diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-11-06 17:57:45 -0500 |
---|---|---|
committer | GriffinR <griffin.richards@comcast.net> | 2019-11-06 19:41:19 -0500 |
commit | 25d026aded10c9a9567d214e46bf41ff4153eb46 (patch) | |
tree | 3725f968abf9c7f2f7a6c2062c9867209faa9c76 | |
parent | 481c09fcad0db1bacadea534a3cc6cc291e8dfbd (diff) |
Document Trick House scripts
25 files changed, 1278 insertions, 1272 deletions
diff --git a/data/maps/Route110_TrickHouseCorridor/scripts.inc b/data/maps/Route110_TrickHouseCorridor/scripts.inc index 80a6ac3dd..ad469bc48 100644 --- a/data/maps/Route110_TrickHouseCorridor/scripts.inc +++ b/data/maps/Route110_TrickHouseCorridor/scripts.inc @@ -3,6 +3,6 @@ Route110_TrickHouseCorridor_MapScripts:: @ 826B903 .byte 0 Route110_TrickHouseCorridor_OnTransition: @ 826B909 - setvar VAR_TRICK_HOUSE_STATE, 1 + setvar VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1 end diff --git a/data/maps/Route110_TrickHouseEnd/map.json b/data/maps/Route110_TrickHouseEnd/map.json index 62548fe8b..84233313b 100644 --- a/data/maps/Route110_TrickHouseEnd/map.json +++ b/data/maps/Route110_TrickHouseEnd/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHouseEnd_EventScript_26AD17", + "script": "Route110_TrickHouseEnd_EventScript_TrickMaster", "flag": "FLAG_HIDE_TRICK_HOUSE_END_MAN" } ], @@ -52,7 +52,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHouseEnd_EventScript_26B041" + "script": "Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger" } ], "bg_events": [ diff --git a/data/maps/Route110_TrickHouseEnd/scripts.inc b/data/maps/Route110_TrickHouseEnd/scripts.inc index 46c4c316e..348fce566 100644 --- a/data/maps/Route110_TrickHouseEnd/scripts.inc +++ b/data/maps/Route110_TrickHouseEnd/scripts.inc @@ -1,13 +1,13 @@ Route110_TrickHouseEnd_MapScripts:: @ 826ACAF - map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHouseEnd_MapScript1_26ACC4 + map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHouseEnd_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHouseEnd_OnTransition - map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEnd_MapScript2_26ACF5 - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEnd_MapScript2_26ACDE + map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEnd_OnFrame + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEnd_OnWarp .byte 0 -Route110_TrickHouseEnd_MapScript1_26ACC4: @ 826ACC4 +Route110_TrickHouseEnd_OnResume: @ 826ACC4 compare VAR_TEMP_1, 1 - call_if_eq Route110_TrickHouseEnd_EventScript_26AD0D + call_if_eq Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile end Route110_TrickHouseEnd_OnTransition: @ 826ACD0 @@ -16,306 +16,306 @@ Route110_TrickHouseEnd_OnTransition: @ 826ACD0 special SetTrickHouseEndRoomFlag end -Route110_TrickHouseEnd_MapScript2_26ACDE: @ 826ACDE - map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_26ACE8 +Route110_TrickHouseEnd_OnWarp: @ 826ACDE + map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_SetTrickMasterPos .2byte 0 -Route110_TrickHouseEnd_EventScript_26ACE8:: @ 826ACE8 +Route110_TrickHouseEnd_EventScript_SetTrickMasterPos:: @ 826ACE8 addobject 1 showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_END turnobject 1, DIR_EAST end -Route110_TrickHouseEnd_MapScript2_26ACF5: @ 826ACF5 - map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_26ACFF +Route110_TrickHouseEnd_OnFrame: @ 826ACF5 + map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_CloseDoor .2byte 0 -Route110_TrickHouseEnd_EventScript_26ACFF:: @ 826ACFF +Route110_TrickHouseEnd_EventScript_CloseDoor:: @ 826ACFF setvar VAR_TEMP_1, 1 - call Route110_TrickHouseEnd_EventScript_26AD0D + call Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile special DrawWholeMapView end -Route110_TrickHouseEnd_EventScript_26AD0D:: @ 826AD0D +Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile:: @ 826AD0D setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, 1 return -Route110_TrickHouseEnd_EventScript_26AD17:: @ 826AD17 +Route110_TrickHouseEnd_EventScript_TrickMaster:: @ 826AD17 lock faceplayer - msgbox Route110_TrickHouseEnd_Text_26B08D, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouveMadeItToMe, MSGBOX_DEFAULT setvar VAR_TEMP_2, 1 switch VAR_TRICK_HOUSE_LEVEL - case 0, Route110_TrickHouseEnd_EventScript_26AD84 - case 1, Route110_TrickHouseEnd_EventScript_26ADC0 - case 2, Route110_TrickHouseEnd_EventScript_26ADFC - case 3, Route110_TrickHouseEnd_EventScript_26AE38 - case 4, Route110_TrickHouseEnd_EventScript_26AE74 - case 5, Route110_TrickHouseEnd_EventScript_26AEB0 - case 6, Route110_TrickHouseEnd_EventScript_26AEEC - case 7, Route110_TrickHouseEnd_EventScript_26AF28 + case 0, Route110_TrickHouseEnd_EventScript_CompletedPuzzle1 + case 1, Route110_TrickHouseEnd_EventScript_CompletedPuzzle2 + case 2, Route110_TrickHouseEnd_EventScript_CompletedPuzzle3 + case 3, Route110_TrickHouseEnd_EventScript_CompletedPuzzle4 + case 4, Route110_TrickHouseEnd_EventScript_CompletedPuzzle5 + case 5, Route110_TrickHouseEnd_EventScript_CompletedPuzzle6 + case 6, Route110_TrickHouseEnd_EventScript_CompletedPuzzle7 + case 7, Route110_TrickHouseEnd_EventScript_CompletedPuzzle8 end -Route110_TrickHouseEnd_EventScript_26AD84:: @ 826AD84 - msgbox Route110_TrickHouseEnd_Text_26B0BC, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle1:: @ 826AD84 + msgbox Route110_TrickHouseEnd_Text_AllNightToPlantTrees, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_RARE_CANDY - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26ADC0:: @ 826ADC0 - msgbox Route110_TrickHouseEnd_Text_26B13B, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle2:: @ 826ADC0 + msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMaze, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_TIMER_BALL - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26ADFC:: @ 826ADFC - msgbox Route110_TrickHouseEnd_Text_26B1AD, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle3:: @ 826ADFC + msgbox Route110_TrickHouseEnd_Text_AllNightToPreparePanels, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_HARD_STONE - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26AE38:: @ 826AE38 - msgbox Route110_TrickHouseEnd_Text_26B223, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle4:: @ 826AE38 + msgbox Route110_TrickHouseEnd_Text_AllNightToShoveBoulders, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_SMOKE_BALL - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26AE74:: @ 826AE74 - msgbox Route110_TrickHouseEnd_Text_26B293, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle5:: @ 826AE74 + msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_TM12 - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26AEB0:: @ 826AEB0 - msgbox Route110_TrickHouseEnd_Text_26B315, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle6:: @ 826AEB0 + msgbox Route110_TrickHouseEnd_Text_AllNightToInstallDoors, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_MAGNET - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26AEEC:: @ 826AEEC - msgbox Route110_TrickHouseEnd_Text_26B365, MSGBOX_DEFAULT - msgbox Route110_TrickHouseEnd_Text_26B73D, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: @ 826AEEC + msgbox Route110_TrickHouseEnd_Text_AllNightSettingUpArrows, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_PP_MAX - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26AFEF - msgbox Route110_TrickHouseEnd_Text_26B7EF, MSGBOX_DEFAULT + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_BagFull + msgbox Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou, MSGBOX_DEFAULT closemessage - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_TrickMasterExit release end -Route110_TrickHouseEnd_EventScript_26AF28:: @ 826AF28 - msgbox Route110_TrickHouseEnd_Text_26B3AB, MSGBOX_DEFAULT +Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: @ 826AF28 + msgbox Route110_TrickHouseEnd_Text_AllNightPolishingFloors, MSGBOX_DEFAULT closemessage compare VAR_FACING, DIR_SOUTH - call_if_eq Route110_TrickHouseEnd_EventScript_26B015 + call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth compare VAR_FACING, DIR_NORTH - call_if_eq Route110_TrickHouseEnd_EventScript_26B020 + call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth compare VAR_FACING, DIR_WEST - call_if_eq Route110_TrickHouseEnd_EventScript_26B02B + call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest compare VAR_FACING, DIR_EAST - call_if_eq Route110_TrickHouseEnd_EventScript_26B036 + call_if_eq Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast delay 30 - msgbox Route110_TrickHouseEnd_Text_26B3FA, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry, MSGBOX_DEFAULT closemessage applymovement 1, Common_Movement_FacePlayer waitmovement 0 delay 30 - msgbox Route110_TrickHouseEnd_Text_26B485, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 - call Route110_TrickHouseEnd_EventScript_26AFA5 - compare VAR_RESULT, 0 - call_if_eq Route110_TrickHouseEnd_EventScript_26B002 - msgbox Route110_TrickHouseEnd_Text_26B69A, MSGBOX_DEFAULT - call Route110_TrickHouseEnd_EventScript_26AFCF + call Route110_TrickHouseEnd_EventScript_ChooseTent + compare VAR_RESULT, FALSE + call_if_eq Route110_TrickHouseEnd_EventScript_NoRoomForTent + msgbox Route110_TrickHouseEnd_Text_LeavingOnJourney, MSGBOX_DEFAULT + call Route110_TrickHouseEnd_EventScript_TrickMasterExit special ResetTrickHouseEndRoomFlag release end -Route110_TrickHouseEnd_EventScript_26AFA5:: @ 826AFA5 +Route110_TrickHouseEnd_EventScript_ChooseTent:: @ 826AFA5 multichoice 0, 0, MULTI_TENT, 1 switch VAR_RESULT - case 0, Route110_TrickHouseEnd_EventScript_26AFBF - goto Route110_TrickHouseEnd_EventScript_26AFC7 + case 0, Route110_TrickHouseEnd_EventScript_GiveRedTent + goto Route110_TrickHouseEnd_EventScript_GiveBlueTent -Route110_TrickHouseEnd_EventScript_26AFBF:: @ 826AFBF +Route110_TrickHouseEnd_EventScript_GiveRedTent:: @ 826AFBF givedecoration_std DECOR_RED_TENT return -Route110_TrickHouseEnd_EventScript_26AFC7:: @ 826AFC7 +Route110_TrickHouseEnd_EventScript_GiveBlueTent:: @ 826AFC7 givedecoration_std DECOR_BLUE_TENT return -Route110_TrickHouseEnd_EventScript_26AFCF:: @ 826AFCF - applymovement 1, Route110_TrickHouseEnd_Movement_269E36 +Route110_TrickHouseEnd_EventScript_TrickMasterExit:: @ 826AFCF + applymovement 1, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 playse SE_W153 - applymovement 1, Route110_TrickHouseEnd_Movement_269E3F + applymovement 1, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject 1 addvar VAR_TRICK_HOUSE_LEVEL, 1 return -Route110_TrickHouseEnd_EventScript_26AFEF:: @ 826AFEF +Route110_TrickHouseEnd_EventScript_BagFull:: @ 826AFEF call Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEnd_Text_26B760, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_NoRoomForThis, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 return -Route110_TrickHouseEnd_EventScript_26B002:: @ 826B002 +Route110_TrickHouseEnd_EventScript_NoRoomForTent:: @ 826B002 call Common_EventScript_NoRoomLeftForAnother - msgbox Route110_TrickHouseEnd_Text_26B615, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_NoRoomInPC, MSGBOX_DEFAULT setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 return -Route110_TrickHouseEnd_EventScript_26B015:: @ 826B015 +Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth:: @ 826B015 applymovement 1, Common_Movement_WalkInPlaceFastestDown waitmovement 0 return -Route110_TrickHouseEnd_EventScript_26B020:: @ 826B020 +Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth:: @ 826B020 applymovement 1, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return -Route110_TrickHouseEnd_EventScript_26B02B:: @ 826B02B +Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest:: @ 826B02B applymovement 1, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 return -Route110_TrickHouseEnd_EventScript_26B036:: @ 826B036 +Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast:: @ 826B036 applymovement 1, Common_Movement_WalkInPlaceFastestRight waitmovement 0 return -Route110_TrickHouseEnd_EventScript_26B041:: @ 826B041 +Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: @ 826B041 lockall turnobject 1, DIR_WEST playse SE_PIN applymovement 1, Common_Movement_ExclamationMark waitmovement 0 delay 20 - applymovement 1, Route110_TrickHouseEnd_Movement_26B08B + applymovement 1, Route110_TrickHouseEnd_Movement_TrickMasterSurprise waitmovement 0 playse SE_W153 applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown waitmovement 0 - msgbox Route110_TrickHouseEnd_Text_26B8BD, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEnd_Text_YoureIgnoringMe, MSGBOX_DEFAULT closemessage - applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEnd_Movement_26B089 + applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEnd_Movement_KeepPlayerInRoom waitmovement 0 delay 4 turnobject 1, DIR_EAST releaseall end -Route110_TrickHouseEnd_Movement_26B089: @ 826B089 +Route110_TrickHouseEnd_Movement_KeepPlayerInRoom: @ 826B089 walk_down step_end -Route110_TrickHouseEnd_Movement_26B08B: @ 826B08B +Route110_TrickHouseEnd_Movement_TrickMasterSurprise: @ 826B08B jump_in_place_left step_end -Route110_TrickHouseEnd_Text_26B08D: @ 826B08D +Route110_TrickHouseEnd_Text_YouveMadeItToMe: @ 826B08D .string "Aak!\n" .string "You've made it to me?\l" .string "Hmmm… You're sharp!$" -Route110_TrickHouseEnd_Text_26B0BC: @ 826B0BC +Route110_TrickHouseEnd_Text_AllNightToPlantTrees: @ 826B0BC .string "It took me all night to plant all those\n" .string "trees…\p" .string "You're almost my equal in greatness by\n" .string "one, two, three, four, five, six places!$" -Route110_TrickHouseEnd_Text_26B13B: @ 826B13B +Route110_TrickHouseEnd_Text_AllNightToMakeMaze: @ 826B13B .string "It took me all night to make the maze…\p" .string "You're almost my equal in greatness by\n" .string "one, two, three, four, five places!$" -Route110_TrickHouseEnd_Text_26B1AD: @ 826B1AD +Route110_TrickHouseEnd_Text_AllNightToPreparePanels: @ 826B1AD .string "It took me all night to prepare\n" .string "the wall panels…\p" .string "You're almost my equal in greatness by\n" .string "one, two, three, four places!$" -Route110_TrickHouseEnd_Text_26B223: @ 826B223 +Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: @ 826B223 .string "It took me all night to shove in those\n" .string "boulders…\p" .string "You're almost my equal in greatness by\n" .string "one, two, three places!$" -Route110_TrickHouseEnd_Text_26B293: @ 826B293 +Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: @ 826B293 .string "It took me all night to make MECHADOLLS\n" .string "and another to think up the quiz…\p" .string "You're almost my equal in greatness by\n" .string "one, two places!$" -Route110_TrickHouseEnd_Text_26B315: @ 826B315 +Route110_TrickHouseEnd_Text_AllNightToInstallDoors: @ 826B315 .string "It took me all night to install\n" .string "the doors…\p" .string "You're almost my equal in greatness!$" -Route110_TrickHouseEnd_Text_26B365: @ 826B365 +Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: @ 826B365 .string "It took me all night setting up arrows…\p" .string "You're my equal in greatness!$" -Route110_TrickHouseEnd_Text_26B3AB: @ 826B3AB +Route110_TrickHouseEnd_Text_AllNightPolishingFloors: @ 826B3AB .string "It took me all night polishing floors…\p" .string "You're above me in greatness!\n" .string "Possibly…$" -Route110_TrickHouseEnd_Text_26B3FA: @ 826B3FA +Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: @ 826B3FA .string "Wh-what should I do?\n" .string "My fountain of ideas for tricks has\l" .string "run dry…\p" .string "Perhaps it is time I toured the country\n" .string "on a quest to devise new tricks…$" -Route110_TrickHouseEnd_Text_26B485: @ 826B485 +Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: @ 826B485 .string "I hate to admit defeat, but you have\n" .string "bested me!\p" .string "Still, you must have been reeled in by\n" @@ -331,13 +331,13 @@ Route110_TrickHouseEnd_Text_26B485: @ 826B485 .string "a RED TENT and a BLUE TENT.\l" .string "Which do you prefer?$" -Route110_TrickHouseEnd_Text_26B615: @ 826B615 +Route110_TrickHouseEnd_Text_NoRoomInPC: @ 826B615 .string "What? No room in your PC?\n" .string "What am I to make of that?\p" .string "I wish I could say that, but I am much\n" .string "too kind and caring, so come back later!$" -Route110_TrickHouseEnd_Text_26B69A: @ 826B69A +Route110_TrickHouseEnd_Text_LeavingOnJourney: @ 826B69A .string "… … … … … …\p" .string "I am leaving on a journey of discovery.\n" .string "A quest in search of new tricks.\p" @@ -345,17 +345,17 @@ Route110_TrickHouseEnd_Text_26B69A: @ 826B69A .string "entertain me again.\p" .string "And now, farewell!$" -Route110_TrickHouseEnd_Text_26B73D: @ 826B73D +Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: @ 826B73D .string "Fine!\n" .string "You have earned this reward!$" -Route110_TrickHouseEnd_Text_26B760: @ 826B760 +Route110_TrickHouseEnd_Text_NoRoomForThis: @ 826B760 .string "What? Have you no room for this?\n" .string "What manner of items do you carry?\p" .string "But fine, since you've reached me,\n" .string "your reward will be with me till later.$" -Route110_TrickHouseEnd_Text_26B7EF: @ 826B7EF +Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: @ 826B7EF .string "Scrub that smug smirk from your face!\n" .string "It's much too early to think you've won!\p" .string "I'll make new tricks to stump you, I will.\n" @@ -363,7 +363,7 @@ Route110_TrickHouseEnd_Text_26B7EF: @ 826B7EF .string "Come back for the next exciting\n" .string "installment!$" -Route110_TrickHouseEnd_Text_26B8BD: @ 826B8BD +Route110_TrickHouseEnd_Text_YoureIgnoringMe: @ 826B8BD .string "Now, now! You're ignoring me now?\n" .string "Now that, I consider heartbreaking!