diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-10-06 09:37:52 +0200 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-10-06 09:37:52 +0200 |
commit | 17c5b4089ae0477c8500f6d2ccd686a75aab784e (patch) | |
tree | 3e60fbc7657a0abce7e5b62d14c56908cccbd50e | |
parent | bde92a99343bf54950648c86ced2e7584bac7094 (diff) |
Label most of the anim tags
-rw-r--r-- | data/battle_anim_scripts.s | 234 | ||||
-rw-r--r-- | data/battle_scripts_1.s | 5 | ||||
-rw-r--r-- | include/constants/battle_anim.h | 66 |
3 files changed, 153 insertions, 152 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 598cd14ba..3ae637c37 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -455,7 +455,7 @@ DoubleSlapRight: Move_POISON_POWDER: loadspritegfx ANIM_TAG_065 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, +63, 10, 6 createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gPoisonPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -815,7 +815,7 @@ Move_DOUBLE_EDGE: Move_POISON_STING: loadspritegfx ANIM_TAG_161 loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1026,7 +1026,7 @@ CometPunchRight: goto CometPunchContinue Move_SONIC_BOOM: - loadspritegfx ANIM_TAG_PENCIL + loadspritegfx ANIM_TAG_AIR_WAVE loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET @@ -1355,7 +1355,7 @@ Move_PSYCH_UP: end Move_DIZZY_PUNCH: - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_DUCK loadspritegfx ANIM_TAG_143 loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET @@ -1455,7 +1455,7 @@ FuryCutterStrongest: goto FuryCutterContinue2 Move_SELF_DESTRUCT: - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_RED createvisualtask AnimTask_ShakeMon2, 5, 4, 6, 0, 38, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 6, 0, 38, 1 @@ -1621,7 +1621,7 @@ UnderWaterAttack1: return Move_EXPLOSION: - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createsprite gComplexPaletteBlendSpriteTemplate, 2, 1, 8, 9, RGB(26, 8, 8), 8, 0, 8 createvisualtask AnimTask_ShakeMon2, 5, 4, 8, 0, 40, 1 createvisualtask AnimTask_ShakeMon2, 5, 5, 8, 0, 40, 1 @@ -1666,7 +1666,7 @@ Move_DEFENSE_CURL: end Move_PROTECT: - loadspritegfx ANIM_TAG_280 + loadspritegfx ANIM_TAG_PROTECT monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER waitplaysewithpan SE_W115, -64, 16 @@ -1692,7 +1692,7 @@ Move_DETECT: Move_FRUSTRATION: loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetFrustrationPowerLevel, 1 @@ -1814,7 +1814,7 @@ Move_SAFEGUARD: end Move_PAIN_SPLIT: - loadspritegfx 0x27FF + loadspritegfx ANIM_TAG_239 createsprite gUnknown_085CE590, 2, -8, -42, 0 createsprite gUnknown_085CE590, 130, -8, -42, 1 delay 10 @@ -1879,7 +1879,7 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx ANIM_TAG_ICE_CUBE0 + loadspritegfx ANIM_TAG_100 loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET @@ -2048,7 +2048,7 @@ Move_WHIRLWIND: end Move_CONFUSE_RAY: - loadspritegfx 0x271D + loadspritegfx ANIM_TAG_YELLOW_BALL monbg ANIM_DEF_PARTNER fadetobg BG_GHOST waitbgfadein @@ -2068,7 +2068,7 @@ Move_CONFUSE_RAY: end Move_LOCK_ON: - loadspritegfx 0x271E + loadspritegfx ANIM_TAG_LOCK_ON createsprite gUnknown_08592CA0, 40 createsprite gUnknown_08592CB8, 40, 1 createsprite gUnknown_08592CB8, 40, 2 @@ -2080,7 +2080,7 @@ Move_LOCK_ON: end Move_MEAN_LOOK: - loadspritegfx 0x27CB + loadspritegfx ANIM_TAG_EYE monbg ANIM_DEF_PARTNER playsewithpan SE_W060, -64 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK @@ -2226,7 +2226,7 @@ Bulbblebeam1: Move_ICY_WIND: loadspritegfx ANIM_TAG_141 - loadspritegfx 0x279E + loadspritegfx ANIM_TAG_142 monbg ANIM_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE @@ -2261,8 +2261,8 @@ IcyWind1: return Move_SMOKESCREEN: - loadspritegfx 0x2720 - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_BLACK_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, -64 createsprite gUnknown_085CE050, 130, 20, 0, 0, 0, 35, -25 waitforvisualfinish @@ -2337,7 +2337,7 @@ Move_CONVERSION: end Move_CONVERSION_2: - loadspritegfx 0x2722 + loadspritegfx ANIM_TAG_CONVERSION monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 0, 16 @@ -2421,7 +2421,7 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_135 - loadspritegfx 0x2724 + loadspritegfx ANIM_TAG_HORN_HIT createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, -64 waitforvisualfinish @@ -2439,7 +2439,7 @@ Move_HORN_ATTACK: Move_FURY_ATTACK: loadspritegfx ANIM_TAG_135 - loadspritegfx 0x2724 + loadspritegfx ANIM_TAG_HORN_HIT createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft FuryAttackContinue: @@ -2463,7 +2463,7 @@ FuryAttackLeft: Move_HORN_DRILL: loadspritegfx ANIM_TAG_135 - loadspritegfx 0x2724 + loadspritegfx ANIM_TAG_HORN_HIT jumpifcontest HornDrillInContest fadetobg BG_DRILL waitbgfadeout @@ -2547,7 +2547,7 @@ Move_THRASH: end Move_SING: - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish @@ -2654,7 +2654,7 @@ DigEnd: end DigSetUp: loadspritegfx ANIM_TAG_074 - loadspritegfx 0x2829 + loadspritegfx ANIM_TAG_281 createsprite gUnknown_08597214, 1, 0, 0, 180 createsprite gUnknown_08597214, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER @@ -2673,7 +2673,7 @@ DigSetUp: goto DigEnd DigUnleash: loadspritegfx ANIM_TAG_135 - loadspritegfx 0x2829 + loadspritegfx ANIM_TAG_281 createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER @@ -2746,7 +2746,7 @@ Move_QUICK_ATTACK: Move_RAGE: loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_BlendMonInAndOut, 3, ANIM_ATTACKER, RGB_RED, 10, 0, 2 @@ -2868,7 +2868,7 @@ Move_AMNESIA: Move_KINESIS: loadspritegfx ANIM_TAG_075 - loadspritegfx ANIM_TAG_097 + loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, -64 call SetPsychicBackground createsprite gUnknown_085966DC, 20 @@ -3154,7 +3154,7 @@ MachPunchAgainstPlayer: goto MachPunchContinue Move_FORESIGHT: - loadspritegfx ANIM_TAG_258 + loadspritegfx ANIM_TAG_MAGNIFYING_GLASS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 16, 0 @@ -3218,7 +3218,7 @@ EndureEffect: return Move_CHARM: - loadspritegfx ANIM_TAG_210 + loadspritegfx ANIM_TAG_PURPLE_HEART createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, -64 @@ -3249,7 +3249,7 @@ Move_ROLLOUT: end Move_FALSE_SWIPE: - loadspritegfx 0x282E + loadspritegfx ANIM_TAG_286 loadspritegfx ANIM_TAG_135 createsprite gUnknown_08592D44, 130 playsewithpan SE_W233, +63 @@ -3277,7 +3277,7 @@ Move_FALSE_SWIPE: Move_SWAGGER: loadspritegfx ANIM_TAG_086 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_ANGER createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, -64 waitforvisualfinish @@ -3294,7 +3294,7 @@ Move_SWAGGER: end Move_MILK_DRINK: - loadspritegfx 0x2773 + loadspritegfx ANIM_TAG_MILK_BOTTLE loadspritegfx ANIM_TAG_203 loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET @@ -3338,7 +3338,7 @@ MagnitudeIntense: Move_RAPID_SPIN: loadspritegfx ANIM_TAG_135 - loadspritegfx 0x27F5 + loadspritegfx ANIM_TAG_229 monbg ANIM_ATTACKER createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 @@ -3356,8 +3356,8 @@ Move_RAPID_SPIN: end Move_MOONLIGHT: - loadspritegfx 0x27D2 - loadspritegfx ANIM_TAG_195 + loadspritegfx ANIM_TAG_MOON + loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK @@ -3431,7 +3431,7 @@ ExtremeSpeedAgainstPlayer: goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx 0x27F1 + loadspritegfx ANIM_TAG_225 loadspritegfx ANIM_TAG_203 monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 @@ -3491,7 +3491,7 @@ Move_HAIL: end Move_TORMENT: - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_ANGER loadspritegfx ANIM_TAG_209 createvisualtask sub_815AFF0, 2 waitforvisualfinish @@ -3535,7 +3535,7 @@ Move_FACADE: end Move_SMELLING_SALT: - loadspritegfx ANIM_TAG_247 + loadspritegfx ANIM_TAG_HAND loadspritegfx ANIM_TAG_255 createsprite gUnknown_085CE864, 130, 1, 0, 2 createsprite gUnknown_085CE864, 130, 1, 1, 2 @@ -3597,7 +3597,7 @@ Move_CHARGE: Move_TAUNT: loadspritegfx ANIM_TAG_214 loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_087 + loadspritegfx ANIM_TAG_ANGER createsprite gUnknown_08593114, 11, 0, 45 playsewithpan SE_W118, -64 delay 6 @@ -3615,7 +3615,7 @@ Move_TAUNT: end Move_HELPING_HAND: - loadspritegfx ANIM_TAG_247 + loadspritegfx ANIM_TAG_HAND createvisualtask sub_815EC48, 5 createsprite gUnknown_085CE8AC, 40, 0 createsprite gUnknown_085CE8AC, 40, 1 @@ -3683,7 +3683,7 @@ Move_SUPERPOWER: end Move_RECYCLE: - loadspritegfx ANIM_TAG_278 + loadspritegfx ANIM_TAG_RECYCLE monbg ANIM_ATTACKER setalpha 0, 16 delay 1 @@ -3834,7 +3834,7 @@ Move_SKILL_SWAP: Move_IMPRISON: loadspritegfx ANIM_TAG_249 - loadspritegfx ANIM_TAG_250 + loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground monbg ANIM_DEF_PARTNER createvisualtask sub_810F940, 5 @@ -3987,8 +3987,8 @@ Move_FEATHER_DANCE: end Move_TEETER_DANCE: - loadspritegfx ANIM_TAG_072 - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 createsprite gUnknown_08593050, 2, 0, 16, -2 playsewithpan SE_W298, -64 @@ -4168,7 +4168,7 @@ Move_AROMATHERAPY: Move_FAKE_TEARS: loadspritegfx ANIM_TAG_155 loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 5, 0, 2, 1 @@ -4189,7 +4189,7 @@ Move_FAKE_TEARS: end Move_AIR_CUTTER: - loadspritegfx ANIM_TAG_PENCIL + loadspritegfx ANIM_TAG_AIR_WAVE loadspritegfx ANIM_TAG_138 loadspritegfx ANIM_TAG_135 delay 0 @@ -4226,7 +4226,7 @@ Move_ODOR_SLEUTH: end Move_GRASS_WHISTLE: - loadspritegfx ANIM_TAG_072 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 @@ -4364,7 +4364,7 @@ Move_IRON_DEFENSE: end Move_BLOCK: - loadspritegfx ANIM_TAG_250 + loadspritegfx ANIM_TAG_X_SIGN createsprite gUnknown_085CE90C, 194 playsewithpan SE_W207, +63 end @@ -4390,8 +4390,8 @@ Move_BULK_UP: end Move_COVET: - loadspritegfx ANIM_TAG_210 - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, -64 @@ -4575,8 +4575,8 @@ Move_HARDEN: end Move_BELLY_DRUM: - loadspritegfx ANIM_TAG_072 - loadspritegfx 0x27D1 + loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_193 createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 @@ -4618,9 +4618,9 @@ BellyDrum1: return Move_MIND_READER: - loadspritegfx 0x27CD - loadspritegfx 0x27CE - loadspritegfx 0x27CF + loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_OPENING_EYE + loadspritegfx ANIM_TAG_191 monbg ANIM_DEF_PARTNER playsewithpan SE_W109, +63 createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 @@ -4696,7 +4696,7 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, -64 - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 delay 20 createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 @@ -4851,7 +4851,7 @@ Move_THUNDER_PUNCH: end Move_SACRED_FIRE: - loadspritegfx 0x2731 + loadspritegfx ANIM_TAG_FIRE loadspritegfx ANIM_TAG_035 loopsewithpan SE_W221, -64, 7, 5 createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 @@ -4908,7 +4908,7 @@ Move_SACRED_FIRE: end Move_SCRATCH: - loadspritegfx 0x2799 + loadspritegfx ANIM_TAG_137 monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, +63 @@ -4995,7 +4995,7 @@ Move_GROWL: end Move_SNORE: - loadspritegfx 0x27D5 + loadspritegfx ANIM_TAG_197 monbg ANIM_ATK_PARTNER setalpha 8, 8 call Snore1 @@ -5016,7 +5016,7 @@ Snore1: return Move_LIGHT_SCREEN: - loadspritegfx 0x2756 + loadspritegfx ANIM_TAG_070 loadspritegfx ANIM_TAG_166 setalpha 0, 16 waitplaysewithpan SE_W115, -64, 15 @@ -5043,8 +5043,8 @@ SpecialScreenEffect: return Move_MIRROR_COAT: - loadspritegfx 0x2756 - loadspritegfx 0x27B8 + loadspritegfx ANIM_TAG_070 + loadspritegfx ANIM_TAG_168 setalpha 0, 16 createsprite gUnknown_08596590, 1, 40, 0, 10168 delay 10 @@ -5649,9 +5649,9 @@ HydroPump2: return Move_SIGNAL_BEAM: - loadspritegfx 0x2818 - loadspritegfx 0x2819 - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_264 + loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 panse_1B SE_W062, -64, +63, +1, 0 @@ -5916,8 +5916,8 @@ Move_SYNTHESIS: end Move_TOXIC: - loadspritegfx ANIM_TAG_151 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_TOXIC_BUBBLE + loadspritegfx ANIM_TAG_POISON_BUBBLE call Toxic1 call Toxic1 waitforvisualfinish @@ -5941,7 +5941,7 @@ Toxic1: return Move_SLUDGE: - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W145C, -64 createsprite gUnknown_085961A8, 130, 20, 0, 40, 0 waitforvisualfinish @@ -5952,7 +5952,7 @@ Move_SLUDGE: end Move_SLUDGE_BOMB: - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE call SludgeBomb1 call SludgeBomb1 call SludgeBomb1 @@ -5995,7 +5995,7 @@ SludgeBomb1: return Move_ACID: - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_DEF_PARTNER createsprite gUnknown_085961C0, 130, 20, 0, 40, 1, 0, 0 playsewithpan SE_W145C, -64 @@ -6082,7 +6082,7 @@ Move_BONE_RUSH: end Move_SPIKES: - loadspritegfx 0x27A8 + loadspritegfx ANIM_TAG_152 monbg ANIM_DEF_PARTNER playsewithpan SE_W026, -64 waitplaysewithpan SE_W030, +63, 28 @@ -6099,7 +6099,7 @@ Move_SPIKES: end Move_MEGAHORN: - loadspritegfx 0x27A9 + loadspritegfx ANIM_TAG_153 loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER playsewithpan SE_W082, -64 @@ -6192,7 +6192,7 @@ Move_PECK: end Move_AEROBLAST: - loadspritegfx 0x27AA + loadspritegfx ANIM_TAG_154 loadspritegfx ANIM_TAG_135 monbg ANIM_DEF_PARTNER call SetFlyingBg @@ -6567,7 +6567,7 @@ TripleKickCenter: Move_DYNAMIC_PUNCH: loadspritegfx ANIM_TAG_143 loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_007 delay 1 monbg ANIM_DEF_PARTNER @@ -6737,7 +6737,7 @@ SunnyDay1: return Move_COTTON_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET loopsewithpan SE_W077, +63, 18, 10 @@ -6758,7 +6758,7 @@ CottonSpore1: return Move_SPORE: - loadspritegfx 0x27AE + loadspritegfx ANIM_TAG_158 monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 @@ -6894,8 +6894,8 @@ Move_ANCIENT_POWER: end Move_OCTAZOOKA: - loadspritegfx 0x272E - loadspritegfx 0x2721 + loadspritegfx ANIM_TAG_GRAY_SMOKE + loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, -64 createsprite gUnknown_08592DFC, 130, 20, 0, 0, 0, 20, 0 waitforvisualfinish @@ -6911,7 +6911,7 @@ Move_OCTAZOOKA: end Move_MIST: - loadspritegfx 0x27A0 + loadspritegfx ANIM_TAG_144 monbg ANIM_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, -64, 20, 15 @@ -6981,7 +6981,7 @@ FireMoveEffect: return Move_LEER: - loadspritegfx 0x272B + loadspritegfx ANIM_TAG_GLARE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -7068,7 +7068,7 @@ DreamEaterEffect: Move_POISON_GAS: loadspritegfx ANIM_TAG_172 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_DEF_PARTNER monbgprio_29 @@ -7257,7 +7257,7 @@ Move_IRON_TAIL: Move_POISON_TAIL: loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W231, -64, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) waitforvisualfinish @@ -7317,8 +7317,8 @@ Move_NIGHT_SHADE: end Move_EGG_BOMB: - loadspritegfx ANIM_TAG_198 - loadspritegfx 0x27BF + loadspritegfx ANIM_TAG_EXPLOSION + loadspritegfx ANIM_TAG_175 playsewithpan SE_W039, -64 createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish @@ -7342,7 +7342,7 @@ Move_EGG_BOMB: end Move_SHADOW_BALL: - loadspritegfx 0x27C0 + loadspritegfx ANIM_TAG_176 fadetobg BG_GHOST waitbgfadein delay 15 @@ -7357,7 +7357,7 @@ Move_SHADOW_BALL: end Move_LICK: - loadspritegfx 0x27C1 + loadspritegfx ANIM_TAG_177 delay 15 playsewithpan SE_W122, +63 createsprite gUnknown_08596D8C, 130, 0, 0 @@ -7419,8 +7419,8 @@ BideUnleash: end Move_STRING_SHOT: - loadspritegfx 0x27C3 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK @@ -7464,8 +7464,8 @@ StringShot1: return Move_SPIDER_WEB: - loadspritegfx 0x27C5 - loadspritegfx 0x27C4 + loadspritegfx ANIM_TAG_SPIDER_WEB + loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 createsprite gSimplePaletteBlendSpriteTemplate, 5, 1, 2, 0, 9, RGB_BLACK @@ -7517,7 +7517,7 @@ RazorWindSetUp: goto RazorWindContinue RazorWindUnleash: - loadspritegfx 