG_SILPH = 07 02 +MUS_RG_FUCHSIA = 08 02 +MUS_RG_CELADON = 09 02 +MUS_RG_VICTORY_TRAINER = 0A 02 +MUS_RG_VICTORY_WILD = 0B 02 +MUS_RG_VICTORY_GYM_LEADER = 0C 02 +MUS_RG_VERMILLION = 0D 02 +MUS_RG_PEWTER = 0E 02 +MUS_RG_ENCOUNTER_RIVAL = 0F 02 +MUS_RG_RIVAL_EXIT = 10 02 +MUS_RG_DEX_RATING = 11 02 +MUS_RG_OBTAIN_KEY_ITEM = 12 02 +MUS_RG_CAUGHT_INTRO = 13 02 +MUS_RG_PHOTO = 14 02 +MUS_RG_GAME_FREAK = 15 02 +MUS_RG_CAUGHT = 16 02 +MUS_RG_NEW_GAME_INSTRUCT = 17 02 +MUS_RG_NEW_GAME_INTRO = 18 02 +MUS_RG_NEW_GAME_EXIT = 19 02 +MUS_RG_POKE_JUMP = 1A 02 +MUS_RG_UNION_ROOM = 1B 02 +MUS_RG_NET_CENTER = 1C 02 +MUS_RG_MYSTERY_GIFT = 1D 02 +MUS_RG_BERRY_PICK = 1E 02 +MUS_RG_SEVII_CAVE = 1F 02 +MUS_RG_TEACHY_TV_SHOW = 20 02 +MUS_RG_SEVII_ROUTE = 21 02 +MUS_RG_SEVII_DUNGEON = 22 02 +MUS_RG_SEVII_123 = 23 02 +MUS_RG_SEVII_45 = 24 02 +MUS_RG_SEVII_67 = 25 02 +MUS_RG_POKE_FLUTE = 26 02 +MUS_RG_VS_DEOXYS = 27 02 +MUS_RG_VS_MEWTWO = 28 02 +MUS_RG_VS_LEGEND = 29 02 +MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02 +MUS_RG_ENCOUNTER_DEOXYS = 2B 02 +MUS_RG_TRAINER_TOWER = 2C 02 +MUS_RG_SLOW_PALLET = 2D 02 +MUS_RG_TEACHY_TV_MENU = 2E 02 PH_TRAP_BLEND = 2F 02 PH_TRAP_HELD = 30 02 PH_TRAP_SOLO = 31 02 diff --git a/berry_fix/payload/charmap.txt b/berry_fix/payload/charmap.txt index 94eabe8bc..09427dc8d 100644 --- a/berry_fix/payload/charmap.txt +++ b/berry_fix/payload/charmap.txt @@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean @ sound and music MUS_DUMMY = 00 00 -SE_KAIFUKU = 01 00 +SE_USE_ITEM = 01 00 SE_PC_LOGIN = 02 00 SE_PC_OFF = 03 00 SE_PC_ON = 04 00 @@ -462,476 +462,476 @@ SE_SELECT = 05 00 SE_WIN_OPEN = 06 00 SE_WALL_HIT = 07 00 SE_DOOR = 08 00 -SE_KAIDAN = 09 00 -SE_DANSA = 0A 00 -SE_JITENSYA = 0B 00 -SE_KOUKA_L = 0C 00 -SE_KOUKA_M = 0D 00 -SE_KOUKA_H = 0E 00 -SE_BOWA2 = 0F 00 -SE_POKE_DEAD = 10 00 -SE_NIGERU = 11 00 -SE_JIDO_DOA = 12 00 -SE_NAMINORI = 13 00 -SE_BAN = 14 00 +SE_EXIT = 09 00 +SE_LEDGE = 0A 00 +SE_BIKE_BELL = 0B 00 +SE_NOT_EFFECTIVE = 0C 00 +SE_EFFECTIVE = 0D 00 +SE_SUPER_EFFECTIVE = 0E 00 +SE_BALL_OPEN = 0F 00 +SE_FAINT = 10 00 +SE_FLEE = 11 00 +SE_SLIDING_DOOR = 12 00 +SE_SHIP = 13 00 +SE_BANG = 14 00 SE_PIN = 15 00 SE_BOO = 16 00 -SE_BOWA = 17 00 -SE_JYUNI = 18 00 +SE_BALL = 17 00 +SE_CONTEST_PLACE = 18 00 SE_A = 19 00 SE_I = 1A 00 SE_U = 1B 00 SE_E = 1C 00 SE_O = 1D 00 SE_N = 1E 00 -SE_SEIKAI = 1F 00 -SE_HAZURE = 20 00 +SE_SUCCESS = 1F 00 +SE_FAILURE = 20 00 SE_EXP = 21 00 -SE_JITE_PYOKO = 22 00 -SE_MU_PACHI = 23 00 -SE_TK_KASYA = 24 00 +SE_BIKE_HOP = 22 00 +SE_SWITCH = 23 00 +SE_CLICK = 24 00 SE_FU_ZAKU = 25 00 -SE_FU_ZAKU2 = 26 00 -SE_FU_ZUZUZU = 27 00 -SE_RU_GASHIN = 28 00 -SE_RU_GASYAN = 29 00 -SE_RU_BARI = 2A 00 -SE_RU_HYUU = 2B 00 -SE_KI_GASYAN = 2C 00 -SE_TK_WARPIN = 2D 00 -SE_TK_WARPOUT = 2E 00 -SE_TU_SAA = 2F 00 -SE_HI_TURUN = 30 00 -SE_TRACK_MOVE = 31 00 -SE_TRACK_STOP = 32 00 -SE_TRACK_HAIKI = 33 00 -SE_TRACK_DOOR = 34 00 -SE_MOTER = 35 00 +SE_CONTEST_CONDITION_LOSE = 26 00 +SE_LAVARIDGE_FALL_WARP = 27 00 +SE_ICE_STAIRS = 28 00 +SE_ICE_BREAK = 29 00 +SE_ICE_CRACK = 2A 00 +SE_FALL = 2B 00 +SE_UNLOCK = 2C 00 +SE_WARP_IN = 2D 00 +SE_WARP_OUT = 2E 00 +SE_REPEL = 2F 00 +SE_ROTATING_GATE = 30 00 +SE_TRUCK_MOVE = 31 00 +SE_TRUCK_STOP = 32 00 +SE_TRUCK_UNLOAD = 33 00 +SE_TRUCK_DOOR = 34 00 +SE_BERRY_BLENDER = 35 00 SE_CARD = 36 00 SE_SAVE = 37 00 -SE_KON = 38 00 -SE_KON2 = 39 00 -SE_KON3 = 3A 00 -SE_KON4 = 3B 00 -SE_SUIKOMU = 3C 00 -SE_NAGERU = 3D 00 -SE_TOY_C = 3E 00 -SE_TOY_D = 3F 00 -SE_TOY_E = 40 00 -SE_TOY_F = 41 00 -SE_TOY_G = 42 00 -SE_TOY_A = 43 00 -SE_TOY_B = 44 00 -SE_TOY_C1 = 45 00 -SE_MIZU = 46 00 -SE_HASHI = 47 00 -SE_DAUGI = 48 00 -SE_PINPON = 49 00 -SE_FUUSEN1 = 4A 00 -SE_FUUSEN2 = 4B 00 -SE_FUUSEN3 = 4C 00 -SE_TOY_KABE = 4D 00 -SE_TOY_DANGO = 4E 00 -SE_DOKU = 4F 00 -SE_ESUKA = 50 00 -SE_T_AME = 51 00 -SE_T_AME_E = 52 00 -SE_T_OOAME = 53 00 -SE_T_OOAME_E = 54 00 -SE_T_KOAME = 55 00 -SE_T_KOAME_E = 56 00 -SE_T_KAMI = 57 00 -SE_T_KAMI2 = 58 00 -SE_ELEBETA = 59 00 -SE_HINSI = 5A 00 -SE_EXPMAX = 5B 00 -SE_TAMAKORO = 5C 00 -SE_TAMAKORO_E = 5D 00 -SE_BASABASA = 5E 00 -SE_REGI = 5F 00 -SE_C_GAJI = 60 00 -SE_C_MAKU_U = 61 00 -SE_C_MAKU_D = 62 00 -SE_C_PASI = 63 00 -SE_C_SYU = 64 00 -SE_C_PIKON = 65 00 -SE_REAPOKE = 66 00 -SE_OP_BASYU = 67 00 -SE_BT_START = 68 00 -SE_DENDOU = 69 00 -SE_JIHANKI = 6A 00 -SE_TAMA = 6B 00 -SE_Z_SCROLL = 6C 00 -SE_Z_PAGE = 6D 00 -SE_PN_ON = 6E 00 -SE_PN_OFF = 6F 00 -SE_Z_SEARCH = 70 00 -SE_TAMAGO = 71 00 -SE_TB_START = 72 00 -SE_TB_KON = 73 00 -SE_TB_KARA = 74 00 -SE_BIDORO = 75 00 -SE_W085 = 76 00 -SE_W085B = 77 00 -SE_W231 = 78 00 -SE_W171 = 79 00 -SE_W233 = 7A 00 -SE_W233B = 7B 00 -SE_W145 = 7C 00 -SE_W145B = 7D 00 -SE_W145C = 7E 00 -SE_W240 = 7F 00 -SE_W015 = 80 00 -SE_W081 = 81 00 -SE_W081B = 82 00 -SE_W088 = 83 00 -SE_W016 = 84 00 -SE_W016B = 85 00 -SE_W003 = 86 00 -SE_W104 = 87 00 -SE_W013 = 88 00 -SE_W196 = 89 00 -SE_W086 = 8A 00 -SE_W004 = 8B 00 -SE_W025 = 8C 00 -SE_W025B = 8D 00 -SE_W152 = 8E 00 -SE_W026 = 8F 00 -SE_W172 = 90 00 -SE_W172B = 91 00 -SE_W053 = 92 00 -SE_W007 = 93 00 -SE_W092 = 94 00 -SE_W221 = 95 00 -SE_W221B = 96 00 -SE_W052 = 97 00 -SE_W036 = 98 00 -SE_W059 = 99 00 -SE_W059B = 9A 00 -SE_W010 = 9B 00 -SE_W011 = 9C 00 -SE_W017 = 9D 00 -SE_W019 = 9E 00 -SE_W028 = 9F 00 -SE_W013B = A0 00 -SE_W044 = A1 00 -SE_W029 = A2 00 -SE_W057 = A3 00 -SE_W056 = A4 00 -SE_W250 = A5 00 -SE_W030 = A6 00 -SE_W039 = A7 00 -SE_W054 = A8 00 -SE_W077 = A9 00 -SE_W020 = AA 00 -SE_W082 = AB 00 -SE_W047 = AC 00 -SE_W195 = AD 00 -SE_W006 = AE 00 -SE_W091 = AF 00 -SE_W146 = B0 00 -SE_W120 = B1 00 -SE_W153 = B2 00 -SE_W071B = B3 00 -SE_W071 = B4 00 -SE_W103 = B5 00 -SE_W062 = B6 00 -SE_W062B = B7 00 -SE_W048 = B8 00 -SE_W187 = B9 00 -SE_W118 = BA 00 -SE_W155 = BB 00 -SE_W122 = BC 00 -SE_W060 = BD 00 -SE_W185 = BE 00 -SE_W014 = BF 00 -SE_W043 = C0 00 -SE_W207 = C1 00 -SE_W207B = C2 00 -SE_W215 = C3 00 -SE_W109 = C4 00 -SE_W173 = C5 00 -SE_W280 = C6 00 -SE_W202 = C7 00 -SE_W060B = C8 00 -SE_W076 = C9 00 -SE_W080 = CA 00 -SE_W100 = CB 00 -SE_W107 = CC 00 -SE_W166 = CD 00 -SE_W129 = CE 00 -SE_W115 = CF 00 -SE_W112 = D0 00 -SE_W197 = D1 00 -SE_W199 = D2 00 -SE_W236 = D3 00 -SE_W204 = D4 00 -SE_W268 = D5 00 -SE_W070 = D6 00 -SE_W063 = D7 00 -SE_W127 = D8 00 -SE_W179 = D9 00 -SE_W151 = DA 00 -SE_W201 = DB 00 -SE_W161 = DC 00 -SE_W161B = DD 00 -SE_W227 = DE 00 -SE_W227B = DF 00 -SE_W226 = E0 00 -SE_W208 = E1 00 -SE_W213 = E2 00 -SE_W213B = E3 00 -SE_W234 = E4 00 -SE_W260 = E5 00 -SE_W328 = E6 00 -SE_W320 = E7 00 -SE_W255 = E8 00 -SE_W291 = E9 00 -SE_W089 = EA 00 -SE_W239 = EB 00 -SE_W230 = EC 00 -SE_W281 = ED 00 -SE_W327 = EE 00 -SE_W287 = EF 00 -SE_W257 = F0 00 -SE_W253 = F1 00 -SE_W258 = F2 00 -SE_W322 = F3 00 -SE_W298 = F4 00 -SE_W287B = F5 00 -SE_W114 = F6 00 -SE_W063B = F7 00 -SE_RG_W_DOOR = F8 00 -SE_RG_CARD1 = F9 00 -SE_RG_CARD2 = FA 00 -SE_RG_CARD3 = FB 00 -SE_RG_BAG1 = FC 00 -SE_RG_BAG2 = FD 00 -SE_RG_GETTING = FE 00 +SE_BALL_BOUNCE_1 = 38 00 +SE_BALL_BOUNCE_2 = 39 00 +SE_BALL_BOUNCE_3 = 3A 00 +SE_BALL_BOUNCE_4 = 3B 00 +SE_BALL_TRADE = 3C 00 +SE_BALL_THROW = 3D 00 +SE_NOTE_C = 3E 00 +SE_NOTE_D = 3F 00 +SE_NOTE_E = 40 00 +SE_NOTE_F = 41 00 +SE_NOTE_G = 42 00 +SE_NOTE_A = 43 00 +SE_NOTE_B = 44 00 +SE_NOTE_C_HIGH = 45 00 +SE_PUDDLE = 46 00 +SE_BRIDGE_WALK = 47 00 +SE_ITEMFINDER = 48 00 +SE_DING_DONG = 49 00 +SE_BALLOON_RED = 4A 00 +SE_BALLOON_BLUE = 4B 00 +SE_BALLOON_YELLOW = 4C 00 +SE_BREAKABLE_DOOR = 4D 00 +SE_MUD_BALL = 4E 00 +SE_FIELD_POISON = 4F 00 +SE_ESCALATOR = 50 00 +SE_THUNDERSTORM = 51 00 +SE_THUNDERSTORM_STOP = 52 00 +SE_DOWNPOUR = 53 00 +SE_DOWNPOUR_STOP = 54 00 +SE_RAIN = 55 00 +SE_RAIN_STOP = 56 00 +SE_THUNDER = 57 00 +SE_THUNDER2 = 58 00 +SE_ELEVATOR = 59 00 +SE_LOW_HEALTH = 5A 00 +SE_EXP_MAX = 5B 00 +SE_ROULETTE_BALL = 5C 00 +SE_ROULETTE_BALL2 = 5D 00 +SE_TAILLOW_WING_FLAP = 5E 00 +SE_SHOP = 5F 00 +SE_CONTEST_HEART = 60 00 +SE_CONTEST_CURTAIN_RISE = 61 00 +SE_CONTEST_CURTAIN_FALL = 62 00 +SE_CONTEST_ICON_CHANGE = 63 00 +SE_CONTEST_ICON_CLEAR = 64 00 +SE_CONTEST_MONS_TURN = 65 00 +SE_SHINY = 66 00 +SE_INTRO_BLAST = 67 00 +SE_MUGSHOT = 68 00 +SE_APPLAUSE = 69 00 +SE_VEND = 6A 00 +SE_ORB = 6B 00 +SE_DEX_SCROLL = 6C 00 +SE_DEX_PAGE = 6D 00 +SE_POKENAV_ON = 6E 00 +SE_POKENAV_OFF = 6F 00 +SE_DEX_SEARCH = 70 00 +SE_EGG_HATCH = 71 00 +SE_BALL_TRAY_ENTER = 72 00 +SE_BALL_TRAY_BALL = 73 00 +SE_BALL_TRAY_EXIT = 74 00 +SE_GLASS_FLUTE = 75 00 +SE_M_THUNDERBOLT = 76 00 +SE_M_THUNDERBOLT2 = 77 00 +SE_M_HARDEN = 78 00 +SE_M_NIGHTMARE = 79 00 +SE_M_VITAL_THROW = 7A 00 +SE_M_VITAL_THROW2 = 7B 00 +SE_M_BUBBLE = 7C 00 +SE_M_BUBBLE2 = 7D 00 +SE_M_BUBBLE3 = 7E 00 +SE_M_RAIN_DANCE = 7F 00 +SE_M_CUT = 80 00 +SE_M_STRING_SHOT = 81 00 +SE_M_STRING_SHOT2 = 82 00 +SE_M_ROCK_THROW = 83 00 +SE_M_GUST = 84 00 +SE_M_GUST2 = 85 00 +SE_M_DOUBLE_SLAP = 86 00 +SE_M_DOUBLE_TEAM = 87 00 +SE_M_RAZOR_WIND = 88 00 +SE_M_ICY_WIND = 89 00 +SE_M_THUNDER_WAVE = 8A 00 +SE_M_COMET_PUNCH = 8B 00 +SE_M_MEGA_KICK = 8C 00 +SE_M_MEGA_KICK2 = 8D 00 +SE_M_CRABHAMMER = 8E 00 +SE_M_JUMP_KICK = 8F 00 +SE_M_FLAME_WHEEL = 90 00 +SE_M_FLAME_WHEEL2 = 91 00 +SE_M_FLAMETHROWER = 92 00 +SE_M_FIRE_PUNCH = 93 00 +SE_M_TOXIC = 94 00 +SE_M_SACRED_FIRE = 95 00 +SE_M_SACRED_FIRE2 = 96 00 +SE_M_EMBER = 97 00 +SE_M_TAKE_DOWN = 98 00 +SE_M_BLIZZARD = 99 00 +SE_M_BLIZZARD2 = 9A 00 +SE_M_SCRATCH = 9B 00 +SE_M_VICEGRIP = 9C 00 +SE_M_WING_ATTACK = 9D 00 +SE_M_FLY = 9E 00 +SE_M_SAND_ATTACK = 9F 00 +SE_M_RAZOR_WIND2 = A0 00 +SE_M_BITE = A1 00 +SE_M_HEADBUTT = A2 00 +SE_M_SURF = A3 00 +SE_M_HYDRO_PUMP = A4 00 +SE_M_WHIRLPOOL = A5 00 +SE_M_HORN_ATTACK = A6 00 +SE_M_TAIL_WHIP = A7 00 +SE_M_MIST = A8 00 +SE_M_POISON_POWDER = A9 00 +SE_M_BIND = AA 00 +SE_M_DRAGON_RAGE = AB 00 +SE_M_SING = AC 00 +SE_M_PERISH_SONG = AD 00 +SE_M_PAY_DAY = AE 00 +SE_M_DIG = AF 00 +SE_M_DIZZY_PUNCH = B0 00 +SE_M_SELF_DESTRUCT = B1 00 +SE_M_EXPLOSION = B2 00 +SE_M_ABSORB_2 = B3 00 +SE_M_ABSORB = B4 00 +SE_M_SCREECH = B5 00 +SE_M_BUBBLE_BEAM = B6 00 +SE_M_BUBBLE_BEAM2 = B7 00 +SE_M_SUPERSONIC = B8 00 +SE_M_BELLY_DRUM = B9 00 +SE_M_METRONOME = BA 00 +SE_M_BONEMERANG = BB 00 +SE_M_LICK = BC 00 +SE_M_PSYBEAM = BD 00 +SE_M_FAINT_ATTACK = BE 00 +SE_M_SWORDS_DANCE = BF 00 +SE_M_LEER = C0 00 +SE_M_SWAGGER = C1 00 +SE_M_SWAGGER2 = C2 00 +SE_M_HEAL_BELL = C3 00 +SE_M_CONFUSE_RAY = C4 00 +SE_M_SNORE = C5 00 +SE_M_BRICK_BREAK = C6 00 +SE_M_GIGA_DRAIN = C7 00 +SE_M_PSYBEAM2 = C8 00 +SE_M_SOLAR_BEAM = C9 00 +SE_M_PETAL_DANCE = CA 00 +SE_M_TELEPORT = CB 00 +SE_M_MINIMIZE = CC 00 +SE_M_SKETCH = CD 00 +SE_M_SWIFT = CE 00 +SE_M_REFLECT = CF 00 +SE_M_BARRIER = D0 00 +SE_M_DETECT = D1 00 +SE_M_LOCK_ON = D2 00 +SE_M_MOONLIGHT = D3 00 +SE_M_CHARM = D4 00 +SE_M_CHARGE = D5 00 +SE_M_STRENGTH = D6 00 +SE_M_HYPER_BEAM = D7 00 +SE_M_WATERFALL = D8 00 +SE_M_REVERSAL = D9 00 +SE_M_ACID_ARMOR = DA 00 +SE_M_SANDSTORM = DB 00 +SE_M_TRI_ATTACK = DC 00 +SE_M_TRI_ATTACK2 = DD 00 +SE_M_ENCORE = DE 00 +SE_M_ENCORE2 = DF 00 +SE_M_BATON_PASS = E0 00 +SE_M_MILK_DRINK = E1 00 +SE_M_ATTRACT = E2 00 +SE_M_ATTRACT2 = E3 00 +SE_M_MORNING_SUN = E4 00 +SE_M_FLATTER = E5 00 +SE_M_SAND_TOMB = E6 00 +SE_M_GRASSWHISTLE = E7 00 +SE_M_SPIT_UP = E8 00 +SE_M_DIVE = E9 00 +SE_M_EARTHQUAKE = EA 00 +SE_M_TWISTER = EB 00 +SE_M_SWEET_SCENT = EC 00 +SE_M_YAWN = ED 00 +SE_M_SKY_UPPERCUT = EE 00 +SE_M_STAT_INCREASE = EF 00 +SE_M_HEAT_WAVE = F0 00 +SE_M_UPROAR = F1 00 +SE_M_HAIL = F2 00 +SE_M_COSMIC_POWER = F3 00 +SE_M_TEETER_DANCE = F4 00 +SE_M_STAT_DECREASE = F5 00 +SE_M_HAZE = F6 00 +SE_M_HYPER_BEAM2 = F7 00 +SE_RG_DOOR = F8 00 +SE_RG_CARD_FLIP = F9 00 +SE_RG_CARD_FLIPPING = FA 00 +SE_RG_CARD_OPEN = FB 00 +SE_RG_BAG_CURSOR = FC 00 +SE_RG_BAG_POCKET = FD 00 +SE_RG_BALL_CLICK = FE 00 SE_RG_SHOP = FF 00 -SE_RG_KITEKI = 00 01 -SE_RG_HELP_OP = 01 01 -SE_RG_HELP_CL = 02 01 -SE_RG_HELP_NG = 03 01 -SE_RG_DEOMOV = 04 01 -SE_RG_EXCELLENT = 05 01 -SE_RG_NAWAMISS = 06 01 -SE_TOREEYE = 07 01 -SE_TOREOFF = 08 01 -SE_HANTEI1 = 09 01 -SE_HANTEI2 = 0A 01 -SE_CURTAIN = 0B 01 -SE_CURTAIN1 = 0C 01 -SE_USSOKI = 0D 01 -MUS_TETSUJI = 5E 01 -MUS_FIELD13 = 5F 01 -MUS_KACHI22 = 60 01 -MUS_KACHI2 = 61 01 -MUS_KACHI3 = 62 01 -MUS_KACHI5 = 63 01 -MUS_PCC = 64 01 -MUS_NIBI = 65 01 -MUS_SUIKUN = 66 01 -MUS_DOORO1 = 67 01 -MUS_DOORO_X1 = 68 01 -MUS_DOORO_X3 = 69 01 -MUS_MACHI_S2 = 6A 01 -MUS_MACHI_S4 = 6B 01 -MUS_GIM = 6C 01 -MUS_NAMINORI = 6D 01 -MUS_DAN01 = 6E 01 -MUS_FANFA1 = 6F 01 -MUS_ME_ASA = 70 01 -MUS_ME_BACHI = 71 01 -MUS_FANFA4 = 72 01 -MUS_FANFA5 = 73 01 -MUS_ME_WAZA = 74 01 -MUS_BIJYUTU = 75 01 -MUS_DOORO_X4 = 76 01 -MUS_FUNE_KAN = 77 01 -MUS_ME_SHINKA = 78 01 -MUS_SHINKA = 79 01 -MUS_ME_WASURE = 7A 01 -MUS_SYOUJOEYE = 7B 01 -MUS_BOYEYE = 7C 01 -MUS_DAN02 = 7D 01 -MUS_MACHI_S3 = 7E 01 -MUS_ODAMAKI = 7F 01 -MUS_B_TOWER = 80 01 -MUS_SWIMEYE = 81 01 -MUS_DAN03 = 82 01 -MUS_ME_KINOMI = 83 01 -MUS_ME_TAMA = 84 01 -MUS_ME_B_BIG = 85 01 -MUS_ME_B_SMALL = 86 01 -MUS_ME_ZANNEN = 87 01 -MUS_BD_TIME = 88 01 -MUS_TEST1 = 89 01 -MUS_TEST2 = 8A 01 -MUS_TEST3 = 8B 01 -MUS_TEST4 = 8C 01 -MUS_TEST = 8D 01 -MUS_GOMACHI0 = 8E 01 -MUS_GOTOWN = 8F 01 -MUS_POKECEN = 90 01 -MUS_NEXTROAD = 91 01 -MUS_GRANROAD = 92 01 +SE_RG_SS_ANNE_HORN = 00 01 +SE_RG_HELP_OPEN = 01 01 +SE_RG_HELP_CLOSE = 02 01 +SE_RG_HELP_ERROR = 03 01 +SE_RG_DEOXYS_MOVE = 04 01 +SE_RG_POKE_JUMP_SUCCESS = 05 01 +SE_RG_POKE_JUMP_FAILURE = 06 01 +SE_POKENAV_CALL = 07 01 +SE_POKENAV_HANG_UP = 08 01 +SE_ARENA_TIMEUP1 = 09 01 +SE_ARENA_TIMEUP2 = 0A 01 +SE_PIKE_CURTAIN_CLOSE = 0B 01 +SE_PIKE_CURTAIN_OPEN = 0C 01 +SE_SUDOWOODO_SHAKE = 0D 01 +MUS_LITTLEROOT_TEST = 5E 01 +MUS_GSC_ROUTE38 = 5F 01 +MUS_CAUGHT = 60 01 +MUS_VICTORY_WILD = 61 01 +MUS_VICTORY_GYM_LEADER = 62 01 +MUS_VICTORY_LEAGUE = 63 01 +MUS_C_COMM_CENTER = 64 01 +MUS_GSC_PEWTER = 65 01 +MUS_C_VS_LEGEND_BEAST = 66 01 +MUS_ROUTE101 = 67 01 +MUS_ROUTE110 = 68 01 +MUS_ROUTE120 = 69 01 +MUS_PETALBURG = 6A 01 +MUS_OLDALE = 6B 01 +MUS_GYM = 6C 01 +MUS_SURF = 6D 01 +MUS_PETALBURG_WOODS = 6E 01 +MUS_LEVEL_UP = 6F 01 +MUS_HEAL = 70 01 +MUS_OBTAIN_BADGE = 71 01 +MUS_OBTAIN_ITEM = 72 01 +MUS_EVOLVED = 73 01 +MUS_OBTAIN_TMHM = 74 01 +MUS_LILYCOVE_MUSEUM = 75 01 +MUS_ROUTE122 = 76 01 +MUS_OCEANIC_MUSEUM = 77 01 +MUS_EVOLUTION_INTRO = 78 01 +MUS_EVOLUTION = 79 01 +MUS_MOVE_DELETED = 7A 01 +MUS_ENCOUNTER_GIRL = 7B 01 +MUS_ENCOUNTER_MALE = 7C 01 +MUS_ABANDONED_SHIP = 7D 01 +MUS_FORTREE = 7E 01 +MUS_BIRCH_LAB = 7F 01 +MUS_B_TOWER_RS = 80 01 +MUS_ENCOUNTER_SWIMMER = 81 01 +MUS_CAVE_OF_ORIGIN = 82 01 +MUS_OBTAIN_BERRY = 83 01 +MUS_AWAKEN_LEGEND = 84 01 +MUS_SLOTS_JACKPOT = 85 01 +MUS_SLOTS_WIN = 86 01 +MUS_TOO_BAD = 87 01 +MUS_ROULETTE = 88 01 +MUS_LINK_CONTEST_P1 = 89 01 +MUS_LINK_CONTEST_P2 = 8A 01 +MUS_LINK_CONTEST_P3 = 8B 01 +MUS_LINK_CONTEST_P4 = 8C 01 +MUS_ENCOUNTER_RICH = 8D 01 +MUS_VERDANTURF = 8E 01 +MUS_RUSTBORO = 8F 01 +MUS_POKE_CENTER = 90 01 +MUS_ROUTE104 = 91 01 +MUS_ROUTE119 = 92 01 MUS_CYCLING = 93 01 -MUS_FRIENDLY = 94 01 -MUS_MISHIRO = 95 01 -MUS_TOZAN = 96 01 -MUS_GIRLEYE = 97 01 -MUS_MINAMO = 98 01 -MUS_ASHROAD = 99 01 -MUS_EVENT0 = 9A 01 -MUS_DEEPDEEP = 9B 01 -MUS_KACHI1 = 9C 01 -MUS_TITLE3 = 9D 01 -MUS_DEMO1 = 9E 01 -MUS_GIRL_SUP = 9F 01 -MUS_HAGESHII = A0 01 -MUS_KAKKOII = A1 01 -MUS_KAZANBAI = A2 01 -MUS_AQA_0 = A3 01 -MUS_TSURETEK = A4 01 -MUS_BOY_SUP = A5 01 -MUS_RAINBOW = A6 01 -MUS_AYASII = A7 01 -MUS_KACHI4 = A8 01 -MUS_ROPEWAY = A9 01 -MUS_CASINO = AA 01 -MUS_HIGHTOWN = AB 01 -MUS_SAFARI = AC 01 -MUS_C_ROAD = AD 01 -MUS_AJITO = AE 01 -MUS_M_BOAT = AF 01 -MUS_M_DUNGON = B0 01 -MUS_FINECITY = B1 01 -MUS_MACHUPI = B2 01 -MUS_P_SCHOOL = B3 01 -MUS_DENDOU = B4 01 -MUS_TONEKUSA = B5 01 -MUS_MABOROSI = B6 01 -MUS_CON_FAN = B7 01 -MUS_CONTEST0 = B8 01 -MUS_MGM0 = B9 01 -MUS_T_BATTLE = BA 01 -MUS_OOAME = BB 01 -MUS_HIDERI = BC 01 -MUS_RUNECITY = BD 01 -MUS_CON_K = BE 01 -MUS_EIKOU_R = BF 01 -MUS_KARAKURI = C0 01 -MUS_HUTAGO = C1 01 -MUS_SITENNOU = C2 01 -MUS_YAMA_EYE = C3 01 -MUS_CONLOBBY = C4 01 -MUS_INTER_V = C5 01 -MUS_DAIGO = C6 01 -MUS_THANKFOR = C7 01 +MUS_POKE_MART = 94 01 +MUS_LITTLEROOT = 95 01 +MUS_MT_CHIMNEY = 96 01 +MUS_ENCOUNTER_FEMALE = 97 01 +MUS_LILYCOVE = 98 01 +MUS_ROUTE111 = 99 01 +MUS_HELP = 9A 01 +MUS_UNDERWATER = 9B 01 +MUS_VICTORY_TRAINER = 9C 01 +MUS_TITLE = 9D 01 +MUS_INTRO = 9E 01 +MUS_ENCOUNTER_MAY = 9F 01 +MUS_ENCOUNTER_INTENSE = A0 01 +MUS_ENCOUNTER_COOL = A1 01 +MUS_ROUTE113 = A2 01 +MUS_ENCOUNTER_AQUA = A3 01 +MUS_FOLLOW_ME = A4 01 +MUS_ENCOUNTER_BRENDAN = A5 01 +MUS_EVER_GRANDE = A6 01 +MUS_ENCOUNTER_SUSPICIOUS = A7 01 +MUS_VICTORY_AQUA_MAGMA = A8 01 +MUS_CABLE_CAR = A9 01 +MUS_GAME_CORNER = AA 01 +MUS_DEWFORD = AB 01 +MUS_SAFARI_ZONE = AC 01 +MUS_VICTORY_ROAD = AD 01 +MUS_AQUA_MAGMA_HIDEOUT = AE 01 +MUS_SAILING = AF 01 +MUS_MT_PYRE = B0 01 +MUS_SLATEPORT = B1 01 +MUS_MT_PYRE_EXTERIOR = B2 01 +MUS_SCHOOL = B3 01 +MUS_HALL_OF_FAME = B4 01 +MUS_FALLARBOR = B5 01 +MUS_SEALED_CHAMBER = B6 01 +MUS_CONTEST_WINNER = B7 01 +MUS_CONTEST = B8 01 +MUS_ENCOUNTER_MAGMA = B9 01 +MUS_INTRO_BATTLE = BA 01 +MUS_ABNORMAL_WEATHER = BB 01 +MUS_WEATHER_GROUDON = BC 01 +MUS_SOOTOPOLIS = BD 01 +MUS_CONTEST_RESULTS = BE 01 +MUS_HALL_OF_FAME_ROOM = BF 01 +MUS_TRICK_HOUSE = C0 01 +MUS_ENCOUNTER_TWINS = C1 01 +MUS_ENCOUNTER_ELITE_FOUR = C2 01 +MUS_ENCOUNTER_HIKER = C3 01 +MUS_CONTEST_LOBBY = C4 01 +MUS_ENCOUNTER_INTERVIEWER = C5 01 +MUS_ENCOUNTER_CHAMPION = C6 01 +MUS_CREDITS = C7 01 MUS_END = C8 01 MUS_B_FRONTIER = C9 01 MUS_B_ARENA = CA 01 -MUS_ME_POINTGET = CB 01 -MUS_ME_TORE_EYE = CC 01 -MUS_PYRAMID = CD 01 -MUS_PYRAMID_TOP = CE 01 +MUS_OBTAIN_B_POINTS = CB 01 +MUS_REGISTER_MATCH_CALL = CC 01 +MUS_B_PYRAMID = CD 01 +MUS_B_PYRAMID_TOP = CE 01 MUS_B_PALACE = CF 01 -MUS_REKKUU_KOURIN = D0 01 -MUS_SATTOWER = D1 01 -MUS_ME_SYMBOLGET = D2 01 +MUS_RAYQUAZA_APPEARS = D0 01 +MUS_B_TOWER = D1 01 +MUS_OBTAIN_SYMBOL = D2 01 MUS_B_DOME = D3 01 -MUS_B_TUBE = D4 01 +MUS_B_PIKE = D4 01 MUS_B_FACTORY = D5 01 -MUS_VS_REKKU = D6 01 -MUS_VS_FRONT = D7 01 +MUS_VS_RAYQUAZA = D6 01 +MUS_VS_FRONTIER_BRAIN = D7 01 MUS_VS_MEW = D8 01 -MUS_B_DOME1 = D9 01 -MUS_BATTLE27 = DA 01 -MUS_BATTLE31 = DB 01 -MUS_BATTLE20 = DC 01 -MUS_BATTLE32 = DD 01 -MUS_BATTLE33 = DE 01 -MUS_BATTLE36 = DF 01 -MUS_BATTLE34 = E0 01 -MUS_BATTLE35 = E1 01 -MUS_BATTLE38 = E2 01 -MUS_BATTLE30 = E3 01 -MUS_RG_ANNAI = E4 01 -MUS_RG_SLOT = E5 01 -MUS_RG_AJITO = E6 01 +MUS_B_DOME_LOBBY = D9 01 +MUS_VS_WILD = DA 01 +MUS_VS_AQUA_MAGMA = DB 01 +MUS_VS_TRAINER = DC 01 +MUS_VS_GYM_LEADER = DD 01 +MUS_VS_CHAMPION = DE 01 +MUS_VS_REGI = DF 01 +MUS_VS_KYOGRE_GROUDON = E0 01 +MUS_VS_RIVAL = E1 01 +MUS_VS_ELITE_FOUR = E2 01 +MUS_VS_AQUA_MAGMA_LEADER = E3 01 +MUS_RG_FOLLOW_ME = E4 01 +MUS_RG_GAME_CORNER = E5 01 +MUS_RG_ROCKET_HIDEOUT = E6 01 MUS_RG_GYM = E7 01 -MUS_RG_PURIN = E8 01 -MUS_RG_DEMO = E9 01 +MUS_RG_JIGGLYPUFF = E8 01 +MUS_RG_INTRO_FIGHT = E9 01 MUS_RG_TITLE = EA 01 -MUS_RG_GUREN = EB 01 -MUS_RG_SHION = EC 01 -MUS_RG_KAIHUKU = ED 01 +MUS_RG_CINNABAR = EB 01 +MUS_RG_LAVENDER = EC 01 +MUS_RG_HEAL = ED 01 MUS_RG_CYCLING = EE 01 -MUS_RG_ROCKET = EF 01 -MUS_RG_SHOUJO = F0 01 -MUS_RG_SHOUNEN = F1 01 -MUS_RG_DENDOU = F2 01 -MUS_RG_T_MORI = F3 01 -MUS_RG_OTSUKIMI = F4 01 -MUS_RG_POKEYASHI = F5 01 -MUS_RG_ENDING = F6 01 -MUS_RG_LOAD01 = F7 01 -MUS_RG_OPENING = F8 01 -MUS_RG_LOAD02 = F9 01 -MUS_RG_LOAD03 = FA 01 -MUS_RG_CHAMP_R = FB 01 -MUS_RG_VS_GYM = FC 01 -MUS_RG_VS_TORE = FD 01 -MUS_RG_VS_YASEI = FE 01 -MUS_RG_VS_LAST = FF 01 -MUS_RG_MASARA = 00 02 -MUS_RG_KENKYU = 01 02 -MUS_RG_OHKIDO = 02 02 -MUS_RG_POKECEN = 03 02 -MUS_RG_SANTOAN = 04 02 -MUS_RG_NAMINORI = 05 02 -MUS_RG_P_TOWER = 06 02 -MUS_RG_SHIRUHU = 07 02 -MUS_RG_HANADA = 08 02 -MUS_RG_TAMAMUSI = 09 02 -MUS_RG_WIN_TRE = 0A 02 -MUS_RG_WIN_YASEI = 0B 02 -MUS_RG_WIN_GYM = 0C 02 -MUS_RG_KUCHIBA = 0D 02 -MUS_RG_NIBI = 0E 02 -MUS_RG_RIVAL1 = 0F 02 -MUS_RG_RIVAL2 = 10 02 -MUS_RG_FAN2 = 11 02 -MUS_RG_FAN5 = 12 02 -MUS_RG_FAN6 = 13 02 -MUS_ME_RG_PHOTO = 14 02 -MUS_RG_TITLEROG = 15 02 -MUS_RG_GET_YASEI = 16 02 -MUS_RG_SOUSA = 17 02 -MUS_RG_SEKAIKAN = 18 02 -MUS_RG_SEIBETU = 19 02 -MUS_RG_JUMP = 1A 02 -MUS_RG_UNION = 1B 02 -MUS_RG_NETWORK = 1C 02 -MUS_RG_OKURIMONO = 1D 02 -MUS_RG_KINOMIKUI = 1E 02 -MUS_RG_NANADUNGEON = 1F 02 -MUS_RG_OSHIE_TV = 20 02 -MUS_RG_NANASHIMA = 21 02 -MUS_RG_NANAISEKI = 22 02 -MUS_RG_NANA123 = 23 02 -MUS_RG_NANA45 = 24 02 -MUS_RG_NANA67 = 25 02 -MUS_RG_POKEFUE = 26 02 -MUS_RG_VS_DEO = 27 02 -MUS_RG_VS_MYU2 = 28 02 -MUS_RG_VS_DEN = 29 02 -MUS_RG_EXEYE = 2A 02 -MUS_RG_DEOEYE = 2B 02 -MUS_RG_T_TOWER = 2C 02 -MUS_RG_SLOWMASARA = 2D 02 -MUS_RG_TVNOIZE = 2E 02 +MUS_RG_ENCOUNTER_ROCKET = EF 01 +MUS_RG_ENCOUNTER_GIRL = F0 01 +MUS_RG_ENCOUNTER_BOY = F1 01 +MUS_RG_HALL_OF_FAME = F2 01 +MUS_RG_VIRIDIAN_FOREST = F3 01 +MUS_RG_MT_MOON = F4 01 +MUS_RG_POKE_MANSION = F5 01 +MUS_RG_CREDITS = F6 01 +MUS_RG_ROUTE1 = F7 01 +MUS_RG_ROUTE24 = F8 01 +MUS_RG_ROUTE3 = F9 01 +MUS_RG_ROUTE11 = FA 01 +MUS_RG_VICTORY_ROAD = FB 01 +MUS_RG_VS_GYM_LEADER = FC 01 +MUS_RG_VS_TRAINER = FD 01 +MUS_RG_VS_WILD = FE 01 +MUS_RG_VS_CHAMPION = FF 01 +MUS_RG_PALLET = 00 02 +MUS_RG_OAK_LAB = 01 02 +MUS_RG_OAK = 02 02 +MUS_RG_POKE_CENTER = 03 02 +MUS_RG_SS_ANNE = 04 02 +MUS_RG_SURF = 05 02 +MUS_RG_POKE_TOWER = 06 02 +MUS_RG_SILPH = 07 02 +MUS_RG_FUCHSIA = 08 02 +MUS_RG_CELADON = 09 02 +MUS_RG_VICTORY_TRAINER = 0A 02 +MUS_RG_VICTORY_WILD = 0B 02 +MUS_RG_VICTORY_GYM_LEADER = 0C 02 +MUS_RG_VERMILLION = 0D 02 +MUS_RG_PEWTER = 0E 02 +MUS_RG_ENCOUNTER_RIVAL = 0F 02 +MUS_RG_RIVAL_EXIT = 10 02 +MUS_RG_DEX_RATING = 11 02 +MUS_RG_OBTAIN_KEY_ITEM = 12 02 +MUS_RG_CAUGHT_INTRO = 13 02 +MUS_RG_PHOTO = 14 02 +MUS_RG_GAME_FREAK = 15 02 +MUS_RG_CAUGHT = 16 02 +MUS_RG_NEW_GAME_INSTRUCT = 17 02 +MUS_RG_NEW_GAME_INTRO = 18 02 +MUS_RG_NEW_GAME_EXIT = 19 02 +MUS_RG_POKE_JUMP = 1A 02 +MUS_RG_UNION_ROOM = 1B 02 +MUS_RG_NET_CENTER = 1C 02 +MUS_RG_MYSTERY_GIFT = 1D 02 +MUS_RG_BERRY_PICK = 1E 02 +MUS_RG_SEVII_CAVE = 1F 02 +MUS_RG_TEACHY_TV_SHOW = 20 02 +MUS_RG_SEVII_ROUTE = 21 02 +MUS_RG_SEVII_DUNGEON = 22 02 +MUS_RG_SEVII_123 = 23 02 +MUS_RG_SEVII_45 = 24 02 +MUS_RG_SEVII_67 = 25 02 +MUS_RG_POKE_FLUTE = 26 02 +MUS_RG_VS_DEOXYS = 27 02 +MUS_RG_VS_MEWTWO = 28 02 +MUS_RG_VS_LEGEND = 29 02 +MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02 +MUS_RG_ENCOUNTER_DEOXYS = 2B 02 +MUS_RG_TRAINER_TOWER = 2C 02 +MUS_RG_SLOW_PALLET = 2D 02 +MUS_RG_TEACHY_TV_MENU = 2E 02 PH_TRAP_BLEND = 2F 02 PH_TRAP_HELD = 30 02 PH_TRAP_SOLO = 31 02 diff --git a/charmap.txt b/charmap.txt index c96202a09..ca4db0fc7 100644 --- a/charmap.txt +++ b/charmap.txt @@ -458,7 +458,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean @ sound and music MUS_DUMMY = 00 00 -SE_KAIFUKU = 01 00 +SE_USE_ITEM = 01 00 SE_PC_LOGIN = 02 00 SE_PC_OFF = 03 00 SE_PC_ON = 04 00 @@ -466,476 +466,476 @@ SE_SELECT = 05 00 SE_WIN_OPEN = 06 00 SE_WALL_HIT = 07 00 SE_DOOR = 08 00 -SE_KAIDAN = 09 00 -SE_DANSA = 0A 00 -SE_JITENSYA = 0B 00 -SE_KOUKA_L = 0C 00 -SE_KOUKA_M = 0D 00 -SE_KOUKA_H = 0E 00 -SE_BOWA2 = 0F 00 -SE_POKE_DEAD = 10 00 -SE_NIGERU = 11 00 -SE_JIDO_DOA = 12 00 -SE_NAMINORI = 13 00 -SE_BAN = 14 00 +SE_EXIT = 09 00 +SE_LEDGE = 0A 00 +SE_BIKE_BELL = 0B 00 +SE_NOT_EFFECTIVE = 0C 00 +SE_EFFECTIVE = 0D 00 +SE_SUPER_EFFECTIVE = 0E 00 +SE_BALL_OPEN = 0F 00 +SE_FAINT = 10 00 +SE_FLEE = 11 00 +SE_SLIDING_DOOR = 12 00 +SE_SHIP = 13 00 +SE_BANG = 14 00 SE_PIN = 15 00 SE_BOO = 16 00 -SE_BOWA = 17 00 -SE_JYUNI = 18 00 +SE_BALL = 17 00 +SE_CONTEST_PLACE = 18 00 SE_A = 19 00 SE_I = 1A 00 SE_U = 1B 00 SE_E = 1C 00 SE_O = 1D 00 SE_N = 1E 00 -SE_SEIKAI = 1F 00 -SE_HAZURE = 20 00 +SE_SUCCESS = 1F 00 +SE_FAILURE = 20 00 SE_EXP = 21 00 -SE_JITE_PYOKO = 22 00 -SE_MU_PACHI = 23 00 -SE_TK_KASYA = 24 00 +SE_BIKE_HOP = 22 00 +SE_SWITCH = 23 00 +SE_CLICK = 24 00 SE_FU_ZAKU = 25 00 -SE_FU_ZAKU2 = 26 00 -SE_FU_ZUZUZU = 27 00 -SE_RU_GASHIN = 28 00 -SE_RU_GASYAN = 29 00 -SE_RU_BARI = 2A 00 -SE_RU_HYUU = 2B 00 -SE_KI_GASYAN = 2C 00 -SE_TK_WARPIN = 2D 00 -SE_TK_WARPOUT = 2E 00 -SE_TU_SAA = 2F 00 -SE_HI_TURUN = 30 00 -SE_TRACK_MOVE = 31 00 -SE_TRACK_STOP = 32 00 -SE_TRACK_HAIKI = 33 00 -SE_TRACK_DOOR = 34 00 -SE_MOTER = 35 00 +SE_CONTEST_CONDITION_LOSE = 26 00 +SE_LAVARIDGE_FALL_WARP = 27 00 +SE_ICE_STAIRS = 28 00 +SE_ICE_BREAK = 29 00 +SE_ICE_CRACK = 2A 00 +SE_FALL = 2B 00 +SE_UNLOCK = 2C 00 +SE_WARP_IN = 2D 00 +SE_WARP_OUT = 2E 00 +SE_REPEL = 2F 00 +SE_ROTATING_GATE = 30 00 +SE_TRUCK_MOVE = 31 00 +SE_TRUCK_STOP = 32 00 +SE_TRUCK_UNLOAD = 33 00 +SE_TRUCK_DOOR = 34 00 +SE_BERRY_BLENDER = 35 00 SE_CARD = 36 00 SE_SAVE = 37 00 -SE_KON = 38 00 -SE_KON2 = 39 00 -SE_KON3 = 3A 00 -SE_KON4 = 3B 00 -SE_SUIKOMU = 3C 00 -SE_NAGERU = 3D 00 -SE_TOY_C = 3E 00 -SE_TOY_D = 3F 00 -SE_TOY_E = 40 00 -SE_TOY_F = 41 00 -SE_TOY_G = 42 00 -SE_TOY_A = 43 00 -SE_TOY_B = 44 00 -SE_TOY_C1 = 45 00 -SE_MIZU = 46 00 -SE_HASHI = 47 00 -SE_DAUGI = 48 00 -SE_PINPON = 49 00 -SE_FUUSEN1 = 4A 00 -SE_FUUSEN2 = 4B 00 -SE_FUUSEN3 = 4C 00 -SE_TOY_KABE = 4D 00 -SE_TOY_DANGO = 4E 00 -SE_DOKU = 4F 00 -SE_ESUKA = 50 00 -SE_T_AME = 51 00 -SE_T_AME_E = 52 00 -SE_T_OOAME = 53 00 -SE_T_OOAME_E = 54 00 -SE_T_KOAME = 55 00 -SE_T_KOAME_E = 56 00 -SE_T_KAMI = 57 00 -SE_T_KAMI2 = 58 00 -SE_ELEBETA = 59 00 -SE_HINSI = 5A 00 -SE_EXPMAX = 5B 00 -SE_TAMAKORO = 5C 00 -SE_TAMAKORO_E = 5D 00 -SE_BASABASA = 5E 00 -SE_REGI = 5F 00 -SE_C_GAJI = 60 00 -SE_C_MAKU_U = 61 00 -SE_C_MAKU_D = 62 00 -SE_C_PASI = 63 00 -SE_C_SYU = 64 00 -SE_C_PIKON = 65 00 -SE_REAPOKE = 66 00 -SE_OP_BASYU = 67 00 -SE_BT_START = 68 00 -SE_DENDOU = 69 00 -SE_JIHANKI = 6A 00 -SE_TAMA = 6B 00 -SE_Z_SCROLL = 6C 00 -SE_Z_PAGE = 6D 00 -SE_PN_ON = 6E 00 -SE_PN_OFF = 6F 00 -SE_Z_SEARCH = 70 00 -SE_TAMAGO = 71 00 -SE_TB_START = 72 00 -SE_TB_KON = 73 00 -SE_TB_KARA = 74 00 -SE_BIDORO = 75 00 -SE_W085 = 76 00 -SE_W085B = 77 00 -SE_W231 = 78 00 -SE_W171 = 79 00 -SE_W233 = 7A 00 -SE_W233B = 7B 00 -SE_W145 = 7C 00 -SE_W145B = 7D 00 -SE_W145C = 7E 00 -SE_W240 = 7F 00 -SE_W015 = 80 00 -SE_W081 = 81 00 -SE_W081B = 82 00 -SE_W088 = 83 00 -SE_W016 = 84 00 -SE_W016B = 85 00 -SE_W003 = 86 00 -SE_W104 = 87 00 -SE_W013 = 88 00 -SE_W196 = 89 00 -SE_W086 = 8A 00 -SE_W004 = 8B 00 -SE_W025 = 8C 00 -SE_W025B = 8D 00 -SE_W152 = 8E 00 -SE_W026 = 8F 00 -SE_W172 = 90 00 -SE_W172B = 91 00 -SE_W053 = 92 00 -SE_W007 = 93 00 -SE_W092 = 94 00 -SE_W221 = 95 00 -SE_W221B = 96 00 -SE_W052 = 97 00 -SE_W036 = 98 00 -SE_W059 = 99 00 -SE_W059B = 9A 00 -SE_W010 = 9B 00 -SE_W011 = 9C 00 -SE_W017 = 9D 00 -SE_W019 = 9E 00 -SE_W028 = 9F 00 -SE_W013B = A0 00 -SE_W044 = A1 00 -SE_W029 = A2 00 -SE_W057 = A3 00 -SE_W056 = A4 00 -SE_W250 = A5 00 -SE_W030 = A6 00 -SE_W039 = A7 00 -SE_W054 = A8 00 -SE_W077 = A9 00 -SE_W020 = AA 00 -SE_W082 = AB 00 -SE_W047 = AC 00 -SE_W195 = AD 00 -SE_W006 = AE 00 -SE_W091 = AF 00 -SE_W146 = B0 00 -SE_W120 = B1 00 -SE_W153 = B2 00 -SE_W071B = B3 00 -SE_W071 = B4 00 -SE_W103 = B5 00 -SE_W062 = B6 00 -SE_W062B = B7 00 -SE_W048 = B8 00 -SE_W187 = B9 00 -SE_W118 = BA 00 -SE_W155 = BB 00 -SE_W122 = BC 00 -SE_W060 = BD 00 -SE_W185 = BE 00 -SE_W014 = BF 00 -SE_W043 = C0 00 -SE_W207 = C1 00 -SE_W207B = C2 00 -SE_W215 = C3 00 -SE_W109 = C4 00 -SE_W173 = C5 00 -SE_W280 = C6 00 -SE_W202 = C7 00 -SE_W060B = C8 00 -SE_W076 = C9 00 -SE_W080 = CA 00 -SE_W100 = CB 00 -SE_W107 = CC 00 -SE_W166 = CD 00 -SE_W129 = CE 00 -SE_W115 = CF 00 -SE_W112 = D0 00 -SE_W197 = D1 00 -SE_W199 = D2 00 -SE_W236 = D3 00 -SE_W204 = D4 00 -SE_W268 = D5 00 -SE_W070 = D6 00 -SE_W063 = D7 00 -SE_W127 = D8 00 -SE_W179 = D9 00 -SE_W151 = DA 00 -SE_W201 = DB 00 -SE_W161 = DC 00 -SE_W161B = DD 00 -SE_W227 = DE 00 -SE_W227B = DF 00 -SE_W226 = E0 00 -SE_W208 = E1 00 -SE_W213 = E2 00 -SE_W213B = E3 00 -SE_W234 = E4 00 -SE_W260 = E5 00 -SE_W328 = E6 00 -SE_W320 = E7 00 -SE_W255 = E8 00 -SE_W291 = E9 00 -SE_W089 = EA 00 -SE_W239 = EB 00 -SE_W230 = EC 00 -SE_W281 = ED 00 -SE_W327 = EE 00 -SE_W287 = EF 00 -SE_W257 = F0 00 -SE_W253 = F1 00 -SE_W258 = F2 00 -SE_W322 = F3 00 -SE_W298 = F4 00 -SE_W287B = F5 00 -SE_W114 = F6 00 -SE_W063B = F7 00 -SE_RG_W_DOOR = F8 00 -SE_RG_CARD1 = F9 00 -SE_RG_CARD2 = FA 00 -SE_RG_CARD3 = FB 00 -SE_RG_BAG1 = FC 00 -SE_RG_BAG2 = FD 00 -SE_RG_GETTING = FE 00 +SE_BALL_BOUNCE_1 = 38 00 +SE_BALL_BOUNCE_2 = 39 00 +SE_BALL_BOUNCE_3 = 3A 00 +SE_BALL_BOUNCE_4 = 3B 00 +SE_BALL_TRADE = 3C 00 +SE_BALL_THROW = 3D 00 +SE_NOTE_C = 3E 00 +SE_NOTE_D = 3F 00 +SE_NOTE_E = 40 00 +SE_NOTE_F = 41 00 +SE_NOTE_G = 42 00 +SE_NOTE_A = 43 00 +SE_NOTE_B = 44 00 +SE_NOTE_C_HIGH = 45 00 +SE_PUDDLE = 46 00 +SE_BRIDGE_WALK = 47 00 +SE_ITEMFINDER = 48 00 +SE_DING_DONG = 49 00 +SE_BALLOON_RED = 4A 00 +SE_BALLOON_BLUE = 4B 00 +SE_BALLOON_YELLOW = 4C 00 +SE_BREAKABLE_DOOR = 4D 00 +SE_MUD_BALL = 4E 00 +SE_FIELD_POISON = 4F 00 +SE_ESCALATOR = 50 00 +SE_THUNDERSTORM = 51 00 +SE_THUNDERSTORM_STOP = 52 00 +SE_DOWNPOUR = 53 00 +SE_DOWNPOUR_STOP = 54 00 +SE_RAIN = 55 00 +SE_RAIN_STOP = 56 00 +SE_THUNDER = 57 00 +SE_THUNDER2 = 58 00 +SE_ELEVATOR = 59 00 +SE_LOW_HEALTH = 5A 00 +SE_EXP_MAX = 5B 00 +SE_ROULETTE_BALL = 5C 00 +SE_ROULETTE_BALL2 = 5D 00 +SE_TAILLOW_WING_FLAP = 5E 00 +SE_SHOP = 5F 00 +SE_CONTEST_HEART = 60 00 +SE_CONTEST_CURTAIN_RISE = 61 00 +SE_CONTEST_CURTAIN_FALL = 62 00 +SE_CONTEST_ICON_CHANGE = 63 00 +SE_CONTEST_ICON_CLEAR = 64 00 +SE_CONTEST_MONS_TURN = 65 00 +SE_SHINY = 66 00 +SE_INTRO_BLAST = 67 00 +SE_MUGSHOT = 68 00 +SE_APPLAUSE = 69 00 +SE_VEND = 6A 00 +SE_ORB = 6B 00 +SE_DEX_SCROLL = 6C 00 +SE_DEX_PAGE = 6D 00 +SE_POKENAV_ON = 6E 00 +SE_POKENAV_OFF = 6F 00 +SE_DEX_SEARCH = 70 00 +SE_EGG_HATCH = 71 00 +SE_BALL_TRAY_ENTER = 72 00 +SE_BALL_TRAY_BALL = 73 00 +SE_BALL_TRAY_EXIT = 74 00 +SE_GLASS_FLUTE = 75 00 +SE_M_THUNDERBOLT = 76 00 +SE_M_THUNDERBOLT2 = 77 00 +SE_M_HARDEN = 78 00 +SE_M_NIGHTMARE = 79 00 +SE_M_VITAL_THROW = 7A 00 +SE_M_VITAL_THROW2 = 7B 00 +SE_M_BUBBLE = 7C 00 +SE_M_BUBBLE2 = 7D 00 +SE_M_BUBBLE3 = 7E 00 +SE_M_RAIN_DANCE = 7F 00 +SE_M_CUT = 80 00 +SE_M_STRING_SHOT = 81 00 +SE_M_STRING_SHOT2 = 82 00 +SE_M_ROCK_THROW = 83 00 +SE_M_GUST = 84 00 +SE_M_GUST2 = 85 00 +SE_M_DOUBLE_SLAP = 86 00 +SE_M_DOUBLE_TEAM = 87 00 +SE_M_RAZOR_WIND = 88 00 +SE_M_ICY_WIND = 89 00 +SE_M_THUNDER_WAVE = 8A 00 +SE_M_COMET_PUNCH = 8B 00 +SE_M_MEGA_KICK = 8C 00 +SE_M_MEGA_KICK2 = 8D 00 +SE_M_CRABHAMMER = 8E 00 +SE_M_JUMP_KICK = 8F 00 +SE_M_FLAME_WHEEL = 90 00 +SE_M_FLAME_WHEEL2 = 91 00 +SE_M_FLAMETHROWER = 92 00 +SE_M_FIRE_PUNCH = 93 00 +SE_M_TOXIC = 94 00 +SE_M_SACRED_FIRE = 95 00 +SE_M_SACRED_FIRE2 = 96 00 +SE_M_EMBER = 97 00 +SE_M_TAKE_DOWN = 98 00 +SE_M_BLIZZARD = 99 00 +SE_M_BLIZZARD2 = 9A 00 +SE_M_SCRATCH = 9B 00 +SE_M_VICEGRIP = 9C 00 +SE_M_WING_ATTACK = 9D 00 +SE_M_FLY = 9E 00 +SE_M_SAND_ATTACK = 9F 00 +SE_M_RAZOR_WIND2 = A0 00 +SE_M_BITE = A1 00 +SE_M_HEADBUTT = A2 00 +SE_M_SURF = A3 00 +SE_M_HYDRO_PUMP = A4 00 +SE_M_WHIRLPOOL = A5 00 +SE_M_HORN_ATTACK = A6 00 +SE_M_TAIL_WHIP = A7 00 +SE_M_MIST = A8 00 +SE_M_POISON_POWDER = A9 00 +SE_M_BIND = AA 00 +SE_M_DRAGON_RAGE = AB 00 +SE_M_SING = AC 00 +SE_M_PERISH_SONG = AD 00 +SE_M_PAY_DAY = AE 00 +SE_M_DIG = AF 00 +SE_M_DIZZY_PUNCH = B0 00 +SE_M_SELF_DESTRUCT = B1 00 +SE_M_EXPLOSION = B2 00 +SE_M_ABSORB_2 = B3 00 +SE_M_ABSORB = B4 00 +SE_M_SCREECH = B5 00 +SE_M_BUBBLE_BEAM = B6 00 +SE_M_BUBBLE_BEAM2 = B7 00 +SE_M_SUPERSONIC = B8 00 +SE_M_BELLY_DRUM = B9 00 +SE_M_METRONOME = BA 00 +SE_M_BONEMERANG = BB 00 +SE_M_LICK = BC 00 +SE_M_PSYBEAM = BD 00 +SE_M_FAINT_ATTACK = BE 00 +SE_M_SWORDS_DANCE = BF 00 +SE_M_LEER = C0 00 +SE_M_SWAGGER = C1 00 +SE_M_SWAGGER2 = C2 00 +SE_M_HEAL_BELL = C3 00 +SE_M_CONFUSE_RAY = C4 00 +SE_M_SNORE = C5 00 +SE_M_BRICK_BREAK = C6 00 +SE_M_GIGA_DRAIN = C7 00 +SE_M_PSYBEAM2 = C8 00 +SE_M_SOLAR_BEAM = C9 00 +SE_M_PETAL_DANCE = CA 00 +SE_M_TELEPORT = CB 00 +SE_M_MINIMIZE = CC 00 +SE_M_SKETCH = CD 00 +SE_M_SWIFT = CE 00 +SE_M_REFLECT = CF 00 +SE_M_BARRIER = D0 00 +SE_M_DETECT = D1 00 +SE_M_LOCK_ON = D2 00 +SE_M_MOONLIGHT = D3 00 +SE_M_CHARM = D4 00 +SE_M_CHARGE = D5 00 +SE_M_STRENGTH = D6 00 +SE_M_HYPER_BEAM = D7 00 +SE_M_WATERFALL = D8 00 +SE_M_REVERSAL = D9 00 +SE_M_ACID_ARMOR = DA 00 +SE_M_SANDSTORM = DB 00 +SE_M_TRI_ATTACK = DC 00 +SE_M_TRI_ATTACK2 = DD 00 +SE_M_ENCORE = DE 00 +SE_M_ENCORE2 = DF 00 +SE_M_BATON_PASS = E0 00 +SE_M_MILK_DRINK = E1 00 +SE_M_ATTRACT = E2 00 +SE_M_ATTRACT2 = E3 00 +SE_M_MORNING_SUN = E4 00 +SE_M_FLATTER = E5 00 +SE_M_SAND_TOMB = E6 00 +SE_M_GRASSWHISTLE = E7 00 +SE_M_SPIT_UP = E8 00 +SE_M_DIVE = E9 00 +SE_M_EARTHQUAKE = EA 00 +SE_M_TWISTER = EB 00 +SE_M_SWEET_SCENT = EC 00 +SE_M_YAWN = ED 00 +SE_M_SKY_UPPERCUT = EE 00 +SE_M_STAT_INCREASE = EF 00 +SE_M_HEAT_WAVE = F0 00 +SE_M_UPROAR = F1 00 +SE_M_HAIL = F2 00 +SE_M_COSMIC_POWER = F3 00 +SE_M_TEETER_DANCE = F4 00 +SE_M_STAT_DECREASE = F5 00 +SE_M_HAZE = F6 00 +SE_M_HYPER_BEAM2 = F7 00 +SE_RG_DOOR = F8 00 +SE_RG_CARD_FLIP = F9 00 +SE_RG_CARD_FLIPPING = FA 00 +SE_RG_CARD_OPEN = FB 00 +SE_RG_BAG_CURSOR = FC 00 +SE_RG_BAG_POCKET = FD 00 +SE_RG_BALL_CLICK = FE 00 SE_RG_SHOP = FF 00 -SE_RG_KITEKI = 00 01 -SE_RG_HELP_OP = 01 01 -SE_RG_HELP_CL = 02 01 -SE_RG_HELP_NG = 03 01 -SE_RG_DEOMOV = 04 01 -SE_RG_EXCELLENT = 05 01 -SE_RG_NAWAMISS = 06 01 -SE_TOREEYE = 07 01 -SE_TOREOFF = 08 01 -SE_HANTEI1 = 09 01 -SE_HANTEI2 = 0A 01 -SE_CURTAIN = 0B 01 -SE_CURTAIN1 = 0C 01 -SE_USSOKI = 0D 01 -MUS_TETSUJI = 5E 01 -MUS_FIELD13 = 5F 01 -MUS_KACHI22 = 60 01 -MUS_KACHI2 = 61 01 -MUS_KACHI3 = 62 01 -MUS_KACHI5 = 63 01 -MUS_PCC = 64 01 -MUS_NIBI = 65 01 -MUS_SUIKUN = 66 01 -MUS_DOORO1 = 67 01 -MUS_DOORO_X1 = 68 01 -MUS_DOORO_X3 = 69 01 -MUS_MACHI_S2 = 6A 01 -MUS_MACHI_S4 = 6B 01 -MUS_GIM = 6C 01 -MUS_NAMINORI = 6D 01 -MUS_DAN01 = 6E 01 -MUS_FANFA1 = 6F 01 -MUS_ME_ASA = 70 01 -MUS_ME_BACHI = 71 01 -MUS_FANFA4 = 72 01 -MUS_FANFA5 = 73 01 -MUS_ME_WAZA = 74 01 -MUS_BIJYUTU = 75 01 -MUS_DOORO_X4 = 76 01 -MUS_FUNE_KAN = 77 01 -MUS_ME_SHINKA = 78 01 -MUS_SHINKA = 79 01 -MUS_ME_WASURE = 7A 01 -MUS_SYOUJOEYE = 7B 01 -MUS_BOYEYE = 7C 01 -MUS_DAN02 = 7D 01 -MUS_MACHI_S3 = 7E 01 -MUS_ODAMAKI = 7F 01 -MUS_B_TOWER = 80 01 -MUS_SWIMEYE = 81 01 -MUS_DAN03 = 82 01 -MUS_ME_KINOMI = 83 01 -MUS_ME_TAMA = 84 01 -MUS_ME_B_BIG = 85 01 -MUS_ME_B_SMALL = 86 01 -MUS_ME_ZANNEN = 87 01 -MUS_BD_TIME = 88 01 -MUS_TEST1 = 89 01 -MUS_TEST2 = 8A 01 -MUS_TEST3 = 8B 01 -MUS_TEST4 = 8C 01 -MUS_TEST = 8D 01 -MUS_GOMACHI0 = 8E 01 -MUS_GOTOWN = 8F 01 -MUS_POKECEN = 90 01 -MUS_NEXTROAD = 91 01 -MUS_GRANROAD = 92 01 +SE_RG_SS_ANNE_HORN = 00 01 +SE_RG_HELP_OPEN = 01 01 +SE_RG_HELP_CLOSE = 02 01 +SE_RG_HELP_ERROR = 03 01 +SE_RG_DEOXYS_MOVE = 04 01 +SE_RG_POKE_JUMP_SUCCESS = 05 01 +SE_RG_POKE_JUMP_FAILURE = 06 01 +SE_POKENAV_CALL = 07 01 +SE_POKENAV_HANG_UP = 08 01 +SE_ARENA_TIMEUP1 = 09 01 +SE_ARENA_TIMEUP2 = 0A 01 +SE_PIKE_CURTAIN_CLOSE = 0B 01 +SE_PIKE_CURTAIN_OPEN = 0C 01 +SE_SUDOWOODO_SHAKE = 0D 01 +MUS_LITTLEROOT_TEST = 5E 01 +MUS_GSC_ROUTE38 = 5F 01 +MUS_CAUGHT = 60 01 +MUS_VICTORY_WILD = 61 01 +MUS_VICTORY_GYM_LEADER = 62 01 +MUS_VICTORY_LEAGUE = 63 01 +MUS_C_COMM_CENTER = 64 01 +MUS_GSC_PEWTER = 65 01 +MUS_C_VS_LEGEND_BEAST = 66 01 +MUS_ROUTE101 = 67 01 +MUS_ROUTE110 = 68 01 +MUS_ROUTE120 = 69 01 +MUS_PETALBURG = 6A 01 +MUS_OLDALE = 6B 01 +MUS_GYM = 6C 01 +MUS_SURF = 6D 01 +MUS_PETALBURG_WOODS = 6E 01 +MUS_LEVEL_UP = 6F 01 +MUS_HEAL = 70 01 +MUS_OBTAIN_BADGE = 71 01 +MUS_OBTAIN_ITEM = 72 01 +MUS_EVOLVED = 73 01 +MUS_OBTAIN_TMHM = 74 01 +MUS_LILYCOVE_MUSEUM = 75 01 +MUS_ROUTE122 = 76 01 +MUS_OCEANIC_MUSEUM = 77 01 +MUS_EVOLUTION_INTRO = 78 01 +MUS_EVOLUTION = 79 01 +MUS_MOVE_DELETED = 7A 01 +MUS_ENCOUNTER_GIRL = 7B 01 +MUS_ENCOUNTER_MALE = 7C 01 +MUS_ABANDONED_SHIP = 7D 01 +MUS_FORTREE = 7E 01 +MUS_BIRCH_LAB = 7F 01 +MUS_B_TOWER_RS = 80 01 +MUS_ENCOUNTER_SWIMMER = 81 01 +MUS_CAVE_OF_ORIGIN = 82 01 +MUS_OBTAIN_BERRY = 83 01 +MUS_AWAKEN_LEGEND = 84 01 +MUS_SLOTS_JACKPOT = 85 01 +MUS_SLOTS_WIN = 86 01 +MUS_TOO_BAD = 87 01 +MUS_ROULETTE = 88 01 +MUS_LINK_CONTEST_P1 = 89 01 +MUS_LINK_CONTEST_P2 = 8A 01 +MUS_LINK_CONTEST_P3 = 8B 01 +MUS_LINK_CONTEST_P4 = 8C 01 +MUS_ENCOUNTER_RICH = 8D 01 +MUS_VERDANTURF = 8E 01 +MUS_RUSTBORO = 8F 01 +MUS_POKE_CENTER = 90 01 +MUS_ROUTE104 = 91 01 +MUS_ROUTE119 = 92 01 MUS_CYCLING = 93 01 -MUS_FRIENDLY = 94 01 -MUS_MISHIRO = 95 01 -MUS_TOZAN = 96 01 -MUS_GIRLEYE = 97 01 -MUS_MINAMO = 98 01 -MUS_ASHROAD = 99 01 -MUS_EVENT0 = 9A 01 -MUS_DEEPDEEP = 9B 01 -MUS_KACHI1 = 9C 01 -MUS_TITLE3 = 9D 01 -MUS_DEMO1 = 9E 01 -MUS_GIRL_SUP = 9F 01 -MUS_HAGESHII = A0 01 -MUS_KAKKOII = A1 01 -MUS_KAZANBAI = A2 01 -MUS_AQA_0 = A3 01 -MUS_TSURETEK = A4 01 -MUS_BOY_SUP = A5 01 -MUS_RAINBOW = A6 01 -MUS_AYASII = A7 01 -MUS_KACHI4 = A8 01 -MUS_ROPEWAY = A9 01 -MUS_CASINO = AA 01 -MUS_HIGHTOWN = AB 01 -MUS_SAFARI = AC 01 -MUS_C_ROAD = AD 01 -MUS_AJITO = AE 01 -MUS_M_BOAT = AF 01 -MUS_M_DUNGON = B0 01 -MUS_FINECITY = B1 01 -MUS_MACHUPI = B2 01 -MUS_P_SCHOOL = B3 01 -MUS_DENDOU = B4 01 -MUS_TONEKUSA = B5 01 -MUS_MABOROSI = B6 01 -MUS_CON_FAN = B7 01 -MUS_CONTEST0 = B8 01 -MUS_MGM0 = B9 01 -MUS_T_BATTLE = BA 01 -MUS_OOAME = BB 01 -MUS_HIDERI = BC 01 -MUS_RUNECITY = BD 01 -MUS_CON_K = BE 01 -MUS_EIKOU_R = BF 01 -MUS_KARAKURI = C0 01 -MUS_HUTAGO = C1 01 -MUS_SITENNOU = C2 01 -MUS_YAMA_EYE = C3 01 -MUS_CONLOBBY = C4 01 -MUS_INTER_V = C5 01 -MUS_DAIGO = C6 01 -MUS_THANKFOR = C7 01 +MUS_POKE_MART = 94 01 +MUS_LITTLEROOT = 95 01 +MUS_MT_CHIMNEY = 96 01 +MUS_ENCOUNTER_FEMALE = 97 01 +MUS_LILYCOVE = 98 01 +MUS_ROUTE111 = 99 01 +MUS_HELP = 9A 01 +MUS_UNDERWATER = 9B 01 +MUS_VICTORY_TRAINER = 9C 01 +MUS_TITLE = 9D 01 +MUS_INTRO = 9E 01 +MUS_ENCOUNTER_MAY = 9F 01 +MUS_ENCOUNTER_INTENSE = A0 01 +MUS_ENCOUNTER_COOL = A1 01 +MUS_ROUTE113 = A2 01 +MUS_ENCOUNTER_AQUA = A3 01 +MUS_FOLLOW_ME = A4 01 +MUS_ENCOUNTER_BRENDAN = A5 01 +MUS_EVER_GRANDE = A6 01 +MUS_ENCOUNTER_SUSPICIOUS = A7 01 +MUS_VICTORY_AQUA_MAGMA = A8 01 +MUS_CABLE_CAR = A9 01 +MUS_GAME_CORNER = AA 01 +MUS_DEWFORD = AB 01 +MUS_SAFARI_ZONE = AC 01 +MUS_VICTORY_ROAD = AD 01 +MUS_AQUA_MAGMA_HIDEOUT = AE 01 +MUS_SAILING = AF 01 +MUS_MT_PYRE = B0 01 +MUS_SLATEPORT = B1 01 +MUS_MT_PYRE_EXTERIOR = B2 01 +MUS_SCHOOL = B3 01 +MUS_HALL_OF_FAME = B4 01 +MUS_FALLARBOR = B5 01 +MUS_SEALED_CHAMBER = B6 01 +MUS_CONTEST_WINNER = B7 01 +MUS_CONTEST = B8 01 +MUS_ENCOUNTER_MAGMA = B9 01 +MUS_INTRO_BATTLE = BA 01 +MUS_ABNORMAL_WEATHER = BB 01 +MUS_WEATHER_GROUDON = BC 01 +MUS_SOOTOPOLIS = BD 01 +MUS_CONTEST_RESULTS = BE 01 +MUS_HALL_OF_FAME_ROOM = BF 01 +MUS_TRICK_HOUSE = C0 01 +MUS_ENCOUNTER_TWINS = C1 01 +MUS_ENCOUNTER_ELITE_FOUR = C2 01 +MUS_ENCOUNTER_HIKER = C3 01 +MUS_CONTEST_LOBBY = C4 01 +MUS_ENCOUNTER_INTERVIEWER = C5 01 +MUS_ENCOUNTER_CHAMPION = C6 01 +MUS_CREDITS = C7 01 MUS_END = C8 01 MUS_B_FRONTIER = C9 01 MUS_B_ARENA = CA 01 -MUS_ME_POINTGET = CB 01 -MUS_ME_TORE_EYE = CC 01 -MUS_PYRAMID = CD 01 -MUS_PYRAMID_TOP = CE 01 +MUS_OBTAIN_B_POINTS = CB 01 +MUS_REGISTER_MATCH_CALL = CC 01 +MUS_B_PYRAMID = CD 01 +MUS_B_PYRAMID_TOP = CE 01 MUS_B_PALACE = CF 01 -MUS_REKKUU_KOURIN = D0 01 -MUS_SATTOWER = D1 01 -MUS_ME_SYMBOLGET = D2 01 +MUS_RAYQUAZA_APPEARS = D0 01 +MUS_B_TOWER = D1 01 +MUS_OBTAIN_SYMBOL = D2 01 MUS_B_DOME = D3 01 -MUS_B_TUBE = D4 01 +MUS_B_PIKE = D4 01 MUS_B_FACTORY = D5 01 -MUS_VS_REKKU = D6 01 -MUS_VS_FRONT = D7 01 +MUS_VS_RAYQUAZA = D6 01 +MUS_VS_FRONTIER_BRAIN = D7 01 MUS_VS_MEW = D8 01 -MUS_B_DOME1 = D9 01 -MUS_BATTLE27 = DA 01 -MUS_BATTLE31 = DB 01 -MUS_BATTLE20 = DC 01 -MUS_BATTLE32 = DD 01 -MUS_BATTLE33 = DE 01 -MUS_BATTLE36 = DF 01 -MUS_BATTLE34 = E0 01 -MUS_BATTLE35 = E1 01 -MUS_BATTLE38 = E2 01 -MUS_BATTLE30 = E3 01 -MUS_RG_ANNAI = E4 01 -MUS_RG_SLOT = E5 01 -MUS_RG_AJITO = E6 01 +MUS_B_DOME_LOBBY = D9 01 +MUS_VS_WILD = DA 01 +MUS_VS_AQUA_MAGMA = DB 01 +MUS_VS_TRAINER = DC 01 +MUS_VS_GYM_LEADER = DD 01 +MUS_VS_CHAMPION = DE 01 +MUS_VS_REGI = DF 01 +MUS_VS_KYOGRE_GROUDON = E0 01 +MUS_VS_RIVAL = E1 01 +MUS_VS_ELITE_FOUR = E2 01 +MUS_VS_AQUA_MAGMA_LEADER = E3 01 +MUS_RG_FOLLOW_ME = E4 01 +MUS_RG_GAME_CORNER = E5 01 +MUS_RG_ROCKET_HIDEOUT = E6 01 MUS_RG_GYM = E7 01 -MUS_RG_PURIN = E8 01 -MUS_RG_DEMO = E9 01 +MUS_RG_JIGGLYPUFF = E8 01 +MUS_RG_INTRO_FIGHT = E9 01 MUS_RG_TITLE = EA 01 -MUS_RG_GUREN = EB 01 -MUS_RG_SHION = EC 01 -MUS_RG_KAIHUKU = ED 01 +MUS_RG_CINNABAR = EB 01 +MUS_RG_LAVENDER = EC 01 +MUS_RG_HEAL = ED 01 MUS_RG_CYCLING = EE 01 -MUS_RG_ROCKET = EF 01 -MUS_RG_SHOUJO = F0 01 -MUS_RG_SHOUNEN = F1 01 -MUS_RG_DENDOU = F2 01 -MUS_RG_T_MORI = F3 01 -MUS_RG_OTSUKIMI = F4 01 -MUS_RG_POKEYASHI = F5 01 -MUS_RG_ENDING = F6 01 -MUS_RG_LOAD01 = F7 01 -MUS_RG_OPENING = F8 01 -MUS_RG_LOAD02 = F9 01 -MUS_RG_LOAD03 = FA 01 -MUS_RG_CHAMP_R = FB 01 -MUS_RG_VS_GYM = FC 01 -MUS_RG_VS_TORE = FD 01 -MUS_RG_VS_YASEI = FE 01 -MUS_RG_VS_LAST = FF 01 -MUS_RG_MASARA = 00 02 -MUS_RG_KENKYU = 01 02 -MUS_RG_OHKIDO = 02 02 -MUS_RG_POKECEN = 03 02 -MUS_RG_SANTOAN = 04 02 -MUS_RG_NAMINORI = 05 02 -MUS_RG_P_TOWER = 06 02 -MUS_RG_SHIRUHU = 07 02 -MUS_RG_HANADA = 08 02 -MUS_RG_TAMAMUSI = 09 02 -MUS_RG_WIN_TRE = 0A 02 -MUS_RG_WIN_YASEI = 0B 02 -MUS_RG_WIN_GYM = 0C 02 -MUS_RG_KUCHIBA = 0D 02 -MUS_RG_NIBI = 0E 02 -MUS_RG_RIVAL1 = 0F 02 -MUS_RG_RIVAL2 = 10 02 -MUS_RG_FAN2 = 11 02 -MUS_RG_FAN5 = 12 02 -MUS_RG_FAN6 = 13 02 -MUS_ME_RG_PHOTO = 14 02 -MUS_RG_TITLEROG = 15 02 -MUS_RG_GET_YASEI = 16 02 -MUS_RG_SOUSA = 17 02 -MUS_RG_SEKAIKAN = 18 02 -MUS_RG_SEIBETU = 19 02 -MUS_RG_JUMP = 1A 02 -MUS_RG_UNION = 1B 02 -MUS_RG_NETWORK = 1C 02 -MUS_RG_OKURIMONO = 1D 02 -MUS_RG_KINOMIKUI = 1E 02 -MUS_RG_NANADUNGEON = 1F 02 -MUS_RG_OSHIE_TV = 20 02 -MUS_RG_NANASHIMA = 21 02 -MUS_RG_NANAISEKI = 22 02 -MUS_RG_NANA123 = 23 02 -MUS_RG_NANA45 = 24 02 -MUS_RG_NANA67 = 25 02 -MUS_RG_POKEFUE = 26 02 -MUS_RG_VS_DEO = 27 02 -MUS_RG_VS_MYU2 = 28 02 -MUS_RG_VS_DEN = 29 02 -MUS_RG_EXEYE = 2A 02 -MUS_RG_DEOEYE = 2B 02 -MUS_RG_T_TOWER = 2C 02 -MUS_RG_SLOWMASARA = 2D 02 -MUS_RG_TVNOIZE = 2E 02 +MUS_RG_ENCOUNTER_ROCKET = EF 01 +MUS_RG_ENCOUNTER_GIRL = F0 01 +MUS_RG_ENCOUNTER_BOY = F1 01 +MUS_RG_HALL_OF_FAME = F2 01 +MUS_RG_VIRIDIAN_FOREST = F3 01 +MUS_RG_MT_MOON = F4 01 +MUS_RG_POKE_MANSION = F5 01 +MUS_RG_CREDITS = F6 01 +MUS_RG_ROUTE1 = F7 01 +MUS_RG_ROUTE24 = F8 01 +MUS_RG_ROUTE3 = F9 01 +MUS_RG_ROUTE11 = FA 01 +MUS_RG_VICTORY_ROAD = FB 01 +MUS_RG_VS_GYM_LEADER = FC 01 +MUS_RG_VS_TRAINER = FD 01 +MUS_RG_VS_WILD = FE 01 +MUS_RG_VS_CHAMPION = FF 01 +MUS_RG_PALLET = 00 02 +MUS_RG_OAK_LAB = 01 02 +MUS_RG_OAK = 02 02 +MUS_RG_POKE_CENTER = 03 02 +MUS_RG_SS_ANNE = 04 02 +MUS_RG_SURF = 05 02 +MUS_RG_POKE_TOWER = 06 02 +MUS_RG_SILPH = 07 02 +MUS_RG_FUCHSIA = 08 02 +MUS_RG_CELADON = 09 02 +MUS_RG_VICTORY_TRAINER = 0A 02 +MUS_RG_VICTORY_WILD = 0B 02 +MUS_RG_VICTORY_GYM_LEADER = 0C 02 +MUS_RG_VERMILLION = 0D 02 +MUS_RG_PEWTER = 0E 02 +MUS_RG_ENCOUNTER_RIVAL = 0F 02 +MUS_RG_RIVAL_EXIT = 10 02 +MUS_RG_DEX_RATING = 11 02 +MUS_RG_OBTAIN_KEY_ITEM = 12 02 +MUS_RG_CAUGHT_INTRO = 13 02 +MUS_RG_PHOTO = 14 02 +MUS_RG_GAME_FREAK = 15 02 +MUS_RG_CAUGHT = 16 02 +MUS_RG_NEW_GAME_INSTRUCT = 17 02 +MUS_RG_NEW_GAME_INTRO = 18 02 +MUS_RG_NEW_GAME_EXIT = 19 02 +MUS_RG_POKE_JUMP = 1A 02 +MUS_RG_UNION_ROOM = 1B 02 +MUS_RG_NET_CENTER = 1C 02 +MUS_RG_MYSTERY_GIFT = 1D 02 +MUS_RG_BERRY_PICK = 1E 02 +MUS_RG_SEVII_CAVE = 1F 02 +MUS_RG_TEACHY_TV_SHOW = 20 02 +MUS_RG_SEVII_ROUTE = 21 02 +MUS_RG_SEVII_DUNGEON = 22 02 +MUS_RG_SEVII_123 = 23 02 +MUS_RG_SEVII_45 = 24 02 +MUS_RG_SEVII_67 = 25 02 +MUS_RG_POKE_FLUTE = 26 02 +MUS_RG_VS_DEOXYS = 27 02 +MUS_RG_VS_MEWTWO = 28 02 +MUS_RG_VS_LEGEND = 29 02 +MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02 +MUS_RG_ENCOUNTER_DEOXYS = 2B 02 +MUS_RG_TRAINER_TOWER = 2C 02 +MUS_RG_SLOW_PALLET = 2D 02 +MUS_RG_TEACHY_TV_MENU = 2E 02 PH_TRAP_BLEND = 2F 02 PH_TRAP_HELD = 30 02 PH_TRAP_SOLO = 31 02 diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index cacb1c443..89da7b9a5 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -426,7 +426,7 @@ Move_POUND: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -441,7 +441,7 @@ Move_DOUBLE_SLAP: choosetwoturnanim DoubleSlapLeft, DoubleSlapRight DoubleSlapContinue: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -456,7 +456,7 @@ DoubleSlapRight: Move_POISON_POWDER: loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE - loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6 createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 createsprite gPoisonPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 @@ -480,7 +480,7 @@ Move_POISON_POWDER: Move_STUN_SPORE: loadspritegfx ANIM_TAG_STUN_SPORE - loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6 createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 createsprite gStunSporeParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 @@ -504,7 +504,7 @@ Move_STUN_SPORE: Move_SLEEP_POWDER: loadspritegfx ANIM_TAG_SLEEP_POWDER - loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 10, 6 createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -30, -22, 117, 80, 5, 1 createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, 10, -22, 117, 80, -5, 1 createsprite gSleepPowderParticleSpriteTemplate, ANIM_TARGET, 2, -25, -22, 117, 112, 5, 3 @@ -531,21 +531,21 @@ Move_SWIFT: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 delay 5 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 5, 22, -18, 1 delay 5 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, -10, 22, 15, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 18, 1 delay 5 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 5 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1 delay 5 waitforvisualfinish @@ -557,20 +557,20 @@ Move_STRENGTH: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeAndSinkMon, 5, ANIM_ATTACKER, 2, 0, 96, 30 waitforvisualfinish delay 10 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 4 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 18, 6, 2, 4 delay 4 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 16, 12, ANIM_TARGET, 1 delay 4 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, -12, ANIM_TARGET, 1 delay 4 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 3, 4, ANIM_TARGET, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -587,7 +587,7 @@ Move_TACKLE: delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -597,14 +597,14 @@ Move_BODY_SLAM: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER waitforvisualfinish delay 11 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 26, 0, 0, 5 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, ANIM_TARGET, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 10, 2 + loopsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET, 10, 2 delay 1 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 waitforvisualfinish @@ -636,7 +636,7 @@ Move_SUPERSONIC: blendoff end SupersonicRing: - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER createsprite gSupersonicRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -651,7 +651,7 @@ Move_SCREECH: waitforvisualfinish end ScreechRing: - playsewithpan SE_W103, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCREECH, SOUND_PAN_ATTACKER createsprite gScreechRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -661,31 +661,31 @@ Move_FLAME_WHEEL: monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 4 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 8 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 12 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 16 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 20 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER delay 2 createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 24 - playsewithpan SE_W172, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6 delay 4 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 8, 1 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_TARGET, RGB_RED, 12, 1, 1 - playsewithpan SE_W172B, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET call FireSpreadEffect delay 7 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9 @@ -704,22 +704,22 @@ Move_PIN_MISSILE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 createsprite gPinMissileSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish @@ -733,22 +733,22 @@ Move_ICICLE_SPEAR: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W196, SOUND_PAN_ATTACKER + playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -8, -8, 20, -32 delay 15 createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 8, 8, 20, -40 delay 4 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 9 createsprite gIcicleSpearSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, 0, 0, 20, -32 delay 4 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 delay 14 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 2, 1 waitforvisualfinish @@ -764,7 +764,7 @@ Move_TAKE_DOWN: delay 35 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, -10, 0, ANIM_TARGET, 0 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET delay 1 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 0, 0, 4 waitforvisualfinish @@ -781,19 +781,19 @@ Move_TAKE_DOWN: Move_DOUBLE_EDGE: loadspritegfx ANIM_TAG_IMPACT - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish delay 10 - playsewithpan SE_W207, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 8 + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 2, 4 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 16, 16, RGB_WHITE createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 3 waitforvisualfinish - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 0 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3 waitforvisualfinish @@ -819,12 +819,12 @@ Move_POISON_STING: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 0, -8, 0, 20 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET waitforvisualfinish call PoisonBubblesEffect waitforvisualfinish @@ -838,13 +838,13 @@ Move_TWINEEDLE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 6, 2 + loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 6, 2 createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 10, -4, 0, -4, 20 createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20 delay 20 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 5, 1 createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 2 + loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 5, 2 delay 1 createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3 waitforvisualfinish @@ -854,7 +854,7 @@ Move_TWINEEDLE: Move_FIRE_BLAST: loadspritegfx ANIM_TAG_SMALL_EMBER - createsoundtask sub_8158B30, SE_W172, SE_W172B + createsoundtask sub_8158B30, SE_M_FLAME_WHEEL, SE_M_FLAME_WHEEL2 call FireBlastRing call FireBlastRing call FireBlastRing @@ -902,29 +902,29 @@ FireBlastCross: Move_LEECH_SEED: loadspritegfx ANIM_TAG_SEED - playsewithpan SE_W077, SOUND_PAN_ATTACKER + playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 0, 24, 35, -32 delay 8 - playsewithpan SE_W077, SOUND_PAN_ATTACKER + playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, -16, 24, 35, -40 delay 8 - playsewithpan SE_W077, SOUND_PAN_ATTACKER + playsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER createsprite gLeechSeedSpriteTemplate, ANIM_TARGET, 2, 15, 0, 16, 24, 35, -37 delay 12 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 10, 8 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 10, 8 waitforvisualfinish end Move_EMBER: loadspritegfx ANIM_TAG_SMALL_EMBER - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 5, 2 + loopsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 5, 2 createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, -16, 24, 20, 1 delay 4 createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 20, 1 delay 4 createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1 delay 16 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET call EmberFireHit call EmberFireHit call EmberFireHit @@ -942,7 +942,7 @@ Move_MEGA_PUNCH: delay 2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 - playsewithpan SE_W025, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE delay 50 @@ -951,7 +951,7 @@ Move_MEGA_PUNCH: createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -985,11 +985,11 @@ Move_MEGA_KICK: delay 2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 16, RGB_BLACK setalpha 12, 8 - playsewithpan SE_W025, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 50 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE delay 50 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET call SetImpactBackground createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 22, 1 @@ -1011,7 +1011,7 @@ Move_COMET_PUNCH: choosetwoturnanim CometPunchLeft, CometPunchRight CometPunchContinue: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1041,7 +1041,7 @@ Move_SONIC_BOOM: blendoff end SonicBoomProjectile: - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15 delay 4 return @@ -1057,7 +1057,7 @@ Move_THUNDER_SHOCK: waitforvisualfinish delay 10 createvisualtask AnimTask_ElectricBolt, 5, 0, -44, 0 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET delay 9 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish @@ -1079,13 +1079,13 @@ Move_THUNDERBOLT: waitforvisualfinish delay 10 createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET delay 7 createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET delay 7 createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET delay 9 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 0, 13, RGB_BLACK waitforvisualfinish @@ -1101,7 +1101,7 @@ Move_THUNDERBOLT: createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765 createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765 createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765 - playsewithpan SE_W063, SOUND_PAN_TARGET + playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 0 createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 2, 2, RGB_BLACK delay 6 @@ -1112,7 +1112,7 @@ Move_THUNDERBOLT: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 6, 6, RGB_BLACK waitforvisualfinish delay 20 - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + waitplaysewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 19 call ElectricityEffect waitforvisualfinish delay 20 @@ -1128,9 +1128,9 @@ Move_THUNDER_WAVE: waitforvisualfinish delay 10 createvisualtask AnimTask_ElectricBolt, 5, 0, -48, 0 - playsewithpan SE_W086, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET delay 20 - loopsewithpan SE_W085B, SOUND_PAN_TARGET, 10, 4 + loopsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 10, 4 createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, -16 delay 4 createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 0 @@ -1156,23 +1156,23 @@ BeatUpLeft: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, ANIM_TARGET, 2 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, ANIM_TARGET, 2 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET goto BeatUpContinue BeatUpRight: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, ANIM_TARGET, 2 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 0, ANIM_TARGET, 2 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET goto BeatUpContinue Move_STOMP: @@ -1180,19 +1180,19 @@ Move_STOMP: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W104, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET createsprite gStompFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -32, 15 delay 19 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 9, 1 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_TAIL_WHIP: - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 3 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 24, 3 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 2, 3 waitforvisualfinish end @@ -1201,7 +1201,7 @@ Move_CUT: loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W015, SOUND_PAN_TARGET + playsewithpan SE_M_CUT, SOUND_PAN_TARGET createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 delay 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 @@ -1213,14 +1213,14 @@ Move_CUT: Move_HIDDEN_POWER: loadspritegfx ANIM_TAG_RED_ORB - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish delay 30 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 31, 19), 12, 5, 1 delay 4 createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 - playsewithpan SE_W179, SOUND_PAN_ATTACKER + playsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0 createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42 createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84 @@ -1229,7 +1229,7 @@ Move_HIDDEN_POWER: createsprite gHiddenPowerOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 210 delay 52 setarg 7, 0xFFFF - playsewithpan SE_W115, SOUND_PAN_ATTACKER + playsewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 0 createsprite gHiddenPowerOrbScatterSpriteTemplate, ANIM_TARGET, 2, 32 @@ -1245,13 +1245,13 @@ Move_REVERSAL: loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_IMPACT - playsewithpan SE_W197, SOUND_PAN_ATTACKER + playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish delay 30 createvisualtask AnimTask_BlendColorCycle, 2, 31, 3, 2, 0, 10, RGB_WHITE delay 10 - playsewithpan SE_W179, SOUND_PAN_ATTACKER + playsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 0 createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 42 createsprite gReversalOrbSpriteTemplate, ANIM_ATTACKER, 2, 26, 84 @@ -1262,7 +1262,7 @@ Move_REVERSAL: delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 8 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 @@ -1286,12 +1286,12 @@ PursuitContinue: waitbgfadein end PursuitNormal: - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 6, 1, 0 goto PursuitContinue PursuitOnSwitchout: - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 6, 1, 0 goto PursuitContinue @@ -1304,7 +1304,7 @@ Move_SPIKE_CANNON: setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -4, 0, 4, 6, 8, 4 waitforvisualfinish - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 5, 3 + loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 5, 3 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 10, -8, -8, -8, 20 createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20 @@ -1314,7 +1314,7 @@ Move_SPIKE_CANNON: createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 7, 1 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 5, 3 + loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 5, 3 waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -1324,7 +1324,7 @@ Move_SWORDS_DANCE: loadspritegfx ANIM_TAG_SWORD monbg ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W014, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWORDS_DANCE, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4 createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 22 @@ -1340,12 +1340,12 @@ Move_PSYCH_UP: monbg ANIM_ATK_PARTNER createvisualtask AnimTask_BlendColorCycleExclude, 2, 1, 2, 6, 1, 11, RGB_BLACK setalpha 12, 8 - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 5, 10 + loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 5, 10 createsprite gPsychUpSpiralSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, ANIM_ATTACKER delay 127 delay 4 - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 createvisualtask AnimTask_BlendBattleAnimPal, 9, 2, 2, 10, 0, RGB_YELLOW delay 30 @@ -1363,7 +1363,7 @@ Move_DIZZY_PUNCH: call DizzyPunchLunge createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, ANIM_TARGET, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 160, -32 createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -256, -40 createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 128, -16 @@ -1374,7 +1374,7 @@ Move_DIZZY_PUNCH: call DizzyPunchLunge createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 160, -32 createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -256, -40 createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 128, -16 @@ -1393,7 +1393,7 @@ DizzyPunchLunge: Move_FIRE_SPIN: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W221B, SOUND_PAN_TARGET + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1 call FireSpinEffect call FireSpinEffect @@ -1420,7 +1420,7 @@ Move_FURY_CUTTER: loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createvisualtask AnimTask_IsFuryCutterHitRight, 2 jumpretfalse FuryCutterLeft goto FuryCutterRight @@ -1468,19 +1468,19 @@ Move_SELF_DESTRUCT: createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 9, 0, RGB_RED end SelfDestructExplode: - playsewithpan SE_W120, SOUND_PAN_ATTACKER + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_ATTACKER + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_ATTACKER + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_ATTACKER + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_ATTACKER + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1490,12 +1490,12 @@ Move_SLAM: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W004, SOUND_PAN_ATTACKER + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 3 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 @@ -1511,10 +1511,10 @@ Move_SLAM: Move_VINE_WHIP: loadspritegfx ANIM_TAG_WHIP_HIT - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 6 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET createsprite gVineWhipSpriteTemplate, ANIM_TARGET, 2, 0, 0 delay 6 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 1 @@ -1524,12 +1524,12 @@ Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 2 - loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 + loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 4, 8 createvisualtask AnimTask_DrillPeckHitSplats, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish @@ -1547,28 +1547,28 @@ Move_WATERFALL: setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 delay 5 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, 15, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 25, 20, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -20, 20, 25, ANIM_ATTACKER delay 4 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 12, 0, 25, ANIM_ATTACKER waitforvisualfinish delay 10 @@ -1581,7 +1581,7 @@ Move_WATERFALL: end RisingWaterHitEffect: - playsewithpan SE_W127, SOUND_PAN_TARGET + playsewithpan SE_M_WATERFALL, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 17, 1 createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, ANIM_TARGET, 1 createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 20 @@ -1636,26 +1636,26 @@ Move_EXPLOSION: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 16, 0, RGB_WHITE end Explosion1: - playsewithpan SE_W153, SOUND_PAN_ATTACKER + playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 - playsewithpan SE_W153, SOUND_PAN_ATTACKER + playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 - playsewithpan SE_W153, SOUND_PAN_ATTACKER + playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 - playsewithpan SE_W153, SOUND_PAN_ATTACKER + playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 - playsewithpan SE_W153, SOUND_PAN_ATTACKER + playsewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return Move_DEFENSE_CURL: loadspritegfx ANIM_TAG_ECLIPSING_ORB - loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 + loopsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, 18, 3 createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0 createvisualtask AnimTask_DefenseCurlDeformMon, 5 waitforvisualfinish @@ -1669,7 +1669,7 @@ Move_PROTECT: loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 16 + waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 16 createsprite gProtectSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -1681,7 +1681,7 @@ Move_DETECT: waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 9, RGB_WHITE delay 18 - playsewithpan SE_W197, SOUND_PAN_ATTACKER + playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 20, -20 waitforvisualfinish delay 10 @@ -1706,15 +1706,15 @@ Frustration_Continue: blendoff end Frustration_Strongest: - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 10 @@ -1722,65 +1722,65 @@ Frustration_Strongest: delay 5 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 30, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 24, 8, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -24, -16, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 4, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -16, 19, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, -18, ANIM_TARGET, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Strong: - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 5, ANIM_ATTACKER, 1, 0, 15, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 0, 9, 31 waitforvisualfinish delay 20 - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 createvisualtask AnimTask_StrongFrustrationGrowAndShrink, 5 delay 7 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 8, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 12, -6, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 delay 14 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, -6, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 3, 9, 0, 31 goto Frustration_Continue Frustration_Medium: - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 waitforvisualfinish delay 5 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 4, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 6 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 goto Frustration_Continue @@ -1790,7 +1790,7 @@ Frustration_Weak: delay 10 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 10, 2 delay 12 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 goto Frustration_Continue @@ -1799,14 +1799,14 @@ Move_SAFEGUARD: loadspritegfx ANIM_TAG_GUARD_RING monbg ANIM_ATK_PARTNER setalpha 8, 8 - playsewithpan SE_W208, SOUND_PAN_ATTACKER + playsewithpan SE_M_MILK_DRINK, SOUND_PAN_ATTACKER createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 delay 4 createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 delay 4 createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish - playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + playsewithpan SE_SHINY, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 10, 0, 2, 0, 10, RGB_WHITE waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -1818,21 +1818,21 @@ Move_PAIN_SPLIT: createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -8, -42, ANIM_ATTACKER createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -8, -42, ANIM_TARGET delay 10 - playsewithpan SE_W207B, 0 + playsewithpan SE_M_SWAGGER2, 0 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 0 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 0 waitforvisualfinish createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, -24, -42, ANIM_ATTACKER createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, -24, -42, ANIM_TARGET delay 10 - playsewithpan SE_W207B, 0 + playsewithpan SE_M_SWAGGER2, 0 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 1 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 1 waitforvisualfinish createsprite gPainSplitProjectileSpriteTemplate, ANIM_ATTACKER, 2, 8, -42, ANIM_ATTACKER createsprite gPainSplitProjectileSpriteTemplate, ANIM_TARGET, 2, 8, -42, ANIM_TARGET delay 10 - playsewithpan SE_W207B, 0 + playsewithpan SE_M_SWAGGER2, 0 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_ATTACKER, 2 createvisualtask AnimTask_PainSplitMovement, 2, ANIM_TARGET, 2 end @@ -1842,7 +1842,7 @@ Move_VICE_GRIP: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W011, SOUND_PAN_TARGET + playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0 createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 9 @@ -1860,7 +1860,7 @@ Move_GUILLOTINE: setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS waitbgfadein - playsewithpan SE_W011, SOUND_PAN_TARGET + playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 0 createsprite gGuillotineSpriteTemplate, ANIM_ATTACKER, 2, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 16, RGB_BLACK @@ -1870,7 +1870,7 @@ Move_GUILLOTINE: createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 4, 0, 8, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 8, 0, 0 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -1884,10 +1884,10 @@ Move_PAY_DAY: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 waitforvisualfinish - playsewithpan SE_W006, SOUND_PAN_TARGET + playsewithpan SE_M_PAY_DAY, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, ANIM_TARGET, 2 createsprite gFallingCoinSpriteTemplate, ANIM_ATTACKER, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 @@ -1898,7 +1898,7 @@ Move_PAY_DAY: Move_OUTRAGE: loadspritegfx ANIM_TAG_SMALL_EMBER - loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 8, 3 + loopsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER, 8, 3 createvisualtask AnimTask_BlendColorCycle, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0) createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 delay 0 @@ -1946,7 +1946,7 @@ Move_SPARK: loadspritegfx ANIM_TAG_SPARK_2 delay 0 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) - playsewithpan SE_W085B, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, ANIM_ATTACKER, 1, 0 delay 0 createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, ANIM_ATTACKER, 1, 0 @@ -1955,7 +1955,7 @@ Move_SPARK: createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 10 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) - playsewithpan SE_W085B, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, ANIM_ATTACKER, 1, 0 createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, ANIM_ATTACKER, 1, 1 delay 0 @@ -1964,7 +1964,7 @@ Move_SPARK: createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) delay 20 createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 7, 7, RGB(31, 31, 22) - playsewithpan SE_W085B, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0 createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0 createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0 @@ -1978,7 +1978,7 @@ Move_SPARK: createvisualtask AnimTask_BlendColorCycle, 2, 3, -31, 1, 0, 0, RGB(31, 31, 22) createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - playsewithpan SE_W063, SOUND_PAN_TARGET + playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -1989,12 +1989,12 @@ Move_SPARK: Move_ATTRACT: loadspritegfx ANIM_TAG_RED_HEART - loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 + loopsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 createsprite gRedHeartProjectileSpriteTemplate, ANIM_TARGET, 3, 20, -8 waitforvisualfinish - playsewithpan SE_W213, SOUND_PAN_TARGET + playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -32 createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -40 createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -16 @@ -2002,7 +2002,7 @@ Move_ATTRACT: createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22 createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31 waitforvisualfinish - waitplaysewithpan SE_W213B, 0, 15 + waitplaysewithpan SE_M_ATTRACT2, 0, 15 createvisualtask AnimTask_HeartsBackground, 5 createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 16, 256, 0 createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 224, 240, 15 @@ -2024,7 +2024,7 @@ Move_GROWTH: end GrowthEffect: createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, ANIM_ATTACKER, 0 return @@ -2037,12 +2037,12 @@ Move_WHIRLWIND: createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, ANIM_TARGET, 60, 4 createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, ANIM_TARGET, 60, 0 delay 5 - loopsewithpan SE_W104, SOUND_PAN_TARGET, 10, 4 + loopsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET, 10, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 15, 1 delay 29 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_TARGET, 12, 6, 1, 5 delay 7 - playsewithpan SE_W081, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT, SOUND_PAN_TARGET createvisualtask AnimTask_SlideOffScreen, 5, ANIM_TARGET, 8 waitforvisualfinish end @@ -2057,7 +2057,7 @@ Move_CONFUSE_RAY: createsprite gConfuseRayBallBounceSpriteTemplate, ANIM_TARGET, 2, 28, 0, 288 waitforvisualfinish setalpha 8, 8 - playsewithpan SE_W081B, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET createsprite gConfuseRayBallSpiralSpriteTemplate, ANIM_TARGET, 2, 0, -16 waitforvisualfinish delay 0 @@ -2082,10 +2082,10 @@ Move_LOCK_ON: Move_MEAN_LOOK: loadspritegfx ANIM_TAG_EYE monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK - loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 - waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 85 + loopsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET, 15, 4 + waitplaysewithpan SE_M_LEER, SOUND_PAN_TARGET, 85 createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2 delay 120 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK @@ -2098,20 +2098,20 @@ Move_ROCK_THROW: loadspritegfx ANIM_TAG_ROCKS createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_TARGET, 2, 6, 1, 15, 1 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 0, 1, 0, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 6 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 6 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 20, 1 delay 6 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -15, 1, -10, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 6 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 23, 2, 10, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET waitforvisualfinish end @@ -2120,16 +2120,16 @@ Move_ROCK_SLIDE: monbg ANIM_DEF_PARTNER createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 7, 1, 11, 1 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -5, 1, -5, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 5, 0, 6, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 5, 50, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_DEF_PARTNER, 0, 5, 50, 1 delay 2 @@ -2141,28 +2141,28 @@ Move_ROCK_SLIDE: RockSlideRocks: createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 28, 1, 10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -10, 1, -5, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 10, 0, 6, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 24, 1, 10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -32, 2, -10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 30, 2, 10, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 2 return @@ -2175,7 +2175,7 @@ Move_THIEF: setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 6 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 8, 1 waitforvisualfinish @@ -2205,22 +2205,22 @@ Move_BUBBLE_BEAM: end BulbblebeamCreateBubbles: createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER delay 3 return @@ -2231,14 +2231,14 @@ Move_ICY_WIND: createvisualtask AnimTask_BlendBattleAnimPal, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE waitbgfadeout - playsewithpan SE_W196, 0 + playsewithpan SE_M_ICY_WIND, 0 waitbgfadein waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call IcyWindSwirlingSnowballs delay 5 call IcyWindSwirlingSnowballs - playsewithpan SE_W016B, SOUND_PAN_TARGET + playsewithpan SE_M_GUST2, SOUND_PAN_TARGET delay 55 call IceSpikesEffectLong waitforvisualfinish @@ -2263,12 +2263,12 @@ IcyWindSwirlingSnowballs: Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish createvisualtask AnimTask_SmokescreenImpact, 2 delay 2 - playsewithpan SE_W028, SOUND_PAN_TARGET + playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75 createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75 createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75 @@ -2290,7 +2290,7 @@ Move_CONVERSION: monbgprio_28 ANIM_ATTACKER setalpha 16, 0 delay 0 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24 delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24 @@ -2299,7 +2299,7 @@ Move_CONVERSION: delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24 delay 3 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8 @@ -2308,7 +2308,7 @@ Move_CONVERSION: delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 3 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8 delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8 @@ -2317,7 +2317,7 @@ Move_CONVERSION: delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8 delay 3 - playsewithpan SE_W129, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWIFT, SOUND_PAN_ATTACKER createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24 delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24 @@ -2326,7 +2326,7 @@ Move_CONVERSION: delay 3 createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 - playsewithpan SE_W112, SOUND_PAN_ATTACKER + playsewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_CONVERSION, 1, 1, RGB(31, 31, 13), 12, 0, 0 delay 6 createvisualtask AnimTask_ConversionAlphaBlend, 5 @@ -2342,7 +2342,7 @@ Move_CONVERSION_2: monbgprio_2A ANIM_TARGET setalpha 0, 16 delay 0 - playsewithpan SE_W112, SOUND_PAN_TARGET + playsewithpan SE_M_BARRIER, SOUND_PAN_TARGET createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60 createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65 createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70 @@ -2361,21 +2361,21 @@ Move_CONVERSION_2: createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135 createvisualtask AnimTask_Conversion2AlphaBlend, 5 delay 60 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET delay 10 - playsewithpan SE_W129, SOUND_PAN_TARGET + playsewithpan SE_M_SWIFT, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -2387,14 +2387,14 @@ Move_ROLLING_KICK: monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 6 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 createsprite gSlidingKickSpriteTemplate, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0 delay 5 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 waitforvisualfinish @@ -2406,7 +2406,7 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 @@ -2415,7 +2415,7 @@ Move_HEADBUTT: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish end @@ -2423,7 +2423,7 @@ Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 @@ -2433,7 +2433,7 @@ Move_HORN_ATTACK: createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET waitforvisualfinish end @@ -2451,14 +2451,14 @@ FuryAttackRight: createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET goto FuryAttackContinue Move_HORN_DRILL: @@ -2472,47 +2472,47 @@ HornDrillContinue: waitbgfadein setalpha 12, 8 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish - playse SE_BAN + playse SE_BANG createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 2, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -4, 3, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -8, -5, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 4, -12, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 16, 0, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, 18, ANIM_TARGET, 3 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -17, 12, ANIM_TARGET, 2 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -21, -15, ANIM_TARGET, 2 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -27, ANIM_TARGET, 2 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 0, ANIM_TARGET, 2 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET delay 4 createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish @@ -2535,15 +2535,15 @@ Move_THRASH: createvisualtask AnimTask_ThrashMoveMonVertical, 2 createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 28 createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 28 createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 8, 0, 16, 1 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET end Move_SING: @@ -2551,7 +2551,7 @@ Move_SING: monbg ANIM_DEF_PARTNER createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish - panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_SING, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 @@ -2590,7 +2590,7 @@ Move_LOW_KICK: delay 4 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, ANIM_TARGET, 2 createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, 1, 2 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4 end @@ -2598,7 +2598,7 @@ Move_LOW_KICK: Move_EARTHQUAKE: createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 10, 50 createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 10, 50 - playsewithpan SE_W089, 0 + playsewithpan SE_M_EARTHQUAKE, 0 delay 10 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 @@ -2609,7 +2609,7 @@ Move_FISSURE: loadspritegfx ANIM_TAG_MUD_SAND createvisualtask AnimTask_HorizontalShake, 3, (MAX_BATTLERS_COUNT + 1), 10, 50 createvisualtask AnimTask_HorizontalShake, 3, ANIM_TARGET, 10, 50 - playsewithpan SE_W089, SOUND_PAN_TARGET + playsewithpan SE_M_EARTHQUAKE, SOUND_PAN_TARGET delay 8 call FissureDirtPlumeFar delay 15 @@ -2637,7 +2637,7 @@ FissureDirtPlumeFar: createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24 createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24 createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24 - playsewithpan SE_W091, SOUND_PAN_TARGET + playsewithpan SE_M_DIG, SOUND_PAN_TARGET return FissureDirtPlumeClose: @@ -2645,7 +2645,7 @@ FissureDirtPlumeClose: createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24 createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24 createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24 - playsewithpan SE_W091, SOUND_PAN_TARGET + playsewithpan SE_M_DIG, SOUND_PAN_TARGET return Move_DIG: @@ -2684,7 +2684,7 @@ DigUnleash: delay 16 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - playsewithpan SE_W025B, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_ATTACKER clearmonbg ANIM_ATTACKER goto DigEnd DigThrowDirt: @@ -2692,16 +2692,16 @@ DigThrowDirt: createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18 createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18 createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18 - playsewithpan SE_W091, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER delay 32 return Move_MEDITATE: call SetPsychicBackground createvisualtask AnimTask_MeditateStretchAttacker, 2 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER delay 16 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish call UnsetPsychicBackground end @@ -2711,15 +2711,15 @@ Move_AGILITY: setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 4, 4 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 10 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 12 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -2733,11 +2733,11 @@ Move_QUICK_ATTACK: setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER delay 4 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2751,16 +2751,16 @@ Move_RAGE: setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, -28 - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER delay 20 createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28 - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, TRUE, 1, 10, 1, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET end @@ -2768,7 +2768,7 @@ Move_RAGE: Move_TELEPORT: call SetPsychicBackground createvisualtask AnimTask_Teleport, 2 - playsewithpan SE_W100, SOUND_PAN_ATTACKER + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER delay 15 call UnsetPsychicBackground waitforvisualfinish @@ -2778,23 +2778,23 @@ Move_DOUBLE_TEAM: createvisualtask AnimTask_DoubleTeam, 2 setalpha 12, 8 monbg ANIM_ATK_PARTNER - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 32 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 24 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 16 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER delay 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -2804,7 +2804,7 @@ Move_DOUBLE_TEAM: Move_MINIMIZE: setalpha 10, 8 createvisualtask AnimTask_Minimize, 2 - loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 34, 3 + loopsewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 34, 3 waitforvisualfinish blendoff end @@ -2813,11 +2813,11 @@ Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100 - playsewithpan SE_W118, SOUND_PAN_ATTACKER + playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER delay 6 createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 24 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish end @@ -2832,7 +2832,7 @@ SkullBashSetUp: goto SkullBashEnd SkullBashSetUpHeadDown: createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, ANIM_ATTACKER, -24, 0, 0, 10, 0 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, 0, 2 waitforvisualfinish @@ -2842,14 +2842,14 @@ SkullBashSetUpHeadDown: SkullBashAttack: loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_SkullBashPosition, 2, 0 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish - playse SE_BAN + playse SE_BANG createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 40, 1 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 0 - loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 + loopsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish createvisualtask AnimTask_SkullBashPosition, 2, 1 goto SkullBashEnd @@ -2859,9 +2859,9 @@ Move_AMNESIA: call SetPsychicBackground delay 8 createsprite gQuestionMarkSpriteTemplate, ANIM_ATTACKER, 20 - playsewithpan SE_W118, SOUND_PAN_ATTACKER + playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER delay 54 - loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 16, 3 + loopsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER, 16, 3 waitforvisualfinish call UnsetPsychicBackground end @@ -2869,18 +2869,18 @@ Move_AMNESIA: Move_KINESIS: loadspritegfx ANIM_TAG_ALERT loadspritegfx ANIM_TAG_BENT_SPOON - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground createsprite gBentSpoonSpriteTemplate, ANIM_ATTACKER, 20 createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0 createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1 - loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 21, 2 + loopsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER, 21, 2 delay 60 - playsewithpan SE_W146, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_ATTACKER delay 30 - loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 20, 2 + loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_ATTACKER, 20, 2 delay 70 - playsewithpan SE_W207B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER2, SOUND_PAN_ATTACKER waitforvisualfinish call UnsetPsychicBackground end @@ -2889,14 +2889,14 @@ Move_GLARE: loadspritegfx ANIM_TAG_SMALL_RED_EYE loadspritegfx ANIM_TAG_EYE_SPARKLE createvisualtask AnimTask_GlareEyeDots, 5, 0 - playsewithpan SE_W060B, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 createvisualtask AnimTask_ScaryFace, 5 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER delay 2 createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, FALSE waitforvisualfinish @@ -2906,12 +2906,12 @@ Move_GLARE: Move_BARRAGE: loadspritegfx ANIM_TAG_RED_BALL createvisualtask AnimTask_BarrageBall, 3 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER delay 24 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 40, 1 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 4, 20, 1 createvisualtask AnimTask_ShakeMon, 3, ANIM_DEF_PARTNER, 0, 4, 20, 1 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 2 + loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 2 end Move_SKY_ATTACK: @@ -2930,7 +2930,7 @@ SkyAttackSetUpAgainstOpponent: delay 12 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 8, 0, RGB_BLACK createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATTACKER, 2, 16 - loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 4, 8 + loopsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER, 4, 8 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 15, RGB_WHITE delay 20 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 15, 0, RGB_WHITE @@ -2946,7 +2946,7 @@ SkyAttackSetUpAgainstPartner: delay 12 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 8, 0, RGB_BLACK createvisualtask AnimTask_HorizontalShake, 5, ANIM_ATTACKER, 2, 16 - playsewithpan SE_W287, SOUND_PAN_ATTACKER + playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER delay 8 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 1, 0, 15, RGB_WHITE delay 20 @@ -2966,11 +2966,11 @@ SkyAttackUnleash: delay 4 createvisualtask AnimTask_AttackerFadeToInvisible, 5, 0 waitforvisualfinish - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W327, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_SKY_UPPERCUT, SOUND_PAN_ATTACKER createsprite gSkyAttackBirdSpriteTemplate, ANIM_TARGET, 2 delay 14 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET delay 20 createvisualtask AnimTask_AttackerFadeFromInvisible, 5, 1 delay 2 @@ -2981,7 +2981,7 @@ SkyAttackUnleash: goto SkyAttackEnd Move_FLASH: - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER createvisualtask AnimTask_Flash, 2 waitforvisualfinish end @@ -2989,7 +2989,7 @@ Move_FLASH: Move_SPLASH: createvisualtask AnimTask_Splash, 2, 0, 3 delay 8 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 3 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 38, 3 waitforvisualfinish end @@ -2997,7 +2997,7 @@ Move_ACID_ARMOR: monbg ANIM_ATTACKER setalpha 15, 0 createvisualtask AnimTask_AcidArmor, 2, ANIM_ATTACKER - playsewithpan SE_W151, SOUND_PAN_ATTACKER + playsewithpan SE_M_ACID_ARMOR, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3013,7 +3013,7 @@ Move_SHARPEN: Move_SUPER_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 48, 1 createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB(31, 6, 1), 12, 4, 1 @@ -3022,7 +3022,7 @@ Move_SUPER_FANG: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 7, 12, 1 @@ -3033,11 +3033,11 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx ANIM_TAG_SLASH createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET delay 4 createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish end @@ -3049,11 +3049,11 @@ Move_STRUGGLE: createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 2 - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 + loopsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3067,7 +3067,7 @@ Move_SKETCH: waitforvisualfinish clearmonbg ANIM_TARGET createvisualtask AnimTask_Splash, 2, 0, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 38, 2 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 38, 2 end Move_NIGHTMARE: @@ -3077,7 +3077,7 @@ Move_NIGHTMARE: monbg ANIM_DEF_PARTNER createvisualtask AnimTask_NightmareClone, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 40, 1 - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER restorebg @@ -3086,7 +3086,7 @@ Move_NIGHTMARE: NightmareInContest: createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATTACKER, RGB_WHITE, 10, 2, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 32, 1 - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3097,11 +3097,11 @@ Move_FLAIL: monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_FlailMovement, 2, ANIM_ATTACKER - loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 8, 2 + loopsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER, 8, 2 waitforvisualfinish createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, ANIM_TARGET, 3 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 30, 1, 0 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -3109,12 +3109,12 @@ Move_FLAIL: Move_SPITE: fadetobg BG_GHOST - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitbgfadein monbg ANIM_DEF_PARTNER createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 6, 0, 8, RGB_WHITE createvisualtask AnimTask_SpiteTargetShadow, 2 - loopsewithpan SE_W060, SOUND_PAN_TARGET, 20, 3 + loopsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET, 20, 3 waitforvisualfinish restorebg waitbgfadein @@ -3135,11 +3135,11 @@ MachPunchContinue: delay 0 setalpha 9, 8 createvisualtask AnimTask_AttackerPunchWithTrace, 2, RGB(8, 9, 28), 10 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -3160,13 +3160,13 @@ Move_FORESIGHT: setalpha 16, 0 createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET delay 17 - loopsewithpan SE_W166, SOUND_PAN_TARGET, 16, 4 + loopsewithpan SE_M_SKETCH, SOUND_PAN_TARGET, 16, 4 delay 48 delay 24 - playsewithpan SE_W166, SOUND_PAN_TARGET + playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET delay 10 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W197, SOUND_PAN_TARGET + playsewithpan SE_M_DETECT, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER @@ -3175,16 +3175,16 @@ Move_FORESIGHT: Move_DESTINY_BOND: loadspritegfx ANIM_TAG_WHITE_SHADOW fadetobg BG_GHOST - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitbgfadein createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 48 - playsewithpan SE_W109, SOUND_PAN_ATTACKER + playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER delay 48 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 24, 1 createvisualtask AnimTask_BlendBattleAnimPalExclude, 2, 6, 1, 0, 12, RGB(29, 29, 29) delay 24 createvisualtask AnimTask_BlendBattleAnimPalExclude, 2, 6, 1, 12, 0, RGB(29, 29, 29) - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3194,7 +3194,7 @@ Move_DESTINY_BOND: Move_ENDURE: loadspritegfx ANIM_TAG_FOCUS_ENERGY - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED @@ -3221,13 +3221,13 @@ Move_CHARM: loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER delay 15 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER delay 15 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER waitforvisualfinish end @@ -3242,7 +3242,7 @@ Move_ROLLOUT: waitforvisualfinish createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 30, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -3252,44 +3252,44 @@ Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET delay 16 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0 - playsewithpan SE_W104, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET delay 2 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16 delay 2 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32 - playsewithpan SE_W104, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET delay 2 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48 delay 2 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64 - playsewithpan SE_W104, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET delay 2 createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, ANIM_TARGET, 3 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET end Move_SWAGGER: loadspritegfx ANIM_TAG_BREATH loadspritegfx ANIM_TAG_ANGER createvisualtask AnimTask_GrowAndShrink, 2 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 + loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish delay 24 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET delay 12 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET waitforvisualfinish end @@ -3300,14 +3300,14 @@ Move_MILK_DRINK: monbg ANIM_TARGET createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2 delay 40 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER delay 12 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W152, SOUND_PAN_ATTACKER + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 - playsewithpan SE_W208, SOUND_PAN_ATTACKER + playsewithpan SE_M_MILK_DRINK, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET call HealingEffect2 @@ -3324,12 +3324,12 @@ MagnitudeEnd: MagnitudeRegular: createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 0, 50 createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 10 goto MagnitudeEnd MagnitudeIntense: createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 0, 50 createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 0, 50 - loopsewithpan SE_W070, SOUND_PAN_TARGET, 8, 10 + loopsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET, 8, 10 delay 10 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_BLACK, 14, 0x7FFF, 14 delay 16 @@ -3342,15 +3342,15 @@ Move_RAPID_SPIN: monbg ANIM_ATTACKER createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 + loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 10, 1, 0 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET waitforvisualfinish delay 8 createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 + loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER end @@ -3364,7 +3364,7 @@ Move_MOONLIGHT: waitforvisualfinish createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask AnimTask_AlphaFadeIn, 3, 0, 16, 16, 0, 1 - playsewithpan SE_W236, 0 + playsewithpan SE_M_MOONLIGHT, 0 delay 30 createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0 delay 30 @@ -3393,7 +3393,7 @@ ExtremeSpeedContinue: createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1 waitbgfadein createvisualtask AnimTask_AttackerStretchAndDisappear, 2 - loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3 + loopsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER, 8, 3 waitforvisualfinish delay 1 createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2 @@ -3402,19 +3402,19 @@ ExtremeSpeedContinue: delay 18 createvisualtask AnimTask_ExtremeSpeedImpact, 2 delay 2 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, -12, 3 delay 10 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 12, 3 delay 10 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 0, 0, 3 waitforvisualfinish createvisualtask AnimTask_SpeedDust, 2 delay 10 createvisualtask AnimTask_ExtremeSpeedMonReappear, 2 - loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4 + loopsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish restorebg waitbgfadeout @@ -3436,19 +3436,19 @@ Move_UPROAR: monbg ANIM_DEF_PARTNER createvisualtask AnimTask_UproarDistortion, 2, 0 createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, SOUND_PAN_ATTACKER + playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 29, -12, 0 createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, -29, 1 delay 16 createvisualtask AnimTask_UproarDistortion, 2, 0 createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, SOUND_PAN_ATTACKER + playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, -29, 1 createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -29, -12, 0 delay 16 createvisualtask AnimTask_UproarDistortion, 2, 0 createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 - playsewithpan SE_W253, SOUND_PAN_ATTACKER + playsewithpan SE_M_UPROAR, SOUND_PAN_ATTACKER createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1 createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0 waitforvisualfinish @@ -3460,7 +3460,7 @@ Move_HEAT_WAVE: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED - panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_HEAT_WAVE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 4 createvisualtask AnimTask_MoveHeatWaveTargets, 5 delay 12 @@ -3486,7 +3486,7 @@ Move_HAIL: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_Hail, 5 - loopsewithpan SE_W258, 0, 8, 10 + loopsewithpan SE_M_HAIL, 0, 8, 10 waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 3, 6, 0, RGB_BLACK end @@ -3498,10 +3498,10 @@ Move_TORMENT: waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET delay 20 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET end Move_MEMENTO: @@ -3510,9 +3510,9 @@ Move_MEMENTO: createvisualtask AnimTask_InitMementoShadow, 2 delay 1 createvisualtask AnimTask_MoveAttackerMementoShadow, 5 - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER delay 48 - playsewithpan SE_W060B, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_8114470, 2 delay 12 @@ -3520,7 +3520,7 @@ Move_MEMENTO: delay 1 monbg_22 ANIM_TARGET createvisualtask AnimTask_MoveTargetMementoShadow, 5 - playsewithpan SE_W060, SOUND_PAN_TARGET + playsewithpan SE_M_PSYBEAM, SOUND_PAN_TARGET waitforvisualfinish clearmonbg_23 ANIM_TARGET delay 1 @@ -3532,7 +3532,7 @@ Move_FACADE: loadspritegfx ANIM_TAG_SWEAT_DROP createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 3 createvisualtask AnimTask_FacadeColorBlend, 2, ANIM_ATTACKER, 72 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 + loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: @@ -3542,22 +3542,22 @@ Move_SMELLING_SALT: createsprite gSmellingSaltsHandSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 1, 2 delay 32 createvisualtask AnimTask_SmellingSaltsSquish, 3, ANIM_TARGET, 2 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 12, 2 + loopsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET, 12, 2 waitforvisualfinish delay 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 6, 2 createsprite gSmellingSaltExclamationSpriteTemplate, ANIM_TARGET, 2, ANIM_TARGET, 8, 3 - loopsewithpan SE_W207B, SOUND_PAN_TARGET, 16, 3 + loopsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET, 16, 3 end Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0 - playsewithpan SE_W039, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 18 - playsewithpan SE_W213, SOUND_PAN_ATTACKER + playsewithpan SE_M_ATTRACT, SOUND_PAN_ATTACKER delay 71 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 22, 3 end Move_CHARGE: @@ -3569,26 +3569,26 @@ Move_CHARGE: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_ElectricChargingParticles, 2, ANIM_ATTACKER, 60, 2, 12 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER createsprite gGrowingChargeOrbSpriteTemplate, ANIM_ATTACKER, 2, 0 delay 25 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 15 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 10 delay 6 - loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 6, 5 + loopsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER, 6, 5 waitforvisualfinish createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16 - playsewithpan SE_W085B, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER @@ -3600,19 +3600,19 @@ Move_TAUNT: loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45 - playsewithpan SE_W118, SOUND_PAN_ATTACKER + playsewithpan SE_M_METRONOME, SOUND_PAN_ATTACKER delay 6 createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 4 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish delay 8 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET waitforvisualfinish delay 12 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, 20, -28 - playsewithpan SE_W207B, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER2, SOUND_PAN_TARGET end Move_HELPING_HAND: @@ -3621,13 +3621,13 @@ Move_HELPING_HAND: createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 0 createsprite gHelpingHandClapSpriteTemplate, ANIM_ATTACKER, 40, 1 delay 19 - playsewithpan SE_W227, 0 + playsewithpan SE_M_ENCORE, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 delay 14 - playsewithpan SE_W227, 0 + playsewithpan SE_M_ENCORE, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 2, 0, 5, 1 delay 20 - playsewithpan SE_W227, 0 + playsewithpan SE_M_ENCORE, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATK_PARTNER, 3, 0, 10, 1 createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_ATK_PARTNER, RGB_YELLOW, 12, 1, 1 end @@ -3637,16 +3637,16 @@ Move_ASSIST: createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 112, -16, 140, 128, 36 delay 2 createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 208, 128, -16, 48, 36 - playsewithpan SE_W010, 0 + playsewithpan SE_M_SCRATCH, 0 delay 2 createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 112, 256, -16, 36 - playsewithpan SE_W010, 0 + playsewithpan SE_M_SCRATCH, 0 delay 2 createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, 108, 128, 84, -16, 36 - playsewithpan SE_W010, 0 + playsewithpan SE_M_SCRATCH, 0 delay 2 createsprite gAssistPawprintSpriteTemplate, ANIM_ATTACKER, 50, -16, 56, 256, 56, 36 - playsewithpan SE_W010, 0 + playsewithpan SE_M_SCRATCH, 0 end Move_SUPERPOWER: @@ -3657,10 +3657,10 @@ Move_SUPERPOWER: monbgprio_28 ANIM_ATTACKER setalpha 12, 8 createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, ANIM_ATTACKER - playsewithpan SE_W025, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER delay 20 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 180, 1 - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W089, 0 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_EARTHQUAKE, 0 delay 40 createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120 delay 8 @@ -3673,10 +3673,10 @@ Move_SUPERPOWER: createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88 delay 74 createsprite gSuperpowerFireballSpriteTemplate, ANIM_TARGET, 3, ANIM_ATTACKER - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER delay 16 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 16, 1 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -3689,10 +3689,10 @@ Move_RECYCLE: setalpha 0, 16 delay 1 createsprite gRecycleSpriteTemplate, ANIM_ATTACKER, 2 - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 24, 3 + loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 24, 3 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 2, 1 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_ATTACKER @@ -3712,19 +3712,19 @@ BrickBreakNormal: delay 4 delay 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, ANIM_TARGET, 1 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, ANIM_TARGET, 1 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET delay 20 createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish @@ -3738,25 +3738,25 @@ BrickBreakShatteredWall: createsprite gBrickBreakWallSpriteTemplate, ANIM_ATTACKER, 3, ANIM_TARGET, 0, 0, 90, 10 delay 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, ANIM_TARGET, 1 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8 delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 18, 18, ANIM_TARGET, 1 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET delay 20 createvisualtask AnimTask_WindUpLunge, 2, ANIM_ATTACKER, -24, 0, 24, 10, 24, 3 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 6, RGB_BLACK delay 37 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 10, 1, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 0, -8, -12 createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 1, 8, -12 createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 2, -8, 12 createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, ANIM_TARGET, 3, 8, 12 - playsewithpan SE_W280, SOUND_PAN_TARGET + playsewithpan SE_M_BRICK_BREAK, SOUND_PAN_TARGET waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, RGB_BLACK waitforvisualfinish @@ -3766,33 +3766,33 @@ BrickBreakShatteredWall: Move_YAWN: loadspritegfx ANIM_TAG_PINK_CLOUD createvisualtask AnimTask_DeepInhale, 2, ANIM_ATTACKER - playsewithpan SE_W281, SOUND_PAN_ATTACKER + playsewithpan SE_M_YAWN, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 2 - playsewithpan SE_W255, SOUND_PAN_ATTACKER + playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER delay 4 createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 1 delay 4 createsprite gYawnCloudSpriteTemplate, ANIM_TARGET, 5, 0 waitforvisualfinish createvisualtask AnimTask_DeepInhale, 2, ANIM_TARGET - playsewithpan SE_W281, SOUND_PAN_TARGET + playsewithpan SE_M_YAWN, SOUND_PAN_TARGET end Move_ENDEAVOR: loadspritegfx ANIM_TAG_SWEAT_DROP loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_SquishAndSweatDroplets, 2, ANIM_ATTACKER, 2 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 24, 2 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 delay 6 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, ANIM_TARGET, 2 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET delay 24 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, FALSE, 1, 8, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, ANIM_TARGET, 2 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET end Move_ERUPTION: @@ -3800,10 +3800,10 @@ Move_ERUPTION: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask AnimTask_EruptionLaunchRocks, 2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER, 60 waitforvisualfinish createvisualtask AnimTask_EruptionLaunchRocks, 2 - waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_M_EXPLOSION, SOUND_PAN_ATTACKER, 60 waitforvisualfinish delay 30 createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0 @@ -3815,7 +3815,7 @@ Move_ERUPTION: delay 22 createvisualtask AnimTask_HorizontalShake, 5, (MAX_BATTLERS_COUNT + 1), 8, 60 createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 8, 60 - loopsewithpan SE_W088, SOUND_PAN_TARGET, 16, 12 + loopsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET, 16, 12 delay 80 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, RGB_RED end @@ -3825,7 +3825,7 @@ Move_SKILL_SWAP: call SetPsychicBackground createvisualtask AnimTask_SkillSwap, 3, ANIM_TARGET createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 - loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 24, 3 + loopsewithpan SE_M_REVERSAL, SOUND_PAN_ATTACKER, 24, 3 delay 16 createvisualtask AnimTask_SkillSwap, 3, ANIM_ATTACKER createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB_WHITE, 12, 3, 1 @@ -3840,12 +3840,12 @@ Move_IMPRISON: monbg ANIM_DEF_PARTNER createvisualtask AnimTask_ImprisonOrbs, 5 delay 8 - loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 8, 5 + loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_ATTACKER, 8, 5 waitforvisualfinish delay 4 createsprite gRedXSpriteTemplate, ANIM_ATTACKER, 5, ANIM_ATTACKER, 40 createvisualtask AnimTask_HorizontalShake, 5, MAX_BATTLERS_COUNT, 1, 10 - playsewithpan SE_W063, SOUND_PAN_ATTACKER + playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_ATTACKER clearmonbg ANIM_DEF_PARTNER call UnsetPsychicBackground end @@ -3855,13 +3855,13 @@ Move_GRUDGE: monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitbgfadein createvisualtask AnimTask_GrudgeFlames, 3 - loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 16, 4 + loopsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 16, 4 delay 10 delay 80 - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -3875,7 +3875,7 @@ Move_CAMOUFLAGE: createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14 delay 16 createvisualtask AnimTask_AttackerFadeToInvisible, 2, 4 - playsewithpan SE_W185, SOUND_PAN_ATTACKER + playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER waitforvisualfinish delay 8 createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0 @@ -3894,7 +3894,7 @@ Move_TAIL_GLOW: waitforvisualfinish createsprite gTailGlowOrbSpriteTemplate, ANIM_ATTACKER, 66, ANIM_ATTACKER delay 18 - loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 16, 6 + loopsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER, 16, 6 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB_BLACK clearmonbg ANIM_ATTACKER @@ -3911,7 +3911,7 @@ Move_LUSTER_PURGE: waitbgfadein monbg ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W076, SOUND_PAN_ATTACKER + playsewithpan SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER createsprite gLusterPurgeCircleSpriteTemplate, ANIM_ATTACKER, 41, 0, 0, 0, 0 delay 20 createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 0, 16, RGB_WHITEALPHA @@ -3920,22 +3920,22 @@ Move_LUSTER_PURGE: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET delay 3 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W063, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_HYPER_BEAM, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA createvisualtask AnimTask_HorizontalShake, 5, ANIM_TARGET, 5, 14 @@ -3949,14 +3949,14 @@ Move_MIST_BALL: loadspritegfx ANIM_TAG_SMALL_BUBBLES loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 - playsewithpan SE_W081, SOUND_PAN_ATTACKER + playsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER createsprite gMistBallSpriteTemplate, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0 waitforvisualfinish - playsewithpan SE_W028, SOUND_PAN_TARGET + playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 10, 0 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 1, 1, RGB(23, 16, 31), 16, 0x7FFF, 16 delay 0 - playsewithpan SE_W114, 0 + playsewithpan SE_M_HAZE, 0 createvisualtask AnimTask_LoadMistTiles, 5 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 3, 0, 16, RGB_WHITE delay 8 @@ -3969,7 +3969,7 @@ Move_FEATHER_DANCE: loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_DEF_PARTNER monbgprio_29 - playsewithpan SE_W080, SOUND_PAN_TARGET + playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_TARGET delay 0 createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1 delay 6 @@ -3992,19 +3992,19 @@ Move_TEETER_DANCE: loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_TeeterDanceMovement, 5 createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2 - playsewithpan SE_W298, SOUND_PAN_ATTACKER + playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER delay 24 createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2 - playsewithpan SE_W298, SOUND_PAN_ATTACKER + playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER delay 24 createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2 - playsewithpan SE_W298, SOUND_PAN_ATTACKER + playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER delay 24 createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2 - playsewithpan SE_W298, SOUND_PAN_ATTACKER + playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER delay 24 createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2 - playsewithpan SE_W298, SOUND_PAN_ATTACKER + playsewithpan SE_M_TEETER_DANCE, SOUND_PAN_ATTACKER end Move_MUD_SPORT: @@ -4013,52 +4013,52 @@ Move_MUD_SPORT: delay 24 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -4, -16 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 4, -12 - playsewithpan SE_W091, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER delay 32 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -3, -12 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 5, -14 - playsewithpan SE_W091, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER delay 32 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -5, -18 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 3, -14 - playsewithpan SE_W091, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIG, SOUND_PAN_ATTACKER delay 16 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 220, 60 - waitplaysewithpan SE_W145B, 0, 15 + waitplaysewithpan SE_M_BUBBLE2, 0, 15 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 60, 100 - waitplaysewithpan SE_W145B, 0, 25 + waitplaysewithpan SE_M_BUBBLE2, 0, 25 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 140, 55 - waitplaysewithpan SE_W145B, 0, 14 + waitplaysewithpan SE_M_BUBBLE2, 0, 14 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 180, 50 - waitplaysewithpan SE_W145B, 0, 10 + waitplaysewithpan SE_M_BUBBLE2, 0, 10 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 20, 90 - waitplaysewithpan SE_W145B, 0, 22 + waitplaysewithpan SE_M_BUBBLE2, 0, 22 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 90, 90 - waitplaysewithpan SE_W145B, 0, 22 + waitplaysewithpan SE_M_BUBBLE2, 0, 22 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 160, 60 - waitplaysewithpan SE_W145B, 0, 15 + waitplaysewithpan SE_M_BUBBLE2, 0, 15 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 30, 90 - waitplaysewithpan SE_W145B, 0, 22 + waitplaysewithpan SE_M_BUBBLE2, 0, 22 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 120, 60 - waitplaysewithpan SE_W145B, 0, 15 + waitplaysewithpan SE_M_BUBBLE2, 0, 15 delay 2 createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 200, 40 - waitplaysewithpan SE_W145B, 0, 10 + waitplaysewithpan SE_M_BUBBLE2, 0, 10 end Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_GREEN_SPIKE loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 + loopsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 2, 16 createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16 @@ -4086,7 +4086,7 @@ Move_NEEDLE_ARM: createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10 createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10 createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10 @@ -4100,7 +4100,7 @@ Move_NEEDLE_ARM: Move_SLACK_OFF: loadspritegfx ANIM_TAG_BLUE_STAR createvisualtask AnimTask_SlackOffSquish, 2, ANIM_ATTACKER - playsewithpan SE_W281, SOUND_PAN_ATTACKER + playsewithpan SE_M_YAWN, SOUND_PAN_ATTACKER waitforvisualfinish call HealingEffect waitforvisualfinish @@ -4117,18 +4117,18 @@ Move_CRUSH_CLAW: createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 18, 1 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET delay 12 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish blendoff clearmonbg ANIM_TARGET end Move_AROMATHERAPY: - playsewithpan SE_W080, 0 + playsewithpan SE_M_PETAL_DANCE, 0 loadspritegfx ANIM_TAG_FLOWER loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 @@ -4152,15 +4152,15 @@ Move_AROMATHERAPY: delay 1 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, RGB(13, 31, 12) delay 1 - playsewithpan SE_W287, SOUND_PAN_ATTACKER + playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER createvisualtask AnimTask_StatusClearedEffect, 2, 1 waitforvisualfinish - playsewithpan SE_W234, SOUND_PAN_ATTACKER + playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + playsewithpan SE_SHINY, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1 waitforvisualfinish @@ -4173,7 +4173,7 @@ Move_FAKE_TEARS: createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 1 - loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER, 12, 4 delay 8 createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 1 @@ -4199,7 +4199,7 @@ Move_AIR_CUTTER: delay 0 createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 6 * 256, 2, 128 @ 6 * 256 == Q_8_8(6) waitforvisualfinish - playsewithpan SE_W015, SOUND_PAN_TARGET + playsewithpan SE_M_CUT, SOUND_PAN_TARGET createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -4215,15 +4215,15 @@ Move_ODOR_SLEUTH: createvisualtask AnimTask_OdorSleuthMovement, 5 delay 24 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER delay 6 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 4 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET delay 1 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB_WHITEALPHA, 16, -1, 0 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER end Move_GRASS_WHISTLE: @@ -4232,7 +4232,7 @@ Move_GRASS_WHISTLE: waitforvisualfinish createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish - panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_GRASSWHISTLE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 @@ -4269,7 +4269,7 @@ Move_TICKLE: waitforvisualfinish createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 - playsewithpan SE_W197, SOUND_PAN_ATTACKER + playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK waitforvisualfinish @@ -4277,7 +4277,7 @@ Move_TICKLE: createvisualtask AnimTask_SwayMon, 3, 0, 6, 1280, 3, ANIM_ATTACKER delay 12 createvisualtask AnimTask_RockMonBackAndForth, 3, ANIM_TARGET, 6, 2 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 8, 8 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 8, 8 waitforvisualfinish end @@ -4287,13 +4287,13 @@ Move_WATER_SPOUT: monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_WaterSpoutLaunch, 5 - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W291, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIVE, SOUND_PAN_ATTACKER waitforvisualfinish delay 16 createvisualtask AnimTask_WaterSpoutRain, 5 - playsewithpan SE_W057, SOUND_PAN_TARGET + playsewithpan SE_M_SURF, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER blendoff end @@ -4306,11 +4306,11 @@ Move_SHADOW_PUNCH: monbg ANIM_ATK_PARTNER setalpha 9, 8 createvisualtask AnimTask_AttackerPunchWithTrace, 2, RGB_BLACK, 13 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -4325,15 +4325,15 @@ Move_EXTRASENSORY: setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask AnimTask_ExtrasensoryDistortion, 5, 0 - playsewithpan SE_W020, SOUND_PAN_TARGET + playsewithpan SE_M_BIND, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(27, 27, 0), 12, 1, 1 createvisualtask AnimTask_ExtrasensoryDistortion, 5, 1 - playsewithpan SE_W020, SOUND_PAN_TARGET + playsewithpan SE_M_BIND, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_TransparentCloneGrowAndShrink, 5, ANIM_ATTACKER createvisualtask AnimTask_ExtrasensoryDistortion, 5, 2 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER waitforvisualfinish blendoff clearmonbg ANIM_DEF_PARTNER @@ -4347,18 +4347,18 @@ Move_AERIAL_ACE: createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 7, 3 createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER delay 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 10, 1 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_BLACK, 10, 0, 0 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff end Move_IRON_DEFENSE: - loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_SHINY, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 8, 2, RGB_WHITEALPHA, 14, -1, 0 waitforvisualfinish @@ -4367,7 +4367,7 @@ Move_IRON_DEFENSE: Move_BLOCK: loadspritegfx ANIM_TAG_X_SIGN createsprite gBlockXSpriteTemplate, ANIM_TARGET, 66 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET end Move_HOWL: @@ -4383,10 +4383,10 @@ Move_HOWL: Move_BULK_UP: loadspritegfx ANIM_TAG_BREATH createvisualtask AnimTask_GrowAndShrink, 2 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gBreathPuffSpriteTemplate, ANIM_ATTACKER, 2 - loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 4, 2 + loopsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER, 4, 2 waitforvisualfinish end @@ -4395,16 +4395,16 @@ Move_COVET: loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_RockMonBackAndForth, 5, ANIM_ATTACKER, 2, 0 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER delay 15 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER delay 15 createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - loopsewithpan SE_W146, SOUND_PAN_TARGET, 4, 3 + loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_TARGET, 4, 3 end Move_VOLT_TACKLE: @@ -4416,28 +4416,28 @@ Move_VOLT_TACKLE: createvisualtask AnimTask_BlendBattleAnimPal, 10, 1, 0, 0, 8, RGB_BLACK waitforvisualfinish createsprite gVoltTackleOrbSlideSpriteTemplate, ANIM_ATTACKER, 1 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER blendoff delay 8 createvisualtask AnimTask_VoltTackleBolt, 5, 0 - playsewithpan SE_W085, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_VoltTackleBolt, 5, 1 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_VoltTackleBolt, 5, 2 - playsewithpan SE_W085, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_VoltTackleBolt, 5, 3 - playsewithpan SE_W085, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_VoltTackleBolt, 5, 4 - playsewithpan SE_W085, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT, SOUND_PAN_ATTACKER delay 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 10, 0, 18, 1 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, 16, 16 delay 2 createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, -16 @@ -4445,7 +4445,7 @@ Move_VOLT_TACKLE: createvisualtask AnimTask_VoltTackleAttackerReappear, 5 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 9, 1 - playsewithpan SE_W085B, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_ATTACKER createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16 delay 2 createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16 @@ -4458,13 +4458,13 @@ Move_WATER_SPORT: loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB createvisualtask AnimTask_WaterSport, 5 delay 8 - playsewithpan SE_W057, SOUND_PAN_ATTACKER + playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W057, SOUND_PAN_ATTACKER + playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER delay 44 - playsewithpan SE_W057, SOUND_PAN_ATTACKER + playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER delay 44 - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 end Move_CALM_MIND: @@ -4475,13 +4475,13 @@ Move_CALM_MIND: createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, TRUE waitforvisualfinish createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER delay 14 createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER delay 14 createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, FALSE waitforvisualfinish @@ -4496,20 +4496,20 @@ Move_LEAF_BLADE: createvisualtask AnimTask_LeafBlade, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, SOUND_PAN_TARGET + playsewithpan SE_M_CUT, SOUND_PAN_TARGET delay 50 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, SOUND_PAN_TARGET + playsewithpan SE_M_CUT, SOUND_PAN_TARGET delay 50 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W015, SOUND_PAN_TARGET + playsewithpan SE_M_CUT, SOUND_PAN_TARGET waitforvisualfinish monbg ANIM_TARGET setalpha 12, 8 delay 12 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 8, 0, 18, 1 createsprite gCrossImpactSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 36 - playsewithpan SE_W043, SOUND_PAN_TARGET + playsewithpan SE_M_LEER, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -4521,7 +4521,7 @@ Move_DRAGON_DANCE: monbgprio_28 ANIM_ATTACKER delay 1 createvisualtask AnimTask_DragonDanceWaver, 5 - playsewithpan SE_W100, SOUND_PAN_ATTACKER + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER delay 8 createvisualtask AnimTask_BlendPalInAndOutByTag, 5, ANIM_TAG_HOLLOW_ORB, RGB(0, 0, 19), 14, 0, 3 createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 0 @@ -4531,9 +4531,9 @@ Move_DRAGON_DANCE: createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 170 createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 213 delay 30 - playsewithpan SE_W100, SOUND_PAN_ATTACKER + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER delay 30 - playsewithpan SE_W100, SOUND_PAN_ATTACKER + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 @@ -4549,7 +4549,7 @@ Move_SHOCK_WAVE: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_ElectricChargingParticles, 2, ANIM_ATTACKER, 20, 0, 2 - playsewithpan SE_W268, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARGE, SOUND_PAN_ATTACKER delay 12 createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 2 delay 30 @@ -4557,7 +4557,7 @@ Move_SHOCK_WAVE: delay 12 waitforvisualfinish createvisualtask AnimTask_ShockWaveLightning, 5 - playsewithpan SE_W161B, SOUND_PAN_TARGET + playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 6, 18, 1 createvisualtask AnimTask_BlendBattleAnimPal, 5, 1, 3, 16, 0, RGB_WHITE @@ -4570,7 +4570,7 @@ Move_SHOCK_WAVE: end Move_HARDEN: - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 waitforvisualfinish end @@ -4582,27 +4582,27 @@ Move_BELLY_DRUM: waitforvisualfinish call BellyDrumRight createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER delay 15 call BellyDrumLeft createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER delay 15 call BellyDrumRight createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER delay 7 call BellyDrumLeft createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER delay 7 call BellyDrumRight createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER delay 7 call BellyDrumLeft createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0 - playsewithpan SE_W187, SOUND_PAN_ATTACKER + playsewithpan SE_M_BELLY_DRUM, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish @@ -4623,11 +4623,11 @@ Move_MIND_READER: loadspritegfx ANIM_TAG_OPENING_EYE loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER - playsewithpan SE_W109, SOUND_PAN_TARGET + playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0 createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5 delay 40 - playsewithpan SE_W043, SOUND_PAN_TARGET + playsewithpan SE_M_LEER, SOUND_PAN_TARGET createvisualtask AnimTask_BlendColorCycle, 2, 1, 1, 2, 0, 10, RGB_BLACK call MindReaderEyeSpikeEffect waitforvisualfinish @@ -4667,7 +4667,7 @@ Move_ICE_PUNCH: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 - playsewithpan SE_W081, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT, SOUND_PAN_TARGET createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 0 createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 64 createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 128 @@ -4680,7 +4680,7 @@ Move_ICE_PUNCH: delay 17 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, ANIM_TARGET, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 3, 1 waitforvisualfinish @@ -4696,7 +4696,7 @@ Move_ICE_PUNCH: end Move_REST: - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 @@ -4713,7 +4713,7 @@ Move_CONFUSION: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE waitforvisualfinish - playsewithpan SE_W048, SOUND_PAN_TARGET + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -4730,7 +4730,7 @@ Move_PSYCHIC: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1 createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB(31, 23, 0) waitforvisualfinish - loopsewithpan SE_W048, SOUND_PAN_TARGET, 10, 3 + loopsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET, 10, 3 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -4749,10 +4749,10 @@ FutureSightContinue: end FutureSight: monbg ANIM_ATK_PARTNER - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 8, RGB_WHITE createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish @@ -4769,7 +4769,7 @@ Move_THUNDER: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 - playsewithpan SE_W086, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, -36 delay 1 @@ -4778,12 +4778,12 @@ Move_THUNDER: createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, 12 delay 20 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -32 - playsewithpan SE_W086, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -16 delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, 16 - playsewithpan SE_W086, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_TARGET delay 5 createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 1 @@ -4798,7 +4798,7 @@ Move_THUNDER: createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -32 - playsewithpan SE_W161B, SOUND_PAN_TARGET + playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16 delay 1 @@ -4826,7 +4826,7 @@ Move_THUNDER_PUNCH: setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK waitforvisualfinish - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 delay 1 @@ -4838,7 +4838,7 @@ Move_THUNDER_PUNCH: delay 1 createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2, 0, 16 delay 1 - playsewithpan SE_W161B, SOUND_PAN_TARGET + playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 @@ -4854,7 +4854,7 @@ Move_THUNDER_PUNCH: Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE loadspritegfx ANIM_TAG_FIRE_PLUME - loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 + loopsewithpan SE_M_SACRED_FIRE, SOUND_PAN_ATTACKER, 7, 5 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0 delay 1 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1 @@ -4875,13 +4875,13 @@ Move_SACRED_FIRE: createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 1 waitforvisualfinish - playsewithpan SE_W221B, SOUND_PAN_TARGET + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1 delay 10 - playsewithpan SE_W221B, SOUND_PAN_TARGET + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1 delay 10 - playsewithpan SE_W221B, SOUND_PAN_TARGET + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1 delay 1 createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 @@ -4889,7 +4889,7 @@ Move_SACRED_FIRE: waitforvisualfinish createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 1 - playsewithpan SE_W172B, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 delay 1 createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 @@ -4912,7 +4912,7 @@ Move_SCRATCH: loadspritegfx ANIM_TAG_SCRATCH monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -4925,7 +4925,7 @@ Move_DRAGON_BREATH: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 7, 7 + loopsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_ATTACKER, 7, 7 createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20 delay 2 createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20 @@ -5007,7 +5007,7 @@ Move_SNORE: blendoff end SnoreEffect: - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 @@ -5020,7 +5020,7 @@ Move_LIGHT_SCREEN: loadspritegfx ANIM_TAG_SPARKLE_3 loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 15 createsprite gLightScreenWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_GREEN_LIGHT_WALL delay 10 call SpecialScreenSparkle @@ -5049,7 +5049,7 @@ Move_MIRROR_COAT: setalpha 0, 16 createsprite gMirrorCoatWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_RED_LIGHT_WALL delay 10 - playsewithpan SE_W115, SOUND_PAN_ATTACKER + playsewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER call SpecialScreenSparkle waitforvisualfinish delay 1 @@ -5060,7 +5060,7 @@ Move_REFLECT: loadspritegfx ANIM_TAG_SPARKLE_4 loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 + waitplaysewithpan SE_M_REFLECT, SOUND_PAN_ATTACKER, 15 createsprite gReflectWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, ANIM_TAG_BLUE_LIGHT_WALL delay 20 createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 30, 0, ANIM_ATTACKER, 1 @@ -5076,7 +5076,7 @@ Move_REFLECT: Move_BARRIER: loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + waitplaysewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER, 15 createsprite gBarrierWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, ANIM_TAG_GRAY_LIGHT_WALL waitforvisualfinish delay 1 @@ -5090,28 +5090,28 @@ Move_BUBBLE: setalpha 12, 8 delay 1 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 delay 6 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 delay 6 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 delay 6 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 delay 6 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 delay 6 createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100 - playsewithpan SE_W145, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 100 + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET, 100 waitforvisualfinish call WaterBubblesEffectLong waitforvisualfinish @@ -5124,7 +5124,7 @@ Move_SMOG: monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 - loopsewithpan SE_W054, SOUND_PAN_TARGET, 17, 10 + loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 17, 10 call SmogCloud call SmogCloud call SmogCloud @@ -5133,7 +5133,7 @@ Move_SMOG: call SmogCloud call SmogCloud delay 120 - loopsewithpan SE_W092, SOUND_PAN_TARGET, 18, 2 + loopsewithpan SE_M_TOXIC, SOUND_PAN_TARGET, 18, 2 createvisualtask AnimTask_BlendColorCycle, 2, 4, 2, 2, 0, 12, RGB(26, 0, 26) delay 10 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 15, 1 @@ -5152,7 +5152,7 @@ Move_FAINT_ATTACK: fadetobg BG_DARK waitbgfadein delay 0 - playsewithpan SE_W185, SOUND_PAN_ATTACKER + playsewithpan SE_M_FAINT_ATTACK, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 3 createvisualtask AnimTask_AttackerFadeToInvisible, 2, 1 waitforvisualfinish @@ -5163,7 +5163,7 @@ Move_FAINT_ATTACK: setalpha 12, 8 monbg ANIM_TARGET delay 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 9, 1 waitforvisualfinish @@ -5187,7 +5187,7 @@ Move_SAND_ATTACK: monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 - playsewithpan SE_W028, SOUND_PAN_ATTACKER + playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 @@ -5212,7 +5212,7 @@ SandAttackDirt: Move_MUD_SLAP: loadspritegfx ANIM_TAG_MUD_SAND - playsewithpan SE_W028, SOUND_PAN_ATTACKER + playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 @@ -5236,14 +5236,14 @@ MudSlapMud: Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_FIRE_PLUME - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4 waitforvisualfinish createsprite gDragonRageFireSpitSpriteTemplate, ANIM_TARGET, 2, 30, 15, 0, 10, 10 waitforvisualfinish - loopsewithpan SE_W172B, SOUND_PAN_TARGET, 11, 3 + loopsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET, 11, 3 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 25, 1 createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 5, 0 delay 1 @@ -5267,7 +5267,7 @@ Move_DRAGON_RAGE: Move_RAIN_DANCE: loadspritegfx ANIM_TAG_RAIN_DROPS - playsewithpan SE_W240, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAIN_DANCE, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120 @@ -5284,7 +5284,7 @@ Move_BITE: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10 createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10 delay 10 @@ -5303,14 +5303,14 @@ Move_CRUNCH: fadetobg BG_DARK waitbgfadein setalpha 12, 8 - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10 createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10 delay 10 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 7, 5, 2 waitforvisualfinish - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10 createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10 delay 10 @@ -5329,7 +5329,7 @@ Move_CLAMP: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W011, SOUND_PAN_TARGET + playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 @@ -5348,7 +5348,7 @@ Move_ICE_BEAM: loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_BUBBLE_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20 createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20 delay 1 @@ -5386,7 +5386,7 @@ IceBeamCreateCrystals: return Move_WITHDRAW: - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER createvisualtask AnimTask_Withdraw, 5 waitforvisualfinish end @@ -5395,7 +5395,7 @@ Move_AURORA_BEAM: loadspritegfx ANIM_TAG_RAINBOW_RINGS fadetobg BG_AURORA waitbgfadein - playsewithpan SE_W062, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER setarg 7, 0 createvisualtask AnimTask_RotateAuroraRingColors, 10, 130 call AuroraBeamCreateRings @@ -5404,7 +5404,7 @@ Move_AURORA_BEAM: call AuroraBeamCreateRings call AuroraBeamCreateRings setarg 7, 0xFFFF - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W062B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_BUBBLE_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 6, 0, 10 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 40, 1 call AuroraBeamCreateRings call AuroraBeamCreateRings @@ -5437,7 +5437,7 @@ SolarBeamSetUp: monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_BlendColorCycle, 2, 2, 1, 4, 0, 11, RGB(31, 31, 11) - playsewithpan SE_W025, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER call SolarBeamAbsorbEffect waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -5475,7 +5475,7 @@ SolarBeamAbsorbEffect: return SolarBeamUnleash: call SetSolarbeamBg - panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_SOLAR_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5 createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0 delay 4 @@ -5527,10 +5527,10 @@ BlizzardContinue: createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1 waitbgfadein waitforvisualfinish - panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_BLIZZARD, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call BlizzardIceCrystals call BlizzardIceCrystals - playsewithpan SE_W059B, SOUND_PAN_TARGET + playsewithpan SE_M_BLIZZARD2, SOUND_PAN_TARGET waitforvisualfinish call IceCrystalEffectLong waitforvisualfinish @@ -5573,10 +5573,10 @@ Move_POWDER_SNOW: monbg ANIM_DEF_PARTNER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call PowderSnowSnowballs call PowderSnowSnowballs - playsewithpan SE_W016B, SOUND_PAN_TARGET + playsewithpan SE_M_GUST2, SOUND_PAN_TARGET waitforvisualfinish waitsound call IceCrystalEffectLong @@ -5610,7 +5610,7 @@ Move_HYDRO_PUMP: setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 delay 6 - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 call HydroPumpBeams call HydroPumpBeams @@ -5655,7 +5655,7 @@ Move_SIGNAL_BEAM: loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 - panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse_1B SE_M_BUBBLE_BEAM, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 call SignalBeamOrbs call SignalBeamOrbs @@ -5699,7 +5699,7 @@ Move_ABSORB: setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, SOUND_PAN_TARGET + playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5717,28 +5717,28 @@ Move_ABSORB: end AbsorbEffect: - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 return @@ -5752,7 +5752,7 @@ Move_MEGA_DRAIN: setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, SOUND_PAN_TARGET + playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5770,35 +5770,35 @@ Move_MEGA_DRAIN: end MegaDrainAbsorbEffect: - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35 delay 4 @@ -5813,7 +5813,7 @@ Move_GIGA_DRAIN: setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, RGB(13, 31, 12) waitforvisualfinish - playsewithpan SE_W071, SOUND_PAN_TARGET + playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 @@ -5831,42 +5831,42 @@ Move_GIGA_DRAIN: end GigaDrainAbsorbEffect: - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35 @@ -5886,7 +5886,7 @@ Move_LEECH_LIFE: createsprite gLeechLifeNeedleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 12 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 - playsewithpan SE_W071, SOUND_PAN_TARGET + playsewithpan SE_M_ABSORB, SOUND_PAN_TARGET delay 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 waitforvisualfinish @@ -5906,7 +5906,7 @@ Move_LEECH_LIFE: Move_SYNTHESIS: loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) - playsewithpan SE_W025, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 @@ -5928,22 +5928,22 @@ Move_TOXIC: end ToxicBubbles: createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -24, 16, 1, 1 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 15 createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 8, 16, 1, 1 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 15 createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -8, 16, 1, 1 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 15 createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 24, 16, 1, 1 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 15 return Move_SLUDGE: loadspritegfx ANIM_TAG_POISON_BUBBLE - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 5, 1 @@ -5970,19 +5970,19 @@ Move_SLUDGE_BOMB: createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20 - playsewithpan SE_W091, SOUND_PAN_TARGET + playsewithpan SE_M_DIG, SOUND_PAN_TARGET delay 5 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20 - playsewithpan SE_W091, SOUND_PAN_TARGET + playsewithpan SE_M_DIG, SOUND_PAN_TARGET delay 5 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20 createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20 - playsewithpan SE_W091, SOUND_PAN_TARGET + playsewithpan SE_M_DIG, SOUND_PAN_TARGET delay 0 waitsound waitforvisualfinish @@ -5990,7 +5990,7 @@ Move_SLUDGE_BOMB: waitforvisualfinish end SludgeBombProjectile: - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0 delay 3 return @@ -5999,31 +5999,31 @@ Move_ACID: loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 5 createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 5 createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 15 createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 2, 0, 10, 1 createvisualtask AnimTask_ShakeMon2, 5, ANIM_DEF_PARTNER, 2, 0, 10, 1 createvisualtask AnimTask_BlendColorCycle, 2, 20, 2, 2, 0, 12, RGB(30, 0, 31) createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 0, -22, 0, 15, 55 - playsewithpan SE_W145, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET delay 10 createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -26, -24, 0, 15, 55 - playsewithpan SE_W145, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET delay 10 createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 15, -27, 0, 15, 50 - playsewithpan SE_W145, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET delay 10 createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -15, -17, 0, 10, 45 - playsewithpan SE_W145, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET delay 10 createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 27, -22, 0, 15, 50 - playsewithpan SE_W145, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -6034,14 +6034,14 @@ Move_BONEMERANG: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W155, SOUND_PAN_ATTACKER + playsewithpan SE_M_BONEMERANG, SOUND_PAN_ATTACKER createsprite gBonemerangSpriteTemplate, ANIM_ATTACKER, 2 delay 20 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 5, 1 delay 17 - playsewithpan SE_W233, SOUND_PAN_ATTACKER + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6054,13 +6054,13 @@ Move_BONE_CLUB: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W155, SOUND_PAN_TARGET + playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 5, 1 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, RGB_BLACK, 10, 0, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6071,12 +6071,12 @@ Move_BONE_RUSH: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W155, SOUND_PAN_TARGET + playsewithpan SE_M_BONEMERANG, SOUND_PAN_TARGET createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15 delay 12 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 3, 5, 1 - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6085,15 +6085,15 @@ Move_BONE_RUSH: Move_SPIKES: loadspritegfx ANIM_TAG_SPIKES monbg ANIM_DEF_PARTNER - playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28 createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30 delay 10 - playsewithpan SE_W026, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28 createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30 delay 10 - waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 + waitplaysewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET, 28 createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6103,7 +6103,7 @@ Move_MEGAHORN: loadspritegfx ANIM_TAG_HORN_HIT_2 loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest fadetobg BG_DRILL waitbgfadeout @@ -6118,7 +6118,7 @@ MegahornContinue: delay 3 createsprite gMegahornHornSpriteTemplate, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6 delay 4 - playsewithpan SE_W011, SOUND_PAN_TARGET + playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, 4, 1, 4 waitforvisualfinish @@ -6148,13 +6148,13 @@ Move_GUST: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W016, SOUND_PAN_TARGET + playsewithpan SE_M_GUST, SOUND_PAN_TARGET createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16 createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 7, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 - playsewithpan SE_W016B, SOUND_PAN_TARGET + playsewithpan SE_M_GUST2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6166,7 +6166,7 @@ Move_WING_ATTACK: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70 createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 @@ -6176,7 +6176,7 @@ Move_WING_ATTACK: delay 17 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, ANIM_TARGET, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, ANIM_TARGET, 1 - loopsewithpan SE_W003, SOUND_PAN_TARGET, 5, 2 + loopsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET, 5, 2 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish @@ -6186,7 +6186,7 @@ Move_WING_ATTACK: Move_PECK: loadspritegfx ANIM_TAG_IMPACT - playsewithpan SE_W030, SOUND_PAN_TARGET + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_TARGET createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 3, -768, ANIM_TARGET, 2 createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 0, ANIM_TARGET, 3 waitforvisualfinish @@ -6207,7 +6207,7 @@ Move_AEROBLAST: call AeroblastBeam waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6215,19 +6215,19 @@ Move_AEROBLAST: call UnsetSkyBg end AeroblastBeam: - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0 createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0 delay 3 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0 createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0 delay 3 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0 createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0 delay 3 - playsewithpan SE_W026, SOUND_PAN_ATTACKER + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0 createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0 delay 3 @@ -6240,18 +6240,18 @@ Move_WATER_GUN: monbgprio_28 ANIM_TARGET setalpha 12, 8 createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25 - playsewithpan SE_W145, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 1, 0, 8, 1 createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 2 createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET delay 10 createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET delay 10 createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6263,7 +6263,7 @@ Move_CRABHAMMER: monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB(13, 21, 31), 10, 0, 0 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 @@ -6272,7 +6272,7 @@ Move_CRABHAMMER: waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 4 waitforvisualfinish - loopsewithpan SE_W152, SOUND_PAN_TARGET, 20, 3 + loopsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET, 20, 3 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 8, 1 createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 20, ANIM_TARGET delay 4 @@ -6297,7 +6297,7 @@ Move_CRABHAMMER: Move_SURF: createvisualtask AnimTask_CreateSurfWave, 2, FALSE delay 24 - panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_SURF, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 waitforvisualfinish end @@ -6309,7 +6309,7 @@ Move_FLAMETHROWER: createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_FLAMETHROWER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call FlamethrowerCreateFlames call FlamethrowerCreateFlames call FlamethrowerCreateFlames @@ -6337,7 +6337,7 @@ FlamethrowerCreateFlames: @ Also used by Sandstorm weather Move_SANDSTORM: loadspritegfx ANIM_TAG_FLYING_DIRT - playsewithpan SE_W201, 0 + playsewithpan SE_M_SANDSTORM, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 10, 2304, 96, 0 @@ -6362,7 +6362,7 @@ Move_WHIRLPOOL: setalpha 12, 8 delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, SOUND_PAN_TARGET + playsewithpan SE_M_WHIRLPOOL, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 50, 1 call WhirlpoolEffect call WhirlpoolEffect @@ -6397,19 +6397,19 @@ FlyEnd: end FlySetUp: - playsewithpan SE_W019, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLY, SOUND_PAN_ATTACKER createsprite gFlyBallUpSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336 goto FlyEnd FlyUnleash: monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER createsprite gFlyBallAttackSpriteTemplate, ANIM_ATTACKER, 2, 20 delay 20 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6423,17 +6423,17 @@ BounceEnd: end BounceSetUp: - playsewithpan SE_W100, SOUND_PAN_ATTACKER + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER createsprite gBounceBallShrinkSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 goto BounceEnd BounceUnleash: monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gBounceBallLandSpriteTemplate, ANIM_TARGET, 3 delay 7 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 5, 11, 1 waitforvisualfinish @@ -6447,10 +6447,10 @@ Move_KARATE_CHOP: monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W104, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_TARGET createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0 waitforvisualfinish - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 waitforvisualfinish @@ -6463,11 +6463,11 @@ Move_CROSS_CHOP: loadspritegfx ANIM_TAG_CROSS_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W025, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_TARGET createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 delay 40 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10 createsprite gCrossImpactSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 20 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 7, 0, 9, 1 @@ -6484,11 +6484,11 @@ Move_JUMP_KICK: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 3 createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, ANIM_TARGET, 1, 1 - playsewithpan SE_W026, SOUND_PAN_TARGET + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_TARGET waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6505,10 +6505,10 @@ Move_HI_JUMP_KICK: createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3 delay 2 createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, ANIM_TARGET, 1, 1 - playsewithpan SE_W026, SOUND_PAN_TARGET + playsewithpan SE_M_JUMP_KICK, SOUND_PAN_TARGET waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -28, 0, 0, 3 delay 3 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 11, 1 @@ -6527,7 +6527,7 @@ Move_DOUBLE_KICK: setalpha 12, 8 createsprite gFistFootRandomPosSpriteTemplate, ANIM_ATTACKER, 3, 1, 20, 1 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6538,7 +6538,7 @@ Move_TRIPLE_KICK: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET jumpifmoveturn 0, TripleKickLeft jumpifmoveturn 1, TripleKickRight goto TripleKickCenter @@ -6574,26 +6574,26 @@ Move_DYNAMIC_PUNCH: delay 1 monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 5, 0, 7, 1 delay 1 waitsound - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -6606,23 +6606,23 @@ Move_COUNTER: monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 - playsewithpan SE_W233, SOUND_PAN_ATTACKER + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 4 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -15, 18, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 25, 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -15, 18, 8, 1, 0 delay 3 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -4, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 8, 1, 0 delay 3 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 15, 9, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 15, 9, 8, 1, 0 delay 5 @@ -6636,13 +6636,13 @@ Move_VITAL_THROW: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W233, SOUND_PAN_ATTACKER + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 4, 1, 2 waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4 delay 2 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -24, 0, 0, 4 waitforvisualfinish @@ -6664,10 +6664,10 @@ Move_ROCK_SMASH: delay 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 8, 1, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 waitforvisualfinish - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2 createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1 createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2 @@ -6686,16 +6686,16 @@ Move_SUBMISSION: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W104, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 10 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 20 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 30 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 40 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 50 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 60 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 70 - waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 80 - waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 90 + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 10 + waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 20 + waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 30 + waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 40 + waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 50 + waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 60 + waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 70 + waitplaysewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER, 80 + waitplaysewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET, 90 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4 createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4 call SubmissionHit @@ -6722,7 +6722,7 @@ Move_SUNNY_DAY: setalpha 13, 3 createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 1, 0, 6, RGB_WHITE waitforvisualfinish - panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse_26 SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call SunnyDayLightRay call SunnyDayLightRay call SunnyDayLightRay @@ -6743,7 +6743,7 @@ Move_COTTON_SPORE: loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 18, 10 call CreateCottonSpores call CreateCottonSpores call CreateCottonSpores @@ -6765,7 +6765,7 @@ Move_SPORE: monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_SporeDoubleBattle, 2 - loopsewithpan SE_W077, SOUND_PAN_TARGET, 16, 11 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_TARGET, 16, 11 call CreateSpore call CreateSpore call CreateSpore @@ -6789,7 +6789,7 @@ Move_PETAL_DANCE: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W080, SOUND_PAN_ATTACKER + playsewithpan SE_M_PETAL_DANCE, SOUND_PAN_ATTACKER createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 6, 3 createsprite gPetalDanceBigFlowerSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 8, 140 createsprite gPetalDanceSmallFlowerSpriteTemplate, ANIM_ATTACKER, 2, 16, -24, 8, 100 @@ -6811,7 +6811,7 @@ Move_PETAL_DANCE: waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 5 delay 3 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish @@ -6829,7 +6829,7 @@ Move_RAZOR_LEAF: monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER, 10, 5 createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15 @@ -6850,11 +6850,11 @@ Move_RAZOR_LEAF: delay 2 createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1 createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, -20, 1 delay 20 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 waitforvisualfinish @@ -6878,7 +6878,7 @@ Move_ANCIENT_POWER: createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 30, 1 - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER delay 10 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5 createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4 @@ -6888,7 +6888,7 @@ Move_ANCIENT_POWER: waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4 delay 3 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -6901,10 +6901,10 @@ Move_ANCIENT_POWER: Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL - playsewithpan SE_W025B, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_ATTACKER createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0 @@ -6919,7 +6919,7 @@ Move_MIST: loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_ATK_PARTNER setalpha 12, 8 - loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 + loopsewithpan SE_M_MIST, SOUND_PAN_ATTACKER, 20, 15 call MistCloud call MistCloud call MistCloud @@ -6941,7 +6941,7 @@ MistCloud: Move_HAZE: waitforvisualfinish - playsewithpan SE_W114, 0 + playsewithpan SE_M_HAZE, 0 createvisualtask AnimTask_HazeScrollingFog, 5 delay 30 createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x780, 2, 0, 16, RGB_BLACK @@ -6960,14 +6960,14 @@ Move_FIRE_PUNCH: createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 64 createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 128 createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 196 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET waitforvisualfinish createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 15, 1 call FireSpreadEffect delay 4 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 0, 9, 0, RGB_RED waitforvisualfinish @@ -6990,7 +6990,7 @@ Move_LEER: monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish @@ -7009,10 +7009,10 @@ Move_DREAM_EATER: loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W107, SOUND_PAN_TARGET + playsewithpan SE_M_MINIMIZE, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -7029,42 +7029,42 @@ Move_DREAM_EATER: call UnsetPsychicBackground end DreamEaterAbsorb: - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 28, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 40, 39 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -32, 26 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, -16, 36 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 16, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -40, 26 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -5, 15, 36, 33 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, -5, -8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, -10, 20, 20, 39 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26 createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35 @@ -7079,25 +7079,25 @@ Move_POISON_GAS: monbgprio_29 setalpha 12, 8 delay 0 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 4 - playsewithpan SE_W054, SOUND_PAN_ATTACKER + playsewithpan SE_M_MIST, SOUND_PAN_ATTACKER createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0 delay 40 - loopsewithpan SE_W054, SOUND_PAN_TARGET, 28, 6 + loopsewithpan SE_M_MIST, SOUND_PAN_TARGET, 28, 6 createvisualtask AnimTask_BlendColorCycle, 2, 4, 6, 2, 0, 12, RGB(26, 0, 26) waitforvisualfinish blendoff @@ -7110,7 +7110,7 @@ Move_BIND: goto BindWrap BindWrap: - playsewithpan SE_W020, SOUND_PAN_TARGET + playsewithpan SE_M_BIND, SOUND_PAN_TARGET call BindWrapSqueezeTarget call BindWrapSqueezeTarget waitforvisualfinish @@ -7126,9 +7126,9 @@ Move_WRAP: Move_PSYBEAM: loadspritegfx ANIM_TAG_GOLD_RING - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W060B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 call PsybeamRings call PsybeamRings createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, ANIM_TARGET @@ -7163,7 +7163,7 @@ Move_HYPNOSIS: call UnsetPsychicBackground end HypnosisRings: - playsewithpan SE_W048, SOUND_PAN_ATTACKER + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_ATTACKER createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0 createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0 delay 6 @@ -7171,10 +7171,10 @@ HypnosisRings: Move_PSYWAVE: loadspritegfx ANIM_TAG_BLUE_RING - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W100, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_TELEPORT, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 9, 0, 10 call PsywaveRings call PsywaveRings createvisualtask AnimTask_BlendColorCycle, 2, 4, 1, 4, 0, 12, RGB(31, 18, 31) @@ -7196,7 +7196,7 @@ PsywaveRings: Move_ZAP_CANNON: loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 - playsewithpan SE_W086, SOUND_PAN_ATTACKER + playsewithpan SE_M_THUNDER_WAVE, SOUND_PAN_ATTACKER createsprite gZapCannonBallSpriteTemplate, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0 createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0 createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1 @@ -7209,7 +7209,7 @@ Move_ZAP_CANNON: waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 delay 15 - waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 19 + waitplaysewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET, 19 call ElectricityEffect waitforvisualfinish end @@ -7217,13 +7217,13 @@ Move_ZAP_CANNON: Move_STEEL_WING: loadspritegfx ANIM_TAG_GUST loadspritegfx ANIM_TAG_IMPACT - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 waitforvisualfinish monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 - loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 20, 2 + loopsewithpan SE_M_WING_ATTACK, SOUND_PAN_ATTACKER, 20, 2 createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4 createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70 createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20 @@ -7233,7 +7233,7 @@ Move_STEEL_WING: delay 17 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 16, 0, ANIM_TARGET, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, ANIM_TARGET, 1 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11 waitforvisualfinish @@ -7243,7 +7243,7 @@ Move_STEEL_WING: Move_IRON_TAIL: loadspritegfx ANIM_TAG_IMPACT - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 1, 0, 0 waitforvisualfinish monbg ANIM_TARGET @@ -7252,7 +7252,7 @@ Move_IRON_TAIL: delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 clearmonbg ANIM_TARGET @@ -7263,7 +7263,7 @@ Move_IRON_TAIL: Move_POISON_TAIL: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish monbg ANIM_TARGET @@ -7272,7 +7272,7 @@ Move_POISON_TAIL: delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 clearmonbg ANIM_TARGET @@ -7283,19 +7283,19 @@ Move_POISON_TAIL: Move_METAL_CLAW: loadspritegfx ANIM_TAG_CLAW_SLASH - loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 + loopsewithpan SE_M_HARDEN, SOUND_PAN_ATTACKER, 28, 2 createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0 waitforvisualfinish createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 delay 8 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 2 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 @@ -7305,11 +7305,11 @@ Move_METAL_CLAW: Move_NIGHT_SHADE: monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER fadetobg BG_GHOST waitbgfadein delay 10 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER createvisualtask AnimTask_NightShadeClone, 5, 85 delay 70 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 12, 1 @@ -7324,24 +7324,24 @@ Move_NIGHT_SHADE: Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_LARGE_FRESH_EGG - playsewithpan SE_W039, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET delay 3 createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET delay 3 createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET delay 3 createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET delay 3 createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET delay 3 waitforvisualfinish end @@ -7351,10 +7351,10 @@ Move_SHADOW_BALL: fadetobg BG_GHOST waitbgfadein delay 15 - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W054, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_MIST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 5, 0, 5 createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8 waitforvisualfinish - playsewithpan SE_W028, SOUND_PAN_TARGET + playsewithpan SE_M_SAND_ATTACK, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 8, 1 waitforvisualfinish restorebg @@ -7364,7 +7364,7 @@ Move_SHADOW_BALL: Move_LICK: loadspritegfx ANIM_TAG_LICK delay 15 - playsewithpan SE_W122, SOUND_PAN_TARGET + playsewithpan SE_M_LICK, SOUND_PAN_TARGET createsprite gLickSpriteTemplate, ANIM_TARGET, 2, 0, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 16, 1 waitforvisualfinish @@ -7372,7 +7372,7 @@ Move_LICK: Move_FOCUS_ENERGY: loadspritegfx ANIM_TAG_FOCUS_ENERGY - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_WHITE @@ -7387,7 +7387,7 @@ Move_BIDE: choosetwoturnanim BideSetUp, BideUnleash end BideSetUp: - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 9, 2 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish @@ -7397,7 +7397,7 @@ BideUnleash: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 + loopsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER, 9, 2 createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 2, 0, 11, RGB_RED createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 32, 1 waitforvisualfinish @@ -7405,13 +7405,13 @@ BideUnleash: waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 12, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 16, 1 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 18, -8, ANIM_TARGET, 1 delay 5 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -18, 8, ANIM_TARGET, 1 delay 5 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, -8, -5, ANIM_TARGET, 1 waitforvisualfinish delay 5 @@ -7430,7 +7430,7 @@ Move_STRING_SHOT: delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6 call StringShotThread call StringShotThread call StringShotThread @@ -7450,7 +7450,7 @@ Move_STRING_SHOT: call StringShotThread call StringShotThread waitforvisualfinish - playsewithpan SE_W081B, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 10 delay 4 createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, -2 @@ -7476,7 +7476,7 @@ Move_SPIDER_WEB: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish monbgprio_28 ANIM_TARGET - loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 9, 6 + loopsewithpan SE_M_STRING_SHOT, SOUND_PAN_ATTACKER, 9, 6 call SpiderWebThread call SpiderWebThread call SpiderWebThread @@ -7492,7 +7492,7 @@ Move_SPIDER_WEB: call SpiderWebThread call SpiderWebThread waitforvisualfinish - playsewithpan SE_W081B, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -7513,12 +7513,12 @@ RazorWindEnd: RazorWindSetUp: loadspritegfx ANIM_TAG_GUST - playsewithpan SE_W016, SOUND_PAN_ATTACKER + playsewithpan SE_M_GUST, SOUND_PAN_ATTACKER createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40 createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 85, 7, 40 createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40 waitforvisualfinish - playsewithpan SE_W016B, SOUND_PAN_ATTACKER + playsewithpan SE_M_GUST2, SOUND_PAN_ATTACKER goto RazorWindEnd RazorWindUnleash: @@ -7526,16 +7526,16 @@ RazorWindUnleash: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1 delay 2 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1 delay 2 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1 delay 17 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 10, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 10, 1 waitforvisualfinish @@ -7548,11 +7548,11 @@ Move_DISABLE: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 8, 8 - playsewithpan SE_W197, SOUND_PAN_ATTACKER + playsewithpan SE_M_DETECT, SOUND_PAN_ATTACKER createsprite gSpinningSparkleSpriteTemplate, ANIM_ATTACKER, 13, 24, -16 waitforvisualfinish createvisualtask AnimTask_GrowAndGreyscale, 5 - loopsewithpan SE_W020, SOUND_PAN_TARGET, 15, 4 + loopsewithpan SE_M_BIND, SOUND_PAN_TARGET, 15, 4 waitforvisualfinish delay 1 clearmonbg ANIM_TARGET @@ -7564,7 +7564,7 @@ Move_RECOVER: loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER setalpha 12, 8 - loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 13, 3 + loopsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER, 13, 3 createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 6, 0, 11, RGB(31, 31, 11) call RecoverAbsorbEffect call RecoverAbsorbEffect @@ -7599,14 +7599,14 @@ Move_MIMIC: setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 - panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + panse_1B SE_M_MINIMIZE, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24 delay 15 createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24 delay 10 setarg 7, 0xFFFF waitforvisualfinish - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 2, 0, 11, RGB_WHITE waitforvisualfinish clearmonbg_23 ANIM_DEF_PARTNER @@ -7615,7 +7615,7 @@ Move_MIMIC: Move_CONSTRICT: loadspritegfx ANIM_TAG_TENDRILS - loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 + loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET, 6, 4 createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 2 delay 7 createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 2 @@ -7625,7 +7625,7 @@ Move_CONSTRICT: delay 8 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 6, 1 delay 20 - playsewithpan SE_W020, SOUND_PAN_TARGET + playsewithpan SE_M_BIND, SOUND_PAN_TARGET setarg 7, 0xFFFF waitforvisualfinish end @@ -7650,7 +7650,7 @@ CurseGhost: clearmonbg ANIM_ATK_PARTNER delay 1 monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish @@ -7660,7 +7660,7 @@ CurseGhost: end CurseGhostShakeFromNail: createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 4, 0, 10, 0 - playsewithpan SE_W020, SOUND_PAN_ATTACKER + playsewithpan SE_M_BIND, SOUND_PAN_ATTACKER return CurseStats: createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, ANIM_ATTACKER @@ -7670,7 +7670,7 @@ CurseStats: waitforvisualfinish end CurseStats1: - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_DrawFallingWhiteLinesOnAttacker, 5 createvisualtask AnimTask_BlendColorCycle, 5, 2, 4, 2, 0, 10, RGB_RED return @@ -7680,13 +7680,13 @@ Move_SOFT_BOILED: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER - playsewithpan SE_W039, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 0 createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 1 delay 120 delay 7 - playsewithpan SE_W030, SOUND_PAN_ATTACKER + playsewithpan SE_M_HORN_ATTACK, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 8 @@ -7731,14 +7731,14 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_MUSIC_NOTES_2 unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 - playsewithpan SE_W234, SOUND_PAN_ATTACKER + playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING - playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + playsewithpan SE_SHINY, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask AnimTask_BlendBattleAnimPal, 10, 10, 3, 10, 0, RGB_WHITE createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1 @@ -7747,14 +7747,14 @@ HealBellRing: createvisualtask AnimTask_BlendBattleAnimPalExclude, 10, 4, 3, 8, 0, RGB(12, 24, 30) createvisualtask AnimTask_BlendBattleAnimPal, 10, 10, 3, 2, 10, RGB_WHITE createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1 - playsewithpan SE_W215, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEAL_BELL, SOUND_PAN_ATTACKER return Move_FAKE_OUT: - playsewithpan SE_W260, 0 + playsewithpan SE_M_FLATTER, 0 createvisualtask AnimTask_FakeOut, 5 waitforvisualfinish - playsewithpan SE_W166, SOUND_PAN_TARGET + playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask AnimTask_StretchTargetUp, 3 waitforvisualfinish @@ -7764,17 +7764,17 @@ Move_FAKE_OUT: Move_SCARY_FACE: loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 0, 16, RGB_BLACK - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER waitforvisualfinish delay 10 - playsewithpan SE_W043, SOUND_PAN_ATTACKER + playsewithpan SE_M_LEER, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaryFace, 5 delay 13 createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 waitforvisualfinish createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, FALSE - playsewithpan SE_W081B, SOUND_PAN_TARGET + playsewithpan SE_M_STRING_SHOT2, SOUND_PAN_TARGET createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, RGB_BLACK waitforvisualfinish end @@ -7783,14 +7783,14 @@ Move_SWEET_KISS: loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL createsprite gAngelSpriteTemplate, ANIM_TARGET, 2, 16, -48 - playsewithpan SE_W215, SOUND_PAN_TARGET + playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET delay 23 - playsewithpan SE_W215, SOUND_PAN_TARGET + playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET delay 23 - playsewithpan SE_W215, SOUND_PAN_TARGET + playsewithpan SE_M_HEAL_BELL, SOUND_PAN_TARGET waitforvisualfinish createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -30 - playsewithpan SE_W213, SOUND_PAN_TARGET + playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -42 createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -14 createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38 @@ -7802,9 +7802,9 @@ Move_LOVELY_KISS: loadspritegfx ANIM_TAG_PINK_HEART loadspritegfx ANIM_TAG_DEVIL createsprite gDevilSpriteTemplate, ANIM_TARGET, 2, 0, -24 - playsewithpan SE_W060B, SOUND_PAN_TARGET + playsewithpan SE_M_PSYBEAM2, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W213, SOUND_PAN_TARGET + playsewithpan SE_M_ATTRACT, SOUND_PAN_TARGET createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -256, -42 createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 128, -14 createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 416, -38 @@ -7815,13 +7815,13 @@ Move_FURY_SWIPES: loadspritegfx ANIM_TAG_SWIPE createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 delay 4 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, 16, 0, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 delay 10 createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 delay 4 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, -16, 0, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end @@ -7830,28 +7830,28 @@ Move_INGRAIN: loadspritegfx ANIM_TAG_ROOTS loadspritegfx ANIM_TAG_ORBS createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 16, 26, -1, 2, 150 - playsewithpan SE_W010, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER delay 10 createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -32, 20, 1, 1, 140 - playsewithpan SE_W010, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER delay 10 createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, 32, 22, 1, 0, 130 - playsewithpan SE_W010, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER delay 10 createsprite gIngrainRootSpriteTemplate, ANIM_ATTACKER, 2, -16, 25, -1, 3, 120 - playsewithpan SE_W010, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER delay 40 createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 32, 26, -1, 3, 30 delay 5 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 5 createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, -48, 20, 1, 2, 30 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 5 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 5 createsprite gIngrainOrbSpriteTemplate, ANIM_ATTACKER, 3, 48, 26, -2, 3, 18 - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER delay 10 waitforvisualfinish end @@ -7860,13 +7860,13 @@ Move_PRESENT: loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_IsHealingMove, 2 createsprite gPresentSpriteTemplate, ANIM_TARGET, 2, 0, -5, 10, 2, -1 - playsewithpan SE_W039, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 14 - playsewithpan SE_W145B, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE2, SOUND_PAN_ATTACKER delay 14 - playsewithpan SE_W145B, 0 + playsewithpan SE_M_BUBBLE2, 0 delay 20 - playsewithpan SE_W145B, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE2, SOUND_PAN_TARGET waitforvisualfinish jumpretfalse PresentDamage jumprettrue PresentHeal @@ -7874,26 +7874,26 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1 end PresentHeal: loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR - playsewithpan SE_W234, SOUND_PAN_TARGET + playsewithpan SE_M_MORNING_SUN, SOUND_PAN_TARGET createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -16, 32, -3, 1 delay 3 createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, 16, 32, -3, -1 @@ -7918,7 +7918,7 @@ PresentHeal: Move_BATON_PASS: loadspritegfx ANIM_TAG_POKEBALL - playsewithpan SE_W226, SOUND_PAN_ATTACKER + playsewithpan SE_M_BATON_PASS, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2 end @@ -7943,7 +7943,7 @@ Move_PERISH_SONG: createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240 createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0 delay 20 - panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_PERISH_SONG, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_BLACK createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 4, 0 @@ -7964,21 +7964,21 @@ Move_SLEEP_TALK: createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER delay 6 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 6 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 20 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER delay 6 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 6 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 20 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER delay 6 createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 delay 6 @@ -7988,7 +7988,7 @@ Move_SLEEP_TALK: Move_HYPER_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET delay 1 delay 2 createvisualtask AnimTask_IsContest, 2 @@ -8001,7 +8001,7 @@ HyperFangContinue: createsprite gFangSpriteTemplate, ANIM_TARGET, 2 waitbgfadein createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 - playsewithpan SE_W043, SOUND_PAN_TARGET + playsewithpan SE_M_LEER, SOUND_PAN_TARGET delay 20 restorebg waitbgfadein @@ -8020,17 +8020,17 @@ HyperFangInContest: Move_TRI_ATTACK: loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0 - playsewithpan SE_W161, SOUND_PAN_ATTACKER + playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER delay 20 - playsewithpan SE_W161, SOUND_PAN_ATTACKER + playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER delay 20 - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W161, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 5, 6, 0, 7 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, RGB_BLACK delay 16 loadspritegfx ANIM_TAG_FIRE createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0 - playsewithpan SE_W172B, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1 delay 1 createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1 @@ -8049,7 +8049,7 @@ Move_TRI_ATTACK: waitforvisualfinish loadspritegfx ANIM_TAG_LIGHTNING createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 - playsewithpan SE_W161B, SOUND_PAN_TARGET + playsewithpan SE_M_TRI_ATTACK2, SOUND_PAN_TARGET createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -48 delay 1 createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16 @@ -8071,8 +8071,8 @@ Move_WILL_O_WISP: loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET - playsewithpan SE_W052, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 10 + playsewithpan SE_M_EMBER, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_EMBER, SOUND_PAN_ATTACKER, 10 createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_ATTACKER, 1, 0 createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 delay 3 @@ -8085,7 +8085,7 @@ Move_WILL_O_WISP: createvisualtask SoundTask_AdjustPanningVar, 2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 2, 0 waitforvisualfinish monbgprio_29 - playsewithpan SE_W172B, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 13, 1 createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0 createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 42 @@ -8109,7 +8109,7 @@ Move_ENCORE: createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W227B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1 @@ -8123,23 +8123,23 @@ Move_TRICK: createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 80 createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 208 delay 16 - playsewithpan SE_W166, 0 + playsewithpan SE_M_SKETCH, 0 createvisualtask AnimTask_StretchTargetUp, 3 createvisualtask AnimTask_StretchAttackerUp, 3 delay 30 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 24 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 16 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 16 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 16 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 16 - playsewithpan SE_W104, 0 + playsewithpan SE_M_DOUBLE_TEAM, 0 delay 16 - playsewithpan SE_W213, 0 + playsewithpan SE_M_ATTRACT, 0 createvisualtask AnimTask_ShakeMon, 3, ANIM_ATTACKER, 5, 0, 7, 2 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 5, 0, 7, 2 waitforvisualfinish @@ -8150,11 +8150,11 @@ Move_WISH: loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 + panse_27 SE_M_REFLECT, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 - loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 + loopsewithpan SE_M_HEAL_BELL, SOUND_PAN_ATTACKER, 16, 3 call GrantingStarsEffect waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, RGB_BLACK @@ -8163,7 +8163,7 @@ Move_WISH: Move_STOCKPILE: loadspritegfx ANIM_TAG_GRAY_ORB - playsewithpan SE_W025, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendColorCycle, 2, 2, 8, 1, 0, 12, RGB_WHITE createvisualtask AnimTask_StockpileDeformMon, 5 call StockpileAbsorb @@ -8193,11 +8193,11 @@ StockpileAbsorb: Move_SPIT_UP: loadspritegfx ANIM_TAG_RED_ORB_2 loadspritegfx ANIM_TAG_IMPACT - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_SpitUpDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 45 - playsewithpan SE_W255, SOUND_PAN_ATTACKER + playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER delay 3 createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 12 createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 32, 12 @@ -8213,10 +8213,10 @@ Move_SPIT_UP: SpitUpContinue: delay 5 createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, FALSE, 1, 8, 1, 0 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 10, ANIM_TARGET, 1 delay 5 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 12, -10, ANIM_TARGET, 1 waitforvisualfinish end @@ -8240,11 +8240,11 @@ SpitUpStrongest: Move_SWALLOW: loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_SwallowDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 38 - playsewithpan SE_W255, SOUND_PAN_ATTACKER + playsewithpan SE_M_SPIT_UP, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 12, 1 call SwallowEffect jumpifmoveturn 2, SwallowGood @@ -8275,8 +8275,8 @@ SwallowBest: Move_TRANSFORM: monbg ANIM_ATTACKER - playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48 createvisualtask AnimTask_TransformMon, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -8316,7 +8316,7 @@ MorningSunStar: Move_SWEET_SCENT: loadspritegfx ANIM_TAG_PINK_PETAL - playsewithpan SE_W230, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWEET_SCENT, SOUND_PAN_ATTACKER createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 100 delay 25 setpan 0 @@ -8357,11 +8357,11 @@ Move_HYPER_BEAM: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 - playsewithpan SE_W063, SOUND_PAN_ATTACKER + playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 4, 1 waitforvisualfinish delay 30 - createsoundtask SoundTask_LoopSEAdjustPanning, SE_W063B, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 + createsoundtask SoundTask_LoopSEAdjustPanning, SE_M_HYPER_BEAM2, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 createvisualtask AnimTask_FlashAnimTagWithColor, 2, ANIM_TAG_ORBS, 1, 12, RGB(31, 0, 0), 16, 0, 0 call HyperBeamOrbs @@ -8405,7 +8405,7 @@ HyperBeamOrbs: Move_FLATTER: loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_CONFETTI - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W227B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_ENCORE2, SOUND_PAN_TARGET createvisualtask AnimTask_CreateSpotlight, 2 createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 0, 10, 0 waitforvisualfinish @@ -8415,7 +8415,7 @@ Move_FLATTER: delay 10 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, ANIM_TARGET delay 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W260, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, SOUND_PAN_ATTACKER call CreateFlatterConfetti call CreateFlatterConfetti call CreateFlatterConfetti @@ -8436,7 +8436,7 @@ Move_FLATTER: call CreateFlatterConfetti call CreateFlatterConfetti delay 5 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W260, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_FLATTER, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_HardwarePaletteFade, 2, 248, 3, 10, 0, 1 waitforvisualfinish @@ -8452,8 +8452,8 @@ Move_ROLE_PLAY: createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 16, RGB_WHITE createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, RGB_BLACK waitforvisualfinish - playsewithpan SE_W161, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 30 + playsewithpan SE_M_TRI_ATTACK, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_DETECT, SOUND_PAN_ATTACKER, 30 createvisualtask AnimTask_RolePlaySilhouette, 2 waitforvisualfinish clearmonbg ANIM_ATK_PARTNER @@ -8465,13 +8465,13 @@ Move_ROLE_PLAY: Move_REFRESH: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 - playsewithpan SE_W287, SOUND_PAN_ATTACKER + playsewithpan SE_M_STAT_INCREASE, SOUND_PAN_ATTACKER createvisualtask AnimTask_StatusClearedEffect, 2, 0 waitforvisualfinish - playsewithpan SE_W234, SOUND_PAN_ATTACKER + playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + playsewithpan SE_SHINY, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0 end @@ -8482,11 +8482,11 @@ Move_BLAZE_KICK: loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 30 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 7, RGB_WHITE delay 30 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 14, 1 createvisualtask AnimTask_BlendBattleAnimPal, 10, 4, 2, 0, 0, RGB_WHITE @@ -8521,7 +8521,7 @@ Move_SAND_TOMB: loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 - playsewithpan SE_W328, SOUND_PAN_TARGET + playsewithpan SE_M_SAND_TOMB, SOUND_PAN_TARGET call SandTombSwirlingDirt call SandTombSwirlingDirt call SandTombSwirlingDirt @@ -8548,14 +8548,14 @@ SandTombSwirlingDirt: Move_SHEER_COLD: fadetobg BG_ICE waitbgfadeout - playsewithpan SE_W196, 0 + playsewithpan SE_M_ICY_WIND, 0 waitbgfadein loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_FrozenIceCube, 2 - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 + waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -8572,11 +8572,11 @@ Move_ARM_THRUST: delay 6 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gArmThrustHandSpriteTemplate, ANIM_TARGET, 2, 10, -8, 14, 3 waitforvisualfinish createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 1 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET choosetwoturnanim ArmThrustRight, ArmThrustLeft ArmThrustContinue: createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 4, 0, 6, 1 @@ -8591,7 +8591,7 @@ ArmThrustLeft: goto ArmThrustContinue Move_MUDDY_WATER: - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createvisualtask AnimTask_CreateSurfWave, 2, TRUE waitforvisualfinish end @@ -8624,7 +8624,7 @@ Move_BULLET_SEED: Move_DRAGON_CLAW: loadspritegfx ANIM_TAG_SMALL_EMBER loadspritegfx ANIM_TAG_CLAW_SLASH - playsewithpan SE_W221B, SOUND_PAN_ATTACKER + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendBattleAnimPal, 10, 2, 4, 0, 8, RGB(31, 19, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 call DragonClawFireSpiral @@ -8632,7 +8632,7 @@ Move_DRAGON_CLAW: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, ANIM_ATTACKER delay 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W013, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 @@ -8645,7 +8645,7 @@ Move_DRAGON_CLAW: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, ANIM_ATTACKER delay 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W013, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1 createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1 createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1 @@ -8689,7 +8689,7 @@ Move_MUD_SHOT: createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 46, 1 delay 6 createvisualtask AnimTask_StartSinAnimTimer, 5, 100 - panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 + panse_1B SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0 call MudShotOrbs call MudShotOrbs call MudShotOrbs @@ -8717,7 +8717,7 @@ Move_METEOR_MASH: loadspritegfx ANIM_TAG_GOLD_STARS loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 + panse_1B SE_M_BARRIER, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein waitforvisualfinish @@ -8728,7 +8728,7 @@ Move_METEOR_MASH: createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 30 createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30 delay 20 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 5, 0, 20, 1 waitforvisualfinish @@ -8742,7 +8742,7 @@ Move_REVENGE: loadspritegfx ANIM_TAG_PURPLE_SCRATCH monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createsprite gRevengeSmallScratchSpriteTemplate, ANIM_ATTACKER, 2, 10, -10 waitforvisualfinish createvisualtask AnimTask_BlendColorCycle, 2, 2, 0, 4, 2, 8, RGB_RED @@ -8751,17 +8751,17 @@ Move_REVENGE: loadspritegfx ANIM_TAG_PURPLE_SWIPE createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4 delay 4 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gRevengeBigScratchSpriteTemplate, ANIM_TARGET, 2, 10, -10 waitforvisualfinish unloadspritegfx ANIM_TAG_PURPLE_SWIPE loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1, 8 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 8 createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 8, ANIM_TARGET, 1, 8 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_TARGET blendoff @@ -8770,7 +8770,7 @@ Move_REVENGE: Move_POISON_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE - playsewithpan SE_W044, SOUND_PAN_TARGET + playsewithpan SE_M_BITE, SOUND_PAN_TARGET createsprite gFangSpriteTemplate, ANIM_TARGET, 2 delay 10 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 @@ -8781,7 +8781,7 @@ Move_POISON_FANG: end Move_SUBSTITUTE: - playsewithpan SE_W213, SOUND_PAN_ATTACKER + playsewithpan SE_M_ATTRACT, SOUND_PAN_ATTACKER createvisualtask AnimTask_MonToSubstitute, 2 end @@ -8794,50 +8794,50 @@ Move_FRENZY_PLANT: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 0, 5, RGB_BLACK waitforvisualfinish createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, 2, 0, 0, 100 - playsewithpan SE_W010, SOUND_PAN_ATTACKER + playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 20, -8, -2, 0, 1, 95 - playsewithpan SE_W010, -43 + playsewithpan SE_M_SCRATCH, -43 delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 30, 8, -4, 0, 0, 90 - playsewithpan SE_W010, -22 + playsewithpan SE_M_SCRATCH, -22 delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 40, -8, 4, 0, 1, 85 - playsewithpan SE_W010, 0 + playsewithpan SE_M_SCRATCH, 0 delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 50, 8, 0, 0, 0, 85 - playsewithpan SE_W010, +21 + playsewithpan SE_M_SCRATCH, +21 delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 60, -8, -2, 0, 1, 85 - playsewithpan SE_W010, +42 + playsewithpan SE_M_SCRATCH, +42 delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 75, 8, 0, 0, 0, 85 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, 16, 6, 0, 3, 80 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET delay 5 createsprite gFrenzyPlantRootSpriteTemplate, ANIM_ATTACKER, 2, 85, -16, -6, 0, 2, 75 - playsewithpan SE_W010, SOUND_PAN_TARGET + playsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -10, ANIM_TARGET, 3 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 8, 0, 20, 1 delay 3 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 8, ANIM_TARGET, 3 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET delay 3 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -3, ANIM_TARGET, 2 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET delay 3 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -3, 1, ANIM_TARGET, 2 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET delay 2 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, 1, ANIM_TARGET, 1 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET delay 2 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 10, ANIM_TARGET, 1 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 2, 5, 0, RGB_BLACK waitforvisualfinish @@ -8860,7 +8860,7 @@ Move_METAL_SOUND: waitforvisualfinish end MetalSoundRings: - panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_SCREECH, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -8883,20 +8883,20 @@ FocusPunchContinue: waitbgfadein monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W207, SOUND_PAN_TARGET + playsewithpan SE_M_SWAGGER, SOUND_PAN_TARGET createsprite gFocusPunchFistSpriteTemplate, ANIM_TARGET, 2 delay 10 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 0 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 2, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, -6, ANIM_TARGET, 0 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, ANIM_TARGET, 0 - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish restorebg waitbgfadein @@ -8930,94 +8930,94 @@ ReturnContinue: end ReturnWeak: createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W004, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_COMET_PUNCH, SOUND_PAN_TARGET goto ReturnContinue ReturnMedium: createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish delay 11 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET goto ReturnContinue ReturnStrong: createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 goto ReturnContinue ReturnStrongest: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 4 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 waitforvisualfinish delay 2 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1 createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1 waitforvisualfinish createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER delay 5 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1 waitforvisualfinish @@ -9026,25 +9026,25 @@ ReturnStrongest: call ReturnStrongestHit call ReturnStrongestHit createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, ANIM_TARGET, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 8, 0, 24, 1 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, ANIM_TARGET, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, ANIM_TARGET, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, ANIM_TARGET, 0 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W025B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MEGA_KICK2, SOUND_PAN_TARGET waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, RGB_BLACK goto ReturnContinue ReturnStrongestHit: createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, ANIM_ATTACKER - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W039, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_TAIL_WHIP, SOUND_PAN_ATTACKER createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W233B, SOUND_PAN_TARGET + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_VITAL_THROW2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 6, 0, 8, 1 createvisualtask AnimTask_TraceMonBlended, 2, 0, 4, 5, 1 waitforvisualfinish @@ -9052,8 +9052,8 @@ ReturnStrongestHit: Move_COSMIC_POWER: loadspritegfx ANIM_TAG_SPARKLE_2 - createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_W322, 0 - playsewithpan SE_W322, 0 + createvisualtask SoundTask_PlaySE2WithPanning, 5, SE_M_COSMIC_POWER, 0 + playsewithpan SE_M_COSMIC_POWER, 0 createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 0, 15, RGB_BLACK waitforvisualfinish fadetobg BG_COSMIC @@ -9061,7 +9061,7 @@ Move_COSMIC_POWER: createvisualtask AnimTask_StartSlidingBg, 2, 0, 128, 0, -1 waitbgfadein delay 70 - createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_W234, SOUND_PAN_ATTACKER + createvisualtask SoundTask_PlaySE1WithPanning, 5, SE_M_MORNING_SUN, SOUND_PAN_ATTACKER createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 @@ -9080,7 +9080,7 @@ Move_BLAST_BURN: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W221, SOUND_PAN_ATTACKER + playsewithpan SE_M_SACRED_FIRE, SOUND_PAN_ATTACKER createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0 @@ -9090,7 +9090,7 @@ Move_BLAST_BURN: createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0 delay 25 - playsewithpan SE_W172B, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0 @@ -9102,7 +9102,7 @@ Move_BLAST_BURN: createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0 createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 25 - playsewithpan SE_W172B, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0 createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0 @@ -9128,24 +9128,24 @@ Move_ROCK_TOMB: createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, 20, 12, 64, 114, 0 delay 8 createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1 - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET delay 8 createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -20, 12, 64, 98, 0 delay 8 createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1 - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET delay 8 createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 66, 3, 6, 64, 82, 0 delay 8 createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1 - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET delay 8 createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -3, 13, 64, 66, 0 delay 8 createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1 - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET delay 24 - playsewithpan SE_W063, SOUND_PAN_TARGET + playsewithpan SE_M_HYPER_BEAM, SOUND_PAN_TARGET createsprite gRedXSpriteTemplate, ANIM_TARGET, 5, ANIM_TARGET, 50 createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 3, 0, 20, 1 createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1 @@ -9154,8 +9154,8 @@ Move_ROCK_TOMB: Move_SILVER_WIND: loadspritegfx ANIM_TAG_SPARKLE_6 - panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - playsewithpan SE_W234, 0 + panse_1B SE_M_GUST, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + playsewithpan SE_M_MORNING_SUN, 0 delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 @@ -9194,7 +9194,7 @@ SilverWindContinue: createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish - playsewithpan SE_W016B, SOUND_PAN_TARGET + playsewithpan SE_M_GUST2, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER delay 0 restorebg @@ -9210,7 +9210,7 @@ SilverWindOnPlayer: goto SilverWindContinue Move_SNATCH: - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -12, 4, 10, 10, 12, 6 end @@ -9220,10 +9220,10 @@ Move_DIVE: choosetwoturnanim DiveSetUp, DiveAttack DiveSetUp: loadspritegfx ANIM_TAG_ROUND_SHADOW - playsewithpan SE_W029, SOUND_PAN_ATTACKER + playsewithpan SE_M_HEADBUTT, SOUND_PAN_ATTACKER createsprite gDiveBallSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336 waitforvisualfinish - playsewithpan SE_W291, SOUND_PAN_ATTACKER + playsewithpan SE_M_DIVE, SOUND_PAN_ATTACKER createsprite gDiveWaterSplashSpriteTemplate, ANIM_ATTACKER, 3, 0 call DiveSetUpWaterDroplets call DiveSetUpWaterDroplets @@ -9240,7 +9240,7 @@ DiveAttack: loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W153, SOUND_PAN_TARGET + playsewithpan SE_M_EXPLOSION, SOUND_PAN_TARGET createsprite gDiveWaterSplashSpriteTemplate, ANIM_TARGET, 3, 1 call DiveAttackWaterDroplets call DiveAttackWaterDroplets @@ -9264,11 +9264,11 @@ Move_ROCK_BLAST: loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 3 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER createsprite gRockBlastRockSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 5, 1 createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1 @@ -9290,13 +9290,13 @@ Move_OVERHEAT: delay 1 createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 0 delay 1 - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_CopyPalUnfadedToBackup, 5, 1, 0 delay 1 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, RGB(28, 0, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 2, 0, 15, 1 waitforvisualfinish - playsewithpan SE_W172B, SOUND_PAN_ATTACKER + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_ATTACKER createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20 createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20 createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20 @@ -9326,17 +9326,17 @@ Move_OVERHEAT: delay 5 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, ANIM_TARGET, 0 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 10, 0, 25, 1 delay 6 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -5, ANIM_TARGET, 0 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 10, ANIM_TARGET, 0 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET delay 8 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 0 - playsewithpan SE_W007, SOUND_PAN_TARGET + playsewithpan SE_M_FIRE_PUNCH, SOUND_PAN_TARGET createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 1 delay 1 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, RGB(18, 18, 18) @@ -9363,12 +9363,12 @@ Move_HYDRO_CANNON: loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 - playsewithpan SE_W057, SOUND_PAN_ATTACKER + playsewithpan SE_M_SURF, SOUND_PAN_ATTACKER createsprite gHydroCannonChargeSpriteTemplate, ANIM_TARGET, 2 delay 10 createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257 delay 30 - panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 + panse_1B SE_M_HYDRO_PUMP, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 call HydroCannonBeam createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 10, 0, 40, 1 createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, ANIM_TARGET, 0 @@ -9402,11 +9402,11 @@ HydroCannonBeam: Move_ASTONISH: loadspritegfx ANIM_TAG_SWEAT_BEAD - playsewithpan SE_W227, SOUND_PAN_ATTACKER + playsewithpan SE_M_ENCORE, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 25 createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1 - playsewithpan SE_W166, SOUND_PAN_TARGET + playsewithpan SE_M_SKETCH, SOUND_PAN_TARGET createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 createvisualtask AnimTask_StretchTargetUp, 3 @@ -9425,7 +9425,7 @@ Move_SEISMIC_TOSS: fadetobg BG_IN_AIR waitbgfadeout createvisualtask AnimTask_MoveSeismicTossBg, 3 - playsewithpan SE_W327, 0 + playsewithpan SE_M_SKY_UPPERCUT, 0 waitbgfadein waitforvisualfinish createvisualtask AnimTask_SeismicTossBgAccelerateDownAtEnd, 3 @@ -9463,7 +9463,7 @@ SeismicTossStrong: goto SeismicTossContinue SeismicTossRockScatter1: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, ANIM_TARGET, 1 - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4 @@ -9472,7 +9472,7 @@ SeismicTossRockScatter1: return SeismicTossRockScatter2: createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, ANIM_TARGET, 1 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 5, 1 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 32, 3, 4 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 31, 2, 2 @@ -9483,7 +9483,7 @@ SeismicTossRockScatter2: Move_MAGIC_COAT: loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 - waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 + waitplaysewithpan SE_M_BARRIER, SOUND_PAN_ATTACKER, 15 createsprite gMagicCoatWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, ANIM_TAG_ORANGE_LIGHT_WALL waitforvisualfinish delay 1 @@ -9495,7 +9495,7 @@ Move_WATER_PULSE: loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET - playsewithpan SE_W145C, SOUND_PAN_ATTACKER + playsewithpan SE_M_BUBBLE3, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, RGB(0, 25, 28) delay 10 createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0 @@ -9503,15 +9503,15 @@ Move_WATER_PULSE: createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0 createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0 createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W202, SOUND_PAN_ATTACKER + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 - playsewithpan SE_W202, SOUND_PAN_ATTACKER + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 - playsewithpan SE_W202, SOUND_PAN_ATTACKER + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_ATTACKER createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 13 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 @@ -9535,13 +9535,13 @@ Move_PSYCHO_BOOST: setalpha 8, 8 delay 10 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 3, 0, 240, 0 - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 14, 10 + loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 14, 10 createsprite gPsychoBoostOrbSpriteTemplate, ANIM_ATTACKER, 2 delay 110 - loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 7, 10 + loopsewithpan SE_M_PSYBEAM2, SOUND_PAN_ATTACKER, 7, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, -8, 1, 24, 1 - playsewithpan SE_W043, SOUND_PAN_TARGET + playsewithpan SE_M_LEER, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_ATK_PARTNER blendoff @@ -9553,12 +9553,12 @@ Move_KNOCK_OFF: loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6 delay 4 - playsewithpan SE_W233, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW, SOUND_PAN_TARGET createsprite gKnockOffStrikeSpriteTemplate, ANIM_TARGET, 2, -16, -16 delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, ANIM_TARGET, 2 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -12, 10, 0, 3 createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5 delay 3 @@ -9577,7 +9577,7 @@ Move_DOOM_DESIRE: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, RGB_BLACK waitforvisualfinish setalpha 8, 8 - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, ANIM_ATTACKER, 1 waitforvisualfinish delay 20 @@ -9594,7 +9594,7 @@ Move_SKY_UPPERCUT: monbgprio_28 ANIM_TARGET fadetobg BG_IN_AIR waitbgfadeout - playsewithpan SE_W327, SOUND_PAN_ATTACKER + playsewithpan SE_M_SKY_UPPERCUT, SOUND_PAN_ATTACKER createvisualtask AnimTask_MoveSkyUppercutBg, 5, 55 waitbgfadein setalpha 12, 8 @@ -9602,20 +9602,20 @@ Move_SKY_UPPERCUT: createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 0, 0, 5 delay 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 6, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -28, 28, ANIM_TARGET, 1 delay 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -15, 8, ANIM_TARGET, 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET delay 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, -12, ANIM_TARGET, 1 delay 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -32, ANIM_TARGET, 1 delay 1 - playsewithpan SE_W233B, SOUND_PAN_TARGET + playsewithpan SE_M_VITAL_THROW2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, -52, ANIM_TARGET, 1 createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -26, 16, 1, 4 delay 4 @@ -9651,7 +9651,7 @@ Move_TWISTER: loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - playsewithpan SE_W239, SOUND_PAN_TARGET + playsewithpan SE_M_TWISTER, SOUND_PAN_TARGET createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30 delay 1 createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 115, 55, 6, 60, 25 @@ -9674,18 +9674,18 @@ Move_TWISTER: createsprite gTwisterLeafSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -32, -16, ANIM_TARGET, 3 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 3, 0, 12, 1 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_DEF_PARTNER, 3, 0, 12, 1 delay 4 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 4 createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET delay 4 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, ANIM_TARGET, 3 - playsewithpan SE_W004, SOUND_PAN_TARGET + playsewithpan SE_M_COMET_PUNCH, SOUND_PAN_TARGET waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -9698,7 +9698,7 @@ Move_MAGICAL_LEAF: monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 - loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 10, 5 + loopsewithpan SE_M_POISON_POWDER, SOUND_PAN_ATTACKER, 10, 5 createvisualtask AnimTask_CycleMagicalLeafPal, 5 createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10 delay 2 @@ -9720,11 +9720,11 @@ Move_MAGICAL_LEAF: delay 2 createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -5, 8 delay 60 - playsewithpan SE_W013B, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAZOR_WIND2, SOUND_PAN_ATTACKER createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, 20, 0 createsprite gRazorLeafCutterSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 32, -20, 0 delay 30 - playsewithpan SE_W013, SOUND_PAN_TARGET + playsewithpan SE_M_RAZOR_WIND, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, -4, ANIM_TARGET, 2 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 10, 4, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -9741,10 +9741,10 @@ Move_ICE_BALL: createvisualtask AnimTask_GetIceBallCounter, 5, 0 jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: - playsewithpan SE_W196, SOUND_PAN_ATTACKER + playsewithpan SE_M_ICY_WIND, SOUND_PAN_ATTACKER createsprite gIceBallChunkSpriteTemplate, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40 delay 28 - playsewithpan SE_W280, SOUND_PAN_TARGET + playsewithpan SE_M_BRICK_BREAK, SOUND_PAN_TARGET createvisualtask AnimTask_GetIceBallCounter, 5, 0 jumpargeq 0, 0, IceBallWeakest jumpargeq 0, 1, IceBallWeak @@ -9829,11 +9829,11 @@ Move_WEATHER_BALL: loadspritegfx ANIM_TAG_WEATHER_BALL createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, ANIM_ATTACKER delay 8 - playsewithpan SE_W207, SOUND_PAN_ATTACKER + playsewithpan SE_M_SWAGGER, SOUND_PAN_ATTACKER createsprite gWeatherBallUpSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish delay 15 - playsewithpan SE_W197, 0 + playsewithpan SE_M_DETECT, 0 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 5, 1, RGB_WHITE, 10, 0, 0 waitforvisualfinish createvisualtask AnimTask_GetWeather, 2 @@ -9847,7 +9847,7 @@ WeatherBallNormal: loadspritegfx ANIM_TAG_IMPACT createsprite gWeatherBallNormalDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 waitforvisualfinish - playsewithpan SE_W025B, SOUND_PAN_TARGET + playsewithpan SE_M_MEGA_KICK2, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish @@ -9855,45 +9855,45 @@ WeatherBallNormal: WeatherBallFire: loadspritegfx ANIM_TAG_SMALL_EMBER createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET delay 10 createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET delay 10 createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W172B, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 waitforvisualfinish end WeatherBallWater: loadspritegfx ANIM_TAG_SMALL_BUBBLES createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET delay 8 createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET delay 13 createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W152, SOUND_PAN_TARGET + playsewithpan SE_M_CRABHAMMER, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 3, 8, 1 - playsewithpan SE_W202, SOUND_PAN_TARGET + playsewithpan SE_M_GIGA_DRAIN, SOUND_PAN_TARGET waitforvisualfinish end WeatherBallSandstorm: loadspritegfx ANIM_TAG_ROCKS createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 5 createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET delay 14 createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0 - playsewithpan SE_W088, SOUND_PAN_TARGET + playsewithpan SE_M_ROCK_THROW, SOUND_PAN_TARGET waitforvisualfinish - playsewithpan SE_W070, SOUND_PAN_TARGET + playsewithpan SE_M_STRENGTH, SOUND_PAN_TARGET createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4 createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 30, 2, 3 @@ -9905,16 +9905,16 @@ WeatherBallIce: loadspritegfx ANIM_TAG_HAIL loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20 - playsewithpan SE_W258, SOUND_PAN_TARGET + playsewithpan SE_M_HAIL, SOUND_PAN_TARGET delay 10 createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0 - playsewithpan SE_W258, SOUND_PAN_TARGET + playsewithpan SE_M_HAIL, SOUND_PAN_TARGET delay 10 createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0 - playsewithpan SE_W258, SOUND_PAN_TARGET + playsewithpan SE_M_HAIL, SOUND_PAN_TARGET waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET call IceCrystalEffectShort waitforvisualfinish end @@ -9923,7 +9923,7 @@ Move_COUNT: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -9933,64 +9933,64 @@ Move_COUNT: IceCrystalEffectShort: createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 0 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET return IceCrystalEffectLong: createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -29, 0, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 29, -20, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -20, 0, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 26, -5, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET delay 4 createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 1 - playsewithpan SE_W196, SOUND_PAN_TARGET + playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET return IceSpikesEffectShort: @ Unused - loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 6, 4 createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 0 delay 4 createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 0 @@ -10007,7 +10007,7 @@ IceSpikesEffectShort: @ Unused return IceSpikesEffectLong: - loopsewithpan SE_W196, SOUND_PAN_TARGET, 6, 4 + loopsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET, 6, 4 createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 1 delay 4 createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 1 @@ -10037,7 +10037,7 @@ GrantingStarsEffect: return HealingEffect: - playsewithpan SE_W071B, SOUND_PAN_ATTACKER + playsewithpan SE_M_ABSORB_2, SOUND_PAN_ATTACKER createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0 @@ -10049,7 +10049,7 @@ HealingEffect: return HealingEffect2: - playsewithpan SE_W071B, SOUND_PAN_TARGET + playsewithpan SE_M_ABSORB_2, SOUND_PAN_TARGET createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0 @@ -10062,72 +10062,72 @@ HealingEffect2: PoisonBubblesEffect: createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 6 createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, -20, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 6 createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, 15, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 6 createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 6 createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, -20, -20, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET delay 6 createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0 - playsewithpan SE_W092, SOUND_PAN_TARGET + playsewithpan SE_M_TOXIC, SOUND_PAN_TARGET return WaterBubblesEffectShort: createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 0 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET return WaterBubblesEffectLong: createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -28, -10, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 27, 8, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, -20, -20, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET delay 6 createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 1 - playsewithpan SE_W145C, SOUND_PAN_TARGET + playsewithpan SE_M_BUBBLE3, SOUND_PAN_TARGET return ElectricityEffect: - playsewithpan SE_W085B, SOUND_PAN_TARGET + playsewithpan SE_M_THUNDERBOLT2, SOUND_PAN_TARGET createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0 delay 2 createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -5, 10, 5, 1 @@ -10146,7 +10146,7 @@ ElectricityEffect: return ConfusionEffect: - loopsewithpan SE_W146, SOUND_PAN_TARGET, 13, 6 + loopsewithpan SE_M_DIZZY_PUNCH, SOUND_PAN_TARGET, 13, 6 createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90 createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90 createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 102, 3, 90 @@ -10214,7 +10214,7 @@ UnsetSolarbeamBg: return Status_Poison: - loopsewithpan SE_W092, SOUND_PAN_TARGET, 13, 6 + loopsewithpan SE_M_TOXIC, SOUND_PAN_TARGET, 13, 6 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 18, 2 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 12, RGB(30, 0, 31) end @@ -10226,7 +10226,7 @@ Status_Confusion: Status_Burn: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W172, SOUND_PAN_TARGET + playsewithpan SE_M_FLAME_WHEEL, SOUND_PAN_TARGET call BurnFlame call BurnFlame call BurnFlame @@ -10239,19 +10239,19 @@ BurnFlame: Status_Infatuation: loadspritegfx ANIM_TAG_MAGENTA_HEART - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 0, 20 delay 15 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, -20, 20 delay 15 - playsewithpan SE_W204, SOUND_PAN_ATTACKER + playsewithpan SE_M_CHARM, SOUND_PAN_ATTACKER createsprite gMagentaHeartSpriteTemplate, ANIM_ATTACKER, 3, 20, 20 end Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z - playsewithpan SE_W173, SOUND_PAN_ATTACKER + playsewithpan SE_M_SNORE, SOUND_PAN_ATTACKER createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 @@ -10264,11 +10264,11 @@ Status_Paralysis: end Status_Freeze: - playsewithpan SE_W196, 0 + playsewithpan SE_M_ICY_WIND, 0 loadspritegfx ANIM_TAG_ICE_CUBE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET - waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 17 + waitplaysewithpan SE_M_HAIL, SOUND_PAN_TARGET, 17 createvisualtask AnimTask_FrozenIceCube, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER @@ -10277,7 +10277,7 @@ Status_Freeze: Status_Curse: loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish @@ -10287,7 +10287,7 @@ Status_Curse: Status_Nightmare: loadspritegfx ANIM_TAG_DEVIL monbg ANIM_DEF_PARTNER - playsewithpan SE_W171, SOUND_PAN_TARGET + playsewithpan SE_M_NIGHTMARE, SOUND_PAN_TARGET createsprite gNightmareDevilSpriteTemplate, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 14, 1 waitforvisualfinish @@ -10300,8 +10300,8 @@ General_CastformChange: goto CastformChangeContinue CastformChangeContinue: monbg ANIM_ATTACKER - playsewithpan SE_W100, SOUND_PAN_ATTACKER - waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 + playsewithpan SE_M_TELEPORT, SOUND_PAN_ATTACKER + waitplaysewithpan SE_M_MINIMIZE, SOUND_PAN_ATTACKER, 48 createvisualtask AnimTask_TransformMon, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -10336,10 +10336,10 @@ General_PokeblockThrow: createvisualtask AnimTask_SetAttackerTargetLeftPos, 2, 0 createvisualtask AnimTask_LoadPokeblockGfx, 2 delay 0 - waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 22 + waitplaysewithpan SE_M_JUMP_KICK, SOUND_PAN_ATTACKER, 22 createsprite gPokeblockSpriteTemplate, ANIM_TARGET, 3, -18, 12, 0, 32 delay 50 - loopsewithpan SE_W039, SOUND_PAN_TARGET, 19, 2 + loopsewithpan SE_M_TAIL_WHIP, SOUND_PAN_TARGET, 19, 2 createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 2, ANIM_TARGET waitforvisualfinish createvisualtask AnimTask_FreePokeblockGfx, 2 @@ -10359,7 +10359,7 @@ General_TurnTrap: goto Status_BindWrap Status_BindWrap: loadspritegfx ANIM_TAG_TENDRILS - loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 + loopsewithpan SE_M_SCRATCH, SOUND_PAN_TARGET, 6, 2 createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 1 delay 7 createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 1, 1 @@ -10367,13 +10367,13 @@ Status_BindWrap: createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 delay 20 setarg 7, 0xFFFF - playsewithpan SE_W020, SOUND_PAN_TARGET + playsewithpan SE_M_BIND, SOUND_PAN_TARGET waitforvisualfinish end Status_FireSpin: loadspritegfx ANIM_TAG_SMALL_EMBER - playsewithpan SE_W221B, SOUND_PAN_TARGET + playsewithpan SE_M_SACRED_FIRE2, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call FireSpinEffect call FireSpinEffect @@ -10388,7 +10388,7 @@ Status_Whirlpool: setalpha 12, 8 delay 0 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(0, 13, 23) - playsewithpan SE_W250, SOUND_PAN_TARGET + playsewithpan SE_M_WHIRLPOOL, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 call WhirlpoolEffect call WhirlpoolEffect @@ -10404,7 +10404,7 @@ Status_Clamp: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W011, SOUND_PAN_TARGET + playsewithpan SE_M_VICEGRIP, SOUND_PAN_TARGET createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10 createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10 delay 10 @@ -10420,7 +10420,7 @@ Status_SandTomb: loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 - playsewithpan SE_W328, SOUND_PAN_TARGET + playsewithpan SE_M_SAND_TOMB, SOUND_PAN_TARGET call SandTombSwirlingDirt call SandTombSwirlingDirt delay 22 @@ -10433,19 +10433,19 @@ General_HeldItemEffect: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2 waitforvisualfinish - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2 waitforvisualfinish - playsewithpan SE_W036, SOUND_PAN_ATTACKER + playsewithpan SE_M_TAKE_DOWN, SOUND_PAN_ATTACKER createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, ANIM_ATTACKER, 2 waitforvisualfinish - playsewithpan SE_W234, SOUND_PAN_ATTACKER + playsewithpan SE_M_MORNING_SUN, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER + playsewithpan SE_SHINY, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0 waitforvisualfinish @@ -10456,23 +10456,23 @@ General_SmokeballEscape: monbg ANIM_ATTACKER setalpha 12, 4 delay 0 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_TARGET, 0, 0, 32, 28, 30 delay 4 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 127, 2, 12, 20, 30 delay 12 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 126, 2, -28, 4, 30 delay 12 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30 delay 4 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createvisualtask AnimTask_AttackerFadeToInvisible, 2, 2 createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30 delay 14 - playsewithpan SE_BOWA2, SOUND_PAN_TARGET + playsewithpan SE_BALL_OPEN, SOUND_PAN_TARGET createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 122, 3, -14, 18, 46 delay 0 createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 121, 3, 14, -14, 46 @@ -10491,7 +10491,7 @@ General_SmokeballEscape: General_FocusBand: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, RGB_RED - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER createvisualtask AnimTask_SlideMonForFocusBand, 5, 30, 128, 0, 1, 2, 0, 1 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, RGB_RED @@ -10502,7 +10502,7 @@ General_FocusBand: General_Rain: loadspritegfx ANIM_TAG_RAIN_DROPS - playsewithpan SE_W240, SOUND_PAN_ATTACKER + playsewithpan SE_M_RAIN_DANCE, SOUND_PAN_ATTACKER createvisualtask AnimTask_BlendBattleAnimPal, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60 @@ -10531,7 +10531,7 @@ General_MonHit: loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, ANIM_TARGET, 2 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish @@ -10562,22 +10562,22 @@ SnatchMoveContinue: call SnatchMoveTrySwapToSubstitute end SnatchOpposingMonMove: - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER createvisualtask AnimTask_SnatchOpposingMonMove, 2 goto SnatchMoveContinue SnatchPartnerMonMove: - playsewithpan SE_W104, SOUND_PAN_ATTACKER + playsewithpan SE_M_DOUBLE_TEAM, SOUND_PAN_ATTACKER createvisualtask AnimTask_SnatchPartnerMove, 2 goto SnatchMoveContinue General_FutureSightHit: createvisualtask AnimTask_SetAnimTargetToBattlerTarget, 2 monbg ANIM_DEF_PARTNER - playsewithpan SE_W060, SOUND_PAN_ATTACKER + playsewithpan SE_M_PSYBEAM, SOUND_PAN_ATTACKER call SetPsychicBackground setalpha 8, 8 - playsewithpan SE_W048, SOUND_PAN_TARGET - waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 8 + playsewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET + waitplaysewithpan SE_M_SUPERSONIC, SOUND_PAN_TARGET, 8 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 4, 0, 15, 1 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 15, ANIM_TARGET, 1 waitforvisualfinish @@ -10598,26 +10598,26 @@ General_DoomDesireHit: delay 10 createvisualtask AnimTask_DoomDesireLightBeam, 5 delay 9 - playsewithpan SE_W109, SOUND_PAN_ATTACKER + playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_ATTACKER delay 9 - playsewithpan SE_W109, 0 + playsewithpan SE_M_CONFUSE_RAY, 0 delay 9 - playsewithpan SE_W109, SOUND_PAN_TARGET + playsewithpan SE_M_CONFUSE_RAY, SOUND_PAN_TARGET delay 25 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 - playsewithpan SE_W120, SOUND_PAN_TARGET + playsewithpan SE_M_SELF_DESTRUCT, SOUND_PAN_TARGET createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE @@ -10626,7 +10626,7 @@ General_DoomDesireHit: General_FocusPunchSetUp: loadspritegfx ANIM_TAG_FOCUS_ENERGY - playsewithpan SE_W082, SOUND_PAN_ATTACKER + playsewithpan SE_M_DRAGON_RAGE, SOUND_PAN_ATTACKER call EndureEffect delay 8 createvisualtask AnimTask_BlendColorCycle, 2, 2, 2, 2, 0, 11, RGB_RED @@ -10660,7 +10660,7 @@ General_WishHeal: loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish - playsewithpan SE_W025, SOUND_PAN_ATTACKER + playsewithpan SE_M_MEGA_KICK, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 @@ -10694,7 +10694,7 @@ SnatchMoveSwapMonForSubstitute: @ Healthbox blue flash effect on level up Special_LevelUp: - playsewithpan SE_EXPMAX, 0 + playsewithpan SE_EXP_MAX, 0 createvisualtask AnimTask_LoadHealthboxPalsForLevelUp, 2 delay 0 createvisualtask AnimTask_FlashHealthboxOnLevelUp, 5, 0, 0 @@ -10717,7 +10717,7 @@ Special_SwitchOutOpponentMon: Special_BallThrow: createvisualtask AnimTask_LoadBallGfx, 2 delay 0 - playsewithpan SE_NAGERU, 0 + playsewithpan SE_BALL_THROW, 0 createvisualtask AnimTask_ThrowBall, 2 createvisualtask AnimTask_IsBallBlockedByTrainer, 2 jumpreteq -1, BallThrowTrainerBlock @@ -10731,7 +10731,7 @@ BallThrowTrainerBlock: monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 - playsewithpan SE_W003, SOUND_PAN_TARGET + playsewithpan SE_M_DOUBLE_SLAP, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, ANIM_TARGET, 2 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index f0c0a7ea8..873425c63 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -3165,7 +3165,7 @@ BattleScript_Pausex20:: return BattleScript_LevelUp:: - fanfare MUS_FANFA1 + fanfare MUS_LEVEL_UP printstring STRINGID_PKMNGREWTOLV setbyte sLVLBOX_STATE, 0x0 drawlvlupbox @@ -3193,7 +3193,7 @@ BattleScript_ForgotAndLearnedNewMove:: printstring STRINGID_ANDELLIPSIS BattleScript_LearnedNewMove:: buffermovetolearn - fanfare MUS_FANFA1 + fanfare MUS_LEVEL_UP printstring STRINGID_PKMNLEARNEDMOVE waitmessage 0x40 updatechoicemoveonlvlup BS_ATTACKER @@ -4459,9 +4459,9 @@ BattleScript_PalaceEndFlavorText:: BattleScript_ArenaTurnBeginning:: waitcry BS_ATTACKER volumedown - playse SE_HANTEI1 + playse SE_ARENA_TIMEUP1 pause 0x8 - playse SE_HANTEI1 + playse SE_ARENA_TIMEUP1 various14 BS_ATTACKER arenajudmengtstring 8 arenawaitmessage 8 @@ -4471,7 +4471,7 @@ BattleScript_ArenaTurnBeginning:: end2 BattleScript_82DB8E0:: @ Unused battlescript - playse SE_PINPON + playse SE_DING_DONG various14 BS_ATTACKER arenajudmengtstring BS_TARGET arenawaitmessage BS_TARGET @@ -4485,9 +4485,9 @@ BattleScript_ArenaDoJudgment:: makevisible BS_OPPONENT1 waitstate volumedown - playse SE_HANTEI1 + playse SE_ARENA_TIMEUP1 pause 0x8 - playse SE_HANTEI1 + playse SE_ARENA_TIMEUP1 pause 0x40 various14 BS_ATTACKER arenajudmengtstring 1 diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s index 316b4df25..caa6cddac 100644 --- a/data/battle_scripts_2.s +++ b/data/battle_scripts_2.s @@ -118,7 +118,7 @@ BattleScript_PlayerUsesItem:: BattleScript_OpponentUsesHealItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -135,7 +135,7 @@ BattleScript_OpponentUsesHealItem:: BattleScript_OpponentUsesStatusCureItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -149,7 +149,7 @@ BattleScript_OpponentUsesStatusCureItem:: BattleScript_OpponentUsesXItem:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -162,7 +162,7 @@ BattleScript_OpponentUsesXItem:: BattleScript_OpponentUsesGuardSpecs:: printstring STRINGID_EMPTYSTRING3 pause 0x30 - playse SE_KAIFUKU + playse SE_USE_ITEM printstring STRINGID_TRAINER1USEDITEM waitmessage 0x40 useitemonopponent @@ -173,7 +173,7 @@ BattleScript_OpponentUsesGuardSpecs:: finishaction BattleScript_RunByUsingItem:: - playse SE_NIGERU + playse SE_FLEE setbyte gBattleOutcome, B_OUTCOME_RAN finishturn diff --git a/data/event_scripts.s b/data/event_scripts.s index 058de953b..f8348d0b0 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -713,13 +713,13 @@ Common_EventScript_SetAbnormalWeather:: @ 827207A return Common_EventScript_PlayGymBadgeFanfare:: @ 827207E - playfanfare MUS_ME_BACHI + playfanfare MUS_OBTAIN_BADGE waitfanfare return Common_EventScript_OutOfCenterPartyHeal:: @ 8272083 fadescreen FADE_TO_BLACK - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty fadescreen FADE_FROM_BLACK @@ -736,7 +736,7 @@ EventScript_RegionMap:: @ 827208F Common_EventScript_PlayBrineysBoatMusic:: @ 82720A0 setflag FLAG_DONT_TRANSITION_MUSIC - playbgm MUS_M_BOAT, 0 + playbgm MUS_SAILING, 0 return Common_EventScript_StopBrineysBoatMusic:: @ 82720A8 @@ -820,7 +820,7 @@ Common_EventScript_NameReceivedPartyMon:: @ 82723DD Common_EventScript_PlayerHandedOverTheItem:: @ 82723E4 bufferitemname 0, VAR_0x8004 - playfanfare MUS_ME_WAZA + playfanfare MUS_OBTAIN_TMHM message gText_PlayerHandedOverTheItem waitmessage waitfanfare diff --git a/data/maps/AbandonedShip_CaptainsOffice/map.json b/data/maps/AbandonedShip_CaptainsOffice/map.json index 320bbb0d1..e4522dfca 100644 --- a/data/maps/AbandonedShip_CaptainsOffice/map.json +++ b/data/maps/AbandonedShip_CaptainsOffice/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_CAPTAINS_OFFICE", "name": "AbandonedShip_CaptainsOffice", "layout": "LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Corridors_1F/map.json b/data/maps/AbandonedShip_Corridors_1F/map.json index 13ccd41cd..94f42d654 100644 --- a/data/maps/AbandonedShip_Corridors_1F/map.json +++ b/data/maps/AbandonedShip_Corridors_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_CORRIDORS_1F", "name": "AbandonedShip_Corridors_1F", "layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Corridors_B1F/map.json b/data/maps/AbandonedShip_Corridors_B1F/map.json index d024bb953..c65e58ca5 100644 --- a/data/maps/AbandonedShip_Corridors_B1F/map.json +++ b/data/maps/AbandonedShip_Corridors_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_CORRIDORS_B1F", "name": "AbandonedShip_Corridors_B1F", "layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Deck/map.json b/data/maps/AbandonedShip_Deck/map.json index 781dfa193..d50e015f3 100644 --- a/data/maps/AbandonedShip_Deck/map.json +++ b/data/maps/AbandonedShip_Deck/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_DECK", "name": "AbandonedShip_Deck", "layout": "LAYOUT_ABANDONED_SHIP_DECK", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json index 22c63c092..e0cba2d6a 100644 --- a/data/maps/AbandonedShip_HiddenFloorCorridors/map.json +++ b/data/maps/AbandonedShip_HiddenFloorCorridors/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS", "name": "AbandonedShip_HiddenFloorCorridors", "layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_HiddenFloorRooms/map.json b/data/maps/AbandonedShip_HiddenFloorRooms/map.json index c41f9a7c7..b81c33c84 100644 --- a/data/maps/AbandonedShip_HiddenFloorRooms/map.json +++ b/data/maps/AbandonedShip_HiddenFloorRooms/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS", "name": "AbandonedShip_HiddenFloorRooms", "layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Room_B1F/map.json b/data/maps/AbandonedShip_Room_B1F/map.json index aa0800faa..f5d14ac59 100644 --- a/data/maps/AbandonedShip_Room_B1F/map.json +++ b/data/maps/AbandonedShip_Room_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_ROOM_B1F", "name": "AbandonedShip_Room_B1F", "layout": "LAYOUT_ABANDONED_SHIP_ROOM_B1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Rooms2_1F/map.json b/data/maps/AbandonedShip_Rooms2_1F/map.json index b4f923500..b85422096 100644 --- a/data/maps/AbandonedShip_Rooms2_1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_ROOMS2_1F", "name": "AbandonedShip_Rooms2_1F", "layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Rooms2_B1F/map.json b/data/maps/AbandonedShip_Rooms2_B1F/map.json index 16abfbdc2..5768a9a95 100644 --- a/data/maps/AbandonedShip_Rooms2_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms2_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_ROOMS2_B1F", "name": "AbandonedShip_Rooms2_B1F", "layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_B1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Rooms_1F/map.json b/data/maps/AbandonedShip_Rooms_1F/map.json index 9655f75ce..3fae6f96e 100644 --- a/data/maps/AbandonedShip_Rooms_1F/map.json +++ b/data/maps/AbandonedShip_Rooms_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_ROOMS_1F", "name": "AbandonedShip_Rooms_1F", "layout": "LAYOUT_ABANDONED_SHIP_ROOMS_1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Rooms_B1F/map.json b/data/maps/AbandonedShip_Rooms_B1F/map.json index eacd70a10..d69b43157 100644 --- a/data/maps/AbandonedShip_Rooms_B1F/map.json +++ b/data/maps/AbandonedShip_Rooms_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_ROOMS_B1F", "name": "AbandonedShip_Rooms_B1F", "layout": "LAYOUT_ABANDONED_SHIP_ROOMS_B1F", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/AbandonedShip_Underwater1/map.json b/data/maps/AbandonedShip_Underwater1/map.json index 5b2273528..7a2f9cd15 100644 --- a/data/maps/AbandonedShip_Underwater1/map.json +++ b/data/maps/AbandonedShip_Underwater1/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_UNDERWATER1", "name": "AbandonedShip_Underwater1", "layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER1", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/AbandonedShip_Underwater2/map.json b/data/maps/AbandonedShip_Underwater2/map.json index 5032eb4fc..072ec34f4 100644 --- a/data/maps/AbandonedShip_Underwater2/map.json +++ b/data/maps/AbandonedShip_Underwater2/map.json @@ -2,7 +2,7 @@ "id": "MAP_ABANDONED_SHIP_UNDERWATER2", "name": "AbandonedShip_Underwater2", "layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER2", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_ABANDONED_SHIP", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/AlteringCave/map.json b/data/maps/AlteringCave/map.json index df36f588d..f6b0acc10 100644 --- a/data/maps/AlteringCave/map.json +++ b/data/maps/AlteringCave/map.json @@ -2,7 +2,7 @@ "id": "MAP_ALTERING_CAVE", "name": "AlteringCave", "layout": "LAYOUT_ALTERING_CAVE", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_ALTERING_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AncientTomb/map.json b/data/maps/AncientTomb/map.json index da955f23a..06254e1f9 100644 --- a/data/maps/AncientTomb/map.json +++ b/data/maps/AncientTomb/map.json @@ -2,7 +2,7 @@ "id": "MAP_ANCIENT_TOMB", "name": "AncientTomb", "layout": "LAYOUT_ANCIENT_TOMB", - "music": "MUS_MABOROSI", + "music": "MUS_SEALED_CHAMBER", "region_map_section": "MAPSEC_ANCIENT_TOMB", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_1F/map.json b/data/maps/AquaHideout_1F/map.json index 2f440bec6..6b9145add 100644 --- a/data/maps/AquaHideout_1F/map.json +++ b/data/maps/AquaHideout_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_1F", "name": "AquaHideout_1F", "layout": "LAYOUT_AQUA_HIDEOUT_1F", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_B1F/map.json b/data/maps/AquaHideout_B1F/map.json index 80b5c1d27..0b4cb8317 100644 --- a/data/maps/AquaHideout_B1F/map.json +++ b/data/maps/AquaHideout_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_B1F", "name": "AquaHideout_B1F", "layout": "LAYOUT_AQUA_HIDEOUT_B1F", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_B2F/map.json b/data/maps/AquaHideout_B2F/map.json index e33af3c9a..d5697bfcd 100644 --- a/data/maps/AquaHideout_B2F/map.json +++ b/data/maps/AquaHideout_B2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_B2F", "name": "AquaHideout_B2F", "layout": "LAYOUT_AQUA_HIDEOUT_B2F", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_UnusedRubyMap1/map.json b/data/maps/AquaHideout_UnusedRubyMap1/map.json index b641e80d1..a2aefc63b 100644 --- a/data/maps/AquaHideout_UnusedRubyMap1/map.json +++ b/data/maps/AquaHideout_UnusedRubyMap1/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1", "name": "AquaHideout_UnusedRubyMap1", "layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_UnusedRubyMap2/map.json b/data/maps/AquaHideout_UnusedRubyMap2/map.json index 6690e5259..50175b5d5 100644 --- a/data/maps/AquaHideout_UnusedRubyMap2/map.json +++ b/data/maps/AquaHideout_UnusedRubyMap2/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2", "name": "AquaHideout_UnusedRubyMap2", "layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/AquaHideout_UnusedRubyMap3/map.json b/data/maps/AquaHideout_UnusedRubyMap3/map.json index d1a9d6843..b26c4c1ae 100644 --- a/data/maps/AquaHideout_UnusedRubyMap3/map.json +++ b/data/maps/AquaHideout_UnusedRubyMap3/map.json @@ -2,7 +2,7 @@ "id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3", "name": "AquaHideout_UnusedRubyMap3", "layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_AQUA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ArtisanCave_1F/map.json b/data/maps/ArtisanCave_1F/map.json index f9bd9bc65..0d315b8ee 100644 --- a/data/maps/ArtisanCave_1F/map.json +++ b/data/maps/ArtisanCave_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ARTISAN_CAVE_1F", "name": "ArtisanCave_1F", "layout": "LAYOUT_ARTISAN_CAVE_1F", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_ARTISAN_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ArtisanCave_B1F/map.json b/data/maps/ArtisanCave_B1F/map.json index debe5b307..07a897bb9 100644 --- a/data/maps/ArtisanCave_B1F/map.json +++ b/data/maps/ArtisanCave_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ARTISAN_CAVE_B1F", "name": "ArtisanCave_B1F", "layout": "LAYOUT_ARTISAN_CAVE_B1F", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_ARTISAN_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleColosseum_2P/map.json b/data/maps/BattleColosseum_2P/map.json index c0d8036a7..3c9887a65 100644 --- a/data/maps/BattleColosseum_2P/map.json +++ b/data/maps/BattleColosseum_2P/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_COLOSSEUM_2P", "name": "BattleColosseum_2P", "layout": "LAYOUT_BATTLE_COLOSSEUM_2P", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleColosseum_4P/map.json b/data/maps/BattleColosseum_4P/map.json index 4a7e250be..a6eddc9a8 100644 --- a/data/maps/BattleColosseum_4P/map.json +++ b/data/maps/BattleColosseum_4P/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_COLOSSEUM_4P", "name": "BattleColosseum_4P", "layout": "LAYOUT_BATTLE_COLOSSEUM_4P", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc index c3b4154ba..5badc62d0 100644 --- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc @@ -66,7 +66,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter waitmovement 0 applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT @@ -74,7 +74,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward waitmovement 0 applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 arena_gettrainername @@ -83,7 +83,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward waitmovement 0 applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT @@ -103,7 +103,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: @ 82575 applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp - playse SE_W173 + playse SE_M_SNORE waitse waitmovement 0 arena_gettrainername @@ -131,7 +131,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @ 8257630 special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0 @@ -286,7 +286,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961 applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight waitmovement 0 applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT @@ -294,7 +294,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961 applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForwardLong waitmovement 0 applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_MakeWayForGreta, MSGBOX_DEFAULT @@ -336,7 +336,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: @ 8257A5C applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureToughAfterAll, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleArenaBattleRoom_Text_ReceivedGutsSymbol waitmessage waitfanfare @@ -373,7 +373,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold:: @ 8257B15 applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaBlownAway, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleArenaBattleRoom_Text_GutsSymbolTookGoldenShine waitmessage waitfanfare @@ -406,7 +406,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner:: @ 8257BA9 applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp - playse SE_BAN + playse SE_BANG waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc index 78665edc1..b01d5314b 100644 --- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc @@ -67,7 +67,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter:: @ 824BD4E BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker:: @ 824BD5A applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnterForTucker BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer:: @ 824BD61 - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitmovement 0 compare VAR_TEMP_F, DOME_FINAL @@ -95,7 +95,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent:: @ 824BD82 BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: @ 824BDF7 msgbox BattleFrontier_BattleDomeBattleRoom_Text_RefereeDecisionPleaseWait, MSGBOX_DEFAULT closemessage - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter @@ -120,7 +120,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: @ 824BE4F call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw compare VAR_TEMP_2, DRAW_TUCKER call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney:: @ 824BE8D @@ -153,7 +153,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: @ 824BEE0 call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon compare VAR_TEMP_2, DRAW_TRAINER call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 dome_getroundtext @@ -180,7 +180,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_WonLvOpenTourney:: @ 824BF96 msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerIsLvOpenChamp, MSGBOX_DEFAULT BattleFrontier_BattleDomeBattleRoom_EventScript_CelebrateWin:: @ 824BF9E special DoDomeConfetti - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround delay 60 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON @@ -361,25 +361,25 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter:: @ 824C211 applymovement LOCALID_AUDIENCE_TWIN, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse waitmovement 0 message BattleFrontier_BattleDomeBattleRoom_Text_SpectatorTuckerChant waitmessage - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse switch VAR_TEMP_E @@ -407,7 +407,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: @ 824C2B9 applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer waitmovement 0 msgbox BattleFrontier_BattleDomeBattleRoom_Text_SeeYourFrontierPass, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleDomeBattleRoom_Text_ReceivedTacticsSymbol waitmessage waitfanfare @@ -437,7 +437,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @ 824C373 applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer waitmovement 0 msgbox BattleFrontier_BattleDomeBattleRoom_Text_NeverLostWhenPowerUnleashed, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleDomeBattleRoom_Text_TacticsSymbolTookGoldenShine waitmessage waitfanfare @@ -456,7 +456,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DoTuckerBattle:: @ 824C400 BattleFrontier_BattleDomeBattleRoom_EventScript_LostToTucker:: @ 824C420 msgbox BattleFrontier_BattleDomeBattleRoom_Text_WinnerIsTucker, MSGBOX_DEFAULT - playse SE_W227B + playse SE_M_ENCORE2 call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround waitse goto BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/map.json b/data/maps/BattleFrontier_BattleDomeCorridor/map.json index 5b661ce6a..89fc022c5 100644 --- a/data/maps/BattleFrontier_BattleDomeCorridor/map.json +++ b/data/maps/BattleFrontier_BattleDomeCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR", "name": "BattleFrontier_BattleDomeCorridor", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR", - "music": "MUS_B_DOME1", + "music": "MUS_B_DOME_LOBBY", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleDomeLobby/map.json b/data/maps/BattleFrontier_BattleDomeLobby/map.json index 35caadbc0..e550bbaf5 100644 --- a/data/maps/BattleFrontier_BattleDomeLobby/map.json +++ b/data/maps/BattleFrontier_BattleDomeLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY", "name": "BattleFrontier_BattleDomeLobby", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY", - "music": "MUS_B_DOME1", + "music": "MUS_B_DOME_LOBBY", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc index 0d67792b9..977a0bcae 100644 --- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc @@ -224,7 +224,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle:: @ 824B5C7 msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT special LoadPlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty call BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc index ee7a724d1..f15f6542e 100644 --- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc @@ -150,7 +150,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: @ 825B closemessage applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland waitmovement 0 - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleFactoryBattleRoom_Text_ReceivedKnowledgeSymbol waitmessage waitfanfare @@ -179,7 +179,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09 waitmessage applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland waitmovement 0 - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleFactoryBattleRoom_Text_KnowledgeSymbolTookGoldenShine waitmessage waitfanfare diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 0491c925a..48d2bcc3a 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -62,13 +62,13 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: @ factory_setopponentmons factory_resethelditems msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty frontier_getbrainstatus compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent - playse SE_TOREEYE + playse SE_POKENAV_CALL waitse msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments, MSGBOX_DEFAULT closemessage diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc index f1ea064d6..43db81321 100644 --- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc @@ -89,7 +89,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911 special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A @@ -245,7 +245,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824F applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol waitmessage waitfanfare @@ -280,7 +280,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8 applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine waitmessage waitfanfare diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/map.json b/data/maps/BattleFrontier_BattlePikeCorridor/map.json index 8780bb0d3..1a5faadea 100644 --- a/data/maps/BattleFrontier_BattlePikeCorridor/map.json +++ b/data/maps/BattleFrontier_BattlePikeCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR", "name": "BattleFrontier_BattlePikeCorridor", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePikeLobby/map.json b/data/maps/BattleFrontier_BattlePikeLobby/map.json index 3ce985ebc..2ca2ce485 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/map.json +++ b/data/maps/BattleFrontier_BattlePikeLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY", "name": "BattleFrontier_BattlePikeLobby", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc index c1d3fc974..3e6111f42 100644 --- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc @@ -265,7 +265,7 @@ BattleFrontier_BattlePikeLobby_EventScript_ExitRules:: @ 825BB47 end BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49 - playse SE_CURTAIN + playse SE_PIKE_CURTAIN_CLOSE special CloseBattlePikeCurtain waitstate waitse diff --git a/data/maps/BattleFrontier_BattlePikeRoomFinal/map.json b/data/maps/BattleFrontier_BattlePikeRoomFinal/map.json index 5d8067edc..5a53ad19c 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomFinal/map.json +++ b/data/maps/BattleFrontier_BattlePikeRoomFinal/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL", "name": "BattleFrontier_BattlePikeRoomFinal", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json b/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json index fcaac560e..82414ac6a 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL", "name": "BattleFrontier_BattlePikeRoomNormal", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc index 327b6463c..4238dd3f3 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc +++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc @@ -83,7 +83,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285 lock faceplayer msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT @@ -111,7 +111,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy waitmovement 0 - playse SE_CURTAIN + playse SE_PIKE_CURTAIN_CLOSE call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed delay 4 call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed @@ -120,7 +120,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB delay 4 waitse delay 60 - playse SE_CURTAIN1 + playse SE_PIKE_CURTAIN_OPEN delay 65 call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed showobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @@ -154,7 +154,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT waitmessage - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol waitmessage waitfanfare @@ -182,7 +182,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460 goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT waitmessage - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine waitmessage waitfanfare @@ -211,14 +211,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter end @@ -230,7 +230,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E waitmovement 0 message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth waitmessage - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT @@ -573,7 +573,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons compare VAR_RESULT, 1 call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT closemessage diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json b/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json index 433bff630..f74d54887 100644 --- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json +++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS", "name": "BattleFrontier_BattlePikeRoomWildMons", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json b/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json index 005e285d4..536e02a89 100644 --- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json +++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM", "name": "BattleFrontier_BattlePikeThreePathRoom", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM", - "music": "MUS_B_TUBE", + "music": "MUS_B_PIKE", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc index f590ff890..4f378c4e5 100644 --- a/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidFloor/scripts.inc @@ -33,7 +33,7 @@ BattleFrontier_BattlePyramidFloor_EventScript_ShowMapName:: @ 8252A8F end BattleFrontier_BattlePyramidFloor_EventScript_PlayPyramidMusic:: @ 8252A98 - playbgm MUS_PYRAMID, 0 + playbgm MUS_B_PYRAMID, 0 setvar VAR_TEMP_E, 1 end diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/map.json b/data/maps/BattleFrontier_BattlePyramidLobby/map.json index 98b62f580..56736628f 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/map.json +++ b/data/maps/BattleFrontier_BattlePyramidLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY", "name": "BattleFrontier_BattlePyramidLobby", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY", - "music": "MUS_PYRAMID", + "music": "MUS_B_PYRAMID", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc index 6c17ca02a..fc33a8c91 100644 --- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc @@ -32,7 +32,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving:: @ 8250768 lockall message BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag waitmessage - playse SE_EXPMAX + playse SE_EXP_MAX waitse closemessage pyramid_set PYRAMID_DATA_WIN_STREAK, 0 @@ -63,7 +63,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints:: @ 82507DA special HealPlayerParty message BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept waitmessage - playse SE_EXPMAX + playse SE_EXP_MAX waitse msgbox BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints, MSGBOX_DEFAULT frontier_givepoints @@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_LostChallenge:: @ 8250852 lockall message BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag waitmessage - playse SE_EXPMAX + playse SE_EXP_MAX waitse message BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait waitmessage @@ -388,7 +388,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag:: @ 8250D94 BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag:: @ 8250D9C message BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag waitmessage - playse SE_EXPMAX + playse SE_EXP_MAX waitse msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT closemessage diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc index 7aee4512d..076fae158 100644 --- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc +++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc @@ -53,7 +53,7 @@ BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E .2byte 0 BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180 - playbgm MUS_PYRAMID_TOP, 0 + playbgm MUS_B_PYRAMID_TOP, 0 setvar VAR_TEMP_E, 1 end @@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0 waitmovement 0 message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid waitmessage - playfanfare MUS_ME_POINTGET + playfanfare MUS_OBTAIN_B_POINTS waitfanfare closemessage BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A @@ -136,7 +136,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0 BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle - playbgm MUS_PYRAMID_TOP, 0 + playbgm MUS_B_PYRAMID_TOP, 0 compare VAR_RESULT, 1 goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @@ -146,7 +146,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB compare VAR_RESULT, 0 goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol waitmessage waitfanfare @@ -176,7 +176,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388 BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392 msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle - playbgm MUS_PYRAMID_TOP, 0 + playbgm MUS_B_PYRAMID_TOP, 0 compare VAR_RESULT, 1 goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost @@ -186,7 +186,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3 compare VAR_RESULT, 2 goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine waitmessage waitfanfare diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/map.json b/data/maps/BattleFrontier_BattleTowerBattleRoom/map.json index 157c9c83f..7cb154d8d 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/map.json +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM", "name": "BattleFrontier_BattleTowerBattleRoom", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc index bc12c14f4..493588b4d 100644 --- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc @@ -69,7 +69,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant waitmovement 0 msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F @@ -272,7 +272,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 824204 compare VAR_RESULT, 0 goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol waitmessage waitfanfare @@ -299,7 +299,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF compare VAR_RESULT, 2 goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT - playfanfare MUS_ME_SYMBOLGET + playfanfare MUS_OBTAIN_SYMBOL message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine waitmessage waitfanfare diff --git a/data/maps/BattleFrontier_BattleTowerCorridor/map.json b/data/maps/BattleFrontier_BattleTowerCorridor/map.json index fad132034..10d5ca7f7 100644 --- a/data/maps/BattleFrontier_BattleTowerCorridor/map.json +++ b/data/maps/BattleFrontier_BattleTowerCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR", "name": "BattleFrontier_BattleTowerCorridor", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerElevator/map.json b/data/maps/BattleFrontier_BattleTowerElevator/map.json index 3538a0469..f74dce233 100644 --- a/data/maps/BattleFrontier_BattleTowerElevator/map.json +++ b/data/maps/BattleFrontier_BattleTowerElevator/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR", "name": "BattleFrontier_BattleTowerElevator", "layout": "LAYOUT_BATTLE_ELEVATOR", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerLobby/map.json b/data/maps/BattleFrontier_BattleTowerLobby/map.json index 516a90038..3135c48fe 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/map.json +++ b/data/maps/BattleFrontier_BattleTowerLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY", "name": "BattleFrontier_BattleTowerLobby", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc index 4b1f196e3..c1174cf06 100644 --- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc @@ -81,7 +81,7 @@ BattleFrontier_BattleTowerLobby_EventScript_GiveRibbons:: @ 823E780 goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints message BattleFrontier_BattleTowerLobby_Text_HereAreSomeRibbons waitmessage - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare msgbox BattleFrontier_BattleTowerLobby_Text_PutRibbonOnMons, MSGBOX_DEFAULT BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints:: @ 823E7A5 diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/map.json b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/map.json index 0faeed92c..e48bcefd1 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/map.json +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM", "name": "BattleFrontier_BattleTowerMultiBattleRoom", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc index d764419fd..f4de37232 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc @@ -144,7 +144,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121 frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514 - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8249143 diff --git a/data/maps/BattleFrontier_BattleTowerMultiCorridor/map.json b/data/maps/BattleFrontier_BattleTowerMultiCorridor/map.json index 3bb2a04b4..36b4ecd46 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiCorridor/map.json +++ b/data/maps/BattleFrontier_BattleTowerMultiCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR", "name": "BattleFrontier_BattleTowerMultiCorridor", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/map.json b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/map.json index 610c99713..c48458344 100644 --- a/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/map.json +++ b/data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM", "name": "BattleFrontier_BattleTowerMultiPartnerRoom", "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM", - "music": "MUS_SATTOWER", + "music": "MUS_B_TOWER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_ExchangeServiceCorner/map.json b/data/maps/BattleFrontier_ExchangeServiceCorner/map.json index 77742a116..50c6a90a9 100644 --- a/data/maps/BattleFrontier_ExchangeServiceCorner/map.json +++ b/data/maps/BattleFrontier_ExchangeServiceCorner/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER", "name": "BattleFrontier_ExchangeServiceCorner", "layout": "LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc index f0fb42bb4..b7dfe19fa 100644 --- a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc +++ b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc @@ -42,7 +42,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor:: @ 825F0E5 special TakeFrontierBattlePoints adddecoration VAR_0x8009 special UpdateBattlePointsWindow - playse SE_REGI + playse SE_SHOP msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1 @@ -63,7 +63,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem:: @ 825F12A special TakeFrontierBattlePoints additem VAR_0x8009 special UpdateBattlePointsWindow - playse SE_REGI + playse SE_SHOP msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT compare VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin diff --git a/data/maps/BattleFrontier_Lounge1/map.json b/data/maps/BattleFrontier_Lounge1/map.json index 2086ce78e..a650e3ce7 100644 --- a/data/maps/BattleFrontier_Lounge1/map.json +++ b/data/maps/BattleFrontier_Lounge1/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE1", "name": "BattleFrontier_Lounge1", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge2/map.json b/data/maps/BattleFrontier_Lounge2/map.json index 11a5498af..856e2d395 100644 --- a/data/maps/BattleFrontier_Lounge2/map.json +++ b/data/maps/BattleFrontier_Lounge2/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE2", "name": "BattleFrontier_Lounge2", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge3/map.json b/data/maps/BattleFrontier_Lounge3/map.json index 68d60c70e..58aee4d41 100644 --- a/data/maps/BattleFrontier_Lounge3/map.json +++ b/data/maps/BattleFrontier_Lounge3/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE3", "name": "BattleFrontier_Lounge3", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge3/scripts.inc b/data/maps/BattleFrontier_Lounge3/scripts.inc index e892ad3ea..bc85d92d0 100644 --- a/data/maps/BattleFrontier_Lounge3/scripts.inc +++ b/data/maps/BattleFrontier_Lounge3/scripts.inc @@ -74,7 +74,7 @@ BattleFrontier_Lounge3_EventScript_PlaceBet:: @ 8261E75 special TakeFrontierBattlePoints setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET special UpdateBattlePointsWindow - playse SE_REGI + playse SE_SHOP msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT goto BattleFrontier_Lounge3_EventScript_FinishBet end diff --git a/data/maps/BattleFrontier_Lounge4/map.json b/data/maps/BattleFrontier_Lounge4/map.json index 9ac2466be..c82c51dce 100644 --- a/data/maps/BattleFrontier_Lounge4/map.json +++ b/data/maps/BattleFrontier_Lounge4/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE4", "name": "BattleFrontier_Lounge4", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge5/map.json b/data/maps/BattleFrontier_Lounge5/map.json index e0c2ff747..a8650cfd6 100644 --- a/data/maps/BattleFrontier_Lounge5/map.json +++ b/data/maps/BattleFrontier_Lounge5/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE5", "name": "BattleFrontier_Lounge5", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge6/map.json b/data/maps/BattleFrontier_Lounge6/map.json index 85b9bd615..36027a47e 100644 --- a/data/maps/BattleFrontier_Lounge6/map.json +++ b/data/maps/BattleFrontier_Lounge6/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE6", "name": "BattleFrontier_Lounge6", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge7/map.json b/data/maps/BattleFrontier_Lounge7/map.json index a2e795ae8..36cf3a882 100644 --- a/data/maps/BattleFrontier_Lounge7/map.json +++ b/data/maps/BattleFrontier_Lounge7/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE7", "name": "BattleFrontier_Lounge7", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge8/map.json b/data/maps/BattleFrontier_Lounge8/map.json index 794a83014..0736d3b5c 100644 --- a/data/maps/BattleFrontier_Lounge8/map.json +++ b/data/maps/BattleFrontier_Lounge8/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE8", "name": "BattleFrontier_Lounge8", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Lounge9/map.json b/data/maps/BattleFrontier_Lounge9/map.json index 0be08a1d5..d73ad0e92 100644 --- a/data/maps/BattleFrontier_Lounge9/map.json +++ b/data/maps/BattleFrontier_Lounge9/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_LOUNGE9", "name": "BattleFrontier_Lounge9", "layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_Mart/map.json b/data/maps/BattleFrontier_Mart/map.json index 01f3352d6..10dc2cb1b 100644 --- a/data/maps/BattleFrontier_Mart/map.json +++ b/data/maps/BattleFrontier_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_MART", "name": "BattleFrontier_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_OutsideEast/scripts.inc b/data/maps/BattleFrontier_OutsideEast/scripts.inc index 6995e405e..8e891dd32 100644 --- a/data/maps/BattleFrontier_OutsideEast/scripts.inc +++ b/data/maps/BattleFrontier_OutsideEast/scripts.inc @@ -108,7 +108,7 @@ BattleFrontier_OutsideEast_EventScript_Sudowoodo:: @ 8242CEA lock faceplayer waitse - playse SE_USSOKI + playse SE_SUDOWOODO_SHAKE applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake waitmovement 0 release @@ -120,7 +120,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: @ 8242CFC special DoWateringBerryTreeAnim waitstate waitse - playse SE_USSOKI + playse SE_SUDOWOODO_SHAKE applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake waitmovement 0 msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT diff --git a/data/maps/BattleFrontier_PokemonCenter_1F/map.json b/data/maps/BattleFrontier_PokemonCenter_1F/map.json index 28a50f8af..b4b16ba94 100644 --- a/data/maps/BattleFrontier_PokemonCenter_1F/map.json +++ b/data/maps/BattleFrontier_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F", "name": "BattleFrontier_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_PokemonCenter_2F/map.json b/data/maps/BattleFrontier_PokemonCenter_2F/map.json index 98aa2be35..cb3191649 100644 --- a/data/maps/BattleFrontier_PokemonCenter_2F/map.json +++ b/data/maps/BattleFrontier_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F", "name": "BattleFrontier_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_RankingHall/map.json b/data/maps/BattleFrontier_RankingHall/map.json index 8e179efda..5ac9f6699 100644 --- a/data/maps/BattleFrontier_RankingHall/map.json +++ b/data/maps/BattleFrontier_RankingHall/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_RANKING_HALL", "name": "BattleFrontier_RankingHall", "layout": "LAYOUT_BATTLE_FRONTIER_RANKING_HALL", - "music": "MUS_BIJYUTU", + "music": "MUS_LILYCOVE_MUSEUM", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_ReceptionGate/map.json b/data/maps/BattleFrontier_ReceptionGate/map.json index 59f7862dc..44c71ccd1 100644 --- a/data/maps/BattleFrontier_ReceptionGate/map.json +++ b/data/maps/BattleFrontier_ReceptionGate/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_RECEPTION_GATE", "name": "BattleFrontier_ReceptionGate", "layout": "LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BattleFrontier_ReceptionGate/scripts.inc b/data/maps/BattleFrontier_ReceptionGate/scripts.inc index 495ad165f..28f53de08 100644 --- a/data/maps/BattleFrontier_ReceptionGate/scripts.inc +++ b/data/maps/BattleFrontier_ReceptionGate/scripts.inc @@ -33,7 +33,7 @@ BattleFrontier_ReceptionGate_EventScript_FirstTimeEntering:: @ 82661F3 BattleFrontier_ReceptionGate_EventScript_ScottScene:: @ 8266229 msgbox BattleFrontier_ReceptionGate_Text_WelcomeToBattleFrontier, MSGBOX_DEFAULT msgbox BattleFrontier_ReceptionGate_Text_IssueFrontierPass, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message BattleFrontier_ReceptionGate_Text_ObtainedFrontierPass waitfanfare waitmessage diff --git a/data/maps/BattleFrontier_ScottsHouse/map.json b/data/maps/BattleFrontier_ScottsHouse/map.json index a22711749..74393db0b 100644 --- a/data/maps/BattleFrontier_ScottsHouse/map.json +++ b/data/maps/BattleFrontier_ScottsHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_BATTLE_FRONTIER_SCOTTS_HOUSE", "name": "BattleFrontier_ScottsHouse", "layout": "LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_BATTLE_FRONTIER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/BirthIsland_Exterior/scripts.inc b/data/maps/BirthIsland_Exterior/scripts.inc index 5c06e6f3a..16a1c7488 100644 --- a/data/maps/BirthIsland_Exterior/scripts.inc +++ b/data/maps/BirthIsland_Exterior/scripts.inc @@ -72,7 +72,7 @@ BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1 setfieldeffectargument 1, 58 setfieldeffectargument 2, 26 dofieldeffect FLDEFF_DESTROY_DEOXYS_ROCK - playbgm MUS_RG_DEOEYE, 0 + playbgm MUS_RG_ENCOUNTER_DEOXYS, 0 waitfieldeffect FLDEFF_DESTROY_DEOXYS_ROCK addobject LOCALID_DEOXYS applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach diff --git a/data/maps/CaveOfOrigin_1F/map.json b/data/maps/CaveOfOrigin_1F/map.json index 36af5ca31..17da43907 100644 --- a/data/maps/CaveOfOrigin_1F/map.json +++ b/data/maps/CaveOfOrigin_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_CAVE_OF_ORIGIN_1F", "name": "CaveOfOrigin_1F", "layout": "LAYOUT_CAVE_OF_ORIGIN_1F", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_CAVE_OF_ORIGIN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/CaveOfOrigin_B1F/scripts.inc b/data/maps/CaveOfOrigin_B1F/scripts.inc index ea8d6cec8..db267aaaa 100644 --- a/data/maps/CaveOfOrigin_B1F/scripts.inc +++ b/data/maps/CaveOfOrigin_B1F/scripts.inc @@ -51,7 +51,7 @@ CaveOfOrigin_B1F_EventScript_DontRemember:: @ 8235842 CaveOfOrigin_B1F_EventScript_AtSkyPillar:: @ 823584D msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT closemessage - playse SE_KAIDAN + playse SE_EXIT fadescreenspeed FADE_TO_BLACK, 4 setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR setvar VAR_SOOTOPOLIS_CITY_STATE, 3 diff --git a/data/maps/CaveOfOrigin_Entrance/map.json b/data/maps/CaveOfOrigin_Entrance/map.json index 78a8e58e0..f45f47f99 100644 --- a/data/maps/CaveOfOrigin_Entrance/map.json +++ b/data/maps/CaveOfOrigin_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_CAVE_OF_ORIGIN_ENTRANCE", "name": "CaveOfOrigin_Entrance", "layout": "LAYOUT_CAVE_OF_ORIGIN_ENTRANCE", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_CAVE_OF_ORIGIN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/CaveOfOrigin_UnusedRubySapphireMap1/map.json b/data/maps/CaveOfOrigin_UnusedRubySapphireMap1/map.json index f27b15b85..8b05ac536 100644 --- a/data/maps/CaveOfOrigin_UnusedRubySapphireMap1/map.json +++ b/data/maps/CaveOfOrigin_UnusedRubySapphireMap1/map.json @@ -2,7 +2,7 @@ "id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1", "name": "CaveOfOrigin_UnusedRubySapphireMap1", "layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_CAVE_OF_ORIGIN", "requires_flash": true, "weather": "WEATHER_NONE", diff --git a/data/maps/CaveOfOrigin_UnusedRubySapphireMap2/map.json b/data/maps/CaveOfOrigin_UnusedRubySapphireMap2/map.json index 5a377947c..9a3d09810 100644 --- a/data/maps/CaveOfOrigin_UnusedRubySapphireMap2/map.json +++ b/data/maps/CaveOfOrigin_UnusedRubySapphireMap2/map.json @@ -2,7 +2,7 @@ "id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2", "name": "CaveOfOrigin_UnusedRubySapphireMap2", "layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_CAVE_OF_ORIGIN", "requires_flash": true, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/CaveOfOrigin_UnusedRubySapphireMap3/map.json b/data/maps/CaveOfOrigin_UnusedRubySapphireMap3/map.json index 85f82b886..9456f4012 100644 --- a/data/maps/CaveOfOrigin_UnusedRubySapphireMap3/map.json +++ b/data/maps/CaveOfOrigin_UnusedRubySapphireMap3/map.json @@ -2,7 +2,7 @@ "id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3", "name": "CaveOfOrigin_UnusedRubySapphireMap3", "layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_CAVE_OF_ORIGIN", "requires_flash": true, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/ContestHall/map.json b/data/maps/ContestHall/map.json index 4f8254662..842c57968 100644 --- a/data/maps/ContestHall/map.json +++ b/data/maps/ContestHall/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL", "name": "ContestHall", "layout": "LAYOUT_CONTEST_HALL", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ContestHall/scripts.inc b/data/maps/ContestHall/scripts.inc index f9c3f4794..abde00cc2 100644 --- a/data/maps/ContestHall/scripts.inc +++ b/data/maps/ContestHall/scripts.inc @@ -32,23 +32,23 @@ ContestHall_EventScript_ReadyContestMusic:: @ 823B7AF return ContestHall_EventScript_SaveContestMusicPlayer1:: @ 823B7EF - savebgm MUS_TEST1 + savebgm MUS_LINK_CONTEST_P1 return ContestHall_EventScript_SaveContestMusicPlayer2:: @ 823B7F3 - savebgm MUS_TEST2 + savebgm MUS_LINK_CONTEST_P2 return ContestHall_EventScript_SaveContestMusicPlayer3:: @ 823B7F7 - savebgm MUS_TEST3 + savebgm MUS_LINK_CONTEST_P3 return ContestHall_EventScript_SaveContestMusicPlayer4:: @ 823B7FB - savebgm MUS_TEST4 + savebgm MUS_LINK_CONTEST_P4 return ContestHall_EventScript_SaveContestMusic:: @ 823B7FF - savebgm MUS_CONTEST0 + savebgm MUS_CONTEST return ContestHall_OnResume: @ 823B803 diff --git a/data/maps/ContestHallBeauty/map.json b/data/maps/ContestHallBeauty/map.json index f0cb9168f..c0ba03bd3 100644 --- a/data/maps/ContestHallBeauty/map.json +++ b/data/maps/ContestHallBeauty/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL_BEAUTY", "name": "ContestHallBeauty", "layout": "LAYOUT_CONTEST_HALL_BEAUTY", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ContestHallCool/map.json b/data/maps/ContestHallCool/map.json index 4d1aa639e..0cd6e1e2a 100644 --- a/data/maps/ContestHallCool/map.json +++ b/data/maps/ContestHallCool/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL_COOL", "name": "ContestHallCool", "layout": "LAYOUT_CONTEST_HALL_COOL", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ContestHallCute/map.json b/data/maps/ContestHallCute/map.json index 4b81a3192..e52539070 100644 --- a/data/maps/ContestHallCute/map.json +++ b/data/maps/ContestHallCute/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL_CUTE", "name": "ContestHallCute", "layout": "LAYOUT_CONTEST_HALL_CUTE", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ContestHallSmart/map.json b/data/maps/ContestHallSmart/map.json index 42d16f911..2cbc841bd 100644 --- a/data/maps/ContestHallSmart/map.json +++ b/data/maps/ContestHallSmart/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL_SMART", "name": "ContestHallSmart", "layout": "LAYOUT_CONTEST_HALL_SMART", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ContestHallTough/map.json b/data/maps/ContestHallTough/map.json index 4e460cd98..15dbb27b2 100644 --- a/data/maps/ContestHallTough/map.json +++ b/data/maps/ContestHallTough/map.json @@ -2,7 +2,7 @@ "id": "MAP_CONTEST_HALL_TOUGH", "name": "ContestHallTough", "layout": "LAYOUT_CONTEST_HALL_TOUGH", - "music": "MUS_CONTEST0", + "music": "MUS_CONTEST", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DesertRuins/map.json b/data/maps/DesertRuins/map.json index 7e59053b7..c87df0dee 100644 --- a/data/maps/DesertRuins/map.json +++ b/data/maps/DesertRuins/map.json @@ -2,7 +2,7 @@ "id": "MAP_DESERT_RUINS", "name": "DesertRuins", "layout": "LAYOUT_DESERT_RUINS", - "music": "MUS_MABOROSI", + "music": "MUS_SEALED_CHAMBER", "region_map_section": "MAPSEC_DESERT_RUINS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DesertUnderpass/map.json b/data/maps/DesertUnderpass/map.json index 56d293411..20db73381 100644 --- a/data/maps/DesertUnderpass/map.json +++ b/data/maps/DesertUnderpass/map.json @@ -2,7 +2,7 @@ "id": "MAP_DESERT_UNDERPASS", "name": "DesertUnderpass", "layout": "LAYOUT_DESERT_UNDERPASS", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_DESERT_UNDERPASS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown/map.json b/data/maps/DewfordTown/map.json index 501e68523..8beb5add7 100644 --- a/data/maps/DewfordTown/map.json +++ b/data/maps/DewfordTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN", "name": "DewfordTown", "layout": "LAYOUT_DEWFORD_TOWN", - "music": "MUS_HIGHTOWN", + "music": "MUS_DEWFORD", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/DewfordTown_Gym/map.json b/data/maps/DewfordTown_Gym/map.json index 41e7112a0..f28550f6e 100644 --- a/data/maps/DewfordTown_Gym/map.json +++ b/data/maps/DewfordTown_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_GYM", "name": "DewfordTown_Gym", "layout": "LAYOUT_DEWFORD_TOWN_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown_Gym/scripts.inc b/data/maps/DewfordTown_Gym/scripts.inc index 98acc97dc..f67184045 100644 --- a/data/maps/DewfordTown_Gym/scripts.inc +++ b/data/maps/DewfordTown_Gym/scripts.inc @@ -80,43 +80,43 @@ DewfordTown_Gym_EventScript_NoLightChange:: @ 81FC71A @ NOTE: A little confusingly, a larger animateflash param value is a smaller flash radius DewfordTown_Gym_EventScript_AnimateFlash1Trainer:: @ 81FC71B - playse SE_MU_PACHI + playse SE_SWITCH animateflash 6 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlash2Trainers:: @ 81FC726 - playse SE_MU_PACHI + playse SE_SWITCH animateflash 5 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlash3Trainers:: @ 81FC731 - playse SE_MU_PACHI + playse SE_SWITCH animateflash 4 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlash4Trainers:: @ 81FC73C - playse SE_MU_PACHI + playse SE_SWITCH animateflash 3 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlash5Trainers:: @ 81FC747 - playse SE_MU_PACHI + playse SE_SWITCH animateflash 2 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlash6Trainers:: @ 81FC752 - playse SE_MU_PACHI + playse SE_SWITCH animateflash 1 call DewfordTown_Gym_EventScript_SetFlashRadius return DewfordTown_Gym_EventScript_AnimateFlashFullBrightness:: @ 81FC75D - playse SE_MU_PACHI + playse SE_SWITCH animateflash 0 call DewfordTown_Gym_EventScript_SetFlashRadius return @@ -169,7 +169,7 @@ DewfordTown_Gym_EventScript_BrawlyDefeated:: @ 81FC7F7 call DewfordTown_Gym_EventScript_GiveBulkUp closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox DewfordTown_Gym_Text_RegisteredBrawly, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/DewfordTown_Hall/map.json b/data/maps/DewfordTown_Hall/map.json index 6612db14b..24cde4ea1 100644 --- a/data/maps/DewfordTown_Hall/map.json +++ b/data/maps/DewfordTown_Hall/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_HALL", "name": "DewfordTown_Hall", "layout": "LAYOUT_DEWFORD_TOWN_HALL", - "music": "MUS_HIGHTOWN", + "music": "MUS_DEWFORD", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown_House1/map.json b/data/maps/DewfordTown_House1/map.json index 7877a984f..fd53469b9 100644 --- a/data/maps/DewfordTown_House1/map.json +++ b/data/maps/DewfordTown_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_HOUSE1", "name": "DewfordTown_House1", "layout": "LAYOUT_HOUSE3", - "music": "MUS_HIGHTOWN", + "music": "MUS_DEWFORD", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown_House2/map.json b/data/maps/DewfordTown_House2/map.json index 319bbed72..4384f3767 100644 --- a/data/maps/DewfordTown_House2/map.json +++ b/data/maps/DewfordTown_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_HOUSE2", "name": "DewfordTown_House2", "layout": "LAYOUT_HOUSE4", - "music": "MUS_HIGHTOWN", + "music": "MUS_DEWFORD", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown_PokemonCenter_1F/map.json b/data/maps/DewfordTown_PokemonCenter_1F/map.json index 480bc5556..131c93092 100644 --- a/data/maps/DewfordTown_PokemonCenter_1F/map.json +++ b/data/maps/DewfordTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_POKEMON_CENTER_1F", "name": "DewfordTown_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/DewfordTown_PokemonCenter_2F/map.json b/data/maps/DewfordTown_PokemonCenter_2F/map.json index 8de59b2a3..56add5053 100644 --- a/data/maps/DewfordTown_PokemonCenter_2F/map.json +++ b/data/maps/DewfordTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_DEWFORD_TOWN_POKEMON_CENTER_2F", "name": "DewfordTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_DEWFORD_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity/map.json b/data/maps/EverGrandeCity/map.json index 5f67720e6..9db9c8feb 100644 --- a/data/maps/EverGrandeCity/map.json +++ b/data/maps/EverGrandeCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY", "name": "EverGrandeCity", "layout": "LAYOUT_EVER_GRANDE_CITY", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/EverGrandeCity_ChampionsRoom/map.json b/data/maps/EverGrandeCity_ChampionsRoom/map.json index ded3a305f..34fb96e46 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/map.json +++ b/data/maps/EverGrandeCity_ChampionsRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM", "name": "EverGrandeCity_ChampionsRoom", "layout": "LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc index 5ef3a946e..d41c10d0a 100644 --- a/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc +++ b/data/maps/EverGrandeCity_ChampionsRoom/scripts.inc @@ -42,7 +42,7 @@ EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace: @ 8228A42 step_end EverGrandeCity_ChampionsRoom_EventScript_Wallace:: @ 8228A45 - playbgm MUS_DAIGO, 0 + playbgm MUS_ENCOUNTER_CHAMPION, 0 msgbox EverGrandeCity_ChampionsRoom_Text_IntroSpeech, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_WALLACE, EverGrandeCity_ChampionsRoom_Text_Defeat goto EverGrandeCity_ChampionsRoom_EventScript_Defeated @@ -71,11 +71,11 @@ EverGrandeCity_ChampionsRoom_EventScript_Defeated:: @ 8228A61 end EverGrandeCity_ChampionsRoom_EventScript_PlayMayMusic:: @ 8228ABC - playbgm MUS_GIRL_SUP, 0 + playbgm MUS_ENCOUNTER_MAY, 0 return EverGrandeCity_ChampionsRoom_EventScript_PlayBrendanMusic:: @ 8228AC1 - playbgm MUS_BOY_SUP, 0 + playbgm MUS_ENCOUNTER_BRENDAN, 0 return EverGrandeCity_ChampionsRoom_EventScript_MayAdvice:: @ 8228AC6 diff --git a/data/maps/EverGrandeCity_DrakesRoom/map.json b/data/maps/EverGrandeCity_DrakesRoom/map.json index 9b54a5e5b..b7bcd4966 100644 --- a/data/maps/EverGrandeCity_DrakesRoom/map.json +++ b/data/maps/EverGrandeCity_DrakesRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_DRAKES_ROOM", "name": "EverGrandeCity_DrakesRoom", "layout": "LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc index b9debf676..feb65d149 100644 --- a/data/maps/EverGrandeCity_DrakesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_DrakesRoom/scripts.inc @@ -42,7 +42,7 @@ EverGrandeCity_DrakesRoom_EventScript_Drake:: @ 82286F3 lock faceplayer goto_if_set FLAG_DEFEATED_ELITE_4_DRAKE, EverGrandeCity_DrakesRoom_EventScript_PostBattleSpeech - playbgm MUS_SITENNOU, 0 + playbgm MUS_ENCOUNTER_ELITE_FOUR, 0 msgbox EverGrandeCity_DrakesRoom_Text_IntroSpeech, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_DRAKE, EverGrandeCity_DrakesRoom_Text_Defeat goto EverGrandeCity_DrakesRoom_EventScript_Defeated diff --git a/data/maps/EverGrandeCity_GlaciasRoom/map.json b/data/maps/EverGrandeCity_GlaciasRoom/map.json index 21c50192b..86a840d13 100644 --- a/data/maps/EverGrandeCity_GlaciasRoom/map.json +++ b/data/maps/EverGrandeCity_GlaciasRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_GLACIAS_ROOM", "name": "EverGrandeCity_GlaciasRoom", "layout": "LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc index 6e6254faa..ff04a752a 100644 --- a/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc +++ b/data/maps/EverGrandeCity_GlaciasRoom/scripts.inc @@ -41,7 +41,7 @@ EverGrandeCity_GlaciasRoom_EventScript_Glacia:: @ 8228469 lock faceplayer goto_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_PostBattleSpeech - playbgm MUS_SITENNOU, 0 + playbgm MUS_ENCOUNTER_ELITE_FOUR, 0 msgbox EverGrandeCity_GlaciasRoom_Text_IntroSpeech, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GLACIA, EverGrandeCity_GlaciasRoom_Text_Defeat goto EverGrandeCity_GlaciasRoom_EventScript_Defeated diff --git a/data/maps/EverGrandeCity_Hall1/map.json b/data/maps/EverGrandeCity_Hall1/map.json index 692e7ff7c..426b9f6e4 100644 --- a/data/maps/EverGrandeCity_Hall1/map.json +++ b/data/maps/EverGrandeCity_Hall1/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL1", "name": "EverGrandeCity_Hall1", "layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_HALL", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_Hall2/map.json b/data/maps/EverGrandeCity_Hall2/map.json index ea1203725..3535734e9 100644 --- a/data/maps/EverGrandeCity_Hall2/map.json +++ b/data/maps/EverGrandeCity_Hall2/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL2", "name": "EverGrandeCity_Hall2", "layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_HALL", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_Hall3/map.json b/data/maps/EverGrandeCity_Hall3/map.json index 327b28399..b7fe8f4ec 100644 --- a/data/maps/EverGrandeCity_Hall3/map.json +++ b/data/maps/EverGrandeCity_Hall3/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL3", "name": "EverGrandeCity_Hall3", "layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_HALL", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_Hall4/map.json b/data/maps/EverGrandeCity_Hall4/map.json index ff91999e0..b0501cd38 100644 --- a/data/maps/EverGrandeCity_Hall4/map.json +++ b/data/maps/EverGrandeCity_Hall4/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL4", "name": "EverGrandeCity_Hall4", "layout": "LAYOUT_EVER_GRANDE_CITY_HALL4", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_Hall5/map.json b/data/maps/EverGrandeCity_Hall5/map.json index 562e11565..1f6705f3a 100644 --- a/data/maps/EverGrandeCity_Hall5/map.json +++ b/data/maps/EverGrandeCity_Hall5/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL5", "name": "EverGrandeCity_Hall5", "layout": "LAYOUT_EVER_GRANDE_CITY_SHORT_HALL", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_HallOfFame/map.json b/data/maps/EverGrandeCity_HallOfFame/map.json index 04b68237d..e09190eb9 100644 --- a/data/maps/EverGrandeCity_HallOfFame/map.json +++ b/data/maps/EverGrandeCity_HallOfFame/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_HALL_OF_FAME", "name": "EverGrandeCity_HallOfFame", "layout": "LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME", - "music": "MUS_EIKOU_R", + "music": "MUS_HALL_OF_FAME_ROOM", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_PhoebesRoom/map.json b/data/maps/EverGrandeCity_PhoebesRoom/map.json index 5716b3ef1..09c6dd40e 100644 --- a/data/maps/EverGrandeCity_PhoebesRoom/map.json +++ b/data/maps/EverGrandeCity_PhoebesRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_PHOEBES_ROOM", "name": "EverGrandeCity_PhoebesRoom", "layout": "LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc index 891b3c56e..e98bf4eb3 100644 --- a/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc +++ b/data/maps/EverGrandeCity_PhoebesRoom/scripts.inc @@ -41,7 +41,7 @@ EverGrandeCity_PhoebesRoom_EventScript_Phoebe:: @ 82281CB lock faceplayer goto_if_set FLAG_DEFEATED_ELITE_4_PHOEBE, EverGrandeCity_PhoebesRoom_EventScript_PostBattleSpeech - playbgm MUS_SITENNOU, 0 + playbgm MUS_ENCOUNTER_ELITE_FOUR, 0 msgbox EverGrandeCity_PhoebesRoom_Text_IntroSpeech, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_PHOEBE, EverGrandeCity_PhoebesRoom_Text_Defeat goto EverGrandeCity_PhoebesRoom_EventScript_Defeated diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/map.json b/data/maps/EverGrandeCity_PokemonCenter_1F/map.json index 85a2c677b..196ebd0f2 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/map.json +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F", "name": "EverGrandeCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc index 3b6d94249..a6cf1b74e 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonCenter_1F/scripts.inc @@ -45,7 +45,7 @@ EverGrandeCity_PokemonCenter_1F_EventScript_Scott:: @ 8229A79 call_if_eq EverGrandeCity_PokemonCenter_1F_EventScript_ScottExit addvar VAR_SCOTT_STATE, 1 setflag FLAG_MET_SCOTT_IN_EVERGRANDE - playse SE_KAIDAN + playse SE_EXIT waitse removeobject LOCALID_SCOTT release diff --git a/data/maps/EverGrandeCity_PokemonCenter_2F/map.json b/data/maps/EverGrandeCity_PokemonCenter_2F/map.json index 7dfa712a6..b734f9ad5 100644 --- a/data/maps/EverGrandeCity_PokemonCenter_2F/map.json +++ b/data/maps/EverGrandeCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F", "name": "EverGrandeCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/map.json b/data/maps/EverGrandeCity_PokemonLeague_1F/map.json index 6b0c0be80..f76febc01 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_1F/map.json +++ b/data/maps/EverGrandeCity_PokemonLeague_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F", "name": "EverGrandeCity_PokemonLeague_1F", "layout": "LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc index cf824b8e8..5eed4faa6 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc +++ b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc @@ -68,7 +68,7 @@ EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard:: @ 8229636 applymovement LOCALID_GUARD_2, EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay waitmovement 0 delay 10 - playfanfare MUS_ME_BACHI + playfanfare MUS_OBTAIN_BADGE message EverGrandeCity_PokemonLeague_1F_Text_GoForth waitmessage waitfanfare @@ -90,7 +90,7 @@ EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft:: @ 82296A return EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges:: @ 82296AE - playse SE_HAZURE + playse SE_FAILURE msgbox EverGrandeCity_PokemonLeague_1F_Text_HaventObtainedAllBadges, MSGBOX_DEFAULT releaseall end diff --git a/data/maps/EverGrandeCity_PokemonLeague_2F/map.json b/data/maps/EverGrandeCity_PokemonLeague_2F/map.json index 8289458b0..a4b5cb1f2 100644 --- a/data/maps/EverGrandeCity_PokemonLeague_2F/map.json +++ b/data/maps/EverGrandeCity_PokemonLeague_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F", "name": "EverGrandeCity_PokemonLeague_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_SidneysRoom/map.json b/data/maps/EverGrandeCity_SidneysRoom/map.json index 39cdea6ce..dc84d36d6 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/map.json +++ b/data/maps/EverGrandeCity_SidneysRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM", "name": "EverGrandeCity_SidneysRoom", "layout": "LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_EVER_GRANDE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc index 9bc975789..717651b26 100644 --- a/data/maps/EverGrandeCity_SidneysRoom/scripts.inc +++ b/data/maps/EverGrandeCity_SidneysRoom/scripts.inc @@ -47,7 +47,7 @@ EverGrandeCity_SidneysRoom_EventScript_Sidney:: @ 8227F64 lock faceplayer goto_if_set FLAG_DEFEATED_ELITE_4_SIDNEY, EverGrandeCity_SidneysRoom_EventScript_PostBattleSpeech - playbgm MUS_SITENNOU, 0 + playbgm MUS_ENCOUNTER_ELITE_FOUR, 0 msgbox EverGrandeCity_SidneysRoom_Text_IntroSpeech, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_SIDNEY, EverGrandeCity_SidneysRoom_Text_Defeat goto EverGrandeCity_SidneysRoom_EventScript_Defeated diff --git a/data/maps/FallarborTown/map.json b/data/maps/FallarborTown/map.json index 54809f977..74355a870 100644 --- a/data/maps/FallarborTown/map.json +++ b/data/maps/FallarborTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN", "name": "FallarborTown", "layout": "LAYOUT_FALLARBOR_TOWN", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/map.json b/data/maps/FallarborTown_BattleTentBattleRoom/map.json index adf6dfd94..7b702dc0e 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/map.json +++ b/data/maps/FallarborTown_BattleTentBattleRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM", "name": "FallarborTown_BattleTentBattleRoom", "layout": "LAYOUT_BATTLE_TENT_BATTLE_ROOM", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc index feb8f49e1..fd1f27860 100644 --- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc @@ -52,7 +52,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F applymovement LOCALID_OPPONENT, FallarborTown_BattleTentBattleRoom_Movement_OpponentEnter waitmovement 0 applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump - playse SE_W187 + playse SE_M_BELLY_DRUM waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT @@ -63,7 +63,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_NextOpponentEnter:: @ 820090F switch VAR_RESULT case 1, FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump - playse SE_W173 + playse SE_M_SNORE waitse waitmovement 0 fallarbortent_getopponentname @@ -76,7 +76,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_WarpToLobbyLost:: @ 820097E FallarborTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 820099C applymovement LOCALID_ATTENDANT, FallarborTown_BattleTentBattleRoom_Movement_AttendantJump - playse SE_BAN + playse SE_BANG waitse waitmovement 0 msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT @@ -98,7 +98,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_IncrementBattleNum:: @ 82009B3 special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty FallarborTown_BattleTentBattleRoom_EventScript_AskContinueChallenge:: @ 8200A2A diff --git a/data/maps/FallarborTown_BattleTentCorridor/map.json b/data/maps/FallarborTown_BattleTentCorridor/map.json index 3bda44484..c086a3288 100644 --- a/data/maps/FallarborTown_BattleTentCorridor/map.json +++ b/data/maps/FallarborTown_BattleTentCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR", "name": "FallarborTown_BattleTentCorridor", "layout": "LAYOUT_BATTLE_TENT_CORRIDOR", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_BattleTentLobby/map.json b/data/maps/FallarborTown_BattleTentLobby/map.json index 58a1463e9..a796a3f10 100644 --- a/data/maps/FallarborTown_BattleTentLobby/map.json +++ b/data/maps/FallarborTown_BattleTentLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY", "name": "FallarborTown_BattleTentLobby", "layout": "LAYOUT_BATTLE_TENT_LOBBY", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc index 54248e402..0a6a4f16c 100644 --- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc +++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc @@ -55,7 +55,7 @@ FallarborTown_BattleTentLobby_EventScript_GivePrize:: @ 81FFF27 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 message FallarborTown_BattleTentLobby_Text_ReceivedPrize waitmessage - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare msgbox FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2, MSGBOX_DEFAULT closemessage diff --git a/data/maps/FallarborTown_CozmosHouse/map.json b/data/maps/FallarborTown_CozmosHouse/map.json index a1ed47885..a7ae1f90d 100644 --- a/data/maps/FallarborTown_CozmosHouse/map.json +++ b/data/maps/FallarborTown_CozmosHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_COZMOS_HOUSE", "name": "FallarborTown_CozmosHouse", "layout": "LAYOUT_HOUSE1", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_Mart/map.json b/data/maps/FallarborTown_Mart/map.json index 29040bcd7..77c5df976 100644 --- a/data/maps/FallarborTown_Mart/map.json +++ b/data/maps/FallarborTown_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_MART", "name": "FallarborTown_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_MoveRelearnersHouse/map.json b/data/maps/FallarborTown_MoveRelearnersHouse/map.json index 220b6cb8e..ce3f3a3dd 100644 --- a/data/maps/FallarborTown_MoveRelearnersHouse/map.json +++ b/data/maps/FallarborTown_MoveRelearnersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE", "name": "FallarborTown_MoveRelearnersHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_PokemonCenter_1F/map.json b/data/maps/FallarborTown_PokemonCenter_1F/map.json index 5f85478dc..cb0690829 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/map.json +++ b/data/maps/FallarborTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F", "name": "FallarborTown_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc index c65cf5d4e..e7967046d 100644 --- a/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc +++ b/data/maps/FallarborTown_PokemonCenter_1F/scripts.inc @@ -50,7 +50,7 @@ FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest:: @ 8200C38 end FallarborTown_PokemonCenter_1F_EventScript_LanetteExited:: @ 8200C48 - playse SE_JIDO_DOA + playse SE_SLIDING_DOOR removeobject LOCALID_LANETTE clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE release diff --git a/data/maps/FallarborTown_PokemonCenter_2F/map.json b/data/maps/FallarborTown_PokemonCenter_2F/map.json index 202485ea0..ada498a42 100644 --- a/data/maps/FallarborTown_PokemonCenter_2F/map.json +++ b/data/maps/FallarborTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F", "name": "FallarborTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_FALLARBOR_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FarawayIsland_Entrance/map.json b/data/maps/FarawayIsland_Entrance/map.json index 6898f5b24..d3c6056a0 100644 --- a/data/maps/FarawayIsland_Entrance/map.json +++ b/data/maps/FarawayIsland_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_FARAWAY_ISLAND_ENTRANCE", "name": "FarawayIsland_Entrance", "layout": "LAYOUT_FARAWAY_ISLAND_ENTRANCE", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_FARAWAY_ISLAND", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FarawayIsland_Interior/map.json b/data/maps/FarawayIsland_Interior/map.json index 4f427e8a4..1ec092fbe 100644 --- a/data/maps/FarawayIsland_Interior/map.json +++ b/data/maps/FarawayIsland_Interior/map.json @@ -2,7 +2,7 @@ "id": "MAP_FARAWAY_ISLAND_INTERIOR", "name": "FarawayIsland_Interior", "layout": "LAYOUT_FARAWAY_ISLAND_INTERIOR", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_FARAWAY_ISLAND", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/FieryPath/map.json b/data/maps/FieryPath/map.json index 424596c0c..ef11990d8 100644 --- a/data/maps/FieryPath/map.json +++ b/data/maps/FieryPath/map.json @@ -2,7 +2,7 @@ "id": "MAP_FIERY_PATH", "name": "FieryPath", "layout": "LAYOUT_FIERY_PATH", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_FIERY_PATH", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity/map.json b/data/maps/FortreeCity/map.json index 062d0808a..86d43693a 100644 --- a/data/maps/FortreeCity/map.json +++ b/data/maps/FortreeCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY", "name": "FortreeCity", "layout": "LAYOUT_FORTREE_CITY", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/FortreeCity_DecorationShop/map.json b/data/maps/FortreeCity_DecorationShop/map.json index f5af152af..59b707a95 100644 --- a/data/maps/FortreeCity_DecorationShop/map.json +++ b/data/maps/FortreeCity_DecorationShop/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_DECORATION_SHOP", "name": "FortreeCity_DecorationShop", "layout": "LAYOUT_FORTREE_CITY_DECORATION_SHOP", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_Gym/map.json b/data/maps/FortreeCity_Gym/map.json index fcaf1a036..0db326d07 100644 --- a/data/maps/FortreeCity_Gym/map.json +++ b/data/maps/FortreeCity_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_GYM", "name": "FortreeCity_Gym", "layout": "LAYOUT_FORTREE_CITY_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_Gym/scripts.inc b/data/maps/FortreeCity_Gym/scripts.inc index f209ceefa..688c11645 100644 --- a/data/maps/FortreeCity_Gym/scripts.inc +++ b/data/maps/FortreeCity_Gym/scripts.inc @@ -37,7 +37,7 @@ FortreeCity_Gym_EventScript_WinonaDefeated:: @ 82165FD call FortreeCity_Gym_EventScript_GiveAerialAce closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox FortreeCity_Gym_Text_RegisteredWinona, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/FortreeCity_House1/map.json b/data/maps/FortreeCity_House1/map.json index ae35cf601..cef203093 