$" diff --git a/data/maps/Route110_TrickHouseEntrance/map.json b/data/maps/Route110_TrickHouseEntrance/map.json index ce188feec..58ba81aea 100644 --- a/data/maps/Route110_TrickHouseEntrance/map.json +++ b/data/maps/Route110_TrickHouseEntrance/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHouseEntrance_EventScript_269D3B", + "script": "Route110_TrickHouseEntrance_EventScript_TrickMaster", "flag": "FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN" } ], @@ -57,36 +57,36 @@ "x": 4, "y": 7, "elevation": 3, - "var": "VAR_TRICK_HOUSE_ENTRANCE_STATE_1", + "var": "VAR_TRICK_HOUSE_BEING_WATCHED_STATE", "var_value": "0", - "script": "Route110_TrickHouseEntrance_EventScript_26A3F8" + "script": "Route110_TrickHouseEntrance_EventScript_TrickMasterHiding" }, { "type": "trigger", "x": 5, "y": 6, "elevation": 3, - "var": "VAR_TRICK_HOUSE_ENTRANCE_STATE_1", + "var": "VAR_TRICK_HOUSE_BEING_WATCHED_STATE", "var_value": "0", - "script": "Route110_TrickHouseEntrance_EventScript_26A3F8" + "script": "Route110_TrickHouseEntrance_EventScript_TrickMasterHiding" }, { "type": "trigger", "x": 6, "y": 6, "elevation": 3, - "var": "VAR_TRICK_HOUSE_ENTRANCE_STATE_1", + "var": "VAR_TRICK_HOUSE_BEING_WATCHED_STATE", "var_value": "0", - "script": "Route110_TrickHouseEntrance_EventScript_26A3F8" + "script": "Route110_TrickHouseEntrance_EventScript_TrickMasterHiding" }, { "type": "trigger", "x": 7, "y": 7, "elevation": 3, - "var": "VAR_TRICK_HOUSE_ENTRANCE_STATE_1", + "var": "VAR_TRICK_HOUSE_BEING_WATCHED_STATE", "var_value": "0", - "script": "Route110_TrickHouseEntrance_EventScript_26A3F8" + "script": "Route110_TrickHouseEntrance_EventScript_TrickMasterHiding" } ], "bg_events": [ @@ -96,7 +96,7 @@ "y": 1, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH", - "script": "Route110_TrickHouseEntrance_EventScript_26A0D3" + "script": "Route110_TrickHouseEntrance_EventScript_Door" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHouseEntrance/scripts.inc b/data/maps/Route110_TrickHouseEntrance/scripts.inc index ab3ef25aa..eaf3defd8 100644 --- a/data/maps/Route110_TrickHouseEntrance/scripts.inc +++ b/data/maps/Route110_TrickHouseEntrance/scripts.inc @@ -1,302 +1,310 @@ Route110_TrickHouseEntrance_MapScripts:: @ 8269A50 map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHouseEntrance_OnTransition - map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEntrance_MapScript2_269CEE - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEntrance_MapScript2_269BD3 + map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEntrance_OnFrame + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEntrance_OnWarp .byte 0 + @ State descriptions for VAR_TRICK_HOUSE_ENTRANCE_STATE + @ 0: Trick Master is hiding + @ 1: Trick Master has left at start of challenge + @ 2: Trick Master ready to give normal reward from previous challenge (if bag was full) + @ 3: Trick Master still making next puzzle + @ 4: Finished final puzzle + @ 5: Completed previous challenge + @ 6: 'Trick Master' mechadoll ready to give Tent reward from final challenge (if bag was full) + Route110_TrickHouseEntrance_OnTransition: @ 8269A60 setflag FLAG_LANDMARK_TRICK_HOUSE - compare VAR_TRICK_HOUSE_STATE, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269AF3 + compare VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 1 + goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterFromCorridor compare VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269AD7 - compare VAR_TRICK_HOUSE_ENTRANCE_STATE_2, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269BB3 - compare VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B03 - compare VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B03 - compare VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B03 - switch VAR_TRICK_HOUSE_ENTRANCE_STATE_3 - case 0, Route110_TrickHouseEntrance_EventScript_269BBB - case 1, Route110_TrickHouseEntrance_EventScript_269BC1 - case 3, Route110_TrickHouseEntrance_EventScript_269BC7 - case 4, Route110_TrickHouseEntrance_EventScript_269BCD - end - -Route110_TrickHouseEntrance_EventScript_269AD7:: @ 8269AD7 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 + goto_if_eq Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward + compare VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1 + goto_if_eq Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor + compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 5 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 3 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + compare VAR_TRICK_HOUSE_ENTRANCE_STATE, 0 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle + switch VAR_TRICK_HOUSE_ENTRANCE_STATE + case 0, Route110_TrickHouseEntrance_EventScript_ReadyBeingWatchedTrigger + case 1, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched1 + case 3, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched2 + case 4, Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched3 + end + +Route110_TrickHouseEntrance_EventScript_SetReadyToGiveReward:: @ 8269AD7 + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 compare VAR_TRICK_HOUSE_LEVEL, 8 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269AED - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 2 + goto_if_eq Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 2 end -Route110_TrickHouseEntrance_EventScript_269AED:: @ 8269AED - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 6 +Route110_TrickHouseEntrance_EventScript_ReadyToGiveTentReward:: @ 8269AED + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 6 end -Route110_TrickHouseEntrance_EventScript_269AF3:: @ 8269AF3 - setvar VAR_TRICK_HOUSE_STATE, 0 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 5 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 +Route110_TrickHouseEntrance_EventScript_EnterFromCorridor:: @ 8269AF3 + setvar VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR, 0 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 5 + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end -Route110_TrickHouseEntrance_EventScript_269B03:: @ 8269B03 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 0 +Route110_TrickHouseEntrance_EventScript_CheckReadyForNextPuzzle:: @ 8269B03 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 0 compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B61 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2 compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B6B + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3 compare VAR_TRICK_HOUSE_LEVEL, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B75 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4 compare VAR_TRICK_HOUSE_LEVEL, 4 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B7F + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5 compare VAR_TRICK_HOUSE_LEVEL, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B89 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6 compare VAR_TRICK_HOUSE_LEVEL, 6 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B93 + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7 compare VAR_TRICK_HOUSE_LEVEL, 7 - call_if_eq Route110_TrickHouseEntrance_EventScript_269B9D + call_if_eq Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8 compare VAR_TRICK_HOUSE_LEVEL, 8 - call_if_eq Route110_TrickHouseEntrance_EventScript_269BA7 + call_if_eq Route110_TrickHouseEntrance_EventScript_FinishedPuzzles return -Route110_TrickHouseEntrance_EventScript_269B61:: @ 8269B61 - call_if_unset FLAG_BADGE03_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle2:: @ 8269B61 + call_if_unset FLAG_BADGE03_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B6B:: @ 8269B6B - call_if_unset FLAG_BADGE04_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle3:: @ 8269B6B + call_if_unset FLAG_BADGE04_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B75:: @ 8269B75 - call_if_unset FLAG_BADGE05_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle4:: @ 8269B75 + call_if_unset FLAG_BADGE05_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B7F:: @ 8269B7F - call_if_unset FLAG_BADGE06_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle5:: @ 8269B7F + call_if_unset FLAG_BADGE06_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B89:: @ 8269B89 - call_if_unset FLAG_BADGE07_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle6:: @ 8269B89 + call_if_unset FLAG_BADGE07_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B93:: @ 8269B93 - call_if_unset FLAG_BADGE08_GET, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle7:: @ 8269B93 + call_if_unset FLAG_BADGE08_GET, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269B9D:: @ 8269B9D - call_if_unset FLAG_SYS_GAME_CLEAR, Route110_TrickHouseEntrance_EventScript_269BAD +Route110_TrickHouseEntrance_EventScript_CheckReadyForPuzzle8:: @ 8269B9D + call_if_unset FLAG_SYS_GAME_CLEAR, Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle return -Route110_TrickHouseEntrance_EventScript_269BA7:: @ 8269BA7 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 4 +Route110_TrickHouseEntrance_EventScript_FinishedPuzzles:: @ 8269BA7 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 4 return -Route110_TrickHouseEntrance_EventScript_269BAD:: @ 8269BAD - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 3 +Route110_TrickHouseEntrance_EventScript_NotReadyForPuzzle:: @ 8269BAD + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 3 return -Route110_TrickHouseEntrance_EventScript_269BB3:: @ 8269BB3 +Route110_TrickHouseEntrance_EventScript_MoveTrickMasterToDoor:: @ 8269BB3 setobjectxyperm 1, 5, 2 end -Route110_TrickHouseEntrance_EventScript_269BBB:: @ 8269BBB - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 0 +Route110_TrickHouseEntrance_EventScript_ReadyBeingWatchedTrigger:: @ 8269BBB + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 0 end -Route110_TrickHouseEntrance_EventScript_269BC1:: @ 8269BC1 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 +Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched1:: @ 8269BC1 + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end -Route110_TrickHouseEntrance_EventScript_269BC7:: @ 8269BC7 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 +Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched2:: @ 8269BC7 + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end -Route110_TrickHouseEntrance_EventScript_269BCD:: @ 8269BCD - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 +Route110_TrickHouseEntrance_EventScript_SetNotBeingWatched3:: @ 8269BCD + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end -Route110_TrickHouseEntrance_MapScript2_269BD3: @ 8269BD3 - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_2, 1, Route110_TrickHouseEntrance_EventScript_269C15 - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 0, Route110_TrickHouseEntrance_EventScript_269C26 - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 1, Route110_TrickHouseEntrance_EventScript_269CCC - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 2, Route110_TrickHouseEntrance_EventScript_269CD0 - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 3, Route110_TrickHouseEntrance_EventScript_269CD0 - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 4, Route110_TrickHouseEntrance_EventScript_269CCC - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 5, Route110_TrickHouseEntrance_EventScript_269CCC - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 6, Route110_TrickHouseEntrance_EventScript_269CDF +Route110_TrickHouseEntrance_OnWarp: @ 8269BD3 + map_script_2 VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1, Route110_TrickHouseEntrance_EventScript_TrickMasterFound + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 0, Route110_TrickHouseEntrance_EventScript_SetTrickMasterHidingSpot + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 1, Route110_TrickHouseEntrance_EventScript_RemoveTrickMaster + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 2, Route110_TrickHouseEntrance_EventScript_SetTrickMasterFacingDoor + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 3, Route110_TrickHouseEntrance_EventScript_SetTrickMasterFacingDoor + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 4, Route110_TrickHouseEntrance_EventScript_RemoveTrickMaster + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 5, Route110_TrickHouseEntrance_EventScript_RemoveTrickMaster + map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE, 6, Route110_TrickHouseEntrance_EventScript_SetTrickMasterInFrontOfDoor .2byte 0 -Route110_TrickHouseEntrance_EventScript_269C15:: @ 8269C15 +Route110_TrickHouseEntrance_EventScript_TrickMasterFound:: @ 8269C15 addobject 1 showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE turnobject 1, DIR_EAST turnobject EVENT_OBJ_ID_PLAYER, DIR_WEST end -Route110_TrickHouseEntrance_EventScript_269C26:: @ 8269C26 +Route110_TrickHouseEntrance_EventScript_SetTrickMasterHidingSpot:: @ 8269C26 addobject 1 hideobjectat 1, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE switch VAR_TRICK_HOUSE_LEVEL - case 0, Route110_TrickHouseEntrance_EventScript_269C8C - case 1, Route110_TrickHouseEntrance_EventScript_269C94 - case 2, Route110_TrickHouseEntrance_EventScript_269C9C - case 3, Route110_TrickHouseEntrance_EventScript_269CA4 - case 4, Route110_TrickHouseEntrance_EventScript_269CAC - case 5, Route110_TrickHouseEntrance_EventScript_269CB4 - case 6, Route110_TrickHouseEntrance_EventScript_269CBC - case 7, Route110_TrickHouseEntrance_EventScript_269CC4 + case 0, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle1 + case 1, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle2 + case 2, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle3 + case 3, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle4 + case 4, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle5 + case 5, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle6 + case 6, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle7 + case 7, Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle8 end -Route110_TrickHouseEntrance_EventScript_269C8C:: @ 8269C8C +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle1:: @ 8269C8C setobjectxy 1, 6, 3 end -Route110_TrickHouseEntrance_EventScript_269C94:: @ 8269C94 +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle2:: @ 8269C94 setobjectxy 1, 11, 5 end -Route110_TrickHouseEntrance_EventScript_269C9C:: @ 8269C9C +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle3:: @ 8269C9C setobjectxy 1, 9, 1 end -Route110_TrickHouseEntrance_EventScript_269CA4:: @ 8269CA4 +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle4:: @ 8269CA4 setobjectxy 1, 3, 1 end -Route110_TrickHouseEntrance_EventScript_269CAC:: @ 8269CAC +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle5:: @ 8269CAC setobjectxy 1, 0, 5 end -Route110_TrickHouseEntrance_EventScript_269CB4:: @ 8269CB4 +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle6:: @ 8269CB4 setobjectxy 1, 11, 1 end -Route110_TrickHouseEntrance_EventScript_269CBC:: @ 8269CBC +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle7:: @ 8269CBC setobjectxy 1, 8, 1 end -Route110_TrickHouseEntrance_EventScript_269CC4:: @ 8269CC4 +Route110_TrickHouseEntrance_EventScript_SetHidingSpotPuzzle8:: @ 8269CC4 setobjectxy 1, 4, 4 end -Route110_TrickHouseEntrance_EventScript_269CCC:: @ 8269CCC +Route110_TrickHouseEntrance_EventScript_RemoveTrickMaster:: @ 8269CCC removeobject 1 end -Route110_TrickHouseEntrance_EventScript_269CD0:: @ 8269CD0 +Route110_TrickHouseEntrance_EventScript_SetTrickMasterFacingDoor:: @ 8269CD0 addobject 1 setobjectxy 1, 5, 2 turnobject 1, DIR_NORTH end -Route110_TrickHouseEntrance_EventScript_269CDF:: @ 8269CDF +Route110_TrickHouseEntrance_EventScript_SetTrickMasterInFrontOfDoor:: @ 8269CDF addobject 1 setobjectxy 1, 5, 2 turnobject 1, DIR_SOUTH end -Route110_TrickHouseEntrance_MapScript2_269CEE: @ 8269CEE - map_script_2 VAR_TRICK_HOUSE_ENTRANCE_STATE_2, 1, Route110_TrickHouseEntrance_EventScript_269CF8 +Route110_TrickHouseEntrance_OnFrame: @ 8269CEE + map_script_2 VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1, Route110_TrickHouseEntrance_EventScript_BeginChallenge .2byte 0 -Route110_TrickHouseEntrance_EventScript_269CF8:: @ 8269CF8 +Route110_TrickHouseEntrance_EventScript_BeginChallenge:: @ 8269CF8 lockall delay 20 compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E48 - msgbox Route110_TrickHouseEntrance_Text_26A78C, MSGBOX_DEFAULT + call_if_eq Route110_TrickHouseEntrance_EventScript_MeetTrickMaster + msgbox Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse, MSGBOX_DEFAULT closemessage delay 20 - applymovement 1, Route110_TrickHouseEntrance_Movement_269E36 + applymovement 1, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 playse SE_W153 - applymovement 1, Route110_TrickHouseEntrance_Movement_269E3F + applymovement 1, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject 1 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 1 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_2, 0 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 1 + setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 0 releaseall end -Route110_TrickHouseEntrance_EventScript_269D39:: @ 8269D39 +Route110_TrickHouseEntrance_EventScript_UnusedRelease:: @ 8269D39 releaseall end -Route110_TrickHouseEntrance_EventScript_269D3B:: @ 8269D3B +Route110_TrickHouseEntrance_EventScript_TrickMaster:: @ 8269D3B lockall - switch VAR_TRICK_HOUSE_ENTRANCE_STATE_3 - case 0, Route110_TrickHouseEntrance_EventScript_269D6E - case 2, Route110_TrickHouseEntrance_EventScript_269E8F - case 3, Route110_TrickHouseEntrance_EventScript_269E51 - case 6, Route110_TrickHouseEntrance_EventScript_26A039 + switch VAR_TRICK_HOUSE_ENTRANCE_STATE + case 0, Route110_TrickHouseEntrance_EventScript_FoundTrickMaster + case 2, Route110_TrickHouseEntrance_EventScript_GiveReward + case 3, Route110_TrickHouseEntrance_EventScript_StillMakingPuzzle + case 6, Route110_TrickHouseEntrance_EventScript_MechadollReward end -Route110_TrickHouseEntrance_EventScript_269D6E:: @ 8269D6E +Route110_TrickHouseEntrance_EventScript_FoundTrickMaster:: @ 8269D6E playse SE_PIN applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_ExclamationMark waitmovement 0 applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48 waitmovement 0 compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_269DEE + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_269DF7 + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindTree compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E00 + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInDresser compare VAR_TRICK_HOUSE_LEVEL, 3 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E09 + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow compare VAR_TRICK_HOUSE_LEVEL, 4 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E12 + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInPlanter compare VAR_TRICK_HOUSE_LEVEL, 5 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E1B + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundInCupboard compare VAR_TRICK_HOUSE_LEVEL, 6 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E24 + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBehindWindow compare VAR_TRICK_HOUSE_LEVEL, 7 - call_if_eq Route110_TrickHouseEntrance_EventScript_269E2D + call_if_eq Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion closemessage - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_2, 1 + setvar VAR_TRICK_HOUSE_FOUND_TRICK_MASTER, 1 warpsilent MAP_ROUTE110_TRICK_HOUSE_ENTRANCE, 255, 6, 2 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_269DEE:: @ 8269DEE - msgbox Route110_TrickHouseEntrance_Text_26A48A, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundBeneathDesk:: @ 8269DEE + msgbox Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269DF7:: @ 8269DF7 - msgbox Route110_TrickHouseEntrance_Text_26A4DA, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundBehindTree:: @ 8269DF7 + msgbox Route110_TrickHouseEntrance_Text_ConcealedBehindTree, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E00:: @ 8269E00 - msgbox Route110_TrickHouseEntrance_Text_26A529, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundInDresser:: @ 8269E00 + msgbox Route110_TrickHouseEntrance_Text_ConcealedInDresser, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E09:: @ 8269E09 - msgbox Route110_TrickHouseEntrance_Text_26A577, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundBeyondWindow:: @ 8269E09 + msgbox Route110_TrickHouseEntrance_Text_ConealedBeyondWindow, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E12:: @ 8269E12 - msgbox Route110_TrickHouseEntrance_Text_26A5C8, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundInPlanter:: @ 8269E12 + msgbox Route110_TrickHouseEntrance_Text_ConcealedInPlanter, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E1B:: @ 8269E1B - msgbox Route110_TrickHouseEntrance_Text_26A616, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundInCupboard:: @ 8269E1B + msgbox Route110_TrickHouseEntrance_Text_ConcealedInCupboard, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E24:: @ 8269E24 - msgbox Route110_TrickHouseEntrance_Text_26A665, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundBehindWindow:: @ 8269E24 + msgbox Route110_TrickHouseEntrance_Text_ConcealedBehindWindow, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E2D:: @ 8269E2D - msgbox Route110_TrickHouseEntrance_Text_26A6B6, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_FoundBeneathCushion:: @ 8269E2D + msgbox Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion, MSGBOX_DEFAULT return -Route110_TrickHouseEnd_Movement_269E36: @ 8269E36 -Route110_TrickHouseEntrance_Movement_269E36: @ 8269E36 +Route110_TrickHouse_Movement_TrickMasterSpin: @ 8269E36 face_up delay_4 face_left @@ -307,8 +315,7 @@ Route110_TrickHouseEntrance_Movement_269E36: @ 8269E36 delay_4 step_end -Route110_TrickHouseEnd_Movement_269E3F: @ 8269E3F -Route110_TrickHouseEntrance_Movement_269E3F: @ 8269E3F +Route110_TrickHouse_Movement_TrickMasterJumpAway: @ 8269E3F face_up disable_anim slide_up @@ -319,12 +326,12 @@ Route110_TrickHouseEntrance_Movement_269E3F: @ 8269E3F slide_up step_end -Route110_TrickHouseEntrance_EventScript_269E48:: @ 8269E48 - msgbox Route110_TrickHouseEntrance_Text_26A709, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_MeetTrickMaster:: @ 8269E48 + msgbox Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster, MSGBOX_DEFAULT return -Route110_TrickHouseEntrance_EventScript_269E51:: @ 8269E51 - msgbox Route110_TrickHouseEntrance_Text_26A921, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_StillMakingPuzzle:: @ 8269E51 + msgbox Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick, MSGBOX_DEFAULT closemessage applymovement 1, Common_Movement_FacePlayer waitmovement 0 @@ -333,280 +340,280 @@ Route110_TrickHouseEntrance_EventScript_269E51:: @ 8269E51 waitmovement 0 applymovement 1, Common_Movement_Delay48 waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26A9AF, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges, MSGBOX_DEFAULT applymovement 1, Common_Movement_WalkInPlaceFastestUp waitmovement 0 releaseall end -Route110_TrickHouseEntrance_EventScript_269E8F:: @ 8269E8F +Route110_TrickHouseEntrance_EventScript_GiveReward:: @ 8269E8F applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26AA82, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward, MSGBOX_DEFAULT