0x27AA + loadspritegfx ANIM_TAG_154 loadspritegfx ANIM_TAG_135 monbg ANIM_TARGET setalpha 12, 8 @@ -7628,7 +7628,7 @@ Move_CONSTRICT: Move_CURSE: choosetwoturnanim CurseGhost, CurseStats CurseGhost: - loadspritegfx 0x27D7 + loadspritegfx ANIM_TAG_NAIL loadspritegfx ANIM_TAG_200 monbg ANIM_ATK_PARTNER createvisualtask sub_8112758, 5 @@ -7671,7 +7671,7 @@ CurseStats1: return Move_SOFT_BOILED: - loadspritegfx 0x27DA + loadspritegfx ANIM_TAG_BREAKING_EGG loadspritegfx ANIM_TAG_203 loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER @@ -7694,8 +7694,8 @@ Move_SOFT_BOILED: end Move_HEAL_BELL: - loadspritegfx ANIM_TAG_205 - loadspritegfx ANIM_TAG_206 + loadspritegfx ANIM_TAG_BELL + loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_203 createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish @@ -7722,8 +7722,8 @@ Move_HEAL_BELL: waitforvisualfinish createvisualtask sub_8105D60, 5 waitforvisualfinish - unloadspritegfx ANIM_TAG_205 - unloadspritegfx ANIM_TAG_206 + unloadspritegfx ANIM_TAG_BELL + unloadspritegfx ANIM_TAG_MUSIC_NOTES unloadspritegfx ANIM_TAG_203 loadspritegfx ANIM_TAG_SPARKLE playsewithpan SE_W234, -64 @@ -7776,7 +7776,7 @@ Move_SCARY_FACE: Move_SWEET_KISS: loadspritegfx ANIM_TAG_216 - loadspritegfx ANIM_TAG_220 + loadspritegfx ANIM_TAG_ANGEL createsprite gUnknown_08593AA8, 130, 16, -48 playsewithpan SE_W215, +63 delay 23 @@ -7795,7 +7795,7 @@ Move_SWEET_KISS: Move_LOVELY_KISS: loadspritegfx ANIM_TAG_219 - loadspritegfx ANIM_TAG_221 + loadspritegfx ANIM_TAG_EVIL_ANGEL createsprite gUnknown_08593AF0, 130, 0, -24 playsewithpan SE_W060B, +63 waitforvisualfinish @@ -7852,7 +7852,7 @@ Move_INGRAIN: end Move_PRESENT: - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask AnimTask_IsHealingMove, 2 createsprite gUnknown_08592610, 130, 0, -5, 10, 2, -1 playsewithpan SE_W039, -64 @@ -7868,7 +7868,7 @@ Move_PRESENT: end PresentDamage: - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, +63 createsprite gBattleAnimSpriteTemplate_859371C, 131, 0, 0, 1, 1 delay 6 @@ -7886,7 +7886,7 @@ PresentDamage: end PresentHeal: - loadspritegfx ANIM_TAG_195 + loadspritegfx ANIM_TAG_GREEN_SPARKLE loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W234, +63 createsprite gUnknown_08592658, 132, -16, 32, -3, 1 @@ -7919,7 +7919,7 @@ Move_BATON_PASS: end Move_PERISH_SONG: - loadspritegfx ANIM_TAG_206 + loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gUnknown_08593C0C, 4, 0, 0, 0 createsprite gUnknown_08593C0C, 4, 1, 1, 16 createsprite gUnknown_08593C0C, 4, 2, 1, 32 @@ -7955,7 +7955,7 @@ Move_PERISH_SONG: end Move_SLEEP_TALK: - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 createsprite gUnknown_085CE190, 130, 0, 20, 5, -1 @@ -8013,7 +8013,7 @@ HyperFangInContest: goto HyperFangContinue Move_TRI_ATTACK: - loadspritegfx ANIM_TAG_230 + loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE createsprite gUnknown_085CE2F8, 130, 16, 0 playsewithpan SE_W161, -64 delay 20 @@ -8023,7 +8023,7 @@ Move_TRI_ATTACK: waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK delay 16 - loadspritegfx 0x2731 + loadspritegfx ANIM_TAG_FIRE createsprite gUnknown_08595410, 130, 0, 0, 30, 30, -1, 0 playsewithpan SE_W172B, +63 createsprite gUnknown_08595410, 130, 0, 0, 30, 30, 0, 1 @@ -8094,7 +8094,7 @@ Move_WILL_O_WISP: Move_ENCORE: loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_247 + loadspritegfx ANIM_TAG_HAND createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish @@ -8113,7 +8113,7 @@ Move_ENCORE: end Move_TRICK: - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG loadspritegfx ANIM_TAG_207 createsprite gUnknown_085926E8, 2, -40, 80 createsprite gUnknown_085926E8, 2, -40, 208 @@ -8278,7 +8278,7 @@ Move_TRANSFORM: end Move_MORNING_SUN: - loadspritegfx ANIM_TAG_241 + loadspritegfx ANIM_TAG_GREEN_STAR loadspritegfx ANIM_TAG_BLUE_STAR createvisualtask sub_815BB84, 5 delay 8 @@ -8766,7 +8766,7 @@ Move_REVENGE: Move_POISON_FANG: loadspritegfx ANIM_TAG_192 - loadspritegfx ANIM_TAG_150 + loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, +63 createsprite gUnknown_085CE1DC, 130 delay 10 @@ -9118,7 +9118,7 @@ Move_BLAST_BURN: end Move_ROCK_TOMB: - loadspritegfx ANIM_TAG_250 + loadspritegfx ANIM_TAG_X_SIGN loadspritegfx ANIM_TAG_058 createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish @@ -10217,7 +10217,7 @@ Status_Poison: end Status_Confusion: - loadspritegfx ANIM_TAG_073 + loadspritegfx ANIM_TAG_DUCK call ConfusionEffect end @@ -10235,7 +10235,7 @@ Burn1: return Status_Infatuation: - loadspritegfx ANIM_TAG_210 + loadspritegfx ANIM_TAG_PURPLE_HEART playsewithpan SE_W204, -64 createsprite gUnknown_08593970, 3, 0, 20 delay 15 @@ -10247,7 +10247,7 @@ Status_Infatuation: end Status_Sleep: - loadspritegfx ANIM_TAG_228 + loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, -64 createsprite gUnknown_08592C88, 2, 4, -10, 16, 0, 0 delay 30 @@ -10282,7 +10282,7 @@ Status_Curse: end Status_Nightmare: - loadspritegfx ANIM_TAG_221 + loadspritegfx ANIM_TAG_EVIL_ANGEL monbg ANIM_DEF_PARTNER playsewithpan SE_W171, +63 createsprite gBattleAnimSpriteTemplate_8596E00, 130 @@ -10343,7 +10343,7 @@ General_PokeblockThrow: end General_ItemKnockoff: - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createsprite gBattleAnimSpriteTemplate_8592628, 130 end @@ -10533,7 +10533,7 @@ General_MonHit: end General_ItemSteal: - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_8117F30, 2 createvisualtask sub_8172ED0, 2 delay 1 @@ -10541,7 +10541,7 @@ General_ItemSteal: end General_SnatchMove: - loadspritegfx ANIM_TAG_224 + loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_8117E94, 2 call AnimScript_82D85A3 delay 1 @@ -10585,7 +10585,7 @@ General_FutureSightHit: General_DoomDesireHit: createvisualtask sub_8117F10, 2 - loadspritegfx ANIM_TAG_198 + loadspritegfx ANIM_TAG_EXPLOSION createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 6e702db24..d6b9de0c1 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -6,6 +6,7 @@ #include "constants/abilities.h" #include "constants/moves.h" #include "constants/songs.h" +#include "constants/game_stat.h" .include "asm/macros.inc" .include "asm/macros/battle_script.inc" .include "constants/constants.inc" @@ -922,7 +923,7 @@ BattleScript_EffectFocusEnergy:: BattleScript_EffectRecoil:: setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit - incrementgamestat 0x1B + incrementgamestat GAME_STAT_USED_STRUGGLE goto BattleScript_EffectHit BattleScript_EffectConfuse:: @@ -1200,7 +1201,7 @@ BattleScript_EffectSplash:: ppreduce attackanimation waitanimation - incrementgamestat 0x1A + incrementgamestat GAME_STAT_USED_SPLASH printstring STRINGID_BUTNOTHINGHAPPENED waitmessage 0x40 goto BattleScript_MoveEnd diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h index d133477e9..2b21aad9e 100644 --- a/include/constants/battle_anim.h +++ b/include/constants/battle_anim.h @@ -52,7 +52,7 @@ #define ANIM_TAG_042 (ANIM_SPRITES_START + 42) // ? #define ANIM_TAG_ICE_CHUNK (ANIM_SPRITES_START + 43) #define ANIM_TAG_044 (ANIM_SPRITES_START + 44) // ? -#define ANIM_TAG_045 (ANIM_SPRITES_START + 45) // ? +#define ANIM_TAG_PINK_HEART (ANIM_SPRITES_START + 45) // ? #define ANIM_TAG_046 (ANIM_SPRITES_START + 46) // ? #define ANIM_TAG_047 (ANIM_SPRITES_START + 47) // ? #define ANIM_TAG_048 (ANIM_SPRITES_START + 48) // ? @@ -62,7 +62,7 @@ #define ANIM_TAG_052 (ANIM_SPRITES_START + 52) #define ANIM_TAG_053 (ANIM_SPRITES_START + 53) #define ANIM_TAG_054 (ANIM_SPRITES_START + 54) -#define ANIM_TAG_055 (ANIM_SPRITES_START + 55) +#define ANIM_TAG_RED_FIST (ANIM_SPRITES_START + 55) #define ANIM_TAG_056 (ANIM_SPRITES_START + 56) #define ANIM_TAG_057 (ANIM_SPRITES_START + 57) #define ANIM_TAG_058 (ANIM_SPRITES_START + 58) @@ -79,8 +79,8 @@ #define ANIM_TAG_069 (ANIM_SPRITES_START + 69) #define ANIM_TAG_070 (ANIM_SPRITES_START + 70) #define