100644 --- a/data/maps/FortreeCity_House1/map.json +++ b/data/maps/FortreeCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_HOUSE1", "name": "FortreeCity_House1", "layout": "LAYOUT_FORTREE_CITY_HOUSE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_House2/map.json b/data/maps/FortreeCity_House2/map.json index dcd8f30cd..fed6a9f65 100644 --- a/data/maps/FortreeCity_House2/map.json +++ b/data/maps/FortreeCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_HOUSE2", "name": "FortreeCity_House2", "layout": "LAYOUT_FORTREE_CITY_HOUSE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_House3/map.json b/data/maps/FortreeCity_House3/map.json index e96be4174..f7c47ede1 100644 --- a/data/maps/FortreeCity_House3/map.json +++ b/data/maps/FortreeCity_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_HOUSE3", "name": "FortreeCity_House3", "layout": "LAYOUT_FORTREE_CITY_HOUSE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_House4/map.json b/data/maps/FortreeCity_House4/map.json index 699660056..a01772eea 100644 --- a/data/maps/FortreeCity_House4/map.json +++ b/data/maps/FortreeCity_House4/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_HOUSE4", "name": "FortreeCity_House4", "layout": "LAYOUT_FORTREE_CITY_HOUSE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_House5/map.json b/data/maps/FortreeCity_House5/map.json index 32fcefe2b..b1577e648 100644 --- a/data/maps/FortreeCity_House5/map.json +++ b/data/maps/FortreeCity_House5/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_HOUSE5", "name": "FortreeCity_House5", "layout": "LAYOUT_FORTREE_CITY_HOUSE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_Mart/map.json b/data/maps/FortreeCity_Mart/map.json index a52ece8b2..61ab4cefd 100644 --- a/data/maps/FortreeCity_Mart/map.json +++ b/data/maps/FortreeCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_MART", "name": "FortreeCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_PokemonCenter_1F/map.json b/data/maps/FortreeCity_PokemonCenter_1F/map.json index 16c5fe8b6..d59349033 100644 --- a/data/maps/FortreeCity_PokemonCenter_1F/map.json +++ b/data/maps/FortreeCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_POKEMON_CENTER_1F", "name": "FortreeCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/FortreeCity_PokemonCenter_2F/map.json b/data/maps/FortreeCity_PokemonCenter_2F/map.json index fdd9ee79d..1859bf131 100644 --- a/data/maps/FortreeCity_PokemonCenter_2F/map.json +++ b/data/maps/FortreeCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_FORTREE_CITY_POKEMON_CENTER_2F", "name": "FortreeCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_FORTREE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/GraniteCave_1F/map.json b/data/maps/GraniteCave_1F/map.json index a4c2bf0ff..ff60d726b 100644 --- a/data/maps/GraniteCave_1F/map.json +++ b/data/maps/GraniteCave_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_GRANITE_CAVE_1F", "name": "GraniteCave_1F", "layout": "LAYOUT_GRANITE_CAVE_1F", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_GRANITE_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/GraniteCave_B1F/map.json b/data/maps/GraniteCave_B1F/map.json index 103220612..be2f5ae01 100644 --- a/data/maps/GraniteCave_B1F/map.json +++ b/data/maps/GraniteCave_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_GRANITE_CAVE_B1F", "name": "GraniteCave_B1F", "layout": "LAYOUT_GRANITE_CAVE_B1F", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_GRANITE_CAVE", "requires_flash": true, "weather": "WEATHER_NONE", diff --git a/data/maps/GraniteCave_B2F/map.json b/data/maps/GraniteCave_B2F/map.json index c3f6fbf9a..bf58a40e3 100644 --- a/data/maps/GraniteCave_B2F/map.json +++ b/data/maps/GraniteCave_B2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_GRANITE_CAVE_B2F", "name": "GraniteCave_B2F", "layout": "LAYOUT_GRANITE_CAVE_B2F", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_GRANITE_CAVE", "requires_flash": true, "weather": "WEATHER_NONE", diff --git a/data/maps/GraniteCave_StevensRoom/map.json b/data/maps/GraniteCave_StevensRoom/map.json index 934a8320e..070530378 100644 --- a/data/maps/GraniteCave_StevensRoom/map.json +++ b/data/maps/GraniteCave_StevensRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_GRANITE_CAVE_STEVENS_ROOM", "name": "GraniteCave_StevensRoom", "layout": "LAYOUT_GRANITE_CAVE_STEVENS_ROOM", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_GRANITE_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/GraniteCave_StevensRoom/scripts.inc b/data/maps/GraniteCave_StevensRoom/scripts.inc index 7d0b275a5..650177b95 100644 --- a/data/maps/GraniteCave_StevensRoom/scripts.inc +++ b/data/maps/GraniteCave_StevensRoom/scripts.inc @@ -17,7 +17,7 @@ GraniteCave_StevensRoom_EventScript_Steven:: @ 822DC7B msgbox GraniteCave_StevensRoom_Text_CouldBecomeChampionLetsRegister, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox GraniteCave_StevensRoom_Text_RegisteredSteven, MSGBOX_DEFAULT waitfanfare closemessage @@ -33,7 +33,7 @@ GraniteCave_StevensRoom_EventScript_Steven:: @ 822DC7B call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitWestEast compare VAR_FACING, DIR_EAST call_if_eq GraniteCave_StevensRoom_EventScript_StevenExitWestEast - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_STEVEN release end diff --git a/data/maps/IslandCave/map.json b/data/maps/IslandCave/map.json index 0cb71092d..7c540411f 100644 --- a/data/maps/IslandCave/map.json +++ b/data/maps/IslandCave/map.json @@ -2,7 +2,7 @@ "id": "MAP_ISLAND_CAVE", "name": "IslandCave", "layout": "LAYOUT_ISLAND_CAVE", - "music": "MUS_MABOROSI", + "music": "MUS_SEALED_CHAMBER", "region_map_section": "MAPSEC_ISLAND_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/IslandCave/scripts.inc b/data/maps/IslandCave/scripts.inc index 8587e62c2..56643a504 100644 --- a/data/maps/IslandCave/scripts.inc +++ b/data/maps/IslandCave/scripts.inc @@ -46,7 +46,7 @@ IslandCave_EventScript_OpenRegiEntrance:: @ 8238EAF setmetatile 8, 20, METATILE_Cave_SealedChamberEntrance_BottomMid, 0 setmetatile 9, 20, METATILE_Cave_SealedChamberEntrance_BottomRight, 1 special DrawWholeMapView - playse SE_BAN + playse SE_BANG setflag FLAG_SYS_BRAILLE_REGICE_COMPLETED end diff --git a/data/maps/JaggedPass/map.json b/data/maps/JaggedPass/map.json index eeac79e15..d7e7d5e2e 100644 --- a/data/maps/JaggedPass/map.json +++ b/data/maps/JaggedPass/map.json @@ -2,7 +2,7 @@ "id": "MAP_JAGGED_PASS", "name": "JaggedPass", "layout": "LAYOUT_JAGGED_PASS", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_JAGGED_PASS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/JaggedPass/scripts.inc b/data/maps/JaggedPass/scripts.inc index eacc7835e..c7fc95676 100644 --- a/data/maps/JaggedPass/scripts.inc +++ b/data/maps/JaggedPass/scripts.inc @@ -58,7 +58,7 @@ JaggedPass_EventScript_OpenMagmaHideout:: @ 82306BB setvar VAR_0x8007, 3 @ shake delay special ShakeCamera waitstate - playse SE_KOUKA_M + playse SE_EFFECTIVE setmetatile 16, 17, METATILE_Lavaridge_CaveEntrance_Top, 1 setmetatile 16, 18, METATILE_Lavaridge_CaveEntrance_Bottom, 0 special DrawWholeMapView diff --git a/data/maps/LavaridgeTown/map.json b/data/maps/LavaridgeTown/map.json index 1ab9f60cf..54bda6ca3 100644 --- a/data/maps/LavaridgeTown/map.json +++ b/data/maps/LavaridgeTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN", "name": "LavaridgeTown", "layout": "LAYOUT_LAVARIDGE_TOWN", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/LavaridgeTown/scripts.inc b/data/maps/LavaridgeTown/scripts.inc index 47c5482a6..1f9fe421d 100644 --- a/data/maps/LavaridgeTown/scripts.inc +++ b/data/maps/LavaridgeTown/scripts.inc @@ -105,11 +105,11 @@ LavaridgeTown_EventScript_RivalExit:: @ 81EA5FF end LavaridgeTown_EventScript_PlayMayMusic:: @ 81EA630 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 return LavaridgeTown_EventScript_PlayBrendanMusic:: @ 81EA635 - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 return LavaridgeTown_EventScript_RivalNoticePlayer:: @ 81EA63A @@ -258,7 +258,7 @@ LavaridgeTown_EventScript_EggWoman:: @ 81EA744 goto_if_eq LavaridgeTown_EventScript_NoRoomForEgg msgbox LavaridgeTown_Text_HopeYoullWalkPlentyWithEgg, MSGBOX_DEFAULT setflag FLAG_RECEIVED_LAVARIDGE_EGG - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message LavaridgeTown_Text_ReceivedTheEgg waitfanfare giveegg SPECIES_WYNAUT diff --git a/data/maps/LavaridgeTown_Gym_1F/map.json b/data/maps/LavaridgeTown_Gym_1F/map.json index 49b4ef2fd..2f624a2f9 100644 --- a/data/maps/LavaridgeTown_Gym_1F/map.json +++ b/data/maps/LavaridgeTown_Gym_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_GYM_1F", "name": "LavaridgeTown_Gym_1F", "layout": "LAYOUT_LAVARIDGE_TOWN_GYM_1F", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/LavaridgeTown_Gym_1F/scripts.inc b/data/maps/LavaridgeTown_Gym_1F/scripts.inc index 3747d854d..df95a0b4b 100644 --- a/data/maps/LavaridgeTown_Gym_1F/scripts.inc +++ b/data/maps/LavaridgeTown_Gym_1F/scripts.inc @@ -76,7 +76,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated:: @ 81FE7C1 call LavaridgeTown_Gym_1F_EventScript_GiveOverheat closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox LavaridgeTown_Gym_1F_Text_RegisteredFlannery, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/LavaridgeTown_Gym_B1F/map.json b/data/maps/LavaridgeTown_Gym_B1F/map.json index 0b1e81445..bbcdbcbe1 100644 --- a/data/maps/LavaridgeTown_Gym_B1F/map.json +++ b/data/maps/LavaridgeTown_Gym_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_GYM_B1F", "name": "LavaridgeTown_Gym_B1F", "layout": "LAYOUT_LAVARIDGE_TOWN_GYM_B1F", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/LavaridgeTown_HerbShop/map.json b/data/maps/LavaridgeTown_HerbShop/map.json index e76a98f64..6be35b729 100644 --- a/data/maps/LavaridgeTown_HerbShop/map.json +++ b/data/maps/LavaridgeTown_HerbShop/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_HERB_SHOP", "name": "LavaridgeTown_HerbShop", "layout": "LAYOUT_LAVARIDGE_TOWN_HERB_SHOP", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LavaridgeTown_House/map.json b/data/maps/LavaridgeTown_House/map.json index 5827399bd..2a8d5362c 100644 --- a/data/maps/LavaridgeTown_House/map.json +++ b/data/maps/LavaridgeTown_House/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_HOUSE", "name": "LavaridgeTown_House", "layout": "LAYOUT_HOUSE3", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LavaridgeTown_Mart/map.json b/data/maps/LavaridgeTown_Mart/map.json index 8099a5463..5c871785d 100644 --- a/data/maps/LavaridgeTown_Mart/map.json +++ b/data/maps/LavaridgeTown_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_MART", "name": "LavaridgeTown_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LavaridgeTown_PokemonCenter_1F/map.json b/data/maps/LavaridgeTown_PokemonCenter_1F/map.json index 1542b7b50..42cf11aed 100644 --- a/data/maps/LavaridgeTown_PokemonCenter_1F/map.json +++ b/data/maps/LavaridgeTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F", "name": "LavaridgeTown_PokemonCenter_1F", "layout": "LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LavaridgeTown_PokemonCenter_2F/map.json b/data/maps/LavaridgeTown_PokemonCenter_2F/map.json index eb68b0bb5..72a5f688b 100644 --- a/data/maps/LavaridgeTown_PokemonCenter_2F/map.json +++ b/data/maps/LavaridgeTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F", "name": "LavaridgeTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_LAVARIDGE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity/map.json b/data/maps/LilycoveCity/map.json index 8d35fc0c6..a13904ca9 100644 --- a/data/maps/LilycoveCity/map.json +++ b/data/maps/LilycoveCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY", "name": "LilycoveCity", "layout": "LAYOUT_LILYCOVE_CITY", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/LilycoveCity/scripts.inc b/data/maps/LilycoveCity/scripts.inc index b8f0cd566..0c94bce62 100644 --- a/data/maps/LilycoveCity/scripts.inc +++ b/data/maps/LilycoveCity/scripts.inc @@ -241,7 +241,7 @@ LilycoveCity_EventScript_Rival:: @ 81E2DDE end LilycoveCity_EventScript_May:: @ 81E2DF8 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattleAgain call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_MayAskToBattle compare VAR_RESULT, NO @@ -270,7 +270,7 @@ LilycoveCity_EventScript_DeclineMayBattle:: @ 81E2E5A end LilycoveCity_EventScript_Brendan:: @ 81E2E6B - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 call_if_set FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattleAgain call_if_unset FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE, LilycoveCity_EventScript_BrendanAskToBattle compare VAR_RESULT, NO diff --git a/data/maps/LilycoveCity_ContestHall/map.json b/data/maps/LilycoveCity_ContestHall/map.json index bddb6d7c1..e8151c832 100644 --- a/data/maps/LilycoveCity_ContestHall/map.json +++ b/data/maps/LilycoveCity_ContestHall/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_CONTEST_HALL", "name": "LilycoveCity_ContestHall", "layout": "LAYOUT_LILYCOVE_CITY_CONTEST_HALL", - "music": "MUS_CONLOBBY", + "music": "MUS_CONTEST_LOBBY", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_ContestLobby/map.json b/data/maps/LilycoveCity_ContestLobby/map.json index eb7ebf907..ac5346dc4 100644 --- a/data/maps/LilycoveCity_ContestLobby/map.json +++ b/data/maps/LilycoveCity_ContestLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_CONTEST_LOBBY", "name": "LilycoveCity_ContestLobby", "layout": "LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY", - "music": "MUS_CONLOBBY", + "music": "MUS_CONTEST_LOBBY", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_ContestLobby/scripts.inc b/data/maps/LilycoveCity_ContestLobby/scripts.inc index 6b71c5125..51c38e3f4 100644 --- a/data/maps/LilycoveCity_ContestLobby/scripts.inc +++ b/data/maps/LilycoveCity_ContestLobby/scripts.inc @@ -99,7 +99,7 @@ LilycoveCity_ContestLobby_EventScript_ReceivedArtistRibbon:: @ 821A314 applymovement LOCALID_ARTIST, LilycoveCity_ContestLobby_Movement_ArtistReturnToPlayer waitmovement 0 msgbox LilycoveCity_ContestLobby_Text_TakeMementoOfPainting, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM msgbox LilycoveCity_ContestLobby_Text_ReceivedARibbon, MSGBOX_DEFAULT waitfanfare msgbox LilycoveCity_ContestLobby_Text_PutTheRibbonOnMon, MSGBOX_DEFAULT @@ -272,7 +272,7 @@ LilycoveCity_ContestLobby_EventScript_ReceivedLinkArtistRibbon:: @ 821A4E4 applymovement LOCALID_ARTIST_LINK, LilycoveCity_ContestLobby_Movement_LinkArtistReturnToPlayer waitmovement 0 msgbox LilycoveCity_ContestLobby_Text_TakeMementoOfPainting, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM msgbox LilycoveCity_ContestLobby_Text_ReceivedARibbon, MSGBOX_DEFAULT waitfanfare msgbox LilycoveCity_ContestLobby_Text_PutTheRibbonOnMon, MSGBOX_DEFAULT @@ -417,13 +417,13 @@ LilycoveCity_ContestLobby_EventScript_LeadToContestHall:: @ 821A670 lockall applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistApproachCounter waitmovement 0 - playse SE_HASHI + playse SE_BRIDGE_WALK setmetatile 12, 2, METATILE_Contest_WallShadow, 1 setmetatile 12, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement LOCALID_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_ReceptionistExitCounter waitmovement 0 - playse SE_HASHI + playse SE_BRIDGE_WALK setmetatile 12, 2, METATILE_Contest_CounterFlap_Top, 1 setmetatile 12, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView @@ -938,13 +938,13 @@ LilycoveCity_ContestLobby_EventScript_LeadToLinkContestHall:: @ 821AC49 closemessage applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistApproachCounter waitmovement 0 - playse SE_HASHI + playse SE_BRIDGE_WALK setmetatile 17, 2, METATILE_Contest_WallShadow, 1 setmetatile 17, 3, METATILE_Contest_FloorShadow, 1 special DrawWholeMapView applymovement LOCALID_LINK_RECEPTIONIST, LilycoveCity_ContestLobby_Movement_LinkReceptionistExitCounter waitmovement 0 - playse SE_HASHI + playse SE_BRIDGE_WALK setmetatile 17, 2, METATILE_Contest_CounterFlap_Top, 1 setmetatile 17, 3, METATILE_Contest_CounterFlap_Bottom, 1 special DrawWholeMapView diff --git a/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json b/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json index ba6563877..4b18e22c1 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json +++ b/data/maps/LilycoveCity_CoveLilyMotel_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F", "name": "LilycoveCity_CoveLilyMotel_1F", "layout": "LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json b/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json index ff84a3bf7..f55770b88 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F", "name": "LilycoveCity_CoveLilyMotel_2F", "layout": "LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc index 7878e791a..9d3520be5 100644 --- a/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc +++ b/data/maps/LilycoveCity_CoveLilyMotel_2F/scripts.inc @@ -18,7 +18,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_ShowMeCompletedDex:: @ 82186F9 LilycoveCity_CoveLilyMotel_2F_EventScript_AllHoennMonsFanfare:: @ 8218702 setflag FLAG_TEMP_2 - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare goto LilycoveCity_CoveLilyMotel_2F_EventScript_ShowDiploma end diff --git a/data/maps/LilycoveCity_DepartmentStoreElevator/map.json b/data/maps/LilycoveCity_DepartmentStoreElevator/map.json index 989cf65ef..9a3c43308 100644 --- a/data/maps/LilycoveCity_DepartmentStoreElevator/map.json +++ b/data/maps/LilycoveCity_DepartmentStoreElevator/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR", "name": "LilycoveCity_DepartmentStoreElevator", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json b/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json index 856c06bd4..deb7ad044 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP", "name": "LilycoveCity_DepartmentStoreRooftop", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc index 12cb4727c..8d7459b3c 100644 --- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc +++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc @@ -145,7 +145,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade updatemoneybox 0, 0 bufferitemname 0, VAR_TEMP_0 - playse SE_JIHANKI + playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_CanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 bufferitemname 1, VAR_TEMP_0 @@ -157,7 +157,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F checkitemspace VAR_TEMP_0, 1 compare VAR_RESULT, FALSE goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink - playse SE_JIHANKI + playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 bufferitemname 1, VAR_TEMP_0 @@ -169,7 +169,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F checkitemspace VAR_TEMP_0, 1 compare VAR_RESULT, 0 goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink - playse SE_JIHANKI + playse SE_VEND msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT additem VAR_TEMP_0 bufferitemname 1, VAR_TEMP_0 diff --git a/data/maps/LilycoveCity_DepartmentStore_1F/map.json b/data/maps/LilycoveCity_DepartmentStore_1F/map.json index 9efcdb13a..758e063f6 100644 --- a/data/maps/LilycoveCity_DepartmentStore_1F/map.json +++ b/data/maps/LilycoveCity_DepartmentStore_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F", "name": "LilycoveCity_DepartmentStore_1F", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStore_2F/map.json b/data/maps/LilycoveCity_DepartmentStore_2F/map.json index 7a1e8bf04..ebef46ae5 100644 --- a/data/maps/LilycoveCity_DepartmentStore_2F/map.json +++ b/data/maps/LilycoveCity_DepartmentStore_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F", "name": "LilycoveCity_DepartmentStore_2F", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStore_3F/map.json b/data/maps/LilycoveCity_DepartmentStore_3F/map.json index e95c8173f..c911b9d26 100644 --- a/data/maps/LilycoveCity_DepartmentStore_3F/map.json +++ b/data/maps/LilycoveCity_DepartmentStore_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F", "name": "LilycoveCity_DepartmentStore_3F", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStore_4F/map.json b/data/maps/LilycoveCity_DepartmentStore_4F/map.json index d57963ac7..c6291ec2c 100644 --- a/data/maps/LilycoveCity_DepartmentStore_4F/map.json +++ b/data/maps/LilycoveCity_DepartmentStore_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F", "name": "LilycoveCity_DepartmentStore_4F", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_DepartmentStore_5F/map.json b/data/maps/LilycoveCity_DepartmentStore_5F/map.json index d92404b98..6123c1c78 100644 --- a/data/maps/LilycoveCity_DepartmentStore_5F/map.json +++ b/data/maps/LilycoveCity_DepartmentStore_5F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F", "name": "LilycoveCity_DepartmentStore_5F", "layout": "LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_Harbor/map.json b/data/maps/LilycoveCity_Harbor/map.json index b5238ac20..491d42624 100644 --- a/data/maps/LilycoveCity_Harbor/map.json +++ b/data/maps/LilycoveCity_Harbor/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_HARBOR", "name": "LilycoveCity_Harbor", "layout": "LAYOUT_HARBOR", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_House1/map.json b/data/maps/LilycoveCity_House1/map.json index 85ea994c5..bd6850f5a 100644 --- a/data/maps/LilycoveCity_House1/map.json +++ b/data/maps/LilycoveCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_HOUSE1", "name": "LilycoveCity_House1", "layout": "LAYOUT_HOUSE1", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_House2/map.json b/data/maps/LilycoveCity_House2/map.json index 719a63067..5c208c852 100644 --- a/data/maps/LilycoveCity_House2/map.json +++ b/data/maps/LilycoveCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_HOUSE2", "name": "LilycoveCity_House2", "layout": "LAYOUT_LILYCOVE_CITY_HOUSE2", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_House3/map.json b/data/maps/LilycoveCity_House3/map.json index 3b4212c1a..0331372c9 100644 --- a/data/maps/LilycoveCity_House3/map.json +++ b/data/maps/LilycoveCity_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_HOUSE3", "name": "LilycoveCity_House3", "layout": "LAYOUT_HOUSE2", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_House4/map.json b/data/maps/LilycoveCity_House4/map.json index e086b2d45..7a1571abf 100644 --- a/data/maps/LilycoveCity_House4/map.json +++ b/data/maps/LilycoveCity_House4/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_HOUSE4", "name": "LilycoveCity_House4", "layout": "LAYOUT_HOUSE1", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json b/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json index 8e5605821..09875fddc 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json +++ b/data/maps/LilycoveCity_LilycoveMuseum_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F", "name": "LilycoveCity_LilycoveMuseum_1F", "layout": "LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F", - "music": "MUS_BIJYUTU", + "music": "MUS_LILYCOVE_MUSEUM", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json b/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json index 7c3c144c8..76d30eb68 100644 --- a/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json +++ b/data/maps/LilycoveCity_LilycoveMuseum_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F", "name": "LilycoveCity_LilycoveMuseum_2F", "layout": "LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F", - "music": "MUS_BIJYUTU", + "music": "MUS_LILYCOVE_MUSEUM", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/map.json b/data/maps/LilycoveCity_MoveDeletersHouse/map.json index caed79705..814719a9c 100644 --- a/data/maps/LilycoveCity_MoveDeletersHouse/map.json +++ b/data/maps/LilycoveCity_MoveDeletersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE", "name": "LilycoveCity_MoveDeletersHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc index 6e7f9c580..1a27e3b8f 100644 --- a/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc +++ b/data/maps/LilycoveCity_MoveDeletersHouse/scripts.inc @@ -45,7 +45,7 @@ LilycoveCity_MoveDeletersHouse_EventScript_TryForgetMove:: @ 821EAB0 compare VAR_RESULT, TRUE goto_if_eq LilycoveCity_MoveDeletersHouse_EventScript_LastMonWithSurf special MoveDeleterForgetMove - playfanfare MUS_ME_WASURE + playfanfare MUS_MOVE_DELETED waitfanfare msgbox LilycoveCity_MoveDeletersHouse_Text_MonHasForgottenMove, MSGBOX_DEFAULT releaseall diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/map.json b/data/maps/LilycoveCity_PokemonCenter_1F/map.json index 625904e41..daaec1191 100644 --- a/data/maps/LilycoveCity_PokemonCenter_1F/map.json +++ b/data/maps/LilycoveCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_POKEMON_CENTER_1F", "name": "LilycoveCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_PokemonCenter_2F/map.json b/data/maps/LilycoveCity_PokemonCenter_2F/map.json index a82cc515a..b9c8e1302 100644 --- a/data/maps/LilycoveCity_PokemonCenter_2F/map.json +++ b/data/maps/LilycoveCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_POKEMON_CENTER_2F", "name": "LilycoveCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json b/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json index 820bf34c4..7d5c42034 100644 --- a/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json +++ b/data/maps/LilycoveCity_PokemonTrainerFanClub/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB", "name": "LilycoveCity_PokemonTrainerFanClub", "layout": "LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LilycoveCity_UnusedMart/map.json b/data/maps/LilycoveCity_UnusedMart/map.json index 65c9b2295..696674bf1 100644 --- a/data/maps/LilycoveCity_UnusedMart/map.json +++ b/data/maps/LilycoveCity_UnusedMart/map.json @@ -2,7 +2,7 @@ "id": "MAP_LILYCOVE_CITY_UNUSED_MART", "name": "LilycoveCity_UnusedMart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_LILYCOVE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown/map.json b/data/maps/LittlerootTown/map.json index f0c5694d8..5335dd66e 100644 --- a/data/maps/LittlerootTown/map.json +++ b/data/maps/LittlerootTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN", "name": "LittlerootTown", "layout": "LAYOUT_LITTLEROOT_TOWN", - "music": "MUS_MISHIRO", + "music": "MUS_LITTLEROOT", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/LittlerootTown/scripts.inc b/data/maps/LittlerootTown/scripts.inc index 347a805e8..ba5832309 100644 --- a/data/maps/LittlerootTown/scripts.inc +++ b/data/maps/LittlerootTown/scripts.inc @@ -147,7 +147,7 @@ LittlerootTown_EventScript_StepOffTruckFemale:: @ 81E7EF9 LittlerootTown_EventScript_GoInsideWithMom:: @ 81E7F17 delay 15 - playse SE_DANSA + playse SE_LEDGE applymovement OBJ_EVENT_ID_PLAYER, LittlerootTown_Movement_PlayerStepOffTruck waitmovement 0 opendoor VAR_0x8004, VAR_0x8005 @@ -950,7 +950,7 @@ LittlerootTown_EventScript_SetReceivedRunningShoes:: @ 81E8686 LittlerootTown_EventScript_GiveRunningShoes:: @ 81E8693 msgbox LittlerootTown_Text_WearTheseRunningShoes, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message LittlerootTown_Text_SwitchShoesWithRunningShoes waitfanfare setflag FLAG_RECEIVED_RUNNING_SHOES diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/map.json b/data/maps/LittlerootTown_BrendansHouse_1F/map.json index 9911e293a..3929b2e0c 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/map.json +++ b/data/maps/LittlerootTown_BrendansHouse_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F", "name": "LittlerootTown_BrendansHouse_1F", "layout": "LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F", - "music": "MUS_MISHIRO", + "music": "MUS_LITTLEROOT", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc index 65ff3ab98..ee677fbff 100644 --- a/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_1F/scripts.inc @@ -147,7 +147,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival2:: @ 81F78D6 end LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: @ 81F78E2 - playse SE_KAIDAN + playse SE_EXIT delay 10 addobject LOCALID_RIVAL delay 30 @@ -158,7 +158,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: @ 81F78E2 waitmovement 0 compare VAR_0x8008, 1 call_if_ne LittlerootTown_BrendansHouse_1F_EventScript_PlayerFaceBrendan - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 compare VAR_0x8008, 0 call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanApproachPlayer0 compare VAR_0x8008, 1 @@ -173,7 +173,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_MeetRival:: @ 81F78E2 call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs1 compare VAR_0x8008, 2 call_if_eq LittlerootTown_BrendansHouse_1F_EventScript_BrendanGoUpstairs2 - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/map.json b/data/maps/LittlerootTown_BrendansHouse_2F/map.json index 9cfdec8fe..03e2dcd82 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/map.json +++ b/data/maps/LittlerootTown_BrendansHouse_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F", "name": "LittlerootTown_BrendansHouse_2F", "layout": "LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F", - "music": "MUS_MISHIRO", + "music": "MUS_LITTLEROOT", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc index 7af4580c3..ab6f55af5 100644 --- a/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_BrendansHouse_2F/scripts.inc @@ -74,7 +74,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendan:: @ 81F8497 applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 delay 10 - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 compare VAR_FACING, DIR_NORTH call_if_eq LittlerootTown_BrendansHouse_2F_EventScript_MeetBrendanNorth compare VAR_FACING, DIR_SOUTH diff --git a/data/maps/LittlerootTown_MaysHouse_1F/map.json b/data/maps/LittlerootTown_MaysHouse_1F/map.json index 5e3a5aecd..739665181 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/map.json +++ b/data/maps/LittlerootTown_MaysHouse_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F", "name": "LittlerootTown_MaysHouse_1F", "layout": "LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F", - "music": "MUS_MISHIRO", + "music": "MUS_LITTLEROOT", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc index 958951dc9..1e1bb0e11 100644 --- a/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc @@ -181,7 +181,7 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival2:: @ 81F8A7F end LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: @ 81F8A8B - playse SE_KAIDAN + playse SE_EXIT delay 10 addobject LOCALID_RIVAL delay 30 @@ -192,7 +192,7 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: @ 81F8A8B waitmovement 0 compare VAR_0x8008, 1 call_if_ne LittlerootTown_MaysHouse_1F_EventScript_PlayerFaceMay - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 compare VAR_0x8008, 0 call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayApproachPlayer0 compare VAR_0x8008, 1 @@ -207,7 +207,7 @@ LittlerootTown_MaysHouse_1F_EventScript_MeetRival:: @ 81F8A8B call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs1 compare VAR_0x8008, 2 call_if_eq LittlerootTown_MaysHouse_1F_EventScript_MayGoUpstairs2 - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_RIVAL setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MAY setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL diff --git a/data/maps/LittlerootTown_MaysHouse_2F/map.json b/data/maps/LittlerootTown_MaysHouse_2F/map.json index 54b4e7c7e..1fa2ff01d 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/map.json +++ b/data/maps/LittlerootTown_MaysHouse_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F", "name": "LittlerootTown_MaysHouse_2F", "layout": "LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F", - "music": "MUS_MISHIRO", + "music": "MUS_LITTLEROOT", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc index 7c943e0e2..dd22ed670 100644 --- a/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc +++ b/data/maps/LittlerootTown_MaysHouse_2F/scripts.inc @@ -74,7 +74,7 @@ LittlerootTown_MaysHouse_2F_EventScript_MeetMay:: @ 81F934A applymovement LOCALID_RIVAL, Common_Movement_Delay48 waitmovement 0 delay 10 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 compare VAR_FACING, DIR_NORTH call_if_eq LittlerootTown_MaysHouse_2F_EventScript_MeetMayNorth compare VAR_FACING, DIR_SOUTH diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/map.json b/data/maps/LittlerootTown_ProfessorBirchsLab/map.json index 629516c25..deee3e264 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/map.json +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/map.json @@ -2,7 +2,7 @@ "id": "MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB", "name": "LittlerootTown_ProfessorBirchsLab", "layout": "LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB", - "music": "MUS_ODAMAKI", + "music": "MUS_BIRCH_LAB", "region_map_section": "MAPSEC_LITTLEROOT_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc index 7886bda18..bc03be7b2 100644 --- a/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc +++ b/data/maps/LittlerootTown_ProfessorBirchsLab/scripts.inc @@ -120,7 +120,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GiveStarterEvent:: @ 81F9DDB bufferleadmonspeciesname 0 message LittlerootTown_ProfessorBirchsLab_Text_LikeYouToHavePokemon waitmessage - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare msgbox LittlerootTown_ProfessorBirchsLab_Text_WhyNotGiveNicknameToMon, MSGBOX_YESNO compare VAR_RESULT, YES @@ -183,13 +183,13 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: @ 81F9E80 applymovement LOCALID_BIRCH, LittlerootTown_ProfessorBirchsLab_Movement_BirchRetrievePokedexes waitmovement 0 delay 20 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 20 applymovement LOCALID_RIVAL, Common_Movement_WalkInPlaceFastestRight applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft @@ -208,7 +208,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_UpgradeToNationalDex:: @ 81F9E80 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 msgbox LittlerootTown_ProfessorBirchsLab_Text_OkayAllDone, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message LittlerootTown_ProfessorBirchsLab_Text_PokedexUpgradedToNational waitmessage waitfanfare @@ -492,7 +492,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedChikorita:: @ 81FA23F end LittlerootTown_ProfessorBirchsLab_EventScript_ReceivedJohtoStarter:: @ 81FA24F - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message LittlerootTown_ProfessorBirchsLab_Text_ReceivedJohtoStarter waitmessage waitfanfare @@ -536,7 +536,7 @@ EventScript_RegisterProfBirch:: @ 81FA2D2 msgbox MatchCall_Text_BirchRegisterCall, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox MatchCall_Text_RegisteredBirch, MSGBOX_DEFAULT waitfanfare closemessage @@ -587,7 +587,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_BrendanGivePokeBalls:: @ 81FA37F return LittlerootTown_ProfessorBirchsLab_EventScript_ReceivePokedex:: @ 81FA3AC - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message LittlerootTown_ProfessorBirchsLab_Text_ReceivedPokedex waitfanfare setflag FLAG_SYS_POKEDEX_GET diff --git a/data/maps/MagmaHideout_1F/map.json b/data/maps/MagmaHideout_1F/map.json index 8865cff2f..fe5513e3f 100644 --- a/data/maps/MagmaHideout_1F/map.json +++ b/data/maps/MagmaHideout_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_1F", "name": "MagmaHideout_1F", "layout": "LAYOUT_MAGMA_HIDEOUT_1F", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_2F_1R/map.json b/data/maps/MagmaHideout_2F_1R/map.json index 1d7d2958d..a5c52683c 100644 --- a/data/maps/MagmaHideout_2F_1R/map.json +++ b/data/maps/MagmaHideout_2F_1R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_2F_1R", "name": "MagmaHideout_2F_1R", "layout": "LAYOUT_MAGMA_HIDEOUT_2F_1R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_2F_2R/map.json b/data/maps/MagmaHideout_2F_2R/map.json index 38f492421..4aa6896f6 100644 --- a/data/maps/MagmaHideout_2F_2R/map.json +++ b/data/maps/MagmaHideout_2F_2R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_2F_2R", "name": "MagmaHideout_2F_2R", "layout": "LAYOUT_MAGMA_HIDEOUT_2F_2R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_2F_3R/map.json b/data/maps/MagmaHideout_2F_3R/map.json index fbed23781..51a4daf26 100644 --- a/data/maps/MagmaHideout_2F_3R/map.json +++ b/data/maps/MagmaHideout_2F_3R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_2F_3R", "name": "MagmaHideout_2F_3R", "layout": "LAYOUT_MAGMA_HIDEOUT_2F_3R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_3F_1R/map.json b/data/maps/MagmaHideout_3F_1R/map.json index 082b1d4c6..edf4cfa21 100644 --- a/data/maps/MagmaHideout_3F_1R/map.json +++ b/data/maps/MagmaHideout_3F_1R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_3F_1R", "name": "MagmaHideout_3F_1R", "layout": "LAYOUT_MAGMA_HIDEOUT_3F_1R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_3F_2R/map.json b/data/maps/MagmaHideout_3F_2R/map.json index 3bf22b2e0..70c6bfb97 100644 --- a/data/maps/MagmaHideout_3F_2R/map.json +++ b/data/maps/MagmaHideout_3F_2R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_3F_2R", "name": "MagmaHideout_3F_2R", "layout": "LAYOUT_MAGMA_HIDEOUT_3F_2R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_3F_3R/map.json b/data/maps/MagmaHideout_3F_3R/map.json index 38a5342c3..824f5cb74 100644 --- a/data/maps/MagmaHideout_3F_3R/map.json +++ b/data/maps/MagmaHideout_3F_3R/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_3F_3R", "name": "MagmaHideout_3F_3R", "layout": "LAYOUT_MAGMA_HIDEOUT_3F_3R", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_4F/map.json b/data/maps/MagmaHideout_4F/map.json index 0dec87a13..d38e85fdf 100644 --- a/data/maps/MagmaHideout_4F/map.json +++ b/data/maps/MagmaHideout_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAGMA_HIDEOUT_4F", "name": "MagmaHideout_4F", "layout": "LAYOUT_MAGMA_HIDEOUT_4F", - "music": "MUS_AJITO", + "music": "MUS_AQUA_MAGMA_HIDEOUT", "region_map_section": "MAPSEC_MAGMA_HIDEOUT", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MagmaHideout_4F/scripts.inc b/data/maps/MagmaHideout_4F/scripts.inc index ffca9c75f..50382f44e 100644 --- a/data/maps/MagmaHideout_4F/scripts.inc +++ b/data/maps/MagmaHideout_4F/scripts.inc @@ -11,17 +11,17 @@ MagmaHideout_4F_MapScripts:: @ 823A55F MagmaHideout_4F_EventScript_Maxie:: @ 823A560 lockall - playbgm MUS_MGM0, 0 + playbgm MUS_ENCOUNTER_MAGMA, 0 msgbox MagmaHideout_4F_Text_MaxieAwakenGroudon, MSGBOX_DEFAULT closemessage delay 20 setvar VAR_RESULT, 1 - playse SE_W197 + playse SE_M_DETECT dofieldeffectsparkle 18, 42, 0 waitfieldeffect FLDEFF_SPARKLE setvar VAR_RESULT, 1 - playfanfare MUS_ME_TAMA - playse SE_TAMA + playfanfare MUS_AWAKEN_LEGEND + playse SE_ORB special DoOrbEffect applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 diff --git a/data/maps/MarineCave_End/map.json b/data/maps/MarineCave_End/map.json index 7f382b088..d2e506a14 100644 --- a/data/maps/MarineCave_End/map.json +++ b/data/maps/MarineCave_End/map.json @@ -2,7 +2,7 @@ "id": "MAP_MARINE_CAVE_END", "name": "MarineCave_End", "layout": "LAYOUT_MARINE_CAVE_END", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_MARINE_CAVE", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/MarineCave_Entrance/map.json b/data/maps/MarineCave_Entrance/map.json index 541ccddc6..f815ca069 100644 --- a/data/maps/MarineCave_Entrance/map.json +++ b/data/maps/MarineCave_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_MARINE_CAVE_ENTRANCE", "name": "MarineCave_Entrance", "layout": "LAYOUT_MARINE_CAVE_ENTRANCE", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_MARINE_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity/map.json b/data/maps/MauvilleCity/map.json index 096edafe3..cf3d5f8a1 100644 --- a/data/maps/MauvilleCity/map.json +++ b/data/maps/MauvilleCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY", "name": "MauvilleCity", "layout": "LAYOUT_MAUVILLE_CITY", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/MauvilleCity/scripts.inc b/data/maps/MauvilleCity/scripts.inc index 701c36159..7107f4754 100644 --- a/data/maps/MauvilleCity/scripts.inc +++ b/data/maps/MauvilleCity/scripts.inc @@ -460,7 +460,7 @@ MauvilleCity_EventScript_RegisterWallyCall:: @ 81DF7BA pokenavcall MauvilleCity_Text_WallyPokenavCall waitmessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox MauvilleCity_Text_RegisteredWally, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/MauvilleCity_BikeShop/map.json b/data/maps/MauvilleCity_BikeShop/map.json index 44d09d883..217d3be26 100644 --- a/data/maps/MauvilleCity_BikeShop/map.json +++ b/data/maps/MauvilleCity_BikeShop/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_BIKE_SHOP", "name": "MauvilleCity_BikeShop", "layout": "LAYOUT_MAUVILLE_CITY_BIKE_SHOP", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_GameCorner/map.json b/data/maps/MauvilleCity_GameCorner/map.json index 1493cda23..2564596ba 100644 --- a/data/maps/MauvilleCity_GameCorner/map.json +++ b/data/maps/MauvilleCity_GameCorner/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_GAME_CORNER", "name": "MauvilleCity_GameCorner", "layout": "LAYOUT_MAUVILLE_CITY_GAME_CORNER", - "music": "MUS_CASINO", + "music": "MUS_GAME_CORNER", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc index 46c61a017..ad3f7a407 100644 --- a/data/maps/MauvilleCity_GameCorner/scripts.inc +++ b/data/maps/MauvilleCity_GameCorner/scripts.inc @@ -53,7 +53,7 @@ MauvilleCity_GameCorner_EventScript_Buy50Coins:: @ 820FC33 removemoney COINS_PRICE_50, 0 updatemoneybox 0, 0 updatecoinsbox 1, 6 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT hidemoneybox hidecoinsbox 0, 5 @@ -71,7 +71,7 @@ MauvilleCity_GameCorner_EventScript_Buy500Coins:: @ 820FC75 removemoney COINS_PRICE_500, 0 updatemoneybox 0, 0 updatecoinsbox 1, 6 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins, MSGBOX_DEFAULT hidemoneybox hidecoinsbox 0, 5 @@ -172,7 +172,7 @@ MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: @ 820FDCB removecoins DOLL_COINS adddecoration DECOR_TREECKO_DOLL updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end @@ -188,7 +188,7 @@ MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: @ 820FE05 removecoins DOLL_COINS adddecoration DECOR_TORCHIC_DOLL updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end @@ -204,7 +204,7 @@ MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: @ 820FE3F removecoins DOLL_COINS adddecoration DECOR_MUDKIP_DOLL updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize end @@ -312,7 +312,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM32:: @ 820FFDD removecoins TM32_COINS additem ITEM_TM32 updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end @@ -327,7 +327,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM29:: @ 8210017 removecoins TM29_COINS additem ITEM_TM29 updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end @@ -342,7 +342,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM35:: @ 8210051 removecoins TM35_COINS additem ITEM_TM35 updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end @@ -357,7 +357,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM24:: @ 821008B removecoins TM24_COINS additem ITEM_TM24 updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end @@ -372,7 +372,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM13:: @ 82100C5 removecoins TM13_COINS additem ITEM_TM13 updatecoinsbox 1, 1 - playse SE_REGI + playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize end @@ -481,7 +481,7 @@ MauvilleCity_GameCorner_EventScript_TryGive20Coins:: @ 821023D setflag FLAG_RECEIVED_20_COINS addcoins 20 msgbox MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins, MSGBOX_DEFAULT - playse SE_REGI + playse SE_SHOP goto MauvilleCity_GameCorner_EventScript_PokefanMNormal end diff --git a/data/maps/MauvilleCity_Gym/map.json b/data/maps/MauvilleCity_Gym/map.json index 50122e216..2451c6cd6 100644 --- a/data/maps/MauvilleCity_Gym/map.json +++ b/data/maps/MauvilleCity_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_GYM", "name": "MauvilleCity_Gym", "layout": "LAYOUT_MAUVILLE_CITY_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc index edf0a3129..3fa7dc8c9 100644 --- a/data/maps/MauvilleCity_Gym/scripts.inc +++ b/data/maps/MauvilleCity_Gym/scripts.inc @@ -101,11 +101,11 @@ MauvilleCity_Gym_EventScript_WattsonDefeated:: @ 820DF2B call Common_EventScript_SetGymTrainers special MauvilleGymDeactivatePuzzle special DrawWholeMapView - playse SE_KI_GASYAN + playse SE_UNLOCK call MauvilleCity_Gym_EventScript_GiveShockWave closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox MauvilleCity_Gym_Text_RegisteredWattson, MSGBOX_DEFAULT waitfanfare closemessage @@ -185,7 +185,7 @@ MauvilleCity_Gym_EventScript_PressFloorSwitch:: @ 820E08D special MauvilleGymSetDefaultBarriers special MauvilleGymPressSwitch special DrawWholeMapView - playse SE_KI_GASYAN + playse SE_UNLOCK goto_if_set FLAG_MAUVILLE_GYM_BARRIERS_STATE, MauvilleCity_Gym_EventScript_ClearBarriersAltState goto_if_unset FLAG_MAUVILLE_GYM_BARRIERS_STATE, MauvilleCity_Gym_EventScript_SetBarriersAltState releaseall diff --git a/data/maps/MauvilleCity_House1/map.json b/data/maps/MauvilleCity_House1/map.json index 4f203bce6..019ae6f09 100644 --- a/data/maps/MauvilleCity_House1/map.json +++ b/data/maps/MauvilleCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_HOUSE1", "name": "MauvilleCity_House1", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_House2/map.json b/data/maps/MauvilleCity_House2/map.json index 5c092f1c7..009befbab 100644 --- a/data/maps/MauvilleCity_House2/map.json +++ b/data/maps/MauvilleCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_HOUSE2", "name": "MauvilleCity_House2", "layout": "LAYOUT_HOUSE1", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_Mart/map.json b/data/maps/MauvilleCity_Mart/map.json index 2dcdd906e..ee4091ee1 100644 --- a/data/maps/MauvilleCity_Mart/map.json +++ b/data/maps/MauvilleCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_MART", "name": "MauvilleCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_PokemonCenter_1F/map.json b/data/maps/MauvilleCity_PokemonCenter_1F/map.json index 50e5d3c9f..9feb04be9 100644 --- a/data/maps/MauvilleCity_PokemonCenter_1F/map.json +++ b/data/maps/MauvilleCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_POKEMON_CENTER_1F", "name": "MauvilleCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MauvilleCity_PokemonCenter_2F/map.json b/data/maps/MauvilleCity_PokemonCenter_2F/map.json index da8f19255..3f616938b 100644 --- a/data/maps/MauvilleCity_PokemonCenter_2F/map.json +++ b/data/maps/MauvilleCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MAUVILLE_CITY_POKEMON_CENTER_2F", "name": "MauvilleCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_MAUVILLE_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MeteorFalls_1F_1R/map.json b/data/maps/MeteorFalls_1F_1R/map.json index 45cf5803e..f177410e2 100644 --- a/data/maps/MeteorFalls_1F_1R/map.json +++ b/data/maps/MeteorFalls_1F_1R/map.json @@ -2,7 +2,7 @@ "id": "MAP_METEOR_FALLS_1F_1R", "name": "MeteorFalls_1F_1R", "layout": "LAYOUT_METEOR_FALLS_1F_1R", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_METEOR_FALLS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MeteorFalls_1F_1R/scripts.inc b/data/maps/MeteorFalls_1F_1R/scripts.inc index 56deaa353..c942e230e 100644 --- a/data/maps/MeteorFalls_1F_1R/scripts.inc +++ b/data/maps/MeteorFalls_1F_1R/scripts.inc @@ -21,7 +21,7 @@ MeteorFalls_1F_1R_EventScript_OpenStevensCave:: @ 822BD3A MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: @ 822BD5F lockall - playbgm MUS_MGM0, 0 + playbgm MUS_ENCOUNTER_MAGMA, 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceDown waitmovement 0 delay 30 @@ -50,7 +50,7 @@ MeteorFalls_1F_1R_EventScript_MagmaStealsMeteoriteScene:: @ 822BD5F addobject LOCALID_ARCHIE addobject LOCALID_AQUA_GRUNT_1 addobject LOCALID_AQUA_GRUNT_2 - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 applymovement LOCALID_ARCHIE, MeteorFalls_1F_1R_Movement_ArchieArrive applymovement LOCALID_AQUA_GRUNT_1, MeteorFalls_1F_1R_Movement_AquaGrunt1Arrive applymovement LOCALID_AQUA_GRUNT_2, MeteorFalls_1F_1R_Movement_AquaGrunt2Arrive diff --git a/data/maps/MeteorFalls_1F_2R/map.json b/data/maps/MeteorFalls_1F_2R/map.json index ea585829f..49e001c88 100644 --- a/data/maps/MeteorFalls_1F_2R/map.json +++ b/data/maps/MeteorFalls_1F_2R/map.json @@ -2,7 +2,7 @@ "id": "MAP_METEOR_FALLS_1F_2R", "name": "MeteorFalls_1F_2R", "layout": "LAYOUT_METEOR_FALLS_1F_2R", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_METEOR_FALLS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MeteorFalls_B1F_1R/map.json b/data/maps/MeteorFalls_B1F_1R/map.json index 2db212dfa..6cba2ec48 100644 --- a/data/maps/MeteorFalls_B1F_1R/map.json +++ b/data/maps/MeteorFalls_B1F_1R/map.json @@ -2,7 +2,7 @@ "id": "MAP_METEOR_FALLS_B1F_1R", "name": "MeteorFalls_B1F_1R", "layout": "LAYOUT_METEOR_FALLS_B1F_1R", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_METEOR_FALLS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MeteorFalls_B1F_2R/map.json b/data/maps/MeteorFalls_B1F_2R/map.json index e318acfbc..57276d86d 100644 --- a/data/maps/MeteorFalls_B1F_2R/map.json +++ b/data/maps/MeteorFalls_B1F_2R/map.json @@ -2,7 +2,7 @@ "id": "MAP_METEOR_FALLS_B1F_2R", "name": "MeteorFalls_B1F_2R", "layout": "LAYOUT_METEOR_FALLS_B1F_2R", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_METEOR_FALLS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MeteorFalls_StevensCave/map.json b/data/maps/MeteorFalls_StevensCave/map.json index 7b1f7439e..01b05d308 100644 --- a/data/maps/MeteorFalls_StevensCave/map.json +++ b/data/maps/MeteorFalls_StevensCave/map.json @@ -2,7 +2,7 @@ "id": "MAP_METEOR_FALLS_STEVENS_CAVE", "name": "MeteorFalls_StevensCave", "layout": "LAYOUT_METEOR_FALLS_STEVENS_CAVE", - "music": "MUS_DAN03", + "music": "MUS_CAVE_OF_ORIGIN", "region_map_section": "MAPSEC_METEOR_FALLS", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MirageTower_1F/map.json b/data/maps/MirageTower_1F/map.json index 91e15cc39..bb7930006 100644 --- a/data/maps/MirageTower_1F/map.json +++ b/data/maps/MirageTower_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MIRAGE_TOWER_1F", "name": "MirageTower_1F", "layout": "LAYOUT_MIRAGE_TOWER_1F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_MIRAGE_TOWER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MirageTower_2F/map.json b/data/maps/MirageTower_2F/map.json index 5e9769db6..bf4561675 100644 --- a/data/maps/MirageTower_2F/map.json +++ b/data/maps/MirageTower_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MIRAGE_TOWER_2F", "name": "MirageTower_2F", "layout": "LAYOUT_MIRAGE_TOWER_2F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_MIRAGE_TOWER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MirageTower_3F/map.json b/data/maps/MirageTower_3F/map.json index 2692de62a..6ccbf4678 100644 --- a/data/maps/MirageTower_3F/map.json +++ b/data/maps/MirageTower_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MIRAGE_TOWER_3F", "name": "MirageTower_3F", "layout": "LAYOUT_MIRAGE_TOWER_3F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_MIRAGE_TOWER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MirageTower_4F/map.json b/data/maps/MirageTower_4F/map.json index 03ecc0647..a153fbb2a 100644 --- a/data/maps/MirageTower_4F/map.json +++ b/data/maps/MirageTower_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MIRAGE_TOWER_4F", "name": "MirageTower_4F", "layout": "LAYOUT_MIRAGE_TOWER_4F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_MIRAGE_TOWER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity/map.json b/data/maps/MossdeepCity/map.json index d360959a1..ff8ae1b61 100644 --- a/data/maps/MossdeepCity/map.json +++ b/data/maps/MossdeepCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY", "name": "MossdeepCity", "layout": "LAYOUT_MOSSDEEP_CITY", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/MossdeepCity_GameCorner_1F/map.json b/data/maps/MossdeepCity_GameCorner_1F/map.json index 6188b4f37..14b89fe42 100644 --- a/data/maps/MossdeepCity_GameCorner_1F/map.json +++ b/data/maps/MossdeepCity_GameCorner_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_GAME_CORNER_1F", "name": "MossdeepCity_GameCorner_1F", "layout": "LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_GameCorner_B1F/map.json b/data/maps/MossdeepCity_GameCorner_B1F/map.json index 7ea92448c..180bd703a 100644 --- a/data/maps/MossdeepCity_GameCorner_B1F/map.json +++ b/data/maps/MossdeepCity_GameCorner_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_GAME_CORNER_B1F", "name": "MossdeepCity_GameCorner_B1F", "layout": "LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_Gym/map.json b/data/maps/MossdeepCity_Gym/map.json index fa4099565..9b63a0c08 100644 --- a/data/maps/MossdeepCity_Gym/map.json +++ b/data/maps/MossdeepCity_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_GYM", "name": "MossdeepCity_Gym", "layout": "LAYOUT_MOSSDEEP_CITY_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc index d8bff6dd1..0e6487e16 100644 --- a/data/maps/MossdeepCity_Gym/scripts.inc +++ b/data/maps/MossdeepCity_Gym/scripts.inc @@ -81,7 +81,7 @@ MossdeepCity_Gym_EventScript_TateAndLizaDefeated:: @ 82208D1 call MossdeepCity_Gym_EventScript_GiveCalmMind closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox MossdeepCity_Gym_Text_RegisteredTateAndLiza, MSGBOX_DEFAULT waitfanfare closemessage @@ -126,7 +126,7 @@ MossdeepCity_Gym_EventScript_Switch1:: @ 8220999 MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed:: @ 82209C8 special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK releaseall end @@ -308,9 +308,9 @@ MossdeepCity_Gym_EventScript_GymStatue:: @ 8220C5D end MossdeepCity_Gym_EventScript_YellowFloorSwitch:: @ 8220C67 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 0 waitmovement 0 @@ -320,9 +320,9 @@ MossdeepCity_Gym_EventScript_YellowFloorSwitch:: @ 8220C67 end MossdeepCity_Gym_EventScript_BlueFloorSwitch:: @ 8220C7D - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 1 waitmovement 0 @@ -332,9 +332,9 @@ MossdeepCity_Gym_EventScript_BlueFloorSwitch:: @ 8220C7D end MossdeepCity_Gym_EventScript_GreenFloorSwitch:: @ 8220C93 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 2 waitmovement 0 @@ -344,9 +344,9 @@ MossdeepCity_Gym_EventScript_GreenFloorSwitch:: @ 8220C93 end MossdeepCity_Gym_EventScript_PurpleFloorSwitch:: @ 8220CA9 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 3 waitmovement 0 @@ -356,9 +356,9 @@ MossdeepCity_Gym_EventScript_PurpleFloorSwitch:: @ 8220CA9 end MossdeepCity_Gym_EventScript_RedFloorSwitch:: @ 8220CBF - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle FALSE moverotatingtileobjects 4 waitmovement 0 diff --git a/data/maps/MossdeepCity_House1/map.json b/data/maps/MossdeepCity_House1/map.json index f57f4df18..f4338078e 100644 --- a/data/maps/MossdeepCity_House1/map.json +++ b/data/maps/MossdeepCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_HOUSE1", "name": "MossdeepCity_House1", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_House2/map.json b/data/maps/MossdeepCity_House2/map.json index 9a9a08173..e7990bad9 100644 --- a/data/maps/MossdeepCity_House2/map.json +++ b/data/maps/MossdeepCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_HOUSE2", "name": "MossdeepCity_House2", "layout": "LAYOUT_HOUSE1", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_House3/map.json b/data/maps/MossdeepCity_House3/map.json index c6cfaf097..a0587ca0a 100644 --- a/data/maps/MossdeepCity_House3/map.json +++ b/data/maps/MossdeepCity_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_HOUSE3", "name": "MossdeepCity_House3", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_House4/map.json b/data/maps/MossdeepCity_House4/map.json index b4b77372d..0c7e0a112 100644 --- a/data/maps/MossdeepCity_House4/map.json +++ b/data/maps/MossdeepCity_House4/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_HOUSE4", "name": "MossdeepCity_House4", "layout": "LAYOUT_HOUSE_WITH_BED", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_Mart/map.json b/data/maps/MossdeepCity_Mart/map.json index 83218e7e1..37885b752 100644 --- a/data/maps/MossdeepCity_Mart/map.json +++ b/data/maps/MossdeepCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_MART", "name": "MossdeepCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_PokemonCenter_1F/map.json b/data/maps/MossdeepCity_PokemonCenter_1F/map.json index 751632462..ac3b51e8f 100644 --- a/data/maps/MossdeepCity_PokemonCenter_1F/map.json +++ b/data/maps/MossdeepCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F", "name": "MossdeepCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_PokemonCenter_2F/map.json b/data/maps/MossdeepCity_PokemonCenter_2F/map.json index 9206cf844..7fa656697 100644 --- a/data/maps/MossdeepCity_PokemonCenter_2F/map.json +++ b/data/maps/MossdeepCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F", "name": "MossdeepCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/map.json b/data/maps/MossdeepCity_SpaceCenter_1F/map.json index 32b5ff489..0f5069665 100644 --- a/data/maps/MossdeepCity_SpaceCenter_1F/map.json +++ b/data/maps/MossdeepCity_SpaceCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_SPACE_CENTER_1F", "name": "MossdeepCity_SpaceCenter_1F", "layout": "LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/map.json b/data/maps/MossdeepCity_SpaceCenter_2F/map.json index 7e01d7f1a..8990aa075 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/map.json +++ b/data/maps/MossdeepCity_SpaceCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_SPACE_CENTER_2F", "name": "MossdeepCity_SpaceCenter_2F", "layout": "LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc index 6c9d4a905..62550d7c6 100644 --- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc +++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc @@ -204,7 +204,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_Steven:: @ 8223F7A msgbox MossdeepCity_SpaceCenter_2F_Text_MaxieUseFuelToEruptVolcano, MSGBOX_DEFAULT closemessage delay 30 - playse SE_KOUKA_L + playse SE_NOT_EFFECTIVE switch VAR_FACING case DIR_SOUTH, MossdeepCity_SpaceCenter_2F_EventScript_StevenFightMovementSouth applymovement LOCALID_STEVEN, MossdeepCity_SpaceCenter_2F_Movement_StevenFight diff --git a/data/maps/MossdeepCity_StevensHouse/map.json b/data/maps/MossdeepCity_StevensHouse/map.json index 81eefbd94..cad7609d3 100644 --- a/data/maps/MossdeepCity_StevensHouse/map.json +++ b/data/maps/MossdeepCity_StevensHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_MOSSDEEP_CITY_STEVENS_HOUSE", "name": "MossdeepCity_StevensHouse", "layout": "LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_MOSSDEEP_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc index 0017f553d..1d384efe1 100644 --- a/data/maps/MossdeepCity_StevensHouse/scripts.inc +++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc @@ -123,7 +123,7 @@ MossdeepCity_StevensHouse_EventScript_BeldumTransferredToPC:: @ 82228E0 MossdeepCity_StevensHouse_EventScript_ReceivedBeldumFanfare:: @ 82228EB bufferspeciesname 1, SPECIES_BELDUM removeobject LOCALID_BELDUM_BALL - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message MossdeepCity_StevensHouse_Text_ObtainedBeldum waitmessage waitfanfare diff --git a/data/maps/MtChimney/map.json b/data/maps/MtChimney/map.json index 7e95b291c..7083ff7de 100644 --- a/data/maps/MtChimney/map.json +++ b/data/maps/MtChimney/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_CHIMNEY", "name": "MtChimney", "layout": "LAYOUT_MT_CHIMNEY", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_MT_CHIMNEY", "requires_flash": false, "weather": "WEATHER_VOLCANIC_ASH", diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc index 42ebce0f9..c633d9313 100644 --- a/data/maps/MtChimney/scripts.inc +++ b/data/maps/MtChimney/scripts.inc @@ -40,7 +40,7 @@ MtChimney_EventScript_ArchieBusyFighting:: @ 822EE02 MtChimney_EventScript_Maxie:: @ 822EE0B lockall - playbgm MUS_MGM0, 0 + playbgm MUS_ENCOUNTER_MAGMA, 0 msgbox MtChimney_Text_MeteoriteWillActivateVolcano, MSGBOX_DEFAULT applymovement LOCALID_MAXIE, Common_Movement_FacePlayer waitmovement 0 diff --git a/data/maps/MtChimney_CableCarStation/map.json b/data/maps/MtChimney_CableCarStation/map.json index 3926f2444..410bc0c2e 100644 --- a/data/maps/MtChimney_CableCarStation/map.json +++ b/data/maps/MtChimney_CableCarStation/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_CHIMNEY_CABLE_CAR_STATION", "name": "MtChimney_CableCarStation", "layout": "LAYOUT_CABLE_CAR_STATION", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_MT_CHIMNEY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_1F/map.json b/data/maps/MtPyre_1F/map.json index 153a14a92..248bd6530 100644 --- a/data/maps/MtPyre_1F/map.json +++ b/data/maps/MtPyre_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_1F", "name": "MtPyre_1F", "layout": "LAYOUT_MT_PYRE_1F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_2F/map.json b/data/maps/MtPyre_2F/map.json index 69e7b1e18..0668bcf78 100644 --- a/data/maps/MtPyre_2F/map.json +++ b/data/maps/MtPyre_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_2F", "name": "MtPyre_2F", "layout": "LAYOUT_MT_PYRE_2F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_3F/map.json b/data/maps/MtPyre_3F/map.json index 08c594514..35c6c1b04 100644 --- a/data/maps/MtPyre_3F/map.json +++ b/data/maps/MtPyre_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_3F", "name": "MtPyre_3F", "layout": "LAYOUT_MT_PYRE_3F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_4F/map.json b/data/maps/MtPyre_4F/map.json index f9658c6cf..d326bff72 100644 --- a/data/maps/MtPyre_4F/map.json +++ b/data/maps/MtPyre_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_4F", "name": "MtPyre_4F", "layout": "LAYOUT_MT_PYRE_4F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_5F/map.json b/data/maps/MtPyre_5F/map.json index 93cc0013e..fb7c3f2f8 100644 --- a/data/maps/MtPyre_5F/map.json +++ b/data/maps/MtPyre_5F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_5F", "name": "MtPyre_5F", "layout": "LAYOUT_MT_PYRE_5F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_6F/map.json b/data/maps/MtPyre_6F/map.json index 1291d6356..dc2e7f9b0 100644 --- a/data/maps/MtPyre_6F/map.json +++ b/data/maps/MtPyre_6F/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_6F", "name": "MtPyre_6F", "layout": "LAYOUT_MT_PYRE_6F", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_Exterior/map.json b/data/maps/MtPyre_Exterior/map.json index 67a0dac6e..58c865305 100644 --- a/data/maps/MtPyre_Exterior/map.json +++ b/data/maps/MtPyre_Exterior/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_EXTERIOR", "name": "MtPyre_Exterior", "layout": "LAYOUT_MT_PYRE_EXTERIOR", - "music": "MUS_MACHUPI", + "music": "MUS_MT_PYRE_EXTERIOR", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/MtPyre_Summit/map.json b/data/maps/MtPyre_Summit/map.json index 87a1ad977..aa3341f8a 100644 --- a/data/maps/MtPyre_Summit/map.json +++ b/data/maps/MtPyre_Summit/map.json @@ -2,7 +2,7 @@ "id": "MAP_MT_PYRE_SUMMIT", "name": "MtPyre_Summit", "layout": "LAYOUT_MT_PYRE_SUMMIT", - "music": "MUS_MACHUPI", + "music": "MUS_MT_PYRE_EXTERIOR", "region_map_section": "MAPSEC_MT_PYRE", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/MtPyre_Summit/scripts.inc b/data/maps/MtPyre_Summit/scripts.inc index 9daf02f5b..c2692ff20 100644 --- a/data/maps/MtPyre_Summit/scripts.inc +++ b/data/maps/MtPyre_Summit/scripts.inc @@ -39,7 +39,7 @@ MtPyre_Summit_EventScript_TeamAquaTrigger2:: @ 8232030 end MtPyre_Summit_EventScript_TeamAquaExits:: @ 823203C - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceUp waitmovement 0 applymovement LOCALID_ARCHIE, Common_Movement_WalkInPlaceFastestDown diff --git a/data/maps/NavelRock_B1F/map.json b/data/maps/NavelRock_B1F/map.json index f7d969e21..8e366fc16 100644 --- a/data/maps/NavelRock_B1F/map.json +++ b/data/maps/NavelRock_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_B1F", "name": "NavelRock_B1F", "layout": "LAYOUT_NAVEL_ROCK_B1F", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Bottom/map.json b/data/maps/NavelRock_Bottom/map.json index 1db5649bc..13d676200 100644 --- a/data/maps/NavelRock_Bottom/map.json +++ b/data/maps/NavelRock_Bottom/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_BOTTOM", "name": "NavelRock_Bottom", "layout": "LAYOUT_NAVEL_ROCK_BOTTOM", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Bottom/scripts.inc b/data/maps/NavelRock_Bottom/scripts.inc index f0c73b1f8..9c438fc5c 100644 --- a/data/maps/NavelRock_Bottom/scripts.inc +++ b/data/maps/NavelRock_Bottom/scripts.inc @@ -35,14 +35,14 @@ NavelRock_Bottom_EventScript_Lugia:: @ 82692A2 faceplayer waitse delay 20 - playse SE_T_AME_E + playse SE_THUNDERSTORM_STOP setvar VAR_0x8004, 0 @ vertical pan setvar VAR_0x8005, 3 @ horizontal pan setvar VAR_0x8006, 4 @ num shakes setvar VAR_0x8007, 2 @ shake delay special ShakeCamera delay 30 - playse SE_T_AME_E + playse SE_THUNDERSTORM_STOP setvar VAR_0x8004, 0 @ vertical pan setvar VAR_0x8005, 3 @ horizontal pan setvar VAR_0x8006, 4 @ num shakes diff --git a/data/maps/NavelRock_Down01/map.json b/data/maps/NavelRock_Down01/map.json index 1c47e450e..674996920 100644 --- a/data/maps/NavelRock_Down01/map.json +++ b/data/maps/NavelRock_Down01/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN01", "name": "NavelRock_Down01", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down02/map.json b/data/maps/NavelRock_Down02/map.json index aaae333c3..7c75a1b03 100644 --- a/data/maps/NavelRock_Down02/map.json +++ b/data/maps/NavelRock_Down02/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN02", "name": "NavelRock_Down02", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down03/map.json b/data/maps/NavelRock_Down03/map.json index 60acdc668..936ebab77 100644 --- a/data/maps/NavelRock_Down03/map.json +++ b/data/maps/NavelRock_Down03/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN03", "name": "NavelRock_Down03", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down04/map.json b/data/maps/NavelRock_Down04/map.json index edfc400e7..585ee7538 100644 --- a/data/maps/NavelRock_Down04/map.json +++ b/data/maps/NavelRock_Down04/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN04", "name": "NavelRock_Down04", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down05/map.json b/data/maps/NavelRock_Down05/map.json index f4d31fdff..1099d9caa 100644 --- a/data/maps/NavelRock_Down05/map.json +++ b/data/maps/NavelRock_Down05/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN05", "name": "NavelRock_Down05", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down06/map.json b/data/maps/NavelRock_Down06/map.json index ef20800f3..7fb26f293 100644 --- a/data/maps/NavelRock_Down06/map.json +++ b/data/maps/NavelRock_Down06/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN06", "name": "NavelRock_Down06", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down07/map.json b/data/maps/NavelRock_Down07/map.json index 0019d726f..36896f306 100644 --- a/data/maps/NavelRock_Down07/map.json +++ b/data/maps/NavelRock_Down07/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN07", "name": "NavelRock_Down07", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down08/map.json b/data/maps/NavelRock_Down08/map.json index 17d50c0ed..f9945f49f 100644 --- a/data/maps/NavelRock_Down08/map.json +++ b/data/maps/NavelRock_Down08/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN08", "name": "NavelRock_Down08", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down09/map.json b/data/maps/NavelRock_Down09/map.json index 49713ffc3..38b2fdae8 100644 --- a/data/maps/NavelRock_Down09/map.json +++ b/data/maps/NavelRock_Down09/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN09", "name": "NavelRock_Down09", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down10/map.json b/data/maps/NavelRock_Down10/map.json index d736db5d9..7ea3bfa3b 100644 --- a/data/maps/NavelRock_Down10/map.json +++ b/data/maps/NavelRock_Down10/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN10", "name": "NavelRock_Down10", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Down11/map.json b/data/maps/NavelRock_Down11/map.json index ac45da8a2..da05c7e6b 100644 --- a/data/maps/NavelRock_Down11/map.json +++ b/data/maps/NavelRock_Down11/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_DOWN11", "name": "NavelRock_Down11", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Entrance/map.json b/data/maps/NavelRock_Entrance/map.json index 66d462f5f..ab14b2da1 100644 --- a/data/maps/NavelRock_Entrance/map.json +++ b/data/maps/NavelRock_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_ENTRANCE", "name": "NavelRock_Entrance", "layout": "LAYOUT_NAVEL_ROCK_ENTRANCE", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Exterior/map.json b/data/maps/NavelRock_Exterior/map.json index 8527705c1..13927b6b6 100644 --- a/data/maps/NavelRock_Exterior/map.json +++ b/data/maps/NavelRock_Exterior/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_EXTERIOR", "name": "NavelRock_Exterior", "layout": "LAYOUT_NAVEL_ROCK_EXTERIOR", - "music": "MUS_RG_NANASHIMA", + "music": "MUS_RG_SEVII_ROUTE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Fork/map.json b/data/maps/NavelRock_Fork/map.json index a5301bd6b..a8929208f 100644 --- a/data/maps/NavelRock_Fork/map.json +++ b/data/maps/NavelRock_Fork/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_FORK", "name": "NavelRock_Fork", "layout": "LAYOUT_NAVEL_ROCK_FORK", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Harbor/map.json b/data/maps/NavelRock_Harbor/map.json index 62308d149..34e139108 100644 --- a/data/maps/NavelRock_Harbor/map.json +++ b/data/maps/NavelRock_Harbor/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_HARBOR", "name": "NavelRock_Harbor", "layout": "LAYOUT_ISLAND_HARBOR", - "music": "MUS_RG_NANASHIMA", + "music": "MUS_RG_SEVII_ROUTE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Top/map.json b/data/maps/NavelRock_Top/map.json index 8669e746f..c06202726 100644 --- a/data/maps/NavelRock_Top/map.json +++ b/data/maps/NavelRock_Top/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_TOP", "name": "NavelRock_Top", "layout": "LAYOUT_NAVEL_ROCK_TOP", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/NavelRock_Up1/map.json b/data/maps/NavelRock_Up1/map.json index 01dfcaffa..ee744ff4b 100644 --- a/data/maps/NavelRock_Up1/map.json +++ b/data/maps/NavelRock_Up1/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_UP1", "name": "NavelRock_Up1", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Up2/map.json b/data/maps/NavelRock_Up2/map.json index 0233edb78..aa2470329 100644 --- a/data/maps/NavelRock_Up2/map.json +++ b/data/maps/NavelRock_Up2/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_UP2", "name": "NavelRock_Up2", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Up3/map.json b/data/maps/NavelRock_Up3/map.json index c12438fc9..2629eafb1 100644 --- a/data/maps/NavelRock_Up3/map.json +++ b/data/maps/NavelRock_Up3/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_UP3", "name": "NavelRock_Up3", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM1", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NavelRock_Up4/map.json b/data/maps/NavelRock_Up4/map.json index 4cdcba842..4060a52a7 100644 --- a/data/maps/NavelRock_Up4/map.json +++ b/data/maps/NavelRock_Up4/map.json @@ -2,7 +2,7 @@ "id": "MAP_NAVEL_ROCK_UP4", "name": "NavelRock_Up4", "layout": "LAYOUT_NAVEL_ROCK_LADDER_ROOM2", - "music": "MUS_RG_NANADUNGEON", + "music": "MUS_RG_SEVII_CAVE", "region_map_section": "MAPSEC_NAVEL_ROCK", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NewMauville_Entrance/map.json b/data/maps/NewMauville_Entrance/map.json index 71650200b..d66c5b13b 100644 --- a/data/maps/NewMauville_Entrance/map.json +++ b/data/maps/NewMauville_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_NEW_MAUVILLE_ENTRANCE", "name": "NewMauville_Entrance", "layout": "LAYOUT_NEW_MAUVILLE_ENTRANCE", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_NEW_MAUVILLE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/NewMauville_Entrance/scripts.inc b/data/maps/NewMauville_Entrance/scripts.inc index 6d7d731de..d398a03ea 100644 --- a/data/maps/NewMauville_Entrance/scripts.inc +++ b/data/maps/NewMauville_Entrance/scripts.inc @@ -40,7 +40,7 @@ NewMauville_Entrance_EventScript_Door:: @ 82372FF setmetatile 4, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile4, 0 setmetatile 5, 1, METATILE_Facility_NewMauvilleDoor_Open_Tile5, 1 special DrawWholeMapView - playse SE_BAN + playse SE_BANG setvar VAR_NEW_MAUVILLE_STATE, 1 releaseall end diff --git a/data/maps/NewMauville_Inside/map.json b/data/maps/NewMauville_Inside/map.json index 16127d699..eea119068 100644 --- a/data/maps/NewMauville_Inside/map.json +++ b/data/maps/NewMauville_Inside/map.json @@ -2,7 +2,7 @@ "id": "MAP_NEW_MAUVILLE_INSIDE", "name": "NewMauville_Inside", "layout": "LAYOUT_NEW_MAUVILLE_INSIDE", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_NEW_MAUVILLE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/OldaleTown/map.json b/data/maps/OldaleTown/map.json index b16fb4044..ee6101ff6 100644 --- a/data/maps/OldaleTown/map.json +++ b/data/maps/OldaleTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN", "name": "OldaleTown", "layout": "LAYOUT_OLDALE_TOWN", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/OldaleTown/scripts.inc b/data/maps/OldaleTown/scripts.inc index aeb0c3dbd..f99c65d2c 100644 --- a/data/maps/OldaleTown/scripts.inc +++ b/data/maps/OldaleTown/scripts.inc @@ -43,7 +43,7 @@ OldaleTown_EventScript_MartEmployee:: @ 81E8EFC goto_if_set FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_ExplainPotion goto_if_set FLAG_TEMP_1, OldaleTown_EventScript_ExplainPotion setflag FLAG_TEMP_1 - playbgm MUS_TSURETEK, 0 + playbgm MUS_FOLLOW_ME, 0 msgbox OldaleTown_Text_IWorkAtPokemonMart, MSGBOX_DEFAULT closemessage switch VAR_FACING diff --git a/data/maps/OldaleTown_House1/map.json b/data/maps/OldaleTown_House1/map.json index 970294926..cd64357dc 100644 --- a/data/maps/OldaleTown_House1/map.json +++ b/data/maps/OldaleTown_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN_HOUSE1", "name": "OldaleTown_House1", "layout": "LAYOUT_HOUSE1", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/OldaleTown_House2/map.json b/data/maps/OldaleTown_House2/map.json index 52c775f15..2347fc29a 100644 --- a/data/maps/OldaleTown_House2/map.json +++ b/data/maps/OldaleTown_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN_HOUSE2", "name": "OldaleTown_House2", "layout": "LAYOUT_HOUSE2", - "music": "MUS_MACHI_S4", + "music": "MUS_OLDALE", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/OldaleTown_Mart/map.json b/data/maps/OldaleTown_Mart/map.json index cba6b012c..692223541 100644 --- a/data/maps/OldaleTown_Mart/map.json +++ b/data/maps/OldaleTown_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN_MART", "name": "OldaleTown_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/OldaleTown_PokemonCenter_1F/map.json b/data/maps/OldaleTown_PokemonCenter_1F/map.json index 1c979098e..46ee3f9bd 100644 --- a/data/maps/OldaleTown_PokemonCenter_1F/map.json +++ b/data/maps/OldaleTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN_POKEMON_CENTER_1F", "name": "OldaleTown_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/OldaleTown_PokemonCenter_2F/map.json b/data/maps/OldaleTown_PokemonCenter_2F/map.json index de1b0a771..fdeb28c06 100644 --- a/data/maps/OldaleTown_PokemonCenter_2F/map.json +++ b/data/maps/OldaleTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_OLDALE_TOWN_POKEMON_CENTER_2F", "name": "OldaleTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_OLDALE_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown/map.json b/data/maps/PacifidlogTown/map.json index fdf43d1ac..51fc772a9 100644 --- a/data/maps/PacifidlogTown/map.json +++ b/data/maps/PacifidlogTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN", "name": "PacifidlogTown", "layout": "LAYOUT_PACIFIDLOG_TOWN", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/PacifidlogTown_House1/map.json b/data/maps/PacifidlogTown_House1/map.json index b6db1c923..a494819a5 100644 --- a/data/maps/PacifidlogTown_House1/map.json +++ b/data/maps/PacifidlogTown_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_HOUSE1", "name": "PacifidlogTown_House1", "layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_House2/map.json b/data/maps/PacifidlogTown_House2/map.json index ceeadd9a6..027442b4b 100644 --- a/data/maps/PacifidlogTown_House2/map.json +++ b/data/maps/PacifidlogTown_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_HOUSE2", "name": "PacifidlogTown_House2", "layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE2", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_House3/map.json b/data/maps/PacifidlogTown_House3/map.json index 34d9ddad2..17f99cea1 100644 --- a/data/maps/PacifidlogTown_House3/map.json +++ b/data/maps/PacifidlogTown_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_HOUSE3", "name": "PacifidlogTown_House3", "layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_House4/map.json b/data/maps/PacifidlogTown_House4/map.json index cd8dfc52f..4c4cdb15b 100644 --- a/data/maps/PacifidlogTown_House4/map.json +++ b/data/maps/PacifidlogTown_House4/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_HOUSE4", "name": "PacifidlogTown_House4", "layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE2", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_House5/map.json b/data/maps/PacifidlogTown_House5/map.json index e1d6f4289..ac9384502 100644 --- a/data/maps/PacifidlogTown_House5/map.json +++ b/data/maps/PacifidlogTown_House5/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_HOUSE5", "name": "PacifidlogTown_House5", "layout": "LAYOUT_PACIFIDLOG_TOWN_HOUSE1", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_PokemonCenter_1F/map.json b/data/maps/PacifidlogTown_PokemonCenter_1F/map.json index 20d00fecb..50baa2b7c 100644 --- a/data/maps/PacifidlogTown_PokemonCenter_1F/map.json +++ b/data/maps/PacifidlogTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F", "name": "PacifidlogTown_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PacifidlogTown_PokemonCenter_2F/map.json b/data/maps/PacifidlogTown_PokemonCenter_2F/map.json index 97b48ef2e..1837ab55c 100644 --- a/data/maps/PacifidlogTown_PokemonCenter_2F/map.json +++ b/data/maps/PacifidlogTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F", "name": "PacifidlogTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_PACIFIDLOG_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity/map.json b/data/maps/PetalburgCity/map.json index faec3eea1..d9587cdbb 100644 --- a/data/maps/PetalburgCity/map.json +++ b/data/maps/PetalburgCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY", "name": "PetalburgCity", "layout": "LAYOUT_PETALBURG_CITY", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/PetalburgCity/scripts.inc b/data/maps/PetalburgCity/scripts.inc index 558eac64e..ab77e18e0 100644 --- a/data/maps/PetalburgCity/scripts.inc +++ b/data/maps/PetalburgCity/scripts.inc @@ -27,7 +27,7 @@ PetalburgCity_EventScript_MoveGymBoyToWestEntrance:: @ 81DC307 PetalburgCity_EventScript_DisableMapNameAndMusic:: @ 81DC30F setflag FLAG_HIDE_MAP_NAME_POPUP - savebgm MUS_TSURETEK + savebgm MUS_FOLLOW_ME return PetalburgCity_EventScript_SetGymDoorsUnlocked:: @ 81DC316 @@ -271,7 +271,7 @@ PetalburgCity_EventScript_ShowGymToPlayer3:: @ 81DC4BE PetalburgCity_EventScript_ShowGymToPlayer:: @ 81DC4CA applymovement LOCALID_GYM_BOY, Common_Movement_FacePlayer waitmovement 0 - playbgm MUS_TSURETEK, 0 + playbgm MUS_FOLLOW_ME, 0 playse SE_PIN applymovement LOCALID_GYM_BOY, Common_Movement_ExclamationMark waitmovement 0 diff --git a/data/maps/PetalburgCity_Gym/map.json b/data/maps/PetalburgCity_Gym/map.json index f38463a19..307708fc1 100644 --- a/data/maps/PetalburgCity_Gym/map.json +++ b/data/maps/PetalburgCity_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_GYM", "name": "PetalburgCity_Gym", "layout": "LAYOUT_PETALBURG_CITY_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_Gym/scripts.inc b/data/maps/PetalburgCity_Gym/scripts.inc index c8e14a13f..2bdd5320f 100644 --- a/data/maps/PetalburgCity_Gym/scripts.inc +++ b/data/maps/PetalburgCity_Gym/scripts.inc @@ -91,7 +91,7 @@ PetalburgCity_Gym_EventScript_ReturnFromWallyTutorial:: @ 82049A4 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown applymovement LOCALID_WALLY, PetalburgCity_Gym_Movement_WallyExitGym waitmovement 0 - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_WALLY setflag FLAG_HIDE_PETALBURG_CITY_WALLY delay 30 @@ -203,7 +203,7 @@ PetalburgCity_Gym_EventScript_BeginWallyTutorial:: @ 8204AAC msgbox PetalburgCity_Gym_Text_WouldYouReallyComeWithMe, MSGBOX_DEFAULT closemessage setflag FLAG_DONT_TRANSITION_MUSIC - playbgm MUS_TSURETEK, 0 + playbgm MUS_FOLLOW_ME, 0 compare VAR_0x8008, 0 call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallySouth compare VAR_0x8008, 1 @@ -487,7 +487,7 @@ PetalburgCity_Gym_EventScript_WallysDadArrives:: @ 8204F13 msgbox PetalburgCity_Gym_Text_LetMeBorrowPlayer, MSGBOX_DEFAULT closemessage setflag FLAG_DONT_TRANSITION_MUSIC - playbgm MUS_TSURETEK, 0 + playbgm MUS_FOLLOW_ME, 0 compare VAR_0x8008, 1 call_if_eq PetalburgCity_Gym_EventScript_ExitGymWithWallysDadNorth compare VAR_0x8008, 2 diff --git a/data/maps/PetalburgCity_House1/map.json b/data/maps/PetalburgCity_House1/map.json index 46121f67c..54bd3303f 100644 --- a/data/maps/PetalburgCity_House1/map.json +++ b/data/maps/PetalburgCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_HOUSE1", "name": "PetalburgCity_House1", "layout": "LAYOUT_HOUSE1", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_House2/map.json b/data/maps/PetalburgCity_House2/map.json index 8f40ec3e4..4a5436b97 100644 --- a/data/maps/PetalburgCity_House2/map.json +++ b/data/maps/PetalburgCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_HOUSE2", "name": "PetalburgCity_House2", "layout": "LAYOUT_HOUSE_WITH_BED", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_Mart/map.json b/data/maps/PetalburgCity_Mart/map.json index a263e3036..a55e27293 100644 --- a/data/maps/PetalburgCity_Mart/map.json +++ b/data/maps/PetalburgCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_MART", "name": "PetalburgCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_PokemonCenter_1F/map.json b/data/maps/PetalburgCity_PokemonCenter_1F/map.json index 29ba086f2..1fd6e972b 100644 --- a/data/maps/PetalburgCity_PokemonCenter_1F/map.json +++ b/data/maps/PetalburgCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_POKEMON_CENTER_1F", "name": "PetalburgCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_PokemonCenter_2F/map.json b/data/maps/PetalburgCity_PokemonCenter_2F/map.json index 2fd4bf21a..8eb89d208 100644 --- a/data/maps/PetalburgCity_PokemonCenter_2F/map.json +++ b/data/maps/PetalburgCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_POKEMON_CENTER_2F", "name": "PetalburgCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgCity_WallysHouse/map.json b/data/maps/PetalburgCity_WallysHouse/map.json index c0efbeb67..0b8007a91 100644 --- a/data/maps/PetalburgCity_WallysHouse/map.json +++ b/data/maps/PetalburgCity_WallysHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_CITY_WALLYS_HOUSE", "name": "PetalburgCity_WallysHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_PETALBURG_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/PetalburgWoods/map.json b/data/maps/PetalburgWoods/map.json index cc9004737..fa97b5dd1 100644 --- a/data/maps/PetalburgWoods/map.json +++ b/data/maps/PetalburgWoods/map.json @@ -2,7 +2,7 @@ "id": "MAP_PETALBURG_WOODS", "name": "PetalburgWoods", "layout": "LAYOUT_PETALBURG_WOODS", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_PETALBURG_WOODS", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/PetalburgWoods/scripts.inc b/data/maps/PetalburgWoods/scripts.inc index 292c2dfac..dbdb66b0b 100644 --- a/data/maps/PetalburgWoods/scripts.inc +++ b/data/maps/PetalburgWoods/scripts.inc @@ -11,7 +11,7 @@ PetalburgWoods_EventScript_DevonResearcherLeft:: @ 822DFD7 waitmovement 0 msgbox PetalburgWoods_Text_HaveYouSeenShroomish, MSGBOX_DEFAULT closemessage - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaEntrance waitmovement 0 msgbox PetalburgWoods_Text_IWasGoingToAmbushYou, MSGBOX_DEFAULT @@ -48,7 +48,7 @@ PetalburgWoods_EventScript_DevonResearcherRight:: @ 822E079 waitmovement 0 msgbox PetalburgWoods_Text_HaveYouSeenShroomish, MSGBOX_DEFAULT closemessage - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 applymovement LOCALID_GRUNT, PetalburgWoods_Movement_AquaEntrance waitmovement 0 msgbox PetalburgWoods_Text_IWasGoingToAmbushYou, MSGBOX_DEFAULT diff --git a/data/maps/RecordCorner/map.json b/data/maps/RecordCorner/map.json index f3466eea8..083f44445 100644 --- a/data/maps/RecordCorner/map.json +++ b/data/maps/RecordCorner/map.json @@ -2,7 +2,7 @@ "id": "MAP_RECORD_CORNER", "name": "RecordCorner", "layout": "LAYOUT_RECORD_CORNER", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route101/map.json b/data/maps/Route101/map.json index e08c4fe5a..34dc92841 100644 --- a/data/maps/Route101/map.json +++ b/data/maps/Route101/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE101", "name": "Route101", "layout": "LAYOUT_ROUTE101", - "music": "MUS_DOORO1", + "music": "MUS_ROUTE101", "region_map_section": "MAPSEC_ROUTE_101", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route101/scripts.inc b/data/maps/Route101/scripts.inc index 647c9ee16..66ce4abc8 100644 --- a/data/maps/Route101/scripts.inc +++ b/data/maps/Route101/scripts.inc @@ -21,7 +21,7 @@ Route101_EventScript_HideMapNamePopup:: @ 81EBCD5 Route101_EventScript_StartBirchRescue:: @ 81EBCDE lockall - playbgm MUS_EVENT0, 1 + playbgm MUS_HELP, 1 msgbox Route101_Text_HelpMe, MSGBOX_DEFAULT closemessage setobjectxy LOCALID_BIRCH, 0, 15 diff --git a/data/maps/Route102/map.json b/data/maps/Route102/map.json index 43e327d01..fc9adee3b 100644 --- a/data/maps/Route102/map.json +++ b/data/maps/Route102/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE102", "name": "Route102", "layout": "LAYOUT_ROUTE102", - "music": "MUS_DOORO1", + "music": "MUS_ROUTE101", "region_map_section": "MAPSEC_ROUTE_102", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route103/map.json b/data/maps/Route103/map.json index 599d0447f..4b91f913b 100644 --- a/data/maps/Route103/map.json +++ b/data/maps/Route103/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE103", "name": "Route103", "layout": "LAYOUT_ROUTE103", - "music": "MUS_DOORO1", + "music": "MUS_ROUTE101", "region_map_section": "MAPSEC_ROUTE_103", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route103/scripts.inc b/data/maps/Route103/scripts.inc index df8c3b628..965b5ff5c 100644 --- a/data/maps/Route103/scripts.inc +++ b/data/maps/Route103/scripts.inc @@ -31,7 +31,7 @@ Route103_EventScript_Rival:: @ 81EC3C1 Route103_EventScript_RivalMay:: @ 81EC3DA msgbox Route103_Text_MayRoute103Pokemon, MSGBOX_DEFAULT closemessage - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 applymovement LOCALID_RIVAL, Common_Movement_FacePlayer waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -48,7 +48,7 @@ Route103_EventScript_RivalMay:: @ 81EC3DA Route103_EventScript_RivalBrendan:: @ 81EC434 msgbox Route103_Text_BrendanRoute103Pokemon, MSGBOX_DEFAULT closemessage - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 applymovement LOCALID_RIVAL, Common_Movement_FacePlayer waitmovement 0 applymovement LOCALID_RIVAL, Common_Movement_ExclamationMark @@ -115,7 +115,7 @@ Route103_EventScript_RivalExitFacingNorth:: @ 81EC53D applymovement OBJ_EVENT_ID_PLAYER, Route103_Movement_WatchRivalExitFacingNorth applymovement LOCALID_RIVAL, Route103_Movement_RivalExitFacingNorth1 waitmovement 0 - playse SE_DANSA + playse SE_LEDGE applymovement LOCALID_RIVAL, Route103_EventScript_RivalExitFacingNorth2 waitmovement 0 goto Route103_EventScript_RivalEnd @@ -125,7 +125,7 @@ Route103_EventScript_RivalExitFacingEastOrWest:: @ 81EC561 applymovement OBJ_EVENT_ID_PLAYER, Route103_Movement_WatchRivalExitFacingEastOrWest applymovement LOCALID_RIVAL, Route103_Movement_RivalExit1 waitmovement 0 - playse SE_DANSA + playse SE_LEDGE applymovement LOCALID_RIVAL, Route103_Movement_RivalExit2 waitmovement 0 goto Route103_EventScript_RivalEnd @@ -134,7 +134,7 @@ Route103_EventScript_RivalExitFacingEastOrWest:: @ 81EC561 Route103_EventScript_RivalExitFacingSouth:: @ 81EC585 applymovement LOCALID_RIVAL, Route103_Movement_RivalExit1 waitmovement 0 - playse SE_DANSA + playse SE_LEDGE applymovement LOCALID_RIVAL, Route103_Movement_RivalExit2 waitmovement 0 goto Route103_EventScript_RivalEnd diff --git a/data/maps/Route104/map.json b/data/maps/Route104/map.json index 99b8ffeb3..69e5faf27 100644 --- a/data/maps/Route104/map.json +++ b/data/maps/Route104/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE104", "name": "Route104", "layout": "LAYOUT_ROUTE104", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_104", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc index ff9003887..d1faca53a 100644 --- a/data/maps/Route104/scripts.inc +++ b/data/maps/Route104/scripts.inc @@ -84,11 +84,11 @@ Route104_EventScript_PlayRivalMusic:: @ 81ECD11 return Route104_EventScript_PlayMayMusic:: @ 81ECD29 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 return Route104_EventScript_PlayBrendanMusic:: @ 81ECD2E - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 return Route104_EventScript_RivalEncounter:: @ 81ECD33 @@ -106,7 +106,7 @@ Route104_EventScript_MayEncounter:: @ 81ECD4B msgbox Route104_Text_MayWeShouldRegister, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox Route104_Text_RegisteredMay, MSGBOX_DEFAULT waitfanfare closemessage @@ -195,7 +195,7 @@ Route104_EventScript_BrendanEncounter:: @ 81ECE6F msgbox Route104_Text_BrendanWeShouldRegister, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox Route104_Text_RegisteredBrendan, MSGBOX_DEFAULT waitfanfare closemessage @@ -387,7 +387,7 @@ Route104_EventScript_SailToDewfordDadCalls:: @ 81ED0EF pokenavcall Route104_Text_DadPokenavCall waitmessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox Route104_Text_RegisteredDadInPokenav, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/Route104_MrBrineysHouse/map.json b/data/maps/Route104_MrBrineysHouse/map.json index e027c520e..ae4ffc791 100644 --- a/data/maps/Route104_MrBrineysHouse/map.json +++ b/data/maps/Route104_MrBrineysHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE104_MR_BRINEYS_HOUSE", "name": "Route104_MrBrineysHouse", "layout": "LAYOUT_ROUTE104_MR_BRINEYS_HOUSE", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_ROUTE_104", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route104_PrettyPetalFlowerShop/map.json b/data/maps/Route104_PrettyPetalFlowerShop/map.json index 511f1cf7c..ec18b1ded 100644 --- a/data/maps/Route104_PrettyPetalFlowerShop/map.json +++ b/data/maps/Route104_PrettyPetalFlowerShop/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP", "name": "Route104_PrettyPetalFlowerShop", "layout": "LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP", - "music": "MUS_MACHI_S2", + "music": "MUS_PETALBURG", "region_map_section": "MAPSEC_ROUTE_104", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route104_Prototype/map.json b/data/maps/Route104_Prototype/map.json index d1210f4f1..a15458bf6 100644 --- a/data/maps/Route104_Prototype/map.json +++ b/data/maps/Route104_Prototype/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE104_PROTOTYPE", "name": "Route104_Prototype", "layout": "LAYOUT_ROUTE104_PROTOTYPE", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_104", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json b/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json index e65913f30..7abd76e3d 100644 --- a/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json +++ b/data/maps/Route104_PrototypePrettyPetalFlowerShop/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP", "name": "Route104_PrototypePrettyPetalFlowerShop", "layout": "LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_104", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route105/map.json b/data/maps/Route105/map.json index 76f11b3bd..bb6c7a653 100644 --- a/data/maps/Route105/map.json +++ b/data/maps/Route105/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE105", "name": "Route105", "layout": "LAYOUT_ROUTE105", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_105", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route106/map.json b/data/maps/Route106/map.json index 307608812..c28d593a7 100644 --- a/data/maps/Route106/map.json +++ b/data/maps/Route106/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE106", "name": "Route106", "layout": "LAYOUT_ROUTE106", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_106", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route107/map.json b/data/maps/Route107/map.json index 3768551a3..ddc0f1459 100644 --- a/data/maps/Route107/map.json +++ b/data/maps/Route107/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE107", "name": "Route107", "layout": "LAYOUT_ROUTE107", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_107", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route108/map.json b/data/maps/Route108/map.json index 36b200964..21acfd6ca 100644 --- a/data/maps/Route108/map.json +++ b/data/maps/Route108/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE108", "name": "Route108", "layout": "LAYOUT_ROUTE108", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_108", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route109/map.json b/data/maps/Route109/map.json index f6b1a46cd..2ddcc4530 100644 --- a/data/maps/Route109/map.json +++ b/data/maps/Route109/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE109", "name": "Route109", "layout": "LAYOUT_ROUTE109", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_109", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route109_SeashoreHouse/map.json b/data/maps/Route109_SeashoreHouse/map.json index 6a86e8c24..0a8164ba7 100644 --- a/data/maps/Route109_SeashoreHouse/map.json +++ b/data/maps/Route109_SeashoreHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE109_SEASHORE_HOUSE", "name": "Route109_SeashoreHouse", "layout": "LAYOUT_ROUTE109_SEASHORE_HOUSE", - "music": "MUS_HIGHTOWN", + "music": "MUS_DEWFORD", "region_map_section": "MAPSEC_ROUTE_109", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110/map.json b/data/maps/Route110/map.json index 5e15be18c..bb5df5eb4 100644 --- a/data/maps/Route110/map.json +++ b/data/maps/Route110/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110", "name": "Route110", "layout": "LAYOUT_ROUTE110", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route110/scripts.inc b/data/maps/Route110/scripts.inc index 7cdb547ed..50f3d1f48 100644 --- a/data/maps/Route110/scripts.inc +++ b/data/maps/Route110/scripts.inc @@ -410,11 +410,11 @@ Route110_EventScript_RivalScene:: @ 81EF76E end Route110_EventScript_PlayMayMusic:: @ 81EF7E1 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 return Route110_EventScript_PlayBrendanMusic:: @ 81EF7E6 - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 return Route110_EventScript_MayBattle:: @ 81EF7EB @@ -648,7 +648,7 @@ Route110_EventScript_BirchScene:: @ 81EF9F7 msgbox Route110_Text_HeardYouInstallMatchCall, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox Route110_Text_RegisteredBirchInPokenav, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json index cd9fd8060..0d382f275 100644 --- a/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json +++ b/data/maps/Route110_SeasideCyclingRoadNorthEntrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE", "name": "Route110_SeasideCyclingRoadNorthEntrance", "layout": "LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json index 01c200b02..12cd26ada 100644 --- a/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json +++ b/data/maps/Route110_SeasideCyclingRoadSouthEntrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE", "name": "Route110_SeasideCyclingRoadSouthEntrance", "layout": "LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHouseCorridor/map.json b/data/maps/Route110_TrickHouseCorridor/map.json index fb9c25c08..5d6ddb556 100644 --- a/data/maps/Route110_TrickHouseCorridor/map.json +++ b/data/maps/Route110_TrickHouseCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_CORRIDOR", "name": "Route110_TrickHouseCorridor", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHouseEnd/map.json b/data/maps/Route110_TrickHouseEnd/map.json index 6f6f3fcc7..c82d871fb 100644 --- a/data/maps/Route110_TrickHouseEnd/map.json +++ b/data/maps/Route110_TrickHouseEnd/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_END", "name": "Route110_TrickHouseEnd", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_END", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index 7e6f6a5bf..0852b4e33 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -194,7 +194,7 @@ Route110_TrickHouseEnd_EventScript_GiveBlueTent:: @ 826AFC7 Route110_TrickHouseEnd_EventScript_TrickMasterExit:: @ 826AFCF applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 - playse SE_W153 + playse SE_M_EXPLOSION applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject LOCALID_TRICK_MASTER @@ -242,7 +242,7 @@ Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: @ 826B041 delay 20 applymovement LOCALID_TRICK_MASTER, Route110_TrickHouseEnd_Movement_TrickMasterSurprise waitmovement 0 - playse SE_W153 + playse SE_M_EXPLOSION applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown waitmovement 0 msgbox Route110_TrickHouseEnd_Text_YoureIgnoringMe, MSGBOX_DEFAULT diff --git a/data/maps/Route110_TrickHouseEntrance/map.json b/data/maps/Route110_TrickHouseEntrance/map.json index 499cf26e0..5895ae788 100644 --- a/data/maps/Route110_TrickHouseEntrance/map.json +++ b/data/maps/Route110_TrickHouseEntrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_ENTRANCE", "name": "Route110_TrickHouseEntrance", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index 98b06a94f..adfcf6bbc 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -223,7 +223,7 @@ Route110_TrickHouseEntrance_EventScript_BeginChallenge:: @ 8269CF8 delay 20 applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 - playse SE_W153 + playse SE_M_EXPLOSION applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject LOCALID_TRICK_MASTER @@ -480,7 +480,7 @@ Route110_TrickHouseEntrance_EventScript_ReceivedTent:: @ 826A09A waitmovement 0 applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 - playse SE_W153 + playse SE_M_EXPLOSION applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject LOCALID_TRICK_MASTER @@ -711,7 +711,7 @@ Route110_TrickHousePuzzle_EventScript_ReadScrollAgain:: @ 826A3DB end Route110_TrickHousePuzzle_EventScript_FoundScroll:: @ 826A3E5 - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message Route110_TrickHousePuzzle_Text_FoundAScroll waitfanfare msgbox Route110_TrickHousePuzzle_Text_MemorizedSecretCode, MSGBOX_DEFAULT diff --git a/data/maps/Route110_TrickHousePuzzle1/map.json b/data/maps/Route110_TrickHousePuzzle1/map.json index 087057163..42a416b51 100644 --- a/data/maps/Route110_TrickHousePuzzle1/map.json +++ b/data/maps/Route110_TrickHousePuzzle1/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE1", "name": "Route110_TrickHousePuzzle1", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle2/map.json b/data/maps/Route110_TrickHousePuzzle2/map.json index f2c96756b..2b3ca9b2e 100644 --- a/data/maps/Route110_TrickHousePuzzle2/map.json +++ b/data/maps/Route110_TrickHousePuzzle2/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE2", "name": "Route110_TrickHousePuzzle2", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle3/map.json b/data/maps/Route110_TrickHousePuzzle3/map.json index 389391b87..ba01c6b33 100644 --- a/data/maps/Route110_TrickHousePuzzle3/map.json +++ b/data/maps/Route110_TrickHousePuzzle3/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE3", "name": "Route110_TrickHousePuzzle3", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle4/map.json b/data/maps/Route110_TrickHousePuzzle4/map.json index ad00f12ac..8e8348c95 100644 --- a/data/maps/Route110_TrickHousePuzzle4/map.json +++ b/data/maps/Route110_TrickHousePuzzle4/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE4", "name": "Route110_TrickHousePuzzle4", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle5/map.json b/data/maps/Route110_TrickHousePuzzle5/map.json index ee074b37d..9eba5d7f8 100644 --- a/data/maps/Route110_TrickHousePuzzle5/map.json +++ b/data/maps/Route110_TrickHousePuzzle5/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE5", "name": "Route110_TrickHousePuzzle5", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index 419fa2831..36162f42f 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -454,7 +454,7 @@ Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3:: @ 826D12F Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: @ 826D152 waitse - playse SE_HAZURE + playse SE_FAILURE msgbox Route110_TrickHousePuzzle5_Text_DisappointmentError, MSGBOX_DEFAULT applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_MechadollShake applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_MechadollShake @@ -472,7 +472,7 @@ Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: @ 826D152 Route110_TrickHousePuzzle5_EventScript_CorrectAnswer:: @ 826D1A0 waitse - playse SE_SEIKAI + playse SE_SUCCESS goto Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough end diff --git a/data/maps/Route110_TrickHousePuzzle6/map.json b/data/maps/Route110_TrickHousePuzzle6/map.json index bec9d12b3..ff6e3e7f3 100644 --- a/data/maps/Route110_TrickHousePuzzle6/map.json +++ b/data/maps/Route110_TrickHousePuzzle6/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE6", "name": "Route110_TrickHousePuzzle6", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle7/map.json b/data/maps/Route110_TrickHousePuzzle7/map.json index 12afd07ec..f5976bdef 100644 --- a/data/maps/Route110_TrickHousePuzzle7/map.json +++ b/data/maps/Route110_TrickHousePuzzle7/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE7", "name": "Route110_TrickHousePuzzle7", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index 6b7559389..b0cbd3813 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -125,7 +125,7 @@ Route110_TrickHousePuzzle7_EventScript_Switch1:: @ 826E1FE call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOn call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOff special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1On goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1Off end @@ -136,7 +136,7 @@ Route110_TrickHousePuzzle7_EventScript_Switch2:: @ 826E22D call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOn call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOff special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2On goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2Off end @@ -147,7 +147,7 @@ Route110_TrickHousePuzzle7_EventScript_Switch3:: @ 826E25C call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOn call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOff special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3On goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3Off end @@ -158,7 +158,7 @@ Route110_TrickHousePuzzle7_EventScript_Switch4:: @ 826E28B call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOn call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOff special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4On goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4Off end @@ -169,7 +169,7 @@ Route110_TrickHousePuzzle7_EventScript_Switch5:: @ 826E2BA call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOn call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOff special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5On goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5Off end @@ -227,9 +227,9 @@ Route110_TrickHousePuzzle7_EventScript_SetSwitch5Off:: @ 826E316 @ From here is where the new, actually used puzzle scripts begin Route110_TrickHousePuzzle7_EventScript_YellowButton:: @ 826E31B - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle TRUE moverotatingtileobjects 0 waitmovement 0 @@ -239,9 +239,9 @@ Route110_TrickHousePuzzle7_EventScript_YellowButton:: @ 826E31B end Route110_TrickHousePuzzle7_EventScript_BlueButton:: @ 826E331 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle TRUE moverotatingtileobjects 1 waitmovement 0 @@ -251,9 +251,9 @@ Route110_TrickHousePuzzle7_EventScript_BlueButton:: @ 826E331 end Route110_TrickHousePuzzle7_EventScript_GreenButton:: @ 826E347 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle TRUE moverotatingtileobjects 2 waitmovement 0 @@ -263,9 +263,9 @@ Route110_TrickHousePuzzle7_EventScript_GreenButton:: @ 826E347 end Route110_TrickHousePuzzle7_EventScript_PurpleButton:: @ 826E35D - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle TRUE moverotatingtileobjects 3 waitmovement 0 @@ -276,9 +276,9 @@ Route110_TrickHousePuzzle7_EventScript_PurpleButton:: @ 826E35D @ Unused Route110_TrickHousePuzzle7_EventScript_RedButton:: @ 826E373 - playse SE_MU_PACHI + playse SE_SWITCH waitse - playse SE_TU_SAA + playse SE_REPEL initrotatingtilepuzzle TRUE moverotatingtileobjects 4 waitmovement 0 diff --git a/data/maps/Route110_TrickHousePuzzle8/map.json b/data/maps/Route110_TrickHousePuzzle8/map.json index 3a1bc8caf..bfb106eb6 100644 --- a/data/maps/Route110_TrickHousePuzzle8/map.json +++ b/data/maps/Route110_TrickHousePuzzle8/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE110_TRICK_HOUSE_PUZZLE8", "name": "Route110_TrickHousePuzzle8", "layout": "LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8", - "music": "MUS_KARAKURI", + "music": "MUS_TRICK_HOUSE", "region_map_section": "MAPSEC_ROUTE_110", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route111/map.json b/data/maps/Route111/map.json index 938dbcff1..014ac084c 100644 --- a/data/maps/Route111/map.json +++ b/data/maps/Route111/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE111", "name": "Route111", "layout": "LAYOUT_ROUTE111", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_111", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route111/scripts.inc b/data/maps/Route111/scripts.inc index 281dddf0c..322c9a2b7 100644 --- a/data/maps/Route111/scripts.inc +++ b/data/maps/Route111/scripts.inc @@ -126,7 +126,7 @@ Route111_EventScript_MirageTowerDisappear:: @ 81F0E60 special StartMirageTowerShake waitstate delay 24 - playse SE_RU_HYUU + playse SE_FALL addobject LOCALID_PLAYER_FALLING special StartPlayerDescendMirageTower waitstate @@ -268,14 +268,14 @@ Route111_Movement_PushRightFromRoute: @ 81F0FAE Route111_EventScript_SunTrigger:: @ 81F0FB0 setweather WEATHER_SUNNY - fadenewbgm MUS_DOORO_X1 + fadenewbgm MUS_ROUTE110 doweather setvar VAR_TEMP_3, 0 end Route111_EventScript_SandstormTrigger:: @ 81F0FBD setweather WEATHER_SANDSTORM - fadenewbgm MUS_ASHROAD + fadenewbgm MUS_ROUTE111 doweather end diff --git a/data/maps/Route111_OldLadysRestStop/map.json b/data/maps/Route111_OldLadysRestStop/map.json index 679b53522..419e4c2ee 100644 --- a/data/maps/Route111_OldLadysRestStop/map.json +++ b/data/maps/Route111_OldLadysRestStop/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE111_OLD_LADYS_REST_STOP", "name": "Route111_OldLadysRestStop", "layout": "LAYOUT_HOUSE3", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_111", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route111_WinstrateFamilysHouse/map.json b/data/maps/Route111_WinstrateFamilysHouse/map.json index ec5afd93a..f88935971 100644 --- a/data/maps/Route111_WinstrateFamilysHouse/map.json +++ b/data/maps/Route111_WinstrateFamilysHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE", "name": "Route111_WinstrateFamilysHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_111", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route112/map.json b/data/maps/Route112/map.json index 37f0a38df..d4d650857 100644 --- a/data/maps/Route112/map.json +++ b/data/maps/Route112/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE112", "name": "Route112", "layout": "LAYOUT_ROUTE112", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_112", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route112_CableCarStation/map.json b/data/maps/Route112_CableCarStation/map.json index a59df37cb..7adae98f7 100644 --- a/data/maps/Route112_CableCarStation/map.json +++ b/data/maps/Route112_CableCarStation/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE112_CABLE_CAR_STATION", "name": "Route112_CableCarStation", "layout": "LAYOUT_CABLE_CAR_STATION", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_112", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route113/map.json b/data/maps/Route113/map.json index df1b35223..8d9d74028 100644 --- a/data/maps/Route113/map.json +++ b/data/maps/Route113/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE113", "name": "Route113", "layout": "LAYOUT_ROUTE113", - "music": "MUS_KAZANBAI", + "music": "MUS_ROUTE113", "region_map_section": "MAPSEC_ROUTE_113", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route113_GlassWorkshop/map.json b/data/maps/Route113_GlassWorkshop/map.json index 1d5deabd0..924fbd85d 100644 --- a/data/maps/Route113_GlassWorkshop/map.json +++ b/data/maps/Route113_GlassWorkshop/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE113_GLASS_WORKSHOP", "name": "Route113_GlassWorkshop", "layout": "LAYOUT_HOUSE4", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_113", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route114/map.json b/data/maps/Route114/map.json index 48bafee08..37edf509d 100644 --- a/data/maps/Route114/map.json +++ b/data/maps/Route114/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE114", "name": "Route114", "layout": "LAYOUT_ROUTE114", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_114", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route114_FossilManiacsHouse/map.json b/data/maps/Route114_FossilManiacsHouse/map.json index 19d87c353..dd21ff77f 100644 --- a/data/maps/Route114_FossilManiacsHouse/map.json +++ b/data/maps/Route114_FossilManiacsHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE114_FOSSIL_MANIACS_HOUSE", "name": "Route114_FossilManiacsHouse", "layout": "LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_ROUTE_114", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route114_FossilManiacsTunnel/map.json b/data/maps/Route114_FossilManiacsTunnel/map.json index 3384df523..9a8ac70c9 100644 --- a/data/maps/Route114_FossilManiacsTunnel/map.json +++ b/data/maps/Route114_FossilManiacsTunnel/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL", "name": "Route114_FossilManiacsTunnel", "layout": "LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_ROUTE_114", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route114_LanettesHouse/map.json b/data/maps/Route114_LanettesHouse/map.json index 2a444d06a..fcb8edfc9 100644 --- a/data/maps/Route114_LanettesHouse/map.json +++ b/data/maps/Route114_LanettesHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE114_LANETTES_HOUSE", "name": "Route114_LanettesHouse", "layout": "LAYOUT_ROUTE114_LANETTES_HOUSE", - "music": "MUS_TONEKUSA", + "music": "MUS_FALLARBOR", "region_map_section": "MAPSEC_ROUTE_114", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route115/map.json b/data/maps/Route115/map.json index 0be264375..2d0dbdbaa 100644 --- a/data/maps/Route115/map.json +++ b/data/maps/Route115/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE115", "name": "Route115", "layout": "LAYOUT_ROUTE115", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_115", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route116/map.json b/data/maps/Route116/map.json index 6c2be7980..247a4b7b1 100644 --- a/data/maps/Route116/map.json +++ b/data/maps/Route116/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE116", "name": "Route116", "layout": "LAYOUT_ROUTE116", - "music": "MUS_NEXTROAD", + "music": "MUS_ROUTE104", "region_map_section": "MAPSEC_ROUTE_116", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route116_TunnelersRestHouse/map.json b/data/maps/Route116_TunnelersRestHouse/map.json index 8ced24aa7..b83971532 100644 --- a/data/maps/Route116_TunnelersRestHouse/map.json +++ b/data/maps/Route116_TunnelersRestHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE116_TUNNELERS_REST_HOUSE", "name": "Route116_TunnelersRestHouse", "layout": "LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_116", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route117/map.json b/data/maps/Route117/map.json index 655c43048..d2f45e256 100644 --- a/data/maps/Route117/map.json +++ b/data/maps/Route117/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE117", "name": "Route117", "layout": "LAYOUT_ROUTE117", - "music": "MUS_DOORO_X1", + "music": "MUS_ROUTE110", "region_map_section": "MAPSEC_ROUTE_117", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route117_PokemonDayCare/map.json b/data/maps/Route117_PokemonDayCare/map.json index 141dd44ca..5b51aa958 100644 --- a/data/maps/Route117_PokemonDayCare/map.json +++ b/data/maps/Route117_PokemonDayCare/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE117_POKEMON_DAY_CARE", "name": "Route117_PokemonDayCare", "layout": "LAYOUT_ROUTE117_POKEMON_DAY_CARE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_117", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route118/map.json b/data/maps/Route118/map.json index 09df9a05a..7b541e629 100644 --- a/data/maps/Route118/map.json +++ b/data/maps/Route118/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE118", "name": "Route118", "layout": "LAYOUT_ROUTE118", - "music": "MUS_ROUTE_118", + "music": "MUS_ROUTE118", "region_map_section": "MAPSEC_ROUTE_118", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route118/scripts.inc b/data/maps/Route118/scripts.inc index 1a34ad96c..0197508bb 100644 --- a/data/maps/Route118/scripts.inc +++ b/data/maps/Route118/scripts.inc @@ -97,7 +97,7 @@ Route118_EventScript_StevenTrigger2:: @ 81F3EC4 end Route118_EventScript_StevenTrigger:: @ 81F3EE4 - playse SE_DANSA + playse SE_LEDGE applymovement LOCALID_STEVEN, Route118_Movement_StevenJumpLedge waitmovement 0 delay 30 diff --git a/data/maps/Route119/map.json b/data/maps/Route119/map.json index 1ad1ca45a..fa6391a34 100644 --- a/data/maps/Route119/map.json +++ b/data/maps/Route119/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE119", "name": "Route119", "layout": "LAYOUT_ROUTE119", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_119", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route119/scripts.inc b/data/maps/Route119/scripts.inc index 2800126f6..734934d17 100644 --- a/data/maps/Route119/scripts.inc +++ b/data/maps/Route119/scripts.inc @@ -74,11 +74,11 @@ Route119_EventScript_RivalEncounter:: @ 81F4488 end Route119_EventScript_PlayMayMusic:: @ 81F4501 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 return Route119_EventScript_PlayBrendanMusic:: @ 81F4506 - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 return Route119_EventScript_BattleMay:: @ 81F450B diff --git a/data/maps/Route119_House/map.json b/data/maps/Route119_House/map.json index 6478404e2..0225f1cd3 100644 --- a/data/maps/Route119_House/map.json +++ b/data/maps/Route119_House/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE119_HOUSE", "name": "Route119_House", "layout": "LAYOUT_HOUSE1", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_119", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route119_WeatherInstitute_1F/map.json b/data/maps/Route119_WeatherInstitute_1F/map.json index f1a3b0f99..9a9e23882 100644 --- a/data/maps/Route119_WeatherInstitute_1F/map.json +++ b/data/maps/Route119_WeatherInstitute_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE119_WEATHER_INSTITUTE_1F", "name": "Route119_WeatherInstitute_1F", "layout": "LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_119", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route119_WeatherInstitute_2F/map.json b/data/maps/Route119_WeatherInstitute_2F/map.json index a6dc3dfee..e2e5ebb8a 100644 --- a/data/maps/Route119_WeatherInstitute_2F/map.json +++ b/data/maps/Route119_WeatherInstitute_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE119_WEATHER_INSTITUTE_2F", "name": "Route119_WeatherInstitute_2F", "layout": "LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_119", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc index 7e2c15606..85d9d928f 100644 --- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc +++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc @@ -124,7 +124,7 @@ Route119_WeatherInstitute_2F_EventScript_SendCastformToPC:: @ 82700D0 end Route119_WeatherInstitute_2F_EventScript_ReceivedCastformFanfare:: @ 82700DB - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message Route119_WeatherInstitute_2F_Text_PlayerReceivedCastform waitmessage waitfanfare diff --git a/data/maps/Route120/map.json b/data/maps/Route120/map.json index 2f0f736a2..8a7e56ddc 100644 --- a/data/maps/Route120/map.json +++ b/data/maps/Route120/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE120", "name": "Route120", "layout": "LAYOUT_ROUTE120", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_120", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route121/map.json b/data/maps/Route121/map.json index f4b4f5e84..e956f6251 100644 --- a/data/maps/Route121/map.json +++ b/data/maps/Route121/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE121", "name": "Route121", "layout": "LAYOUT_ROUTE121", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_121", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route121/scripts.inc b/data/maps/Route121/scripts.inc index 1a7591a93..fdc191ea8 100644 --- a/data/maps/Route121/scripts.inc +++ b/data/maps/Route121/scripts.inc @@ -19,7 +19,7 @@ Route121_EventScript_SafariZoneSign:: @ 81F5E0F Route121_EventScript_AquaGruntsMoveOut:: @ 81F5E18 lockall - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceRight waitmovement 0 msgbox Route121_Text_OkayMoveOutToMtPyre, MSGBOX_DEFAULT diff --git a/data/maps/Route121_SafariZoneEntrance/map.json b/data/maps/Route121_SafariZoneEntrance/map.json index 35516142e..231d3b4a7 100644 --- a/data/maps/Route121_SafariZoneEntrance/map.json +++ b/data/maps/Route121_SafariZoneEntrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE121_SAFARI_ZONE_ENTRANCE", "name": "Route121_SafariZoneEntrance", "layout": "LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_ROUTE_121", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc index 549f22772..a87a374d2 100644 --- a/data/maps/Route121_SafariZoneEntrance/scripts.inc +++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc @@ -64,12 +64,12 @@ Route121_SafariZoneEntrance_EventScript_TryEnterSafariZone:: @ 822BC48 checkmoney 500, 0 compare VAR_RESULT, 0 goto_if_eq Route121_SafariZoneEntrance_EventScript_NotEnoughMoney - playse SE_REGI + playse SE_SHOP msgbox Route121_SafariZoneEntrance_Text_ThatWillBe500Please, MSGBOX_DEFAULT removemoney 500, 0 updatemoneybox 0, 0 msgbox Route121_SafariZoneEntrance_Text_HereAreYourSafariBalls, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message Route121_SafariZoneEntrance_Text_Received30SafariBalls waitfanfare msgbox Route121_SafariZoneEntrance_Text_PleaseEnjoyYourself, MSGBOX_DEFAULT diff --git a/data/maps/Route122/map.json b/data/maps/Route122/map.json index 39481f9d7..8c9213347 100644 --- a/data/maps/Route122/map.json +++ b/data/maps/Route122/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE122", "name": "Route122", "layout": "LAYOUT_ROUTE122", - "music": "MUS_DOORO_X4", + "music": "MUS_ROUTE122", "region_map_section": "MAPSEC_ROUTE_122", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route123/map.json b/data/maps/Route123/map.json index 4a1863532..1bd25310a 100644 --- a/data/maps/Route123/map.json +++ b/data/maps/Route123/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE123", "name": "Route123", "layout": "LAYOUT_ROUTE123", - "music": "MUS_DOORO_X4", + "music": "MUS_ROUTE122", "region_map_section": "MAPSEC_ROUTE_123", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route123_BerryMastersHouse/map.json b/data/maps/Route123_BerryMastersHouse/map.json index ef72c04ab..488ee97b5 100644 --- a/data/maps/Route123_BerryMastersHouse/map.json +++ b/data/maps/Route123_BerryMastersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE123_BERRY_MASTERS_HOUSE", "name": "Route123_BerryMastersHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_ROUTE_123", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route124/map.json b/data/maps/Route124/map.json index 80d44f155..cb075d29a 100644 --- a/data/maps/Route124/map.json +++ b/data/maps/Route124/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE124", "name": "Route124", "layout": "LAYOUT_ROUTE124", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_124", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route124_DivingTreasureHuntersHouse/map.json b/data/maps/Route124_DivingTreasureHuntersHouse/map.json index fc6890729..a9c16cd22 100644 --- a/data/maps/Route124_DivingTreasureHuntersHouse/map.json +++ b/data/maps/Route124_DivingTreasureHuntersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE", "name": "Route124_DivingTreasureHuntersHouse", "layout": "LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE", - "music": "MUS_MINAMO", + "music": "MUS_LILYCOVE", "region_map_section": "MAPSEC_ROUTE_124", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/Route125/map.json b/data/maps/Route125/map.json index c83abccd2..984a554e4 100644 --- a/data/maps/Route125/map.json +++ b/data/maps/Route125/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE125", "name": "Route125", "layout": "LAYOUT_ROUTE125", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_125", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route126/map.json b/data/maps/Route126/map.json index 3f1aa7dc7..60b439066 100644 --- a/data/maps/Route126/map.json +++ b/data/maps/Route126/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE126", "name": "Route126", "layout": "LAYOUT_ROUTE126", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_126", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route127/map.json b/data/maps/Route127/map.json index 7908f94b0..0e6d78da7 100644 --- a/data/maps/Route127/map.json +++ b/data/maps/Route127/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE127", "name": "Route127", "layout": "LAYOUT_ROUTE127", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_127", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route128/map.json b/data/maps/Route128/map.json index 9d9b003ba..d8fbb249a 100644 --- a/data/maps/Route128/map.json +++ b/data/maps/Route128/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE128", "name": "Route128", "layout": "LAYOUT_ROUTE128", - "music": "MUS_DOORO_X3", + "music": "MUS_ROUTE120", "region_map_section": "MAPSEC_ROUTE_128", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route129/map.json b/data/maps/Route129/map.json index 0c47261cf..ca814b465 100644 --- a/data/maps/Route129/map.json +++ b/data/maps/Route129/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE129", "name": "Route129", "layout": "LAYOUT_ROUTE129", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_129", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route130/map.json b/data/maps/Route130/map.json index 91fcc7755..7b4cf047c 100644 --- a/data/maps/Route130/map.json +++ b/data/maps/Route130/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE130", "name": "Route130", "layout": "LAYOUT_ROUTE130", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_130", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route131/map.json b/data/maps/Route131/map.json index 03922e25e..3599ae556 100644 --- a/data/maps/Route131/map.json +++ b/data/maps/Route131/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE131", "name": "Route131", "layout": "LAYOUT_ROUTE131", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_131", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route132/map.json b/data/maps/Route132/map.json index 0f2d76d10..1d3d9efd0 100644 --- a/data/maps/Route132/map.json +++ b/data/maps/Route132/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE132", "name": "Route132", "layout": "LAYOUT_ROUTE132", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_132", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route133/map.json b/data/maps/Route133/map.json index 66047152c..80e64638b 100644 --- a/data/maps/Route133/map.json +++ b/data/maps/Route133/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE133", "name": "Route133", "layout": "LAYOUT_ROUTE133", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_133", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/Route134/map.json b/data/maps/Route134/map.json index 9960b3c14..dd642a8e1 100644 --- a/data/maps/Route134/map.json +++ b/data/maps/Route134/map.json @@ -2,7 +2,7 @@ "id": "MAP_ROUTE134", "name": "Route134", "layout": "LAYOUT_ROUTE134", - "music": "MUS_GRANROAD", + "music": "MUS_ROUTE119", "region_map_section": "MAPSEC_ROUTE_134", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/RustboroCity/map.json b/data/maps/RustboroCity/map.json index 3d2232b9a..445bc5189 100644 --- a/data/maps/RustboroCity/map.json +++ b/data/maps/RustboroCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY", "name": "RustboroCity", "layout": "LAYOUT_RUSTBORO_CITY", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc index 477b0d658..7b1f4a3d8 100644 --- a/data/maps/RustboroCity/scripts.inc +++ b/data/maps/RustboroCity/scripts.inc @@ -43,7 +43,7 @@ RustboroCity_EventScript_ScientistAddMatchCall:: @ 81E0715 setvar VAR_ROUTE104_STATE, 1 applymovement OBJ_EVENT_ID_PLAYER, RustboroCity_Movement_PlayerWalkDown waitmovement 0 - playse SE_KAIDAN + playse SE_EXIT delay 10 addobject LOCALID_SCIENTIST applymovement LOCALID_SCIENTIST, RustboroCity_Movement_ScientistApproachPlayer @@ -62,13 +62,13 @@ RustboroCity_EventScript_ScientistAddMatchCall:: @ 81E0715 setflag FLAG_HAS_MATCH_CALL applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 10 - playse SE_TK_KASYA + playse SE_CLICK delay 20 applymovement LOCALID_SCIENTIST, Common_Movement_WalkInPlaceFastestDown waitmovement 0 @@ -103,7 +103,7 @@ RustboroCity_EventScript_MatchCallTutorial:: @ 81E07BD closemessage applymovement LOCALID_SCIENTIST, RustboroCity_Movement_ScientistLeave waitmovement 0 - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_SCIENTIST setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST setvar VAR_RUSTBORO_CITY_STATE, 7 @@ -294,7 +294,7 @@ RustboroCity_EventScript_StolenGoodsTrigger4:: @ 81E09B6 RustboroCity_EventScript_StolenGoodsScene:: @ 81E09CD msgbox RustboroCity_Text_OutOfTheWay, MSGBOX_DEFAULT closemessage - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 addobject LOCALID_GRUNT addobject LOCALID_DEVON_EMPLOYEE applymovement LOCALID_GRUNT, RustboroCity_Movement_GruntEscape @@ -706,11 +706,11 @@ RustboroCity_EventScript_PlayRivalMusic:: @ 81E0DD1 return RustboroCity_EventScript_PlayMayMusic:: @ 81E0DE9 - playbgm MUS_GIRL_SUP, 1 + playbgm MUS_ENCOUNTER_MAY, 1 return RustboroCity_EventScript_PlayBrendanMusic:: @ 81E0DEE - playbgm MUS_BOY_SUP, 1 + playbgm MUS_ENCOUNTER_BRENDAN, 1 return RustboroCity_EventScript_RivalTrigger0:: @ 81E0DF3 @@ -856,7 +856,7 @@ RustboroCity_EventScript_MayEncounter:: @ 81E100B msgbox RustboroCity_Text_MayHiLetsRegister, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox RustboroCity_Text_RegisteredMay, MSGBOX_DEFAULT waitfanfare closemessage @@ -927,7 +927,7 @@ RustboroCity_EventScript_BrendanEncounter:: @ 81E1114 msgbox RustboroCity_Text_BrendanHiLetsRegister, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox RustboroCity_Text_RegisteredBrendan, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/RustboroCity_CuttersHouse/map.json b/data/maps/RustboroCity_CuttersHouse/map.json index cc19403ea..081799cd1 100644 --- a/data/maps/RustboroCity_CuttersHouse/map.json +++ b/data/maps/RustboroCity_CuttersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_CUTTERS_HOUSE", "name": "RustboroCity_CuttersHouse", "layout": "LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_DevonCorp_1F/map.json b/data/maps/RustboroCity_DevonCorp_1F/map.json index 3cf7152c9..714f15506 100644 --- a/data/maps/RustboroCity_DevonCorp_1F/map.json +++ b/data/maps/RustboroCity_DevonCorp_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_DEVON_CORP_1F", "name": "RustboroCity_DevonCorp_1F", "layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_DevonCorp_2F/map.json b/data/maps/RustboroCity_DevonCorp_2F/map.json index 9bc987949..95a931e94 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/map.json +++ b/data/maps/RustboroCity_DevonCorp_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_DEVON_CORP_2F", "name": "RustboroCity_DevonCorp_2F", "layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc index e33fb2d0f..eb22fcc43 100644 --- a/data/maps/RustboroCity_DevonCorp_2F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_2F/scripts.inc @@ -194,7 +194,7 @@ RustboroCity_DevonCorp_2F_EventScript_TransferLileepToPC:: @ 8211AB9 RustboroCity_DevonCorp_2F_EventScript_ReceivedLileepFanfare:: @ 8211AC4 bufferspeciesname 1, SPECIES_LILEEP - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message RustboroCity_DevonCorp_2F_Text_ReceivedMonFromResearcher waitmessage waitfanfare @@ -243,7 +243,7 @@ RustboroCity_DevonCorp_2F_EventScript_TransferAnorithToPC:: @ 8211B5C RustboroCity_DevonCorp_2F_EventScript_ReceivedAnorithFanfare:: @ 8211B67 bufferspeciesname 1, SPECIES_ANORITH - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message RustboroCity_DevonCorp_2F_Text_ReceivedMonFromResearcher waitmessage waitfanfare diff --git a/data/maps/RustboroCity_DevonCorp_3F/map.json b/data/maps/RustboroCity_DevonCorp_3F/map.json index d92e4272e..a31a49dd3 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/map.json +++ b/data/maps/RustboroCity_DevonCorp_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_DEVON_CORP_3F", "name": "RustboroCity_DevonCorp_3F", "layout": "LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc index d24b4e902..34a31c692 100644 --- a/data/maps/RustboroCity_DevonCorp_3F/scripts.inc +++ b/data/maps/RustboroCity_DevonCorp_3F/scripts.inc @@ -39,7 +39,7 @@ RustboroCity_DevonCorp_3F_EventScript_MeetPresident:: @ 821246E waitmovement 0 msgbox RustboroCity_DevonCorp_3F_Text_WordWithPresidentComeWithMe, MSGBOX_DEFAULT closemessage - playbgm MUS_TSURETEK, 0 + playbgm MUS_FOLLOW_ME, 0 applymovement LOCALID_DEVON_EMPLOYEE, RustboroCity_DevonCorp_3F_Movement_LeadPlayerToPresident applymovement OBJ_EVENT_ID_PLAYER, RustboroCity_DevonCorp_3F_Movement_PlayerFollowToPresident waitmovement 0 @@ -52,7 +52,7 @@ RustboroCity_DevonCorp_3F_EventScript_MeetPresident:: @ 821246E msgbox RustboroCity_DevonCorp_3F_Text_MrStoneIHaveFavor, MSGBOX_DEFAULT giveitem ITEM_LETTER msgbox RustboroCity_DevonCorp_3F_Text_MrStoneWantYouToHaveThis, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message RustboroCity_DevonCorp_3F_Text_ReceivedPokenav waitfanfare setflag FLAG_SYS_POKENAV_GET diff --git a/data/maps/RustboroCity_Flat1_1F/map.json b/data/maps/RustboroCity_Flat1_1F/map.json index 31341e0b7..d4ddfb2f6 100644 --- a/data/maps/RustboroCity_Flat1_1F/map.json +++ b/data/maps/RustboroCity_Flat1_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_FLAT1_1F", "name": "RustboroCity_Flat1_1F", "layout": "LAYOUT_RUSTBORO_CITY_FLAT1_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Flat1_2F/map.json b/data/maps/RustboroCity_Flat1_2F/map.json index 454a0f1b5..3756411d7 100644 --- a/data/maps/RustboroCity_Flat1_2F/map.json +++ b/data/maps/RustboroCity_Flat1_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_FLAT1_2F", "name": "RustboroCity_Flat1_2F", "layout": "LAYOUT_RUSTBORO_CITY_FLAT1_2F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Flat2_1F/map.json b/data/maps/RustboroCity_Flat2_1F/map.json index 29494765c..5379567ff 100644 --- a/data/maps/RustboroCity_Flat2_1F/map.json +++ b/data/maps/RustboroCity_Flat2_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_FLAT2_1F", "name": "RustboroCity_Flat2_1F", "layout": "LAYOUT_RUSTBORO_CITY_FLAT2_1F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Flat2_2F/map.json b/data/maps/RustboroCity_Flat2_2F/map.json index 8f3e659cd..1ba0bbbba 100644 --- a/data/maps/RustboroCity_Flat2_2F/map.json +++ b/data/maps/RustboroCity_Flat2_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_FLAT2_2F", "name": "RustboroCity_Flat2_2F", "layout": "LAYOUT_RUSTBORO_CITY_FLAT2_2F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Flat2_3F/map.json b/data/maps/RustboroCity_Flat2_3F/map.json index 927ff6c34..da911f004 100644 --- a/data/maps/RustboroCity_Flat2_3F/map.json +++ b/data/maps/RustboroCity_Flat2_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_FLAT2_3F", "name": "RustboroCity_Flat2_3F", "layout": "LAYOUT_RUSTBORO_CITY_FLAT2_3F", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Gym/map.json b/data/maps/RustboroCity_Gym/map.json index e473c3e1b..36ae306ab 100644 --- a/data/maps/RustboroCity_Gym/map.json +++ b/data/maps/RustboroCity_Gym/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_GYM", "name": "RustboroCity_Gym", "layout": "LAYOUT_RUSTBORO_CITY_GYM", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Gym/scripts.inc b/data/maps/RustboroCity_Gym/scripts.inc index ce6fdb127..6d9895fe5 100644 --- a/data/maps/RustboroCity_Gym/scripts.inc +++ b/data/maps/RustboroCity_Gym/scripts.inc @@ -96,7 +96,7 @@ RustboroCity_Gym_EventScript_RegisterRoxanne:: @ 821307B pokenavcall RustboroCity_Gym_Text_RoxanneRegisterCall waitmessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox RustboroCity_Gym_Text_RegisteredRoxanne, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/RustboroCity_House1/map.json b/data/maps/RustboroCity_House1/map.json index 85b4ee2b1..a57b1a693 100644 --- a/data/maps/RustboroCity_House1/map.json +++ b/data/maps/RustboroCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_HOUSE1", "name": "RustboroCity_House1", "layout": "LAYOUT_RUSTBORO_CITY_HOUSE1", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_House2/map.json b/data/maps/RustboroCity_House2/map.json index dd30ff71c..fdaed84fc 100644 --- a/data/maps/RustboroCity_House2/map.json +++ b/data/maps/RustboroCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_HOUSE2", "name": "RustboroCity_House2", "layout": "LAYOUT_RUSTBORO_CITY_HOUSE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_House3/map.json b/data/maps/RustboroCity_House3/map.json index 3a757de8b..491550a2c 100644 --- a/data/maps/RustboroCity_House3/map.json +++ b/data/maps/RustboroCity_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_HOUSE3", "name": "RustboroCity_House3", "layout": "LAYOUT_RUSTBORO_CITY_HOUSE", - "music": "MUS_GOTOWN", + "music": "MUS_RUSTBORO", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_Mart/map.json b/data/maps/RustboroCity_Mart/map.json index 423fbb4e7..1a5b4549f 100644 --- a/data/maps/RustboroCity_Mart/map.json +++ b/data/maps/RustboroCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_MART", "name": "RustboroCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_PokemonCenter_1F/map.json b/data/maps/RustboroCity_PokemonCenter_1F/map.json index e6c332678..633626c4c 100644 --- a/data/maps/RustboroCity_PokemonCenter_1F/map.json +++ b/data/maps/RustboroCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_POKEMON_CENTER_1F", "name": "RustboroCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_PokemonCenter_2F/map.json b/data/maps/RustboroCity_PokemonCenter_2F/map.json index dbdaddfc6..912e4b263 100644 --- a/data/maps/RustboroCity_PokemonCenter_2F/map.json +++ b/data/maps/RustboroCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_POKEMON_CENTER_2F", "name": "RustboroCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RustboroCity_PokemonSchool/map.json b/data/maps/RustboroCity_PokemonSchool/map.json index af9b02d98..e299248a0 100644 --- a/data/maps/RustboroCity_PokemonSchool/map.json +++ b/data/maps/RustboroCity_PokemonSchool/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTBORO_CITY_POKEMON_SCHOOL", "name": "RustboroCity_PokemonSchool", "layout": "LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL", - "music": "MUS_P_SCHOOL", + "music": "MUS_SCHOOL", "region_map_section": "MAPSEC_RUSTBORO_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/RusturfTunnel/map.json b/data/maps/RusturfTunnel/map.json index 0d6ae7d9b..d8531c879 100644 --- a/data/maps/RusturfTunnel/map.json +++ b/data/maps/RusturfTunnel/map.json @@ -2,7 +2,7 @@ "id": "MAP_RUSTURF_TUNNEL", "name": "RusturfTunnel", "layout": "LAYOUT_RUSTURF_TUNNEL", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_RUSTURF_TUNNEL", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc index a342135bf..17a229ab5 100644 --- a/data/maps/RusturfTunnel/scripts.inc +++ b/data/maps/RusturfTunnel/scripts.inc @@ -316,7 +316,7 @@ RusturfTunnel_EventScript_Peeko:: @ 822D0AF RusturfTunnel_EventScript_Grunt:: @ 822D0C2 lock faceplayer - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 msgbox RusturfTunnel_Text_GruntIntro, MSGBOX_DEFAULT trainerbattle_no_intro TRAINER_GRUNT_RUSTURF_TUNNEL, RusturfTunnel_Text_GruntDefeat msgbox RusturfTunnel_Text_GruntTakePackage, MSGBOX_DEFAULT diff --git a/data/maps/SSTidalCorridor/map.json b/data/maps/SSTidalCorridor/map.json index dc65b2443..7356e1fe0 100644 --- a/data/maps/SSTidalCorridor/map.json +++ b/data/maps/SSTidalCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_SS_TIDAL_CORRIDOR", "name": "SSTidalCorridor", "layout": "LAYOUT_SS_TIDAL_CORRIDOR", - "music": "MUS_M_BOAT", + "music": "MUS_SAILING", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SSTidalCorridor/scripts.inc b/data/maps/SSTidalCorridor/scripts.inc index a055c6548..b6fa7428e 100644 --- a/data/maps/SSTidalCorridor/scripts.inc +++ b/data/maps/SSTidalCorridor/scripts.inc @@ -17,7 +17,7 @@ SSTidalCorridor_EventScript_DepartSlateportForLilycove:: @ 823BFFF special SetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_SLATEPORT lockall - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_FastCurrentsHopeYouEnjoyVoyage, MSGBOX_DEFAULT releaseall end @@ -25,7 +25,7 @@ SSTidalCorridor_EventScript_DepartSlateportForLilycove:: @ 823BFFF SSTidalCorridor_EventScript_DepartLilycoveForSlateport:: @ 823C015 setvar VAR_SS_TIDAL_STATE, SS_TIDAL_DEPART_LILYCOVE lockall - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_HopeYouEnjoyVoyage, MSGBOX_DEFAULT releaseall end @@ -33,14 +33,14 @@ SSTidalCorridor_EventScript_DepartLilycoveForSlateport:: @ 823C015 SSTidalRooms_EventScript_HalfwayToSlateport:: @ 823C028 special SetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_SLATEPORT - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_FastCurrentsHopeYouEnjoyVoyage, MSGBOX_DEFAULT return SSTidalRooms_EventScript_ArrivedInLilycove:: @ 823C03C special ResetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_LILYCOVE - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_MadeLandInLilycove, MSGBOX_DEFAULT return @@ -55,7 +55,7 @@ SSTidalCorridor_EventScript_HalfwayToLilycove:: @ 823C067 special ResetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_HALFWAY_LILYCOVE lockall - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_HopeYouEnjoyVoyage, MSGBOX_DEFAULT releaseall end @@ -64,7 +64,7 @@ SSTidalCorridor_EventScript_ArrivedInSlateport:: @ 823C07D special ResetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT lockall - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_MadeLandInSlateport, MSGBOX_DEFAULT releaseall end @@ -72,7 +72,7 @@ SSTidalCorridor_EventScript_ArrivedInSlateport:: @ 823C07D SSTidalRooms_EventScript_ArrivedInSlateport:: @ 823C093 special ResetSSTidalFlag setvar VAR_SS_TIDAL_STATE, SS_TIDAL_LAND_SLATEPORT - playse SE_PINPON + playse SE_DING_DONG msgbox SSTidal_Text_MadeLandInSlateport, MSGBOX_DEFAULT return @@ -204,7 +204,7 @@ SSTidalCorridor_EventScript_ScottScene:: @ 823C219 applymovement LOCALID_SAILOR, SSTidalCorridor_Movement_SailorMoveForScott applymovement LOCALID_SCOTT, SSTidalCorridor_Movement_ScottExit waitmovement 0 - playse SE_KAIDAN + playse SE_EXIT waitse removeobject LOCALID_SCOTT applymovement LOCALID_SAILOR, SSTidalCorridor_Movement_SailorReturn diff --git a/data/maps/SSTidalLowerDeck/map.json b/data/maps/SSTidalLowerDeck/map.json index 25a24c1b9..79331001a 100644 --- a/data/maps/SSTidalLowerDeck/map.json +++ b/data/maps/SSTidalLowerDeck/map.json @@ -2,7 +2,7 @@ "id": "MAP_SS_TIDAL_LOWER_DECK", "name": "SSTidalLowerDeck", "layout": "LAYOUT_SS_TIDAL_LOWER_DECK", - "music": "MUS_M_BOAT", + "music": "MUS_SAILING", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SSTidalRooms/map.json b/data/maps/SSTidalRooms/map.json index 32fe40245..fd65d5ce2 100644 --- a/data/maps/SSTidalRooms/map.json +++ b/data/maps/SSTidalRooms/map.json @@ -2,7 +2,7 @@ "id": "MAP_SS_TIDAL_ROOMS", "name": "SSTidalRooms", "layout": "LAYOUT_SS_TIDAL_ROOMS", - "music": "MUS_M_BOAT", + "music": "MUS_SAILING", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_North/map.json b/data/maps/SafariZone_North/map.json index baccf0465..2419587d8 100644 --- a/data/maps/SafariZone_North/map.json +++ b/data/maps/SafariZone_North/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_NORTH", "name": "SafariZone_North", "layout": "LAYOUT_SAFARI_ZONE_NORTH", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_Northeast/map.json b/data/maps/SafariZone_Northeast/map.json index 7855417f1..910403107 100644 --- a/data/maps/SafariZone_Northeast/map.json +++ b/data/maps/SafariZone_Northeast/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_NORTHEAST", "name": "SafariZone_Northeast", "layout": "LAYOUT_SAFARI_ZONE_NORTHEAST", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_Northwest/map.json b/data/maps/SafariZone_Northwest/map.json index 3974f00de..1e27def2c 100644 --- a/data/maps/SafariZone_Northwest/map.json +++ b/data/maps/SafariZone_Northwest/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_NORTHWEST", "name": "SafariZone_Northwest", "layout": "LAYOUT_SAFARI_ZONE_NORTHWEST", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_RestHouse/map.json b/data/maps/SafariZone_RestHouse/map.json index cae90c79d..e03b024ae 100644 --- a/data/maps/SafariZone_RestHouse/map.json +++ b/data/maps/SafariZone_RestHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_REST_HOUSE", "name": "SafariZone_RestHouse", "layout": "LAYOUT_SAFARI_ZONE_REST_HOUSE", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_South/map.json b/data/maps/SafariZone_South/map.json index 78ab47f72..562b85b9e 100644 --- a/data/maps/SafariZone_South/map.json +++ b/data/maps/SafariZone_South/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_SOUTH", "name": "SafariZone_South", "layout": "LAYOUT_SAFARI_ZONE_SOUTH", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_Southeast/map.json b/data/maps/SafariZone_Southeast/map.json index 174014f3e..723e874cc 100644 --- a/data/maps/SafariZone_Southeast/map.json +++ b/data/maps/SafariZone_Southeast/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_SOUTHEAST", "name": "SafariZone_Southeast", "layout": "LAYOUT_SAFARI_ZONE_SOUTHEAST", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SafariZone_Southwest/map.json b/data/maps/SafariZone_Southwest/map.json index 95017668e..42faf1f50 100644 --- a/data/maps/SafariZone_Southwest/map.json +++ b/data/maps/SafariZone_Southwest/map.json @@ -2,7 +2,7 @@ "id": "MAP_SAFARI_ZONE_SOUTHWEST", "name": "SafariZone_Southwest", "layout": "LAYOUT_SAFARI_ZONE_SOUTHWEST", - "music": "MUS_SAFARI", + "music": "MUS_SAFARI_ZONE", "region_map_section": "MAPSEC_SAFARI_ZONE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ScorchedSlab/map.json b/data/maps/ScorchedSlab/map.json index 86e06c268..e90f1f5c1 100644 --- a/data/maps/ScorchedSlab/map.json +++ b/data/maps/ScorchedSlab/map.json @@ -2,7 +2,7 @@ "id": "MAP_SCORCHED_SLAB", "name": "ScorchedSlab", "layout": "LAYOUT_SCORCHED_SLAB", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_SCORCHED_SLAB", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Entrance/map.json b/data/maps/SeafloorCavern_Entrance/map.json index bc79a5f01..a80fce6c1 100644 --- a/data/maps/SeafloorCavern_Entrance/map.json +++ b/data/maps/SeafloorCavern_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ENTRANCE", "name": "SeafloorCavern_Entrance", "layout": "LAYOUT_SEAFLOOR_CAVERN_ENTRANCE", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room1/map.json b/data/maps/SeafloorCavern_Room1/map.json index 0e6bd1bad..2caa79414 100644 --- a/data/maps/SeafloorCavern_Room1/map.json +++ b/data/maps/SeafloorCavern_Room1/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM1", "name": "SeafloorCavern_Room1", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM1", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room2/map.json b/data/maps/SeafloorCavern_Room2/map.json index 1391cc395..bfdd30499 100644 --- a/data/maps/SeafloorCavern_Room2/map.json +++ b/data/maps/SeafloorCavern_Room2/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM2", "name": "SeafloorCavern_Room2", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM2", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room3/map.json b/data/maps/SeafloorCavern_Room3/map.json index e40bcbcf5..478e108be 100644 --- a/data/maps/SeafloorCavern_Room3/map.json +++ b/data/maps/SeafloorCavern_Room3/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM3", "name": "SeafloorCavern_Room3", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM3", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room4/map.json b/data/maps/SeafloorCavern_Room4/map.json index 80de38537..9ea3528a3 100644 --- a/data/maps/SeafloorCavern_Room4/map.json +++ b/data/maps/SeafloorCavern_Room4/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM4", "name": "SeafloorCavern_Room4", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM4", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room5/map.json b/data/maps/SeafloorCavern_Room5/map.json index 9d6ca9e6a..415e2a718 100644 --- a/data/maps/SeafloorCavern_Room5/map.json +++ b/data/maps/SeafloorCavern_Room5/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM5", "name": "SeafloorCavern_Room5", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM5", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room6/map.json b/data/maps/SeafloorCavern_Room6/map.json index eb4c7f9d9..598f4a042 100644 --- a/data/maps/SeafloorCavern_Room6/map.json +++ b/data/maps/SeafloorCavern_Room6/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM6", "name": "SeafloorCavern_Room6", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM6", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room7/map.json b/data/maps/SeafloorCavern_Room7/map.json index 0f135d36a..243a1f9d1 100644 --- a/data/maps/SeafloorCavern_Room7/map.json +++ b/data/maps/SeafloorCavern_Room7/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM7", "name": "SeafloorCavern_Room7", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM7", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room8/map.json b/data/maps/SeafloorCavern_Room8/map.json index 90cd3ae7a..7c5d5c820 100644 --- a/data/maps/SeafloorCavern_Room8/map.json +++ b/data/maps/SeafloorCavern_Room8/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM8", "name": "SeafloorCavern_Room8", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM8", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SeafloorCavern_Room9/map.json b/data/maps/SeafloorCavern_Room9/map.json index cd5263488..94ef88e84 100644 --- a/data/maps/SeafloorCavern_Room9/map.json +++ b/data/maps/SeafloorCavern_Room9/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEAFLOOR_CAVERN_ROOM9", "name": "SeafloorCavern_Room9", "layout": "LAYOUT_SEAFLOOR_CAVERN_ROOM9", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SEAFLOOR_CAVERN", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/SeafloorCavern_Room9/scripts.inc b/data/maps/SeafloorCavern_Room9/scripts.inc index 667251936..63c5853c3 100644 --- a/data/maps/SeafloorCavern_Room9/scripts.inc +++ b/data/maps/SeafloorCavern_Room9/scripts.inc @@ -18,7 +18,7 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: @ 8234DC9 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, SeafloorCavern_Room9_Movement_Delay32 waitmovement 0 - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 msgbox SeafloorCavern_Room9_Text_ArchieHoldItRightThere, MSGBOX_DEFAULT closemessage addobject VAR_0x8004 @@ -43,13 +43,13 @@ SeafloorCavern_Room9_EventScript_ArchieAwakenKyogre:: @ 8234DC9 special WaitWeather waitstate setvar VAR_RESULT, 1 - playse SE_W197 + playse SE_M_DETECT dofieldeffectsparkle 16, 42, 0 waitfieldeffect FLDEFF_SPARKLE closemessage setvar VAR_RESULT, 0 - playfanfare MUS_ME_TAMA - playse SE_TAMA + playfanfare MUS_AWAKEN_LEGEND + playse SE_ORB special DoOrbEffect applymovement VAR_0x8004, Common_Movement_WalkInPlaceFastestUp applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp diff --git a/data/maps/SealedChamber_InnerRoom/map.json b/data/maps/SealedChamber_InnerRoom/map.json index febf5defa..1f8e741d8 100644 --- a/data/maps/SealedChamber_InnerRoom/map.json +++ b/data/maps/SealedChamber_InnerRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEALED_CHAMBER_INNER_ROOM", "name": "SealedChamber_InnerRoom", "layout": "LAYOUT_SEALED_CHAMBER_INNER_ROOM", - "music": "MUS_MABOROSI", + "music": "MUS_SEALED_CHAMBER", "region_map_section": "MAPSEC_SEALED_CHAMBER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SealedChamber_InnerRoom/scripts.inc b/data/maps/SealedChamber_InnerRoom/scripts.inc index 15c98e57e..c31bb7efc 100644 --- a/data/maps/SealedChamber_InnerRoom/scripts.inc +++ b/data/maps/SealedChamber_InnerRoom/scripts.inc @@ -11,7 +11,7 @@ SealedChamber_InnerRoom_EventScript_BrailleBackWall:: @ 82391F8 compare VAR_RESULT, FALSE goto_if_eq SealedChamber_InnerRoom_EventScript_NoEffect fadeoutbgm 0 - playse SE_TRACK_MOVE + playse SE_TRUCK_MOVE special DoSealedChamberShakingEffect1 waitstate delay 40 diff --git a/data/maps/SealedChamber_OuterRoom/map.json b/data/maps/SealedChamber_OuterRoom/map.json index 88694940b..e16350d7e 100644 --- a/data/maps/SealedChamber_OuterRoom/map.json +++ b/data/maps/SealedChamber_OuterRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SEALED_CHAMBER_OUTER_ROOM", "name": "SealedChamber_OuterRoom", "layout": "LAYOUT_SEALED_CHAMBER_OUTER_ROOM", - "music": "MUS_MABOROSI", + "music": "MUS_SEALED_CHAMBER", "region_map_section": "MAPSEC_SEALED_CHAMBER", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BlueCave1/map.json b/data/maps/SecretBase_BlueCave1/map.json