compare VAR_TRICK_HOUSE_LEVEL, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269EEF + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward compare VAR_TRICK_HOUSE_LEVEL, 2 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269F1B + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward compare VAR_TRICK_HOUSE_LEVEL, 3 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269F47 + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward compare VAR_TRICK_HOUSE_LEVEL, 4 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269F73 + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward compare VAR_TRICK_HOUSE_LEVEL, 5 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269F9F + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward compare VAR_TRICK_HOUSE_LEVEL, 6 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269FCB + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward compare VAR_TRICK_HOUSE_LEVEL, 7 - goto_if_eq Route110_TrickHouseEntrance_EventScript_269FF7 + goto_if_eq Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward end -Route110_TrickHouseEntrance_EventScript_269EEF:: @ 8269EEF +Route110_TrickHouseEntrance_EventScript_GivePuzzle1Reward:: @ 8269EEF giveitem_std ITEM_RARE_CANDY - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269F1B:: @ 8269F1B +Route110_TrickHouseEntrance_EventScript_GivePuzzle2Reward:: @ 8269F1B giveitem_std ITEM_TIMER_BALL - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269F47:: @ 8269F47 +Route110_TrickHouseEntrance_EventScript_GivePuzzle3Reward:: @ 8269F47 giveitem_std ITEM_HARD_STONE - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269F73:: @ 8269F73 +Route110_TrickHouseEntrance_EventScript_GivePuzzle4Reward:: @ 8269F73 giveitem_std ITEM_SMOKE_BALL - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269F9F:: @ 8269F9F +Route110_TrickHouseEntrance_EventScript_GivePuzzle5Reward:: @ 8269F9F giveitem_std ITEM_TM12 - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269FCB:: @ 8269FCB +Route110_TrickHouseEntrance_EventScript_GivePuzzle6Reward:: @ 8269FCB giveitem_std ITEM_MAGNET - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_269FF7:: @ 8269FF7 +Route110_TrickHouseEntrance_EventScript_GivePuzzle7Reward:: @ 8269FF7 giveitem_std ITEM_PP_MAX - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A023 - compare VAR_RESULT, 0 + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_GotReward + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_BagIsFull - msgbox Route110_TrickHouseEntrance_Text_26AB00, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A023:: @ 826A023 +Route110_TrickHouseEntrance_EventScript_GotReward:: @ 826A023 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 3 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 3 applymovement 1, Common_Movement_WalkInPlaceFastestUp waitmovement 0 releaseall end -Route110_TrickHouseEntrance_EventScript_26A039:: @ 826A039 +Route110_TrickHouseEntrance_EventScript_MechadollReward:: @ 826A039 applymovement 1, Common_Movement_FacePlayer waitmovement 0 - msgbox Route110_TrickHouseEntrance_Text_26AB2C, MSGBOX_DEFAULT - call Route110_TrickHouseEntrance_EventScript_26A070 - compare VAR_RESULT, 1 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A09A - compare VAR_RESULT, 0 + msgbox Route110_TrickHouseEntrance_Text_MechadollWhichTent, MSGBOX_DEFAULT + call Route110_TrickHouseEntrance_EventScript_ChooseTent + compare VAR_RESULT, TRUE + goto_if_eq Route110_TrickHouseEntrance_EventScript_ReceivedTent + compare VAR_RESULT, FALSE call_if_eq Common_EventScript_NoRoomLeftForAnother - msgbox Route110_TrickHouseEntrance_Text_26ABBD, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_PCFullAgain, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A070:: @ 826A070 +Route110_TrickHouseEntrance_EventScript_ChooseTent:: @ 826A070 multichoice 0, 0, MULTI_TENT, 1 switch VAR_RESULT - case 0, Route110_TrickHouseEntrance_EventScript_26A08A - goto Route110_TrickHouseEntrance_EventScript_26A092 + case 0, Route110_TrickHouseEntrance_EventScript_GiveRedTent + goto Route110_TrickHouseEntrance_EventScript_GiveBlueTent -Route110_TrickHouseEntrance_EventScript_26A08A:: @ 826A08A +Route110_TrickHouseEntrance_EventScript_GiveRedTent:: @ 826A08A givedecoration_std DECOR_RED_TENT return -Route110_TrickHouseEntrance_EventScript_26A092:: @ 826A092 +Route110_TrickHouseEntrance_EventScript_GiveBlueTent:: @ 826A092 givedecoration_std DECOR_BLUE_TENT return -Route110_TrickHouseEntrance_EventScript_26A09A:: @ 826A09A - msgbox Route110_TrickHouseEntrance_Text_26ABAE, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_ReceivedTent:: @ 826A09A + msgbox Route110_TrickHouseEntrance_Text_ThenFarewell, MSGBOX_DEFAULT closemessage - applymovement 1, Route110_TrickHouseEntrance_Movement_26D632 + applymovement 1, Route110_TrickHousePuzzle5_Movement_MechadollShake waitmovement 0 - applymovement 1, Route110_TrickHouseEntrance_Movement_269E36 + applymovement 1, Route110_TrickHouse_Movement_TrickMasterSpin waitmovement 0 playse SE_W153 - applymovement 1, Route110_TrickHouseEntrance_Movement_269E3F + applymovement 1, Route110_TrickHouse_Movement_TrickMasterJumpAway waitmovement 0 removeobject 1 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_3, 5 + setvar VAR_TRICK_HOUSE_ENTRANCE_STATE, 5 releaseall end -Route110_TrickHouseEntrance_EventScript_26A0D3:: @ 826A0D3 +Route110_TrickHouseEntrance_EventScript_Door:: @ 826A0D3 lockall - switch VAR_TRICK_HOUSE_ENTRANCE_STATE_3 - case 0, Route110_TrickHouseEntrance_EventScript_26A106 - case 1, Route110_TrickHouseEntrance_EventScript_26A110 - case 4, Route110_TrickHouseEntrance_EventScript_26A201 - case 5, Route110_TrickHouseEntrance_EventScript_26A20B + switch VAR_TRICK_HOUSE_ENTRANCE_STATE + case 0, Route110_TrickHouseEntrance_EventScript_ItsAScroll + case 1, Route110_TrickHouseEntrance_EventScript_GoInHolePrompt + case 4, Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote + case 5, Route110_TrickHouseEntrance_EventScript_CheckLevelForMessage end -Route110_TrickHouseEntrance_EventScript_26A106:: @ 826A106 - msgbox Route110_TrickHouseEntrance_Text_26A878, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_ItsAScroll:: @ 826A106 + msgbox Route110_TrickHouseEntrance_Text_ItsAScroll, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A110:: @ 826A110 - msgbox Route110_TrickHouseEntrance_Text_26A887, MSGBOX_YESNO +Route110_TrickHouseEntrance_EventScript_GoInHolePrompt:: @ 826A110 + msgbox Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll, MSGBOX_YESNO closemessage compare VAR_RESULT, YES - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A126 + goto_if_eq Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom releaseall end -Route110_TrickHouseEntrance_EventScript_26A126:: @ 826A126 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom:: @ 826A126 setmetatile 5, 1, METATILE_GenericBuilding_TrickHouse_Stairs_Down, 0 special DrawWholeMapView delay 20 applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkUp waitmovement 0 - applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_26A1A7 + applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_EnterRoom waitmovement 0 switch VAR_TRICK_HOUSE_LEVEL - case 0, Route110_TrickHouseEntrance_EventScript_26A1A9 - case 1, Route110_TrickHouseEntrance_EventScript_26A1B4 - case 2, Route110_TrickHouseEntrance_EventScript_26A1BF - case 3, Route110_TrickHouseEntrance_EventScript_26A1CA - case 4, Route110_TrickHouseEntrance_EventScript_26A1D5 - case 5, Route110_TrickHouseEntrance_EventScript_26A1E0 - case 6, Route110_TrickHouseEntrance_EventScript_26A1EB - case 7, Route110_TrickHouseEntrance_EventScript_26A1F6 + case 0, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom1 + case 1, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom2 + case 2, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom3 + case 3, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom4 + case 4, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom5 + case 5, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom6 + case 6, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom7 + case 7, Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom8 end -Route110_TrickHouseEntrance_Movement_26A1A7: @ 826A1A7 +Route110_TrickHouseEntrance_Movement_EnterRoom: @ 826A1A7 set_invisible step_end -Route110_TrickHouseEntrance_EventScript_26A1A9:: @ 826A1A9 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom1:: @ 826A1A9 warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE1, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1B4:: @ 826A1B4 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom2:: @ 826A1B4 warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE2, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1BF:: @ 826A1BF +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom3:: @ 826A1BF warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE3, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1CA:: @ 826A1CA +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom4:: @ 826A1CA warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE4, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1D5:: @ 826A1D5 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom5:: @ 826A1D5 warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1E0:: @ 826A1E0 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom6:: @ 826A1E0 warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE6, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1EB:: @ 826A1EB +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom7:: @ 826A1EB warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A1F6:: @ 826A1F6 +Route110_TrickHouseEntrance_EventScript_EnterPuzzleRoom8:: @ 826A1F6 warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE8, 255, 0, 21 waitstate releaseall end -Route110_TrickHouseEntrance_EventScript_26A201:: @ 826A201 - msgbox Route110_TrickHouseEntrance_Text_26A8BD, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote:: @ 826A201 + msgbox Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A20B:: @ 826A20B +Route110_TrickHouseEntrance_EventScript_CheckLevelForMessage:: @ 826A20B compare VAR_TRICK_HOUSE_LEVEL, 8 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A220 - msgbox Route110_TrickHouseEntrance_Text_26A878, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2 + msgbox Route110_TrickHouseEntrance_Text_ItsAScroll, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A220:: @ 826A220 - msgbox Route110_TrickHouseEntrance_Text_26A8BD, MSGBOX_DEFAULT +Route110_TrickHouseEntrance_EventScript_LeftOnJourneyNote2:: @ 826A220 + msgbox Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A22A:: @ 826A22A +Route110_TrickHousePuzzle_EventScript_Door:: @ 826A22A lockall switch VAR_TRICK_HOUSE_LEVEL - case 0, Route110_TrickHouseEntrance_EventScript_26A289 - case 1, Route110_TrickHouseEntrance_EventScript_26A2B2 - case 2, Route110_TrickHouseEntrance_EventScript_26A2DB - case 3, Route110_TrickHouseEntrance_EventScript_26A304 - case 4, Route110_TrickHouseEntrance_EventScript_26A32D - case 5, Route110_TrickHouseEntrance_EventScript_26A356 - case 6, Route110_TrickHouseEntrance_EventScript_26A37F - case 7, Route110_TrickHouseEntrance_EventScript_26A3A8 + case 0, Route110_TrickHousePuzzle1_EventScript_Door + case 1, Route110_TrickHousePuzzle2_EventScript_Door + case 2, Route110_TrickHousePuzzle3_EventScript_Door + case 3, Route110_TrickHousePuzzle4_EventScript_Door + case 4, Route110_TrickHousePuzzle5_EventScript_Door + case 5, Route110_TrickHousePuzzle6_EventScript_Door + case 6, Route110_TrickHousePuzzle7_EventScript_Door + case 7, Route110_TrickHousePuzzle8_EventScript_Door end -Route110_TrickHouseEntrance_EventScript_26A289:: @ 826A289 +Route110_TrickHousePuzzle1_EventScript_Door:: @ 826A289 compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle1_Text_26B98D, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -614,10 +621,10 @@ Route110_TrickHouseEntrance_EventScript_26A289:: @ 826A289 releaseall end -Route110_TrickHouseEntrance_EventScript_26A2B2:: @ 826A2B2 +Route110_TrickHousePuzzle2_EventScript_Door:: @ 826A2B2 compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle2_Text_26BCBA, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -625,10 +632,10 @@ Route110_TrickHouseEntrance_EventScript_26A2B2:: @ 826A2B2 releaseall end -Route110_TrickHouseEntrance_EventScript_26A2DB:: @ 826A2DB +Route110_TrickHousePuzzle3_EventScript_Door:: @ 826A2DB compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle3_Text_26C609, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -636,10 +643,10 @@ Route110_TrickHouseEntrance_EventScript_26A2DB:: @ 826A2DB releaseall end -Route110_TrickHouseEntrance_EventScript_26A304:: @ 826A304 +Route110_TrickHousePuzzle4_EventScript_Door:: @ 826A304 compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle4_Text_26C8C3, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -647,10 +654,10 @@ Route110_TrickHouseEntrance_EventScript_26A304:: @ 826A304 releaseall end -Route110_TrickHouseEntrance_EventScript_26A32D:: @ 826A32D +Route110_TrickHousePuzzle5_EventScript_Door:: @ 826A32D compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle5_Text_26D660, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -658,10 +665,10 @@ Route110_TrickHouseEntrance_EventScript_26A32D:: @ 826A32D releaseall end -Route110_TrickHouseEntrance_EventScript_26A356:: @ 826A356 +Route110_TrickHousePuzzle6_EventScript_Door:: @ 826A356 compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle6_Text_26DE26, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -669,10 +676,10 @@ Route110_TrickHouseEntrance_EventScript_26A356:: @ 826A356 releaseall end -Route110_TrickHouseEntrance_EventScript_26A37F:: @ 826A37F +Route110_TrickHousePuzzle7_EventScript_Door:: @ 826A37F compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle7_EventScript_26E413, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -680,10 +687,10 @@ Route110_TrickHouseEntrance_EventScript_26A37F:: @ 826A37F releaseall end -Route110_TrickHouseEntrance_EventScript_26A3A8:: @ 826A3A8 +Route110_TrickHousePuzzle8_EventScript_Door:: @ 826A3A8 compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0 - goto_if_eq Route110_TrickHouseEntrance_EventScript_26A3D1 - msgbox Route110_TrickHousePuzzle8_EventScript_26E864, MSGBOX_DEFAULT + goto_if_eq Route110_TrickHousePuzzle_EventScript_DoorLocked + msgbox Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened, MSGBOX_DEFAULT playse SE_PIN setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 2 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 @@ -691,70 +698,56 @@ Route110_TrickHouseEntrance_EventScript_26A3A8:: @ 826A3A8 releaseall end -Route110_TrickHouseEntrance_EventScript_26A3D1:: @ 826A3D1 - msgbox Route110_TrickHouseEntrance_Text_26AC4F, MSGBOX_DEFAULT +Route110_TrickHousePuzzle_EventScript_DoorLocked:: @ 826A3D1 + msgbox Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere, MSGBOX_DEFAULT releaseall end -Route110_TrickHousePuzzle1_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle2_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle3_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle4_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle5_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle6_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle7_EventScript_26A3DB:: @ 826A3DB -Route110_TrickHousePuzzle8_EventScript_26A3DB:: @ 826A3DB - msgbox Route110_TrickHousePuzzle1_Text_26AC2F, MSGBOX_DEFAULT +Route110_TrickHousePuzzle_EventScript_ReadScrollAgain:: @ 826A3DB + msgbox Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt, MSGBOX_DEFAULT releaseall end -Route110_TrickHousePuzzle1_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle2_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle3_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle4_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle5_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle6_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle7_EventScript_26A3E5:: @ 826A3E5 -Route110_TrickHousePuzzle8_EventScript_26A3E5:: @ 826A3E5 +Route110_TrickHousePuzzle_EventScript_FoundScroll:: @ 826A3E5 playfanfare MUS_FANFA4 - message Route110_TrickHousePuzzle1_Text_26ABE8 + message Route110_TrickHousePuzzle_Text_FoundAScroll waitfanfare - msgbox Route110_TrickHousePuzzle1_Text_26ABFB, MSGBOX_DEFAULT + msgbox Route110_TrickHousePuzzle_Text_MemorizedSecretCode, MSGBOX_DEFAULT releaseall end -Route110_TrickHouseEntrance_EventScript_26A3F8:: @ 826A3F8 +Route110_TrickHouseEntrance_EventScript_TrickMasterHiding:: @ 826A3F8 lockall - msgbox Route110_TrickHouseEntrance_Text_26A474, MSGBOX_DEFAULT + msgbox Route110_TrickHouseEntrance_Text_YoureBeingWatched, MSGBOX_DEFAULT releaseall compare VAR_TRICK_HOUSE_LEVEL, 0 - call_if_eq Route110_TrickHouseEntrance_EventScript_26A429 + call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1 compare VAR_TRICK_HOUSE_LEVEL, 1 - call_if_eq Route110_TrickHouseEntrance_EventScript_26A439 + call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2 compare VAR_TRICK_HOUSE_LEVEL, 2 - call_if_eq Route110_TrickHouseEntrance_EventScript_26A449 - setvar VAR_TRICK_HOUSE_ENTRANCE_STATE_1, 1 + call_if_eq Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3 + setvar VAR_TRICK_HOUSE_BEING_WATCHED_STATE, 1 end -Route110_TrickHouseEntrance_EventScript_26A429:: @ 826A429 - setvar VAR_0x8004, 6 - setvar VAR_0x8005, 3 - call Route110_TrickHouseEntrance_EventScript_26A459 +Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle1:: @ 826A429 + setvar VAR_0x8004, 6 @ x + setvar VAR_0x8005, 3 @ y + call Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle return -Route110_TrickHouseEntrance_EventScript_26A439:: @ 826A439 - setvar VAR_0x8004, 11 - setvar VAR_0x8005, 5 - call Route110_TrickHouseEntrance_EventScript_26A459 +Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle2:: @ 826A439 + setvar VAR_0x8004, 11 @ x + setvar VAR_0x8005, 5 @ y + call Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle return -Route110_TrickHouseEntrance_EventScript_26A449:: @ 826A449 - setvar VAR_0x8004, 9 - setvar VAR_0x8005, 2 - call Route110_TrickHouseEntrance_EventScript_26A459 +Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle3:: @ 826A449 + setvar VAR_0x8004, 9 @ x + setvar VAR_0x8005, 2 @ y + call Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle return -Route110_TrickHouseEntrance_EventScript_26A459:: @ 826A459 +Route110_TrickHouseEntrance_EventScript_DoHidingSpotSparkle:: @ 826A459 setvar VAR_0x8006, 0 setfieldeffectargument 0, VAR_0x8004 setfieldeffectargument 1, VAR_0x8005 @@ -764,50 +757,50 @@ Route110_TrickHouseEntrance_EventScript_26A459:: @ 826A459 delay 10 return -Route110_TrickHouseEntrance_Text_26A474: @ 826A474 +Route110_TrickHouseEntrance_Text_YoureBeingWatched: @ 826A474 .string "You're being watched…$" -Route110_TrickHouseEntrance_Text_26A48A: @ 826A48A +Route110_TrickHouseEntrance_Text_ConcealedBeneathDesk: @ 826A48A .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "beneath this desk? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A4DA: @ 826A4DA +Route110_TrickHouseEntrance_Text_ConcealedBehindTree: @ 826A4DA .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "behind this tree? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A529: @ 826A529 +Route110_TrickHouseEntrance_Text_ConcealedInDresser: @ 826A529 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "in this dresser? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A577: @ 826A577 +Route110_TrickHouseEntrance_Text_ConealedBeyondWindow: @ 826A577 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "beyond this window? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A5C8: @ 826A5C8 +Route110_TrickHouseEntrance_Text_ConcealedInPlanter: @ 826A5C8 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "in this planter? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A616: @ 826A616 +Route110_TrickHouseEntrance_Text_ConcealedInCupboard: @ 826A616 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "in this cupboard? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A665: @ 826A665 +Route110_TrickHouseEntrance_Text_ConcealedBehindWindow: @ 826A665 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "behind this window? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A6B6: @ 826A6B6 +Route110_TrickHouseEntrance_Text_ConcealedBeneathCushion: @ 826A6B6 .string "Hah? Grrr…\p" .string "How did you know I concealed myself\n" .string "beneath this cushion? You're sharp!