ANIM_TAG_071 (ANIM_SPRITES_START + 71) -#define ANIM_TAG_072 (ANIM_SPRITES_START + 72) -#define ANIM_TAG_073 (ANIM_SPRITES_START + 73) +#define ANIM_TAG_MUSIC_NOTES2 (ANIM_SPRITES_START + 72) +#define ANIM_TAG_DUCK (ANIM_SPRITES_START + 73) #define ANIM_TAG_074 (ANIM_SPRITES_START + 74) #define ANIM_TAG_075 (ANIM_SPRITES_START + 75) #define ANIM_TAG_076 (ANIM_SPRITES_START + 76) @@ -94,7 +94,7 @@ #define ANIM_TAG_084 (ANIM_SPRITES_START + 84) #define ANIM_TAG_085 (ANIM_SPRITES_START + 85) #define ANIM_TAG_086 (ANIM_SPRITES_START + 86) -#define ANIM_TAG_087 (ANIM_SPRITES_START + 87) +#define ANIM_TAG_ANGER (ANIM_SPRITES_START + 87) #define ANIM_TAG_088 (ANIM_SPRITES_START + 88) #define ANIM_TAG_089 (ANIM_SPRITES_START + 89) #define ANIM_TAG_090 (ANIM_SPRITES_START + 90) @@ -104,9 +104,9 @@ #define ANIM_TAG_094 (ANIM_SPRITES_START + 94) #define ANIM_TAG_095 (ANIM_SPRITES_START + 95) #define ANIM_TAG_096 (ANIM_SPRITES_START + 96) -#define ANIM_TAG_097 (ANIM_SPRITES_START + 97) +#define ANIM_TAG_BENT_SPOON (ANIM_SPRITES_START + 97) #define ANIM_TAG_098 (ANIM_SPRITES_START + 98) -#define ANIM_TAG_099 (ANIM_SPRITES_START + 99) +#define ANIM_TAG_MILK_BOTTLE (ANIM_SPRITES_START + 99) #define ANIM_TAG_100 (ANIM_SPRITES_START + 100) #define ANIM_TAG_101 (ANIM_SPRITES_START + 101) #define ANIM_TAG_102 (ANIM_SPRITES_START + 102) @@ -127,7 +127,7 @@ #define ANIM_TAG_117 (ANIM_SPRITES_START + 117) #define ANIM_TAG_118 (ANIM_SPRITES_START + 118) #define ANIM_TAG_119 (ANIM_SPRITES_START + 119) -#define ANIM_TAG_120 (ANIM_SPRITES_START + 120) +#define ANIM_TAG_ITEM_BAG2 (ANIM_SPRITES_START + 120) #define ANIM_TAG_121 (ANIM_SPRITES_START + 121) #define ANIM_TAG_122 (ANIM_SPRITES_START + 122) #define ANIM_TAG_123 (ANIM_SPRITES_START + 123) @@ -157,8 +157,8 @@ #define ANIM_TAG_147 (ANIM_SPRITES_START + 147) #define ANIM_TAG_148 (ANIM_SPRITES_START + 148) #define ANIM_TAG_149 (ANIM_SPRITES_START + 149) -#define ANIM_TAG_150 (ANIM_SPRITES_START + 150) -#define ANIM_TAG_151 (ANIM_SPRITES_START + 151) +#define ANIM_TAG_POISON_BUBBLE (ANIM_SPRITES_START + 150) +#define ANIM_TAG_TOXIC_BUBBLE (ANIM_SPRITES_START + 151) #define ANIM_TAG_152 (ANIM_SPRITES_START + 152) #define ANIM_TAG_153 (ANIM_SPRITES_START + 153) #define ANIM_TAG_154 (ANIM_SPRITES_START + 154) @@ -187,37 +187,37 @@ #define ANIM_TAG_177 (ANIM_SPRITES_START + 177) #define ANIM_TAG_178 (ANIM_SPRITES_START + 178) #define ANIM_TAG_179 (ANIM_SPRITES_START + 179) -#define ANIM_TAG_180 (ANIM_SPRITES_START + 180) -#define ANIM_TAG_181 (ANIM_SPRITES_START + 181) +#define ANIM_TAG_WEB_THREAD (ANIM_SPRITES_START + 180) +#define ANIM_TAG_SPIDER_WEB (ANIM_SPRITES_START + 181) #define ANIM_TAG_182 (ANIM_SPRITES_START + 182) #define ANIM_TAG_183 (ANIM_SPRITES_START + 183) #define ANIM_TAG_184 (ANIM_SPRITES_START + 184) #define ANIM_TAG_185 (ANIM_SPRITES_START + 185) #define ANIM_TAG_186 (ANIM_SPRITES_START + 186) -#define ANIM_TAG_187 (ANIM_SPRITES_START + 187) +#define ANIM_TAG_EYE (ANIM_SPRITES_START + 187) #define ANIM_TAG_188 (ANIM_SPRITES_START + 188) #define ANIM_TAG_189 (ANIM_SPRITES_START + 189) -#define ANIM_TAG_190 (ANIM_SPRITES_START + 190) +#define ANIM_TAG_OPENING_EYE (ANIM_SPRITES_START + 190) #define ANIM_TAG_191 (ANIM_SPRITES_START + 191) #define ANIM_TAG_192 (ANIM_SPRITES_START + 192) #define ANIM_TAG_193 (ANIM_SPRITES_START + 193) -#define ANIM_TAG_194 (ANIM_SPRITES_START + 194) -#define ANIM_TAG_195 (ANIM_SPRITES_START + 195) +#define ANIM_TAG_MOON (ANIM_SPRITES_START + 194) +#define ANIM_TAG_GREEN_SPARKLE (ANIM_SPRITES_START + 195) #define ANIM_TAG_196 (ANIM_SPRITES_START + 196) #define ANIM_TAG_197 (ANIM_SPRITES_START + 197) -#define ANIM_TAG_198 (ANIM_SPRITES_START + 198) -#define ANIM_TAG_199 (ANIM_SPRITES_START + 199) +#define ANIM_TAG_EXPLOSION (ANIM_SPRITES_START + 198) +#define ANIM_TAG_NAIL (ANIM_SPRITES_START + 199) #define ANIM_TAG_200 (ANIM_SPRITES_START + 200) #define