index 8690a8aad..3fb6157cc 100644 --- a/data/maps/SecretBase_BlueCave1/map.json +++ b/data/maps/SecretBase_BlueCave1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BlueCave1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BLUE_CAVE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BlueCave2/map.json b/data/maps/SecretBase_BlueCave2/map.json index feee5c585..ca15e39f1 100644 --- a/data/maps/SecretBase_BlueCave2/map.json +++ b/data/maps/SecretBase_BlueCave2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BlueCave2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BLUE_CAVE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BlueCave3/map.json b/data/maps/SecretBase_BlueCave3/map.json index c26af7cba..356b4894d 100644 --- a/data/maps/SecretBase_BlueCave3/map.json +++ b/data/maps/SecretBase_BlueCave3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BlueCave3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BLUE_CAVE3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BlueCave4/map.json b/data/maps/SecretBase_BlueCave4/map.json index 3dc34e188..078bada8e 100644 --- a/data/maps/SecretBase_BlueCave4/map.json +++ b/data/maps/SecretBase_BlueCave4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BlueCave4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BLUE_CAVE4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BrownCave1/map.json b/data/maps/SecretBase_BrownCave1/map.json index 0671d40a3..6f2dc92f2 100644 --- a/data/maps/SecretBase_BrownCave1/map.json +++ b/data/maps/SecretBase_BrownCave1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BrownCave1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BROWN_CAVE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BrownCave2/map.json b/data/maps/SecretBase_BrownCave2/map.json index 5fc3df0e5..11559c12f 100644 --- a/data/maps/SecretBase_BrownCave2/map.json +++ b/data/maps/SecretBase_BrownCave2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BrownCave2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BROWN_CAVE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BrownCave3/map.json b/data/maps/SecretBase_BrownCave3/map.json index 29a27ad39..c2dbb7fc4 100644 --- a/data/maps/SecretBase_BrownCave3/map.json +++ b/data/maps/SecretBase_BrownCave3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BrownCave3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BROWN_CAVE3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_BrownCave4/map.json b/data/maps/SecretBase_BrownCave4/map.json index 05d9fff3e..e7147ae85 100644 --- a/data/maps/SecretBase_BrownCave4/map.json +++ b/data/maps/SecretBase_BrownCave4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_BrownCave4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_BROWN_CAVE4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_RedCave1/map.json b/data/maps/SecretBase_RedCave1/map.json index 8a3be38be..fd264fc6c 100644 --- a/data/maps/SecretBase_RedCave1/map.json +++ b/data/maps/SecretBase_RedCave1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_RedCave1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_RED_CAVE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_RedCave2/map.json b/data/maps/SecretBase_RedCave2/map.json index 71c64bb77..b60b3bbff 100644 --- a/data/maps/SecretBase_RedCave2/map.json +++ b/data/maps/SecretBase_RedCave2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_RedCave2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_RED_CAVE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_RedCave3/map.json b/data/maps/SecretBase_RedCave3/map.json index e30c50b46..079837a62 100644 --- a/data/maps/SecretBase_RedCave3/map.json +++ b/data/maps/SecretBase_RedCave3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_RedCave3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_RED_CAVE3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_RedCave4/map.json b/data/maps/SecretBase_RedCave4/map.json index d1abb1a74..10fbbfeb0 100644 --- a/data/maps/SecretBase_RedCave4/map.json +++ b/data/maps/SecretBase_RedCave4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_RedCave4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_RED_CAVE4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Shrub1/map.json b/data/maps/SecretBase_Shrub1/map.json index 5dba2b143..e0d1015cb 100644 --- a/data/maps/SecretBase_Shrub1/map.json +++ b/data/maps/SecretBase_Shrub1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Shrub1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_SHRUB1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Shrub2/map.json b/data/maps/SecretBase_Shrub2/map.json index cdd5b1e00..879b7464e 100644 --- a/data/maps/SecretBase_Shrub2/map.json +++ b/data/maps/SecretBase_Shrub2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Shrub2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_SHRUB2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Shrub3/map.json b/data/maps/SecretBase_Shrub3/map.json index cbdb08664..6751a7414 100644 --- a/data/maps/SecretBase_Shrub3/map.json +++ b/data/maps/SecretBase_Shrub3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Shrub3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_SHRUB3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Shrub4/map.json b/data/maps/SecretBase_Shrub4/map.json index 3a7caee6b..c193b8348 100644 --- a/data/maps/SecretBase_Shrub4/map.json +++ b/data/maps/SecretBase_Shrub4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Shrub4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_SHRUB4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Tree1/map.json b/data/maps/SecretBase_Tree1/map.json index f9430cf0d..cd0cad5f0 100644 --- a/data/maps/SecretBase_Tree1/map.json +++ b/data/maps/SecretBase_Tree1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Tree1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_TREE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Tree2/map.json b/data/maps/SecretBase_Tree2/map.json index 79b1928b1..1ac393a15 100644 --- a/data/maps/SecretBase_Tree2/map.json +++ b/data/maps/SecretBase_Tree2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Tree2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_TREE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Tree3/map.json b/data/maps/SecretBase_Tree3/map.json index 9454cea0b..b7eec2244 100644 --- a/data/maps/SecretBase_Tree3/map.json +++ b/data/maps/SecretBase_Tree3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Tree3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_TREE3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_Tree4/map.json b/data/maps/SecretBase_Tree4/map.json index 8f9b0ebf7..0e068ec94 100644 --- a/data/maps/SecretBase_Tree4/map.json +++ b/data/maps/SecretBase_Tree4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_Tree4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_TREE4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_YellowCave1/map.json b/data/maps/SecretBase_YellowCave1/map.json index 2bdf097c9..1d873bfe2 100644 --- a/data/maps/SecretBase_YellowCave1/map.json +++ b/data/maps/SecretBase_YellowCave1/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_YellowCave1", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE1", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_YellowCave2/map.json b/data/maps/SecretBase_YellowCave2/map.json index 79d4e6950..af2e957bc 100644 --- a/data/maps/SecretBase_YellowCave2/map.json +++ b/data/maps/SecretBase_YellowCave2/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_YellowCave2", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE2", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_YellowCave3/map.json b/data/maps/SecretBase_YellowCave3/map.json index 29ea865ca..d78aa2862 100644 --- a/data/maps/SecretBase_YellowCave3/map.json +++ b/data/maps/SecretBase_YellowCave3/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_YellowCave3", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE3", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SecretBase_YellowCave4/map.json b/data/maps/SecretBase_YellowCave4/map.json index df2db85bd..0ca4bc4d3 100644 --- a/data/maps/SecretBase_YellowCave4/map.json +++ b/data/maps/SecretBase_YellowCave4/map.json @@ -3,7 +3,7 @@ "name": "SecretBase_YellowCave4", "shared_scripts_map": "SecretBase", "layout": "LAYOUT_SECRET_BASE_YELLOW_CAVE4", - "music": "MUS_MACHI_S3", + "music": "MUS_FORTREE", "region_map_section": "MAPSEC_SECRET_BASE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_HighTideEntranceRoom/map.json b/data/maps/ShoalCave_HighTideEntranceRoom/map.json index 8dec3b1e2..9d3c5156b 100644 --- a/data/maps/ShoalCave_HighTideEntranceRoom/map.json +++ b/data/maps/ShoalCave_HighTideEntranceRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM", "name": "ShoalCave_HighTideEntranceRoom", "layout": "LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_HighTideInnerRoom/map.json b/data/maps/ShoalCave_HighTideInnerRoom/map.json index 280397a93..2f183d3ae 100644 --- a/data/maps/ShoalCave_HighTideInnerRoom/map.json +++ b/data/maps/ShoalCave_HighTideInnerRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM", "name": "ShoalCave_HighTideInnerRoom", "layout": "LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_LowTideEntranceRoom/map.json b/data/maps/ShoalCave_LowTideEntranceRoom/map.json index c357ad5d7..ba71e1085 100644 --- a/data/maps/ShoalCave_LowTideEntranceRoom/map.json +++ b/data/maps/ShoalCave_LowTideEntranceRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM", "name": "ShoalCave_LowTideEntranceRoom", "layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_LowTideIceRoom/map.json b/data/maps/ShoalCave_LowTideIceRoom/map.json index d8ecab059..ea4f0cedf 100644 --- a/data/maps/ShoalCave_LowTideIceRoom/map.json +++ b/data/maps/ShoalCave_LowTideIceRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM", "name": "ShoalCave_LowTideIceRoom", "layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_LowTideInnerRoom/map.json b/data/maps/ShoalCave_LowTideInnerRoom/map.json index 1d0f44e0e..bf172e8b4 100644 --- a/data/maps/ShoalCave_LowTideInnerRoom/map.json +++ b/data/maps/ShoalCave_LowTideInnerRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM", "name": "ShoalCave_LowTideInnerRoom", "layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_LowTideLowerRoom/map.json b/data/maps/ShoalCave_LowTideLowerRoom/map.json index 40adf38cc..719841ec0 100644 --- a/data/maps/ShoalCave_LowTideLowerRoom/map.json +++ b/data/maps/ShoalCave_LowTideLowerRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM", "name": "ShoalCave_LowTideLowerRoom", "layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/ShoalCave_LowTideStairsRoom/map.json b/data/maps/ShoalCave_LowTideStairsRoom/map.json index a2ea91b5b..4207c9584 100644 --- a/data/maps/ShoalCave_LowTideStairsRoom/map.json +++ b/data/maps/ShoalCave_LowTideStairsRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM", "name": "ShoalCave_LowTideStairsRoom", "layout": "LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM", - "music": "MUS_M_DUNGON", + "music": "MUS_MT_PYRE", "region_map_section": "MAPSEC_SHOAL_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_1F/map.json b/data/maps/SkyPillar_1F/map.json index 17528b619..6ce499be2 100644 --- a/data/maps/SkyPillar_1F/map.json +++ b/data/maps/SkyPillar_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_1F", "name": "SkyPillar_1F", "layout": "LAYOUT_SKY_PILLAR_1F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_2F/map.json b/data/maps/SkyPillar_2F/map.json index 1430f9dc7..7b534c2f7 100644 --- a/data/maps/SkyPillar_2F/map.json +++ b/data/maps/SkyPillar_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_2F", "name": "SkyPillar_2F", "layout": "LAYOUT_SKY_PILLAR_2F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_3F/map.json b/data/maps/SkyPillar_3F/map.json index ddec299b5..c05324f10 100644 --- a/data/maps/SkyPillar_3F/map.json +++ b/data/maps/SkyPillar_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_3F", "name": "SkyPillar_3F", "layout": "LAYOUT_SKY_PILLAR_3F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_4F/map.json b/data/maps/SkyPillar_4F/map.json index 9c12a2071..7b5ad062e 100644 --- a/data/maps/SkyPillar_4F/map.json +++ b/data/maps/SkyPillar_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_4F", "name": "SkyPillar_4F", "layout": "LAYOUT_SKY_PILLAR_4F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_5F/map.json b/data/maps/SkyPillar_5F/map.json index 2638cb92c..5be104fb0 100644 --- a/data/maps/SkyPillar_5F/map.json +++ b/data/maps/SkyPillar_5F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_5F", "name": "SkyPillar_5F", "layout": "LAYOUT_SKY_PILLAR_5F", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_Entrance/map.json b/data/maps/SkyPillar_Entrance/map.json index 709f0af8d..c880da6ea 100644 --- a/data/maps/SkyPillar_Entrance/map.json +++ b/data/maps/SkyPillar_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_ENTRANCE", "name": "SkyPillar_Entrance", "layout": "LAYOUT_SKY_PILLAR_ENTRANCE", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_Outside/map.json b/data/maps/SkyPillar_Outside/map.json index 35721fd41..b0d4e198b 100644 --- a/data/maps/SkyPillar_Outside/map.json +++ b/data/maps/SkyPillar_Outside/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_OUTSIDE", "name": "SkyPillar_Outside", "layout": "LAYOUT_SKY_PILLAR_OUTSIDE", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SkyPillar_Outside/scripts.inc b/data/maps/SkyPillar_Outside/scripts.inc index 60a1702ab..2e0495bca 100644 --- a/data/maps/SkyPillar_Outside/scripts.inc +++ b/data/maps/SkyPillar_Outside/scripts.inc @@ -81,7 +81,7 @@ SkyPillar_Outside_EventScript_WallaceScene:: @ 8239304 delay 30 msgbox SkyPillar_Outside_Text_GotToGoBackForSootopolis, MSGBOX_DEFAULT closemessage - playse SE_KAIDAN + playse SE_EXIT fadescreenswapbuffers FADE_TO_BLACK clearflag FLAG_HIDE_MAP_NAME_POPUP setvar VAR_SOOTOPOLIS_CITY_STATE, 4 diff --git a/data/maps/SkyPillar_Top/map.json b/data/maps/SkyPillar_Top/map.json index 8da3ca525..90301c53b 100644 --- a/data/maps/SkyPillar_Top/map.json +++ b/data/maps/SkyPillar_Top/map.json @@ -2,7 +2,7 @@ "id": "MAP_SKY_PILLAR_TOP", "name": "SkyPillar_Top", "layout": "LAYOUT_SKY_PILLAR_TOP", - "music": "MUS_TOZAN", + "music": "MUS_MT_CHIMNEY", "region_map_section": "MAPSEC_SKY_PILLAR", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity/map.json b/data/maps/SlateportCity/map.json index 40ebfbc11..6ffed4b45 100644 --- a/data/maps/SlateportCity/map.json +++ b/data/maps/SlateportCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY", "name": "SlateportCity", "layout": "LAYOUT_SLATEPORT_CITY", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/SlateportCity/scripts.inc b/data/maps/SlateportCity/scripts.inc index 055e13565..983ce9796 100644 --- a/data/maps/SlateportCity/scripts.inc +++ b/data/maps/SlateportCity/scripts.inc @@ -91,7 +91,7 @@ SlateportCity_EventScript_ScottScene:: @ 81DCD1C msgbox SlateportCity_Text_LetsRegisterEachOther, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox SlateportCity_Text_RegisteredScott, MSGBOX_DEFAULT waitfanfare closemessage @@ -170,7 +170,7 @@ SlateportCity_EventScript_EffortRibbonWoman:: @ 81DCDE4 compare VAR_RESULT, FALSE call_if_eq SlateportCity_EventScript_MonEVsNotMaxed msgbox SlateportCity_Text_PleaseGiveItThisEffortRibbon, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message SlateportCity_Text_ReceivedEffortRibbon waitfanfare msgbox SlateportCity_Text_PutEffortRibbonOnMon, MSGBOX_DEFAULT @@ -603,7 +603,7 @@ SlateportCity_EventScript_CaptStern:: @ 81DD1F8 applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestUp waitmovement 0 msgbox SlateportCity_Text_OhPlayerWeMadeDiscovery, MSGBOX_DEFAULT - playbgm MUS_AQA_0, 0 + playbgm MUS_ENCOUNTER_AQUA, 0 msgbox SlateportCity_Text_AquaWillAssumeControlOfSubmarine, MSGBOX_DEFAULT applymovement LOCALID_COOK, Common_Movement_WalkInPlaceFastestLeft applymovement LOCALID_FAT_MAN, Common_Movement_WalkInPlaceFastestLeft diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/map.json b/data/maps/SlateportCity_BattleTentBattleRoom/map.json index 4bc1ea9f1..27cce84b4 100644 --- a/data/maps/SlateportCity_BattleTentBattleRoom/map.json +++ b/data/maps/SlateportCity_BattleTentBattleRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM", "name": "SlateportCity_BattleTentBattleRoom", "layout": "LAYOUT_BATTLE_TENT_BATTLE_ROOM", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_BattleTentCorridor/map.json b/data/maps/SlateportCity_BattleTentCorridor/map.json index e285ccdb1..c9cd4b1a7 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/map.json +++ b/data/maps/SlateportCity_BattleTentCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR", "name": "SlateportCity_BattleTentCorridor", "layout": "LAYOUT_BATTLE_TENT_CORRIDOR", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc index 85a95ded8..c018f54b9 100644 --- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc +++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc @@ -60,7 +60,7 @@ SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle:: @ 8208EEE factory_setopponentmons factory_resethelditems msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent:: @ 8208F0D diff --git a/data/maps/SlateportCity_BattleTentLobby/map.json b/data/maps/SlateportCity_BattleTentLobby/map.json index e2c439591..efd03e1e2 100644 --- a/data/maps/SlateportCity_BattleTentLobby/map.json +++ b/data/maps/SlateportCity_BattleTentLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY", "name": "SlateportCity_BattleTentLobby", "layout": "LAYOUT_BATTLE_TENT_LOBBY", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc index 20f3c3e07..bdc8eb05f 100644 --- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc +++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc @@ -53,7 +53,7 @@ SlateportCity_BattleTentLobby_EventScript_GivePrize:: @ 82087E9 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 message BattleFrontier_BattleTowerLobby_Text_ReceivedPrize @ Odd that it uses Tower's instead of Factory's or its own waitmessage - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare goto SlateportCity_BattleTentLobby_EventScript_EndGivePrize diff --git a/data/maps/SlateportCity_Harbor/map.json b/data/maps/SlateportCity_Harbor/map.json index 19bb83a06..17d3c8940 100644 --- a/data/maps/SlateportCity_Harbor/map.json +++ b/data/maps/SlateportCity_Harbor/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_HARBOR", "name": "SlateportCity_Harbor", "layout": "LAYOUT_HARBOR", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc index 5d8dad1db..644911ea6 100644 --- a/data/maps/SlateportCity_Harbor/scripts.inc +++ b/data/maps/SlateportCity_Harbor/scripts.inc @@ -21,7 +21,7 @@ SlateportCity_Harbor_EventScript_ShowSSTidal:: @ 820C9A5 return SlateportCity_Harbor_EventScript_ReadyAquaEscapeScene:: @ 820C9A9 - savebgm MUS_AQA_0 + savebgm MUS_ENCOUNTER_AQUA setobjectxyperm LOCALID_CAPT_STERN, 12, 13 setobjectmovementtype LOCALID_CAPT_STERN, MOVEMENT_TYPE_FACE_LEFT setflag FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS diff --git a/data/maps/SlateportCity_House/map.json b/data/maps/SlateportCity_House/map.json index d1bdfa1e3..5ccc92566 100644 --- a/data/maps/SlateportCity_House/map.json +++ b/data/maps/SlateportCity_House/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_HOUSE", "name": "SlateportCity_House", "layout": "LAYOUT_HOUSE2", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_Mart/map.json b/data/maps/SlateportCity_Mart/map.json index 8c5924ce8..45d322555 100644 --- a/data/maps/SlateportCity_Mart/map.json +++ b/data/maps/SlateportCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_MART", "name": "SlateportCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_NameRatersHouse/map.json b/data/maps/SlateportCity_NameRatersHouse/map.json index a1728f78a..c0a94fd69 100644 --- a/data/maps/SlateportCity_NameRatersHouse/map.json +++ b/data/maps/SlateportCity_NameRatersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_NAME_RATERS_HOUSE", "name": "SlateportCity_NameRatersHouse", "layout": "LAYOUT_HOUSE_WITH_BED", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/map.json b/data/maps/SlateportCity_OceanicMuseum_1F/map.json index 00b2e8912..7748f5438 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/map.json +++ b/data/maps/SlateportCity_OceanicMuseum_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F", "name": "SlateportCity_OceanicMuseum_1F", "layout": "LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F", - "music": "MUS_FUNE_KAN", + "music": "MUS_OCEANIC_MUSEUM", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc index 8af4af40c..90c9b93b7 100644 --- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc @@ -37,7 +37,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_CheckMoneyForFee:: @ 820ADE8 checkmoney 50, 0 compare VAR_RESULT, FALSE goto_if_eq SlateportCity_OceanicMuseum_1F_EventScript_NotEnoughMoney - playse SE_REGI + playse SE_SHOP removemoney 50, 0 updatemoneybox 0, 0 msgbox SlateportCity_OceanicMuseum_1F_Text_PleaseEnjoyYourself, MSGBOX_DEFAULT @@ -191,7 +191,7 @@ SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExitWestEast:: @ 820AF93 SlateportCity_OceanicMuseum_1F_EventScript_FamiliarGruntExited:: @ 820AFAA setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT - playse SE_KAIDAN + playse SE_EXIT removeobject LOCALID_FAMILIAR_GRUNT release end diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/map.json b/data/maps/SlateportCity_OceanicMuseum_2F/map.json index af23dffef..7b78802e3 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/map.json +++ b/data/maps/SlateportCity_OceanicMuseum_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F", "name": "SlateportCity_OceanicMuseum_2F", "layout": "LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F", - "music": "MUS_FUNE_KAN", + "music": "MUS_OCEANIC_MUSEUM", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc index 8efd464c4..bba75dbd1 100644 --- a/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc +++ b/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc @@ -11,7 +11,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: @ 820BB00 faceplayer msgbox SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts, MSGBOX_DEFAULT closemessage - playbgm MUS_AQA_0, 1 + playbgm MUS_ENCOUNTER_AQUA, 1 addobject LOCALID_GRUNT_1 applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter waitmovement 0 @@ -81,7 +81,7 @@ SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: @ 820BB00 msgbox SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo, MSGBOX_DEFAULT closemessage fadescreen FADE_TO_BLACK - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty removeobject LOCALID_CAPT_STERN diff --git a/data/maps/SlateportCity_PokemonCenter_1F/map.json b/data/maps/SlateportCity_PokemonCenter_1F/map.json index fe730efd7..91132909a 100644 --- a/data/maps/SlateportCity_PokemonCenter_1F/map.json +++ b/data/maps/SlateportCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_POKEMON_CENTER_1F", "name": "SlateportCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_PokemonCenter_2F/map.json b/data/maps/SlateportCity_PokemonCenter_2F/map.json index d2204dabc..74b5ee63c 100644 --- a/data/maps/SlateportCity_PokemonCenter_2F/map.json +++ b/data/maps/SlateportCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_POKEMON_CENTER_2F", "name": "SlateportCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_PokemonFanClub/map.json b/data/maps/SlateportCity_PokemonFanClub/map.json index ae27c318b..b1e4b0f8b 100644 --- a/data/maps/SlateportCity_PokemonFanClub/map.json +++ b/data/maps/SlateportCity_PokemonFanClub/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB", "name": "SlateportCity_PokemonFanClub", "layout": "LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_SternsShipyard_1F/map.json b/data/maps/SlateportCity_SternsShipyard_1F/map.json index 45e5f5734..66cdd6a1d 100644 --- a/data/maps/SlateportCity_SternsShipyard_1F/map.json +++ b/data/maps/SlateportCity_SternsShipyard_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F", "name": "SlateportCity_SternsShipyard_1F", "layout": "LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SlateportCity_SternsShipyard_2F/map.json b/data/maps/SlateportCity_SternsShipyard_2F/map.json index 452c3f47a..1b89b2bfa 100644 --- a/data/maps/SlateportCity_SternsShipyard_2F/map.json +++ b/data/maps/SlateportCity_SternsShipyard_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F", "name": "SlateportCity_SternsShipyard_2F", "layout": "LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F", - "music": "MUS_FINECITY", + "music": "MUS_SLATEPORT", "region_map_section": "MAPSEC_SLATEPORT_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity/map.json b/data/maps/SootopolisCity/map.json index 41e5cf61a..d4c71db61 100644 --- a/data/maps/SootopolisCity/map.json +++ b/data/maps/SootopolisCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY", "name": "SootopolisCity", "layout": "LAYOUT_SOOTOPOLIS_CITY", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc index 2979f104d..6ef9c3d57 100644 --- a/data/maps/SootopolisCity/scripts.inc +++ b/data/maps/SootopolisCity/scripts.inc @@ -531,7 +531,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: @ 81E5C1E setvar VAR_0x8004, 1 special Script_DoRayquazaScene waitstate - playse SE_T_KAMI + playse SE_THUNDER special SpawnCameraObject applymovement OBJ_EVENT_ID_CAMERA, SootopolisCity_Movement_PanUp waitmovement 0 @@ -562,7 +562,7 @@ SootopolisCity_EventScript_RayquazaSceneFromPokeCenter:: @ 81E5C1E clearflag FLAG_SYS_WEATHER_CTRL setvar VAR_SKY_PILLAR_STATE, 3 clearflag FLAG_LEGENDARIES_IN_SOOTOPOLIS - fadenewbgm MUS_RUNECITY + fadenewbgm MUS_SOOTOPOLIS delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 43, 32 @@ -615,7 +615,7 @@ SootopolisCity_EventScript_RayquazaSceneFromDive:: @ 81E5CCE clearflag FLAG_SYS_WEATHER_CTRL setvar VAR_SKY_PILLAR_STATE, 2 clearflag FLAG_LEGENDARIES_IN_SOOTOPOLIS - fadenewbgm MUS_NAMINORI + fadenewbgm MUS_SURF delay 120 clearflag FLAG_HIDE_MAP_NAME_POPUP warpsootopolislegend MAP_SOOTOPOLIS_CITY, 255, 29, 53 diff --git a/data/maps/SootopolisCity_Gym_1F/map.json b/data/maps/SootopolisCity_Gym_1F/map.json index 72d7c2d2b..46baea29d 100644 --- a/data/maps/SootopolisCity_Gym_1F/map.json +++ b/data/maps/SootopolisCity_Gym_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_GYM_1F", "name": "SootopolisCity_Gym_1F", "layout": "LAYOUT_SOOTOPOLIS_CITY_GYM_1F", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc index 66588ba08..ae5bfd108 100644 --- a/data/maps/SootopolisCity_Gym_1F/scripts.inc +++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc @@ -46,7 +46,7 @@ SootopolisCity_Gym_1F_OnFrame: @ 8224ECB SootopolisCity_Gym_1F_EventScript_UnlockFirstStairs:: @ 8224EED addvar VAR_ICE_STEP_COUNT, 1 delay 40 - playse SE_RU_GASHIN + playse SE_ICE_STAIRS call SootopolisCity_Gym_1F_EventScript_CheckSetStairMetatiles special DrawWholeMapView end @@ -54,7 +54,7 @@ SootopolisCity_Gym_1F_EventScript_UnlockFirstStairs:: @ 8224EED SootopolisCity_Gym_1F_EventScript_UnlockSecondStairs:: @ 8224F01 addvar VAR_ICE_STEP_COUNT, 1 delay 40 - playse SE_RU_GASHIN + playse SE_ICE_STAIRS call SootopolisCity_Gym_1F_EventScript_CheckSetStairMetatiles special DrawWholeMapView end @@ -62,7 +62,7 @@ SootopolisCity_Gym_1F_EventScript_UnlockSecondStairs:: @ 8224F01 SootopolisCity_Gym_1F_EventScript_UnlockThirdStairs:: @ 8224F15 addvar VAR_ICE_STEP_COUNT, 1 delay 40 - playse SE_RU_GASHIN + playse SE_ICE_STAIRS call SootopolisCity_Gym_1F_EventScript_CheckSetStairMetatiles special DrawWholeMapView end @@ -72,7 +72,7 @@ SootopolisCity_Gym_1F_EventScript_FallThroughIce:: @ 8224F29 delay 20 applymovement OBJ_EVENT_ID_PLAYER, SootopolisCity_Gym_1F_Movement_FallThroughIce waitmovement 0 - playse SE_RU_HYUU + playse SE_FALL delay 60 warphole MAP_SOOTOPOLIS_CITY_GYM_B1F waitstate @@ -110,7 +110,7 @@ SootopolisCity_Gym_1F_EventScript_JuanDefeated:: @ 8224F82 call SootopolisCity_Gym_1F_EventScript_GiveWaterPulse closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox SootopolisCity_Gym_1F_Text_RegisteredJuan, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/maps/SootopolisCity_Gym_B1F/map.json b/data/maps/SootopolisCity_Gym_B1F/map.json index 5706139f2..3badb1c52 100644 --- a/data/maps/SootopolisCity_Gym_B1F/map.json +++ b/data/maps/SootopolisCity_Gym_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_GYM_B1F", "name": "SootopolisCity_Gym_B1F", "layout": "LAYOUT_SOOTOPOLIS_CITY_GYM_B1F", - "music": "MUS_GIM", + "music": "MUS_GYM", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House1/map.json b/data/maps/SootopolisCity_House1/map.json index 9db373ced..26c47c432 100644 --- a/data/maps/SootopolisCity_House1/map.json +++ b/data/maps/SootopolisCity_House1/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE1", "name": "SootopolisCity_House1", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House2/map.json b/data/maps/SootopolisCity_House2/map.json index 6ffeb11f8..3fe0baf48 100644 --- a/data/maps/SootopolisCity_House2/map.json +++ b/data/maps/SootopolisCity_House2/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE2", "name": "SootopolisCity_House2", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE2", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House3/map.json b/data/maps/SootopolisCity_House3/map.json index d6cb1f09b..00d82637e 100644 --- a/data/maps/SootopolisCity_House3/map.json +++ b/data/maps/SootopolisCity_House3/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE3", "name": "SootopolisCity_House3", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE3", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House4/map.json b/data/maps/SootopolisCity_House4/map.json index 7ff8d9182..e811785d0 100644 --- a/data/maps/SootopolisCity_House4/map.json +++ b/data/maps/SootopolisCity_House4/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE4", "name": "SootopolisCity_House4", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House5/map.json b/data/maps/SootopolisCity_House5/map.json index 2a335e4bb..6b25c5af6 100644 --- a/data/maps/SootopolisCity_House5/map.json +++ b/data/maps/SootopolisCity_House5/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE5", "name": "SootopolisCity_House5", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE2", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House6/map.json b/data/maps/SootopolisCity_House6/map.json index e6b37ca19..365503e8f 100644 --- a/data/maps/SootopolisCity_House6/map.json +++ b/data/maps/SootopolisCity_House6/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE6", "name": "SootopolisCity_House6", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE3", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_House7/map.json b/data/maps/SootopolisCity_House7/map.json index 5f66d082a..47d98c914 100644 --- a/data/maps/SootopolisCity_House7/map.json +++ b/data/maps/SootopolisCity_House7/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_HOUSE7", "name": "SootopolisCity_House7", "layout": "LAYOUT_SOOTOPOLIS_CITY_HOUSE1", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_LotadAndSeedotHouse/map.json b/data/maps/SootopolisCity_LotadAndSeedotHouse/map.json index d02aec2bb..143fdf9f2 100644 --- a/data/maps/SootopolisCity_LotadAndSeedotHouse/map.json +++ b/data/maps/SootopolisCity_LotadAndSeedotHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE", "name": "SootopolisCity_LotadAndSeedotHouse", "layout": "LAYOUT_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_Mart/map.json b/data/maps/SootopolisCity_Mart/map.json index e7433e717..55686a14f 100644 --- a/data/maps/SootopolisCity_Mart/map.json +++ b/data/maps/SootopolisCity_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_MART", "name": "SootopolisCity_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/map.json b/data/maps/SootopolisCity_MysteryEventsHouse_1F/map.json index 9ccd91d9b..a7fa18760 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/map.json +++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F", "name": "SootopolisCity_MysteryEventsHouse_1F", "layout": "LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/map.json b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/map.json index 3911f3e2b..82885ebcc 100644 --- a/data/maps/SootopolisCity_MysteryEventsHouse_B1F/map.json +++ b/data/maps/SootopolisCity_MysteryEventsHouse_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F", "name": "SootopolisCity_MysteryEventsHouse_B1F", "layout": "LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F", - "music": "MUS_RUNECITY", + "music": "MUS_SOOTOPOLIS", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_PokemonCenter_1F/map.json b/data/maps/SootopolisCity_PokemonCenter_1F/map.json index 2330f08ea..8dac70dea 100644 --- a/data/maps/SootopolisCity_PokemonCenter_1F/map.json +++ b/data/maps/SootopolisCity_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F", "name": "SootopolisCity_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SootopolisCity_PokemonCenter_2F/map.json b/data/maps/SootopolisCity_PokemonCenter_2F/map.json index ca779dd4b..fd85b236b 100644 --- a/data/maps/SootopolisCity_PokemonCenter_2F/map.json +++ b/data/maps/SootopolisCity_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F", "name": "SootopolisCity_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_SOOTOPOLIS_CITY", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SouthernIsland_Exterior/map.json b/data/maps/SouthernIsland_Exterior/map.json index 67ee0fd3c..8fe4bcf29 100644 --- a/data/maps/SouthernIsland_Exterior/map.json +++ b/data/maps/SouthernIsland_Exterior/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOUTHERN_ISLAND_EXTERIOR", "name": "SouthernIsland_Exterior", "layout": "LAYOUT_SOUTHERN_ISLAND_EXTERIOR", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_SOUTHERN_ISLAND", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/SouthernIsland_Interior/map.json b/data/maps/SouthernIsland_Interior/map.json index 14530c995..179ab1997 100644 --- a/data/maps/SouthernIsland_Interior/map.json +++ b/data/maps/SouthernIsland_Interior/map.json @@ -2,7 +2,7 @@ "id": "MAP_SOUTHERN_ISLAND_INTERIOR", "name": "SouthernIsland_Interior", "layout": "LAYOUT_SOUTHERN_ISLAND_INTERIOR", - "music": "MUS_DAN02", + "music": "MUS_ABANDONED_SHIP", "region_map_section": "MAPSEC_SOUTHERN_ISLAND", "requires_flash": false, "weather": "WEATHER_SHADE", diff --git a/data/maps/TerraCave_End/map.json b/data/maps/TerraCave_End/map.json index c7dfeeb3d..b186bddb2 100644 --- a/data/maps/TerraCave_End/map.json +++ b/data/maps/TerraCave_End/map.json @@ -2,7 +2,7 @@ "id": "MAP_TERRA_CAVE_END", "name": "TerraCave_End", "layout": "LAYOUT_TERRA_CAVE_END", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_TERRA_CAVE", "requires_flash": false, "weather": "WEATHER_FOG_HORIZONTAL", diff --git a/data/maps/TerraCave_Entrance/map.json b/data/maps/TerraCave_Entrance/map.json index 9a9650487..1ddc768e2 100644 --- a/data/maps/TerraCave_Entrance/map.json +++ b/data/maps/TerraCave_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_TERRA_CAVE_ENTRANCE", "name": "TerraCave_Entrance", "layout": "LAYOUT_TERRA_CAVE_ENTRANCE", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_TERRA_CAVE", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TradeCenter/map.json b/data/maps/TradeCenter/map.json index d0ed8e524..0d3dd5477 100644 --- a/data/maps/TradeCenter/map.json +++ b/data/maps/TradeCenter/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRADE_CENTER", "name": "TradeCenter", "layout": "LAYOUT_TRADE_CENTER", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_1F/map.json b/data/maps/TrainerHill_1F/map.json index 30f80b810..d14bbb293 100644 --- a/data/maps/TrainerHill_1F/map.json +++ b/data/maps/TrainerHill_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_1F", "name": "TrainerHill_1F", "layout": "LAYOUT_TRAINER_HILL_1F", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_2F/map.json b/data/maps/TrainerHill_2F/map.json index e94948c33..a4c9bca7d 100644 --- a/data/maps/TrainerHill_2F/map.json +++ b/data/maps/TrainerHill_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_2F", "name": "TrainerHill_2F", "layout": "LAYOUT_TRAINER_HILL_2F", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_3F/map.json b/data/maps/TrainerHill_3F/map.json index 6e3ef9c51..069ca83ac 100644 --- a/data/maps/TrainerHill_3F/map.json +++ b/data/maps/TrainerHill_3F/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_3F", "name": "TrainerHill_3F", "layout": "LAYOUT_TRAINER_HILL_3F", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_4F/map.json b/data/maps/TrainerHill_4F/map.json index 2b62322e9..f195d9e93 100644 --- a/data/maps/TrainerHill_4F/map.json +++ b/data/maps/TrainerHill_4F/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_4F", "name": "TrainerHill_4F", "layout": "LAYOUT_TRAINER_HILL_4F", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_Elevator/map.json b/data/maps/TrainerHill_Elevator/map.json index dc259fde0..3d56ff476 100644 --- a/data/maps/TrainerHill_Elevator/map.json +++ b/data/maps/TrainerHill_Elevator/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_ELEVATOR", "name": "TrainerHill_Elevator", "layout": "LAYOUT_BATTLE_ELEVATOR", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_Entrance/map.json b/data/maps/TrainerHill_Entrance/map.json index ed85405c1..b2c20d050 100644 --- a/data/maps/TrainerHill_Entrance/map.json +++ b/data/maps/TrainerHill_Entrance/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_ENTRANCE", "name": "TrainerHill_Entrance", "layout": "LAYOUT_TRAINER_HILL_ENTRANCE", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_Entrance/scripts.inc b/data/maps/TrainerHill_Entrance/scripts.inc index 077709053..b5b0f716c 100644 --- a/data/maps/TrainerHill_Entrance/scripts.inc +++ b/data/maps/TrainerHill_Entrance/scripts.inc @@ -69,7 +69,7 @@ TrainerHill_Entrance_EventScript_ExitElevator:: @ 8268160 waitmovement 0 setmetatile 17, 10, METATILE_TrainerHill_CounterDoor, 1 special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK waitse setvar VAR_TEMP_D, 0 releaseall diff --git a/data/maps/TrainerHill_Roof/map.json b/data/maps/TrainerHill_Roof/map.json index 244214ad3..16020a762 100644 --- a/data/maps/TrainerHill_Roof/map.json +++ b/data/maps/TrainerHill_Roof/map.json @@ -2,7 +2,7 @@ "id": "MAP_TRAINER_HILL_ROOF", "name": "TrainerHill_Roof", "layout": "LAYOUT_TRAINER_HILL_ROOF", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_TRAINER_HILL", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/TrainerHill_Roof/scripts.inc b/data/maps/TrainerHill_Roof/scripts.inc index e4e2cbb49..e239ed010 100644 --- a/data/maps/TrainerHill_Roof/scripts.inc +++ b/data/maps/TrainerHill_Roof/scripts.inc @@ -22,7 +22,7 @@ TrainerHill_Roof_EventScript_GivePrize:: @ 8268FF2 case 2, TrainerHill_Roof_EventScript_CheckFinalTime TrainerHill_Roof_EventScript_ReceivePrize:: @ 8269020 msgbox TrainerHill_Roof_Text_HaveTheMostMarvelousGift, MSGBOX_DEFAULT - playfanfare MUS_FANFA1 + playfanfare MUS_LEVEL_UP message gText_ObtainedTheItem waitfanfare waitmessage diff --git a/data/maps/Underwater1/map.json b/data/maps/Underwater1/map.json index cc77e951d..71752745d 100644 --- a/data/maps/Underwater1/map.json +++ b/data/maps/Underwater1/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER1", "name": "Underwater1", "layout": "LAYOUT_UNDERWATER1", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_124", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater2/map.json b/data/maps/Underwater2/map.json index f402f8ea8..5ecdc402a 100644 --- a/data/maps/Underwater2/map.json +++ b/data/maps/Underwater2/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER2", "name": "Underwater2", "layout": "LAYOUT_UNDERWATER2", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_125", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater3/map.json b/data/maps/Underwater3/map.json index 69af7637f..43df933a0 100644 --- a/data/maps/Underwater3/map.json +++ b/data/maps/Underwater3/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER3", "name": "Underwater3", "layout": "LAYOUT_UNDERWATER3", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_126", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater4/map.json b/data/maps/Underwater4/map.json index 156923302..4b0fc6d3b 100644 --- a/data/maps/Underwater4/map.json +++ b/data/maps/Underwater4/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER4", "name": "Underwater4", "layout": "LAYOUT_UNDERWATER4", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_127", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater5/map.json b/data/maps/Underwater5/map.json index c50b8be53..909591f11 100644 --- a/data/maps/Underwater5/map.json +++ b/data/maps/Underwater5/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER5", "name": "Underwater5", "layout": "LAYOUT_UNDERWATER5", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_129", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater6/map.json b/data/maps/Underwater6/map.json index 971f2755c..2a021f77f 100644 --- a/data/maps/Underwater6/map.json +++ b/data/maps/Underwater6/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER6", "name": "Underwater6", "layout": "LAYOUT_UNDERWATER6", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_TERRA_CAVE", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater7/map.json b/data/maps/Underwater7/map.json index cf33280fe..5155fc6ba 100644 --- a/data/maps/Underwater7/map.json +++ b/data/maps/Underwater7/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER7", "name": "Underwater7", "layout": "LAYOUT_UNDERWATER7", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_UNK1", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater_MarineCave/map.json b/data/maps/Underwater_MarineCave/map.json index c12531e48..c053fb121 100644 --- a/data/maps/Underwater_MarineCave/map.json +++ b/data/maps/Underwater_MarineCave/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER_MARINE_CAVE", "name": "Underwater_MarineCave", "layout": "LAYOUT_UNDERWATER_MARINE_CAVE", - "music": "MUS_DAN01", + "music": "MUS_PETALBURG_WOODS", "region_map_section": "MAPSEC_UNDERWATER_MARINE_CAVE", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater_Route134/map.json b/data/maps/Underwater_Route134/map.json index dd5117aa4..74526bc4d 100644 --- a/data/maps/Underwater_Route134/map.json +++ b/data/maps/Underwater_Route134/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER_ROUTE134", "name": "Underwater_Route134", "layout": "LAYOUT_UNDERWATER_ROUTE134", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_SEALED_CHAMBER", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater_SeafloorCavern/map.json b/data/maps/Underwater_SeafloorCavern/map.json index 90201d3b7..efcb3c291 100644 --- a/data/maps/Underwater_SeafloorCavern/map.json +++ b/data/maps/Underwater_SeafloorCavern/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER_SEAFLOOR_CAVERN", "name": "Underwater_SeafloorCavern", "layout": "LAYOUT_UNDERWATER_SEAFLOOR_CAVERN", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_128", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater_SealedChamber/map.json b/data/maps/Underwater_SealedChamber/map.json index 98bbcc850..5f3b99055 100644 --- a/data/maps/Underwater_SealedChamber/map.json +++ b/data/maps/Underwater_SealedChamber/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER_SEALED_CHAMBER", "name": "Underwater_SealedChamber", "layout": "LAYOUT_UNDERWATER_SEALED_CHAMBER", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_SEALED_CHAMBER", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/Underwater_SootopolisCity/map.json b/data/maps/Underwater_SootopolisCity/map.json index cc2d66ff2..90e5e97fc 100644 --- a/data/maps/Underwater_SootopolisCity/map.json +++ b/data/maps/Underwater_SootopolisCity/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNDERWATER_SOOTOPOLIS_CITY", "name": "Underwater_SootopolisCity", "layout": "LAYOUT_UNDERWATER_SOOTOPOLIS_CITY", - "music": "MUS_DEEPDEEP", + "music": "MUS_UNDERWATER", "region_map_section": "MAPSEC_UNDERWATER_SOOTOPOLIS", "requires_flash": false, "weather": "WEATHER_UNDERWATER_BUBBLES", diff --git a/data/maps/UnionRoom/map.json b/data/maps/UnionRoom/map.json index 1ee204137..3d19cd55f 100644 --- a/data/maps/UnionRoom/map.json +++ b/data/maps/UnionRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNION_ROOM", "name": "UnionRoom", "layout": "LAYOUT_UNION_ROOM", - "music": "MUS_RAINBOW", + "music": "MUS_EVER_GRANDE", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_29/map.json b/data/maps/UnknownLinkContestRoom_25_29/map.json index cf6077259..72ed407ee 100644 --- a/data/maps/UnknownLinkContestRoom_25_29/map.json +++ b/data/maps/UnknownLinkContestRoom_25_29/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29", "name": "UnknownLinkContestRoom_25_29", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_29", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_30/map.json b/data/maps/UnknownLinkContestRoom_25_30/map.json index c51109ee9..cd4d6fddd 100644 --- a/data/maps/UnknownLinkContestRoom_25_30/map.json +++ b/data/maps/UnknownLinkContestRoom_25_30/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30", "name": "UnknownLinkContestRoom_25_30", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_30", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_31/map.json b/data/maps/UnknownLinkContestRoom_25_31/map.json index 27b550382..975ec382d 100644 --- a/data/maps/UnknownLinkContestRoom_25_31/map.json +++ b/data/maps/UnknownLinkContestRoom_25_31/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31", "name": "UnknownLinkContestRoom_25_31", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_31", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_32/map.json b/data/maps/UnknownLinkContestRoom_25_32/map.json index 0c20ee1f8..d2d673adc 100644 --- a/data/maps/UnknownLinkContestRoom_25_32/map.json +++ b/data/maps/UnknownLinkContestRoom_25_32/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32", "name": "UnknownLinkContestRoom_25_32", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_32", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_33/map.json b/data/maps/UnknownLinkContestRoom_25_33/map.json index aee753f22..f73ffe22e 100644 --- a/data/maps/UnknownLinkContestRoom_25_33/map.json +++ b/data/maps/UnknownLinkContestRoom_25_33/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33", "name": "UnknownLinkContestRoom_25_33", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_33", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/UnknownLinkContestRoom_25_34/map.json b/data/maps/UnknownLinkContestRoom_25_34/map.json index ebd07e9fa..f5ddbbe5a 100644 --- a/data/maps/UnknownLinkContestRoom_25_34/map.json +++ b/data/maps/UnknownLinkContestRoom_25_34/map.json @@ -2,7 +2,7 @@ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34", "name": "UnknownLinkContestRoom_25_34", "layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_34", - "music": "MUS_NIBI", + "music": "MUS_GSC_PEWTER", "region_map_section": "MAPSEC_DYNAMIC", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown/map.json b/data/maps/VerdanturfTown/map.json index c4b736f80..94d140c05 100644 --- a/data/maps/VerdanturfTown/map.json +++ b/data/maps/VerdanturfTown/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN", "name": "VerdanturfTown", "layout": "LAYOUT_VERDANTURF_TOWN", - "music": "MUS_GOMACHI0", + "music": "MUS_VERDANTURF", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_SUNNY", diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/map.json b/data/maps/VerdanturfTown_BattleTentBattleRoom/map.json index 9ed2441dd..72eca1d95 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/map.json +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM", "name": "VerdanturfTown_BattleTentBattleRoom", "layout": "LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc index 86b5f3ec1..ad77cdf5f 100644 --- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc @@ -78,7 +78,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_DefeatedOpponent:: @ 82023C8 special LoadPlayerParty special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE - playfanfare MUS_ME_ASA + playfanfare MUS_HEAL waitfanfare special HealPlayerParty diff --git a/data/maps/VerdanturfTown_BattleTentCorridor/map.json b/data/maps/VerdanturfTown_BattleTentCorridor/map.json index 0209c02d9..2b875b900 100644 --- a/data/maps/VerdanturfTown_BattleTentCorridor/map.json +++ b/data/maps/VerdanturfTown_BattleTentCorridor/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR", "name": "VerdanturfTown_BattleTentCorridor", "layout": "LAYOUT_BATTLE_TENT_CORRIDOR", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_BattleTentLobby/map.json b/data/maps/VerdanturfTown_BattleTentLobby/map.json index cc294e47d..d4a8ccfa5 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/map.json +++ b/data/maps/VerdanturfTown_BattleTentLobby/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY", "name": "VerdanturfTown_BattleTentLobby", "layout": "LAYOUT_BATTLE_TENT_LOBBY", - "music": "MUS_B_TOWER", + "music": "MUS_B_TOWER_RS", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc index 7a3aa605c..f7a03b1ec 100644 --- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc +++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc @@ -55,7 +55,7 @@ VerdanturfTown_BattleTentLobby_EventScript_GivePrize:: @ 8201791 frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 message BattleFrontier_BattleDomeLobby_Text_ReceivedPrize @ Odd that it used Dome's copy instead of Palace's waitmessage - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare msgbox VerdanturfTown_BattleTentLobby_Text_ReturnFortified, MSGBOX_DEFAULT closemessage diff --git a/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json b/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json index 7aaedcd23..7fa310426 100644 --- a/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json +++ b/data/maps/VerdanturfTown_FriendshipRatersHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE", "name": "VerdanturfTown_FriendshipRatersHouse", "layout": "LAYOUT_HOUSE2", - "music": "MUS_GOMACHI0", + "music": "MUS_VERDANTURF", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_House/map.json b/data/maps/VerdanturfTown_House/map.json index bcc51079f..d552e914a 100644 --- a/data/maps/VerdanturfTown_House/map.json +++ b/data/maps/VerdanturfTown_House/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_HOUSE", "name": "VerdanturfTown_House", "layout": "LAYOUT_HOUSE1", - "music": "MUS_GOMACHI0", + "music": "MUS_VERDANTURF", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_Mart/map.json b/data/maps/VerdanturfTown_Mart/map.json index 96fa21366..b8183646c 100644 --- a/data/maps/VerdanturfTown_Mart/map.json +++ b/data/maps/VerdanturfTown_Mart/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_MART", "name": "VerdanturfTown_Mart", "layout": "LAYOUT_MART", - "music": "MUS_FRIENDLY", + "music": "MUS_POKE_MART", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_PokemonCenter_1F/map.json b/data/maps/VerdanturfTown_PokemonCenter_1F/map.json index 74f3e342b..8e3fc3e28 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_1F/map.json +++ b/data/maps/VerdanturfTown_PokemonCenter_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F", "name": "VerdanturfTown_PokemonCenter_1F", "layout": "LAYOUT_POKEMON_CENTER_1F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_PokemonCenter_2F/map.json b/data/maps/VerdanturfTown_PokemonCenter_2F/map.json index d7a51eba7..2edb6602d 100644 --- a/data/maps/VerdanturfTown_PokemonCenter_2F/map.json +++ b/data/maps/VerdanturfTown_PokemonCenter_2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F", "name": "VerdanturfTown_PokemonCenter_2F", "layout": "LAYOUT_POKEMON_CENTER_2F", - "music": "MUS_POKECEN", + "music": "MUS_POKE_CENTER", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VerdanturfTown_WandasHouse/map.json b/data/maps/VerdanturfTown_WandasHouse/map.json index 08b5348c7..43a5b9c44 100644 --- a/data/maps/VerdanturfTown_WandasHouse/map.json +++ b/data/maps/VerdanturfTown_WandasHouse/map.json @@ -2,7 +2,7 @@ "id": "MAP_VERDANTURF_TOWN_WANDAS_HOUSE", "name": "VerdanturfTown_WandasHouse", "layout": "LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE", - "music": "MUS_GOMACHI0", + "music": "MUS_VERDANTURF", "region_map_section": "MAPSEC_VERDANTURF_TOWN", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VictoryRoad_1F/map.json b/data/maps/VictoryRoad_1F/map.json index d0ff9e440..5f3271c89 100644 --- a/data/maps/VictoryRoad_1F/map.json +++ b/data/maps/VictoryRoad_1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_VICTORY_ROAD_1F", "name": "VictoryRoad_1F", "layout": "LAYOUT_VICTORY_ROAD_1F", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_VICTORY_ROAD", "requires_flash": false, "weather": "WEATHER_NONE", diff --git a/data/maps/VictoryRoad_B1F/map.json b/data/maps/VictoryRoad_B1F/map.json index 9a387aa52..6e290ce6d 100644 --- a/data/maps/VictoryRoad_B1F/map.json +++ b/data/maps/VictoryRoad_B1F/map.json @@ -2,7 +2,7 @@ "id": "MAP_VICTORY_ROAD_B1F", "name": "VictoryRoad_B1F", "layout": "LAYOUT_VICTORY_ROAD_B1F", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_VICTORY_ROAD", "requires_flash": true, "weather": "WEATHER_NONE", diff --git a/data/maps/VictoryRoad_B2F/map.json b/data/maps/VictoryRoad_B2F/map.json index 7e59f9f27..6ee56389f 100644 --- a/data/maps/VictoryRoad_B2F/map.json +++ b/data/maps/VictoryRoad_B2F/map.json @@ -2,7 +2,7 @@ "id": "MAP_VICTORY_ROAD_B2F", "name": "VictoryRoad_B2F", "layout": "LAYOUT_VICTORY_ROAD_B2F", - "music": "MUS_C_ROAD", + "music": "MUS_VICTORY_ROAD", "region_map_section": "MAPSEC_VICTORY_ROAD", "requires_flash": true, "weather": "WEATHER_NONE", diff --git a/data/scripts/berry_tree.inc b/data/scripts/berry_tree.inc index 1e121678e..fe10af4b3 100644 --- a/data/scripts/berry_tree.inc +++ b/data/scripts/berry_tree.inc @@ -122,7 +122,7 @@ BerryTree_EventScript_PickBerry:: @ 8274448 special IncrementDailyPickedBerries special ObjectEventInteractionRemoveBerryTree message BerryTree_Text_PickedTheBerry - playfanfare MUS_ME_KINOMI + playfanfare MUS_OBTAIN_BERRY waitmessage waitfanfare waitbuttonpress diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc index 66cf74f0a..b81fbb4d5 100644 --- a/data/scripts/cable_club.inc +++ b/data/scripts/cable_club.inc @@ -132,7 +132,7 @@ CableClub_EventScript_ExitLinkRoom:: @ 8276C85 call CableClub_EventScript_CloseLinkAndExitLinkRoom call CableClub_EventScript_CloseDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK erasebox 0, 0, 29, 19 releaseall end @@ -142,7 +142,7 @@ CableClub_EventScript_ExitMinigameRoom:: @ 8276C9D call CableClub_EventScript_CloseLinkAndExitLinkRoom call EventScript_CloseMossdeepGameCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK erasebox 0, 0, 29, 19 releaseall end @@ -165,7 +165,7 @@ CableClub_EventScript_ExitTradeCenter:: @ 8276CE7 call CableClub_EventScript_PlayerExitTradeCenter call CableClub_EventScript_CloseDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK erasebox 0, 0, 29, 19 releaseall end @@ -187,7 +187,7 @@ CableClub_EventScript_ExitRecordCorner:: @ 8276D2C call CableClub_EventScript_PlayerExitRecordCorner call CableClub_EventScript_CloseDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK erasebox 0, 0, 29, 19 releaseall end @@ -209,7 +209,7 @@ CableClub_EventScript_ExitUnionRoom:: @ 8276D6C call CableClub_EventScript_PlayerExitUnionRoom call CableClub_EventScript_CloseUnionRoomBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK erasebox 0, 0, 29, 19 releaseall end @@ -372,7 +372,7 @@ CableClub_EventScript_EnterColosseum:: @ 8276FBD waitmessage call CableClub_EventScript_OpenDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 @@ -477,7 +477,7 @@ CableClub_EventScript_EnterTradeCenter:: @ 827713A waitmessage call CableClub_EventScript_OpenDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 @@ -552,7 +552,7 @@ CableClub_EventScript_EnterRecordCorner:: @ 827724C waitmessage call CableClub_EventScript_OpenDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 @@ -955,7 +955,7 @@ CableClub_EventScript_EnterUnionRoom:: @ 827759F copyvar VAR_CABLE_CLUB_STATE, VAR_0x8004 call CableClub_EventScript_OpenUnionRoomBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 @@ -1285,7 +1285,7 @@ CableClub_EventScript_EnterWirelessLinkRoom:: @ 8277B3A copyvar VAR_0x8007, VAR_LAST_TALKED call CableClub_EventScript_OpenDirectCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 @@ -1481,7 +1481,7 @@ MossdeepCity_GameCorner_1F_EventScript_EnterMinigameRoom:: @ 8277E0E copyvar VAR_0x8007, VAR_LAST_TALKED call EventScript_OpenMossdeepGameCornerBarrier special DrawWholeMapView - playse SE_TK_KASYA + playse SE_CLICK delay 60 applymovement VAR_LAST_TALKED, Movement_AttendantFaceLeft waitmovement 0 diff --git a/data/scripts/cave_hole.inc b/data/scripts/cave_hole.inc index b55c932ee..1cc334004 100644 --- a/data/scripts/cave_hole.inc +++ b/data/scripts/cave_hole.inc @@ -11,7 +11,7 @@ EventScript_FallDownHole:: @ 82A8337 delay 20 applymovement OBJ_EVENT_ID_PLAYER, Movement_SetInvisible waitmovement 0 - playse SE_RU_HYUU + playse SE_FALL delay 60 warphole MAP_UNDEFINED waitstate @@ -22,7 +22,7 @@ EventScript_FallDownHoleMtPyre:: @ 82A8350 delay 20 applymovement OBJ_EVENT_ID_PLAYER, Movement_SetInvisible waitmovement 0 - playse SE_RU_HYUU + playse SE_FALL delay 60 special DoFallWarp waitstate diff --git a/data/scripts/contest_hall.inc b/data/scripts/contest_hall.inc index 984e1b93b..1ef723c37 100644 --- a/data/scripts/contest_hall.inc +++ b/data/scripts/contest_hall.inc @@ -401,13 +401,13 @@ ContestHall_EventScript_ShowContestMonPic:: @ 827A1D2 call ContestHall_EventScript_TryWaitForLink call ContestHall_EventScript_CheckIfContestWithRSPlayer addobject LOCALID_POKEBALL - playse SE_DANSA + playse SE_LEDGE lockall applymovement VAR_0x800B, ContestHall_Movement_ContestantDelay32 waitmovement 0 releaseall addvar VAR_0x8006, -1 - playse SE_BOWA2 + playse SE_BALL_OPEN special ShowContestEntryMonPic call ContestHall_EventScript_EntryXTrainersMon return @@ -427,7 +427,7 @@ ContestHall_EventScript_EntryXTrainersMonLink:: @ 827A229 ContestHall_EventScript_AudienceVote:: @ 827A230 call ContestHall_EventScript_AudienceWillVote call ContestHall_EventScript_VotingUnderWay - playse SE_W227B + playse SE_M_ENCORE2 waitmessage call ContestHall_EventScript_AudienceLookAround applymovement LOCALID_MC, ContestHall_Movement_MCFaceJudge2 @@ -481,7 +481,7 @@ ContestHall_EventScript_AudienceReactToContestant:: @ 827A2D5 call ContestHall_EventScript_TryWaitForLink applymovement LOCALID_MC, ContestHall_Movement_AudienceMemberLookLeft waitmovement 0 - playse SE_W227B + playse SE_M_ENCORE2 call ContestHall_EventScript_VObjectAudienceLookAround applymovement LOCALID_AUDIENCE_5, ContestHall_Movement_AudienceMemberLookRight applymovement LOCALID_AUDIENCE_2, ContestHall_Movement_AudienceMemberLookDown @@ -916,7 +916,7 @@ ContestHall_EventScript_ContestResults:: @ 827A8A5 setvar VAR_TEMP_9, 1 showcontestresults setvar VAR_TEMP_9, 0 - playbgm MUS_CON_FAN, 0 + playbgm MUS_CONTEST_WINNER, 0 return ContestHall_EventScript_ThatsItForJudging:: @ 827A8FB @@ -1005,7 +1005,7 @@ ContestHall_EventScript_CongratulateWinner:: @ 827A9D4 call ContestHall_EventScript_CongratsWinner applymovement VAR_TEMP_3, ContestHall_Movement_WinningPlayerWalkUp waitmovement 0 - playse SE_W227B + playse SE_M_ENCORE2 setvar VAR_TEMP_1, 0 return @@ -1117,7 +1117,7 @@ ContestHall_EventScript_GiveWinnerPrize:: @ 827AB36 releaseall call ContestHall_EventScript_WinnerApproachForPrize call ContestHall_EventScript_GivePrizeIfWinner - playse SE_W227B + playse SE_M_ENCORE2 setvar VAR_TEMP_1, 0 call ContestHall_EventScript_AudienceLookAround delay 30 @@ -1266,7 +1266,7 @@ ContestHall_EventScript_ReceiveContestRibbon:: @ 827ACDF setflag FLAG_SYS_RIBBON_GET lockall msgbox ContestHall_Text_ConferRibbonAsPrize, MSGBOX_DEFAULT - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM msgbox ContestHall_Text_ReceivedRibbon, MSGBOX_DEFAULT waitfanfare special BufferContestWinnerMonName diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc index 87995581f..ea8552510 100644 --- a/data/scripts/day_care.inc +++ b/data/scripts/day_care.inc @@ -38,7 +38,7 @@ Route117_EventScript_DaycareAcceptEgg:: @ 8291C83 Route117_EventScript_DaycareReceiveEgg:: @ 8291C9D message Route117_Text_ReceivedEgg - playfanfare MUS_FANFA1 + playfanfare MUS_LEVEL_UP waitfanfare waitbuttonpress msgbox Route117_Text_TakeGoodCareOfIt, MSGBOX_DEFAULT @@ -217,7 +217,7 @@ Route117_PokemonDayCare_EventScript_RetrieveMon:: @ 8291EE2 waitmovement 0 specialvar VAR_RESULT, TakePokemonFromDaycare special SubtractMoneyFromVar0x8005 - playse SE_REGI + playse SE_SHOP msgbox Route117_PokemonDayCare_Text_HeresYourMon, MSGBOX_DEFAULT waitse playmoncry VAR_RESULT, 0 diff --git a/data/scripts/elite_four.inc b/data/scripts/elite_four.inc index 3b395de21..f4eb6393b 100644 --- a/data/scripts/elite_four.inc +++ b/data/scripts/elite_four.inc @@ -20,7 +20,7 @@ PokemonLeague_EliteFour_SetAdvanceToNextRoomMetatiles:: @ 82723F8 PokemonLeague_EliteFour_EventScript_WalkInCloseDoor:: @ 8272475 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkUp6 waitmovement 0 - playse SE_TRACK_DOOR + playse SE_TRUCK_DOOR setmetatile 5, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 setmetatile 6, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 setmetatile 7, 12, METATILE_EliteFour_EntryDoor_ClosedTop, 1 diff --git a/data/scripts/lilycove_lady.inc b/data/scripts/lilycove_lady.inc index 7f629e5db..40ead8e58 100644 --- a/data/scripts/lilycove_lady.inc +++ b/data/scripts/lilycove_lady.inc @@ -259,9 +259,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_SubmitQuizResponse:: @ 82A8689 end LilycoveCity_PokemonCenter_1F_EventScript_CorrectResponse:: @ 82A86B0 - playse SE_SEIKAI + playse SE_SUCCESS delay 10 - playse SE_SEIKAI + playse SE_SUCCESS msgbox LilycoveCity_PokemonCenter_1F_Text_YouGotItRight, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_ReadyGivePrize end @@ -269,9 +269,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_CorrectResponse:: @ 82A86B0 LilycoveCity_PokemonCenter_1F_EventScript_IncorrectResponse:: @ 82A86C7 special BufferQuizCorrectAnswer special BufferQuizPrizeName - playse SE_HAZURE + playse SE_FAILURE delay 10 - playse SE_HAZURE + playse SE_FAILURE msgbox LilycoveCity_PokemonCenter_1F_Text_WrongTheCorrectAnswerIs, MSGBOX_DEFAULT msgbox LilycoveCity_PokemonCenter_1F_Text_IGetToKeepPrize, MSGBOX_DEFAULT goto LilycoveCity_PokemonCenter_1F_EventScript_AskMakeQuiz diff --git a/data/scripts/mevent_pichu.inc b/data/scripts/mevent_pichu.inc index cc947e396..c51558e9e 100644 --- a/data/scripts/mevent_pichu.inc +++ b/data/scripts/mevent_pichu.inc @@ -14,7 +14,7 @@ SurfPichu_GiveIfPossible: @ 8674D4C vmessage sText_MysteryGiftEgg waitmessage waitbuttonpress - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM waitfanfare release end diff --git a/data/scripts/obtain_item.inc b/data/scripts/obtain_item.inc index 3afd92588..19f57d9d5 100644 --- a/data/scripts/obtain_item.inc +++ b/data/scripts/obtain_item.inc @@ -65,11 +65,11 @@ EventScript_NoRoomForItem:: @ 8271BA9 return EventScript_PlayFanfareObtainedItem:: @ 8271BAF - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM return EventScript_PlayFanfareObtainedTMHM:: @ 8271BB3 - playfanfare MUS_ME_WAZA + playfanfare MUS_OBTAIN_TMHM return Std_ObtainDecoration:: @ 8271BB7 @@ -87,7 +87,7 @@ EventScript_ObtainDecorationMessage:: @ 8271BC5 return EventScript_ObtainedDecor:: @ 8271BE0 - playfanfare MUS_FANFA4 + playfanfare MUS_OBTAIN_ITEM message gText_ObtainedTheDecor waitfanfare msgbox gText_TheDecorWasTransferredToThePC, MSGBOX_DEFAULT diff --git a/data/scripts/players_house.inc b/data/scripts/players_house.inc index 440f47a6a..684b27e71 100644 --- a/data/scripts/players_house.inc +++ b/data/scripts/players_house.inc @@ -73,7 +73,7 @@ PlayersHouse_2F_EventScript_WallClock:: @ 8292799 call_if_eq PlayersHouse_2F_EventScript_MomComesUpstairsMale compare VAR_RESULT, FEMALE call_if_eq PlayersHouse_2F_EventScript_MomComesUpstairsFemale - playse SE_KAIDAN + playse SE_EXIT removeobject VAR_0x8008 releaseall end @@ -159,7 +159,7 @@ PlayersHouse_1F_EventScript_PetalburgGymReportMale:: @ 829286D call PlayersHouse_1F_EventScript_MomNoticeGymBroadcast applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForGymMale waitmovement 0 - playbgm MUS_INTER_V, 0 + playbgm MUS_ENCOUNTER_INTERVIEWER, 0 msgbox PlayersHouse_1F_Text_MaybeDadWillBeOn, MSGBOX_DEFAULT closemessage applymovement VAR_0x8005, PlayersHouse_1F_Movement_MomMakeRoomToSeeTVMale @@ -184,7 +184,7 @@ PlayersHouse_1F_EventScript_PetalburgGymReportFemale:: @ 82928DC call PlayersHouse_1F_EventScript_MomNoticeGymBroadcast applymovement OBJ_EVENT_ID_PLAYER, PlayersHouse_1F_Movement_PlayerApproachTVForGymFemale waitmovement 0 - playbgm MUS_INTER_V, 0 + playbgm MUS_ENCOUNTER_INTERVIEWER, 0 msgbox PlayersHouse_1F_Text_MaybeDadWillBeOn, MSGBOX_DEFAULT closemessage applymovement VAR_0x8005, PlayersHouse_1F_Movement_MomMakeRoomToSeeTVFemale @@ -334,7 +334,7 @@ PlayersHouse_1F_EventScript_TryRegisterMom:: @ 8292A19 msgbox PlayersHouse_1F_Text_IsThatAPokenav, MSGBOX_DEFAULT closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox PlayersHouse_1F_Text_RegisteredMom, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/data/scripts/safari_zone.inc b/data/scripts/safari_zone.inc index 6a811d935..d04a16b58 100644 --- a/data/scripts/safari_zone.inc +++ b/data/scripts/safari_zone.inc @@ -24,7 +24,7 @@ SafariZone_EventScript_Retire:: @ 82A4B85 SafariZone_EventScript_TimesUp:: @ 82A4B8A lockall - playse SE_PINPON + playse SE_DING_DONG message SafariZone_Text_TimesUp waitmessage waitbuttonpress @@ -33,7 +33,7 @@ SafariZone_EventScript_TimesUp:: @ 82A4B8A SafariZone_EventScript_OutOfBalls:: @ 82A4B9B lockall - playse SE_PINPON + playse SE_DING_DONG message SafariZone_Text_OutOfBalls waitmessage waitbuttonpress diff --git a/data/scripts/secret_base.inc b/data/scripts/secret_base.inc index 0de890aa6..132bdd19c 100644 --- a/data/scripts/secret_base.inc +++ b/data/scripts/secret_base.inc @@ -144,7 +144,7 @@ SecretBase_EventScript_ShrubEnter:: @ 8275B4D SecretBase_EventScript_InitSecretBase:: @ 8275B5B closemessage - playse SE_KAIDAN + playse SE_EXIT setvar VAR_INIT_SECRET_BASE, 0 setflag FLAG_DECORATION_0 special SetPlayerSecretBase @@ -164,7 +164,7 @@ SecretBase_EventScript_FirstEntrance:: @ 8275B81 compare VAR_RESULT, YES goto_if_eq SecretBase_EventScript_SetAsBase closemessage - playse SE_KAIDAN + playse SE_EXIT special ClearAndLeaveSecretBase end @@ -183,7 +183,7 @@ SecretBase_Movement_275BB4: @ 8275BB4 SecretBase_EventScript_Enter:: @ 8275BB7 lockall setvar VAR_INIT_SECRET_BASE, 1 - playse SE_KAIDAN + playse SE_EXIT special IsCurSecretBaseOwnedByAnotherPlayer compare VAR_RESULT, FALSE goto_if_eq SecretBase_EventScript_EnterPlayersBase diff --git a/data/scripts/std_msgbox.inc b/data/scripts/std_msgbox.inc index 1d82bb381..10b46700e 100644 --- a/data/scripts/std_msgbox.inc +++ b/data/scripts/std_msgbox.inc @@ -29,7 +29,7 @@ Std_MsgboxYesNo: @ 8271332 Std_MsgboxGetPoints: @ 827133C message 0x0 - playfanfare MUS_ME_POINTGET + playfanfare MUS_OBTAIN_B_POINTS waitfanfare waitmessage return diff --git a/data/scripts/trainer_script.inc b/data/scripts/trainer_script.inc index 59577e8a8..c77e628ee 100644 --- a/data/scripts/trainer_script.inc +++ b/data/scripts/trainer_script.inc @@ -3,7 +3,7 @@ Std_RegisteredInMatchCall:: @ 82742C9 buffertrainername 1, VAR_0x8000 closemessage delay 30 - playfanfare MUS_ME_TORE_EYE + playfanfare MUS_REGISTER_MATCH_CALL msgbox gText_RegisteredTrainerinPokeNav, MSGBOX_DEFAULT waitfanfare closemessage diff --git a/include/constants/songs.h b/include/constants/songs.h index b44c9f7a8..a78ee6faf 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -1,543 +1,548 @@ #ifndef GUARD_CONSTANTS_SONGS_H #define GUARD_CONSTANTS_SONGS_H -#define MUS_DUMMY 0 -#define SE_KAIFUKU 1 // Healing Item -#define SE_PC_LOGIN 2 // PC Logon -#define SE_PC_OFF 3 // PC Shutdown -#define SE_PC_ON 4 // PC Startup -#define SE_SELECT 5 // Cursor Selection -#define SE_WIN_OPEN 6 // Start Menu -#define SE_WALL_HIT 7 // Wall Bump -#define SE_DOOR 8 // Opening Door -#define SE_KAIDAN 9 // Stairs -#define SE_DANSA 10 // Ledge -#define SE_JITENSYA 11 // Bicycle Bell -#define SE_KOUKA_L 12 // Not Very Effective -#define SE_KOUKA_M 13 // Normal Effectiveness -#define SE_KOUKA_H 14 // Super Effective -#define SE_BOWA2 15 // Pokémon Withdrawal -#define SE_POKE_DEAD 16 // Pokémon Fainted -#define SE_NIGERU 17 // Flee from Wild Battle -#define SE_JIDO_DOA 18 // Pokémon Center Door -#define SE_NAMINORI 19 // Briney's Ship -#define SE_BAN 20 // Bang -#define SE_PIN 21 // Exclamation Bubble -#define SE_BOO 22 // Contest Jam -#define SE_BOWA 23 // Giving Poké Ball to Nurse, Poké Ball Wiggle -#define SE_JYUNI 24 // Places in Contest Appearing -#define SE_A 25 // Bard A -#define SE_I 26 // Bard I -#define SE_U 27 // Bard U -#define SE_E 28 // Bard E -#define SE_O 29 // Bard O -#define SE_N 30 // Bard N -#define SE_SEIKAI 31 // Success -#define SE_HAZURE 32 // Failure -#define SE_EXP 33 // Exp. Bar -#define SE_JITE_PYOKO 34 // Bunny Hop -#define SE_MU_PACHI 35 -#define SE_TK_KASYA 36 // Mossdeep Gym/Trick House Switch -#define SE_FU_ZAKU 37 -#define SE_FU_ZAKU2 38 -#define SE_FU_ZUZUZU 39 // Lavaridge Gym Warp -#define SE_RU_GASHIN 40 // Sootopolis Gym - Stairs Appear -#define SE_RU_GASYAN 41 // Sootopolis Gym - Ice Breaking -#define SE_RU_BARI 42 // Sootopolis Gym - Walking on Ice -#define SE_RU_HYUU 43 // Falling Down -#define SE_KI_GASYAN 44 -#define SE_TK_WARPIN 45 // Warp In -#define SE_TK_WARPOUT 46 // Warp Out -#define SE_TU_SAA 47 // Repel -#define SE_HI_TURUN 48 // Moving Obstacle in Fortree Gym -#define SE_TRACK_MOVE 49 // Moving Truck -#define SE_TRACK_STOP 50 // Moving Truck Stop -#define SE_TRACK_HAIKI 51 // Moving Truck Unload -#define SE_TRACK_DOOR 52 // Moving Truck Door -#define SE_MOTER 53 -#define SE_CARD 54 -#define SE_SAVE 55 // Save -#define SE_KON 56 // Poké Ball Bounce 1 -#define SE_KON2 57 // Poké Ball Bounce 2 -#define SE_KON3 58 // Poké Ball Bounce 3 -#define SE_KON4 59 // Poké Ball Bounce 4 -#define SE_SUIKOMU 60 // Poké Ball Trade -#define SE_NAGERU 61 // Poké Ball Throw -#define SE_TOY_C 62 // Note C -#define SE_TOY_D 63 // Note D -#define SE_TOY_E 64 // Note E -#define SE_TOY_F 65 // Note F -#define SE_TOY_G 66 // Note G -#define SE_TOY_A 67 // Note A -#define SE_TOY_B 68 // Note B -#define SE_TOY_C1 69 // Note High C -#define SE_MIZU 70 // Puddle -#define SE_HASHI 71 // Boardwalk -#define SE_DAUGI 72 // Slots Credits -#define SE_PINPON 73 // Ding-dong! -#define SE_FUUSEN1 74 // Red Balloon -#define SE_FUUSEN2 75 // Blue Balloon -#define SE_FUUSEN3 76 // Yellow Balloon -#define SE_TOY_KABE 77 // Breakable Door -#define SE_TOY_DANGO 78 // Mud Ball -#define SE_DOKU 79 // Overworld Poison Damage -#define SE_ESUKA 80 // Escalator -#define SE_T_AME 81 // Rain -#define SE_T_AME_E 82 // Rain Stop -#define SE_T_OOAME 83 // Heavy Rain -#define SE_T_OOAME_E 84 // Heavy Rain Stop -#define SE_T_KOAME 85 // Light Rain -#define SE_T_KOAME_E 86 // Light Rain Stop -#define SE_T_KAMI 87 // Thunder -#define SE_T_KAMI2 88 // Thunder 2 -#define SE_ELEBETA 89 // Elevator -#define SE_HINSI 90 // Low Health -#define SE_EXPMAX 91 // Exp. Max -#define SE_TAMAKORO 92 // Roulette Ball -#define SE_TAMAKORO_E 93 // Roulette Ball 2 -#define SE_BASABASA 94 -#define SE_REGI 95 // Cash Register -#define SE_C_GAJI 96 // Contest Hearts -#define SE_C_MAKU_U 97 // Contest Curtain rise -#define SE_C_MAKU_D 98 // Contest Curtain fall -#define SE_C_PASI 99 -#define SE_C_SYU 100 -#define SE_C_PIKON 101 // Pokémon Appears in Contest -#define SE_REAPOKE 102 // Shiny Pokémon -#define SE_OP_BASYU 103 // Opening Movie -> Title Screen whoosh -#define SE_BT_START 104 // Battle Mugshot whoosh -#define SE_DENDOU 105 // Audience Cheering -#define SE_JIHANKI 106 // Vending Machine -#define SE_TAMA 107 // Orb Used -#define SE_Z_SCROLL 108 // Pokédex Scrolling -#define SE_Z_PAGE 109 // Pokédex Page -#define SE_PN_ON 110 // PokéNav On -#define SE_PN_OFF 111 // PokéNav Off -#define SE_Z_SEARCH 112 // Pokédex Search -#define SE_TAMAGO 113 // Egg hatch -#define SE_TB_START 114 // Battle - Poké Ball Tray slide in -#define SE_TB_KON 115 // Battle - Poké Ball Tray ball sound -#define SE_TB_KARA 116 // Battle - Poké Ball Tray slide out -#define SE_BIDORO 117 -#define SE_W085 118 // Thunderbolt -#define SE_W085B 119 // Thunderbolt 2 -#define SE_W231 120 // Harden -#define SE_W171 121 // Nightmare -#define SE_W233 122 // Vital Throw -#define SE_W233B 123 // Vital Throw 2 -#define SE_W145 124 // Bubble -#define SE_W145B 125 // Bubble 2 -#define SE_W145C 126 // Bubble 3 -#define SE_W240 127 // Rain Dance -#define SE_W015 128 // Cut -#define SE_W081 129 // String Shot -#define SE_W081B 130 // String Shot 2 -#define SE_W088 131 // Rock Throw -#define SE_W016 132 // Gust -#define SE_W016B 133 // Gust 2 -#define SE_W003 134 // DoubleSlap -#define SE_W104 135 // Double Team -#define SE_W013 136 // Razor Wind -#define SE_W196 137 // Icy Wind -#define SE_W086 138 // Thunder Wave -#define SE_W004 139 // Comet Punch -#define SE_W025 140 // Mega Kick -#define SE_W025B 141 // Mega Kick 2 -#define SE_W152 142 // Crabhammer -#define SE_W026 143 // Jump Kick -#define SE_W172 144 // Flame Wheel -#define SE_W172B 145 // Flame Wheel 2 -#define SE_W053 146 // Flamethrower -#define SE_W007 147 // Fire Punch -#define SE_W092 148 // Toxic -#define SE_W221 149 // Sacred Fire -#define SE_W221B 150 // Sacred Fire 2 -#define SE_W052 151 // Ember -#define SE_W036 152 // Take Down -#define SE_W059 153 // Blizzard -#define SE_W059B 154 // Blizzard 2 -#define SE_W010 155 // Scratch -#define SE_W011 156 // Vicegrip -#define SE_W017 157 // Wing Attack -#define SE_W019 158 // Fly -#define SE_W028 159 // Sand-Attack -#define SE_W013B 160 // Razor Wind 2 -#define SE_W044 161 // Bite -#define SE_W029 162 // Headbutt -#define SE_W057 163 // Surf -#define SE_W056 164 // Hydro Pump -#define SE_W250 165 // Whirlpool -#define SE_W030 166 // Horn Attack -#define SE_W039 167 // Tail Whip -#define SE_W054 168 // Mist -#define SE_W077 169 // PoisonPowder -#define SE_W020 170 // Bind -#define SE_W082 171 // Dragon Rage -#define SE_W047 172 // Sing -#define SE_W195 173 // Perish Song -#define SE_W006 174 // Pay Day -#define SE_W091 175 // Dig -#define SE_W146 176 // Dizzy Punch -#define SE_W120 177 // Self-Destruct -#define SE_W153 178 // Explosion -#define SE_W071B 179 // Absorb 2 -#define SE_W071 180 // Absorb -#define SE_W103 181 // Screech -#define SE_W062 182 // BubbleBeam -#define SE_W062B 183 // BubbleBeam 2 -#define SE_W048 184 // Supersonic -#define SE_W187 185 // Belly Drum -#define SE_W118 186 // Metronome -#define SE_W155 187 // Bonemerang -#define SE_W122 188 // Lick -#define SE_W060 189 // Psybeam -#define SE_W185 190 // Faint Attack -#define SE_W014 191 // Swords Dance -#define SE_W043 192 // Leer -#define SE_W207 193 // Swagger -#define SE_W207B 194 // Swagger 2 -#define SE_W215 195 // Heal Bell -#define SE_W109 196 // Confuse Ray -#define SE_W173 197 // Snore -#define SE_W280 198 // Brick Break -#define SE_W202 199 // Giga Drain -#define SE_W060B 200 // Psybeam 2 -#define SE_W076 201 // SolarBeam -#define SE_W080 202 // Petal Dance -#define SE_W100 203 // Teleport -#define SE_W107 204 // Minimize -#define SE_W166 205 // Sketch -#define SE_W129 206 // Swift -#define SE_W115 207 // Reflect -#define SE_W112 208 // Barrier -#define SE_W197 209 // Detect -#define SE_W199 210 // Lock-On -#define SE_W236 211 // Moonlight -#define SE_W204 212 // Charm -#define SE_W268 213 // Charge -#define SE_W070 214 // Strength -#define SE_W063 215 // Hyper Beam -#define SE_W127 216 // Waterfall -#define SE_W179 217 // Reversal -#define SE_W151 218 // Acid Armor -#define SE_W201 219 // Sandstorm -#define SE_W161 220 // Tri-Attack -#define SE_W161B 221 // Tri-Attack 2 -#define SE_W227 222 // Encore -#define SE_W227B 223 // Encore 2 -#define SE_W226 224 // Baton Pass -#define SE_W208 225 // Milk Drink -#define SE_W213 226 // Attract -#define SE_W213B 227 // Attract 2 -#define SE_W234 228 // Morning Sun -#define SE_W260 229 // Flatter -#define SE_W328 230 // Sand Tomb -#define SE_W320 231 // GrassWhistle -#define SE_W255 232 // Spit Up -#define SE_W291 233 // Dive -#define SE_W089 234 // Earthquake -#define SE_W239 235 // Twister -#define SE_W230 236 // Sweet Scent -#define SE_W281 237 // Yawn -#define SE_W327 238 // Sky Uppercut -#define SE_W287 239 // Stat Increased -#define SE_W257 240 // Heat Wave -#define SE_W253 241 // Uproar -#define SE_W258 242 // Hail -#define SE_W322 243 // Cosmic Power -#define SE_W298 244 // Teeter Dance -#define SE_W287B 245 // Stat Decreased -#define SE_W114 246 // Haze -#define SE_W063B 247 // Hyper Beam 2 -// FRLG SFX below -#define SE_RG_W_DOOR 248 // Door -#define SE_RG_CARD1 249 // Trainer Card 1 -#define SE_RG_CARD2 250 // Trainer Card 2 -#define SE_RG_CARD3 251 // Trainer Card 3 -#define SE_RG_BAG1 252 // Bag Scroll -#define SE_RG_BAG2 253 // Bag Pocket Change -#define SE_RG_GETTING 254 -#define SE_RG_SHOP 255 // Cash Register -#define SE_RG_KITEKI 256 // S.S. Anne Horn -#define SE_RG_HELP_OP 257 // Help Menu Open -#define SE_RG_HELP_CL 258 // Help Menu Close -#define SE_RG_HELP_NG 259 // Help Menu Error -#define SE_RG_DEOMOV 260 // Deoxys Moves -#define SE_RG_EXCELLENT 261 -#define SE_RG_NAWAMISS 262 -// end FRLG SFX -#define SE_TOREEYE 263 // Trainer's Eye Call -#define SE_TOREOFF 264 // Trainer's Eye Hang Up -#define SE_HANTEI1 265 // Battle Arena Time's Up 1 -#define SE_HANTEI2 266 // Battle Arena Time's Up 2 -#define SE_CURTAIN 267 // Battle Pike Curtain Open -#define SE_CURTAIN1 268 // Battle Pike Curtain Close -#define SE_USSOKI 269 // Sudowoodo +// Original JP names listed on right, along with any additional notes -#define MUS_TETSUJI 350 // Littleroot Town Test 'TETSUJI' -#define MUS_FIELD13 351 // GSC - Route 38 -#define MUS_KACHI22 352 // Wild Pokémon Defeated -#define MUS_KACHI2 353 // Wild Pokémon Defeated with Intro -#define MUS_KACHI3 354 // Gym Leader Defeated -#define MUS_KACHI5 355 // Victory! Elite Four -#define MUS_PCC 356 // Crystal - Pokémon Communication Center -#define MUS_NIBI 357 // GSC - Viridian/Saffron/Pewter/etc -#define MUS_SUIKUN 358 // Crystal - Battle! Legendary Beasts -#define MUS_DOORO1 359 // Route 101 -#define MUS_DOORO_X1 360 // Route 110 -#define MUS_DOORO_X3 361 // Route 120 -#define MUS_MACHI_S2 362 // Petalburg City -#define MUS_MACHI_S4 363 // Oldale/Lavaridge Town -#define MUS_GIM 364 // Gym -#define MUS_NAMINORI 365 // Surfing -#define MUS_DAN01 366 // Caves and Darkness -#define MUS_FANFA1 367 // Level Up! -#define MUS_ME_ASA 368 // Pokémon Healed -#define MUS_ME_BACHI 369 // Obtained a Badge! -#define MUS_FANFA4 370 // Obtained an Item! -#define MUS_FANFA5 371 // Your Pokémon Just Evolved! -#define MUS_ME_WAZA 372 // Obtained a TM/HM! -#define MUS_BIJYUTU 373 // Lilycove Museum -#define MUS_DOORO_X4 374 // Route 122/Intro -#define MUS_FUNE_KAN 375 // Slateport Museum -#define MUS_ME_SHINKA 376 // Evolution Intro -#define MUS_SHINKA 377 // Evolution -#define MUS_ME_WASURE 378 // Move Deleted/Messed Up Appeal -#define MUS_SYOUJOEYE 379 // Encounter! Tuber -#define MUS_BOYEYE 380 // Encounter! Boy -#define MUS_DAN02 381 // Abandoned Ship/Southern Island -#define MUS_MACHI_S3 382 // Fortree City/Pacifidlog Town -#define MUS_ODAMAKI 383 // Professor Birch's Lab -#define MUS_B_TOWER 384 // Battle Tower (RS) -#define MUS_SWIMEYE 385 // Encounter! Swimmer -#define MUS_DAN03 386 // Meteor Falls/Cave of Origin -#define MUS_ME_KINOMI 387 // Obtained a Berry! -#define MUS_ME_TAMA 388 // Awakening the Super-Ancient Pokémon -#define MUS_ME_B_BIG 389 // Slots Jackpot! -#define MUS_ME_B_SMALL 390 // Slots Victory! -#define MUS_ME_ZANNEN 391 // Too bad! -#define MUS_BD_TIME 392 // Roulette! -#define MUS_TEST1 393 // Contest Test 1 -#define MUS_TEST2 394 // Contest Test 2 -#define MUS_TEST3 395 // Contest Test 3 -#define MUS_TEST4 396 // Contest Test 4 -#define MUS_TEST 397 // Encounter! Gentleman -#define MUS_GOMACHI0 398 // Verdanturf Town -#define MUS_GOTOWN 399 // Rustboro/Mauville/Mossdeep City -#define MUS_POKECEN 400 // Pokémon Center -#define MUS_NEXTROAD 401 // Route 104 -#define MUS_GRANROAD 402 // Route 119 -#define MUS_CYCLING 403 // Cycling -#define MUS_FRIENDLY 404 // Pokémart -#define MUS_MISHIRO 405 // Littleroot Town -#define MUS_TOZAN 406 // Sky Pillar -#define MUS_GIRLEYE 407 // Encounter! Girl -#define MUS_MINAMO 408 // Lilycove City -#define MUS_ASHROAD 409 // Route 111 -#define MUS_EVENT0 410 // Help me! -#define MUS_DEEPDEEP 411 // Underwater -#define MUS_KACHI1 412 // Victory! Trainer -#define MUS_TITLE3 413 // Title Screen -#define MUS_DEMO1 414 // Opening Movie -#define MUS_GIRL_SUP 415 // Encounter! May -#define MUS_HAGESHII 416 // Encounter! Biker -#define MUS_KAKKOII 417 // Encounter! Electric Trainer -#define MUS_KAZANBAI 418 // Route 113 -#define MUS_AQA_0 419 // Encounter! Team Aqua -#define MUS_TSURETEK 420 // Follow Me! -#define MUS_BOY_SUP 421 // Encounter! Brendan -#define MUS_RAINBOW 422 // Ever Grande City -#define MUS_AYASII 423 // Encounter! Psychic -#define MUS_KACHI4 424 // Victory! Aqua/Magma Grunt -#define MUS_ROPEWAY 425 // Cable Car -#define MUS_CASINO 426 // Game Corner -#define MUS_HIGHTOWN 427 // Dewford Town -#define MUS_SAFARI 428 // Safari Zone -#define MUS_C_ROAD 429 // Victory Road -#define MUS_AJITO 430 // Aqua/Magma Hideout -#define MUS_M_BOAT 431 // Sailing -#define MUS_M_DUNGON 432 // Mt. Pyre (Inside) -#define MUS_FINECITY 433 // Slateport City -#define MUS_MACHUPI 434 // Mt. Pyre (Outside) -#define MUS_P_SCHOOL 435 // Pokémon Trainer's School -#define MUS_DENDOU 436 // You're the Champion! -#define MUS_TONEKUSA 437 // Fallarbor Town -#define MUS_MABOROSI 438 // Sealed Chamber -#define MUS_CON_FAN 439 // Obtained a Contest Ribbon! -#define MUS_CONTEST0 440 // Pokémon Contest -#define MUS_MGM0 441 // Encounter! Team Magma -#define MUS_T_BATTLE 442 // Opening Battle -#define MUS_OOAME 443 // The Flood -#define MUS_HIDERI 444 // The Drought -#define MUS_RUNECITY 445 // Sootopolis City -#define MUS_CON_K 446 // Contest/Berry Blending Results -#define MUS_EIKOU_R 447 // Hall of Fame -#define MUS_KARAKURI 448 // Trick House -#define MUS_HUTAGO 449 // Encounter! Kid -#define MUS_SITENNOU 450 // Encounter! Elite Four -#define MUS_YAMA_EYE 451 // Encounter! Hiker -#define MUS_CONLOBBY 452 // Contest Lobby -#define MUS_INTER_V 453 // Encounter! Gabby and Ty -#define MUS_DAIGO 454 // Encounter! Wallace -#define MUS_THANKFOR 455 // Credits -#define MUS_END 456 // The End -#define MUS_B_FRONTIER 457 // Battle Frontier -#define MUS_B_ARENA 458 // Battle Arena -#define MUS_ME_POINTGET 459 // Obtained Battle Points! -#define MUS_ME_TORE_EYE 460 // Registered Trainer! -#define MUS_PYRAMID 461 // Battle Pyramid -#define MUS_PYRAMID_TOP 462 // Top of the Battle Pyramid -#define MUS_B_PALACE 463 // Battle Palace -#define MUS_REKKUU_KOURIN 464 // Rayquaza Enters -#define MUS_SATTOWER 465 // Battle Tower (Emerald) -#define MUS_ME_SYMBOLGET 466 // Obtained a Frontier Symbol! -#define MUS_B_DOME 467 // Battle Dome -#define MUS_B_TUBE 468 // Battle Pike -#define MUS_B_FACTORY 469 // Battle Factory -#define MUS_VS_REKKU 470 // Battle! Legendary Pokémon -#define MUS_VS_FRONT 471 // Battle! Frontier Brain -#define MUS_VS_MEW 472 // Battle! Mew -#define MUS_B_DOME1 473 // Battle Dome Lobby -#define MUS_BATTLE27 474 // Battle! Wild Pokémon -#define MUS_BATTLE31 475 // Battle! Team Aqua/Magma -#define MUS_BATTLE20 476 // Battle! Trainer -#define MUS_BATTLE32 477 // Battle! Gym Leader -#define MUS_BATTLE33 478 // Battle! Champion -#define MUS_BATTLE36 479 // Battle! Regi Trio -#define MUS_BATTLE34 480 // Battle! Legendary Pokémon (dupe) -#define MUS_BATTLE35 481 // Battle! Rival -#define MUS_BATTLE38 482 // Battle! Elite Four -#define MUS_BATTLE30 483 // Battle! Archie/Maxie -// FRLG Music Below -#define MUS_RG_ANNAI 484 // Follow Me! -#define MUS_RG_SLOT 485 // Game Corner -#define MUS_RG_AJITO 486 // Rocket Hideout -#define MUS_RG_GYM 487 // Gym -#define MUS_RG_PURIN 488 // Jigglypuff's Song -#define MUS_RG_DEMO 489 // Opening Movie -#define MUS_RG_TITLE 490 // Title Screen -#define MUS_RG_GUREN 491 // Cinnabar Island -#define MUS_RG_SHION 492 // Lavender Town -#define MUS_RG_KAIHUKU 493 // RBY Pokémon Center Healing -#define MUS_RG_CYCLING 494 // Cycling -#define MUS_RG_ROCKET 495 // Encounter! Team Rocket -#define MUS_RG_SHOUJO 496 // Encounter! Girl -#define MUS_RG_SHOUNEN 497 // Encounter! Boy -#define MUS_RG_DENDOU 498 // You're the Champion! -#define MUS_RG_T_MORI 499 // Viridian Forest -#define MUS_RG_OTSUKIMI 500 // Mt. Moon -#define MUS_RG_POKEYASHI 501 // Pokémon Mansion -#define MUS_RG_ENDING 502 // Credits -#define MUS_RG_LOAD01 503 // Route 1 -#define MUS_RG_OPENING 504 // Route 24/Intro -#define MUS_RG_LOAD02 505 // Route 3 -#define MUS_RG_LOAD03 506 // Route 11 -#define MUS_RG_CHAMP_R 507 // Victory Road/Indigo Plateau -#define MUS_RG_VS_GYM 508 // Battle! Gym Leader/Elite Four -#define MUS_RG_VS_TORE 509 // Battle! Trainer -#define MUS_RG_VS_YASEI 510 // Battle! Wild Pokémon -#define MUS_RG_VS_LAST 511 // Battle! Champion -#define MUS_RG_MASARA 512 // Pallet Town -#define MUS_RG_KENKYU 513 // Professor Oak's Lab -#define MUS_RG_OHKIDO 514 // Professor Oak's Theme -#define MUS_RG_POKECEN 515 // Pokémon Center -#define MUS_RG_SANTOAN 516 // S.S. Anne -#define MUS_RG_NAMINORI 517 // Surfing -#define MUS_RG_P_TOWER 518 // Pokémon Tower -#define MUS_RG_SHIRUHU 519 // Silph Co. -#define MUS_RG_HANADA 520 // Cerulean/Fuschia City -#define MUS_RG_TAMAMUSI 521 // Celadon City -#define MUS_RG_WIN_TRE 522 // Victory! Trainer -#define MUS_RG_WIN_YASEI 523 // Victory! Wild Pokémon -#define MUS_RG_WIN_GYM 524 // Victory! Gym Leader -#define MUS_RG_KUCHIBA 525 // Vermillion City -#define MUS_RG_NIBI 526 // Viridian/Saffron/Pewter City -#define MUS_RG_RIVAL1 527 // Encounter! Rival -#define MUS_RG_RIVAL2 528 // Rival's Exit -#define MUS_RG_FAN2 529 // Fanfare 2 -#define MUS_RG_FAN5 530 // Obtained a Starter! -#define MUS_RG_FAN6 531 // Pokémon Caught! (Used in Emerald) -#define MUS_ME_RG_PHOTO 532 // Trainer Photo -#define MUS_RG_TITLEROG 533 // Game Freak -#define MUS_RG_GET_YASEI 534 // Pokémon Caught Victory Theme -#define MUS_RG_SOUSA 535 // Starting Tutorial -#define MUS_RG_SEKAIKAN 536 // Starting Tutorial 2 -#define MUS_RG_SEIBETU 537 // Starting Tutorial 3 -#define MUS_RG_JUMP 538 // Pokemon Jump Minigame -#define MUS_RG_UNION 539 // Union Room -#define MUS_RG_NETWORK 540 // Network Center -#define MUS_RG_OKURIMONO 541 // Mystery Gift -#define MUS_RG_KINOMIKUI 542 // Dodrio Berry Picking -#define MUS_RG_NANADUNGEON 543 // Sevii Caves/Altering Cave (Mt. Moon) -#define MUS_RG_OSHIE_TV 544 // Follow Me! -#define MUS_RG_NANASHIMA 545 // Sevii Islands Routes (Lake of Rage) -#define MUS_RG_NANAISEKI 546 // Sevii Forests (Viridian Forest) -#define MUS_RG_NANA123 547 // Sevii Islands 1-3 (Viridian/Saffron/Pewter) -#define MUS_RG_NANA45 548 // Sevii Islands 4-5 (Azalea Town) -#define MUS_RG_NANA67 549 // Sevii Islands 6-7 (Violet City) -#define MUS_RG_POKEFUE 550 // Poké Flute -#define MUS_RG_VS_DEO 551 // Battle! Deoxys -#define MUS_RG_VS_MYU2 552 // Battle! Mewtwo -#define MUS_RG_VS_DEN 553 // Battle! Legendary Birds -#define MUS_RG_EXEYE 554 // Encounter! Gym Leader -#define MUS_RG_DEOEYE 555 // Encounter! Deoxys -#define MUS_RG_T_TOWER 556 // Trainer Tower (Gym) -#define MUS_RG_SLOWMASARA 557 // Pallet Town (Hall of Fame remix) -#define MUS_RG_TVNOIZE 558 // Teachy TV -#define PH_TRAP_BLEND 559 -#define PH_TRAP_HELD 560 -#define PH_TRAP_SOLO 561 -#define PH_FACE_BLEND 562 -#define PH_FACE_HELD 563 -#define PH_FACE_SOLO 564 -#define PH_CLOTH_BLEND 565 -#define PH_CLOTH_HELD 566 -#define PH_CLOTH_SOLO 567 -#define PH_DRESS_BLEND 568 -#define PH_DRESS_HELD 569 -#define PH_DRESS_SOLO 570 -#define PH_FLEECE_BLEND 571 -#define PH_FLEECE_HELD 572 -#define PH_FLEECE_SOLO 573 -#define PH_KIT_BLEND 574 -#define PH_KIT_HELD 575 -#define PH_KIT_SOLO 576 -#define PH_PRICE_BLEND 577 -#define PH_PRICE_HELD 578 -#define PH_PRICE_SOLO 579 -#define PH_LOT_BLEND 580 -#define PH_LOT_HELD 581 -#define PH_LOT_SOLO 582 -#define PH_GOAT_BLEND 583 -#define PH_GOAT_HELD 584 -#define PH_GOAT_SOLO 585 -#define PH_THOUGHT_BLEND 586 -#define PH_THOUGHT_HELD 587 -#define PH_THOUGHT_SOLO 588 -#define PH_CHOICE_BLEND 589 -#define PH_CHOICE_HELD 590 -#define PH_CHOICE_SOLO 591 -#define PH_MOUTH_BLEND 592 -#define PH_MOUTH_HELD 593 -#define PH_MOUTH_SOLO 594 -#define PH_FOOT_BLEND 595 -#define PH_FOOT_HELD 596 -#define PH_FOOT_SOLO 597 -#define PH_GOOSE_BLEND 598 -#define PH_GOOSE_HELD 599 -#define PH_GOOSE_SOLO 600 -#define PH_STRUT_BLEND 601 -#define PH_STRUT_HELD 602 -#define PH_STRUT_SOLO 603 -#define PH_CURE_BLEND 604 -#define PH_CURE_HELD 605 -#define PH_CURE_SOLO 606 -#define PH_NURSE_BLEND 607 -#define PH_NURSE_HELD 608 -#define PH_NURSE_SOLO 609 +#define MUS_DUMMY 0 // MUS_DUMMY +#define SE_USE_ITEM 1 // SE_KAIFUKU +#define SE_PC_LOGIN 2 // SE_PC_LOGIN +#define SE_PC_OFF 3 // SE_PC_OFF +#define SE_PC_ON 4 // SE_PC_ON +#define SE_SELECT 5 // SE_SELECT +#define SE_WIN_OPEN 6 // SE_WIN_OPEN +#define SE_WALL_HIT 7 // SE_WALL_HIT +#define SE_DOOR 8 // SE_DOOR +#define SE_EXIT 9 // SE_KAIDAN +#define SE_LEDGE 10 // SE_DANSA +#define SE_BIKE_BELL 11 // SE_JITENSYA +#define SE_NOT_EFFECTIVE 12 // SE_KOUKA_L +#define SE_EFFECTIVE 13 // SE_KOUKA_M +#define SE_SUPER_EFFECTIVE 14 // SE_KOUKA_H +#define SE_BALL_OPEN 15 // SE_BOWA2 +#define SE_FAINT 16 // SE_POKE_DEAD +#define SE_FLEE 17 // SE_NIGERU +#define SE_SLIDING_DOOR 18 // SE_JIDO_DOA +#define SE_SHIP 19 // SE_NAMINORI +#define SE_BANG 20 // SE_BAN +#define SE_PIN 21 // SE_PIN (General "good", commonly for "!") +#define SE_BOO 22 // SE_BOO (General "bad") +#define SE_BALL 23 // SE_BOWA (Giving Poké Ball to nurse, Poké Ball shake, etc) +#define SE_CONTEST_PLACE 24 // SE_JYUNI +#define SE_A 25 // SE_A (Bard sounds) +#define SE_I 26 // SE_I +#define SE_U 27 // SE_U +#define SE_E 28 // SE_E +#define SE_O 29 // SE_O +#define SE_N 30 // SE_N +#define SE_SUCCESS 31 // SE_SEIKAI +#define SE_FAILURE 32 // SE_HAZURE +#define SE_EXP 33 // SE_EXP +#define SE_BIKE_HOP 34 // SE_JITE_PYOKO +#define SE_SWITCH 35 // SE_MU_PACHI +#define SE_CLICK 36 // SE_TK_KASYA +#define SE_FU_ZAKU 37 // SE_FU_ZAKU (Unknown purpose, unused) +#define SE_CONTEST_CONDITION_LOSE 38 // SE_FU_ZAKU2 +#define SE_LAVARIDGE_FALL_WARP 39 // SE_FU_ZUZUZU +#define SE_ICE_STAIRS 40 // SE_RU_GASHIN +#define SE_ICE_BREAK 41 // SE_RU_GASYAN +#define SE_ICE_CRACK 42 // SE_RU_BARI +#define SE_FALL 43 // SE_RU_HYUU +#define SE_UNLOCK 44 // SE_KI_GASYAN +#define SE_WARP_IN 45 // SE_TK_WARPIN +#define SE_WARP_OUT 46 // SE_TK_WARPOUT +#define SE_REPEL 47 // SE_TU_SAA +#define SE_ROTATING_GATE 48 // SE_HI_TURUN +#define SE_TRUCK_MOVE 49 // SE_TRACK_MOVE +#define SE_TRUCK_STOP 50 // SE_TRACK_STOP +#define SE_TRUCK_UNLOAD 51 // SE_TRACK_HAIKI +#define SE_TRUCK_DOOR 52 // SE_TRACK_DOOR +#define SE_BERRY_BLENDER 53 // SE_MOTER +#define SE_CARD 54 // SE_CARD (Unused, different from the RS card SE) +#define SE_SAVE 55 // SE_SAVE +#define SE_BALL_BOUNCE_1 56 // SE_KON +#define SE_BALL_BOUNCE_2 57 // SE_KON2 +#define SE_BALL_BOUNCE_3 58 // SE_KON3 +#define SE_BALL_BOUNCE_4 59 // SE_KON4 +#define SE_BALL_TRADE 60 // SE_SUIKOMU +#define SE_BALL_THROW 61 // SE_NAGERU +#define SE_NOTE_C 62 // SE_TOY_C +#define SE_NOTE_D 63 // SE_TOY_D +#define SE_NOTE_E 64 // SE_TOY_E +#define SE_NOTE_F 65 // SE_TOY_F +#define SE_NOTE_G 66 // SE_TOY_G +#define SE_NOTE_A 67 // SE_TOY_A +#define SE_NOTE_B 68 // SE_TOY_B +#define SE_NOTE_C_HIGH 69 // SE_TOY_C1 +#define SE_PUDDLE 70 // SE_MIZU +#define SE_BRIDGE_WALK 71 // SE_HASHI +#define SE_ITEMFINDER 72 // SE_DAUGI +#define SE_DING_DONG 73 // SE_PINPON +#define SE_BALLOON_RED 74 // SE_FUUSEN1 +#define SE_BALLOON_BLUE 75 // SE_FUUSEN2 +#define SE_BALLOON_YELLOW 76 // SE_FUUSEN3 +#define SE_BREAKABLE_DOOR 77 // SE_TOY_KABE +#define SE_MUD_BALL 78 // SE_TOY_DANGO +#define SE_FIELD_POISON 79 // SE_DOKU +#define SE_ESCALATOR 80 // SE_ESUKA +#define SE_THUNDERSTORM 81 // SE_T_AME +#define SE_THUNDERSTORM_STOP 82 // SE_T_AME_E +#define SE_DOWNPOUR 83 // SE_T_OOAME +#define SE_DOWNPOUR_STOP 84 // SE_T_OOAME_E +#define SE_RAIN 85 // SE_T_KOAME +#define SE_RAIN_STOP 86 // SE_T_KOAME_E +#define SE_THUNDER 87 // SE_T_KAMI +#define SE_THUNDER2 88 // SE_T_KAMI2 +#define SE_ELEVATOR 89 // SE_ELEBETA +#define SE_LOW_HEALTH 90 // SE_HINSI +#define SE_EXP_MAX 91 // SE_EXPMAX +#define SE_ROULETTE_BALL 92 // SE_TAMAKORO +#define SE_ROULETTE_BALL2 93 // SE_TAMAKORO_E +#define SE_TAILLOW_WING_FLAP 94 // SE_BASABASA +#define SE_SHOP 95 // SE_REGI +#define SE_CONTEST_HEART 96 // SE_C_GAJI +#define SE_CONTEST_CURTAIN_RISE 97 // SE_C_MAKU_U +#define SE_CONTEST_CURTAIN_FALL 98 // SE_C_MAKU_D +#define SE_CONTEST_ICON_CHANGE 99 // SE_C_PASI +#define SE_CONTEST_ICON_CLEAR 100 // SE_C_SYU +#define SE_CONTEST_MONS_TURN 101 // SE_C_PIKON +#define SE_SHINY 102 // SE_REAPOKE +#define SE_INTRO_BLAST 103 // SE_OP_BASYU +#define SE_MUGSHOT 104 // SE_BT_START +#define SE_APPLAUSE 105 // SE_DENDOU +#define SE_VEND 106 // SE_JIHANKI +#define SE_ORB 107 // SE_TAMA +#define SE_DEX_SCROLL 108 // SE_Z_SCROLL +#define SE_DEX_PAGE 109 // SE_Z_PAGE +#define SE_POKENAV_ON 110 // SE_PN_ON +#define SE_POKENAV_OFF 111 // SE_PN_OFF +#define SE_DEX_SEARCH 112 // SE_Z_SEARCH +#define SE_EGG_HATCH 113 // SE_TAMAGO +#define SE_BALL_TRAY_ENTER 114 // SE_TB_START +#define SE_BALL_TRAY_BALL 115 // SE_TB_KON +#define SE_BALL_TRAY_EXIT 116 // SE_TB_KARA +#define SE_GLASS_FLUTE 117 // SE_BIDORO +// Move SFX +#define SE_M_THUNDERBOLT 118 // SE_W085 +#define SE_M_THUNDERBOLT2 119 // SE_W085B +#define SE_M_HARDEN 120 // SE_W231 +#define SE_M_NIGHTMARE 121 // SE_W171 +#define SE_M_VITAL_THROW 122 // SE_W233 +#define SE_M_VITAL_THROW2 123 // SE_W233B +#define SE_M_BUBBLE 124 // SE_W145 +#define SE_M_BUBBLE2 125 // SE_W145B +#define SE_M_BUBBLE3 126 // SE_W145C +#define SE_M_RAIN_DANCE 127 // SE_W240 +#define SE_M_CUT 128 // SE_W015 +#define SE_M_STRING_SHOT 129 // SE_W081 +#define SE_M_STRING_SHOT2 130 // SE_W081B +#define SE_M_ROCK_THROW 131 // SE_W088 +#define SE_M_GUST 132 // SE_W016 +#define SE_M_GUST2 133 // SE_W016B +#define SE_M_DOUBLE_SLAP 134 // SE_W003 +#define SE_M_DOUBLE_TEAM 135 // SE_W104 +#define SE_M_RAZOR_WIND 136 // SE_W013 +#define SE_M_ICY_WIND 137 // SE_W196 +#define SE_M_THUNDER_WAVE 138 // SE_W086 +#define SE_M_COMET_PUNCH 139 // SE_W004 +#define SE_M_MEGA_KICK 140 // SE_W025 +#define SE_M_MEGA_KICK2 141 // SE_W025B +#define SE_M_CRABHAMMER 142 // SE_W152 +#define SE_M_JUMP_KICK 143 // SE_W026 +#define SE_M_FLAME_WHEEL 144 // SE_W172 +#define SE_M_FLAME_WHEEL2 145 // SE_W172B +#define SE_M_FLAMETHROWER 146 // SE_W053 +#define SE_M_FIRE_PUNCH 147 // SE_W007 +#define SE_M_TOXIC 148 // SE_W092 +#define SE_M_SACRED_FIRE 149 // SE_W221 +#define SE_M_SACRED_FIRE2 150 // SE_W221B +#define SE_M_EMBER 151 // SE_W052 +#define SE_M_TAKE_DOWN 152 // SE_W036 +#define SE_M_BLIZZARD 153 // SE_W059 +#define SE_M_BLIZZARD2 154 // SE_W059B +#define SE_M_SCRATCH 155 // SE_W010 +#define SE_M_VICEGRIP 156 // SE_W011 +#define SE_M_WING_ATTACK 157 // SE_W017 +#define SE_M_FLY 158 // SE_W019 +#define SE_M_SAND_ATTACK 159 // SE_W028 +#define SE_M_RAZOR_WIND2 160 // SE_W013B +#define SE_M_BITE 161 // SE_W044 +#define SE_M_HEADBUTT 162 // SE_W029 +#define SE_M_SURF 163 // SE_W057 +#define SE_M_HYDRO_PUMP 164 // SE_W056 +#define SE_M_WHIRLPOOL 165 // SE_W250 +#define SE_M_HORN_ATTACK 166 // SE_W030 +#define SE_M_TAIL_WHIP 167 // SE_W039 +#define SE_M_MIST 168 // SE_W054 +#define SE_M_POISON_POWDER 169 // SE_W077 +#define SE_M_BIND 170 // SE_W020 +#define SE_M_DRAGON_RAGE 171 // SE_W082 +#define SE_M_SING 172 // SE_W047 +#define SE_M_PERISH_SONG 173 // SE_W195 +#define SE_M_PAY_DAY 174 // SE_W006 +#define SE_M_DIG 175 // SE_W091 +#define SE_M_DIZZY_PUNCH 176 // SE_W146 +#define SE_M_SELF_DESTRUCT 177 // SE_W120 +#define SE_M_EXPLOSION 178 // SE_W153 +#define SE_M_ABSORB_2 179 // SE_W071B +#define SE_M_ABSORB 180 // SE_W071 +#define SE_M_SCREECH 181 // SE_W103 +#define SE_M_BUBBLE_BEAM 182 // SE_W062 +#define SE_M_BUBBLE_BEAM2 183 // SE_W062B +#define SE_M_SUPERSONIC 184 // SE_W048 +#define SE_M_BELLY_DRUM 185 // SE_W187 +#define SE_M_METRONOME 186 // SE_W118 +#define SE_M_BONEMERANG 187 // SE_W155 +#define SE_M_LICK 188 // SE_W122 +#define SE_M_PSYBEAM 189 // SE_W060 +#define SE_M_FAINT_ATTACK 190 // SE_W185 +#define SE_M_SWORDS_DANCE 191 // SE_W014 +#define SE_M_LEER 192 // SE_W043 +#define SE_M_SWAGGER 193 // SE_W207 +#define SE_M_SWAGGER2 194 // SE_W207B +#define SE_M_HEAL_BELL 195 // SE_W215 +#define SE_M_CONFUSE_RAY 196 // SE_W109 +#define SE_M_SNORE 197 // SE_W173 +#define SE_M_BRICK_BREAK 198 // SE_W280 +#define SE_M_GIGA_DRAIN 199 // SE_W202 +#define SE_M_PSYBEAM2 200 // SE_W060B +#define SE_M_SOLAR_BEAM 201 // SE_W076 +#define SE_M_PETAL_DANCE 202 // SE_W080 +#define SE_M_TELEPORT 203 // SE_W100 +#define SE_M_MINIMIZE 204 // SE_W107 +#define SE_M_SKETCH 205 // SE_W166 +#define SE_M_SWIFT 206 // SE_W129 +#define SE_M_REFLECT 207 // SE_W115 +#define SE_M_BARRIER 208 // SE_W112 +#define SE_M_DETECT 209 // SE_W197 +#define SE_M_LOCK_ON 210 // SE_W199 +#define SE_M_MOONLIGHT 211 // SE_W236 +#define SE_M_CHARM 212 // SE_W204 +#define SE_M_CHARGE 213 // SE_W268 +#define SE_M_STRENGTH 214 // SE_W070 +#define SE_M_HYPER_BEAM 215 // SE_W063 +#define SE_M_WATERFALL 216 // SE_W127 +#define SE_M_REVERSAL 217 // SE_W179 +#define SE_M_ACID_ARMOR 218 // SE_W151 +#define SE_M_SANDSTORM 219 // SE_W201 +#define SE_M_TRI_ATTACK 220 // SE_W161 +#define SE_M_TRI_ATTACK2 221 // SE_W161B +#define SE_M_ENCORE 222 // SE_W227 +#define SE_M_ENCORE2 223 // SE_W227B +#define SE_M_BATON_PASS 224 // SE_W226 +#define SE_M_MILK_DRINK 225 // SE_W208 +#define SE_M_ATTRACT 226 // SE_W213 +#define SE_M_ATTRACT2 227 // SE_W213B +#define SE_M_MORNING_SUN 228 // SE_W234 +#define SE_M_FLATTER 229 // SE_W260 +#define SE_M_SAND_TOMB 230 // SE_W328 +#define SE_M_GRASSWHISTLE 231 // SE_W320 +#define SE_M_SPIT_UP 232 // SE_W255 +#define SE_M_DIVE 233 // SE_W291 +#define SE_M_EARTHQUAKE 234 // SE_W089 +#define SE_M_TWISTER 235 // SE_W239 +#define SE_M_SWEET_SCENT 236 // SE_W230 +#define SE_M_YAWN 237 // SE_W281 +#define SE_M_SKY_UPPERCUT 238 // SE_W327 +#define SE_M_STAT_INCREASE 239 // SE_W287 +#define SE_M_HEAT_WAVE 240 // SE_W257 +#define SE_M_UPROAR 241 // SE_W253 +#define SE_M_HAIL 242 // SE_W258 +#define SE_M_COSMIC_POWER 243 // SE_W322 +#define SE_M_TEETER_DANCE 244 // SE_W298 +#define SE_M_STAT_DECREASE 245 // SE_W287B +#define SE_M_HAZE 246 // SE_W114 +#define SE_M_HYPER_BEAM2 247 // SE_W063B +// FRLG SFX +#define SE_RG_DOOR 248 // SE_RG_W_DOOR +#define SE_RG_CARD_FLIP 249 // SE_RG_CARD1 +#define SE_RG_CARD_FLIPPING 250 // SE_RG_CARD2 +#define SE_RG_CARD_OPEN 251 // SE_RG_CARD3 +#define SE_RG_BAG_CURSOR 252 // SE_RG_BAG1 +#define SE_RG_BAG_POCKET 253 // SE_RG_BAG2 +#define SE_RG_BALL_CLICK 254 // SE_RG_GETTING +#define SE_RG_SHOP 255 // SE_RG_SHOP +#define SE_RG_SS_ANNE_HORN 256 // SE_RG_KITEKI +#define SE_RG_HELP_OPEN 257 // SE_RG_HELP_OP +#define SE_RG_HELP_CLOSE 258 // SE_RG_HELP_CL +#define SE_RG_HELP_ERROR 259 // SE_RG_HELP_NG +#define SE_RG_DEOXYS_MOVE 260 // SE_RG_DEOMOV +#define SE_RG_POKE_JUMP_SUCCESS 261 // SE_RG_EXCELLENT +#define SE_RG_POKE_JUMP_FAILURE 262 // SE_RG_NAWAMISS +// New Emerald SFX +#define SE_POKENAV_CALL 263 // SE_TOREEYE +#define SE_POKENAV_HANG_UP 264 // SE_TOREOFF +#define SE_ARENA_TIMEUP1 265 // SE_HANTEI1 +#define SE_ARENA_TIMEUP2 266 // SE_HANTEI2 +#define SE_PIKE_CURTAIN_CLOSE 267 // SE_CURTAIN +#define SE_PIKE_CURTAIN_OPEN 268 // SE_CURTAIN1 +#define SE_SUDOWOODO_SHAKE 269 // SE_USSOKI -#define MUS_ROUTE_118 0x7FFF // map is split into 2 music sections. controlled by GetCurrLocationDefaultMusic(). +// Music +#define MUS_LITTLEROOT_TEST 350 // MUS_TETSUJI +#define MUS_GSC_ROUTE38 351 // MUS_FIELD13 +#define MUS_CAUGHT 352 // MUS_KACHI22 +#define MUS_VICTORY_WILD 353 // MUS_KACHI2 +#define MUS_VICTORY_GYM_LEADER 354 // MUS_KACHI3 +#define MUS_VICTORY_LEAGUE 355 // MUS_KACHI5 +#define MUS_C_COMM_CENTER 356 // MUS_PCC +#define MUS_GSC_PEWTER 357 // MUS_NIBI +#define MUS_C_VS_LEGEND_BEAST 358 // MUS_SUIKUN +#define MUS_ROUTE101 359 // MUS_DOORO1 +#define MUS_ROUTE110 360 // MUS_DOORO_X1 +#define MUS_ROUTE120 361 // MUS_DOORO_X3 +#define MUS_PETALBURG 362 // MUS_MACHI_S2 +#define MUS_OLDALE 363 // MUS_MACHI_S4 +#define MUS_GYM 364 // MUS_GIM +#define MUS_SURF 365 // MUS_NAMINORI +#define MUS_PETALBURG_WOODS 366 // MUS_DAN01 +#define MUS_LEVEL_UP 367 // MUS_FANFA1 +#define MUS_HEAL 368 // MUS_ME_ASA +#define MUS_OBTAIN_BADGE 369 // MUS_ME_BACHI +#define MUS_OBTAIN_ITEM 370 // MUS_FANFA4 +#define MUS_EVOLVED 371 // MUS_FANFA5 +#define MUS_OBTAIN_TMHM 372 // MUS_ME_WAZA +#define MUS_LILYCOVE_MUSEUM 373 // MUS_BIJYUTU +#define MUS_ROUTE122 374 // MUS_DOORO_X4 +#define MUS_OCEANIC_MUSEUM 375 // MUS_FUNE_KAN +#define MUS_EVOLUTION_INTRO 376 // MUS_ME_SHINKA +#define MUS_EVOLUTION 377 // MUS_SHINKA +#define MUS_MOVE_DELETED 378 // MUS_ME_WASURE +#define MUS_ENCOUNTER_GIRL 379 // MUS_SYOUJOEYE +#define MUS_ENCOUNTER_MALE 380 // MUS_BOYEYE +#define MUS_ABANDONED_SHIP 381 // MUS_DAN02 +#define MUS_FORTREE 382 // MUS_MACHI_S3 +#define MUS_BIRCH_LAB 383 // MUS_ODAMAKI +#define MUS_B_TOWER_RS 384 // MUS_B_TOWER +#define MUS_ENCOUNTER_SWIMMER 385 // MUS_SWIMEYE +#define MUS_CAVE_OF_ORIGIN 386 // MUS_DAN03 +#define MUS_OBTAIN_BERRY 387 // MUS_ME_KINOMI +#define MUS_AWAKEN_LEGEND 388 // MUS_ME_TAMA +#define MUS_SLOTS_JACKPOT 389 // MUS_ME_B_BIG +#define MUS_SLOTS_WIN 390 // MUS_ME_B_SMALL +#define MUS_TOO_BAD 391 // MUS_ME_ZANNEN +#define MUS_ROULETTE 392 // MUS_BD_TIME +#define MUS_LINK_CONTEST_P1 393 // MUS_TEST1 +#define MUS_LINK_CONTEST_P2 394 // MUS_TEST2 +#define MUS_LINK_CONTEST_P3 395 // MUS_TEST3 +#define MUS_LINK_CONTEST_P4 396 // MUS_TEST4 +#define MUS_ENCOUNTER_RICH 397 // MUS_TEST +#define MUS_VERDANTURF 398 // MUS_GOMACHI0 +#define MUS_RUSTBORO 399 // MUS_GOTOWN +#define MUS_POKE_CENTER 400 // MUS_POKECEN +#define MUS_ROUTE104 401 // MUS_NEXTROAD +#define MUS_ROUTE119 402 // MUS_GRANROAD +#define MUS_CYCLING 403 // MUS_CYCLING +#define MUS_POKE_MART 404 // MUS_FRIENDLY +#define MUS_LITTLEROOT 405 // MUS_MISHIRO +#define MUS_MT_CHIMNEY 406 // MUS_TOZAN +#define MUS_ENCOUNTER_FEMALE 407 // MUS_GIRLEYE +#define MUS_LILYCOVE 408 // MUS_MINAMO +#define MUS_ROUTE111 409 // MUS_ASHROAD +#define MUS_HELP 410 // MUS_EVENT0 +#define MUS_UNDERWATER 411 // MUS_DEEPDEEP +#define MUS_VICTORY_TRAINER 412 // MUS_KACHI1 +#define MUS_TITLE 413 // MUS_TITLE3 +#define MUS_INTRO 414 // MUS_DEMO1 +#define MUS_ENCOUNTER_MAY 415 // MUS_GIRL_SUP +#define MUS_ENCOUNTER_INTENSE 416 // MUS_HAGESHII +#define MUS_ENCOUNTER_COOL 417 // MUS_KAKKOII +#define MUS_ROUTE113 418 // MUS_KAZANBAI +#define MUS_ENCOUNTER_AQUA 419 // MUS_AQA_0 +#define MUS_FOLLOW_ME 420 // MUS_TSURETEK +#define MUS_ENCOUNTER_BRENDAN 421 // MUS_BOY_SUP +#define MUS_EVER_GRANDE 422 // MUS_RAINBOW +#define MUS_ENCOUNTER_SUSPICIOUS 423 // MUS_AYASII +#define MUS_VICTORY_AQUA_MAGMA 424 // MUS_KACHI4 +#define MUS_CABLE_CAR 425 // MUS_ROPEWAY +#define MUS_GAME_CORNER 426 // MUS_CASINO +#define MUS_DEWFORD 427 // MUS_HIGHTOWN +#define MUS_SAFARI_ZONE 428 // MUS_SAFARI +#define MUS_VICTORY_ROAD 429 // MUS_C_ROAD +#define MUS_AQUA_MAGMA_HIDEOUT 430 // MUS_AJITO +#define MUS_SAILING 431 // MUS_M_BOAT +#define MUS_MT_PYRE 432 // MUS_M_DUNGON +#define MUS_SLATEPORT 433 // MUS_FINECITY +#define MUS_MT_PYRE_EXTERIOR 434 // MUS_MACHUPI +#define MUS_SCHOOL 435 // MUS_P_SCHOOL +#define MUS_HALL_OF_FAME 436 // MUS_DENDOU +#define MUS_FALLARBOR 437 // MUS_TONEKUSA +#define MUS_SEALED_CHAMBER 438 // MUS_MABOROSI +#define MUS_CONTEST_WINNER 439 // MUS_CON_FAN +#define MUS_CONTEST 440 // MUS_CONTEST0 +#define MUS_ENCOUNTER_MAGMA 441 // MUS_MGM0 +#define MUS_INTRO_BATTLE 442 // MUS_T_BATTLE +#define MUS_ABNORMAL_WEATHER 443 // MUS_OOAME (Replaces MUS_WEATHER_KYOGRE from R/S) +#define MUS_WEATHER_GROUDON 444 // MUS_HIDERI (Unused, from R/S) +#define MUS_SOOTOPOLIS 445 // MUS_RUNECITY +#define MUS_CONTEST_RESULTS 446 // MUS_CON_K +#define MUS_HALL_OF_FAME_ROOM 447 // MUS_EIKOU_R +#define MUS_TRICK_HOUSE 448 // MUS_KARAKURI +#define MUS_ENCOUNTER_TWINS 449 // MUS_HUTAGO +#define MUS_ENCOUNTER_ELITE_FOUR 450 // MUS_SITENNOU +#define MUS_ENCOUNTER_HIKER 451 // MUS_YAMA_EYE +#define MUS_CONTEST_LOBBY 452 // MUS_CONLOBBY +#define MUS_ENCOUNTER_INTERVIEWER 453 // MUS_INTER_V +#define MUS_ENCOUNTER_CHAMPION 454 // MUS_DAIGO +#define MUS_CREDITS 455 // MUS_THANKFOR +#define MUS_END 456 // MUS_END +#define MUS_B_FRONTIER 457 // MUS_B_FRONTIER +#define MUS_B_ARENA 458 // MUS_B_ARENA +#define MUS_OBTAIN_B_POINTS 459 // MUS_ME_POINTGET +#define MUS_REGISTER_MATCH_CALL 460 // MUS_ME_TORE_EYE +#define MUS_B_PYRAMID 461 // MUS_PYRAMID +#define MUS_B_PYRAMID_TOP 462 // MUS_PYRAMID_TOP +#define MUS_B_PALACE 463 // MUS_B_PALACE +#define MUS_RAYQUAZA_APPEARS 464 // MUS_REKKUU_KOURIN +#define MUS_B_TOWER 465 // MUS_SATTOWER +#define MUS_OBTAIN_SYMBOL 466 // MUS_ME_SYMBOLGET +#define MUS_B_DOME 467 // MUS_B_DOME +#define MUS_B_PIKE 468 // MUS_B_TUBE +#define MUS_B_FACTORY 469 // MUS_B_FACTORY +#define MUS_VS_RAYQUAZA 470 // MUS_VS_REKKU (Identical to MUS_VS_KYOGRE_GROUDON) +#define MUS_VS_FRONTIER_BRAIN 471 // MUS_VS_FRONT +#define MUS_VS_MEW 472 // MUS_VS_MEW +#define MUS_B_DOME_LOBBY 473 // MUS_B_DOME1 +#define MUS_VS_WILD 474 // MUS_BATTLE27 +#define MUS_VS_AQUA_MAGMA 475 // MUS_BATTLE31 +#define MUS_VS_TRAINER 476 // MUS_BATTLE20 +#define MUS_VS_GYM_LEADER 477 // MUS_BATTLE32 +#define MUS_VS_CHAMPION 478 // MUS_BATTLE33 +#define MUS_VS_REGI 479 // MUS_BATTLE36 +#define MUS_VS_KYOGRE_GROUDON 480 // MUS_BATTLE34 +#define MUS_VS_RIVAL 481 // MUS_BATTLE35 +#define MUS_VS_ELITE_FOUR 482 // MUS_BATTLE38 +#define MUS_VS_AQUA_MAGMA_LEADER 483 // MUS_BATTLE30 +// FRLG Music +#define MUS_RG_FOLLOW_ME 484 // MUS_RG_ANNAI +#define MUS_RG_GAME_CORNER 485 // MUS_RG_SLOT +#define MUS_RG_ROCKET_HIDEOUT 486 // MUS_RG_AJITO +#define MUS_RG_GYM 487 // MUS_RG_GYM +#define MUS_RG_JIGGLYPUFF 488 // MUS_RG_PURIN +#define MUS_RG_INTRO_FIGHT 489 // MUS_RG_DEMO +#define MUS_RG_TITLE 490 // MUS_RG_TITLE +#define MUS_RG_CINNABAR 491 // MUS_RG_GUREN +#define MUS_RG_LAVENDER 492 // MUS_RG_SHION +#define MUS_RG_HEAL 493 // MUS_RG_KAIHUKU +#define MUS_RG_CYCLING 494 // MUS_RG_CYCLING +#define MUS_RG_ENCOUNTER_ROCKET 495 // MUS_RG_ROCKET +#define MUS_RG_ENCOUNTER_GIRL 496 // MUS_RG_SHOUJO +#define MUS_RG_ENCOUNTER_BOY 497 // MUS_RG_SHOUNEN +#define MUS_RG_HALL_OF_FAME 498 // MUS_RG_DENDOU +#define MUS_RG_VIRIDIAN_FOREST 499 // MUS_RG_T_MORI +#define MUS_RG_MT_MOON 500 // MUS_RG_OTSUKIMI +#define MUS_RG_POKE_MANSION 501 // MUS_RG_POKEYASHI +#define MUS_RG_CREDITS 502 // MUS_RG_ENDING +#define MUS_RG_ROUTE1 503 // MUS_RG_LOAD01 +#define MUS_RG_ROUTE24 504 // MUS_RG_OPENING +#define MUS_RG_ROUTE3 505 // MUS_RG_LOAD02 +#define MUS_RG_ROUTE11 506 // MUS_RG_LOAD03 +#define MUS_RG_VICTORY_ROAD 507 // MUS_RG_CHAMP_R +#define MUS_RG_VS_GYM_LEADER 508 // MUS_RG_VS_GYM +#define MUS_RG_VS_TRAINER 509 // MUS_RG_VS_TORE +#define MUS_RG_VS_WILD 510 // MUS_RG_VS_YASEI +#define MUS_RG_VS_CHAMPION 511 // MUS_RG_VS_LAST +#define MUS_RG_PALLET 512 // MUS_RG_MASARA +#define MUS_RG_OAK_LAB 513 // MUS_RG_KENKYU +#define MUS_RG_OAK 514 // MUS_RG_OHKIDO +#define MUS_RG_POKE_CENTER 515 // MUS_RG_POKECEN +#define MUS_RG_SS_ANNE 516 // MUS_RG_SANTOAN +#define MUS_RG_SURF 517 // MUS_RG_NAMINORI +#define MUS_RG_POKE_TOWER 518 // MUS_RG_P_TOWER +#define MUS_RG_SILPH 519 // MUS_RG_SHIRUHU +#define MUS_RG_FUCHSIA 520 // MUS_RG_HANADA +#define MUS_RG_CELADON 521 // MUS_RG_TAMAMUSI +#define MUS_RG_VICTORY_TRAINER 522 // MUS_RG_WIN_TRE (Identical to MUS_VICTORY_TRAINER) +#define MUS_RG_VICTORY_WILD 523 // MUS_RG_WIN_YASEI (Identical to MUS_VICTORY_WILD) +#define MUS_RG_VICTORY_GYM_LEADER 524 // MUS_RG_WIN_GYM (Identical to MUS_VICTORY_GYM_LEADER) +#define MUS_RG_VERMILLION 525 // MUS_RG_KUCHIBA +#define MUS_RG_PEWTER 526 // MUS_RG_NIBI +#define MUS_RG_ENCOUNTER_RIVAL 527 // MUS_RG_RIVAL1 +#define MUS_RG_RIVAL_EXIT 528 // MUS_RG_RIVAL2 +#define MUS_RG_DEX_RATING 529 // MUS_RG_FAN2 +#define MUS_RG_OBTAIN_KEY_ITEM 530 // MUS_RG_FAN5 +#define MUS_RG_CAUGHT_INTRO 531 // MUS_RG_FAN6 +#define MUS_RG_PHOTO 532 // MUS_ME_RG_PHOTO +#define MUS_RG_GAME_FREAK 533 // MUS_RG_TITLEROG +#define MUS_RG_CAUGHT 534 // MUS_RG_GET_YASEI +#define MUS_RG_NEW_GAME_INSTRUCT 535 // MUS_RG_SOUSA +#define MUS_RG_NEW_GAME_INTRO 536 // MUS_RG_SEKAIKAN +#define MUS_RG_NEW_GAME_EXIT 537 // MUS_RG_SEIBETU +#define MUS_RG_POKE_JUMP 538 // MUS_RG_JUMP +#define MUS_RG_UNION_ROOM 539 // MUS_RG_UNION +#define MUS_RG_NET_CENTER 540 // MUS_RG_NETWORK +#define MUS_RG_MYSTERY_GIFT 541 // MUS_RG_OKURIMONO +#define MUS_RG_BERRY_PICK 542 // MUS_RG_KINOMIKUI +#define MUS_RG_SEVII_CAVE 543 // MUS_RG_NANADUNGEON (Identical to MUS_RG_MT_MOON) +#define MUS_RG_TEACHY_TV_SHOW 544 // MUS_RG_OSHIE_TV (Identical to MUS_RG_FOLLOW_ME) +#define MUS_RG_SEVII_ROUTE 545 // MUS_RG_NANASHIMA +#define MUS_RG_SEVII_DUNGEON 546 // MUS_RG_NANAISEKI (Identical to MUS_RG_VIRIDIAN_FOREST) +#define MUS_RG_SEVII_123 547 // MUS_RG_NANA123 (Identical to MUS_RG_PEWTER) +#define MUS_RG_SEVII_45 548 // MUS_RG_NANA45 +#define MUS_RG_SEVII_67 549 // MUS_RG_NANA67 +#define MUS_RG_POKE_FLUTE 550 // MUS_RG_POKEFUE +#define MUS_RG_VS_DEOXYS 551 // MUS_RG_VS_DEO +#define MUS_RG_VS_MEWTWO 552 // MUS_RG_VS_MYU2 +#define MUS_RG_VS_LEGEND 553 // MUS_RG_VS_DEN +#define MUS_RG_ENCOUNTER_GYM_LEADER 554 // MUS_RG_EXEYE +#define MUS_RG_ENCOUNTER_DEOXYS 555 // MUS_RG_DEOEYE +#define MUS_RG_TRAINER_TOWER 556 // MUS_RG_T_TOWER +#define MUS_RG_SLOW_PALLET 557 // MUS_RG_SLOWMASARA +#define MUS_RG_TEACHY_TV_MENU 558 // MUS_RG_TVNOIZE -#define MUS_NONE 0xFFFF +#define PH_TRAP_BLEND 559 +#define PH_TRAP_HELD 560 +#define PH_TRAP_SOLO 561 +#define PH_FACE_BLEND 562 +#define PH_FACE_HELD 563 +#define PH_FACE_SOLO 564 +#define PH_CLOTH_BLEND 565 +#define PH_CLOTH_HELD 566 +#define PH_CLOTH_SOLO 567 +#define PH_DRESS_BLEND 568 +#define PH_DRESS_HELD 569 +#define PH_DRESS_SOLO 570 +#define PH_FLEECE_BLEND 571 +#define PH_FLEECE_HELD 572 +#define PH_FLEECE_SOLO 573 +#define PH_KIT_BLEND 574 +#define PH_KIT_HELD 575 +#define PH_KIT_SOLO 576 +#define PH_PRICE_BLEND 577 +#define PH_PRICE_HELD 578 +#define PH_PRICE_SOLO 579 +#define PH_LOT_BLEND 580 +#define PH_LOT_HELD 581 +#define PH_LOT_SOLO 582 +#define PH_GOAT_BLEND 583 +#define PH_GOAT_HELD 584 +#define PH_GOAT_SOLO 585 +#define PH_THOUGHT_BLEND 586 +#define PH_THOUGHT_HELD 587 +#define PH_THOUGHT_SOLO 588 +#define PH_CHOICE_BLEND 589 +#define PH_CHOICE_HELD 590 +#define PH_CHOICE_SOLO 591 +#define PH_MOUTH_BLEND 592 +#define PH_MOUTH_HELD 593 +#define PH_MOUTH_SOLO 594 +#define PH_FOOT_BLEND 595 +#define PH_FOOT_HELD 596 +#define PH_FOOT_SOLO 597 +#define PH_GOOSE_BLEND 598 +#define PH_GOOSE_HELD 599 +#define PH_GOOSE_SOLO 600 +#define PH_STRUT_BLEND 601 +#define PH_STRUT_HELD 602 +#define PH_STRUT_SOLO 603 +#define PH_CURE_BLEND 604 +#define PH_CURE_HELD 605 +#define PH_CURE_SOLO 606 +#define PH_NURSE_BLEND 607 +#define PH_NURSE_HELD 608 +#define PH_NURSE_SOLO 609 + +#define MUS_ROUTE118 0x7FFF // Map is split into 2 music sections. controlled by GetCurrLocationDefaultMusic(). + +#define MUS_NONE 0xFFFF #endif // GUARD_CONSTANTS_SONGS_H diff --git a/ld_script.txt b/ld_script.txt index ba95289de..9be5e4db3 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -698,7 +698,7 @@ SECTIONS { ALIGN(4) { sound/songs/midi/mus_dummy.o(.rodata); - sound/songs/midi/se_kaifuku.o(.rodata); + sound/songs/midi/se_use_item.o(.rodata); sound/songs/midi/se_pc_login.o(.rodata); sound/songs/midi/se_pc_off.o(.rodata); sound/songs/midi/se_pc_on.o(.rodata); @@ -706,476 +706,476 @@ SECTIONS { sound/songs/se_win_open.o(.rodata); sound/songs/se_wall_hit.o(.rodata); sound/songs/midi/se_door.o(.rodata); - sound/songs/midi/se_kaidan.o(.rodata); - sound/songs/midi/se_dansa.o(.rodata); - sound/songs/midi/se_jitensya.o(.rodata); - sound/songs/midi/se_kouka_l.o(.rodata); - sound/songs/midi/se_kouka_m.o(.rodata); - sound/songs/midi/se_kouka_h.o(.rodata); - sound/songs/midi/se_bowa2.o(.rodata); - sound/songs/midi/se_poke_dead.o(.rodata); - sound/songs/midi/se_nigeru.o(.rodata); - sound/songs/midi/se_jido_doa.o(.rodata); - sound/songs/midi/se_naminori.o(.rodata); - sound/songs/midi/se_ban.o(.rodata); + sound/songs/midi/se_exit.o(.rodata); + sound/songs/midi/se_ledge.o(.rodata); + sound/songs/midi/se_bike_bell.o(.rodata); + sound/songs/midi/se_not_effective.o(.rodata); + sound/songs/midi/se_effective.o(.rodata); + sound/songs/midi/se_super_effective.o(.rodata); + sound/songs/midi/se_ball_open.o(.rodata); + sound/songs/midi/se_faint.o(.rodata); + sound/songs/midi/se_flee.o(.rodata); + sound/songs/midi/se_sliding_door.o(.rodata); + sound/songs/midi/se_ship.o(.rodata); + sound/songs/midi/se_bang.o(.rodata); sound/songs/midi/se_pin.o(.rodata); sound/songs/midi/se_boo.o(.rodata); - sound/songs/midi/se_bowa.o(.rodata); - sound/songs/midi/se_jyuni.o(.rodata); + sound/songs/midi/se_ball.o(.rodata); + sound/songs/midi/se_contest_place.o(.rodata); sound/songs/midi/se_a.o(.rodata); sound/songs/midi/se_i.o(.rodata); sound/songs/midi/se_u.o(.rodata); sound/songs/midi/se_e.o(.rodata); sound/songs/midi/se_o.o(.rodata); sound/songs/midi/se_n.o(.rodata); - sound/songs/midi/se_seikai.o(.rodata); - sound/songs/midi/se_hazure.o(.rodata); + sound/songs/midi/se_success.o(.rodata); + sound/songs/midi/se_failure.o(.rodata); sound/songs/midi/se_exp.o(.rodata); - sound/songs/midi/se_jite_pyoko.o(.rodata); - sound/songs/midi/se_mu_pachi.o(.rodata); - sound/songs/midi/se_tk_kasya.o(.rodata); + sound/songs/midi/se_bike_hop.o(.rodata); + sound/songs/midi/se_switch.o(.rodata); + sound/songs/midi/se_click.o(.rodata); sound/songs/midi/se_fu_zaku.o(.rodata); - sound/songs/midi/se_fu_zaku2.o(.rodata); - sound/songs/midi/se_fu_zuzuzu.o(.rodata); - sound/songs/midi/se_ru_gashin.o(.rodata); - sound/songs/midi/se_ru_gasyan.o(.rodata); - sound/songs/midi/se_ru_bari.o(.rodata); - sound/songs/midi/se_ru_hyuu.o(.rodata); - sound/songs/midi/se_ki_gasyan.o(.rodata); - sound/songs/midi/se_tk_warpin.o(.rodata); - sound/songs/midi/se_tk_warpout.o(.rodata); - sound/songs/midi/se_tu_saa.o(.rodata); - sound/songs/midi/se_hi_turun.o(.rodata); - sound/songs/midi/se_track_move.o(.rodata); - sound/songs/midi/se_track_stop.o(.rodata); - sound/songs/midi/se_track_haiki.o(.rodata); - sound/songs/midi/se_track_door.o(.rodata); - sound/songs/midi/se_moter.o(.rodata); + sound/songs/midi/se_contest_condition_lose.o(.rodata); + sound/songs/midi/se_lavaridge_fall_warp.o(.rodata); + sound/songs/midi/se_ice_stairs.o(.rodata); + sound/songs/midi/se_ice_break.o(.rodata); + sound/songs/midi/se_ice_crack.o(.rodata); + sound/songs/midi/se_fall.o(.rodata); + sound/songs/midi/se_unlock.o(.rodata); + sound/songs/midi/se_warp_in.o(.rodata); + sound/songs/midi/se_warp_out.o(.rodata); + sound/songs/midi/se_repel.o(.rodata); + sound/songs/midi/se_rotating_gate.o(.rodata); + sound/songs/midi/se_truck_move.o(.rodata); + sound/songs/midi/se_truck_stop.o(.rodata); + sound/songs/midi/se_truck_unload.o(.rodata); + sound/songs/midi/se_truck_door.o(.rodata); + sound/songs/midi/se_berry_blender.o(.rodata); sound/songs/midi/se_card.o(.rodata); sound/songs/midi/se_save.o(.rodata); - sound/songs/midi/se_kon.o(.rodata); - sound/songs/midi/se_kon2.o(.rodata); - sound/songs/midi/se_kon3.o(.rodata); - sound/songs/midi/se_kon4.o(.rodata); - sound/songs/midi/se_suikomu.o(.rodata); - sound/songs/midi/se_nageru.o(.rodata); - sound/songs/midi/se_toy_c.o(.rodata); - sound/songs/midi/se_toy_d.o(.rodata); - sound/songs/midi/se_toy_e.o(.rodata); - sound/songs/midi/se_toy_f.o(.rodata); - sound/songs/midi/se_toy_g.o(.rodata); - sound/songs/midi/se_toy_a.o(.rodata); - sound/songs/midi/se_toy_b.o(.rodata); - sound/songs/midi/se_toy_c1.o(.rodata); - sound/songs/midi/se_mizu.o(.rodata); - sound/songs/midi/se_hashi.o(.rodata); - sound/songs/midi/se_daugi.o(.rodata); - sound/songs/midi/se_pinpon.o(.rodata); - sound/songs/midi/se_fuusen1.o(.rodata); - sound/songs/midi/se_fuusen2.o(.rodata); - sound/songs/midi/se_fuusen3.o(.rodata); - sound/songs/midi/se_toy_kabe.o(.rodata); - sound/songs/midi/se_toy_dango.o(.rodata); - sound/songs/midi/se_doku.o(.rodata); - sound/songs/midi/se_esuka.o(.rodata); - sound/songs/midi/se_t_ame.o(.rodata); - sound/songs/midi/se_t_ame_e.o(.rodata); - sound/songs/midi/se_t_ooame.o(.rodata); - sound/songs/midi/se_t_ooame_e.o(.rodata); - sound/songs/midi/se_t_koame.o(.rodata); - sound/songs/midi/se_t_koame_e.o(.rodata); - sound/songs/midi/se_t_kami.o(.rodata); - sound/songs/midi/se_t_kami2.o(.rodata); - sound/songs/midi/se_elebeta.o(.rodata); - sound/songs/midi/se_hinsi.o(.rodata); - sound/songs/midi/se_expmax.o(.rodata); - sound/songs/midi/se_tamakoro.o(.rodata); - sound/songs/midi/se_tamakoro_e.o(.rodata); - sound/songs/midi/se_basabasa.o(.rodata); - sound/songs/midi/se_regi.o(.rodata); - sound/songs/midi/se_c_gaji.o(.rodata); - sound/songs/midi/se_c_maku_u.o(.rodata); - sound/songs/midi/se_c_maku_d.o(.rodata); - sound/songs/midi/se_c_pasi.o(.rodata); - sound/songs/midi/se_c_syu.o(.rodata); - sound/songs/midi/se_c_pikon.o(.rodata); - sound/songs/midi/se_reapoke.o(.rodata); - sound/songs/midi/se_op_basyu.o(.rodata); - sound/songs/midi/se_bt_start.o(.rodata); - sound/songs/midi/se_dendou.o(.rodata); - sound/songs/midi/se_jihanki.o(.rodata); - sound/songs/midi/se_tama.o(.rodata); - sound/songs/se_z_scroll.o(.rodata); - sound/songs/se_z_page.o(.rodata); - sound/songs/midi/se_pn_on.o(.rodata); - sound/songs/midi/se_pn_off.o(.rodata); - sound/songs/midi/se_z_search.o(.rodata); - sound/songs/midi/se_tamago.o(.rodata); - sound/songs/midi/se_tb_start.o(.rodata); - sound/songs/midi/se_tb_kon.o(.rodata); - sound/songs/midi/se_tb_kara.o(.rodata); - sound/songs/midi/se_bidoro.o(.rodata); - sound/songs/se_w085.o(.rodata); - sound/songs/se_w085b.o(.rodata); - sound/songs/se_w231.o(.rodata); - sound/songs/se_w171.o(.rodata); - sound/songs/se_w233.o(.rodata); - sound/songs/se_w233b.o(.rodata); - sound/songs/se_w145.o(.rodata); - sound/songs/se_w145b.o(.rodata); - sound/songs/se_w145c.o(.rodata); - sound/songs/se_w240.o(.rodata); - sound/songs/midi/se_w015.o(.rodata); - sound/songs/se_w081.o(.rodata); - sound/songs/se_w081b.o(.rodata); - sound/songs/se_w088.o(.rodata); - sound/songs/midi/se_w016.o(.rodata); - sound/songs/midi/se_w016b.o(.rodata); - sound/songs/midi/se_w003.o(.rodata); - sound/songs/se_w104.o(.rodata); - sound/songs/midi/se_w013.o(.rodata); - sound/songs/se_w196.o(.rodata); - sound/songs/se_w086.o(.rodata); - sound/songs/midi/se_w004.o(.rodata); - sound/songs/midi/se_w025.o(.rodata); - sound/songs/midi/se_w025b.o(.rodata); - sound/songs/se_w152.o(.rodata); - sound/songs/midi/se_w026.o(.rodata); - sound/songs/se_w172.o(.rodata); - sound/songs/se_w172b.o(.rodata); - sound/songs/se_w053.o(.rodata); - sound/songs/midi/se_w007.o(.rodata); - sound/songs/se_w092.o(.rodata); - sound/songs/se_w221.o(.rodata); - sound/songs/se_w221b.o(.rodata); - sound/songs/se_w052.o(.rodata); - sound/songs/midi/se_w036.o(.rodata); - sound/songs/se_w059.o(.rodata); - sound/songs/se_w059b.o(.rodata); - sound/songs/midi/se_w010.o(.rodata); - sound/songs/midi/se_w011.o(.rodata); - sound/songs/midi/se_w017.o(.rodata); - sound/songs/midi/se_w019.o(.rodata); - sound/songs/midi/se_w028.o(.rodata); - sound/songs/midi/se_w013b.o(.rodata); - sound/songs/se_w044.o(.rodata); - sound/songs/midi/se_w029.o(.rodata); - sound/songs/se_w057.o(.rodata); - sound/songs/se_w056.o(.rodata); - sound/songs/se_w250.o(.rodata); - sound/songs/midi/se_w030.o(.rodata); - sound/songs/midi/se_w039.o(.rodata); - sound/songs/se_w054.o(.rodata); - sound/songs/se_w077.o(.rodata); - sound/songs/midi/se_w020.o(.rodata); - sound/songs/se_w082.o(.rodata); - sound/songs/se_w047.o(.rodata); - sound/songs/se_w195.o(.rodata); - sound/songs/midi/se_w006.o(.rodata); - sound/songs/se_w091.o(.rodata); - sound/songs/se_w146.o(.rodata); - sound/songs/se_w120.o(.rodata); - sound/songs/se_w153.o(.rodata); - sound/songs/se_w071b.o(.rodata); - sound/songs/se_w071.o(.rodata); - sound/songs/se_w103.o(.rodata); - sound/songs/se_w062.o(.rodata); - sound/songs/se_w062b.o(.rodata); - sound/songs/se_w048.o(.rodata); - sound/songs/se_w187.o(.rodata); - sound/songs/se_w118.o(.rodata); - sound/songs/se_w155.o(.rodata); - sound/songs/se_w122.o(.rodata); - sound/songs/se_w060.o(.rodata); - sound/songs/se_w185.o(.rodata); - sound/songs/midi/se_w014.o(.rodata); - sound/songs/midi/se_w043.o(.rodata); - sound/songs/se_w207.o(.rodata); - sound/songs/se_w207b.o(.rodata); - sound/songs/se_w215.o(.rodata); - sound/songs/se_w109.o(.rodata); - sound/songs/se_w173.o(.rodata); - sound/songs/se_w280.o(.rodata); - sound/songs/se_w202.o(.rodata); - sound/songs/se_w060b.o(.rodata); - sound/songs/se_w076.o(.rodata); - sound/songs/se_w080.o(.rodata); - sound/songs/se_w100.o(.rodata); - sound/songs/se_w107.o(.rodata); - sound/songs/se_w166.o(.rodata); - sound/songs/se_w129.o(.rodata); - sound/songs/se_w115.o(.rodata); - sound/songs/se_w112.o(.rodata); - sound/songs/se_w197.o(.rodata); - sound/songs/se_w199.o(.rodata); - sound/songs/se_w236.o(.rodata); - sound/songs/se_w204.o(.rodata); - sound/songs/se_w268.o(.rodata); - sound/songs/se_w070.o(.rodata); - sound/songs/se_w063.o(.rodata); - sound/songs/se_w127.o(.rodata); - sound/songs/se_w179.o(.rodata); - sound/songs/se_w151.o(.rodata); - sound/songs/se_w201.o(.rodata); - sound/songs/se_w161.o(.rodata); - sound/songs/se_w161b.o(.rodata); - sound/songs/se_w227.o(.rodata); - sound/songs/se_w227b.o(.rodata); - sound/songs/se_w226.o(.rodata); - sound/songs/se_w208.o(.rodata); - sound/songs/se_w213.o(.rodata); - sound/songs/se_w213b.o(.rodata); - sound/songs/se_w234.o(.rodata); - sound/songs/se_w260.o(.rodata); - sound/songs/se_w328.o(.rodata); - sound/songs/se_w320.o(.rodata); - sound/songs/se_w255.o(.rodata); - sound/songs/se_w291.o(.rodata); - sound/songs/se_w089.o(.rodata); - sound/songs/se_w239.o(.rodata); - sound/songs/se_w230.o(.rodata); - sound/songs/se_w281.o(.rodata); - sound/songs/se_w327.o(.rodata); - sound/songs/se_w287.o(.rodata); - sound/songs/se_w257.o(.rodata); - sound/songs/se_w253.o(.rodata); - sound/songs/se_w258.o(.rodata); - sound/songs/se_w322.o(.rodata); - sound/songs/se_w298.o(.rodata); - sound/songs/se_w287b.o(.rodata); - sound/songs/se_w114.o(.rodata); - sound/songs/se_w063b.o(.rodata); - sound/songs/midi/se_rg_w_door.o(.rodata); - sound/songs/midi/se_rg_card1.o(.rodata); - sound/songs/midi/se_rg_card2.o(.rodata); - sound/songs/midi/se_rg_card3.o(.rodata); - sound/songs/midi/se_rg_bag1.o(.rodata); - sound/songs/midi/se_rg_bag2.o(.rodata); - sound/songs/midi/se_rg_getting.o(.rodata); + sound/songs/midi/se_ball_bounce_1.o(.rodata); + sound/songs/midi/se_ball_bounce_2.o(.rodata); + sound/songs/midi/se_ball_bounce_3.o(.rodata); + sound/songs/midi/se_ball_bounce_4.o(.rodata); + sound/songs/midi/se_ball_trade.o(.rodata); + sound/songs/midi/se_ball_throw.o(.rodata); + sound/songs/midi/se_note_c.o(.rodata); + sound/songs/midi/se_note_d.o(.rodata); + sound/songs/midi/se_note_e.o(.rodata); + sound/songs/midi/se_note_f.o(.rodata); + sound/songs/midi/se_note_g.o(.rodata); + sound/songs/midi/se_note_a.o(.rodata); + sound/songs/midi/se_note_b.o(.rodata); + sound/songs/midi/se_note_c_high.o(.rodata); + sound/songs/midi/se_puddle.o(.rodata); + sound/songs/midi/se_bridge_walk.o(.rodata); + sound/songs/midi/se_itemfinder.o(.rodata); + sound/songs/midi/se_ding_dong.o(.rodata); + sound/songs/midi/se_balloon_red.o(.rodata); + sound/songs/midi/se_balloon_blue.o(.rodata); + sound/songs/midi/se_balloon_yellow.o(.rodata); + sound/songs/midi/se_breakable_door.o(.rodata); + sound/songs/midi/se_mud_ball.o(.rodata); + sound/songs/midi/se_field_poison.o(.rodata); + sound/songs/midi/se_escalator.o(.rodata); + sound/songs/midi/se_thunderstorm.o(.rodata); + sound/songs/midi/se_thunderstorm_stop.o(.rodata); + sound/songs/midi/se_downpour.o(.rodata); + 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sound/songs/midi/se_applause.o(.rodata); + sound/songs/midi/se_vend.o(.rodata); + sound/songs/midi/se_orb.o(.rodata); + sound/songs/se_dex_scroll.o(.rodata); + sound/songs/se_dex_page.o(.rodata); + sound/songs/midi/se_pokenav_on.o(.rodata); + sound/songs/midi/se_pokenav_off.o(.rodata); + sound/songs/midi/se_dex_search.o(.rodata); + sound/songs/midi/se_egg_hatch.o(.rodata); + sound/songs/midi/se_ball_tray_enter.o(.rodata); + sound/songs/midi/se_ball_tray_ball.o(.rodata); + sound/songs/midi/se_ball_tray_exit.o(.rodata); + sound/songs/midi/se_glass_flute.o(.rodata); + sound/songs/se_m_thunderbolt.o(.rodata); + sound/songs/se_m_thunderbolt2.o(.rodata); + sound/songs/se_m_harden.o(.rodata); + sound/songs/se_m_nightmare.o(.rodata); + sound/songs/se_m_vital_throw.o(.rodata); + sound/songs/se_m_vital_throw2.o(.rodata); + sound/songs/se_m_bubble.o(.rodata); + sound/songs/se_m_bubble2.o(.rodata); + sound/songs/se_m_bubble3.o(.rodata); + sound/songs/se_m_rain_dance.o(.rodata); + sound/songs/midi/se_m_cut.o(.rodata); + sound/songs/se_m_string_shot.o(.rodata); + sound/songs/se_m_string_shot2.o(.rodata); + sound/songs/se_m_rock_throw.o(.rodata); + sound/songs/midi/se_m_gust.o(.rodata); + sound/songs/midi/se_m_gust2.o(.rodata); + sound/songs/midi/se_m_double_slap.o(.rodata); + sound/songs/se_m_double_team.o(.rodata); + sound/songs/midi/se_m_razor_wind.o(.rodata); + sound/songs/se_m_icy_wind.o(.rodata); + sound/songs/se_m_thunder_wave.o(.rodata); + sound/songs/midi/se_m_comet_punch.o(.rodata); + sound/songs/midi/se_m_mega_kick.o(.rodata); + sound/songs/midi/se_m_mega_kick2.o(.rodata); + sound/songs/se_m_crabhammer.o(.rodata); + sound/songs/midi/se_m_jump_kick.o(.rodata); + sound/songs/se_m_flame_wheel.o(.rodata); + sound/songs/se_m_flame_wheel2.o(.rodata); + sound/songs/se_m_flamethrower.o(.rodata); + sound/songs/midi/se_m_fire_punch.o(.rodata); + sound/songs/se_m_toxic.o(.rodata); + sound/songs/se_m_sacred_fire.o(.rodata); + sound/songs/se_m_sacred_fire2.o(.rodata); + sound/songs/se_m_ember.o(.rodata); + sound/songs/midi/se_m_take_down.o(.rodata); + sound/songs/se_m_blizzard.o(.rodata); + sound/songs/se_m_blizzard2.o(.rodata); + sound/songs/midi/se_m_scratch.o(.rodata); + sound/songs/midi/se_m_vicegrip.o(.rodata); + sound/songs/midi/se_m_wing_attack.o(.rodata); + sound/songs/midi/se_m_fly.o(.rodata); + sound/songs/midi/se_m_sand_attack.o(.rodata); + sound/songs/midi/se_m_razor_wind2.o(.rodata); + sound/songs/se_m_bite.o(.rodata); + sound/songs/midi/se_m_headbutt.o(.rodata); + sound/songs/se_m_surf.o(.rodata); + sound/songs/se_m_hydro_pump.o(.rodata); + sound/songs/se_m_whirlpool.o(.rodata); + sound/songs/midi/se_m_horn_attack.o(.rodata); + sound/songs/midi/se_m_tail_whip.o(.rodata); + sound/songs/se_m_mist.o(.rodata); + sound/songs/se_m_poison_powder.o(.rodata); + sound/songs/midi/se_m_bind.o(.rodata); + sound/songs/se_m_dragon_rage.o(.rodata); + sound/songs/se_m_sing.o(.rodata); + sound/songs/se_m_perish_song.o(.rodata); + sound/songs/midi/se_m_pay_day.o(.rodata); + sound/songs/se_m_dig.o(.rodata); + sound/songs/se_m_dizzy_punch.o(.rodata); + sound/songs/se_m_self_destruct.o(.rodata); + sound/songs/se_m_explosion.o(.rodata); + sound/songs/se_m_absorb_2.o(.rodata); + sound/songs/se_m_absorb.o(.rodata); + sound/songs/se_m_screech.o(.rodata); + sound/songs/se_m_bubble_beam.o(.rodata); + sound/songs/se_m_bubble_beam2.o(.rodata); + sound/songs/se_m_supersonic.o(.rodata); + sound/songs/se_m_belly_drum.o(.rodata); + sound/songs/se_m_metronome.o(.rodata); + sound/songs/se_m_bonemerang.o(.rodata); + sound/songs/se_m_lick.o(.rodata); + sound/songs/se_m_psybeam.o(.rodata); + sound/songs/se_m_faint_attack.o(.rodata); + sound/songs/midi/se_m_swords_dance.o(.rodata); + sound/songs/midi/se_m_leer.o(.rodata); + sound/songs/se_m_swagger.o(.rodata); + sound/songs/se_m_swagger2.o(.rodata); + sound/songs/se_m_heal_bell.o(.rodata); + sound/songs/se_m_confuse_ray.o(.rodata); + sound/songs/se_m_snore.o(.rodata); + sound/songs/se_m_brick_break.o(.rodata); + sound/songs/se_m_giga_drain.o(.rodata); + sound/songs/se_m_psybeam2.o(.rodata); + sound/songs/se_m_solar_beam.o(.rodata); + sound/songs/se_m_petal_dance.o(.rodata); + sound/songs/se_m_teleport.o(.rodata); + sound/songs/se_m_minimize.o(.rodata); + sound/songs/se_m_sketch.o(.rodata); + sound/songs/se_m_swift.o(.rodata); + sound/songs/se_m_reflect.o(.rodata); + sound/songs/se_m_barrier.o(.rodata); + sound/songs/se_m_detect.o(.rodata); + sound/songs/se_m_lock_on.o(.rodata); + sound/songs/se_m_moonlight.o(.rodata); + sound/songs/se_m_charm.o(.rodata); + sound/songs/se_m_charge.o(.rodata); + sound/songs/se_m_strength.o(.rodata); + sound/songs/se_m_hyper_beam.o(.rodata); + sound/songs/se_m_waterfall.o(.rodata); + sound/songs/se_m_reversal.o(.rodata); + sound/songs/se_m_acid_armor.o(.rodata); + sound/songs/se_m_sandstorm.o(.rodata); + sound/songs/se_m_tri_attack.o(.rodata); + sound/songs/se_m_tri_attack2.o(.rodata); + sound/songs/se_m_encore.o(.rodata); + sound/songs/se_m_encore2.o(.rodata); + sound/songs/se_m_baton_pass.o(.rodata); + sound/songs/se_m_milk_drink.o(.rodata); + sound/songs/se_m_attract.o(.rodata); + sound/songs/se_m_attract2.o(.rodata); + sound/songs/se_m_morning_sun.o(.rodata); + sound/songs/se_m_flatter.o(.rodata); + sound/songs/se_m_sand_tomb.o(.rodata); + sound/songs/se_m_grasswhistle.o(.rodata); + sound/songs/se_m_spit_up.o(.rodata); + sound/songs/se_m_dive.o(.rodata); + sound/songs/se_m_earthquake.o(.rodata); + sound/songs/se_m_twister.o(.rodata); + sound/songs/se_m_sweet_scent.o(.rodata); + sound/songs/se_m_yawn.o(.rodata); + sound/songs/se_m_sky_uppercut.o(.rodata); + sound/songs/se_m_stat_increase.o(.rodata); + sound/songs/se_m_heat_wave.o(.rodata); + sound/songs/se_m_uproar.o(.rodata); + sound/songs/se_m_hail.o(.rodata); + sound/songs/se_m_cosmic_power.o(.rodata); + sound/songs/se_m_teeter_dance.o(.rodata); + sound/songs/se_m_stat_decrease.o(.rodata); + sound/songs/se_m_haze.o(.rodata); + sound/songs/se_m_hyper_beam2.o(.rodata); + sound/songs/midi/se_rg_door.o(.rodata); + sound/songs/midi/se_rg_card_flip.o(.rodata); + sound/songs/midi/se_rg_card_flipping.o(.rodata); + sound/songs/midi/se_rg_card_open.o(.rodata); + sound/songs/midi/se_rg_bag_cursor.o(.rodata); + sound/songs/midi/se_rg_bag_pocket.o(.rodata); + sound/songs/midi/se_rg_ball_click.o(.rodata); sound/songs/midi/se_rg_shop.o(.rodata); - sound/songs/midi/se_rg_kiteki.o(.rodata); - sound/songs/midi/se_rg_help_op.o(.rodata); - sound/songs/midi/se_rg_help_cl.o(.rodata); - sound/songs/midi/se_rg_help_ng.o(.rodata); - sound/songs/midi/se_rg_deomov.o(.rodata); - sound/songs/midi/se_rg_excellent.o(.rodata); - sound/songs/midi/se_rg_nawamiss.o(.rodata); - sound/songs/midi/se_toreeye.o(.rodata); - sound/songs/midi/se_toreoff.o(.rodata); - sound/songs/midi/se_hantei1.o(.rodata); - sound/songs/midi/se_hantei2.o(.rodata); - sound/songs/midi/se_curtain.o(.rodata); - sound/songs/midi/se_curtain1.o(.rodata); - sound/songs/midi/se_ussoki.o(.rodata); - sound/songs/midi/mus_tetsuji.o(.rodata); - sound/songs/midi/mus_field13.o(.rodata); - sound/songs/midi/mus_kachi22.o(.rodata); - sound/songs/midi/mus_kachi2.o(.rodata); - sound/songs/midi/mus_kachi3.o(.rodata); - sound/songs/midi/mus_kachi5.o(.rodata); - sound/songs/midi/mus_pcc.o(.rodata); - sound/songs/midi/mus_nibi.o(.rodata); - sound/songs/midi/mus_suikun.o(.rodata); - sound/songs/midi/mus_dooro1.o(.rodata); - sound/songs/midi/mus_dooro_x1.o(.rodata); - sound/songs/midi/mus_dooro_x3.o(.rodata); - sound/songs/midi/mus_machi_s2.o(.rodata); - sound/songs/midi/mus_machi_s4.o(.rodata); - sound/songs/midi/mus_gim.o(.rodata); - sound/songs/midi/mus_naminori.o(.rodata); - sound/songs/midi/mus_dan01.o(.rodata); - sound/songs/midi/mus_fanfa1.o(.rodata); - sound/songs/midi/mus_me_asa.o(.rodata); - sound/songs/midi/mus_me_bachi.o(.rodata); - sound/songs/midi/mus_fanfa4.o(.rodata); - sound/songs/midi/mus_fanfa5.o(.rodata); - sound/songs/midi/mus_me_waza.o(.rodata); - sound/songs/midi/mus_bijyutu.o(.rodata); - sound/songs/midi/mus_dooro_x4.o(.rodata); - sound/songs/midi/mus_fune_kan.o(.rodata); - sound/songs/midi/mus_me_shinka.o(.rodata); - sound/songs/midi/mus_shinka.o(.rodata); - sound/songs/midi/mus_me_wasure.o(.rodata); - sound/songs/midi/mus_syoujoeye.o(.rodata); - sound/songs/midi/mus_boyeye.o(.rodata); - sound/songs/midi/mus_dan02.o(.rodata); - sound/songs/midi/mus_machi_s3.o(.rodata); - sound/songs/midi/mus_odamaki.o(.rodata); - sound/songs/midi/mus_b_tower.o(.rodata); - sound/songs/midi/mus_swimeye.o(.rodata); - sound/songs/midi/mus_dan03.o(.rodata); - sound/songs/midi/mus_me_kinomi.o(.rodata); - sound/songs/midi/mus_me_tama.o(.rodata); - sound/songs/midi/mus_me_b_big.o(.rodata); - sound/songs/midi/mus_me_b_small.o(.rodata); - sound/songs/midi/mus_me_zannen.o(.rodata); - sound/songs/midi/mus_bd_time.o(.rodata); - sound/songs/midi/mus_test1.o(.rodata); - sound/songs/midi/mus_test2.o(.rodata); - sound/songs/midi/mus_test3.o(.rodata); - sound/songs/midi/mus_test4.o(.rodata); - sound/songs/midi/mus_test.o(.rodata); - sound/songs/midi/mus_gomachi0.o(.rodata); - sound/songs/midi/mus_gotown.o(.rodata); - sound/songs/midi/mus_pokecen.o(.rodata); - sound/songs/midi/mus_nextroad.o(.rodata); - sound/songs/midi/mus_granroad.o(.rodata); + sound/songs/midi/se_rg_ss_anne_horn.o(.rodata); + sound/songs/midi/se_rg_help_open.o(.rodata); + sound/songs/midi/se_rg_help_close.o(.rodata); + sound/songs/midi/se_rg_help_error.o(.rodata); + sound/songs/midi/se_rg_deoxys_move.o(.rodata); + sound/songs/midi/se_rg_poke_jump_success.o(.rodata); + sound/songs/midi/se_rg_poke_jump_failure.o(.rodata); + sound/songs/midi/se_pokenav_call.o(.rodata); + sound/songs/midi/se_pokenav_hang_up.o(.rodata); + sound/songs/midi/se_arena_timeup1.o(.rodata); + sound/songs/midi/se_arena_timeup2.o(.rodata); + sound/songs/midi/se_pike_curtain_close.o(.rodata); + sound/songs/midi/se_pike_curtain_open.o(.rodata); + sound/songs/midi/se_sudowoodo_shake.o(.rodata); + sound/songs/midi/mus_littleroot_test.o(.rodata); + sound/songs/midi/mus_gsc_route38.o(.rodata); + sound/songs/midi/mus_caught.o(.rodata); + sound/songs/midi/mus_victory_wild.o(.rodata); + sound/songs/midi/mus_victory_gym_leader.o(.rodata); + sound/songs/midi/mus_victory_league.o(.rodata); + sound/songs/midi/mus_c_comm_center.o(.rodata); + sound/songs/midi/mus_gsc_pewter.o(.rodata); + sound/songs/midi/mus_c_vs_legend_beast.o(.rodata); + sound/songs/midi/mus_route101.o(.rodata); + sound/songs/midi/mus_route110.o(.rodata); + sound/songs/midi/mus_route120.o(.rodata); + sound/songs/midi/mus_petalburg.o(.rodata); + sound/songs/midi/mus_oldale.o(.rodata); + sound/songs/midi/mus_gym.o(.rodata); + sound/songs/midi/mus_surf.o(.rodata); + sound/songs/midi/mus_petalburg_woods.o(.rodata); + sound/songs/midi/mus_level_up.o(.rodata); + sound/songs/midi/mus_heal.o(.rodata); + sound/songs/midi/mus_obtain_badge.o(.rodata); + sound/songs/midi/mus_obtain_item.o(.rodata); + sound/songs/midi/mus_evolved.o(.rodata); + sound/songs/midi/mus_obtain_tmhm.o(.rodata); + sound/songs/midi/mus_lilycove_museum.o(.rodata); + sound/songs/midi/mus_route122.o(.rodata); + sound/songs/midi/mus_oceanic_museum.o(.rodata); + sound/songs/midi/mus_evolution_intro.o(.rodata); + sound/songs/midi/mus_evolution.o(.rodata); + sound/songs/midi/mus_move_deleted.o(.rodata); + sound/songs/midi/mus_encounter_girl.o(.rodata); + sound/songs/midi/mus_encounter_male.o(.rodata); + sound/songs/midi/mus_abandoned_ship.o(.rodata); + sound/songs/midi/mus_fortree.o(.rodata); + sound/songs/midi/mus_birch_lab.o(.rodata); + sound/songs/midi/mus_b_tower_rs.o(.rodata); + sound/songs/midi/mus_encounter_swimmer.o(.rodata); + sound/songs/midi/mus_cave_of_origin.o(.rodata); + sound/songs/midi/mus_obtain_berry.o(.rodata); + sound/songs/midi/mus_awaken_legend.o(.rodata); + sound/songs/midi/mus_slots_jackpot.o(.rodata); + sound/songs/midi/mus_slots_win.o(.rodata); + sound/songs/midi/mus_too_bad.o(.rodata); + sound/songs/midi/mus_roulette.o(.rodata); + sound/songs/midi/mus_link_contest_p1.o(.rodata); + sound/songs/midi/mus_link_contest_p2.o(.rodata); + sound/songs/midi/mus_link_contest_p3.o(.rodata); + sound/songs/midi/mus_link_contest_p4.o(.rodata); + sound/songs/midi/mus_encounter_rich.o(.rodata); + sound/songs/midi/mus_verdanturf.o(.rodata); + sound/songs/midi/mus_rustboro.o(.rodata); + sound/songs/midi/mus_poke_center.o(.rodata); + sound/songs/midi/mus_route104.o(.rodata); + sound/songs/midi/mus_route119.o(.rodata); sound/songs/midi/mus_cycling.o(.rodata); - sound/songs/midi/mus_friendly.o(.rodata); - sound/songs/midi/mus_mishiro.o(.rodata); - sound/songs/midi/mus_tozan.o(.rodata); - sound/songs/midi/mus_girleye.o(.rodata); - sound/songs/midi/mus_minamo.o(.rodata); - sound/songs/midi/mus_ashroad.o(.rodata); - sound/songs/midi/mus_event0.o(.rodata); - sound/songs/midi/mus_deepdeep.o(.rodata); - sound/songs/midi/mus_kachi1.o(.rodata); - sound/songs/midi/mus_title3.o(.rodata); - sound/songs/midi/mus_demo1.o(.rodata); - sound/songs/midi/mus_girl_sup.o(.rodata); - sound/songs/midi/mus_hageshii.o(.rodata); - sound/songs/midi/mus_kakkoii.o(.rodata); - sound/songs/midi/mus_kazanbai.o(.rodata); - sound/songs/midi/mus_aqa_0.o(.rodata); - sound/songs/midi/mus_tsuretek.o(.rodata); - sound/songs/midi/mus_boy_sup.o(.rodata); - sound/songs/midi/mus_rainbow.o(.rodata); - sound/songs/midi/mus_ayasii.o(.rodata); - sound/songs/midi/mus_kachi4.o(.rodata); - sound/songs/midi/mus_ropeway.o(.rodata); - sound/songs/midi/mus_casino.o(.rodata); - sound/songs/midi/mus_hightown.o(.rodata); - sound/songs/midi/mus_safari.o(.rodata); - sound/songs/midi/mus_c_road.o(.rodata); - sound/songs/midi/mus_ajito.o(.rodata); - sound/songs/midi/mus_m_boat.o(.rodata); - sound/songs/midi/mus_m_dungon.o(.rodata); - sound/songs/midi/mus_finecity.o(.rodata); - sound/songs/midi/mus_machupi.o(.rodata); - sound/songs/midi/mus_p_school.o(.rodata); - sound/songs/midi/mus_dendou.o(.rodata); - sound/songs/midi/mus_tonekusa.o(.rodata); - sound/songs/midi/mus_maborosi.o(.rodata); - sound/songs/midi/mus_con_fan.o(.rodata); - sound/songs/midi/mus_contest0.o(.rodata); - sound/songs/midi/mus_mgm0.o(.rodata); - sound/songs/midi/mus_t_battle.o(.rodata); - sound/songs/midi/mus_ooame.o(.rodata); - sound/songs/midi/mus_hideri.o(.rodata); - sound/songs/midi/mus_runecity.o(.rodata); - sound/songs/midi/mus_con_k.o(.rodata); - sound/songs/midi/mus_eikou_r.o(.rodata); - sound/songs/midi/mus_karakuri.o(.rodata); - sound/songs/midi/mus_hutago.o(.rodata); - sound/songs/midi/mus_sitennou.o(.rodata); - sound/songs/midi/mus_yama_eye.o(.rodata); - sound/songs/midi/mus_conlobby.o(.rodata); - sound/songs/midi/mus_inter_v.o(.rodata); - sound/songs/midi/mus_daigo.o(.rodata); - sound/songs/midi/mus_thankfor.o(.rodata); + sound/songs/midi/mus_poke_mart.o(.rodata); + sound/songs/midi/mus_littleroot.o(.rodata); + sound/songs/midi/mus_mt_chimney.o(.rodata); + sound/songs/midi/mus_encounter_female.o(.rodata); + sound/songs/midi/mus_lilycove.o(.rodata); + sound/songs/midi/mus_route111.o(.rodata); + sound/songs/midi/mus_help.o(.rodata); + sound/songs/midi/mus_underwater.o(.rodata); + sound/songs/midi/mus_victory_trainer.o(.rodata); + sound/songs/midi/mus_title.o(.rodata); + sound/songs/midi/mus_intro.o(.rodata); + sound/songs/midi/mus_encounter_may.o(.rodata); + sound/songs/midi/mus_encounter_intense.o(.rodata); + sound/songs/midi/mus_encounter_cool.o(.rodata); + sound/songs/midi/mus_route113.o(.rodata); + sound/songs/midi/mus_encounter_aqua.o(.rodata); + sound/songs/midi/mus_follow_me.o(.rodata); + sound/songs/midi/mus_encounter_brendan.o(.rodata); + sound/songs/midi/mus_ever_grande.o(.rodata); + sound/songs/midi/mus_encounter_suspicious.o(.rodata); + sound/songs/midi/mus_victory_aqua_magma.o(.rodata); + sound/songs/midi/mus_cable_car.o(.rodata); + sound/songs/midi/mus_game_corner.o(.rodata); + sound/songs/midi/mus_dewford.o(.rodata); + sound/songs/midi/mus_safari_zone.o(.rodata); + sound/songs/midi/mus_victory_road.o(.rodata); + sound/songs/midi/mus_aqua_magma_hideout.o(.rodata); + sound/songs/midi/mus_sailing.o(.rodata); + sound/songs/midi/mus_mt_pyre.o(.rodata); + sound/songs/midi/mus_slateport.o(.rodata); + sound/songs/midi/mus_mt_pyre_exterior.o(.rodata); + sound/songs/midi/mus_school.o(.rodata); + sound/songs/midi/mus_hall_of_fame.o(.rodata); + sound/songs/midi/mus_fallarbor.o(.rodata); + sound/songs/midi/mus_sealed_chamber.o(.rodata); + sound/songs/midi/mus_contest_winner.o(.rodata); + sound/songs/midi/mus_contest.o(.rodata); + sound/songs/midi/mus_encounter_magma.o(.rodata); + sound/songs/midi/mus_intro_battle.o(.rodata); + sound/songs/midi/mus_abnormal_weather.o(.rodata); + sound/songs/midi/mus_weather_groudon.o(.rodata); + sound/songs/midi/mus_sootopolis.o(.rodata); + sound/songs/midi/mus_contest_results.o(.rodata); + sound/songs/midi/mus_hall_of_fame_room.o(.rodata); + sound/songs/midi/mus_trick_house.o(.rodata); + sound/songs/midi/mus_encounter_twins.o(.rodata); + sound/songs/midi/mus_encounter_elite_four.o(.rodata); + sound/songs/midi/mus_encounter_hiker.o(.rodata); + sound/songs/midi/mus_contest_lobby.o(.rodata); + sound/songs/midi/mus_encounter_interviewer.o(.rodata); + sound/songs/midi/mus_encounter_champion.o(.rodata); + sound/songs/midi/mus_credits.o(.rodata); sound/songs/midi/mus_end.o(.rodata); sound/songs/midi/mus_b_frontier.o(.rodata); sound/songs/midi/mus_b_arena.o(.rodata); - sound/songs/midi/mus_me_pointget.o(.rodata); - sound/songs/midi/mus_me_tore_eye.o(.rodata); - sound/songs/midi/mus_pyramid.o(.rodata); - sound/songs/midi/mus_pyramid_top.o(.rodata); + sound/songs/midi/mus_obtain_b_points.o(.rodata); + sound/songs/midi/mus_register_match_call.o(.rodata); + sound/songs/midi/mus_b_pyramid.o(.rodata); + sound/songs/midi/mus_b_pyramid_top.o(.rodata); sound/songs/midi/mus_b_palace.o(.rodata); - sound/songs/midi/mus_rekkuu_kourin.o(.rodata); - sound/songs/midi/mus_sattower.o(.rodata); - sound/songs/midi/mus_me_symbolget.o(.rodata); + sound/songs/midi/mus_rayquaza_appears.o(.rodata); + sound/songs/midi/mus_b_tower.o(.rodata); + sound/songs/midi/mus_obtain_symbol.o(.rodata); sound/songs/midi/mus_b_dome.o(.rodata); - sound/songs/midi/mus_b_tube.o(.rodata); + sound/songs/midi/mus_b_pike.o(.rodata); sound/songs/midi/mus_b_factory.o(.rodata); - sound/songs/midi/mus_vs_rekku.o(.rodata); - sound/songs/midi/mus_vs_front.o(.rodata); + sound/songs/midi/mus_vs_rayquaza.o(.rodata); + sound/songs/midi/mus_vs_frontier_brain.o(.rodata); sound/songs/midi/mus_vs_mew.o(.rodata); - sound/songs/midi/mus_b_dome1.o(.rodata); - sound/songs/midi/mus_battle27.o(.rodata); - sound/songs/midi/mus_battle31.o(.rodata); - sound/songs/midi/mus_battle20.o(.rodata); - sound/songs/midi/mus_battle32.o(.rodata); - sound/songs/midi/mus_battle33.o(.rodata); - sound/songs/midi/mus_battle36.o(.rodata); - sound/songs/midi/mus_battle34.o(.rodata); - sound/songs/midi/mus_battle35.o(.rodata); - sound/songs/midi/mus_battle38.o(.rodata); - sound/songs/midi/mus_battle30.o(.rodata); - sound/songs/midi/mus_rg_annai.o(.rodata); - sound/songs/midi/mus_rg_slot.o(.rodata); - sound/songs/midi/mus_rg_ajito.o(.rodata); + sound/songs/midi/mus_b_dome_lobby.o(.rodata); + sound/songs/midi/mus_vs_wild.o(.rodata); + sound/songs/midi/mus_vs_aqua_magma.o(.rodata); + sound/songs/midi/mus_vs_trainer.o(.rodata); + sound/songs/midi/mus_vs_gym_leader.o(.rodata); + sound/songs/midi/mus_vs_champion.o(.rodata); + sound/songs/midi/mus_vs_regi.o(.rodata); + sound/songs/midi/mus_vs_kyogre_groudon.o(.rodata); + sound/songs/midi/mus_vs_rival.o(.rodata); + sound/songs/midi/mus_vs_elite_four.o(.rodata); + sound/songs/midi/mus_vs_aqua_magma_leader.o(.rodata); + sound/songs/midi/mus_rg_follow_me.o(.rodata); + sound/songs/midi/mus_rg_game_corner.o(.rodata); + sound/songs/midi/mus_rg_rocket_hideout.o(.rodata); sound/songs/midi/mus_rg_gym.o(.rodata); - sound/songs/midi/mus_rg_purin.o(.rodata); - sound/songs/midi/mus_rg_demo.o(.rodata); + sound/songs/midi/mus_rg_jigglypuff.o(.rodata); + sound/songs/midi/mus_rg_intro_fight.o(.rodata); sound/songs/midi/mus_rg_title.o(.rodata); - sound/songs/midi/mus_rg_guren.o(.rodata); - sound/songs/midi/mus_rg_shion.o(.rodata); - sound/songs/midi/mus_rg_kaihuku.o(.rodata); + sound/songs/midi/mus_rg_cinnabar.o(.rodata); + sound/songs/midi/mus_rg_lavender.o(.rodata); + sound/songs/midi/mus_rg_heal.o(.rodata); sound/songs/midi/mus_rg_cycling.o(.rodata); - sound/songs/midi/mus_rg_rocket.o(.rodata); - sound/songs/midi/mus_rg_shoujo.o(.rodata); - sound/songs/midi/mus_rg_shounen.o(.rodata); - sound/songs/midi/mus_rg_dendou.o(.rodata); - sound/songs/midi/mus_rg_t_mori.o(.rodata); - sound/songs/midi/mus_rg_otsukimi.o(.rodata); - sound/songs/midi/mus_rg_pokeyashi.o(.rodata); - sound/songs/midi/mus_rg_ending.o(.rodata); - sound/songs/midi/mus_rg_load01.o(.rodata); - sound/songs/midi/mus_rg_opening.o(.rodata); - sound/songs/midi/mus_rg_load02.o(.rodata); - sound/songs/midi/mus_rg_load03.o(.rodata); - sound/songs/midi/mus_rg_champ_r.o(.rodata); - sound/songs/midi/mus_rg_vs_gym.o(.rodata); - sound/songs/midi/mus_rg_vs_tore.o(.rodata); - sound/songs/midi/mus_rg_vs_yasei.o(.rodata); - sound/songs/midi/mus_rg_vs_last.o(.rodata); - sound/songs/midi/mus_rg_masara.o(.rodata); - sound/songs/midi/mus_rg_kenkyu.o(.rodata); - sound/songs/midi/mus_rg_ohkido.o(.rodata); - sound/songs/midi/mus_rg_pokecen.o(.rodata); - sound/songs/midi/mus_rg_santoan.o(.rodata); - sound/songs/midi/mus_rg_naminori.o(.rodata); - sound/songs/midi/mus_rg_p_tower.o(.rodata); - sound/songs/midi/mus_rg_shiruhu.o(.rodata); - sound/songs/midi/mus_rg_hanada.o(.rodata); - sound/songs/midi/mus_rg_tamamusi.o(.rodata); - sound/songs/midi/mus_rg_win_tre.o(.rodata); - sound/songs/midi/mus_rg_win_yasei.o(.rodata); - sound/songs/midi/mus_rg_win_gym.o(.rodata); - sound/songs/midi/mus_rg_kuchiba.o(.rodata); - sound/songs/midi/mus_rg_nibi.o(.rodata); - sound/songs/midi/mus_rg_rival1.o(.rodata); - sound/songs/midi/mus_rg_rival2.o(.rodata); - sound/songs/midi/mus_rg_fan2.o(.rodata); - sound/songs/midi/mus_rg_fan5.o(.rodata); - sound/songs/midi/mus_rg_fan6.o(.rodata); - sound/songs/midi/mus_me_rg_photo.o(.rodata); - sound/songs/midi/mus_rg_titlerog.o(.rodata); - sound/songs/midi/mus_rg_get_yasei.o(.rodata); - sound/songs/midi/mus_rg_sousa.o(.rodata); - sound/songs/midi/mus_rg_sekaikan.o(.rodata); - sound/songs/midi/mus_rg_seibetu.o(.rodata); - sound/songs/midi/mus_rg_jump.o(.rodata); - sound/songs/midi/mus_rg_union.o(.rodata); - sound/songs/midi/mus_rg_network.o(.rodata); - sound/songs/midi/mus_rg_okurimono.o(.rodata); - sound/songs/midi/mus_rg_kinomikui.o(.rodata); - sound/songs/midi/mus_rg_nanadungeon.o(.rodata); - sound/songs/midi/mus_rg_oshie_tv.o(.rodata); - sound/songs/midi/mus_rg_nanashima.o(.rodata); - sound/songs/midi/mus_rg_nanaiseki.o(.rodata); - sound/songs/midi/mus_rg_nana123.o(.rodata); - sound/songs/midi/mus_rg_nana45.o(.rodata); - sound/songs/midi/mus_rg_nana67.o(.rodata); - sound/songs/midi/mus_rg_pokefue.o(.rodata); - sound/songs/midi/mus_rg_vs_deo.o(.rodata); - sound/songs/midi/mus_rg_vs_myu2.o(.rodata); - sound/songs/midi/mus_rg_vs_den.o(.rodata); - sound/songs/midi/mus_rg_exeye.o(.rodata); - sound/songs/midi/mus_rg_deoeye.o(.rodata); - sound/songs/midi/mus_rg_t_tower.o(.rodata); - sound/songs/midi/mus_rg_slowmasara.o(.rodata); - sound/songs/midi/mus_rg_tvnoize.o(.rodata); + sound/songs/midi/mus_rg_encounter_rocket.o(.rodata); + sound/songs/midi/mus_rg_encounter_girl.o(.rodata); + sound/songs/midi/mus_rg_encounter_boy.o(.rodata); + sound/songs/midi/mus_rg_hall_of_fame.o(.rodata); + sound/songs/midi/mus_rg_viridian_forest.o(.rodata); + sound/songs/midi/mus_rg_mt_moon.o(.rodata); + sound/songs/midi/mus_rg_poke_mansion.o(.rodata); + sound/songs/midi/mus_rg_credits.o(.rodata); + sound/songs/midi/mus_rg_route1.o(.rodata); + sound/songs/midi/mus_rg_route24.o(.rodata); + sound/songs/midi/mus_rg_route3.o(.rodata); + sound/songs/midi/mus_rg_route11.o(.rodata); + sound/songs/midi/mus_rg_victory_road.o(.rodata); + sound/songs/midi/mus_rg_vs_gym_leader.o(.rodata); + sound/songs/midi/mus_rg_vs_trainer.o(.rodata); + sound/songs/midi/mus_rg_vs_wild.o(.rodata); + sound/songs/midi/mus_rg_vs_champion.o(.rodata); + sound/songs/midi/mus_rg_pallet.o(.rodata); + sound/songs/midi/mus_rg_oak_lab.o(.rodata); + sound/songs/midi/mus_rg_oak.o(.rodata); + sound/songs/midi/mus_rg_poke_center.o(.rodata); + sound/songs/midi/mus_rg_ss_anne.o(.rodata); + sound/songs/midi/mus_rg_surf.o(.rodata); + sound/songs/midi/mus_rg_poke_tower.o(.rodata); + sound/songs/midi/mus_rg_silph.o(.rodata); + sound/songs/midi/mus_rg_fuchsia.o(.rodata); + sound/songs/midi/mus_rg_celadon.o(.rodata); + sound/songs/midi/mus_rg_victory_trainer.o(.rodata); + sound/songs/midi/mus_rg_victory_wild.o(.rodata); + sound/songs/midi/mus_rg_victory_gym_leader.o(.rodata); + sound/songs/midi/mus_rg_vermillion.o(.rodata); + sound/songs/midi/mus_rg_pewter.o(.rodata); + sound/songs/midi/mus_rg_encounter_rival.o(.rodata); + sound/songs/midi/mus_rg_rival_exit.o(.rodata); + sound/songs/midi/mus_rg_dex_rating.o(.rodata); + sound/songs/midi/mus_rg_obtain_key_item.o(.rodata); + sound/songs/midi/mus_rg_caught_intro.o(.rodata); + sound/songs/midi/mus_rg_photo.o(.rodata); + sound/songs/midi/mus_rg_game_freak.o(.rodata); + sound/songs/midi/mus_rg_caught.o(.rodata); + sound/songs/midi/mus_rg_new_game_instruct.o(.rodata); + sound/songs/midi/mus_rg_new_game_intro.o(.rodata); + sound/songs/midi/mus_rg_new_game_exit.o(.rodata); + sound/songs/midi/mus_rg_poke_jump.o(.rodata); + sound/songs/midi/mus_rg_union_room.o(.rodata); + sound/songs/midi/mus_rg_net_center.o(.rodata); + sound/songs/midi/mus_rg_mystery_gift.o(.rodata); + sound/songs/midi/mus_rg_berry_pick.o(.rodata); + sound/songs/midi/mus_rg_sevii_cave.o(.rodata); + sound/songs/midi/mus_rg_teachy_tv_show.o(.rodata); + sound/songs/midi/mus_rg_sevii_route.o(.rodata); + sound/songs/midi/mus_rg_sevii_dungeon.o(.rodata); + sound/songs/midi/mus_rg_sevii_123.o(.rodata); + sound/songs/midi/mus_rg_sevii_45.o(.rodata); + sound/songs/midi/mus_rg_sevii_67.o(.rodata); + sound/songs/midi/mus_rg_poke_flute.o(.rodata); + sound/songs/midi/mus_rg_vs_deoxys.o(.rodata); + sound/songs/midi/mus_rg_vs_mewtwo.o(.rodata); + sound/songs/midi/mus_rg_vs_legend.o(.rodata); + sound/songs/midi/mus_rg_encounter_gym_leader.o(.rodata); + sound/songs/midi/mus_rg_encounter_deoxys.o(.rodata); + sound/songs/midi/mus_rg_trainer_tower.o(.rodata); + sound/songs/midi/mus_rg_slow_pallet.o(.rodata); + sound/songs/midi/mus_rg_teachy_tv_menu.o(.rodata); sound/songs/midi/ph_trap_blend.o(.rodata); sound/songs/midi/ph_trap_held.o(.rodata); sound/songs/midi/ph_trap_solo.o(.rodata); @@ -3,16 +3,16 @@ STD_REVERB = 50 $(MID_BUILDDIR)/%.o: $(MID_SUBDIR)/%.s $(AS) $(ASFLAGS) -I sound -o $@ $< -$(MID_SUBDIR)/mus_ajito.s: %.s: %.mid +$(MID_SUBDIR)/mus_aqua_magma_hideout.