$" -Route110_TrickHouseEntrance_Text_26A709: @ 826A709 +Route110_TrickHouseEntrance_Text_TheyCallMeTrickMaster: @ 826A709 .string "Behold!\p" .string "For I am the greatest living mystery\n" .string "of a man in all of HOENN!\l" @@ -815,7 +808,7 @@ Route110_TrickHouseEntrance_Text_26A709: @ 826A709 .string "The TRICK MASTER!\n" .string "Wahahaha! Glad to meet you!$" -Route110_TrickHouseEntrance_Text_26A78C: @ 826A78C +Route110_TrickHouseEntrance_Text_ComeToChallengeTrickHouse: @ 826A78C .string "You, you've come to challenge\n" .string "my TRICK HOUSE, haven't you?\p" .string "That's why you're here, isn't it?\n" @@ -825,25 +818,25 @@ Route110_TrickHouseEntrance_Text_26A78C: @ 826A78C .string "and let your challenge commence!\p" .string "I shall be waiting in the back!$" -Route110_TrickHouseEntrance_Text_26A878: @ 826A878 +Route110_TrickHouseEntrance_Text_ItsAScroll: @ 826A878 .string "It's a scroll.$" -Route110_TrickHouseEntrance_Text_26A887: @ 826A887 +Route110_TrickHouseEntrance_Text_GoInHoleBehindScroll: @ 826A887 .string "There is a big hole behind the scroll!\p" .string "Want to go in?$" -Route110_TrickHouseEntrance_Text_26A8BD: @ 826A8BD +Route110_TrickHouseEntrance_Text_LeavingOnJourneyNote: @ 826A8BD .string "There is a note affixed to the scroll…\p" .string "“I am leaving on a journey.\n" .string "Don't look for me. TRICK MASTER”$" -Route110_TrickHouseEntrance_Text_26A921: @ 826A921 +Route110_TrickHouseEntrance_Text_NextTimeUseThisTrick: @ 826A921 .string "For the next time, I'll use this trick,\n" .string "and that scheme, and those ruses…\p" .string "Mufufufu… If I may say so, it's\n" .string "brilliantly difficult, even for me!$" -Route110_TrickHouseEntrance_Text_26A9AF: @ 826A9AF +Route110_TrickHouseEntrance_Text_InMidstOfDevisingNewChallenges: @ 826A9AF .string "Hah? What?!\n" .string "Oh, it's you!\p" .string "I'm in the midst of devising new tricky\n" @@ -853,42 +846,42 @@ Route110_TrickHouseEntrance_Text_26A9AF: @ 826A9AF .string "You wouldn't begrudge me that?\l" .string "Come back in a little while!$" -Route110_TrickHouseEntrance_Text_26AA82: @ 826AA82 +Route110_TrickHouseEntrance_Text_YoureHereToAcceptReward: @ 826AA82 .string "Ah, it's you! You're here to accept the\n" .string "reward from before, isn't that right?\l" .string "Yes, right I am!\p" .string "Here!\n" .string "I'll give it to you now!$" -Route110_TrickHouseEntrance_Text_26AB00: @ 826AB00 +Route110_TrickHouseEntrance_Text_DidYouNotComeToClaimReward: @ 826AB00 .string "Hah?\n" .string "Did you not come to claim your reward?$" -Route110_TrickHouseEntrance_Text_26AB2C: @ 826AB2C +Route110_TrickHouseEntrance_Text_MechadollWhichTent: @ 826AB2C .string "MECHADOLL 5 I AM!\n" .string "IF REWARD IS NOT TAKEN BY YOU,\l" .string "THEN TRICK MASTER YOU CANNOT FOLLOW.\p" .string "RED TENT OR BLUE TENT,\n" .string "WHICH DO YOU PREFER?$" -Route110_TrickHouseEntrance_Text_26ABAE: @ 826ABAE +Route110_TrickHouseEntrance_Text_ThenFarewell: @ 826ABAE .string "THEN FAREWELL.$" -Route110_TrickHouseEntrance_Text_26ABBD: @ 826ABBD +Route110_TrickHouseEntrance_Text_PCFullAgain: @ 826ABBD .string "YOUR PC STATUS: FULL AGAIN.\n" .string "MEAN, YOU ARE.$" -Route110_TrickHousePuzzle1_Text_26ABE8: @ 826ABE8 +Route110_TrickHousePuzzle_Text_FoundAScroll: @ 826ABE8 .string "{PLAYER} found a scroll.$" -Route110_TrickHousePuzzle1_Text_26ABFB: @ 826ABFB +Route110_TrickHousePuzzle_Text_MemorizedSecretCode: @ 826ABFB .string "{PLAYER} memorized the secret code\n" .string "written on the scroll.$" -Route110_TrickHousePuzzle1_Text_26AC2F: @ 826AC2F +Route110_TrickHousePuzzle_Text_SecretCodeWrittenOnIt: @ 826AC2F .string "A secret code is written on it.$" -Route110_TrickHouseEntrance_Text_26AC4F: @ 826AC4F +Route110_TrickHouseEntrance_Text_DoorLockedWriteSecretCodeHere: @ 826AC4F .string "The door is locked.\p" .string "…On closer inspection, this is written\n" .string "on it: “Write the secret code here.”$" diff --git a/data/maps/Route110_TrickHousePuzzle1/map.json b/data/maps/Route110_TrickHousePuzzle1/map.json index 18dc10027..f656b0a48 100644 --- a/data/maps/Route110_TrickHousePuzzle1/map.json +++ b/data/maps/Route110_TrickHousePuzzle1/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "6", - "script": "Route110_TrickHousePuzzle1_EventScript_26B948", + "script": "Route110_TrickHousePuzzle1_EventScript_Sally", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle1_EventScript_26B95F", + "script": "Route110_TrickHousePuzzle1_EventScript_Eddie", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle1_EventScript_26B976", + "script": "Route110_TrickHousePuzzle1_EventScript_Robin", "flag": "0" }, { @@ -241,7 +241,7 @@ "y": 16, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle1_EventScript_26B92B" + "script": "Route110_TrickHousePuzzle1_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle1/scripts.inc b/data/maps/Route110_TrickHousePuzzle1/scripts.inc index ef81b03cf..3797ec29d 100644 --- a/data/maps/Route110_TrickHousePuzzle1/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle1/scripts.inc @@ -1,79 +1,79 @@ Route110_TrickHousePuzzle1_MapScripts:: @ 826B90F - map_script MAP_SCRIPT_ON_LOAD, Route110_TrickHousePuzzle1_MapScript1_26B915 + map_script MAP_SCRIPT_ON_LOAD, Route110_TrickHousePuzzle1_OnLoad .byte 0 -Route110_TrickHousePuzzle1_MapScript1_26B915: @ 826B915 +Route110_TrickHousePuzzle1_OnLoad: @ 826B915 compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 2 - goto_if_eq Route110_TrickHousePuzzle1_EventScript_26B921 + goto_if_eq Route110_TrickHousePuzzle1_EventScript_OpenDoor end -Route110_TrickHousePuzzle1_EventScript_26B921:: @ 826B921 +Route110_TrickHousePuzzle1_EventScript_OpenDoor:: @ 826B921 setmetatile 13, 1, METATILE_TrickHousePuzzle_Stairs_Down, 0 end -Route110_TrickHousePuzzle1_EventScript_26B92B:: @ 826B92B +Route110_TrickHousePuzzle1_EventScript_Scroll:: @ 826B92B lockall compare VAR_TRICK_HOUSE_PUZZLE_1_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle1_EventScript_26B93D - goto Route110_TrickHousePuzzle1_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle1_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle1_EventScript_26B93D:: @ 826B93D +Route110_TrickHousePuzzle1_EventScript_FoundScroll:: @ 826B93D setvar VAR_TRICK_HOUSE_PUZZLE_1_STATE, 1 - goto Route110_TrickHousePuzzle1_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle1_EventScript_26B948:: @ 826B948 - trainerbattle_single TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_26B9FB, Route110_TrickHousePuzzle1_Text_26BA3F - msgbox Route110_TrickHousePuzzle1_Text_26BA57, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle1_EventScript_Sally:: @ 826B948 + trainerbattle_single TRAINER_SALLY, Route110_TrickHousePuzzle1_Text_SallyIntro, Route110_TrickHousePuzzle1_Text_SallyDefeat + msgbox Route110_TrickHousePuzzle1_Text_SallyPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle1_EventScript_26B95F:: @ 826B95F - trainerbattle_single TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_26BA82, Route110_TrickHousePuzzle1_Text_26BAB0 - msgbox Route110_TrickHousePuzzle1_Text_26BAC3, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle1_EventScript_Eddie:: @ 826B95F + trainerbattle_single TRAINER_EDDIE, Route110_TrickHousePuzzle1_Text_EddieIntro, Route110_TrickHousePuzzle1_Text_EddieDefeat + msgbox Route110_TrickHousePuzzle1_Text_EddiePostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle1_EventScript_26B976:: @ 826B976 - trainerbattle_single TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_26BB10, Route110_TrickHousePuzzle1_Text_26BB2E - msgbox Route110_TrickHousePuzzle1_Text_26BB52, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle1_EventScript_Robin:: @ 826B976 + trainerbattle_single TRAINER_ROBIN, Route110_TrickHousePuzzle1_Text_RobinIntro, Route110_TrickHousePuzzle1_Text_RobinDefeat + msgbox Route110_TrickHousePuzzle1_Text_RobinPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle1_Text_26B98D:: @ 826B98D +Route110_TrickHousePuzzle1_Text_WroteSecretCodeLockOpened:: @ 826B98D .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is fabulous.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle1_Text_26B9FB: @ 826B9FB +Route110_TrickHousePuzzle1_Text_SallyIntro: @ 826B9FB .string "I'll hack and slash my way to victory\n" .string "with the CUT we just learned!$" -Route110_TrickHousePuzzle1_Text_26BA3F: @ 826BA3F +Route110_TrickHousePuzzle1_Text_SallyDefeat: @ 826BA3F .string "Why are you so serious?$" -Route110_TrickHousePuzzle1_Text_26BA57: @ 826BA57 +Route110_TrickHousePuzzle1_Text_SallyPostBattle: @ 826BA57 .string "I never get tired of hacking\n" .string "and slashing!$" -Route110_TrickHousePuzzle1_Text_26BA82: @ 826BA82 +Route110_TrickHousePuzzle1_Text_EddieIntro: @ 826BA82 .string "I wandered into this weird house\n" .string "by accident…$" -Route110_TrickHousePuzzle1_Text_26BAB0: @ 826BAB0 +Route110_TrickHousePuzzle1_Text_EddieDefeat: @ 826BAB0 .string "And now I've lost…$" -Route110_TrickHousePuzzle1_Text_26BAC3: @ 826BAC3 +Route110_TrickHousePuzzle1_Text_EddiePostBattle: @ 826BAC3 .string "I lost my way, I lost a battle, and I'm\n" .string "now even more lost… I can't get out…$" -Route110_TrickHousePuzzle1_Text_26BB10: @ 826BB10 +Route110_TrickHousePuzzle1_Text_RobinIntro: @ 826BB10 .string "Just who is the TRICK MASTER?$" -Route110_TrickHousePuzzle1_Text_26BB2E: @ 826BB2E +Route110_TrickHousePuzzle1_Text_RobinDefeat: @ 826BB2E .string "I lost while I was lost in thought!$" -Route110_TrickHousePuzzle1_Text_26BB52: @ 826BB52 +Route110_TrickHousePuzzle1_Text_RobinPostBattle: @ 826BB52 .string "You're strong!\n" .string "Just who are you?$" diff --git a/data/maps/Route110_TrickHousePuzzle2/map.json b/data/maps/Route110_TrickHousePuzzle2/map.json index 3a9ed637d..71b3f8916 100644 --- a/data/maps/Route110_TrickHousePuzzle2/map.json +++ b/data/maps/Route110_TrickHousePuzzle2/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle2_EventScript_26BC75", + "script": "Route110_TrickHousePuzzle2_EventScript_Ted", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "4", - "script": "Route110_TrickHousePuzzle2_EventScript_26BC8C", + "script": "Route110_TrickHousePuzzle2_EventScript_Paul", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle2_EventScript_26BCA3", + "script": "Route110_TrickHousePuzzle2_EventScript_Georgia", "flag": "0" }, { @@ -111,7 +111,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_26BBDD" + "script": "Route110_TrickHousePuzzle2_EventScript_Button1" }, { "type": "trigger", @@ -120,7 +120,7 @@ "elevation": 0, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_26BBF0" + "script": "Route110_TrickHousePuzzle2_EventScript_Button2" }, { "type": "trigger", @@ -129,7 +129,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_26BC03" + "script": "Route110_TrickHousePuzzle2_EventScript_Button3" }, { "type": "trigger", @@ -138,7 +138,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle2_EventScript_26BC16" + "script": "Route110_TrickHousePuzzle2_EventScript_Button4" } ], "bg_events": [ @@ -148,7 +148,7 @@ "y": 14, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle2_EventScript_26BBC0" + "script": "Route110_TrickHousePuzzle2_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle2/scripts.inc b/data/maps/Route110_TrickHousePuzzle2/scripts.inc index 334637624..2b65ca95c 100644 --- a/data/maps/Route110_TrickHousePuzzle2/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle2/scripts.inc @@ -1,17 +1,17 @@ Route110_TrickHousePuzzle2_MapScripts:: @ 826BB73 - map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_MapScript1_26BB7E + map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition .byte 0 -Route110_TrickHousePuzzle2_MapScript1_26BB7E: @ 826BB7E +Route110_TrickHousePuzzle2_OnResume: @ 826BB7E compare VAR_TEMP_1, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC29 + call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton1 compare VAR_TEMP_2, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC3C + call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton2 compare VAR_TEMP_3, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC4F + call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton3 compare VAR_TEMP_4, 1 - call_if_eq Route110_TrickHousePuzzle2_EventScript_26BC62 + call_if_eq Route110_TrickHousePuzzle2_EventScript_PressButton4 end Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB @@ -21,126 +21,126 @@ Route110_TrickHousePuzzle2_OnTransition: @ 826BBAB setvar VAR_TEMP_4, 0 end -Route110_TrickHousePuzzle2_EventScript_26BBC0:: @ 826BBC0 +Route110_TrickHousePuzzle2_EventScript_Scroll:: @ 826BBC0 lockall compare VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle2_EventScript_26BBD2 - goto Route110_TrickHousePuzzle2_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle2_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle2_EventScript_26BBD2:: @ 826BBD2 +Route110_TrickHousePuzzle2_EventScript_FoundScroll:: @ 826BBD2 setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1 - goto Route110_TrickHousePuzzle2_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle2_EventScript_26BBDD:: @ 826BBDD +Route110_TrickHousePuzzle2_EventScript_Button1:: @ 826BBDD lockall setvar VAR_TEMP_1, 1 playse SE_PIN - call Route110_TrickHousePuzzle2_EventScript_26BC29 + call Route110_TrickHousePuzzle2_EventScript_PressButton1 special DrawWholeMapView releaseall end -Route110_TrickHousePuzzle2_EventScript_26BBF0:: @ 826BBF0 +Route110_TrickHousePuzzle2_EventScript_Button2:: @ 826BBF0 lockall setvar VAR_TEMP_2, 1 playse SE_PIN - call Route110_TrickHousePuzzle2_EventScript_26BC3C + call Route110_TrickHousePuzzle2_EventScript_PressButton2 special DrawWholeMapView releaseall end -Route110_TrickHousePuzzle2_EventScript_26BC03:: @ 826BC03 +Route110_TrickHousePuzzle2_EventScript_Button3:: @ 826BC03 lockall setvar VAR_TEMP_3, 1 playse SE_PIN - call Route110_TrickHousePuzzle2_EventScript_26BC4F + call Route110_TrickHousePuzzle2_EventScript_PressButton3 special DrawWholeMapView releaseall end -Route110_TrickHousePuzzle2_EventScript_26BC16:: @ 826BC16 +Route110_TrickHousePuzzle2_EventScript_Button4:: @ 826BC16 lockall setvar VAR_TEMP_4, 1 playse SE_PIN - call Route110_TrickHousePuzzle2_EventScript_26BC62 + call Route110_TrickHousePuzzle2_EventScript_PressButton4 special DrawWholeMapView releaseall end -Route110_TrickHousePuzzle2_EventScript_26BC29:: @ 826BC29 +Route110_TrickHousePuzzle2_EventScript_PressButton1:: @ 826BC29 setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, 0 setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return -Route110_TrickHousePuzzle2_EventScript_26BC3C:: @ 826BC3C +Route110_TrickHousePuzzle2_EventScript_PressButton2:: @ 826BC3C setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, 0 setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return -Route110_TrickHousePuzzle2_EventScript_26BC4F:: @ 826BC4F +Route110_TrickHousePuzzle2_EventScript_PressButton3:: @ 826BC4F setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0 setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return -Route110_TrickHousePuzzle2_EventScript_26BC62:: @ 826BC62 +Route110_TrickHousePuzzle2_EventScript_PressButton4:: @ 826BC62 setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0 setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, 0 return -Route110_TrickHousePuzzle2_EventScript_26BC75:: @ 826BC75 - trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_26BD25, Route110_TrickHousePuzzle2_Text_26BD45 - msgbox Route110_TrickHousePuzzle2_Text_26BD70, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle2_EventScript_Ted:: @ 826BC75 + trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat + msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle2_EventScript_26BC8C:: @ 826BC8C - trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_26BD9E, Route110_TrickHousePuzzle2_Text_26BDCF - msgbox Route110_TrickHousePuzzle2_Text_26BDEC, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle2_EventScript_Paul:: @ 826BC8C + trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat + msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle2_EventScript_26BCA3:: @ 826BCA3 - trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_26BE31, Route110_TrickHousePuzzle2_Text_26BE77 - msgbox Route110_TrickHousePuzzle2_Text_26BE97, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle2_EventScript_Georgia:: @ 826BCA3 + trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat + msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle2_Text_26BCBA: @ 826BCBA +Route110_TrickHousePuzzle2_Text_WroteSecretCodeLockOpened: @ 826BCBA .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is smart.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle2_Text_26BD25: @ 826BD25 +Route110_TrickHousePuzzle2_Text_TedIntro: @ 826BD25 .string "Which switch closes which hole?$" -Route110_TrickHousePuzzle2_Text_26BD45: @ 826BD45 +Route110_TrickHousePuzzle2_Text_TedDefeat: @ 826BD45 .string "After that battle, I'm even more\n" .string "confused!$" -Route110_TrickHousePuzzle2_Text_26BD70: @ 826BD70 +Route110_TrickHousePuzzle2_Text_TedPostBattle: @ 826BD70 .string "Can I get you to push all the buttons\n" .string "for me?$" -Route110_TrickHousePuzzle2_Text_26BD9E: @ 826BD9E +Route110_TrickHousePuzzle2_Text_PaulIntro: @ 826BD9E .string "Oh! You're on your second TRICK HOUSE\n" .string "challenge!$" -Route110_TrickHousePuzzle2_Text_26BDCF: @ 826BDCF +Route110_TrickHousePuzzle2_Text_PaulDefeat: @ 826BDCF .string "You're good at battling too?$" -Route110_TrickHousePuzzle2_Text_26BDEC: @ 826BDEC +Route110_TrickHousePuzzle2_Text_PaulPostBattle: @ 826BDEC .string "The TRICK MASTER rigged all the tricks\n" .string "in this house all by himself.$" -Route110_TrickHousePuzzle2_Text_26BE31: @ 826BE31 +Route110_TrickHousePuzzle2_Text_GeorgiaIntro: @ 826BE31 .string "I want to make my own GYM one day.\n" .string "So, I'm studying how to set traps.$" -Route110_TrickHousePuzzle2_Text_26BE77: @ 826BE77 +Route110_TrickHousePuzzle2_Text_GeorgiaDefeat: @ 826BE77 .string "I didn't study battling enough!$" -Route110_TrickHousePuzzle2_Text_26BE97: @ 826BE97 +Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle: @ 826BE97 .string "You're strong, aren't you?\n" .string "Maybe even enough to be a GYM LEADER!