ANIM_TAG_201 (ANIM_SPRITES_START + 201) -#define ANIM_TAG_202 (ANIM_SPRITES_START + 202) +#define ANIM_TAG_BREAKING_EGG (ANIM_SPRITES_START + 202) #define ANIM_TAG_203 (ANIM_SPRITES_START + 203) #define ANIM_TAG_204 (ANIM_SPRITES_START + 204) -#define ANIM_TAG_205 (ANIM_SPRITES_START + 205) -#define ANIM_TAG_206 (ANIM_SPRITES_START + 206) +#define ANIM_TAG_BELL (ANIM_SPRITES_START + 205) +#define ANIM_TAG_MUSIC_NOTES (ANIM_SPRITES_START + 206) #define ANIM_TAG_207 (ANIM_SPRITES_START + 207) #define ANIM_TAG_208 (ANIM_SPRITES_START + 208) #define ANIM_TAG_209 (ANIM_SPRITES_START + 209) -#define ANIM_TAG_210 (ANIM_SPRITES_START + 210) +#define ANIM_TAG_PURPLE_HEART (ANIM_SPRITES_START + 210) #define ANIM_TAG_211 (ANIM_SPRITES_START + 211) #define ANIM_TAG_212 (ANIM_SPRITES_START + 212) #define ANIM_TAG_213 (ANIM_SPRITES_START + 213) @@ -227,17 +227,17 @@ #define ANIM_TAG_217 (ANIM_SPRITES_START + 217) #define ANIM_TAG_218 (ANIM_SPRITES_START + 218) #define ANIM_TAG_219 (ANIM_SPRITES_START + 219) -#define ANIM_TAG_220 (ANIM_SPRITES_START + 220) -#define ANIM_TAG_221 (ANIM_SPRITES_START + 221) +#define ANIM_TAG_ANGEL (ANIM_SPRITES_START + 220) +#define ANIM_TAG_EVIL_ANGEL (ANIM_SPRITES_START + 221) #define ANIM_TAG_222 (ANIM_SPRITES_START + 222) #define ANIM_TAG_223 (ANIM_SPRITES_START + 223) -#define ANIM_TAG_224 (ANIM_SPRITES_START + 224) +#define ANIM_TAG_ITEM_BAG (ANIM_SPRITES_START + 224) #define ANIM_TAG_225 (ANIM_SPRITES_START + 225) #define ANIM_TAG_226 (ANIM_SPRITES_START + 226) #define ANIM_TAG_227 (ANIM_SPRITES_START + 227) -#define ANIM_TAG_228 (ANIM_SPRITES_START + 228) +#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) #define ANIM_TAG_229 (ANIM_SPRITES_START + 229) -#define ANIM_TAG_230 (ANIM_SPRITES_START + 230) +#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) #define ANIM_TAG_231 (ANIM_SPRITES_START + 231) #define ANIM_TAG_232 (ANIM_SPRITES_START + 232) #define ANIM_TAG_233 (ANIM_SPRITES_START + 233) @@ -248,16 +248,16 @@ #define ANIM_TAG_238 (ANIM_SPRITES_START + 238) #define ANIM_TAG_239 (ANIM_SPRITES_START + 239) #define ANIM_TAG_240 (ANIM_SPRITES_START + 240) -#define ANIM_TAG_241 (ANIM_SPRITES_START + 241) +#define ANIM_TAG_GREEN_STAR (ANIM_SPRITES_START + 241) #define ANIM_TAG_242 (ANIM_SPRITES_START + 242) #define ANIM_TAG_243 (ANIM_SPRITES_START + 243) #define ANIM_TAG_244 (ANIM_SPRITES_START + 244) #define ANIM_TAG_245 (ANIM_SPRITES_START + 245) #define ANIM_TAG_246 (ANIM_SPRITES_START + 246) -#define ANIM_TAG_247 (ANIM_SPRITES_START + 247) +#define ANIM_TAG_HAND (ANIM_SPRITES_START + 247) #define ANIM_TAG_248 (ANIM_SPRITES_START + 248) #define ANIM_TAG_249 (ANIM_SPRITES_START + 249) -#define ANIM_TAG_250 (ANIM_SPRITES_START + 250) +#define ANIM_TAG_X_SIGN (ANIM_SPRITES_START + 250) #define ANIM_TAG_251 (ANIM_SPRITES_START + 251) #define ANIM_TAG_252 (ANIM_SPRITES_START + 252) #define ANIM_TAG_253 (ANIM_SPRITES_START + 253) @@ -265,7 +265,7 @@ #define ANIM_TAG_255 (ANIM_SPRITES_START + 255) #define ANIM_TAG_256 (ANIM_SPRITES_START + 256) #define ANIM_TAG_257 (ANIM_SPRITES_START + 257) -#define ANIM_TAG_258 (ANIM_SPRITES_START + 258) +#define ANIM_TAG_MAGNIFYING_GLASS (ANIM_SPRITES_START + 258) #define ANIM_TAG_259 (ANIM_SPRITES_START + 259) #define ANIM_TAG_260 (ANIM_SPRITES_START + 260) #define ANIM_TAG_261 (ANIM_SPRITES_START + 261) @@ -285,9 +285,9 @@ #define ANIM_TAG_275 (ANIM_SPRITES_START + 275) #define ANIM_TAG_276 (ANIM_SPRITES_START + 276) #define ANIM_TAG_277 (ANIM_SPRITES_START + 277) -#define ANIM_TAG_278 (ANIM_SPRITES_START + 278) +#define ANIM_TAG_RECYCLE (ANIM_SPRITES_START + 278) #define ANIM_TAG_279 (ANIM_SPRITES_START + 279) -#define ANIM_TAG_280 (ANIM_SPRITES_START + 280) +#define ANIM_TAG_PROTECT (ANIM_SPRITES_START + 280) #define ANIM_TAG_281 (ANIM_SPRITES_START + 281) #define ANIM_TAG_282 (ANIM_SPRITES_START + 282) #define ANIM_TAG_283 (ANIM_SPRITES_START + 283) |