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G076 -V084 -$(MID_SUBDIR)/mus_aqa_0.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_aqua.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G065 -V086 -$(MID_SUBDIR)/mus_ashroad.s: %.s: %.mid +$(MID_SUBDIR)/mus_route111.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G055 -V076 -$(MID_SUBDIR)/mus_ayasii.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_suspicious.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G069 -V078 $(MID_SUBDIR)/mus_b_arena.s: %.s: %.mid @@ -21,7 +21,7 @@ $(MID_SUBDIR)/mus_b_arena.s: %.s: %.mid $(MID_SUBDIR)/mus_b_dome.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G111 -V090 -$(MID_SUBDIR)/mus_b_dome1.s: %.s: %.mid +$(MID_SUBDIR)/mus_b_dome_lobby.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G111 -V056 $(MID_SUBDIR)/mus_b_factory.s: %.s: %.mid @@ -33,604 +33,604 @@ $(MID_SUBDIR)/mus_b_frontier.s: %.s: %.mid $(MID_SUBDIR)/mus_b_palace.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G108 -V105 -$(MID_SUBDIR)/mus_b_tower.s: %.s: %.mid +$(MID_SUBDIR)/mus_b_tower_rs.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G035 -V080 -$(MID_SUBDIR)/mus_b_tube.s: %.s: %.mid +$(MID_SUBDIR)/mus_b_pike.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G112 -V092 -$(MID_SUBDIR)/mus_battle20.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_trainer.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G119 -V080 -P1 -$(MID_SUBDIR)/mus_battle27.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_wild.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G117 -V080 -P1 -$(MID_SUBDIR)/mus_battle30.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_aqua_magma_leader.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G126 -V080 -P1 -$(MID_SUBDIR)/mus_battle31.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_aqua_magma.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G118 -V080 -P1 -$(MID_SUBDIR)/mus_battle32.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_gym_leader.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G120 -V080 -P1 -$(MID_SUBDIR)/mus_battle33.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_champion.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G121 -V080 -P1 -$(MID_SUBDIR)/mus_battle34.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_kyogre_groudon.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G123 -V080 -P1 -$(MID_SUBDIR)/mus_battle35.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_rival.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G124 -V080 -P1 -$(MID_SUBDIR)/mus_battle36.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_regi.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G122 -V080 -P1 -$(MID_SUBDIR)/mus_battle38.s: %.s: %.mid +$(MID_SUBDIR)/mus_vs_elite_four.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G125 -V080 -P1 -$(MID_SUBDIR)/mus_bd_time.s: %.s: %.mid +$(MID_SUBDIR)/mus_roulette.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G038 -V080 -$(MID_SUBDIR)/mus_bijyutu.s: %.s: %.mid +$(MID_SUBDIR)/mus_lilycove_museum.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G020 -V080 -$(MID_SUBDIR)/mus_boy_sup.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_brendan.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G067 -V078 -$(MID_SUBDIR)/mus_boyeye.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_male.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G028 -V080 -$(MID_SUBDIR)/mus_c_road.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_road.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G075 -V076 -$(MID_SUBDIR)/mus_casino.s: %.s: %.mid +$(MID_SUBDIR)/mus_game_corner.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G072 -V072 -$(MID_SUBDIR)/mus_con_fan.s: %.s: %.mid +$(MID_SUBDIR)/mus_contest_winner.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G085 -V100 -$(MID_SUBDIR)/mus_con_k.s: %.s: %.mid +$(MID_SUBDIR)/mus_contest_results.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G092 -V080 -$(MID_SUBDIR)/mus_conlobby.s: %.s: %.mid +$(MID_SUBDIR)/mus_contest_lobby.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G098 -V060 -$(MID_SUBDIR)/mus_contest0.s: %.s: %.mid +$(MID_SUBDIR)/mus_contest.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G086 -V088 $(MID_SUBDIR)/mus_cycling.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G049 -V083 -$(MID_SUBDIR)/mus_daigo.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_champion.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G100 -V076 -$(MID_SUBDIR)/mus_dan01.s: %.s: %.mid +$(MID_SUBDIR)/mus_petalburg_woods.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G018 -V080 -$(MID_SUBDIR)/mus_dan02.s: %.s: %.mid +$(MID_SUBDIR)/mus_abandoned_ship.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G030 -V080 -$(MID_SUBDIR)/mus_dan03.s: %.s: %.mid +$(MID_SUBDIR)/mus_cave_of_origin.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G037 -V080 -$(MID_SUBDIR)/mus_deepdeep.s: %.s: %.mid +$(MID_SUBDIR)/mus_underwater.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G057 -V094 -$(MID_SUBDIR)/mus_demo1.s: %.s: %.mid +$(MID_SUBDIR)/mus_intro.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G060 -V090 -$(MID_SUBDIR)/mus_dendou.s: %.s: %.mid +$(MID_SUBDIR)/mus_hall_of_fame.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G082 -V078 -$(MID_SUBDIR)/mus_dooro_x1.s: %.s: %.mid +$(MID_SUBDIR)/mus_route110.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G010 -V080 -$(MID_SUBDIR)/mus_dooro_x3.s: %.s: %.mid +$(MID_SUBDIR)/mus_route120.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G014 -V080 -$(MID_SUBDIR)/mus_dooro_x4.s: %.s: %.mid +$(MID_SUBDIR)/mus_route122.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G021 -V080 -$(MID_SUBDIR)/mus_dooro1.s: %.s: %.mid +$(MID_SUBDIR)/mus_route101.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G011 -V080 $(MID_SUBDIR)/mus_dummy.s: %.s: %.mid $(MID) $< $@ -E -R40 -$(MID_SUBDIR)/mus_eikou_r.s: %.s: %.mid +$(MID_SUBDIR)/mus_hall_of_fame_room.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G093 -V080 $(MID_SUBDIR)/mus_end.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G102 -V036 -$(MID_SUBDIR)/mus_event0.s: %.s: %.mid +$(MID_SUBDIR)/mus_help.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G056 -V078 -$(MID_SUBDIR)/mus_fanfa1.s: %.s: %.mid +$(MID_SUBDIR)/mus_level_up.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_fanfa4.s: %.s: %.mid +$(MID_SUBDIR)/mus_obtain_item.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_fanfa5.s: %.s: %.mid +$(MID_SUBDIR)/mus_evolved.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_field13.s: %.s: %.mid +$(MID_SUBDIR)/mus_gsc_route38.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -V080 -$(MID_SUBDIR)/mus_finecity.s: %.s: %.mid +$(MID_SUBDIR)/mus_slateport.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G079 -V070 -$(MID_SUBDIR)/mus_friendly.s: %.s: %.mid +$(MID_SUBDIR)/mus_poke_mart.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G050 -V085 -$(MID_SUBDIR)/mus_fune_kan.s: %.s: %.mid +$(MID_SUBDIR)/mus_oceanic_museum.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G023 -V080 -$(MID_SUBDIR)/mus_gim.s: %.s: %.mid +$(MID_SUBDIR)/mus_gym.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G013 -V080 -$(MID_SUBDIR)/mus_girl_sup.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_may.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G061 -V078 -$(MID_SUBDIR)/mus_girleye.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_female.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G053 -V072 -$(MID_SUBDIR)/mus_gomachi0.s: %.s: %.mid +$(MID_SUBDIR)/mus_verdanturf.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G044 -V090 -$(MID_SUBDIR)/mus_gotown.s: %.s: %.mid +$(MID_SUBDIR)/mus_rustboro.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G045 -V085 -$(MID_SUBDIR)/mus_granroad.s: %.s: %.mid +$(MID_SUBDIR)/mus_route119.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G048 -V096 -$(MID_SUBDIR)/mus_hageshii.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_intense.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G062 -V078 -$(MID_SUBDIR)/mus_hideri.s: %.s: %.mid +$(MID_SUBDIR)/mus_weather_groudon.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G090 -V050 -$(MID_SUBDIR)/mus_hightown.s: %.s: %.mid +$(MID_SUBDIR)/mus_dewford.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G073 -V078 -$(MID_SUBDIR)/mus_hutago.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_twins.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G095 -V075 -$(MID_SUBDIR)/mus_inter_v.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_interviewer.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G099 -V062 -$(MID_SUBDIR)/mus_kachi1.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_trainer.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G058 -V091 -$(MID_SUBDIR)/mus_kachi2.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_wild.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G025 -V080 -$(MID_SUBDIR)/mus_kachi3.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_gym_leader.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G024 -V080 -$(MID_SUBDIR)/mus_kachi4.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_aqua_magma.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G070 -V088 -$(MID_SUBDIR)/mus_kachi5.s: %.s: %.mid +$(MID_SUBDIR)/mus_victory_league.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G029 -V080 -$(MID_SUBDIR)/mus_kachi22.s: %.s: %.mid +$(MID_SUBDIR)/mus_caught.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G025 -V080 -$(MID_SUBDIR)/mus_kakkoii.s: %.s: %.mid +$(MID_SUBDIR)/mus_encounter_cool.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G063 -V086 -$(MID_SUBDIR)/mus_karakuri.s: %.s: %.mid +$(MID_SUBDIR)/mus_trick_house.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G094 -V070 -$(MID_SUBDIR)/mus_kazanbai.s: %.s: %.mid +$(MID_SUBDIR)/mus_route113.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G064 -V084 -$(MID_SUBDIR)/mus_m_boat.s: %.s: %.mid +$(MID_SUBDIR)/mus_sailing.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G077 -V086 -$(MID_SUBDIR)/mus_m_dungon.s: %.s: %.mid +$(MID_SUBDIR)/mus_mt_pyre.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G078 -V088 -$(MID_SUBDIR)/mus_maborosi.s: %.s: %.mid +$(MID_SUBDIR)/mus_sealed_chamber.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G084 -V100 -$(MID_SUBDIR)/mus_machi_s2.s: %.s: %.mid +$(MID_SUBDIR)/mus_petalburg.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G015 -V080 -$(MID_SUBDIR)/mus_machi_s3.s: %.s: %.mid +$(MID_SUBDIR)/mus_fortree.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G032 -V080 -$(MID_SUBDIR)/mus_machi_s4.s: %.s: %.mid +$(MID_SUBDIR)/mus_oldale.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G019 -V080 -$(MID_SUBDIR)/mus_machupi.s: %.s: %.mid +$(MID_SUBDIR)/mus_mt_pyre_exterior.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G080 -V080 -$(MID_SUBDIR)/mus_me_asa.s: %.s: %.mid +$(MID_SUBDIR)/mus_heal.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_b_big.s: %.s: %.mid +$(MID_SUBDIR)/mus_slots_jackpot.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_b_small.s: %.s: %.mid +$(MID_SUBDIR)/mus_slots_win.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_bachi.s: %.s: %.mid +$(MID_SUBDIR)/mus_obtain_badge.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_kinomi.s: %.s: %.mid +$(MID_SUBDIR)/mus_obtain_berry.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_pointget.s: %.s: %.mid +$(MID_SUBDIR)/mus_obtain_b_points.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G103 -V090 -P5 -$(MID_SUBDIR)/mus_me_rg_photo.s: %.s: %.mid +$(MID_SUBDIR)/mus_rg_photo.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G180 -V100 -P5 -$(MID_SUBDIR)/mus_me_shinka.s: %.s: %.mid +$(MID_SUBDIR)/mus_evolution_intro.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G026 -V080 -$(MID_SUBDIR)/mus_me_symbolget.s: %.s: %.mid +$(MID_SUBDIR)/mus_obtain_symbol.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G103 -V100 -P5 -$(MID_SUBDIR)/mus_me_tama.s: %.s: %.mid +$(MID_SUBDIR)/mus_awaken_legend.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G012 -V090 -P5 -$(MID_SUBDIR)/mus_me_tore_eye.s: %.s: %.mid 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+$(MID_SUBDIR)/se_taillow_wing_flap.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P5 -$(MID_SUBDIR)/se_bidoro.s: %.s: %.mid +$(MID_SUBDIR)/se_glass_flute.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P5 $(MID_SUBDIR)/se_boo.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P4 -$(MID_SUBDIR)/se_bowa.s: %.s: %.mid +$(MID_SUBDIR)/se_ball.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V070 -P4 -$(MID_SUBDIR)/se_bowa2.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_open.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 -$(MID_SUBDIR)/se_bt_start.s: %.s: %.mid +$(MID_SUBDIR)/se_mugshot.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P5 -$(MID_SUBDIR)/se_c_gaji.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_heart.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P5 -$(MID_SUBDIR)/se_c_maku_d.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_curtain_fall.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V070 -P5 -$(MID_SUBDIR)/se_c_maku_u.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_curtain_rise.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V070 -P5 -$(MID_SUBDIR)/se_c_pasi.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_icon_change.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 -$(MID_SUBDIR)/se_c_pikon.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_mons_turn.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P5 -$(MID_SUBDIR)/se_c_syu.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_icon_clear.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P5 $(MID_SUBDIR)/se_card.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 -$(MID_SUBDIR)/se_curtain.s: %.s: %.mid +$(MID_SUBDIR)/se_pike_curtain_close.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 -$(MID_SUBDIR)/se_curtain1.s: %.s: %.mid +$(MID_SUBDIR)/se_pike_curtain_open.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 -$(MID_SUBDIR)/se_dansa.s: %.s: %.mid +$(MID_SUBDIR)/se_ledge.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 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-R$(STD_REVERB) -G128 -V094 -P5 $(MID_SUBDIR)/se_fu_zaku.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V120 -P4 -$(MID_SUBDIR)/se_fu_zaku2.s: %.s: %.mid +$(MID_SUBDIR)/se_contest_condition_lose.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P4 -$(MID_SUBDIR)/se_fu_zuzuzu.s: %.s: %.mid +$(MID_SUBDIR)/se_lavaridge_fall_warp.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P4 -$(MID_SUBDIR)/se_fuusen1.s: %.s: %.mid +$(MID_SUBDIR)/se_balloon_red.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P4 -$(MID_SUBDIR)/se_fuusen2.s: %.s: %.mid +$(MID_SUBDIR)/se_balloon_blue.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P4 -$(MID_SUBDIR)/se_fuusen3.s: %.s: %.mid +$(MID_SUBDIR)/se_balloon_yellow.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P4 -$(MID_SUBDIR)/se_hantei1.s: %.s: %.mid +$(MID_SUBDIR)/se_arena_timeup1.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 -$(MID_SUBDIR)/se_hantei2.s: %.s: %.mid 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$(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 $(MID_SUBDIR)/se_n.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 -$(MID_SUBDIR)/se_nageru.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_throw.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P5 -$(MID_SUBDIR)/se_naminori.s: %.s: %.mid +$(MID_SUBDIR)/se_ship.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V075 -P4 -$(MID_SUBDIR)/se_nigeru.s: %.s: %.mid +$(MID_SUBDIR)/se_flee.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P5 $(MID_SUBDIR)/se_o.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P4 -$(MID_SUBDIR)/se_op_basyu.s: %.s: %.mid +$(MID_SUBDIR)/se_intro_blast.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 $(MID_SUBDIR)/se_pc_login.s: %.s: %.mid @@ -990,275 +990,275 @@ $(MID_SUBDIR)/se_pc_on.s: %.s: %.mid $(MID_SUBDIR)/se_pin.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V060 -P4 -$(MID_SUBDIR)/se_pinpon.s: %.s: %.mid +$(MID_SUBDIR)/se_ding_dong.s: %.s: %.mid $(MID) $< $@ -E 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%.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 -$(MID_SUBDIR)/se_rg_card2.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_card_flipping.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -P5 -$(MID_SUBDIR)/se_rg_card3.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_card_open.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V112 -P5 -$(MID_SUBDIR)/se_rg_deomov.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_deoxys_move.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 -$(MID_SUBDIR)/se_rg_excellent.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_poke_jump_success.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 -$(MID_SUBDIR)/se_rg_getting.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_ball_click.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 -$(MID_SUBDIR)/se_rg_help_cl.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_help_close.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V095 -P5 -$(MID_SUBDIR)/se_rg_help_ng.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_help_error.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V125 -P5 -$(MID_SUBDIR)/se_rg_help_op.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_help_open.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 -$(MID_SUBDIR)/se_rg_kiteki.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_ss_anne_horn.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V096 -P5 -$(MID_SUBDIR)/se_rg_nawamiss.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_poke_jump_failure.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P5 $(MID_SUBDIR)/se_rg_shop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V080 -P5 -$(MID_SUBDIR)/se_rg_w_door.s: %.s: %.mid +$(MID_SUBDIR)/se_rg_door.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V100 -P5 -$(MID_SUBDIR)/se_ru_bari.s: %.s: %.mid +$(MID_SUBDIR)/se_ice_crack.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P4 -$(MID_SUBDIR)/se_ru_gashin.s: %.s: %.mid +$(MID_SUBDIR)/se_ice_stairs.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 -$(MID_SUBDIR)/se_ru_gasyan.s: %.s: %.mid +$(MID_SUBDIR)/se_ice_break.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P4 -$(MID_SUBDIR)/se_ru_hyuu.s: %.s: %.mid +$(MID_SUBDIR)/se_fall.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 $(MID_SUBDIR)/se_save.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P5 -$(MID_SUBDIR)/se_seikai.s: %.s: %.mid +$(MID_SUBDIR)/se_success.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P4 $(MID_SUBDIR)/se_select.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V080 -P5 -$(MID_SUBDIR)/se_suikomu.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_trade.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 -$(MID_SUBDIR)/se_t_ame.s: %.s: %.mid +$(MID_SUBDIR)/se_thunderstorm.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 -$(MID_SUBDIR)/se_t_ame_e.s: %.s: %.mid +$(MID_SUBDIR)/se_thunderstorm_stop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 -$(MID_SUBDIR)/se_t_kami.s: %.s: %.mid +$(MID_SUBDIR)/se_thunder.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P3 -$(MID_SUBDIR)/se_t_kami2.s: %.s: %.mid +$(MID_SUBDIR)/se_thunder2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P3 -$(MID_SUBDIR)/se_t_koame.s: %.s: %.mid +$(MID_SUBDIR)/se_rain.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 -$(MID_SUBDIR)/se_t_koame_e.s: %.s: %.mid +$(MID_SUBDIR)/se_rain_stop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V080 -P2 -$(MID_SUBDIR)/se_t_ooame.s: %.s: %.mid +$(MID_SUBDIR)/se_downpour.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P2 -$(MID_SUBDIR)/se_t_ooame_e.s: %.s: %.mid +$(MID_SUBDIR)/se_downpour_stop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P2 -$(MID_SUBDIR)/se_tama.s: %.s: %.mid +$(MID_SUBDIR)/se_orb.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P5 -$(MID_SUBDIR)/se_tamago.s: %.s: %.mid +$(MID_SUBDIR)/se_egg_hatch.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P5 -$(MID_SUBDIR)/se_tamakoro.s: %.s: %.mid +$(MID_SUBDIR)/se_roulette_ball.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P2 -$(MID_SUBDIR)/se_tamakoro_e.s: %.s: %.mid +$(MID_SUBDIR)/se_roulette_ball2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P2 -$(MID_SUBDIR)/se_tb_kara.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_tray_exit.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V100 -P5 -$(MID_SUBDIR)/se_tb_kon.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_tray_ball.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 -$(MID_SUBDIR)/se_tb_start.s: %.s: %.mid +$(MID_SUBDIR)/se_ball_tray_enter.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P5 -$(MID_SUBDIR)/se_tk_kasya.s: %.s: %.mid +$(MID_SUBDIR)/se_click.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V110 -P4 -$(MID_SUBDIR)/se_tk_warpin.s: %.s: %.mid +$(MID_SUBDIR)/se_warp_in.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P4 -$(MID_SUBDIR)/se_tk_warpout.s: %.s: %.mid +$(MID_SUBDIR)/se_warp_out.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P4 -$(MID_SUBDIR)/se_toreeye.s: %.s: %.mid +$(MID_SUBDIR)/se_pokenav_call.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V120 -P5 -$(MID_SUBDIR)/se_toreoff.s: %.s: %.mid +$(MID_SUBDIR)/se_pokenav_hang_up.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V110 -P5 -$(MID_SUBDIR)/se_toy_a.s: %.s: %.mid +$(MID_SUBDIR)/se_note_a.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_b.s: %.s: %.mid +$(MID_SUBDIR)/se_note_b.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_c.s: %.s: %.mid +$(MID_SUBDIR)/se_note_c.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_c1.s: %.s: %.mid +$(MID_SUBDIR)/se_note_c_high.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_d.s: %.s: %.mid +$(MID_SUBDIR)/se_note_d.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_dango.s: %.s: %.mid +$(MID_SUBDIR)/se_mud_ball.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_e.s: %.s: %.mid +$(MID_SUBDIR)/se_note_e.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_f.s: %.s: %.mid +$(MID_SUBDIR)/se_note_f.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_g.s: %.s: %.mid +$(MID_SUBDIR)/se_note_g.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_toy_kabe.s: %.s: %.mid +$(MID_SUBDIR)/se_breakable_door.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_track_door.s: %.s: %.mid +$(MID_SUBDIR)/se_truck_door.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_track_haiki.s: %.s: %.mid +$(MID_SUBDIR)/se_truck_unload.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -P4 -$(MID_SUBDIR)/se_track_move.s: %.s: %.mid +$(MID_SUBDIR)/se_truck_move.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 -$(MID_SUBDIR)/se_track_stop.s: %.s: %.mid +$(MID_SUBDIR)/se_truck_stop.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 -$(MID_SUBDIR)/se_tu_saa.s: %.s: %.mid +$(MID_SUBDIR)/se_repel.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -V090 -P4 $(MID_SUBDIR)/se_u.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -P4 -$(MID_SUBDIR)/se_ussoki.s: %.s: %.mid +$(MID_SUBDIR)/se_sudowoodo_shake.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G129 -V077 -P5 -$(MID_SUBDIR)/se_w003.s: %.s: %.mid +$(MID_SUBDIR)/se_m_double_slap.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w004.s: %.s: %.mid +$(MID_SUBDIR)/se_m_comet_punch.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P4 -$(MID_SUBDIR)/se_w006.s: %.s: %.mid +$(MID_SUBDIR)/se_m_pay_day.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V095 -P4 -$(MID_SUBDIR)/se_w007.s: %.s: %.mid +$(MID_SUBDIR)/se_m_fire_punch.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w010.s: %.s: %.mid +$(MID_SUBDIR)/se_m_scratch.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w011.s: %.s: %.mid +$(MID_SUBDIR)/se_m_vicegrip.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w013.s: %.s: %.mid +$(MID_SUBDIR)/se_m_razor_wind.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w013b.s: %.s: %.mid +$(MID_SUBDIR)/se_m_razor_wind2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 -$(MID_SUBDIR)/se_w014.s: %.s: %.mid +$(MID_SUBDIR)/se_m_swords_dance.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P4 -$(MID_SUBDIR)/se_w015.s: %.s: %.mid +$(MID_SUBDIR)/se_m_cut.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V120 -P4 -$(MID_SUBDIR)/se_w016.s: %.s: %.mid +$(MID_SUBDIR)/se_m_gust.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w016b.s: %.s: %.mid +$(MID_SUBDIR)/se_m_gust2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w017.s: %.s: %.mid +$(MID_SUBDIR)/se_m_wing_attack.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P4 -$(MID_SUBDIR)/se_w019.s: %.s: %.mid +$(MID_SUBDIR)/se_m_fly.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w020.s: %.s: %.mid +$(MID_SUBDIR)/se_m_bind.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V100 -P4 -$(MID_SUBDIR)/se_w025.s: %.s: %.mid +$(MID_SUBDIR)/se_m_mega_kick.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V090 -P4 -$(MID_SUBDIR)/se_w025b.s: %.s: %.mid +$(MID_SUBDIR)/se_m_mega_kick2.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w026.s: %.s: %.mid +$(MID_SUBDIR)/se_m_jump_kick.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w028.s: %.s: %.mid +$(MID_SUBDIR)/se_m_sand_attack.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w029.s: %.s: %.mid +$(MID_SUBDIR)/se_m_headbutt.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w030.s: %.s: %.mid +$(MID_SUBDIR)/se_m_horn_attack.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w036.s: %.s: %.mid +$(MID_SUBDIR)/se_m_take_down.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V105 -P4 -$(MID_SUBDIR)/se_w039.s: %.s: %.mid +$(MID_SUBDIR)/se_m_tail_whip.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_w043.s: %.s: %.mid +$(MID_SUBDIR)/se_m_leer.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G128 -V110 -P4 -$(MID_SUBDIR)/se_z_search.s: %.s: %.mid +$(MID_SUBDIR)/se_dex_search.s: %.s: %.mid $(MID) $< $@ -E -R$(STD_REVERB) -G127 -v100 -P5 diff --git a/sound/song_table.inc b/sound/song_table.inc index 42e62b832..ef5b4b48e 100644 --- a/sound/song_table.inc +++ b/sound/song_table.inc @@ -2,275 +2,275 @@ gSongTable:: @ 86B49F0 song mus_dummy, 0, 0 - song se_kaifuku, 1, 1 @ Healing Item - song se_pc_login, 1, 1 @ PC Login - song se_pc_off, 1, 1 @ PC Shutdown - song se_pc_on, 1, 1 @ PC Startup - song se_select, 2, 2 @ Cursor Selection - song se_win_open, 1, 1 @ Start Menu - song se_wall_hit, 2, 2 @ Wall Bump - song se_door, 1, 1 @ Opening Door - song se_kaidan, 1, 1 @ Stairs - song se_dansa, 1, 1 @ Ledge - song se_jitensya, 1, 1 @ Bicycle Bell - song se_kouka_l, 1, 1 @ Not Very Effective - song se_kouka_m, 1, 1 @ Normal Effectiveness - song se_kouka_h, 1, 1 @ Super Effective - song se_bowa2, 1, 1 @ Pokémon Withdrawal - song se_poke_dead, 1, 1 @ Pokémon Fainted - song se_nigeru, 1, 1 @ Flee from Wild Battle - song se_jido_doa, 1, 1 @ Pokémon Center Door - song se_naminori, 1, 1 @ Briney's Ship - song se_ban, 1, 1 @ Bang - song se_pin, 1, 1 @ Exclamation Bubble - song se_boo, 1, 1 @ Contest Jam - song se_bowa, 1, 1 @ Giving Poké Ball to Nurse, Poké Ball Wiggle - song se_jyuni, 2, 2 @ Contest - Rankings Revealed - song se_a, 1, 1 @ Bard A - song se_i, 1, 1 @ Bard I - song se_u, 1, 1 @ Bard U - song se_e, 1, 1 @ Bard E - song se_o, 1, 1 @ Bard O - song se_n, 1, 1 @ Bard N - song se_seikai, 1, 1 @ Success - song se_hazure, 1, 1 @ Failure - song se_exp, 1, 1 @ Exp. Bar - song se_jite_pyoko, 1, 1 @ Bunny Hop - song se_mu_pachi, 1, 1 @ Toggle Switch - song se_tk_kasya, 1, 1 @ Mossdeep Gym/Trick House Switch + song se_use_item, 1, 1 + song se_pc_login, 1, 1 + song se_pc_off, 1, 1 + song se_pc_on, 1, 1 + song se_select, 2, 2 + song se_win_open, 1, 1 + song se_wall_hit, 2, 2 + song se_door, 1, 1 + song se_exit, 1, 1 + song se_ledge, 1, 1 + song se_bike_bell, 1, 1 + song se_not_effective, 1, 1 + song se_effective, 1, 1 + song se_super_effective, 1, 1 + song se_ball_open, 1, 1 + song se_faint, 1, 1 + song se_flee, 1, 1 + song se_sliding_door, 1, 1 + song se_ship, 1, 1 + song se_bang, 1, 1 + song se_pin, 1, 1 + song se_boo, 1, 1 + song se_ball, 1, 1 + song se_contest_place, 2, 2 + song se_a, 1, 1 + song se_i, 1, 1 + song se_u, 1, 1 + song se_e, 1, 1 + song se_o, 1, 1 + song se_n, 1, 1 + song se_success, 1, 1 + song se_failure, 1, 1 + song se_exp, 1, 1 + song se_bike_hop, 1, 1 + song se_switch, 1, 1 + song se_click, 1, 1 song se_fu_zaku, 1, 1 - song se_fu_zaku2, 1, 1 - song se_fu_zuzuzu, 1, 1 @ Lavaridge Gym - Warp - song se_ru_gashin, 1, 1 @ Sootopolis Gym - Stairs Appear - song se_ru_gasyan, 1, 1 @ Sootopolis Gym - Ice Breaking - song se_ru_bari, 1, 1 @ Sootopolis Gym - Walking on Ice - song se_ru_hyuu, 1, 1 @ Falling Down a Hole - song se_ki_gasyan, 2, 2 - song se_tk_warpin, 1, 1 @ Warp In - song se_tk_warpout, 1, 1 @ Warp Out - song se_tu_saa, 1, 1 @ Repel - song se_hi_turun, 1, 1 @ Fortree Gym - Obstacle - song se_track_move, 1, 1 @ Moving Truck - song se_track_stop, 1, 1 @ Moving Truck Stop - song se_track_haiki, 2, 2 @ Moving Truck Unload - song se_track_door, 1, 1 @ Moving Truck Door - song se_moter, 2, 2 + song se_contest_condition_lose, 1, 1 + song se_lavaridge_fall_warp, 1, 1 + song se_ice_stairs, 1, 1 + song se_ice_break, 1, 1 + song se_ice_crack, 1, 1 + song se_fall, 1, 1 + song se_unlock, 2, 2 + song se_warp_in, 1, 1 + song se_warp_out, 1, 1 + song se_repel, 1, 1 + song se_rotating_gate, 1, 1 + song se_truck_move, 1, 1 + song se_truck_stop, 1, 1 + song se_truck_unload, 2, 2 + song se_truck_door, 1, 1 + song se_berry_blender, 2, 2 song se_card, 1, 1 - song se_save, 1, 1 @ Save - song se_kon, 1, 1 @ Poké Ball Bounce 1 - song se_kon2, 1, 1 @ Poké Ball Bounce 2 - song se_kon3, 1, 1 @ Poké Ball Bounce 3 - song se_kon4, 1, 1 @ Poké Ball Bounce 4 - song se_suikomu, 2, 2 @ Poké Ball Trade - song se_nageru, 1, 1 @ Poké Ball Throw - song se_toy_c, 2, 2 @ Note C - song se_toy_d, 2, 2 @ Note D - song se_toy_e, 2, 2 @ Note E - song se_toy_f, 2, 2 @ Note F - song se_toy_g, 2, 2 @ Note G - song se_toy_a, 2, 2 @ Note A - song se_toy_b, 2, 2 @ Note B - song se_toy_c1, 2, 2 @ Note High C - song se_mizu, 2, 2 @ Puddle - song se_hashi, 2, 2 @ Fortree Walkways - song se_daugi, 1, 1 @ Slots - Credits - song se_pinpon, 1, 1 @ Elevator - Reached Destination - song se_fuusen1, 2, 2 @ Red Balloon - song se_fuusen2, 2, 2 @ Blue Balloon - song se_fuusen3, 2, 2 @ Yellow Balloon - song se_toy_kabe, 2, 2 @ Breakable Door - song se_toy_dango, 2, 2 @ Mud Ball - song se_doku, 1, 1 @ Overworld - Poison Damage - song se_esuka, 1, 1 @ Escalator - song se_t_ame, 3, 3 @ Rain - song se_t_ame_e, 3, 3 @ Rain Stop - song se_t_ooame, 3, 3 @ Heavy Rain - song se_t_ooame_e, 3, 3 @ Heavy Rain Stop - song se_t_koame, 3, 3 @ Light Rain - song se_t_koame_e, 3, 3 @ Light Rain Stop - song se_t_kami, 1, 1 @ Thunder - song se_t_kami2, 1, 1 @ Thunder 2 - song se_elebeta, 1, 1 @ Elevator - song se_hinsi, 3, 3 @ Low Health - song se_expmax, 1, 1 @ Exp. Max - song se_tamakoro, 2, 2 @ Roulette Ball - song se_tamakoro_e, 2, 2 @ Roulette Ball 2 - song se_basabasa, 1, 1 @ Wing Attack - song se_regi, 1, 1 @ Cash Register - song se_c_gaji, 1, 1 @ Contest - Hearts - song se_c_maku_u, 1, 1 @ Contest - Curtain Rises - song se_c_maku_d, 1, 1 @ Contest - Curtain Falls - song se_c_pasi, 1, 1 @ Contest - Inflict Status - song se_c_syu, 1, 1 @ Contest - Pokémon Switches Out - song se_c_pikon, 1, 1 @ Contest - Pokémon Switches In - song se_reapoke, 1, 1 @ Shiny Pokémon - song se_op_basyu, 1, 1 @ Opening Movie -> Title Screen Transition - song se_bt_start, 1, 1 @ Battle Mugshot whoosh - song se_dendou, 1, 1 @ Audience Cheering - song se_jihanki, 1, 1 @ Vending Machine - song se_tama, 1, 1 @ Orb Used - song se_z_scroll, 1, 1 @ Pokédex Scrolling - song se_z_page, 1, 1 @ Pokédex Page - song se_pn_on, 1, 1 @ PokéNav On - song se_pn_off, 1, 1 @ PokéNav Off - song se_z_search, 1, 1 @ Pokédex Search - song se_tamago, 1, 1 @ Egg hatch - song se_tb_start, 1, 1 @ Battle - Poké Ball Tray slide in - song se_tb_kon, 1, 1 @ Battle - Poké Ball Tray ball sound - song se_tb_kara, 2, 2 @ Battle - Poké Ball Tray slide out - song se_bidoro, 1, 1 - song se_w085, 2, 2 @ Thunderbolt - song se_w085b, 1, 1 @ Thunderbolt 2 - song se_w231, 1, 1 @ Harden - song se_w171, 1, 1 @ Nightmare - song se_w233, 1, 1 @ Vital Throw - song se_w233b, 1, 1 @ Vital Throw 2 - song se_w145, 1, 1 @ Bubble - song se_w145b, 1, 1 @ Bubble 2 - song se_w145c, 1, 1 @ Bubble 3 - song se_w240, 1, 1 @ Rain Dance - song se_w015, 1, 1 @ Cut - song se_w081, 1, 1 @ String Shot - song se_w081b, 1, 1 @ String Shot 2 - song se_w088, 1, 1 @ Rock Throw - song se_w016, 2, 2 @ Gust - song se_w016b, 2, 2 @ Gust 2 - song se_w003, 1, 1 @ DoubleSlap - song se_w104, 1, 1 @ Double Team - song se_w013, 1, 1 @ Razor Wind - song se_w196, 1, 1 @ Icy Wind - song se_w086, 1, 1 @ Thunder Wave - song se_w004, 1, 1 @ Comet Punch - song se_w025, 1, 1 @ Mega Kick - song se_w025b, 1, 1 @ Mega Kick 2 - song se_w152, 1, 1 @ Crabhammer - song se_w026, 1, 1 @ Jump Kick - song se_w172, 1, 1 @ Flame Wheel - song se_w172b, 1, 1 @ Flame Wheel 2 - song se_w053, 1, 1 @ Flamethrower - song se_w007, 1, 1 @ Fire Punch - song se_w092, 1, 1 @ Toxic - song se_w221, 1, 1 @ Sacred Fire - song se_w221b, 2, 2 @ Sacred Fire 2 - song se_w052, 1, 1 @ Ember - song se_w036, 2, 2 @ Take Down - song se_w059, 1, 1 @ Blizzard - song se_w059b, 1, 1 @ Blizzard 2 - song se_w010, 1, 1 @ Scratch - song se_w011, 1, 1 @ Vicegrip - song se_w017, 1, 1 @ Wing Attack - song se_w019, 1, 1 @ Fly - song se_w028, 1, 1 @ Sand-Attack - song se_w013b, 1, 1 @ Razor Wind 2 - song se_w044, 1, 1 @ Bite - song se_w029, 1, 1 @ Headbutt - song se_w057, 1, 1 @ Surf - song se_w056, 1, 1 @ Hydro Pump - song se_w250, 1, 1 @ Whirlpool - song se_w030, 1, 1 @ Horn Attack - song se_w039, 2, 2 @ Tail Whip - song se_w054, 1, 1 @ Mist - song se_w077, 1, 1 @ PoisonPowder - song se_w020, 2, 2 @ Bind - song se_w082, 1, 1 @ Dragon Rage - song se_w047, 1, 1 @ Sing - song se_w195, 1, 1 @ Perish Song - song se_w006, 1, 1 @ Pay Day - song se_w091, 1, 1 @ Dig - song se_w146, 1, 1 @ Dizzy Punch - song se_w120, 1, 1 @ Self-Destruct - song se_w153, 1, 1 @ Explosion - song se_w071b, 1, 1 @ Absorb 2 - song se_w071, 1, 1 @ Absorb - song se_w103, 1, 1 @ Screech - song se_w062, 1, 1 @ BubbleBeam - song se_w062b, 1, 1 @ BubbleBeam 2 - song se_w048, 1, 1 @ Supersonic - song se_w187, 1, 1 @ Belly Drum - song se_w118, 1, 1 @ Metronome - song se_w155, 1, 1 @ Bonemerang - song se_w122, 1, 1 @ Lick - song se_w060, 1, 1 @ Psybeam - song se_w185, 1, 1 @ Faint Attack - song se_w014, 1, 1 @ Swords Dance - song se_w043, 1, 1 @ Leer - song se_w207, 1, 1 @ Swagger - song se_w207b, 1, 1 @ Swagger 2 - song se_w215, 1, 1 @ Heal Bell - song se_w109, 1, 1 @ Confuse Ray - song se_w173, 1, 1 @ Snore - song se_w280, 1, 1 @ Brick Break - song se_w202, 1, 1 @ Giga Drain - song se_w060b, 1, 1 @ Psybeam 2 - song se_w076, 2, 2 @ SolarBeam - song se_w080, 1, 1 @ Petal Dance - song se_w100, 1, 1 @ Teleport - song se_w107, 1, 1 @ Minimize - song se_w166, 1, 1 @ Sketch - song se_w129, 1, 1 @ Swift - song se_w115, 1, 1 @ Reflect - song se_w112, 1, 1 @ Barrier - song se_w197, 2, 2 @ Detect - song se_w199, 1, 1 @ Lock-On - song se_w236, 1, 1 @ Moonlight - song se_w204, 1, 1 @ Charm - song se_w268, 1, 1 @ Charge - song se_w070, 1, 1 @ Strength - song se_w063, 1, 1 @ Hyper Beam - song se_w127, 1, 1 @ Waterfall - song se_w179, 1, 1 @ Reversal - song se_w151, 1, 1 @ Acid Armor - song se_w201, 1, 1 @ Sandstorm - song se_w161, 1, 1 @ Tri-Attack - song se_w161b, 1, 1 @ Tri-Attack 2 - song se_w227, 1, 1 @ Encore - song se_w227b, 2, 2 @ Encore 2 - song se_w226, 1, 1 @ Baton Pass - song se_w208, 1, 1 @ Milk Drink - song se_w213, 1, 1 @ Attract - song se_w213b, 1, 1 @ Attract 2 - song se_w234, 1, 1 @ Morning Sun - song se_w260, 1, 1 @ Flatter - song se_w328, 1, 1 @ Sand Tomb - song se_w320, 1, 1 @ GrassWhistle - song se_w255, 1, 1 @ Spit Up - song se_w291, 1, 1 @ Dive - song se_w089, 2, 2 @ Earthquake - song se_w239, 2, 2 @ Twister - song se_w230, 1, 1 @ Sweet Scent - song se_w281, 1, 1 @ Yawn - song se_w327, 2, 2 @ Sky Uppercut - song se_w287, 1, 1 @ Stat Increased - song se_w257, 1, 1 @ Heat Wave - song se_w253, 1, 1 @ Uproar - song se_w258, 1, 1 @ Hail - song se_w322, 2, 2 @ Cosmic Power - song se_w298, 1, 1 @ Teeter Dance - song se_w287b, 1, 1 @ Stat Decreased - song se_w114, 1, 1 @ Haze - song se_w063b, 1, 1 @ Hyper Beam 2 - song se_rg_w_door, 1, 1 @ Door (FRLG) - song se_rg_card1, 1, 1 @ Trainer Card 1 (FRLG) - song se_rg_card2, 1, 1 @ Trainer Card 2 (FRLG) - song se_rg_card3, 1, 1 @ Trainer Card 3 (FRLG) - song se_rg_bag1, 1, 1 @ Bag Scroll (FRLG) - song se_rg_bag2, 1, 1 @ Bag Pocket Change (FRLG) - song se_rg_getting, 1, 1 - song se_rg_shop, 1, 1 @ Cash Register (FRLG) - song se_rg_kiteki, 1, 1 @ S.S. Anne Horn (FRLG) - song se_rg_help_op, 1, 1 @ Help Menu Open (FRLG) - song se_rg_help_cl, 1, 1 @ Help Menu Close (FRLG) - song se_rg_help_ng, 1, 1 @ Help Menu Error (FRLG) - song se_rg_deomov, 1, 1 @ Deoxys Moves - song se_rg_excellent, 1, 1 @ HP Restored (FRLG) - song se_rg_nawamiss, 1, 1 - song se_toreeye, 1, 1 @ Trainer's Eye Call - song se_toreoff, 1, 1 @ Trainer's Eye Hang Up - song se_hantei1, 1, 1 @ Battle Arena - Judgment 1 - song se_hantei2, 1, 1 @ Battle Arena - Judgment 2 - song se_curtain, 1, 1 @ Battle Pike - Curtain Opens - song se_curtain1, 1, 1 @ Battle Pike - Curtain Closes - song se_ussoki, 1, 1 @ Sudowoodo + song se_save, 1, 1 + song se_ball_bounce_1, 1, 1 + song se_ball_bounce_2, 1, 1 + song se_ball_bounce_3, 1, 1 + song se_ball_bounce_4, 1, 1 + song se_ball_trade, 2, 2 + song se_ball_throw, 1, 1 + song se_note_c, 2, 2 + song se_note_d, 2, 2 + song se_note_e, 2, 2 + song se_note_f, 2, 2 + song se_note_g, 2, 2 + song se_note_a, 2, 2 + song se_note_b, 2, 2 + song se_note_c_high, 2, 2 + song se_puddle, 2, 2 + song se_bridge_walk, 2, 2 + song se_itemfinder, 1, 1 + song se_ding_dong, 1, 1 + song se_balloon_red, 2, 2 + song se_balloon_blue, 2, 2 + song se_balloon_yellow, 2, 2 + song se_breakable_door, 2, 2 + song se_mud_ball, 2, 2 + song se_field_poison, 1, 1 + song se_escalator, 1, 1 + song se_thunderstorm, 3, 3 + song se_thunderstorm_stop, 3, 3 + song se_downpour, 3, 3 + song se_downpour_stop, 3, 3 + song se_rain, 3, 3 + song se_rain_stop, 3, 3 + song se_thunder, 1, 1 + song se_thunder2, 1, 1 + song se_elevator, 1, 1 + song se_low_health, 3, 3 + song se_exp_max, 1, 1 + song se_roulette_ball, 2, 2 + song se_roulette_ball2, 2, 2 + song se_taillow_wing_flap, 1, 1 + song se_shop, 1, 1 + song se_contest_heart, 1, 1 + song se_contest_curtain_rise, 1, 1 + song se_contest_curtain_fall, 1, 1 + song se_contest_icon_change, 1, 1 + song se_contest_icon_clear, 1, 1 + song se_contest_mons_turn, 1, 1 + song se_shiny, 1, 1 + song se_intro_blast, 1, 1 + song se_mugshot, 1, 1 + song se_applause, 1, 1 + song se_vend, 1, 1 + song se_orb, 1, 1 + song se_dex_scroll, 1, 1 + song se_dex_page, 1, 1 + song se_pokenav_on, 1, 1 + song se_pokenav_off, 1, 1 + song se_dex_search, 1, 1 + song se_egg_hatch, 1, 1 + song se_ball_tray_enter, 1, 1 + song se_ball_tray_ball, 1, 1 + song se_ball_tray_exit, 2, 2 + song se_glass_flute, 1, 1 + song se_m_thunderbolt, 2, 2 + song se_m_thunderbolt2, 1, 1 + song se_m_harden, 1, 1 + song se_m_nightmare, 1, 1 + song se_m_vital_throw, 1, 1 + song se_m_vital_throw2, 1, 1 + song se_m_bubble, 1, 1 + song se_m_bubble2, 1, 1 + song se_m_bubble3, 1, 1 + song se_m_rain_dance, 1, 1 + song se_m_cut, 1, 1 + song se_m_string_shot, 1, 1 + song se_m_string_shot2, 1, 1 + song se_m_rock_throw, 1, 1 + song se_m_gust, 2, 2 + song se_m_gust2, 2, 2 + song se_m_double_slap, 1, 1 + song se_m_double_team, 1, 1 + song se_m_razor_wind, 1, 1 + song se_m_icy_wind, 1, 1 + song se_m_thunder_wave, 1, 1 + song se_m_comet_punch, 1, 1 + song se_m_mega_kick, 1, 1 + song se_m_mega_kick2, 1, 1 + song se_m_crabhammer, 1, 1 + song se_m_jump_kick, 1, 1 + song se_m_flame_wheel, 1, 1 + song se_m_flame_wheel2, 1, 1 + song se_m_flamethrower, 1, 1 + song se_m_fire_punch, 1, 1 + song se_m_toxic, 1, 1 + song se_m_sacred_fire, 1, 1 + song se_m_sacred_fire2, 2, 2 + song se_m_ember, 1, 1 + song se_m_take_down, 2, 2 + song se_m_blizzard, 1, 1 + song se_m_blizzard2, 1, 1 + song se_m_scratch, 1, 1 + song se_m_vicegrip, 1, 1 + song se_m_wing_attack, 1, 1 + song se_m_fly, 1, 1 + song se_m_sand_attack, 1, 1 + song se_m_razor_wind2, 1, 1 + song se_m_bite, 1, 1 + song se_m_headbutt, 1, 1 + song se_m_surf, 1, 1 + song se_m_hydro_pump, 1, 1 + song se_m_whirlpool, 1, 1 + song se_m_horn_attack, 1, 1 + song se_m_tail_whip, 2, 2 + song se_m_mist, 1, 1 + song se_m_poison_powder, 1, 1 + song se_m_bind, 2, 2 + song se_m_dragon_rage, 1, 1 + song se_m_sing, 1, 1 + song se_m_perish_song, 1, 1 + song se_m_pay_day, 1, 1 + song se_m_dig, 1, 1 + song se_m_dizzy_punch, 1, 1 + song se_m_self_destruct, 1, 1 + song se_m_explosion, 1, 1 + song se_m_absorb_2, 1, 1 + song se_m_absorb, 1, 1 + song se_m_screech, 1, 1 + song se_m_bubble_beam, 1, 1 + song se_m_bubble_beam2, 1, 1 + song se_m_supersonic, 1, 1 + song se_m_belly_drum, 1, 1 + song se_m_metronome, 1, 1 + song se_m_bonemerang, 1, 1 + song se_m_lick, 1, 1 + song se_m_psybeam, 1, 1 + song se_m_faint_attack, 1, 1 + song se_m_swords_dance, 1, 1 + song se_m_leer, 1, 1 + song se_m_swagger, 1, 1 + song se_m_swagger2, 1, 1 + song se_m_heal_bell, 1, 1 + song se_m_confuse_ray, 1, 1 + song se_m_snore, 1, 1 + song se_m_brick_break, 1, 1 + song se_m_giga_drain, 1, 1 + song se_m_psybeam2, 1, 1 + song se_m_solar_beam, 2, 2 + song se_m_petal_dance, 1, 1 + song se_m_teleport, 1, 1 + song se_m_minimize, 1, 1 + song se_m_sketch, 1, 1 + song se_m_swift, 1, 1 + song se_m_reflect, 1, 1 + song se_m_barrier, 1, 1 + song se_m_detect, 2, 2 + song se_m_lock_on, 1, 1 + song se_m_moonlight, 1, 1 + song se_m_charm, 1, 1 + song se_m_charge, 1, 1 + song se_m_strength, 1, 1 + song se_m_hyper_beam, 1, 1 + song se_m_waterfall, 1, 1 + song se_m_reversal, 1, 1 + song se_m_acid_armor, 1, 1 + song se_m_sandstorm, 1, 1 + song se_m_tri_attack, 1, 1 + song se_m_tri_attack2, 1, 1 + song se_m_encore, 1, 1 + song se_m_encore2, 2, 2 + song se_m_baton_pass, 1, 1 + song se_m_milk_drink, 1, 1 + song se_m_attract, 1, 1 + song se_m_attract2, 1, 1 + song se_m_morning_sun, 1, 1 + song se_m_flatter, 1, 1 + song se_m_sand_tomb, 1, 1 + song se_m_grasswhistle, 1, 1 + song se_m_spit_up, 1, 1 + song se_m_dive, 1, 1 + song se_m_earthquake, 2, 2 + song se_m_twister, 2, 2 + song se_m_sweet_scent, 1, 1 + song se_m_yawn, 1, 1 + song se_m_sky_uppercut, 2, 2 + song se_m_stat_increase, 1, 1 + song se_m_heat_wave, 1, 1 + song se_m_uproar, 1, 1 + song se_m_hail, 1, 1 + song se_m_cosmic_power, 2, 2 + song se_m_teeter_dance, 1, 1 + song se_m_stat_decrease, 1, 1 + song se_m_haze, 1, 1 + song se_m_hyper_beam2, 1, 1 + song se_rg_door, 1, 1 + song se_rg_card_flip, 1, 1 + song se_rg_card_flipping, 1, 1 + song se_rg_card_open, 1, 1 + song se_rg_bag_cursor, 1, 1 + song se_rg_bag_pocket, 1, 1 + song se_rg_ball_click, 1, 1 + song se_rg_shop, 1, 1 + song se_rg_ss_anne_horn, 1, 1 + song se_rg_help_open, 1, 1 + song se_rg_help_close, 1, 1 + song se_rg_help_error, 1, 1 + song se_rg_deoxys_move, 1, 1 + song se_rg_poke_jump_success, 1, 1 + song se_rg_poke_jump_failure, 1, 1 + song se_pokenav_call, 1, 1 + song se_pokenav_hang_up, 1, 1 + song se_arena_timeup1, 1, 1 + song se_arena_timeup2, 1, 1 + song se_pike_curtain_close, 1, 1 + song se_pike_curtain_open, 1, 1 + song se_sudowoodo_shake, 1, 1 song dummy_song_header, 0, 0 song dummy_song_header, 0, 0 song dummy_song_header, 0, 0 @@ -351,215 +351,215 @@ gSongTable:: @ 86B49F0 song dummy_song_header, 0, 0 song dummy_song_header, 0, 0 song dummy_song_header, 0, 0 - song mus_tetsuji, 0, 0 @ Unused - TETSUJI - song mus_field13, 0, 0 @ Unused - Route 38 - song mus_kachi22, 0, 0 @ Victory! (Wild Pokémon) (No Intro) - song mus_kachi2, 0, 0 @ Victory! (Wild Pokémon) - song mus_kachi3, 0, 0 @ Victory! (Gym Leader) - song mus_kachi5, 0, 0 @ Victory! (Wallace) - song mus_pcc, 0, 0 @ Unused - Pokémon Center (2) - song mus_nibi, 0, 0 @ Unused - Viridian City - song mus_suikun, 0, 0 @ Unused - Battle! (Entei/Raikou/Suicune) - song mus_dooro1, 0, 0 @ Route 101 - song mus_dooro_x1, 0, 0 @ Route 110 - song mus_dooro_x3, 0, 0 @ Route 120 - song mus_machi_s2, 0, 0 @ Petalburg City - song mus_machi_s4, 0, 0 @ Oldale Town - song mus_gim, 0, 0 @ Pokémon Gym - song mus_naminori, 0, 0 @ Surf - song mus_dan01, 0, 0 @ Petalburg Woods - song mus_fanfa1, 2, 2 @ Level Up! - song mus_me_asa, 2, 2 @ Pokémon Healed - song mus_me_bachi, 2, 2 @ Obtained a Badge! - song mus_fanfa4, 2, 2 @ Obtained an Item! - song mus_fanfa5, 2, 2 @ Congratulations! Your Pokémon Evolved! - song mus_me_waza, 2, 2 @ Obtained a TM! - song mus_bijyutu, 0, 0 @ Museum - song mus_dooro_x4, 0, 0 @ Introductions - song mus_fune_kan, 0, 0 @ Oceanic Museum - song mus_me_shinka, 2, 2 @ Evolution (Intro) - song mus_shinka, 0, 0 @ Evolution - song mus_me_wasure, 2, 2 @ Move Deleted - song mus_syoujoeye, 0, 0 @ Trainers' Eyes Meet (Tuber♀) - song mus_boyeye, 0, 0 @ Trainers' Eyes Meet (Youngster) - song mus_dan02, 0, 0 @ Abandoned Ship - song mus_machi_s3, 0, 0 @ Fortree City - song mus_odamaki, 0, 0 @ Birch Pokémon Lab - song mus_b_tower, 0, 0 @ Battle Tower (RS) - song mus_swimeye, 0, 0 @ Trainers' Eyes Meet (Swimmer♀) - song mus_dan03, 0, 0 @ Cave of Origin - song mus_me_kinomi, 2, 2 @ Obtained a Berry! - song mus_me_tama, 2, 2 @ The Super-Ancient Pokémon Awaken! - song mus_me_b_big, 2, 2 @ Jackpot - song mus_me_b_small, 2, 2 @ Win - song mus_me_zannen, 2, 2 @ Lose - song mus_bd_time, 0, 0 @ Reel Time - song mus_test1, 0, 0 @ Pokémon Contest! (Multiplayer - Player 1) - song mus_test2, 0, 0 @ Pokémon Contest! (Multiplayer - Player 2) - song mus_test3, 0, 0 @ Pokémon Contest! (Multiplayer - Player 3) - song mus_test4, 0, 0 @ Pokémon Contest! (Multiplayer - Player 4) - song mus_test, 0, 0 @ Trainers' Eyes Meet (Gentleman) - song mus_gomachi0, 0, 0 @ Verdanturf Town - song mus_gotown, 0, 0 @ Rustboro City - song mus_pokecen, 0, 0 @ Pokémon Center - song mus_nextroad, 0, 0 @ Route 104 - song mus_granroad, 0, 0 @ Route 119 - song mus_cycling, 0, 0 @ Cycling - song mus_friendly, 0, 0 @ Poké Mart - song mus_mishiro, 0, 0 @ Littleroot Town - song mus_tozan, 0, 0 @ Mt. Chimney - song mus_girleye, 0, 0 @ Trainers' Eyes Meet (Lass) - song mus_minamo, 0, 0 @ Lilycove City - song mus_ashroad, 0, 0 @ Route 111 - song mus_event0, 0, 0 @ H-Help Me! - song mus_deepdeep, 0, 0 @ Dive - song mus_kachi1, 0, 0 @ Victory! (Trainer Battle) - song mus_title3, 0, 0 @ Title Screen - song mus_demo1, 0, 0 @ Opening Movie: Setting out on a Journey in the Hoenn Region - song mus_girl_sup, 0, 0 @ May - song mus_hageshii, 0, 0 @ Trainers' Eyes Meet (Psychic) - song mus_kakkoii, 0, 0 @ Trainers' Eyes Meet (Cooltrainer) - song mus_kazanbai, 0, 0 @ Route 113 - song mus_aqa_0, 0, 0 @ Team Aqua Appears! - song mus_tsuretek, 0, 0 @ Hurry Along - song mus_boy_sup, 0, 0 @ Brendan - song mus_rainbow, 0, 0 @ Evergrande City - song mus_ayasii, 0, 0 @ Trainers' Eyes Meet (Hex Maniac) - song mus_kachi4, 0, 0 @ Victory! (Team Aqua / Team Magma) - song mus_ropeway, 0, 0 @ Cable Car - song mus_casino, 0, 0 @ Game Corner - song mus_hightown, 0, 0 @ Dewford Town - song mus_safari, 0, 0 @ Safari Zone - song mus_c_road, 0, 0 @ Victory Road - song mus_ajito, 0, 0 @ Hideout - song mus_m_boat, 0, 0 @ Crossing the Sea - song mus_m_dungon, 0, 0 @ Mt. Pyre - song mus_finecity, 0, 0 @ Slateport City - song mus_machupi, 0, 0 @ Mt. Pyre Exterior - song mus_p_school, 0, 0 @ Trainers' School - song mus_dendou, 0, 0 @ The Hall of Fame - song mus_tonekusa, 0, 0 @ Fallarbor Town - song mus_maborosi, 0, 0 @ Sealed Chamber - song mus_con_fan, 0, 0 @ Contest Winner - song mus_contest0, 0, 0 @ Pokémon Contest! - song mus_mgm0, 0, 0 @ Team Magma Appears! - song mus_t_battle, 0, 0 @ Opening Movie: Double Battles - song mus_ooame, 0, 0 @ Heavy Rain - song mus_hideri, 0, 0 @ The Drought - song mus_runecity, 0, 0 @ Sootopolis City - song mus_con_k, 0, 0 @ Results Announcement - song mus_eikou_r, 0, 0 @ Room of Glory - song mus_karakuri, 0, 0 @ The Trick House - song mus_hutago, 0, 0 @ Twins - song mus_sitennou, 0, 0 @ The Elite Four Appear! - song mus_yama_eye, 0, 0 @ Trainers' Eyes Meet (Hiker) - song mus_conlobby, 0, 0 @ Contest Lobby - song mus_inter_v, 0, 0 @ Interviewers - song mus_daigo, 0, 0 @ Champion Wallace - song mus_thankfor, 0, 0 @ Ending Theme - song mus_end, 0, 0 @ The End - song mus_b_frontier, 0, 0 @ Battle Frontier - song mus_b_arena, 0, 0 @ Battle Arena - song mus_me_pointget, 2, 2 @ Obtained a Battle Point! - song mus_me_tore_eye, 2, 2 @ Registered Trainer! - song mus_pyramid, 0, 0 @ Battle Pyramid - song mus_pyramid_top, 0, 0 @ Battle Pyramid Summit - song mus_b_palace, 0, 0 @ Battle Palace - song mus_rekkuu_kourin, 0, 0 @ Rayquaza Enters! - song mus_sattower, 0, 0 @ Battle Tower - song mus_me_symbolget, 2, 2 @ Obtained a Frontier Symbol! - song mus_b_dome, 0, 0 @ Battle Dome - song mus_b_tube, 0, 0 @ Battle Pike - song mus_b_factory, 0, 0 @ Battle Factory - song mus_vs_rekku, 0, 0 @ Battle! (Rayquaza) - song mus_vs_front, 0, 0 @ Battle! (Frontier Brain) - song mus_vs_mew, 0, 0 @ Battle! (Mew) - song mus_b_dome1, 0, 0 @ Battle Dome Lobby - song mus_battle27, 0, 0 @ Battle! (Wild Pokémon) - song mus_battle31, 0, 0 @ Battle! (Team Aqua / Team Magma) - song mus_battle20, 0, 0 @ Battle! (Trainer Battle) - song mus_battle32, 0, 0 @ Battle! (Gym Leader) - song mus_battle33, 0, 0 @ Battle! (Champion Wallace) - song mus_battle36, 0, 0 @ Battle! (Regirock/Regice/Registeel) - song mus_battle34, 0, 0 @ Battle! (Groudon/Kyogre) - song mus_battle35, 0, 0 @ Battle! (Brendan/May/Steven) - song mus_battle38, 0, 0 @ Battle! (Elite Four) - song mus_battle30, 0, 0 @ Battle! (Team Aqua/Team Magma Leaders) - song mus_rg_annai, 0, 0 @ Guide (FRLG) - song mus_rg_slot, 0, 0 @ Rocket Game Corner (FRLG) - song mus_rg_ajito, 0, 0 @ Rocket Hideout (FRLG) - song mus_rg_gym, 0, 0 @ Pokémon Gym (FRLG) - song mus_rg_purin, 2, 2 @ Jigglypuff's Song (FRLG) - song mus_rg_demo, 0, 0 @ Opening Movie (FRLG) - song mus_rg_title, 0, 0 @ Title Screen (FRLG) - song mus_rg_guren, 0, 0 @ Cinnabar Island Theme (FRLG) - song mus_rg_shion, 0, 0 @ Lavender Town Theme (FRLG) - song mus_rg_kaihuku, 0, 0 @ Pokémon Healed (FRLG) - song mus_rg_cycling, 0, 0 @ Cycling (FRLG) - song mus_rg_rocket, 0, 0 @ A Trainer Appears (Bad Guy Version) (FRLG) - song mus_rg_shoujo, 0, 0 @ A Trainer Appears (Girl Version) (FRLG) - song mus_rg_shounen, 0, 0 @ A Trainer Appears (Boy Version) (FRLG) - song mus_rg_dendou, 0, 0 @ Hall of Fame (FRLG) - song mus_rg_t_mori, 0, 0 @ Viridian Forest (FRLG) - song mus_rg_otsukimi, 0, 0 @ Navel Rock - song mus_rg_pokeyashi, 0, 0 @ Pokémon Mansion (FRLG) - song mus_rg_ending, 0, 0 @ Ending Theme (FRLG) - song mus_rg_load01, 0, 0 @ Road to Viridian City: Leaving Pallet Town (FRLG) - song mus_rg_opening, 0, 0 @ Welcome to the World of Pokémon! (FRLG) - song mus_rg_load02, 0, 0 @ Road to Cerulean City: Leaving Mt. Moon (FRLG) - song mus_rg_load03, 0, 0 @ Road to Fuchsia City: Leaving Lavender Town (FRLG) - song mus_rg_champ_r, 0, 0 @ The Final Road (FRLG) - song mus_rg_vs_gym, 0, 0 @ Battle! (Gym Leader Battle) (FRLG) - song mus_rg_vs_tore, 0, 0 @ Battle! (Trainer Battle) (FRLG) - song mus_rg_vs_yasei, 0, 0 @ Battle! (Wild Pokémon) (FRLG) - song mus_rg_vs_last, 0, 0 @ Final Battle! (Rival) (FRLG) - song mus_rg_masara, 0, 0 @ Pallet Town Theme (FRLG) - song mus_rg_kenkyu, 0, 0 @ Professor Oak's Laboratory (FRLG) - song mus_rg_ohkido, 0, 0 @ Professor Oak (FRLG) - song mus_rg_pokecen, 0, 0 @ Pokémon Center (FRLG) - song mus_rg_santoan, 0, 0 @ The S.S. Anne (FRLG) - song mus_rg_naminori, 0, 0 @ The Sea (FRLG) - song mus_rg_p_tower, 0, 0 @ Pokémon Tower (FRLG) - song mus_rg_shiruhu, 0, 0 @ Silph Co. (FRLG) - song mus_rg_hanada, 0, 0 @ Fuchsia City Theme (FRLG) - song mus_rg_tamamusi, 0, 0 @ Celadon City Theme (FRLG) - song mus_rg_win_tre, 0, 0 @ Victory! (Trainer Battle) (FRLG) - song mus_rg_win_yasei, 0, 0 @ Victory! (Wild Pokémon) (FRLG) - song mus_rg_win_gym, 0, 0 @ Victory! (Gym Leader Battle) (FRLG) - song mus_rg_kuchiba, 0, 0 @ Vermillion City Theme (FRLG) - song mus_rg_nibi, 0, 0 @ Pewter City Theme (FRLG) - song mus_rg_rival1, 0, 0 @ A Rival Appears (FRLG) - song mus_rg_rival2, 0, 0 @ A Rival Appears (No Intro) (FRLG) - song mus_rg_fan2, 2, 2 @ Fanfare: Professor Oak's Evaluation (FRLG) - song mus_rg_fan5, 2, 2 @ Fanfare: Pokémon Obtained (FRLG) - song mus_rg_fan6, 2, 2 @ Fanfare: Pokémon Caught - song mus_me_rg_photo, 2, 2 @ Pokémon Printer (FRLG) - song mus_rg_titlerog, 0, 0 @ Game Freak Logo (FRLG) - song mus_rg_get_yasei, 0, 0 @ Fanfare: Pokémon Caught (No Intro) (FRLG) - song mus_rg_sousa, 0, 0 @ Game Tutorial (1) (FRLG) - song mus_rg_sekaikan, 0, 0 @ Game Tutorial (2) (FRLG) - song mus_rg_seibetu, 0, 0 @ Game Tutorial (3) (FRLG) - song mus_rg_jump, 0, 0 @ Pokémon Jump (FRLG) - song mus_rg_union, 0, 0 @ The Union Room (FRLG) - song mus_rg_network, 0, 0 @ Pokémon Net Center (FRLG) - song mus_rg_okurimono, 0, 0 @ Mystery Gift (FRLG) - song mus_rg_kinomikui, 0, 0 @ Dodrio Berry Picking (FRLG) - song mus_rg_nanadungeon, 0, 0 @ Mt. Ember (FRLG) - song mus_rg_oshie_tv, 0, 0 @ Teachy TV Lesson (FRLG) - song mus_rg_nanashima, 0, 0 @ Sevii Islands (FRLG) - song mus_rg_nanaiseki, 0, 0 @ Tanoby Chambers (FRLG) - song mus_rg_nana123, 0, 0 @ Sevii Islands: One, Two & Three Islands (FRLG) - song mus_rg_nana45, 0, 0 @ Sevii Islands: Four & Five Islands (FRLG) - song mus_rg_nana67, 0, 0 @ Sevii Islands: Six & Seven Islands (FRLG) - song mus_rg_pokefue, 2, 2 @ The Poké Flute (FRLG) - song mus_rg_vs_deo, 0, 0 @ Battle! (Deoxys) - song mus_rg_vs_myu2, 0, 0 @ Battle! (Mewtwo) (FRLG) - song mus_rg_vs_den, 0, 0 @ Battle! (Ho-Oh/Lugia) - song mus_rg_exeye, 0, 0 @ Tense Battle! (FRLG) - song mus_rg_deoeye, 0, 0 @ Deoxys Appears - song mus_rg_t_tower, 0, 0 @ Trainer Tower (FRLG) - song mus_rg_slowmasara, 0, 0 @ Epilogue (FRLG) - song mus_rg_tvnoize, 0, 0 @ Teachy TV Menu (FRLG) + song mus_littleroot_test, 0, 0 + song mus_gsc_route38, 0, 0 + song mus_caught, 0, 0 + song mus_victory_wild, 0, 0 + song mus_victory_gym_leader, 0, 0 + song mus_victory_league, 0, 0 + song mus_c_comm_center, 0, 0 + song mus_gsc_pewter, 0, 0 + song mus_c_vs_legend_beast, 0, 0 + song mus_route101, 0, 0 + song mus_route110, 0, 0 + song mus_route120, 0, 0 + song mus_petalburg, 0, 0 + song mus_oldale, 0, 0 + song mus_gym, 0, 0 + song mus_surf, 0, 0 + song mus_petalburg_woods, 0, 0 + song mus_level_up, 2, 2 + song mus_heal, 2, 2 + song mus_obtain_badge, 2, 2 + song mus_obtain_item, 2, 2 + song mus_evolved, 2, 2 + song mus_obtain_tmhm, 2, 2 + song mus_lilycove_museum, 0, 0 + song mus_route122, 0, 0 + song mus_oceanic_museum, 0, 0 + song mus_evolution_intro, 2, 2 + song mus_evolution, 0, 0 + song mus_move_deleted, 2, 2 + song mus_encounter_girl, 0, 0 + song mus_encounter_male, 0, 0 + song mus_abandoned_ship, 0, 0 + song mus_fortree, 0, 0 + song mus_birch_lab, 0, 0 + song mus_b_tower_rs, 0, 0 + song mus_encounter_swimmer, 0, 0 + song mus_cave_of_origin, 0, 0 + song mus_obtain_berry, 2, 2 + song mus_awaken_legend, 2, 2 + song mus_slots_jackpot, 2, 2 + song mus_slots_win, 2, 2 + song mus_too_bad, 2, 2 + song mus_roulette, 0, 0 + song mus_link_contest_p1, 0, 0 + song mus_link_contest_p2, 0, 0 + song mus_link_contest_p3, 0, 0 + song mus_link_contest_p4, 0, 0 + song mus_encounter_rich, 0, 0 + song mus_verdanturf, 0, 0 + song mus_rustboro, 0, 0 + song mus_poke_center, 0, 0 + song mus_route104, 0, 0 + song mus_route119, 0, 0 + song mus_cycling, 0, 0 + song mus_poke_mart, 0, 0 + song mus_littleroot, 0, 0 + song mus_mt_chimney, 0, 0 + song mus_encounter_female, 0, 0 + song mus_lilycove, 0, 0 + song mus_route111, 0, 0 + song mus_help, 0, 0 + song mus_underwater, 0, 0 + song mus_victory_trainer, 0, 0 + song mus_title, 0, 0 + song mus_intro, 0, 0 + song mus_encounter_may, 0, 0 + song mus_encounter_intense, 0, 0 + song mus_encounter_cool, 0, 0 + song mus_route113, 0, 0 + song mus_encounter_aqua, 0, 0 + song mus_follow_me, 0, 0 + song mus_encounter_brendan, 0, 0 + song mus_ever_grande, 0, 0 + song mus_encounter_suspicious, 0, 0 + song mus_victory_aqua_magma, 0, 0 + song mus_cable_car, 0, 0 + song mus_game_corner, 0, 0 + song mus_dewford, 0, 0 + song mus_safari_zone, 0, 0 + song mus_victory_road, 0, 0 + song mus_aqua_magma_hideout, 0, 0 + song mus_sailing, 0, 0 + song mus_mt_pyre, 0, 0 + song mus_slateport, 0, 0 + song mus_mt_pyre_exterior, 0, 0 + song mus_school, 0, 0 + song mus_hall_of_fame, 0, 0 + song mus_fallarbor, 0, 0 + song mus_sealed_chamber, 0, 0 + song mus_contest_winner, 0, 0 + song mus_contest, 0, 0 + song mus_encounter_magma, 0, 0 + song mus_intro_battle, 0, 0 + song mus_abnormal_weather, 0, 0 + song mus_weather_groudon, 0, 0 + song mus_sootopolis, 0, 0 + song mus_contest_results, 0, 0 + song mus_hall_of_fame_room, 0, 0 + song mus_trick_house, 0, 0 + song mus_encounter_twins, 0, 0 + song mus_encounter_elite_four, 0, 0 + song mus_encounter_hiker, 0, 0 + song mus_contest_lobby, 0, 0 + song mus_encounter_interviewer, 0, 0 + song mus_encounter_champion, 0, 0 + song mus_credits, 0, 0 + song mus_end, 0, 0 + song mus_b_frontier, 0, 0 + song mus_b_arena, 0, 0 + song mus_obtain_b_points, 2, 2 + song mus_register_match_call, 2, 2 + song mus_b_pyramid, 0, 0 + song mus_b_pyramid_top, 0, 0 + song mus_b_palace, 0, 0 + song mus_rayquaza_appears, 0, 0 + song mus_b_tower, 0, 0 + song mus_obtain_symbol, 2, 2 + song mus_b_dome, 0, 0 + song mus_b_pike, 0, 0 + song mus_b_factory, 0, 0 + song mus_vs_rayquaza, 0, 0 + song mus_vs_frontier_brain, 0, 0 + song mus_vs_mew, 0, 0 + song mus_b_dome_lobby, 0, 0 + song mus_vs_wild, 0, 0 + song mus_vs_aqua_magma, 0, 0 + song mus_vs_trainer, 0, 0 + song mus_vs_gym_leader, 0, 0 + song mus_vs_champion, 0, 0 + song mus_vs_regi, 0, 0 + song mus_vs_kyogre_groudon, 0, 0 + song mus_vs_rival, 0, 0 + song mus_vs_elite_four, 0, 0 + song mus_vs_aqua_magma_leader, 0, 0 + song mus_rg_follow_me, 0, 0 + song mus_rg_game_corner, 0, 0 + song mus_rg_rocket_hideout, 0, 0 + song mus_rg_gym, 0, 0 + song mus_rg_jigglypuff, 2, 2 + song mus_rg_intro_fight, 0, 0 + song mus_rg_title, 0, 0 + song mus_rg_cinnabar, 0, 0 + song mus_rg_lavender, 0, 0 + song mus_rg_heal, 0, 0 + song mus_rg_cycling, 0, 0 + song mus_rg_encounter_rocket, 0, 0 + song mus_rg_encounter_girl, 0, 0 + song mus_rg_encounter_boy, 0, 0 + song mus_rg_hall_of_fame, 0, 0 + song mus_rg_viridian_forest, 0, 0 + song mus_rg_mt_moon, 0, 0 + song mus_rg_poke_mansion, 0, 0 + song mus_rg_credits, 0, 0 + song mus_rg_route1, 0, 0 + song mus_rg_route24, 0, 0 + song mus_rg_route3, 0, 0 + song mus_rg_route11, 0, 0 + song mus_rg_victory_road, 0, 0 + song mus_rg_vs_gym_leader, 0, 0 + song mus_rg_vs_trainer, 0, 0 + song mus_rg_vs_wild, 0, 0 + song mus_rg_vs_champion, 0, 0 + song mus_rg_pallet, 0, 0 + song mus_rg_oak_lab, 0, 0 + song mus_rg_oak, 0, 0 + song mus_rg_poke_center, 0, 0 + song mus_rg_ss_anne, 0, 0 + song mus_rg_surf, 0, 0 + song mus_rg_poke_tower, 0, 0 + song mus_rg_silph, 0, 0 + song mus_rg_fuchsia, 0, 0 + song mus_rg_celadon, 0, 0 + song mus_rg_victory_trainer, 0, 0 + song mus_rg_victory_wild, 0, 0 + song mus_rg_victory_gym_leader, 0, 0 + song mus_rg_vermillion, 0, 0 + song mus_rg_pewter, 0, 0 + song mus_rg_encounter_rival, 0, 0 + song mus_rg_rival_exit, 0, 0 + song mus_rg_dex_rating, 2, 2 + song mus_rg_obtain_key_item, 2, 2 + song mus_rg_caught_intro, 2, 2 + song mus_rg_photo, 2, 2 + song mus_rg_game_freak, 0, 0 + song mus_rg_caught, 0, 0 + song mus_rg_new_game_instruct, 0, 0 + song mus_rg_new_game_intro, 0, 0 + song mus_rg_new_game_exit, 0, 0 + song mus_rg_poke_jump, 0, 0 + song mus_rg_union_room, 0, 0 + song mus_rg_net_center, 0, 0 + song mus_rg_mystery_gift, 0, 0 + song mus_rg_berry_pick, 0, 0 + song mus_rg_sevii_cave, 0, 0 + song mus_rg_teachy_tv_show, 0, 0 + song mus_rg_sevii_route, 0, 0 + song mus_rg_sevii_dungeon, 0, 0 + song mus_rg_sevii_123, 0, 0 + song mus_rg_sevii_45, 0, 0 + song mus_rg_sevii_67, 0, 0 + song mus_rg_poke_flute, 2, 2 + song mus_rg_vs_deoxys, 0, 0 + song mus_rg_vs_mewtwo, 0, 0 + song mus_rg_vs_legend, 0, 0 + song mus_rg_encounter_gym_leader, 0, 0 + song mus_rg_encounter_deoxys, 0, 0 + song mus_rg_trainer_tower, 0, 0 + song mus_rg_slow_pallet, 0, 0 + song mus_rg_teachy_tv_menu, 0, 0 song ph_trap_blend, 2, 2 song ph_trap_held, 2, 2 song ph_trap_solo, 2, 2 diff --git a/sound/songs/midi/mus_dan02.mid b/sound/songs/midi/mus_abandoned_ship.mid Binary files differindex 84d0cd199..84d0cd199 100644 --- a/sound/songs/midi/mus_dan02.mid +++ b/sound/songs/midi/mus_abandoned_ship.mid diff --git a/sound/songs/midi/mus_ooame.mid b/sound/songs/midi/mus_abnormal_weather.mid Binary files differindex be847f6a6..be847f6a6 100644 --- a/sound/songs/midi/mus_ooame.mid +++ b/sound/songs/midi/mus_abnormal_weather.mid diff --git a/sound/songs/midi/mus_ajito.mid b/sound/songs/midi/mus_aqua_magma_hideout.mid Binary files differindex 200fa88dd..200fa88dd 100644 --- a/sound/songs/midi/mus_ajito.mid +++ b/sound/songs/midi/mus_aqua_magma_hideout.mid diff --git a/sound/songs/midi/mus_me_tama.mid b/sound/songs/midi/mus_awaken_legend.mid Binary files differindex 4190733d9..4190733d9 100644 --- a/sound/songs/midi/mus_me_tama.mid +++ b/sound/songs/midi/mus_awaken_legend.mid diff --git a/sound/songs/midi/mus_b_dome1.mid b/sound/songs/midi/mus_b_dome_lobby.mid Binary files differindex 69aefab0a..69aefab0a 100644 --- a/sound/songs/midi/mus_b_dome1.mid +++ b/sound/songs/midi/mus_b_dome_lobby.mid diff --git a/sound/songs/midi/mus_b_tube.mid b/sound/songs/midi/mus_b_pike.mid Binary files differindex 1909543f3..1909543f3 100644 --- a/sound/songs/midi/mus_b_tube.mid +++ b/sound/songs/midi/mus_b_pike.mid diff --git a/sound/songs/midi/mus_pyramid.mid b/sound/songs/midi/mus_b_pyramid.mid Binary files differindex ceb50e667..ceb50e667 100644 --- a/sound/songs/midi/mus_pyramid.mid +++ b/sound/songs/midi/mus_b_pyramid.mid diff --git a/sound/songs/midi/mus_pyramid_top.mid b/sound/songs/midi/mus_b_pyramid_top.mid Binary files differindex 502013243..502013243 100644 --- a/sound/songs/midi/mus_pyramid_top.mid +++ b/sound/songs/midi/mus_b_pyramid_top.mid diff --git a/sound/songs/midi/mus_b_tower.mid b/sound/songs/midi/mus_b_tower.mid Binary files differindex 8e0de8968..a8294614f 100644 --- a/sound/songs/midi/mus_b_tower.mid +++ b/sound/songs/midi/mus_b_tower.mid diff --git a/sound/songs/midi/mus_b_tower_rs.mid b/sound/songs/midi/mus_b_tower_rs.mid Binary files differnew file mode 100644 index 000000000..8e0de8968 --- /dev/null +++ b/sound/songs/midi/mus_b_tower_rs.mid diff --git a/sound/songs/midi/mus_odamaki.mid b/sound/songs/midi/mus_birch_lab.mid Binary files differindex ac4226f98..ac4226f98 100644 --- a/sound/songs/midi/mus_odamaki.mid +++ b/sound/songs/midi/mus_birch_lab.mid diff --git a/sound/songs/midi/mus_pcc.mid b/sound/songs/midi/mus_c_comm_center.mid Binary files differindex 15417549f..15417549f 100644 --- a/sound/songs/midi/mus_pcc.mid +++ b/sound/songs/midi/mus_c_comm_center.mid diff --git a/sound/songs/midi/mus_suikun.mid b/sound/songs/midi/mus_c_vs_legend_beast.mid Binary files differindex afb9742d5..afb9742d5 100644 --- a/sound/songs/midi/mus_suikun.mid +++ b/sound/songs/midi/mus_c_vs_legend_beast.mid diff --git a/sound/songs/midi/mus_ropeway.mid b/sound/songs/midi/mus_cable_car.mid Binary files differindex 5aa3a411a..5aa3a411a 100644 --- a/sound/songs/midi/mus_ropeway.mid +++ b/sound/songs/midi/mus_cable_car.mid diff --git a/sound/songs/midi/mus_kachi22.mid b/sound/songs/midi/mus_caught.mid Binary files differindex 30b40c946..30b40c946 100644 --- a/sound/songs/midi/mus_kachi22.mid +++ b/sound/songs/midi/mus_caught.mid diff --git a/sound/songs/midi/mus_dan03.mid b/sound/songs/midi/mus_cave_of_origin.mid Binary files differindex e0dbcff4b..e0dbcff4b 100644 --- a/sound/songs/midi/mus_dan03.mid +++ b/sound/songs/midi/mus_cave_of_origin.mid diff --git a/sound/songs/midi/mus_contest0.mid b/sound/songs/midi/mus_contest.mid Binary files differindex b2946775b..b2946775b 100644 --- a/sound/songs/midi/mus_contest0.mid +++ b/sound/songs/midi/mus_contest.mid diff --git a/sound/songs/midi/mus_conlobby.mid b/sound/songs/midi/mus_contest_lobby.mid Binary files differindex 680482e0c..680482e0c 100644 --- a/sound/songs/midi/mus_conlobby.mid +++ b/sound/songs/midi/mus_contest_lobby.mid diff --git a/sound/songs/midi/mus_con_k.mid b/sound/songs/midi/mus_contest_results.mid Binary files differindex b45cd3ff5..b45cd3ff5 100644 --- a/sound/songs/midi/mus_con_k.mid +++ b/sound/songs/midi/mus_contest_results.mid diff --git a/sound/songs/midi/mus_con_fan.mid b/sound/songs/midi/mus_contest_winner.mid Binary files differindex 1786fac50..1786fac50 100644 --- a/sound/songs/midi/mus_con_fan.mid +++ b/sound/songs/midi/mus_contest_winner.mid diff --git a/sound/songs/midi/mus_thankfor.mid b/sound/songs/midi/mus_credits.mid Binary files differindex d4f9e1606..d4f9e1606 100644 --- a/sound/songs/midi/mus_thankfor.mid +++ b/sound/songs/midi/mus_credits.mid diff --git a/sound/songs/midi/mus_hightown.mid b/sound/songs/midi/mus_dewford.mid Binary files differindex a437b3c34..a437b3c34 100644 --- a/sound/songs/midi/mus_hightown.mid +++ b/sound/songs/midi/mus_dewford.mid diff --git a/sound/songs/midi/mus_aqa_0.mid b/sound/songs/midi/mus_encounter_aqua.mid Binary files differindex d5a2474bd..d5a2474bd 100644 --- a/sound/songs/midi/mus_aqa_0.mid +++ b/sound/songs/midi/mus_encounter_aqua.mid diff --git a/sound/songs/midi/mus_boy_sup.mid b/sound/songs/midi/mus_encounter_brendan.mid Binary files differindex 366eb1db6..366eb1db6 100644 --- a/sound/songs/midi/mus_boy_sup.mid +++ b/sound/songs/midi/mus_encounter_brendan.mid diff --git a/sound/songs/midi/mus_daigo.mid b/sound/songs/midi/mus_encounter_champion.mid Binary files differindex 750a31fe7..750a31fe7 100644 --- a/sound/songs/midi/mus_daigo.mid +++ b/sound/songs/midi/mus_encounter_champion.mid diff --git a/sound/songs/midi/mus_kakkoii.mid b/sound/songs/midi/mus_encounter_cool.mid Binary files differindex c1a75663b..c1a75663b 100644 --- a/sound/songs/midi/mus_kakkoii.mid +++ b/sound/songs/midi/mus_encounter_cool.mid diff --git a/sound/songs/midi/mus_sitennou.mid b/sound/songs/midi/mus_encounter_elite_four.mid Binary files differindex 21ba64b98..21ba64b98 100644 --- a/sound/songs/midi/mus_sitennou.mid +++ b/sound/songs/midi/mus_encounter_elite_four.mid diff --git a/sound/songs/midi/mus_girleye.mid b/sound/songs/midi/mus_encounter_female.mid Binary files differindex a4015e70d..a4015e70d 100644 --- a/sound/songs/midi/mus_girleye.mid +++ b/sound/songs/midi/mus_encounter_female.mid diff --git a/sound/songs/midi/mus_syoujoeye.mid b/sound/songs/midi/mus_encounter_girl.mid Binary files differindex 00226b287..00226b287 100644 --- a/sound/songs/midi/mus_syoujoeye.mid +++ b/sound/songs/midi/mus_encounter_girl.mid diff --git a/sound/songs/midi/mus_yama_eye.mid b/sound/songs/midi/mus_encounter_hiker.mid Binary files differindex 0b58912f6..0b58912f6 100644 --- a/sound/songs/midi/mus_yama_eye.mid +++ b/sound/songs/midi/mus_encounter_hiker.mid diff --git a/sound/songs/midi/mus_hageshii.mid b/sound/songs/midi/mus_encounter_intense.mid Binary files differindex 6b217a1fa..6b217a1fa 100644 --- a/sound/songs/midi/mus_hageshii.mid +++ b/sound/songs/midi/mus_encounter_intense.mid diff --git a/sound/songs/midi/mus_inter_v.mid b/sound/songs/midi/mus_encounter_interviewer.mid Binary files differindex 504bf3df1..504bf3df1 100644 --- a/sound/songs/midi/mus_inter_v.mid +++ b/sound/songs/midi/mus_encounter_interviewer.mid diff --git a/sound/songs/midi/mus_mgm0.mid b/sound/songs/midi/mus_encounter_magma.mid Binary files differindex 99f5c24a8..99f5c24a8 100644 --- a/sound/songs/midi/mus_mgm0.mid +++ b/sound/songs/midi/mus_encounter_magma.mid diff --git a/sound/songs/midi/mus_boyeye.mid b/sound/songs/midi/mus_encounter_male.mid Binary files differindex bb6dcc0b9..bb6dcc0b9 100644 --- a/sound/songs/midi/mus_boyeye.mid +++ b/sound/songs/midi/mus_encounter_male.mid diff --git a/sound/songs/midi/mus_girl_sup.mid b/sound/songs/midi/mus_encounter_may.mid Binary files differindex 8f05b2b43..8f05b2b43 100644 --- a/sound/songs/midi/mus_girl_sup.mid +++ b/sound/songs/midi/mus_encounter_may.mid diff --git a/sound/songs/midi/mus_test.mid b/sound/songs/midi/mus_encounter_rich.mid Binary files differindex 913a4f89a..913a4f89a 100644 --- a/sound/songs/midi/mus_test.mid +++ b/sound/songs/midi/mus_encounter_rich.mid diff --git a/sound/songs/midi/mus_ayasii.mid b/sound/songs/midi/mus_encounter_suspicious.mid Binary files differindex c9942e907..c9942e907 100644 --- a/sound/songs/midi/mus_ayasii.mid +++ b/sound/songs/midi/mus_encounter_suspicious.mid diff --git a/sound/songs/midi/mus_swimeye.mid b/sound/songs/midi/mus_encounter_swimmer.mid Binary files differindex 4a376a928..4a376a928 100644 --- a/sound/songs/midi/mus_swimeye.mid +++ b/sound/songs/midi/mus_encounter_swimmer.mid diff --git a/sound/songs/midi/mus_hutago.mid b/sound/songs/midi/mus_encounter_twins.mid Binary files differindex bc1b1da05..bc1b1da05 100644 --- a/sound/songs/midi/mus_hutago.mid +++ b/sound/songs/midi/mus_encounter_twins.mid diff --git a/sound/songs/midi/mus_rainbow.mid b/sound/songs/midi/mus_ever_grande.mid Binary files differindex 8c1e20151..8c1e20151 100644 --- a/sound/songs/midi/mus_rainbow.mid +++ b/sound/songs/midi/mus_ever_grande.mid diff --git a/sound/songs/midi/mus_shinka.mid b/sound/songs/midi/mus_evolution.mid Binary files differindex 375e6d5db..375e6d5db 100644 --- a/sound/songs/midi/mus_shinka.mid +++ b/sound/songs/midi/mus_evolution.mid diff --git a/sound/songs/midi/mus_me_shinka.mid b/sound/songs/midi/mus_evolution_intro.mid Binary files differindex 231f25533..231f25533 100644 --- a/sound/songs/midi/mus_me_shinka.mid +++ b/sound/songs/midi/mus_evolution_intro.mid diff --git a/sound/songs/midi/mus_fanfa5.mid b/sound/songs/midi/mus_evolved.mid Binary files differindex 8c94f1178..8c94f1178 100644 --- a/sound/songs/midi/mus_fanfa5.mid +++ b/sound/songs/midi/mus_evolved.mid diff --git a/sound/songs/midi/mus_tonekusa.mid b/sound/songs/midi/mus_fallarbor.mid Binary files differindex ac11b5378..ac11b5378 100644 --- a/sound/songs/midi/mus_tonekusa.mid +++ b/sound/songs/midi/mus_fallarbor.mid diff --git a/sound/songs/midi/mus_tsuretek.mid b/sound/songs/midi/mus_follow_me.mid Binary files differindex 82664c27a..82664c27a 100644 --- a/sound/songs/midi/mus_tsuretek.mid +++ b/sound/songs/midi/mus_follow_me.mid diff --git a/sound/songs/midi/mus_machi_s3.mid b/sound/songs/midi/mus_fortree.mid Binary files differindex 65862625c..65862625c 100644 --- a/sound/songs/midi/mus_machi_s3.mid +++ b/sound/songs/midi/mus_fortree.mid diff --git a/sound/songs/midi/mus_casino.mid b/sound/songs/midi/mus_game_corner.mid Binary files differindex 55548bf94..55548bf94 100644 --- a/sound/songs/midi/mus_casino.mid +++ b/sound/songs/midi/mus_game_corner.mid diff --git a/sound/songs/midi/mus_nibi.mid b/sound/songs/midi/mus_gsc_pewter.mid Binary files differindex dc0df50f2..dc0df50f2 100644 --- a/sound/songs/midi/mus_nibi.mid +++ b/sound/songs/midi/mus_gsc_pewter.mid diff --git a/sound/songs/midi/mus_field13.mid b/sound/songs/midi/mus_gsc_route38.mid Binary files differindex 8adfa4639..8adfa4639 100644 --- a/sound/songs/midi/mus_field13.mid +++ b/sound/songs/midi/mus_gsc_route38.mid diff --git a/sound/songs/midi/mus_gim.mid b/sound/songs/midi/mus_gym.mid Binary files differindex 81db02876..81db02876 100644 --- a/sound/songs/midi/mus_gim.mid +++ b/sound/songs/midi/mus_gym.mid diff --git a/sound/songs/midi/mus_dendou.mid b/sound/songs/midi/mus_hall_of_fame.mid Binary files differindex d743efcfb..d743efcfb 100644 --- a/sound/songs/midi/mus_dendou.mid +++ b/sound/songs/midi/mus_hall_of_fame.mid diff --git a/sound/songs/midi/mus_eikou_r.mid b/sound/songs/midi/mus_hall_of_fame_room.mid Binary files differindex a3cad89cf..a3cad89cf 100644 --- a/sound/songs/midi/mus_eikou_r.mid +++ b/sound/songs/midi/mus_hall_of_fame_room.mid diff --git a/sound/songs/midi/mus_me_asa.mid b/sound/songs/midi/mus_heal.mid Binary files differindex 0606aafa6..0606aafa6 100644 --- a/sound/songs/midi/mus_me_asa.mid +++ b/sound/songs/midi/mus_heal.mid diff --git a/sound/songs/midi/mus_event0.mid b/sound/songs/midi/mus_help.mid Binary files differindex 9292a4ba7..9292a4ba7 100644 --- a/sound/songs/midi/mus_event0.mid +++ b/sound/songs/midi/mus_help.mid diff --git a/sound/songs/midi/mus_demo1.mid b/sound/songs/midi/mus_intro.mid Binary files differindex 66d4e112c..66d4e112c 100644 --- a/sound/songs/midi/mus_demo1.mid +++ b/sound/songs/midi/mus_intro.mid diff --git a/sound/songs/midi/mus_t_battle.mid b/sound/songs/midi/mus_intro_battle.mid Binary files differindex 43d2f4bc3..43d2f4bc3 100644 --- a/sound/songs/midi/mus_t_battle.mid +++ b/sound/songs/midi/mus_intro_battle.mid diff --git a/sound/songs/midi/mus_fanfa1.mid b/sound/songs/midi/mus_level_up.mid Binary files differindex 54d014597..54d014597 100644 --- a/sound/songs/midi/mus_fanfa1.mid +++ b/sound/songs/midi/mus_level_up.mid diff --git a/sound/songs/midi/mus_minamo.mid b/sound/songs/midi/mus_lilycove.mid Binary files differindex 5bcf80645..5bcf80645 100644 --- a/sound/songs/midi/mus_minamo.mid +++ b/sound/songs/midi/mus_lilycove.mid diff --git a/sound/songs/midi/mus_bijyutu.mid b/sound/songs/midi/mus_lilycove_museum.mid Binary files differindex 6aedd3b33..6aedd3b33 100644 --- a/sound/songs/midi/mus_bijyutu.mid +++ b/sound/songs/midi/mus_lilycove_museum.mid diff --git a/sound/songs/midi/mus_test1.mid b/sound/songs/midi/mus_link_contest_p1.mid Binary files differindex 36c297994..36c297994 100644 --- a/sound/songs/midi/mus_test1.mid +++ b/sound/songs/midi/mus_link_contest_p1.mid diff --git a/sound/songs/midi/mus_test2.mid b/sound/songs/midi/mus_link_contest_p2.mid Binary files differindex b09281538..b09281538 100644 --- a/sound/songs/midi/mus_test2.mid +++ b/sound/songs/midi/mus_link_contest_p2.mid diff --git a/sound/songs/midi/mus_test3.mid b/sound/songs/midi/mus_link_contest_p3.mid Binary files differindex 62a18480a..62a18480a 100644 --- a/sound/songs/midi/mus_test3.mid +++ b/sound/songs/midi/mus_link_contest_p3.mid diff --git a/sound/songs/midi/mus_test4.mid b/sound/songs/midi/mus_link_contest_p4.mid Binary files differindex aec8e22ad..aec8e22ad 100644 --- a/sound/songs/midi/mus_test4.mid +++ b/sound/songs/midi/mus_link_contest_p4.mid diff --git a/sound/songs/midi/mus_mishiro.mid b/sound/songs/midi/mus_littleroot.mid Binary files differindex 1fbaa5bfe..1fbaa5bfe 100644 --- a/sound/songs/midi/mus_mishiro.mid +++ b/sound/songs/midi/mus_littleroot.mid diff --git a/sound/songs/midi/mus_tetsuji.mid b/sound/songs/midi/mus_littleroot_test.mid Binary files differindex e29e82560..e29e82560 100644 --- a/sound/songs/midi/mus_tetsuji.mid +++ b/sound/songs/midi/mus_littleroot_test.mid diff --git a/sound/songs/midi/mus_me_wasure.mid b/sound/songs/midi/mus_move_deleted.mid Binary files differindex 16fe3e1a0..16fe3e1a0 100644 --- a/sound/songs/midi/mus_me_wasure.mid +++ b/sound/songs/midi/mus_move_deleted.mid diff --git a/sound/songs/midi/mus_tozan.mid b/sound/songs/midi/mus_mt_chimney.mid Binary files differindex 07d5c9565..07d5c9565 100644 --- a/sound/songs/midi/mus_tozan.mid +++ b/sound/songs/midi/mus_mt_chimney.mid diff --git a/sound/songs/midi/mus_m_dungon.mid b/sound/songs/midi/mus_mt_pyre.mid Binary files differindex 3de0494b3..3de0494b3 100644 --- a/sound/songs/midi/mus_m_dungon.mid +++ b/sound/songs/midi/mus_mt_pyre.mid diff --git a/sound/songs/midi/mus_machupi.mid b/sound/songs/midi/mus_mt_pyre_exterior.mid Binary files differindex 0232634af..0232634af 100644 --- a/sound/songs/midi/mus_machupi.mid +++ b/sound/songs/midi/mus_mt_pyre_exterior.mid diff --git a/sound/songs/midi/mus_me_pointget.mid b/sound/songs/midi/mus_obtain_b_points.mid Binary files differindex 4a3890647..4a3890647 100644 --- a/sound/songs/midi/mus_me_pointget.mid +++ b/sound/songs/midi/mus_obtain_b_points.mid diff --git a/sound/songs/midi/mus_me_bachi.mid b/sound/songs/midi/mus_obtain_badge.mid Binary files differindex 05fe1516a..05fe1516a 100644 --- a/sound/songs/midi/mus_me_bachi.mid +++ b/sound/songs/midi/mus_obtain_badge.mid diff --git a/sound/songs/midi/mus_me_kinomi.mid b/sound/songs/midi/mus_obtain_berry.mid Binary files differindex e7eb4afd1..e7eb4afd1 100644 --- a/sound/songs/midi/mus_me_kinomi.mid +++ b/sound/songs/midi/mus_obtain_berry.mid diff --git a/sound/songs/midi/mus_fanfa4.mid b/sound/songs/midi/mus_obtain_item.mid Binary files differindex 42e617558..42e617558 100644 --- a/sound/songs/midi/mus_fanfa4.mid +++ b/sound/songs/midi/mus_obtain_item.mid diff --git a/sound/songs/midi/mus_me_symbolget.mid b/sound/songs/midi/mus_obtain_symbol.mid Binary files differindex 76b83abcd..76b83abcd 100644 --- a/sound/songs/midi/mus_me_symbolget.mid +++ b/sound/songs/midi/mus_obtain_symbol.mid diff --git a/sound/songs/midi/mus_me_waza.mid b/sound/songs/midi/mus_obtain_tmhm.mid Binary files differindex 40f9c2ed8..40f9c2ed8 100644 --- a/sound/songs/midi/mus_me_waza.mid +++ b/sound/songs/midi/mus_obtain_tmhm.mid diff --git a/sound/songs/midi/mus_fune_kan.mid b/sound/songs/midi/mus_oceanic_museum.mid Binary files differindex c95ab1e8d..c95ab1e8d 100644 --- a/sound/songs/midi/mus_fune_kan.mid +++ b/sound/songs/midi/mus_oceanic_museum.mid diff --git a/sound/songs/midi/mus_machi_s4.mid b/sound/songs/midi/mus_oldale.mid Binary files differindex 2ae43fe7e..2ae43fe7e 100644 --- a/sound/songs/midi/mus_machi_s4.mid +++ b/sound/songs/midi/mus_oldale.mid diff --git a/sound/songs/midi/mus_machi_s2.mid b/sound/songs/midi/mus_petalburg.mid Binary files differindex a3c4a0a6a..a3c4a0a6a 100644 --- a/sound/songs/midi/mus_machi_s2.mid +++ b/sound/songs/midi/mus_petalburg.mid diff --git a/sound/songs/midi/mus_dan01.mid b/sound/songs/midi/mus_petalburg_woods.mid Binary files differindex 96fc4732d..96fc4732d 100644 --- a/sound/songs/midi/mus_dan01.mid +++ b/sound/songs/midi/mus_petalburg_woods.mid diff --git a/sound/songs/midi/mus_pokecen.mid b/sound/songs/midi/mus_poke_center.mid Binary files differindex e8cfb473a..e8cfb473a 100644 --- a/sound/songs/midi/mus_pokecen.mid +++ b/sound/songs/midi/mus_poke_center.mid diff --git a/sound/songs/midi/mus_friendly.mid b/sound/songs/midi/mus_poke_mart.mid Binary files differindex 38567b2bf..38567b2bf 100644 --- a/sound/songs/midi/mus_friendly.mid +++ b/sound/songs/midi/mus_poke_mart.mid diff --git a/sound/songs/midi/mus_rekkuu_kourin.mid b/sound/songs/midi/mus_rayquaza_appears.mid Binary files differindex a16b3f511..a16b3f511 100644 --- a/sound/songs/midi/mus_rekkuu_kourin.mid +++ b/sound/songs/midi/mus_rayquaza_appears.mid diff --git a/sound/songs/midi/mus_me_tore_eye.mid b/sound/songs/midi/mus_register_match_call.mid Binary files differindex f2682bf32..f2682bf32 100644 --- a/sound/songs/midi/mus_me_tore_eye.mid +++ b/sound/songs/midi/mus_register_match_call.mid diff --git a/sound/songs/midi/mus_rg_kinomikui.mid b/sound/songs/midi/mus_rg_berry_pick.mid Binary files differindex 5e16a57cd..5e16a57cd 100644 --- a/sound/songs/midi/mus_rg_kinomikui.mid +++ b/sound/songs/midi/mus_rg_berry_pick.mid diff --git a/sound/songs/midi/mus_rg_get_yasei.mid b/sound/songs/midi/mus_rg_caught.mid Binary files differindex 6599ca6b0..6599ca6b0 100644 --- a/sound/songs/midi/mus_rg_get_yasei.mid +++ b/sound/songs/midi/mus_rg_caught.mid diff --git a/sound/songs/midi/mus_rg_fan6.mid b/sound/songs/midi/mus_rg_caught_intro.mid Binary files differindex d2bc1feb3..d2bc1feb3 100644 --- a/sound/songs/midi/mus_rg_fan6.mid +++ b/sound/songs/midi/mus_rg_caught_intro.mid diff --git a/sound/songs/midi/mus_rg_tamamusi.mid b/sound/songs/midi/mus_rg_celadon.mid Binary files differindex fa0d655eb..fa0d655eb 100644 --- a/sound/songs/midi/mus_rg_tamamusi.mid +++ b/sound/songs/midi/mus_rg_celadon.mid diff --git a/sound/songs/midi/mus_rg_guren.mid b/sound/songs/midi/mus_rg_cinnabar.mid Binary files differindex a5748ac48..a5748ac48 100644 --- a/sound/songs/midi/mus_rg_guren.mid +++ b/sound/songs/midi/mus_rg_cinnabar.mid diff --git a/sound/songs/midi/mus_rg_ending.mid b/sound/songs/midi/mus_rg_credits.mid Binary files differindex 1f5790542..1f5790542 100644 --- a/sound/songs/midi/mus_rg_ending.mid +++ b/sound/songs/midi/mus_rg_credits.mid diff --git a/sound/songs/midi/mus_rg_fan2.mid b/sound/songs/midi/mus_rg_dex_rating.mid Binary files differindex 98300bce1..98300bce1 100644 --- a/sound/songs/midi/mus_rg_fan2.mid +++ b/sound/songs/midi/mus_rg_dex_rating.mid diff --git a/sound/songs/midi/mus_rg_shounen.mid b/sound/songs/midi/mus_rg_encounter_boy.mid Binary files differindex 0820f00ca..0820f00ca 100644 --- a/sound/songs/midi/mus_rg_shounen.mid +++ b/sound/songs/midi/mus_rg_encounter_boy.mid diff --git a/sound/songs/midi/mus_rg_deoeye.mid b/sound/songs/midi/mus_rg_encounter_deoxys.mid Binary files differindex d322b9a1a..d322b9a1a 100644 --- a/sound/songs/midi/mus_rg_deoeye.mid +++ b/sound/songs/midi/mus_rg_encounter_deoxys.mid diff --git a/sound/songs/midi/mus_rg_shoujo.mid b/sound/songs/midi/mus_rg_encounter_girl.mid Binary files differindex 48ede9b4c..48ede9b4c 100644 --- a/sound/songs/midi/mus_rg_shoujo.mid +++ b/sound/songs/midi/mus_rg_encounter_girl.mid diff --git a/sound/songs/midi/mus_rg_exeye.mid b/sound/songs/midi/mus_rg_encounter_gym_leader.mid Binary files differindex cb5fef487..cb5fef487 100644 --- a/sound/songs/midi/mus_rg_exeye.mid +++ b/sound/songs/midi/mus_rg_encounter_gym_leader.mid diff --git a/sound/songs/midi/mus_rg_rival1.mid b/sound/songs/midi/mus_rg_encounter_rival.mid Binary files differindex 41fe40e94..41fe40e94 100644 --- a/sound/songs/midi/mus_rg_rival1.mid +++ b/sound/songs/midi/mus_rg_encounter_rival.mid diff --git a/sound/songs/midi/mus_rg_rocket.mid b/sound/songs/midi/mus_rg_encounter_rocket.mid Binary files differindex 966e56962..966e56962 100644 --- a/sound/songs/midi/mus_rg_rocket.mid +++ b/sound/songs/midi/mus_rg_encounter_rocket.mid diff --git a/sound/songs/midi/mus_rg_annai.mid b/sound/songs/midi/mus_rg_follow_me.mid Binary files differindex efea75d49..efea75d49 100644 --- a/sound/songs/midi/mus_rg_annai.mid +++ b/sound/songs/midi/mus_rg_follow_me.mid diff --git a/sound/songs/midi/mus_rg_hanada.mid b/sound/songs/midi/mus_rg_fuchsia.mid Binary files differindex 4831631fc..4831631fc 100644 --- a/sound/songs/midi/mus_rg_hanada.mid +++ b/sound/songs/midi/mus_rg_fuchsia.mid diff --git a/sound/songs/midi/mus_rg_slot.mid b/sound/songs/midi/mus_rg_game_corner.mid Binary files differindex 24668ec68..24668ec68 100644 --- a/sound/songs/midi/mus_rg_slot.mid +++ b/sound/songs/midi/mus_rg_game_corner.mid diff --git a/sound/songs/midi/mus_rg_titlerog.mid b/sound/songs/midi/mus_rg_game_freak.mid Binary files differindex baef8d1d4..baef8d1d4 100644 --- a/sound/songs/midi/mus_rg_titlerog.mid +++ b/sound/songs/midi/mus_rg_game_freak.mid diff --git a/sound/songs/midi/mus_rg_dendou.mid b/sound/songs/midi/mus_rg_hall_of_fame.mid Binary files differindex 9d7647ccd..9d7647ccd 100644 --- a/sound/songs/midi/mus_rg_dendou.mid +++ b/sound/songs/midi/mus_rg_hall_of_fame.mid diff --git a/sound/songs/midi/mus_rg_kaihuku.mid b/sound/songs/midi/mus_rg_heal.mid Binary files differindex 50c96d7c6..50c96d7c6 100644 --- a/sound/songs/midi/mus_rg_kaihuku.mid +++ b/sound/songs/midi/mus_rg_heal.mid diff --git a/sound/songs/midi/mus_rg_demo.mid b/sound/songs/midi/mus_rg_intro_fight.mid Binary files differindex f5320a273..f5320a273 100644 --- a/sound/songs/midi/mus_rg_demo.mid +++ b/sound/songs/midi/mus_rg_intro_fight.mid diff --git a/sound/songs/midi/mus_rg_purin.mid b/sound/songs/midi/mus_rg_jigglypuff.mid Binary files differindex cc3405f3c..cc3405f3c 100644 --- a/sound/songs/midi/mus_rg_purin.mid +++ b/sound/songs/midi/mus_rg_jigglypuff.mid diff --git a/sound/songs/midi/mus_rg_shion.mid b/sound/songs/midi/mus_rg_lavender.mid Binary files differindex b31831dfa..b31831dfa 100644 --- a/sound/songs/midi/mus_rg_shion.mid +++ b/sound/songs/midi/mus_rg_lavender.mid diff --git a/sound/songs/midi/mus_rg_otsukimi.mid b/sound/songs/midi/mus_rg_mt_moon.mid Binary files differindex c7da3b036..c7da3b036 100644 --- a/sound/songs/midi/mus_rg_otsukimi.mid +++ b/sound/songs/midi/mus_rg_mt_moon.mid diff --git a/sound/songs/midi/mus_rg_okurimono.mid b/sound/songs/midi/mus_rg_mystery_gift.mid Binary files differindex bfde1f175..bfde1f175 100644 --- a/sound/songs/midi/mus_rg_okurimono.mid +++ b/sound/songs/midi/mus_rg_mystery_gift.mid diff --git a/sound/songs/midi/mus_rg_network.mid b/sound/songs/midi/mus_rg_net_center.mid Binary files differindex 292dad852..292dad852 100644 --- a/sound/songs/midi/mus_rg_network.mid +++ b/sound/songs/midi/mus_rg_net_center.mid diff --git a/sound/songs/midi/mus_rg_seibetu.mid b/sound/songs/midi/mus_rg_new_game_exit.mid Binary files differindex 8c0a1d7ea..8c0a1d7ea 100644 --- a/sound/songs/midi/mus_rg_seibetu.mid +++ b/sound/songs/midi/mus_rg_new_game_exit.mid diff --git a/sound/songs/midi/mus_rg_sousa.mid b/sound/songs/midi/mus_rg_new_game_instruct.mid Binary files differindex 0c936e8f6..0c936e8f6 100644 --- a/sound/songs/midi/mus_rg_sousa.mid +++ b/sound/songs/midi/mus_rg_new_game_instruct.mid diff --git a/sound/songs/midi/mus_rg_sekaikan.mid b/sound/songs/midi/mus_rg_new_game_intro.mid Binary files differindex aec6a0240..aec6a0240 100644 --- a/sound/songs/midi/mus_rg_sekaikan.mid +++ b/sound/songs/midi/mus_rg_new_game_intro.mid diff --git a/sound/songs/midi/mus_rg_ohkido.mid b/sound/songs/midi/mus_rg_oak.mid Binary files differindex fa4710a23..fa4710a23 100644 --- a/sound/songs/midi/mus_rg_ohkido.mid +++ b/sound/songs/midi/mus_rg_oak.mid diff --git a/sound/songs/midi/mus_rg_kenkyu.mid b/sound/songs/midi/mus_rg_oak_lab.mid Binary files differindex 471a1baab..471a1baab 100644 --- a/sound/songs/midi/mus_rg_kenkyu.mid +++ b/sound/songs/midi/mus_rg_oak_lab.mid diff --git a/sound/songs/midi/mus_rg_fan5.mid b/sound/songs/midi/mus_rg_obtain_key_item.mid Binary files differindex e9c01b132..e9c01b132 100644 --- a/sound/songs/midi/mus_rg_fan5.mid +++ b/sound/songs/midi/mus_rg_obtain_key_item.mid diff --git a/sound/songs/midi/mus_rg_masara.mid b/sound/songs/midi/mus_rg_pallet.mid Binary files differindex fa5917387..fa5917387 100644 --- a/sound/songs/midi/mus_rg_masara.mid +++ b/sound/songs/midi/mus_rg_pallet.mid diff --git a/sound/songs/midi/mus_rg_nana123.mid b/sound/songs/midi/mus_rg_pewter.mid Binary files differindex dd88863d4..dd88863d4 100644 --- a/sound/songs/midi/mus_rg_nana123.mid +++ b/sound/songs/midi/mus_rg_pewter.mid diff --git a/sound/songs/midi/mus_me_rg_photo.mid b/sound/songs/midi/mus_rg_photo.mid Binary files differindex 76fce4af3..76fce4af3 100644 --- a/sound/songs/midi/mus_me_rg_photo.mid +++ b/sound/songs/midi/mus_rg_photo.mid diff --git a/sound/songs/midi/mus_rg_pokecen.mid b/sound/songs/midi/mus_rg_poke_center.mid Binary files differindex cd905db38..cd905db38 100644 --- a/sound/songs/midi/mus_rg_pokecen.mid +++ b/sound/songs/midi/mus_rg_poke_center.mid diff --git a/sound/songs/midi/mus_rg_pokefue.mid b/sound/songs/midi/mus_rg_poke_flute.mid Binary files differindex 02686a30b..02686a30b 100644 --- a/sound/songs/midi/mus_rg_pokefue.mid +++ b/sound/songs/midi/mus_rg_poke_flute.mid diff --git a/sound/songs/midi/mus_rg_jump.mid b/sound/songs/midi/mus_rg_poke_jump.mid Binary files differindex 6e656a1f0..6e656a1f0 100644 --- a/sound/songs/midi/mus_rg_jump.mid +++ b/sound/songs/midi/mus_rg_poke_jump.mid diff --git a/sound/songs/midi/mus_rg_pokeyashi.mid b/sound/songs/midi/mus_rg_poke_mansion.mid Binary files differindex e5ee78eb0..e5ee78eb0 100644 --- a/sound/songs/midi/mus_rg_pokeyashi.mid +++ b/sound/songs/midi/mus_rg_poke_mansion.mid diff --git a/sound/songs/midi/mus_rg_p_tower.mid b/sound/songs/midi/mus_rg_poke_tower.mid Binary files differindex 0a537d191..0a537d191 100644 --- a/sound/songs/midi/mus_rg_p_tower.mid +++ b/sound/songs/midi/mus_rg_poke_tower.mid diff --git a/sound/songs/midi/mus_rg_rival2.mid b/sound/songs/midi/mus_rg_rival_exit.mid Binary files differindex cae821245..cae821245 100644 --- a/sound/songs/midi/mus_rg_rival2.mid +++ b/sound/songs/midi/mus_rg_rival_exit.mid diff --git a/sound/songs/midi/mus_rg_ajito.mid b/sound/songs/midi/mus_rg_rocket_hideout.mid Binary files differindex 1e1fff0f6..1e1fff0f6 100644 --- a/sound/songs/midi/mus_rg_ajito.mid +++ b/sound/songs/midi/mus_rg_rocket_hideout.mid diff --git a/sound/songs/midi/mus_rg_load01.mid b/sound/songs/midi/mus_rg_route1.mid Binary files differindex 9d0ebcde6..9d0ebcde6 100644 --- a/sound/songs/midi/mus_rg_load01.mid +++ b/sound/songs/midi/mus_rg_route1.mid diff --git a/sound/songs/midi/mus_rg_load03.mid b/sound/songs/midi/mus_rg_route11.mid Binary files differindex 3fe21c381..3fe21c381 100644 --- a/sound/songs/midi/mus_rg_load03.mid +++ b/sound/songs/midi/mus_rg_route11.mid diff --git a/sound/songs/midi/mus_rg_opening.mid b/sound/songs/midi/mus_rg_route24.mid Binary files differindex c15773fff..c15773fff 100644 --- a/sound/songs/midi/mus_rg_opening.mid +++ b/sound/songs/midi/mus_rg_route24.mid diff --git a/sound/songs/midi/mus_rg_load02.mid b/sound/songs/midi/mus_rg_route3.mid Binary files differindex 2af80a5a8..2af80a5a8 100644 --- a/sound/songs/midi/mus_rg_load02.mid +++ b/sound/songs/midi/mus_rg_route3.mid diff --git a/sound/songs/midi/mus_rg_nibi.mid b/sound/songs/midi/mus_rg_sevii_123.mid Binary files differindex dd88863d4..dd88863d4 100644 --- a/sound/songs/midi/mus_rg_nibi.mid +++ b/sound/songs/midi/mus_rg_sevii_123.mid diff --git a/sound/songs/midi/mus_rg_nana45.mid b/sound/songs/midi/mus_rg_sevii_45.mid Binary files differindex 98b581132..98b581132 100644 --- a/sound/songs/midi/mus_rg_nana45.mid +++ b/sound/songs/midi/mus_rg_sevii_45.mid diff --git a/sound/songs/midi/mus_rg_nana67.mid b/sound/songs/midi/mus_rg_sevii_67.mid Binary files differindex 537e59a71..537e59a71 100644 --- a/sound/songs/midi/mus_rg_nana67.mid +++ b/sound/songs/midi/mus_rg_sevii_67.mid diff --git a/sound/songs/midi/mus_rg_nanadungeon.mid b/sound/songs/midi/mus_rg_sevii_cave.mid Binary files differindex 7f32963c9..7f32963c9 100644 --- a/sound/songs/midi/mus_rg_nanadungeon.mid +++ b/sound/songs/midi/mus_rg_sevii_cave.mid diff --git a/sound/songs/midi/mus_rg_nanaiseki.mid b/sound/songs/midi/mus_rg_sevii_dungeon.mid Binary files differindex 76d73039e..76d73039e 100644 --- a/sound/songs/midi/mus_rg_nanaiseki.mid +++ b/sound/songs/midi/mus_rg_sevii_dungeon.mid diff --git a/sound/songs/midi/mus_rg_nanashima.mid b/sound/songs/midi/mus_rg_sevii_route.mid Binary files differindex d215f0122..d215f0122 100644 --- a/sound/songs/midi/mus_rg_nanashima.mid +++ b/sound/songs/midi/mus_rg_sevii_route.mid diff --git a/sound/songs/midi/mus_rg_shiruhu.mid b/sound/songs/midi/mus_rg_silph.mid Binary files differindex 8f66ea874..8f66ea874 100644 --- a/sound/songs/midi/mus_rg_shiruhu.mid +++ b/sound/songs/midi/mus_rg_silph.mid diff --git a/sound/songs/midi/mus_rg_slowmasara.mid b/sound/songs/midi/mus_rg_slow_pallet.mid Binary files differindex 441fb6348..441fb6348 100644 --- a/sound/songs/midi/mus_rg_slowmasara.mid +++ b/sound/songs/midi/mus_rg_slow_pallet.mid diff --git a/sound/songs/midi/mus_rg_santoan.mid b/sound/songs/midi/mus_rg_ss_anne.mid Binary files differindex b843ca364..b843ca364 100644 --- a/sound/songs/midi/mus_rg_santoan.mid +++ b/sound/songs/midi/mus_rg_ss_anne.mid diff --git a/sound/songs/midi/mus_rg_naminori.mid b/sound/songs/midi/mus_rg_surf.mid Binary files differindex 3ac684ac2..3ac684ac2 100644 --- a/sound/songs/midi/mus_rg_naminori.mid +++ b/sound/songs/midi/mus_rg_surf.mid diff --git a/sound/songs/midi/mus_rg_tvnoize.mid b/sound/songs/midi/mus_rg_teachy_tv_menu.mid Binary files differindex b5d446098..b5d446098 100644 --- a/sound/songs/midi/mus_rg_tvnoize.mid +++ b/sound/songs/midi/mus_rg_teachy_tv_menu.mid diff --git a/sound/songs/midi/mus_rg_oshie_tv.mid b/sound/songs/midi/mus_rg_teachy_tv_show.mid Binary files differindex efea75d49..efea75d49 100644 --- a/sound/songs/midi/mus_rg_oshie_tv.mid +++ b/sound/songs/midi/mus_rg_teachy_tv_show.mid diff --git a/sound/songs/midi/mus_rg_t_tower.mid b/sound/songs/midi/mus_rg_trainer_tower.mid Binary files differindex 81db02876..81db02876 100644 --- a/sound/songs/midi/mus_rg_t_tower.mid +++ b/sound/songs/midi/mus_rg_trainer_tower.mid diff --git a/sound/songs/midi/mus_rg_union.mid b/sound/songs/midi/mus_rg_union_room.mid Binary files differindex b484050fa..b484050fa 100644 --- a/sound/songs/midi/mus_rg_union.mid +++ b/sound/songs/midi/mus_rg_union_room.mid diff --git a/sound/songs/midi/mus_rg_kuchiba.mid b/sound/songs/midi/mus_rg_vermillion.mid Binary files differindex 11cb67d1a..11cb67d1a 100644 --- a/sound/songs/midi/mus_rg_kuchiba.mid +++ b/sound/songs/midi/mus_rg_vermillion.mid diff --git a/sound/songs/midi/mus_kachi3.mid b/sound/songs/midi/mus_rg_victory_gym_leader.mid Binary files differindex 1ce5dd13c..1ce5dd13c 100644 --- a/sound/songs/midi/mus_kachi3.mid +++ b/sound/songs/midi/mus_rg_victory_gym_leader.mid diff --git a/sound/songs/midi/mus_rg_champ_r.mid b/sound/songs/midi/mus_rg_victory_road.mid Binary files differindex 6552b65bd..6552b65bd 100644 --- a/sound/songs/midi/mus_rg_champ_r.mid +++ b/sound/songs/midi/mus_rg_victory_road.mid diff --git a/sound/songs/midi/mus_rg_win_tre.mid b/sound/songs/midi/mus_rg_victory_trainer.mid Binary files differindex 26fe06bf0..26fe06bf0 100644 --- a/sound/songs/midi/mus_rg_win_tre.mid +++ b/sound/songs/midi/mus_rg_victory_trainer.mid diff --git a/sound/songs/midi/mus_kachi2.mid b/sound/songs/midi/mus_rg_victory_wild.mid Binary files differindex 51fad46fc..51fad46fc 100644 --- a/sound/songs/midi/mus_kachi2.mid +++ b/sound/songs/midi/mus_rg_victory_wild.mid diff --git a/sound/songs/midi/mus_rg_t_mori.mid b/sound/songs/midi/mus_rg_viridian_forest.mid Binary files differindex 76d73039e..76d73039e 100644 --- a/sound/songs/midi/mus_rg_t_mori.mid +++ b/sound/songs/midi/mus_rg_viridian_forest.mid diff --git a/sound/songs/midi/mus_rg_vs_last.mid b/sound/songs/midi/mus_rg_vs_champion.mid Binary files differindex e63d2eb45..e63d2eb45 100644 --- a/sound/songs/midi/mus_rg_vs_last.mid +++ b/sound/songs/midi/mus_rg_vs_champion.mid diff --git a/sound/songs/midi/mus_rg_vs_deo.mid b/sound/songs/midi/mus_rg_vs_deoxys.mid Binary files differindex 1f9c00bb1..1f9c00bb1 100644 --- a/sound/songs/midi/mus_rg_vs_deo.mid +++ b/sound/songs/midi/mus_rg_vs_deoxys.mid diff --git a/sound/songs/midi/mus_rg_vs_gym.mid b/sound/songs/midi/mus_rg_vs_gym_leader.mid Binary files differindex aa2da087f..aa2da087f 100644 --- a/sound/songs/midi/mus_rg_vs_gym.mid +++ b/sound/songs/midi/mus_rg_vs_gym_leader.mid diff --git a/sound/songs/midi/mus_rg_vs_den.mid b/sound/songs/midi/mus_rg_vs_legend.mid Binary files differindex 93d3785be..93d3785be 100644 --- a/sound/songs/midi/mus_rg_vs_den.mid +++ b/sound/songs/midi/mus_rg_vs_legend.mid diff --git a/sound/songs/midi/mus_rg_vs_myu2.mid b/sound/songs/midi/mus_rg_vs_mewtwo.mid Binary files differindex e6a578320..e6a578320 100644 --- a/sound/songs/midi/mus_rg_vs_myu2.mid +++ b/sound/songs/midi/mus_rg_vs_mewtwo.mid diff --git a/sound/songs/midi/mus_rg_vs_tore.mid b/sound/songs/midi/mus_rg_vs_trainer.mid Binary files differindex 95172f63e..95172f63e 100644 --- a/sound/songs/midi/mus_rg_vs_tore.mid +++ b/sound/songs/midi/mus_rg_vs_trainer.mid diff --git a/sound/songs/midi/mus_rg_vs_yasei.mid b/sound/songs/midi/mus_rg_vs_wild.mid Binary files differindex 835aff19b..835aff19b 100644 --- a/sound/songs/midi/mus_rg_vs_yasei.mid +++ b/sound/songs/midi/mus_rg_vs_wild.mid diff --git a/sound/songs/midi/mus_bd_time.mid b/sound/songs/midi/mus_roulette.mid Binary files differindex 39fb08327..39fb08327 100644 --- a/sound/songs/midi/mus_bd_time.mid +++ b/sound/songs/midi/mus_roulette.mid diff --git a/sound/songs/midi/mus_dooro1.mid b/sound/songs/midi/mus_route101.mid Binary files differindex 5c4f5d76a..5c4f5d76a 100644 --- a/sound/songs/midi/mus_dooro1.mid +++ b/sound/songs/midi/mus_route101.mid diff --git a/sound/songs/midi/mus_nextroad.mid b/sound/songs/midi/mus_route104.mid Binary files differindex 571345f5a..571345f5a 100644 --- a/sound/songs/midi/mus_nextroad.mid +++ b/sound/songs/midi/mus_route104.mid diff --git a/sound/songs/midi/mus_dooro_x1.mid b/sound/songs/midi/mus_route110.mid Binary files differindex 087682996..087682996 100644 --- a/sound/songs/midi/mus_dooro_x1.mid +++ b/sound/songs/midi/mus_route110.mid diff --git a/sound/songs/midi/mus_ashroad.mid b/sound/songs/midi/mus_route111.mid Binary files differindex 4b7f71c09..4b7f71c09 100644 --- a/sound/songs/midi/mus_ashroad.mid +++ b/sound/songs/midi/mus_route111.mid diff --git a/sound/songs/midi/mus_kazanbai.mid b/sound/songs/midi/mus_route113.mid Binary files differindex bddb3947c..bddb3947c 100644 --- a/sound/songs/midi/mus_kazanbai.mid +++ b/sound/songs/midi/mus_route113.mid diff --git a/sound/songs/midi/mus_granroad.mid b/sound/songs/midi/mus_route119.mid Binary files differindex cb286982d..cb286982d 100644 --- a/sound/songs/midi/mus_granroad.mid +++ b/sound/songs/midi/mus_route119.mid diff --git a/sound/songs/midi/mus_dooro_x3.mid b/sound/songs/midi/mus_route120.mid Binary files differindex ac1fef688..ac1fef688 100644 --- a/sound/songs/midi/mus_dooro_x3.mid +++ b/sound/songs/midi/mus_route120.mid diff --git a/sound/songs/midi/mus_dooro_x4.mid b/sound/songs/midi/mus_route122.mid Binary files differindex 14e439359..14e439359 100644 --- a/sound/songs/midi/mus_dooro_x4.mid +++ b/sound/songs/midi/mus_route122.mid diff --git a/sound/songs/midi/mus_gotown.mid b/sound/songs/midi/mus_rustboro.mid Binary files differindex 6a2ab5dea..6a2ab5dea 100644 --- a/sound/songs/midi/mus_gotown.mid +++ b/sound/songs/midi/mus_rustboro.mid diff --git a/sound/songs/midi/mus_safari.mid b/sound/songs/midi/mus_safari_zone.mid Binary files differindex 95fab66a8..95fab66a8 100644 --- a/sound/songs/midi/mus_safari.mid +++ b/sound/songs/midi/mus_safari_zone.mid diff --git a/sound/songs/midi/mus_m_boat.mid b/sound/songs/midi/mus_sailing.mid Binary files differindex 97c539a75..97c539a75 100644 --- a/sound/songs/midi/mus_m_boat.mid +++ b/sound/songs/midi/mus_sailing.mid diff --git a/sound/songs/midi/mus_sattower.mid b/sound/songs/midi/mus_sattower.mid Binary files differdeleted file mode 100644 index a8294614f..000000000 --- a/sound/songs/midi/mus_sattower.mid +++ /dev/null diff --git a/sound/songs/midi/mus_p_school.mid b/sound/songs/midi/mus_school.mid Binary files differindex 4e6fd3340..4e6fd3340 100644 --- a/sound/songs/midi/mus_p_school.mid +++ b/sound/songs/midi/mus_school.mid diff --git a/sound/songs/midi/mus_maborosi.mid b/sound/songs/midi/mus_sealed_chamber.mid Binary files differindex c888c0d54..c888c0d54 100644 --- a/sound/songs/midi/mus_maborosi.mid +++ b/sound/songs/midi/mus_sealed_chamber.mid diff --git a/sound/songs/midi/mus_finecity.mid b/sound/songs/midi/mus_slateport.mid Binary files differindex f83647287..f83647287 100644 --- a/sound/songs/midi/mus_finecity.mid +++ b/sound/songs/midi/mus_slateport.mid diff --git a/sound/songs/midi/mus_me_b_big.mid b/sound/songs/midi/mus_slots_jackpot.mid Binary files differindex 150a669b4..150a669b4 100644 --- a/sound/songs/midi/mus_me_b_big.mid +++ b/sound/songs/midi/mus_slots_jackpot.mid diff --git a/sound/songs/midi/mus_me_b_small.mid b/sound/songs/midi/mus_slots_win.mid Binary files differindex bf7aa33be..bf7aa33be 100644 --- a/sound/songs/midi/mus_me_b_small.mid +++ b/sound/songs/midi/mus_slots_win.mid diff --git a/sound/songs/midi/mus_runecity.mid b/sound/songs/midi/mus_sootopolis.mid Binary files differindex 2e8c49c2f..2e8c49c2f 100644 --- a/sound/songs/midi/mus_runecity.mid +++ b/sound/songs/midi/mus_sootopolis.mid diff --git a/sound/songs/midi/mus_naminori.mid b/sound/songs/midi/mus_surf.mid Binary files differindex 70813e343..70813e343 100644 --- a/sound/songs/midi/mus_naminori.mid +++ b/sound/songs/midi/mus_surf.mid diff --git a/sound/songs/midi/mus_title3.mid b/sound/songs/midi/mus_title.mid Binary files differindex 1664a86b2..1664a86b2 100644 --- a/sound/songs/midi/mus_title3.mid +++ b/sound/songs/midi/mus_title.mid diff --git a/sound/songs/midi/mus_me_zannen.mid b/sound/songs/midi/mus_too_bad.mid Binary files differindex 2d071d524..2d071d524 100644 --- a/sound/songs/midi/mus_me_zannen.mid +++ b/sound/songs/midi/mus_too_bad.mid diff --git a/sound/songs/midi/mus_karakuri.mid b/sound/songs/midi/mus_trick_house.mid Binary files differindex d6c387ee3..d6c387ee3 100644 --- a/sound/songs/midi/mus_karakuri.mid +++ b/sound/songs/midi/mus_trick_house.mid diff --git a/sound/songs/midi/mus_deepdeep.mid b/sound/songs/midi/mus_underwater.mid Binary files differindex 352c80cd7..352c80cd7 100644 --- a/sound/songs/midi/mus_deepdeep.mid +++ b/sound/songs/midi/mus_underwater.mid diff --git a/sound/songs/midi/mus_gomachi0.mid b/sound/songs/midi/mus_verdanturf.mid Binary files differindex b41d157a3..b41d157a3 100644 --- a/sound/songs/midi/mus_gomachi0.mid +++ b/sound/songs/midi/mus_verdanturf.mid diff --git a/sound/songs/midi/mus_kachi4.mid b/sound/songs/midi/mus_victory_aqua_magma.mid Binary files differindex 3b8cc422e..3b8cc422e 100644 --- a/sound/songs/midi/mus_kachi4.mid +++ b/sound/songs/midi/mus_victory_aqua_magma.mid diff --git a/sound/songs/midi/mus_rg_win_gym.mid b/sound/songs/midi/mus_victory_gym_leader.mid Binary files differindex 1ce5dd13c..1ce5dd13c 100644 --- a/sound/songs/midi/mus_rg_win_gym.mid +++ b/sound/songs/midi/mus_victory_gym_leader.mid diff --git a/sound/songs/midi/mus_kachi5.mid b/sound/songs/midi/mus_victory_league.mid Binary files differindex 94be2e4c7..94be2e4c7 100644 --- a/sound/songs/midi/mus_kachi5.mid +++ b/sound/songs/midi/mus_victory_league.mid diff --git a/sound/songs/midi/mus_c_road.mid b/sound/songs/midi/mus_victory_road.mid Binary files differindex f1dfc2a93..f1dfc2a93 100644 --- a/sound/songs/midi/mus_c_road.mid +++ b/sound/songs/midi/mus_victory_road.mid diff --git a/sound/songs/midi/mus_kachi1.mid b/sound/songs/midi/mus_victory_trainer.mid Binary files differindex 7d3f75009..7d3f75009 100644 --- a/sound/songs/midi/mus_kachi1.mid +++ b/sound/songs/midi/mus_victory_trainer.mid diff --git a/sound/songs/midi/mus_rg_win_yasei.mid b/sound/songs/midi/mus_victory_wild.mid Binary files differindex 51fad46fc..51fad46fc 100644 --- a/sound/songs/midi/mus_rg_win_yasei.mid +++ b/sound/songs/midi/mus_victory_wild.mid diff --git a/sound/songs/midi/mus_battle31.mid b/sound/songs/midi/mus_vs_aqua_magma.mid Binary files differindex e38085793..e38085793 100644 --- a/sound/songs/midi/mus_battle31.mid +++ b/sound/songs/midi/mus_vs_aqua_magma.mid diff --git a/sound/songs/midi/mus_battle30.mid b/sound/songs/midi/mus_vs_aqua_magma_leader.mid Binary files differindex 3bd5e9e11..3bd5e9e11 100644 --- a/sound/songs/midi/mus_battle30.mid +++ b/sound/songs/midi/mus_vs_aqua_magma_leader.mid diff --git a/sound/songs/midi/mus_battle33.mid b/sound/songs/midi/mus_vs_champion.mid Binary files differindex b16580d66..b16580d66 100644 --- a/sound/songs/midi/mus_battle33.mid +++ b/sound/songs/midi/mus_vs_champion.mid diff --git a/sound/songs/midi/mus_battle38.mid b/sound/songs/midi/mus_vs_elite_four.mid Binary files differindex e4b1f34b9..e4b1f34b9 100644 --- a/sound/songs/midi/mus_battle38.mid +++ b/sound/songs/midi/mus_vs_elite_four.mid diff --git a/sound/songs/midi/mus_vs_front.mid b/sound/songs/midi/mus_vs_frontier_brain.mid Binary files differindex 7e251430c..7e251430c 100644 --- a/sound/songs/midi/mus_vs_front.mid +++ b/sound/songs/midi/mus_vs_frontier_brain.mid diff --git a/sound/songs/midi/mus_battle32.mid b/sound/songs/midi/mus_vs_gym_leader.mid Binary files differindex 0b7c49bd7..0b7c49bd7 100644 --- a/sound/songs/midi/mus_battle32.mid +++ b/sound/songs/midi/mus_vs_gym_leader.mid diff --git a/sound/songs/midi/mus_battle34.mid b/sound/songs/midi/mus_vs_kyogre_groudon.mid Binary files differindex 2b4aced44..2b4aced44 100644 --- a/sound/songs/midi/mus_battle34.mid +++ b/sound/songs/midi/mus_vs_kyogre_groudon.mid diff --git a/sound/songs/midi/mus_vs_rekku.mid b/sound/songs/midi/mus_vs_rayquaza.mid Binary files differindex 2b4aced44..2b4aced44 100644 --- a/sound/songs/midi/mus_vs_rekku.mid +++ b/sound/songs/midi/mus_vs_rayquaza.mid diff --git a/sound/songs/midi/mus_battle36.mid b/sound/songs/midi/mus_vs_regi.mid Binary files differindex 2aab509a3..2aab509a3 100644 --- a/sound/songs/midi/mus_battle36.mid +++ b/sound/songs/midi/mus_vs_regi.mid diff --git a/sound/songs/midi/mus_battle35.mid b/sound/songs/midi/mus_vs_rival.mid Binary files differindex 2d34a08b9..2d34a08b9 100644 --- a/sound/songs/midi/mus_battle35.mid +++ b/sound/songs/midi/mus_vs_rival.mid diff --git a/sound/songs/midi/mus_battle20.mid b/sound/songs/midi/mus_vs_trainer.mid Binary files differindex 531b5fba1..531b5fba1 100644 --- a/sound/songs/midi/mus_battle20.mid +++ b/sound/songs/midi/mus_vs_trainer.mid diff --git a/sound/songs/midi/mus_battle27.mid b/sound/songs/midi/mus_vs_wild.mid Binary files differindex 3d55c0181..3d55c0181 100644 --- a/sound/songs/midi/mus_battle27.mid +++ b/sound/songs/midi/mus_vs_wild.mid diff --git a/sound/songs/midi/mus_hideri.mid b/sound/songs/midi/mus_weather_groudon.mid Binary files differindex 0ca75c2e9..0ca75c2e9 100644 --- a/sound/songs/midi/mus_hideri.mid +++ b/sound/songs/midi/mus_weather_groudon.mid diff --git a/sound/songs/midi/se_dendou.mid b/sound/songs/midi/se_applause.mid Binary files differindex 4ab2a2212..4ab2a2212 100644 --- a/sound/songs/midi/se_dendou.mid +++ b/sound/songs/midi/se_applause.mid diff --git a/sound/songs/midi/se_hantei1.mid b/sound/songs/midi/se_arena_timeup1.mid Binary files differindex 1f2855420..1f2855420 100644 --- a/sound/songs/midi/se_hantei1.mid +++ b/sound/songs/midi/se_arena_timeup1.mid diff --git a/sound/songs/midi/se_hantei2.mid b/sound/songs/midi/se_arena_timeup2.mid Binary files differindex 06698dde9..06698dde9 100644 --- a/sound/songs/midi/se_hantei2.mid +++ b/sound/songs/midi/se_arena_timeup2.mid diff --git a/sound/songs/midi/se_bowa.mid b/sound/songs/midi/se_ball.mid Binary files differindex 684ea618c..684ea618c 100644 --- a/sound/songs/midi/se_bowa.mid +++ b/sound/songs/midi/se_ball.mid diff --git a/sound/songs/midi/se_kon.mid b/sound/songs/midi/se_ball_bounce_1.mid Binary files differindex 438d4b047..438d4b047 100644 --- a/sound/songs/midi/se_kon.mid +++ b/sound/songs/midi/se_ball_bounce_1.mid diff --git a/sound/songs/midi/se_kon2.mid b/sound/songs/midi/se_ball_bounce_2.mid Binary files differindex 961d82642..961d82642 100644 --- a/sound/songs/midi/se_kon2.mid +++ b/sound/songs/midi/se_ball_bounce_2.mid diff --git a/sound/songs/midi/se_kon3.mid b/sound/songs/midi/se_ball_bounce_3.mid Binary files differindex fc35f1931..fc35f1931 100644 --- a/sound/songs/midi/se_kon3.mid +++ b/sound/songs/midi/se_ball_bounce_3.mid diff --git a/sound/songs/midi/se_kon4.mid b/sound/songs/midi/se_ball_bounce_4.mid Binary files differindex b0f5561b9..b0f5561b9 100644 --- a/sound/songs/midi/se_kon4.mid +++ b/sound/songs/midi/se_ball_bounce_4.mid diff --git a/sound/songs/midi/se_bowa2.mid b/sound/songs/midi/se_ball_open.mid Binary files differindex 669bed700..669bed700 100644 --- a/sound/songs/midi/se_bowa2.mid +++ b/sound/songs/midi/se_ball_open.mid diff --git a/sound/songs/midi/se_nageru.mid b/sound/songs/midi/se_ball_throw.mid Binary files differindex 171f45a5a..171f45a5a 100644 --- a/sound/songs/midi/se_nageru.mid +++ b/sound/songs/midi/se_ball_throw.mid diff --git a/sound/songs/midi/se_suikomu.mid b/sound/songs/midi/se_ball_trade.mid Binary files differindex 871c8e5d3..871c8e5d3 100644 --- a/sound/songs/midi/se_suikomu.mid +++ b/sound/songs/midi/se_ball_trade.mid diff --git a/sound/songs/midi/se_tb_kon.mid b/sound/songs/midi/se_ball_tray_ball.mid Binary files differindex 8526da9c6..8526da9c6 100644 --- a/sound/songs/midi/se_tb_kon.mid +++ b/sound/songs/midi/se_ball_tray_ball.mid diff --git a/sound/songs/midi/se_tb_start.mid b/sound/songs/midi/se_ball_tray_enter.mid Binary files differindex c88e2a8ea..c88e2a8ea 100644 --- a/sound/songs/midi/se_tb_start.mid +++ b/sound/songs/midi/se_ball_tray_enter.mid diff --git a/sound/songs/midi/se_tb_kara.mid b/sound/songs/midi/se_ball_tray_exit.mid Binary files differindex a4c2a51d7..a4c2a51d7 100644 --- a/sound/songs/midi/se_tb_kara.mid +++ b/sound/songs/midi/se_ball_tray_exit.mid diff --git a/sound/songs/midi/se_fuusen2.mid b/sound/songs/midi/se_balloon_blue.mid Binary files differindex 4efc1a525..4efc1a525 100644 --- a/sound/songs/midi/se_fuusen2.mid +++ b/sound/songs/midi/se_balloon_blue.mid diff --git a/sound/songs/midi/se_fuusen1.mid b/sound/songs/midi/se_balloon_red.mid Binary files differindex d22679a86..d22679a86 100644 --- a/sound/songs/midi/se_fuusen1.mid +++ b/sound/songs/midi/se_balloon_red.mid diff --git a/sound/songs/midi/se_fuusen3.mid b/sound/songs/midi/se_balloon_yellow.mid Binary files differindex ae40e0008..ae40e0008 100644 --- a/sound/songs/midi/se_fuusen3.mid +++ b/sound/songs/midi/se_balloon_yellow.mid diff --git a/sound/songs/midi/se_ban.mid b/sound/songs/midi/se_bang.mid Binary files differindex 0722a1c36..0722a1c36 100644 --- a/sound/songs/midi/se_ban.mid +++ b/sound/songs/midi/se_bang.mid diff --git a/sound/songs/midi/se_moter.mid b/sound/songs/midi/se_berry_blender.mid Binary files differindex 8203333e5..8203333e5 100644 --- a/sound/songs/midi/se_moter.mid +++ b/sound/songs/midi/se_berry_blender.mid diff --git a/sound/songs/midi/se_jitensya.mid b/sound/songs/midi/se_bike_bell.mid Binary files differindex 9d5de6cbd..9d5de6cbd 100644 --- a/sound/songs/midi/se_jitensya.mid +++ b/sound/songs/midi/se_bike_bell.mid diff --git a/sound/songs/midi/se_jite_pyoko.mid b/sound/songs/midi/se_bike_hop.mid Binary files differindex 013be8590..013be8590 100644 --- a/sound/songs/midi/se_jite_pyoko.mid +++ b/sound/songs/midi/se_bike_hop.mid diff --git a/sound/songs/midi/se_toy_kabe.mid b/sound/songs/midi/se_breakable_door.mid Binary files differindex c35be0c0d..c35be0c0d 100644 --- a/sound/songs/midi/se_toy_kabe.mid +++ b/sound/songs/midi/se_breakable_door.mid diff --git a/sound/songs/midi/se_hashi.mid b/sound/songs/midi/se_bridge_walk.mid Binary files differindex fdd772c18..fdd772c18 100644 --- a/sound/songs/midi/se_hashi.mid +++ b/sound/songs/midi/se_bridge_walk.mid diff --git a/sound/songs/midi/se_tk_kasya.mid b/sound/songs/midi/se_click.mid Binary files differindex baa73e0c6..baa73e0c6 100644 --- a/sound/songs/midi/se_tk_kasya.mid +++ b/sound/songs/midi/se_click.mid diff --git a/sound/songs/midi/se_fu_zaku2.mid b/sound/songs/midi/se_contest_condition_lose.mid Binary files differindex 3fc903844..3fc903844 100644 --- a/sound/songs/midi/se_fu_zaku2.mid +++ b/sound/songs/midi/se_contest_condition_lose.mid diff --git a/sound/songs/midi/se_c_maku_d.mid b/sound/songs/midi/se_contest_curtain_fall.mid Binary files differindex 04e2bfb11..04e2bfb11 100644 --- a/sound/songs/midi/se_c_maku_d.mid +++ b/sound/songs/midi/se_contest_curtain_fall.mid diff --git a/sound/songs/midi/se_c_maku_u.mid b/sound/songs/midi/se_contest_curtain_rise.mid Binary files differindex 109f92322..109f92322 100644 --- a/sound/songs/midi/se_c_maku_u.mid +++ b/sound/songs/midi/se_contest_curtain_rise.mid diff --git a/sound/songs/midi/se_c_gaji.mid b/sound/songs/midi/se_contest_heart.mid Binary files differindex 94b6389b7..94b6389b7 100644 --- a/sound/songs/midi/se_c_gaji.mid +++ b/sound/songs/midi/se_contest_heart.mid diff --git a/sound/songs/midi/se_c_pasi.mid b/sound/songs/midi/se_contest_icon_change.mid Binary files differindex eea9c5707..eea9c5707 100644 --- a/sound/songs/midi/se_c_pasi.mid +++ b/sound/songs/midi/se_contest_icon_change.mid diff --git a/sound/songs/midi/se_c_syu.mid b/sound/songs/midi/se_contest_icon_clear.mid Binary files differindex 3766d5f51..3766d5f51 100644 --- a/sound/songs/midi/se_c_syu.mid +++ b/sound/songs/midi/se_contest_icon_clear.mid diff --git a/sound/songs/midi/se_c_pikon.mid b/sound/songs/midi/se_contest_mons_turn.mid Binary files differindex 718a61443..718a61443 100644 --- a/sound/songs/midi/se_c_pikon.mid +++ b/sound/songs/midi/se_contest_mons_turn.mid diff --git a/sound/songs/midi/se_jyuni.mid b/sound/songs/midi/se_contest_place.mid Binary files differindex f68a31e46..f68a31e46 100644 --- a/sound/songs/midi/se_jyuni.mid +++ b/sound/songs/midi/se_contest_place.mid diff --git a/sound/songs/midi/se_z_search.mid b/sound/songs/midi/se_dex_search.mid Binary files differindex 1869374af..1869374af 100644 --- a/sound/songs/midi/se_z_search.mid +++ b/sound/songs/midi/se_dex_search.mid diff --git a/sound/songs/midi/se_pinpon.mid b/sound/songs/midi/se_ding_dong.mid Binary files differindex 924dafda5..924dafda5 100644 --- a/sound/songs/midi/se_pinpon.mid +++ b/sound/songs/midi/se_ding_dong.mid diff --git a/sound/songs/midi/se_t_ooame.mid b/sound/songs/midi/se_downpour.mid Binary files differindex 3aedd4404..3aedd4404 100644 --- a/sound/songs/midi/se_t_ooame.mid +++ b/sound/songs/midi/se_downpour.mid diff --git a/sound/songs/midi/se_t_ooame_e.mid b/sound/songs/midi/se_downpour_stop.mid Binary files differindex b73010142..b73010142 100644 --- a/sound/songs/midi/se_t_ooame_e.mid +++ b/sound/songs/midi/se_downpour_stop.mid diff --git a/sound/songs/midi/se_kouka_m.mid b/sound/songs/midi/se_effective.mid Binary files differindex d98bd0027..d98bd0027 100644 --- a/sound/songs/midi/se_kouka_m.mid +++ b/sound/songs/midi/se_effective.mid diff --git a/sound/songs/midi/se_tamago.mid b/sound/songs/midi/se_egg_hatch.mid Binary files differindex 67d3959eb..67d3959eb 100644 --- a/sound/songs/midi/se_tamago.mid +++ b/sound/songs/midi/se_egg_hatch.mid diff --git a/sound/songs/midi/se_elebeta.mid b/sound/songs/midi/se_elevator.mid Binary files differindex 66ee5fd1f..66ee5fd1f 100644 --- a/sound/songs/midi/se_elebeta.mid +++ b/sound/songs/midi/se_elevator.mid diff --git a/sound/songs/midi/se_esuka.mid b/sound/songs/midi/se_escalator.mid Binary files differindex 6a9e22a5b..6a9e22a5b 100644 --- a/sound/songs/midi/se_esuka.mid +++ b/sound/songs/midi/se_escalator.mid diff --git a/sound/songs/midi/se_kaidan.mid b/sound/songs/midi/se_exit.mid Binary files differindex 575307d86..575307d86 100644 --- a/sound/songs/midi/se_kaidan.mid +++ b/sound/songs/midi/se_exit.mid diff --git a/sound/songs/midi/se_expmax.mid b/sound/songs/midi/se_exp_max.mid Binary files differindex 8772e915e..8772e915e 100644 --- a/sound/songs/midi/se_expmax.mid +++ b/sound/songs/midi/se_exp_max.mid diff --git a/sound/songs/midi/se_hazure.mid b/sound/songs/midi/se_failure.mid Binary files differindex c3c52f88f..c3c52f88f 100644 --- a/sound/songs/midi/se_hazure.mid +++ b/sound/songs/midi/se_failure.mid diff --git a/sound/songs/midi/se_poke_dead.mid b/sound/songs/midi/se_faint.mid Binary files differindex b6a0df4c8..b6a0df4c8 100644 --- a/sound/songs/midi/se_poke_dead.mid +++ b/sound/songs/midi/se_faint.mid diff --git a/sound/songs/midi/se_ru_hyuu.mid b/sound/songs/midi/se_fall.mid Binary files differindex 1adfc9268..1adfc9268 100644 --- a/sound/songs/midi/se_ru_hyuu.mid +++ b/sound/songs/midi/se_fall.mid diff --git a/sound/songs/midi/se_doku.mid b/sound/songs/midi/se_field_poison.mid Binary files differindex 83841203a..83841203a 100644 --- a/sound/songs/midi/se_doku.mid +++ b/sound/songs/midi/se_field_poison.mid diff --git a/sound/songs/midi/se_nigeru.mid b/sound/songs/midi/se_flee.mid Binary files differindex faf37d529..faf37d529 100644 --- a/sound/songs/midi/se_nigeru.mid +++ b/sound/songs/midi/se_flee.mid diff --git a/sound/songs/midi/se_bidoro.mid b/sound/songs/midi/se_glass_flute.mid Binary files differindex a0b639ba4..a0b639ba4 100644 --- a/sound/songs/midi/se_bidoro.mid +++ b/sound/songs/midi/se_glass_flute.mid diff --git a/sound/songs/midi/se_ru_gasyan.mid b/sound/songs/midi/se_ice_break.mid Binary files differindex 486eabb9b..486eabb9b 100644 --- a/sound/songs/midi/se_ru_gasyan.mid +++ b/sound/songs/midi/se_ice_break.mid diff --git a/sound/songs/midi/se_ru_bari.mid b/sound/songs/midi/se_ice_crack.mid Binary files differindex 14b1991e6..14b1991e6 100644 --- a/sound/songs/midi/se_ru_bari.mid +++ b/sound/songs/midi/se_ice_crack.mid diff --git a/sound/songs/midi/se_ru_gashin.mid b/sound/songs/midi/se_ice_stairs.mid Binary files differindex ae29a385b..ae29a385b 100644 --- a/sound/songs/midi/se_ru_gashin.mid +++ b/sound/songs/midi/se_ice_stairs.mid diff --git a/sound/songs/midi/se_op_basyu.mid b/sound/songs/midi/se_intro_blast.mid Binary files differindex 4648741c2..4648741c2 100644 --- a/sound/songs/midi/se_op_basyu.mid +++ b/sound/songs/midi/se_intro_blast.mid diff --git a/sound/songs/midi/se_daugi.mid b/sound/songs/midi/se_itemfinder.mid Binary files differindex 9b6538a70..9b6538a70 100644 --- a/sound/songs/midi/se_daugi.mid +++ b/sound/songs/midi/se_itemfinder.mid diff --git a/sound/songs/midi/se_fu_zuzuzu.mid b/sound/songs/midi/se_lavaridge_fall_warp.mid Binary files differindex 962113ad3..962113ad3 100644 --- a/sound/songs/midi/se_fu_zuzuzu.mid +++ b/sound/songs/midi/se_lavaridge_fall_warp.mid diff --git a/sound/songs/midi/se_dansa.mid b/sound/songs/midi/se_ledge.mid Binary files differindex 61eae0318..61eae0318 100644 --- a/sound/songs/midi/se_dansa.mid +++ b/sound/songs/midi/se_ledge.mid diff --git a/sound/songs/midi/se_hinsi.mid b/sound/songs/midi/se_low_health.mid Binary files differindex 3676a4a04..3676a4a04 100644 --- a/sound/songs/midi/se_hinsi.mid +++ b/sound/songs/midi/se_low_health.mid diff --git a/sound/songs/midi/se_w020.mid b/sound/songs/midi/se_m_bind.mid Binary files differindex eec8ccae9..eec8ccae9 100644 --- a/sound/songs/midi/se_w020.mid +++ b/sound/songs/midi/se_m_bind.mid diff --git a/sound/songs/midi/se_w004.mid b/sound/songs/midi/se_m_comet_punch.mid Binary files differindex a27538d81..a27538d81 100644 --- a/sound/songs/midi/se_w004.mid +++ b/sound/songs/midi/se_m_comet_punch.mid diff --git a/sound/songs/midi/se_w015.mid b/sound/songs/midi/se_m_cut.mid Binary files differindex 2f1b4e059..2f1b4e059 100644 --- a/sound/songs/midi/se_w015.mid +++ b/sound/songs/midi/se_m_cut.mid diff --git a/sound/songs/midi/se_w003.mid b/sound/songs/midi/se_m_double_slap.mid Binary files differindex 80e7a52a7..80e7a52a7 100644 --- a/sound/songs/midi/se_w003.mid +++ b/sound/songs/midi/se_m_double_slap.mid diff --git a/sound/songs/midi/se_w007.mid b/sound/songs/midi/se_m_fire_punch.mid Binary files differindex 2f75754f3..2f75754f3 100644 --- a/sound/songs/midi/se_w007.mid +++ b/sound/songs/midi/se_m_fire_punch.mid diff --git a/sound/songs/midi/se_w019.mid b/sound/songs/midi/se_m_fly.mid Binary files differindex 6e63f48cc..6e63f48cc 100644 --- a/sound/songs/midi/se_w019.mid +++ b/sound/songs/midi/se_m_fly.mid diff --git a/sound/songs/midi/se_w016.mid b/sound/songs/midi/se_m_gust.mid Binary files differindex 8bf167109..8bf167109 100644 --- a/sound/songs/midi/se_w016.mid +++ b/sound/songs/midi/se_m_gust.mid diff --git a/sound/songs/midi/se_w016b.mid b/sound/songs/midi/se_m_gust2.mid Binary files differindex 6dd7020f9..6dd7020f9 100644 --- a/sound/songs/midi/se_w016b.mid +++ b/sound/songs/midi/se_m_gust2.mid diff --git a/sound/songs/midi/se_w029.mid b/sound/songs/midi/se_m_headbutt.mid Binary files differindex 4cde4e2d5..4cde4e2d5 100644 --- a/sound/songs/midi/se_w029.mid +++ b/sound/songs/midi/se_m_headbutt.mid diff --git a/sound/songs/midi/se_w030.mid b/sound/songs/midi/se_m_horn_attack.mid Binary files differindex 426cdfea4..426cdfea4 100644 --- a/sound/songs/midi/se_w030.mid +++ b/sound/songs/midi/se_m_horn_attack.mid diff --git a/sound/songs/midi/se_w026.mid b/sound/songs/midi/se_m_jump_kick.mid Binary files differindex d43366801..d43366801 100644 --- a/sound/songs/midi/se_w026.mid +++ b/sound/songs/midi/se_m_jump_kick.mid diff --git a/sound/songs/midi/se_w043.mid b/sound/songs/midi/se_m_leer.mid Binary files differindex b44876722..b44876722 100644 --- a/sound/songs/midi/se_w043.mid +++ b/sound/songs/midi/se_m_leer.mid diff --git a/sound/songs/midi/se_w025.mid b/sound/songs/midi/se_m_mega_kick.mid Binary files differindex bcc9590b4..bcc9590b4 100644 --- a/sound/songs/midi/se_w025.mid +++ b/sound/songs/midi/se_m_mega_kick.mid diff --git a/sound/songs/midi/se_w025b.mid b/sound/songs/midi/se_m_mega_kick2.mid Binary files differindex ac165424b..ac165424b 100644 --- a/sound/songs/midi/se_w025b.mid +++ b/sound/songs/midi/se_m_mega_kick2.mid diff --git a/sound/songs/midi/se_w006.mid b/sound/songs/midi/se_m_pay_day.mid Binary files differindex 5f59591be..5f59591be 100644 --- a/sound/songs/midi/se_w006.mid +++ b/sound/songs/midi/se_m_pay_day.mid diff --git a/sound/songs/midi/se_w013.mid b/sound/songs/midi/se_m_razor_wind.mid Binary files differindex ae94dafa2..ae94dafa2 100644 --- a/sound/songs/midi/se_w013.mid +++ b/sound/songs/midi/se_m_razor_wind.mid diff --git a/sound/songs/midi/se_w013b.mid b/sound/songs/midi/se_m_razor_wind2.mid Binary files differindex 09e8d4c5d..09e8d4c5d 100644 --- a/sound/songs/midi/se_w013b.mid +++ b/sound/songs/midi/se_m_razor_wind2.mid diff --git a/sound/songs/midi/se_w028.mid b/sound/songs/midi/se_m_sand_attack.mid Binary files differindex 7a053f799..7a053f799 100644 --- a/sound/songs/midi/se_w028.mid +++ b/sound/songs/midi/se_m_sand_attack.mid diff --git a/sound/songs/midi/se_w010.mid b/sound/songs/midi/se_m_scratch.mid Binary files differindex 4b3c1cfcf..4b3c1cfcf 100644 --- a/sound/songs/midi/se_w010.mid +++ b/sound/songs/midi/se_m_scratch.mid diff --git a/sound/songs/midi/se_w014.mid b/sound/songs/midi/se_m_swords_dance.mid Binary files differindex 8b17c79a9..8b17c79a9 100644 --- a/sound/songs/midi/se_w014.mid +++ b/sound/songs/midi/se_m_swords_dance.mid diff --git a/sound/songs/midi/se_w039.mid b/sound/songs/midi/se_m_tail_whip.mid Binary files differindex 771581ce0..771581ce0 100644 --- a/sound/songs/midi/se_w039.mid +++ b/sound/songs/midi/se_m_tail_whip.mid diff --git a/sound/songs/midi/se_w036.mid b/sound/songs/midi/se_m_take_down.mid Binary files differindex e5427c8df..e5427c8df 100644 --- a/sound/songs/midi/se_w036.mid +++ b/sound/songs/midi/se_m_take_down.mid diff --git a/sound/songs/midi/se_w011.mid b/sound/songs/midi/se_m_vicegrip.mid Binary files differindex 703ae492b..703ae492b 100644 --- a/sound/songs/midi/se_w011.mid +++ b/sound/songs/midi/se_m_vicegrip.mid diff --git a/sound/songs/midi/se_w017.mid b/sound/songs/midi/se_m_wing_attack.mid Binary files differindex 459e72406..459e72406 100644 --- a/sound/songs/midi/se_w017.mid +++ b/sound/songs/midi/se_m_wing_attack.mid diff --git a/sound/songs/midi/se_toy_dango.mid b/sound/songs/midi/se_mud_ball.mid Binary files differindex baa1ed24e..baa1ed24e 100644 --- a/sound/songs/midi/se_toy_dango.mid +++ b/sound/songs/midi/se_mud_ball.mid diff --git a/sound/songs/midi/se_bt_start.mid b/sound/songs/midi/se_mugshot.mid Binary files differindex 8c13783e9..8c13783e9 100644 --- a/sound/songs/midi/se_bt_start.mid +++ b/sound/songs/midi/se_mugshot.mid diff --git a/sound/songs/midi/se_kouka_l.mid b/sound/songs/midi/se_not_effective.mid Binary files differindex 34aafbb18..34aafbb18 100644 --- a/sound/songs/midi/se_kouka_l.mid +++ b/sound/songs/midi/se_not_effective.mid diff --git a/sound/songs/midi/se_toy_a.mid b/sound/songs/midi/se_note_a.mid Binary files differindex b6d5b6159..b6d5b6159 100644 --- a/sound/songs/midi/se_toy_a.mid +++ b/sound/songs/midi/se_note_a.mid diff --git a/sound/songs/midi/se_toy_b.mid b/sound/songs/midi/se_note_b.mid Binary files differindex 9e27e72e7..9e27e72e7 100644 --- a/sound/songs/midi/se_toy_b.mid +++ b/sound/songs/midi/se_note_b.mid diff --git a/sound/songs/midi/se_toy_c.mid b/sound/songs/midi/se_note_c.mid Binary files differindex 3d10dc6cb..3d10dc6cb 100644 --- a/sound/songs/midi/se_toy_c.mid +++ b/sound/songs/midi/se_note_c.mid diff --git a/sound/songs/midi/se_toy_c1.mid b/sound/songs/midi/se_note_c_high.mid Binary files differindex 345925255..345925255 100644 --- a/sound/songs/midi/se_toy_c1.mid +++ b/sound/songs/midi/se_note_c_high.mid diff --git a/sound/songs/midi/se_toy_d.mid b/sound/songs/midi/se_note_d.mid Binary files differindex 0de257ee5..0de257ee5 100644 --- a/sound/songs/midi/se_toy_d.mid +++ b/sound/songs/midi/se_note_d.mid diff --git a/sound/songs/midi/se_toy_e.mid b/sound/songs/midi/se_note_e.mid Binary files differindex 214b32bca..214b32bca 100644 --- a/sound/songs/midi/se_toy_e.mid +++ b/sound/songs/midi/se_note_e.mid diff --git a/sound/songs/midi/se_toy_f.mid b/sound/songs/midi/se_note_f.mid Binary files differindex 780e162e0..780e162e0 100644 --- a/sound/songs/midi/se_toy_f.mid +++ b/sound/songs/midi/se_note_f.mid diff --git a/sound/songs/midi/se_toy_g.mid b/sound/songs/midi/se_note_g.mid Binary files differindex 73dae55a5..73dae55a5 100644 --- a/sound/songs/midi/se_toy_g.mid +++ b/sound/songs/midi/se_note_g.mid diff --git a/sound/songs/midi/se_tama.mid b/sound/songs/midi/se_orb.mid Binary files differindex aa9fc7889..aa9fc7889 100644 --- a/sound/songs/midi/se_tama.mid +++ b/sound/songs/midi/se_orb.mid diff --git a/sound/songs/midi/se_curtain.mid b/sound/songs/midi/se_pike_curtain_close.mid Binary files differindex 88c684318..88c684318 100644 --- a/sound/songs/midi/se_curtain.mid +++ b/sound/songs/midi/se_pike_curtain_close.mid diff --git a/sound/songs/midi/se_curtain1.mid b/sound/songs/midi/se_pike_curtain_open.mid Binary files differindex 0a40e158e..0a40e158e 100644 --- a/sound/songs/midi/se_curtain1.mid +++ b/sound/songs/midi/se_pike_curtain_open.mid diff --git a/sound/songs/midi/se_toreeye.mid b/sound/songs/midi/se_pokenav_call.mid Binary files differindex e25a9ac74..e25a9ac74 100644 --- a/sound/songs/midi/se_toreeye.mid +++ b/sound/songs/midi/se_pokenav_call.mid diff --git a/sound/songs/midi/se_toreoff.mid b/sound/songs/midi/se_pokenav_hang_up.mid Binary files differindex 391f23a3d..391f23a3d 100644 --- a/sound/songs/midi/se_toreoff.mid +++ b/sound/songs/midi/se_pokenav_hang_up.mid diff --git a/sound/songs/midi/se_pn_off.mid b/sound/songs/midi/se_pokenav_off.mid Binary files differindex 2fba0d159..2fba0d159 100644 --- a/sound/songs/midi/se_pn_off.mid +++ b/sound/songs/midi/se_pokenav_off.mid diff --git a/sound/songs/midi/se_pn_on.mid b/sound/songs/midi/se_pokenav_on.mid Binary files differindex dfe850794..dfe850794 100644 --- a/sound/songs/midi/se_pn_on.mid +++ b/sound/songs/midi/se_pokenav_on.mid diff --git a/sound/songs/midi/se_mizu.mid b/sound/songs/midi/se_puddle.mid Binary files differindex dfdc85619..dfdc85619 100644 --- a/sound/songs/midi/se_mizu.mid +++ b/sound/songs/midi/se_puddle.mid diff --git a/sound/songs/midi/se_t_koame.mid b/sound/songs/midi/se_rain.mid Binary files differindex d8491b293..d8491b293 100644 --- a/sound/songs/midi/se_t_koame.mid +++ b/sound/songs/midi/se_rain.mid diff --git a/sound/songs/midi/se_t_koame_e.mid b/sound/songs/midi/se_rain_stop.mid Binary files differindex 4a04f73f9..4a04f73f9 100644 --- a/sound/songs/midi/se_t_koame_e.mid +++ b/sound/songs/midi/se_rain_stop.mid diff --git a/sound/songs/midi/se_tu_saa.mid b/sound/songs/midi/se_repel.mid Binary files differindex c84b176cb..c84b176cb 100644 --- a/sound/songs/midi/se_tu_saa.mid +++ b/sound/songs/midi/se_repel.mid diff --git a/sound/songs/midi/se_rg_bag1.mid b/sound/songs/midi/se_rg_bag_cursor.mid Binary files differindex ac783bd38..ac783bd38 100644 --- a/sound/songs/midi/se_rg_bag1.mid +++ b/sound/songs/midi/se_rg_bag_cursor.mid diff --git a/sound/songs/midi/se_rg_bag2.mid b/sound/songs/midi/se_rg_bag_pocket.mid Binary files differindex 97a5b32df..97a5b32df 100644 --- a/sound/songs/midi/se_rg_bag2.mid +++ b/sound/songs/midi/se_rg_bag_pocket.mid diff --git a/sound/songs/midi/se_rg_getting.mid b/sound/songs/midi/se_rg_ball_click.mid Binary files differindex f8bf4b38f..f8bf4b38f 100644 --- a/sound/songs/midi/se_rg_getting.mid +++ b/sound/songs/midi/se_rg_ball_click.mid diff --git a/sound/songs/midi/se_rg_card1.mid b/sound/songs/midi/se_rg_card_flip.mid Binary files differindex 22a50e6df..22a50e6df 100644 --- a/sound/songs/midi/se_rg_card1.mid +++ b/sound/songs/midi/se_rg_card_flip.mid diff --git a/sound/songs/midi/se_rg_card2.mid b/sound/songs/midi/se_rg_card_flipping.mid Binary files differindex 02276b2ad..02276b2ad 100644 --- a/sound/songs/midi/se_rg_card2.mid +++ b/sound/songs/midi/se_rg_card_flipping.mid diff --git a/sound/songs/midi/se_rg_card3.mid b/sound/songs/midi/se_rg_card_open.mid Binary files differindex 47cc451d0..47cc451d0 100644 --- a/sound/songs/midi/se_rg_card3.mid +++ b/sound/songs/midi/se_rg_card_open.mid diff --git a/sound/songs/midi/se_rg_deomov.mid b/sound/songs/midi/se_rg_deoxys_move.mid Binary files differindex 0149d29db..0149d29db 100644 --- a/sound/songs/midi/se_rg_deomov.mid +++ b/sound/songs/midi/se_rg_deoxys_move.mid diff --git a/sound/songs/midi/se_rg_w_door.mid b/sound/songs/midi/se_rg_door.mid Binary files differindex e0b6ba957..e0b6ba957 100644 --- a/sound/songs/midi/se_rg_w_door.mid +++ b/sound/songs/midi/se_rg_door.mid diff --git a/sound/songs/midi/se_rg_help_cl.mid b/sound/songs/midi/se_rg_help_close.mid Binary files differindex 09b151631..09b151631 100644 --- a/sound/songs/midi/se_rg_help_cl.mid +++ b/sound/songs/midi/se_rg_help_close.mid diff --git a/sound/songs/midi/se_rg_help_ng.mid b/sound/songs/midi/se_rg_help_error.mid Binary files differindex f9597632a..f9597632a 100644 --- a/sound/songs/midi/se_rg_help_ng.mid +++ b/sound/songs/midi/se_rg_help_error.mid diff --git a/sound/songs/midi/se_rg_help_op.mid b/sound/songs/midi/se_rg_help_open.mid Binary files differindex 79b6c53a8..79b6c53a8 100644 --- a/sound/songs/midi/se_rg_help_op.mid +++ b/sound/songs/midi/se_rg_help_open.mid diff --git a/sound/songs/midi/se_rg_nawamiss.mid b/sound/songs/midi/se_rg_poke_jump_failure.mid Binary files differindex c3c52f88f..c3c52f88f 100644 --- a/sound/songs/midi/se_rg_nawamiss.mid +++ b/sound/songs/midi/se_rg_poke_jump_failure.mid diff --git a/sound/songs/midi/se_rg_excellent.mid b/sound/songs/midi/se_rg_poke_jump_success.mid Binary files differindex 8f7c267c4..8f7c267c4 100644 --- a/sound/songs/midi/se_rg_excellent.mid +++ b/sound/songs/midi/se_rg_poke_jump_success.mid diff --git a/sound/songs/midi/se_rg_kiteki.mid b/sound/songs/midi/se_rg_ss_anne_horn.mid Binary files differindex 07e19663a..07e19663a 100644 --- a/sound/songs/midi/se_rg_kiteki.mid +++ b/sound/songs/midi/se_rg_ss_anne_horn.mid diff --git a/sound/songs/midi/se_hi_turun.mid b/sound/songs/midi/se_rotating_gate.mid Binary files differindex 2a09f6c55..2a09f6c55 100644 --- a/sound/songs/midi/se_hi_turun.mid +++ b/sound/songs/midi/se_rotating_gate.mid diff --git a/sound/songs/midi/se_tamakoro.mid b/sound/songs/midi/se_roulette_ball.mid Binary files differindex c6dce2865..c6dce2865 100644 --- a/sound/songs/midi/se_tamakoro.mid +++ b/sound/songs/midi/se_roulette_ball.mid diff --git a/sound/songs/midi/se_tamakoro_e.mid b/sound/songs/midi/se_roulette_ball2.mid Binary files differindex 13675c690..13675c690 100644 --- a/sound/songs/midi/se_tamakoro_e.mid +++ b/sound/songs/midi/se_roulette_ball2.mid diff --git a/sound/songs/midi/se_reapoke.mid b/sound/songs/midi/se_shiny.mid Binary files differindex b9a4fe810..b9a4fe810 100644 --- a/sound/songs/midi/se_reapoke.mid +++ b/sound/songs/midi/se_shiny.mid diff --git a/sound/songs/midi/se_naminori.mid b/sound/songs/midi/se_ship.mid Binary files differindex ba2aa4931..ba2aa4931 100644 --- a/sound/songs/midi/se_naminori.mid +++ b/sound/songs/midi/se_ship.mid diff --git a/sound/songs/midi/se_regi.mid b/sound/songs/midi/se_shop.mid Binary files differindex 28b727cb5..28b727cb5 100644 --- a/sound/songs/midi/se_regi.mid +++ b/sound/songs/midi/se_shop.mid diff --git a/sound/songs/midi/se_jido_doa.mid b/sound/songs/midi/se_sliding_door.mid Binary files differindex 62fa8c911..62fa8c911 100644 --- a/sound/songs/midi/se_jido_doa.mid +++ b/sound/songs/midi/se_sliding_door.mid diff --git a/sound/songs/midi/se_seikai.mid b/sound/songs/midi/se_success.mid Binary files differindex 32bfa07a8..32bfa07a8 100644 --- a/sound/songs/midi/se_seikai.mid +++ b/sound/songs/midi/se_success.mid diff --git a/sound/songs/midi/se_ussoki.mid b/sound/songs/midi/se_sudowoodo_shake.mid Binary files differindex c5be0de8d..c5be0de8d 100644 --- a/sound/songs/midi/se_ussoki.mid +++ b/sound/songs/midi/se_sudowoodo_shake.mid diff --git a/sound/songs/midi/se_kouka_h.mid b/sound/songs/midi/se_super_effective.mid Binary files differindex e70b12901..e70b12901 100644 --- a/sound/songs/midi/se_kouka_h.mid +++ b/sound/songs/midi/se_super_effective.mid diff --git a/sound/songs/midi/se_mu_pachi.mid b/sound/songs/midi/se_switch.mid Binary files differindex 3d909dadb..3d909dadb 100644 --- a/sound/songs/midi/se_mu_pachi.mid +++ b/sound/songs/midi/se_switch.mid diff --git a/sound/songs/midi/se_basabasa.mid b/sound/songs/midi/se_taillow_wing_flap.mid Binary files differindex 7a965abf5..7a965abf5 100644 --- a/sound/songs/midi/se_basabasa.mid +++ b/sound/songs/midi/se_taillow_wing_flap.mid diff --git a/sound/songs/midi/se_t_kami.mid b/sound/songs/midi/se_thunder.mid Binary files differindex 71d8163bd..71d8163bd 100644 --- a/sound/songs/midi/se_t_kami.mid +++ b/sound/songs/midi/se_thunder.mid diff --git a/sound/songs/midi/se_t_kami2.mid b/sound/songs/midi/se_thunder2.mid Binary files differindex c47731b94..c47731b94 100644 --- a/sound/songs/midi/se_t_kami2.mid +++ b/sound/songs/midi/se_thunder2.mid diff --git a/sound/songs/midi/se_t_ame.mid b/sound/songs/midi/se_thunderstorm.mid Binary files differindex 9e15434cd..9e15434cd 100644 --- a/sound/songs/midi/se_t_ame.mid +++ b/sound/songs/midi/se_thunderstorm.mid diff --git a/sound/songs/midi/se_t_ame_e.mid b/sound/songs/midi/se_thunderstorm_stop.mid Binary files differindex 2397eea64..2397eea64 100644 --- a/sound/songs/midi/se_t_ame_e.mid +++ b/sound/songs/midi/se_thunderstorm_stop.mid diff --git a/sound/songs/midi/se_track_door.mid b/sound/songs/midi/se_truck_door.mid Binary files differindex 5cc1dbad8..5cc1dbad8 100644 --- a/sound/songs/midi/se_track_door.mid +++ b/sound/songs/midi/se_truck_door.mid diff --git a/sound/songs/midi/se_track_move.mid b/sound/songs/midi/se_truck_move.mid Binary files differindex ced96f83a..ced96f83a 100644 --- a/sound/songs/midi/se_track_move.mid +++ b/sound/songs/midi/se_truck_move.mid diff --git a/sound/songs/midi/se_track_stop.mid b/sound/songs/midi/se_truck_stop.mid Binary files differindex 509b2dd8e..509b2dd8e 100644 --- a/sound/songs/midi/se_track_stop.mid +++ b/sound/songs/midi/se_truck_stop.mid diff --git a/sound/songs/midi/se_track_haiki.mid b/sound/songs/midi/se_truck_unload.mid Binary files differindex 42db7fd0e..42db7fd0e 100644 --- a/sound/songs/midi/se_track_haiki.mid +++ b/sound/songs/midi/se_truck_unload.mid diff --git a/sound/songs/midi/se_ki_gasyan.mid b/sound/songs/midi/se_unlock.mid Binary files differindex 8a57132d9..8a57132d9 100644 --- a/sound/songs/midi/se_ki_gasyan.mid +++ b/sound/songs/midi/se_unlock.mid diff --git a/sound/songs/midi/se_kaifuku.mid b/sound/songs/midi/se_use_item.mid Binary files differindex 4375a705d..4375a705d 100644 --- a/sound/songs/midi/se_kaifuku.mid +++ b/sound/songs/midi/se_use_item.mid diff --git a/sound/songs/midi/se_jihanki.mid b/sound/songs/midi/se_vend.mid Binary files differindex ac6436d72..ac6436d72 100644 --- a/sound/songs/midi/se_jihanki.mid +++ b/sound/songs/midi/se_vend.mid diff --git a/sound/songs/midi/se_tk_warpin.mid b/sound/songs/midi/se_warp_in.mid Binary files differindex e47d3df4d..e47d3df4d 100644 --- a/sound/songs/midi/se_tk_warpin.mid +++ b/sound/songs/midi/se_warp_in.mid diff --git a/sound/songs/midi/se_tk_warpout.mid b/sound/songs/midi/se_warp_out.mid Binary files differindex 5072e6448..5072e6448 100644 --- a/sound/songs/midi/se_tk_warpout.mid +++ b/sound/songs/midi/se_warp_out.mid diff --git a/sound/songs/se_z_page.s b/sound/songs/se_dex_page.s index a767bf5ad..884f0d12a 100644 --- a/sound/songs/se_z_page.s +++ b/sound/songs/se_dex_page.s @@ -1,28 +1,28 @@ .include "MPlayDef.s" - .equ se_z_page_grp, voicegroup127 - .equ se_z_page_pri, 5 - .equ se_z_page_rev, reverb_set+50 - .equ se_z_page_mvl, 127 - .equ se_z_page_key, 0 - .equ se_z_page_tbs, 1 - .equ se_z_page_exg, 0 - .equ se_z_page_cmp, 1 + .equ se_dex_page_grp, voicegroup127 + .equ se_dex_page_pri, 5 + .equ se_dex_page_rev, reverb_set+50 + .equ se_dex_page_mvl, 127 + .equ se_dex_page_key, 0 + .equ se_dex_page_tbs, 1 + .equ se_dex_page_exg, 0 + .equ se_dex_page_cmp, 1 .section .rodata - .global se_z_page + .global se_dex_page .align 2 @********************** Track 1 **********************@ -se_z_page_1: - .byte KEYSH , se_z_page_key+0 - .byte TEMPO , 100*se_z_page_tbs/2 +se_dex_page_1: + .byte KEYSH , se_dex_page_key+0 + .byte TEMPO , 100*se_dex_page_tbs/2 .byte VOICE , 4 .byte BENDR , 12 .byte XCMD , xIECV , 10 .byte xIECL , 8 - .byte VOL , 90*se_z_page_mvl/mxv + .byte VOL , 90*se_dex_page_mvl/mxv .byte BEND , c_v+4 .byte N01 , Cn5 , v064 .byte W01 @@ -41,14 +41,14 @@ se_z_page_1: @******************************************************@ .align 2 -se_z_page: +se_dex_page: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_z_page_pri @ Priority - .byte se_z_page_rev @ Reverb. + .byte se_dex_page_pri @ Priority + .byte se_dex_page_rev @ Reverb. - .word se_z_page_grp + .word se_dex_page_grp - .word se_z_page_1 + .word se_dex_page_1 .end diff --git a/sound/songs/se_dex_scroll.s b/sound/songs/se_dex_scroll.s new file mode 100644 index 000000000..6c7ad7746 --- /dev/null +++ b/sound/songs/se_dex_scroll.s @@ -0,0 +1,46 @@ + .include "MPlayDef.s" + + .equ se_dex_scroll_grp, voicegroup127 + .equ se_dex_scroll_pri, 5 + .equ se_dex_scroll_rev, reverb_set+50 + .equ se_dex_scroll_mvl, 127 + .equ se_dex_scroll_key, 0 + .equ se_dex_scroll_tbs, 1 + .equ se_dex_scroll_exg, 0 + .equ se_dex_scroll_cmp, 1 + + .section .rodata + .global se_dex_scroll + .align 2 + +@********************** Track 1 **********************@ + +se_dex_scroll_1: + .byte KEYSH , se_dex_scroll_key+0 + .byte TEMPO , 100*se_dex_scroll_tbs/2 + .byte VOICE , 4 + .byte BENDR , 12 + .byte XCMD , xIECV , 10 + .byte xIECL , 8 + .byte VOL , 40*se_dex_scroll_mvl/mxv + .byte BEND , c_v+4 + .byte N01 , Gn4 , v127 + .byte W01 + .byte Gn4 , v020 + .byte W02 + .byte FINE + +@******************************************************@ + .align 2 + +se_dex_scroll: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_dex_scroll_pri @ Priority + .byte se_dex_scroll_rev @ Reverb. + + .word se_dex_scroll_grp + + .word se_dex_scroll_1 + + .end diff --git a/sound/songs/se_w071.s b/sound/songs/se_m_absorb.s index 3f1e008b9..35213fdaa 100644 --- a/sound/songs/se_w071.s +++ b/sound/songs/se_m_absorb.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w071_grp, voicegroup128 - .equ se_w071_pri, 4 - .equ se_w071_rev, reverb_set+50 - .equ se_w071_mvl, 127 - .equ se_w071_key, 0 - .equ se_w071_tbs, 1 - .equ se_w071_exg, 0 - .equ se_w071_cmp, 1 + .equ se_m_absorb_grp, voicegroup128 + .equ se_m_absorb_pri, 4 + .equ se_m_absorb_rev, reverb_set+50 + .equ se_m_absorb_mvl, 127 + .equ se_m_absorb_key, 0 + .equ se_m_absorb_tbs, 1 + .equ se_m_absorb_exg, 0 + .equ se_m_absorb_cmp, 1 .section .rodata - .global se_w071 + .global se_m_absorb .align 2 @********************** Track 1 **********************@ -se_w071_1: - .byte KEYSH , se_w071_key+0 - .byte TEMPO , 150*se_w071_tbs/2 +se_m_absorb_1: + .byte KEYSH , se_m_absorb_key+0 + .byte TEMPO , 150*se_m_absorb_tbs/2 .byte VOICE , 24 - .byte VOL , 110*se_w071_mvl/mxv + .byte VOL , 110*se_m_absorb_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -28,30 +28,30 @@ se_w071_1: .byte Gn6 , v112 .byte W01 .byte VOICE , 38 - .byte VOL , 58*se_w071_mvl/mxv + .byte VOL , 58*se_m_absorb_mvl/mxv .byte N08 , Gn4 .byte W01 - .byte VOL , 68*se_w071_mvl/mxv + .byte VOL , 68*se_m_absorb_mvl/mxv .byte PAN , c_v+8 .byte BEND , c_v-20 .byte W01 - .byte VOL , 75*se_w071_mvl/mxv + .byte VOL , 75*se_m_absorb_mvl/mxv .byte PAN , c_v-8 .byte BEND , c_v-48 .byte W02 - .byte VOL , 83*se_w071_mvl/mxv + .byte VOL , 83*se_m_absorb_mvl/mxv .byte PAN , c_v+8 .byte BEND , c_v-18 .byte W01 - .byte VOL , 90*se_w071_mvl/mxv + .byte VOL , 90*se_m_absorb_mvl/mxv .byte PAN , c_v-8 .byte BEND , c_v+10 .byte W01 - .byte VOL , 101*se_w071_mvl/mxv + .byte VOL , 101*se_m_absorb_mvl/mxv .byte PAN , c_v+9 .byte BEND , c_v+39 .byte W01 - .byte VOL , 110*se_w071_mvl/mxv + .byte VOL , 110*se_m_absorb_mvl/mxv .byte PAN , c_v-8 .byte BEND , c_v+63 .byte W03 @@ -60,14 +60,14 @@ se_w071_1: @******************************************************@ .align 2 -se_w071: +se_m_absorb: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w071_pri @ Priority - .byte se_w071_rev @ Reverb. + .byte se_m_absorb_pri @ Priority + .byte se_m_absorb_rev @ Reverb. - .word se_w071_grp + .word se_m_absorb_grp - .word se_w071_1 + .word se_m_absorb_1 .end diff --git a/sound/songs/se_w071b.s b/sound/songs/se_m_absorb_2.s index 81d8fe8c7..3f9df6dc4 100644 --- a/sound/songs/se_w071b.s +++ b/sound/songs/se_m_absorb_2.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w071b_grp, voicegroup128 - .equ se_w071b_pri, 4 - .equ se_w071b_rev, reverb_set+50 - .equ se_w071b_mvl, 127 - .equ se_w071b_key, 0 - .equ se_w071b_tbs, 1 - .equ se_w071b_exg, 0 - .equ se_w071b_cmp, 1 + .equ se_m_absorb_2_grp, voicegroup128 + .equ se_m_absorb_2_pri, 4 + .equ se_m_absorb_2_rev, reverb_set+50 + .equ se_m_absorb_2_mvl, 127 + .equ se_m_absorb_2_key, 0 + .equ se_m_absorb_2_tbs, 1 + .equ se_m_absorb_2_exg, 0 + .equ se_m_absorb_2_cmp, 1 .section .rodata - .global se_w071b + .global se_m_absorb_2 .align 2 @********************** Track 1 **********************@ -se_w071b_1: - .byte KEYSH , se_w071b_key+0 - .byte TEMPO , 150*se_w071b_tbs/2 +se_m_absorb_2_1: + .byte KEYSH , se_m_absorb_2_key+0 + .byte TEMPO , 150*se_m_absorb_2_tbs/2 .byte VOICE , 46 - .byte VOL , 110*se_w071b_mvl/mxv + .byte VOL , 110*se_m_absorb_2_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v+15 @@ -81,11 +81,11 @@ se_w071b_1: @********************** Track 2 **********************@ -se_w071b_2: - .byte KEYSH , se_w071b_key+0 +se_m_absorb_2_2: + .byte KEYSH , se_m_absorb_2_key+0 .byte VOICE , 53 .byte BENDR , 2 - .byte VOL , 43*se_w071b_mvl/mxv + .byte VOL , 43*se_m_absorb_2_mvl/mxv .byte BEND , c_v+15 .byte N02 , An6 , v112 .byte W02 @@ -141,15 +141,15 @@ se_w071b_2: @******************************************************@ .align 2 -se_w071b: +se_m_absorb_2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w071b_pri @ Priority - .byte se_w071b_rev @ Reverb. + .byte se_m_absorb_2_pri @ Priority + .byte se_m_absorb_2_rev @ Reverb. - .word se_w071b_grp + .word se_m_absorb_2_grp - .word se_w071b_1 - .word se_w071b_2 + .word se_m_absorb_2_1 + .word se_m_absorb_2_2 .end diff --git a/sound/songs/se_w151.s b/sound/songs/se_m_acid_armor.s index c012b2d5f..c7f350a9b 100644 --- a/sound/songs/se_w151.s +++ b/sound/songs/se_m_acid_armor.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w151_grp, voicegroup128 - .equ se_w151_pri, 4 - .equ se_w151_rev, reverb_set+50 - .equ se_w151_mvl, 127 - .equ se_w151_key, 0 - .equ se_w151_tbs, 1 - .equ se_w151_exg, 0 - .equ se_w151_cmp, 1 + .equ se_m_acid_armor_grp, voicegroup128 + .equ se_m_acid_armor_pri, 4 + .equ se_m_acid_armor_rev, reverb_set+50 + .equ se_m_acid_armor_mvl, 127 + .equ se_m_acid_armor_key, 0 + .equ se_m_acid_armor_tbs, 1 + .equ se_m_acid_armor_exg, 0 + .equ se_m_acid_armor_cmp, 1 .section .rodata - .global se_w151 + .global se_m_acid_armor .align 2 @********************** Track 1 **********************@ -se_w151_1: - .byte KEYSH , se_w151_key+0 - .byte TEMPO , 150*se_w151_tbs/2 +se_m_acid_armor_1: + .byte KEYSH , se_m_acid_armor_key+0 + .byte TEMPO , 150*se_m_acid_armor_tbs/2 .byte VOICE , 31 - .byte VOL , 110*se_w151_mvl/mxv + .byte VOL , 110*se_m_acid_armor_mvl/mxv .byte BENDR , 24 .byte PAN , c_v+0 .byte BEND , c_v-37 @@ -189,14 +189,14 @@ se_w151_1: @******************************************************@ .align 2 -se_w151: +se_m_acid_armor: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w151_pri @ Priority - .byte se_w151_rev @ Reverb. + .byte se_m_acid_armor_pri @ Priority + .byte se_m_acid_armor_rev @ Reverb. - .word se_w151_grp + .word se_m_acid_armor_grp - .word se_w151_1 + .word se_m_acid_armor_1 .end diff --git a/sound/songs/se_w213.s b/sound/songs/se_m_attract.s index b35e17038..8e18c16dc 100644 --- a/sound/songs/se_w213.s +++ b/sound/songs/se_m_attract.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w213_grp, voicegroup128 - .equ se_w213_pri, 4 - .equ se_w213_rev, reverb_set+50 - .equ se_w213_mvl, 127 - .equ se_w213_key, 0 - .equ se_w213_tbs, 1 - .equ se_w213_exg, 0 - .equ se_w213_cmp, 1 + .equ se_m_attract_grp, voicegroup128 + .equ se_m_attract_pri, 4 + .equ se_m_attract_rev, reverb_set+50 + .equ se_m_attract_mvl, 127 + .equ se_m_attract_key, 0 + .equ se_m_attract_tbs, 1 + .equ se_m_attract_exg, 0 + .equ se_m_attract_cmp, 1 .section .rodata - .global se_w213 + .global se_m_attract .align 2 @********************** Track 1 **********************@ -se_w213_1: - .byte KEYSH , se_w213_key+0 - .byte TEMPO , 210*se_w213_tbs/2 +se_m_attract_1: + .byte KEYSH , se_m_attract_key+0 + .byte TEMPO , 210*se_m_attract_tbs/2 .byte VOICE , 46 - .byte VOL , 95*se_w213_mvl/mxv + .byte VOL , 95*se_m_attract_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v+15 @@ -67,11 +67,11 @@ se_w213_1: @********************** Track 2 **********************@ -se_w213_2: - .byte KEYSH , se_w213_key+0 +se_m_attract_2: + .byte KEYSH , se_m_attract_key+0 .byte VOICE , 53 .byte BENDR , 2 - .byte VOL , 43*se_w213_mvl/mxv + .byte VOL , 43*se_m_attract_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+15 .byte N06 , Cn5 , v120 @@ -112,15 +112,15 @@ se_w213_2: @******************************************************@ .align 2 -se_w213: +se_m_attract: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w213_pri @ Priority - .byte se_w213_rev @ Reverb. + .byte se_m_attract_pri @ Priority + .byte se_m_attract_rev @ Reverb. - .word se_w213_grp + .word se_m_attract_grp - .word se_w213_1 - .word se_w213_2 + .word se_m_attract_1 + .word se_m_attract_2 .end diff --git a/sound/songs/se_w213b.s b/sound/songs/se_m_attract2.s index b7da4378e..7d3d6f3c5 100644 --- a/sound/songs/se_w213b.s +++ b/sound/songs/se_m_attract2.