$" diff --git a/data/maps/Route110_TrickHousePuzzle3/map.json b/data/maps/Route110_TrickHousePuzzle3/map.json index a37498fd2..612edc6bf 100644 --- a/data/maps/Route110_TrickHousePuzzle3/map.json +++ b/data/maps/Route110_TrickHousePuzzle3/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle3_EventScript_26C5C4", + "script": "Route110_TrickHousePuzzle3_EventScript_Justin", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle3_EventScript_26C5DB", + "script": "Route110_TrickHousePuzzle3_EventScript_Martha", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle3_EventScript_26C5F2", + "script": "Route110_TrickHousePuzzle3_EventScript_Alan", "flag": "0" }, { @@ -137,7 +137,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_26C4CD" + "script": "Route110_TrickHousePuzzle3_EventScript_Button1" }, { "type": "trigger", @@ -146,7 +146,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_26C4D9" + "script": "Route110_TrickHousePuzzle3_EventScript_Button2" }, { "type": "trigger", @@ -155,7 +155,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_26C4E5" + "script": "Route110_TrickHousePuzzle3_EventScript_Button3" }, { "type": "trigger", @@ -164,7 +164,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle3_EventScript_26C4F1" + "script": "Route110_TrickHousePuzzle3_EventScript_Button4" } ], "bg_events": [ @@ -174,7 +174,7 @@ "y": 14, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle3_EventScript_26C5A7" + "script": "Route110_TrickHousePuzzle3_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle3/scripts.inc b/data/maps/Route110_TrickHousePuzzle3/scripts.inc index dfae2d359..ddad0d549 100644 --- a/data/maps/Route110_TrickHousePuzzle3/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle3/scripts.inc @@ -1,14 +1,14 @@ Route110_TrickHousePuzzle3_MapScripts:: @ 826BED8 - map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_MapScript1_26BEE3 + map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle3_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle3_OnTransition .byte 0 -Route110_TrickHousePuzzle3_MapScript1_26BEE3: @ 826BEE3 - call Route110_TrickHousePuzzle3_EventScript_26BF1E +Route110_TrickHousePuzzle3_OnResume: @ 826BEE3 + call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles compare VAR_TEMP_9, 0 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF97 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C232 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 end Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF @@ -20,38 +20,38 @@ Route110_TrickHousePuzzle3_OnTransition: @ 826BEFF setvar VAR_TEMP_9, 0 end -Route110_TrickHousePuzzle3_EventScript_26BF1E:: @ 826BF1E +Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles:: @ 826BF1E setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Up, 0 setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Up, 0 setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Up, 0 setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Up, 0 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF6F + call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF79 + call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF83 + call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF8D + call_if_eq Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile return -Route110_TrickHousePuzzle3_EventScript_26BF6F:: @ 826BF6F +Route110_TrickHousePuzzle3_EventScript_PressedButton1Metatile:: @ 826BF6F setmetatile 4, 14, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_26BF79:: @ 826BF79 +Route110_TrickHousePuzzle3_EventScript_PressedButton2Metatile:: @ 826BF79 setmetatile 3, 11, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_26BF83:: @ 826BF83 +Route110_TrickHousePuzzle3_EventScript_PressedButton3Metatile:: @ 826BF83 setmetatile 12, 5, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_26BF8D:: @ 826BF8D +Route110_TrickHousePuzzle3_EventScript_PressedButton4Metatile:: @ 826BF8D setmetatile 8, 2, METATILE_TrickHousePuzzle_Button_Pressed, 0 return -Route110_TrickHousePuzzle3_EventScript_26BF97:: @ 826BF97 +Route110_TrickHousePuzzle3_EventScript_SetDoorsState0:: @ 826BF97 setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile0, 0 setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile1, 0 setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Open_Tile2, 0 @@ -128,7 +128,7 @@ Route110_TrickHousePuzzle3_EventScript_26BF97:: @ 826BF97 setmetatile 9, 5, METATILE_TrickHousePuzzle_RedDoorV_Open1, 1 return -Route110_TrickHousePuzzle3_EventScript_26C232:: @ 826C232 +Route110_TrickHousePuzzle3_EventScript_SetDoorsState1:: @ 826C232 setmetatile 1, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile0, 0 setmetatile 2, 6, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile1, 0 setmetatile 1, 7, METATILE_TrickHousePuzzle_BlueDoorH_Closed_Tile2, 1 @@ -205,155 +205,155 @@ Route110_TrickHousePuzzle3_EventScript_26C232:: @ 826C232 setmetatile 9, 5, METATILE_TrickHousePuzzle_Floor_ShadowTop_Alt, 0 return -Route110_TrickHousePuzzle3_EventScript_26C4CD:: @ 826C4CD +Route110_TrickHousePuzzle3_EventScript_Button1:: @ 826C4CD lockall setvar VAR_TEMP_8, 1 - goto Route110_TrickHousePuzzle3_EventScript_26C4FD + goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_26C4D9:: @ 826C4D9 +Route110_TrickHousePuzzle3_EventScript_Button2:: @ 826C4D9 lockall setvar VAR_TEMP_8, 2 - goto Route110_TrickHousePuzzle3_EventScript_26C4FD + goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_26C4E5:: @ 826C4E5 +Route110_TrickHousePuzzle3_EventScript_Button3:: @ 826C4E5 lockall setvar VAR_TEMP_8, 3 - goto Route110_TrickHousePuzzle3_EventScript_26C4FD + goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_26C4F1:: @ 826C4F1 +Route110_TrickHousePuzzle3_EventScript_Button4:: @ 826C4F1 lockall setvar VAR_TEMP_8, 4 - goto Route110_TrickHousePuzzle3_EventScript_26C4FD + goto Route110_TrickHousePuzzle3_EventScript_PressButton end -Route110_TrickHousePuzzle3_EventScript_26C4FD:: @ 826C4FD - call Route110_TrickHousePuzzle3_EventScript_26C510 +Route110_TrickHousePuzzle3_EventScript_PressButton:: @ 826C4FD + call Route110_TrickHousePuzzle3_EventScript_SetButton playse SE_PIN - call Route110_TrickHousePuzzle3_EventScript_26BF1E - goto Route110_TrickHousePuzzle3_EventScript_26C569 + call Route110_TrickHousePuzzle3_EventScript_UpdateButtonMetatiles + goto Route110_TrickHousePuzzle3_EventScript_AlternateDoors end -Route110_TrickHousePuzzle3_EventScript_26C510:: @ 826C510 +Route110_TrickHousePuzzle3_EventScript_SetButton:: @ 826C510 setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 setvar VAR_TEMP_4, 0 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C551 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton1 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C557 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton2 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C55D + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton3 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C563 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetButton4 return -Route110_TrickHousePuzzle3_EventScript_26C551:: @ 826C551 +Route110_TrickHousePuzzle3_EventScript_SetButton1:: @ 826C551 setvar VAR_TEMP_1, 1 return -Route110_TrickHousePuzzle3_EventScript_26C557:: @ 826C557 +Route110_TrickHousePuzzle3_EventScript_SetButton2:: @ 826C557 setvar VAR_TEMP_2, 1 return -Route110_TrickHousePuzzle3_EventScript_26C55D:: @ 826C55D +Route110_TrickHousePuzzle3_EventScript_SetButton3:: @ 826C55D setvar VAR_TEMP_3, 1 return -Route110_TrickHousePuzzle3_EventScript_26C563:: @ 826C563 +Route110_TrickHousePuzzle3_EventScript_SetButton4:: @ 826C563 setvar VAR_TEMP_4, 1 return -Route110_TrickHousePuzzle3_EventScript_26C569:: @ 826C569 +Route110_TrickHousePuzzle3_EventScript_AlternateDoors:: @ 826C569 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26BF97 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState0 compare VAR_TEMP_9, 0 - call_if_eq Route110_TrickHousePuzzle3_EventScript_26C232 + call_if_eq Route110_TrickHousePuzzle3_EventScript_SetDoorsState1 special DrawWholeMapView compare VAR_TEMP_9, 1 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C599 + goto_if_eq Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState compare VAR_TEMP_9, 0 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5A0 + goto_if_eq Route110_TrickHousePuzzle3_EventScript_SetAltDoorState end -Route110_TrickHousePuzzle3_EventScript_26C599:: @ 826C599 +Route110_TrickHousePuzzle3_EventScript_ClearAltDoorState:: @ 826C599 setvar VAR_TEMP_9, 0 releaseall end -Route110_TrickHousePuzzle3_EventScript_26C5A0:: @ 826C5A0 +Route110_TrickHousePuzzle3_EventScript_SetAltDoorState:: @ 826C5A0 setvar VAR_TEMP_9, 1 releaseall end -Route110_TrickHousePuzzle3_EventScript_26C5A7:: @ 826C5A7 +Route110_TrickHousePuzzle3_EventScript_Scroll:: @ 826C5A7 lockall compare VAR_TRICK_HOUSE_PUZZLE_3_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5B9 - goto Route110_TrickHousePuzzle3_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle3_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle3_EventScript_26C5B9:: @ 826C5B9 +Route110_TrickHousePuzzle3_EventScript_FoundScroll:: @ 826C5B9 setvar VAR_TRICK_HOUSE_PUZZLE_3_STATE, 1 - goto Route110_TrickHousePuzzle3_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle3_EventScript_26C5C4:: @ 826C5C4 - trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_26C676, Route110_TrickHousePuzzle3_Text_26C69D - msgbox Route110_TrickHousePuzzle3_Text_26C6E6, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle3_EventScript_Justin:: @ 826C5C4 + trainerbattle_single TRAINER_JUSTIN, Route110_TrickHousePuzzle3_Text_JustinIntro, Route110_TrickHousePuzzle3_Text_JustinDefeat + msgbox Route110_TrickHousePuzzle3_Text_JustinPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_EventScript_26C5DB:: @ 826C5DB - trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_26C726, Route110_TrickHousePuzzle3_Text_26C763 - msgbox Route110_TrickHousePuzzle3_Text_26C776, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle3_EventScript_Martha:: @ 826C5DB + trainerbattle_single TRAINER_MARTHA, Route110_TrickHousePuzzle3_Text_MarthaIntro, Route110_TrickHousePuzzle3_Text_MarthaDefeat + msgbox Route110_TrickHousePuzzle3_Text_MarthaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_EventScript_26C5F2:: @ 826C5F2 - trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_26C7AA, Route110_TrickHousePuzzle3_Text_26C7EC - msgbox Route110_TrickHousePuzzle3_Text_26C80C, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle3_EventScript_Alan:: @ 826C5F2 + trainerbattle_single TRAINER_ALAN, Route110_TrickHousePuzzle3_Text_AlanIntro, Route110_TrickHousePuzzle3_Text_AlanDefeat + msgbox Route110_TrickHousePuzzle3_Text_AlanPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle3_Text_26C609: @ 826C609 +Route110_TrickHousePuzzle3_Text_WroteSecretCodeLockOpened: @ 826C609 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is coveted.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle3_Text_26C676: @ 826C676 +Route110_TrickHousePuzzle3_Text_JustinIntro: @ 826C676 .string "I keep coming back to this same place!$" -Route110_TrickHousePuzzle3_Text_26C69D: @ 826C69D +Route110_TrickHousePuzzle3_Text_JustinDefeat: @ 826C69D .string "I'm already having trouble, and then\n" .string "you have to beat me? It's not fair!$" -Route110_TrickHousePuzzle3_Text_26C6E6: @ 826C6E6 +Route110_TrickHousePuzzle3_Text_JustinPostBattle: @ 826C6E6 .string "It's full of doors here!\n" .string "It's too small and dark in here! Help!$" -Route110_TrickHousePuzzle3_Text_26C726: @ 826C726 +Route110_TrickHousePuzzle3_Text_MarthaIntro: @ 826C726 .string "I don't know what's going on here.\n" .string "I'm starting to feel sad…$" -Route110_TrickHousePuzzle3_Text_26C763: @ 826C763 +Route110_TrickHousePuzzle3_Text_MarthaDefeat: @ 826C763 .string "You… You're awful!$" -Route110_TrickHousePuzzle3_Text_26C776: @ 826C776 +Route110_TrickHousePuzzle3_Text_MarthaPostBattle: @ 826C776 .string "I know I'm weak!\n" .string "And, I have no sense of direction!$" -Route110_TrickHousePuzzle3_Text_26C7AA: @ 826C7AA +Route110_TrickHousePuzzle3_Text_AlanIntro: @ 826C7AA .string "I don't get it. What would anyone want\n" .string "with a house this bizarre?$" -Route110_TrickHousePuzzle3_Text_26C7EC: @ 826C7EC +Route110_TrickHousePuzzle3_Text_AlanDefeat: @ 826C7EC .string "I don't get it.\n" .string "How did I lose?$" -Route110_TrickHousePuzzle3_Text_26C80C: @ 826C80C +Route110_TrickHousePuzzle3_Text_AlanPostBattle: @ 826C80C .string "I don't get it.\n" .string "How many traps are in this house?\p" .string "You may be the one to solve that.$" diff --git a/data/maps/Route110_TrickHousePuzzle4/map.json b/data/maps/Route110_TrickHousePuzzle4/map.json index f77fa9b22..26a58166f 100644 --- a/data/maps/Route110_TrickHousePuzzle4/map.json +++ b/data/maps/Route110_TrickHousePuzzle4/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle4_EventScript_26C87E", + "script": "Route110_TrickHousePuzzle4_EventScript_Cora", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle4_EventScript_26C8AC", + "script": "Route110_TrickHousePuzzle4_EventScript_Paula", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "2", - "script": "Route110_TrickHousePuzzle4_EventScript_26C895", + "script": "Route110_TrickHousePuzzle4_EventScript_Yuji", "flag": "0" }, { @@ -228,7 +228,7 @@ "y": 13, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle4_EventScript_26C861" + "script": "Route110_TrickHousePuzzle4_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle4/scripts.inc b/data/maps/Route110_TrickHousePuzzle4/scripts.inc index fcb10b3ab..44610a10f 100644 --- a/data/maps/Route110_TrickHousePuzzle4/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle4/scripts.inc @@ -1,71 +1,71 @@ Route110_TrickHousePuzzle4_MapScripts:: @ 826C860 .byte 0 -Route110_TrickHousePuzzle4_EventScript_26C861:: @ 826C861 +Route110_TrickHousePuzzle4_EventScript_Scroll:: @ 826C861 lockall compare VAR_TRICK_HOUSE_PUZZLE_4_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle4_EventScript_26C873 - goto Route110_TrickHousePuzzle4_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle4_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle4_EventScript_26C873:: @ 826C873 +Route110_TrickHousePuzzle4_EventScript_FoundScroll:: @ 826C873 setvar VAR_TRICK_HOUSE_PUZZLE_4_STATE, 1 - goto Route110_TrickHousePuzzle4_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle4_EventScript_26C87E:: @ 826C87E - trainerbattle_single TRAINER_CORA, Route110_TrickHousePuzzle4_Text_26C92D, Route110_TrickHousePuzzle4_Text_26C96E - msgbox Route110_TrickHousePuzzle4_Text_26C9A2, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle4_EventScript_Cora:: @ 826C87E + trainerbattle_single TRAINER_CORA, Route110_TrickHousePuzzle4_Text_CoraIntro, Route110_TrickHousePuzzle4_Text_CoraDefeat + msgbox Route110_TrickHousePuzzle4_Text_CoraPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle4_EventScript_26C895:: @ 826C895 - trainerbattle_single TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_26C9E4, Route110_TrickHousePuzzle4_Text_26CA20 - msgbox Route110_TrickHousePuzzle4_Text_26CA53, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle4_EventScript_Yuji:: @ 826C895 + trainerbattle_single TRAINER_YUJI, Route110_TrickHousePuzzle4_Text_YujiIntro, Route110_TrickHousePuzzle4_Text_YujiDefeat + msgbox Route110_TrickHousePuzzle4_Text_YujiPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle4_EventScript_26C8AC:: @ 826C8AC - trainerbattle_single TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_26CA9C, Route110_TrickHousePuzzle4_Text_26CACB - msgbox Route110_TrickHousePuzzle4_Text_26CAD1, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle4_EventScript_Paula:: @ 826C8AC + trainerbattle_single TRAINER_PAULA, Route110_TrickHousePuzzle4_Text_PaulaIntro, Route110_TrickHousePuzzle4_Text_PaulaDefeat + msgbox Route110_TrickHousePuzzle4_Text_PaulaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle4_Text_26C8C3: @ 826C8C3 +Route110_TrickHousePuzzle4_Text_WroteSecretCodeLockOpened: @ 826C8C3 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is cool.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle4_Text_26C92D: @ 826C92D +Route110_TrickHousePuzzle4_Text_CoraIntro: @ 826C92D .string "It's too much bother to think this out.\n" .string "I only wanted to battle!$" -Route110_TrickHousePuzzle4_Text_26C96E: @ 826C96E +Route110_TrickHousePuzzle4_Text_CoraDefeat: @ 826C96E .string "Even though I lost, I still like battling\n" .string "the best!$" -Route110_TrickHousePuzzle4_Text_26C9A2: @ 826C9A2 +Route110_TrickHousePuzzle4_Text_CoraPostBattle: @ 826C9A2 .string "Wouldn't you agree? You would go\n" .string "anywhere if TRAINERS were there.$" -Route110_TrickHousePuzzle4_Text_26C9E4: @ 826C9E4 +Route110_TrickHousePuzzle4_Text_YujiIntro: @ 826C9E4 .string "Heh! Boulders like this, I can brush\n" .string "aside with one finger!$" -Route110_TrickHousePuzzle4_Text_26CA20: @ 826CA20 +Route110_TrickHousePuzzle4_Text_YujiDefeat: @ 826CA20 .string "I can push boulders, but I can't solve\n" .string "the puzzle…$" -Route110_TrickHousePuzzle4_Text_26CA53: @ 826CA53 +Route110_TrickHousePuzzle4_Text_YujiPostBattle: @ 826CA53 .string "It's not good enough to be brawny…\n" .string "You have to use your head. Be brainy!$" -Route110_TrickHousePuzzle4_Text_26CA9C: @ 826CA9C +Route110_TrickHousePuzzle4_Text_PaulaIntro: @ 826CA9C .string "The TRICK HOUSE is getting trickier,\n" .string "isn't it?$" -Route110_TrickHousePuzzle4_Text_26CACB: @ 826CACB +Route110_TrickHousePuzzle4_Text_PaulaDefeat: @ 826CACB .string "Aaak!$" -Route110_TrickHousePuzzle4_Text_26CAD1: @ 826CAD1 +Route110_TrickHousePuzzle4_Text_PaulaPostBattle: @ 826CAD1 .string "Has anyone made it to the end?$" diff --git a/data/maps/Route110_TrickHousePuzzle5/map.json b/data/maps/Route110_TrickHousePuzzle5/map.json index ae94ed240..30f4cfe47 100644 --- a/data/maps/Route110_TrickHousePuzzle5/map.json +++ b/data/maps/Route110_TrickHousePuzzle5/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CB32", + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CB53", + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CB74", + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3", "flag": "0" }, { @@ -63,7 +63,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CB95", + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4", "flag": "0" }, { @@ -76,7 +76,7 @@ "movement_range_y": 0, "trainer_type": "0", "trainer_sight_or_berry_tree_id": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CBB6", + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll5", "flag": "0" } ], @@ -111,7 +111,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CBD7" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger0" }, { "type": "trigger", @@ -120,7 +120,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CBE3" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger1" }, { "type": "trigger", @@ -129,7 +129,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CBEF" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger2" }, { "type": "trigger", @@ -138,7 +138,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CBFB" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger3" }, { "type": "trigger", @@ -147,7 +147,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC13" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger0" }, { "type": "trigger", @@ -156,7 +156,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC1F" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger1" }, { "type": "trigger", @@ -165,7 +165,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC5B" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger0" }, { "type": "trigger", @@ -174,7 +174,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC67" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger1" }, { "type": "trigger", @@ -183,7 +183,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC73" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger2" }, { "type": "trigger", @@ -192,7 +192,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC97" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger0" }, { "type": "trigger", @@ -201,7 +201,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CCA3" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger1" }, { "type": "trigger", @@ -210,7 +210,7 @@ "elevation": 3, "var": "VAR_TEMP_5", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CCDF" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll5Trigger0" }, { "type": "trigger", @@ -219,7 +219,7 @@ "elevation": 3, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC07" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger4" }, { "type": "trigger", @@ -228,7 +228,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC2B" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger2" }, { "type": "trigger", @@ -237,7 +237,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC37" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger3" }, { "type": "trigger", @@ -246,7 +246,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC43" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger4" }, { "type": "trigger", @@ -255,7 +255,7 @@ "elevation": 3, "var": "VAR_TEMP_2", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC4F" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger5" }, { "type": "trigger", @@ -264,7 +264,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC7F" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger3" }, { "type": "trigger", @@ -273,7 +273,7 @@ "elevation": 3, "var": "VAR_TEMP_3", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CC8B" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger4" }, { "type": "trigger", @@ -282,7 +282,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CCAF" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger2" }, { "type": "trigger", @@ -291,7 +291,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CCBB" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger3" }, { "type": "trigger", @@ -300,7 +300,7 @@ "elevation": 3, "var": "VAR_TEMP_4", "var_value": "0", - "script": "Route110_TrickHousePuzzle5_EventScript_26CCC7" + "script": "Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger4" } ], "bg_events": [ @@ -310,7 +310,7 @@ "y": 21, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle5_EventScript_26CB15" + "script": "Route110_TrickHousePuzzle5_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle5/scripts.inc b/data/maps/Route110_TrickHousePuzzle5/scripts.inc index b678840b6..ac260981f 100644 --- a/data/maps/Route110_TrickHousePuzzle5/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle5/scripts.inc @@ -11,207 +11,208 @@ Route110_TrickHousePuzzle5_OnTransition: @ 826CAF6 setvar VAR_TEMP_8, 0 end -Route110_TrickHousePuzzle5_EventScript_26CB15:: @ 