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w213b_grp, voicegroup128 - .equ se_w213b_pri, 4 - .equ se_w213b_rev, reverb_set+50 - .equ se_w213b_mvl, 127 - .equ se_w213b_key, 0 - .equ se_w213b_tbs, 1 - .equ se_w213b_exg, 0 - .equ se_w213b_cmp, 1 + .equ se_m_attract2_grp, voicegroup128 + .equ se_m_attract2_pri, 4 + .equ se_m_attract2_rev, reverb_set+50 + .equ se_m_attract2_mvl, 127 + .equ se_m_attract2_key, 0 + .equ se_m_attract2_tbs, 1 + .equ se_m_attract2_exg, 0 + .equ se_m_attract2_cmp, 1 .section .rodata - .global se_w213b + .global se_m_attract2 .align 2 @********************** Track 1 **********************@ -se_w213b_1: - .byte KEYSH , se_w213b_key+0 - .byte TEMPO , 150*se_w213b_tbs/2 +se_m_attract2_1: + .byte KEYSH , se_m_attract2_key+0 + .byte TEMPO , 150*se_m_attract2_tbs/2 .byte VOICE , 61 .byte BENDR , 44 .byte PAN , c_v+0 - .byte VOL , 110*se_w213b_mvl/mxv + .byte VOL , 110*se_m_attract2_mvl/mxv .byte MOD , 30 .byte BEND , c_v+2 .byte N54 , Dn4 , v080 @@ -69,11 +69,11 @@ se_w213b_1: @********************** Track 2 **********************@ -se_w213b_2: - .byte KEYSH , se_w213b_key+0 +se_m_attract2_2: + .byte KEYSH , se_m_attract2_key+0 .byte VOICE , 62 .byte BENDR , 44 - .byte VOL , 110*se_w213b_mvl/mxv + .byte VOL , 110*se_m_attract2_mvl/mxv .byte MOD , 30 .byte PAN , c_v+1 .byte BEND , c_v+1 @@ -113,15 +113,15 @@ se_w213b_2: @******************************************************@ .align 2 -se_w213b: +se_m_attract2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w213b_pri @ Priority - .byte se_w213b_rev @ Reverb. + .byte se_m_attract2_pri @ Priority + .byte se_m_attract2_rev @ Reverb. - .word se_w213b_grp + .word se_m_attract2_grp - .word se_w213b_1 - .word se_w213b_2 + .word se_m_attract2_1 + .word se_m_attract2_2 .end diff --git a/sound/songs/se_m_barrier.s b/sound/songs/se_m_barrier.s new file mode 100644 index 000000000..54d57700f --- /dev/null +++ b/sound/songs/se_m_barrier.s @@ -0,0 +1,276 @@ + .include "MPlayDef.s" + + .equ se_m_barrier_grp, voicegroup128 + .equ se_m_barrier_pri, 4 + .equ se_m_barrier_rev, reverb_set+50 + .equ se_m_barrier_mvl, 127 + .equ se_m_barrier_key, 0 + .equ se_m_barrier_tbs, 1 + .equ se_m_barrier_exg, 0 + .equ se_m_barrier_cmp, 1 + + .section .rodata + .global se_m_barrier + .align 2 + +@********************** Track 1 **********************@ + +se_m_barrier_1: + .byte KEYSH , se_m_barrier_key+0 + .byte TEMPO , 150*se_m_barrier_tbs/2 + .byte VOICE , 19 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v+3 + .byte N06 , Cn6 , v088 + .byte W01 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-8 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-17 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-34 + .byte W01 + .byte PAN , c_v+0 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-45 + .byte W02 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v+0 + .byte N06 , Cn6 , v084 + .byte W01 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-11 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-20 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-37 + .byte W01 + .byte PAN , c_v+0 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-47 + .byte W02 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-1 + .byte N06 , Cn6 , v076 + .byte W01 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-11 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-21 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-38 + .byte W01 + .byte PAN , c_v+0 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-48 + .byte W02 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-1 + .byte N06 , Cn6 , v064 + .byte W01 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-11 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-21 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-38 + .byte W01 + .byte PAN , c_v+0 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-48 + .byte W02 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-2 + .byte N06 , Cn6 , v056 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-12 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-22 + .byte W01 + .byte PAN , c_v+8 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-39 + .byte W01 + .byte PAN , c_v-10 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-49 + .byte W02 + .byte PAN , c_v+0 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-2 + .byte N06 , Cn6 , v044 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-12 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-22 + .byte W01 + .byte PAN , c_v+8 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-39 + .byte W01 + .byte PAN , c_v-10 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-49 + .byte W02 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-2 + .byte N06 , Cn6 , v036 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-13 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-22 + .byte W01 + .byte PAN , c_v+8 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-39 + .byte W01 + .byte PAN , c_v-10 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-49 + .byte W02 + .byte PAN , c_v+0 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-2 + .byte N06 , Cn6 , v028 + .byte W01 + .byte PAN , c_v+5 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte BEND , c_v-13 + .byte W01 + .byte PAN , c_v-6 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte BEND , c_v-22 + .byte W01 + .byte PAN , c_v+8 + .byte VOL , 24*se_m_barrier_mvl/mxv + .byte BEND , c_v-39 + .byte W01 + .byte PAN , c_v-10 + .byte VOL , 11*se_m_barrier_mvl/mxv + .byte BEND , c_v-49 + .byte W02 + .byte W06 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_barrier_2: + .byte KEYSH , se_m_barrier_key+0 + .byte VOICE , 53 + .byte PAN , c_v+0 + .byte VOL , 95*se_m_barrier_mvl/mxv + .byte BEND , c_v-5 + .byte W02 + .byte N06 , An5 , v064 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v056 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 +se_m_barrier_2_000: + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v052 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte PEND + .byte PATT + .word se_m_barrier_2_000 + .byte VOL , 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v048 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v044 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v040 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W01 + .byte 95*se_m_barrier_mvl/mxv + .byte N06 , An5 , v036 + .byte W02 + .byte VOL , 88*se_m_barrier_mvl/mxv + .byte W02 + .byte 56*se_m_barrier_mvl/mxv + .byte W01 + .byte 24*se_m_barrier_mvl/mxv + .byte W05 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_barrier: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_barrier_pri @ Priority + .byte se_m_barrier_rev @ Reverb. + + .word se_m_barrier_grp + + .word se_m_barrier_1 + .word se_m_barrier_2 + + .end diff --git a/sound/songs/se_w226.s b/sound/songs/se_m_baton_pass.s index fe6c6d05e..30027e5b6 100644 --- a/sound/songs/se_w226.s +++ b/sound/songs/se_m_baton_pass.s @@ -1,43 +1,43 @@ .include "MPlayDef.s" - .equ se_w226_grp, voicegroup128 - .equ se_w226_pri, 4 - .equ se_w226_rev, reverb_set+50 - .equ se_w226_mvl, 127 - .equ se_w226_key, 0 - .equ se_w226_tbs, 1 - .equ se_w226_exg, 0 - .equ se_w226_cmp, 1 + .equ se_m_baton_pass_grp, voicegroup128 + .equ se_m_baton_pass_pri, 4 + .equ se_m_baton_pass_rev, reverb_set+50 + .equ se_m_baton_pass_mvl, 127 + .equ se_m_baton_pass_key, 0 + .equ se_m_baton_pass_tbs, 1 + .equ se_m_baton_pass_exg, 0 + .equ se_m_baton_pass_cmp, 1 .section .rodata - .global se_w226 + .global se_m_baton_pass .align 2 @********************** Track 1 **********************@ -se_w226_1: - .byte KEYSH , se_w226_key+0 +se_m_baton_pass_1: + .byte KEYSH , se_m_baton_pass_key+0 .byte VOICE , 19 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 12*se_w226_mvl/mxv + .byte VOL , 12*se_m_baton_pass_mvl/mxv .byte BEND , c_v+49 .byte N06 , Gn4 , v080 .byte W01 - .byte VOL , 44*se_w226_mvl/mxv + .byte VOL , 44*se_m_baton_pass_mvl/mxv .byte BEND , c_v+22 .byte W01 - .byte VOL , 62*se_w226_mvl/mxv + .byte VOL , 62*se_m_baton_pass_mvl/mxv .byte PAN , c_v+8 - .byte VOL , 75*se_w226_mvl/mxv + .byte VOL , 75*se_m_baton_pass_mvl/mxv .byte BEND , c_v+20 .byte W01 - .byte VOL , 87*se_w226_mvl/mxv + .byte VOL , 87*se_m_baton_pass_mvl/mxv .byte BEND , c_v+33 .byte W01 - .byte VOL , 96*se_w226_mvl/mxv + .byte VOL , 96*se_m_baton_pass_mvl/mxv .byte PAN , c_v-7 - .byte VOL , 100*se_w226_mvl/mxv + .byte VOL , 100*se_m_baton_pass_mvl/mxv .byte BEND , c_v+54 .byte W01 .byte c_v+63 @@ -51,18 +51,18 @@ se_w226_1: .byte VOICE , 45 .byte MOD , 30 .byte BENDR , 24 - .byte VOL , 54*se_w226_mvl/mxv + .byte VOL , 54*se_m_baton_pass_mvl/mxv .byte BEND , c_v+0 .byte N06 , Gn3 , v108 .byte W01 - .byte VOL , 70*se_w226_mvl/mxv + .byte VOL , 70*se_m_baton_pass_mvl/mxv .byte BEND , c_v+4 .byte W01 .byte PAN , c_v+5 - .byte VOL , 80*se_w226_mvl/mxv + .byte VOL , 80*se_m_baton_pass_mvl/mxv .byte BEND , c_v+9 .byte W01 - .byte VOL , 100*se_w226_mvl/mxv + .byte VOL , 100*se_m_baton_pass_mvl/mxv .byte BEND , c_v+16 .byte W01 .byte c_v+24 @@ -123,17 +123,17 @@ se_w226_1: @********************** Track 2 **********************@ -se_w226_2: - .byte KEYSH , se_w226_key+0 +se_m_baton_pass_2: + .byte KEYSH , se_m_baton_pass_key+0 .byte VOICE , 57 - .byte VOL , 59*se_w226_mvl/mxv + .byte VOL , 59*se_m_baton_pass_mvl/mxv .byte N06 , Gs4 , v052 .byte W01 - .byte VOL , 72*se_w226_mvl/mxv + .byte VOL , 72*se_m_baton_pass_mvl/mxv .byte W01 - .byte 90*se_w226_mvl/mxv + .byte 90*se_m_baton_pass_mvl/mxv .byte W01 - .byte 100*se_w226_mvl/mxv + .byte 100*se_m_baton_pass_mvl/mxv .byte W03 .byte W02 .byte N04 , Gs4 , v024 @@ -155,15 +155,15 @@ se_w226_2: @******************************************************@ .align 2 -se_w226: +se_m_baton_pass: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w226_pri @ Priority - .byte se_w226_rev @ Reverb. + .byte se_m_baton_pass_pri @ Priority + .byte se_m_baton_pass_rev @ Reverb. - .word se_w226_grp + .word se_m_baton_pass_grp - .word se_w226_1 - .word se_w226_2 + .word se_m_baton_pass_1 + .word se_m_baton_pass_2 .end diff --git a/sound/songs/se_m_belly_drum.s b/sound/songs/se_m_belly_drum.s new file mode 100644 index 000000000..919c02b16 --- /dev/null +++ b/sound/songs/se_m_belly_drum.s @@ -0,0 +1,72 @@ + .include "MPlayDef.s" + + .equ se_m_belly_drum_grp, voicegroup128 + .equ se_m_belly_drum_pri, 4 + .equ se_m_belly_drum_rev, reverb_set+50 + .equ se_m_belly_drum_mvl, 127 + .equ se_m_belly_drum_key, 0 + .equ se_m_belly_drum_tbs, 1 + .equ se_m_belly_drum_exg, 0 + .equ se_m_belly_drum_cmp, 1 + + .section .rodata + .global se_m_belly_drum + .align 2 + +@********************** Track 1 **********************@ + +se_m_belly_drum_1: + .byte KEYSH , se_m_belly_drum_key+0 + .byte TEMPO , 150*se_m_belly_drum_tbs/2 + .byte VOICE , 6 + .byte BENDR , 12 + .byte VOL , 115*se_m_belly_drum_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+0 + .byte N19 , An2 , v127 + .byte W01 + .byte BEND , c_v-6 + .byte W01 + .byte c_v-10 + .byte W01 + .byte c_v-14 + .byte W01 + .byte c_v-12 + .byte W02 + .byte c_v-14 + .byte W01 + .byte c_v-18 + .byte W01 + .byte VOL , 108*se_m_belly_drum_mvl/mxv + .byte BEND , c_v-20 + .byte W01 + .byte c_v-22 + .byte W01 + .byte VOL , 94*se_m_belly_drum_mvl/mxv + .byte W03 + .byte 78*se_m_belly_drum_mvl/mxv + .byte W01 + .byte 62*se_m_belly_drum_mvl/mxv + .byte W01 + .byte 40*se_m_belly_drum_mvl/mxv + .byte W01 + .byte 27*se_m_belly_drum_mvl/mxv + .byte W02 + .byte 12*se_m_belly_drum_mvl/mxv + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_belly_drum: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_belly_drum_pri @ Priority + .byte se_m_belly_drum_rev @ Reverb. + + .word se_m_belly_drum_grp + + .word se_m_belly_drum_1 + + .end diff --git a/sound/songs/se_w044.s b/sound/songs/se_m_bite.s index ad706d93f..3c51a8f2f 100644 --- a/sound/songs/se_w044.s +++ b/sound/songs/se_m_bite.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w044_grp, voicegroup128 - .equ se_w044_pri, 4 - .equ se_w044_rev, reverb_set+50 - .equ se_w044_mvl, 127 - .equ se_w044_key, 0 - .equ se_w044_tbs, 1 - .equ se_w044_exg, 0 - .equ se_w044_cmp, 1 + .equ se_m_bite_grp, voicegroup128 + .equ se_m_bite_pri, 4 + .equ se_m_bite_rev, reverb_set+50 + .equ se_m_bite_mvl, 127 + .equ se_m_bite_key, 0 + .equ se_m_bite_tbs, 1 + .equ se_m_bite_exg, 0 + .equ se_m_bite_cmp, 1 .section .rodata - .global se_w044 + .global se_m_bite .align 2 @********************** Track 1 **********************@ -se_w044_1: - .byte KEYSH , se_w044_key+0 - .byte TEMPO , 220*se_w044_tbs/2 +se_m_bite_1: + .byte KEYSH , se_m_bite_key+0 + .byte TEMPO , 220*se_m_bite_tbs/2 .byte VOICE , 26 .byte BENDR , 12 .byte PAN , c_v+6 - .byte VOL , 110*se_w044_mvl/mxv + .byte VOL , 110*se_m_bite_mvl/mxv .byte BEND , c_v+0 .byte N02 , Gn3 , v112 .byte W02 @@ -70,10 +70,10 @@ se_w044_1: @********************** Track 2 **********************@ -se_w044_2: - .byte KEYSH , se_w044_key+0 +se_m_bite_2: + .byte KEYSH , se_m_bite_key+0 .byte VOICE , 27 - .byte VOL , 110*se_w044_mvl/mxv + .byte VOL , 110*se_m_bite_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte W10 @@ -86,15 +86,15 @@ se_w044_2: @******************************************************@ .align 2 -se_w044: +se_m_bite: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w044_pri @ Priority - .byte se_w044_rev @ Reverb. + .byte se_m_bite_pri @ Priority + .byte se_m_bite_rev @ Reverb. - .word se_w044_grp + .word se_m_bite_grp - .word se_w044_1 - .word se_w044_2 + .word se_m_bite_1 + .word se_m_bite_2 .end diff --git a/sound/songs/se_w059.s b/sound/songs/se_m_blizzard.s index 6b163ef7e..6bce3c987 100644 --- a/sound/songs/se_w059.s +++ b/sound/songs/se_m_blizzard.s @@ -1,49 +1,49 @@ .include "MPlayDef.s" - .equ se_w059_grp, voicegroup128 - .equ se_w059_pri, 4 - .equ se_w059_rev, reverb_set+50 - .equ se_w059_mvl, 127 - .equ se_w059_key, 0 - .equ se_w059_tbs, 1 - .equ se_w059_exg, 0 - .equ se_w059_cmp, 1 + .equ se_m_blizzard_grp, voicegroup128 + .equ se_m_blizzard_pri, 4 + .equ se_m_blizzard_rev, reverb_set+50 + .equ se_m_blizzard_mvl, 127 + .equ se_m_blizzard_key, 0 + .equ se_m_blizzard_tbs, 1 + .equ se_m_blizzard_exg, 0 + .equ se_m_blizzard_cmp, 1 .section .rodata - .global se_w059 + .global se_m_blizzard .align 2 @********************** Track 1 **********************@ -se_w059_1: - .byte KEYSH , se_w059_key+0 - .byte TEMPO , 150*se_w059_tbs/2 +se_m_blizzard_1: + .byte KEYSH , se_m_blizzard_key+0 + .byte TEMPO , 150*se_m_blizzard_tbs/2 .byte VOICE , 22 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 64*se_w059_mvl/mxv + .byte VOL , 64*se_m_blizzard_mvl/mxv .byte BEND , c_v+0 .byte N24 , Gn3 , v108 .byte W03 - .byte VOL , 79*se_w059_mvl/mxv + .byte VOL , 79*se_m_blizzard_mvl/mxv .byte BEND , c_v+22 .byte W02 .byte c_v+8 .byte W01 - .byte VOL , 84*se_w059_mvl/mxv + .byte VOL , 84*se_m_blizzard_mvl/mxv .byte PAN , c_v-4 .byte W03 - .byte VOL , 91*se_w059_mvl/mxv + .byte VOL , 91*se_m_blizzard_mvl/mxv .byte BEND , c_v+0 .byte W03 - .byte VOL , 100*se_w059_mvl/mxv + .byte VOL , 100*se_m_blizzard_mvl/mxv .byte PAN , c_v-8 .byte W03 - .byte VOL , 110*se_w059_mvl/mxv + .byte VOL , 110*se_m_blizzard_mvl/mxv .byte W03 .byte PAN , c_v-12 .byte W06 -se_w059_1_B1: +se_m_blizzard_1_B1: .byte PAN , c_v-17 .byte BEND , c_v+0 .byte N48 , Gn3 , v108 @@ -84,20 +84,20 @@ se_w059_1_B1: .byte PAN , c_v-11 .byte W03 .byte GOTO - .word se_w059_1_B1 + .word se_m_blizzard_1_B1 .byte FINE @******************************************************@ .align 2 -se_w059: +se_m_blizzard: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w059_pri @ Priority - .byte se_w059_rev @ Reverb. + .byte se_m_blizzard_pri @ Priority + .byte se_m_blizzard_rev @ Reverb. - .word se_w059_grp + .word se_m_blizzard_grp - .word se_w059_1 + .word se_m_blizzard_1 .end diff --git a/sound/songs/se_m_blizzard2.s b/sound/songs/se_m_blizzard2.s new file mode 100644 index 000000000..8c1518e63 --- /dev/null +++ b/sound/songs/se_m_blizzard2.s @@ -0,0 +1,72 @@ + .include "MPlayDef.s" + + .equ se_m_blizzard2_grp, voicegroup128 + .equ se_m_blizzard2_pri, 4 + .equ se_m_blizzard2_rev, reverb_set+50 + .equ se_m_blizzard2_mvl, 127 + .equ se_m_blizzard2_key, 0 + .equ se_m_blizzard2_tbs, 1 + .equ se_m_blizzard2_exg, 0 + .equ se_m_blizzard2_cmp, 1 + + .section .rodata + .global se_m_blizzard2 + .align 2 + +@********************** Track 1 **********************@ + +se_m_blizzard2_1: + .byte KEYSH , se_m_blizzard2_key+0 + .byte TEMPO , 150*se_m_blizzard2_tbs/2 + .byte VOICE , 22 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_blizzard2_mvl/mxv + .byte BEND , c_v+0 + .byte N24 , Gn3 , v108 + .byte W02 + .byte PAN , c_v-19 + .byte W04 + .byte c_v+0 + .byte W01 + .byte VOL , 97*se_m_blizzard2_mvl/mxv + .byte W01 + .byte PAN , c_v+16 + .byte W01 + .byte VOL , 84*se_m_blizzard2_mvl/mxv + .byte W03 + .byte 76*se_m_blizzard2_mvl/mxv + .byte PAN , c_v+2 + .byte W02 + .byte VOL , 55*se_m_blizzard2_mvl/mxv + .byte PAN , c_v-8 + .byte W02 + .byte VOL , 39*se_m_blizzard2_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 25*se_m_blizzard2_mvl/mxv + .byte W01 + .byte PAN , c_v+8 + .byte W01 + .byte VOL , 13*se_m_blizzard2_mvl/mxv + .byte W03 + .byte 7*se_m_blizzard2_mvl/mxv + .byte PAN , c_v+0 + .byte W24 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_blizzard2: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_blizzard2_pri @ Priority + .byte se_m_blizzard2_rev @ Reverb. + + .word se_m_blizzard2_grp + + .word se_m_blizzard2_1 + + .end diff --git a/sound/songs/se_w155.s b/sound/songs/se_m_bonemerang.s index 29508b608..11f035347 100644 --- a/sound/songs/se_w155.s +++ b/sound/songs/se_m_bonemerang.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w155_grp, voicegroup128 - .equ se_w155_pri, 4 - .equ se_w155_rev, reverb_set+50 - .equ se_w155_mvl, 127 - .equ se_w155_key, 0 - .equ se_w155_tbs, 1 - .equ se_w155_exg, 0 - .equ se_w155_cmp, 1 + .equ se_m_bonemerang_grp, voicegroup128 + .equ se_m_bonemerang_pri, 4 + .equ se_m_bonemerang_rev, reverb_set+50 + .equ se_m_bonemerang_mvl, 127 + .equ se_m_bonemerang_key, 0 + .equ se_m_bonemerang_tbs, 1 + .equ se_m_bonemerang_exg, 0 + .equ se_m_bonemerang_cmp, 1 .section .rodata - .global se_w155 + .global se_m_bonemerang .align 2 @********************** Track 1 **********************@ -se_w155_1: - .byte KEYSH , se_w155_key+0 - .byte TEMPO , 150*se_w155_tbs/2 +se_m_bonemerang_1: + .byte KEYSH , se_m_bonemerang_key+0 + .byte TEMPO , 150*se_m_bonemerang_tbs/2 .byte VOICE , 24 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w155_mvl/mxv + .byte VOL , 110*se_m_bonemerang_mvl/mxv .byte BEND , c_v+0 .byte N01 , Cn5 , v127 .byte W01 @@ -44,14 +44,14 @@ se_w155_1: @******************************************************@ .align 2 -se_w155: +se_m_bonemerang: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w155_pri @ Priority - .byte se_w155_rev @ Reverb. + .byte se_m_bonemerang_pri @ Priority + .byte se_m_bonemerang_rev @ Reverb. - .word se_w155_grp + .word se_m_bonemerang_grp - .word se_w155_1 + .word se_m_bonemerang_1 .end diff --git a/sound/songs/se_w280.s b/sound/songs/se_m_brick_break.s index 19d383176..08058089f 100644 --- a/sound/songs/se_w280.s +++ b/sound/songs/se_m_brick_break.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w280_grp, voicegroup128 - .equ se_w280_pri, 4 - .equ se_w280_rev, reverb_set+50 - .equ se_w280_mvl, 127 - .equ se_w280_key, 0 - .equ se_w280_tbs, 1 - .equ se_w280_exg, 0 - .equ se_w280_cmp, 1 + .equ se_m_brick_break_grp, voicegroup128 + .equ se_m_brick_break_pri, 4 + .equ se_m_brick_break_rev, reverb_set+50 + .equ se_m_brick_break_mvl, 127 + .equ se_m_brick_break_key, 0 + .equ se_m_brick_break_tbs, 1 + .equ se_m_brick_break_exg, 0 + .equ se_m_brick_break_cmp, 1 .section .rodata - .global se_w280 + .global se_m_brick_break .align 2 @********************** Track 1 **********************@ -se_w280_1: - .byte KEYSH , se_w280_key+0 - .byte TEMPO , 150*se_w280_tbs/2 +se_m_brick_break_1: + .byte KEYSH , se_m_brick_break_key+0 + .byte TEMPO , 150*se_m_brick_break_tbs/2 .byte VOICE , 41 - .byte VOL , 110*se_w280_mvl/mxv + .byte VOL , 110*se_m_brick_break_mvl/mxv .byte PAN , c_v+0 .byte N01 , Cn4 , v127 .byte W01 @@ -56,10 +56,10 @@ se_w280_1: @********************** Track 2 **********************@ -se_w280_2: - .byte KEYSH , se_w280_key+0 +se_m_brick_break_2: + .byte KEYSH , se_m_brick_break_key+0 .byte VOICE , 4 - .byte VOL , 110*se_w280_mvl/mxv + .byte VOL , 110*se_m_brick_break_mvl/mxv .byte PAN , c_v+0 .byte N01 , Cn3 , v064 .byte W01 @@ -86,15 +86,15 @@ se_w280_2: @******************************************************@ .align 2 -se_w280: +se_m_brick_break: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w280_pri @ Priority - .byte se_w280_rev @ Reverb. + .byte se_m_brick_break_pri @ Priority + .byte se_m_brick_break_rev @ Reverb. - .word se_w280_grp + .word se_m_brick_break_grp - .word se_w280_1 - .word se_w280_2 + .word se_m_brick_break_1 + .word se_m_brick_break_2 .end diff --git a/sound/songs/se_w145.s b/sound/songs/se_m_bubble.s index bb7d87a2d..ee31a176b 100644 --- a/sound/songs/se_w145.s +++ b/sound/songs/se_m_bubble.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w145_grp, voicegroup128 - .equ se_w145_pri, 4 - .equ se_w145_rev, reverb_set+50 - .equ se_w145_mvl, 127 - .equ se_w145_key, 0 - .equ se_w145_tbs, 1 - .equ se_w145_exg, 0 - .equ se_w145_cmp, 1 + .equ se_m_bubble_grp, voicegroup128 + .equ se_m_bubble_pri, 4 + .equ se_m_bubble_rev, reverb_set+50 + .equ se_m_bubble_mvl, 127 + .equ se_m_bubble_key, 0 + .equ se_m_bubble_tbs, 1 + .equ se_m_bubble_exg, 0 + .equ se_m_bubble_cmp, 1 .section .rodata - .global se_w145 + .global se_m_bubble .align 2 @********************** Track 1 **********************@ -se_w145_1: - .byte KEYSH , se_w145_key+0 - .byte TEMPO , 220*se_w145_tbs/2 +se_m_bubble_1: + .byte KEYSH , se_m_bubble_key+0 + .byte TEMPO , 220*se_m_bubble_tbs/2 .byte VOICE , 23 - .byte VOL , 95*se_w145_mvl/mxv + .byte VOL , 95*se_m_bubble_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -44,14 +44,14 @@ se_w145_1: @******************************************************@ .align 2 -se_w145: +se_m_bubble: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w145_pri @ Priority - .byte se_w145_rev @ Reverb. + .byte se_m_bubble_pri @ Priority + .byte se_m_bubble_rev @ Reverb. - .word se_w145_grp + .word se_m_bubble_grp - .word se_w145_1 + .word se_m_bubble_1 .end diff --git a/sound/songs/se_m_bubble2.s b/sound/songs/se_m_bubble2.s new file mode 100644 index 000000000..97e7cbbf8 --- /dev/null +++ b/sound/songs/se_m_bubble2.s @@ -0,0 +1,60 @@ + .include "MPlayDef.s" + + .equ se_m_bubble2_grp, voicegroup128 + .equ se_m_bubble2_pri, 4 + .equ se_m_bubble2_rev, reverb_set+50 + .equ se_m_bubble2_mvl, 127 + .equ se_m_bubble2_key, 0 + .equ se_m_bubble2_tbs, 1 + .equ se_m_bubble2_exg, 0 + .equ se_m_bubble2_cmp, 1 + + .section .rodata + .global se_m_bubble2 + .align 2 + +@********************** Track 1 **********************@ + +se_m_bubble2_1: + .byte KEYSH , se_m_bubble2_key+0 + .byte TEMPO , 220*se_m_bubble2_tbs/2 + .byte VOICE , 24 + .byte VOL , 110*se_m_bubble2_mvl/mxv + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte BEND , c_v+0 + .byte W03 + .byte N09 , Gn4 , v127 + .byte W02 + .byte BEND , c_v+31 + .byte W02 + .byte c_v-34 + .byte W17 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_bubble2_2: + .byte KEYSH , se_m_bubble2_key+0 + .byte VOICE , 4 + .byte VOL , 110*se_m_bubble2_mvl/mxv + .byte PAN , c_v+0 + .byte N01 , Cn4 , v044 + .byte W24 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_bubble2: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_bubble2_pri @ Priority + .byte se_m_bubble2_rev @ Reverb. + + .word se_m_bubble2_grp + + .word se_m_bubble2_1 + .word se_m_bubble2_2 + + .end diff --git a/sound/songs/se_w145c.s b/sound/songs/se_m_bubble3.s index 61bf7fa0d..c14badb5a 100644 --- a/sound/songs/se_w145c.s +++ b/sound/songs/se_m_bubble3.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w145c_grp, voicegroup128 - .equ se_w145c_pri, 4 - .equ se_w145c_rev, reverb_set+50 - .equ se_w145c_mvl, 127 - .equ se_w145c_key, 0 - .equ se_w145c_tbs, 1 - .equ se_w145c_exg, 0 - .equ se_w145c_cmp, 1 + .equ se_m_bubble3_grp, voicegroup128 + .equ se_m_bubble3_pri, 4 + .equ se_m_bubble3_rev, reverb_set+50 + .equ se_m_bubble3_mvl, 127 + .equ se_m_bubble3_key, 0 + .equ se_m_bubble3_tbs, 1 + .equ se_m_bubble3_exg, 0 + .equ se_m_bubble3_cmp, 1 .section .rodata - .global se_w145c + .global se_m_bubble3 .align 2 @********************** Track 1 **********************@ -se_w145c_1: - .byte KEYSH , se_w145c_key+0 - .byte TEMPO , 220*se_w145c_tbs/2 +se_m_bubble3_1: + .byte KEYSH , se_m_bubble3_key+0 + .byte TEMPO , 220*se_m_bubble3_tbs/2 .byte VOICE , 23 - .byte VOL , 95*se_w145c_mvl/mxv + .byte VOL , 95*se_m_bubble3_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -49,14 +49,14 @@ se_w145c_1: @******************************************************@ .align 2 -se_w145c: +se_m_bubble3: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w145c_pri @ Priority - .byte se_w145c_rev @ Reverb. + .byte se_m_bubble3_pri @ Priority + .byte se_m_bubble3_rev @ Reverb. - .word se_w145c_grp + .word se_m_bubble3_grp - .word se_w145c_1 + .word se_m_bubble3_1 .end diff --git a/sound/songs/se_w062.s b/sound/songs/se_m_bubble_beam.s index 58de81e57..621882b03 100644 --- a/sound/songs/se_w062.s +++ b/sound/songs/se_m_bubble_beam.s @@ -1,56 +1,56 @@ .include "MPlayDef.s" - .equ se_w062_grp, voicegroup128 - .equ se_w062_pri, 4 - .equ se_w062_rev, reverb_set+50 - .equ se_w062_mvl, 127 - .equ se_w062_key, 0 - .equ se_w062_tbs, 1 - .equ se_w062_exg, 0 - .equ se_w062_cmp, 1 + .equ se_m_bubble_beam_grp, voicegroup128 + .equ se_m_bubble_beam_pri, 4 + .equ se_m_bubble_beam_rev, reverb_set+50 + .equ se_m_bubble_beam_mvl, 127 + .equ se_m_bubble_beam_key, 0 + .equ se_m_bubble_beam_tbs, 1 + .equ se_m_bubble_beam_exg, 0 + .equ se_m_bubble_beam_cmp, 1 .section .rodata - .global se_w062 + .global se_m_bubble_beam .align 2 @********************** Track 1 **********************@ -se_w062_1: - .byte KEYSH , se_w062_key+0 - .byte TEMPO , 150*se_w062_tbs/2 +se_m_bubble_beam_1: + .byte KEYSH , se_m_bubble_beam_key+0 + .byte TEMPO , 150*se_m_bubble_beam_tbs/2 .byte VOICE , 9 .byte BENDR , 2 .byte PAN , c_v+0 - .byte VOL , 24*se_w062_mvl/mxv + .byte VOL , 24*se_m_bubble_beam_mvl/mxv .byte BEND , c_v-17 .byte N78 , Bn4 , v080 .byte W01 - .byte VOL , 32*se_w062_mvl/mxv + .byte VOL , 32*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+6 .byte W01 - .byte VOL , 38*se_w062_mvl/mxv + .byte VOL , 38*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-7 .byte W01 - .byte VOL , 48*se_w062_mvl/mxv + .byte VOL , 48*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+9 .byte W01 - .byte VOL , 66*se_w062_mvl/mxv + .byte VOL , 66*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-13 .byte W02 - .byte VOL , 78*se_w062_mvl/mxv + .byte VOL , 78*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+6 .byte W01 - .byte VOL , 94*se_w062_mvl/mxv + .byte VOL , 94*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-6 .byte W01 - .byte VOL , 110*se_w062_mvl/mxv + .byte VOL , 110*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+6 .byte W01 .byte c_v-7 .byte W02 -se_w062_1_000: +se_m_bubble_beam_1_000: .byte PAN , c_v+9 .byte W01 .byte c_v-13 @@ -62,7 +62,7 @@ se_w062_1_000: .byte c_v+0 .byte W02 .byte PEND -se_w062_1_001: +se_m_bubble_beam_1_001: .byte PAN , c_v+6 .byte W01 .byte c_v-7 @@ -125,34 +125,34 @@ se_w062_1_001: .byte c_v-7 .byte W02 .byte PATT - .word se_w062_1_000 + .word se_m_bubble_beam_1_000 .byte PATT - .word se_w062_1_001 + .word se_m_bubble_beam_1_001 .byte PAN , c_v-6 .byte W01 .byte c_v+0 .byte W01 .byte c_v+6 .byte W01 - .byte VOL , 103*se_w062_mvl/mxv + .byte VOL , 103*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-7 .byte W01 - .byte VOL , 91*se_w062_mvl/mxv + .byte VOL , 91*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+9 .byte W02 - .byte VOL , 72*se_w062_mvl/mxv + .byte VOL , 72*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-13 .byte W01 - .byte VOL , 58*se_w062_mvl/mxv + .byte VOL , 58*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+6 .byte W01 - .byte VOL , 38*se_w062_mvl/mxv + .byte VOL , 38*se_m_bubble_beam_mvl/mxv .byte PAN , c_v-6 .byte W01 - .byte VOL , 15*se_w062_mvl/mxv + .byte VOL , 15*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+0 .byte W01 - .byte VOL , 7*se_w062_mvl/mxv + .byte VOL , 7*se_m_bubble_beam_mvl/mxv .byte PAN , c_v+6 .byte W02 .byte FINE @@ -160,14 +160,14 @@ se_w062_1_001: @******************************************************@ .align 2 -se_w062: +se_m_bubble_beam: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w062_pri @ Priority - .byte se_w062_rev @ Reverb. + .byte se_m_bubble_beam_pri @ Priority + .byte se_m_bubble_beam_rev @ Reverb. - .word se_w062_grp + .word se_m_bubble_beam_grp - .word se_w062_1 + .word se_m_bubble_beam_1 .end diff --git a/sound/songs/se_m_bubble_beam2.s b/sound/songs/se_m_bubble_beam2.s new file mode 100644 index 000000000..0e8cbf5e4 --- /dev/null +++ b/sound/songs/se_m_bubble_beam2.s @@ -0,0 +1,131 @@ + .include "MPlayDef.s" + + .equ se_m_bubble_beam2_grp, voicegroup128 + .equ se_m_bubble_beam2_pri, 4 + .equ se_m_bubble_beam2_rev, reverb_set+50 + .equ se_m_bubble_beam2_mvl, 127 + .equ se_m_bubble_beam2_key, 0 + .equ se_m_bubble_beam2_tbs, 1 + .equ se_m_bubble_beam2_exg, 0 + .equ se_m_bubble_beam2_cmp, 1 + + .section .rodata + .global se_m_bubble_beam2 + .align 2 + +@********************** Track 1 **********************@ + +se_m_bubble_beam2_1: + .byte KEYSH , se_m_bubble_beam2_key+0 + .byte TEMPO , 150*se_m_bubble_beam2_tbs/2 + .byte VOICE , 9 + .byte BENDR , 2 + .byte PAN , c_v+0 + .byte VOL , 26*se_m_bubble_beam2_mvl/mxv + .byte BEND , c_v-23 + .byte N09 , Dn5 , v127 + .byte W01 + .byte VOL , 34*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-20 + .byte W01 + .byte VOL , 42*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-7 + .byte BEND , c_v-16 + .byte W01 + .byte VOL , 52*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+9 + .byte W01 + .byte VOL , 72*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-13 + .byte BEND , c_v-18 + .byte W02 + .byte VOL , 85*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-21 + .byte W01 + .byte VOL , 102*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-6 + .byte BEND , c_v-23 + .byte W01 + .byte VOL , 120*se_m_bubble_beam2_mvl/mxv + .byte BEND , c_v-24 + .byte W02 + .byte VOL , 26*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v-23 + .byte N09 , Dn5 , v100 + .byte W02 + .byte VOL , 34*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-20 + .byte W01 + .byte VOL , 42*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-7 + .byte BEND , c_v-16 + .byte W01 + .byte VOL , 52*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+9 + .byte W01 + .byte VOL , 72*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-13 + .byte BEND , c_v-18 + .byte W01 + .byte VOL , 85*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-21 + .byte W02 + .byte VOL , 102*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-6 + .byte BEND , c_v-23 + .byte W01 + .byte VOL , 120*se_m_bubble_beam2_mvl/mxv + .byte BEND , c_v-24 + .byte W02 + .byte VOL , 26*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v-23 + .byte N09 , Dn5 , v080 + .byte W01 + .byte VOL , 34*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-20 + .byte W02 + .byte VOL , 42*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-7 + .byte BEND , c_v-16 + .byte W01 + .byte VOL , 52*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+9 + .byte W01 + .byte VOL , 72*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-13 + .byte BEND , c_v-18 + .byte W01 + .byte VOL , 85*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v+6 + .byte BEND , c_v-21 + .byte W01 + .byte VOL , 102*se_m_bubble_beam2_mvl/mxv + .byte PAN , c_v-6 + .byte BEND , c_v-23 + .byte W02 + .byte VOL , 120*se_m_bubble_beam2_mvl/mxv + .byte BEND , c_v-24 + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_bubble_beam2: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_bubble_beam2_pri @ Priority + .byte se_m_bubble_beam2_rev @ Reverb. + + .word se_m_bubble_beam2_grp + + .word se_m_bubble_beam2_1 + + .end diff --git a/sound/songs/se_w268.s b/sound/songs/se_m_charge.s index c2c9ee9f7..47d70a4bf 100644 --- a/sound/songs/se_w268.s +++ b/sound/songs/se_m_charge.s @@ -1,56 +1,56 @@ .include "MPlayDef.s" - .equ se_w268_grp, voicegroup128 - .equ se_w268_pri, 4 - .equ se_w268_rev, reverb_set+50 - .equ se_w268_mvl, 127 - .equ se_w268_key, 0 - .equ se_w268_tbs, 1 - .equ se_w268_exg, 0 - .equ se_w268_cmp, 1 + .equ se_m_charge_grp, voicegroup128 + .equ se_m_charge_pri, 4 + .equ se_m_charge_rev, reverb_set+50 + .equ se_m_charge_mvl, 127 + .equ se_m_charge_key, 0 + .equ se_m_charge_tbs, 1 + .equ se_m_charge_exg, 0 + .equ se_m_charge_cmp, 1 .section .rodata - .global se_w268 + .global se_m_charge .align 2 @********************** Track 1 **********************@ -se_w268_1: - .byte KEYSH , se_w268_key+0 - .byte TEMPO , 150*se_w268_tbs/2 +se_m_charge_1: + .byte KEYSH , se_m_charge_key+0 + .byte TEMPO , 150*se_m_charge_tbs/2 .byte VOICE , 18 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 34*se_w268_mvl/mxv + .byte VOL , 34*se_m_charge_mvl/mxv .byte BEND , c_v+0 .byte N66 , Cn5 , v127 .byte W01 .byte PAN , c_v-2 .byte W01 - .byte VOL , 43*se_w268_mvl/mxv + .byte VOL , 43*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+2 .byte BEND , c_v-2 .byte W01 - .byte VOL , 58*se_w268_mvl/mxv + .byte VOL , 58*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte W02 .byte c_v-2 .byte W01 - .byte VOL , 70*se_w268_mvl/mxv + .byte VOL , 70*se_m_charge_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v-4 .byte W01 .byte PAN , c_v-2 .byte W01 - .byte VOL , 76*se_w268_mvl/mxv + .byte VOL , 76*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+2 .byte BEND , c_v-6 .byte W02 - .byte VOL , 90*se_w268_mvl/mxv + .byte VOL , 90*se_m_charge_mvl/mxv .byte PAN , c_v+4 .byte W01 .byte c_v+2 @@ -118,14 +118,14 @@ se_w268_1: .byte W01 .byte PAN , c_v+2 .byte W01 - .byte VOL , 84*se_w268_mvl/mxv + .byte VOL , 84*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+0 .byte W02 .byte c_v-2 .byte W01 - .byte VOL , 78*se_w268_mvl/mxv + .byte VOL , 78*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+2 @@ -133,39 +133,39 @@ se_w268_1: .byte W01 .byte PAN , c_v+0 .byte W01 - .byte VOL , 70*se_w268_mvl/mxv + .byte VOL , 70*se_m_charge_mvl/mxv .byte PAN , c_v-2 .byte W02 .byte c_v-4 .byte W01 - .byte VOL , 55*se_w268_mvl/mxv + .byte VOL , 55*se_m_charge_mvl/mxv .byte PAN , c_v-2 .byte BEND , c_v-29 .byte W01 .byte PAN , c_v+0 .byte W01 - .byte VOL , 46*se_w268_mvl/mxv + .byte VOL , 46*se_m_charge_mvl/mxv .byte PAN , c_v+2 .byte W01 .byte c_v+4 .byte BEND , c_v-31 .byte W02 - .byte VOL , 36*se_w268_mvl/mxv + .byte VOL , 36*se_m_charge_mvl/mxv .byte PAN , c_v+2 .byte W01 .byte c_v+0 .byte W01 - .byte VOL , 24*se_w268_mvl/mxv + .byte VOL , 24*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-36 .byte W01 .byte PAN , c_v-2 .byte W01 - .byte VOL , 13*se_w268_mvl/mxv + .byte VOL , 13*se_m_charge_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-42 .byte W02 - .byte VOL , 5*se_w268_mvl/mxv + .byte VOL , 5*se_m_charge_mvl/mxv .byte PAN , c_v+2 .byte W06 .byte FINE @@ -173,14 +173,14 @@ se_w268_1: @******************************************************@ .align 2 -se_w268: +se_m_charge: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w268_pri @ Priority - .byte se_w268_rev @ Reverb. + .byte se_m_charge_pri @ Priority + .byte se_m_charge_rev @ Reverb. - .word se_w268_grp + .word se_m_charge_grp - .word se_w268_1 + .word se_m_charge_1 .end diff --git a/sound/songs/se_w204.s b/sound/songs/se_m_charm.s index 1e66392ac..ef10cb3e3 100644 --- a/sound/songs/se_w204.s +++ b/sound/songs/se_m_charm.s @@ -1,52 +1,52 @@ .include "MPlayDef.s" - .equ se_w204_grp, voicegroup128 - .equ se_w204_pri, 4 - .equ se_w204_rev, reverb_set+50 - .equ se_w204_mvl, 127 - .equ se_w204_key, 0 - .equ se_w204_tbs, 1 - .equ se_w204_exg, 0 - .equ se_w204_cmp, 1 + .equ se_m_charm_grp, voicegroup128 + .equ se_m_charm_pri, 4 + .equ se_m_charm_rev, reverb_set+50 + .equ se_m_charm_mvl, 127 + .equ se_m_charm_key, 0 + .equ se_m_charm_tbs, 1 + .equ se_m_charm_exg, 0 + .equ se_m_charm_cmp, 1 .section .rodata - .global se_w204 + .global se_m_charm .align 2 @********************** Track 1 **********************@ -se_w204_1: - .byte KEYSH , se_w204_key+0 - .byte TEMPO , 150*se_w204_tbs/2 +se_m_charm_1: + .byte KEYSH , se_m_charm_key+0 + .byte TEMPO , 150*se_m_charm_tbs/2 .byte VOICE , 37 .byte BENDR , 24 .byte PAN , c_v+0 - .byte VOL , 25*se_w204_mvl/mxv + .byte VOL , 25*se_m_charm_mvl/mxv .byte BEND , c_v+11 .byte N02 , Fn4 , v127 .byte W01 - .byte VOL , 42*se_w204_mvl/mxv + .byte VOL , 42*se_m_charm_mvl/mxv .byte PAN , c_v+4 .byte BEND , c_v+5 .byte W01 - .byte VOL , 62*se_w204_mvl/mxv + .byte VOL , 62*se_m_charm_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v+0 .byte N15 .byte W01 - .byte VOL , 77*se_w204_mvl/mxv + .byte VOL , 77*se_m_charm_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+5 .byte W01 - .byte VOL , 84*se_w204_mvl/mxv + .byte VOL , 84*se_m_charm_mvl/mxv .byte PAN , c_v+4 .byte BEND , c_v+12 .byte W02 - .byte VOL , 96*se_w204_mvl/mxv + .byte VOL , 96*se_m_charm_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v+20 .byte W01 - .byte VOL , 100*se_w204_mvl/mxv + .byte VOL , 100*se_m_charm_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+25 .byte W01 @@ -59,22 +59,22 @@ se_w204_1: .byte PAN , c_v+0 .byte BEND , c_v+40 .byte W02 - .byte VOL , 94*se_w204_mvl/mxv + .byte VOL , 94*se_m_charm_mvl/mxv .byte PAN , c_v+4 .byte W01 - .byte VOL , 85*se_w204_mvl/mxv + .byte VOL , 85*se_m_charm_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v+37 .byte W01 - .byte VOL , 66*se_w204_mvl/mxv + .byte VOL , 66*se_m_charm_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+36 .byte W01 - .byte VOL , 49*se_w204_mvl/mxv + .byte VOL , 49*se_m_charm_mvl/mxv .byte PAN , c_v+4 .byte BEND , c_v+34 .byte W01 - .byte VOL , 32*se_w204_mvl/mxv + .byte VOL , 32*se_m_charm_mvl/mxv .byte PAN , c_v-4 .byte BEND , c_v+32 .byte W02 @@ -83,14 +83,14 @@ se_w204_1: @******************************************************@ .align 2 -se_w204: +se_m_charm: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w204_pri @ Priority - .byte se_w204_rev @ Reverb. + .byte se_m_charm_pri @ Priority + .byte se_m_charm_rev @ Reverb. - .word se_w204_grp + .word se_m_charm_grp - .word se_w204_1 + .word se_m_charm_1 .end diff --git a/sound/songs/se_w109.s b/sound/songs/se_m_confuse_ray.s index 1f43988eb..12aea8ab8 100644 --- a/sound/songs/se_w109.s +++ b/sound/songs/se_m_confuse_ray.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w109_grp, voicegroup128 - .equ se_w109_pri, 4 - .equ se_w109_rev, reverb_set+50 - .equ se_w109_mvl, 127 - .equ se_w109_key, 0 - .equ se_w109_tbs, 1 - .equ se_w109_exg, 0 - .equ se_w109_cmp, 1 + .equ se_m_confuse_ray_grp, voicegroup128 + .equ se_m_confuse_ray_pri, 4 + .equ se_m_confuse_ray_rev, reverb_set+50 + .equ se_m_confuse_ray_mvl, 127 + .equ se_m_confuse_ray_key, 0 + .equ se_m_confuse_ray_tbs, 1 + .equ se_m_confuse_ray_exg, 0 + .equ se_m_confuse_ray_cmp, 1 .section .rodata - .global se_w109 + .global se_m_confuse_ray .align 2 @********************** Track 1 **********************@ -se_w109_1: - .byte KEYSH , se_w109_key+0 - .byte TEMPO , 220*se_w109_tbs/2 +se_m_confuse_ray_1: + .byte KEYSH , se_m_confuse_ray_key+0 + .byte TEMPO , 220*se_m_confuse_ray_tbs/2 .byte VOICE , 52 - .byte VOL , 127*se_w109_mvl/mxv + .byte VOL , 127*se_m_confuse_ray_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -104,14 +104,14 @@ se_w109_1: @******************************************************@ .align 2 -se_w109: +se_m_confuse_ray: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w109_pri @ Priority - .byte se_w109_rev @ Reverb. + .byte se_m_confuse_ray_pri @ Priority + .byte se_m_confuse_ray_rev @ Reverb. - .word se_w109_grp + .word se_m_confuse_ray_grp - .word se_w109_1 + .word se_m_confuse_ray_1 .end diff --git a/sound/songs/se_w322.s b/sound/songs/se_m_cosmic_power.s index 2f48ff968..76812478b 100644 --- a/sound/songs/se_w322.s +++ b/sound/songs/se_m_cosmic_power.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w322_grp, voicegroup128 - .equ se_w322_pri, 4 - .equ se_w322_rev, reverb_set+50 - .equ se_w322_mvl, 127 - .equ se_w322_key, 0 - .equ se_w322_tbs, 1 - .equ se_w322_exg, 0 - .equ se_w322_cmp, 1 + .equ se_m_cosmic_power_grp, voicegroup128 + .equ se_m_cosmic_power_pri, 4 + .equ se_m_cosmic_power_rev, reverb_set+50 + .equ se_m_cosmic_power_mvl, 127 + .equ se_m_cosmic_power_key, 0 + .equ se_m_cosmic_power_tbs, 1 + .equ se_m_cosmic_power_exg, 0 + .equ se_m_cosmic_power_cmp, 1 .section .rodata - .global se_w322 + .global se_m_cosmic_power .align 2 @********************** Track 1 **********************@ -se_w322_1: - .byte KEYSH , se_w322_key+0 - .byte TEMPO , 150*se_w322_tbs/2 +se_m_cosmic_power_1: + .byte KEYSH , se_m_cosmic_power_key+0 + .byte TEMPO , 150*se_m_cosmic_power_tbs/2 .byte VOICE , 46 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w322_mvl/mxv + .byte VOL , 110*se_m_cosmic_power_mvl/mxv .byte BEND , c_v-4 .byte N09 , As5 , v112 .byte W06 @@ -117,12 +117,12 @@ se_w322_1: @********************** Track 2 **********************@ -se_w322_2: - .byte KEYSH , se_w322_key+0 +se_m_cosmic_power_2: + .byte KEYSH , se_m_cosmic_power_key+0 .byte VOICE , 53 .byte XCMD , xIECV , 9 .byte xIECL , 8 - .byte VOL , 43*se_w322_mvl/mxv + .byte VOL , 43*se_m_cosmic_power_mvl/mxv .byte BEND , c_v-2 .byte W04 .byte N08 , Fn5 , v112 @@ -194,15 +194,15 @@ se_w322_2: @******************************************************@ .align 2 -se_w322: +se_m_cosmic_power: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w322_pri @ Priority - .byte se_w322_rev @ Reverb. + .byte se_m_cosmic_power_pri @ Priority + .byte se_m_cosmic_power_rev @ Reverb. - .word se_w322_grp + .word se_m_cosmic_power_grp - .word se_w322_1 - .word se_w322_2 + .word se_m_cosmic_power_1 + .word se_m_cosmic_power_2 .end diff --git a/sound/songs/se_w152.s b/sound/songs/se_m_crabhammer.s index dc03fe76c..6333150dc 100644 --- a/sound/songs/se_w152.s +++ b/sound/songs/se_m_crabhammer.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w152_grp, voicegroup128 - .equ se_w152_pri, 4 - .equ se_w152_rev, reverb_set+50 - .equ se_w152_mvl, 127 - .equ se_w152_key, 0 - .equ se_w152_tbs, 1 - .equ se_w152_exg, 0 - .equ se_w152_cmp, 1 + .equ se_m_crabhammer_grp, voicegroup128 + .equ se_m_crabhammer_pri, 4 + .equ se_m_crabhammer_rev, reverb_set+50 + .equ se_m_crabhammer_mvl, 127 + .equ se_m_crabhammer_key, 0 + .equ se_m_crabhammer_tbs, 1 + .equ se_m_crabhammer_exg, 0 + .equ se_m_crabhammer_cmp, 1 .section .rodata - .global se_w152 + .global se_m_crabhammer .align 2 @********************** Track 1 **********************@ -se_w152_1: - .byte KEYSH , se_w152_key+0 - .byte TEMPO , 150*se_w152_tbs/2 +se_m_crabhammer_1: + .byte KEYSH , se_m_crabhammer_key+0 + .byte TEMPO , 150*se_m_crabhammer_tbs/2 .byte VOICE , 23 - .byte VOL , 100*se_w152_mvl/mxv + .byte VOL , 100*se_m_crabhammer_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+2 @@ -45,14 +45,14 @@ se_w152_1: @******************************************************@ .align 2 -se_w152: +se_m_crabhammer: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w152_pri @ Priority - .byte se_w152_rev @ Reverb. + .byte se_m_crabhammer_pri @ Priority + .byte se_m_crabhammer_rev @ Reverb. - .word se_w152_grp + .word se_m_crabhammer_grp - .word se_w152_1 + .word se_m_crabhammer_1 .end diff --git a/sound/songs/se_w197.s b/sound/songs/se_m_detect.s index 619b81b40..181fb4079 100644 --- a/sound/songs/se_w197.s +++ b/sound/songs/se_m_detect.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w197_grp, voicegroup128 - .equ se_w197_pri, 4 - .equ se_w197_rev, reverb_set+50 - .equ se_w197_mvl, 127 - .equ se_w197_key, 0 - .equ se_w197_tbs, 1 - .equ se_w197_exg, 0 - .equ se_w197_cmp, 1 + .equ se_m_detect_grp, voicegroup128 + .equ se_m_detect_pri, 4 + .equ se_m_detect_rev, reverb_set+50 + .equ se_m_detect_mvl, 127 + .equ se_m_detect_key, 0 + .equ se_m_detect_tbs, 1 + .equ se_m_detect_exg, 0 + .equ se_m_detect_cmp, 1 .section .rodata - .global se_w197 + .global se_m_detect .align 2 @********************** Track 1 **********************@ -se_w197_1: - .byte KEYSH , se_w197_key+0 - .byte TEMPO , 220*se_w197_tbs/2 +se_m_detect_1: + .byte KEYSH , se_m_detect_key+0 + .byte TEMPO , 220*se_m_detect_tbs/2 .byte VOICE , 54 - .byte VOL , 100*se_w197_mvl/mxv + .byte VOL , 100*se_m_detect_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+1 @@ -82,14 +82,14 @@ se_w197_1: @******************************************************@ .align 2 -se_w197: +se_m_detect: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w197_pri @ Priority - .byte se_w197_rev @ Reverb. + .byte se_m_detect_pri @ Priority + .byte se_m_detect_rev @ Reverb. - .word se_w197_grp + .word se_m_detect_grp - .word se_w197_1 + .word se_m_detect_1 .end diff --git a/sound/songs/se_w091.s b/sound/songs/se_m_dig.s index 953edf429..42fed8ab5 100644 --- a/sound/songs/se_w091.s +++ b/sound/songs/se_m_dig.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w091_grp, voicegroup128 - .equ se_w091_pri, 4 - .equ se_w091_rev, reverb_set+50 - .equ se_w091_mvl, 127 - .equ se_w091_key, 0 - .equ se_w091_tbs, 1 - .equ se_w091_exg, 0 - .equ se_w091_cmp, 1 + .equ se_m_dig_grp, voicegroup128 + .equ se_m_dig_pri, 4 + .equ se_m_dig_rev, reverb_set+50 + .equ se_m_dig_mvl, 127 + .equ se_m_dig_key, 0 + .equ se_m_dig_tbs, 1 + .equ se_m_dig_exg, 0 + .equ se_m_dig_cmp, 1 .section .rodata - .global se_w091 + .global se_m_dig .align 2 @********************** Track 1 **********************@ -se_w091_1: - .byte KEYSH , se_w091_key+0 - .byte TEMPO , 150*se_w091_tbs/2 +se_m_dig_1: + .byte KEYSH , se_m_dig_key+0 + .byte TEMPO , 150*se_m_dig_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 115*se_w091_mvl/mxv + .byte VOL , 115*se_m_dig_mvl/mxv .byte BEND , c_v+0 .byte N01 , Cn2 , v112 .byte W01 @@ -53,14 +53,14 @@ se_w091_1: @******************************************************@ .align 2 -se_w091: +se_m_dig: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w091_pri @ Priority - .byte se_w091_rev @ Reverb. + .byte se_m_dig_pri @ Priority + .byte se_m_dig_rev @ Reverb. - .word se_w091_grp + .word se_m_dig_grp - .word se_w091_1 + .word se_m_dig_1 .end diff --git a/sound/songs/se_w291.s b/sound/songs/se_m_dive.s index ae8d11134..2313667fc 100644 --- a/sound/songs/se_w291.s +++ b/sound/songs/se_m_dive.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w291_grp, voicegroup128 - .equ se_w291_pri, 4 - .equ se_w291_rev, reverb_set+50 - .equ se_w291_mvl, 127 - .equ se_w291_key, 0 - .equ se_w291_tbs, 1 - .equ se_w291_exg, 0 - .equ se_w291_cmp, 1 + .equ se_m_dive_grp, voicegroup128 + .equ se_m_dive_pri, 4 + .equ se_m_dive_rev, reverb_set+50 + .equ se_m_dive_mvl, 127 + .equ se_m_dive_key, 0 + .equ se_m_dive_tbs, 1 + .equ se_m_dive_exg, 0 + .equ se_m_dive_cmp, 1 .section .rodata - .global se_w291 + .global se_m_dive .align 2 @********************** Track 1 **********************@ -se_w291_1: - .byte KEYSH , se_w291_key+0 - .byte TEMPO , 150*se_w291_tbs/2 +se_m_dive_1: + .byte KEYSH , se_m_dive_key+0 + .byte TEMPO , 150*se_m_dive_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 105*se_w291_mvl/mxv + .byte VOL , 105*se_m_dive_mvl/mxv .byte BEND , c_v-18 .byte N06 , Fn2 , v127 .byte W03 @@ -43,39 +43,39 @@ se_w291_1: .byte PAN , c_v-3 .byte BEND , c_v-5 .byte W02 - .byte VOL , 100*se_w291_mvl/mxv + .byte VOL , 100*se_m_dive_mvl/mxv .byte W01 .byte PAN , c_v-6 .byte BEND , c_v-2 .byte W03 - .byte VOL , 94*se_w291_mvl/mxv + .byte VOL , 94*se_m_dive_mvl/mxv .byte W01 .byte PAN , c_v-3 .byte BEND , c_v+1 .byte W02 - .byte VOL , 84*se_w291_mvl/mxv + .byte VOL , 84*se_m_dive_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+4 .byte W04 .byte PAN , c_v+3 - .byte VOL , 72*se_w291_mvl/mxv + .byte VOL , 72*se_m_dive_mvl/mxv .byte BEND , c_v+2 .byte W04 .byte PAN , c_v+6 - .byte VOL , 57*se_w291_mvl/mxv + .byte VOL , 57*se_m_dive_mvl/mxv .byte BEND , c_v-3 .byte W03 .byte PAN , c_v+3 - .byte VOL , 37*se_w291_mvl/mxv + .byte VOL , 37*se_m_dive_mvl/mxv .byte BEND , c_v-7 .byte W03 - .byte VOL , 20*se_w291_mvl/mxv + .byte VOL , 20*se_m_dive_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte BEND , c_v-11 .byte W01 - .byte VOL , 7*se_w291_mvl/mxv + .byte VOL , 7*se_m_dive_mvl/mxv .byte W02 .byte PAN , c_v-3 .byte BEND , c_v-16 @@ -84,10 +84,10 @@ se_w291_1: @********************** Track 2 **********************@ -se_w291_2: - .byte KEYSH , se_w291_key+0 +se_m_dive_2: + .byte KEYSH , se_m_dive_key+0 .byte VOICE , 25 - .byte VOL , 105*se_w291_mvl/mxv + .byte VOL , 105*se_m_dive_mvl/mxv .byte N06 , An2 , v040 .byte W06 .byte Gn2 @@ -109,15 +109,15 @@ se_w291_2: @******************************************************@ .align 2 -se_w291: +se_m_dive: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w291_pri @ Priority - .byte se_w291_rev @ Reverb. + .byte se_m_dive_pri @ Priority + .byte se_m_dive_rev @ Reverb. - .word se_w291_grp + .word se_m_dive_grp - .word se_w291_1 - .word se_w291_2 + .word se_m_dive_1 + .word se_m_dive_2 .end diff --git a/sound/songs/se_m_dizzy_punch.s b/sound/songs/se_m_dizzy_punch.s new file mode 100644 index 000000000..886a4bc4e --- /dev/null +++ b/sound/songs/se_m_dizzy_punch.s @@ -0,0 +1,79 @@ + .include "MPlayDef.s" + + .equ se_m_dizzy_punch_grp, voicegroup128 + .equ se_m_dizzy_punch_pri, 4 + .equ se_m_dizzy_punch_rev, reverb_set+50 + .equ se_m_dizzy_punch_mvl, 127 + .equ se_m_dizzy_punch_key, 0 + .equ se_m_dizzy_punch_tbs, 1 + .equ se_m_dizzy_punch_exg, 0 + .equ se_m_dizzy_punch_cmp, 1 + + .section .rodata + .global se_m_dizzy_punch + .align 2 + +@********************** Track 1 **********************@ + +se_m_dizzy_punch_1: + .byte KEYSH , se_m_dizzy_punch_key+0 + .byte TEMPO , 150*se_m_dizzy_punch_tbs/2 + .byte VOICE , 19 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 5*se_m_dizzy_punch_mvl/mxv + .byte BEND , c_v+0 + .byte N07 , Bn5 , v080 + .byte W01 + .byte VOL , 55*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+11 + .byte BEND , c_v+3 + .byte W01 + .byte VOL , 67*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+22 + .byte BEND , c_v+0 + .byte W01 + .byte VOL , 90*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v-6 + .byte W01 + .byte PAN , c_v-12 + .byte BEND , c_v-14 + .byte W02 + .byte VOL , 4*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v-22 + .byte BEND , c_v-23 + .byte W01 + .byte PAN , c_v-13 + .byte BEND , c_v+0 + .byte N04 , Cn6 + .byte W01 + .byte VOL , 66*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+1 + .byte W01 + .byte VOL , 90*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+11 + .byte BEND , c_v+3 + .byte W01 + .byte VOL , 4*se_m_dizzy_punch_mvl/mxv + .byte PAN , c_v+21 + .byte BEND , c_v+5 + .byte W14 + .byte VOL , 90*se_m_dizzy_punch_mvl/mxv + .byte FINE + +@******************************************************@ + .align 2 + +se_m_dizzy_punch: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_dizzy_punch_pri @ Priority + .byte se_m_dizzy_punch_rev @ Reverb. + + .word se_m_dizzy_punch_grp + + .word se_m_dizzy_punch_1 + + .end diff --git a/sound/songs/se_m_double_team.s b/sound/songs/se_m_double_team.s new file mode 100644 index 000000000..49bcfb13d --- /dev/null +++ b/sound/songs/se_m_double_team.s @@ -0,0 +1,71 @@ + .include "MPlayDef.s" + + .equ se_m_double_team_grp, voicegroup128 + .equ se_m_double_team_pri, 4 + .equ se_m_double_team_rev, reverb_set+50 + .equ se_m_double_team_mvl, 127 + .equ se_m_double_team_key, 0 + .equ se_m_double_team_tbs, 1 + .equ se_m_double_team_exg, 0 + .equ se_m_double_team_cmp, 1 + + .section .rodata + .global se_m_double_team + .align 2 + +@********************** Track 1 **********************@ + +se_m_double_team_1: + .byte KEYSH , se_m_double_team_key+0 + .byte TEMPO , 150*se_m_double_team_tbs/2 + .byte VOICE , 22 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_double_team_mvl/mxv + .byte BEND , c_v-18 + .byte N19 , Dn3 , v108 + .byte W02 + .byte BEND , c_v-7 + .byte W01 + .byte VOL , 101*se_m_double_team_mvl/mxv + .byte W01 + .byte PAN , c_v-9 + .byte BEND , c_v+8 + .byte W02 + .byte VOL , 84*se_m_double_team_mvl/mxv + .byte BEND , c_v+4 + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 64*se_m_double_team_mvl/mxv + .byte BEND , c_v-13 + .byte W01 + .byte PAN , c_v+8 + .byte W02 + .byte VOL , 45*se_m_double_team_mvl/mxv + .byte BEND , c_v-31 + .byte W02 + .byte VOL , 32*se_m_double_team_mvl/mxv + .byte PAN , c_v+0 + .byte W01 + .byte VOICE , 2 + .byte W01 + .byte VOL , 13*se_m_double_team_mvl/mxv + .byte BEND , c_v-52 + .byte W08 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_double_team: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_double_team_pri @ Priority + .byte se_m_double_team_rev @ Reverb. + + .word se_m_double_team_grp + + .word se_m_double_team_1 + + .end diff --git a/sound/songs/se_m_dragon_rage.s b/sound/songs/se_m_dragon_rage.s new file mode 100644 index 000000000..e9eaefca0 --- /dev/null +++ b/sound/songs/se_m_dragon_rage.s @@ -0,0 +1,150 @@ + .include "MPlayDef.s" + + .equ se_m_dragon_rage_grp, voicegroup128 + .equ se_m_dragon_rage_pri, 4 + .equ se_m_dragon_rage_rev, reverb_set+50 + .equ se_m_dragon_rage_mvl, 127 + .equ se_m_dragon_rage_key, 0 + .equ se_m_dragon_rage_tbs, 1 + .equ se_m_dragon_rage_exg, 0 + .equ se_m_dragon_rage_cmp, 1 + + .section .rodata + .global se_m_dragon_rage + .align 2 + +@********************** Track 1 **********************@ + +se_m_dragon_rage_1: + .byte KEYSH , se_m_dragon_rage_key+0 + .byte TEMPO , 150*se_m_dragon_rage_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte PAN , c_v+5 + .byte VOL , 21*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+0 + .byte N10 , An2 , v127 + .byte W02 + .byte VOL , 47*se_m_dragon_rage_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 88*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v-5 + .byte W01 + .byte VOL , 120*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 21*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+10 + .byte N10 , Bn2 + .byte W02 + .byte PAN , c_v+5 + .byte W01 + .byte VOL , 47*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte VOL , 88*se_m_dragon_rage_mvl/mxv + .byte W03 + .byte PAN , c_v-5 + .byte VOL , 120*se_m_dragon_rage_mvl/mxv + .byte W03 + .byte PAN , c_v-2 + .byte VOL , 21*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+18 + .byte N10 , Cs3 + .byte W03 + .byte PAN , c_v+5 + .byte VOL , 47*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte 88*se_m_dragon_rage_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 120*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v-5 + .byte W02 + .byte VOL , 20*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+29 + .byte N10 , Dn3 + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 47*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+5 + .byte W01 + .byte VOL , 88*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte VOL , 120*se_m_dragon_rage_mvl/mxv + .byte W03 + .byte PAN , c_v-5 + .byte W01 + .byte VOL , 21*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+37 + .byte N10 , En3 + .byte W02 + .byte PAN , c_v-2 + .byte VOL , 46*se_m_dragon_rage_mvl/mxv + .byte W03 + .byte PAN , c_v+5 + .byte VOL , 102*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte 120*se_m_dragon_rage_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W03 + .byte c_v-5 + .byte VOL , 20*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+42 + .byte N20 , Fs3 + .byte W02 + .byte VOL , 47*se_m_dragon_rage_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 88*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+5 + .byte W01 + .byte VOL , 120*se_m_dragon_rage_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 99*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+50 + .byte W02 + .byte PAN , c_v-5 + .byte W01 + .byte VOL , 74*se_m_dragon_rage_mvl/mxv + .byte W01 + .byte BEND , c_v+56 + .byte W01 + .byte PAN , c_v-2 + .byte VOL , 53*se_m_dragon_rage_mvl/mxv + .byte W03 + .byte 34*se_m_dragon_rage_mvl/mxv + .byte BEND , c_v+63 + .byte W01 + .byte VOL , 15*se_m_dragon_rage_mvl/mxv + .byte W23 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_dragon_rage: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_dragon_rage_pri @ Priority + .byte se_m_dragon_rage_rev @ Reverb. + + .word se_m_dragon_rage_grp + + .word se_m_dragon_rage_1 + + .end diff --git a/sound/songs/se_w089.s b/sound/songs/se_m_earthquake.s index 081988ee9..104eb1bef 100644 --- a/sound/songs/se_w089.s +++ b/sound/songs/se_m_earthquake.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w089_grp, voicegroup128 - .equ se_w089_pri, 4 - .equ se_w089_rev, reverb_set+50 - .equ se_w089_mvl, 127 - .equ se_w089_key, 0 - .equ se_w089_tbs, 1 - .equ se_w089_exg, 0 - .equ se_w089_cmp, 1 + .equ se_m_earthquake_grp, voicegroup128 + .equ se_m_earthquake_pri, 4 + .equ se_m_earthquake_rev, reverb_set+50 + .equ se_m_earthquake_mvl, 127 + .equ se_m_earthquake_key, 0 + .equ se_m_earthquake_tbs, 1 + .equ se_m_earthquake_exg, 0 + .equ se_m_earthquake_cmp, 1 .section .rodata - .global se_w089 + .global se_m_earthquake .align 2 @********************** Track 1 **********************@ -se_w089_1: - .byte KEYSH , se_w089_key+0 - .byte TEMPO , 150*se_w089_tbs/2 +se_m_earthquake_1: + .byte KEYSH , se_m_earthquake_key+0 + .byte TEMPO , 150*se_m_earthquake_tbs/2 .byte VOICE , 26 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w089_mvl/mxv + .byte VOL , 110*se_m_earthquake_mvl/mxv .byte BEND , c_v+0 .byte N03 , Cs2 , v127 .byte W03 @@ -35,13 +35,13 @@ se_w089_1: .byte PAN , c_v+11 .byte N03 , Cn2 , v112 .byte W02 -se_w089_1_000: +se_m_earthquake_1_000: .byte W02 .byte PAN , c_v-11 .byte N03 , Cs2 , v108 .byte W04 .byte PEND -se_w089_1_001: +se_m_earthquake_1_001: .byte PAN , c_v+0 .byte N03 , Cn2 , v100 .byte W03 @@ -49,7 +49,7 @@ se_w089_1_001: .byte N03 , Cs2 , v116 .byte W03 .byte PEND -se_w089_1_002: +se_m_earthquake_1_002: .byte W01 .byte PAN , c_v-6 .byte N03 , Cn2 , v112 @@ -58,13 +58,13 @@ se_w089_1_002: .byte N03 , Cs2 , v108 .byte W02 .byte PEND -se_w089_1_003: +se_m_earthquake_1_003: .byte W02 .byte PAN , c_v-11 .byte N03 , Cn2 , v100 .byte W04 .byte PEND -se_w089_1_004: +se_m_earthquake_1_004: .byte PAN , c_v+0 .byte N03 , Cs2 , v116 .byte W03 @@ -72,7 +72,7 @@ se_w089_1_004: .byte N03 , Cn2 , v112 .byte W03 .byte PEND -se_w089_1_005: +se_m_earthquake_1_005: .byte W01 .byte PAN , c_v-6 .byte N03 , Cs2 , v108 @@ -81,7 +81,7 @@ se_w089_1_005: .byte N03 , Cn2 , v100 .byte W02 .byte PEND -se_w089_1_006: +se_m_earthquake_1_006: .byte W02 .byte PAN , c_v-11 .byte N03 , Cs2 , v116 @@ -104,7 +104,7 @@ se_w089_1_006: .byte PAN , c_v-11 .byte N03 , Cn2 , v112 .byte W04 -se_w089_1_007: +se_m_earthquake_1_007: .byte PAN , c_v+0 .byte N03 , Cs2 , v108 .byte W03 @@ -112,7 +112,7 @@ se_w089_1_007: .byte N03 , Cn2 , v100 .byte W03 .byte PEND -se_w089_1_008: +se_m_earthquake_1_008: .byte W01 .byte PAN , c_v-6 .byte N03 , Cs2 , v116 @@ -122,91 +122,91 @@ se_w089_1_008: .byte W02 .byte PEND .byte PATT - .word se_w089_1_000 + .word se_m_earthquake_1_000 .byte PATT - .word se_w089_1_001 + .word se_m_earthquake_1_001 .byte PATT - .word se_w089_1_002 + .word se_m_earthquake_1_002 .byte PATT - .word se_w089_1_003 + .word se_m_earthquake_1_003 .byte PATT - .word se_w089_1_007 + .word se_m_earthquake_1_007 .byte PATT - .word se_w089_1_008 + .word se_m_earthquake_1_008 .byte PATT - .word se_w089_1_000 + .word se_m_earthquake_1_000 .byte PATT - .word se_w089_1_001 + .word se_m_earthquake_1_001 .byte PATT - .word se_w089_1_002 + .word se_m_earthquake_1_002 .byte PATT - .word se_w089_1_003 + .word se_m_earthquake_1_003 .byte PATT - .word se_w089_1_004 + .word se_m_earthquake_1_004 .byte PATT - .word se_w089_1_005 + .word se_m_earthquake_1_005 .byte PATT - .word se_w089_1_006 - .byte VOL , 106*se_w089_mvl/mxv + .word se_m_earthquake_1_006 + .byte VOL , 106*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N03 , Cn2 , v112 .byte W03 - .byte VOL , 103*se_w089_mvl/mxv + .byte VOL , 103*se_m_earthquake_mvl/mxv .byte PAN , c_v+6 .byte N03 , Cs2 , v108 .byte W03 .byte W01 - .byte VOL , 97*se_w089_mvl/mxv + .byte VOL , 97*se_m_earthquake_mvl/mxv .byte PAN , c_v-6 .byte N03 , Cn2 , v100 .byte W03 - .byte VOL , 89*se_w089_mvl/mxv + .byte VOL , 89*se_m_earthquake_mvl/mxv .byte PAN , c_v+11 .byte N03 , Cs2 , v116 .byte W02 .byte W02 - .byte VOL , 85*se_w089_mvl/mxv + .byte VOL , 85*se_m_earthquake_mvl/mxv .byte PAN , c_v-11 .byte N03 , Cn2 , v112 .byte W04 - .byte VOL , 78*se_w089_mvl/mxv + .byte VOL , 78*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N03 , Cs2 , v108 .byte W03 - .byte VOL , 72*se_w089_mvl/mxv + .byte VOL , 72*se_m_earthquake_mvl/mxv .byte PAN , c_v+6 .byte N03 , Cn2 , v100 .byte W03 .byte W01 - .byte VOL , 66*se_w089_mvl/mxv + .byte VOL , 66*se_m_earthquake_mvl/mxv .byte PAN , c_v-6 .byte N03 , Cs2 , v116 .byte W03 - .byte VOL , 58*se_w089_mvl/mxv + .byte VOL , 58*se_m_earthquake_mvl/mxv .byte PAN , c_v+11 .byte N03 , Cn2 , v112 .byte W02 .byte W02 - .byte VOL , 46*se_w089_mvl/mxv + .byte VOL , 46*se_m_earthquake_mvl/mxv .byte PAN , c_v-11 .byte N03 , Cs2 , v108 .byte W04 - .byte VOL , 30*se_w089_mvl/mxv + .byte VOL , 30*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N03 , Cn2 , v100 .byte W03 - .byte VOL , 12*se_w089_mvl/mxv + .byte VOL , 12*se_m_earthquake_mvl/mxv .byte PAN , c_v+6 .byte W03 .byte FINE @********************** Track 2 **********************@ -se_w089_2: - .byte KEYSH , se_w089_key+0 +se_m_earthquake_2: + .byte KEYSH , se_m_earthquake_key+0 .byte VOICE , 5 .byte PAN , c_v+0 - .byte VOL , 110*se_w089_mvl/mxv + .byte VOL , 110*se_m_earthquake_mvl/mxv .byte N02 , Fn2 , v072 .byte W02 .byte N01 @@ -218,7 +218,7 @@ se_w089_2: .byte VOICE , 27 .byte N06 , Bn1 , v080 .byte W06 -se_w089_2_000: +se_m_earthquake_2_000: .byte PAN , c_v+0 .byte N06 , Bn1 , v080 .byte W06 @@ -228,99 +228,99 @@ se_w089_2_000: .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 .byte PATT - .word se_w089_2_000 + .word se_m_earthquake_2_000 .byte N06 , Bn1 , v080 .byte W06 .byte N06 .byte W06 - .byte VOL , 106*se_w089_mvl/mxv + .byte VOL , 106*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N06 .byte W03 - .byte VOL , 103*se_w089_mvl/mxv + .byte VOL , 103*se_m_earthquake_mvl/mxv .byte W03 .byte N06 .byte W01 - .byte VOL , 97*se_w089_mvl/mxv + .byte VOL , 97*se_m_earthquake_mvl/mxv .byte W03 - .byte 89*se_w089_mvl/mxv + .byte 89*se_m_earthquake_mvl/mxv .byte W02 .byte N06 .byte W02 - .byte VOL , 85*se_w089_mvl/mxv + .byte VOL , 85*se_m_earthquake_mvl/mxv .byte W04 - .byte 78*se_w089_mvl/mxv + .byte 78*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N06 .byte W03 - .byte VOL , 72*se_w089_mvl/mxv + .byte VOL , 72*se_m_earthquake_mvl/mxv .byte W03 .byte N06 .byte W01 - .byte VOL , 66*se_w089_mvl/mxv + .byte VOL , 66*se_m_earthquake_mvl/mxv .byte W03 - .byte 58*se_w089_mvl/mxv + .byte 58*se_m_earthquake_mvl/mxv .byte W02 .byte N06 .byte W02 - .byte VOL , 46*se_w089_mvl/mxv + .byte VOL , 46*se_m_earthquake_mvl/mxv .byte W04 - .byte 30*se_w089_mvl/mxv + .byte 30*se_m_earthquake_mvl/mxv .byte PAN , c_v+0 .byte N06 .byte W03 - .byte VOL , 12*se_w089_mvl/mxv + .byte VOL , 12*se_m_earthquake_mvl/mxv .byte W03 .byte FINE @******************************************************@ .align 2 -se_w089: +se_m_earthquake: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w089_pri @ Priority - .byte se_w089_rev @ Reverb. + .byte se_m_earthquake_pri @ Priority + .byte se_m_earthquake_rev @ Reverb. - .word se_w089_grp + .word se_m_earthquake_grp - .word se_w089_1 - .word se_w089_2 + .word se_m_earthquake_1 + .word se_m_earthquake_2 .end diff --git a/sound/songs/se_m_ember.s b/sound/songs/se_m_ember.s new file mode 100644 index 000000000..a685ca24c --- /dev/null +++ b/sound/songs/se_m_ember.s @@ -0,0 +1,61 @@ + .include "MPlayDef.s" + + .equ se_m_ember_grp, voicegroup128 + .equ se_m_ember_pri, 4 + .equ se_m_ember_rev, reverb_set+50 + .equ se_m_ember_mvl, 127 + .equ se_m_ember_key, 0 + .equ se_m_ember_tbs, 1 + .equ se_m_ember_exg, 0 + .equ se_m_ember_cmp, 1 + + .section .rodata + .global se_m_ember + .align 2 + +@********************** Track 1 **********************@ + +se_m_ember_1: + .byte KEYSH , se_m_ember_key+0 + .byte TEMPO , 150*se_m_ember_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 61*se_m_ember_mvl/mxv + .byte BEND , c_v+8 + .byte N10 , Gn3 , v127 + .byte W01 + .byte VOL , 84*se_m_ember_mvl/mxv + .byte W01 + .byte 97*se_m_ember_mvl/mxv + .byte BEND , c_v+16 + .byte W01 + .byte VOL , 110*se_m_ember_mvl/mxv + .byte W01 + .byte BEND , c_v+7 + .byte W02 + .byte c_v-12 + .byte W01 + .byte VOL , 89*se_m_ember_mvl/mxv + .byte W01 + .byte 64*se_m_ember_mvl/mxv + .byte BEND , c_v-42 + .byte W01 + .byte VOL , 34*se_m_ember_mvl/mxv + .byte W15 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_ember: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_ember_pri @ Priority + .byte se_m_ember_rev @ Reverb. + + .word se_m_ember_grp + + .word se_m_ember_1 + + .end diff --git a/sound/songs/se_w227.s b/sound/songs/se_m_encore.s index 7a6f87abc..cf13ab761 100644 --- a/sound/songs/se_w227.s +++ b/sound/songs/se_m_encore.s @@ -1,26 +1,26 @@ .include "MPlayDef.s" - .equ se_w227_grp, voicegroup128 - .equ se_w227_pri, 4 - .equ se_w227_rev, reverb_set+50 - .equ se_w227_mvl, 127 - .equ se_w227_key, 0 - .equ se_w227_tbs, 1 - .equ se_w227_exg, 0 - .equ se_w227_cmp, 1 + .equ se_m_encore_grp, voicegroup128 + .equ se_m_encore_pri, 4 + .equ se_m_encore_rev, reverb_set+50 + .equ se_m_encore_mvl, 127 + .equ se_m_encore_key, 0 + .equ se_m_encore_tbs, 1 + .equ se_m_encore_exg, 0 + .equ se_m_encore_cmp, 1 .section .rodata - .global se_w227 + .global se_m_encore .align 2 @********************** Track 1 **********************@ -se_w227_1: - .byte KEYSH , se_w227_key+0 - .byte TEMPO , 150*se_w227_tbs/2 +se_m_encore_1: + .byte KEYSH , se_m_encore_key+0 + .byte TEMPO , 150*se_m_encore_tbs/2 .byte VOICE , 59 .byte BENDR , 12 - .byte VOL , 110*se_w227_mvl/mxv + .byte VOL , 110*se_m_encore_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N06 , En3 , v127 @@ -45,14 +45,14 @@ se_w227_1: @******************************************************@ .align 2 -se_w227: +se_m_encore: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w227_pri @ Priority - .byte se_w227_rev @ Reverb. + .byte se_m_encore_pri @ Priority + .byte se_m_encore_rev @ Reverb. - .word se_w227_grp + .word se_m_encore_grp - .word se_w227_1 + .word se_m_encore_1 .end diff --git a/sound/songs/se_w227b.s b/sound/songs/se_m_encore2.s index a3fa4adfe..9c53cdfe3 100644 --- a/sound/songs/se_w227b.s +++ b/sound/songs/se_m_encore2.s @@ -1,26 +1,26 @@ .include "MPlayDef.s" - .equ se_w227b_grp, voicegroup128 - .equ se_w227b_pri, 4 - .equ se_w227b_rev, reverb_set+50 - .equ se_w227b_mvl, 127 - .equ se_w227b_key, 0 - .equ se_w227b_tbs, 1 - .equ se_w227b_exg, 0 - .equ se_w227b_cmp, 1 + .equ se_m_encore2_grp, voicegroup128 + .equ se_m_encore2_pri, 4 + .equ se_m_encore2_rev, reverb_set+50 + .equ se_m_encore2_mvl, 127 + .equ se_m_encore2_key, 0 + .equ se_m_encore2_tbs, 1 + .equ se_m_encore2_exg, 0 + .equ se_m_encore2_cmp, 1 .section .rodata - .global se_w227b + .global se_m_encore2 .align 2 @********************** Track 1 **********************@ -se_w227b_1: - .byte KEYSH , se_w227b_key+0 - .byte TEMPO , 150*se_w227b_tbs/2 +se_m_encore2_1: + .byte KEYSH , se_m_encore2_key+0 + .byte TEMPO , 150*se_m_encore2_tbs/2 .byte VOICE , 60 .byte BENDR , 12 - .byte VOL , 25*se_w227b_mvl/mxv + .byte VOL , 25*se_m_encore2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte TIE , Cn3 , v127 @@ -29,18 +29,18 @@ se_w227b_1: .byte W01 .byte c_v+5 .byte W01 - .byte VOL , 34*se_w227b_mvl/mxv + .byte VOL , 34*se_m_encore2_mvl/mxv .byte W01 .byte PAN , c_v+2 .byte W02 .byte c_v+0 .byte W01 - .byte VOL , 46*se_w227b_mvl/mxv + .byte VOL , 46*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W01 .byte c_v-4 .byte W02 - .byte VOL , 56*se_w227b_mvl/mxv + .byte VOL , 56*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W02 .byte c_v+0 @@ -49,30 +49,30 @@ se_w227b_1: .byte W01 .byte c_v+5 .byte W01 - .byte VOL , 70*se_w227b_mvl/mxv + .byte VOL , 70*se_m_encore2_mvl/mxv .byte W01 .byte PAN , c_v+2 .byte W02 .byte c_v+0 .byte W01 - .byte VOL , 80*se_w227b_mvl/mxv + .byte VOL , 80*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W01 .byte c_v-4 .byte W02 - .byte VOL , 88*se_w227b_mvl/mxv + .byte VOL , 88*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W02 .byte c_v+0 .byte W01 .byte c_v+2 .byte W01 - .byte VOL , 96*se_w227b_mvl/mxv + .byte VOL , 96*se_m_encore2_mvl/mxv .byte PAN , c_v+5 .byte W02 .byte c_v+2 .byte W02 - .byte VOL , 100*se_w227b_mvl/mxv + .byte VOL , 100*se_m_encore2_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v-2 @@ -81,7 +81,7 @@ se_w227b_1: .byte W02 .byte c_v-2 .byte W02 -se_w227b_1_000: +se_m_encore2_1_000: .byte PAN , c_v+0 .byte W01 .byte c_v+2 @@ -100,58 +100,58 @@ se_w227b_1_000: .byte W02 .byte PEND .byte PATT - .word se_w227b_1_000 + .word se_m_encore2_1_000 .byte PATT - .word se_w227b_1_000 + .word se_m_encore2_1_000 .byte PATT - .word se_w227b_1_000 + .word se_m_encore2_1_000 .byte PATT - .word se_w227b_1_000 + .word se_m_encore2_1_000 .byte PATT - .word se_w227b_1_000 + .word se_m_encore2_1_000 .byte PATT - .word se_w227b_1_000 - .byte VOL , 96*se_w227b_mvl/mxv + .word se_m_encore2_1_000 + .byte VOL , 96*se_m_encore2_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v+2 .byte W01 .byte c_v+5 .byte W01 - .byte VOL , 92*se_w227b_mvl/mxv + .byte VOL , 92*se_m_encore2_mvl/mxv .byte W01 .byte PAN , c_v+2 .byte W02 .byte c_v+0 .byte W01 - .byte VOL , 84*se_w227b_mvl/mxv + .byte VOL , 84*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W01 .byte c_v-4 .byte W02 - .byte VOL , 72*se_w227b_mvl/mxv + .byte VOL , 72*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W02 .byte c_v+0 .byte W01 .byte c_v+2 .byte W01 - .byte VOL , 63*se_w227b_mvl/mxv + .byte VOL , 63*se_m_encore2_mvl/mxv .byte PAN , c_v+5 .byte W02 - .byte VOL , 52*se_w227b_mvl/mxv + .byte VOL , 52*se_m_encore2_mvl/mxv .byte PAN , c_v+2 .byte W02 .byte c_v+0 .byte W01 - .byte VOL , 37*se_w227b_mvl/mxv + .byte VOL , 37*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W01 .byte c_v-4 .byte W01 - .byte VOL , 22*se_w227b_mvl/mxv + .byte VOL , 22*se_m_encore2_mvl/mxv .byte W01 - .byte 12*se_w227b_mvl/mxv + .byte 12*se_m_encore2_mvl/mxv .byte PAN , c_v-2 .byte W02 .byte EOT , Cn3 @@ -160,14 +160,14 @@ se_w227b_1_000: @******************************************************@ .align 2 -se_w227b: +se_m_encore2: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w227b_pri @ Priority - .byte se_w227b_rev @ Reverb. + .byte se_m_encore2_pri @ Priority + .byte se_m_encore2_rev @ Reverb. - .word se_w227b_grp + .word se_m_encore2_grp - .word se_w227b_1 + .word se_m_encore2_1 .end diff --git a/sound/songs/se_w153.s b/sound/songs/se_m_explosion.s index fe4e25a9e..c93f485b8 100644 --- a/sound/songs/se_w153.s +++ b/sound/songs/se_m_explosion.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w153_grp, voicegroup128 - .equ se_w153_pri, 4 - .equ se_w153_rev, reverb_set+50 - .equ se_w153_mvl, 127 - .equ se_w153_key, 0 - .equ se_w153_tbs, 1 - .equ se_w153_exg, 0 - .equ se_w153_cmp, 1 + .equ se_m_explosion_grp, voicegroup128 + .equ se_m_explosion_pri, 4 + .equ se_m_explosion_rev, reverb_set+50 + .equ se_m_explosion_mvl, 127 + .equ se_m_explosion_key, 0 + .equ se_m_explosion_tbs, 1 + .equ se_m_explosion_exg, 0 + .equ se_m_explosion_cmp, 1 .section .rodata - .global se_w153 + .global se_m_explosion .align 2 @********************** Track 1 **********************@ -se_w153_1: - .byte KEYSH , se_w153_key+0 - .byte TEMPO , 150*se_w153_tbs/2 +se_m_explosion_1: + .byte KEYSH , se_m_explosion_key+0 + .byte TEMPO , 150*se_m_explosion_tbs/2 .byte VOICE , 41 - .byte VOL , 125*se_w153_mvl/mxv + .byte VOL , 125*se_m_explosion_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -82,20 +82,20 @@ se_w153_1: @********************** Track 2 **********************@ -se_w153_2: - .byte KEYSH , se_w153_key+0 +se_m_explosion_2: + .byte KEYSH , se_m_explosion_key+0 .byte VOICE , 4 - .byte VOL , 125*se_w153_mvl/mxv + .byte VOL , 125*se_m_explosion_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+1 .byte N02 , Cn3 , v052 .byte W01 - .byte VOL , 74*se_w153_mvl/mxv + .byte VOL , 74*se_m_explosion_mvl/mxv .byte W06 - .byte 125*se_w153_mvl/mxv + .byte 125*se_m_explosion_mvl/mxv .byte N02 .byte W01 - .byte VOL , 74*se_w153_mvl/mxv + .byte VOL , 74*se_m_explosion_mvl/mxv .byte W16 .byte W24 .byte W24 @@ -104,15 +104,15 @@ se_w153_2: @******************************************************@ .align 2 -se_w153: +se_m_explosion: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w153_pri @ Priority - .byte se_w153_rev @ Reverb. + .byte se_m_explosion_pri @ Priority + .byte se_m_explosion_rev @ Reverb. - .word se_w153_grp + .word se_m_explosion_grp - .word se_w153_1 - .word se_w153_2 + .word se_m_explosion_1 + .word se_m_explosion_2 .end diff --git a/sound/songs/se_w185.s b/sound/songs/se_m_faint_attack.s index 8ec9ebfe8..ce53c7173 100644 --- a/sound/songs/se_w185.s +++ b/sound/songs/se_m_faint_attack.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w185_grp, voicegroup128 - .equ se_w185_pri, 4 - .equ se_w185_rev, reverb_set+50 - .equ se_w185_mvl, 127 - .equ se_w185_key, 0 - .equ se_w185_tbs, 1 - .equ se_w185_exg, 0 - .equ se_w185_cmp, 1 + .equ se_m_faint_attack_grp, voicegroup128 + .equ se_m_faint_attack_pri, 4 + .equ se_m_faint_attack_rev, reverb_set+50 + .equ se_m_faint_attack_mvl, 127 + .equ se_m_faint_attack_key, 0 + .equ se_m_faint_attack_tbs, 1 + .equ se_m_faint_attack_exg, 0 + .equ se_m_faint_attack_cmp, 1 .section .rodata - .global se_w185 + .global se_m_faint_attack .align 2 @********************** Track 1 **********************@ -se_w185_1: - .byte KEYSH , se_w185_key+0 - .byte TEMPO , 150*se_w185_tbs/2 +se_m_faint_attack_1: + .byte KEYSH , se_m_faint_attack_key+0 + .byte TEMPO , 150*se_m_faint_attack_tbs/2 .byte VOICE , 45 - .byte VOL , 100*se_w185_mvl/mxv + .byte VOL , 100*se_m_faint_attack_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v-5 @@ -76,14 +76,14 @@ se_w185_1: @******************************************************@ .align 2 -se_w185: +se_m_faint_attack: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w185_pri @ Priority - .byte se_w185_rev @ Reverb. + .byte se_m_faint_attack_pri @ Priority + .byte se_m_faint_attack_rev @ Reverb. - .word se_w185_grp + .word se_m_faint_attack_grp - .word se_w185_1 + .word se_m_faint_attack_1 .end diff --git a/sound/songs/se_m_flame_wheel.s b/sound/songs/se_m_flame_wheel.s new file mode 100644 index 000000000..797073466 --- /dev/null +++ b/sound/songs/se_m_flame_wheel.s @@ -0,0 +1,124 @@ + .include "MPlayDef.s" + + .equ se_m_flame_wheel_grp, voicegroup128 + .equ se_m_flame_wheel_pri, 4 + .equ se_m_flame_wheel_rev, reverb_set+50 + .equ se_m_flame_wheel_mvl, 127 + .equ se_m_flame_wheel_key, 0 + .equ se_m_flame_wheel_tbs, 1 + .equ se_m_flame_wheel_exg, 0 + .equ se_m_flame_wheel_cmp, 1 + + .section .rodata + .global se_m_flame_wheel + .align 2 + +@********************** Track 1 **********************@ + +se_m_flame_wheel_1: + .byte KEYSH , se_m_flame_wheel_key+0 + .byte TEMPO , 150*se_m_flame_wheel_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 22*se_m_flame_wheel_mvl/mxv + .byte BEND , c_v+0 + .byte N30 , Dn4 , v127 + .byte W01 + .byte VOL , 49*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 71*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 95*se_m_flame_wheel_mvl/mxv + .byte BEND , c_v+8 + .byte W01 + .byte VOL , 110*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte PAN , c_v+5 + .byte BEND , c_v+16 + .byte W01 + .byte VOL , 95*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 88*se_m_flame_wheel_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+7 + .byte W01 + .byte VOL , 93*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 110*se_m_flame_wheel_mvl/mxv + .byte PAN , c_v-5 + .byte BEND , c_v+0 + .byte W02 + .byte VOL , 86*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte BEND , c_v-9 + .byte W01 + .byte VOL , 63*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 37*se_m_flame_wheel_mvl/mxv + .byte BEND , c_v-24 + .byte W03 + .byte VOL , 13*se_m_flame_wheel_mvl/mxv + .byte BEND , c_v-46 + .byte W03 + .byte W03 + .byte W03 + .byte W03 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_flame_wheel_2: + .byte KEYSH , se_m_flame_wheel_key+0 + .byte VOICE , 27 + .byte PAN , c_v+0 + .byte VOL , 22*se_m_flame_wheel_mvl/mxv + .byte N30 , Gn2 , v032 + .byte W01 + .byte VOL , 49*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 71*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 95*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 110*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte W01 + .byte 95*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 88*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte 93*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 110*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 86*se_m_flame_wheel_mvl/mxv + .byte W01 + .byte W01 + .byte 63*se_m_flame_wheel_mvl/mxv + .byte W02 + .byte 37*se_m_flame_wheel_mvl/mxv + .byte W03 + .byte 13*se_m_flame_wheel_mvl/mxv + .byte W03 + .byte W03 + .byte W03 + .byte W03 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_flame_wheel: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_flame_wheel_pri @ Priority + .byte se_m_flame_wheel_rev @ Reverb. + + .word se_m_flame_wheel_grp + + .word se_m_flame_wheel_1 + .word se_m_flame_wheel_2 + + .end diff --git a/sound/songs/se_m_flame_wheel2.s b/sound/songs/se_m_flame_wheel2.s new file mode 100644 index 000000000..21f911b0b --- /dev/null +++ b/sound/songs/se_m_flame_wheel2.s @@ -0,0 +1,99 @@ + .include "MPlayDef.s" + + .equ se_m_flame_wheel2_grp, voicegroup128 + .equ se_m_flame_wheel2_pri, 4 + .equ se_m_flame_wheel2_rev, reverb_set+50 + .equ se_m_flame_wheel2_mvl, 127 + .equ se_m_flame_wheel2_key, 0 + .equ se_m_flame_wheel2_tbs, 1 + .equ se_m_flame_wheel2_exg, 0 + .equ se_m_flame_wheel2_cmp, 1 + + .section .rodata + .global se_m_flame_wheel2 + .align 2 + +@********************** Track 1 **********************@ + +se_m_flame_wheel2_1: + .byte KEYSH , se_m_flame_wheel2_key+0 + .byte TEMPO , 150*se_m_flame_wheel2_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_flame_wheel2_mvl/mxv + .byte BEND , c_v+0 + .byte N48 , Cn4 , v127 + .byte W06 + .byte PAN , c_v+4 + .byte W03 + .byte BEND , c_v+2 + .byte W03 + .byte PAN , c_v+10 + .byte W03 + .byte BEND , c_v+5 + .byte W03 + .byte VOL , 98*se_m_flame_wheel2_mvl/mxv + .byte PAN , c_v+4 + .byte W03 + .byte BEND , c_v+3 + .byte W03 + .byte VOL , 88*se_m_flame_wheel2_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte BEND , c_v-5 + .byte W03 + .byte VOL , 68*se_m_flame_wheel2_mvl/mxv + .byte PAN , c_v-5 + .byte W03 + .byte c_v+7 + .byte BEND , c_v-9 + .byte W03 + .byte VOL , 44*se_m_flame_wheel2_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte BEND , c_v-15 + .byte W03 + .byte VOL , 13*se_m_flame_wheel2_mvl/mxv + .byte BEND , c_v-24 + .byte W03 + .byte c_v-40 + .byte W03 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_flame_wheel2_2: + .byte KEYSH , se_m_flame_wheel2_key+0 + .byte VOICE , 27 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_flame_wheel2_mvl/mxv + .byte N48 , Gn2 , v032 + .byte W18 + .byte VOL , 98*se_m_flame_wheel2_mvl/mxv + .byte W06 + .byte 88*se_m_flame_wheel2_mvl/mxv + .byte W06 + .byte 68*se_m_flame_wheel2_mvl/mxv + .byte W06 + .byte 44*se_m_flame_wheel2_mvl/mxv + .byte W06 + .byte 13*se_m_flame_wheel2_mvl/mxv + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_flame_wheel2: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_flame_wheel2_pri @ Priority + .byte se_m_flame_wheel2_rev @ Reverb. + + .word se_m_flame_wheel2_grp + + .word se_m_flame_wheel2_1 + .word se_m_flame_wheel2_2 + + .end diff --git a/sound/songs/se_w053.s b/sound/songs/se_m_flamethrower.s index 7c414896a..29438337f 100644 --- a/sound/songs/se_w053.s +++ b/sound/songs/se_m_flamethrower.s @@ -1,26 +1,26 @@ .include "MPlayDef.s" - .equ se_w053_grp, voicegroup128 - .equ se_w053_pri, 4 - .equ se_w053_rev, reverb_set+50 - .equ se_w053_mvl, 127 - .equ se_w053_key, 0 - .equ se_w053_tbs, 1 - .equ se_w053_exg, 0 - .equ se_w053_cmp, 1 + .equ se_m_flamethrower_grp, voicegroup128 + .equ se_m_flamethrower_pri, 4 + .equ se_m_flamethrower_rev, reverb_set+50 + .equ se_m_flamethrower_mvl, 127 + .equ se_m_flamethrower_key, 0 + .equ se_m_flamethrower_tbs, 1 + .equ se_m_flamethrower_exg, 0 + .equ se_m_flamethrower_cmp, 1 .section .rodata - .global se_w053 + .global se_m_flamethrower .align 2 @********************** Track 1 **********************@ -se_w053_1: - .byte KEYSH , se_w053_key+0 - .byte TEMPO , 150*se_w053_tbs/2 +se_m_flamethrower_1: + .byte KEYSH , se_m_flamethrower_key+0 + .byte TEMPO , 150*se_m_flamethrower_tbs/2 .byte VOICE , 29 .byte BENDR , 12 - .byte VOL , 110*se_w053_mvl/mxv + .byte VOL , 110*se_m_flamethrower_mvl/mxv .byte PAN , c_v+4 .byte BEND , c_v+50 .byte TIE , Cn3 , v127 @@ -66,7 +66,7 @@ se_w053_1: .byte W03 .byte c_v+0 .byte W03 -se_w053_1_000: +se_m_flamethrower_1_000: .byte PAN , c_v+4 .byte W03 .byte c_v-5 @@ -83,48 +83,48 @@ se_w053_1_000: .byte W03 .byte PEND .byte PATT - .word se_w053_1_000 + .word se_m_flamethrower_1_000 .byte PATT - .word se_w053_1_000 + .word se_m_flamethrower_1_000 .byte PATT - .word se_w053_1_000 + .word se_m_flamethrower_1_000 .byte PAN , c_v+4 .byte W03 .byte c_v-5 .byte W03 - .byte VOL , 103*se_w053_mvl/mxv + .byte VOL , 103*se_m_flamethrower_mvl/mxv .byte W01 .byte PAN , c_v+8 .byte W03 - .byte VOL , 96*se_w053_mvl/mxv + .byte VOL , 96*se_m_flamethrower_mvl/mxv .byte PAN , c_v-9 .byte W04 .byte c_v+4 .byte W02 - .byte VOL , 88*se_w053_mvl/mxv + .byte VOL , 88*se_m_flamethrower_mvl/mxv .byte W02 .byte PAN , c_v-5 .byte W03 .byte c_v+0 .byte W01 - .byte VOL , 73*se_w053_mvl/mxv + .byte VOL , 73*se_m_flamethrower_mvl/mxv .byte W02 .byte PAN , c_v+4 .byte W03 - .byte VOL , 62*se_w053_mvl/mxv + .byte VOL , 62*se_m_flamethrower_mvl/mxv .byte PAN , c_v-5 .byte W04 .byte c_v+8 .byte W01 - .byte VOL , 47*se_w053_mvl/mxv + .byte VOL , 47*se_m_flamethrower_mvl/mxv .byte W02 .byte PAN , c_v-9 .byte W03 - .byte VOL , 27*se_w053_mvl/mxv + .byte VOL , 27*se_m_flamethrower_mvl/mxv .byte W01 .byte PAN , c_v+4 .byte W04 - .byte VOL , 10*se_w053_mvl/mxv + .byte VOL , 10*se_m_flamethrower_mvl/mxv .byte PAN , c_v-5 .byte W03 .byte c_v+0 @@ -134,20 +134,20 @@ se_w053_1_000: @********************** Track 2 **********************@ -se_w053_2: - .byte KEYSH , se_w053_key+0 +se_m_flamethrower_2: + .byte KEYSH , se_m_flamethrower_key+0 .byte VOICE , 27 .byte PAN , c_v+0 - .byte VOL , 110*se_w053_mvl/mxv + .byte VOL , 110*se_m_flamethrower_mvl/mxv .byte N24 , Fn2 , v060 .byte W10 - .byte VOL , 99*se_w053_mvl/mxv + .byte VOL , 99*se_m_flamethrower_mvl/mxv .byte W05 - .byte 82*se_w053_mvl/mxv + .byte 82*se_m_flamethrower_mvl/mxv .byte W04 - .byte 54*se_w053_mvl/mxv + .byte 54*se_m_flamethrower_mvl/mxv .byte W02 - .byte 25*se_w053_mvl/mxv + .byte 25*se_m_flamethrower_mvl/mxv .byte W03 .byte W24 .byte W24 @@ -161,15 +161,15 @@ se_w053_2: @******************************************************@ .align 2 -se_w053: +se_m_flamethrower: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w053_pri @ Priority - .byte se_w053_rev @ Reverb. + .byte se_m_flamethrower_pri @ Priority + .byte se_m_flamethrower_rev @ Reverb. - .word se_w053_grp + .word se_m_flamethrower_grp - .word se_w053_1 - .word se_w053_2 + .word se_m_flamethrower_1 + .word se_m_flamethrower_2 .end diff --git a/sound/songs/se_m_flatter.s b/sound/songs/se_m_flatter.s new file mode 100644 index 000000000..e3746c990 --- /dev/null +++ b/sound/songs/se_m_flatter.s @@ -0,0 +1,67 @@ + .include "MPlayDef.s" + + .equ se_m_flatter_grp, voicegroup128 + .equ se_m_flatter_pri, 4 + .equ se_m_flatter_rev, reverb_set+50 + .equ se_m_flatter_mvl, 127 + .equ se_m_flatter_key, 0 + .equ se_m_flatter_tbs, 1 + .equ se_m_flatter_exg, 0 + .equ se_m_flatter_cmp, 1 + + .section .rodata + .global se_m_flatter + .align 2 + +@********************** Track 1 **********************@ + +se_m_flatter_1: + .byte KEYSH , se_m_flatter_key+0 + .byte TEMPO , 150*se_m_flatter_tbs/2 + .byte VOICE , 41 + .byte VOL , 100*se_m_flatter_mvl/mxv + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte BEND , c_v+0 + .byte N01 , Dn5 , v127 + .byte W01 + .byte Gn4 + .byte W01 + .byte N09 , En5 + .byte W02 + .byte PAN , c_v+6 + .byte W02 + .byte VOL , 92*se_m_flatter_mvl/mxv + .byte PAN , c_v-8 + .byte W01 + .byte VOL , 83*se_m_flatter_mvl/mxv + .byte PAN , c_v+6 + .byte W01 + .byte VOL , 71*se_m_flatter_mvl/mxv + .byte PAN , c_v-8 + .byte BEND , c_v-4 + .byte W01 + .byte VOL , 46*se_m_flatter_mvl/mxv + .byte PAN , c_v+11 + .byte BEND , c_v-8 + .byte W01 + .byte VOL , 22*se_m_flatter_mvl/mxv + .byte PAN , c_v-12 + .byte BEND , c_v-15 + .byte W02 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_flatter: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_flatter_pri @ Priority + .byte se_m_flatter_rev @ Reverb. + + .word se_m_flatter_grp + + .word se_m_flatter_1 + + .end diff --git a/sound/songs/se_w202.s b/sound/songs/se_m_giga_drain.s index 6149a878d..4596a0252 100644 --- a/sound/songs/se_w202.s +++ b/sound/songs/se_m_giga_drain.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w202_grp, voicegroup128 - .equ se_w202_pri, 4 - .equ se_w202_rev, reverb_set+50 - .equ se_w202_mvl, 127 - .equ se_w202_key, 0 - .equ se_w202_tbs, 1 - .equ se_w202_exg, 0 - .equ se_w202_cmp, 1 + .equ se_m_giga_drain_grp, voicegroup128 + .equ se_m_giga_drain_pri, 4 + .equ se_m_giga_drain_rev, reverb_set+50 + .equ se_m_giga_drain_mvl, 127 + .equ se_m_giga_drain_key, 0 + .equ se_m_giga_drain_tbs, 1 + .equ se_m_giga_drain_exg, 0 + .equ se_m_giga_drain_cmp, 1 .section .rodata - .global se_w202 + .global se_m_giga_drain .align 2 @********************** Track 1 **********************@ -se_w202_1: - .byte KEYSH , se_w202_key+0 - .byte TEMPO , 150*se_w202_tbs/2 +se_m_giga_drain_1: + .byte KEYSH , se_m_giga_drain_key+0 + .byte TEMPO , 150*se_m_giga_drain_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w202_mvl/mxv + .byte VOL , 110*se_m_giga_drain_mvl/mxv .byte BEND , c_v+0 .byte N03 , Gn2 , v127 .byte W02 @@ -68,14 +68,14 @@ se_w202_1: @******************************************************@ .align 2 -se_w202: +se_m_giga_drain: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w202_pri @ Priority - .byte se_w202_rev @ Reverb. + .byte se_m_giga_drain_pri @ Priority + .byte se_m_giga_drain_rev @ Reverb. - .word se_w202_grp + .word se_m_giga_drain_grp - .word se_w202_1 + .word se_m_giga_drain_1 .end diff --git a/sound/songs/se_w320.s b/sound/songs/se_m_grasswhistle.s index 82d93b571..111bc2166 100644 --- a/sound/songs/se_w320.s +++ b/sound/songs/se_m_grasswhistle.s @@ -1,28 +1,28 @@ .include "MPlayDef.s" - .equ se_w320_grp, voicegroup128 - .equ se_w320_pri, 4 - .equ se_w320_rev, reverb_set+50 - .equ se_w320_mvl, 127 - .equ se_w320_key, 0 - .equ se_w320_tbs, 1 - .equ se_w320_exg, 0 - .equ se_w320_cmp, 1 + .equ se_m_grasswhistle_grp, voicegroup128 + .equ se_m_grasswhistle_pri, 4 + .equ se_m_grasswhistle_rev, reverb_set+50 + .equ se_m_grasswhistle_mvl, 127 + .equ se_m_grasswhistle_key, 0 + .equ se_m_grasswhistle_tbs, 1 + .equ se_m_grasswhistle_exg, 0 + .equ se_m_grasswhistle_cmp, 1 .section .rodata - .global se_w320 + .global se_m_grasswhistle .align 2 @********************** Track 1 **********************@ -se_w320_1: - .byte KEYSH , se_w320_key+0 - .byte TEMPO , 100*se_w320_tbs/2 +se_m_grasswhistle_1: + .byte KEYSH , se_m_grasswhistle_key+0 + .byte TEMPO , 100*se_m_grasswhistle_tbs/2 .byte VOICE , 64 .byte BENDR , 2 .byte LFOS , 40 .byte PAN , c_v+0 - .byte VOL , 70*se_w320_mvl/mxv + .byte VOL , 70*se_m_grasswhistle_mvl/mxv .byte BEND , c_v-16 .byte N21 , Gn5 , v112 .byte W03 @@ -52,24 +52,24 @@ se_w320_1: .byte W12 .byte W12 .byte W06 - .byte VOL , 61*se_w320_mvl/mxv + .byte VOL , 61*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 51*se_w320_mvl/mxv + .byte 51*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 36*se_w320_mvl/mxv + .byte 36*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 18*se_w320_mvl/mxv + .byte 18*se_m_grasswhistle_mvl/mxv .byte W12 .byte FINE @********************** Track 2 **********************@ -se_w320_2: - .byte KEYSH , se_w320_key+0 +se_m_grasswhistle_2: + .byte KEYSH , se_m_grasswhistle_key+0 .byte VOICE , 64 .byte BENDR , 2 .byte LFOS , 40 - .byte VOL , 70*se_w320_mvl/mxv + .byte VOL , 70*se_m_grasswhistle_mvl/mxv .byte W12 .byte PAN , c_v+12 .byte BEND , c_v-16 @@ -103,28 +103,28 @@ se_w320_2: .byte MOD , 10 .byte W12 .byte W06 - .byte VOL , 61*se_w320_mvl/mxv + .byte VOL , 61*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 51*se_w320_mvl/mxv + .byte 51*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 36*se_w320_mvl/mxv + .byte 36*se_m_grasswhistle_mvl/mxv .byte W06 - .byte 18*se_w320_mvl/mxv + .byte 18*se_m_grasswhistle_mvl/mxv .byte W12 .byte FINE @******************************************************@ .align 2 -se_w320: +se_m_grasswhistle: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w320_pri @ Priority - .byte se_w320_rev @ Reverb. + .byte se_m_grasswhistle_pri @ Priority + .byte se_m_grasswhistle_rev @ Reverb. - .word se_w320_grp + .word se_m_grasswhistle_grp - .word se_w320_1 - .word se_w320_2 + .word se_m_grasswhistle_1 + .word se_m_grasswhistle_2 .end diff --git a/sound/songs/se_w258.s b/sound/songs/se_m_hail.s index e2b1a531f..0c04af212 100644 --- a/sound/songs/se_w258.s +++ b/sound/songs/se_m_hail.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w258_grp, voicegroup128 - .equ se_w258_pri, 4 - .equ se_w258_rev, reverb_set+50 - .equ se_w258_mvl, 127 - .equ se_w258_key, 0 - .equ se_w258_tbs, 1 - .equ se_w258_exg, 0 - .equ se_w258_cmp, 1 + .equ se_m_hail_grp, voicegroup128 + .equ se_m_hail_pri, 4 + .equ se_m_hail_rev, reverb_set+50 + .equ se_m_hail_mvl, 127 + .equ se_m_hail_key, 0 + .equ se_m_hail_tbs, 1 + .equ se_m_hail_exg, 0 + .equ se_m_hail_cmp, 1 .section .rodata - .global se_w258 + .global se_m_hail .align 2 @********************** Track 1 **********************@ -se_w258_1: - .byte KEYSH , se_w258_key+0 - .byte TEMPO , 150*se_w258_tbs/2 +se_m_hail_1: + .byte KEYSH , se_m_hail_key+0 + .byte TEMPO , 150*se_m_hail_tbs/2 .byte VOICE , 3 - .byte VOL , 100*se_w258_mvl/mxv + .byte VOL , 100*se_m_hail_mvl/mxv .byte PAN , c_v+0 .byte N01 , Fn4 , v112 .byte W04 @@ -57,10 +57,10 @@ se_w258_1: @********************** Track 2 **********************@ -se_w258_2: - .byte KEYSH , se_w258_key+0 +se_m_hail_2: + .byte KEYSH , se_m_hail_key+0 .byte VOICE , 4 - .byte VOL , 100*se_w258_mvl/mxv + .byte VOL , 100*se_m_hail_mvl/mxv .byte PAN , c_v+0 .byte N01 , Dn4 , v040 .byte W04 @@ -84,15 +84,15 @@ se_w258_2: @******************************************************@ .align 2 -se_w258: +se_m_hail: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w258_pri @ Priority - .byte se_w258_rev @ Reverb. + .byte se_m_hail_pri @ Priority + .byte se_m_hail_rev @ Reverb. - .word se_w258_grp + .word se_m_hail_grp - .word se_w258_1 - .word se_w258_2 + .word se_m_hail_1 + .word se_m_hail_2 .end diff --git a/sound/songs/se_w231.s b/sound/songs/se_m_harden.s index 46e5ba938..e9bd888de 100644 --- a/sound/songs/se_w231.s +++ b/sound/songs/se_m_harden.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w231_grp, voicegroup128 - .equ se_w231_pri, 4 - .equ se_w231_rev, reverb_set+50 - .equ se_w231_mvl, 127 - .equ se_w231_key, 0 - .equ se_w231_tbs, 1 - .equ se_w231_exg, 0 - .equ se_w231_cmp, 1 + .equ se_m_harden_grp, voicegroup128 + .equ se_m_harden_pri, 4 + .equ se_m_harden_rev, reverb_set+50 + .equ se_m_harden_mvl, 127 + .equ se_m_harden_key, 0 + .equ se_m_harden_tbs, 1 + .equ se_m_harden_exg, 0 + .equ se_m_harden_cmp, 1 .section .rodata - .global se_w231 + .global se_m_harden .align 2 @********************** Track 1 **********************@ -se_w231_1: - .byte KEYSH , se_w231_key+0 - .byte TEMPO , 150*se_w231_tbs/2 +se_m_harden_1: + .byte KEYSH , se_m_harden_key+0 + .byte TEMPO , 150*se_m_harden_tbs/2 .byte VOICE , 28 - .byte VOL , 100*se_w231_mvl/mxv + .byte VOL , 100*se_m_harden_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+16 .byte N03 , Gs3 , v080 @@ -46,10 +46,10 @@ se_w231_1: @********************** Track 2 **********************@ -se_w231_2: - .byte KEYSH , se_w231_key+0 +se_m_harden_2: + .byte KEYSH , se_m_harden_key+0 .byte VOICE , 4 - .byte VOL , 100*se_w231_mvl/mxv + .byte VOL , 100*se_m_harden_mvl/mxv .byte PAN , c_v+0 .byte N01 , En4 , v060 .byte W04 @@ -60,15 +60,15 @@ se_w231_2: @******************************************************@ .align 2 -se_w231: +se_m_harden: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w231_pri @ Priority - .byte se_w231_rev @ Reverb. + .byte se_m_harden_pri @ Priority + .byte se_m_harden_rev @ Reverb. - .word se_w231_grp + .word se_m_harden_grp - .word se_w231_1 - .word se_w231_2 + .word se_m_harden_1 + .word se_m_harden_2 .end diff --git a/sound/songs/se_w114.s b/sound/songs/se_m_haze.s index 4de8c4ed8..4bf61faa6 100644 --- a/sound/songs/se_w114.s +++ b/sound/songs/se_m_haze.s @@ -1,191 +1,191 @@ .include "MPlayDef.s" - .equ se_w114_grp, voicegroup128 - .equ se_w114_pri, 4 - .equ se_w114_rev, reverb_set+50 - .equ se_w114_mvl, 127 - .equ se_w114_key, 0 - .equ se_w114_tbs, 1 - .equ se_w114_exg, 0 - .equ se_w114_cmp, 1 + .equ se_m_haze_grp, voicegroup128 + .equ se_m_haze_pri, 4 + .equ se_m_haze_rev, reverb_set+50 + .equ se_m_haze_mvl, 127 + .equ se_m_haze_key, 0 + .equ se_m_haze_tbs, 1 + .equ se_m_haze_exg, 0 + .equ se_m_haze_cmp, 1 .section .rodata - .global se_w114 + .global se_m_haze .align 2 @********************** Track 1 **********************@ -se_w114_1: - .byte KEYSH , se_w114_key+0 - .byte TEMPO , 190*se_w114_tbs/2 +se_m_haze_1: + .byte KEYSH , se_m_haze_key+0 + .byte TEMPO , 190*se_m_haze_tbs/2 .byte VOICE , 45 .byte BENDR , 8 .byte PAN , c_v-47 - .byte VOL , 10*se_w114_mvl/mxv + .byte VOL , 10*se_m_haze_mvl/mxv .byte MOD , 30 .byte BEND , c_v+1 .byte TIE , As2 , v100 .byte W03 - .byte VOL , 14*se_w114_mvl/mxv + .byte VOL , 14*se_m_haze_mvl/mxv .byte W03 - .byte 22*se_w114_mvl/mxv + .byte 22*se_m_haze_mvl/mxv .byte PAN , c_v-45 .byte W02 - .byte VOL , 31*se_w114_mvl/mxv + .byte VOL , 31*se_m_haze_mvl/mxv .byte W02 - .byte 39*se_w114_mvl/mxv + .byte 39*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v-43 .byte W02 - .byte VOL , 45*se_w114_mvl/mxv + .byte VOL , 45*se_m_haze_mvl/mxv .byte W02 - .byte 50*se_w114_mvl/mxv + .byte 50*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v-41 .byte W01 - .byte VOL , 61*se_w114_mvl/mxv + .byte VOL , 61*se_m_haze_mvl/mxv .byte W02 - .byte 66*se_w114_mvl/mxv + .byte 66*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v-39 - .byte VOL , 73*se_w114_mvl/mxv + .byte VOL , 73*se_m_haze_mvl/mxv .byte W02 - .byte 78*se_w114_mvl/mxv + .byte 78*se_m_haze_mvl/mxv .byte W04 - .byte 84*se_w114_mvl/mxv + .byte 84*se_m_haze_mvl/mxv .byte PAN , c_v-37 .byte W03 - .byte VOL , 91*se_w114_mvl/mxv + .byte VOL , 91*se_m_haze_mvl/mxv .byte W03 - .byte 98*se_w114_mvl/mxv + .byte 98*se_m_haze_mvl/mxv .byte PAN , c_v-35 .byte W02 - .byte VOL , 104*se_w114_mvl/mxv + .byte VOL , 104*se_m_haze_mvl/mxv .byte W04 - .byte 110*se_w114_mvl/mxv + .byte 110*se_m_haze_mvl/mxv .byte PAN , c_v-32 .byte W06 .byte c_v-28 .byte W06 .byte c_v-25 - .byte VOL , 106*se_w114_mvl/mxv + .byte VOL , 106*se_m_haze_mvl/mxv .byte W04 - .byte 104*se_w114_mvl/mxv + .byte 104*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v-23 .byte W03 - .byte VOL , 101*se_w114_mvl/mxv + .byte VOL , 101*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v-20 .byte W03 - .byte VOL , 97*se_w114_mvl/mxv + .byte VOL , 97*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v-17 .byte W02 - .byte VOL , 91*se_w114_mvl/mxv + .byte VOL , 91*se_m_haze_mvl/mxv .byte W04 .byte PAN , c_v-13 .byte W03 - .byte VOL , 88*se_w114_mvl/mxv + .byte VOL , 88*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v-10 .byte W03 - .byte VOL , 81*se_w114_mvl/mxv + .byte VOL , 81*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v-7 .byte W04 - .byte VOL , 75*se_w114_mvl/mxv + .byte VOL , 75*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v-3 .byte W02 - .byte VOL , 74*se_w114_mvl/mxv + .byte VOL , 74*se_m_haze_mvl/mxv .byte W02 - .byte 76*se_w114_mvl/mxv + .byte 76*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v+0 .byte W01 - .byte VOL , 79*se_w114_mvl/mxv + .byte VOL , 79*se_m_haze_mvl/mxv .byte W02 - .byte 83*se_w114_mvl/mxv + .byte 83*se_m_haze_mvl/mxv .byte W03 .byte W01 - .byte 86*se_w114_mvl/mxv + .byte 86*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v+2 - .byte VOL , 90*se_w114_mvl/mxv + .byte VOL , 90*se_m_haze_mvl/mxv .byte W03 - .byte 95*se_w114_mvl/mxv + .byte 95*se_m_haze_mvl/mxv .byte W03 - .byte 98*se_w114_mvl/mxv + .byte 98*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v+7 - .byte VOL , 102*se_w114_mvl/mxv + .byte VOL , 102*se_m_haze_mvl/mxv .byte W02 - .byte 104*se_w114_mvl/mxv + .byte 104*se_m_haze_mvl/mxv .byte W04 .byte PAN , c_v+10 - .byte VOL , 110*se_w114_mvl/mxv + .byte VOL , 110*se_m_haze_mvl/mxv .byte W06 .byte PAN , c_v+14 .byte W06 .byte c_v+16 .byte W02 - .byte VOL , 106*se_w114_mvl/mxv + .byte VOL , 106*se_m_haze_mvl/mxv .byte W04 .byte PAN , c_v+19 .byte W01 - .byte VOL , 100*se_w114_mvl/mxv + .byte VOL , 100*se_m_haze_mvl/mxv .byte W05 .byte PAN , c_v+22 - .byte VOL , 94*se_w114_mvl/mxv + .byte VOL , 94*se_m_haze_mvl/mxv .byte W06 .byte PAN , c_v+25 - .byte VOL , 88*se_w114_mvl/mxv + .byte VOL , 88*se_m_haze_mvl/mxv .byte W04 - .byte 83*se_w114_mvl/mxv + .byte 83*se_m_haze_mvl/mxv .byte W02 .byte PAN , c_v+27 .byte W06 .byte c_v+29 - .byte VOL , 75*se_w114_mvl/mxv + .byte VOL , 75*se_m_haze_mvl/mxv .byte W06 .byte PAN , c_v+32 - .byte VOL , 64*se_w114_mvl/mxv + .byte VOL , 64*se_m_haze_mvl/mxv .byte W06 .byte PAN , c_v+34 .byte W01 - .byte VOL , 55*se_w114_mvl/mxv + .byte VOL , 55*se_m_haze_mvl/mxv .byte W05 .byte PAN , c_v+38 .byte W01 - .byte VOL , 47*se_w114_mvl/mxv + .byte VOL , 47*se_m_haze_mvl/mxv .byte W05 .byte PAN , c_v+41 .byte W01 - .byte VOL , 41*se_w114_mvl/mxv + .byte VOL , 41*se_m_haze_mvl/mxv .byte W05 .byte PAN , c_v+44 - .byte VOL , 32*se_w114_mvl/mxv + .byte VOL , 32*se_m_haze_mvl/mxv .byte W03 - .byte 25*se_w114_mvl/mxv + .byte 25*se_m_haze_mvl/mxv .byte W03 .byte PAN , c_v+47 .byte W01 - .byte VOL , 12*se_w114_mvl/mxv + .byte VOL , 12*se_m_haze_mvl/mxv .byte W03 - .byte 6*se_w114_mvl/mxv + .byte 6*se_m_haze_mvl/mxv .byte W02 .byte EOT .byte FINE @********************** Track 2 **********************@ -se_w114_2: - .byte KEYSH , se_w114_key+0 +se_m_haze_2: + .byte KEYSH , se_m_haze_key+0 .byte VOICE , 70 .byte BENDR , 8 .byte PAN , c_v+0 - .byte VOL , 110*se_w114_mvl/mxv + .byte VOL , 110*se_m_haze_mvl/mxv .byte BEND , c_v+0 .byte N24 , Fn4 , v020 .byte W06 @@ -236,15 +236,15 @@ se_w114_2: @******************************************************@ .align 2 -se_w114: +se_m_haze: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w114_pri @ Priority - .byte se_w114_rev @ Reverb. + .byte se_m_haze_pri @ Priority + .byte se_m_haze_rev @ Reverb. - .word se_w114_grp + .word se_m_haze_grp - .word se_w114_1 - .word se_w114_2 + .word se_m_haze_1 + .word se_m_haze_2 .end diff --git a/sound/songs/se_w215.s b/sound/songs/se_m_heal_bell.s index 196686fbd..b2b17f7d8 100644 --- a/sound/songs/se_w215.s +++ b/sound/songs/se_m_heal_bell.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w215_grp, voicegroup128 - .equ se_w215_pri, 4 - .equ se_w215_rev, reverb_set+50 - .equ se_w215_mvl, 127 - .equ se_w215_key, 0 - .equ se_w215_tbs, 1 - .equ se_w215_exg, 0 - .equ se_w215_cmp, 1 + .equ se_m_heal_bell_grp, voicegroup128 + .equ se_m_heal_bell_pri, 4 + .equ se_m_heal_bell_rev, reverb_set+50 + .equ se_m_heal_bell_mvl, 127 + .equ se_m_heal_bell_key, 0 + .equ se_m_heal_bell_tbs, 1 + .equ se_m_heal_bell_exg, 0 + .equ se_m_heal_bell_cmp, 1 .section .rodata - .global se_w215 + .global se_m_heal_bell .align 2 @********************** Track 1 **********************@ -se_w215_1: - .byte KEYSH , se_w215_key+0 - .byte TEMPO , 150*se_w215_tbs/2 +se_m_heal_bell_1: + .byte KEYSH , se_m_heal_bell_key+0 + .byte TEMPO , 150*se_m_heal_bell_tbs/2 .byte VOICE , 51 .byte BENDR , 2 .byte PAN , c_v+0 - .byte VOL , 90*se_w215_mvl/mxv + .byte VOL , 90*se_m_heal_bell_mvl/mxv .byte BEND , c_v+4 .byte N03 , As5 , v100 .byte W01 @@ -70,14 +70,14 @@ se_w215_1: @******************************************************@ .align 2 -se_w215: +se_m_heal_bell: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w215_pri @ Priority - .byte se_w215_rev @ Reverb. + .byte se_m_heal_bell_pri @ Priority + .byte se_m_heal_bell_rev @ Reverb. - .word se_w215_grp + .word se_m_heal_bell_grp - .word se_w215_1 + .word se_m_heal_bell_1 .end diff --git a/sound/songs/se_w257.s b/sound/songs/se_m_heat_wave.s index 5e9b6d06d..a4b5cc896 100644 --- a/sound/songs/se_w257.s +++ b/sound/songs/se_m_heat_wave.s @@ -1,60 +1,60 @@ .include "MPlayDef.s" - .equ se_w257_grp, voicegroup128 - .equ se_w257_pri, 4 - .equ se_w257_rev, reverb_set+50 - .equ se_w257_mvl, 127 - .equ se_w257_key, 0 - .equ se_w257_tbs, 1 - .equ se_w257_exg, 0 - .equ se_w257_cmp, 1 + .equ se_m_heat_wave_grp, voicegroup128 + .equ se_m_heat_wave_pri, 4 + .equ se_m_heat_wave_rev, reverb_set+50 + .equ se_m_heat_wave_mvl, 127 + .equ se_m_heat_wave_key, 0 + .equ se_m_heat_wave_tbs, 1 + .equ se_m_heat_wave_exg, 0 + .equ se_m_heat_wave_cmp, 1 .section .rodata - .global se_w257 + .global se_m_heat_wave .align 2 @********************** Track 1 **********************@ -se_w257_1: - .byte KEYSH , se_w257_key+0 - .byte TEMPO , 150*se_w257_tbs/2 +se_m_heat_wave_1: + .byte KEYSH , se_m_heat_wave_key+0 + .byte TEMPO , 150*se_m_heat_wave_tbs/2 .byte VOICE , 29 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 23*se_w257_mvl/mxv + .byte VOL , 23*se_m_heat_wave_mvl/mxv .byte BEND , c_v+0 .byte TIE , Fn4 , v127 .byte W01 - .byte VOL , 51*se_w257_mvl/mxv + .byte VOL , 51*se_m_heat_wave_mvl/mxv .byte W01 - .byte 75*se_w257_mvl/mxv + .byte 75*se_m_heat_wave_mvl/mxv .byte W01 - .byte 99*se_w257_mvl/mxv + .byte 99*se_m_heat_wave_mvl/mxv .byte BEND , c_v+8 .byte W01 - .byte VOL , 115*se_w257_mvl/mxv + .byte VOL , 115*se_m_heat_wave_mvl/mxv .byte W02 .byte PAN , c_v+6 .byte BEND , c_v+16 .byte W01 - .byte VOL , 99*se_w257_mvl/mxv + .byte VOL , 99*se_m_heat_wave_mvl/mxv .byte W02 - .byte 92*se_w257_mvl/mxv + .byte 92*se_m_heat_wave_mvl/mxv .byte BEND , c_v+7 .byte W01 - .byte VOL , 97*se_w257_mvl/mxv + .byte VOL , 97*se_m_heat_wave_mvl/mxv .byte W02 - .byte 105*se_w257_mvl/mxv + .byte 105*se_m_heat_wave_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte W03 - .byte VOL , 110*se_w257_mvl/mxv + .byte VOL , 110*se_m_heat_wave_mvl/mxv .byte BEND , c_v-9 .byte W03 .byte PAN , c_v-8 .byte BEND , c_v-24 .byte W03 - .byte VOL , 115*se_w257_mvl/mxv + .byte VOL , 115*se_m_heat_wave_mvl/mxv .byte BEND , c_v-38 .byte W03 .byte PAN , c_v+0 @@ -100,78 +100,78 @@ se_w257_1: .byte BEND , c_v-3 .byte W02 .byte PAN , c_v-8 - .byte VOL , 113*se_w257_mvl/mxv + .byte VOL , 113*se_m_heat_wave_mvl/mxv .byte W04 - .byte 110*se_w257_mvl/mxv + .byte 110*se_m_heat_wave_mvl/mxv .byte W02 .byte PAN , c_v+0 .byte W02 .byte BEND , c_v-7 .byte W02 - .byte VOL , 105*se_w257_mvl/mxv + .byte VOL , 105*se_m_heat_wave_mvl/mxv .byte W02 .byte PAN , c_v+6 .byte W03 - .byte VOL , 98*se_w257_mvl/mxv + .byte VOL , 98*se_m_heat_wave_mvl/mxv .byte BEND , c_v-11 .byte W03 .byte PAN , c_v+0 .byte W01 - .byte VOL , 91*se_w257_mvl/mxv + .byte VOL , 91*se_m_heat_wave_mvl/mxv .byte W03 - .byte 81*se_w257_mvl/mxv + .byte 81*se_m_heat_wave_mvl/mxv .byte BEND , c_v-15 .byte W02 .byte PAN , c_v-8 .byte W02 - .byte VOL , 74*se_w257_mvl/mxv + .byte VOL , 74*se_m_heat_wave_mvl/mxv .byte W01 .byte BEND , c_v-22 .byte W03 .byte PAN , c_v+0 - .byte VOL , 63*se_w257_mvl/mxv + .byte VOL , 63*se_m_heat_wave_mvl/mxv .byte W01 .byte BEND , c_v-30 .byte W01 - .byte VOL , 50*se_w257_mvl/mxv + .byte VOL , 50*se_m_heat_wave_mvl/mxv .byte W02 - .byte 40*se_w257_mvl/mxv + .byte 40*se_m_heat_wave_mvl/mxv .byte BEND , c_v-39 .byte W02 .byte PAN , c_v+6 .byte W01 - .byte VOL , 28*se_w257_mvl/mxv + .byte VOL , 28*se_m_heat_wave_mvl/mxv .byte BEND , c_v-52 .byte W02 - .byte VOL , 17*se_w257_mvl/mxv + .byte VOL , 17*se_m_heat_wave_mvl/mxv .byte W03 .byte EOT .byte FINE @********************** Track 2 **********************@ -se_w257_2: - .byte KEYSH , se_w257_key+0 +se_m_heat_wave_2: + .byte KEYSH , se_m_heat_wave_key+0 .byte VOICE , 27 .byte PAN , c_v+0 - .byte VOL , 23*se_w257_mvl/mxv + .byte VOL , 23*se_m_heat_wave_mvl/mxv .byte N30 , Gn2 , v032 .byte W01 - .byte VOL , 51*se_w257_mvl/mxv + .byte VOL , 51*se_m_heat_wave_mvl/mxv .byte W01 - .byte 75*se_w257_mvl/mxv + .byte 75*se_m_heat_wave_mvl/mxv .byte W01 - .byte 99*se_w257_mvl/mxv + .byte 99*se_m_heat_wave_mvl/mxv .byte W01 - .byte 115*se_w257_mvl/mxv + .byte 115*se_m_heat_wave_mvl/mxv .byte W03 - .byte 99*se_w257_mvl/mxv + .byte 99*se_m_heat_wave_mvl/mxv .byte W02 - .byte 92*se_w257_mvl/mxv + .byte 92*se_m_heat_wave_mvl/mxv .byte W01 - .byte 97*se_w257_mvl/mxv + .byte 97*se_m_heat_wave_mvl/mxv .byte W02 - .byte 115*se_w257_mvl/mxv + .byte 115*se_m_heat_wave_mvl/mxv .byte W12 .byte PAN , c_v+0 .byte W12 @@ -192,15 +192,15 @@ se_w257_2: @******************************************************@ .align 2 -se_w257: +se_m_heat_wave: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w257_pri @ Priority - .byte se_w257_rev @ Reverb. + .byte se_m_heat_wave_pri @ Priority + .byte se_m_heat_wave_rev @ Reverb. - .word se_w257_grp + .word se_m_heat_wave_grp - .word se_w257_1 - .word se_w257_2 + .word se_m_heat_wave_1 + .word se_m_heat_wave_2 .end diff --git a/sound/songs/se_w056.s b/sound/songs/se_m_hydro_pump.s index d553f418f..050f6281b 100644 --- a/sound/songs/se_w056.s +++ b/sound/songs/se_m_hydro_pump.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w056_grp, voicegroup128 - .equ se_w056_pri, 4 - .equ se_w056_rev, reverb_set+50 - .equ se_w056_mvl, 127 - .equ se_w056_key, 0 - .equ se_w056_tbs, 1 - .equ se_w056_exg, 0 - .equ se_w056_cmp, 1 + .equ se_m_hydro_pump_grp, voicegroup128 + .equ se_m_hydro_pump_pri, 4 + .equ se_m_hydro_pump_rev, reverb_set+50 + .equ se_m_hydro_pump_mvl, 127 + .equ se_m_hydro_pump_key, 0 + .equ se_m_hydro_pump_tbs, 1 + .equ se_m_hydro_pump_exg, 0 + .equ se_m_hydro_pump_cmp, 1 .section .rodata - .global se_w056 + .global se_m_hydro_pump .align 2 @********************** Track 1 **********************@ -se_w056_1: - .byte KEYSH , se_w056_key+0 - .byte TEMPO , 150*se_w056_tbs/2 +se_m_hydro_pump_1: + .byte KEYSH , se_m_hydro_pump_key+0 + .byte TEMPO , 150*se_m_hydro_pump_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 115*se_w056_mvl/mxv + .byte VOL , 115*se_m_hydro_pump_mvl/mxv .byte BEND , c_v+0 .byte TIE , Gn2 , v127 .byte W06 @@ -53,53 +53,53 @@ se_w056_1: .byte W06 .byte c_v+11 .byte W02 - .byte VOL , 103*se_w056_mvl/mxv + .byte VOL , 103*se_m_hydro_pump_mvl/mxv .byte W04 .byte PAN , c_v+4 .byte W01 - .byte VOL , 85*se_w056_mvl/mxv + .byte VOL , 85*se_m_hydro_pump_mvl/mxv .byte W05 .byte PAN , c_v+0 .byte W01 - .byte VOL , 71*se_w056_mvl/mxv + .byte VOL , 71*se_m_hydro_pump_mvl/mxv .byte W05 - .byte 52*se_w056_mvl/mxv + .byte 52*se_m_hydro_pump_mvl/mxv .byte PAN , c_v-4 .byte W04 - .byte VOL , 32*se_w056_mvl/mxv + .byte VOL , 32*se_m_hydro_pump_mvl/mxv .byte W02 .byte PAN , c_v-10 .byte W03 - .byte VOL , 11*se_w056_mvl/mxv + .byte VOL , 11*se_m_hydro_pump_mvl/mxv .byte W03 .byte PAN , c_v-5 .byte W01 - .byte VOL , 6*se_w056_mvl/mxv + .byte VOL , 6*se_m_hydro_pump_mvl/mxv .byte W05 .byte EOT .byte FINE @********************** Track 2 **********************@ -se_w056_2: - .byte KEYSH , se_w056_key+0 - .byte VOL , 58*se_w056_mvl/mxv +se_m_hydro_pump_2: + .byte KEYSH , se_m_hydro_pump_key+0 + .byte VOL , 58*se_m_hydro_pump_mvl/mxv .byte N14 , Gn3 , v080 .byte W01 .byte VOICE , 25 - .byte VOL , 76*se_w056_mvl/mxv + .byte VOL , 76*se_m_hydro_pump_mvl/mxv .byte W01 - .byte 89*se_w056_mvl/mxv + .byte 89*se_m_hydro_pump_mvl/mxv .byte W01 - .byte 100*se_w056_mvl/mxv + .byte 100*se_m_hydro_pump_mvl/mxv .byte W01 - .byte 115*se_w056_mvl/mxv + .byte 115*se_m_hydro_pump_mvl/mxv .byte W06 - .byte 90*se_w056_mvl/mxv + .byte 90*se_m_hydro_pump_mvl/mxv .byte W02 - .byte 76*se_w056_mvl/mxv + .byte 76*se_m_hydro_pump_mvl/mxv .byte W01 - .byte 58*se_w056_mvl/mxv + .byte 58*se_m_hydro_pump_mvl/mxv .byte W11 .byte W24 .byte W24 @@ -110,15 +110,15 @@ se_w056_2: @******************************************************@ .align 2 -se_w056: +se_m_hydro_pump: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w056_pri @ Priority - .byte se_w056_rev @ Reverb. + .byte se_m_hydro_pump_pri @ Priority + .byte se_m_hydro_pump_rev @ Reverb. - .word se_w056_grp + .word se_m_hydro_pump_grp - .word se_w056_1 - .word se_w056_2 + .word se_m_hydro_pump_1 + .word se_m_hydro_pump_2 .end diff --git a/sound/songs/se_w063.s b/sound/songs/se_m_hyper_beam.s index e2db381bd..bce85a21a 100644 --- a/sound/songs/se_w063.s +++ b/sound/songs/se_m_hyper_beam.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w063_grp, voicegroup128 - .equ se_w063_pri, 4 - .equ se_w063_rev, reverb_set+50 - .equ se_w063_mvl, 127 - .equ se_w063_key, 0 - .equ se_w063_tbs, 1 - .equ se_w063_exg, 0 - .equ se_w063_cmp, 1 + .equ se_m_hyper_beam_grp, voicegroup128 + .equ se_m_hyper_beam_pri, 4 + .equ se_m_hyper_beam_rev, reverb_set+50 + .equ se_m_hyper_beam_mvl, 127 + .equ se_m_hyper_beam_key, 0 + .equ se_m_hyper_beam_tbs, 1 + .equ se_m_hyper_beam_exg, 0 + .equ se_m_hyper_beam_cmp, 1 .section .rodata - .global se_w063 + .global se_m_hyper_beam .align 2 @********************** Track 1 **********************@ -se_w063_1: - .byte KEYSH , se_w063_key+0 - .byte TEMPO , 150*se_w063_tbs/2 +se_m_hyper_beam_1: + .byte KEYSH , se_m_hyper_beam_key+0 + .byte TEMPO , 150*se_m_hyper_beam_tbs/2 .byte VOICE , 18 - .byte VOL , 110*se_w063_mvl/mxv + .byte VOL , 110*se_m_hyper_beam_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -45,10 +45,10 @@ se_w063_1: @********************** Track 2 **********************@ -se_w063_2: - .byte KEYSH , se_w063_key+0 +se_m_hyper_beam_2: + .byte KEYSH , se_m_hyper_beam_key+0 .byte VOICE , 5 - .byte VOL , 110*se_w063_mvl/mxv + .byte VOL , 110*se_m_hyper_beam_mvl/mxv .byte N01 , Cn3 , v040 .byte W02 .byte N01 @@ -57,28 +57,28 @@ se_w063_2: .byte W02 .byte N01 .byte W04 -se_w063_2_000: +se_m_hyper_beam_2_000: .byte N01 , Cn3 , v020 .byte W02 .byte N01 .byte W04 .byte PEND .byte PATT - .word se_w063_2_000 + .word se_m_hyper_beam_2_000 .byte FINE @******************************************************@ .align 2 -se_w063: +se_m_hyper_beam: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w063_pri @ Priority - .byte se_w063_rev @ Reverb. + .byte se_m_hyper_beam_pri @ Priority + .byte se_m_hyper_beam_rev @ Reverb. - .word se_w063_grp + .word se_m_hyper_beam_grp - .word se_w063_1 - .word se_w063_2 + .word se_m_hyper_beam_1 + .word se_m_hyper_beam_2 .end diff --git a/sound/songs/se_w063b.s b/sound/songs/se_m_hyper_beam2.s index eef257849..304fa7b3f 100644 --- a/sound/songs/se_w063b.s +++ b/sound/songs/se_m_hyper_beam2.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w063b_grp, voicegroup128 - .equ se_w063b_pri, 4 - .equ se_w063b_rev, reverb_set+50 - .equ se_w063b_mvl, 127 - .equ se_w063b_key, 0 - .equ se_w063b_tbs, 1 - .equ se_w063b_exg, 0 - .equ se_w063b_cmp, 1 + .equ se_m_hyper_beam2_grp, voicegroup128 + .equ se_m_hyper_beam2_pri, 4 + .equ se_m_hyper_beam2_rev, reverb_set+50 + .equ se_m_hyper_beam2_mvl, 127 + .equ se_m_hyper_beam2_key, 0 + .equ se_m_hyper_beam2_tbs, 1 + .equ se_m_hyper_beam2_exg, 0 + .equ se_m_hyper_beam2_cmp, 1 .section .rodata - .global se_w063b + .global se_m_hyper_beam2 .align 2 @********************** Track 1 **********************@ -se_w063b_1: - .byte KEYSH , se_w063b_key+0 - .byte TEMPO , 150*se_w063b_tbs/2 +se_m_hyper_beam2_1: + .byte KEYSH , se_m_hyper_beam2_key+0 + .byte TEMPO , 150*se_m_hyper_beam2_tbs/2 .byte VOICE , 45 - .byte VOL , 110*se_w063b_mvl/mxv + .byte VOL , 110*se_m_hyper_beam2_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -76,10 +76,10 @@ se_w063b_1: @********************** Track 2 **********************@ -se_w063b_2: - .byte KEYSH , se_w063b_key+0 +se_m_hyper_beam2_2: + .byte KEYSH , se_m_hyper_beam2_key+0 .byte VOICE , 5 - .byte VOL , 110*se_w063b_mvl/mxv + .byte VOL , 110*se_m_hyper_beam2_mvl/mxv .byte N01 , Cn3 , v032 .byte W02 .byte N01 @@ -88,28 +88,28 @@ se_w063b_2: .byte W02 .byte N01 .byte W04 -se_w063b_2_000: +se_m_hyper_beam2_2_000: .byte N01 , Cn3 , v020 .byte W02 .byte N01 .byte W04 .byte PEND .byte PATT - .word se_w063b_2_000 + .word se_m_hyper_beam2_2_000 .byte FINE @******************************************************@ .align 2 -se_w063b: +se_m_hyper_beam2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w063b_pri @ Priority - .byte se_w063b_rev @ Reverb. + .byte se_m_hyper_beam2_pri @ Priority + .byte se_m_hyper_beam2_rev @ Reverb. - .word se_w063b_grp + .word se_m_hyper_beam2_grp - .word se_w063b_1 - .word se_w063b_2 + .word se_m_hyper_beam2_1 + .word se_m_hyper_beam2_2 .end diff --git a/sound/songs/se_w196.s b/sound/songs/se_m_icy_wind.s index 8a47a8c1b..d15350525 100644 --- a/sound/songs/se_w196.s +++ b/sound/songs/se_m_icy_wind.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w196_grp, voicegroup128 - .equ se_w196_pri, 4 - .equ se_w196_rev, reverb_set+50 - .equ se_w196_mvl, 127 - .equ se_w196_key, 0 - .equ se_w196_tbs, 1 - .equ se_w196_exg, 0 - .equ se_w196_cmp, 1 + .equ se_m_icy_wind_grp, voicegroup128 + .equ se_m_icy_wind_pri, 4 + .equ se_m_icy_wind_rev, reverb_set+50 + .equ se_m_icy_wind_mvl, 127 + .equ se_m_icy_wind_key, 0 + .equ se_m_icy_wind_tbs, 1 + .equ se_m_icy_wind_exg, 0 + .equ se_m_icy_wind_cmp, 1 .section .rodata - .global se_w196 + .global se_m_icy_wind .align 2 @********************** Track 1 **********************@ -se_w196_1: - .byte KEYSH , se_w196_key+0 - .byte TEMPO , 150*se_w196_tbs/2 +se_m_icy_wind_1: + .byte KEYSH , se_m_icy_wind_key+0 + .byte TEMPO , 150*se_m_icy_wind_tbs/2 .byte VOICE , 3 - .byte VOL , 100*se_w196_mvl/mxv + .byte VOL , 100*se_m_icy_wind_mvl/mxv .byte PAN , c_v+0 .byte N01 , Ds4 , v112 .byte W04 @@ -36,10 +36,10 @@ se_w196_1: @********************** Track 2 **********************@ -se_w196_2: - .byte KEYSH , se_w196_key+0 +se_m_icy_wind_2: + .byte KEYSH , se_m_icy_wind_key+0 .byte VOICE , 5 - .byte VOL , 100*se_w196_mvl/mxv + .byte VOL , 100*se_m_icy_wind_mvl/mxv .byte PAN , c_v+0 .byte N01 , Dn4 , v040 .byte W04 @@ -58,15 +58,15 @@ se_w196_2: @******************************************************@ .align 2 -se_w196: +se_m_icy_wind: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w196_pri @ Priority - .byte se_w196_rev @ Reverb. + .byte se_m_icy_wind_pri @ Priority + .byte se_m_icy_wind_rev @ Reverb. - .word se_w196_grp + .word se_m_icy_wind_grp - .word se_w196_1 - .word se_w196_2 + .word se_m_icy_wind_1 + .word se_m_icy_wind_2 .end diff --git a/sound/songs/se_w122.s b/sound/songs/se_m_lick.s index 95eb26ead..1aa0c35a2 100644 --- a/sound/songs/se_w122.s +++ b/sound/songs/se_m_lick.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w122_grp, voicegroup128 - .equ se_w122_pri, 4 - .equ se_w122_rev, reverb_set+50 - .equ se_w122_mvl, 127 - .equ se_w122_key, 0 - .equ se_w122_tbs, 1 - .equ se_w122_exg, 0 - .equ se_w122_cmp, 1 + .equ se_m_lick_grp, voicegroup128 + .equ se_m_lick_pri, 4 + .equ se_m_lick_rev, reverb_set+50 + .equ se_m_lick_mvl, 127 + .equ se_m_lick_key, 0 + .equ se_m_lick_tbs, 1 + .equ se_m_lick_exg, 0 + .equ se_m_lick_cmp, 1 .section .rodata - .global se_w122 + .global se_m_lick .align 2 @********************** Track 1 **********************@ -se_w122_1: - .byte KEYSH , se_w122_key+0 - .byte TEMPO , 150*se_w122_tbs/2 +se_m_lick_1: + .byte KEYSH , se_m_lick_key+0 + .byte TEMPO , 150*se_m_lick_tbs/2 .byte VOICE , 31 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w122_mvl/mxv + .byte VOL , 110*se_m_lick_mvl/mxv .byte BEND , c_v-5 .byte N32 , Cn3 , v127 .byte W01 @@ -68,47 +68,47 @@ se_w122_1: .byte BEND , c_v+16 .byte W02 .byte PAN , c_v-4 - .byte VOL , 102*se_w122_mvl/mxv + .byte VOL , 102*se_m_lick_mvl/mxv .byte BEND , c_v+12 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+16 .byte W01 .byte PAN , c_v+4 - .byte VOL , 97*se_w122_mvl/mxv + .byte VOL , 97*se_m_lick_mvl/mxv .byte BEND , c_v+18 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+14 .byte W01 .byte PAN , c_v-4 - .byte VOL , 92*se_w122_mvl/mxv + .byte VOL , 92*se_m_lick_mvl/mxv .byte BEND , c_v+18 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+20 .byte W01 .byte PAN , c_v+4 - .byte VOL , 88*se_w122_mvl/mxv + .byte VOL , 88*se_m_lick_mvl/mxv .byte BEND , c_v+17 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+12 .byte W01 .byte PAN , c_v-4 - .byte VOL , 81*se_w122_mvl/mxv + .byte VOL , 81*se_m_lick_mvl/mxv .byte BEND , c_v+16 .byte W01 .byte PAN , c_v+0 - .byte VOL , 64*se_w122_mvl/mxv + .byte VOL , 64*se_m_lick_mvl/mxv .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+4 - .byte VOL , 49*se_w122_mvl/mxv + .byte VOL , 49*se_m_lick_mvl/mxv .byte BEND , c_v+14 .byte W01 .byte PAN , c_v+0 - .byte VOL , 25*se_w122_mvl/mxv + .byte VOL , 25*se_m_lick_mvl/mxv .byte BEND , c_v+11 .byte W05 .byte FINE @@ -116,14 +116,14 @@ se_w122_1: @******************************************************@ .align 2 -se_w122: +se_m_lick: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w122_pri @ Priority - .byte se_w122_rev @ Reverb. + .byte se_m_lick_pri @ Priority + .byte se_m_lick_rev @ Reverb. - .word se_w122_grp + .word se_m_lick_grp - .word se_w122_1 + .word se_m_lick_1 .end diff --git a/sound/songs/se_w199.s b/sound/songs/se_m_lock_on.s index 26ffc82b7..d8e1de5b0 100644 --- a/sound/songs/se_w199.s +++ b/sound/songs/se_m_lock_on.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w199_grp, voicegroup128 - .equ se_w199_pri, 4 - .equ se_w199_rev, reverb_set+50 - .equ se_w199_mvl, 127 - .equ se_w199_key, 0 - .equ se_w199_tbs, 1 - .equ se_w199_exg, 0 - .equ se_w199_cmp, 1 + .equ se_m_lock_on_grp, voicegroup128 + .equ se_m_lock_on_pri, 4 + .equ se_m_lock_on_rev, reverb_set+50 + .equ se_m_lock_on_mvl, 127 + .equ se_m_lock_on_key, 0 + .equ se_m_lock_on_tbs, 1 + .equ se_m_lock_on_exg, 0 + .equ se_m_lock_on_cmp, 1 .section .rodata - .global se_w199 + .global se_m_lock_on .align 2 @********************** Track 1 **********************@ -se_w199_1: - .byte KEYSH , se_w199_key+0 - .byte TEMPO , 150*se_w199_tbs/2 +se_m_lock_on_1: + .byte KEYSH , se_m_lock_on_key+0 + .byte TEMPO , 150*se_m_lock_on_tbs/2 .byte VOICE , 40 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w199_mvl/mxv + .byte VOL , 110*se_m_lock_on_mvl/mxv .byte BEND , c_v+0 .byte N01 , Cn4 , v100 .byte W01 @@ -56,14 +56,14 @@ se_w199_1: @******************************************************@ .align 2 -se_w199: +se_m_lock_on: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w199_pri @ Priority - .byte se_w199_rev @ Reverb. + .byte se_m_lock_on_pri @ Priority + .byte se_m_lock_on_rev @ Reverb. - .word se_w199_grp + .word se_m_lock_on_grp - .word se_w199_1 + .word se_m_lock_on_1 .end diff --git a/sound/songs/se_w118.s b/sound/songs/se_m_metronome.s index 3c4d1404c..ba0a55d8b 100644 --- a/sound/songs/se_w118.s +++ b/sound/songs/se_m_metronome.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w118_grp, voicegroup128 - .equ se_w118_pri, 4 - .equ se_w118_rev, reverb_set+50 - .equ se_w118_mvl, 127 - .equ se_w118_key, 0 - .equ se_w118_tbs, 1 - .equ se_w118_exg, 0 - .equ se_w118_cmp, 1 + .equ se_m_metronome_grp, voicegroup128 + .equ se_m_metronome_pri, 4 + .equ se_m_metronome_rev, reverb_set+50 + .equ se_m_metronome_mvl, 127 + .equ se_m_metronome_key, 0 + .equ se_m_metronome_tbs, 1 + .equ se_m_metronome_exg, 0 + .equ se_m_metronome_cmp, 1 .section .rodata - .global se_w118 + .global se_m_metronome .align 2 @********************** Track 1 **********************@ -se_w118_1: - .byte KEYSH , se_w118_key+0 - .byte TEMPO , 150*se_w118_tbs/2 +se_m_metronome_1: + .byte KEYSH , se_m_metronome_key+0 + .byte TEMPO , 150*se_m_metronome_tbs/2 .byte VOICE , 37 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 115*se_w118_mvl/mxv + .byte VOL , 115*se_m_metronome_mvl/mxv .byte BEND , c_v+0 .byte N15 , En3 , v127 .byte W01 @@ -66,14 +66,14 @@ se_w118_1: @******************************************************@ .align 2 -se_w118: +se_m_metronome: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w118_pri @ Priority - .byte se_w118_rev @ Reverb. + .byte se_m_metronome_pri @ Priority + .byte se_m_metronome_rev @ Reverb. - .word se_w118_grp + .word se_m_metronome_grp - .word se_w118_1 + .word se_m_metronome_1 .end diff --git a/sound/songs/se_w208.s b/sound/songs/se_m_milk_drink.s index b26ce23d7..30a051540 100644 --- a/sound/songs/se_w208.s +++ b/sound/songs/se_m_milk_drink.s @@ -1,42 +1,42 @@ .include "MPlayDef.s" - .equ se_w208_grp, voicegroup128 - .equ se_w208_pri, 4 - .equ se_w208_rev, reverb_set+50 - .equ se_w208_mvl, 127 - .equ se_w208_key, 0 - .equ se_w208_tbs, 1 - .equ se_w208_exg, 0 - .equ se_w208_cmp, 1 + .equ se_m_milk_drink_grp, voicegroup128 + .equ se_m_milk_drink_pri, 4 + .equ se_m_milk_drink_rev, reverb_set+50 + .equ se_m_milk_drink_mvl, 127 + .equ se_m_milk_drink_key, 0 + .equ se_m_milk_drink_tbs, 1 + .equ se_m_milk_drink_exg, 0 + .equ se_m_milk_drink_cmp, 1 .section .rodata - .global se_w208 + .global se_m_milk_drink .align 2 @********************** Track 1 **********************@ -se_w208_1: - .byte KEYSH , se_w208_key+0 - .byte TEMPO , 180*se_w208_tbs/2 +se_m_milk_drink_1: + .byte KEYSH , se_m_milk_drink_key+0 + .byte TEMPO , 180*se_m_milk_drink_tbs/2 .byte VOICE , 16 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 100*se_w208_mvl/mxv + .byte VOL , 100*se_m_milk_drink_mvl/mxv .byte BEND , c_v+0 .byte N06 , An6 , v100 .byte W01 .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 90*se_w208_mvl/mxv + .byte VOL , 90*se_m_milk_drink_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v-6 - .byte VOL , 77*se_w208_mvl/mxv + .byte VOL , 77*se_m_milk_drink_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v+0 - .byte VOL , 37*se_w208_mvl/mxv + .byte VOL , 37*se_m_milk_drink_mvl/mxv .byte BEND , c_v-47 .byte W02 .byte N02 , An6 , v056 @@ -44,7 +44,7 @@ se_w208_1: .byte PAN , c_v+5 .byte W01 .byte c_v-6 - .byte VOL , 100*se_w208_mvl/mxv + .byte VOL , 100*se_m_milk_drink_mvl/mxv .byte BEND , c_v+0 .byte N06 , An6 , v100 .byte W01 @@ -52,15 +52,15 @@ se_w208_1: .byte BEND , c_v-11 .byte W01 .byte PAN , c_v-10 - .byte VOL , 90*se_w208_mvl/mxv + .byte VOL , 90*se_m_milk_drink_mvl/mxv .byte BEND , c_v-20 .byte W02 .byte PAN , c_v+1 - .byte VOL , 77*se_w208_mvl/mxv + .byte VOL , 77*se_m_milk_drink_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v+5 - .byte VOL , 37*se_w208_mvl/mxv + .byte VOL , 37*se_m_milk_drink_mvl/mxv .byte BEND , c_v-47 .byte W01 .byte PAN , c_v-6 @@ -69,7 +69,7 @@ se_w208_1: .byte PAN , c_v+8 .byte W01 .byte c_v-10 - .byte VOL , 100*se_w208_mvl/mxv + .byte VOL , 100*se_m_milk_drink_mvl/mxv .byte BEND , c_v+0 .byte N06 , An6 , v072 .byte W02 @@ -77,15 +77,15 @@ se_w208_1: .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 90*se_w208_mvl/mxv + .byte VOL , 90*se_m_milk_drink_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v-6 - .byte VOL , 77*se_w208_mvl/mxv + .byte VOL , 77*se_m_milk_drink_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v+8 - .byte VOL , 37*se_w208_mvl/mxv + .byte VOL , 37*se_m_milk_drink_mvl/mxv .byte BEND , c_v-47 .byte W01 .byte PAN , c_v-10 @@ -95,10 +95,10 @@ se_w208_1: @********************** Track 2 **********************@ -se_w208_2: - .byte KEYSH , se_w208_key+0 +se_m_milk_drink_2: + .byte KEYSH , se_m_milk_drink_key+0 .byte VOICE , 53 - .byte VOL , 100*se_w208_mvl/mxv + .byte VOL , 100*se_m_milk_drink_mvl/mxv .byte W02 .byte N06 , Fs6 , v040 .byte W04 @@ -115,15 +115,15 @@ se_w208_2: @******************************************************@ .align 2 -se_w208: +se_m_milk_drink: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w208_pri @ Priority - .byte se_w208_rev @ Reverb. + .byte se_m_milk_drink_pri @ Priority + .byte se_m_milk_drink_rev @ Reverb. - .word se_w208_grp + .word se_m_milk_drink_grp - .word se_w208_1 - .word se_w208_2 + .word se_m_milk_drink_1 + .word se_m_milk_drink_2 .end diff --git a/sound/songs/se_w107.s b/sound/songs/se_m_minimize.s index da7bc3d39..565450b2b 100644 --- a/sound/songs/se_w107.s +++ b/sound/songs/se_m_minimize.s @@ -1,58 +1,58 @@ .include "MPlayDef.s" - .equ se_w107_grp, voicegroup128 - .equ se_w107_pri, 4 - .equ se_w107_rev, reverb_set+50 - .equ se_w107_mvl, 127 - .equ se_w107_key, 0 - .equ se_w107_tbs, 1 - .equ se_w107_exg, 0 - .equ se_w107_cmp, 1 + .equ se_m_minimize_grp, voicegroup128 + .equ se_m_minimize_pri, 4 + .equ se_m_minimize_rev, reverb_set+50 + .equ se_m_minimize_mvl, 127 + .equ se_m_minimize_key, 0 + .equ se_m_minimize_tbs, 1 + .equ se_m_minimize_exg, 0 + .equ se_m_minimize_cmp, 1 .section .rodata - .global se_w107 + .global se_m_minimize .align 2 @********************** Track 1 **********************@ -se_w107_1: - .byte KEYSH , se_w107_key+0 - .byte TEMPO , 150*se_w107_tbs/2 +se_m_minimize_1: + .byte KEYSH , se_m_minimize_key+0 + .byte TEMPO , 150*se_m_minimize_tbs/2 .byte VOICE , 45 .byte BENDR , 24 .byte PAN , c_v+0 - .byte VOL , 32*se_w107_mvl/mxv + .byte VOL , 32*se_m_minimize_mvl/mxv .byte MOD , 30 .byte BEND , c_v+39 .byte N06 , Dn4 , v127 .byte W01 .byte BEND , c_v+31 .byte W01 - .byte VOL , 49*se_w107_mvl/mxv + .byte VOL , 49*se_m_minimize_mvl/mxv .byte PAN , c_v+5 .byte BEND , c_v+23 .byte W01 .byte c_v+15 .byte W01 - .byte VOL , 61*se_w107_mvl/mxv + .byte VOL , 61*se_m_minimize_mvl/mxv .byte BEND , c_v+8 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+35 .byte N06 , Cn4 , v116 .byte W01 - .byte VOL , 71*se_w107_mvl/mxv + .byte VOL , 71*se_m_minimize_mvl/mxv .byte BEND , c_v+27 .byte W01 .byte PAN , c_v-4 .byte BEND , c_v+19 .byte W01 - .byte VOL , 81*se_w107_mvl/mxv + .byte VOL , 81*se_m_minimize_mvl/mxv .byte BEND , c_v+12 .byte W01 .byte c_v+5 .byte W02 - .byte VOL , 95*se_w107_mvl/mxv + .byte VOL , 95*se_m_minimize_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+32 .byte N06 , Bn3 , v112 @@ -92,20 +92,20 @@ se_w107_1: .byte W01 .byte c_v-6 .byte W02 - .byte VOL , 82*se_w107_mvl/mxv + .byte VOL , 82*se_m_minimize_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+21 .byte N06 , Fn3 , v100 .byte W01 .byte BEND , c_v+13 .byte W01 - .byte VOL , 71*se_w107_mvl/mxv + .byte VOL , 71*se_m_minimize_mvl/mxv .byte PAN , c_v-8 .byte BEND , c_v+5 .byte W01 .byte c_v-2 .byte W01 - .byte VOL , 61*se_w107_mvl/mxv + .byte VOL , 61*se_m_minimize_mvl/mxv .byte BEND , c_v-10 .byte W02 .byte PAN , c_v+0 @@ -152,14 +152,14 @@ se_w107_1: @******************************************************@ .align 2 -se_w107: +se_m_minimize: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w107_pri @ Priority - .byte se_w107_rev @ Reverb. + .byte se_m_minimize_pri @ Priority + .byte se_m_minimize_rev @ Reverb. - .word se_w107_grp + .word se_m_minimize_grp - .word se_w107_1 + .word se_m_minimize_1 .end diff --git a/sound/songs/se_w054.s b/sound/songs/se_m_mist.s index 712dc3338..f46eb130a 100644 --- a/sound/songs/se_w054.s +++ b/sound/songs/se_m_mist.s @@ -1,48 +1,48 @@ .include "MPlayDef.s" - .equ se_w054_grp, voicegroup128 - .equ se_w054_pri, 4 - .equ se_w054_rev, reverb_set+50 - .equ se_w054_mvl, 127 - .equ se_w054_key, 0 - .equ se_w054_tbs, 1 - .equ se_w054_exg, 0 - .equ se_w054_cmp, 1 + .equ se_m_mist_grp, voicegroup128 + .equ se_m_mist_pri, 4 + .equ se_m_mist_rev, reverb_set+50 + .equ se_m_mist_mvl, 127 + .equ se_m_mist_key, 0 + .equ se_m_mist_tbs, 1 + .equ se_m_mist_exg, 0 + .equ se_m_mist_cmp, 1 .section .rodata - .global se_w054 + .global se_m_mist .align 2 @********************** Track 1 **********************@ -se_w054_1: - .byte KEYSH , se_w054_key+0 - .byte TEMPO , 150*se_w054_tbs/2 +se_m_mist_1: + .byte KEYSH , se_m_mist_key+0 + .byte TEMPO , 150*se_m_mist_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 7*se_w054_mvl/mxv + .byte VOL , 7*se_m_mist_mvl/mxv .byte BEND , c_v+1 .byte N18 , Cn5 , v052 .byte W01 - .byte VOL , 20*se_w054_mvl/mxv + .byte VOL , 20*se_m_mist_mvl/mxv .byte PAN , c_v+16 .byte BEND , c_v-8 .byte W01 - .byte VOL , 41*se_w054_mvl/mxv + .byte VOL , 41*se_m_mist_mvl/mxv .byte PAN , c_v-14 .byte BEND , c_v-16 .byte W01 - .byte VOL , 70*se_w054_mvl/mxv + .byte VOL , 70*se_m_mist_mvl/mxv .byte PAN , c_v+16 .byte BEND , c_v-8 .byte W01 - .byte VOL , 93*se_w054_mvl/mxv + .byte VOL , 93*se_m_mist_mvl/mxv .byte PAN , c_v-14 .byte BEND , c_v+0 .byte W02 .byte PAN , c_v+0 - .byte VOL , 110*se_w054_mvl/mxv + .byte VOL , 110*se_m_mist_mvl/mxv .byte BEND , c_v+8 .byte W01 .byte PAN , c_v+16 @@ -50,30 +50,30 @@ se_w054_1: .byte W01 .byte PAN , c_v-14 .byte W01 - .byte VOL , 98*se_w054_mvl/mxv + .byte VOL , 98*se_m_mist_mvl/mxv .byte PAN , c_v+16 .byte BEND , c_v+10 .byte W01 - .byte VOL , 85*se_w054_mvl/mxv + .byte VOL , 85*se_m_mist_mvl/mxv .byte PAN , c_v-14 .byte BEND , c_v+4 .byte W02 - .byte VOL , 69*se_w054_mvl/mxv + .byte VOL , 69*se_m_mist_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-7 .byte W01 - .byte VOL , 51*se_w054_mvl/mxv + .byte VOL , 51*se_m_mist_mvl/mxv .byte PAN , c_v+16 .byte BEND , c_v-22 .byte W01 .byte PAN , c_v-14 - .byte VOL , 38*se_w054_mvl/mxv + .byte VOL , 38*se_m_mist_mvl/mxv .byte BEND , c_v-28 .byte W01 - .byte VOL , 17*se_w054_mvl/mxv + .byte VOL , 17*se_m_mist_mvl/mxv .byte BEND , c_v-32 .byte W01 - .byte VOL , 4*se_w054_mvl/mxv + .byte VOL , 4*se_m_mist_mvl/mxv .byte BEND , c_v-38 .byte W08 .byte FINE @@ -81,14 +81,14 @@ se_w054_1: @******************************************************@ .align 2 -se_w054: +se_m_mist: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w054_pri @ Priority - .byte se_w054_rev @ Reverb. + .byte se_m_mist_pri @ Priority + .byte se_m_mist_rev @ Reverb. - .word se_w054_grp + .word se_m_mist_grp - .word se_w054_1 + .word se_m_mist_1 .end diff --git a/sound/songs/se_w236.s b/sound/songs/se_m_moonlight.s index c3bb3d90f..bd4410b32 100644 --- a/sound/songs/se_w236.s +++ b/sound/songs/se_m_moonlight.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w236_grp, voicegroup128 - .equ se_w236_pri, 4 - .equ se_w236_rev, reverb_set+50 - .equ se_w236_mvl, 127 - .equ se_w236_key, 0 - .equ se_w236_tbs, 1 - .equ se_w236_exg, 0 - .equ se_w236_cmp, 1 + .equ se_m_moonlight_grp, voicegroup128 + .equ se_m_moonlight_pri, 4 + .equ se_m_moonlight_rev, reverb_set+50 + .equ se_m_moonlight_mvl, 127 + .equ se_m_moonlight_key, 0 + .equ se_m_moonlight_tbs, 1 + .equ se_m_moonlight_exg, 0 + .equ se_m_moonlight_cmp, 1 .section .rodata - .global se_w236 + .global se_m_moonlight .align 2 @********************** Track 1 **********************@ -se_w236_1: - .byte KEYSH , se_w236_key+0 - .byte TEMPO , 150*se_w236_tbs/2 +se_m_moonlight_1: + .byte KEYSH , se_m_moonlight_key+0 + .byte TEMPO , 150*se_m_moonlight_tbs/2 .byte VOICE , 46 - .byte VOL , 100*se_w236_mvl/mxv + .byte VOL , 100*se_m_moonlight_mvl/mxv .byte BENDR , 4 .byte PAN , c_v+0 .byte MOD , 6 @@ -32,7 +32,7 @@ se_w236_1: .byte W01 .byte N20 , Gn6 , v100 .byte W21 -se_w236_1_000: +se_m_moonlight_1_000: .byte N01 , Ds6 , v056 .byte W01 .byte Dn6 @@ -50,7 +50,7 @@ se_w236_1_000: .byte c_v-4 .byte W04 .byte PEND -se_w236_1_001: +se_m_moonlight_1_001: .byte PAN , c_v+0 .byte N01 , Gs5 , v092 .byte W01 @@ -61,7 +61,7 @@ se_w236_1_001: .byte N20 , Cn6 , v100 .byte W21 .byte PEND -se_w236_1_002: +se_m_moonlight_1_002: .byte PAN , c_v+16 .byte N01 , Gs5 , v056 .byte W01 @@ -72,7 +72,7 @@ se_w236_1_002: .byte N20 , Cn6 , v064 .byte W21 .byte PEND -se_w236_1_003: +se_m_moonlight_1_003: .byte PAN , c_v-16 .byte N01 , Gs5 , v040 .byte W01 @@ -83,7 +83,7 @@ se_w236_1_003: .byte N20 , Cn6 .byte W21 .byte PEND -se_w236_1_004: +se_m_moonlight_1_004: .byte PAN , c_v+32 .byte N01 , Gs5 , v020 .byte W01 @@ -105,24 +105,24 @@ se_w236_1_004: .byte N20 , Gn6 , v100 .byte W21 .byte PATT - .word se_w236_1_000 + .word se_m_moonlight_1_000 .byte PATT - .word se_w236_1_001 + .word se_m_moonlight_1_001 .byte PATT - .word se_w236_1_002 + .word se_m_moonlight_1_002 .byte PATT - .word se_w236_1_003 + .word se_m_moonlight_1_003 .byte PATT - .word se_w236_1_004 + .word se_m_moonlight_1_004 .byte FINE @********************** Track 2 **********************@ -se_w236_2: - .byte KEYSH , se_w236_key+0 +se_m_moonlight_2: + .byte KEYSH , se_m_moonlight_key+0 .byte VOICE , 55 .byte PAN , c_v+0 - .byte VOL , 39*se_w236_mvl/mxv + .byte VOL , 39*se_m_moonlight_mvl/mxv .byte BEND , c_v-4 .byte W10 .byte N01 , Ds6 , v112 @@ -135,7 +135,7 @@ se_w236_2: .byte W05 .byte Gn6 , v096 .byte W05 -se_w236_2_000: +se_m_moonlight_2_000: .byte PAN , c_v+50 .byte N04 , Gn6 , v080 .byte W04 @@ -149,7 +149,7 @@ se_w236_2_000: .byte N04 , Gn6 , v032 .byte W10 .byte PEND -se_w236_2_001: +se_m_moonlight_2_001: .byte PAN , c_v+0 .byte W10 .byte N01 , Gs5 , v112 @@ -163,7 +163,7 @@ se_w236_2_001: .byte Cn6 , v096 .byte W05 .byte PEND -se_w236_2_002: +se_m_moonlight_2_002: .byte PAN , c_v+50 .byte N04 , Cn6 , v080 .byte W04 @@ -192,11 +192,11 @@ se_w236_2_002: .byte Gn6 , v096 .byte W05 .byte PATT - .word se_w236_2_000 + .word se_m_moonlight_2_000 .byte PATT - .word se_w236_2_001 + .word se_m_moonlight_2_001 .byte PATT - .word se_w236_2_002 + .word se_m_moonlight_2_002 .byte W24 .byte W24 .byte FINE @@ -204,15 +204,15 @@ se_w236_2_002: @******************************************************@ .align 2 -se_w236: +se_m_moonlight: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w236_pri @ Priority - .byte se_w236_rev @ Reverb. + .byte se_m_moonlight_pri @ Priority + .byte se_m_moonlight_rev @ Reverb. - .word se_w236_grp + .word se_m_moonlight_grp - .word se_w236_1 - .word se_w236_2 + .word se_m_moonlight_1 + .word se_m_moonlight_2 .end diff --git a/sound/songs/se_w234.s b/sound/songs/se_m_morning_sun.s index 4f07ef30a..ac7667246 100644 --- a/sound/songs/se_w234.s +++ b/sound/songs/se_m_morning_sun.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w234_grp, voicegroup128 - .equ se_w234_pri, 5 - .equ se_w234_rev, reverb_set+50 - .equ se_w234_mvl, 127 - .equ se_w234_key, 0 - .equ se_w234_tbs, 1 - .equ se_w234_exg, 0 - .equ se_w234_cmp, 1 + .equ se_m_morning_sun_grp, voicegroup128 + .equ se_m_morning_sun_pri, 5 + .equ se_m_morning_sun_rev, reverb_set+50 + .equ se_m_morning_sun_mvl, 127 + .equ se_m_morning_sun_key, 0 + .equ se_m_morning_sun_tbs, 1 + .equ se_m_morning_sun_exg, 0 + .equ se_m_morning_sun_cmp, 1 .section .rodata - .global se_w234 + .global se_m_morning_sun .align 2 @********************** Track 1 **********************@ -se_w234_1: - .byte KEYSH , se_w234_key+0 - .byte TEMPO , 150*se_w234_tbs/2 +se_m_morning_sun_1: + .byte KEYSH , se_m_morning_sun_key+0 + .byte TEMPO , 150*se_m_morning_sun_tbs/2 .byte VOICE , 46 - .byte VOL , 95*se_w234_mvl/mxv + .byte VOL , 95*se_m_morning_sun_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v+15 @@ -72,11 +72,11 @@ se_w234_1: @********************** Track 2 **********************@ -se_w234_2: - .byte KEYSH , se_w234_key+0 +se_m_morning_sun_2: + .byte KEYSH , se_m_morning_sun_key+0 .byte VOICE , 53 .byte BENDR , 2 - .byte VOL , 43*se_w234_mvl/mxv + .byte VOL , 43*se_m_morning_sun_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+15 .byte N06 , Gs6 , v108 @@ -121,15 +121,15 @@ se_w234_2: @******************************************************@ .align 2 -se_w234: +se_m_morning_sun: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w234_pri @ Priority - .byte se_w234_rev @ Reverb. + .byte se_m_morning_sun_pri @ Priority + .byte se_m_morning_sun_rev @ Reverb. - .word se_w234_grp + .word se_m_morning_sun_grp - .word se_w234_1 - .word se_w234_2 + .word se_m_morning_sun_1 + .word se_m_morning_sun_2 .end diff --git a/sound/songs/se_w171.s b/sound/songs/se_m_nightmare.s index a953faa50..825bfaea2 100644 --- a/sound/songs/se_w171.s +++ b/sound/songs/se_m_nightmare.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w171_grp, voicegroup128 - .equ se_w171_pri, 4 - .equ se_w171_rev, reverb_set+50 - .equ se_w171_mvl, 127 - .equ se_w171_key, 0 - .equ se_w171_tbs, 1 - .equ se_w171_exg, 0 - .equ se_w171_cmp, 1 + .equ se_m_nightmare_grp, voicegroup128 + .equ se_m_nightmare_pri, 4 + .equ se_m_nightmare_rev, reverb_set+50 + .equ se_m_nightmare_mvl, 127 + .equ se_m_nightmare_key, 0 + .equ se_m_nightmare_tbs, 1 + .equ se_m_nightmare_exg, 0 + .equ se_m_nightmare_cmp, 1 .section .rodata - .global se_w171 + .global se_m_nightmare .align 2 @********************** Track 1 **********************@ -se_w171_1: - .byte KEYSH , se_w171_key+0 - .byte TEMPO , 220*se_w171_tbs/2 +se_m_nightmare_1: + .byte KEYSH , se_m_nightmare_key+0 + .byte TEMPO , 220*se_m_nightmare_tbs/2 .byte VOICE , 3 - .byte VOL , 110*se_w171_mvl/mxv + .byte VOL , 110*se_m_nightmare_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -65,12 +65,12 @@ se_w171_1: @********************** Track 2 **********************@ -se_w171_2: - .byte KEYSH , se_w171_key+0 +se_m_nightmare_2: + .byte KEYSH , se_m_nightmare_key+0 .byte VOICE , 20 .byte XCMD , xIECV , 10 .byte xIECL , 8 - .byte VOL , 110*se_w171_mvl/mxv + .byte VOL , 110*se_m_nightmare_mvl/mxv .byte PAN , c_v-7 .byte BEND , c_v+55 .byte N03 , Cn2 , v100 @@ -132,15 +132,15 @@ se_w171_2: @******************************************************@ .align 2 -se_w171: +se_m_nightmare: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w171_pri @ Priority - .byte se_w171_rev @ Reverb. + .byte se_m_nightmare_pri @ Priority + .byte se_m_nightmare_rev @ Reverb. - .word se_w171_grp + .word se_m_nightmare_grp - .word se_w171_1 - .word se_w171_2 + .word se_m_nightmare_1 + .word se_m_nightmare_2 .end diff --git a/sound/songs/se_m_perish_song.s b/sound/songs/se_m_perish_song.s new file mode 100644 index 000000000..af30e2457 --- /dev/null +++ b/sound/songs/se_m_perish_song.s @@ -0,0 +1,221 @@ + .include "MPlayDef.s" + + .equ se_m_perish_song_grp, voicegroup128 + .equ se_m_perish_song_pri, 4 + .equ se_m_perish_song_rev, reverb_set+50 + .equ se_m_perish_song_mvl, 127 + .equ se_m_perish_song_key, 0 + .equ se_m_perish_song_tbs, 1 + .equ se_m_perish_song_exg, 0 + .equ se_m_perish_song_cmp, 1 + + .section .rodata + .global se_m_perish_song + .align 2 + +@********************** Track 1 **********************@ + +se_m_perish_song_1: + .byte KEYSH , se_m_perish_song_key+0 + .byte TEMPO , 100*se_m_perish_song_tbs/2 + .byte VOICE , 73 + .byte BENDR , 12 + .byte LFOS , 40 + .byte PAN , c_v+7 + .byte VOL , 25*se_m_perish_song_mvl/mxv + .byte BEND , c_v+0 + .byte W03 + .byte VOL , 29*se_m_perish_song_mvl/mxv + .byte W03 + .byte 33*se_m_perish_song_mvl/mxv + .byte N48 , An3 , v112 + .byte W03 + .byte VOL , 40*se_m_perish_song_mvl/mxv + .byte W01 + .byte PAN , c_v+4 + .byte W02 +se_m_perish_song_1_000: + .byte VOL , 45*se_m_perish_song_mvl/mxv + .byte MOD , 8 + .byte W03 + .byte VOL , 51*se_m_perish_song_mvl/mxv + .byte W03 + .byte PEND +se_m_perish_song_1_001: + .byte VOL , 56*se_m_perish_song_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte VOL , 62*se_m_perish_song_mvl/mxv + .byte W03 + .byte PEND +se_m_perish_song_1_002: + .byte VOL , 72*se_m_perish_song_mvl/mxv + .byte PAN , c_v-4 + .byte W03 + .byte VOL , 81*se_m_perish_song_mvl/mxv + .byte W03 + .byte PEND +se_m_perish_song_1_003: + .byte VOL , 92*se_m_perish_song_mvl/mxv + .byte PAN , c_v-8 + .byte W03 + .byte VOL , 100*se_m_perish_song_mvl/mxv + .byte W03 + .byte PEND + .byte PAN , c_v-4 + .byte W06 + .byte VOL , 82*se_m_perish_song_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte VOL , 52*se_m_perish_song_mvl/mxv + .byte W03 + .byte 25*se_m_perish_song_mvl/mxv + .byte MOD , 0 + .byte PAN , c_v+4 + .byte W03 + .byte VOL , 29*se_m_perish_song_mvl/mxv + .byte W01 + .byte PAN , c_v+7 + .byte W02 + .byte VOL , 33*se_m_perish_song_mvl/mxv + .byte N72 , Gs3 , v112 + .byte W03 + .byte VOL , 40*se_m_perish_song_mvl/mxv + .byte W01 + .byte PAN , c_v+4 + .byte W02 + .byte PATT + .word se_m_perish_song_1_000 + .byte PATT + .word se_m_perish_song_1_001 + .byte PATT + .word se_m_perish_song_1_002 + .byte PATT + .word se_m_perish_song_1_003 + .byte PAN , c_v-4 + .byte W06 + .byte c_v+0 + .byte W06 + .byte c_v+4 + .byte W03 + .byte VOL , 87*se_m_perish_song_mvl/mxv + .byte W03 + .byte 75*se_m_perish_song_mvl/mxv + .byte PAN , c_v+7 + .byte W03 + .byte VOL , 62*se_m_perish_song_mvl/mxv + .byte W03 + .byte 48*se_m_perish_song_mvl/mxv + .byte PAN , c_v+4 + .byte W03 + .byte VOL , 33*se_m_perish_song_mvl/mxv + .byte W03 + .byte 25*se_m_perish_song_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W02 + .byte VOL , 10*se_m_perish_song_mvl/mxv + .byte W03 + .byte W01 + .byte PAN , c_v-4 + .byte W05 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_perish_song_2: + .byte KEYSH , se_m_perish_song_key+0 + .byte VOICE , 73 + .byte VOL , 25*se_m_perish_song_mvl/mxv + .byte PAN , c_v-17 + .byte N48 , Cn4 , v100 + .byte W03 + .byte VOL , 29*se_m_perish_song_mvl/mxv + .byte W03 + .byte 33*se_m_perish_song_mvl/mxv + .byte W03 + .byte 40*se_m_perish_song_mvl/mxv + .byte W03 +se_m_perish_song_2_000: + .byte VOL , 45*se_m_perish_song_mvl/mxv + .byte MOD , 8 + .byte W03 + .byte VOL , 51*se_m_perish_song_mvl/mxv + .byte W03 + .byte PEND + .byte 56*se_m_perish_song_mvl/mxv + .byte W03 + .byte 62*se_m_perish_song_mvl/mxv + .byte W03 + .byte 72*se_m_perish_song_mvl/mxv + .byte W03 + .byte 81*se_m_perish_song_mvl/mxv + .byte W03 + .byte 92*se_m_perish_song_mvl/mxv + .byte W03 + .byte 100*se_m_perish_song_mvl/mxv + .byte W03 + .byte W06 + .byte 82*se_m_perish_song_mvl/mxv + .byte W03 + .byte 52*se_m_perish_song_mvl/mxv + .byte W03 + .byte 25*se_m_perish_song_mvl/mxv + .byte MOD , 0 + .byte N72 , Bn3 , v100 + .byte W03 + .byte VOL , 29*se_m_perish_song_mvl/mxv + .byte W03 + .byte 33*se_m_perish_song_mvl/mxv + .byte W03 + .byte 40*se_m_perish_song_mvl/mxv + .byte W03 + .byte PATT + .word se_m_perish_song_2_000 + .byte VOL , 56*se_m_perish_song_mvl/mxv + .byte W03 + .byte 62*se_m_perish_song_mvl/mxv + .byte W03 + .byte 72*se_m_perish_song_mvl/mxv + .byte W03 + .byte 81*se_m_perish_song_mvl/mxv + .byte W03 + .byte 92*se_m_perish_song_mvl/mxv + .byte W03 + .byte 100*se_m_perish_song_mvl/mxv + .byte W03 + .byte W06 + .byte W06 + .byte W03 + .byte 87*se_m_perish_song_mvl/mxv + .byte W03 + .byte 75*se_m_perish_song_mvl/mxv + .byte W03 + .byte 62*se_m_perish_song_mvl/mxv + .byte W03 + .byte 48*se_m_perish_song_mvl/mxv + .byte W03 + .byte 33*se_m_perish_song_mvl/mxv + .byte W03 + .byte 25*se_m_perish_song_mvl/mxv + .byte W03 + .byte 10*se_m_perish_song_mvl/mxv + .byte W03 + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_perish_song: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_perish_song_pri @ Priority + .byte se_m_perish_song_rev @ Reverb. + + .word se_m_perish_song_grp + + .word se_m_perish_song_1 + .word se_m_perish_song_2 + + .end diff --git a/sound/songs/se_w080.s b/sound/songs/se_m_petal_dance.s index 0027a0d65..c8ad2810d 100644 --- a/sound/songs/se_w080.s +++ b/sound/songs/se_m_petal_dance.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w080_grp, voicegroup128 - .equ se_w080_pri, 4 - .equ se_w080_rev, reverb_set+50 - .equ se_w080_mvl, 127 - .equ se_w080_key, 0 - .equ se_w080_tbs, 1 - .equ se_w080_exg, 0 - .equ se_w080_cmp, 1 + .equ se_m_petal_dance_grp, voicegroup128 + .equ se_m_petal_dance_pri, 4 + .equ se_m_petal_dance_rev, reverb_set+50 + .equ se_m_petal_dance_mvl, 127 + .equ se_m_petal_dance_key, 0 + .equ se_m_petal_dance_tbs, 1 + .equ se_m_petal_dance_exg, 0 + .equ se_m_petal_dance_cmp, 1 .section .rodata - .global se_w080 + .global se_m_petal_dance .align 2 @********************** Track 1 **********************@ -se_w080_1: - .byte KEYSH , se_w080_key+0 - .byte TEMPO , 150*se_w080_tbs/2 +se_m_petal_dance_1: + .byte KEYSH , se_m_petal_dance_key+0 + .byte TEMPO , 150*se_m_petal_dance_tbs/2 .byte VOICE , 46 - .byte VOL , 95*se_w080_mvl/mxv + .byte VOL , 95*se_m_petal_dance_mvl/mxv .byte BENDR , 2 .byte PAN , c_v+0 .byte BEND , c_v+15 @@ -112,11 +112,11 @@ se_w080_1: @********************** Track 2 **********************@ -se_w080_2: - .byte KEYSH , se_w080_key+0 +se_m_petal_dance_2: + .byte KEYSH , se_m_petal_dance_key+0 .byte VOICE , 53 .byte BENDR , 2 - .byte VOL , 43*se_w080_mvl/mxv + .byte VOL , 43*se_m_petal_dance_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+15 .byte N06 , En6 , v108 @@ -191,15 +191,15 @@ se_w080_2: @******************************************************@ .align 2 -se_w080: +se_m_petal_dance: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w080_pri @ Priority - .byte se_w080_rev @ Reverb. + .byte se_m_petal_dance_pri @ Priority + .byte se_m_petal_dance_rev @ Reverb. - .word se_w080_grp + .word se_m_petal_dance_grp - .word se_w080_1 - .word se_w080_2 + .word se_m_petal_dance_1 + .word se_m_petal_dance_2 .end diff --git a/sound/songs/se_m_poison_powder.s b/sound/songs/se_m_poison_powder.s new file mode 100644 index 000000000..f48637385 --- /dev/null +++ b/sound/songs/se_m_poison_powder.s @@ -0,0 +1,58 @@ + .include "MPlayDef.s" + + .equ se_m_poison_powder_grp, voicegroup128 + .equ se_m_poison_powder_pri, 4 + .equ se_m_poison_powder_rev, reverb_set+50 + .equ se_m_poison_powder_mvl, 127 + .equ se_m_poison_powder_key, 0 + .equ se_m_poison_powder_tbs, 1 + .equ se_m_poison_powder_exg, 0 + .equ se_m_poison_powder_cmp, 1 + + .section .rodata + .global se_m_poison_powder + .align 2 + +@********************** Track 1 **********************@ + +se_m_poison_powder_1: + .byte KEYSH , se_m_poison_powder_key+0 + .byte TEMPO , 150*se_m_poison_powder_tbs/2 + .byte VOICE , 18 + .byte BENDR , 12 + .byte VOL , 55*se_m_poison_powder_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+1 + .byte N01 , Cn6 , v100 + .byte W01 + .byte VOL , 110*se_m_poison_powder_mvl/mxv + .byte W01 + .byte VOICE , 36 + .byte VOL , 55*se_m_poison_powder_mvl/mxv + .byte N02 , Gn6 , v080 + .byte W01 + .byte VOL , 110*se_m_poison_powder_mvl/mxv + .byte W04 + .byte PAN , c_v+20 + .byte N01 , Gn6 , v024 + .byte W03 + .byte Gn6 , v016 + .byte W02 + .byte PAN , c_v-21 + .byte W12 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_poison_powder: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_poison_powder_pri @ Priority + .byte se_m_poison_powder_rev @ Reverb. + + .word se_m_poison_powder_grp + + .word se_m_poison_powder_1 + + .end diff --git a/sound/songs/se_w060.s b/sound/songs/se_m_psybeam.s index 520720429..c7f68cffd 100644 --- a/sound/songs/se_w060.s +++ b/sound/songs/se_m_psybeam.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w060_grp, voicegroup128 - .equ se_w060_pri, 4 - .equ se_w060_rev, reverb_set+50 - .equ se_w060_mvl, 127 - .equ se_w060_key, 0 - .equ se_w060_tbs, 1 - .equ se_w060_exg, 0 - .equ se_w060_cmp, 1 + .equ se_m_psybeam_grp, voicegroup128 + .equ se_m_psybeam_pri, 4 + .equ se_m_psybeam_rev, reverb_set+50 + .equ se_m_psybeam_mvl, 127 + .equ se_m_psybeam_key, 0 + .equ se_m_psybeam_tbs, 1 + .equ se_m_psybeam_exg, 0 + .equ se_m_psybeam_cmp, 1 .section .rodata - .global se_w060 + .global se_m_psybeam .align 2 @********************** Track 1 **********************@ -se_w060_1: - .byte KEYSH , se_w060_key+0 - .byte TEMPO , 190*se_w060_tbs/2 +se_m_psybeam_1: + .byte KEYSH , se_m_psybeam_key+0 + .byte TEMPO , 190*se_m_psybeam_tbs/2 .byte VOICE , 45 .byte BENDR , 8 .byte PAN , c_v+0 - .byte VOL , 38*se_w060_mvl/mxv + .byte VOL , 38*se_m_psybeam_mvl/mxv .byte MOD , 30 .byte BEND , c_v+1 .byte N42 , As2 , v120 @@ -29,26 +29,26 @@ se_w060_1: .byte PAN , c_v+3 .byte W01 .byte c_v+5 - .byte VOL , 57*se_w060_mvl/mxv + .byte VOL , 57*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v+9 .byte W01 - .byte VOL , 71*se_w060_mvl/mxv + .byte VOL , 71*se_m_psybeam_mvl/mxv .byte W02 .byte PAN , c_v+5 .byte W01 .byte c_v+1 - .byte VOL , 82*se_w060_mvl/mxv + .byte VOL , 82*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte W01 .byte c_v-3 - .byte VOL , 94*se_w060_mvl/mxv + .byte VOL , 94*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v-6 .byte W02 .byte c_v-10 - .byte VOL , 110*se_w060_mvl/mxv + .byte VOL , 110*se_m_psybeam_mvl/mxv .byte W02 .byte PAN , c_v-6 .byte W01 @@ -66,79 +66,79 @@ se_w060_1: .byte c_v+5 .byte W02 .byte c_v+1 - .byte VOL , 95*se_w060_mvl/mxv + .byte VOL , 95*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte W01 .byte c_v-3 - .byte VOL , 83*se_w060_mvl/mxv + .byte VOL , 83*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v-6 .byte W01 .byte c_v-10 - .byte VOL , 71*se_w060_mvl/mxv + .byte VOL , 71*se_m_psybeam_mvl/mxv .byte W02 .byte W01 .byte PAN , c_v-6 - .byte VOL , 56*se_w060_mvl/mxv + .byte VOL , 56*se_m_psybeam_mvl/mxv .byte W01 .byte PAN , c_v-3 .byte W01 - .byte VOL , 38*se_w060_mvl/mxv + .byte VOL , 38*se_m_psybeam_mvl/mxv .byte W03 .byte PAN , c_v+0 .byte FINE @********************** Track 2 **********************@ -se_w060_2: - .byte KEYSH , se_w060_key+0 +se_m_psybeam_2: + .byte KEYSH , se_m_psybeam_key+0 .byte VOICE , 47 .byte BENDR , 8 .byte PAN , c_v+0 - .byte VOL , 38*se_w060_mvl/mxv + .byte VOL , 38*se_m_psybeam_mvl/mxv .byte MOD , 30 .byte BEND , c_v+1 .byte N42 , As1 , v040 .byte W02 - .byte VOL , 57*se_w060_mvl/mxv + .byte VOL , 57*se_m_psybeam_mvl/mxv .byte W02 - .byte 71*se_w060_mvl/mxv + .byte 71*se_m_psybeam_mvl/mxv .byte W02 .byte W01 - .byte 82*se_w060_mvl/mxv + .byte 82*se_m_psybeam_mvl/mxv .byte W02 - .byte 94*se_w060_mvl/mxv + .byte 94*se_m_psybeam_mvl/mxv .byte W03 - .byte 110*se_w060_mvl/mxv + .byte 110*se_m_psybeam_mvl/mxv .byte W06 .byte W06 .byte W06 - .byte 95*se_w060_mvl/mxv + .byte 95*se_m_psybeam_mvl/mxv .byte W02 - .byte 83*se_w060_mvl/mxv + .byte 83*se_m_psybeam_mvl/mxv .byte W02 - .byte 71*se_w060_mvl/mxv + .byte 71*se_m_psybeam_mvl/mxv .byte W02 .byte W01 - .byte 56*se_w060_mvl/mxv + .byte 56*se_m_psybeam_mvl/mxv .byte W02 - .byte 38*se_w060_mvl/mxv + .byte 38*se_m_psybeam_mvl/mxv .byte W03 .byte FINE @******************************************************@ .align 2 -se_w060: +se_m_psybeam: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w060_pri @ Priority - .byte se_w060_rev @ Reverb. + .byte se_m_psybeam_pri @ Priority + .byte se_m_psybeam_rev @ Reverb. - .word se_w060_grp + .word se_m_psybeam_grp - .word se_w060_1 - .word se_w060_2 + .word se_m_psybeam_1 + .word se_m_psybeam_2 .end diff --git a/sound/songs/se_w060b.s b/sound/songs/se_m_psybeam2.s index 45dc69634..e26a844c9 100644 --- a/sound/songs/se_w060b.s +++ b/sound/songs/se_m_psybeam2.s @@ -1,43 +1,43 @@ .include "MPlayDef.s" - .equ se_w060b_grp, voicegroup128 - .equ se_w060b_pri, 4 - .equ se_w060b_rev, reverb_set+50 - .equ se_w060b_mvl, 127 - .equ se_w060b_key, 0 - .equ se_w060b_tbs, 1 - .equ se_w060b_exg, 0 - .equ se_w060b_cmp, 1 + .equ se_m_psybeam2_grp, voicegroup128 + .equ se_m_psybeam2_pri, 4 + .equ se_m_psybeam2_rev, reverb_set+50 + .equ se_m_psybeam2_mvl, 127 + .equ se_m_psybeam2_key, 0 + .equ se_m_psybeam2_tbs, 1 + .equ se_m_psybeam2_exg, 0 + .equ se_m_psybeam2_cmp, 1 .section .rodata - .global se_w060b + .global se_m_psybeam2 .align 2 @********************** Track 1 **********************@ -se_w060b_1: - .byte KEYSH , se_w060b_key+0 - .byte TEMPO , 190*se_w060b_tbs/2 +se_m_psybeam2_1: + .byte KEYSH , se_m_psybeam2_key+0 + .byte TEMPO , 190*se_m_psybeam2_tbs/2 .byte VOICE , 45 .byte BENDR , 8 - .byte VOL , 36*se_w060b_mvl/mxv + .byte VOL , 36*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-44 .byte N12 , Gs2 , v127 .byte W01 - .byte VOL , 52*se_w060b_mvl/mxv + .byte VOL , 52*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v-20 .byte W01 - .byte VOL , 67*se_w060b_mvl/mxv + .byte VOL , 67*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+17 .byte W01 - .byte VOL , 78*se_w060b_mvl/mxv + .byte VOL , 78*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+27 .byte W01 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v+44 .byte W02 @@ -47,42 +47,42 @@ se_w060b_1: .byte PAN , c_v+0 .byte BEND , c_v+44 .byte W01 - .byte VOL , 86*se_w060b_mvl/mxv + .byte VOL , 86*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v+28 .byte W01 - .byte VOL , 55*se_w060b_mvl/mxv + .byte VOL , 55*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+17 .byte W01 - .byte VOL , 33*se_w060b_mvl/mxv + .byte VOL , 33*se_m_psybeam2_mvl/mxv .byte BEND , c_v+5 .byte W02 .byte VOICE , 37 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte N02 , Gs3 , v080 .byte W01 .byte BEND , c_v+16 .byte W01 .byte VOICE , 45 - .byte VOL , 36*se_w060b_mvl/mxv + .byte VOL , 36*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-44 .byte N12 , As2 , v127 .byte W01 - .byte VOL , 52*se_w060b_mvl/mxv + .byte VOL , 52*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v-20 .byte W01 - .byte VOL , 67*se_w060b_mvl/mxv + .byte VOL , 67*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+17 .byte W02 - .byte VOL , 78*se_w060b_mvl/mxv + .byte VOL , 78*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+27 .byte W01 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte PAN , c_v+11 .byte BEND , c_v+44 .byte W01 @@ -92,41 +92,41 @@ se_w060b_1: .byte PAN , c_v+0 .byte BEND , c_v+44 .byte W01 - .byte VOL , 86*se_w060b_mvl/mxv + .byte VOL , 86*se_m_psybeam2_mvl/mxv .byte PAN , c_v+11 .byte BEND , c_v+28 .byte W02 - .byte VOL , 55*se_w060b_mvl/mxv + .byte VOL , 55*se_m_psybeam2_mvl/mxv .byte PAN , c_v-11 .byte BEND , c_v+17 .byte W01 - .byte VOL , 33*se_w060b_mvl/mxv + .byte VOL , 33*se_m_psybeam2_mvl/mxv .byte BEND , c_v+5 .byte W01 .byte VOICE , 37 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte N02 , As3 , v056 .byte W01 .byte BEND , c_v+16 .byte W01 .byte VOICE , 45 - .byte VOL , 36*se_w060b_mvl/mxv + .byte VOL , 36*se_m_psybeam2_mvl/mxv .byte BEND , c_v-44 .byte N12 , Gs2 , v080 .byte W02 - .byte VOL , 52*se_w060b_mvl/mxv + .byte VOL , 52*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-20 .byte W01 - .byte VOL , 67*se_w060b_mvl/mxv + .byte VOL , 67*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v+17 .byte W01 - .byte VOL , 78*se_w060b_mvl/mxv + .byte VOL , 78*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+27 .byte W01 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+44 .byte W01 @@ -136,42 +136,42 @@ se_w060b_1: .byte PAN , c_v-6 .byte BEND , c_v+44 .byte W01 - .byte VOL , 86*se_w060b_mvl/mxv + .byte VOL , 86*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+28 .byte W01 - .byte VOL , 55*se_w060b_mvl/mxv + .byte VOL , 55*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v+17 .byte W01 - .byte VOL , 33*se_w060b_mvl/mxv + .byte VOL , 33*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+5 .byte W01 .byte VOICE , 37 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte N02 , Gs3 , v024 .byte W02 .byte BEND , c_v+16 .byte W01 .byte VOICE , 45 - .byte VOL , 36*se_w060b_mvl/mxv + .byte VOL , 36*se_m_psybeam2_mvl/mxv .byte BEND , c_v-44 .byte N12 , As2 , v040 .byte W01 - .byte VOL , 52*se_w060b_mvl/mxv + .byte VOL , 52*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-20 .byte W01 - .byte VOL , 67*se_w060b_mvl/mxv + .byte VOL , 67*se_m_psybeam2_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v+17 .byte W01 - .byte VOL , 78*se_w060b_mvl/mxv + .byte VOL , 78*se_m_psybeam2_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+27 .byte W02 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+44 .byte W01 @@ -181,19 +181,19 @@ se_w060b_1: .byte PAN , c_v-11 .byte BEND , c_v+44 .byte W01 - .byte VOL , 86*se_w060b_mvl/mxv + .byte VOL , 86*se_m_psybeam2_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+28 .byte W01 - .byte VOL , 55*se_w060b_mvl/mxv + .byte VOL , 55*se_m_psybeam2_mvl/mxv .byte PAN , c_v+11 .byte BEND , c_v+17 .byte W02 - .byte VOL , 33*se_w060b_mvl/mxv + .byte VOL , 33*se_m_psybeam2_mvl/mxv .byte BEND , c_v+5 .byte W01 .byte VOICE , 37 - .byte VOL , 105*se_w060b_mvl/mxv + .byte VOL , 105*se_m_psybeam2_mvl/mxv .byte N02 , As3 , v016 .byte W01 .byte BEND , c_v+16 @@ -203,14 +203,14 @@ se_w060b_1: @******************************************************@ .align 2 -se_w060b: +se_m_psybeam2: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w060b_pri @ Priority - .byte se_w060b_rev @ Reverb. + .byte se_m_psybeam2_pri @ Priority + .byte se_m_psybeam2_rev @ Reverb. - .word se_w060b_grp + .word se_m_psybeam2_grp - .word se_w060b_1 + .word se_m_psybeam2_1 .end diff --git a/sound/songs/se_m_rain_dance.s b/sound/songs/se_m_rain_dance.s new file mode 100644 index 000000000..810be0663 --- /dev/null +++ b/sound/songs/se_m_rain_dance.s @@ -0,0 +1,116 @@ + .include "MPlayDef.s" + + .equ se_m_rain_dance_grp, voicegroup128 + .equ se_m_rain_dance_pri, 4 + .equ se_m_rain_dance_rev, reverb_set+50 + .equ se_m_rain_dance_mvl, 127 + .equ se_m_rain_dance_key, 0 + .equ se_m_rain_dance_tbs, 1 + .equ se_m_rain_dance_exg, 0 + .equ se_m_rain_dance_cmp, 1 + + .section .rodata + .global se_m_rain_dance + .align 2 + +@********************** Track 1 **********************@ + +se_m_rain_dance_1: + .byte KEYSH , se_m_rain_dance_key+0 + .byte TEMPO , 220*se_m_rain_dance_tbs/2 + .byte VOICE , 36 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 20*se_m_rain_dance_mvl/mxv + .byte BEND , c_v+0 + .byte TIE , Gn3 , v064 + .byte W03 + .byte VOL , 37*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 53*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 60*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 71*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 81*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 93*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 110*se_m_rain_dance_mvl/mxv + .byte W03 + .byte PAN , c_v+3 + .byte W06 + .byte c_v+11 + .byte W12 + .byte c_v+20 + .byte W06 + .byte c_v+25 + .byte W12 + .byte c_v+14 + .byte W06 + .byte c_v+8 + .byte W06 + .byte W06 + .byte c_v-3 + .byte W12 + .byte c_v-16 + .byte W06 + .byte W06 + .byte c_v-26 + .byte W12 + .byte c_v-16 + .byte W06 + .byte VOL , 104*se_m_rain_dance_mvl/mxv + .byte PAN , c_v-5 + .byte W03 + .byte VOL , 101*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 98*se_m_rain_dance_mvl/mxv + .byte PAN , c_v+6 + .byte W03 + .byte VOL , 93*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 90*se_m_rain_dance_mvl/mxv + .byte PAN , c_v+14 + .byte W03 + .byte VOL , 86*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 83*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 77*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 73*se_m_rain_dance_mvl/mxv + .byte PAN , c_v+24 + .byte W03 + .byte VOL , 66*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 58*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 44*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 32*se_m_rain_dance_mvl/mxv + .byte PAN , c_v+15 + .byte W03 + .byte VOL , 16*se_m_rain_dance_mvl/mxv + .byte W03 + .byte 1*se_m_rain_dance_mvl/mxv + .byte PAN , c_v+4 + .byte W06 + .byte EOT + .byte FINE + +@******************************************************@ + .align 2 + +se_m_rain_dance: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_rain_dance_pri @ Priority + .byte se_m_rain_dance_rev @ Reverb. + + .word se_m_rain_dance_grp + + .word se_m_rain_dance_1 + + .end diff --git a/sound/songs/se_w115.s b/sound/songs/se_m_reflect.s index 4f9bfb71a..56699c65e 100644 --- a/sound/songs/se_w115.s +++ b/sound/songs/se_m_reflect.s @@ -1,99 +1,99 @@ .include "MPlayDef.s" - .equ se_w115_grp, voicegroup128 - .equ se_w115_pri, 4 - .equ se_w115_rev, reverb_set+50 - .equ se_w115_mvl, 127 - .equ se_w115_key, 0 - .equ se_w115_tbs, 1 - .equ se_w115_exg, 0 - .equ se_w115_cmp, 1 + .equ se_m_reflect_grp, voicegroup128 + .equ se_m_reflect_pri, 4 + .equ se_m_reflect_rev, reverb_set+50 + .equ se_m_reflect_mvl, 127 + .equ se_m_reflect_key, 0 + .equ se_m_reflect_tbs, 1 + .equ se_m_reflect_exg, 0 + .equ se_m_reflect_cmp, 1 .section .rodata - .global se_w115 + .global se_m_reflect .align 2 @********************** Track 1 **********************@ -se_w115_1: - .byte KEYSH , se_w115_key+0 - .byte TEMPO , 150*se_w115_tbs/2 +se_m_reflect_1: + .byte KEYSH , se_m_reflect_key+0 + .byte TEMPO , 150*se_m_reflect_tbs/2 .byte VOICE , 19 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v+6 .byte N06 , Gn6 , v080 .byte W01 .byte BEND , c_v-4 .byte W01 .byte PAN , c_v+5 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-14 .byte W01 .byte PAN , c_v-6 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-31 .byte W01 .byte PAN , c_v+0 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-41 .byte W02 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v+0 .byte N06 , Gn6 , v072 .byte W01 .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v-6 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v+0 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-47 .byte W02 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-1 .byte N06 , Gn6 , v068 .byte W01 .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-21 .byte W01 .byte PAN , c_v-6 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-38 .byte W01 .byte PAN , c_v+0 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-48 .byte W02 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-1 .byte N06 , Gn6 , v060 .byte W01 .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-21 .byte W01 .byte PAN , c_v-6 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-38 .byte W01 .byte PAN , c_v+0 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-48 .byte W02 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-2 .byte N06 , Gn6 , v052 .byte W01 @@ -101,19 +101,19 @@ se_w115_1: .byte BEND , c_v-12 .byte W01 .byte PAN , c_v-6 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-22 .byte W01 .byte PAN , c_v+8 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-39 .byte W01 .byte PAN , c_v-10 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-49 .byte W02 .byte PAN , c_v+0 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-2 .byte N06 , Gn6 , v048 .byte W01 @@ -121,18 +121,18 @@ se_w115_1: .byte BEND , c_v-12 .byte W01 .byte PAN , c_v-6 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-22 .byte W01 .byte PAN , c_v+8 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-39 .byte W01 .byte PAN , c_v-10 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-49 .byte W02 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-2 .byte N06 , Gn6 , v040 .byte W01 @@ -140,19 +140,19 @@ se_w115_1: .byte BEND , c_v-13 .byte W01 .byte PAN , c_v-6 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-22 .byte W01 .byte PAN , c_v+8 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-39 .byte W01 .byte PAN , c_v-10 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-49 .byte W02 .byte PAN , c_v+0 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte BEND , c_v-2 .byte N06 , Gn6 , v032 .byte W01 @@ -160,15 +160,15 @@ se_w115_1: .byte BEND , c_v-13 .byte W01 .byte PAN , c_v-6 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte BEND , c_v-22 .byte W01 .byte PAN , c_v+8 - .byte VOL , 60*se_w115_mvl/mxv + .byte VOL , 60*se_m_reflect_mvl/mxv .byte BEND , c_v-39 .byte W01 .byte PAN , c_v-10 - .byte VOL , 20*se_w115_mvl/mxv + .byte VOL , 20*se_m_reflect_mvl/mxv .byte BEND , c_v-49 .byte W02 .byte W06 @@ -176,92 +176,92 @@ se_w115_1: @********************** Track 2 **********************@ -se_w115_2: - .byte KEYSH , se_w115_key+0 +se_m_reflect_2: + .byte KEYSH , se_m_reflect_key+0 .byte VOICE , 53 .byte PAN , c_v+0 - .byte VOL , 90*se_w115_mvl/mxv + .byte VOL , 90*se_m_reflect_mvl/mxv .byte W02 .byte N06 , En6 , v064 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 - .byte 60*se_w115_mvl/mxv + .byte 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v056 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 -se_w115_2_000: - .byte VOL , 60*se_w115_mvl/mxv +se_m_reflect_2_000: + .byte VOL , 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v052 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 .byte PEND .byte PATT - .word se_w115_2_000 - .byte VOL , 60*se_w115_mvl/mxv + .word se_m_reflect_2_000 + .byte VOL , 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v048 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 - .byte 60*se_w115_mvl/mxv + .byte 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v044 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 - .byte 60*se_w115_mvl/mxv + .byte 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v040 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 - .byte 60*se_w115_mvl/mxv + .byte 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W01 - .byte 90*se_w115_mvl/mxv + .byte 90*se_m_reflect_mvl/mxv .byte N06 , En6 , v036 .byte W02 - .byte VOL , 74*se_w115_mvl/mxv + .byte VOL , 74*se_m_reflect_mvl/mxv .byte W02 - .byte 60*se_w115_mvl/mxv + .byte 60*se_m_reflect_mvl/mxv .byte W01 - .byte 20*se_w115_mvl/mxv + .byte 20*se_m_reflect_mvl/mxv .byte W05 .byte FINE @******************************************************@ .align 2 -se_w115: +se_m_reflect: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w115_pri @ Priority - .byte se_w115_rev @ Reverb. + .byte se_m_reflect_pri @ Priority + .byte se_m_reflect_rev @ Reverb. - .word se_w115_grp + .word se_m_reflect_grp - .word se_w115_1 - .word se_w115_2 + .word se_m_reflect_1 + .word se_m_reflect_2 .end diff --git a/sound/songs/se_w179.s b/sound/songs/se_m_reversal.s index 9ea055b44..609c399f5 100644 --- a/sound/songs/se_w179.s +++ b/sound/songs/se_m_reversal.s @@ -1,33 +1,33 @@ .include "MPlayDef.s" - .equ se_w179_grp, voicegroup128 - .equ se_w179_pri, 4 - .equ se_w179_rev, reverb_set+50 - .equ se_w179_mvl, 127 - .equ se_w179_key, 0 - .equ se_w179_tbs, 1 - .equ se_w179_exg, 0 - .equ se_w179_cmp, 1 + .equ se_m_reversal_grp, voicegroup128 + .equ se_m_reversal_pri, 4 + .equ se_m_reversal_rev, reverb_set+50 + .equ se_m_reversal_mvl, 127 + .equ se_m_reversal_key, 0 + .equ se_m_reversal_tbs, 1 + .equ se_m_reversal_exg, 0 + .equ se_m_reversal_cmp, 1 .section .rodata - .global se_w179 + .global se_m_reversal .align 2 @********************** Track 1 **********************@ -se_w179_1: - .byte KEYSH , se_w179_key+0 - .byte TEMPO , 150*se_w179_tbs/2 +se_m_reversal_1: + .byte KEYSH , se_m_reversal_key+0 + .byte TEMPO , 150*se_m_reversal_tbs/2 .byte VOICE , 19 .byte BENDR , 24 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte N03 , Cn5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -36,14 +36,14 @@ se_w179_1: .byte N01 , Gn4 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , Cs5 , v092 .byte W02 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -52,14 +52,14 @@ se_w179_1: .byte N01 , Gs4 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-33 .byte N03 , Dn5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W02 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -68,14 +68,14 @@ se_w179_1: .byte N01 , An4 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , Ds5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W02 .byte VOICE , 22 @@ -84,14 +84,14 @@ se_w179_1: .byte N01 , As4 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-33 .byte N03 , En5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -100,14 +100,14 @@ se_w179_1: .byte N01 , Bn4 , v127 .byte W02 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , Fn5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -116,14 +116,14 @@ se_w179_1: .byte N01 , Cn5 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-33 .byte N03 , Fs5 , v092 .byte W02 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -132,14 +132,14 @@ se_w179_1: .byte N01 , Cs5 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , Gn5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W02 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -148,14 +148,14 @@ se_w179_1: .byte N01 , Dn5 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-33 .byte N03 , Gs5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W02 .byte VOICE , 22 @@ -164,14 +164,14 @@ se_w179_1: .byte N01 , Ds5 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , An5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -180,14 +180,14 @@ se_w179_1: .byte N01 , En5 , v127 .byte W02 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-33 .byte N03 , As5 , v092 .byte W01 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -196,14 +196,14 @@ se_w179_1: .byte N01 , Fn5 , v127 .byte W01 .byte VOICE , 19 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-33 .byte N03 , Bn5 , v092 .byte W02 - .byte VOL , 72*se_w179_mvl/mxv + .byte VOL , 72*se_m_reversal_mvl/mxv .byte W01 - .byte 40*se_w179_mvl/mxv + .byte 40*se_m_reversal_mvl/mxv .byte BEND , c_v+31 .byte W01 .byte VOICE , 22 @@ -218,10 +218,10 @@ se_w179_1: @********************** Track 2 **********************@ -se_w179_2: - .byte KEYSH , se_w179_key+0 +se_m_reversal_2: + .byte KEYSH , se_m_reversal_key+0 .byte VOICE , 17 - .byte VOL , 100*se_w179_mvl/mxv + .byte VOL , 100*se_m_reversal_mvl/mxv .byte W02 .byte BEND , c_v+31 .byte N03 , Cn5 , v040 @@ -322,15 +322,15 @@ se_w179_2: @******************************************************@ .align 2 -se_w179: +se_m_reversal: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w179_pri @ Priority - .byte se_w179_rev @ Reverb. + .byte se_m_reversal_pri @ Priority + .byte se_m_reversal_rev @ Reverb. - .word se_w179_grp + .word se_m_reversal_grp - .word se_w179_1 - .word se_w179_2 + .word se_m_reversal_1 + .word se_m_reversal_2 .end diff --git a/sound/songs/se_w088.s b/sound/songs/se_m_rock_throw.s index 9eceb812d..71dddd447 100644 --- a/sound/songs/se_w088.s +++ b/sound/songs/se_m_rock_throw.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w088_grp, voicegroup128 - .equ se_w088_pri, 4 - .equ se_w088_rev, reverb_set+50 - .equ se_w088_mvl, 127 - .equ se_w088_key, 0 - .equ se_w088_tbs, 1 - .equ se_w088_exg, 0 - .equ se_w088_cmp, 1 + .equ se_m_rock_throw_grp, voicegroup128 + .equ se_m_rock_throw_pri, 4 + .equ se_m_rock_throw_rev, reverb_set+50 + .equ se_m_rock_throw_mvl, 127 + .equ se_m_rock_throw_key, 0 + .equ se_m_rock_throw_tbs, 1 + .equ se_m_rock_throw_exg, 0 + .equ se_m_rock_throw_cmp, 1 .section .rodata - .global se_w088 + .global se_m_rock_throw .align 2 @********************** Track 1 **********************@ -se_w088_1: - .byte KEYSH , se_w088_key+0 - .byte TEMPO , 150*se_w088_tbs/2 +se_m_rock_throw_1: + .byte KEYSH , se_m_rock_throw_key+0 + .byte TEMPO , 150*se_m_rock_throw_tbs/2 .byte VOICE , 26 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 105*se_w088_mvl/mxv + .byte VOL , 105*se_m_rock_throw_mvl/mxv .byte BEND , c_v+0 .byte N06 , En3 , v127 .byte W03 @@ -52,14 +52,14 @@ se_w088_1: @******************************************************@ .align 2 -se_w088: +se_m_rock_throw: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w088_pri @ Priority - .byte se_w088_rev @ Reverb. + .byte se_m_rock_throw_pri @ Priority + .byte se_m_rock_throw_rev @ Reverb. - .word se_w088_grp + .word se_m_rock_throw_grp - .word se_w088_1 + .word se_m_rock_throw_1 .end diff --git a/sound/songs/se_m_sacred_fire.s b/sound/songs/se_m_sacred_fire.s new file mode 100644 index 000000000..5e6c864e2 --- /dev/null +++ b/sound/songs/se_m_sacred_fire.s @@ -0,0 +1,105 @@ + .include "MPlayDef.s" + + .equ se_m_sacred_fire_grp, voicegroup128 + .equ se_m_sacred_fire_pri, 4 + .equ se_m_sacred_fire_rev, reverb_set+50 + .equ se_m_sacred_fire_mvl, 127 + .equ se_m_sacred_fire_key, 0 + .equ se_m_sacred_fire_tbs, 1 + .equ se_m_sacred_fire_exg, 0 + .equ se_m_sacred_fire_cmp, 1 + + .section .rodata + .global se_m_sacred_fire + .align 2 + +@********************** Track 1 **********************@ + +se_m_sacred_fire_1: + .byte KEYSH , se_m_sacred_fire_key+0 + .byte TEMPO , 150*se_m_sacred_fire_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte VOL , 110*se_m_sacred_fire_mvl/mxv + .byte PAN , c_v+5 + .byte BEND , c_v+0 + .byte N04 , Cn3 , v127 + .byte W03 + .byte PAN , c_v+0 + .byte W01 + .byte N18 , Gn4 + .byte W02 + .byte PAN , c_v-5 + .byte W01 + .byte VOL , 98*se_m_sacred_fire_mvl/mxv + .byte BEND , c_v+2 + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 83*se_m_sacred_fire_mvl/mxv + .byte BEND , c_v+6 + .byte W02 + .byte PAN , c_v+5 + .byte W01 + .byte BEND , c_v+9 + .byte W01 + .byte VOL , 63*se_m_sacred_fire_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte BEND , c_v+13 + .byte W02 + .byte VOL , 44*se_m_sacred_fire_mvl/mxv + .byte PAN , c_v-5 + .byte W02 + .byte VOL , 28*se_m_sacred_fire_mvl/mxv + .byte BEND , c_v+20 + .byte W01 + .byte PAN , c_v-2 + .byte W01 + .byte VOL , 12*se_m_sacred_fire_mvl/mxv + .byte W02 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_sacred_fire_2: + .byte KEYSH , se_m_sacred_fire_key+0 + .byte VOICE , 27 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_sacred_fire_mvl/mxv + .byte N01 , Gn2 , v032 + .byte W02 + .byte N01 + .byte W02 + .byte N18 + .byte W03 + .byte VOL , 98*se_m_sacred_fire_mvl/mxv + .byte W03 + .byte 83*se_m_sacred_fire_mvl/mxv + .byte W04 + .byte 63*se_m_sacred_fire_mvl/mxv + .byte W04 + .byte 44*se_m_sacred_fire_mvl/mxv + .byte W02 + .byte 28*se_m_sacred_fire_mvl/mxv + .byte W02 + .byte 12*se_m_sacred_fire_mvl/mxv + .byte W02 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_sacred_fire: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_sacred_fire_pri @ Priority + .byte se_m_sacred_fire_rev @ Reverb. + + .word se_m_sacred_fire_grp + + .word se_m_sacred_fire_1 + .word se_m_sacred_fire_2 + + .end diff --git a/sound/songs/se_m_sacred_fire2.s b/sound/songs/se_m_sacred_fire2.s new file mode 100644 index 000000000..f255e712a --- /dev/null +++ b/sound/songs/se_m_sacred_fire2.s @@ -0,0 +1,180 @@ + .include "MPlayDef.s" + + .equ se_m_sacred_fire2_grp, voicegroup128 + .equ se_m_sacred_fire2_pri, 4 + .equ se_m_sacred_fire2_rev, reverb_set+50 + .equ se_m_sacred_fire2_mvl, 127 + .equ se_m_sacred_fire2_key, 0 + .equ se_m_sacred_fire2_tbs, 1 + .equ se_m_sacred_fire2_exg, 0 + .equ se_m_sacred_fire2_cmp, 1 + + .section .rodata + .global se_m_sacred_fire2 + .align 2 + +@********************** Track 1 **********************@ + +se_m_sacred_fire2_1: + .byte KEYSH , se_m_sacred_fire2_key+0 + .byte TEMPO , 150*se_m_sacred_fire2_tbs/2 + .byte VOICE , 29 + .byte BENDR , 12 + .byte VOL , 22*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v+5 + .byte BEND , c_v+0 + .byte N96 , Gn3 , v127 + .byte W01 + .byte VOL , 49*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte 71*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte VOL , 95*se_m_sacred_fire2_mvl/mxv + .byte BEND , c_v+8 + .byte W01 + .byte VOL , 110*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v-5 + .byte BEND , c_v+16 + .byte W03 + .byte VOL , 97*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+7 + .byte W03 + .byte PAN , c_v+5 + .byte BEND , c_v+0 + .byte W01 + .byte VOL , 84*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v+0 + .byte BEND , c_v-9 + .byte W03 + .byte VOL , 76*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v-5 + .byte BEND , c_v-24 + .byte W03 + .byte PAN , c_v-2 + .byte BEND , c_v-46 + .byte W03 + .byte VOL , 84*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v+5 + .byte W03 + .byte c_v+0 + .byte W01 + .byte VOL , 92*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v-5 + .byte W01 + .byte BEND , c_v-32 + .byte W02 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 86*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v+5 + .byte W02 + .byte BEND , c_v-18 + .byte W01 + .byte VOL , 78*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte c_v-5 + .byte W02 + .byte VOL , 71*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte PAN , c_v-2 + .byte W03 + .byte c_v+5 + .byte W03 + .byte c_v+0 + .byte VOL , 78*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte PAN , c_v-5 + .byte W02 + .byte VOL , 86*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W03 + .byte c_v+5 + .byte W02 + .byte VOL , 90*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W03 + .byte c_v-5 + .byte W03 + .byte c_v-2 + .byte W01 + .byte VOL , 80*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v+5 + .byte W03 + .byte c_v+0 + .byte W01 + .byte VOL , 86*se_m_sacred_fire2_mvl/mxv + .byte W02 + .byte PAN , c_v-5 + .byte W03 + .byte c_v+0 + .byte VOL , 83*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte PAN , c_v+5 + .byte VOL , 63*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte 37*se_m_sacred_fire2_mvl/mxv + .byte PAN , c_v+0 + .byte W03 + .byte c_v-5 + .byte VOL , 13*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte PAN , c_v-2 + .byte W03 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_sacred_fire2_2: + .byte KEYSH , se_m_sacred_fire2_key+0 + .byte VOICE , 27 + .byte VOL , 22*se_m_sacred_fire2_mvl/mxv + .byte N96 , Gn2 , v032 + .byte W01 + .byte VOL , 49*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte 71*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte 95*se_m_sacred_fire2_mvl/mxv + .byte W01 + .byte 110*se_m_sacred_fire2_mvl/mxv + .byte W05 + .byte 97*se_m_sacred_fire2_mvl/mxv + .byte W15 + .byte W24 + .byte W24 + .byte W09 + .byte 83*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte 63*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte 37*se_m_sacred_fire2_mvl/mxv + .byte W03 + .byte 13*se_m_sacred_fire2_mvl/mxv + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_sacred_fire2: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_sacred_fire2_pri @ Priority + .byte se_m_sacred_fire2_rev @ Reverb. + + .word se_m_sacred_fire2_grp + + .word se_m_sacred_fire2_1 + .word se_m_sacred_fire2_2 + + .end diff --git a/sound/songs/se_w328.s b/sound/songs/se_m_sand_tomb.s index 6b5a2d923..8edf0abf8 100644 --- a/sound/songs/se_w328.s +++ b/sound/songs/se_m_sand_tomb.s @@ -1,45 +1,45 @@ .include "MPlayDef.s" - .equ se_w328_grp, voicegroup128 - .equ se_w328_pri, 4 - .equ se_w328_rev, reverb_set+50 - .equ se_w328_mvl, 127 - .equ se_w328_key, 0 - .equ se_w328_tbs, 1 - .equ se_w328_exg, 0 - .equ se_w328_cmp, 1 + .equ se_m_sand_tomb_grp, voicegroup128 + .equ se_m_sand_tomb_pri, 4 + .equ se_m_sand_tomb_rev, reverb_set+50 + .equ se_m_sand_tomb_mvl, 127 + .equ se_m_sand_tomb_key, 0 + .equ se_m_sand_tomb_tbs, 1 + .equ se_m_sand_tomb_exg, 0 + .equ se_m_sand_tomb_cmp, 1 .section .rodata - .global se_w328 + .global se_m_sand_tomb .align 2 @********************** Track 1 **********************@ -se_w328_1: - .byte KEYSH , se_w328_key+0 - .byte TEMPO , 150*se_w328_tbs/2 +se_m_sand_tomb_1: + .byte KEYSH , se_m_sand_tomb_key+0 + .byte TEMPO , 150*se_m_sand_tomb_tbs/2 .byte VOICE , 22 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 64*se_w328_mvl/mxv + .byte VOL , 64*se_m_sand_tomb_mvl/mxv .byte BEND , c_v+0 .byte N96 , En2 , v127 .byte W03 - .byte VOL , 79*se_w328_mvl/mxv + .byte VOL , 79*se_m_sand_tomb_mvl/mxv .byte BEND , c_v+22 .byte W02 .byte c_v+8 .byte W01 - .byte VOL , 84*se_w328_mvl/mxv + .byte VOL , 84*se_m_sand_tomb_mvl/mxv .byte PAN , c_v-4 .byte W03 - .byte VOL , 91*se_w328_mvl/mxv + .byte VOL , 91*se_m_sand_tomb_mvl/mxv .byte BEND , c_v+0 .byte W03 - .byte VOL , 100*se_w328_mvl/mxv + .byte VOL , 100*se_m_sand_tomb_mvl/mxv .byte PAN , c_v-8 .byte W03 - .byte VOL , 110*se_w328_mvl/mxv + .byte VOL , 110*se_m_sand_tomb_mvl/mxv .byte W03 .byte PAN , c_v-12 .byte W06 @@ -82,46 +82,46 @@ se_w328_1: .byte PAN , c_v-11 .byte W03 .byte c_v-17 - .byte VOL , 98*se_w328_mvl/mxv + .byte VOL , 98*se_m_sand_tomb_mvl/mxv .byte BEND , c_v+0 .byte W03 - .byte VOL , 90*se_w328_mvl/mxv + .byte VOL , 90*se_m_sand_tomb_mvl/mxv .byte BEND , c_v-7 .byte W03 .byte PAN , c_v-9 .byte BEND , c_v-12 .byte W01 - .byte VOL , 80*se_w328_mvl/mxv + .byte VOL , 80*se_m_sand_tomb_mvl/mxv .byte W02 .byte BEND , c_v-20 .byte W01 - .byte VOL , 71*se_w328_mvl/mxv + .byte VOL , 71*se_m_sand_tomb_mvl/mxv .byte W02 .byte PAN , c_v-3 .byte W02 - .byte VOL , 58*se_w328_mvl/mxv + .byte VOL , 58*se_m_sand_tomb_mvl/mxv .byte W01 .byte PAN , c_v+6 .byte BEND , c_v-13 .byte W03 .byte PAN , c_v+10 - .byte VOL , 45*se_w328_mvl/mxv + .byte VOL , 45*se_m_sand_tomb_mvl/mxv .byte W02 - .byte 27*se_w328_mvl/mxv + .byte 27*se_m_sand_tomb_mvl/mxv .byte W01 .byte BEND , c_v-6 .byte W01 - .byte VOL , 11*se_w328_mvl/mxv + .byte VOL , 11*se_m_sand_tomb_mvl/mxv .byte W02 .byte FINE @********************** Track 2 **********************@ -se_w328_2: - .byte KEYSH , se_w328_key+0 +se_m_sand_tomb_2: + .byte KEYSH , se_m_sand_tomb_key+0 .byte VOICE , 57 .byte PAN , c_v+0 - .byte VOL , 110*se_w328_mvl/mxv + .byte VOL , 110*se_m_sand_tomb_mvl/mxv .byte N03 , Cn3 , v100 .byte W03 .byte En3 , v080 @@ -183,15 +183,15 @@ se_w328_2: @******************************************************@ .align 2 -se_w328: +se_m_sand_tomb: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w328_pri @ Priority - .byte se_w328_rev @ Reverb. + .byte se_m_sand_tomb_pri @ Priority + .byte se_m_sand_tomb_rev @ Reverb. - .word se_w328_grp + .word se_m_sand_tomb_grp - .word se_w328_1 - .word se_w328_2 + .word se_m_sand_tomb_1 + .word se_m_sand_tomb_2 .end diff --git a/sound/songs/se_w201.s b/sound/songs/se_m_sandstorm.s index b6a6aaff5..9674cd043 100644 --- a/sound/songs/se_w201.s +++ b/sound/songs/se_m_sandstorm.s @@ -1,58 +1,58 @@ .include "MPlayDef.s" - .equ se_w201_grp, voicegroup128 - .equ se_w201_pri, 4 - .equ se_w201_rev, reverb_set+50 - .equ se_w201_mvl, 127 - .equ se_w201_key, 0 - .equ se_w201_tbs, 1 - .equ se_w201_exg, 0 - .equ se_w201_cmp, 1 + .equ se_m_sandstorm_grp, voicegroup128 + .equ se_m_sandstorm_pri, 4 + .equ se_m_sandstorm_rev, reverb_set+50 + .equ se_m_sandstorm_mvl, 127 + .equ se_m_sandstorm_key, 0 + .equ se_m_sandstorm_tbs, 1 + .equ se_m_sandstorm_exg, 0 + .equ se_m_sandstorm_cmp, 1 .section .rodata - .global se_w201 + .global se_m_sandstorm .align 2 @********************** Track 1 **********************@ -se_w201_1: - .byte KEYSH , se_w201_key+0 - .byte TEMPO , 200*se_w201_tbs/2 +se_m_sandstorm_1: + .byte KEYSH , se_m_sandstorm_key+0 + .byte TEMPO , 200*se_m_sandstorm_tbs/2 .byte VOICE , 2 .byte BENDR , 12 .byte PAN , c_v-48 - .byte VOL , 11*se_w201_mvl/mxv + .byte VOL , 11*se_m_sandstorm_mvl/mxv .byte BEND , c_v+0 .byte TIE , En3 , v127 .byte W03 - .byte VOL , 17*se_w201_mvl/mxv + .byte VOL , 17*se_m_sandstorm_mvl/mxv .byte BEND , c_v+22 .byte W02 .byte c_v+8 .byte W01 - .byte VOL , 24*se_w201_mvl/mxv + .byte VOL , 24*se_m_sandstorm_mvl/mxv .byte W03 - .byte 32*se_w201_mvl/mxv + .byte 32*se_m_sandstorm_mvl/mxv .byte BEND , c_v+0 .byte W03 - .byte VOL , 52*se_w201_mvl/mxv + .byte VOL , 52*se_m_sandstorm_mvl/mxv .byte W03 - .byte 65*se_w201_mvl/mxv + .byte 65*se_m_sandstorm_mvl/mxv .byte W03 - .byte 76*se_w201_mvl/mxv + .byte 76*se_m_sandstorm_mvl/mxv .byte W02 - .byte 88*se_w201_mvl/mxv + .byte 88*se_m_sandstorm_mvl/mxv .byte PAN , c_v-43 .byte W02 - .byte VOL , 98*se_w201_mvl/mxv + .byte VOL , 98*se_m_sandstorm_mvl/mxv .byte W02 .byte BEND , c_v+0 .byte W02 - .byte VOL , 111*se_w201_mvl/mxv + .byte VOL , 111*se_m_sandstorm_mvl/mxv .byte W01 .byte BEND , c_v-7 .byte W01 - .byte VOL , 127*se_w201_mvl/mxv + .byte VOL , 127*se_m_sandstorm_mvl/mxv .byte W02 .byte BEND , c_v-12 .byte W02 @@ -134,31 +134,31 @@ se_w201_1: .byte W03 .byte c_v+7 .byte W04 - .byte VOL , 114*se_w201_mvl/mxv + .byte VOL , 114*se_m_sandstorm_mvl/mxv .byte W02 .byte BEND , c_v+0 .byte W01 .byte PAN , c_v+48 .byte W01 - .byte VOL , 104*se_w201_mvl/mxv + .byte VOL , 104*se_m_sandstorm_mvl/mxv .byte W01 .byte BEND , c_v-7 .byte W03 - .byte VOL , 93*se_w201_mvl/mxv + .byte VOL , 93*se_m_sandstorm_mvl/mxv .byte BEND , c_v-12 .byte W03 - .byte VOL , 82*se_w201_mvl/mxv + .byte VOL , 82*se_m_sandstorm_mvl/mxv .byte BEND , c_v-20 .byte W04 - .byte VOL , 67*se_w201_mvl/mxv + .byte VOL , 67*se_m_sandstorm_mvl/mxv .byte W02 .byte BEND , c_v-13 .byte W01 - .byte VOL , 52*se_w201_mvl/mxv + .byte VOL , 52*se_m_sandstorm_mvl/mxv .byte W03 - .byte 32*se_w201_mvl/mxv + .byte 32*se_m_sandstorm_mvl/mxv .byte W02 - .byte 13*se_w201_mvl/mxv + .byte 13*se_m_sandstorm_mvl/mxv .byte BEND , c_v-6 .byte W03 .byte EOT @@ -166,11 +166,11 @@ se_w201_1: @********************** Track 2 **********************@ -se_w201_2: - .byte KEYSH , se_w201_key+0 +se_m_sandstorm_2: + .byte KEYSH , se_m_sandstorm_key+0 .byte VOICE , 57 .byte PAN , c_v+0 - .byte VOL , 60*se_w201_mvl/mxv + .byte VOL , 60*se_m_sandstorm_mvl/mxv .byte N03 , Cn3 , v100 .byte W03 .byte En3 , v080 @@ -185,7 +185,7 @@ se_w201_2: .byte W03 .byte Cn3 , v100 .byte W03 -se_w201_2_000: +se_m_sandstorm_2_000: .byte W01 .byte N03 , En3 , v080 .byte W03 @@ -230,7 +230,7 @@ se_w201_2_000: .byte Cn3 , v100 .byte W03 .byte PATT - .word se_w201_2_000 + .word se_m_sandstorm_2_000 .byte W02 .byte N03 , Cn3 , v076 .byte W04 @@ -276,15 +276,15 @@ se_w201_2_000: @******************************************************@ .align 2 -se_w201: +se_m_sandstorm: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w201_pri @ Priority - .byte se_w201_rev @ Reverb. + .byte se_m_sandstorm_pri @ Priority + .byte se_m_sandstorm_rev @ Reverb. - .word se_w201_grp + .word se_m_sandstorm_grp - .word se_w201_1 - .word se_w201_2 + .word se_m_sandstorm_1 + .word se_m_sandstorm_2 .end diff --git a/sound/songs/se_w103.s b/sound/songs/se_m_screech.s index d35ec99ad..378cf7128 100644 --- a/sound/songs/se_w103.s +++ b/sound/songs/se_m_screech.s @@ -1,24 +1,24 @@ .include "MPlayDef.s" - .equ se_w103_grp, voicegroup128 - .equ se_w103_pri, 4 - .equ se_w103_rev, reverb_set+50 - .equ se_w103_mvl, 127 - .equ se_w103_key, 0 - .equ se_w103_tbs, 1 - .equ se_w103_exg, 0 - .equ se_w103_cmp, 1 + .equ se_m_screech_grp, voicegroup128 + .equ se_m_screech_pri, 4 + .equ se_m_screech_rev, reverb_set+50 + .equ se_m_screech_mvl, 127 + .equ se_m_screech_key, 0 + .equ se_m_screech_tbs, 1 + .equ se_m_screech_exg, 0 + .equ se_m_screech_cmp, 1 .section .rodata - .global se_w103 + .global se_m_screech .align 2 @********************** Track 1 **********************@ -se_w103_1: - .byte VOL , 110*se_w103_mvl/mxv - .byte KEYSH , se_w103_key+0 - .byte TEMPO , 150*se_w103_tbs/2 +se_m_screech_1: + .byte VOL , 110*se_m_screech_mvl/mxv + .byte KEYSH , se_m_screech_key+0 + .byte TEMPO , 150*se_m_screech_tbs/2 .byte VOICE , 44 .byte BENDR , 2 .byte PAN , c_v+0 @@ -28,27 +28,27 @@ se_w103_1: .byte PAN , c_v-5 .byte W01 .byte c_v-10 - .byte VOL , 15*se_w103_mvl/mxv + .byte VOL , 15*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v-4 - .byte VOL , 41*se_w103_mvl/mxv + .byte VOL , 41*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v+0 - .byte VOL , 69*se_w103_mvl/mxv + .byte VOL , 69*se_m_screech_mvl/mxv .byte W02 .byte PAN , c_v+4 .byte W01 .byte c_v+10 - .byte VOL , 84*se_w103_mvl/mxv + .byte VOL , 84*se_m_screech_mvl/mxv .byte W01 .byte PAN , c_v+4 .byte W01 - .byte VOL , 97*se_w103_mvl/mxv + .byte VOL , 97*se_m_screech_mvl/mxv .byte PAN , c_v+0 .byte W01 .byte c_v-5 .byte W02 - .byte VOL , 110*se_w103_mvl/mxv + .byte VOL , 110*se_m_screech_mvl/mxv .byte PAN , c_v-10 .byte W01 .byte c_v-4 @@ -59,13 +59,13 @@ se_w103_1: .byte W01 .byte c_v+10 .byte W02 - .byte VOL , 100*se_w103_mvl/mxv + .byte VOL , 100*se_m_screech_mvl/mxv .byte PAN , c_v+4 .byte W01 - .byte VOL , 84*se_w103_mvl/mxv + .byte VOL , 84*se_m_screech_mvl/mxv .byte PAN , c_v+0 .byte W01 - .byte VOL , 55*se_w103_mvl/mxv + .byte VOL , 55*se_m_screech_mvl/mxv .byte W02 .byte BEND , c_v+0 .byte W02 @@ -73,9 +73,9 @@ se_w103_1: @********************** Track 2 **********************@ -se_w103_2: - .byte VOL , 110*se_w103_mvl/mxv - .byte KEYSH , se_w103_key+0 +se_m_screech_2: + .byte VOL , 110*se_m_screech_mvl/mxv + .byte KEYSH , se_m_screech_key+0 .byte VOICE , 42 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -98,15 +98,15 @@ se_w103_2: @******************************************************@ .align 2 -se_w103: +se_m_screech: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w103_pri @ Priority - .byte se_w103_rev @ Reverb. + .byte se_m_screech_pri @ Priority + .byte se_m_screech_rev @ Reverb. - .word se_w103_grp + .word se_m_screech_grp - .word se_w103_1 - .word se_w103_2 + .word se_m_screech_1 + .word se_m_screech_2 .end diff --git a/sound/songs/se_m_self_destruct.s b/sound/songs/se_m_self_destruct.s new file mode 100644 index 000000000..f2ab617ca --- /dev/null +++ b/sound/songs/se_m_self_destruct.s @@ -0,0 +1,74 @@ + .include "MPlayDef.s" + + .equ se_m_self_destruct_grp, voicegroup128 + .equ se_m_self_destruct_pri, 4 + .equ se_m_self_destruct_rev, reverb_set+50 + .equ se_m_self_destruct_mvl, 127 + .equ se_m_self_destruct_key, 0 + .equ se_m_self_destruct_tbs, 1 + .equ se_m_self_destruct_exg, 0 + .equ se_m_self_destruct_cmp, 1 + + .section .rodata + .global se_m_self_destruct + .align 2 + +@********************** Track 1 **********************@ + +se_m_self_destruct_1: + .byte KEYSH , se_m_self_destruct_key+0 + .byte TEMPO , 150*se_m_self_destruct_tbs/2 + .byte VOICE , 41 + .byte VOL , 115*se_m_self_destruct_mvl/mxv + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte BEND , c_v+0 + .byte N01 , Gn3 , v127 + .byte W01 + .byte Cn3 + .byte W01 + .byte N24 , An3 + .byte W06 + .byte PAN , c_v+6 + .byte W04 + .byte c_v+0 + .byte W01 + .byte VOL , 102*se_m_self_destruct_mvl/mxv + .byte W02 + .byte PAN , c_v-8 + .byte VOL , 88*se_m_self_destruct_mvl/mxv + .byte W03 + .byte 78*se_m_self_destruct_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte W01 + .byte VOL , 67*se_m_self_destruct_mvl/mxv + .byte W01 + .byte BEND , c_v-2 + .byte W01 + .byte PAN , c_v+7 + .byte VOL , 45*se_m_self_destruct_mvl/mxv + .byte W02 + .byte BEND , c_v-8 + .byte W01 + .byte VOL , 13*se_m_self_destruct_mvl/mxv + .byte W01 + .byte PAN , c_v+0 + .byte BEND , c_v-15 + .byte W22 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_self_destruct: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_self_destruct_pri @ Priority + .byte se_m_self_destruct_rev @ Reverb. + + .word se_m_self_destruct_grp + + .word se_m_self_destruct_1 + + .end diff --git a/sound/songs/se_w047.s b/sound/songs/se_m_sing.s index 688b782ed..f12509f56 100644 --- a/sound/songs/se_w047.s +++ b/sound/songs/se_m_sing.s @@ -1,28 +1,28 @@ .include "MPlayDef.s" - .equ se_w047_grp, voicegroup128 - .equ se_w047_pri, 4 - .equ se_w047_rev, reverb_set+50 - .equ se_w047_mvl, 127 - .equ se_w047_key, 0 - .equ se_w047_tbs, 1 - .equ se_w047_exg, 0 - .equ se_w047_cmp, 1 + .equ se_m_sing_grp, voicegroup128 + .equ se_m_sing_pri, 4 + .equ se_m_sing_rev, reverb_set+50 + .equ se_m_sing_mvl, 127 + .equ se_m_sing_key, 0 + .equ se_m_sing_tbs, 1 + .equ se_m_sing_exg, 0 + .equ se_m_sing_cmp, 1 .section .rodata - .global se_w047 + .global se_m_sing .align 2 @********************** Track 1 **********************@ -se_w047_1: - .byte KEYSH , se_w047_key+0 - .byte TEMPO , 100*se_w047_tbs/2 +se_m_sing_1: + .byte KEYSH , se_m_sing_key+0 + .byte TEMPO , 100*se_m_sing_tbs/2 .byte VOICE , 73 .byte BENDR , 12 .byte LFOS , 40 .byte PAN , c_v+0 - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte BEND , c_v+0 .byte N44 , Gn4 , v112 .byte W06 @@ -31,47 +31,47 @@ se_w047_1: .byte MOD , 7 .byte W03 .byte W03 - .byte VOL , 83*se_w047_mvl/mxv + .byte VOL , 83*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 69*se_w047_mvl/mxv + .byte 69*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 50*se_w047_mvl/mxv + .byte 50*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 24*se_w047_mvl/mxv + .byte 24*se_m_sing_mvl/mxv .byte W03 .byte W03 .byte MOD , 0 .byte W03 - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte N21 , Fn5 .byte W06 .byte W06 -se_w047_1_000: - .byte VOL , 86*se_w047_mvl/mxv +se_m_sing_1_000: + .byte VOL , 86*se_m_sing_mvl/mxv .byte MOD , 7 .byte W03 - .byte VOL , 75*se_w047_mvl/mxv + .byte VOL , 75*se_m_sing_mvl/mxv .byte W03 .byte PEND -se_w047_1_001: - .byte VOL , 55*se_w047_mvl/mxv +se_m_sing_1_001: + .byte VOL , 55*se_m_sing_mvl/mxv .byte W03 - .byte 26*se_w047_mvl/mxv + .byte 26*se_m_sing_mvl/mxv .byte MOD , 0 .byte W03 .byte PEND - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte N21 , Ds5 , v112 .byte W06 .byte W06 .byte PATT - .word se_w047_1_000 + .word se_m_sing_1_000 .byte PATT - .word se_w047_1_001 - .byte VOL , 95*se_w047_mvl/mxv + .word se_m_sing_1_001 + .byte VOL , 95*se_m_sing_mvl/mxv .byte N66 , Gn4 , v112 .byte W06 .byte W06 @@ -81,13 +81,13 @@ se_w047_1_001: .byte W06 .byte W06 .byte W06 - .byte VOL , 83*se_w047_mvl/mxv + .byte VOL , 83*se_m_sing_mvl/mxv .byte W06 - .byte 69*se_w047_mvl/mxv + .byte 69*se_m_sing_mvl/mxv .byte W06 - .byte 50*se_w047_mvl/mxv + .byte 50*se_m_sing_mvl/mxv .byte W06 - .byte 24*se_w047_mvl/mxv + .byte 24*se_m_sing_mvl/mxv .byte W06 .byte MOD , 0 .byte W06 @@ -96,11 +96,11 @@ se_w047_1_001: @********************** Track 2 **********************@ -se_w047_2: - .byte KEYSH , se_w047_key+0 +se_m_sing_2: + .byte KEYSH , se_m_sing_key+0 .byte VOICE , 73 .byte LFOS , 40 - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte BEND , c_v+9 .byte W06 .byte W06 @@ -112,49 +112,49 @@ se_w047_2: .byte MOD , 7 .byte W03 .byte W03 - .byte VOL , 83*se_w047_mvl/mxv + .byte VOL , 83*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 69*se_w047_mvl/mxv + .byte 69*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 50*se_w047_mvl/mxv + .byte 50*se_m_sing_mvl/mxv .byte W03 .byte W03 - .byte 24*se_w047_mvl/mxv + .byte 24*se_m_sing_mvl/mxv .byte W03 .byte W03 .byte MOD , 0 .byte W03 - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte PAN , c_v-12 .byte N21 , Fn5 .byte W06 .byte W06 -se_w047_2_000: - .byte VOL , 86*se_w047_mvl/mxv +se_m_sing_2_000: + .byte VOL , 86*se_m_sing_mvl/mxv .byte MOD , 7 .byte W03 - .byte VOL , 75*se_w047_mvl/mxv + .byte VOL , 75*se_m_sing_mvl/mxv .byte W03 .byte PEND -se_w047_2_001: - .byte VOL , 55*se_w047_mvl/mxv +se_m_sing_2_001: + .byte VOL , 55*se_m_sing_mvl/mxv .byte W03 - .byte 26*se_w047_mvl/mxv + .byte 26*se_m_sing_mvl/mxv .byte MOD , 0 .byte W03 .byte PEND - .byte VOL , 95*se_w047_mvl/mxv + .byte VOL , 95*se_m_sing_mvl/mxv .byte PAN , c_v+12 .byte N21 , Ds5 , v060 .byte W06 .byte W06 .byte PATT - .word se_w047_2_000 + .word se_m_sing_2_000 .byte PATT - .word se_w047_2_001 - .byte VOL , 95*se_w047_mvl/mxv + .word se_m_sing_2_001 + .byte VOL , 95*se_m_sing_mvl/mxv .byte PAN , c_v-12 .byte N66 , Gn4 , v060 .byte W06 @@ -168,14 +168,14 @@ se_w047_2_001: .byte W06 .byte c_v+7 .byte W06 - .byte VOL , 83*se_w047_mvl/mxv + .byte VOL , 83*se_m_sing_mvl/mxv .byte W06 - .byte 69*se_w047_mvl/mxv + .byte 69*se_m_sing_mvl/mxv .byte PAN , c_v+15 .byte W06 - .byte VOL , 50*se_w047_mvl/mxv + .byte VOL , 50*se_m_sing_mvl/mxv .byte W06 - .byte 24*se_w047_mvl/mxv + .byte 24*se_m_sing_mvl/mxv .byte PAN , c_v+8 .byte W06 .byte MOD , 0 @@ -184,15 +184,15 @@ se_w047_2_001: @******************************************************@ .align 2 -se_w047: +se_m_sing: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w047_pri @ Priority - .byte se_w047_rev @ Reverb. + .byte se_m_sing_pri @ Priority + .byte se_m_sing_rev @ Reverb. - .word se_w047_grp + .word se_m_sing_grp - .word se_w047_1 - .word se_w047_2 + .word se_m_sing_1 + .word se_m_sing_2 .end diff --git a/sound/songs/se_m_sketch.s b/sound/songs/se_m_sketch.s new file mode 100644 index 000000000..3657d2009 --- /dev/null +++ b/sound/songs/se_m_sketch.s @@ -0,0 +1,68 @@ + .include "MPlayDef.s" + + .equ se_m_sketch_grp, voicegroup128 + .equ se_m_sketch_pri, 4 + .equ se_m_sketch_rev, reverb_set+50 + .equ se_m_sketch_mvl, 127 + .equ se_m_sketch_key, 0 + .equ se_m_sketch_tbs, 1 + .equ se_m_sketch_exg, 0 + .equ se_m_sketch_cmp, 1 + + .section .rodata + .global se_m_sketch + .align 2 + +@********************** Track 1 **********************@ + +se_m_sketch_1: + .byte KEYSH , se_m_sketch_key+0 + .byte TEMPO , 180*se_m_sketch_tbs/2 + .byte VOICE , 38 + .byte BENDR , 12 + .byte PAN , c_v+0 + .byte VOL , 110*se_m_sketch_mvl/mxv + .byte BEND , c_v+0 + .byte N02 , Gn4 , v127 + .byte W01 + .byte VOL , 74*se_m_sketch_mvl/mxv + .byte BEND , c_v-11 + .byte W01 + .byte VOICE , 31 + .byte VOL , 40*se_m_sketch_mvl/mxv + .byte BEND , c_v-1 + .byte N03 , Cs5 + .byte W01 + .byte VOL , 64*se_m_sketch_mvl/mxv + .byte PAN , c_v-6 + .byte BEND , c_v-12 + .byte W01 + .byte VOL , 86*se_m_sketch_mvl/mxv + .byte PAN , c_v+4 + .byte BEND , c_v-16 + .byte W02 + .byte VOL , 110*se_m_sketch_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+0 + .byte N02 , As5 + .byte W01 + .byte BEND , c_v+12 + .byte W01 + .byte VOL , 0*se_m_sketch_mvl/mxv + .byte W04 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_sketch: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_sketch_pri @ Priority + .byte se_m_sketch_rev @ Reverb. + + .word se_m_sketch_grp + + .word se_m_sketch_1 + + .end diff --git a/sound/songs/se_m_sky_uppercut.s b/sound/songs/se_m_sky_uppercut.s new file mode 100644 index 000000000..66a791f96 --- /dev/null +++ b/sound/songs/se_m_sky_uppercut.s @@ -0,0 +1,103 @@ + .include "MPlayDef.s" + + .equ se_m_sky_uppercut_grp, voicegroup128 + .equ se_m_sky_uppercut_pri, 4 + .equ se_m_sky_uppercut_rev, reverb_set+50 + .equ se_m_sky_uppercut_mvl, 127 + .equ se_m_sky_uppercut_key, 0 + .equ se_m_sky_uppercut_tbs, 1 + .equ se_m_sky_uppercut_exg, 0 + .equ se_m_sky_uppercut_cmp, 1 + + .section .rodata + .global se_m_sky_uppercut + .align 2 + +@********************** Track 1 **********************@ + +se_m_sky_uppercut_1: + .byte KEYSH , se_m_sky_uppercut_key+0 + .byte TEMPO , 220*se_m_sky_uppercut_tbs/2 + .byte VOICE , 41 + .byte VOL , 110*se_m_sky_uppercut_mvl/mxv + .byte BENDR , 12 + .byte PAN , c_v+6 + .byte BEND , c_v+0 + .byte N02 , Cn4 , v127 + .byte W03 + .byte VOL , 104*se_m_sky_uppercut_mvl/mxv + .byte W03 + .byte 93*se_m_sky_uppercut_mvl/mxv + .byte PAN , c_v-6 + .byte N02 , Cn5 + .byte W03 + .byte VOL , 110*se_m_sky_uppercut_mvl/mxv + .byte W01 + .byte VOICE , 22 + .byte PAN , c_v+0 + .byte N24 , Cn4 , v060 + .byte W02 + .byte W02 + .byte BEND , c_v+0 + .byte W04 + .byte c_v+1 + .byte W03 + .byte c_v+1 + .byte W01 + .byte VOL , 105*se_m_sky_uppercut_mvl/mxv + .byte W02 + .byte BEND , c_v+0 + .byte W01 + .byte VOL , 103*se_m_sky_uppercut_mvl/mxv + .byte W02 + .byte 91*se_m_sky_uppercut_mvl/mxv + .byte BEND , c_v+0 + .byte W03 + .byte VOL , 77*se_m_sky_uppercut_mvl/mxv + .byte BEND , c_v-1 + .byte W02 + .byte VOL , 61*se_m_sky_uppercut_mvl/mxv + .byte BEND , c_v-2 + .byte W01 + .byte VOL , 38*se_m_sky_uppercut_mvl/mxv + .byte W01 + .byte 15*se_m_sky_uppercut_mvl/mxv + .byte BEND , c_v-3 + .byte W02 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_sky_uppercut_2: + .byte KEYSH , se_m_sky_uppercut_key+0 + .byte VOICE , 4 + .byte VOL , 110*se_m_sky_uppercut_mvl/mxv + .byte N02 , Cn3 , v060 + .byte W03 + .byte Gn2 + .byte W03 + .byte Gs4 + .byte W04 + .byte Gs4 , v020 + .byte W02 + .byte W06 + .byte W06 + .byte W06 + .byte W06 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_sky_uppercut: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_sky_uppercut_pri @ Priority + .byte se_m_sky_uppercut_rev @ Reverb. + + .word se_m_sky_uppercut_grp + + .word se_m_sky_uppercut_1 + .word se_m_sky_uppercut_2 + + .end diff --git a/sound/songs/se_w173.s b/sound/songs/se_m_snore.s index a0bbd6378..aff9ef5e3 100644 --- a/sound/songs/se_w173.s +++ b/sound/songs/se_m_snore.s @@ -1,65 +1,65 @@ .include "MPlayDef.s" - .equ se_w173_grp, voicegroup128 - .equ se_w173_pri, 4 - .equ se_w173_rev, reverb_set+50 - .equ se_w173_mvl, 127 - .equ se_w173_key, 0 - .equ se_w173_tbs, 1 - .equ se_w173_exg, 0 - .equ se_w173_cmp, 1 + .equ se_m_snore_grp, voicegroup128 + .equ se_m_snore_pri, 4 + .equ se_m_snore_rev, reverb_set+50 + .equ se_m_snore_mvl, 127 + .equ se_m_snore_key, 0 + .equ se_m_snore_tbs, 1 + .equ se_m_snore_exg, 0 + .equ se_m_snore_cmp, 1 .section .rodata - .global se_w173 + .global se_m_snore .align 2 @********************** Track 1 **********************@ -se_w173_1: - .byte KEYSH , se_w173_key+0 - .byte TEMPO , 220*se_w173_tbs/2 +se_m_snore_1: + .byte KEYSH , se_m_snore_key+0 + .byte TEMPO , 220*se_m_snore_tbs/2 .byte VOICE , 38 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 27*se_w173_mvl/mxv + .byte VOL , 27*se_m_snore_mvl/mxv .byte BEND , c_v+0 .byte N10 , An1 , v127 .byte W01 - .byte VOL , 75*se_w173_mvl/mxv + .byte VOL , 75*se_m_snore_mvl/mxv .byte W01 - .byte 120*se_w173_mvl/mxv + .byte 120*se_m_snore_mvl/mxv .byte W04 .byte W02 - .byte 75*se_w173_mvl/mxv + .byte 75*se_m_snore_mvl/mxv .byte W01 - .byte 28*se_w173_mvl/mxv + .byte 28*se_m_snore_mvl/mxv .byte W03 .byte VOICE , 36 - .byte VOL , 83*se_w173_mvl/mxv + .byte VOL , 83*se_m_snore_mvl/mxv .byte N18 , En2 , v112 .byte W02 - .byte VOL , 87*se_w173_mvl/mxv + .byte VOL , 87*se_m_snore_mvl/mxv .byte W02 - .byte 91*se_w173_mvl/mxv + .byte 91*se_m_snore_mvl/mxv .byte W02 .byte W01 - .byte 97*se_w173_mvl/mxv + .byte 97*se_m_snore_mvl/mxv .byte W02 - .byte 102*se_w173_mvl/mxv + .byte 102*se_m_snore_mvl/mxv .byte W01 - .byte 109*se_w173_mvl/mxv + .byte 109*se_m_snore_mvl/mxv .byte W02 - .byte 113*se_w173_mvl/mxv + .byte 113*se_m_snore_mvl/mxv .byte W01 - .byte 120*se_w173_mvl/mxv + .byte 120*se_m_snore_mvl/mxv .byte W05 .byte FINE @********************** Track 2 **********************@ -se_w173_2: - .byte VOL , 120*se_w173_mvl/mxv - .byte KEYSH , se_w173_key+0 +se_m_snore_2: + .byte VOL , 120*se_m_snore_mvl/mxv + .byte KEYSH , se_m_snore_key+0 .byte VOICE , 27 .byte N01 , En2 , v052 .byte W02 @@ -91,15 +91,15 @@ se_w173_2: @******************************************************@ .align 2 -se_w173: +se_m_snore: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w173_pri @ Priority - .byte se_w173_rev @ Reverb. + .byte se_m_snore_pri @ Priority + .byte se_m_snore_rev @ Reverb. - .word se_w173_grp + .word se_m_snore_grp - .word se_w173_1 - .word se_w173_2 + .word se_m_snore_1 + .word se_m_snore_2 .end diff --git a/sound/songs/se_w076.s b/sound/songs/se_m_solar_beam.s index 82508b774..c260c332a 100644 --- a/sound/songs/se_w076.s +++ b/sound/songs/se_m_solar_beam.s @@ -1,41 +1,41 @@ .include "MPlayDef.s" - .equ se_w076_grp, voicegroup128 - .equ se_w076_pri, 4 - .equ se_w076_rev, reverb_set+50 - .equ se_w076_mvl, 127 - .equ se_w076_key, 0 - .equ se_w076_tbs, 1 - .equ se_w076_exg, 0 - .equ se_w076_cmp, 1 + .equ se_m_solar_beam_grp, voicegroup128 + .equ se_m_solar_beam_pri, 4 + .equ se_m_solar_beam_rev, reverb_set+50 + .equ se_m_solar_beam_mvl, 127 + .equ se_m_solar_beam_key, 0 + .equ se_m_solar_beam_tbs, 1 + .equ se_m_solar_beam_exg, 0 + .equ se_m_solar_beam_cmp, 1 .section .rodata - .global se_w076 + .global se_m_solar_beam .align 2 @********************** Track 1 **********************@ -se_w076_1: - .byte KEYSH , se_w076_key+0 - .byte TEMPO , 150*se_w076_tbs/2 +se_m_solar_beam_1: + .byte KEYSH , se_m_solar_beam_key+0 + .byte TEMPO , 150*se_m_solar_beam_tbs/2 .byte VOICE , 36 .byte BENDR , 24 - .byte VOL , 25*se_w076_mvl/mxv + .byte VOL , 25*se_m_solar_beam_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+63 .byte TIE , Cn4 , v112 .byte W04 - .byte VOL , 40*se_w076_mvl/mxv + .byte VOL , 40*se_m_solar_beam_mvl/mxv .byte W02 .byte PAN , c_v-4 .byte BEND , c_v+52 .byte W03 - .byte VOL , 55*se_w076_mvl/mxv + .byte VOL , 55*se_m_solar_beam_mvl/mxv .byte W03 .byte PAN , c_v-10 .byte BEND , c_v+41 .byte W03 - .byte VOL , 80*se_w076_mvl/mxv + .byte VOL , 80*se_m_solar_beam_mvl/mxv .byte W03 .byte PAN , c_v-5 .byte BEND , c_v+30 @@ -43,7 +43,7 @@ se_w076_1: .byte PAN , c_v+0 .byte BEND , c_v+22 .byte W01 - .byte VOL , 100*se_w076_mvl/mxv + .byte VOL , 100*se_m_solar_beam_mvl/mxv .byte W05 .byte PAN , c_v+4 .byte BEND , c_v+63 @@ -114,36 +114,36 @@ se_w076_1: .byte c_v-10 .byte BEND , c_v-18 .byte W03 - .byte VOL , 89*se_w076_mvl/mxv + .byte VOL , 89*se_m_solar_beam_mvl/mxv .byte W03 .byte PAN , c_v-5 .byte W02 - .byte VOL , 74*se_w076_mvl/mxv + .byte VOL , 74*se_m_solar_beam_mvl/mxv .byte BEND , c_v-25 .byte W04 .byte PAN , c_v+0 .byte W02 - .byte VOL , 62*se_w076_mvl/mxv + .byte VOL , 62*se_m_solar_beam_mvl/mxv .byte W01 .byte BEND , c_v-32 .byte W03 .byte PAN , c_v+4 .byte W01 - .byte VOL , 45*se_w076_mvl/mxv + .byte VOL , 45*se_m_solar_beam_mvl/mxv .byte W01 .byte BEND , c_v-40 .byte W04 - .byte VOL , 28*se_w076_mvl/mxv + .byte VOL , 28*se_m_solar_beam_mvl/mxv .byte PAN , c_v+11 .byte BEND , c_v-49 .byte W03 .byte c_v-64 .byte W01 - .byte VOL , 10*se_w076_mvl/mxv + .byte VOL , 10*se_m_solar_beam_mvl/mxv .byte W02 .byte PAN , c_v+4 .byte W02 - .byte VOL , 5*se_w076_mvl/mxv + .byte VOL , 5*se_m_solar_beam_mvl/mxv .byte W04 .byte EOT .byte FINE @@ -151,14 +151,14 @@ se_w076_1: @******************************************************@ .align 2 -se_w076: +se_m_solar_beam: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w076_pri @ Priority - .byte se_w076_rev @ Reverb. + .byte se_m_solar_beam_pri @ Priority + .byte se_m_solar_beam_rev @ Reverb. - .word se_w076_grp + .word se_m_solar_beam_grp - .word se_w076_1 + .word se_m_solar_beam_1 .end diff --git a/sound/songs/se_w255.s b/sound/songs/se_m_spit_up.s index 73169ec42..5d96c7b86 100644 --- a/sound/songs/se_w255.s +++ b/sound/songs/se_m_spit_up.s @@ -1,26 +1,26 @@ .include "MPlayDef.s" - .equ se_w255_grp, voicegroup128 - .equ se_w255_pri, 4 - .equ se_w255_rev, reverb_set+50 - .equ se_w255_mvl, 127 - .equ se_w255_key, 0 - .equ se_w255_tbs, 1 - .equ se_w255_exg, 0 - .equ se_w255_cmp, 1 + .equ se_m_spit_up_grp, voicegroup128 + .equ se_m_spit_up_pri, 4 + .equ se_m_spit_up_rev, reverb_set+50 + .equ se_m_spit_up_mvl, 127 + .equ se_m_spit_up_key, 0 + .equ se_m_spit_up_tbs, 1 + .equ se_m_spit_up_exg, 0 + .equ se_m_spit_up_cmp, 1 .section .rodata - .global se_w255 + .global se_m_spit_up .align 2 @********************** Track 1 **********************@ -se_w255_1: - .byte KEYSH , se_w255_key+0 - .byte TEMPO , 150*se_w255_tbs/2 +se_m_spit_up_1: + .byte KEYSH , se_m_spit_up_key+0 + .byte TEMPO , 150*se_m_spit_up_tbs/2 .byte VOICE , 65 .byte BENDR , 12 - .byte VOL , 110*se_w255_mvl/mxv + .byte VOL , 110*se_m_spit_up_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N03 , Gn3 , v112 @@ -56,10 +56,10 @@ se_w255_1: @********************** Track 2 **********************@ -se_w255_2: - .byte KEYSH , se_w255_key+0 +se_m_spit_up_2: + .byte KEYSH , se_m_spit_up_key+0 .byte VOICE , 57 - .byte VOL , 110*se_w255_mvl/mxv + .byte VOL , 110*se_m_spit_up_mvl/mxv .byte N03 , En3 , v052 .byte W03 .byte W01 @@ -74,15 +74,15 @@ se_w255_2: @******************************************************@ .align 2 -se_w255: +se_m_spit_up: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w255_pri @ Priority - .byte se_w255_rev @ Reverb. + .byte se_m_spit_up_pri @ Priority + .byte se_m_spit_up_rev @ Reverb. - .word se_w255_grp + .word se_m_spit_up_grp - .word se_w255_1 - .word se_w255_2 + .word se_m_spit_up_1 + .word se_m_spit_up_2 .end diff --git a/sound/songs/se_w287b.s b/sound/songs/se_m_stat_decrease.s index a88a960cb..5cdf8ac36 100644 --- a/sound/songs/se_w287b.s +++ b/sound/songs/se_m_stat_decrease.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w287b_grp, voicegroup128 - .equ se_w287b_pri, 4 - .equ se_w287b_rev, reverb_set+50 - .equ se_w287b_mvl, 127 - .equ se_w287b_key, 0 - .equ se_w287b_tbs, 1 - .equ se_w287b_exg, 0 - .equ se_w287b_cmp, 1 + .equ se_m_stat_decrease_grp, voicegroup128 + .equ se_m_stat_decrease_pri, 4 + .equ se_m_stat_decrease_rev, reverb_set+50 + .equ se_m_stat_decrease_mvl, 127 + .equ se_m_stat_decrease_key, 0 + .equ se_m_stat_decrease_tbs, 1 + .equ se_m_stat_decrease_exg, 0 + .equ se_m_stat_decrease_cmp, 1 .section .rodata - .global se_w287b + .global se_m_stat_decrease .align 2 @********************** Track 1 **********************@ -se_w287b_1: - .byte KEYSH , se_w287b_key+0 - .byte TEMPO , 170*se_w287b_tbs/2 +se_m_stat_decrease_1: + .byte KEYSH , se_m_stat_decrease_key+0 + .byte TEMPO , 170*se_m_stat_decrease_tbs/2 .byte VOICE , 67 - .byte VOL , 70*se_w287b_mvl/mxv + .byte VOL , 70*se_m_stat_decrease_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+42 .byte N02 , Cs6 , v076 @@ -194,12 +194,12 @@ se_w287b_1: @********************** Track 2 **********************@ -se_w287b_2: - .byte KEYSH , se_w287b_key+0 +se_m_stat_decrease_2: + .byte KEYSH , se_m_stat_decrease_key+0 .byte VOICE , 55 .byte XCMD , xIECV , 10 .byte xIECL , 8 - .byte VOL , 70*se_w287b_mvl/mxv + .byte VOL , 70*se_m_stat_decrease_mvl/mxv .byte N02 , As3 , v052 .byte W03 .byte N02 @@ -257,15 +257,15 @@ se_w287b_2: @******************************************************@ .align 2 -se_w287b: +se_m_stat_decrease: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w287b_pri @ Priority - .byte se_w287b_rev @ Reverb. + .byte se_m_stat_decrease_pri @ Priority + .byte se_m_stat_decrease_rev @ Reverb. - .word se_w287b_grp + .word se_m_stat_decrease_grp - .word se_w287b_1 - .word se_w287b_2 + .word se_m_stat_decrease_1 + .word se_m_stat_decrease_2 .end diff --git a/sound/songs/se_w287.s b/sound/songs/se_m_stat_increase.s index 5f5cc503d..e9eea563a 100644 --- a/sound/songs/se_w287.s +++ b/sound/songs/se_m_stat_increase.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w287_grp, voicegroup128 - .equ se_w287_pri, 4 - .equ se_w287_rev, reverb_set+50 - .equ se_w287_mvl, 127 - .equ se_w287_key, 0 - .equ se_w287_tbs, 1 - .equ se_w287_exg, 0 - .equ se_w287_cmp, 1 + .equ se_m_stat_increase_grp, voicegroup128 + .equ se_m_stat_increase_pri, 4 + .equ se_m_stat_increase_rev, reverb_set+50 + .equ se_m_stat_increase_mvl, 127 + .equ se_m_stat_increase_key, 0 + .equ se_m_stat_increase_tbs, 1 + .equ se_m_stat_increase_exg, 0 + .equ se_m_stat_increase_cmp, 1 .section .rodata - .global se_w287 + .global se_m_stat_increase .align 2 @********************** Track 1 **********************@ -se_w287_1: - .byte KEYSH , se_w287_key+0 - .byte TEMPO , 170*se_w287_tbs/2 +se_m_stat_increase_1: + .byte KEYSH , se_m_stat_increase_key+0 + .byte TEMPO , 170*se_m_stat_increase_tbs/2 .byte VOICE , 67 - .byte VOL , 70*se_w287_mvl/mxv + .byte VOL , 70*se_m_stat_increase_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N02 , An5 , v076 @@ -206,12 +206,12 @@ se_w287_1: @********************** Track 2 **********************@ -se_w287_2: - .byte KEYSH , se_w287_key+0 +se_m_stat_increase_2: + .byte KEYSH , se_m_stat_increase_key+0 .byte VOICE , 55 .byte XCMD , xIECV , 10 .byte xIECL , 8 - .byte VOL , 70*se_w287_mvl/mxv + .byte VOL , 70*se_m_stat_increase_mvl/mxv .byte N02 , Cn3 , v052 .byte W03 .byte N02 @@ -269,15 +269,15 @@ se_w287_2: @******************************************************@ .align 2 -se_w287: +se_m_stat_increase: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w287_pri @ Priority - .byte se_w287_rev @ Reverb. + .byte se_m_stat_increase_pri @ Priority + .byte se_m_stat_increase_rev @ Reverb. - .word se_w287_grp + .word se_m_stat_increase_grp - .word se_w287_1 - .word se_w287_2 + .word se_m_stat_increase_1 + .word se_m_stat_increase_2 .end diff --git a/sound/songs/se_w070.s b/sound/songs/se_m_strength.s index 876bad52b..0fca48906 100644 --- a/sound/songs/se_w070.s +++ b/sound/songs/se_m_strength.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w070_grp, voicegroup128 - .equ se_w070_pri, 4 - .equ se_w070_rev, reverb_set+50 - .equ se_w070_mvl, 127 - .equ se_w070_key, 0 - .equ se_w070_tbs, 1 - .equ se_w070_exg, 0 - .equ se_w070_cmp, 1 + .equ se_m_strength_grp, voicegroup128 + .equ se_m_strength_pri, 4 + .equ se_m_strength_rev, reverb_set+50 + .equ se_m_strength_mvl, 127 + .equ se_m_strength_key, 0 + .equ se_m_strength_tbs, 1 + .equ se_m_strength_exg, 0 + .equ se_m_strength_cmp, 1 .section .rodata - .global se_w070 + .global se_m_strength .align 2 @********************** Track 1 **********************@ -se_w070_1: - .byte KEYSH , se_w070_key+0 - .byte TEMPO , 150*se_w070_tbs/2 +se_m_strength_1: + .byte KEYSH , se_m_strength_key+0 + .byte TEMPO , 150*se_m_strength_tbs/2 .byte VOICE , 26 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w070_mvl/mxv + .byte VOL , 110*se_m_strength_mvl/mxv .byte BEND , c_v+0 .byte N03 , Gn2 , v127 .byte W03 @@ -44,11 +44,11 @@ se_w070_1: @********************** Track 2 **********************@ -se_w070_2: - .byte KEYSH , se_w070_key+0 +se_m_strength_2: + .byte KEYSH , se_m_strength_key+0 .byte VOICE , 5 .byte PAN , c_v+0 - .byte VOL , 110*se_w070_mvl/mxv + .byte VOL , 110*se_m_strength_mvl/mxv .byte N02 , Fn2 , v072 .byte W02 .byte N01 @@ -70,15 +70,15 @@ se_w070_2: @******************************************************@ .align 2 -se_w070: +se_m_strength: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w070_pri @ Priority - .byte se_w070_rev @ Reverb. + .byte se_m_strength_pri @ Priority + .byte se_m_strength_rev @ Reverb. - .word se_w070_grp + .word se_m_strength_grp - .word se_w070_1 - .word se_w070_2 + .word se_m_strength_1 + .word se_m_strength_2 .end diff --git a/sound/songs/se_w081.s b/sound/songs/se_m_string_shot.s index 248f44c6f..d750d26b9 100644 --- a/sound/songs/se_w081.s +++ b/sound/songs/se_m_string_shot.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w081_grp, voicegroup128 - .equ se_w081_pri, 4 - .equ se_w081_rev, reverb_set+50 - .equ se_w081_mvl, 127 - .equ se_w081_key, 0 - .equ se_w081_tbs, 1 - .equ se_w081_exg, 0 - .equ se_w081_cmp, 1 + .equ se_m_string_shot_grp, voicegroup128 + .equ se_m_string_shot_pri, 4 + .equ se_m_string_shot_rev, reverb_set+50 + .equ se_m_string_shot_mvl, 127 + .equ se_m_string_shot_key, 0 + .equ se_m_string_shot_tbs, 1 + .equ se_m_string_shot_exg, 0 + .equ se_m_string_shot_cmp, 1 .section .rodata - .global se_w081 + .global se_m_string_shot .align 2 @********************** Track 1 **********************@ -se_w081_1: - .byte KEYSH , se_w081_key+0 - .byte TEMPO , 250*se_w081_tbs/2 +se_m_string_shot_1: + .byte KEYSH , se_m_string_shot_key+0 + .byte TEMPO , 250*se_m_string_shot_tbs/2 .byte VOICE , 22 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w081_mvl/mxv + .byte VOL , 110*se_m_string_shot_mvl/mxv .byte BEND , c_v+0 .byte N48 , Fn4 , v108 .byte W03 @@ -50,31 +50,31 @@ se_w081_1: .byte PAN , c_v+0 .byte BEND , c_v+0 .byte W06 - .byte VOL , 90*se_w081_mvl/mxv + .byte VOL , 90*se_m_string_shot_mvl/mxv .byte W03 - .byte 71*se_w081_mvl/mxv + .byte 71*se_m_string_shot_mvl/mxv .byte W03 - .byte 58*se_w081_mvl/mxv + .byte 58*se_m_string_shot_mvl/mxv .byte W03 - .byte 41*se_w081_mvl/mxv + .byte 41*se_m_string_shot_mvl/mxv .byte W03 - .byte 27*se_w081_mvl/mxv + .byte 27*se_m_string_shot_mvl/mxv .byte W03 - .byte 7*se_w081_mvl/mxv + .byte 7*se_m_string_shot_mvl/mxv .byte W03 .byte FINE @******************************************************@ .align 2 -se_w081: +se_m_string_shot: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w081_pri @ Priority - .byte se_w081_rev @ Reverb. + .byte se_m_string_shot_pri @ Priority + .byte se_m_string_shot_rev @ Reverb. - .word se_w081_grp + .word se_m_string_shot_grp - .word se_w081_1 + .word se_m_string_shot_1 .end diff --git a/sound/songs/se_w081b.s b/sound/songs/se_m_string_shot2.s index d20162cd3..7bd0a7427 100644 --- a/sound/songs/se_w081b.s +++ b/sound/songs/se_m_string_shot2.s @@ -1,26 +1,26 @@ .include "MPlayDef.s" - .equ se_w081b_grp, voicegroup128 - .equ se_w081b_pri, 4 - .equ se_w081b_rev, reverb_set+50 - .equ se_w081b_mvl, 127 - .equ se_w081b_key, 0 - .equ se_w081b_tbs, 1 - .equ se_w081b_exg, 0 - .equ se_w081b_cmp, 1 + .equ se_m_string_shot2_grp, voicegroup128 + .equ se_m_string_shot2_pri, 4 + .equ se_m_string_shot2_rev, reverb_set+50 + .equ se_m_string_shot2_mvl, 127 + .equ se_m_string_shot2_key, 0 + .equ se_m_string_shot2_tbs, 1 + .equ se_m_string_shot2_exg, 0 + .equ se_m_string_shot2_cmp, 1 .section .rodata - .global se_w081b + .global se_m_string_shot2 .align 2 @********************** Track 1 **********************@ -se_w081b_1: - .byte KEYSH , se_w081b_key+0 - .byte TEMPO , 250*se_w081b_tbs/2 +se_m_string_shot2_1: + .byte KEYSH , se_m_string_shot2_key+0 + .byte TEMPO , 250*se_m_string_shot2_tbs/2 .byte VOICE , 10 .byte BENDR , 12 - .byte VOL , 105*se_w081b_mvl/mxv + .byte VOL , 105*se_m_string_shot2_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v+0 .byte N09 , En4 , v112 @@ -93,17 +93,17 @@ se_w081b_1: @********************** Track 2 **********************@ -se_w081b_2: - .byte KEYSH , se_w081b_key+0 +se_m_string_shot2_2: + .byte KEYSH , se_m_string_shot2_key+0 .byte VOICE , 5 - .byte VOL , 105*se_w081b_mvl/mxv + .byte VOL , 105*se_m_string_shot2_mvl/mxv .byte PAN , c_v+9 .byte N09 , Cn3 , v052 .byte W12 .byte PAN , c_v-7 .byte N09 , Gn2 .byte W12 -se_w081b_2_000: +se_m_string_shot2_2_000: .byte PAN , c_v+9 .byte N09 , Cn3 , v052 .byte W12 @@ -112,23 +112,23 @@ se_w081b_2_000: .byte W12 .byte PEND .byte PATT - .word se_w081b_2_000 + .word se_m_string_shot2_2_000 .byte PATT - .word se_w081b_2_000 + .word se_m_string_shot2_2_000 .byte FINE @******************************************************@ .align 2 -se_w081b: +se_m_string_shot2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w081b_pri @ Priority - .byte se_w081b_rev @ Reverb. + .byte se_m_string_shot2_pri @ Priority + .byte se_m_string_shot2_rev @ Reverb. - .word se_w081b_grp + .word se_m_string_shot2_grp - .word se_w081b_1 - .word se_w081b_2 + .word se_m_string_shot2_1 + .word se_m_string_shot2_2 .end diff --git a/sound/songs/se_w048.s b/sound/songs/se_m_supersonic.s index 8046eae58..f791c9b15 100644 --- a/sound/songs/se_w048.s +++ b/sound/songs/se_m_supersonic.s @@ -1,47 +1,47 @@ .include "MPlayDef.s" - .equ se_w048_grp, voicegroup128 - .equ se_w048_pri, 4 - .equ se_w048_rev, reverb_set+50 - .equ se_w048_mvl, 127 - .equ se_w048_key, 0 - .equ se_w048_tbs, 1 - .equ se_w048_exg, 0 - .equ se_w048_cmp, 1 + .equ se_m_supersonic_grp, voicegroup128 + .equ se_m_supersonic_pri, 4 + .equ se_m_supersonic_rev, reverb_set+50 + .equ se_m_supersonic_mvl, 127 + .equ se_m_supersonic_key, 0 + .equ se_m_supersonic_tbs, 1 + .equ se_m_supersonic_exg, 0 + .equ se_m_supersonic_cmp, 1 .section .rodata - .global se_w048 + .global se_m_supersonic .align 2 @********************** Track 1 **********************@ -se_w048_1: - .byte KEYSH , se_w048_key+0 - .byte TEMPO , 150*se_w048_tbs/2 +se_m_supersonic_1: + .byte KEYSH , se_m_supersonic_key+0 + .byte TEMPO , 150*se_m_supersonic_tbs/2 .byte VOICE , 43 .byte BENDR , 2 .byte PAN , c_v+0 - .byte VOL , 61*se_w048_mvl/mxv + .byte VOL , 61*se_m_supersonic_mvl/mxv .byte BEND , c_v-4 .byte N07 , Gs4 , v127 .byte W01 .byte PAN , c_v+6 - .byte VOL , 75*se_w048_mvl/mxv + .byte VOL , 75*se_m_supersonic_mvl/mxv .byte BEND , c_v-1 .byte W01 .byte PAN , c_v-7 - .byte VOL , 93*se_w048_mvl/mxv + .byte VOL , 93*se_m_supersonic_mvl/mxv .byte BEND , c_v+2 .byte W01 .byte PAN , c_v+9 - .byte VOL , 110*se_w048_mvl/mxv + .byte VOL , 110*se_m_supersonic_mvl/mxv .byte BEND , c_v+4 .byte W01 .byte PAN , c_v-12 .byte BEND , c_v+7 .byte W02 .byte W02 - .byte VOL , 0*se_w048_mvl/mxv + .byte VOL , 0*se_m_supersonic_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-4 .byte N32 @@ -50,68 +50,68 @@ se_w048_1: .byte BEND , c_v-1 .byte W01 .byte PAN , c_v-7 - .byte VOL , 36*se_w048_mvl/mxv + .byte VOL , 36*se_m_supersonic_mvl/mxv .byte BEND , c_v+2 .byte W02 .byte PAN , c_v+9 - .byte VOL , 67*se_w048_mvl/mxv + .byte VOL , 67*se_m_supersonic_mvl/mxv .byte BEND , c_v-1 .byte W01 .byte PAN , c_v-13 - .byte VOL , 84*se_w048_mvl/mxv + .byte VOL , 84*se_m_supersonic_mvl/mxv .byte BEND , c_v-4 .byte W01 .byte PAN , c_v+6 .byte BEND , c_v-6 .byte W01 .byte PAN , c_v-6 - .byte VOL , 92*se_w048_mvl/mxv + .byte VOL , 92*se_m_supersonic_mvl/mxv .byte BEND , c_v-8 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v-7 .byte W02 .byte PAN , c_v+6 - .byte VOL , 99*se_w048_mvl/mxv + .byte VOL , 99*se_m_supersonic_mvl/mxv .byte BEND , c_v-4 .byte W01 .byte PAN , c_v-7 .byte BEND , c_v-1 .byte W01 - .byte VOL , 105*se_w048_mvl/mxv + .byte VOL , 105*se_m_supersonic_mvl/mxv .byte PAN , c_v+9 .byte BEND , c_v+2 .byte W01 - .byte VOL , 110*se_w048_mvl/mxv + .byte VOL , 110*se_m_supersonic_mvl/mxv .byte PAN , c_v-13 .byte BEND , c_v-1 .byte W01 .byte PAN , c_v-1 .byte BEND , c_v-4 .byte W02 - .byte VOL , 46*se_w048_mvl/mxv + .byte VOL , 46*se_m_supersonic_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-1 .byte W01 .byte PAN , c_v+6 .byte BEND , c_v+2 .byte W01 - .byte VOL , 67*se_w048_mvl/mxv + .byte VOL , 67*se_m_supersonic_mvl/mxv .byte PAN , c_v-7 .byte BEND , c_v-1 .byte W01 .byte PAN , c_v+9 .byte BEND , c_v-4 .byte W01 - .byte VOL , 84*se_w048_mvl/mxv + .byte VOL , 84*se_m_supersonic_mvl/mxv .byte PAN , c_v-13 .byte BEND , c_v-6 .byte W02 - .byte VOL , 100*se_w048_mvl/mxv + .byte VOL , 100*se_m_supersonic_mvl/mxv .byte PAN , c_v+6 .byte BEND , c_v-8 .byte W01 - .byte VOL , 110*se_w048_mvl/mxv + .byte VOL , 110*se_m_supersonic_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v-7 .byte W01 @@ -121,26 +121,26 @@ se_w048_1: .byte PAN , c_v+6 .byte BEND , c_v-1 .byte W01 - .byte VOL , 101*se_w048_mvl/mxv + .byte VOL , 101*se_m_supersonic_mvl/mxv .byte PAN , c_v-7 .byte BEND , c_v+2 .byte W02 - .byte VOL , 85*se_w048_mvl/mxv + .byte VOL , 85*se_m_supersonic_mvl/mxv .byte PAN , c_v+9 .byte BEND , c_v-1 .byte W01 - .byte VOL , 75*se_w048_mvl/mxv + .byte VOL , 75*se_m_supersonic_mvl/mxv .byte PAN , c_v-13 .byte BEND , c_v-4 .byte W01 - .byte VOL , 48*se_w048_mvl/mxv + .byte VOL , 48*se_m_supersonic_mvl/mxv .byte PAN , c_v-1 .byte BEND , c_v-6 .byte W01 - .byte VOL , 24*se_w048_mvl/mxv + .byte VOL , 24*se_m_supersonic_mvl/mxv .byte BEND , c_v-8 .byte W01 - .byte VOL , 6*se_w048_mvl/mxv + .byte VOL , 6*se_m_supersonic_mvl/mxv .byte BEND , c_v-7 .byte W02 .byte FINE @@ -148,14 +148,14 @@ se_w048_1: @******************************************************@ .align 2 -se_w048: +se_m_supersonic: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w048_pri @ Priority - .byte se_w048_rev @ Reverb. + .byte se_m_supersonic_pri @ Priority + .byte se_m_supersonic_rev @ Reverb. - .word se_w048_grp + .word se_m_supersonic_grp - .word se_w048_1 + .word se_m_supersonic_1 .end diff --git a/sound/songs/se_w057.s b/sound/songs/se_m_surf.s index 6d74168ce..d3e307782 100644 --- a/sound/songs/se_w057.s +++ b/sound/songs/se_m_surf.s @@ -1,43 +1,43 @@ .include "MPlayDef.s" - .equ se_w057_grp, voicegroup128 - .equ se_w057_pri, 4 - .equ se_w057_rev, reverb_set+50 - .equ se_w057_mvl, 127 - .equ se_w057_key, 0 - .equ se_w057_tbs, 1 - .equ se_w057_exg, 0 - .equ se_w057_cmp, 1 + .equ se_m_surf_grp, voicegroup128 + .equ se_m_surf_pri, 4 + .equ se_m_surf_rev, reverb_set+50 + .equ se_m_surf_mvl, 127 + .equ se_m_surf_key, 0 + .equ se_m_surf_tbs, 1 + .equ se_m_surf_exg, 0 + .equ se_m_surf_cmp, 1 .section .rodata - .global se_w057 + .global se_m_surf .align 2 @********************** Track 1 **********************@ -se_w057_1: - .byte KEYSH , se_w057_key+0 - .byte TEMPO , 150*se_w057_tbs/2 +se_m_surf_1: + .byte KEYSH , se_m_surf_key+0 + .byte TEMPO , 150*se_m_surf_tbs/2 .byte VOICE , 36 .byte BENDR , 12 - .byte VOL , 27*se_w057_mvl/mxv + .byte VOL , 27*se_m_surf_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N96 , Cn3 , v112 .byte W04 - .byte VOL , 45*se_w057_mvl/mxv + .byte VOL , 45*se_m_surf_mvl/mxv .byte W02 .byte PAN , c_v-4 .byte W02 .byte BEND , c_v+4 .byte W01 - .byte VOL , 60*se_w057_mvl/mxv + .byte VOL , 60*se_m_surf_mvl/mxv .byte W03 .byte PAN , c_v-10 .byte W02 .byte BEND , c_v+9 .byte W01 - .byte VOL , 88*se_w057_mvl/mxv + .byte VOL , 88*se_m_surf_mvl/mxv .byte W03 .byte PAN , c_v-5 .byte W02 @@ -45,7 +45,7 @@ se_w057_1: .byte W04 .byte PAN , c_v+0 .byte W01 - .byte VOL , 110*se_w057_mvl/mxv + .byte VOL , 110*se_m_surf_mvl/mxv .byte W02 .byte BEND , c_v+19 .byte W03 @@ -65,29 +65,29 @@ se_w057_1: .byte W04 .byte PAN , c_v-10 .byte W01 - .byte VOL , 98*se_w057_mvl/mxv + .byte VOL , 98*se_m_surf_mvl/mxv .byte W05 - .byte 81*se_w057_mvl/mxv + .byte 81*se_m_surf_mvl/mxv .byte PAN , c_v-5 .byte BEND , c_v+12 .byte W06 - .byte VOL , 68*se_w057_mvl/mxv + .byte VOL , 68*se_m_surf_mvl/mxv .byte PAN , c_v+0 .byte W03 .byte BEND , c_v+17 .byte W01 - .byte VOL , 50*se_w057_mvl/mxv + .byte VOL , 50*se_m_surf_mvl/mxv .byte W02 .byte PAN , c_v+4 .byte W03 - .byte VOL , 31*se_w057_mvl/mxv + .byte VOL , 31*se_m_surf_mvl/mxv .byte W03 .byte PAN , c_v+11 .byte BEND , c_v+22 .byte W02 - .byte VOL , 11*se_w057_mvl/mxv + .byte VOL , 11*se_m_surf_mvl/mxv .byte W04 - .byte 6*se_w057_mvl/mxv + .byte 6*se_m_surf_mvl/mxv .byte PAN , c_v+4 .byte BEND , c_v+30 .byte W06 @@ -96,14 +96,14 @@ se_w057_1: @******************************************************@ .align 2 -se_w057: +se_m_surf: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w057_pri @ Priority - .byte se_w057_rev @ Reverb. + .byte se_m_surf_pri @ Priority + .byte se_m_surf_rev @ Reverb. - .word se_w057_grp + .word se_m_surf_grp - .word se_w057_1 + .word se_m_surf_1 .end diff --git a/sound/songs/se_m_swagger.s b/sound/songs/se_m_swagger.s new file mode 100644 index 000000000..9b4b5756b --- /dev/null +++ b/sound/songs/se_m_swagger.s @@ -0,0 +1,77 @@ + .include "MPlayDef.s" + + .equ se_m_swagger_grp, voicegroup128 + .equ se_m_swagger_pri, 4 + .equ se_m_swagger_rev, reverb_set+50 + .equ se_m_swagger_mvl, 127 + .equ se_m_swagger_key, 0 + .equ se_m_swagger_tbs, 1 + .equ se_m_swagger_exg, 0 + .equ se_m_swagger_cmp, 1 + + .section .rodata + .global se_m_swagger + .align 2 + +@********************** Track 1 **********************@ + +se_m_swagger_1: + .byte KEYSH , se_m_swagger_key+0 + .byte TEMPO , 190*se_m_swagger_tbs/2 + .byte VOICE , 2 + .byte BENDR , 8 + .byte PAN , c_v+0 + .byte VOL , 28*se_m_swagger_mvl/mxv + .byte BEND , c_v+0 + .byte N15 , An1 , v127 + .byte W01 + .byte VOL , 60*se_m_swagger_mvl/mxv + .byte W01 + .byte 111*se_m_swagger_mvl/mxv + .byte W01 + .byte 120*se_m_swagger_mvl/mxv + .byte W01 + .byte BEND , c_v-3 + .byte W02 + .byte PAN , c_v+5 + .byte BEND , c_v-6 + .byte W01 + .byte PAN , c_v-4 + .byte BEND , c_v-8 + .byte W01 + .byte VOL , 109*se_m_swagger_mvl/mxv + .byte PAN , c_v+9 + .byte BEND , c_v-10 + .byte W01 + .byte PAN , c_v-9 + .byte BEND , c_v-14 + .byte W01 + .byte VOL , 95*se_m_swagger_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v-19 + .byte W02 + .byte VOL , 71*se_m_swagger_mvl/mxv + .byte BEND , c_v-29 + .byte W01 + .byte VOL , 41*se_m_swagger_mvl/mxv + .byte BEND , c_v-38 + .byte W01 + .byte VOL , 15*se_m_swagger_mvl/mxv + .byte BEND , c_v-52 + .byte W04 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_swagger: + .byte 1 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_swagger_pri @ Priority + .byte se_m_swagger_rev @ Reverb. + + .word se_m_swagger_grp + + .word se_m_swagger_1 + + .end diff --git a/sound/songs/se_w207b.s b/sound/songs/se_m_swagger2.s index 9d199e8d3..0a0d76767 100644 --- a/sound/songs/se_w207b.s +++ b/sound/songs/se_m_swagger2.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w207b_grp, voicegroup128 - .equ se_w207b_pri, 4 - .equ se_w207b_rev, reverb_set+50 - .equ se_w207b_mvl, 127 - .equ se_w207b_key, 0 - .equ se_w207b_tbs, 1 - .equ se_w207b_exg, 0 - .equ se_w207b_cmp, 1 + .equ se_m_swagger2_grp, voicegroup128 + .equ se_m_swagger2_pri, 4 + .equ se_m_swagger2_rev, reverb_set+50 + .equ se_m_swagger2_mvl, 127 + .equ se_m_swagger2_key, 0 + .equ se_m_swagger2_tbs, 1 + .equ se_m_swagger2_exg, 0 + .equ se_m_swagger2_cmp, 1 .section .rodata - .global se_w207b + .global se_m_swagger2 .align 2 @********************** Track 1 **********************@ -se_w207b_1: - .byte KEYSH , se_w207b_key+0 - .byte TEMPO , 150*se_w207b_tbs/2 +se_m_swagger2_1: + .byte KEYSH , se_m_swagger2_key+0 + .byte TEMPO , 150*se_m_swagger2_tbs/2 .byte VOICE , 56 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 65*se_w207b_mvl/mxv + .byte VOL , 65*se_m_swagger2_mvl/mxv .byte BEND , c_v+8 .byte N01 , Cs6 , v112 .byte W01 @@ -43,14 +43,14 @@ se_w207b_1: @******************************************************@ .align 2 -se_w207b: +se_m_swagger2: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w207b_pri @ Priority - .byte se_w207b_rev @ Reverb. + .byte se_m_swagger2_pri @ Priority + .byte se_m_swagger2_rev @ Reverb. - .word se_w207b_grp + .word se_m_swagger2_grp - .word se_w207b_1 + .word se_m_swagger2_1 .end diff --git a/sound/songs/se_w230.s b/sound/songs/se_m_sweet_scent.s index b446b3448..0abf858d2 100644 --- a/sound/songs/se_w230.s +++ b/sound/songs/se_m_sweet_scent.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w230_grp, voicegroup128 - .equ se_w230_pri, 4 - .equ se_w230_rev, reverb_set+50 - .equ se_w230_mvl, 127 - .equ se_w230_key, 0 - .equ se_w230_tbs, 1 - .equ se_w230_exg, 0 - .equ se_w230_cmp, 1 + .equ se_m_sweet_scent_grp, voicegroup128 + .equ se_m_sweet_scent_pri, 4 + .equ se_m_sweet_scent_rev, reverb_set+50 + .equ se_m_sweet_scent_mvl, 127 + .equ se_m_sweet_scent_key, 0 + .equ se_m_sweet_scent_tbs, 1 + .equ se_m_sweet_scent_exg, 0 + .equ se_m_sweet_scent_cmp, 1 .section .rodata - .global se_w230 + .global se_m_sweet_scent .align 2 @********************** Track 1 **********************@ -se_w230_1: - .byte KEYSH , se_w230_key+0 - .byte TEMPO , 150*se_w230_tbs/2 +se_m_sweet_scent_1: + .byte KEYSH , se_m_sweet_scent_key+0 + .byte TEMPO , 150*se_m_sweet_scent_tbs/2 .byte VOICE , 61 .byte BENDR , 44 .byte PAN , c_v+0 - .byte VOL , 110*se_w230_mvl/mxv + .byte VOL , 110*se_m_sweet_scent_mvl/mxv .byte BEND , c_v+2 .byte N36 , En3 , v096 .byte W12 @@ -61,67 +61,67 @@ se_w230_1: .byte PAN , c_v-4 .byte BEND , c_v+12 .byte W04 - .byte VOL , 103*se_w230_mvl/mxv + .byte VOL , 103*se_m_sweet_scent_mvl/mxv .byte W04 - .byte 97*se_w230_mvl/mxv + .byte 97*se_m_sweet_scent_mvl/mxv .byte W04 .byte PAN , c_v+0 .byte BEND , c_v+12 .byte W01 - .byte VOL , 91*se_w230_mvl/mxv + .byte VOL , 91*se_m_sweet_scent_mvl/mxv .byte W05 - .byte 81*se_w230_mvl/mxv + .byte 81*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 72*se_w230_mvl/mxv + .byte 72*se_m_sweet_scent_mvl/mxv .byte W03 .byte PAN , c_v+6 .byte BEND , c_v+13 .byte W01 - .byte VOL , 62*se_w230_mvl/mxv + .byte VOL , 62*se_m_sweet_scent_mvl/mxv .byte W02 - .byte 51*se_w230_mvl/mxv + .byte 51*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 39*se_w230_mvl/mxv + .byte 39*se_m_sweet_scent_mvl/mxv .byte W02 - .byte 24*se_w230_mvl/mxv + .byte 24*se_m_sweet_scent_mvl/mxv .byte W02 - .byte 12*se_w230_mvl/mxv + .byte 12*se_m_sweet_scent_mvl/mxv .byte W02 .byte FINE @********************** Track 2 **********************@ -se_w230_2: - .byte KEYSH , se_w230_key+0 +se_m_sweet_scent_2: + .byte KEYSH , se_m_sweet_scent_key+0 .byte VOICE , 22 .byte BENDR , 44 .byte PAN , c_v+1 - .byte VOL , 38*se_w230_mvl/mxv + .byte VOL , 38*se_m_sweet_scent_mvl/mxv .byte BEND , c_v+1 .byte TIE , Gn3 , v100 .byte W03 - .byte VOL , 50*se_w230_mvl/mxv + .byte VOL , 50*se_m_sweet_scent_mvl/mxv .byte W04 - .byte 62*se_w230_mvl/mxv + .byte 62*se_m_sweet_scent_mvl/mxv .byte W02 .byte BEND , c_v-1 .byte W01 - .byte VOL , 65*se_w230_mvl/mxv + .byte VOL , 65*se_m_sweet_scent_mvl/mxv .byte W04 - .byte 74*se_w230_mvl/mxv + .byte 74*se_m_sweet_scent_mvl/mxv .byte W04 - .byte 78*se_w230_mvl/mxv + .byte 78*se_m_sweet_scent_mvl/mxv .byte BEND , c_v-2 .byte W03 - .byte VOL , 86*se_w230_mvl/mxv + .byte VOL , 86*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 95*se_w230_mvl/mxv + .byte 95*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 105*se_w230_mvl/mxv + .byte 105*se_m_sweet_scent_mvl/mxv .byte W01 .byte BEND , c_v-4 .byte W03 - .byte VOL , 110*se_w230_mvl/mxv + .byte VOL , 110*se_m_sweet_scent_mvl/mxv .byte W13 .byte BEND , c_v-2 .byte W04 @@ -140,37 +140,37 @@ se_w230_2: .byte W14 .byte c_v+3 .byte W08 - .byte VOL , 105*se_w230_mvl/mxv + .byte VOL , 105*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 101*se_w230_mvl/mxv + .byte 101*se_m_sweet_scent_mvl/mxv .byte W05 - .byte 96*se_w230_mvl/mxv + .byte 96*se_m_sweet_scent_mvl/mxv .byte W04 .byte BEND , c_v+2 .byte W01 - .byte VOL , 91*se_w230_mvl/mxv + .byte VOL , 91*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 86*se_w230_mvl/mxv + .byte 86*se_m_sweet_scent_mvl/mxv .byte W05 - .byte 78*se_w230_mvl/mxv + .byte 78*se_m_sweet_scent_mvl/mxv .byte W03 .byte W02 - .byte 68*se_w230_mvl/mxv + .byte 68*se_m_sweet_scent_mvl/mxv .byte W01 .byte BEND , c_v+1 .byte W04 - .byte VOL , 58*se_w230_mvl/mxv + .byte VOL , 58*se_m_sweet_scent_mvl/mxv .byte W03 - .byte 48*se_w230_mvl/mxv + .byte 48*se_m_sweet_scent_mvl/mxv .byte W04 - .byte 37*se_w230_mvl/mxv + .byte 37*se_m_sweet_scent_mvl/mxv .byte BEND , c_v+0 .byte W04 - .byte VOL , 23*se_w230_mvl/mxv + .byte VOL , 23*se_m_sweet_scent_mvl/mxv .byte W01 .byte BEND , c_v-1 .byte W02 - .byte VOL , 12*se_w230_mvl/mxv + .byte VOL , 12*se_m_sweet_scent_mvl/mxv .byte W03 .byte EOT .byte FINE @@ -178,15 +178,15 @@ se_w230_2: @******************************************************@ .align 2 -se_w230: +se_m_sweet_scent: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w230_pri @ Priority - .byte se_w230_rev @ Reverb. + .byte se_m_sweet_scent_pri @ Priority + .byte se_m_sweet_scent_rev @ Reverb. - .word se_w230_grp + .word se_m_sweet_scent_grp - .word se_w230_1 - .word se_w230_2 + .word se_m_sweet_scent_1 + .word se_m_sweet_scent_2 .end diff --git a/sound/songs/se_w129.s b/sound/songs/se_m_swift.s index 61b101462..10649a80e 100644 --- a/sound/songs/se_w129.s +++ b/sound/songs/se_m_swift.s @@ -1,45 +1,45 @@ .include "MPlayDef.s" - .equ se_w129_grp, voicegroup128 - .equ se_w129_pri, 4 - .equ se_w129_rev, reverb_set+50 - .equ se_w129_mvl, 127 - .equ se_w129_key, 0 - .equ se_w129_tbs, 1 - .equ se_w129_exg, 0 - .equ se_w129_cmp, 1 + .equ se_m_swift_grp, voicegroup128 + .equ se_m_swift_pri, 4 + .equ se_m_swift_rev, reverb_set+50 + .equ se_m_swift_mvl, 127 + .equ se_m_swift_key, 0 + .equ se_m_swift_tbs, 1 + .equ se_m_swift_exg, 0 + .equ se_m_swift_cmp, 1 .section .rodata - .global se_w129 + .global se_m_swift .align 2 @********************** Track 1 **********************@ -se_w129_1: - .byte KEYSH , se_w129_key+0 - .byte TEMPO , 180*se_w129_tbs/2 +se_m_swift_1: + .byte KEYSH , se_m_swift_key+0 + .byte TEMPO , 180*se_m_swift_tbs/2 .byte VOICE , 16 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 100*se_w129_mvl/mxv + .byte VOL , 100*se_m_swift_mvl/mxv .byte BEND , c_v+0 .byte N06 , Ds6 , v100 .byte W01 .byte BEND , c_v-11 .byte W01 .byte PAN , c_v+5 - .byte VOL , 90*se_w129_mvl/mxv + .byte VOL , 90*se_m_swift_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v-6 - .byte VOL , 77*se_w129_mvl/mxv + .byte VOL , 77*se_m_swift_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v+0 - .byte VOL , 37*se_w129_mvl/mxv + .byte VOL , 37*se_m_swift_mvl/mxv .byte BEND , c_v-47 .byte W02 - .byte VOL , 100*se_w129_mvl/mxv + .byte VOL , 100*se_m_swift_mvl/mxv .byte BEND , c_v+0 .byte N06 .byte W01 @@ -47,18 +47,18 @@ se_w129_1: .byte BEND , c_v-11 .byte W01 .byte PAN , c_v-6 - .byte VOL , 90*se_w129_mvl/mxv + .byte VOL , 90*se_m_swift_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v+8 - .byte VOL , 77*se_w129_mvl/mxv + .byte VOL , 77*se_m_swift_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v-10 - .byte VOL , 37*se_w129_mvl/mxv + .byte VOL , 37*se_m_swift_mvl/mxv .byte BEND , c_v-47 .byte W02 - .byte VOL , 100*se_w129_mvl/mxv + .byte VOL , 100*se_m_swift_mvl/mxv .byte BEND , c_v+0 .byte N06 , Ds6 , v056 .byte W01 @@ -66,25 +66,25 @@ se_w129_1: .byte BEND , c_v-11 .byte W01 .byte PAN , c_v-6 - .byte VOL , 90*se_w129_mvl/mxv + .byte VOL , 90*se_m_swift_mvl/mxv .byte BEND , c_v-20 .byte W01 .byte PAN , c_v+8 - .byte VOL , 77*se_w129_mvl/mxv + .byte VOL , 77*se_m_swift_mvl/mxv .byte BEND , c_v-37 .byte W01 .byte PAN , c_v-10 - .byte VOL , 37*se_w129_mvl/mxv + .byte VOL , 37*se_m_swift_mvl/mxv .byte BEND , c_v-47 .byte W02 .byte FINE @********************** Track 2 **********************@ -se_w129_2: - .byte KEYSH , se_w129_key+0 +se_m_swift_2: + .byte KEYSH , se_m_swift_key+0 .byte VOICE , 53 - .byte VOL , 100*se_w129_mvl/mxv + .byte VOL , 100*se_m_swift_mvl/mxv .byte W02 .byte N06 , Cn6 , v040 .byte W04 @@ -97,15 +97,15 @@ se_w129_2: @******************************************************@ .align 2 -se_w129: +se_m_swift: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w129_pri @ Priority - .byte se_w129_rev @ Reverb. + .byte se_m_swift_pri @ Priority + .byte se_m_swift_rev @ Reverb. - .word se_w129_grp + .word se_m_swift_grp - .word se_w129_1 - .word se_w129_2 + .word se_m_swift_1 + .word se_m_swift_2 .end diff --git a/sound/songs/se_w298.s b/sound/songs/se_m_teeter_dance.s index d21e4b710..8238afeb2 100644 --- a/sound/songs/se_w298.s +++ b/sound/songs/se_m_teeter_dance.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w298_grp, voicegroup128 - .equ se_w298_pri, 4 - .equ se_w298_rev, reverb_set+50 - .equ se_w298_mvl, 127 - .equ se_w298_key, 0 - .equ se_w298_tbs, 1 - .equ se_w298_exg, 0 - .equ se_w298_cmp, 1 + .equ se_m_teeter_dance_grp, voicegroup128 + .equ se_m_teeter_dance_pri, 4 + .equ se_m_teeter_dance_rev, reverb_set+50 + .equ se_m_teeter_dance_mvl, 127 + .equ se_m_teeter_dance_key, 0 + .equ se_m_teeter_dance_tbs, 1 + .equ se_m_teeter_dance_exg, 0 + .equ se_m_teeter_dance_cmp, 1 .section .rodata - .global se_w298 + .global se_m_teeter_dance .align 2 @********************** Track 1 **********************@ -se_w298_1: - .byte KEYSH , se_w298_key+0 - .byte TEMPO , 170*se_w298_tbs/2 +se_m_teeter_dance_1: + .byte KEYSH , se_m_teeter_dance_key+0 + .byte TEMPO , 170*se_m_teeter_dance_tbs/2 .byte VOICE , 37 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w298_mvl/mxv + .byte VOL , 110*se_m_teeter_dance_mvl/mxv .byte BEND , c_v-4 .byte N03 , Gn4 , v100 .byte W06 @@ -66,13 +66,13 @@ se_w298_1: @********************** Track 2 **********************@ -se_w298_2: - .byte KEYSH , se_w298_key+0 +se_m_teeter_dance_2: + .byte KEYSH , se_m_teeter_dance_key+0 .byte VOICE , 47 .byte XCMD , xIECV , 10 .byte xIECL , 8 .byte MOD , 20 - .byte VOL , 44*se_w298_mvl/mxv + .byte VOL , 44*se_m_teeter_dance_mvl/mxv .byte BEND , c_v-2 .byte W03 .byte N03 , Gn3 , v112 @@ -107,15 +107,15 @@ se_w298_2: @******************************************************@ .align 2 -se_w298: +se_m_teeter_dance: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w298_pri @ Priority - .byte se_w298_rev @ Reverb. + .byte se_m_teeter_dance_pri @ Priority + .byte se_m_teeter_dance_rev @ Reverb. - .word se_w298_grp + .word se_m_teeter_dance_grp - .word se_w298_1 - .word se_w298_2 + .word se_m_teeter_dance_1 + .word se_m_teeter_dance_2 .end diff --git a/sound/songs/se_w100.s b/sound/songs/se_m_teleport.s index e2a43dbcc..2c4ad40e8 100644 --- a/sound/songs/se_w100.s +++ b/sound/songs/se_m_teleport.s @@ -1,58 +1,58 @@ .include "MPlayDef.s" - .equ se_w100_grp, voicegroup128 - .equ se_w100_pri, 4 - .equ se_w100_rev, reverb_set+50 - .equ se_w100_mvl, 127 - .equ se_w100_key, 0 - .equ se_w100_tbs, 1 - .equ se_w100_exg, 0 - .equ se_w100_cmp, 1 + .equ se_m_teleport_grp, voicegroup128 + .equ se_m_teleport_pri, 4 + .equ se_m_teleport_rev, reverb_set+50 + .equ se_m_teleport_mvl, 127 + .equ se_m_teleport_key, 0 + .equ se_m_teleport_tbs, 1 + .equ se_m_teleport_exg, 0 + .equ se_m_teleport_cmp, 1 .section .rodata - .global se_w100 + .global se_m_teleport .align 2 @********************** Track 1 **********************@ -se_w100_1: - .byte KEYSH , se_w100_key+0 - .byte TEMPO , 150*se_w100_tbs/2 +se_m_teleport_1: + .byte KEYSH , se_m_teleport_key+0 + .byte TEMPO , 150*se_m_teleport_tbs/2 .byte VOICE , 45 .byte BENDR , 24 .byte PAN , c_v+0 - .byte VOL , 32*se_w100_mvl/mxv + .byte VOL , 32*se_m_teleport_mvl/mxv .byte MOD , 30 .byte BEND , c_v+0 .byte N06 , Cn3 , v127 .byte W01 .byte BEND , c_v+4 .byte W01 - .byte VOL , 49*se_w100_mvl/mxv + .byte VOL , 49*se_m_teleport_mvl/mxv .byte PAN , c_v+5 .byte BEND , c_v+9 .byte W01 .byte c_v+16 .byte W01 - .byte VOL , 61*se_w100_mvl/mxv + .byte VOL , 61*se_m_teleport_mvl/mxv .byte BEND , c_v+24 .byte W02 .byte PAN , c_v+0 .byte BEND , c_v+2 .byte N06 , Dn3 , v116 .byte W01 - .byte VOL , 71*se_w100_mvl/mxv + .byte VOL , 71*se_m_teleport_mvl/mxv .byte BEND , c_v+7 .byte W01 .byte PAN , c_v-4 .byte BEND , c_v+12 .byte W01 - .byte VOL , 81*se_w100_mvl/mxv + .byte VOL , 81*se_m_teleport_mvl/mxv .byte BEND , c_v+18 .byte W01 .byte c_v+27 .byte W02 - .byte VOL , 95*se_w100_mvl/mxv + .byte VOL , 95*se_m_teleport_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+4 .byte N06 , En3 , v112 @@ -92,20 +92,20 @@ se_w100_1: .byte W01 .byte c_v+34 .byte W02 - .byte VOL , 82*se_w100_mvl/mxv + .byte VOL , 82*se_m_teleport_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+14 .byte N06 , An3 , v100 .byte W01 .byte BEND , c_v+18 .byte W01 - .byte VOL , 71*se_w100_mvl/mxv + .byte VOL , 71*se_m_teleport_mvl/mxv .byte PAN , c_v-8 .byte BEND , c_v+23 .byte W01 .byte c_v+30 .byte W01 - .byte VOL , 61*se_w100_mvl/mxv + .byte VOL , 61*se_m_teleport_mvl/mxv .byte BEND , c_v+38 .byte W02 .byte PAN , c_v+0 @@ -152,14 +152,14 @@ se_w100_1: @******************************************************@ .align 2 -se_w100: +se_m_teleport: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w100_pri @ Priority - .byte se_w100_rev @ Reverb. + .byte se_m_teleport_pri @ Priority + .byte se_m_teleport_rev @ Reverb. - .word se_w100_grp + .word se_m_teleport_grp - .word se_w100_1 + .word se_m_teleport_1 .end diff --git a/sound/songs/se_w086.s b/sound/songs/se_m_thunder_wave.s index 37bf21db0..c26535500 100644 --- a/sound/songs/se_w086.s +++ b/sound/songs/se_m_thunder_wave.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w086_grp, voicegroup128 - .equ se_w086_pri, 4 - .equ se_w086_rev, reverb_set+50 - .equ se_w086_mvl, 127 - .equ se_w086_key, 0 - .equ se_w086_tbs, 1 - .equ se_w086_exg, 0 - .equ se_w086_cmp, 1 + .equ se_m_thunder_wave_grp, voicegroup128 + .equ se_m_thunder_wave_pri, 4 + .equ se_m_thunder_wave_rev, reverb_set+50 + .equ se_m_thunder_wave_mvl, 127 + .equ se_m_thunder_wave_key, 0 + .equ se_m_thunder_wave_tbs, 1 + .equ se_m_thunder_wave_exg, 0 + .equ se_m_thunder_wave_cmp, 1 .section .rodata - .global se_w086 + .global se_m_thunder_wave .align 2 @********************** Track 1 **********************@ -se_w086_1: - .byte KEYSH , se_w086_key+0 - .byte TEMPO , 150*se_w086_tbs/2 +se_m_thunder_wave_1: + .byte KEYSH , se_m_thunder_wave_key+0 + .byte TEMPO , 150*se_m_thunder_wave_tbs/2 .byte VOICE , 18 - .byte VOL , 110*se_w086_mvl/mxv + .byte VOL , 110*se_m_thunder_wave_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+32 @@ -45,21 +45,21 @@ se_w086_1: .byte W02 .byte N13 , Gn3 .byte W02 - .byte VOL , 96*se_w086_mvl/mxv + .byte VOL , 96*se_m_thunder_wave_mvl/mxv .byte W01 - .byte 85*se_w086_mvl/mxv + .byte 85*se_m_thunder_wave_mvl/mxv .byte W01 .byte BEND , c_v-23 .byte W01 - .byte VOL , 66*se_w086_mvl/mxv + .byte VOL , 66*se_m_thunder_wave_mvl/mxv .byte W01 .byte BEND , c_v-40 .byte W01 - .byte VOL , 36*se_w086_mvl/mxv + .byte VOL , 36*se_m_thunder_wave_mvl/mxv .byte W01 .byte BEND , c_v-54 .byte W02 - .byte VOL , 12*se_w086_mvl/mxv + .byte VOL , 12*se_m_thunder_wave_mvl/mxv .byte W01 .byte BEND , c_v-64 .byte W21 @@ -67,10 +67,10 @@ se_w086_1: @********************** Track 2 **********************@ -se_w086_2: - .byte KEYSH , se_w086_key+0 +se_m_thunder_wave_2: + .byte KEYSH , se_m_thunder_wave_key+0 .byte VOICE , 5 - .byte VOL , 110*se_w086_mvl/mxv + .byte VOL , 110*se_m_thunder_wave_mvl/mxv .byte PAN , c_v-7 .byte N02 , En3 , v052 .byte W04 @@ -92,15 +92,15 @@ se_w086_2: @******************************************************@ .align 2 -se_w086: +se_m_thunder_wave: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w086_pri @ Priority - .byte se_w086_rev @ Reverb. + .byte se_m_thunder_wave_pri @ Priority + .byte se_m_thunder_wave_rev @ Reverb. - .word se_w086_grp + .word se_m_thunder_wave_grp - .word se_w086_1 - .word se_w086_2 + .word se_m_thunder_wave_1 + .word se_m_thunder_wave_2 .end diff --git a/sound/songs/se_w085.s b/sound/songs/se_m_thunderbolt.s index 21e8fc6df..3b3790313 100644 --- a/sound/songs/se_w085.s +++ b/sound/songs/se_m_thunderbolt.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w085_grp, voicegroup128 - .equ se_w085_pri, 4 - .equ se_w085_rev, reverb_set+50 - .equ se_w085_mvl, 127 - .equ se_w085_key, 0 - .equ se_w085_tbs, 1 - .equ se_w085_exg, 0 - .equ se_w085_cmp, 1 + .equ se_m_thunderbolt_grp, voicegroup128 + .equ se_m_thunderbolt_pri, 4 + .equ se_m_thunderbolt_rev, reverb_set+50 + .equ se_m_thunderbolt_mvl, 127 + .equ se_m_thunderbolt_key, 0 + .equ se_m_thunderbolt_tbs, 1 + .equ se_m_thunderbolt_exg, 0 + .equ se_m_thunderbolt_cmp, 1 .section .rodata - .global se_w085 + .global se_m_thunderbolt .align 2 @********************** Track 1 **********************@ -se_w085_1: - .byte KEYSH , se_w085_key+0 - .byte TEMPO , 220*se_w085_tbs/2 +se_m_thunderbolt_1: + .byte KEYSH , se_m_thunderbolt_key+0 + .byte TEMPO , 220*se_m_thunderbolt_tbs/2 .byte VOICE , 18 - .byte VOL , 120*se_w085_mvl/mxv + .byte VOL , 120*se_m_thunderbolt_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+32 @@ -55,23 +55,23 @@ se_w085_1: .byte W01 .byte BEND , c_v-23 .byte W02 - .byte VOL , 100*se_w085_mvl/mxv + .byte VOL , 100*se_m_thunderbolt_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v-40 .byte W01 - .byte VOL , 86*se_w085_mvl/mxv + .byte VOL , 86*se_m_thunderbolt_mvl/mxv .byte W01 .byte BEND , c_v-54 .byte W01 .byte PAN , c_v+10 - .byte VOL , 68*se_w085_mvl/mxv + .byte VOL , 68*se_m_thunderbolt_mvl/mxv .byte W02 - .byte 37*se_w085_mvl/mxv + .byte 37*se_m_thunderbolt_mvl/mxv .byte BEND , c_v-64 .byte W01 .byte PAN , c_v+16 .byte W02 - .byte VOL , 17*se_w085_mvl/mxv + .byte VOL , 17*se_m_thunderbolt_mvl/mxv .byte W01 .byte PAN , c_v+10 .byte W15 @@ -79,10 +79,10 @@ se_w085_1: @********************** Track 2 **********************@ -se_w085_2: - .byte KEYSH , se_w085_key+0 +se_m_thunderbolt_2: + .byte KEYSH , se_m_thunderbolt_key+0 .byte VOICE , 5 - .byte VOL , 120*se_w085_mvl/mxv + .byte VOL , 120*se_m_thunderbolt_mvl/mxv .byte PAN , c_v-7 .byte N02 , En3 , v048 .byte W05 @@ -103,15 +103,15 @@ se_w085_2: @******************************************************@ .align 2 -se_w085: +se_m_thunderbolt: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w085_pri @ Priority - .byte se_w085_rev @ Reverb. + .byte se_m_thunderbolt_pri @ Priority + .byte se_m_thunderbolt_rev @ Reverb. - .word se_w085_grp + .word se_m_thunderbolt_grp - .word se_w085_1 - .word se_w085_2 + .word se_m_thunderbolt_1 + .word se_m_thunderbolt_2 .end diff --git a/sound/songs/se_w085b.s b/sound/songs/se_m_thunderbolt2.s index b42007094..506820395 100644 --- a/sound/songs/se_w085b.s +++ b/sound/songs/se_m_thunderbolt2.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w085b_grp, voicegroup128 - .equ se_w085b_pri, 4 - .equ se_w085b_rev, reverb_set+50 - .equ se_w085b_mvl, 127 - .equ se_w085b_key, 0 - .equ se_w085b_tbs, 1 - .equ se_w085b_exg, 0 - .equ se_w085b_cmp, 1 + .equ se_m_thunderbolt2_grp, voicegroup128 + .equ se_m_thunderbolt2_pri, 4 + .equ se_m_thunderbolt2_rev, reverb_set+50 + .equ se_m_thunderbolt2_mvl, 127 + .equ se_m_thunderbolt2_key, 0 + .equ se_m_thunderbolt2_tbs, 1 + .equ se_m_thunderbolt2_exg, 0 + .equ se_m_thunderbolt2_cmp, 1 .section .rodata - .global se_w085b + .global se_m_thunderbolt2 .align 2 @********************** Track 1 **********************@ -se_w085b_1: - .byte KEYSH , se_w085b_key+0 - .byte TEMPO , 220*se_w085b_tbs/2 +se_m_thunderbolt2_1: + .byte KEYSH , se_m_thunderbolt2_key+0 + .byte TEMPO , 220*se_m_thunderbolt2_tbs/2 .byte VOICE , 18 - .byte VOL , 100*se_w085b_mvl/mxv + .byte VOL , 100*se_m_thunderbolt2_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -44,10 +44,10 @@ se_w085b_1: @********************** Track 2 **********************@ -se_w085b_2: - .byte KEYSH , se_w085b_key+0 +se_m_thunderbolt2_2: + .byte KEYSH , se_m_thunderbolt2_key+0 .byte VOICE , 5 - .byte VOL , 100*se_w085b_mvl/mxv + .byte VOL , 100*se_m_thunderbolt2_mvl/mxv .byte PAN , c_v+9 .byte N02 , Gn3 , v072 .byte W06 @@ -71,15 +71,15 @@ se_w085b_2: @******************************************************@ .align 2 -se_w085b: +se_m_thunderbolt2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w085b_pri @ Priority - .byte se_w085b_rev @ Reverb. + .byte se_m_thunderbolt2_pri @ Priority + .byte se_m_thunderbolt2_rev @ Reverb. - .word se_w085b_grp + .word se_m_thunderbolt2_grp - .word se_w085b_1 - .word se_w085b_2 + .word se_m_thunderbolt2_1 + .word se_m_thunderbolt2_2 .end diff --git a/sound/songs/se_w092.s b/sound/songs/se_m_toxic.s index b82665340..0e3ebe220 100644 --- a/sound/songs/se_w092.s +++ b/sound/songs/se_m_toxic.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w092_grp, voicegroup128 - .equ se_w092_pri, 4 - .equ se_w092_rev, reverb_set+50 - .equ se_w092_mvl, 127 - .equ se_w092_key, 0 - .equ se_w092_tbs, 1 - .equ se_w092_exg, 0 - .equ se_w092_cmp, 1 + .equ se_m_toxic_grp, voicegroup128 + .equ se_m_toxic_pri, 4 + .equ se_m_toxic_rev, reverb_set+50 + .equ se_m_toxic_mvl, 127 + .equ se_m_toxic_key, 0 + .equ se_m_toxic_tbs, 1 + .equ se_m_toxic_exg, 0 + .equ se_m_toxic_cmp, 1 .section .rodata - .global se_w092 + .global se_m_toxic .align 2 @********************** Track 1 **********************@ -se_w092_1: - .byte KEYSH , se_w092_key+0 - .byte TEMPO , 150*se_w092_tbs/2 +se_m_toxic_1: + .byte KEYSH , se_m_toxic_key+0 + .byte TEMPO , 150*se_m_toxic_tbs/2 .byte VOICE , 31 - .byte VOL , 110*se_w092_mvl/mxv + .byte VOL , 110*se_m_toxic_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -74,14 +74,14 @@ se_w092_1: @******************************************************@ .align 2 -se_w092: +se_m_toxic: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w092_pri @ Priority - .byte se_w092_rev @ Reverb. + .byte se_m_toxic_pri @ Priority + .byte se_m_toxic_rev @ Reverb. - .word se_w092_grp + .word se_m_toxic_grp - .word se_w092_1 + .word se_m_toxic_1 .end diff --git a/sound/songs/se_w161.s b/sound/songs/se_m_tri_attack.s index 8b378b121..448998e77 100644 --- a/sound/songs/se_w161.s +++ b/sound/songs/se_m_tri_attack.s @@ -1,40 +1,40 @@ .include "MPlayDef.s" - .equ se_w161_grp, voicegroup128 - .equ se_w161_pri, 4 - .equ se_w161_rev, reverb_set+50 - .equ se_w161_mvl, 127 - .equ se_w161_key, 0 - .equ se_w161_tbs, 1 - .equ se_w161_exg, 0 - .equ se_w161_cmp, 1 + .equ se_m_tri_attack_grp, voicegroup128 + .equ se_m_tri_attack_pri, 4 + .equ se_m_tri_attack_rev, reverb_set+50 + .equ se_m_tri_attack_mvl, 127 + .equ se_m_tri_attack_key, 0 + .equ se_m_tri_attack_tbs, 1 + .equ se_m_tri_attack_exg, 0 + .equ se_m_tri_attack_cmp, 1 .section .rodata - .global se_w161 + .global se_m_tri_attack .align 2 @********************** Track 1 **********************@ -se_w161_1: - .byte KEYSH , se_w161_key+0 - .byte TEMPO , 220*se_w161_tbs/2 +se_m_tri_attack_1: + .byte KEYSH , se_m_tri_attack_key+0 + .byte TEMPO , 220*se_m_tri_attack_tbs/2 .byte VOICE , 58 .byte BENDR , 24 .byte PAN , c_v+0 - .byte VOL , 19*se_w161_mvl/mxv + .byte VOL , 19*se_m_tri_attack_mvl/mxv .byte BEND , c_v-32 .byte N16 , Gn1 , v127 .byte W01 - .byte VOL , 43*se_w161_mvl/mxv + .byte VOL , 43*se_m_tri_attack_mvl/mxv .byte BEND , c_v-20 .byte W01 - .byte VOL , 72*se_w161_mvl/mxv + .byte VOL , 72*se_m_tri_attack_mvl/mxv .byte BEND , c_v-8 .byte W01 - .byte VOL , 92*se_w161_mvl/mxv + .byte VOL , 92*se_m_tri_attack_mvl/mxv .byte BEND , c_v+7 .byte W01 - .byte VOL , 109*se_w161_mvl/mxv + .byte VOL , 109*se_m_tri_attack_mvl/mxv .byte BEND , c_v+19 .byte W02 .byte c_v+28 @@ -43,29 +43,29 @@ se_w161_1: .byte W01 .byte c_v+28 .byte W01 - .byte VOL , 102*se_w161_mvl/mxv + .byte VOL , 102*se_m_tri_attack_mvl/mxv .byte BEND , c_v+19 .byte W01 - .byte VOL , 88*se_w161_mvl/mxv + .byte VOL , 88*se_m_tri_attack_mvl/mxv .byte BEND , c_v+5 .byte W02 - .byte VOL , 69*se_w161_mvl/mxv + .byte VOL , 69*se_m_tri_attack_mvl/mxv .byte BEND , c_v-9 .byte W01 - .byte VOL , 37*se_w161_mvl/mxv + .byte VOL , 37*se_m_tri_attack_mvl/mxv .byte BEND , c_v-20 .byte W01 - .byte VOL , 17*se_w161_mvl/mxv + .byte VOL , 17*se_m_tri_attack_mvl/mxv .byte BEND , c_v-34 .byte W10 .byte FINE @********************** Track 2 **********************@ -se_w161_2: - .byte KEYSH , se_w161_key+0 +se_m_tri_attack_2: + .byte KEYSH , se_m_tri_attack_key+0 .byte VOICE , 4 - .byte VOL , 110*se_w161_mvl/mxv + .byte VOL , 110*se_m_tri_attack_mvl/mxv .byte N02 , Gs3 , v032 .byte W02 .byte Gn3 @@ -85,15 +85,15 @@ se_w161_2: @******************************************************@ .align 2 -se_w161: +se_m_tri_attack: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w161_pri @ Priority - .byte se_w161_rev @ Reverb. + .byte se_m_tri_attack_pri @ Priority + .byte se_m_tri_attack_rev @ Reverb. - .word se_w161_grp + .word se_m_tri_attack_grp - .word se_w161_1 - .word se_w161_2 + .word se_m_tri_attack_1 + .word se_m_tri_attack_2 .end diff --git a/sound/songs/se_w161b.s b/sound/songs/se_m_tri_attack2.s index 87c27eb7e..0afade13c 100644 --- a/sound/songs/se_w161b.s +++ b/sound/songs/se_m_tri_attack2.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w161b_grp, voicegroup128 - .equ se_w161b_pri, 4 - .equ se_w161b_rev, reverb_set+50 - .equ se_w161b_mvl, 127 - .equ se_w161b_key, 0 - .equ se_w161b_tbs, 1 - .equ se_w161b_exg, 0 - .equ se_w161b_cmp, 1 + .equ se_m_tri_attack2_grp, voicegroup128 + .equ se_m_tri_attack2_pri, 4 + .equ se_m_tri_attack2_rev, reverb_set+50 + .equ se_m_tri_attack2_mvl, 127 + .equ se_m_tri_attack2_key, 0 + .equ se_m_tri_attack2_tbs, 1 + .equ se_m_tri_attack2_exg, 0 + .equ se_m_tri_attack2_cmp, 1 .section .rodata - .global se_w161b + .global se_m_tri_attack2 .align 2 @********************** Track 1 **********************@ -se_w161b_1: - .byte KEYSH , se_w161b_key+0 - .byte TEMPO , 220*se_w161b_tbs/2 +se_m_tri_attack2_1: + .byte KEYSH , se_m_tri_attack2_key+0 + .byte TEMPO , 220*se_m_tri_attack2_tbs/2 .byte VOICE , 18 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 110*se_w161b_mvl/mxv + .byte VOL , 110*se_m_tri_attack2_mvl/mxv .byte BEND , c_v+0 .byte N09 , An3 , v127 .byte W03 @@ -65,28 +65,28 @@ se_w161b_1: .byte PAN , c_v+0 .byte BEND , c_v-22 .byte W06 - .byte VOL , 103*se_w161b_mvl/mxv + .byte VOL , 103*se_m_tri_attack2_mvl/mxv .byte PAN , c_v+10 .byte W03 .byte BEND , c_v-32 .byte W03 .byte PAN , c_v+0 .byte W03 - .byte VOL , 95*se_w161b_mvl/mxv + .byte VOL , 95*se_m_tri_attack2_mvl/mxv .byte BEND , c_v-38 .byte W03 .byte PAN , c_v-9 .byte W05 .byte BEND , c_v-45 .byte W01 - .byte VOL , 66*se_w161b_mvl/mxv + .byte VOL , 66*se_m_tri_attack2_mvl/mxv .byte PAN , c_v+0 .byte W05 .byte c_v+10 .byte W01 .byte BEND , c_v-52 .byte W03 - .byte VOL , 21*se_w161b_mvl/mxv + .byte VOL , 21*se_m_tri_attack2_mvl/mxv .byte W02 .byte PAN , c_v+0 .byte W04 @@ -94,10 +94,10 @@ se_w161b_1: @********************** Track 2 **********************@ -se_w161b_2: - .byte KEYSH , se_w161b_key+0 +se_m_tri_attack2_2: + .byte KEYSH , se_m_tri_attack2_key+0 .byte VOICE , 4 - .byte VOL , 110*se_w161b_mvl/mxv + .byte VOL , 110*se_m_tri_attack2_mvl/mxv .byte N06 , Cn3 , v060 .byte W09 .byte N15 @@ -110,15 +110,15 @@ se_w161b_2: @******************************************************@ .align 2 -se_w161b: +se_m_tri_attack2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w161b_pri @ Priority - .byte se_w161b_rev @ Reverb. + .byte se_m_tri_attack2_pri @ Priority + .byte se_m_tri_attack2_rev @ Reverb. - .word se_w161b_grp + .word se_m_tri_attack2_grp - .word se_w161b_1 - .word se_w161b_2 + .word se_m_tri_attack2_1 + .word se_m_tri_attack2_2 .end diff --git a/sound/songs/se_w239.s b/sound/songs/se_m_twister.s index fc18c1d5c..e95e9b322 100644 --- a/sound/songs/se_w239.s +++ b/sound/songs/se_m_twister.s @@ -1,44 +1,44 @@ .include "MPlayDef.s" - .equ se_w239_grp, voicegroup128 - .equ se_w239_pri, 4 - .equ se_w239_rev, reverb_set+50 - .equ se_w239_mvl, 127 - .equ se_w239_key, 0 - .equ se_w239_tbs, 1 - .equ se_w239_exg, 0 - .equ se_w239_cmp, 1 + .equ se_m_twister_grp, voicegroup128 + .equ se_m_twister_pri, 4 + .equ se_m_twister_rev, reverb_set+50 + .equ se_m_twister_mvl, 127 + .equ se_m_twister_key, 0 + .equ se_m_twister_tbs, 1 + .equ se_m_twister_exg, 0 + .equ se_m_twister_cmp, 1 .section .rodata - .global se_w239 + .global se_m_twister .align 2 @********************** Track 1 **********************@ -se_w239_1: - .byte KEYSH , se_w239_key+0 - .byte TEMPO , 150*se_w239_tbs/2 +se_m_twister_1: + .byte KEYSH , se_m_twister_key+0 + .byte TEMPO , 150*se_m_twister_tbs/2 .byte VOICE , 22 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 67*se_w239_mvl/mxv + .byte VOL , 67*se_m_twister_mvl/mxv .byte BEND , c_v+0 .byte TIE , Dn2 , v127 .byte W03 - .byte VOL , 83*se_w239_mvl/mxv + .byte VOL , 83*se_m_twister_mvl/mxv .byte BEND , c_v+22 .byte W03 - .byte VOL , 88*se_w239_mvl/mxv + .byte VOL , 88*se_m_twister_mvl/mxv .byte PAN , c_v-4 .byte W03 - .byte VOL , 95*se_w239_mvl/mxv + .byte VOL , 95*se_m_twister_mvl/mxv .byte W02 .byte BEND , c_v+8 .byte W01 - .byte VOL , 105*se_w239_mvl/mxv + .byte VOL , 105*se_m_twister_mvl/mxv .byte PAN , c_v-8 .byte W03 - .byte VOL , 115*se_w239_mvl/mxv + .byte VOL , 115*se_m_twister_mvl/mxv .byte W02 .byte BEND , c_v+0 .byte W01 @@ -101,7 +101,7 @@ se_w239_1: .byte PAN , c_v-8 .byte W03 .byte c_v-11 - .byte VOL , 103*se_w239_mvl/mxv + .byte VOL , 103*se_m_twister_mvl/mxv .byte W03 .byte PAN , c_v-17 .byte W01 @@ -109,41 +109,41 @@ se_w239_1: .byte W05 .byte PAN , c_v-9 .byte W01 - .byte VOL , 97*se_w239_mvl/mxv + .byte VOL , 97*se_m_twister_mvl/mxv .byte W05 .byte PAN , c_v-3 .byte W01 .byte BEND , c_v+12 .byte W02 .byte PAN , c_v+6 - .byte VOL , 88*se_w239_mvl/mxv + .byte VOL , 88*se_m_twister_mvl/mxv .byte W03 .byte PAN , c_v+10 .byte W02 .byte BEND , c_v+7 .byte W02 - .byte VOL , 79*se_w239_mvl/mxv + .byte VOL , 79*se_m_twister_mvl/mxv .byte W02 .byte PAN , c_v+16 .byte W04 - .byte VOL , 62*se_w239_mvl/mxv + .byte VOL , 62*se_m_twister_mvl/mxv .byte BEND , c_v+0 .byte W02 .byte PAN , c_v+13 .byte W04 - .byte VOL , 45*se_w239_mvl/mxv + .byte VOL , 45*se_m_twister_mvl/mxv .byte W02 .byte PAN , c_v+8 .byte W01 .byte BEND , c_v-7 .byte W01 - .byte VOL , 33*se_w239_mvl/mxv + .byte VOL , 33*se_m_twister_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte W03 .byte c_v-8 .byte W01 - .byte VOL , 18*se_w239_mvl/mxv + .byte VOL , 18*se_m_twister_mvl/mxv .byte W02 .byte PAN , c_v-11 .byte W03 @@ -152,43 +152,43 @@ se_w239_1: @********************** Track 2 **********************@ -se_w239_2: - .byte KEYSH , se_w239_key+0 +se_m_twister_2: + .byte KEYSH , se_m_twister_key+0 .byte VOICE , 25 - .byte VOL , 67*se_w239_mvl/mxv + .byte VOL , 67*se_m_twister_mvl/mxv .byte TIE , Gs4 , v012 .byte W03 - .byte VOL , 83*se_w239_mvl/mxv + .byte VOL , 83*se_m_twister_mvl/mxv .byte W03 - .byte 88*se_w239_mvl/mxv + .byte 88*se_m_twister_mvl/mxv .byte W03 - .byte 95*se_w239_mvl/mxv + .byte 95*se_m_twister_mvl/mxv .byte W03 - .byte 105*se_w239_mvl/mxv + .byte 105*se_m_twister_mvl/mxv .byte W03 - .byte 115*se_w239_mvl/mxv + .byte 115*se_m_twister_mvl/mxv .byte W09 .byte W24 .byte W24 .byte W24 .byte W21 - .byte 103*se_w239_mvl/mxv + .byte 103*se_m_twister_mvl/mxv .byte W03 .byte W07 - .byte 97*se_w239_mvl/mxv + .byte 97*se_m_twister_mvl/mxv .byte W08 - .byte 88*se_w239_mvl/mxv + .byte 88*se_m_twister_mvl/mxv .byte W07 - .byte 79*se_w239_mvl/mxv + .byte 79*se_m_twister_mvl/mxv .byte W02 .byte W04 - .byte 62*se_w239_mvl/mxv + .byte 62*se_m_twister_mvl/mxv .byte W06 - .byte 45*se_w239_mvl/mxv + .byte 45*se_m_twister_mvl/mxv .byte W04 - .byte 33*se_w239_mvl/mxv + .byte 33*se_m_twister_mvl/mxv .byte W05 - .byte 18*se_w239_mvl/mxv + .byte 18*se_m_twister_mvl/mxv .byte W05 .byte EOT .byte FINE @@ -196,15 +196,15 @@ se_w239_2: @******************************************************@ .align 2 -se_w239: +se_m_twister: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w239_pri @ Priority - .byte se_w239_rev @ Reverb. + .byte se_m_twister_pri @ Priority + .byte se_m_twister_rev @ Reverb. - .word se_w239_grp + .word se_m_twister_grp - .word se_w239_1 - .word se_w239_2 + .word se_m_twister_1 + .word se_m_twister_2 .end diff --git a/sound/songs/se_w253.s b/sound/songs/se_m_uproar.s index e33de4550..c60cccee4 100644 --- a/sound/songs/se_w253.s +++ b/sound/songs/se_m_uproar.s @@ -1,41 +1,41 @@ .include "MPlayDef.s" - .equ se_w253_grp, voicegroup128 - .equ se_w253_pri, 4 - .equ se_w253_rev, reverb_set+50 - .equ se_w253_mvl, 127 - .equ se_w253_key, 0 - .equ se_w253_tbs, 1 - .equ se_w253_exg, 0 - .equ se_w253_cmp, 1 + .equ se_m_uproar_grp, voicegroup128 + .equ se_m_uproar_pri, 4 + .equ se_m_uproar_rev, reverb_set+50 + .equ se_m_uproar_mvl, 127 + .equ se_m_uproar_key, 0 + .equ se_m_uproar_tbs, 1 + .equ se_m_uproar_exg, 0 + .equ se_m_uproar_cmp, 1 .section .rodata - .global se_w253 + .global se_m_uproar .align 2 @********************** Track 1 **********************@ -se_w253_1: - .byte KEYSH , se_w253_key+0 - .byte TEMPO , 150*se_w253_tbs/2 +se_m_uproar_1: + .byte KEYSH , se_m_uproar_key+0 + .byte TEMPO , 150*se_m_uproar_tbs/2 .byte VOICE , 60 .byte BENDR , 12 - .byte VOL , 25*se_w253_mvl/mxv + .byte VOL , 25*se_m_uproar_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte N24 , Gs2 , v127 .byte W01 .byte PAN , c_v+2 - .byte VOL , 51*se_w253_mvl/mxv + .byte VOL , 51*se_m_uproar_mvl/mxv .byte W01 .byte PAN , c_v+5 - .byte VOL , 74*se_w253_mvl/mxv + .byte VOL , 74*se_m_uproar_mvl/mxv .byte W01 - .byte 89*se_w253_mvl/mxv + .byte 89*se_m_uproar_mvl/mxv .byte BEND , c_v+1 .byte W01 .byte PAN , c_v+2 - .byte VOL , 100*se_w253_mvl/mxv + .byte VOL , 100*se_m_uproar_mvl/mxv .byte W02 .byte PAN , c_v+0 .byte W01 @@ -57,30 +57,30 @@ se_w253_1: .byte W02 .byte c_v+0 .byte W01 - .byte VOL , 85*se_w253_mvl/mxv + .byte VOL , 85*se_m_uproar_mvl/mxv .byte PAN , c_v-2 .byte W01 .byte c_v-4 - .byte VOL , 62*se_w253_mvl/mxv + .byte VOL , 62*se_m_uproar_mvl/mxv .byte W01 - .byte 33*se_w253_mvl/mxv + .byte 33*se_m_uproar_mvl/mxv .byte W01 .byte PAN , c_v-2 - .byte VOL , 11*se_w253_mvl/mxv + .byte VOL , 11*se_m_uproar_mvl/mxv .byte W02 .byte FINE @******************************************************@ .align 2 -se_w253: +se_m_uproar: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w253_pri @ Priority - .byte se_w253_rev @ Reverb. + .byte se_m_uproar_pri @ Priority + .byte se_m_uproar_rev @ Reverb. - .word se_w253_grp + .word se_m_uproar_grp - .word se_w253_1 + .word se_m_uproar_1 .end diff --git a/sound/songs/se_m_vital_throw.s b/sound/songs/se_m_vital_throw.s new file mode 100644 index 000000000..c89d003b6 --- /dev/null +++ b/sound/songs/se_m_vital_throw.s @@ -0,0 +1,75 @@ + .include "MPlayDef.s" + + .equ se_m_vital_throw_grp, voicegroup128 + .equ se_m_vital_throw_pri, 4 + .equ se_m_vital_throw_rev, reverb_set+50 + .equ se_m_vital_throw_mvl, 127 + .equ se_m_vital_throw_key, 0 + .equ se_m_vital_throw_tbs, 1 + .equ se_m_vital_throw_exg, 0 + .equ se_m_vital_throw_cmp, 1 + + .section .rodata + .global se_m_vital_throw + .align 2 + +@********************** Track 1 **********************@ + +se_m_vital_throw_1: + .byte KEYSH , se_m_vital_throw_key+0 + .byte TEMPO , 220*se_m_vital_throw_tbs/2 + .byte VOICE , 22 + .byte VOL , 110*se_m_vital_throw_mvl/mxv + .byte BENDR , 12 + .byte PAN , c_v+16 + .byte BEND , c_v+46 + .byte N09 , Cn3 , v127 + .byte W03 + .byte VOL , 104*se_m_vital_throw_mvl/mxv + .byte PAN , c_v+0 + .byte BEND , c_v+23 + .byte W03 + .byte VOL , 93*se_m_vital_throw_mvl/mxv + .byte PAN , c_v-16 + .byte BEND , c_v-15 + .byte W03 + .byte VOICE , 21 + .byte VOL , 110*se_m_vital_throw_mvl/mxv + .byte BEND , c_v+0 + .byte N03 , Gn4 + .byte W06 + .byte PAN , c_v+16 + .byte N03 , Cn5 + .byte W09 + .byte FINE + +@********************** Track 2 **********************@ + +se_m_vital_throw_2: + .byte KEYSH , se_m_vital_throw_key+0 + .byte VOICE , 4 + .byte VOL , 110*se_m_vital_throw_mvl/mxv + .byte W09 + .byte PAN , c_v+8 + .byte N03 , Cn3 , v052 + .byte W06 + .byte PAN , c_v-7 + .byte N03 + .byte W09 + .byte FINE + +@******************************************************@ + .align 2 + +se_m_vital_throw: + .byte 2 @ NumTrks + .byte 0 @ NumBlks + .byte se_m_vital_throw_pri @ Priority + .byte se_m_vital_throw_rev @ Reverb. + + .word se_m_vital_throw_grp + + .word se_m_vital_throw_1 + .word se_m_vital_throw_2 + + .end diff --git a/sound/songs/se_w233b.s b/sound/songs/se_m_vital_throw2.s index 65d256d9a..3bffdeb25 100644 --- a/sound/songs/se_w233b.s +++ b/sound/songs/se_m_vital_throw2.s @@ -1,25 +1,25 @@ .include "MPlayDef.s" - .equ se_w233b_grp, voicegroup128 - .equ se_w233b_pri, 4 - .equ se_w233b_rev, reverb_set+50 - .equ se_w233b_mvl, 127 - .equ se_w233b_key, 0 - .equ se_w233b_tbs, 1 - .equ se_w233b_exg, 0 - .equ se_w233b_cmp, 1 + .equ se_m_vital_throw2_grp, voicegroup128 + .equ se_m_vital_throw2_pri, 4 + .equ se_m_vital_throw2_rev, reverb_set+50 + .equ se_m_vital_throw2_mvl, 127 + .equ se_m_vital_throw2_key, 0 + .equ se_m_vital_throw2_tbs, 1 + .equ se_m_vital_throw2_exg, 0 + .equ se_m_vital_throw2_cmp, 1 .section .rodata - .global se_w233b + .global se_m_vital_throw2 .align 2 @********************** Track 1 **********************@ -se_w233b_1: - .byte KEYSH , se_w233b_key+0 - .byte TEMPO , 220*se_w233b_tbs/2 +se_m_vital_throw2_1: + .byte KEYSH , se_m_vital_throw2_key+0 + .byte TEMPO , 220*se_m_vital_throw2_tbs/2 .byte VOICE , 6 - .byte VOL , 110*se_w233b_mvl/mxv + .byte VOL , 110*se_m_vital_throw2_mvl/mxv .byte BENDR , 12 .byte PAN , c_v+0 .byte BEND , c_v+0 @@ -57,16 +57,16 @@ se_w233b_1: .byte W01 .byte c_v-29 .byte W01 - .byte VOL , 86*se_w233b_mvl/mxv + .byte VOL , 86*se_m_vital_throw2_mvl/mxv .byte BEND , c_v-39 .byte W02 - .byte VOL , 69*se_w233b_mvl/mxv + .byte VOL , 69*se_m_vital_throw2_mvl/mxv .byte BEND , c_v-45 .byte W01 - .byte VOL , 53*se_w233b_mvl/mxv + .byte VOL , 53*se_m_vital_throw2_mvl/mxv .byte BEND , c_v-56 .byte W01 - .byte VOL , 20*se_w233b_mvl/mxv + .byte VOL , 20*se_m_vital_throw2_mvl/mxv .byte BEND , c_v-64 .byte W04 .byte c_v-64 @@ -74,12 +74,12 @@ se_w233b_1: @********************** Track 2 **********************@ -se_w233b_2: - .byte KEYSH , se_w233b_key+0 +se_m_vital_throw2_2: + .byte KEYSH , se_m_vital_throw2_key+0 .byte VOICE , 5 .byte XCMD , xIECV , 10 .byte xIECL , 8 - .byte VOL , 110*se_w233b_mvl/mxv + .byte VOL , 110*se_m_vital_throw2_mvl/mxv .byte PAN , c_v+9 .byte N03 , Gs2 , v052 .byte W06 @@ -94,15 +94,15 @@ se_w233b_2: @******************************************************@ .align 2 -se_w233b: +se_m_vital_throw2: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w233b_pri @ Priority - .byte se_w233b_rev @ Reverb. + .byte se_m_vital_throw2_pri @ Priority + .byte se_m_vital_throw2_rev @ Reverb. - .word se_w233b_grp + .word se_m_vital_throw2_grp - .word se_w233b_1 - .word se_w233b_2 + .word se_m_vital_throw2_1 + .word se_m_vital_throw2_2 .end diff --git a/sound/songs/se_w127.s b/sound/songs/se_m_waterfall.s index 695697698..a07e7e971 100644 --- a/sound/songs/se_w127.s +++ b/sound/songs/se_m_waterfall.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w127_grp, voicegroup128 - .equ se_w127_pri, 4 - .equ se_w127_rev, reverb_set+50 - .equ se_w127_mvl, 127 - .equ se_w127_key, 0 - .equ se_w127_tbs, 1 - .equ se_w127_exg, 0 - .equ se_w127_cmp, 1 + .equ se_m_waterfall_grp, voicegroup128 + .equ se_m_waterfall_pri, 4 + .equ se_m_waterfall_rev, reverb_set+50 + .equ se_m_waterfall_mvl, 127 + .equ se_m_waterfall_key, 0 + .equ se_m_waterfall_tbs, 1 + .equ se_m_waterfall_exg, 0 + .equ se_m_waterfall_cmp, 1 .section .rodata - .global se_w127 + .global se_m_waterfall .align 2 @********************** Track 1 **********************@ -se_w127_1: - .byte KEYSH , se_w127_key+0 - .byte TEMPO , 150*se_w127_tbs/2 +se_m_waterfall_1: + .byte KEYSH , se_m_waterfall_key+0 + .byte TEMPO , 150*se_m_waterfall_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 115*se_w127_mvl/mxv + .byte VOL , 115*se_m_waterfall_mvl/mxv .byte BEND , c_v-18 .byte N60 , Gn2 , v127 .byte W03 @@ -54,62 +54,62 @@ se_w127_1: .byte PAN , c_v+3 .byte BEND , c_v+7 .byte W02 - .byte VOL , 109*se_w127_mvl/mxv + .byte VOL , 109*se_m_waterfall_mvl/mxv .byte W02 .byte PAN , c_v+6 .byte BEND , c_v+10 .byte W02 - .byte VOL , 103*se_w127_mvl/mxv + .byte VOL , 103*se_m_waterfall_mvl/mxv .byte W01 .byte PAN , c_v+3 .byte BEND , c_v+13 .byte W03 - .byte VOL , 92*se_w127_mvl/mxv + .byte VOL , 92*se_m_waterfall_mvl/mxv .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+16 .byte W03 - .byte VOL , 79*se_w127_mvl/mxv + .byte VOL , 79*se_m_waterfall_mvl/mxv .byte PAN , c_v-3 .byte BEND , c_v+18 .byte W02 .byte W02 - .byte VOL , 62*se_w127_mvl/mxv + .byte VOL , 62*se_m_waterfall_mvl/mxv .byte PAN , c_v-6 .byte BEND , c_v+21 .byte W04 - .byte VOL , 40*se_w127_mvl/mxv + .byte VOL , 40*se_m_waterfall_mvl/mxv .byte PAN , c_v-3 .byte BEND , c_v+26 .byte W02 - .byte VOL , 22*se_w127_mvl/mxv + .byte VOL , 22*se_m_waterfall_mvl/mxv .byte BEND , c_v+33 .byte W01 .byte PAN , c_v+0 .byte W01 - .byte VOL , 8*se_w127_mvl/mxv + .byte VOL , 8*se_m_waterfall_mvl/mxv .byte BEND , c_v+43 .byte W02 .byte FINE @********************** Track 2 **********************@ -se_w127_2: - .byte KEYSH , se_w127_key+0 +se_m_waterfall_2: + .byte KEYSH , se_m_waterfall_key+0 .byte VOICE , 25 - .byte VOL , 115*se_w127_mvl/mxv + .byte VOL , 115*se_m_waterfall_mvl/mxv .byte N06 , Cn3 , v040 .byte W06 .byte Gn2 .byte W06 -se_w127_2_000: +se_m_waterfall_2_000: .byte N06 , Cn3 , v040 .byte W06 .byte Gn2 .byte W06 .byte PEND .byte PATT - .word se_w127_2_000 + .word se_m_waterfall_2_000 .byte N06 , Cn3 , v032 .byte W06 .byte Gn2 @@ -123,15 +123,15 @@ se_w127_2_000: @******************************************************@ .align 2 -se_w127: +se_m_waterfall: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w127_pri @ Priority - .byte se_w127_rev @ Reverb. + .byte se_m_waterfall_pri @ Priority + .byte se_m_waterfall_rev @ Reverb. - .word se_w127_grp + .word se_m_waterfall_grp - .word se_w127_1 - .word se_w127_2 + .word se_m_waterfall_1 + .word se_m_waterfall_2 .end diff --git a/sound/songs/se_w250.s b/sound/songs/se_m_whirlpool.s index 20a660411..bac3fa5bc 100644 --- a/sound/songs/se_w250.s +++ b/sound/songs/se_m_whirlpool.s @@ -1,27 +1,27 @@ .include "MPlayDef.s" - .equ se_w250_grp, voicegroup128 - .equ se_w250_pri, 4 - .equ se_w250_rev, reverb_set+50 - .equ se_w250_mvl, 127 - .equ se_w250_key, 0 - .equ se_w250_tbs, 1 - .equ se_w250_exg, 0 - .equ se_w250_cmp, 1 + .equ se_m_whirlpool_grp, voicegroup128 + .equ se_m_whirlpool_pri, 4 + .equ se_m_whirlpool_rev, reverb_set+50 + .equ se_m_whirlpool_mvl, 127 + .equ se_m_whirlpool_key, 0 + .equ se_m_whirlpool_tbs, 1 + .equ se_m_whirlpool_exg, 0 + .equ se_m_whirlpool_cmp, 1 .section .rodata - .global se_w250 + .global se_m_whirlpool .align 2 @********************** Track 1 **********************@ -se_w250_1: - .byte KEYSH , se_w250_key+0 - .byte TEMPO , 150*se_w250_tbs/2 +se_m_whirlpool_1: + .byte KEYSH , se_m_whirlpool_key+0 + .byte TEMPO , 150*se_m_whirlpool_tbs/2 .byte VOICE , 36 .byte BENDR , 12 .byte PAN , c_v+0 - .byte VOL , 115*se_w250_mvl/mxv + .byte VOL , 115*se_m_whirlpool_mvl/mxv .byte BEND , c_v-18 .byte TIE , Dn2 , v127 .byte W03 @@ -72,37 +72,37 @@ se_w250_1: .byte W05 .byte PAN , c_v+6 .byte W02 - .byte VOL , 103*se_w250_mvl/mxv + .byte VOL , 103*se_m_whirlpool_mvl/mxv .byte W01 .byte BEND , c_v+0 .byte W03 .byte PAN , c_v+4 .byte W01 - .byte VOL , 85*se_w250_mvl/mxv + .byte VOL , 85*se_m_whirlpool_mvl/mxv .byte W01 .byte BEND , c_v-5 .byte W04 .byte PAN , c_v+0 .byte W01 - .byte VOL , 71*se_w250_mvl/mxv + .byte VOL , 71*se_m_whirlpool_mvl/mxv .byte W02 .byte BEND , c_v-8 .byte W03 - .byte VOL , 52*se_w250_mvl/mxv + .byte VOL , 52*se_m_whirlpool_mvl/mxv .byte PAN , c_v-4 .byte W03 .byte BEND , c_v-12 .byte W01 - .byte VOL , 32*se_w250_mvl/mxv + .byte VOL , 32*se_m_whirlpool_mvl/mxv .byte W02 .byte PAN , c_v-10 .byte W03 - .byte VOL , 11*se_w250_mvl/mxv + .byte VOL , 11*se_m_whirlpool_mvl/mxv .byte BEND , c_v-19 .byte W03 .byte PAN , c_v-15 .byte W01 - .byte VOL , 6*se_w250_mvl/mxv + .byte VOL , 6*se_m_whirlpool_mvl/mxv .byte W01 .byte BEND , c_v-28 .byte W04 @@ -112,14 +112,14 @@ se_w250_1: @******************************************************@ .align 2 -se_w250: +se_m_whirlpool: .byte 1 @ NumTrks .byte 0 @ NumBlks - .byte se_w250_pri @ Priority - .byte se_w250_rev @ Reverb. + .byte se_m_whirlpool_pri @ Priority + .byte se_m_whirlpool_rev @ Reverb. - .word se_w250_grp + .word se_m_whirlpool_grp - .word se_w250_1 + .word se_m_whirlpool_1 .end diff --git a/sound/songs/se_w281.s b/sound/songs/se_m_yawn.s index 21f27203d..c6af1f361 100644 --- a/sound/songs/se_w281.s +++ b/sound/songs/se_m_yawn.s @@ -1,24 +1,24 @@ .include "MPlayDef.s" - .equ se_w281_grp, voicegroup128 - .equ se_w281_pri, 4 - .equ se_w281_rev, reverb_set+50 - .equ se_w281_mvl, 127 - .equ se_w281_key, 0 - .equ se_w281_tbs, 1 - .equ se_w281_exg, 0 - .equ se_w281_cmp, 1 + .equ se_m_yawn_grp, voicegroup128 + .equ se_m_yawn_pri, 4 + .equ se_m_yawn_rev, reverb_set+50 + .equ se_m_yawn_mvl, 127 + .equ se_m_yawn_key, 0 + .equ se_m_yawn_tbs, 1 + .equ se_m_yawn_exg, 0 + .equ se_m_yawn_cmp, 1 .section .rodata - .global se_w281 + .global se_m_yawn .align 2 @********************** Track 1 **********************@ -se_w281_1: - .byte VOL , 110*se_w281_mvl/mxv - .byte KEYSH , se_w281_key+0 - .byte TEMPO , 150*se_w281_tbs/2 +se_m_yawn_1: + .byte VOL , 110*se_m_yawn_mvl/mxv + .byte KEYSH , se_m_yawn_key+0 + .byte TEMPO , 150*se_m_yawn_tbs/2 .byte VOICE , 61 .byte BENDR , 44 .byte PAN , c_v+0 @@ -87,41 +87,41 @@ se_w281_1: @********************** Track 2 **********************@ -se_w281_2: - .byte KEYSH , se_w281_key+0 +se_m_yawn_2: + .byte KEYSH , se_m_yawn_key+0 .byte VOICE , 66 .byte BENDR , 44 .byte PAN , c_v+1 - .byte VOL , 110*se_w281_mvl/mxv + .byte VOL , 110*se_m_yawn_mvl/mxv .byte N48 , Dn3 , v020 .byte W24 .byte W03 - .byte VOL , 103*se_w281_mvl/mxv + .byte VOL , 103*se_m_yawn_mvl/mxv .byte W04 - .byte 96*se_w281_mvl/mxv + .byte 96*se_m_yawn_mvl/mxv .byte W03 - .byte 83*se_w281_mvl/mxv + .byte 83*se_m_yawn_mvl/mxv .byte W04 - .byte 67*se_w281_mvl/mxv + .byte 67*se_m_yawn_mvl/mxv .byte W04 - .byte 49*se_w281_mvl/mxv + .byte 49*se_m_yawn_mvl/mxv .byte W03 - .byte 23*se_w281_mvl/mxv + .byte 23*se_m_yawn_mvl/mxv .byte W03 .byte FINE @******************************************************@ .align 2 -se_w281: +se_m_yawn: .byte 2 @ NumTrks .byte 0 @ NumBlks - .byte se_w281_pri @ Priority - .byte se_w281_rev @ Reverb. + .byte se_m_yawn_pri @ Priority + .byte se_m_yawn_rev @ Reverb. - .word se_w281_grp + .word se_m_yawn_grp - .word se_w281_1 - .word se_w281_2 + .word se_m_yawn_1 + .word se_m_yawn_2 .end diff --git a/sound/songs/se_w052.s b/sound/songs/se_w052.s deleted file mode 100644 index 50529af91..000000000 --- a/sound/songs/se_w052.s +++ /dev/null @@ -1,61 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w052_grp, voicegroup128 - .equ se_w052_pri, 4 - .equ se_w052_rev, reverb_set+50 - .equ se_w052_mvl, 127 - .equ se_w052_key, 0 - .equ se_w052_tbs, 1 - .equ se_w052_exg, 0 - .equ se_w052_cmp, 1 - - .section .rodata - .global se_w052 - .align 2 - -@********************** Track 1 **********************@ - -se_w052_1: - .byte KEYSH , se_w052_key+0 - .byte TEMPO , 150*se_w052_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 61*se_w052_mvl/mxv - .byte BEND , c_v+8 - .byte N10 , Gn3 , v127 - .byte W01 - .byte VOL , 84*se_w052_mvl/mxv - .byte W01 - .byte 97*se_w052_mvl/mxv - .byte BEND , c_v+16 - .byte W01 - .byte VOL , 110*se_w052_mvl/mxv - .byte W01 - .byte BEND , c_v+7 - .byte W02 - .byte c_v-12 - .byte W01 - .byte VOL , 89*se_w052_mvl/mxv - .byte W01 - .byte 64*se_w052_mvl/mxv - .byte BEND , c_v-42 - .byte W01 - .byte VOL , 34*se_w052_mvl/mxv - .byte W15 - .byte FINE - -@******************************************************@ - .align 2 - -se_w052: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w052_pri @ Priority - .byte se_w052_rev @ Reverb. - - .word se_w052_grp - - .word se_w052_1 - - .end diff --git a/sound/songs/se_w059b.s b/sound/songs/se_w059b.s deleted file mode 100644 index f12762957..000000000 --- a/sound/songs/se_w059b.s +++ /dev/null @@ -1,72 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w059b_grp, voicegroup128 - .equ se_w059b_pri, 4 - .equ se_w059b_rev, reverb_set+50 - .equ se_w059b_mvl, 127 - .equ se_w059b_key, 0 - .equ se_w059b_tbs, 1 - .equ se_w059b_exg, 0 - .equ se_w059b_cmp, 1 - - .section .rodata - .global se_w059b - .align 2 - -@********************** Track 1 **********************@ - -se_w059b_1: - .byte KEYSH , se_w059b_key+0 - .byte TEMPO , 150*se_w059b_tbs/2 - .byte VOICE , 22 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 110*se_w059b_mvl/mxv - .byte BEND , c_v+0 - .byte N24 , Gn3 , v108 - .byte W02 - .byte PAN , c_v-19 - .byte W04 - .byte c_v+0 - .byte W01 - .byte VOL , 97*se_w059b_mvl/mxv - .byte W01 - .byte PAN , c_v+16 - .byte W01 - .byte VOL , 84*se_w059b_mvl/mxv - .byte W03 - .byte 76*se_w059b_mvl/mxv - .byte PAN , c_v+2 - .byte W02 - .byte VOL , 55*se_w059b_mvl/mxv - .byte PAN , c_v-8 - .byte W02 - .byte VOL , 39*se_w059b_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 25*se_w059b_mvl/mxv - .byte W01 - .byte PAN , c_v+8 - .byte W01 - .byte VOL , 13*se_w059b_mvl/mxv - .byte W03 - .byte 7*se_w059b_mvl/mxv - .byte PAN , c_v+0 - .byte W24 - .byte FINE - -@******************************************************@ - .align 2 - -se_w059b: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w059b_pri @ Priority - .byte se_w059b_rev @ Reverb. - - .word se_w059b_grp - - .word se_w059b_1 - - .end diff --git a/sound/songs/se_w062b.s b/sound/songs/se_w062b.s deleted file mode 100644 index 75a04e448..000000000 --- a/sound/songs/se_w062b.s +++ /dev/null @@ -1,131 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w062b_grp, voicegroup128 - .equ se_w062b_pri, 4 - .equ se_w062b_rev, reverb_set+50 - .equ se_w062b_mvl, 127 - .equ se_w062b_key, 0 - .equ se_w062b_tbs, 1 - .equ se_w062b_exg, 0 - .equ se_w062b_cmp, 1 - - .section .rodata - .global se_w062b - .align 2 - -@********************** Track 1 **********************@ - -se_w062b_1: - .byte KEYSH , se_w062b_key+0 - .byte TEMPO , 150*se_w062b_tbs/2 - .byte VOICE , 9 - .byte BENDR , 2 - .byte PAN , c_v+0 - .byte VOL , 26*se_w062b_mvl/mxv - .byte BEND , c_v-23 - .byte N09 , Dn5 , v127 - .byte W01 - .byte VOL , 34*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-20 - .byte W01 - .byte VOL , 42*se_w062b_mvl/mxv - .byte PAN , c_v-7 - .byte BEND , c_v-16 - .byte W01 - .byte VOL , 52*se_w062b_mvl/mxv - .byte PAN , c_v+9 - .byte W01 - .byte VOL , 72*se_w062b_mvl/mxv - .byte PAN , c_v-13 - .byte BEND , c_v-18 - .byte W02 - .byte VOL , 85*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-21 - .byte W01 - .byte VOL , 102*se_w062b_mvl/mxv - .byte PAN , c_v-6 - .byte BEND , c_v-23 - .byte W01 - .byte VOL , 120*se_w062b_mvl/mxv - .byte BEND , c_v-24 - .byte W02 - .byte VOL , 26*se_w062b_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v-23 - .byte N09 , Dn5 , v100 - .byte W02 - .byte VOL , 34*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-20 - .byte W01 - .byte VOL , 42*se_w062b_mvl/mxv - .byte PAN , c_v-7 - .byte BEND , c_v-16 - .byte W01 - .byte VOL , 52*se_w062b_mvl/mxv - .byte PAN , c_v+9 - .byte W01 - .byte VOL , 72*se_w062b_mvl/mxv - .byte PAN , c_v-13 - .byte BEND , c_v-18 - .byte W01 - .byte VOL , 85*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-21 - .byte W02 - .byte VOL , 102*se_w062b_mvl/mxv - .byte PAN , c_v-6 - .byte BEND , c_v-23 - .byte W01 - .byte VOL , 120*se_w062b_mvl/mxv - .byte BEND , c_v-24 - .byte W02 - .byte VOL , 26*se_w062b_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v-23 - .byte N09 , Dn5 , v080 - .byte W01 - .byte VOL , 34*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-20 - .byte W02 - .byte VOL , 42*se_w062b_mvl/mxv - .byte PAN , c_v-7 - .byte BEND , c_v-16 - .byte W01 - .byte VOL , 52*se_w062b_mvl/mxv - .byte PAN , c_v+9 - .byte W01 - .byte VOL , 72*se_w062b_mvl/mxv - .byte PAN , c_v-13 - .byte BEND , c_v-18 - .byte W01 - .byte VOL , 85*se_w062b_mvl/mxv - .byte PAN , c_v+6 - .byte BEND , c_v-21 - .byte W01 - .byte VOL , 102*se_w062b_mvl/mxv - .byte PAN , c_v-6 - .byte BEND , c_v-23 - .byte W02 - .byte VOL , 120*se_w062b_mvl/mxv - .byte BEND , c_v-24 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w062b: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w062b_pri @ Priority - .byte se_w062b_rev @ Reverb. - - .word se_w062b_grp - - .word se_w062b_1 - - .end diff --git a/sound/songs/se_w077.s b/sound/songs/se_w077.s deleted file mode 100644 index 8dd93481a..000000000 --- a/sound/songs/se_w077.s +++ /dev/null @@ -1,58 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w077_grp, voicegroup128 - .equ se_w077_pri, 4 - .equ se_w077_rev, reverb_set+50 - .equ se_w077_mvl, 127 - .equ se_w077_key, 0 - .equ se_w077_tbs, 1 - .equ se_w077_exg, 0 - .equ se_w077_cmp, 1 - - .section .rodata - .global se_w077 - .align 2 - -@********************** Track 1 **********************@ - -se_w077_1: - .byte KEYSH , se_w077_key+0 - .byte TEMPO , 150*se_w077_tbs/2 - .byte VOICE , 18 - .byte BENDR , 12 - .byte VOL , 55*se_w077_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+1 - .byte N01 , Cn6 , v100 - .byte W01 - .byte VOL , 110*se_w077_mvl/mxv - .byte W01 - .byte VOICE , 36 - .byte VOL , 55*se_w077_mvl/mxv - .byte N02 , Gn6 , v080 - .byte W01 - .byte VOL , 110*se_w077_mvl/mxv - .byte W04 - .byte PAN , c_v+20 - .byte N01 , Gn6 , v024 - .byte W03 - .byte Gn6 , v016 - .byte W02 - .byte PAN , c_v-21 - .byte W12 - .byte FINE - -@******************************************************@ - .align 2 - -se_w077: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w077_pri @ Priority - .byte se_w077_rev @ Reverb. - - .word se_w077_grp - - .word se_w077_1 - - .end diff --git a/sound/songs/se_w082.s b/sound/songs/se_w082.s deleted file mode 100644 index 460cdd977..000000000 --- a/sound/songs/se_w082.s +++ /dev/null @@ -1,150 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w082_grp, voicegroup128 - .equ se_w082_pri, 4 - .equ se_w082_rev, reverb_set+50 - .equ se_w082_mvl, 127 - .equ se_w082_key, 0 - .equ se_w082_tbs, 1 - .equ se_w082_exg, 0 - .equ se_w082_cmp, 1 - - .section .rodata - .global se_w082 - .align 2 - -@********************** Track 1 **********************@ - -se_w082_1: - .byte KEYSH , se_w082_key+0 - .byte TEMPO , 150*se_w082_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte PAN , c_v+5 - .byte VOL , 21*se_w082_mvl/mxv - .byte BEND , c_v+0 - .byte N10 , An2 , v127 - .byte W02 - .byte VOL , 47*se_w082_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 88*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v-5 - .byte W01 - .byte VOL , 120*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 21*se_w082_mvl/mxv - .byte BEND , c_v+10 - .byte N10 , Bn2 - .byte W02 - .byte PAN , c_v+5 - .byte W01 - .byte VOL , 47*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte VOL , 88*se_w082_mvl/mxv - .byte W03 - .byte PAN , c_v-5 - .byte VOL , 120*se_w082_mvl/mxv - .byte W03 - .byte PAN , c_v-2 - .byte VOL , 21*se_w082_mvl/mxv - .byte BEND , c_v+18 - .byte N10 , Cs3 - .byte W03 - .byte PAN , c_v+5 - .byte VOL , 47*se_w082_mvl/mxv - .byte W02 - .byte 88*se_w082_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 120*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v-5 - .byte W02 - .byte VOL , 20*se_w082_mvl/mxv - .byte BEND , c_v+29 - .byte N10 , Dn3 - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 47*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+5 - .byte W01 - .byte VOL , 88*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte VOL , 120*se_w082_mvl/mxv - .byte W03 - .byte PAN , c_v-5 - .byte W01 - .byte VOL , 21*se_w082_mvl/mxv - .byte BEND , c_v+37 - .byte N10 , En3 - .byte W02 - .byte PAN , c_v-2 - .byte VOL , 46*se_w082_mvl/mxv - .byte W03 - .byte PAN , c_v+5 - .byte VOL , 102*se_w082_mvl/mxv - .byte W02 - .byte 120*se_w082_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W03 - .byte c_v-5 - .byte VOL , 20*se_w082_mvl/mxv - .byte BEND , c_v+42 - .byte N20 , Fs3 - .byte W02 - .byte VOL , 47*se_w082_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 88*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+5 - .byte W01 - .byte VOL , 120*se_w082_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 99*se_w082_mvl/mxv - .byte BEND , c_v+50 - .byte W02 - .byte PAN , c_v-5 - .byte W01 - .byte VOL , 74*se_w082_mvl/mxv - .byte W01 - .byte BEND , c_v+56 - .byte W01 - .byte PAN , c_v-2 - .byte VOL , 53*se_w082_mvl/mxv - .byte W03 - .byte 34*se_w082_mvl/mxv - .byte BEND , c_v+63 - .byte W01 - .byte VOL , 15*se_w082_mvl/mxv - .byte W23 - .byte FINE - -@******************************************************@ - .align 2 - -se_w082: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w082_pri @ Priority - .byte se_w082_rev @ Reverb. - - .word se_w082_grp - - .word se_w082_1 - - .end diff --git a/sound/songs/se_w104.s b/sound/songs/se_w104.s deleted file mode 100644 index a93b52abe..000000000 --- a/sound/songs/se_w104.s +++ /dev/null @@ -1,71 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w104_grp, voicegroup128 - .equ se_w104_pri, 4 - .equ se_w104_rev, reverb_set+50 - .equ se_w104_mvl, 127 - .equ se_w104_key, 0 - .equ se_w104_tbs, 1 - .equ se_w104_exg, 0 - .equ se_w104_cmp, 1 - - .section .rodata - .global se_w104 - .align 2 - -@********************** Track 1 **********************@ - -se_w104_1: - .byte KEYSH , se_w104_key+0 - .byte TEMPO , 150*se_w104_tbs/2 - .byte VOICE , 22 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 110*se_w104_mvl/mxv - .byte BEND , c_v-18 - .byte N19 , Dn3 , v108 - .byte W02 - .byte BEND , c_v-7 - .byte W01 - .byte VOL , 101*se_w104_mvl/mxv - .byte W01 - .byte PAN , c_v-9 - .byte BEND , c_v+8 - .byte W02 - .byte VOL , 84*se_w104_mvl/mxv - .byte BEND , c_v+4 - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 64*se_w104_mvl/mxv - .byte BEND , c_v-13 - .byte W01 - .byte PAN , c_v+8 - .byte W02 - .byte VOL , 45*se_w104_mvl/mxv - .byte BEND , c_v-31 - .byte W02 - .byte VOL , 32*se_w104_mvl/mxv - .byte PAN , c_v+0 - .byte W01 - .byte VOICE , 2 - .byte W01 - .byte VOL , 13*se_w104_mvl/mxv - .byte BEND , c_v-52 - .byte W08 - .byte FINE - -@******************************************************@ - .align 2 - -se_w104: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w104_pri @ Priority - .byte se_w104_rev @ Reverb. - - .word se_w104_grp - - .word se_w104_1 - - .end diff --git a/sound/songs/se_w112.s b/sound/songs/se_w112.s deleted file mode 100644 index 3b741aa41..000000000 --- a/sound/songs/se_w112.s +++ /dev/null @@ -1,276 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w112_grp, voicegroup128 - .equ se_w112_pri, 4 - .equ se_w112_rev, reverb_set+50 - .equ se_w112_mvl, 127 - .equ se_w112_key, 0 - .equ se_w112_tbs, 1 - .equ se_w112_exg, 0 - .equ se_w112_cmp, 1 - - .section .rodata - .global se_w112 - .align 2 - -@********************** Track 1 **********************@ - -se_w112_1: - .byte KEYSH , se_w112_key+0 - .byte TEMPO , 150*se_w112_tbs/2 - .byte VOICE , 19 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v+3 - .byte N06 , Cn6 , v088 - .byte W01 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-8 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-17 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-34 - .byte W01 - .byte PAN , c_v+0 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-45 - .byte W02 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v+0 - .byte N06 , Cn6 , v084 - .byte W01 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-11 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-20 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-37 - .byte W01 - .byte PAN , c_v+0 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-47 - .byte W02 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-1 - .byte N06 , Cn6 , v076 - .byte W01 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-11 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-21 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-38 - .byte W01 - .byte PAN , c_v+0 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-48 - .byte W02 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-1 - .byte N06 , Cn6 , v064 - .byte W01 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-11 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-21 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-38 - .byte W01 - .byte PAN , c_v+0 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-48 - .byte W02 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-2 - .byte N06 , Cn6 , v056 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-12 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-22 - .byte W01 - .byte PAN , c_v+8 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-39 - .byte W01 - .byte PAN , c_v-10 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-49 - .byte W02 - .byte PAN , c_v+0 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-2 - .byte N06 , Cn6 , v044 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-12 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-22 - .byte W01 - .byte PAN , c_v+8 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-39 - .byte W01 - .byte PAN , c_v-10 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-49 - .byte W02 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-2 - .byte N06 , Cn6 , v036 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-13 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-22 - .byte W01 - .byte PAN , c_v+8 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-39 - .byte W01 - .byte PAN , c_v-10 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-49 - .byte W02 - .byte PAN , c_v+0 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-2 - .byte N06 , Cn6 , v028 - .byte W01 - .byte PAN , c_v+5 - .byte VOL , 88*se_w112_mvl/mxv - .byte BEND , c_v-13 - .byte W01 - .byte PAN , c_v-6 - .byte VOL , 56*se_w112_mvl/mxv - .byte BEND , c_v-22 - .byte W01 - .byte PAN , c_v+8 - .byte VOL , 24*se_w112_mvl/mxv - .byte BEND , c_v-39 - .byte W01 - .byte PAN , c_v-10 - .byte VOL , 11*se_w112_mvl/mxv - .byte BEND , c_v-49 - .byte W02 - .byte W06 - .byte FINE - -@********************** Track 2 **********************@ - -se_w112_2: - .byte KEYSH , se_w112_key+0 - .byte VOICE , 53 - .byte PAN , c_v+0 - .byte VOL , 95*se_w112_mvl/mxv - .byte BEND , c_v-5 - .byte W02 - .byte N06 , An5 , v064 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v056 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 -se_w112_2_000: - .byte VOL , 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v052 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte PEND - .byte PATT - .word se_w112_2_000 - .byte VOL , 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v048 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v044 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v040 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W01 - .byte 95*se_w112_mvl/mxv - .byte N06 , An5 , v036 - .byte W02 - .byte VOL , 88*se_w112_mvl/mxv - .byte W02 - .byte 56*se_w112_mvl/mxv - .byte W01 - .byte 24*se_w112_mvl/mxv - .byte W05 - .byte FINE - -@******************************************************@ - .align 2 - -se_w112: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w112_pri @ Priority - .byte se_w112_rev @ Reverb. - - .word se_w112_grp - - .word se_w112_1 - .word se_w112_2 - - .end diff --git a/sound/songs/se_w120.s b/sound/songs/se_w120.s deleted file mode 100644 index e86fac991..000000000 --- a/sound/songs/se_w120.s +++ /dev/null @@ -1,74 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w120_grp, voicegroup128 - .equ se_w120_pri, 4 - .equ se_w120_rev, reverb_set+50 - .equ se_w120_mvl, 127 - .equ se_w120_key, 0 - .equ se_w120_tbs, 1 - .equ se_w120_exg, 0 - .equ se_w120_cmp, 1 - - .section .rodata - .global se_w120 - .align 2 - -@********************** Track 1 **********************@ - -se_w120_1: - .byte KEYSH , se_w120_key+0 - .byte TEMPO , 150*se_w120_tbs/2 - .byte VOICE , 41 - .byte VOL , 115*se_w120_mvl/mxv - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N01 , Gn3 , v127 - .byte W01 - .byte Cn3 - .byte W01 - .byte N24 , An3 - .byte W06 - .byte PAN , c_v+6 - .byte W04 - .byte c_v+0 - .byte W01 - .byte VOL , 102*se_w120_mvl/mxv - .byte W02 - .byte PAN , c_v-8 - .byte VOL , 88*se_w120_mvl/mxv - .byte W03 - .byte 78*se_w120_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 67*se_w120_mvl/mxv - .byte W01 - .byte BEND , c_v-2 - .byte W01 - .byte PAN , c_v+7 - .byte VOL , 45*se_w120_mvl/mxv - .byte W02 - .byte BEND , c_v-8 - .byte W01 - .byte VOL , 13*se_w120_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte BEND , c_v-15 - .byte W22 - .byte FINE - -@******************************************************@ - .align 2 - -se_w120: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w120_pri @ Priority - .byte se_w120_rev @ Reverb. - - .word se_w120_grp - - .word se_w120_1 - - .end diff --git a/sound/songs/se_w145b.s b/sound/songs/se_w145b.s deleted file mode 100644 index d076bd331..000000000 --- a/sound/songs/se_w145b.s +++ /dev/null @@ -1,60 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w145b_grp, voicegroup128 - .equ se_w145b_pri, 4 - .equ se_w145b_rev, reverb_set+50 - .equ se_w145b_mvl, 127 - .equ se_w145b_key, 0 - .equ se_w145b_tbs, 1 - .equ se_w145b_exg, 0 - .equ se_w145b_cmp, 1 - - .section .rodata - .global se_w145b - .align 2 - -@********************** Track 1 **********************@ - -se_w145b_1: - .byte KEYSH , se_w145b_key+0 - .byte TEMPO , 220*se_w145b_tbs/2 - .byte VOICE , 24 - .byte VOL , 110*se_w145b_mvl/mxv - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte W03 - .byte N09 , Gn4 , v127 - .byte W02 - .byte BEND , c_v+31 - .byte W02 - .byte c_v-34 - .byte W17 - .byte FINE - -@********************** Track 2 **********************@ - -se_w145b_2: - .byte KEYSH , se_w145b_key+0 - .byte VOICE , 4 - .byte VOL , 110*se_w145b_mvl/mxv - .byte PAN , c_v+0 - .byte N01 , Cn4 , v044 - .byte W24 - .byte FINE - -@******************************************************@ - .align 2 - -se_w145b: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w145b_pri @ Priority - .byte se_w145b_rev @ Reverb. - - .word se_w145b_grp - - .word se_w145b_1 - .word se_w145b_2 - - .end diff --git a/sound/songs/se_w146.s b/sound/songs/se_w146.s deleted file mode 100644 index 824c66ac3..000000000 --- a/sound/songs/se_w146.s +++ /dev/null @@ -1,79 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w146_grp, voicegroup128 - .equ se_w146_pri, 4 - .equ se_w146_rev, reverb_set+50 - .equ se_w146_mvl, 127 - .equ se_w146_key, 0 - .equ se_w146_tbs, 1 - .equ se_w146_exg, 0 - .equ se_w146_cmp, 1 - - .section .rodata - .global se_w146 - .align 2 - -@********************** Track 1 **********************@ - -se_w146_1: - .byte KEYSH , se_w146_key+0 - .byte TEMPO , 150*se_w146_tbs/2 - .byte VOICE , 19 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 5*se_w146_mvl/mxv - .byte BEND , c_v+0 - .byte N07 , Bn5 , v080 - .byte W01 - .byte VOL , 55*se_w146_mvl/mxv - .byte PAN , c_v+11 - .byte BEND , c_v+3 - .byte W01 - .byte VOL , 67*se_w146_mvl/mxv - .byte PAN , c_v+22 - .byte BEND , c_v+0 - .byte W01 - .byte VOL , 90*se_w146_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v-6 - .byte W01 - .byte PAN , c_v-12 - .byte BEND , c_v-14 - .byte W02 - .byte VOL , 4*se_w146_mvl/mxv - .byte PAN , c_v-22 - .byte BEND , c_v-23 - .byte W01 - .byte PAN , c_v-13 - .byte BEND , c_v+0 - .byte N04 , Cn6 - .byte W01 - .byte VOL , 66*se_w146_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+1 - .byte W01 - .byte VOL , 90*se_w146_mvl/mxv - .byte PAN , c_v+11 - .byte BEND , c_v+3 - .byte W01 - .byte VOL , 4*se_w146_mvl/mxv - .byte PAN , c_v+21 - .byte BEND , c_v+5 - .byte W14 - .byte VOL , 90*se_w146_mvl/mxv - .byte FINE - -@******************************************************@ - .align 2 - -se_w146: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w146_pri @ Priority - .byte se_w146_rev @ Reverb. - - .word se_w146_grp - - .word se_w146_1 - - .end diff --git a/sound/songs/se_w166.s b/sound/songs/se_w166.s deleted file mode 100644 index afbe08f08..000000000 --- a/sound/songs/se_w166.s +++ /dev/null @@ -1,68 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w166_grp, voicegroup128 - .equ se_w166_pri, 4 - .equ se_w166_rev, reverb_set+50 - .equ se_w166_mvl, 127 - .equ se_w166_key, 0 - .equ se_w166_tbs, 1 - .equ se_w166_exg, 0 - .equ se_w166_cmp, 1 - - .section .rodata - .global se_w166 - .align 2 - -@********************** Track 1 **********************@ - -se_w166_1: - .byte KEYSH , se_w166_key+0 - .byte TEMPO , 180*se_w166_tbs/2 - .byte VOICE , 38 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 110*se_w166_mvl/mxv - .byte BEND , c_v+0 - .byte N02 , Gn4 , v127 - .byte W01 - .byte VOL , 74*se_w166_mvl/mxv - .byte BEND , c_v-11 - .byte W01 - .byte VOICE , 31 - .byte VOL , 40*se_w166_mvl/mxv - .byte BEND , c_v-1 - .byte N03 , Cs5 - .byte W01 - .byte VOL , 64*se_w166_mvl/mxv - .byte PAN , c_v-6 - .byte BEND , c_v-12 - .byte W01 - .byte VOL , 86*se_w166_mvl/mxv - .byte PAN , c_v+4 - .byte BEND , c_v-16 - .byte W02 - .byte VOL , 110*se_w166_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N02 , As5 - .byte W01 - .byte BEND , c_v+12 - .byte W01 - .byte VOL , 0*se_w166_mvl/mxv - .byte W04 - .byte FINE - -@******************************************************@ - .align 2 - -se_w166: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w166_pri @ Priority - .byte se_w166_rev @ Reverb. - - .word se_w166_grp - - .word se_w166_1 - - .end diff --git a/sound/songs/se_w172.s b/sound/songs/se_w172.s deleted file mode 100644 index 0c5ae6754..000000000 --- a/sound/songs/se_w172.s +++ /dev/null @@ -1,124 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w172_grp, voicegroup128 - .equ se_w172_pri, 4 - .equ se_w172_rev, reverb_set+50 - .equ se_w172_mvl, 127 - .equ se_w172_key, 0 - .equ se_w172_tbs, 1 - .equ se_w172_exg, 0 - .equ se_w172_cmp, 1 - - .section .rodata - .global se_w172 - .align 2 - -@********************** Track 1 **********************@ - -se_w172_1: - .byte KEYSH , se_w172_key+0 - .byte TEMPO , 150*se_w172_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 22*se_w172_mvl/mxv - .byte BEND , c_v+0 - .byte N30 , Dn4 , v127 - .byte W01 - .byte VOL , 49*se_w172_mvl/mxv - .byte W01 - .byte 71*se_w172_mvl/mxv - .byte W01 - .byte 95*se_w172_mvl/mxv - .byte BEND , c_v+8 - .byte W01 - .byte VOL , 110*se_w172_mvl/mxv - .byte W02 - .byte PAN , c_v+5 - .byte BEND , c_v+16 - .byte W01 - .byte VOL , 95*se_w172_mvl/mxv - .byte W02 - .byte 88*se_w172_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+7 - .byte W01 - .byte VOL , 93*se_w172_mvl/mxv - .byte W02 - .byte 110*se_w172_mvl/mxv - .byte PAN , c_v-5 - .byte BEND , c_v+0 - .byte W02 - .byte VOL , 86*se_w172_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte BEND , c_v-9 - .byte W01 - .byte VOL , 63*se_w172_mvl/mxv - .byte W02 - .byte 37*se_w172_mvl/mxv - .byte BEND , c_v-24 - .byte W03 - .byte VOL , 13*se_w172_mvl/mxv - .byte BEND , c_v-46 - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_w172_2: - .byte KEYSH , se_w172_key+0 - .byte VOICE , 27 - .byte PAN , c_v+0 - .byte VOL , 22*se_w172_mvl/mxv - .byte N30 , Gn2 , v032 - .byte W01 - .byte VOL , 49*se_w172_mvl/mxv - .byte W01 - .byte 71*se_w172_mvl/mxv - .byte W01 - .byte 95*se_w172_mvl/mxv - .byte W01 - .byte 110*se_w172_mvl/mxv - .byte W02 - .byte W01 - .byte 95*se_w172_mvl/mxv - .byte W02 - .byte 88*se_w172_mvl/mxv - .byte W01 - .byte 93*se_w172_mvl/mxv - .byte W02 - .byte 110*se_w172_mvl/mxv - .byte W02 - .byte 86*se_w172_mvl/mxv - .byte W01 - .byte W01 - .byte 63*se_w172_mvl/mxv - .byte W02 - .byte 37*se_w172_mvl/mxv - .byte W03 - .byte 13*se_w172_mvl/mxv - .byte W03 - .byte W03 - .byte W03 - .byte W03 - .byte FINE - -@******************************************************@ - .align 2 - -se_w172: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w172_pri @ Priority - .byte se_w172_rev @ Reverb. - - .word se_w172_grp - - .word se_w172_1 - .word se_w172_2 - - .end diff --git a/sound/songs/se_w172b.s b/sound/songs/se_w172b.s deleted file mode 100644 index 1d4369b00..000000000 --- a/sound/songs/se_w172b.s +++ /dev/null @@ -1,99 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w172b_grp, voicegroup128 - .equ se_w172b_pri, 4 - .equ se_w172b_rev, reverb_set+50 - .equ se_w172b_mvl, 127 - .equ se_w172b_key, 0 - .equ se_w172b_tbs, 1 - .equ se_w172b_exg, 0 - .equ se_w172b_cmp, 1 - - .section .rodata - .global se_w172b - .align 2 - -@********************** Track 1 **********************@ - -se_w172b_1: - .byte KEYSH , se_w172b_key+0 - .byte TEMPO , 150*se_w172b_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 110*se_w172b_mvl/mxv - .byte BEND , c_v+0 - .byte N48 , Cn4 , v127 - .byte W06 - .byte PAN , c_v+4 - .byte W03 - .byte BEND , c_v+2 - .byte W03 - .byte PAN , c_v+10 - .byte W03 - .byte BEND , c_v+5 - .byte W03 - .byte VOL , 98*se_w172b_mvl/mxv - .byte PAN , c_v+4 - .byte W03 - .byte BEND , c_v+3 - .byte W03 - .byte VOL , 88*se_w172b_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte BEND , c_v-5 - .byte W03 - .byte VOL , 68*se_w172b_mvl/mxv - .byte PAN , c_v-5 - .byte W03 - .byte c_v+7 - .byte BEND , c_v-9 - .byte W03 - .byte VOL , 44*se_w172b_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte BEND , c_v-15 - .byte W03 - .byte VOL , 13*se_w172b_mvl/mxv - .byte BEND , c_v-24 - .byte W03 - .byte c_v-40 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_w172b_2: - .byte KEYSH , se_w172b_key+0 - .byte VOICE , 27 - .byte PAN , c_v+0 - .byte VOL , 110*se_w172b_mvl/mxv - .byte N48 , Gn2 , v032 - .byte W18 - .byte VOL , 98*se_w172b_mvl/mxv - .byte W06 - .byte 88*se_w172b_mvl/mxv - .byte W06 - .byte 68*se_w172b_mvl/mxv - .byte W06 - .byte 44*se_w172b_mvl/mxv - .byte W06 - .byte 13*se_w172b_mvl/mxv - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w172b: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w172b_pri @ Priority - .byte se_w172b_rev @ Reverb. - - .word se_w172b_grp - - .word se_w172b_1 - .word se_w172b_2 - - .end diff --git a/sound/songs/se_w187.s b/sound/songs/se_w187.s deleted file mode 100644 index d6c27b89c..000000000 --- a/sound/songs/se_w187.s +++ /dev/null @@ -1,72 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w187_grp, voicegroup128 - .equ se_w187_pri, 4 - .equ se_w187_rev, reverb_set+50 - .equ se_w187_mvl, 127 - .equ se_w187_key, 0 - .equ se_w187_tbs, 1 - .equ se_w187_exg, 0 - .equ se_w187_cmp, 1 - - .section .rodata - .global se_w187 - .align 2 - -@********************** Track 1 **********************@ - -se_w187_1: - .byte KEYSH , se_w187_key+0 - .byte TEMPO , 150*se_w187_tbs/2 - .byte VOICE , 6 - .byte BENDR , 12 - .byte VOL , 115*se_w187_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N19 , An2 , v127 - .byte W01 - .byte BEND , c_v-6 - .byte W01 - .byte c_v-10 - .byte W01 - .byte c_v-14 - .byte W01 - .byte c_v-12 - .byte W02 - .byte c_v-14 - .byte W01 - .byte c_v-18 - .byte W01 - .byte VOL , 108*se_w187_mvl/mxv - .byte BEND , c_v-20 - .byte W01 - .byte c_v-22 - .byte W01 - .byte VOL , 94*se_w187_mvl/mxv - .byte W03 - .byte 78*se_w187_mvl/mxv - .byte W01 - .byte 62*se_w187_mvl/mxv - .byte W01 - .byte 40*se_w187_mvl/mxv - .byte W01 - .byte 27*se_w187_mvl/mxv - .byte W02 - .byte 12*se_w187_mvl/mxv - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w187: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w187_pri @ Priority - .byte se_w187_rev @ Reverb. - - .word se_w187_grp - - .word se_w187_1 - - .end diff --git a/sound/songs/se_w195.s b/sound/songs/se_w195.s deleted file mode 100644 index b78095248..000000000 --- a/sound/songs/se_w195.s +++ /dev/null @@ -1,221 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w195_grp, voicegroup128 - .equ se_w195_pri, 4 - .equ se_w195_rev, reverb_set+50 - .equ se_w195_mvl, 127 - .equ se_w195_key, 0 - .equ se_w195_tbs, 1 - .equ se_w195_exg, 0 - .equ se_w195_cmp, 1 - - .section .rodata - .global se_w195 - .align 2 - -@********************** Track 1 **********************@ - -se_w195_1: - .byte KEYSH , se_w195_key+0 - .byte TEMPO , 100*se_w195_tbs/2 - .byte VOICE , 73 - .byte BENDR , 12 - .byte LFOS , 40 - .byte PAN , c_v+7 - .byte VOL , 25*se_w195_mvl/mxv - .byte BEND , c_v+0 - .byte W03 - .byte VOL , 29*se_w195_mvl/mxv - .byte W03 - .byte 33*se_w195_mvl/mxv - .byte N48 , An3 , v112 - .byte W03 - .byte VOL , 40*se_w195_mvl/mxv - .byte W01 - .byte PAN , c_v+4 - .byte W02 -se_w195_1_000: - .byte VOL , 45*se_w195_mvl/mxv - .byte MOD , 8 - .byte W03 - .byte VOL , 51*se_w195_mvl/mxv - .byte W03 - .byte PEND -se_w195_1_001: - .byte VOL , 56*se_w195_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte VOL , 62*se_w195_mvl/mxv - .byte W03 - .byte PEND -se_w195_1_002: - .byte VOL , 72*se_w195_mvl/mxv - .byte PAN , c_v-4 - .byte W03 - .byte VOL , 81*se_w195_mvl/mxv - .byte W03 - .byte PEND -se_w195_1_003: - .byte VOL , 92*se_w195_mvl/mxv - .byte PAN , c_v-8 - .byte W03 - .byte VOL , 100*se_w195_mvl/mxv - .byte W03 - .byte PEND - .byte PAN , c_v-4 - .byte W06 - .byte VOL , 82*se_w195_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte VOL , 52*se_w195_mvl/mxv - .byte W03 - .byte 25*se_w195_mvl/mxv - .byte MOD , 0 - .byte PAN , c_v+4 - .byte W03 - .byte VOL , 29*se_w195_mvl/mxv - .byte W01 - .byte PAN , c_v+7 - .byte W02 - .byte VOL , 33*se_w195_mvl/mxv - .byte N72 , Gs3 , v112 - .byte W03 - .byte VOL , 40*se_w195_mvl/mxv - .byte W01 - .byte PAN , c_v+4 - .byte W02 - .byte PATT - .word se_w195_1_000 - .byte PATT - .word se_w195_1_001 - .byte PATT - .word se_w195_1_002 - .byte PATT - .word se_w195_1_003 - .byte PAN , c_v-4 - .byte W06 - .byte c_v+0 - .byte W06 - .byte c_v+4 - .byte W03 - .byte VOL , 87*se_w195_mvl/mxv - .byte W03 - .byte 75*se_w195_mvl/mxv - .byte PAN , c_v+7 - .byte W03 - .byte VOL , 62*se_w195_mvl/mxv - .byte W03 - .byte 48*se_w195_mvl/mxv - .byte PAN , c_v+4 - .byte W03 - .byte VOL , 33*se_w195_mvl/mxv - .byte W03 - .byte 25*se_w195_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W02 - .byte VOL , 10*se_w195_mvl/mxv - .byte W03 - .byte W01 - .byte PAN , c_v-4 - .byte W05 - .byte FINE - -@********************** Track 2 **********************@ - -se_w195_2: - .byte KEYSH , se_w195_key+0 - .byte VOICE , 73 - .byte VOL , 25*se_w195_mvl/mxv - .byte PAN , c_v-17 - .byte N48 , Cn4 , v100 - .byte W03 - .byte VOL , 29*se_w195_mvl/mxv - .byte W03 - .byte 33*se_w195_mvl/mxv - .byte W03 - .byte 40*se_w195_mvl/mxv - .byte W03 -se_w195_2_000: - .byte VOL , 45*se_w195_mvl/mxv - .byte MOD , 8 - .byte W03 - .byte VOL , 51*se_w195_mvl/mxv - .byte W03 - .byte PEND - .byte 56*se_w195_mvl/mxv - .byte W03 - .byte 62*se_w195_mvl/mxv - .byte W03 - .byte 72*se_w195_mvl/mxv - .byte W03 - .byte 81*se_w195_mvl/mxv - .byte W03 - .byte 92*se_w195_mvl/mxv - .byte W03 - .byte 100*se_w195_mvl/mxv - .byte W03 - .byte W06 - .byte 82*se_w195_mvl/mxv - .byte W03 - .byte 52*se_w195_mvl/mxv - .byte W03 - .byte 25*se_w195_mvl/mxv - .byte MOD , 0 - .byte N72 , Bn3 , v100 - .byte W03 - .byte VOL , 29*se_w195_mvl/mxv - .byte W03 - .byte 33*se_w195_mvl/mxv - .byte W03 - .byte 40*se_w195_mvl/mxv - .byte W03 - .byte PATT - .word se_w195_2_000 - .byte VOL , 56*se_w195_mvl/mxv - .byte W03 - .byte 62*se_w195_mvl/mxv - .byte W03 - .byte 72*se_w195_mvl/mxv - .byte W03 - .byte 81*se_w195_mvl/mxv - .byte W03 - .byte 92*se_w195_mvl/mxv - .byte W03 - .byte 100*se_w195_mvl/mxv - .byte W03 - .byte W06 - .byte W06 - .byte W03 - .byte 87*se_w195_mvl/mxv - .byte W03 - .byte 75*se_w195_mvl/mxv - .byte W03 - .byte 62*se_w195_mvl/mxv - .byte W03 - .byte 48*se_w195_mvl/mxv - .byte W03 - .byte 33*se_w195_mvl/mxv - .byte W03 - .byte 25*se_w195_mvl/mxv - .byte W03 - .byte 10*se_w195_mvl/mxv - .byte W03 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w195: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w195_pri @ Priority - .byte se_w195_rev @ Reverb. - - .word se_w195_grp - - .word se_w195_1 - .word se_w195_2 - - .end diff --git a/sound/songs/se_w207.s b/sound/songs/se_w207.s deleted file mode 100644 index 1c0d0475b..000000000 --- a/sound/songs/se_w207.s +++ /dev/null @@ -1,77 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w207_grp, voicegroup128 - .equ se_w207_pri, 4 - .equ se_w207_rev, reverb_set+50 - .equ se_w207_mvl, 127 - .equ se_w207_key, 0 - .equ se_w207_tbs, 1 - .equ se_w207_exg, 0 - .equ se_w207_cmp, 1 - - .section .rodata - .global se_w207 - .align 2 - -@********************** Track 1 **********************@ - -se_w207_1: - .byte KEYSH , se_w207_key+0 - .byte TEMPO , 190*se_w207_tbs/2 - .byte VOICE , 2 - .byte BENDR , 8 - .byte PAN , c_v+0 - .byte VOL , 28*se_w207_mvl/mxv - .byte BEND , c_v+0 - .byte N15 , An1 , v127 - .byte W01 - .byte VOL , 60*se_w207_mvl/mxv - .byte W01 - .byte 111*se_w207_mvl/mxv - .byte W01 - .byte 120*se_w207_mvl/mxv - .byte W01 - .byte BEND , c_v-3 - .byte W02 - .byte PAN , c_v+5 - .byte BEND , c_v-6 - .byte W01 - .byte PAN , c_v-4 - .byte BEND , c_v-8 - .byte W01 - .byte VOL , 109*se_w207_mvl/mxv - .byte PAN , c_v+9 - .byte BEND , c_v-10 - .byte W01 - .byte PAN , c_v-9 - .byte BEND , c_v-14 - .byte W01 - .byte VOL , 95*se_w207_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v-19 - .byte W02 - .byte VOL , 71*se_w207_mvl/mxv - .byte BEND , c_v-29 - .byte W01 - .byte VOL , 41*se_w207_mvl/mxv - .byte BEND , c_v-38 - .byte W01 - .byte VOL , 15*se_w207_mvl/mxv - .byte BEND , c_v-52 - .byte W04 - .byte FINE - -@******************************************************@ - .align 2 - -se_w207: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w207_pri @ Priority - .byte se_w207_rev @ Reverb. - - .word se_w207_grp - - .word se_w207_1 - - .end diff --git a/sound/songs/se_w221.s b/sound/songs/se_w221.s deleted file mode 100644 index 68e9d0957..000000000 --- a/sound/songs/se_w221.s +++ /dev/null @@ -1,105 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w221_grp, voicegroup128 - .equ se_w221_pri, 4 - .equ se_w221_rev, reverb_set+50 - .equ se_w221_mvl, 127 - .equ se_w221_key, 0 - .equ se_w221_tbs, 1 - .equ se_w221_exg, 0 - .equ se_w221_cmp, 1 - - .section .rodata - .global se_w221 - .align 2 - -@********************** Track 1 **********************@ - -se_w221_1: - .byte KEYSH , se_w221_key+0 - .byte TEMPO , 150*se_w221_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte VOL , 110*se_w221_mvl/mxv - .byte PAN , c_v+5 - .byte BEND , c_v+0 - .byte N04 , Cn3 , v127 - .byte W03 - .byte PAN , c_v+0 - .byte W01 - .byte N18 , Gn4 - .byte W02 - .byte PAN , c_v-5 - .byte W01 - .byte VOL , 98*se_w221_mvl/mxv - .byte BEND , c_v+2 - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 83*se_w221_mvl/mxv - .byte BEND , c_v+6 - .byte W02 - .byte PAN , c_v+5 - .byte W01 - .byte BEND , c_v+9 - .byte W01 - .byte VOL , 63*se_w221_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W01 - .byte BEND , c_v+13 - .byte W02 - .byte VOL , 44*se_w221_mvl/mxv - .byte PAN , c_v-5 - .byte W02 - .byte VOL , 28*se_w221_mvl/mxv - .byte BEND , c_v+20 - .byte W01 - .byte PAN , c_v-2 - .byte W01 - .byte VOL , 12*se_w221_mvl/mxv - .byte W02 - .byte FINE - -@********************** Track 2 **********************@ - -se_w221_2: - .byte KEYSH , se_w221_key+0 - .byte VOICE , 27 - .byte PAN , c_v+0 - .byte VOL , 110*se_w221_mvl/mxv - .byte N01 , Gn2 , v032 - .byte W02 - .byte N01 - .byte W02 - .byte N18 - .byte W03 - .byte VOL , 98*se_w221_mvl/mxv - .byte W03 - .byte 83*se_w221_mvl/mxv - .byte W04 - .byte 63*se_w221_mvl/mxv - .byte W04 - .byte 44*se_w221_mvl/mxv - .byte W02 - .byte 28*se_w221_mvl/mxv - .byte W02 - .byte 12*se_w221_mvl/mxv - .byte W02 - .byte FINE - -@******************************************************@ - .align 2 - -se_w221: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w221_pri @ Priority - .byte se_w221_rev @ Reverb. - - .word se_w221_grp - - .word se_w221_1 - .word se_w221_2 - - .end diff --git a/sound/songs/se_w221b.s b/sound/songs/se_w221b.s deleted file mode 100644 index ed0120acf..000000000 --- a/sound/songs/se_w221b.s +++ /dev/null @@ -1,180 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w221b_grp, voicegroup128 - .equ se_w221b_pri, 4 - .equ se_w221b_rev, reverb_set+50 - .equ se_w221b_mvl, 127 - .equ se_w221b_key, 0 - .equ se_w221b_tbs, 1 - .equ se_w221b_exg, 0 - .equ se_w221b_cmp, 1 - - .section .rodata - .global se_w221b - .align 2 - -@********************** Track 1 **********************@ - -se_w221b_1: - .byte KEYSH , se_w221b_key+0 - .byte TEMPO , 150*se_w221b_tbs/2 - .byte VOICE , 29 - .byte BENDR , 12 - .byte VOL , 22*se_w221b_mvl/mxv - .byte PAN , c_v+5 - .byte BEND , c_v+0 - .byte N96 , Gn3 , v127 - .byte W01 - .byte VOL , 49*se_w221b_mvl/mxv - .byte W01 - .byte 71*se_w221b_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte VOL , 95*se_w221b_mvl/mxv - .byte BEND , c_v+8 - .byte W01 - .byte VOL , 110*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v-5 - .byte BEND , c_v+16 - .byte W03 - .byte VOL , 97*se_w221b_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+7 - .byte W03 - .byte PAN , c_v+5 - .byte BEND , c_v+0 - .byte W01 - .byte VOL , 84*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v+0 - .byte BEND , c_v-9 - .byte W03 - .byte VOL , 76*se_w221b_mvl/mxv - .byte PAN , c_v-5 - .byte BEND , c_v-24 - .byte W03 - .byte PAN , c_v-2 - .byte BEND , c_v-46 - .byte W03 - .byte VOL , 84*se_w221b_mvl/mxv - .byte PAN , c_v+5 - .byte W03 - .byte c_v+0 - .byte W01 - .byte VOL , 92*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v-5 - .byte W01 - .byte BEND , c_v-32 - .byte W02 - .byte PAN , c_v+0 - .byte W01 - .byte VOL , 86*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v+5 - .byte W02 - .byte BEND , c_v-18 - .byte W01 - .byte VOL , 78*se_w221b_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte c_v-5 - .byte W02 - .byte VOL , 71*se_w221b_mvl/mxv - .byte W01 - .byte PAN , c_v-2 - .byte W03 - .byte c_v+5 - .byte W03 - .byte c_v+0 - .byte VOL , 78*se_w221b_mvl/mxv - .byte W03 - .byte PAN , c_v-5 - .byte W02 - .byte VOL , 86*se_w221b_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W03 - .byte c_v+5 - .byte W02 - .byte VOL , 90*se_w221b_mvl/mxv - .byte W01 - .byte PAN , c_v+0 - .byte W03 - .byte c_v-5 - .byte W03 - .byte c_v-2 - .byte W01 - .byte VOL , 80*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v+5 - .byte W03 - .byte c_v+0 - .byte W01 - .byte VOL , 86*se_w221b_mvl/mxv - .byte W02 - .byte PAN , c_v-5 - .byte W03 - .byte c_v+0 - .byte VOL , 83*se_w221b_mvl/mxv - .byte W03 - .byte PAN , c_v+5 - .byte VOL , 63*se_w221b_mvl/mxv - .byte W03 - .byte 37*se_w221b_mvl/mxv - .byte PAN , c_v+0 - .byte W03 - .byte c_v-5 - .byte VOL , 13*se_w221b_mvl/mxv - .byte W03 - .byte PAN , c_v-2 - .byte W03 - .byte FINE - -@********************** Track 2 **********************@ - -se_w221b_2: - .byte KEYSH , se_w221b_key+0 - .byte VOICE , 27 - .byte VOL , 22*se_w221b_mvl/mxv - .byte N96 , Gn2 , v032 - .byte W01 - .byte VOL , 49*se_w221b_mvl/mxv - .byte W01 - .byte 71*se_w221b_mvl/mxv - .byte W01 - .byte 95*se_w221b_mvl/mxv - .byte W01 - .byte 110*se_w221b_mvl/mxv - .byte W05 - .byte 97*se_w221b_mvl/mxv - .byte W15 - .byte W24 - .byte W24 - .byte W09 - .byte 83*se_w221b_mvl/mxv - .byte W03 - .byte 63*se_w221b_mvl/mxv - .byte W03 - .byte 37*se_w221b_mvl/mxv - .byte W03 - .byte 13*se_w221b_mvl/mxv - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w221b: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w221b_pri @ Priority - .byte se_w221b_rev @ Reverb. - - .word se_w221b_grp - - .word se_w221b_1 - .word se_w221b_2 - - .end diff --git a/sound/songs/se_w233.s b/sound/songs/se_w233.s deleted file mode 100644 index 84381fc0e..000000000 --- a/sound/songs/se_w233.s +++ /dev/null @@ -1,75 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w233_grp, voicegroup128 - .equ se_w233_pri, 4 - .equ se_w233_rev, reverb_set+50 - .equ se_w233_mvl, 127 - .equ se_w233_key, 0 - .equ se_w233_tbs, 1 - .equ se_w233_exg, 0 - .equ se_w233_cmp, 1 - - .section .rodata - .global se_w233 - .align 2 - -@********************** Track 1 **********************@ - -se_w233_1: - .byte KEYSH , se_w233_key+0 - .byte TEMPO , 220*se_w233_tbs/2 - .byte VOICE , 22 - .byte VOL , 110*se_w233_mvl/mxv - .byte BENDR , 12 - .byte PAN , c_v+16 - .byte BEND , c_v+46 - .byte N09 , Cn3 , v127 - .byte W03 - .byte VOL , 104*se_w233_mvl/mxv - .byte PAN , c_v+0 - .byte BEND , c_v+23 - .byte W03 - .byte VOL , 93*se_w233_mvl/mxv - .byte PAN , c_v-16 - .byte BEND , c_v-15 - .byte W03 - .byte VOICE , 21 - .byte VOL , 110*se_w233_mvl/mxv - .byte BEND , c_v+0 - .byte N03 , Gn4 - .byte W06 - .byte PAN , c_v+16 - .byte N03 , Cn5 - .byte W09 - .byte FINE - -@********************** Track 2 **********************@ - -se_w233_2: - .byte KEYSH , se_w233_key+0 - .byte VOICE , 4 - .byte VOL , 110*se_w233_mvl/mxv - .byte W09 - .byte PAN , c_v+8 - .byte N03 , Cn3 , v052 - .byte W06 - .byte PAN , c_v-7 - .byte N03 - .byte W09 - .byte FINE - -@******************************************************@ - .align 2 - -se_w233: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w233_pri @ Priority - .byte se_w233_rev @ Reverb. - - .word se_w233_grp - - .word se_w233_1 - .word se_w233_2 - - .end diff --git a/sound/songs/se_w240.s b/sound/songs/se_w240.s deleted file mode 100644 index 744cc3b88..000000000 --- a/sound/songs/se_w240.s +++ /dev/null @@ -1,116 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w240_grp, voicegroup128 - .equ se_w240_pri, 4 - .equ se_w240_rev, reverb_set+50 - .equ se_w240_mvl, 127 - .equ se_w240_key, 0 - .equ se_w240_tbs, 1 - .equ se_w240_exg, 0 - .equ se_w240_cmp, 1 - - .section .rodata - .global se_w240 - .align 2 - -@********************** Track 1 **********************@ - -se_w240_1: - .byte KEYSH , se_w240_key+0 - .byte TEMPO , 220*se_w240_tbs/2 - .byte VOICE , 36 - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte VOL , 20*se_w240_mvl/mxv - .byte BEND , c_v+0 - .byte TIE , Gn3 , v064 - .byte W03 - .byte VOL , 37*se_w240_mvl/mxv - .byte W03 - .byte 53*se_w240_mvl/mxv - .byte W03 - .byte 60*se_w240_mvl/mxv - .byte W03 - .byte 71*se_w240_mvl/mxv - .byte W03 - .byte 81*se_w240_mvl/mxv - .byte W03 - .byte 93*se_w240_mvl/mxv - .byte W03 - .byte 110*se_w240_mvl/mxv - .byte W03 - .byte PAN , c_v+3 - .byte W06 - .byte c_v+11 - .byte W12 - .byte c_v+20 - .byte W06 - .byte c_v+25 - .byte W12 - .byte c_v+14 - .byte W06 - .byte c_v+8 - .byte W06 - .byte W06 - .byte c_v-3 - .byte W12 - .byte c_v-16 - .byte W06 - .byte W06 - .byte c_v-26 - .byte W12 - .byte c_v-16 - .byte W06 - .byte VOL , 104*se_w240_mvl/mxv - .byte PAN , c_v-5 - .byte W03 - .byte VOL , 101*se_w240_mvl/mxv - .byte W03 - .byte 98*se_w240_mvl/mxv - .byte PAN , c_v+6 - .byte W03 - .byte VOL , 93*se_w240_mvl/mxv - .byte W03 - .byte 90*se_w240_mvl/mxv - .byte PAN , c_v+14 - .byte W03 - .byte VOL , 86*se_w240_mvl/mxv - .byte W03 - .byte 83*se_w240_mvl/mxv - .byte W03 - .byte 77*se_w240_mvl/mxv - .byte W03 - .byte 73*se_w240_mvl/mxv - .byte PAN , c_v+24 - .byte W03 - .byte VOL , 66*se_w240_mvl/mxv - .byte W03 - .byte 58*se_w240_mvl/mxv - .byte W03 - .byte 44*se_w240_mvl/mxv - .byte W03 - .byte 32*se_w240_mvl/mxv - .byte PAN , c_v+15 - .byte W03 - .byte VOL , 16*se_w240_mvl/mxv - .byte W03 - .byte 1*se_w240_mvl/mxv - .byte PAN , c_v+4 - .byte W06 - .byte EOT - .byte FINE - -@******************************************************@ - .align 2 - -se_w240: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w240_pri @ Priority - .byte se_w240_rev @ Reverb. - - .word se_w240_grp - - .word se_w240_1 - - .end diff --git a/sound/songs/se_w260.s b/sound/songs/se_w260.s deleted file mode 100644 index 70e58fda1..000000000 --- a/sound/songs/se_w260.s +++ /dev/null @@ -1,67 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w260_grp, voicegroup128 - .equ se_w260_pri, 4 - .equ se_w260_rev, reverb_set+50 - .equ se_w260_mvl, 127 - .equ se_w260_key, 0 - .equ se_w260_tbs, 1 - .equ se_w260_exg, 0 - .equ se_w260_cmp, 1 - - .section .rodata - .global se_w260 - .align 2 - -@********************** Track 1 **********************@ - -se_w260_1: - .byte KEYSH , se_w260_key+0 - .byte TEMPO , 150*se_w260_tbs/2 - .byte VOICE , 41 - .byte VOL , 100*se_w260_mvl/mxv - .byte BENDR , 12 - .byte PAN , c_v+0 - .byte BEND , c_v+0 - .byte N01 , Dn5 , v127 - .byte W01 - .byte Gn4 - .byte W01 - .byte N09 , En5 - .byte W02 - .byte PAN , c_v+6 - .byte W02 - .byte VOL , 92*se_w260_mvl/mxv - .byte PAN , c_v-8 - .byte W01 - .byte VOL , 83*se_w260_mvl/mxv - .byte PAN , c_v+6 - .byte W01 - .byte VOL , 71*se_w260_mvl/mxv - .byte PAN , c_v-8 - .byte BEND , c_v-4 - .byte W01 - .byte VOL , 46*se_w260_mvl/mxv - .byte PAN , c_v+11 - .byte BEND , c_v-8 - .byte W01 - .byte VOL , 22*se_w260_mvl/mxv - .byte PAN , c_v-12 - .byte BEND , c_v-15 - .byte W02 - .byte FINE - -@******************************************************@ - .align 2 - -se_w260: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_w260_pri @ Priority - .byte se_w260_rev @ Reverb. - - .word se_w260_grp - - .word se_w260_1 - - .end diff --git a/sound/songs/se_w327.s b/sound/songs/se_w327.s deleted file mode 100644 index 1efa6c33f..000000000 --- a/sound/songs/se_w327.s +++ /dev/null @@ -1,103 +0,0 @@ - .include "MPlayDef.s" - - .equ se_w327_grp, voicegroup128 - .equ se_w327_pri, 4 - .equ se_w327_rev, reverb_set+50 - .equ se_w327_mvl, 127 - .equ se_w327_key, 0 - .equ se_w327_tbs, 1 - .equ se_w327_exg, 0 - .equ se_w327_cmp, 1 - - .section .rodata - .global se_w327 - .align 2 - -@********************** Track 1 **********************@ - -se_w327_1: - .byte KEYSH , se_w327_key+0 - .byte TEMPO , 220*se_w327_tbs/2 - .byte VOICE , 41 - .byte VOL , 110*se_w327_mvl/mxv - .byte BENDR , 12 - .byte PAN , c_v+6 - .byte BEND , c_v+0 - .byte N02 , Cn4 , v127 - .byte W03 - .byte VOL , 104*se_w327_mvl/mxv - .byte W03 - .byte 93*se_w327_mvl/mxv - .byte PAN , c_v-6 - .byte N02 , Cn5 - .byte W03 - .byte VOL , 110*se_w327_mvl/mxv - .byte W01 - .byte VOICE , 22 - .byte PAN , c_v+0 - .byte N24 , Cn4 , v060 - .byte W02 - .byte W02 - .byte BEND , c_v+0 - .byte W04 - .byte c_v+1 - .byte W03 - .byte c_v+1 - .byte W01 - .byte VOL , 105*se_w327_mvl/mxv - .byte W02 - .byte BEND , c_v+0 - .byte W01 - .byte VOL , 103*se_w327_mvl/mxv - .byte W02 - .byte 91*se_w327_mvl/mxv - .byte BEND , c_v+0 - .byte W03 - .byte VOL , 77*se_w327_mvl/mxv - .byte BEND , c_v-1 - .byte W02 - .byte VOL , 61*se_w327_mvl/mxv - .byte BEND , c_v-2 - .byte W01 - .byte VOL , 38*se_w327_mvl/mxv - .byte W01 - .byte 15*se_w327_mvl/mxv - .byte BEND , c_v-3 - .byte W02 - .byte FINE - -@********************** Track 2 **********************@ - -se_w327_2: - .byte KEYSH , se_w327_key+0 - .byte VOICE , 4 - .byte VOL , 110*se_w327_mvl/mxv - .byte N02 , Cn3 , v060 - .byte W03 - .byte Gn2 - .byte W03 - .byte Gs4 - .byte W04 - .byte Gs4 , v020 - .byte W02 - .byte W06 - .byte W06 - .byte W06 - .byte W06 - .byte FINE - -@******************************************************@ - .align 2 - -se_w327: - .byte 2 @ NumTrks - .byte 0 @ NumBlks - .byte se_w327_pri @ Priority - .byte se_w327_rev @ Reverb. - - .word se_w327_grp - - .word se_w327_1 - .word se_w327_2 - - .end diff --git a/sound/songs/se_z_scroll.s b/sound/songs/se_z_scroll.s deleted file mode 100644 index d8c792b17..000000000 --- a/sound/songs/se_z_scroll.s +++ /dev/null @@ -1,46 +0,0 @@ - .include "MPlayDef.s" - - .equ se_z_scroll_grp, voicegroup127 - .equ se_z_scroll_pri, 5 - .equ se_z_scroll_rev, reverb_set+50 - .equ se_z_scroll_mvl, 127 - .equ se_z_scroll_key, 0 - .equ se_z_scroll_tbs, 1 - .equ se_z_scroll_exg, 0 - .equ se_z_scroll_cmp, 1 - - .section .rodata - .global se_z_scroll - .align 2 - -@********************** Track 1 **********************@ - -se_z_scroll_1: - .byte KEYSH , se_z_scroll_key+0 - .byte TEMPO , 100*se_z_scroll_tbs/2 - .byte VOICE , 4 - .byte BENDR , 12 - .byte XCMD , xIECV , 10 - .byte xIECL , 8 - .byte VOL , 40*se_z_scroll_mvl/mxv - .byte BEND , c_v+4 - .byte N01 , Gn4 , v127 - .byte W01 - .byte Gn4 , v020 - .byte W02 - .byte FINE - -@******************************************************@ - .align 2 - -se_z_scroll: - .byte 1 @ NumTrks - .byte 0 @ NumBlks - .byte se_z_scroll_pri @ Priority - .byte se_z_scroll_rev @ Reverb. - - .word se_z_scroll_grp - - .word se_z_scroll_1 - - .end diff --git a/src/agb_flash.c b/src/agb_flash.c index eeccf1116..15ab0932d 100644 --- a/src/agb_flash.c +++ b/src/agb_flash.c @@ -293,4 +293,4 @@ u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, u8 *src, u32 n) } return result; -}