826CB15 +Route110_TrickHousePuzzle5_EventScript_Scroll:: @ 826CB15 lockall compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26CB27 - goto Route110_TrickHousePuzzle5_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle5_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle5_EventScript_26CB27:: @ 826CB27 +Route110_TrickHousePuzzle5_EventScript_FoundScroll:: @ 826CB27 setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 1 - goto Route110_TrickHousePuzzle5_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle5_EventScript_26CB32:: @ 826CB32 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1:: @ 826CB32 lockall applymovement 1, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_1, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA + goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CB53:: @ 826CB53 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2:: @ 826CB53 lockall applymovement 2, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_2, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA + goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CB74:: @ 826CB74 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3:: @ 826CB74 lockall applymovement 3, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_3, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA + goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CB95:: @ 826CB95 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4:: @ 826CB95 lockall applymovement 4, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_4, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA + goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CBB6:: @ 826CBB6 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5:: @ 826CBB6 lockall applymovement 5, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_5, 1 - goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA + goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CEF2 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate end -Route110_TrickHousePuzzle5_EventScript_26CBD7:: @ 826CBD7 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger0:: @ 826CBD7 lockall setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CBE3:: @ 826CBE3 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger1:: @ 826CBE3 lockall setvar VAR_TEMP_9, 1 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CBEF:: @ 826CBEF +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger2:: @ 826CBEF lockall setvar VAR_TEMP_9, 2 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CBFB:: @ 826CBFB +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger3:: @ 826CBFB lockall setvar VAR_TEMP_9, 3 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CC07:: @ 826CC07 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger4:: @ 826CC07 lockall setvar VAR_TEMP_9, 4 - goto Route110_TrickHousePuzzle5_EventScript_26CCEB + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end -Route110_TrickHousePuzzle5_EventScript_26CC13:: @ 826CC13 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger0:: @ 826CC13 lockall setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC1F:: @ 826CC1F +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger1:: @ 826CC1F lockall setvar VAR_TEMP_9, 1 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC2B:: @ 826CC2B +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger2:: @ 826CC2B lockall setvar VAR_TEMP_9, 2 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC37:: @ 826CC37 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger3:: @ 826CC37 lockall setvar VAR_TEMP_9, 3 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC43:: @ 826CC43 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger4:: @ 826CC43 lockall setvar VAR_TEMP_9, 4 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC4F:: @ 826CC4F +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger5:: @ 826CC4F lockall setvar VAR_TEMP_9, 5 - goto Route110_TrickHousePuzzle5_EventScript_26CD6A + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end -Route110_TrickHousePuzzle5_EventScript_26CC5B:: @ 826CC5B +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger0:: @ 826CC5B lockall setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CC67:: @ 826CC67 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger1:: @ 826CC67 lockall setvar VAR_TEMP_9, 1 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CC73:: @ 826CC73 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger2:: @ 826CC73 lockall setvar VAR_TEMP_9, 2 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CC7F:: @ 826CC7F +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger3:: @ 826CC7F lockall setvar VAR_TEMP_9, 3 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CC8B:: @ 826CC8B +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger4:: @ 826CC8B lockall setvar VAR_TEMP_9, 4 - goto Route110_TrickHousePuzzle5_EventScript_26CDF4 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end -Route110_TrickHousePuzzle5_EventScript_26CC97:: @ 826CC97 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger0:: @ 826CC97 lockall setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCA3:: @ 826CCA3 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger1:: @ 826CCA3 lockall setvar VAR_TEMP_9, 1 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCAF:: @ 826CCAF +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger2:: @ 826CCAF lockall setvar VAR_TEMP_9, 2 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCBB:: @ 826CCBB +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger3:: @ 826CCBB lockall setvar VAR_TEMP_9, 3 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCC7:: @ 826CCC7 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger4:: @ 826CCC7 lockall setvar VAR_TEMP_9, 4 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCD3:: @ 826CCD3 +@ Unused +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger5:: @ 826CCD3 lockall setvar VAR_TEMP_9, 5 - goto Route110_TrickHousePuzzle5_EventScript_26CE73 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end -Route110_TrickHousePuzzle5_EventScript_26CCDF:: @ 826CCDF +Route110_TrickHousePuzzle5_EventScript_Mechadoll5Trigger0:: @ 826CCDF lockall setvar VAR_TEMP_9, 0 - goto Route110_TrickHousePuzzle5_EventScript_26CEF2 + goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate end -Route110_TrickHousePuzzle5_EventScript_26CCEB:: @ 826CCEB +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate:: @ 826CCEB setvar VAR_TEMP_1, 1 setvar VAR_TEMP_8, 1 playse SE_PIN @@ -220,22 +221,22 @@ Route110_TrickHousePuzzle5_EventScript_26CCEB:: @ 826CCEB applymovement 1, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1B4 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1EC + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D224 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26D6CE, MSGBOX_DEFAULT + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26CF45 - case 1, Route110_TrickHousePuzzle5_EventScript_26CF68 - case 2, Route110_TrickHousePuzzle5_EventScript_26CF8B + case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1 + case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2 + case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3 end -Route110_TrickHousePuzzle5_EventScript_26CD6A:: @ 826CD6A +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate:: @ 826CD6A setvar VAR_TEMP_2, 1 setvar VAR_TEMP_8, 2 playse SE_PIN @@ -244,24 +245,24 @@ Route110_TrickHousePuzzle5_EventScript_26CD6A:: @ 826CD6A applymovement 2, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D2CC + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1 compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D304 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2 compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D33C + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3 compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D374 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4 compare VAR_TEMP_9, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D3AC - msgbox Route110_TrickHousePuzzle5_Text_26D8EA, MSGBOX_DEFAULT + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26CFAE - case 1, Route110_TrickHousePuzzle5_EventScript_26CFD1 - case 2, Route110_TrickHousePuzzle5_EventScript_26CFF4 + case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1 + case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2 + case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3 end -Route110_TrickHousePuzzle5_EventScript_26CDF4:: @ 826CDF4 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate:: @ 826CDF4 setvar VAR_TEMP_3, 1 setvar VAR_TEMP_8, 3 playse SE_PIN @@ -270,22 +271,22 @@ Route110_TrickHousePuzzle5_EventScript_26CDF4:: @ 826CDF4 applymovement 3, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1B4 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1EC + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D224 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26DA1E, MSGBOX_DEFAULT + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D017 - case 1, Route110_TrickHousePuzzle5_EventScript_26D03A - case 2, Route110_TrickHousePuzzle5_EventScript_26D05D + case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1 + case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2 + case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3 end -Route110_TrickHousePuzzle5_EventScript_26CE73:: @ 826CE73 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate:: @ 826CE73 setvar VAR_TEMP_4, 1 setvar VAR_TEMP_8, 4 playse SE_PIN @@ -294,22 +295,22 @@ Route110_TrickHousePuzzle5_EventScript_26CE73:: @ 826CE73 applymovement 4, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1B4 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D1EC + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D224 + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D25C - msgbox Route110_TrickHousePuzzle5_Text_26DB4C, MSGBOX_DEFAULT + call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D080 - case 1, Route110_TrickHousePuzzle5_EventScript_26D0A3 - case 2, Route110_TrickHousePuzzle5_EventScript_26D0C6 + case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1 + case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2 + case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3 end -Route110_TrickHousePuzzle5_EventScript_26CEF2:: @ 826CEF2 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate:: @ 826CEF2 setvar VAR_TEMP_5, 1 setvar VAR_TEMP_8, 5 playse SE_PIN @@ -317,567 +318,571 @@ Route110_TrickHousePuzzle5_EventScript_26CEF2:: @ 826CEF2 waitmovement 0 applymovement 5, Common_Movement_Delay48 waitmovement 0 - msgbox Route110_TrickHousePuzzle5_Text_26DC78, MSGBOX_DEFAULT + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D0E9 - case 1, Route110_TrickHousePuzzle5_EventScript_26D10C - case 2, Route110_TrickHousePuzzle5_EventScript_26D12F + case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1 + case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2 + case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3 end -Route110_TrickHousePuzzle5_EventScript_26CF45:: @ 826CF45 - msgbox Route110_TrickHousePuzzle5_Text_26D757, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1:: @ 826CF45 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q1, 1 switch VAR_RESULT - case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26CF68:: @ 826CF68 - msgbox Route110_TrickHousePuzzle5_Text_26D7AA, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2:: @ 826CF68 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q2, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26CF8B:: @ 826CF8B - msgbox Route110_TrickHousePuzzle5_Text_26D7FC, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3:: @ 826CF8B + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q3, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26CFAE:: @ 826CFAE - msgbox Route110_TrickHousePuzzle5_Text_26D940, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1:: @ 826CFAE + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q1, 1 switch VAR_RESULT - case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26CFD1:: @ 826CFD1 - msgbox Route110_TrickHousePuzzle5_Text_26D98C, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2:: @ 826CFD1 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q2, 1 switch VAR_RESULT - case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26CFF4:: @ 826CFF4 - msgbox Route110_TrickHousePuzzle5_Text_26D9CE, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3:: @ 826CFF4 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q3, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D017:: @ 826D017 - msgbox Route110_TrickHousePuzzle5_Text_26DA64, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1:: @ 826D017 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q1, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D03A:: @ 826D03A - msgbox Route110_TrickHousePuzzle5_Text_26DAAD, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2:: @ 826D03A + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q2, 1 switch VAR_RESULT - case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D05D:: @ 826D05D - msgbox Route110_TrickHousePuzzle5_Text_26DAFF, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3:: @ 826D05D + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q3, 1 switch VAR_RESULT - case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D080:: @ 826D080 - msgbox Route110_TrickHousePuzzle5_Text_26DB94, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1:: @ 826D080 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q1, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D0A3:: @ 826D0A3 - msgbox Route110_TrickHousePuzzle5_Text_26DBD7, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2:: @ 826D0A3 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q2, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D0C6:: @ 826D0C6 - msgbox Route110_TrickHousePuzzle5_Text_26DC2A, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3:: @ 826D0C6 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q3, 1 switch VAR_RESULT - case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D0E9:: @ 826D0E9 - msgbox Route110_TrickHousePuzzle5_Text_26DCCB, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1:: @ 826D0E9 + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q1, 1 switch VAR_RESULT - case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D10C:: @ 826D10C - msgbox Route110_TrickHousePuzzle5_Text_26DD1B, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2:: @ 826D10C + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q2, 1 switch VAR_RESULT - case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D12F:: @ 826D12F - msgbox Route110_TrickHousePuzzle5_Text_26DD5F, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3:: @ 826D12F + msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q3, 1 switch VAR_RESULT - case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 - goto Route110_TrickHousePuzzle5_EventScript_26D152 + case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer + goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end -Route110_TrickHousePuzzle5_EventScript_26D152:: @ 826D152 +Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: @ 826D152 waitse playse SE_HAZURE - msgbox Route110_TrickHousePuzzle5_Text_26D883, MSGBOX_DEFAULT - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D632 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D632 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D632 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D632 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D632 - msgbox Route110_TrickHousePuzzle5_Text_26D8A1, MSGBOX_DEFAULT - waitmovement 0 - msgbox Route110_TrickHousePuzzle5_Text_26D8C9, MSGBOX_DEFAULT + msgbox Route110_TrickHousePuzzle5_Text_DisappointmentError, MSGBOX_DEFAULT + applymovement 1, Route110_TrickHousePuzzle5_Movement_MechadollShake + applymovement 2, Route110_TrickHousePuzzle5_Movement_MechadollShake + applymovement 3, Route110_TrickHousePuzzle5_Movement_MechadollShake + applymovement 4, Route110_TrickHousePuzzle5_Movement_MechadollShake + applymovement 5, Route110_TrickHousePuzzle5_Movement_MechadollShake + msgbox Route110_TrickHousePuzzle5_Text_Wahahahaha, MSGBOX_DEFAULT + waitmovement 0 + msgbox Route110_TrickHousePuzzle5_Text_WaitForNextChallenge, MSGBOX_DEFAULT closemessage warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 waitstate releaseall end -Route110_TrickHousePuzzle5_EventScript_26D1A0:: @ 826D1A0 +Route110_TrickHousePuzzle5_EventScript_CorrectAnswer:: @ 826D1A0 waitse playse SE_SEIKAI - goto Route110_TrickHousePuzzle5_EventScript_26D1AA + goto Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough end -Route110_TrickHousePuzzle5_EventScript_26D1AA:: @ 826D1AA - msgbox Route110_TrickHousePuzzle5_Text_26D84D, MSGBOX_DEFAULT +Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough:: @ 826D1AA + msgbox Route110_TrickHousePuzzle5_Text_CorrectGoThrough, MSGBOX_DEFAULT releaseall end -Route110_TrickHousePuzzle5_EventScript_26D1B4:: @ 826D1B4 +@ Absurd redundancy in movement scripts that could be resolved by using VAR_TEMP_8 for applymovement instead +@ Many of the below movement scripts arent even used, see below +@ Mechadoll 2 is the only mechadoll to walk right, all the other WalkRight scripts are unused +@ Mechadoll 5 never walks, all the Mechadoll5Walk scripts are unused +@ No mechadoll walks left 5 paces, all the WalkLeft5 scripts are unused +Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1:: @ 826D1B4 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D3E4 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D3EF + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D3FA + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D405 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D410 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1 return -Route110_TrickHousePuzzle5_EventScript_26D1EC:: @ 826D1EC +Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2:: @ 826D1EC compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D41B + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D426 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D431 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D43C + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D447 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2 return -Route110_TrickHousePuzzle5_EventScript_26D224:: @ 826D224 +Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3:: @ 826D224 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D452 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D45D + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D468 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D473 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D47E + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3 return -Route110_TrickHousePuzzle5_EventScript_26D25C:: @ 826D25C +Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4:: @ 826D25C compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D489 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D494 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D49F + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4AA + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4B5 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4 return -Route110_TrickHousePuzzle5_EventScript_26D294:: @ 826D294 +Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft5:: @ 826D294 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4C0 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4CB + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4D6 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4E1 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4EC + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5 return -Route110_TrickHousePuzzle5_EventScript_26D2CC:: @ 826D2CC +Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1:: @ 826D2CC compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D4F7 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D502 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D50D + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D518 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D523 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1 return -Route110_TrickHousePuzzle5_EventScript_26D304:: @ 826D304 +Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2:: @ 826D304 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D52E + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D539 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D544 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D54F + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D55A + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2 return -Route110_TrickHousePuzzle5_EventScript_26D33C:: @ 826D33C +Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3:: @ 826D33C compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D565 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D570 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D57B + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D586 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D591 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3 return -Route110_TrickHousePuzzle5_EventScript_26D374:: @ 826D374 +Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4:: @ 826D374 compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D59C + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5A7 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5B2 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5BD + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5C8 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4 return -Route110_TrickHousePuzzle5_EventScript_26D3AC:: @ 826D3AC +Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5:: @ 826D3AC compare VAR_TEMP_8, 1 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5D3 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5 compare VAR_TEMP_8, 2 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5DE + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5 compare VAR_TEMP_8, 3 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5E9 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5 compare VAR_TEMP_8, 4 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5F4 + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5 compare VAR_TEMP_8, 5 - call_if_eq Route110_TrickHousePuzzle5_EventScript_26D5FF + call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5 return -Route110_TrickHousePuzzle5_EventScript_26D3E4:: @ 826D3E4 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60A +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1:: @ 826D3E4 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D3EF:: @ 826D3EF - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60A +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1:: @ 826D3EF + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D3FA:: @ 826D3FA - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60A +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1:: @ 826D3FA + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D405:: @ 826D405 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60A +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1:: @ 826D405 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D410:: @ 826D410 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60A +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1:: @ 826D410 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D41B:: @ 826D41B - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60C +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2:: @ 826D41B + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D426:: @ 826D426 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60C +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2:: @ 826D426 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D431:: @ 826D431 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60C +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2:: @ 826D431 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D43C:: @ 826D43C - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60C +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2:: @ 826D43C + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D447:: @ 826D447 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60C +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2:: @ 826D447 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D452:: @ 826D452 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60F +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3:: @ 826D452 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D45D:: @ 826D45D - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60F +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3:: @ 826D45D + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D468:: @ 826D468 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60F +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3:: @ 826D468 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D473:: @ 826D473 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60F +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3:: @ 826D473 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D47E:: @ 826D47E - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60F +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3:: @ 826D47E + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D489:: @ 826D489 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D613 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4:: @ 826D489 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D494:: @ 826D494 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D613 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4:: @ 826D494 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D49F:: @ 826D49F - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D613 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4:: @ 826D49F + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4AA:: @ 826D4AA - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D613 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4:: @ 826D4AA + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4B5:: @ 826D4B5 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D613 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4:: @ 826D4B5 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4C0:: @ 826D4C0 - applymovement 1, Movement_26D618 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5:: @ 826D4C0 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4CB:: @ 826D4CB - applymovement 2, Movement_26D618 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5:: @ 826D4CB + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4D6:: @ 826D4D6 - applymovement 3, Movement_26D618 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5:: @ 826D4D6 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4E1:: @ 826D4E1 - applymovement 4, Movement_26D618 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5:: @ 826D4E1 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4EC:: @ 826D4EC - applymovement 5, Movement_26D618 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5:: @ 826D4EC + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D4F7:: @ 826D4F7 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D61E +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1:: @ 826D4F7 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D502:: @ 826D502 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D61E +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1:: @ 826D502 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D50D:: @ 826D50D - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D61E +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1:: @ 826D50D + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D518:: @ 826D518 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D61E +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1:: @ 826D518 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D523:: @ 826D523 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D61E +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1:: @ 826D523 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D52E:: @ 826D52E - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D620 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2:: @ 826D52E + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D539:: @ 826D539 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D620 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2:: @ 826D539 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D544:: @ 826D544 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D620 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2:: @ 826D544 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D54F:: @ 826D54F - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D620 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2:: @ 826D54F + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D55A:: @ 826D55A - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D620 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2:: @ 826D55A + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D565:: @ 826D565 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D623 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3:: @ 826D565 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D570:: @ 826D570 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D623 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3:: @ 826D570 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D57B:: @ 826D57B - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D623 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3:: @ 826D57B + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D586:: @ 826D586 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D623 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3:: @ 826D586 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D591:: @ 826D591 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D623 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3:: @ 826D591 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D59C:: @ 826D59C - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D627 +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4:: @ 826D59C + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5A7:: @ 826D5A7 - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D627 +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4:: @ 826D5A7 + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5B2:: @ 826D5B2 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D627 +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4:: @ 826D5B2 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5BD:: @ 826D5BD - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D627 +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4:: @ 826D5BD + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5C8:: @ 826D5C8 - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D627 +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4:: @ 826D5C8 + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5D3:: @ 826D5D3 - applymovement 1, Route110_TrickHousePuzzle5_Movement_26D62C +Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5:: @ 826D5D3 + applymovement 1, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5DE:: @ 826D5DE - applymovement 2, Route110_TrickHousePuzzle5_Movement_26D62C +Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5:: @ 826D5DE + applymovement 2, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5E9:: @ 826D5E9 - applymovement 3, Route110_TrickHousePuzzle5_Movement_26D62C +Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5:: @ 826D5E9 + applymovement 3, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5F4:: @ 826D5F4 - applymovement 4, Route110_TrickHousePuzzle5_Movement_26D62C +Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5:: @ 826D5F4 + applymovement 4, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return -Route110_TrickHousePuzzle5_EventScript_26D5FF:: @ 826D5FF - applymovement 5, Route110_TrickHousePuzzle5_Movement_26D62C +Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5:: @ 826D5FF + applymovement 5, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return -Route110_TrickHousePuzzle5_Movement_26D60A: @ 826D60A +Route110_TrickHousePuzzle5_Movement_WalkLeft1: @ 826D60A walk_left step_end -Route110_TrickHousePuzzle5_Movement_26D60C: @ 826D60C +Route110_TrickHousePuzzle5_Movement_WalkLeft2: @ 826D60C walk_left walk_left step_end -Route110_TrickHousePuzzle5_Movement_26D60F: @ 826D60F +Route110_TrickHousePuzzle5_Movement_WalkLeft3: @ 826D60F walk_left walk_left walk_left step_end -Route110_TrickHousePuzzle5_Movement_26D613: @ 826D613 +Route110_TrickHousePuzzle5_Movement_WalkLeft4: @ 826D613 walk_left walk_left walk_left walk_left step_end - -Movement_26D618: @ 826D618 +Route110_TrickHousePuzzle5_Movement_WalkLeft5: @ 826D618 walk_left walk_left walk_left @@ -885,29 +890,29 @@ Movement_26D618: @ 826D618 walk_left step_end -Route110_TrickHousePuzzle5_Movement_26D61E: @ 826D61E +Route110_TrickHousePuzzle5_Movement_WalkRight1: @ 826D61E walk_right step_end -Route110_TrickHousePuzzle5_Movement_26D620: @ 826D620 +Route110_TrickHousePuzzle5_Movement_WalkRight2: @ 826D620 walk_right walk_right step_end -Route110_TrickHousePuzzle5_Movement_26D623: @ 826D623 +Route110_TrickHousePuzzle5_Movement_WalkRight3: @ 826D623 walk_right walk_right walk_right step_end -Route110_TrickHousePuzzle5_Movement_26D627: @ 826D627 +Route110_TrickHousePuzzle5_Movement_WalkRight4: @ 826D627 walk_right walk_right walk_right walk_right step_end -Route110_TrickHousePuzzle5_Movement_26D62C: @ 826D62C +Route110_TrickHousePuzzle5_Movement_WalkRight5: @ 826D62C walk_right walk_right walk_right @@ -915,8 +920,7 @@ Route110_TrickHousePuzzle5_Movement_26D62C: @ 826D62C walk_right step_end -Route110_TrickHouseEntrance_Movement_26D632: @ 826D632 -Route110_TrickHousePuzzle5_Movement_26D632: @ 826D632 +Route110_TrickHousePuzzle5_Movement_MechadollShake: @ 826D632 face_left delay_2 face_right @@ -964,128 +968,128 @@ Route110_TrickHousePuzzle5_Movement_26D632: @ 826D632 face_down step_end -Route110_TrickHousePuzzle5_Text_26D660: @ 826D660 +Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: @ 826D660 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is a genius.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle5_Text_26D6CE: @ 826D6CE +Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: @ 826D6CE .string "CLICKETY-CLACK…\n" .string "MECHADOLL 1 AM I!\p" .string "IF YOU ANSWER QUIZZES CORRECTLY,\n" .string "THEN YOU WILL GO TO MECHADOLL 5.\l" .string "THEN YOU CAN OBTAIN THE SECRET CODE.$" -Route110_TrickHousePuzzle5_Text_26D757: @ 826D757 +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: @ 826D757 .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not found\n" .string "on ROUTE 110. Which one is it?$" -Route110_TrickHousePuzzle5_Text_26D7AA: @ 826D7AA +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: @ 826D7AA .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not of the\n" .string "WATER type. Which one is it?$" -Route110_TrickHousePuzzle5_Text_26D7FC: @ 826D7FC +Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: @ 826D7FC .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON does not use\n" .string "LEECH LIFE. Which one is it?$" -Route110_TrickHousePuzzle5_Text_26D84D: @ 826D84D +Route110_TrickHousePuzzle5_Text_CorrectGoThrough: @ 826D84D .string "CONGRATULATIONS. CORRECT YOU ARE.\n" .string "GO THROUGH. PLEASE.$" -Route110_TrickHousePuzzle5_Text_26D883: @ 826D883 +Route110_TrickHousePuzzle5_Text_DisappointmentError: @ 826D883 .string "BZZZT. DISAPPOINTMENT.\n" .string "ERROR.$" -Route110_TrickHousePuzzle5_Text_26D8A1: @ 826D8A1 +Route110_TrickHousePuzzle5_Text_Wahahahaha: @ 826D8A1 .string "WAHAHAHAHA! WAHAHAHAHA!\n" .string "CLICKETY-CLACK!$" -Route110_TrickHousePuzzle5_Text_26D8C9: @ 826D8C9 +Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: @ 826D8C9 .string "YOUR NEXT CHALLENGE WE WAIT FOR.$" -Route110_TrickHousePuzzle5_Text_26D8EA: @ 826D8EA +Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: @ 826D8EA .string "CLICKETY-CLACK…\n" .string "MECHADOLL 2 AM I!\p" .string "MECHADOLL 1'S QUIZ DIFFICULTY LEVEL\n" .string "IS SET TOO LOW.$" -Route110_TrickHousePuzzle5_Text_26D940: @ 826D940 +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: @ 826D940 .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did WALLY\n" .string "borrow from your father?$" -Route110_TrickHousePuzzle5_Text_26D98C: @ 826D98C +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: @ 826D98C .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON was chasing\n" .string "PROF. BIRCH?$" -Route110_TrickHousePuzzle5_Text_26D9CE: @ 826D9CE +Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: @ 826D9CE .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did TEAM AQUA\n" .string "use in PETALBURG FOREST?$" -Route110_TrickHousePuzzle5_Text_26DA1E: @ 826DA1E +Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: @ 826DA1E .string "CLICKETY-CLACK…\n" .string "MECHADOLL 3 AM I!\p" .string "MATTERS OF MONEY ARE MY SOLE FOCUS.$" -Route110_TrickHousePuzzle5_Text_26DA64: @ 826DA64 +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: @ 826DA64 .string "MECHADOLL 3 QUIZ.\p" .string "Which costs more?\n" .string "Three HARBOR MAILS or one BURN HEAL?$" -Route110_TrickHousePuzzle5_Text_26DAAD: @ 826DAAD +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: @ 826DAAD .string "MECHADOLL 3 QUIZ.\p" .string "Sell one GREAT BALL and buy\n" .string "one POTION. How much money remains?$" -Route110_TrickHousePuzzle5_Text_26DAFF: @ 826DAFF +Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: @ 826DAFF .string "MECHADOLL 3 QUIZ.\p" .string "Do one REPEL and SODA POP cost\n" .string "more than one SUPER POTION?$" -Route110_TrickHousePuzzle5_Text_26DB4C: @ 826DB4C +Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: @ 826DB4C .string "CLICKETY-CLACK…\n" .string "MECHADOLL 4 THAT IS ME!\p" .string "MY QUIZ IS AN OBJECT OF BEAUTY.$" -Route110_TrickHousePuzzle5_Text_26DB94: @ 826DB94 +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: @ 826DB94 .string "MECHADOLL 4 QUIZ.\p" .string "In SEASHORE HOUSE, were there more men\n" .string "or women?$" -Route110_TrickHousePuzzle5_Text_26DBD7: @ 826DBD7 +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: @ 826DBD7 .string "MECHADOLL 4 QUIZ.\p" .string "In LAVARIDGE TOWN, were there more\n" .string "elderly men or elderly women?$" -Route110_TrickHousePuzzle5_Text_26DC2A: @ 826DC2A +Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: @ 826DC2A .string "MECHADOLL 4 QUIZ.\p" .string "In the TRAINER'S SCHOOL, how many\n" .string "girl students were there?$" -Route110_TrickHousePuzzle5_Text_26DC78: @ 826DC78 +Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: @ 826DC78 .string "CLICKETY-CLACK…\n" .string "MECHADOLL 5 AM I!\p" .string "THE MASTER'S BEST AND PROUDEST\n" .string "ACHIEVEMENT AM I.$" -Route110_TrickHousePuzzle5_Text_26DCCB: @ 826DCCB +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: @ 826DCCB .string "MECHADOLL 5 QUIZ.\p" .string "In SLATEPORT's POKéMON FAN CLUB,\n" .string "how many POKéMON were there?$" -Route110_TrickHousePuzzle5_Text_26DD1B: @ 826DD1B +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: @ 826DD1B .string "MECHADOLL 5 QUIZ.\p" .string "In FORTREE CITY, how many\n" .string "tree houses were there?$" -Route110_TrickHousePuzzle5_Text_26DD5F: @ 826DD5F +Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: @ 826DD5F .string "MECHADOLL 5 QUIZ.\p" .string "On the CYCLING ROAD, how many\n" .string "TRIATHLETES were there?