\ No newline at end of file +} diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index f4769145d..c8d43e12e 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -3178,14 +3178,14 @@ static void AnimItemSteal_Step3(struct Sprite* sprite) sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8); if (sprite->pos2.y == 0) - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(63)); if (moveAlongLinearPath(sprite)) { sprite->pos2.y = 0; sprite->data[0] = 0; sprite->callback = AnimItemSteal_Step2; - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); } } @@ -4260,7 +4260,7 @@ static void AnimLockOnTarget_Step1(struct Sprite* sprite) sprite->callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step2); sprite->data[5] += 0x100; - PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(63)); break; } @@ -4346,7 +4346,7 @@ static void AnimLockOnTarget_Step4(struct Sprite* sprite) sprite->data[2]++; pal = sprite->oam.paletteNum; LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4); - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); } else if (sprite->data[1] == 0) { @@ -4821,7 +4821,7 @@ static void AnimSharpenSphere_Step(struct Sprite* sprite) { sprite->data[4]++; if (!(sprite->data[4] & 1)) - PlaySE12WithPanning(SE_W207B, sprite->data[5]); + PlaySE12WithPanning(SE_M_SWAGGER2, sprite->data[5]); } sprite->data[0] = 0; diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index f7d1eea10..d891a4d01 100755 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -1632,7 +1632,7 @@ static void AirCutterProjectileStep1(u8 taskId) gTasks[taskId].data[gTasks[taskId].data[1] + 13] = spriteId; gTasks[taskId].data[0] = gTasks[taskId].data[3]; gTasks[taskId].data[1]++; - PlaySE12WithPanning(SE_W059B, BattleAnimAdjustPanning(-63)); + PlaySE12WithPanning(SE_M_BLIZZARD2, BattleAnimAdjustPanning(-63)); if (gTasks[taskId].data[1] > 2) gTasks[taskId].func = AirCutterProjectileStep2; } @@ -1829,7 +1829,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite) int i; u16 rand; s16* ptr; - PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_HORN_ATTACK, BattleAnimAdjustPanning(63)); sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; sprite->pos2.y = 0; @@ -2502,7 +2502,7 @@ static void AnimPencil_Step(struct Sprite *sprite) sprite->pos1.y -= 1; sprite->data[2]++; if (sprite->data[2] % 10 == 0) - PlaySE12WithPanning(SE_W166, sprite->data[6]); + PlaySE12WithPanning(SE_M_SKETCH, sprite->data[6]); } sprite->data[4] += sprite->data[3]; if (sprite->data[4] > 31) diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index afdc90049..bad46f144 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1647,7 +1647,7 @@ static void AnimClappingHand_Step(struct Sprite *sprite) sprite->data[2]++; if (sprite->data[3] == 0) { - PlaySE1WithPanning(SE_W227, BattleAnimAdjustPanning(-64)); + PlaySE1WithPanning(SE_M_ENCORE, BattleAnimAdjustPanning(-64)); } } } @@ -1931,7 +1931,7 @@ static void TormentAttacker_Step(u8 taskId) y = task->data[3] + task->data[5]; spriteId = CreateSprite(&gThoughtBubbleSpriteTemplate, x, y, 6 - task->data[1]); - PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_METRONOME, BattleAnimAdjustPanning(-64)); if (spriteId != MAX_SPRITES) { @@ -2412,7 +2412,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) gTasks[taskId].data[11] = gBattle_BG1_Y; gTasks[taskId].data[0]++; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); break; case 1: if (gTasks[taskId].data[4]++ > 0) @@ -2447,7 +2447,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId) { gTasks[taskId].data[3] = 0; gTasks[taskId].data[0] = 1; - PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_MORNING_SUN, BattleAnimAdjustPanning(-64)); } break; case 4: @@ -4769,7 +4769,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); gTasks[taskId].data[10] -= 0x800; gTasks[taskId].data[0]++; } @@ -4791,7 +4791,7 @@ static void AnimTask_MonToSubstituteDoll(u8 taskId) if (gSprites[spriteId].pos2.y == 0) { - PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64)); DestroyAnimVisualTask(taskId); } break; @@ -4828,7 +4828,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y += 10; if (sprite->pos2.y >= 0) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->pos2.y = 0; sprite->data[0]++; } @@ -4838,7 +4838,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3); if (sprite->data[1] > 0x7F) { - PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_SKETCH, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->pos2.y = 0; sprite->data[0]++; @@ -4857,7 +4857,7 @@ static void AnimBlockX_Step(struct Sprite *sprite) case 3: if (++sprite->data[1] > 8) { - PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63)); sprite->data[1] = 0; sprite->data[0]++; } @@ -5152,7 +5152,7 @@ static void sub_815FE80(struct Sprite *sprite) case 0: if (gBattleAnimArgs[7] == -1) { - PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); + PlaySE12WithPanning(SE_M_VITAL_THROW, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; sprite->data[0] = -32; sprite->data[7]++; diff --git a/src/battle_anim_electric.c b/src/battle_anim_electric.c index c153dbc10..a57e88b03 100644 --- a/src/battle_anim_electric.c +++ b/src/battle_anim_electric.c @@ -1242,7 +1242,7 @@ static bool8 sub_810B430(struct Task *task, u8 taskId) if (task->data[4] == 0 && task->data[5] > 0) { task->data[14] += task->data[15]; - PlaySE12WithPanning(SE_W085, task->data[14]); + PlaySE12WithPanning(SE_M_THUNDERBOLT, task->data[14]); } if ((task->data[5] < 0 && task->data[7] <= task->data[8]) diff --git a/src/battle_anim_fire.c b/src/battle_anim_fire.c index f02ecae19..c8402f727 100644 --- a/src/battle_anim_fire.c +++ b/src/battle_anim_fire.c @@ -1136,7 +1136,7 @@ static void AnimWillOWispOrb_Step(struct Sprite *sprite) if ((initialData5 == 0 || initialData5 > 196) && newData5 > 0 && sprite->data[7] == 0) { - PlaySE12WithPanning(SE_W172, gAnimCustomPanning); + PlaySE12WithPanning(SE_M_FLAME_WHEEL, gAnimCustomPanning); } } else diff --git a/src/battle_anim_ghost.c b/src/battle_anim_ghost.c index b8de6b0e1..632954351 100644 --- a/src/battle_anim_ghost.c +++ b/src/battle_anim_ghost.c @@ -252,7 +252,7 @@ static void AnimConfuseRayBallBounce_Step1(struct Sprite *sprite) return; if (r0 <= 0) return; - PlaySE12WithPanning(SE_W109, gAnimCustomPanning); + PlaySE12WithPanning(SE_M_CONFUSE_RAY, gAnimCustomPanning); } static void AnimConfuseRayBallBounce_Step2(struct Sprite *sprite) @@ -271,7 +271,7 @@ static void AnimConfuseRayBallBounce_Step2(struct Sprite *sprite) if (r2 == 0 || r2 > 196) { if (r0 > 0) - PlaySE(SE_W109); + PlaySE(SE_M_CONFUSE_RAY); } if (sprite->data[6] == 0) diff --git a/src/battle_anim_psychic.c b/src/battle_anim_psychic.c index 25340f9c6..3f451998c 100644 --- a/src/battle_anim_psychic.c +++ b/src/battle_anim_psychic.c @@ -1137,7 +1137,7 @@ static void AnimPsychoBoost(struct Sprite *sprite) case 1: if (sprite->affineAnimEnded) { - PlaySE12WithPanning(SE_W100, BattleAnimAdjustPanning(-64)); + PlaySE12WithPanning(SE_M_TELEPORT, BattleAnimAdjustPanning(-64)); ChangeSpriteAffineAnim(sprite, 1); sprite->data[0]++; } diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c index 436ac60a3..29ba49346 100644 --- a/src/battle_anim_rock.c +++ b/src/battle_anim_rock.c @@ -631,7 +631,7 @@ static void AnimTask_Rollout_Step(u8 taskId) task->data[0]++; } - PlaySE12WithPanning(SE_W029, task->data[13]); + PlaySE12WithPanning(SE_M_HEADBUTT, task->data[13]); break; case 1: if (--task->data[11] == 0) @@ -661,7 +661,7 @@ static void AnimTask_Rollout_Step(u8 taskId) task->data[9] = 0; sub_8111214(task); task->data[13] += task->data[14]; - PlaySE12WithPanning(SE_W091, task->data[13]); + PlaySE12WithPanning(SE_M_DIG, task->data[13]); } if (--task->data[8] == 0) diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c index bf0d1d438..3deb2065e 100755 --- a/src/battle_anim_special.c +++ b/src/battle_anim_special.c @@ -788,7 +788,7 @@ static void sub_8171030(u8 taskId) { if (gSprites[gBattlerSpriteIds[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)]].animCmdIndex == 1) { - PlaySE12WithPanning(SE_NAGERU, 0); + PlaySE12WithPanning(SE_BALL_THROW, 0); gSprites[gTasks[taskId].data[0]].callback = sub_8171104; CreateTask(sub_81710A8, 10); gTasks[taskId].func = sub_8170EF0; @@ -873,7 +873,7 @@ static void sub_8171240(struct Sprite *sprite) taskId = sprite->data[5]; if (++gTasks[taskId].data[1] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); switch (gTasks[taskId].data[0]) { @@ -952,16 +952,16 @@ static void sub_81713D0(struct Sprite *sprite) switch (bounceCount) { case 1: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); break; case 2: - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); break; case 3: - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); break; default: - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); break; } } @@ -1005,7 +1005,7 @@ static void sub_81714D4(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 1); gBattleSpritesDataPtr->animationData->field_C = 0; sprite->callback = sub_8171520; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } @@ -1147,7 +1147,7 @@ static void sub_8171520(struct Sprite *sprite) else StartSpriteAffineAnim(sprite, 1); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } break; } @@ -1178,7 +1178,7 @@ static void sub_81717F8(struct Sprite *sprite) sprite->data[4]++; if (sprite->data[4] == 40) { - PlaySE(SE_RG_GETTING); + PlaySE(SE_RG_BALL_CLICK); BlendPalettes(0x10000 << sprite->oam.paletteNum, 6, RGB(0, 0, 0)); sub_81719EC(sprite); } @@ -1191,7 +1191,7 @@ static void sub_81717F8(struct Sprite *sprite) gDoingBattleAnim = 0; UpdateOamPriorityInAllHealthboxes(1); m4aMPlayAllStop(); - PlaySE(MUS_RG_FAN6); + PlaySE(MUS_RG_CAUGHT_INTRO); } else if (sprite->data[4] == 315) { @@ -1403,7 +1403,7 @@ u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId) gTasks[taskId].data[3] = priority; gTasks[taskId].data[4] = subpriority; gTasks[taskId].data[15] = ballId; - PlaySE(SE_BOWA2); + PlaySE(SE_BALL_OPEN); return taskId; } @@ -2113,7 +2113,7 @@ static void sub_8172FEC(u8 taskId) else pan = 63; - PlaySE12WithPanning(SE_REAPOKE, pan); + PlaySE12WithPanning(SE_SHINY, pan); } } diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index ab2f42264..9790cf9ea 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -535,9 +535,9 @@ static void sub_81170EC(u8 taskId) gTasks[taskId].func = sub_81172EC; if (sAnimStatsChangeData->data[0] == 0) - PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_INCREASE, BattleAnimAdjustPanning2(-64)); else - PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(-64)); + PlaySE12WithPanning(SE_M_STAT_DECREASE, BattleAnimAdjustPanning2(-64)); } static void sub_81172EC(u8 taskId) diff --git a/src/battle_arena.c b/src/battle_arena.c index 42a967fc6..0ffba4910 100644 --- a/src/battle_arena.c +++ b/src/battle_arena.c @@ -563,7 +563,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) } break; case 4: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 40, ARENA_CATEGORY_MIND, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 40, ARENA_CATEGORY_MIND, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -572,7 +572,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 5: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 56, ARENA_CATEGORY_SKILL, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 56, ARENA_CATEGORY_SKILL, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -581,7 +581,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 6: - PlaySE(SE_HANTEI1); + PlaySE(SE_ARENA_TIMEUP1); ShowJudgmentSprite(80, 72, ARENA_CATEGORY_BODY, B_POSITION_PLAYER_LEFT); ShowJudgmentSprite(160, 72, ARENA_CATEGORY_BODY, B_POSITION_OPPONENT_LEFT); BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement); @@ -590,7 +590,7 @@ u8 BattleArena_ShowJudgmentWindow(u8 *state) ret = 1; break; case 7: - PlaySE(SE_HANTEI2); + PlaySE(SE_ARENA_TIMEUP2); if (gBattleTextBuff1[0] > gBattleTextBuff2[0]) { ret = 2; diff --git a/src/battle_bg.c b/src/battle_bg.c index 00c504bfd..7c9b05b25 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1105,7 +1105,7 @@ void InitLinkBattleVsScreen(u8 taskId) if (gTasks[taskId].data[5] != 0) DrawLinkBattleVsScreenOutcomeText(); - PlaySE(SE_W231); + PlaySE(SE_M_HARDEN); DestroyTask(taskId); gSprites[gBattleStruct->linkBattleVsSpriteId_V].invisible = FALSE; gSprites[gBattleStruct->linkBattleVsSpriteId_S].invisible = FALSE; diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index ce22c605f..9bc4713cd 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -1357,7 +1357,7 @@ static void LinkOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8064C14; } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index ece4c24bc..79f56aaed 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -1179,7 +1179,7 @@ static void LinkPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index daf2c260e..a82351ed7 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1394,7 +1394,7 @@ static void OpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4; } diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 08ce9f09c..259b20035 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -853,7 +853,7 @@ static void sub_80586F8(void) { if (gReceivedRemoteLinkPlayers == 0) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); @@ -866,7 +866,7 @@ static void sub_80586F8(void) { if (IsLinkTaskFinished()) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); @@ -895,7 +895,7 @@ void sub_80587B0(void) } else { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; SetMainCallback2(gMain.savedCallback); @@ -2392,7 +2392,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 21c1fdd5b..fd6616746 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1371,7 +1371,7 @@ static void PlayerPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 35383611b..92e8d2386 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -1284,7 +1284,7 @@ static void RecordedOpponentHandleFaintAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET); + PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET); gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon; gBattlerControllerFuncs[gActiveBattler] = sub_8186D58; } diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 5f3b3ea65..2362e3c84 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1286,7 +1286,7 @@ static void RecordedPlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_FAINT, -64); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 1638e2f57..b1bb61aaf 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -1055,7 +1055,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId) if (!gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong) { if (!gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) - PlaySE(SE_HINSI); + PlaySE(SE_LOW_HEALTH); gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 1; } } @@ -1064,12 +1064,12 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId) gBattleSpritesDataPtr->battlerData[battlerId].lowHpSong = 0; if (!IsDoubleBattle()) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); return; } if (IsDoubleBattle() && !gBattleSpritesDataPtr->battlerData[battlerId ^ BIT_FLANK].lowHpSong) { - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); return; } } @@ -1083,7 +1083,7 @@ void BattleStopLowHpSound(void) if (IsDoubleBattle()) gBattleSpritesDataPtr->battlerData[playerBattler ^ BIT_FLANK].lowHpSong = 0; - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); } u8 GetMonHPBarLevel(struct Pokemon *mon) diff --git a/src/battle_interface.c b/src/battle_interface.c index 12273addb..719af6a06 100644 --- a/src/battle_interface.c +++ b/src/battle_interface.c @@ -1649,7 +1649,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, gBattleSpritesDataPtr->animationData->field_9_x1C++; } - PlaySE12WithPanning(SE_TB_START, 0); + PlaySE12WithPanning(SE_BALL_TRAY_ENTER, 0); return taskId; } @@ -1852,9 +1852,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite) pan = SOUND_PAN_ATTACKER; if (sprite->data[7] != 0) - PlaySE2WithPanning(SE_TB_KARA, pan); + PlaySE2WithPanning(SE_BALL_TRAY_EXIT, pan); else - PlaySE1WithPanning(SE_TB_KON, pan); + PlaySE1WithPanning(SE_BALL_TRAY_BALL, pan); sprite->callback = SpriteCallbackDummy; } diff --git a/src/battle_main.c b/src/battle_main.c index 03e958c61..935a53ffe 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1869,7 +1869,7 @@ static void FreeRestoreBattleData(void) gScanlineEffect.state = 3; gMain.inBattle = 0; ZeroEnemyPartyMons(); - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); FreeMonSpritesGfx(); FreeBattleSpritesData(); FreeBattleResources(); @@ -2114,7 +2114,7 @@ void sub_8038B74(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_8038B04; - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); } static void sub_8038B94(u8 taskId) @@ -5010,9 +5010,9 @@ static void HandleEndTurn_BattleWon(void) gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon; if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN) - PlayBGM(MUS_KACHI3); + PlayBGM(MUS_VICTORY_GYM_LEADER); else - PlayBGM(MUS_KACHI1); + PlayBGM(MUS_VICTORY_TRAINER); } else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) { @@ -5023,7 +5023,7 @@ static void HandleEndTurn_BattleWon(void) { case TRAINER_CLASS_ELITE_FOUR: case TRAINER_CLASS_CHAMPION: - PlayBGM(MUS_KACHI5); + PlayBGM(MUS_VICTORY_LEAGUE); break; case TRAINER_CLASS_TEAM_AQUA: case TRAINER_CLASS_TEAM_MAGMA: @@ -5031,13 +5031,13 @@ static void HandleEndTurn_BattleWon(void) case TRAINER_CLASS_AQUA_LEADER: case TRAINER_CLASS_MAGMA_ADMIN: case TRAINER_CLASS_MAGMA_LEADER: - PlayBGM(MUS_KACHI4); + PlayBGM(MUS_VICTORY_AQUA_MAGMA); break; case TRAINER_CLASS_LEADER: - PlayBGM(MUS_KACHI3); + PlayBGM(MUS_VICTORY_GYM_LEADER); break; default: - PlayBGM(MUS_KACHI1); + PlayBGM(MUS_VICTORY_TRAINER); break; } } @@ -5270,7 +5270,7 @@ static void ReturnFromBattleToOverworld(void) SetRoamerInactive(); } - m4aSongNumStop(SE_HINSI); + m4aSongNumStop(SE_LOW_HEALTH); SetMainCallback2(gMain.savedCallback); } @@ -5817,7 +5817,7 @@ static void HandleAction_GoNear(void) static void HandleAction_SafariZoneRun(void) { gBattlerAttacker = gBattlerByTurnOrder[gCurrentTurnActionNumber]; - PlaySE(SE_NIGERU); + PlaySE(SE_FLEE); gCurrentTurnActionNumber = gBattlersCount; gBattleOutcome = B_OUTCOME_RAN; } diff --git a/src/battle_message.c b/src/battle_message.c index 191fffb01..59ad0cee4 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -315,23 +315,23 @@ static const u8 sText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}'s stats static const u8 sText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}'s stats won't\ngo any lower!"); static const u8 sText_CriticalHit[] = _("A critical hit!"); static const u8 sText_OneHitKO[] = _("It's a one-hit KO!"); -static const u8 sText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"); +static const u8 sText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p"); static const u8 sText_AndEllipsis[] = _("And…\p"); static const u8 sText_HMMovesCantBeForgotten[] = _("HM moves can't be\nforgotten now.\p"); static const u8 sText_NotVeryEffective[] = _("It's not very effective…"); static const u8 sText_SuperEffective[] = _("It's super effective!"); -static const u8 sText_GotAwaySafely[] = _("{PLAY_SE SE_NIGERU}Got away safely!\p"); -static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); -static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); -static const u8 sText_WildPkmnFled[] = _("{PLAY_SE SE_NIGERU}Wild {B_BUFF1} fled!"); +static const u8 sText_GotAwaySafely[] = _("{PLAY_SE SE_FLEE}Got away safely!\p"); +static const u8 sText_PkmnFledUsingIts[] = _("{PLAY_SE SE_FLEE}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); +static const u8 sText_PkmnFledUsing[] = _("{PLAY_SE SE_FLEE}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); +static const u8 sText_WildPkmnFled[] = _("{PLAY_SE SE_FLEE}Wild {B_BUFF1} fled!"); static const u8 sText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_TwoLinkTrainersDefeated[] = _("Player beat {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); static const u8 sText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_PlayerLostToTwo[] = _("Player lost to {B_LINK_OPPONENT1_NAME}\nand {B_LINK_OPPONENT2_NAME}!"); static const u8 sText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME}!"); static const u8 sText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}!"); -static const u8 sText_WildFled[] = _("{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} fled!"); -static const u8 sText_TwoWildFled[] = _("{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} and\n{B_LINK_OPPONENT2_NAME} fled!"); +static const u8 sText_WildFled[] = _("{PLAY_SE SE_FLEE}{B_LINK_OPPONENT1_NAME} fled!"); +static const u8 sText_TwoWildFled[] = _("{PLAY_SE SE_FLEE}{B_LINK_OPPONENT1_NAME} and\n{B_LINK_OPPONENT2_NAME} fled!"); static const u8 sText_NoRunningFromTrainers[] = _("No! There's no running\nfrom a TRAINER battle!\p"); static const u8 sText_CantEscape[] = _("Can't escape!\p"); static const u8 sText_DontLeaveBirch[] = _("PROF. BIRCH: Don't leave me like this!\p"); @@ -381,7 +381,7 @@ static const u8 sText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious static const u8 sText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!"); static const u8 sText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!"); static const u8 sText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!"); -static const u8 sText_OutOfSafariBalls[] = _("{PLAY_SE SE_PINPON}ANNOUNCER: You're out of\nSAFARI BALLS! Game over!\p"); +static const u8 sText_OutOfSafariBalls[] = _("{PLAY_SE SE_DING_DONG}ANNOUNCER: You're out of\nSAFARI BALLS! Game over!\p"); static const u8 sText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p"); static const u8 sText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); static const u8 sText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); @@ -474,8 +474,8 @@ static const u8 sText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); static const u8 sText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); static const u8 sText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); static const u8 sText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); -static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_KACHI22}\p"); -static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_KACHI22}{PAUSE 127}"); +static const u8 sText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}\p"); +static const u8 sText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_CAUGHT}{PAUSE 127}"); static const u8 sText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); static const u8 sText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); static const u8 sText_Someones[] = _("someone's"); @@ -1346,7 +1346,7 @@ static const u8 sText_QuestionForfeitMatch[] = _("Would you like to forfeit the static const u8 sText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!"); static const u8 sText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}"); static const u8 sText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}"); -static const u8 sText_Trainer1Fled[] = _( "{PLAY_SE SE_NIGERU}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); +static const u8 sText_Trainer1Fled[] = _( "{PLAY_SE SE_FLEE}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); static const u8 sText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); static const u8 sText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?"); diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index b2e02b287..a41d52845 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -1977,11 +1977,11 @@ static void Cmd_effectivenesssound(void) switch (gMoveResultFlags & (u8)(~(MOVE_RESULT_MISSED))) { case MOVE_RESULT_SUPER_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_NOT_VERY_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_DOESNT_AFFECT_FOE: @@ -1994,17 +1994,17 @@ static void Cmd_effectivenesssound(void) default: if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (!(gMoveResultFlags & (MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED))) { - BtlController_EmitPlaySE(0, SE_KOUKA_M); + BtlController_EmitPlaySE(0, SE_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -3320,7 +3320,7 @@ static void Cmd_getexp(void) if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong) { BattleStopLowHpSound(); - PlayBGM(MUS_KACHI2); + PlayBGM(MUS_VICTORY_WILD); gBattleStruct->wildVictorySong++; } @@ -6428,7 +6428,7 @@ static void Cmd_various(void) gBattleOutcome = B_OUTCOME_MON_TELEPORTED; break; case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC: - BtlController_EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE); + BtlController_EmitPlayFanfareOrBGM(0, MUS_VICTORY_TRAINER, TRUE); MarkBattlerForControllerExec(gActiveBattler); break; } diff --git a/src/battle_setup.c b/src/battle_setup.c index 0c0ef72d3..3c20d9ffe 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -518,22 +518,22 @@ void BattleSetup_StartLegendaryBattle(void) default: case SPECIES_GROUDON: gBattleTypeFlags |= BATTLE_TYPE_GROUDON; - CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_BATTLE34); + CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_VS_KYOGRE_GROUDON); break; case SPECIES_KYOGRE: gBattleTypeFlags |= BATTLE_TYPE_KYOGRE; - CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_BATTLE34); + CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_VS_KYOGRE_GROUDON); break; case SPECIES_RAYQUAZA: gBattleTypeFlags |= BATTLE_TYPE_RAYQUAZA; - CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_REKKU); + CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_RAYQUAZA); break; case SPECIES_DEOXYS: - CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEO); + CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEOXYS); break; case SPECIES_LUGIA: case SPECIES_HO_OH: - CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEN); + CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_LEGEND); break; case SPECIES_MEW: CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, MUS_VS_MEW); @@ -553,9 +553,9 @@ void StartGroudonKyogreBattle(void) gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON; if (gGameVersion == VERSION_RUBY) - CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_BATTLE34); // GROUDON + CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_VS_KYOGRE_GROUDON); // GROUDON else - CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_BATTLE34); // KYOGRE + CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_VS_KYOGRE_GROUDON); // KYOGRE IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); @@ -588,7 +588,7 @@ void StartRegiBattle(void) transitionId = B_TRANSITION_GRID_SQUARES; break; } - CreateBattleStartTask(transitionId, MUS_BATTLE36); + CreateBattleStartTask(transitionId, MUS_VS_REGI); IncrementGameStat(GAME_STAT_TOTAL_BATTLES); IncrementGameStat(GAME_STAT_WILD_BATTLES); @@ -1454,46 +1454,46 @@ void SetUpTrainerEncounterMusic(void) switch (GetTrainerEncounterMusicId(trainerId)) { case TRAINER_ENCOUNTER_MUSIC_MALE: - music = MUS_BOYEYE; + music = MUS_ENCOUNTER_MALE; break; case TRAINER_ENCOUNTER_MUSIC_FEMALE: - music = MUS_GIRLEYE; + music = MUS_ENCOUNTER_FEMALE; break; case TRAINER_ENCOUNTER_MUSIC_GIRL: - music = MUS_SYOUJOEYE; + music = MUS_ENCOUNTER_GIRL; break; case TRAINER_ENCOUNTER_MUSIC_INTENSE: - music = MUS_HAGESHII; + music = MUS_ENCOUNTER_INTENSE; break; case TRAINER_ENCOUNTER_MUSIC_COOL: - music = MUS_KAKKOII; + music = MUS_ENCOUNTER_COOL; break; case TRAINER_ENCOUNTER_MUSIC_AQUA: - music = MUS_AQA_0; + music = MUS_ENCOUNTER_AQUA; break; case TRAINER_ENCOUNTER_MUSIC_MAGMA: - music = MUS_MGM0; + music = MUS_ENCOUNTER_MAGMA; break; case TRAINER_ENCOUNTER_MUSIC_SWIMMER: - music = MUS_SWIMEYE; + music = MUS_ENCOUNTER_SWIMMER; break; case TRAINER_ENCOUNTER_MUSIC_TWINS: - music = MUS_HUTAGO; + music = MUS_ENCOUNTER_TWINS; break; case TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR: - music = MUS_SITENNOU; + music = MUS_ENCOUNTER_ELITE_FOUR; break; case TRAINER_ENCOUNTER_MUSIC_HIKER: - music = MUS_YAMA_EYE; + music = MUS_ENCOUNTER_HIKER; break; case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER: - music = MUS_INTER_V; + music = MUS_ENCOUNTER_INTERVIEWER; break; case TRAINER_ENCOUNTER_MUSIC_RICH: - music = MUS_TEST; + music = MUS_ENCOUNTER_RICH; break; default: - music = MUS_AYASII; + music = MUS_ENCOUNTER_SUSPICIOUS; } PlayNewMapMusic(music); } diff --git a/src/battle_transition.c b/src/battle_transition.c index b0cdbd93a..559279e74 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -2227,7 +2227,7 @@ static bool8 Phase2_Mugshot_Func4(struct Task *task) SetTrainerPicSlideTable(task->tPlayerSpriteId, 1); IncrementTrainerPicState(task->tOpponentSpriteId); - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); sTransitionStructPtr->VBlank_DMA++; return FALSE; diff --git a/src/berry_blender.c b/src/berry_blender.c index 8d6f3a8fd..399a9e7b8 100644 --- a/src/berry_blender.c +++ b/src/berry_blender.c @@ -1058,7 +1058,7 @@ static void sub_807FD08(struct Sprite* sprite) if (++sprite->data[5] > 3) DestroySprite(sprite); else - PlaySE(SE_TB_KARA); + PlaySE(SE_BALL_TRAY_EXIT); } sprite->pos1.x = sprite->data[1]; sprite->pos1.y = sprite->data[2]; @@ -1295,7 +1295,7 @@ static void sub_8080018(void) { sBerryBlenderData->mainState++; sub_8082CB4(&sBerryBlenderData->bgAffineSrc); - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); ShowBg(2); } break; @@ -1310,7 +1310,7 @@ static void sub_8080018(void) sBerryBlenderData->field_11A = 0x100; sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; sBerryBlenderData->framesToWait = 0; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); sub_808074C(); Blender_PrintPlayerNames(); } @@ -1582,7 +1582,7 @@ static void sub_80808D4(void) case 13: sBerryBlenderData->mainState++; sub_808074C(); - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); sub_8082CB4(&sBerryBlenderData->bgAffineSrc); ShowBg(2); break; @@ -1597,7 +1597,7 @@ static void sub_80808D4(void) sBerryBlenderData->arrowPos = sUnknown_083399DC[sUnknown_083399E4[sBerryBlenderData->playersNo - 2]]; SetGpuRegBits(REG_OFFSET_BG2CNT, 2); sBerryBlenderData->framesToWait = 0; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); Blender_PrintPlayerNames(); } sub_8082CB4(&sBerryBlenderData->bgAffineSrc); @@ -1648,7 +1648,7 @@ static void sub_80808D4(void) sBerryBlenderData->field_154 = GetCurrentMapMusic(); PlayBGM(MUS_CYCLING); - PlaySE(SE_MOTER); + PlaySE(SE_BERRY_BLENDER); Blender_ControlHitPitch(); break; } @@ -1873,17 +1873,17 @@ static void sub_8081288(u16 a0, u8 a1) { StartSpriteAnim(&gSprites[spriteId], 2); gSprites[spriteId].callback = sub_8082F9C; - PlaySE(SE_RU_GASHIN); + PlaySE(SE_ICE_STAIRS); } else if (a0 == 0x5432) { StartSpriteAnim(&gSprites[spriteId], 0); - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); } else if (a0 == 0x2345) { StartSpriteAnim(&gSprites[spriteId], 1); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } sub_8082E84(); } @@ -3025,7 +3025,7 @@ static void sub_8083010(struct Sprite* sprite) { sprite->data[1] = 88; sprite->data[0]++; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); } break; case 1: @@ -3567,7 +3567,7 @@ static void sub_8083F3C(u8 taskId) { if (gTasks[taskId].data[0] == 0) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); gTasks[taskId].data[0]++; } if (IsFanfareTaskInactive()) diff --git a/src/berry_crush.c b/src/berry_crush.c index 654a3b4e3..6269f0ad9 100755 --- a/src/berry_crush.c +++ b/src/berry_crush.c @@ -825,7 +825,7 @@ u32 sub_8020C0C(MainCallback callback) if (callback == CB2_ReturnToField) { gTextFlags.autoScroll = TRUE; - PlayNewMapMusic(MUS_POKECEN); + PlayNewMapMusic(MUS_POKE_CENTER); SetMainCallback1(CB1_Overworld); } @@ -1344,9 +1344,9 @@ void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1) else { if (sp4 == 1) - PlaySE(SE_TOY_DANGO); + PlaySE(SE_MUD_BALL); else - PlaySE(SE_TOY_KABE); + PlaySE(SE_BREAKABLE_DOOR); arg0->unk25_2 = 1; } @@ -2115,7 +2115,7 @@ static u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1 case 1: if (IsLinkTaskFinished()) { - PlayNewMapMusic(MUS_RG_SLOT); + PlayNewMapMusic(MUS_RG_GAME_CORNER); sub_8022BEC(7, 1, NULL); r4->unk12 = 3; r4->unkC = 0; @@ -2226,7 +2226,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r case 2: r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608; r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE; - PlaySE(SE_NAGERU); + PlaySE(SE_BALL_THROW); break; case 3: if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608) @@ -2252,7 +2252,7 @@ static u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r case 6: if (!IsLinkTaskFinished()) return 0; - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); sub_8022BEC(11, 1, NULL); r4->unk12 = 5; r4->unkC = 0; @@ -2274,7 +2274,7 @@ static u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r r4->unk138.unk1 = 4; r4->unk138.unk0 = 0; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); break; case 1: r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0]; @@ -2667,7 +2667,7 @@ static u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1 { case 0: r4->unk12 = 8; - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0)); r4->unk138.unk0 = 2; break; @@ -2724,7 +2724,7 @@ static u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6) { case 0: r5->unk12 = 9; - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0)); r5->unk138.unk0 = 4; break; diff --git a/src/bike.c b/src/bike.c index 5cdf066a9..c4964b627 100644 --- a/src/bike.c +++ b/src/bike.c @@ -659,7 +659,7 @@ static void AcroBikeTransition_SideJump(u8 direction) } } playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId]; - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); playerObjEvent->facingDirectionLocked = 1; PlayerSetAnimId(GetJumpMovementAction(direction), 2); } diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 5dee9dd4b..a1ea44e26 100644 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -93,7 +93,7 @@ void DoBrailleDigEffect(void) MapGridSetMetatileIdAt(17, 9, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(18, 9, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_DIG); ScriptContext2_Disable(); } @@ -140,7 +140,7 @@ void DoBrailleRegirockEffect(void) MapGridSetMetatileIdAt(15, 27, 563); MapGridSetMetatileIdAt(16, 27, 3636); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -186,7 +186,7 @@ void UseFlyAncientTomb_Finish(void) MapGridSetMetatileIdAt(15, 27, 563); MapGridSetMetatileIdAt(16, 27, 3636); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -286,7 +286,7 @@ void DoBrailleRegirockEffect(void) MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED); ScriptContext2_Disable(); } @@ -325,7 +325,7 @@ void DoBrailleRegisteelEffect(void) MapGridSetMetatileIdAt(15, 27, METATILE_Cave_SealedChamberEntrance_BottomMid); MapGridSetMetatileIdAt(16, 27, METATILE_Cave_SealedChamberEntrance_BottomRight | METATILE_COLLISION_MASK); DrawWholeMapView(); - PlaySE(SE_BAN); + PlaySE(SE_BANG); FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED); ScriptContext2_Disable(); } diff --git a/src/cable_car.c b/src/cable_car.c index 94d9d0c66..fc161284f 100644 --- a/src/cable_car.c +++ b/src/cable_car.c @@ -343,7 +343,7 @@ static void CableCarMainCallback_Setup(void) break; case 8: BeginNormalPaletteFade(0xFFFFFFFF, 3, 16, 0, RGB(0, 0, 0)); - FadeInNewBGM(MUS_ROPEWAY, 1); + FadeInNewBGM(MUS_CABLE_CAR, 1); sub_8150B6C(1); gMain.state++; break; diff --git a/src/cable_club.c b/src/cable_club.c index 982bd9fd3..93f87ec9b 100644 --- a/src/cable_club.c +++ b/src/cable_club.c @@ -865,9 +865,9 @@ static void Task_StartWiredCableClubBattle(u8 taskId) break; case 5: if (gLinkPlayers[0].trainerId & 1) - PlayMapChosenOrBattleBGM(MUS_BATTLE32); + PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER); else - PlayMapChosenOrBattleBGM(MUS_BATTLE20); + PlayMapChosenOrBattleBGM(MUS_VS_TRAINER); SetLinkBattleTypeFlags(gSpecialVar_0x8004); CleanupOverworldWindowsAndTilemaps(); @@ -930,9 +930,9 @@ static void Task_StartWirelessCableClubBattle(u8 taskId) break; case 7: if (gLinkPlayers[0].trainerId & 1) - PlayMapChosenOrBattleBGM(MUS_BATTLE32); + PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER); else - PlayMapChosenOrBattleBGM(MUS_BATTLE20); + PlayMapChosenOrBattleBGM(MUS_VS_TRAINER); gLinkPlayers[0].linkType = LINKTYPE_BATTLE; SetLinkBattleTypeFlags(gSpecialVar_0x8004); diff --git a/src/contest.c b/src/contest.c index 4470ec2a2..fbd42a007 100644 --- a/src/contest.c +++ b/src/contest.c @@ -1389,7 +1389,7 @@ static void Task_RaiseCurtainAtStart(u8 taskId) if (gTasks[taskId].data[1]++ <= 60) break; gTasks[taskId].data[1] = 0; - PlaySE12WithPanning(SE_C_MAKU_U, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0); gTasks[taskId].data[0]++; break; case 1: @@ -1961,7 +1961,7 @@ static void Task_DoAppeals(u8 taskId) return; case APPEALSTATE_UPDATE_MOVE_USERS_STATUS: if (DrawStatusSymbol(contestant)) - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); gTasks[taskId].tState = APPEALSTATE_UPDATE_OPPONENTS; return; case APPEALSTATE_UPDATE_OPPONENTS: @@ -2052,9 +2052,9 @@ static void Task_DoAppeals(u8 taskId) break; } if (DrawStatusSymbol(i)) - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); else - PlaySE(SE_C_SYU); + PlaySE(SE_CONTEST_ICON_CLEAR); if (eContestantStatus[i].judgesAttentionWasRemoved) { StopFlashJudgeAttentionEye(i); @@ -2243,7 +2243,7 @@ static void Task_DoAppeals(u8 taskId) { case 0: BlendAudienceBackground(-1, 1); - PlayFanfare(MUS_ME_ZANNEN); + PlayFanfare(MUS_TOO_BAD); gTasks[taskId].tCounter++; break; case 1: @@ -2288,7 +2288,7 @@ static void Task_DoAppeals(u8 taskId) if (!eContest.waitForAudienceBlend) { AnimateAudience(); - PlaySE(SE_W227B); + PlaySE(SE_M_ENCORE2); ShowAndUpdateApplauseMeter(1); gTasks[taskId].tCounter++; } @@ -2683,7 +2683,7 @@ static void Task_WaitForOutOfTimeMsg(u8 taskId) SetBgForCurtainDrop(); gBattle_BG1_X = 0; gBattle_BG1_Y = 160; - PlaySE12WithPanning(SE_C_MAKU_D, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0); gTasks[taskId].data[0] = 0; gTasks[taskId].func = Task_DropCurtainAtAppealsEnd; } @@ -3277,7 +3277,7 @@ static bool8 UpdateConditionStars(u8 contestantIdx, bool8 resetMod) ContestBG_FillBoxWithTile(0, GetStarTileOffset(), 19, contestantOffset, 1, numStars, 17); if (resetMod) { - PlaySE(SE_EXPMAX); + PlaySE(SE_EXP_MAX); eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE; } } @@ -3286,7 +3286,7 @@ static bool8 UpdateConditionStars(u8 contestantIdx, bool8 resetMod) ContestBG_FillBoxWithTile(0, 0, 19, contestantOffset + numStars, 1, 3 - numStars, 17); if (resetMod) { - PlaySE(SE_FU_ZAKU2); + PlaySE(SE_CONTEST_CONDITION_LOSE); eContestantStatus[contestantIdx].conditionMod = CONDITION_NO_CHANGE; } } @@ -3814,7 +3814,7 @@ static void Task_UpdateAppealHearts(u8 taskId) ContestBG_FillBoxWithTile(0, heartOffset, newNumHearts + 22, gContestantTurnOrder[contestant] * 5 + 2 + onSecondLine, 1, 1, 17); if (heartsDelta > 0) { - PlaySE(SE_C_GAJI); + PlaySE(SE_CONTEST_HEART); m4aMPlayImmInit(&gMPlayInfo_SE1); m4aMPlayPitchControl(&gMPlayInfo_SE1, 0xFFFF, pitchMod * 256); } @@ -4189,7 +4189,7 @@ static void BlinkContestantBox(u8 spriteId, bool8 b) gSprites[spriteId].callback = SpriteCB_BlinkContestantBox; gSprites[spriteId2].callback = SpriteCallbackDummy; if (b == FALSE) - PlaySE(SE_C_PIKON); + PlaySE(SE_CONTEST_MONS_TURN); else PlaySE(SE_PC_LOGIN); } @@ -4678,36 +4678,36 @@ static void DoJudgeSpeechBubble(u8 symbolId) case JUDGE_SYMBOL_SWIRL: case JUDGE_SYMBOL_SWIRL_UNUSED: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0]; - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; case JUDGE_SYMBOL_ONE_EXCLAMATION: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 4; - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); break; case JUDGE_SYMBOL_TWO_EXCLAMATIONS: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 8; - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); break; case JUDGE_SYMBOL_NUMBER_ONE_UNUSED: // Identical to JUDGE_SYMBOL_NUMBER_ONE gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_NUMBER_ONE: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 12; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_NUMBER_FOUR: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 16; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; case JUDGE_SYMBOL_STAR: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 24; - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); break; case JUDGE_SYMBOL_QUESTION_MARK: default: gSprites[spriteId].oam.tileNum = gSprites[spriteId].data[0] + 20; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); break; } gSprites[spriteId].data[1] = 0; @@ -5042,7 +5042,7 @@ static void DrawUnnervedSymbols(void) ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset, 2, 1, 17, 1); symbolOffset += 16; ContestBG_FillBoxWithIncrementingTile(0, symbolOffset, 20, contestantOffset + 1, 2, 1, 17, 1); - PlaySE(SE_C_PASI); + PlaySE(SE_CONTEST_ICON_CHANGE); } } } @@ -5123,7 +5123,7 @@ static void Task_StartDropCurtainAtRoundEnd(u8 taskId) { gBattle_BG1_X = 0; gBattle_BG1_Y = DISPLAY_HEIGHT; - PlaySE12WithPanning(SE_C_MAKU_D, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_FALL, 0); gTasks[taskId].func = Task_UpdateCurtainDropAtRoundEnd; } @@ -5235,7 +5235,7 @@ static void Task_StartRaiseCurtainAtRoundEnd(u8 taskId) else { gTasks[taskId].data[2] = 0; - PlaySE12WithPanning(SE_C_MAKU_U, 0); + PlaySE12WithPanning(SE_CONTEST_CURTAIN_RISE, 0); gTasks[taskId].func = Task_UpdateRaiseCurtainAtRoundEnd; } } diff --git a/src/contest_util.c b/src/contest_util.c index 00254248f..c60e885f2 100644 --- a/src/contest_util.c +++ b/src/contest_util.c @@ -533,7 +533,7 @@ static void CB2_StartShowContestResults(void) if (gLinkContestFlags & LINK_CONTEST_FLAG_IS_WIRELESS) gPaletteFade.bufferTransferDisabled = TRUE; else - PlayBGM(MUS_CON_K); + PlayBGM(MUS_CONTEST_RESULTS); SetVBlankCallback(VBlankCB_ShowContestResults); } @@ -619,7 +619,7 @@ static void Task_ShowContestResults(u8 taskId) case 3: if (IsLinkTaskFinished() == TRUE) { - PlayBGM(MUS_CON_K); + PlayBGM(MUS_CONTEST_RESULTS); gPaletteFade.bufferTransferDisabled = FALSE; gTasks[taskId].tState++; break; @@ -1796,7 +1796,7 @@ static void Task_DrawFinalStandingNumber(u8 taskId) WriteSequenceToBgTilemapBuffer(2, firstTileNum + 0x10, 1, gTasks[taskId].tMonIndex * 3 + 6, 2, 1, 17, 1); sContestResults->data->numStandingsPrinted++; DestroyTask(taskId); - PlaySE(SE_JYUNI); + PlaySE(SE_CONTEST_PLACE); } } } diff --git a/src/credits.c b/src/credits.c index 8fc8a1f88..020221f30 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1239,7 +1239,7 @@ void CB2_StartCreditsSequence(void) BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); EnableInterrupts(INTR_FLAG_VBLANK); SetVBlankCallback(CreditsVBlankCallback); - m4aSongNumStart(MUS_THANKFOR); + m4aSongNumStart(MUS_CREDITS); SetMainCallback2(CB2_RunCreditsSequence); gUnknown_0203BCE5 = 0; sCreditsData = AllocZeroed(sizeof(struct CreditsData)); diff --git a/src/decoration.c b/src/decoration.c index f566cc7c9..40cccbe5e 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -1623,7 +1623,7 @@ static void AttemptPlaceDecoration_(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); StringExpandPlaceholders(gStringVar4, gText_CantBePlacedHere); DisplayItemMessageOnField(taskId, gStringVar4, CantPlaceDecorationPrompt); } diff --git a/src/dodrio_berry_picking.c b/src/dodrio_berry_picking.c index 41d8aa419..f44ecb31c 100644 --- a/src/dodrio_berry_picking.c +++ b/src/dodrio_berry_picking.c @@ -467,7 +467,7 @@ void StartDodrioBerryPicking(u16 a0, void (*callback)(void)) sub_80273F0(); sub_8026B5C(gUnknown_02022C98->unk24, &gUnknown_02022C98->unk44, &gUnknown_02022C98->unk48); StopMapMusic(); - PlayNewMapMusic(MUS_RG_KINOMIKUI); + PlayNewMapMusic(MUS_RG_BERRY_PICK); } else { @@ -877,7 +877,7 @@ static void sub_8025198(void) if (WaitFanfare(TRUE)) { sub_8026240(6); - FadeOutAndPlayNewMapMusic(MUS_RG_WIN_YASEI, 4); + FadeOutAndPlayNewMapMusic(MUS_RG_VICTORY_WILD, 4); } break; } @@ -916,7 +916,7 @@ static void sub_8025230(void) if (WaitFanfare(TRUE)) { gUnknown_02022C98->unk114 = gUnknown_02022C98->unk4A[gUnknown_02022C98->multiplayerId][5]; sub_8026240(6); - FadeOutAndPlayNewMapMusic(MUS_RG_WIN_YASEI, 4); + FadeOutAndPlayNewMapMusic(MUS_RG_VICTORY_WILD, 4); } break; } @@ -1174,7 +1174,7 @@ static void sub_8025758(void) gUnknown_02022C98->unk10++; break; case 4: - PlayNewMapMusic(MUS_RG_KINOMIKUI); + PlayNewMapMusic(MUS_RG_BERRY_PICK); sub_8028E4C(); gUnknown_02022C98->unk10++; break; @@ -1458,8 +1458,8 @@ static void sub_8025F48(void) { if (gUnknown_02022C98->unk144 == 0) { - m4aSongNumStop(SE_SEIKAI); - PlaySE(SE_SEIKAI); + m4aSongNumStop(SE_SUCCESS); + PlaySE(SE_SUCCESS); gUnknown_02022C98->unk144 = 1; } } @@ -1480,7 +1480,7 @@ static void sub_8025F48(void) } else if (gUnknown_02022C98->unk154 == 1) { - PlayFanfareByFanfareNum(11); // MUS_ME_ZANNEN + PlayFanfareByFanfareNum(11); // MUS_TOO_BAD gUnknown_02022C98->unk154 = 2; } } @@ -1501,8 +1501,8 @@ static void sub_8026044(void) { if (gUnknown_02022C98->unk144 == 0) { - m4aSongNumStop(SE_SEIKAI); - PlaySE(SE_SEIKAI); + m4aSongNumStop(SE_SUCCESS); + PlaySE(SE_SUCCESS); gUnknown_02022C98->unk144 = 1; } } @@ -1522,7 +1522,7 @@ static void sub_8026044(void) { if (gUnknown_02022C98->unk148[r4] == 0) { - PlaySE(SE_FUUSEN1 + ptr->unk0[r4]); + PlaySE(SE_BALLOON_RED + ptr->unk0[r4]); gUnknown_02022C98->unk148[r4] = 1; } } @@ -1538,7 +1538,7 @@ static void sub_8026044(void) } else if (gUnknown_02022C98->unk154 == 1) { - PlayFanfareByFanfareNum(11); // MUS_ME_ZANNEN + PlayFanfareByFanfareNum(11); // MUS_TOO_BAD gUnknown_02022C98->unk154 = 2; } } @@ -1792,7 +1792,7 @@ static void sub_802671C(void) if (gUnknown_02022C98->unk148[i] == 0) { gUnknown_02022C98->unk148[i] = 1; - PlaySE(SE_FUUSEN1 + ptr->unk32CC.unk14.unk0[i]); + PlaySE(SE_BALLOON_RED + ptr->unk32CC.unk14.unk0[i]); } if (gUnknown_02022C98->unk40 < 10 || r10 == 1) { @@ -2359,19 +2359,19 @@ static void sub_8027554(void) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 2; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else if (gMain.newKeys & DPAD_LEFT) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 3; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else if (gMain.newKeys & DPAD_RIGHT) { gUnknown_02022C98->unk31A0[gUnknown_02022C98->multiplayerId].unk2C.unk0 = 1; gUnknown_02022C98->unkB0[gUnknown_02022C98->multiplayerId] = 6; - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); } else { @@ -3450,7 +3450,7 @@ static u32 sub_80285AC(struct Sprite *sprite) u8 mod = (++sprite->data[1] / 13) % 4; if (sprite->data[1] % 13 == 0 && mod != 0) - PlaySE(SE_W204); + PlaySE(SE_M_CHARM); if (sprite->data[1] >= 104) { sprite->data[0] = 0; @@ -3567,7 +3567,7 @@ static bool32 sub_8028828(void) continue; gUnknown_02022CF4->unkC[i] = 1; gUnknown_02022CF4->unk16[i] = -16; - PlaySE(SE_TK_KASYA); + PlaySE(SE_CLICK); } sprite->pos1.y += gUnknown_02022CF4->unk16[i]; } @@ -4320,7 +4320,7 @@ static void sub_802988C(void) } break; case 9: - PlayNewMapMusic(MUS_FANFA1); + PlayNewMapMusic(MUS_LEVEL_UP); FillWindowPixelBuffer(gUnknown_02022CF8->unk3008[0], PIXEL_FILL(1)); FillWindowPixelBuffer(gUnknown_02022CF8->unk3008[1], PIXEL_FILL(1)); strWidth = GetStringWidth(1, gText_AnnouncingPrizes, -1); @@ -4354,7 +4354,7 @@ static void sub_802988C(void) PutWindowTilemap(gUnknown_02022CF8->unk3008[1]); } CopyBgTilemapBufferToVram(0); - FadeOutAndFadeInNewMapMusic(MUS_RG_WIN_YASEI, 20, 10); + FadeOutAndFadeInNewMapMusic(MUS_RG_VICTORY_WILD, 20, 10); gUnknown_02022CF8->state++; break; case 11: diff --git a/src/easy_chat.c b/src/easy_chat.c index c839c0070..8e1044591 100644 --- a/src/easy_chat.c +++ b/src/easy_chat.c @@ -2023,7 +2023,7 @@ static int sub_811B368(void) { if (sEasyChatScreen->type == EASY_CHAT_TYPE_BARD_SONG) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return 0; } else @@ -2038,7 +2038,7 @@ static int sub_811B394(void) u16 easyChatWord = sub_811F578(sub_811B940()); if (sub_811BF88(easyChatWord)) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return 0; } else diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 3ccc7ebf8..87f0a13fd 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -578,10 +578,10 @@ static void Task_EggHatchPlayBGM(u8 taskID) PlayRainStoppingSoundEffect(); } if (gTasks[taskID].data[0] == 1) - PlayBGM(MUS_ME_SHINKA); + PlayBGM(MUS_EVOLUTION_INTRO); if (gTasks[taskID].data[0] > 60) { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); DestroyTask(taskID); // UB: task is destroyed, yet the value is incremented } @@ -637,7 +637,7 @@ static void CB2_EggHatch_1(void) GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg); EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF); - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); sEggHatchData->CB2_state++; PutWindowTilemap(sEggHatchData->windowId); CopyWindowToVram(sEggHatchData->windowId, 3); @@ -716,7 +716,7 @@ static void SpriteCB_Egg_0(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 1); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 1); CreateRandomEggShardSprite(); } @@ -739,7 +739,7 @@ static void SpriteCB_Egg_1(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 2); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 2); } } @@ -766,13 +766,13 @@ static void SpriteCB_Egg_2(struct Sprite* sprite) sprite->pos2.x = Sin(sprite->data[1], 2); if (sprite->data[0] == 15) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); StartSpriteAnim(sprite, 2); CreateRandomEggShardSprite(); CreateRandomEggShardSprite(); } if (sprite->data[0] == 30) - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } } @@ -799,7 +799,7 @@ static void SpriteCB_Egg_4(struct Sprite* sprite) sprite->data[0]++; if (!gPaletteFade.active) { - PlaySE(SE_TAMAGO); + PlaySE(SE_EGG_HATCH); sprite->invisible = TRUE; sprite->callback = SpriteCB_Egg_5; sprite->data[0] = 0; diff --git a/src/ereader_screen.c b/src/ereader_screen.c index 823e03dd4..b4a9164b3 100755 --- a/src/ereader_screen.c +++ b/src/ereader_screen.c @@ -153,7 +153,7 @@ static u32 sub_81D4EE4(u8 *arg0, u16 *arg1) case 2: if (GetLinkPlayerCount_2() == 2) { - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); CheckShouldAdvanceLinkState(); *arg1 = 0; *arg0 = 3; @@ -431,7 +431,7 @@ static void sub_81D5084(u8 taskId) if (sub_81D5064(&data->unk0, 120)) { AddTextPrinterToWindow1(gJPText_NewTrainerHasComeToHoenn); - PlayFanfare(MUS_FANFA4); + PlayFanfare(MUS_OBTAIN_ITEM); data->unk8 = 19; } break; diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c index 849c676b3..28bbd4ef7 100644 --- a/src/evolution_graphics.c +++ b/src/evolution_graphics.c @@ -271,7 +271,7 @@ static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID) gTasks[taskID].tFrameCounter = 0; BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, RGB_WHITE); gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1; - PlaySE(SE_W025); + PlaySE(SE_M_MEGA_KICK); } static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID) @@ -311,7 +311,7 @@ static void EvoTask_BeginPreSparklesSet2(u8 taskID) SetEvoSparklesMatrices(); gTasks[taskID].tFrameCounter = 0; gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2; - PlaySE(SE_W062B); + PlaySE(SE_M_BUBBLE_BEAM2); } static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID) @@ -345,7 +345,7 @@ static void EvoTask_BeginPostSparklesSet1(u8 taskID) SetEvoSparklesMatrices(); gTasks[taskID].tFrameCounter = 0; gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1; - PlaySE(SE_REAPOKE); + PlaySE(SE_SHINY); } static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID) @@ -389,7 +389,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID) CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); BeginNormalPaletteFade(0xFFF9041C, 0, 0, 0x10, RGB_WHITE); // was 0xFFF9001C in R/S gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash; - PlaySE(SE_W080); + PlaySE(SE_M_PETAL_DANCE); } static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID) @@ -437,7 +437,7 @@ static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID) CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30); BeginNormalPaletteFade(0xFFF90400, 0, 0, 0x10, RGB_WHITE); // was 0xFFFF0001 in R/S gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade; - PlaySE(SE_W080); + PlaySE(SE_M_PETAL_DANCE); } static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID) diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 019d48416..41d4900f7 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -630,14 +630,14 @@ static void Task_EvolutionScene(u8 taskID) case 3: if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE { - PlaySE(MUS_ME_SHINKA); + PlaySE(MUS_EVOLUTION_INTRO); gTasks[taskID].tState++; } break; case 4: // play evolution music and fade screen black if (!IsSEPlaying()) { - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); gTasks[taskID].tState++; BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK); } @@ -713,7 +713,7 @@ static void Task_EvolutionScene(u8 taskID) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); BattlePutTextOnWindow(gStringVar4, 0); - PlayBGM(MUS_FANFA5); + PlayBGM(MUS_EVOLVED); gTasks[taskID].tState++; SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies)); CalculateMonStats(mon); @@ -808,7 +808,7 @@ static void Task_EvolutionScene(u8 taskID) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BufferMoveToLearnIntoBattleTextBuff2(); - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); BattlePutTextOnWindow(gDisplayedStringBattle, 0); gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter @@ -998,15 +998,15 @@ static void Task_TradeEvolutionScene(u8 taskID) case 2: if (IsCryFinished()) { - m4aSongNumStop(MUS_SHINKA); - PlaySE(MUS_ME_SHINKA); + m4aSongNumStop(MUS_EVOLUTION); + PlaySE(MUS_EVOLUTION_INTRO); gTasks[taskID].tState++; } break; case 3: if (!IsSEPlaying()) { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); gTasks[taskID].tState++; BeginNormalPaletteFade(0x1C, 4, 0, 0x10, RGB_BLACK); } @@ -1076,7 +1076,7 @@ static void Task_TradeEvolutionScene(u8 taskID) { StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved); DrawTextOnTradeWindow(0, gStringVar4, 1); - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); gTasks[taskID].tState++; SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies)); CalculateMonStats(mon); @@ -1109,7 +1109,7 @@ static void Task_TradeEvolutionScene(u8 taskID) } else { - PlayBGM(MUS_SHINKA); + PlayBGM(MUS_EVOLUTION); DrawTextOnTradeWindow(0, gText_CommunicationStandby5, 1); gTasks[taskID].tState++; } @@ -1153,7 +1153,7 @@ static void Task_TradeEvolutionScene(u8 taskID) if (!IsTextPrinterActive(0) && !IsSEPlaying()) { BufferMoveToLearnIntoBattleTextBuff2(); - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]); DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1); gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 3684b53e6..fab14c577 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -946,7 +946,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) { StoreInitialPlayerAvatarState(); DoDiveWarp(); - PlaySE(SE_W291); + PlaySE(SE_M_DIVE); return TRUE; } } @@ -956,7 +956,7 @@ bool8 TryDoDiveWarp(struct MapPosition *position, u16 metatileBehavior) { StoreInitialPlayerAvatarState(); DoDiveWarp(); - PlaySE(SE_W291); + PlaySE(SE_M_DIVE); return TRUE; } } diff --git a/src/field_door.c b/src/field_door.c index e81c3dc4b..4dcb07cca 100644 --- a/src/field_door.c +++ b/src/field_door.c @@ -526,9 +526,9 @@ u32 GetDoorSoundEffect(u32 x, u32 y) if (sound == DOOR_SOUND_NORMAL) return SE_DOOR; else if (sound == DOOR_SOUND_SLIDING) - return SE_JIDO_DOA; + return SE_SLIDING_DOOR; else if (sound == DOOR_SOUND_ARENA) - return SE_TU_SAA; + return SE_REPEL; else return SE_DOOR; } diff --git a/src/field_effect.c b/src/field_effect.c index 582551a7e..b64902c0e 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1141,7 +1141,7 @@ static void PokeballGlowEffect_PlaceBalls(struct Sprite *sprite) gSprites[spriteId].sEffectSpriteId = sprite->sSpriteId; sprite->sCounter++; sprite->sNumMons--; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } if (sprite->sNumMons == 0) { @@ -1160,7 +1160,7 @@ static void PokeballGlowEffect_TryPlaySe(struct Sprite *sprite) sprite->data[3] = 0; if (sprite->sPlayHealSe) { - PlayFanfare(MUS_ME_ASA); + PlayFanfare(MUS_HEAL); } } } @@ -1464,7 +1464,7 @@ static bool8 FallWarpEffect_StartFall(struct Task *task) task->tFallOffset = 1; task->tTotalFall = 0; gObjectEvents[gPlayerAvatar.objectEventId].invisible = FALSE; - PlaySE(SE_RU_HYUU); + PlaySE(SE_FALL); task->tState++; return FALSE; } @@ -1493,7 +1493,7 @@ static bool8 FallWarpEffect_Fall(struct Task *task) } if (sprite->pos2.y >= 0) { - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); objectEvent->triggerGroundEffectsOnStop = 1; objectEvent->landingJump = 1; sprite->pos2.y = 0; @@ -1589,7 +1589,7 @@ static bool8 EscalatorWarpOut_WaitForPlayer(struct Task *task) { task->tState = 4; // jump to EscalatorWarpOut_Down_Ride } - PlaySE(SE_ESUKA); + PlaySE(SE_ESCALATOR); } return FALSE; } @@ -1978,7 +1978,7 @@ static bool8 LavaridgeGymB1FWarpEffect_Launch(struct Task *task, struct ObjectEv gFieldEffectArguments[2] = sprite->subpriority - 1; gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_ASH_LAUNCH); - PlaySE(SE_W153); + PlaySE(SE_M_EXPLOSION); task->data[0]++; return TRUE; } @@ -2092,7 +2092,7 @@ static bool8 LavaridgeGymB1FWarpExitEffect_PopOut(struct Task *task, struct Obje task->data[0]++; objectEvent->invisible = FALSE; CameraObjectReset1(); - PlaySE(SE_W091); + PlaySE(SE_M_DIG); ObjectEventSetHeldMovement(objectEvent, GetJumpMovementAction(DIR_EAST)); } return FALSE; @@ -2163,7 +2163,7 @@ static bool8 LavaridgeGym1FWarpEffect_AshPuff(struct Task *task, struct ObjectEv { task->data[1]++; ObjectEventSetHeldMovement(objectEvent, GetWalkInPlaceFastestMovementAction(objectEvent->facingDirection)); - PlaySE(SE_FU_ZUZUZU); + PlaySE(SE_LAVARIDGE_FALL_WARP); } } return FALSE; @@ -2381,7 +2381,7 @@ static void TeleportWarpOutFieldEffect_SpinGround(struct Task *task) task->data[1] = 4; task->data[2] = 8; task->data[3] = 1; - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2472,7 +2472,7 @@ static void TeleportWarpInFieldEffect_Init(struct Task *task) task->data[2] = 1; task->data[14] = sprite->subspriteMode; task->data[15] = GetPlayerFacingDirection(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } } @@ -2974,7 +2974,7 @@ u8 FldEff_UseSurf(void) u8 taskId = CreateTask(Task_SurfFieldEffect, 0xff); gTasks[taskId].tMonId = gFieldEffectArguments[0]; Overworld_ClearSavedMusic(); - Overworld_ChangeMusicTo(MUS_NAMINORI); + Overworld_ChangeMusicTo(MUS_SURF); return FALSE; } @@ -3111,7 +3111,7 @@ u8 FldEff_NPCFlyOut(void) sprite->oam.priority = 1; sprite->callback = SpriteCB_NPCFlyOut; sprite->data[1] = gFieldEffectArguments[0]; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); return spriteId; } @@ -3228,7 +3228,7 @@ static void FlyOutFieldEffect_BirdSwoopDown(struct Task *task) if ((task->tTimer == 0 || (--task->tTimer) == 0) && ObjectEventClearHeldMovementIfFinished(objectEvent)) { task->tState++; - PlaySE(SE_W019); + PlaySE(SE_M_FLY); StartFlyBirdSwoopDown(task->tBirdSpriteId); } } @@ -3692,7 +3692,7 @@ static void Task_DestroyDeoxysRock(u8 taskId) static void DestroyDeoxysRockEffect_CameraShake(s16* data, u8 taskId) { u8 newTaskId = CreateTask(Task_DeoxysRockCameraShake, 90); - PlaySE(SE_T_KAMI2); + PlaySE(SE_THUNDER2); tCameraTaskId = newTaskId; tState++; } @@ -3706,7 +3706,7 @@ static void DestroyDeoxysRockEffect_RockFragments(s16* data, u8 taskId) BlendPalettes(0x0000FFFF, 0x10, RGB_WHITE); BeginNormalPaletteFade(0x0000FFFF, 0, 0x10, 0, RGB_WHITE); CreateDeoxysRockFragments(sprite); - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); StartEndingDeoxysRockCameraShake(tCameraTaskId); tTimer = 0; tState++; diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 6929485c4..886e023d1 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -623,7 +623,7 @@ u32 FldEff_Splash(void) sprite->data[1] = gFieldEffectArguments[1]; sprite->data[2] = gFieldEffectArguments[2]; sprite->pos2.y = (graphicsInfo->height >> 1) - 4; - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } return 0; } @@ -733,7 +733,7 @@ static void UpdateFeetInFlowingWaterFieldEffect(struct Sprite *sprite) sprite->data[4] = objectEvent->currentCoords.y; if (!sprite->invisible) { - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } } } diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c index 6ad92c2fb..5fab2489b 100644 --- a/src/field_player_avatar.c +++ b/src/field_player_avatar.c @@ -1021,7 +1021,7 @@ void PlayerTurnInPlace(u8 direction) void PlayerJumpLedge(u8 direction) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); PlayerSetAnimId(GetJump2MovementAction(direction), 8); } @@ -1055,28 +1055,28 @@ void PlayerEndWheelie(u8 direction) // wheelie hopping standing void PlayerStandingHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopFaceDirectionMovementAction(a), 1); } // wheelie hopping moving void PlayerMovingHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieHopDirectionMovementAction(a), 2); } // wheelie hopping ledge void PlayerLedgeHoppingWheelie(u8 a) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetAcroWheelieJumpDirectionMovementAction(a), 8); } // acro turn jump void PlayerAcroTurnJump(u8 direction) { - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); PlayerSetAnimId(GetJumpInPlaceTurnAroundMovementAction(direction), 1); } @@ -1501,7 +1501,7 @@ static bool8 PushBoulder_Move(struct Task *task, struct ObjectEvent *playerObjec gFieldEffectArguments[2] = strengthObject->previousElevation; gFieldEffectArguments[3] = gSprites[strengthObject->spriteId].oam.priority; FieldEffectStart(FLDEFF_DUST); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); task->data[0]++; } return FALSE; @@ -1540,7 +1540,7 @@ static u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct ObjectEvent gPlayerAvatar.preventStep = TRUE; if (ObjectEventClearHeldMovementIfFinished(objectEvent)) { - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); ObjectEventSetHeldMovement(objectEvent, GetJumpInPlaceMovementAction(objectEvent->facingDirection)); task->data[1]++; if (task->data[1] > 1) @@ -1574,7 +1574,7 @@ static bool8 PlayerAvatar_SecretBaseMatSpinStep0(struct Task *task, struct Objec task->data[1] = objectEvent->movementDirection; gPlayerAvatar.preventStep = TRUE; ScriptContext2_Enable(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); return TRUE; } diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index 92ee8cad3..9becd2166 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -299,7 +299,7 @@ static void FieldCB_TeleportTileWarpExit(void) { Overworld_PlaySpecialMapMusic(); WarpFadeInScreen(); - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); CreateTask(Task_TeleportTileWarpExit, 10); ScriptContext2_Enable(); } @@ -308,7 +308,7 @@ static void FieldCB_MossdeepGymWarpExit(void) { Overworld_PlaySpecialMapMusic(); WarpFadeInScreen(); - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); CreateTask(Task_ExitNonDoor, 10); ScriptContext2_Enable(); SetObjectEventLoadFlag((~SKIP_OBJECT_EVENT_LOAD) & 0xF); @@ -487,7 +487,7 @@ void DoWarp(void) TryFadeOutOldMapMusic(); WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); gFieldCallback = FieldCB_DefaultWarpExit; CreateTask(Task_WarpAndLoadMap, 10); } @@ -549,7 +549,7 @@ void DoTeleportTileWarp(void) ScriptContext2_Enable(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); CreateTask(Task_WarpAndLoadMap, 10); gFieldCallback = FieldCB_TeleportTileWarpExit; } @@ -561,7 +561,7 @@ void DoMossdeepGymWarp(void) SaveObjectEvents(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); CreateTask(Task_WarpAndLoadMap, 10); gFieldCallback = FieldCB_MossdeepGymWarpExit; } @@ -605,7 +605,7 @@ void DoCableClubWarp(void) ScriptContext2_Enable(); TryFadeOutOldMapMusic(); WarpFadeOutScreen(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); CreateTask(Task_DoCableClubWarp, 10); } @@ -619,7 +619,7 @@ static void Task_ReturnToWorldFromLinkRoom(u8 taskId) ClearLinkCallback_2(); FadeScreen(FADE_TO_BLACK, 0); TryFadeOutOldMapMusic(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); data[0]++; break; case 1: @@ -760,7 +760,7 @@ void DoContestHallWarp(void) TryFadeOutOldMapMusic(); WarpFadeOutScreen(); PlayRainStoppingSoundEffect(); - PlaySE(SE_KAIDAN); + PlaySE(SE_EXIT); gFieldCallback = FieldCB_WarpExitFadeFromBlack; CreateTask(Task_DoContestHallWarp, 10); } @@ -1028,7 +1028,7 @@ static void sub_80B01BC(u8 taskId) case 0: FreezeObjectEvents(); ScriptContext2_Enable(); - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); sub_808D1C8(); task->data[0]++; break; diff --git a/src/field_special_scene.c b/src/field_special_scene.c index bb8e8b1d9..bd6c833af 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -171,7 +171,7 @@ void Task_HandleTruckSequence(u8 taskId) data[1] = 0; // reset the timer. data[2] = CreateTask(Task_Truck1, 0xA); data[0] = 1; // run the next case. - PlaySE(SE_TRACK_MOVE); + PlaySE(SE_TRUCK_MOVE); } break; case 1: @@ -191,7 +191,7 @@ void Task_HandleTruckSequence(u8 taskId) DestroyTask(data[2]); data[3] = CreateTask(Task_Truck2, 0xA); data[0] = 3; - PlaySE(SE_TRACK_STOP); + PlaySE(SE_TRUCK_STOP); } break; case 3: @@ -206,7 +206,7 @@ void Task_HandleTruckSequence(u8 taskId) data[1]++; if (data[1] == 90) { - PlaySE(SE_TRACK_HAIKI); + PlaySE(SE_TRUCK_UNLOAD); data[1] = 0; data[0] = 5; } @@ -219,7 +219,7 @@ void Task_HandleTruckSequence(u8 taskId) MapGridSetMetatileIdAt(11, 9, METATILE_InsideOfTruck_ExitLight_Mid); MapGridSetMetatileIdAt(11, 10, METATILE_InsideOfTruck_ExitLight_Bottom); DrawWholeMapView(); - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); DestroyTask(taskId); ScriptContext2_Disable(); } diff --git a/src/field_specials.c b/src/field_specials.c index 7c6ef37d7..c1fc92dbe 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -827,7 +827,7 @@ void PetalburgGymSlideOpenRoomDoors(void) { sSlidingDoorNextFrameCounter = 0; sSlidingDoorFrame = 0; - PlaySE(SE_KI_GASYAN); + PlaySE(SE_UNLOCK); CreateTask(Task_PetalburgGymSlideOpenRoomDoors, 8); } @@ -1509,7 +1509,7 @@ void ShakeCamera(void) gTasks[taskId].delay = gSpecialVar_0x8007; gTasks[taskId].verticalPan = gSpecialVar_0x8004; SetCameraPanningCallback(NULL); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); } static void Task_ShakeCamera(u8 taskId) @@ -1880,7 +1880,7 @@ void MoveElevator(void) SetCameraPanningCallback(NULL); MoveElevatorWindowLights(floorDelta, data[6]); - PlaySE(SE_ELEBETA); + PlaySE(SE_ELEVATOR); } static void Task_MoveElevator(u8 taskId) @@ -1897,7 +1897,7 @@ static void Task_MoveElevator(u8 taskId) // arrived at floor if (data[2] == data[5]) { - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); DestroyTask(taskId); EnableBothScriptContexts(); InstallCameraPanAheadCallback(); @@ -3438,9 +3438,9 @@ static void ChangeDeoxysRockLevel(u8 rockLevel) TryGetObjectEventIdByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectEventId); if (rockLevel == 0) - PlaySE(SE_W109); + PlaySE(SE_M_CONFUSE_RAY); else - PlaySE(SE_RG_DEOMOV); + PlaySE(SE_RG_DEOXYS_MOVE); CreateTask(WaitForDeoxysRockMovement, 8); gFieldEffectArguments[0] = 1; @@ -3904,7 +3904,7 @@ void Script_DoRayquazaScene(void) void LoopWingFlapSE(void) { CreateTask(Task_LoopWingFlapSE, 8); - PlaySE(SE_W017); + PlaySE(SE_M_WING_ATTACK); } static void Task_LoopWingFlapSE(u8 taskId) @@ -3916,7 +3916,7 @@ static void Task_LoopWingFlapSE(u8 taskId) { playCount++; delay = 0; - PlaySE(SE_W017); + PlaySE(SE_M_WING_ATTACK); } if (playCount == gSpecialVar_0x8004 - 1) diff --git a/src/field_tasks.c b/src/field_tasks.c index 49b6fbdd8..91b4558d5 100644 --- a/src/field_tasks.c +++ b/src/field_tasks.c @@ -357,7 +357,7 @@ static void PacifidlogBridgePerStepCallback(u8 taskId) data[2] = x; data[3] = y; if (MetatileBehavior_IsPacifidlogLog(MapGridGetMetatileBehaviorAt(x, y))) - PlaySE(SE_MIZU); + PlaySE(SE_PUDDLE); } break; case 2: @@ -443,7 +443,7 @@ static void FortreeBridgePerStepCallback(u8 taskId) flag = 1; if (flag && (isFortreeBridgeCur == 1 || isFortreeBridgePrev == 1)) - PlaySE(SE_HASHI); + PlaySE(SE_BRIDGE_WALK); if (isFortreeBridgePrev) { @@ -583,7 +583,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId) { x = data[4]; y = data[5]; - PlaySE(SE_RU_BARI); + PlaySE(SE_ICE_CRACK); MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Cracked); CurrentMapDrawMetatileAt(x, y); MarkIcePuzzleCoordVisited(x - 7, y - 7); @@ -599,7 +599,7 @@ static void SootopolisGymIcePerStepCallback(u8 taskId) { x = data[4]; y = data[5]; - PlaySE(SE_RU_GASYAN); + PlaySE(SE_ICE_BREAK); MapGridSetMetatileIdAt(x, y, METATILE_SootopolisGym_Ice_Broken); CurrentMapDrawMetatileAt(x, y); data[1] = 1; diff --git a/src/field_weather.c b/src/field_weather.c index 684a86479..25ee0582a 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -1038,13 +1038,13 @@ void SetRainStrengthFromSoundEffect(u16 soundEffect) { switch (soundEffect) { - case SE_T_KOAME: + case SE_RAIN: gWeatherPtr->rainStrength = 0; break; - case SE_T_OOAME: + case SE_DOWNPOUR: gWeatherPtr->rainStrength = 1; break; - case SE_T_AME: + case SE_THUNDERSTORM: gWeatherPtr->rainStrength = 2; break; default: @@ -1062,14 +1062,14 @@ void PlayRainStoppingSoundEffect(void) switch (gWeatherPtr->rainStrength) { case 0: - PlaySE(SE_T_KOAME_E); + PlaySE(SE_RAIN_STOP); break; case 1: - PlaySE(SE_T_OOAME_E); + PlaySE(SE_DOWNPOUR_STOP); break; case 2: default: - PlaySE(SE_T_AME_E); + PlaySE(SE_THUNDERSTORM_STOP); break; } } diff --git a/src/field_weather_effect.c b/src/field_weather_effect.c index 26a7adf27..320a10670 100644 --- a/src/field_weather_effect.c +++ b/src/field_weather_effect.c @@ -479,7 +479,7 @@ void Rain_InitVars(void) gWeatherPtr->targetRainSpriteCount = 10; gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; - SetRainStrengthFromSoundEffect(SE_T_KOAME); + SetRainStrengthFromSoundEffect(SE_RAIN); } void Rain_InitAll(void) @@ -1023,7 +1023,7 @@ void Thunderstorm_InitVars(void) gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment gWeatherPtr->thunderTriggered = 0; - SetRainStrengthFromSoundEffect(SE_T_AME); + SetRainStrengthFromSoundEffect(SE_THUNDERSTORM); } void Thunderstorm_InitAll(void) @@ -1051,7 +1051,7 @@ void Downpour_InitVars(void) gWeatherPtr->gammaTargetIndex = 3; gWeatherPtr->gammaStepDelay = 20; gWeatherPtr->weatherGfxLoaded = FALSE; // duplicate assignment - SetRainStrengthFromSoundEffect(SE_T_OOAME); + SetRainStrengthFromSoundEffect(SE_DOWNPOUR); } void Downpour_InitAll(void) @@ -1220,9 +1220,9 @@ static void UpdateThunderSound(void) return; if (Random() & 1) - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); else - PlaySE(SE_T_KAMI2); + PlaySE(SE_THUNDER2); gWeatherPtr->thunderTriggered = 0; } diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index 939c15dbf..991617713 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -311,7 +311,7 @@ bool8 FldEff_CutGrass(void) s16 x, y; u8 i = 0; - PlaySE(SE_W015); + PlaySE(SE_M_CUT); PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < CUT_HYPER_AREA; i++) { @@ -634,7 +634,7 @@ void FixLongGrassMetatilesWindowBottom(s16 x, s16 y) static void StartCutTreeFieldEffect(void) { - PlaySE(SE_W015); + PlaySE(SE_M_CUT); FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE); EnableBothScriptContexts(); } diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index 2d25928b8..b2ddf3180 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -104,7 +104,7 @@ static void FieldCallback_Flash(void) static void FldEff_UseFlash(void) { - PlaySE(SE_W115); + PlaySE(SE_M_REFLECT); FlagSet(FLAG_SYS_USE_FLASH); ScriptContext1_SetupScript(EventScript_UseFlash); } diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 6db44d752..7eae8cfd1 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -618,7 +618,7 @@ bool8 FldEff_SecretPowerCave(void) static void SpriteCB_CaveEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); sprite->data[0] = 0; sprite->callback = SpriteCB_CaveEntranceOpen; @@ -691,7 +691,7 @@ bool8 FldEff_SecretPowerTree(void) static void SpriteCB_TreeEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W010); + PlaySE(SE_M_SCRATCH); sprite->animNum = gFieldEffectArguments[7]; sprite->data[0] = 0; @@ -754,7 +754,7 @@ bool8 FldEff_SecretPowerShrub(void) static void SpriteCB_ShrubEntranceInit(struct Sprite *sprite) { - PlaySE(SE_W077); + PlaySE(SE_M_POISON_POWDER); sprite->data[0] = 0; sprite->callback = SpriteCB_ShrubEntranceOpen; @@ -888,16 +888,16 @@ static void DoBalloonSoundEffect(s16 metatileId) switch (metatileId) { case METATILE_SecretBase_RedBalloon: - PlaySE(SE_FUUSEN1); + PlaySE(SE_BALLOON_RED); break; case METATILE_SecretBase_BlueBalloon: - PlaySE(SE_FUUSEN2); + PlaySE(SE_BALLOON_BLUE); break; case METATILE_SecretBase_YellowBalloon: - PlaySE(SE_FUUSEN3); + PlaySE(SE_BALLOON_YELLOW); break; case METATILE_SecretBase_MudBall: - PlaySE(SE_TOY_DANGO); + PlaySE(SE_MUD_BALL); break; } } @@ -914,7 +914,7 @@ bool8 FldEff_Nop48(void) static void DoSecretBaseBreakableDoorEffect(s16 x, s16 y) { - PlaySE(SE_TOY_KABE); + PlaySE(SE_BREAKABLE_DOOR); MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_BreakableDoor_BottomOpen); MapGridSetMetatileIdAt(x, y - 1, METATILE_SecretBase_BreakableDoor_TopOpen); CurrentMapDrawMetatileAt(x, y); @@ -959,28 +959,28 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId) switch (gTasks[taskId].tMetatileID) { case METATILE_SecretBase_NoteMat_C_Low: - PlaySE(SE_TOY_C); + PlaySE(SE_NOTE_C); break; case METATILE_SecretBase_NoteMat_D: - PlaySE(SE_TOY_D); + PlaySE(SE_NOTE_D); break; case METATILE_SecretBase_NoteMat_E: - PlaySE(SE_TOY_E); + PlaySE(SE_NOTE_E); break; case METATILE_SecretBase_NoteMat_F: - PlaySE(SE_TOY_F); + PlaySE(SE_NOTE_F); break; case METATILE_SecretBase_NoteMat_G: - PlaySE(SE_TOY_G); + PlaySE(SE_NOTE_G); break; case METATILE_SecretBase_NoteMat_A: - PlaySE(SE_TOY_A); + PlaySE(SE_NOTE_A); break; case METATILE_SecretBase_NoteMat_B: - PlaySE(SE_TOY_B); + PlaySE(SE_NOTE_B); break; case METATILE_SecretBase_NoteMat_C_High: - PlaySE(SE_TOY_C1); + PlaySE(SE_NOTE_C_HIGH); break; } @@ -1006,7 +1006,7 @@ static void SpriteCB_GlitterMatSparkle(struct Sprite *sprite) sprite->data[0]++; if (sprite->data[0] == 8) - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); if (sprite->data[0] >= 32) DestroySprite(sprite); @@ -1081,7 +1081,7 @@ bool8 FldEff_SandPillar(void) static void SpriteCB_SandPillar_BreakTop(struct Sprite *sprite) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); if (MapGridGetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1) == METATILE_SecretBase_SandOrnament_TopWall) MapGridSetMetatileIdAt(gFieldEffectArguments[5], gFieldEffectArguments[6] - 1, METATILE_SecretBase_Wall_TopMid | METATILE_COLLISION_MASK); @@ -1226,7 +1226,7 @@ static void Task_FieldPoisonEffect(u8 taskId) void FldEffPoison_Start(void) { - PlaySE(SE_DOKU); + PlaySE(SE_FIELD_POISON); CreateTask(Task_FieldPoisonEffect, 80); } diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index 0c35ec74e..6f4ce8002 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -162,7 +162,7 @@ bool8 FldEff_UseRockSmash(void) // The actual rock smashing is handled by EventScript_SmashRock, so this function does very little static void FieldMove_RockSmash(void) { - PlaySE(SE_W088); + PlaySE(SE_M_ROCK_THROW); FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH); EnableBothScriptContexts(); } diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index bfa20cdbc..3a38f67f0 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -61,13 +61,13 @@ void Task_TryUseSoftboiledOnPartyMon(u8 taskId) } // Take away Softboiled user's health first (-1) - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); PartyMenuModifyHP(taskId, userPartyId, -1, GetMonData(&gPlayerParty[userPartyId], MON_DATA_MAX_HP)/5, Task_SoftboiledRestoreHealth); } static void Task_SoftboiledRestoreHealth(u8 taskId) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); PartyMenuModifyHP(taskId, gPartyMenu.slotId2, 1, GetMonData(&gPlayerParty[gPartyMenu.slotId], MON_DATA_MAX_HP)/5, Task_DisplayHPRestoredMessage); } diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 1ee82674e..a9d81501f 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -51,7 +51,7 @@ static void StartSweetScentFieldEffect(void) { u8 taskId; - PlaySE(SE_W230); + PlaySE(SE_M_SWEET_SCENT); CpuFastSet(gPlttBufferUnfaded, gPaletteDecompressionBuffer, 0x100); CpuFastSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x100); BeginNormalPaletteFade(~(1 << (gSprites[GetPlayerAvatarObjectId()].oam.paletteNum + 16)), 4, 0, 8, RGB_RED); diff --git a/src/frontier_pass.c b/src/frontier_pass.c index adc02f90b..702f6c098 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -871,10 +871,10 @@ static void CB2_ReturnFromRecord(void) switch (InBattlePyramid()) { case 1: - PlayBGM(MUS_PYRAMID); + PlayBGM(MUS_B_PYRAMID); break; case 2: - PlayBGM(MUS_PYRAMID_TOP); + PlayBGM(MUS_B_PYRAMID_TOP); break; default: Overworld_PlaySpecialMapMusic(); @@ -1707,5 +1707,5 @@ static void HandleFrontierMapCursorMove(u8 direction) CopyWindowToVram(i, 3); CopyBgTilemapBufferToVram(0); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 19217ae85..2b548dea2 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -396,7 +396,7 @@ static bool8 InitHallOfFameScreen(void) if (!gPaletteFade.active) { SetMainCallback2(CB2_HallOfFame); - PlayBGM(MUS_DENDOU); + PlayBGM(MUS_HALL_OF_FAME); return FALSE; } break; @@ -648,7 +648,7 @@ static void Task_Hof_PaletteFadeAndPrintWelcomeText(u8 taskId) } HallOfFame_PrintWelcomeText(0, 15); - PlaySE(SE_DENDOU); + PlaySE(SE_APPLAUSE); gTasks[taskId].tFrameCount = 400; gTasks[taskId].func = Task_Hof_DoConfetti; } diff --git a/src/intro.c b/src/intro.c index 72aefd737..eca8b84b1 100644 --- a/src/intro.c +++ b/src/intro.c @@ -1129,7 +1129,7 @@ static void Task_IntroFadeIn(u8 taskId) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON); gTasks[taskId].func = Task_IntroWaterDrops; gIntroFrameCounter = 0; - m4aSongNumStart(MUS_DEMO1); + m4aSongNumStart(MUS_INTRO); ResetSerial(); } @@ -1563,7 +1563,7 @@ static void Task_IntroLoadPart3Graphics(u8 taskId) SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON); gTasks[taskId].func = Task_IntroSpinAndZoomPokeball; gIntroFrameCounter = 0; - m4aSongNumStart(MUS_T_BATTLE); + m4aSongNumStart(MUS_INTRO_BATTLE); } static void Task_IntroSpinAndZoomPokeball(u8 taskId) @@ -2355,7 +2355,7 @@ static void Task_IntroRayquazaGlowScene_1(u8 taskId) if (data[1] == 6) { spriteId = CreateSprite(&gIntroRayquazaHyperbeamSprite, 120, 88, 15); - PlaySE(SE_OP_BASYU); + PlaySE(SE_INTRO_BLAST); gSprites[spriteId].invisible = TRUE; gSprites[spriteId].data[3] = data[4]; data[0]++; diff --git a/src/item_menu.c b/src/item_menu.c index 3ae71bc0f..f2c7b25d8 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -1190,7 +1190,7 @@ void Task_BagMenu_HandleInput(u8 taskId) case LIST_CANCEL: if (gBagPositionStruct.location == ITEMMENULOCATION_BERRY_BLENDER_CRUSH) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; } PlaySE(SE_SELECT); @@ -2091,7 +2091,7 @@ static void BagMenu_Sell_UpdateItemListAndMoney(u8 taskId) u16* scrollPos = &gBagPositionStruct.scrollPosition[gBagPositionStruct.pocket]; u16* cursorPos = &gBagPositionStruct.cursorPosition[gBagPositionStruct.pocket]; - PlaySE(SE_REGI); + PlaySE(SE_SHOP); RemoveBagItem(gSpecialVar_ItemId, tItemCount); AddMoney(&gSaveBlock1Ptr->money, (ItemId_GetPrice(gSpecialVar_ItemId) / 2) * tItemCount); DestroyListMenuTask(data[0], scrollPos, cursorPos); diff --git a/src/item_use.c b/src/item_use.c index 2c9ffaf32..a9132ae5e 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -328,7 +328,7 @@ static void Task_UseItemfinder(u8 taskId) } return; } - PlaySE(SE_DAUGI); + PlaySE(SE_ITEMFINDER); tItemfinderBeeps++; } tCounter = (tCounter + 1) & 0x1F; @@ -845,7 +845,7 @@ static void Task_StartUseRepel(u8 taskId) if (++data[8] > 7) { data[8] = 0; - PlaySE(SE_TU_SAA); + PlaySE(SE_REPEL); gTasks[taskId].func = Task_UseRepel; } } @@ -867,7 +867,7 @@ static void Task_UsedBlackWhiteFlute(u8 taskId) { if(++gTasks[taskId].data[8] > 7) { - PlaySE(SE_BIDORO); + PlaySE(SE_GLASS_FLUTE); if (!InBattlePyramid()) DisplayItemMessage(taskId, 1, gStringVar4, BagMenu_InitListsMenu); else @@ -969,7 +969,7 @@ static void Task_UseStatIncreaseItem(u8 taskId) { if(++gTasks[taskId].data[8] > 7) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(gSpecialVar_ItemId, 1); if (!InBattlePyramid()) DisplayItemMessage(taskId, 1, UseStatIncreaseItem(gSpecialVar_ItemId), Task_CloseStatIncreaseMessage); diff --git a/src/main_menu.c b/src/main_menu.c index a4de99207..f4bf37ce1 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1292,7 +1292,7 @@ static void Task_NewGameBirchSpeech_Init(u8 taskId) gTasks[taskId].tPlayerSpriteId = 0xFF; gTasks[taskId].data[3] = 0xFF; gTasks[taskId].tTimer = 0xD8; - PlayBGM(MUS_DOORO_X4); + PlayBGM(MUS_ROUTE122); ShowBg(0); ShowBg(1); } diff --git a/src/match_call.c b/src/match_call.c index 307b84413..2b3f6df8d 100644 --- a/src/match_call.c +++ b/src/match_call.c @@ -1119,7 +1119,7 @@ static void StartMatchCall(void) sub_808BCF4(); } - PlaySE(SE_TOREEYE); + PlaySE(SE_POKENAV_CALL); CreateTask(ExecuteMatchCall, 1); } @@ -1257,7 +1257,7 @@ static bool32 sub_8196330(u8 taskId) { FillWindowPixelBuffer(taskData[2], PIXEL_FILL(8)); CopyWindowToVram(taskData[2], 2); - PlaySE(SE_TOREOFF); + PlaySE(SE_POKENAV_HANG_UP); return TRUE; } diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c index be1c42e29..f5ef09cac 100644 --- a/src/minigame_countdown.c +++ b/src/minigame_countdown.c @@ -227,7 +227,7 @@ static void sub_802E938(struct Sprite *sprite) sprite->invisible = FALSE; case 1: case 2: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); StartSpriteAnim(sprite, sprite->data[2]); break; case 3: @@ -249,7 +249,7 @@ static void sub_802E938(struct Sprite *sprite) static void sub_802EA50(u8 taskId) { s16 *data = gTasks[taskId].data; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); gSprites[data[13]].callback = sub_802E938; gSprites[data[13]].invisible = FALSE; gTasks[taskId].data[0] = 3; @@ -350,7 +350,7 @@ static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId) // fallthrough case 1: if (sprite->data[2] == 0) - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); if (++sprite->data[2] >= 20) { sprite->data[2] = 0; @@ -443,7 +443,7 @@ static void SpriteCB_Start(struct Sprite *sprite) sprite->pos2.y = data[5] >> 4; if (sprite->pos2.y >= 0) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); sprite->pos2.y = 0; data[0]++; } @@ -452,7 +452,7 @@ static void SpriteCB_Start(struct Sprite *sprite) data[1] += 12; if (data[1] >= 128) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); data[1] = 0; data[0]++; } @@ -463,7 +463,7 @@ static void SpriteCB_Start(struct Sprite *sprite) data[1] += 16; if (data[1] >= 128) { - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); data[1] = 0; data[0]++; } diff --git a/src/mirage_tower.c b/src/mirage_tower.c index 02cccf2a5..fb3a0a374 100644 --- a/src/mirage_tower.c +++ b/src/mirage_tower.c @@ -370,7 +370,7 @@ static void StartScreenShake(u8 yShakeOffset, u8 xShakeOffset, u8 numShakes, u8 gTasks[taskId].data[3] = shakeDelay; gTasks[taskId].data[4] = yShakeOffset; SetCameraPanningCallback(NULL); - PlaySE(SE_W070); + PlaySE(SE_M_STRENGTH); } static void DoScreenShake(u8 taskId) diff --git a/src/move_relearner.c b/src/move_relearner.c index 1c863804b..5f2123362 100644 --- a/src/move_relearner.c +++ b/src/move_relearner.c @@ -713,13 +713,13 @@ static void DoMoveRelearnerMain(void) { FormatAndPrintText(gText_MoveRelearnerPkmnForgotMoveAndLearnedNew); sMoveRelearnerStruct->state = MENU_STATE_PRINT_TEXT_THEN_FANFARE; - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); } break; case MENU_STATE_PRINT_TEXT_THEN_FANFARE: if (!MoveRelearnerRunTextPrinters()) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); sMoveRelearnerStruct->state = MENU_STATE_WAIT_FOR_FANFARE; } break; diff --git a/src/mystery_gift.c b/src/mystery_gift.c index 7f1370a5e..ca5ab1baf 100644 --- a/src/mystery_gift.c +++ b/src/mystery_gift.c @@ -431,7 +431,7 @@ bool32 HandleMysteryGiftOrEReaderSetup(s32 mg_or_ereader) case 3: ShowBg(0); ShowBg(3); - PlayBGM(MUS_RG_OKURIMONO); + PlayBGM(MUS_RG_MYSTERY_GIFT); SetVBlankCallback(vblankcb_mystery_gift_e_reader_run); EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL); return TRUE; @@ -1023,7 +1023,7 @@ static bool32 PrintMGSuccessMessage(u8 * state, const u8 * arg1, u16 * arg2) { AddTextPrinterToWindow1(arg1); } - PlayFanfare(MUS_FANFA4); + PlayFanfare(MUS_OBTAIN_ITEM); *arg2 = 0; (*state)++; break; diff --git a/src/naming_screen.c b/src/naming_screen.c index 4ed9d78d0..be921078e 100644 --- a/src/naming_screen.c +++ b/src/naming_screen.c @@ -1823,7 +1823,7 @@ static void DeleteTextCharacter(void) // It incorrectly leaves the Back key 1 shade lighter than its default if (keyRole == KEY_ROLE_CHAR || keyRole == KEY_ROLE_BACKSPACE) TryStartButtonFlash(BUTTON_BACK, FALSE, TRUE); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } // Returns TRUE if the text entry is now full diff --git a/src/overworld.c b/src/overworld.c index 2d838fc4d..d18e3d3bc 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -1076,11 +1076,11 @@ u16 GetLocationMusic(struct WarpData *warp) if (NoMusicInSotopolisWithLegendaries(warp) == TRUE) return 0xFFFF; else if (ShouldLegendaryMusicPlayAtLocation(warp) == TRUE) - return MUS_OOAME; + return MUS_ABNORMAL_WEATHER; else if (IsInflitratedSpaceCenter(warp) == TRUE) - return MUS_MGM0; + return MUS_ENCOUNTER_MAGMA; else if (IsInfiltratedWeatherInstitute(warp) == TRUE) - return MUS_TOZAN; + return MUS_MT_CHIMNEY; else return Overworld_GetMapHeaderByGroupAndId(warp->mapGroup, warp->mapNum)->music; } @@ -1093,26 +1093,26 @@ u16 GetCurrLocationDefaultMusic(void) if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ROUTE111) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ROUTE111) && GetSav1Weather() == WEATHER_SANDSTORM) - return MUS_ASHROAD; + return MUS_ROUTE111; music = GetLocationMusic(&gSaveBlock1Ptr->location); - if (music != MUS_ROUTE_118) + if (music != MUS_ROUTE118) { return music; } else { if (gSaveBlock1Ptr->pos.x < 24) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } u16 GetWarpDestinationMusic(void) { u16 music = GetLocationMusic(&sWarpDestination); - if (music != MUS_ROUTE_118) + if (music != MUS_ROUTE118) { return music; } @@ -1120,9 +1120,9 @@ u16 GetWarpDestinationMusic(void) { if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(MAUVILLE_CITY) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(MAUVILLE_CITY)) - return MUS_DOORO_X1; + return MUS_ROUTE110; else - return MUS_GRANROAD; + return MUS_ROUTE119; } } @@ -1135,14 +1135,14 @@ void Overworld_PlaySpecialMapMusic(void) { u16 music = GetCurrLocationDefaultMusic(); - if (music != MUS_OOAME && music != 0xFFFF) + if (music != MUS_ABNORMAL_WEATHER && music != 0xFFFF) { if (gSaveBlock1Ptr->savedMusic) music = gSaveBlock1Ptr->savedMusic; else if (GetCurrentMapType() == MAP_TYPE_UNDERWATER) - music = MUS_DEEPDEEP; + music = MUS_UNDERWATER; else if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - music = MUS_NAMINORI; + music = MUS_SURF; } if (music != GetCurrentMapMusic()) @@ -1165,12 +1165,12 @@ static void TransitionMapMusic(void) { u16 newMusic = GetWarpDestinationMusic(); u16 currentMusic = GetCurrentMapMusic(); - if (newMusic != MUS_OOAME && newMusic != 0xFFFF) + if (newMusic != MUS_ABNORMAL_WEATHER && newMusic != 0xFFFF) { - if (currentMusic == MUS_DEEPDEEP || currentMusic == MUS_NAMINORI) + if (currentMusic == MUS_UNDERWATER || currentMusic == MUS_SURF) return; if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) - newMusic = MUS_NAMINORI; + newMusic = MUS_SURF; } if (newMusic != currentMusic) { @@ -1192,7 +1192,7 @@ void Overworld_ChangeMusicToDefault(void) void Overworld_ChangeMusicTo(u16 newMusic) { u16 currentMusic = GetCurrentMapMusic(); - if (currentMusic != newMusic && currentMusic != MUS_OOAME) + if (currentMusic != newMusic && currentMusic != MUS_ABNORMAL_WEATHER) FadeOutAndPlayNewMapMusic(newMusic, 8); } @@ -1211,7 +1211,7 @@ void TryFadeOutOldMapMusic(void) u16 warpMusic = GetWarpDestinationMusic(); if (FlagGet(FLAG_DONT_TRANSITION_MUSIC) != TRUE && warpMusic != GetCurrentMapMusic()) { - if (currentMusic == MUS_NAMINORI + if (currentMusic == MUS_SURF && VarGet(VAR_SKY_PILLAR_STATE) == 2 && gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SOOTOPOLIS_CITY) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(SOOTOPOLIS_CITY) diff --git a/src/party_menu.c b/src/party_menu.c index f61cbc5e6..7514cf545 100755 --- a/src/party_menu.c +++ b/src/party_menu.c @@ -1294,7 +1294,7 @@ static bool8 IsSelectedMonNotEgg(u8 *slotPtr) { if (GetMonData(&gPlayerParty[*slotPtr], MON_DATA_IS_EGG) == TRUE) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return FALSE; } return TRUE; @@ -1305,7 +1305,7 @@ static void HandleChooseMonCancel(u8 taskId, s8 *slotPtr) switch (gPartyMenu.action) { case PARTY_ACTION_SEND_OUT: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; case PARTY_ACTION_SWITCH: case PARTY_ACTION_SOFTBOILED: @@ -1915,7 +1915,7 @@ static void TryEnterMonForMinigame(u8 taskId, u8 slot) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuMessage(gText_PkmnCantParticipate, FALSE); ScheduleBgCopyTilemapToVram(2); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; @@ -3471,7 +3471,7 @@ static void CursorCb_Enter(u8 taskId) } ConvertIntToDecimalStringN(gStringVar1, maxBattlers, STR_CONV_MODE_LEFT_ALIGN, 1); StringExpandPlaceholders(gStringVar4, gText_NoMoreThanVar1Pkmn); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuMessage(gStringVar4, TRUE); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; } @@ -3538,7 +3538,7 @@ static void CursorCb_Register(u8 taskId) Task_ClosePartyMenu(taskId); return; } - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]); StringAppend(gStringVar4, gText_PauseUntilPress); @@ -3556,7 +3556,7 @@ static void CursorCb_Trade1(u8 taskId) if (stringId != UR_TRADE_MSG_NONE) { StringExpandPlaceholders(gStringVar4, sUnionRoomTradeMessages[stringId - 1]); - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[0]); PartyMenuRemoveWindow(&sPartyMenuInternal->windowId[1]); StringAppend(gStringVar4, gText_PauseUntilPress); @@ -3595,7 +3595,7 @@ static void CursorCb_Trade2(u8 taskId) gTasks[taskId].func = Task_SpinTradeYesNo; return; } - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); StringAppend(gStringVar4, gText_PauseUntilPress); DisplayPartyMenuMessage(gStringVar4, TRUE); gTasks[taskId].func = Task_ReturnToChooseMonAfterText; @@ -4355,13 +4355,13 @@ void ItemUseCB_Medicine(u8 taskId, TaskFunc task) gPartyMenuUseExitCallback = TRUE; if (!IsItemFlute(item)) { - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); if (gPartyMenu.action != PARTY_ACTION_REUSABLE_ITEM) RemoveBagItem(item, 1); } else { - PlaySE(SE_BIDORO); + PlaySE(SE_GLASS_FLUTE); } SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]); if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible) @@ -4426,7 +4426,7 @@ void ItemUseCB_ReduceEV(u8 taskId, TaskFunc task) else { gPartyMenuUseExitCallback = TRUE; - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(item, 1); GetMonNickname(mon, gStringVar1); ItemEffectToStatString(effectType, gStringVar2); @@ -4591,7 +4591,7 @@ static void TryUsePPItem(u8 taskId) { gPartyMenuUseExitCallback = TRUE; mon = &gPlayerParty[ptr->slotId]; - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); RemoveBagItem(item, 1); move = GetMonData(mon, MON_DATA_MOVE1 + *moveSlot); StringCopy(gStringVar1, gMoveNames[move]); @@ -4715,7 +4715,7 @@ static void Task_DoLearnedMoveFanfareAfterText(u8 taskId) { if (IsPartyMenuTextPrinterActive() != TRUE) { - PlayFanfare(MUS_FANFA1); + PlayFanfare(MUS_LEVEL_UP); gTasks[taskId].func = Task_LearnNextMoveOrClosePartyMenu; } } @@ -5095,7 +5095,7 @@ static void UseSacredAsh(u8 taskId) return; } - PlaySE(SE_KAIFUKU); + PlaySE(SE_USE_ITEM); SetPartyMonAilmentGfx(mon, &sPartyMenuBoxes[gPartyMenu.slotId]); if (gSprites[sPartyMenuBoxes[gPartyMenu.slotId].statusSpriteId].invisible) DisplayPartyPokemonLevelCheck(mon, &sPartyMenuBoxes[gPartyMenu.slotId], 1); @@ -5596,7 +5596,7 @@ static void Task_ValidateChosenHalfParty(u8 taskId) if (msgId != 0xFF) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); DisplayPartyMenuStdMessage(msgId); gTasks[taskId].func = Task_ContinueChoosingHalfParty; } @@ -6077,7 +6077,7 @@ static void Task_MultiPartnerPartySlideIn(u8 taskId) if (gMultiPartnerParty[i - MULTI_PARTY_SIZE].species != SPECIES_NONE) AnimateSelectedPartyIcon(sPartyMenuBoxes[i].monSpriteId, 0); } - PlaySE(SE_W231); // The Harden SE plays once the partners party mons have slid on screen + PlaySE(SE_M_HARDEN); // The Harden SE plays once the partners party mons have slid on screen gTasks[taskId].func = Task_WaitAfterMultiPartnerPartySlideIn; } } diff --git a/src/pokeball.c b/src/pokeball.c index 1a0561c33..829d22863 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -406,7 +406,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId) gSprites[ballSpriteId].oam.affineParam = taskId; gTasks[taskId].tOpponentBattler = gBattlerTarget; gTasks[taskId].func = TaskDummy; - PlaySE(SE_NAGERU); + PlaySE(SE_BALL_THROW); } static void SpriteCB_TestBallThrow(struct Sprite *sprite) @@ -462,7 +462,7 @@ static void sub_807574C(struct Sprite *sprite) { sprite->data[5]++; if (sprite->data[5] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded) { StartSpriteAnim(sprite, 2); @@ -512,16 +512,16 @@ static void sub_8075838(struct Sprite *sprite) switch (sprite->data[3] >> 8) { case 1: - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); break; case 2: - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); break; case 3: - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); break; default: - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); break; } } @@ -563,7 +563,7 @@ static void sub_8075930(struct Sprite *sprite) sprite->affineAnimPaused = TRUE; StartSpriteAffineAnim(sprite, 1); sprite->callback = sub_8075970; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } @@ -632,7 +632,7 @@ static void sub_8075970(struct Sprite *sprite) StartSpriteAffineAnim(sprite, 2); else StartSpriteAffineAnim(sprite, 1); - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } break; } @@ -879,7 +879,7 @@ static void sub_80760F8(struct Sprite *sprite) { gDoingBattleAnim = FALSE; m4aMPlayAllStop(); - PlaySE(MUS_FANFA5); + PlaySE(MUS_EVOLVED); } else if (sprite->data[4] == 315) { @@ -1148,7 +1148,7 @@ static void sub_807687C(struct Sprite *sprite) sprite->data[5]++; if (sprite->data[5] == 11) - PlaySE(SE_SUIKOMU); + PlaySE(SE_BALL_TRADE); r1 = sprite->data[0]; if (gSprites[r1].affineAnimEnded) { diff --git a/src/pokedex.c b/src/pokedex.c index 2a6a33633..a86c22153 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1959,7 +1959,7 @@ static void Task_HandleSearchResultsStartMenuInput(u8 taskId) case 3: //BACK TO POKEDEX BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_ReturnToPokedexFromSearchResults; - PlaySE(SE_TRACK_DOOR); + PlaySE(SE_TRUCK_DOOR); break; case 4: //CLOSE POKEDEX BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); @@ -2596,7 +2596,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) selectedMon = GetNextPosition(1, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateScrollingPokemonSprite(1, selectedMon); CreateMonListEntry(1, selectedMon, ignored); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } else if ((gMain.heldKeys & DPAD_DOWN) && (selectedMon < sPokedexView->pokemonListCount - 1)) { @@ -2604,7 +2604,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) selectedMon = GetNextPosition(0, selectedMon, 0, sPokedexView->pokemonListCount - 1); CreateScrollingPokemonSprite(2, selectedMon); CreateMonListEntry(2, selectedMon, ignored); - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); } else if ((gMain.newKeys & DPAD_LEFT) && (selectedMon > 0)) { @@ -2615,7 +2615,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) sPokedexView->pokeBallRotation += 16 * (selectedMon - startingPos); ClearMonSprites(); CreateMonSpritesAtPos(selectedMon, 0xE); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } else if ((gMain.newKeys & DPAD_RIGHT) && (selectedMon < sPokedexView->pokemonListCount - 1)) { @@ -2625,7 +2625,7 @@ static u16 TryDoPokedexScroll(u16 selectedMon, u16 ignored) sPokedexView->pokeBallRotation += 16 * (selectedMon - startingPos); ClearMonSprites(); CreateMonSpritesAtPos(selectedMon, 0xE); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } if (scrollDir == 0) @@ -3353,7 +3353,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) // Scroll up/down BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); gTasks[taskId].func = Task_LoadInfoScreenWaitForFade; - PlaySE(SE_Z_SCROLL); + PlaySE(SE_DEX_SCROLL); return; } if (gMain.newKeys & B_BUTTON) @@ -3382,7 +3382,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) case SIZE_SCREEN: if (!sPokedexListItem->owned) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } else { @@ -3406,7 +3406,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) { sPokedexView->selectedScreen--; HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } if (((gMain.newKeys & DPAD_RIGHT) @@ -3415,7 +3415,7 @@ static void Task_HandleInfoScreenInput(u8 taskId) { sPokedexView->selectedScreen++; HighlightScreenSelectBarItem(sPokedexView->selectedScreen, 0xD); - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } } @@ -3654,7 +3654,7 @@ static void Task_HandleCryScreenInput(u8 taskId) m4aMPlayContinue(&gMPlayInfo_BGM); sPokedexView->screenSwitchState = 2; gTasks[taskId].func = Task_SwitchScreensFromCryScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); return; } if ((gMain.newKeys & DPAD_RIGHT) @@ -3662,7 +3662,7 @@ static void Task_HandleCryScreenInput(u8 taskId) { if (!sPokedexListItem->owned) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } else { @@ -3670,7 +3670,7 @@ static void Task_HandleCryScreenInput(u8 taskId) m4aMPlayContinue(&gMPlayInfo_BGM); sPokedexView->screenSwitchState = 3; gTasks[taskId].func = Task_SwitchScreensFromCryScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } return; } @@ -3823,7 +3823,7 @@ static void Task_HandleSizeScreenInput(u8 taskId) BeginNormalPaletteFade(0xFFFFFFEB, 0, 0, 0x10, RGB_BLACK); sPokedexView->screenSwitchState = 2; gTasks[taskId].func = Task_SwitchScreensFromSizeScreen; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } } @@ -4936,7 +4936,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId) } if ((gMain.newKeys & DPAD_LEFT) && gTasks[taskId].tTopBarItem > SEARCH_TOPBAR_SEARCH) { - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem--; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); CopyWindowToVram(0, 2); @@ -4944,7 +4944,7 @@ static void Task_HandleSearchTopBarInput(u8 taskId) } if ((gMain.newKeys & DPAD_RIGHT) && gTasks[taskId].tTopBarItem < SEARCH_TOPBAR_CANCEL) { - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); gTasks[taskId].tTopBarItem++; HighlightSelectedSearchTopBarItem(gTasks[taskId].tTopBarItem); CopyWindowToVram(0, 2); @@ -4983,7 +4983,7 @@ static void Task_HandleSearchMenuInput(u8 taskId) if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); SetDefaultSearchModeAndOrder(taskId); gTasks[taskId].func = Task_SwitchToSearchMenuTopBar; return; @@ -5011,7 +5011,7 @@ static void Task_HandleSearchMenuInput(u8 taskId) { EraseAndPrintSearchTextBox(gText_SearchingPleaseWait); gTasks[taskId].func = Task_StartPokedexSearch; - PlaySE(SE_Z_SEARCH); + PlaySE(SE_DEX_SEARCH); CopyWindowToVram(0, 2); } } @@ -5076,12 +5076,12 @@ static void Task_WaitAndCompleteSearch(u8 taskId) { if (sPokedexView->pokemonListCount != 0) { - PlaySE(SE_SEIKAI); + PlaySE(SE_SUCCESS); EraseAndPrintSearchTextBox(gText_SearchCompleted); } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); EraseAndPrintSearchTextBox(gText_NoMatchingPkmnWereFound); } gTasks[taskId].func = Task_SearchCompleteWaitForInput; @@ -5105,7 +5105,7 @@ static void Task_SearchCompleteWaitForInput(u8 taskId) else { gTasks[taskId].func = Task_SwitchToSearchMenu; - PlaySE(SE_BOWA); + PlaySE(SE_BALL); } } } @@ -5156,7 +5156,7 @@ static void Task_HandleSearchParameterInput(u8 taskId) } if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); ClearSearchParameterBoxText(); DrawOrEraseSearchParameterBox(TRUE); *cursorPos = gTasks[taskId].tCursorPos; diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c index 0232d4fc4..8450f8530 100755 --- a/src/pokedex_area_screen.c +++ b/src/pokedex_area_screen.c @@ -732,7 +732,7 @@ static void Task_HandlePokedexAreaScreenInput(u8 taskId) else if (gMain.newKeys & DPAD_RIGHT || (gMain.newKeys & R_BUTTON && gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)) { gTasks[taskId].data[1] = 2; - PlaySE(SE_Z_PAGE); + PlaySE(SE_DEX_PAGE); } else return; diff --git a/src/pokemon.c b/src/pokemon.c index b93c5f2ff..7cde8e0a6 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -6253,11 +6253,11 @@ void ClearBattleMonForms(void) u16 GetBattleBGM(void) { if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON) - return MUS_BATTLE34; + return MUS_VS_KYOGRE_GROUDON; else if (gBattleTypeFlags & BATTLE_TYPE_REGI) - return MUS_BATTLE36; + return MUS_VS_REGI; else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) - return MUS_BATTLE20; + return MUS_VS_TRAINER; else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { u8 trainerClass; @@ -6273,24 +6273,24 @@ u16 GetBattleBGM(void) { case TRAINER_CLASS_AQUA_LEADER: case TRAINER_CLASS_MAGMA_LEADER: - return MUS_BATTLE30; + return MUS_VS_AQUA_MAGMA_LEADER; case TRAINER_CLASS_TEAM_AQUA: case TRAINER_CLASS_TEAM_MAGMA: case TRAINER_CLASS_AQUA_ADMIN: case TRAINER_CLASS_MAGMA_ADMIN: - return MUS_BATTLE31; + return MUS_VS_AQUA_MAGMA; case TRAINER_CLASS_LEADER: - return MUS_BATTLE32; + return MUS_VS_GYM_LEADER; case TRAINER_CLASS_CHAMPION: - return MUS_BATTLE33; + return MUS_VS_CHAMPION; case TRAINER_CLASS_PKMN_TRAINER_3: if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) - return MUS_BATTLE35; + return MUS_VS_RIVAL; if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName)) - return MUS_BATTLE20; - return MUS_BATTLE35; + return MUS_VS_TRAINER; + return MUS_VS_RIVAL; case TRAINER_CLASS_ELITE_FOUR: - return MUS_BATTLE38; + return MUS_VS_ELITE_FOUR; case TRAINER_CLASS_SALON_MAIDEN: case TRAINER_CLASS_DOME_ACE: case TRAINER_CLASS_PALACE_MAVEN: @@ -6298,13 +6298,13 @@ u16 GetBattleBGM(void) case TRAINER_CLASS_FACTORY_HEAD: case TRAINER_CLASS_PIKE_QUEEN: case TRAINER_CLASS_PYRAMID_KING: - return MUS_VS_FRONT; + return MUS_VS_FRONTIER_BRAIN; default: - return MUS_BATTLE20; + return MUS_VS_TRAINER; } } else - return MUS_BATTLE27; + return MUS_VS_WILD; } void PlayBattleBGM(void) diff --git a/src/pokemon_jump.c b/src/pokemon_jump.c index c5f4ef1a4..96774c0bb 100755 --- a/src/pokemon_jump.c +++ b/src/pokemon_jump.c @@ -576,7 +576,7 @@ static void sub_802ACA0(u8 taskId) case 2: if (!sub_802D0F0() && IsNotWaitingForBGMStop() == TRUE) { - FadeOutAndPlayNewMapMusic(MUS_RG_JUMP, 8); + FadeOutAndPlayNewMapMusic(MUS_RG_POKE_JUMP, 8); gUnknown_02022CFC->unk8++; } break; @@ -1721,7 +1721,7 @@ static void sub_802C1BC(void) gUnknown_02022CFC->unk83AC->unk10 = 0; } -static const u16 gUnknown_082FB654[] = {SE_REGI, SE_REAPOKE, SE_W234, SE_RG_EXCELLENT}; +static const u16 gUnknown_082FB654[] = {SE_SHOP, SE_SHINY, SE_M_MORNING_SUN, SE_RG_POKE_JUMP_SUCCESS}; static void sub_802C1DC(void) { @@ -1798,9 +1798,9 @@ static void sub_802C280(void) } if (whichSound & 0x2) - PlaySE(SE_RG_NAWAMISS); + PlaySE(SE_RG_POKE_JUMP_FAILURE); else if (whichSound & 0x1) - PlaySE(SE_DANSA); + PlaySE(SE_LEDGE); } static const s8 gUnknown_082FB65C[][48] = @@ -2702,7 +2702,7 @@ static void sub_802CDD4(struct Sprite *sprite) switch (sprite->data[0]) { case 0: - PlaySE(SE_JITE_PYOKO); + PlaySE(SE_BIKE_HOP); sprite->data[1] = 0; sprite->data[0]++; // fall through @@ -3275,7 +3275,7 @@ static void sub_802D7E8(u16 itemId, u16 quantity) gUnknown_02022D00->unk12 = sub_802DA9C(4, 8, 22, 4); AddTextPrinterParameterized(gUnknown_02022D00->unk12, 1, gUnknown_02022D00->strBuff, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(gUnknown_02022D00->unk12, 2); - gUnknown_02022D00->unk14 = MUS_FANFA1; + gUnknown_02022D00->unk14 = MUS_LEVEL_UP; gUnknown_02022D00->unkD = 0; } diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 5f2f5516b..546f50dce 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -2576,7 +2576,7 @@ static void Cb_MainPSS(u8 taskId) sPSSData->state = 7; break; case 24: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); break; } break; @@ -2622,12 +2622,12 @@ static void Cb_MainPSS(u8 taskId) } break; case 4: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_LAST_POKE); sPSSData->state = 6; break; case 5: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); sPSSData->state = 6; break; @@ -2843,17 +2843,17 @@ static void Cb_OnSelectedMon(u8 taskId) } break; case 3: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_LAST_POKE); sPSSData->state = 6; break; case 5: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG); sPSSData->state = 6; break; case 4: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL); sPSSData->state = 6; break; @@ -3277,7 +3277,7 @@ static void Cb_ItemToBag(u8 taskId) case 0: if (!AddBagItem(sPSSData->cursorMonItem, 1)) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_BAG_FULL); sPSSData->state = 3; } @@ -3742,7 +3742,7 @@ static void Cb_OnCloseBoxPressed(u8 taskId) case 0: if (IsMonBeingMoved()) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_HOLDING_POKE); sPSSData->state = 1; } @@ -3803,7 +3803,7 @@ static void Cb_OnBPressed(u8 taskId) case 0: if (IsMonBeingMoved()) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintStorageActionText(PC_TEXT_HOLDING_POKE); sPSSData->state = 1; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 2e7995222..d016c455c 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -1903,7 +1903,7 @@ static void Task_HandleInput_MoveSelect(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } } else if (gMain.newKeys & B_BUTTON) @@ -2191,7 +2191,7 @@ static void Task_HandleReplaceMoveInput(u8 taskId) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); ShowCantForgetHMsWindow(taskId); } } diff --git a/src/pokenav_main_menu.c b/src/pokenav_main_menu.c index d9aae7e4e..155e30939 100644 --- a/src/pokenav_main_menu.c +++ b/src/pokenav_main_menu.c @@ -312,7 +312,7 @@ u32 PokenavMainMenuLoopedTaskIsActive(void) void ShutdownPokenav(void) { - PlaySE(SE_PN_OFF); + PlaySE(SE_POKENAV_OFF); sub_81CAADC(); BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK); } diff --git a/src/pokenav_match_call_1.c b/src/pokenav_match_call_1.c index 1e4239bbc..265259394 100755 --- a/src/pokenav_match_call_1.c +++ b/src/pokenav_match_call_1.c @@ -118,7 +118,7 @@ static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state) else { // Cant exit Match Call menu before calling Mr Stone during tutorial - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); } } diff --git a/src/pokenav_match_call_2.c b/src/pokenav_match_call_2.c index d03bad88b..60091577e 100755 --- a/src/pokenav_match_call_2.c +++ b/src/pokenav_match_call_2.c @@ -601,7 +601,7 @@ u32 DoMatchCallMessage(s32 taskState) return LT_PAUSE; PrintCallingDots(state); - PlaySE(SE_TOREEYE); + PlaySE(SE_POKENAV_CALL); state->unkE = 0; return LT_INC_AND_PAUSE; case 2: @@ -654,7 +654,7 @@ u32 sub_81CB888(s32 taskState) { case 0: if (!state->unkE) - PlaySE(SE_TOREOFF); + PlaySE(SE_POKENAV_HANG_UP); PlaySE(SE_SELECT); break; diff --git a/src/pokenav_menu_handler_1.c b/src/pokenav_menu_handler_1.c index bd33a21af..d8d8e1509 100644 --- a/src/pokenav_menu_handler_1.c +++ b/src/pokenav_menu_handler_1.c @@ -273,14 +273,14 @@ static u32 HandleMainMenuInputTutorial(struct Pokenav1Struct *state) } else { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } } if (gMain.newKeys & B_BUTTON) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } @@ -298,7 +298,7 @@ static u32 HandleMainMenuInputEndTutorial(struct Pokenav1Struct *state) u32 menuItem = sMenuItems[state->menuType][state->cursorPos]; if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF) { - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); return POKENAV_MENU_FUNC_NONE; } else if (menuItem == POKENAV_MENUITEM_MATCH_CALL) diff --git a/src/pokenav_menu_handler_2.c b/src/pokenav_menu_handler_2.c index 86ad8c744..2be92013f 100644 --- a/src/pokenav_menu_handler_2.c +++ b/src/pokenav_menu_handler_2.c @@ -465,7 +465,7 @@ static u32 LoopedTask_OpenMenu(s32 state) PokenavFadeScreen(1); else { - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); PokenavFadeScreen(3); } switch (GetPokenavMenuType()) @@ -675,7 +675,7 @@ static u32 LoopedTask_SelectRibbonsNoWinners(s32 state) switch (state) { case 0: - PlaySE(SE_HAZURE); + PlaySE(SE_FAILURE); PrintNoRibbonWinners(); return LT_INC_AND_PAUSE; case 1: diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c index 986a2d3a2..f47ab5e89 100644 --- a/src/rayquaza_scene.c +++ b/src/rayquaza_scene.c @@ -1565,7 +1565,7 @@ static void Task_DuoFightAnim(u8 taskId) BlendPalettes(-1, 0x10, 0); BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); SetVBlankCallback(VBlankCB_DuoFight); - PlaySE(SE_T_OOAME); + PlaySE(SE_DOWNPOUR); } static void sub_81D7228(u8 taskId) @@ -1670,14 +1670,14 @@ static void Task_HandleDuoFight(u8 taskId) static void sub_81D7438(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); sub_80A2C44(0x7FFF, 0, 0x10, 0, -1, 0, 0); sub_80A2C44(0xFFFF0000, 0, 0x10, 0, 0, 0, 1); } static void sub_81D7480(void) { - PlaySE(SE_T_KAMI); + PlaySE(SE_THUNDER); sub_80A2C44(0x7FFF, 0, 0x10, 0x10, -1, 0, 0); sub_80A2C44(0xFFFF0000, 0, 0x10, 0x10, 0, 0, 1); } @@ -1714,7 +1714,7 @@ static void sub_81D752C(u8 taskId) static void DuoFightEnd(u8 taskId, s8 palDelay) { - PlaySE(SE_T_OOAME_E); + PlaySE(SE_DOWNPOUR_STOP); BeginNormalPaletteFade(0xFFFFFFFF, palDelay, 0, 0x10, RGB_BLACK); gTasks[taskId].func = Task_DuoFightEnd; } @@ -1950,7 +1950,7 @@ static void sub_81D7E9C(void) static void Task_RayTakesFlightAnim(u8 taskId) { s16 *data = gTasks[taskId].data; - PlayNewMapMusic(MUS_REKKUU_KOURIN); + PlayNewMapMusic(MUS_RAYQUAZA_APPEARS); sub_81D7E10(); sub_81D7E9C(); SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND); @@ -2358,7 +2358,7 @@ static void Task_HandleRayCharges(u8 taskId) s16 *data = gTasks[taskId].data; sub_81D8BB4(); if ((data[3] & 7) == 0 && data[0] <= 1 && data[1] <= 89) - PlaySE(SE_OP_BASYU); + PlaySE(SE_INTRO_BLAST); data[3]++; switch (data[0]) @@ -2777,7 +2777,7 @@ static void sub_81D9528(struct Sprite *sprite) } if (sprite->data[4] % 64 == 0) - PlaySE(SE_W250); + PlaySE(SE_M_WHIRLPOOL); sprite->data[4]++; } @@ -2802,7 +2802,7 @@ static void sub_81D961C(struct Sprite *sprite) { sub_81D97E0(sprite); if (sprite->data[4] == 0) - PlaySE(SE_BT_START); + PlaySE(SE_MUGSHOT); if (sprite->data[4] == -3) sub_81D9868(sprite, 2, 48, 16); } @@ -2900,7 +2900,7 @@ static void sub_81D98B4(u8 taskId) break; case 1: if (data[5] == 8) - PlaySE(SE_JIDO_DOA); + PlaySE(SE_SLIDING_DOOR); if (data[2] == 2) { data[0]++; diff --git a/src/record_mixing.c b/src/record_mixing.c index 128e40163..6c0a02d8c 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -302,7 +302,7 @@ static void Task_RecordMixing_SoundEffect(u8 taskId) { if (++gTasks[taskId].tCounter == 50) { - PlaySE(SE_W213); + PlaySE(SE_M_ATTRACT); gTasks[taskId].tCounter = 0; } } @@ -343,7 +343,7 @@ static void Task_RecordMixing_Main(u8 taskId) case 2: data[10] = CreateTask(Task_DoRecordMixing, 10); tState = 3; - PlaySE(SE_W226); + PlaySE(SE_M_BATON_PASS); break; case 3: // wait for Task_DoRecordMixing if (!gTasks[data[10]].isActive) diff --git a/src/reset_rtc_screen.c b/src/reset_rtc_screen.c index c948cde4c..204eb6733 100644 --- a/src/reset_rtc_screen.c +++ b/src/reset_rtc_screen.c @@ -611,7 +611,7 @@ static void Task_ResetRtcScreen(u8 taskId) if (TrySavingData(SAVE_NORMAL) == SAVE_STATUS_OK) { ShowMessage(gText_SaveCompleted); - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); } else { diff --git a/src/rotating_gate.c b/src/rotating_gate.c index 340fc58dd..162eb3e6d 100644 --- a/src/rotating_gate.c +++ b/src/rotating_gate.c @@ -776,7 +776,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) if (GetPlayerSpeed() != 1) affineAnimation += 8; - PlaySE(SE_HI_TURUN); + PlaySE(SE_ROTATING_GATE); StartSpriteAffineAnim(sprite, affineAnimation); } else if (rotationDirection == ROTATE_CLOCKWISE) @@ -786,7 +786,7 @@ static void SpriteCallback_RotatingGate(struct Sprite *sprite) if (GetPlayerSpeed() != 1) affineAnimation += 8; - PlaySE(SE_HI_TURUN); + PlaySE(SE_ROTATING_GATE); StartSpriteAffineAnim(sprite, affineAnimation); } diff --git a/src/roulette.c b/src/roulette.c index 4ca892912..a0d1a7dc0 100644 --- a/src/roulette.c +++ b/src/roulette.c @@ -1522,7 +1522,7 @@ static void Task_HandleBetGridInput(u8 taskId) } else { - m4aSongNumStart(SE_REGI); + m4aSongNumStart(SE_SHOP); gTasks[taskId].func = Task_PlaceBet; } } @@ -1679,7 +1679,7 @@ static void Task_RollBall(u8 taskId) gTasks[taskId].tBallNum++; gTasks[taskId].tTotalBallNum++; SetBallCounterNumLeft(BALLS_PER_ROUND - gTasks[taskId].tBallNum); - m4aSongNumStart(SE_TAMAKORO); + m4aSongNumStart(SE_ROULETTE_BALL); gTasks[taskId].func = Task_RecordBallHit; } @@ -1804,14 +1804,14 @@ static void Task_PrintSpinResult(u8 taskId) case 2: // never happens if (gTasks[taskId].tMultiplier == MAX_MULTIPLIER) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_Jackpot, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); } else { - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ItsAHit, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); @@ -1819,7 +1819,7 @@ static void Task_PrintSpinResult(u8 taskId) break; case FALSE: default: - m4aSongNumStart(SE_HAZURE); + m4aSongNumStart(SE_FAILURE); DrawStdWindowFrame(sTextWindowId, FALSE); AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NothingDoing, 0, 1, TEXT_SPEED_FF, NULL); CopyWindowToVram(sTextWindowId, 3); @@ -3924,7 +3924,7 @@ static void HideWheelBalls(void) UpdateBallRelativeWheelAngle(sprite); \ sprite->sBallWheelAngle = (sprite->sBallWheelAngle / DEGREES_PER_SLOT) * DEGREES_PER_SLOT + 15; \ sprite->callback = SpriteCB_BallLandInSlot; \ - m4aSongNumStartOrChange(SE_HASHI); \ + m4aSongNumStartOrChange(SE_BRIDGE_WALK); \ } // "wheelAngle" and "sBallAngle" are relative to the screen (e.g. 180 degrees for either is always screen bottom) @@ -4136,7 +4136,7 @@ static void SpriteCB_UnstickBall_TaillowPickUp(struct Sprite *sprite) sprite->animEnded = FALSE; sprite->data[2] = 0; sprite->callback = SpriteCB_UnstickBall_TaillowDrop; - m4aSongNumStart(SE_NAGERU); + m4aSongNumStart(SE_BALL_THROW); } } } @@ -4203,7 +4203,7 @@ static void SpriteCB_RollBall_TryLandAdjacent(struct Sprite *sprite) { // Ball is stuck, need Shroomish/Taillow to clear ball sprite->animPaused = TRUE; - m4aSongNumStart(SE_KON); + m4aSongNumStart(SE_BALL_BOUNCE_1); SetBallStuck(sprite); } } @@ -4224,7 +4224,7 @@ static void SpriteCB_RollBall_TryLand(struct Sprite *sprite) // Space has already been landed on, try to fall into adjacent space u8 slotId; u32 fallRight; - m4aSongNumStart(SE_KON); + m4aSongNumStart(SE_BALL_BOUNCE_1); fallRight = Random() & 1; if (fallRight) { @@ -4319,7 +4319,7 @@ static void SpriteCB_RollBall_Fast(struct Sprite *sprite) if (sRoulette->ballDistToCenter > 60.0f) return; - m4aSongNumStartOrChange(SE_TAMAKORO_E); + m4aSongNumStartOrChange(SE_ROULETTE_BALL2); sRoulette->ballFallSpeed = -(20.0f / (float)(sRoulette->ballTravelDistMed)); sRoulette->ballAngleAccel = ((1.0f - sRoulette->ballAngleSpeed) / (float)(sRoulette->ballTravelDistMed)); sprite->animNum = 1; @@ -4573,7 +4573,7 @@ static void SpriteCB_ShroomishFall(struct Sprite *sprite) gSprites[sprite->sMonShadowSpriteId].data[1] = -2; gSprites[sprite->sBallShadowSpriteId].invisible = FALSE; gSprites[sprite->sBallShadowSpriteId].callback = SpriteCB_ShroomishShakeScreen; - m4aSongNumStart(SE_W070); + m4aSongNumStart(SE_M_STRENGTH); } } @@ -4596,7 +4596,7 @@ static void SpriteCB_Shroomish(struct Sprite *sprite) sprite->invisible = FALSE; sprite->data[7]++; - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); sRoulette->shroomishShadowTimer = 1; sRoulette->shroomishShadowAlpha = sShroomishShadowAlphas[0]; } @@ -4643,7 +4643,7 @@ static void SpriteCB_Taillow_FlyAway(struct Sprite *sprite) sprite->callback = SpriteCallbackDummy; sprite->invisible = TRUE; sprite->animPaused = TRUE; - m4aSongNumStop(SE_BASABASA); + m4aSongNumStop(SE_TAILLOW_WING_FLAP); DestroySprite(sprite); FreeOamMatrix(gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].oam.matrixNum); DestroySprite(&gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]]); @@ -4674,7 +4674,7 @@ static void SpriteCB_Taillow_PickUpBall(struct Sprite *sprite) } else { - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); StartSpriteAnim(sprite, sRoulette->ball->sStuckOnWheelLeft + 4); sprite->callback = SpriteCB_Taillow_FlyAway; gSprites[sprite->sMonShadowSpriteId].affineAnimPaused = FALSE; @@ -4715,7 +4715,7 @@ static void SpriteCB_Taillow_FlyIn(struct Sprite *sprite) } else { - m4aSongNumStartOrChange(SE_BASABASA); + m4aSongNumStartOrChange(SE_TAILLOW_WING_FLAP); if (sRoulette->ball->sStuckOnWheelLeft == 0) PlayCry1(SPECIES_TAILLOW, 63); else @@ -4770,5 +4770,5 @@ static void SpriteCB_Taillow(struct Sprite *sprite) } gSprites[sprite->sMonShadowSpriteId].callback = SpriteCB_TaillowShadow_FlyIn; gSprites[sprite->sMonSpriteId].callback = SpriteCB_Taillow_FlyIn; - m4aSongNumStart(SE_RU_HYUU); + m4aSongNumStart(SE_FALL); } diff --git a/src/shop.c b/src/shop.c index 4fc44beee..5cba2767d 100755 --- a/src/shop.c +++ b/src/shop.c @@ -1089,7 +1089,7 @@ static void BuyMenuSubtractMoney(u8 taskId) { IncrementGameStat(GAME_STAT_SHOPPED); RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost); - PlaySE(SE_REGI); + PlaySE(SE_SHOP); PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0); if (gMartInfo.martType == MART_TYPE_NORMAL) diff --git a/src/slot_machine.c b/src/slot_machine.c index 8669b543b..9d19fc9a7 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -1220,7 +1220,7 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) sSlotMachine->coins -= (MAX_BET - sSlotMachine->bet); sSlotMachine->bet = MAX_BET; sSlotMachine->state = SLOT_ACTION_START_SPIN; - PlaySE(SE_REGI); + PlaySE(SE_SHOP); } else // you didn't have enough coins to bet the max { @@ -1232,7 +1232,7 @@ static bool8 SlotAction_HandleBetInput(struct Task *task) // Increase bet if (JOY_NEW(DPAD_DOWN) && sSlotMachine->coins != 0) { - PlaySE(SE_REGI); + PlaySE(SE_SHOP); LightenBetTiles(sSlotMachine->bet); sSlotMachine->coins--; sSlotMachine->bet++; @@ -1335,7 +1335,7 @@ static bool8 SlotAction_AwaitReelStop(struct Task *task) { if (JOY_NEW(A_BUTTON)) { - PlaySE(SE_JYUNI); + PlaySE(SE_CONTEST_PLACE); StopSlotReel(sSlotMachine->currReel); PressStopReelButton(sSlotMachine->currReel); sSlotMachine->state = SLOT_ACTION_AWAIT_ALL_REELS_STOP; @@ -1381,17 +1381,17 @@ static bool8 SlotAction_CheckMatches(struct Task *task) } if (sSlotMachine->matchedSymbols & ((1 << MATCHED_777_BLUE) | (1 << MATCHED_777_RED))) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_BIG); } else if (sSlotMachine->matchedSymbols & (1 << MATCHED_777_MIXED)) { - PlayFanfare(MUS_ME_B_BIG); + PlayFanfare(MUS_SLOTS_JACKPOT); CreateDigitalDisplayScene(DIG_DISPLAY_BONUS_REG); } else { - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); CreateDigitalDisplayScene(DIG_DISPLAY_WIN); } // if you matched 777... @@ -3098,7 +3098,7 @@ static void ReelTime_Init(struct Task *task) CreateReelTimeNumberGapSprite(); GetReeltimeDraw(); StopMapMusic(); - PlayNewMapMusic(MUS_BD_TIME); + PlayNewMapMusic(MUS_ROULETTE); } static void ReelTime_WindowEnter(struct Task *task) @@ -3240,7 +3240,7 @@ static void ReelTime_PikachuReact(struct Task *task) { task->data[4] = 0xa0; StartSpriteAnimIfDifferent(&gSprites[sSlotMachine->reelTimePikachuSpriteId], 5); - PlayFanfare(MUS_ME_ZANNEN); + PlayFanfare(MUS_TOO_BAD); } else { @@ -3252,7 +3252,7 @@ static void ReelTime_PikachuReact(struct Task *task) ResetPikaPowerBolts(); sSlotMachine->pikaPower = 0; } - PlayFanfare(MUS_ME_B_SMALL); + PlayFanfare(MUS_SLOTS_WIN); } } } @@ -3328,8 +3328,8 @@ static void ReelTime_ExplodeMachine(struct Task *task) task->data[4] = 4; task->data[5] = 0; StopMapMusic(); - PlayFanfare(MUS_ME_ZANNEN); - PlaySE(SE_W153); + PlayFanfare(MUS_TOO_BAD); + PlaySE(SE_M_EXPLOSION); } static void ReelTime_WaitExplode(struct Task *task) diff --git a/src/sound.c b/src/sound.c index dba4354df..361624b44 100644 --- a/src/sound.c +++ b/src/sound.c @@ -41,24 +41,24 @@ static void Task_DuckBGMForPokemonCry(u8 taskId); static void RestoreBGMVolumeAfterPokemonCry(void); static const struct Fanfare sFanfares[] = { - { MUS_FANFA1, 80 }, - { MUS_FANFA4, 160 }, - { MUS_FANFA5, 220 }, - { MUS_ME_WAZA, 220 }, - { MUS_ME_ASA, 160 }, - { MUS_ME_BACHI, 340 }, - { MUS_ME_WASURE, 180 }, - { MUS_ME_KINOMI, 120 }, - { MUS_ME_TAMA, 710 }, - { MUS_ME_B_BIG, 250 }, - { MUS_ME_B_SMALL, 150 }, - { MUS_ME_ZANNEN, 160 }, - { MUS_RG_POKEFUE, 450 }, - { MUS_RG_FAN5, 170 }, - { MUS_RG_FAN2, 196 }, - { MUS_ME_POINTGET, 313 }, - { MUS_ME_SYMBOLGET, 318 }, - { MUS_ME_TORE_EYE, 135 }, + { MUS_LEVEL_UP, 80 }, + { MUS_OBTAIN_ITEM, 160 }, + { MUS_EVOLVED, 220 }, + { MUS_OBTAIN_TMHM, 220 }, + { MUS_HEAL, 160 }, + { MUS_OBTAIN_BADGE, 340 }, + { MUS_MOVE_DELETED, 180 }, + { MUS_OBTAIN_BERRY, 120 }, + { MUS_AWAKEN_LEGEND, 710 }, + { MUS_SLOTS_JACKPOT, 250 }, + { MUS_SLOTS_WIN, 150 }, + { MUS_TOO_BAD, 160 }, + { MUS_RG_POKE_FLUTE, 450 }, + { MUS_RG_OBTAIN_KEY_ITEM, 170 }, + { MUS_RG_DEX_RATING, 196 }, + { MUS_OBTAIN_B_POINTS, 313 }, + { MUS_OBTAIN_SYMBOL, 318 }, + { MUS_REGISTER_MATCH_CALL, 135 }, }; #define CRY_VOLUME 120 // was 125 in R/S diff --git a/src/strings.c b/src/strings.c index 07361ba60..fe5051d71 100644 --- a/src/strings.c +++ b/src/strings.c @@ -402,7 +402,7 @@ const u8 gText_PkmnNeedsToReplaceMove[] = _("{STR_VAR_1} wants to learn the\nmov const u8 gText_StopLearningMove2[] = _("Stop trying to teach\n{STR_VAR_2}?"); const u8 gText_MoveNotLearned[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_WhichMoveToForget[] = _("Which move should be forgotten?{PAUSE_UNTIL_PRESS}"); -const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); +const u8 gText_12PoofForgotMove[] = _("1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p{STR_VAR_1} forgot how to\nuse {STR_VAR_2}.\pAnd…{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnAlreadyKnows[] = _("{STR_VAR_1} already knows\n{STR_VAR_2}.{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnHPRestoredByVar2[] = _("{STR_VAR_1}'s HP was restored\nby {STR_VAR_2} point(s).{PAUSE_UNTIL_PRESS}"); const u8 gText_PkmnCuredOfPoison[] = _("{STR_VAR_1} was cured of its\npoisoning.{PAUSE_UNTIL_PRESS}"); @@ -1294,7 +1294,7 @@ const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!"); const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?"); ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p"); ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY."); -ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_FANFA1}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); +ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_LEVEL_UP}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p"); ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait."); ALIGNED(4) const u8 gText_PlayBerryCrushAgain[] = _("Want to play BERRY CRUSH again?"); ALIGNED(4) const u8 gText_YouHaveNoBerries[] = _("You have no BERRIES.\nThe game will be canceled."); @@ -1745,7 +1745,7 @@ const u8 gText_MoveRelearnerTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); const u8 gText_MoveRelearnerPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); -const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"); +const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_BALL_BOUNCE_1}Poof!\p"); const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); const u8 gText_MoveRelearnedPkmnDidNotLearnMove[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); // Unused const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); diff --git a/src/title_screen.c b/src/title_screen.c index aa91351df..108601685 100644 --- a/src/title_screen.c +++ b/src/title_screen.c @@ -609,7 +609,7 @@ void CB2_InitTitleScreen(void) | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_OBJWIN_ON); - m4aSongNumStart(MUS_TITLE3); + m4aSongNumStart(MUS_TITLE); gMain.state = 5; break; case 5: diff --git a/src/trade.c b/src/trade.c index 17967733a..6480f3594 100644 --- a/src/trade.c +++ b/src/trade.c @@ -570,7 +570,7 @@ static void CB2_CreateTradeMenu(void) sTradeMenuData->bg3hofs = 0; SetTradePartyMonsVisible(); gMain.state++; - PlayBGM(MUS_P_SCHOOL); + PlayBGM(MUS_SCHOOL); break; case 15: SetTradePartyLiveStatuses(TRADE_PARTNER); @@ -2573,7 +2573,7 @@ static void sub_807AA28(struct Sprite *sprite) { if (++sprite->data[0] == 10) { - PlaySE(SE_BOWA); + PlaySE(SE_BALL); sprite->data[0] = 0; } } @@ -2582,7 +2582,7 @@ static void sub_807AA4C(struct Sprite *sprite) { if (!sprite->invisible && ++sprite->data[0] == 10) { - PlaySE(SE_W207B); + PlaySE(SE_M_SWAGGER2); sprite->data[0] = 0; } } @@ -2620,7 +2620,7 @@ static void sub_807AB04(struct Sprite *sprite) { if (++sprite->data[0] == 15) { - PlaySE(SE_W107); + PlaySE(SE_M_MINIMIZE); sprite->data[0] = 0; } } @@ -3289,7 +3289,7 @@ static bool8 AnimateTradeSequenceCable(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); break; case 1: if (sTradeData->bg2hofs > 0) @@ -3449,7 +3449,7 @@ static bool8 AnimateTradeSequenceCable(void) case 32: if (!gPaletteFade.active) { - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); sTradeData->state++; } gSprites[sTradeData->unk_90].pos2.y -= 3; @@ -3503,7 +3503,7 @@ static bool8 AnimateTradeSequenceCable(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -163) { - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) { @@ -3600,7 +3600,7 @@ static bool8 AnimateTradeSequenceCable(void) DestroySprite(&gSprites[sTradeData->unk_91]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; - PlaySE(SE_W028); + PlaySE(SE_M_SAND_ATTACK); } break; case 51: @@ -3704,7 +3704,7 @@ static bool8 AnimateTradeSequenceCable(void) case 68: if (++sTradeData->timer == 10) { - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); } if (sTradeData->timer == 250) { @@ -3781,7 +3781,7 @@ static bool8 AnimateTradeSequenceWireless(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset; sTradeData->state++; sTradeData->cachedMapMusic = GetCurrentMapMusic(); - PlayNewMapMusic(MUS_SHINKA); + PlayNewMapMusic(MUS_EVOLUTION); break; case 1: if (sTradeData->bg2hofs > 0) @@ -3946,7 +3946,7 @@ static bool8 AnimateTradeSequenceWireless(void) case 32: if (!gPaletteFade.active) { - PlaySE(SE_TK_WARPOUT); + PlaySE(SE_WARP_OUT); sTradeData->state++; } gSprites[sTradeData->unk_90].pos2.y -= 3; @@ -4001,7 +4001,7 @@ static bool8 AnimateTradeSequenceWireless(void) gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3; if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -163) { - PlaySE(SE_TK_WARPIN); + PlaySE(SE_WARP_IN); } if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222) { @@ -4116,7 +4116,7 @@ static bool8 AnimateTradeSequenceWireless(void) DestroySprite(&gSprites[sTradeData->unk_91]); SetTradeSequenceBgGpuRegs(6); sTradeData->state++; - PlaySE(SE_W028); + PlaySE(SE_M_SAND_ATTACK); } break; case 51: @@ -4219,7 +4219,7 @@ static bool8 AnimateTradeSequenceWireless(void) case 68: if (++sTradeData->timer == 10) { - PlayFanfare(MUS_FANFA5); + PlayFanfare(MUS_EVOLVED); } if (sTradeData->timer == 250) { @@ -4361,10 +4361,10 @@ static void sub_807E5D8(struct Sprite *sprite) { sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]]; if (sprite->data[0] == 22) - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); if (++ sprite->data[0] == 44) { - PlaySE(SE_W025); + PlaySE(SE_M_MEGA_KICK); sprite->callback = sub_807E64C; sprite->data[0] = 0; BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, RGB_WHITEALPHA); @@ -4394,17 +4394,17 @@ static void sub_807E6AC(struct Sprite *sprite) { sprite->data[2] ++; sprite->data[0] = 0x16; - PlaySE(SE_KON); + PlaySE(SE_BALL_BOUNCE_1); } } else { if (sprite->data[0] == 0x42) - PlaySE(SE_KON2); + PlaySE(SE_BALL_BOUNCE_2); if (sprite->data[0] == 0x5c) - PlaySE(SE_KON3); + PlaySE(SE_BALL_BOUNCE_3); if (sprite->data[0] == 0x6b) - PlaySE(SE_KON4); + PlaySE(SE_BALL_BOUNCE_4); sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]]; if (++sprite->data[0] == 0x6c) sprite->callback = SpriteCallbackDummy; @@ -4809,7 +4809,7 @@ static void Task_AnimateWirelessSignal(u8 taskId) } if (sWirelessSignalTiming[idx][0] == 0 && counter == 0) - PlaySE(SE_W215); + PlaySE(SE_M_HEAL_BELL); if (counter == sWirelessSignalTiming[idx][1]) { diff --git a/src/trainer_card.c b/src/trainer_card.c index c374fad07..9d6838176 100755 --- a/src/trainer_card.c +++ b/src/trainer_card.c @@ -422,7 +422,7 @@ static void Task_TrainerCard(u8 taskId) case 8: if (!UpdatePaletteFade() && !IsDma3ManagerBusyWithBgCopy()) { - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); sData->mainState = STATE_HANDLE_INPUT_FRONT; } break; @@ -441,7 +441,7 @@ static void Task_TrainerCard(u8 taskId) if (gMain.newKeys & A_BUTTON) { FlipTrainerCard(); - PlaySE(SE_RG_CARD1); + PlaySE(SE_RG_CARD_FLIP); sData->mainState = STATE_WAIT_FLIP_TO_BACK; } else if (gMain.newKeys & B_BUTTON) @@ -460,7 +460,7 @@ static void Task_TrainerCard(u8 taskId) case STATE_WAIT_FLIP_TO_BACK: if (IsCardFlipTaskActive() && sub_8087598() != TRUE) { - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); sData->mainState = STATE_HANDLE_INPUT_BACK; } break; @@ -480,7 +480,7 @@ static void Task_TrainerCard(u8 taskId) { FlipTrainerCard(); sData->mainState = STATE_WAIT_FLIP_TO_FRONT; - PlaySE(SE_RG_CARD1); + PlaySE(SE_RG_CARD_FLIP); } } else if (gMain.newKeys & A_BUTTON) @@ -518,7 +518,7 @@ static void Task_TrainerCard(u8 taskId) if (IsCardFlipTaskActive() && sub_8087598() != TRUE) { sData->mainState = STATE_HANDLE_INPUT_FRONT; - PlaySE(SE_RG_CARD3); + PlaySE(SE_RG_CARD_OPEN); } break; } @@ -1730,7 +1730,7 @@ static bool8 Task_SetCardFlipped(struct Task* task) sData->onBack ^= 1; task->tFlipState++; sData->allowDMACopy = TRUE; - PlaySE(SE_RG_CARD2); + PlaySE(SE_RG_CARD_FLIPPING); return FALSE; } diff --git a/src/union_room.c b/src/union_room.c index 639420d71..f79dd9cc4 100644 --- a/src/union_room.c +++ b/src/union_room.c @@ -1018,13 +1018,13 @@ static void Task_TryJoinLinkGroup(u8 taskId) // Trading is allowed, or not trading at all AskToJoinRfuGroup(data, id); data->state = LG_STATE_ASK_JOIN_GROUP; - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); } else { StringCopy(gStringVar4, sCantTransmitToTrainerTexts[readyStatus - 1]); data->state = LG_STATE_TRADE_NOT_READY; - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); } } else @@ -2118,7 +2118,7 @@ static void Task_CardOrNewsWithFriend(u8 taskId) RedrawListMenu(data->listTaskId); IntlConvPartnerUname7(gStringVar1, &data->field_0->arr[data->leaderId]); CreateTask_RfuReconnectWithParent(data->field_0->arr[data->leaderId].gname_uname.playerName, ReadAsU16(data->field_0->arr[data->leaderId].gname_uname.gname.unk_00.playerTrainerId)); - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); data->state = 4; } else @@ -2279,7 +2279,7 @@ static void Task_CardOrNewsOverWireless(u8 taskId) LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); CreateTask_RfuReconnectWithParent(data->field_0->arr[0].gname_uname.playerName, ReadAsU16(data->field_0->arr[0].gname_uname.gname.unk_00.playerTrainerId)); - PlaySE(SE_PN_ON); + PlaySE(SE_POKENAV_ON); data->state = 4; } else @@ -2846,7 +2846,7 @@ static void Task_RunUnionRoom(u8 taskId) uroom->state = UR_STATE_START_ACTIVITY_FREE_UROOM; break; case UR_STATE_PLAYER_CONTACTED_YOU: - PlaySE(SE_PINPON); + PlaySE(SE_DING_DONG); sub_800EF7C(); uroom->state = UR_STATE_RECV_CONTACT_DATA; uroom->recvActivityRequest[0] = 0; |