$" diff --git a/data/maps/Route110_TrickHousePuzzle6/map.json b/data/maps/Route110_TrickHousePuzzle6/map.json index aef182fbb..797bb9f60 100644 --- a/data/maps/Route110_TrickHousePuzzle6/map.json +++ b/data/maps/Route110_TrickHousePuzzle6/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle6_EventScript_26DDE1", + "script": "Route110_TrickHousePuzzle6_EventScript_Sophia", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "3", - "script": "Route110_TrickHousePuzzle6_EventScript_26DDF8", + "script": "Route110_TrickHousePuzzle6_EventScript_Benny", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle6_EventScript_26DE0F", + "script": "Route110_TrickHousePuzzle6_EventScript_Sebastian", "flag": "0" }, { @@ -98,7 +98,7 @@ "y": 10, "elevation": 3, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle6_EventScript_26DDC4" + "script": "Route110_TrickHousePuzzle6_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle6/scripts.inc b/data/maps/Route110_TrickHousePuzzle6/scripts.inc index 685a0170b..142b89f42 100644 --- a/data/maps/Route110_TrickHousePuzzle6/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle6/scripts.inc @@ -1,87 +1,87 @@ Route110_TrickHousePuzzle6_MapScripts:: @ 826DDA7 map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle6_OnTransition - map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHousePuzzle6_MapScript2_26DDB6 + map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHousePuzzle6_OnWarp .byte 0 Route110_TrickHousePuzzle6_OnTransition: @ 826DDB2 special RotatingGate_InitPuzzle end -Route110_TrickHousePuzzle6_MapScript2_26DDB6: @ 826DDB6 - map_script_2 VAR_TEMP_0, 16384, Route110_TrickHousePuzzle6_EventScript_26DDC0 +Route110_TrickHousePuzzle6_OnWarp: @ 826DDB6 + map_script_2 VAR_TEMP_0, VAR_TEMP_0, Route110_TrickHousePuzzle6_EventScript_InitPuzzle .2byte 0 -Route110_TrickHousePuzzle6_EventScript_26DDC0:: @ 826DDC0 +Route110_TrickHousePuzzle6_EventScript_InitPuzzle:: @ 826DDC0 special RotatingGate_InitPuzzleAndGraphics end -Route110_TrickHousePuzzle6_EventScript_26DDC4:: @ 826DDC4 +Route110_TrickHousePuzzle6_EventScript_Scroll:: @ 826DDC4 lockall compare VAR_TRICK_HOUSE_PUZZLE_6_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle6_EventScript_26DDD6 - goto Route110_TrickHousePuzzle6_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle6_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle6_EventScript_26DDD6:: @ 826DDD6 +Route110_TrickHousePuzzle6_EventScript_FoundScroll:: @ 826DDD6 setvar VAR_TRICK_HOUSE_PUZZLE_6_STATE, 1 - goto Route110_TrickHousePuzzle6_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle6_EventScript_26DDE1:: @ 826DDE1 - trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_26DE93, Route110_TrickHousePuzzle6_Text_26DED2 - msgbox Route110_TrickHousePuzzle6_Text_26DEF3, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle6_EventScript_Sophia:: @ 826DDE1 + trainerbattle_single TRAINER_SOPHIA, Route110_TrickHousePuzzle6_Text_SophiaIntro, Route110_TrickHousePuzzle6_Text_SophiaDefeat + msgbox Route110_TrickHousePuzzle6_Text_SophiaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle6_EventScript_26DDF8:: @ 826DDF8 - trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_26DF55, Route110_TrickHousePuzzle6_Text_26DF8D - msgbox Route110_TrickHousePuzzle6_Text_26DFA0, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle6_EventScript_Benny:: @ 826DDF8 + trainerbattle_single TRAINER_BENNY, Route110_TrickHousePuzzle6_Text_BennyIntro, Route110_TrickHousePuzzle6_Text_BennyDefeat + msgbox Route110_TrickHousePuzzle6_Text_BennyPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle6_EventScript_26DE0F:: @ 826DE0F - trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_26DFD7, Route110_TrickHousePuzzle6_Text_26E004 - msgbox Route110_TrickHousePuzzle6_Text_26E048, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle6_EventScript_Sebastian:: @ 826DE0F + trainerbattle_single TRAINER_SEBASTIAN, Route110_TrickHousePuzzle6_Text_SebastianIntro, Route110_TrickHousePuzzle6_Text_SebastianDefeat + msgbox Route110_TrickHousePuzzle6_Text_SebastianPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle6_Text_26DE26: @ 826DE26 +Route110_TrickHousePuzzle6_Text_WroteSecretCodeLockOpened: @ 826DE26 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is my life.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle6_Text_26DE93: @ 826DE93 +Route110_TrickHousePuzzle6_Text_SophiaIntro: @ 826DE93 .string "When I heard there was a strange\n" .string "house, I had to check it out.$" -Route110_TrickHousePuzzle6_Text_26DED2: @ 826DED2 +Route110_TrickHousePuzzle6_Text_SophiaDefeat: @ 826DED2 .string "I've discovered a tough TRAINER!$" -Route110_TrickHousePuzzle6_Text_26DEF3: @ 826DEF3 +Route110_TrickHousePuzzle6_Text_SophiaPostBattle: @ 826DEF3 .string "I'm sure having a good time checking\n" .string "this place out.\p" .string "It's a challenge I've found worth\n" .string "repeating!$" -Route110_TrickHousePuzzle6_Text_26DF55: @ 826DF55 +Route110_TrickHousePuzzle6_Text_BennyIntro: @ 826DF55 .string "Maybe I could get my BIRD POKéMON\n" .string "to fly over the wall…$" -Route110_TrickHousePuzzle6_Text_26DF8D: @ 826DF8D +Route110_TrickHousePuzzle6_Text_BennyDefeat: @ 826DF8D .string "Gwaaah! I blew it!$" -Route110_TrickHousePuzzle6_Text_26DFA0: @ 826DFA0 +Route110_TrickHousePuzzle6_Text_BennyPostBattle: @ 826DFA0 .string "Ehehehe… I guess I lost because\n" .string "I was trying to cheat.$" -Route110_TrickHousePuzzle6_Text_26DFD7: @ 826DFD7 +Route110_TrickHousePuzzle6_Text_SebastianIntro: @ 826DFD7 .string "I'm getting dizzy from these rotating\n" .string "doors…$" -Route110_TrickHousePuzzle6_Text_26E004: @ 826E004 +Route110_TrickHousePuzzle6_Text_SebastianDefeat: @ 826E004 .string "Everything's spinning around and\n" .string "around. I can't take this anymore…$" -Route110_TrickHousePuzzle6_Text_26E048: @ 826E048 +Route110_TrickHousePuzzle6_Text_SebastianPostBattle: @ 826E048 .string "You don't seem to be affected at all.\n" .string "Or do you have your poker face on?$" diff --git a/data/maps/Route110_TrickHousePuzzle7/map.json b/data/maps/Route110_TrickHousePuzzle7/map.json index 09fdafbe2..1e31e2f74 100644 --- a/data/maps/Route110_TrickHousePuzzle7/map.json +++ b/data/maps/Route110_TrickHousePuzzle7/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E389", + "script": "Route110_TrickHousePuzzle7_EventScript_Joshua", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E3B7", + "script": "Route110_TrickHousePuzzle7_EventScript_Alexis", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E3A0", + "script": "Route110_TrickHousePuzzle7_EventScript_Patricia", "flag": "0" }, { @@ -76,7 +76,7 @@ "movement_range_y": 1, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E3E5", + "script": "Route110_TrickHousePuzzle7_EventScript_Alvaro", "flag": "0" }, { @@ -89,7 +89,7 @@ "movement_range_y": 1, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E3CE", + "script": "Route110_TrickHousePuzzle7_EventScript_Mariela", "flag": "0" }, { @@ -102,7 +102,7 @@ "movement_range_y": 1, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle7_EventScript_26E3FC", + "script": "Route110_TrickHousePuzzle7_EventScript_Everett", "flag": "0" }, { @@ -233,7 +233,7 @@ "elevation": 0, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle7_EventScript_26E31B" + "script": "Route110_TrickHousePuzzle7_EventScript_YellowButton" }, { "type": "trigger", @@ -242,7 +242,7 @@ "elevation": 0, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle7_EventScript_26E331" + "script": "Route110_TrickHousePuzzle7_EventScript_BlueButton" }, { "type": "trigger", @@ -251,7 +251,7 @@ "elevation": 0, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle7_EventScript_26E347" + "script": "Route110_TrickHousePuzzle7_EventScript_GreenButton" }, { "type": "trigger", @@ -260,7 +260,7 @@ "elevation": 0, "var": "VAR_TEMP_1", "var_value": "0", - "script": "Route110_TrickHousePuzzle7_EventScript_26E35D" + "script": "Route110_TrickHousePuzzle7_EventScript_PurpleButton" } ], "bg_events": [ @@ -270,7 +270,7 @@ "y": 17, "elevation": 0, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle7_EventScript_26E1D0" + "script": "Route110_TrickHousePuzzle7_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc index b5303bc24..6b7559389 100644 --- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc @@ -1,75 +1,79 @@ Route110_TrickHousePuzzle7_MapScripts:: @ 826E091 - map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle7_MapScript1_26E0A6 + map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle7_OnResume map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle7_OnTransition - map_script MAP_SCRIPT_ON_LOAD, Route110_TrickHousePuzzle7_MapScript1_26E1B4 - map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHousePuzzle7_MapScript2_26E1C0 + map_script MAP_SCRIPT_ON_LOAD, Route110_TrickHousePuzzle7_OnLoad + map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHousePuzzle7_OnFrame .byte 0 -Route110_TrickHousePuzzle7_MapScript1_26E0A6: @ 826E0A6 - call Route110_TrickHousePuzzle7_EventScript_26E0AC +@ Puzzle Room 7 in RSE uses whatever puzzle Mossdeep Gym uses +@ Because Mossdeep Gym was redesigned for Emerald, theres a good deal of leftover script from the old R/S puzzle + +Route110_TrickHousePuzzle7_OnResume: @ 826E0A6 + call Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles end -Route110_TrickHousePuzzle7_EventScript_26E0AC:: @ 826E0AC - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_26E0DA - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_26E0ED - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_26E100 - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_26E113 - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_26E126 +Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles:: @ 826E0AC + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOn return -Route110_TrickHousePuzzle7_EventScript_26E0DA:: @ 826E0DA +@ Leftover from R/S, none of the below metatile scripts are ever called +Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOn:: @ 826E0DA setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_On, 1 return -Route110_TrickHousePuzzle7_EventScript_26E0ED:: @ 826E0ED +Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOn:: @ 826E0ED setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_On, 1 return -Route110_TrickHousePuzzle7_EventScript_26E100:: @ 826E100 +Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOn:: @ 826E100 setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Up, 0 setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_On, 1 return -Route110_TrickHousePuzzle7_EventScript_26E113:: @ 826E113 +Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOn:: @ 826E113 setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt, 0 setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_On, 1 return -Route110_TrickHousePuzzle7_EventScript_26E126:: @ 826E126 +Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOn:: @ 826E126 setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_On, 1 return -Route110_TrickHousePuzzle7_EventScript_26E139:: @ 826E139 +Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOff:: @ 826E139 setmetatile 13, 17, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 setmetatile 12, 16, METATILE_TrickHousePuzzle_Lever_Off, 1 return -Route110_TrickHousePuzzle7_EventScript_26E14C:: @ 826E14C +Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOff:: @ 826E14C setmetatile 12, 13, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left, 0 setmetatile 12, 11, METATILE_TrickHousePuzzle_Lever_Off, 1 return -Route110_TrickHousePuzzle7_EventScript_26E15F:: @ 826E15F +Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOff:: @ 826E15F setmetatile 7, 12, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down, 0 setmetatile 5, 10, METATILE_TrickHousePuzzle_Lever_Off, 1 return -Route110_TrickHousePuzzle7_EventScript_26E172:: @ 826E172 +Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOff:: @ 826E172 setmetatile 6, 6, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt, 0 setmetatile 4, 4, METATILE_TrickHousePuzzle_Lever_Off, 1 return -Route110_TrickHousePuzzle7_EventScript_26E185:: @ 826E185 +Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOff:: @ 826E185 setmetatile 8, 4, METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right, 0 setmetatile 7, 5, METATILE_TrickHousePuzzle_Lever_Off, 1 return Route110_TrickHousePuzzle7_OnTransition: @ 826E198 compare VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - goto_if_eq Route110_TrickHousePuzzle7_EventScript_26E1B3 + goto_if_eq Route110_TrickHousePuzzle7_EventScript_TeleportedTransition clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 @@ -77,35 +81,36 @@ Route110_TrickHousePuzzle7_OnTransition: @ 826E198 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 end -Route110_TrickHousePuzzle7_EventScript_26E1B3:: @ 826E1B3 +Route110_TrickHousePuzzle7_EventScript_TeleportedTransition:: @ 826E1B3 end -Route110_TrickHousePuzzle7_MapScript1_26E1B4: @ 826E1B4 +Route110_TrickHousePuzzle7_OnLoad: @ 826E1B4 compare VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 - call_if_eq Route110_TrickHousePuzzle7_EventScript_26E0AC + call_if_eq Route110_TrickHousePuzzle7_EventScript_UpdateSwitchMetatiles end -Route110_TrickHousePuzzle7_MapScript2_26E1C0: @ 826E1C0 - map_script_2 VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1, Route110_TrickHousePuzzle7_EventScript_26E1CA +Route110_TrickHousePuzzle7_OnFrame: @ 826E1C0 + map_script_2 VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1, Route110_TrickHousePuzzle7_EventScript_ClearState2 .2byte 0 -Route110_TrickHousePuzzle7_EventScript_26E1CA:: @ 826E1CA +Route110_TrickHousePuzzle7_EventScript_ClearState2:: @ 826E1CA setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 0 end -Route110_TrickHousePuzzle7_EventScript_26E1D0:: @ 826E1D0 +Route110_TrickHousePuzzle7_EventScript_Scroll:: @ 826E1D0 lockall compare VAR_TRICK_HOUSE_PUZZLE_7_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle7_EventScript_26E1E2 - goto Route110_TrickHousePuzzle7_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle7_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle7_EventScript_26E1E2:: @ 826E1E2 +Route110_TrickHousePuzzle7_EventScript_FoundScroll:: @ 826E1E2 setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE, 1 - goto Route110_TrickHousePuzzle7_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle7_EventScript_26E1ED:: @ 826E1ED +@ Unused, leftover from R/S +Route110_TrickHousePuzzle7_EventScript_TeleportPad:: @ 826E1ED lockall setvar VAR_TRICK_HOUSE_PUZZLE_7_STATE_2, 1 warpteleport MAP_ROUTE110_TRICK_HOUSE_PUZZLE7, 255, 3, 19 @@ -113,112 +118,115 @@ Route110_TrickHousePuzzle7_EventScript_26E1ED:: @ 826E1ED releaseall end -Route110_TrickHousePuzzle7_EventScript_26E1FE:: @ 826E1FE +@ All the below switch scripts are unused leftover from R/S +Route110_TrickHousePuzzle7_EventScript_Switch1:: @ 826E1FE lockall delay 32 - call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_26E0DA - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_26E139 + call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1MetatilesOff special DrawWholeMapView playse SE_TK_KASYA - goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_26E2E9 - goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_26E2EE + goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1On + goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1, Route110_TrickHousePuzzle7_EventScript_SetSwitch1Off end -Route110_TrickHousePuzzle7_EventScript_26E22D:: @ 826E22D +Route110_TrickHousePuzzle7_EventScript_Switch2:: @ 826E22D lockall delay 32 - call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_26E0ED - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_26E14C + call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2MetatilesOff special DrawWholeMapView playse SE_TK_KASYA - goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_26E2F3 - goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_26E2F8 + goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2On + goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2, Route110_TrickHousePuzzle7_EventScript_SetSwitch2Off end -Route110_TrickHousePuzzle7_EventScript_26E25C:: @ 826E25C +Route110_TrickHousePuzzle7_EventScript_Switch3:: @ 826E25C lockall delay 32 - call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_26E100 - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_26E15F + call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3MetatilesOff special DrawWholeMapView playse SE_TK_KASYA - goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_26E2FD - goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_26E302 + goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3On + goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3, Route110_TrickHousePuzzle7_EventScript_SetSwitch3Off end -Route110_TrickHousePuzzle7_EventScript_26E28B:: @ 826E28B +Route110_TrickHousePuzzle7_EventScript_Switch4:: @ 826E28B lockall delay 32 - call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_26E113 - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_26E172 + call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4MetatilesOff special DrawWholeMapView playse SE_TK_KASYA - goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_26E307 - goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_26E30C + goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4On + goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4, Route110_TrickHousePuzzle7_EventScript_SetSwitch4Off end -Route110_TrickHousePuzzle7_EventScript_26E2BA:: @ 826E2BA +Route110_TrickHousePuzzle7_EventScript_Switch5:: @ 826E2BA lockall delay 32 - call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_26E126 - call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_26E185 + call_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOn + call_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5MetatilesOff special DrawWholeMapView playse SE_TK_KASYA - goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_26E311 - goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_26E316 + goto_if_unset FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5On + goto_if_set FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5, Route110_TrickHousePuzzle7_EventScript_SetSwitch5Off end -Route110_TrickHousePuzzle7_EventScript_26E2E9:: @ 826E2E9 +@ All the below switch scripts are unused leftover from R/S +Route110_TrickHousePuzzle7_EventScript_SetSwitch1On:: @ 826E2E9 setflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E2EE:: @ 826E2EE +Route110_TrickHousePuzzle7_EventScript_SetSwitch1Off:: @ 826E2EE clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E2F3:: @ 826E2F3 +Route110_TrickHousePuzzle7_EventScript_SetSwitch2On:: @ 826E2F3 setflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E2F8:: @ 826E2F8 +Route110_TrickHousePuzzle7_EventScript_SetSwitch2Off:: @ 826E2F8 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E2FD:: @ 826E2FD +Route110_TrickHousePuzzle7_EventScript_SetSwitch3On:: @ 826E2FD setflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E302:: @ 826E302 +Route110_TrickHousePuzzle7_EventScript_SetSwitch3Off:: @ 826E302 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E307:: @ 826E307 +Route110_TrickHousePuzzle7_EventScript_SetSwitch4On:: @ 826E307 setflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E30C:: @ 826E30C +Route110_TrickHousePuzzle7_EventScript_SetSwitch4Off:: @ 826E30C clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E311:: @ 826E311 +Route110_TrickHousePuzzle7_EventScript_SetSwitch5On:: @ 826E311 setflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E316:: @ 826E316 +Route110_TrickHousePuzzle7_EventScript_SetSwitch5Off:: @ 826E316 clearflag FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 releaseall end -Route110_TrickHousePuzzle7_EventScript_26E31B:: @ 826E31B +@ From here is where the new, actually used puzzle scripts begin +Route110_TrickHousePuzzle7_EventScript_YellowButton:: @ 826E31B playse SE_MU_PACHI waitse playse SE_TU_SAA @@ -230,7 +238,7 @@ Route110_TrickHousePuzzle7_EventScript_26E31B:: @ 826E31B freerotatingtilepuzzle end -Route110_TrickHousePuzzle7_EventScript_26E331:: @ 826E331 +Route110_TrickHousePuzzle7_EventScript_BlueButton:: @ 826E331 playse SE_MU_PACHI waitse playse SE_TU_SAA @@ -242,7 +250,7 @@ Route110_TrickHousePuzzle7_EventScript_26E331:: @ 826E331 freerotatingtilepuzzle end -Route110_TrickHousePuzzle7_EventScript_26E347:: @ 826E347 +Route110_TrickHousePuzzle7_EventScript_GreenButton:: @ 826E347 playse SE_MU_PACHI waitse playse SE_TU_SAA @@ -254,7 +262,7 @@ Route110_TrickHousePuzzle7_EventScript_26E347:: @ 826E347 freerotatingtilepuzzle end -Route110_TrickHousePuzzle7_EventScript_26E35D:: @ 826E35D +Route110_TrickHousePuzzle7_EventScript_PurpleButton:: @ 826E35D playse SE_MU_PACHI waitse playse SE_TU_SAA @@ -266,7 +274,8 @@ Route110_TrickHousePuzzle7_EventScript_26E35D:: @ 826E35D freerotatingtilepuzzle end -Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373 +@ Unused +Route110_TrickHousePuzzle7_EventScript_RedButton:: @ 826E373 playse SE_MU_PACHI waitse playse SE_TU_SAA @@ -278,109 +287,109 @@ Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373 freerotatingtilepuzzle end -Route110_TrickHousePuzzle7_EventScript_26E389:: @ 826E389 - trainerbattle_single TRAINER_JOSHUA, Route110_TrickHousePuzzle7_Text_26E481, Route110_TrickHousePuzzle7_Text_26E4C1 - msgbox Route110_TrickHousePuzzle7_Text_26E4F4, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Joshua:: @ 826E389 + trainerbattle_single TRAINER_JOSHUA, Route110_TrickHousePuzzle7_Text_JoshuaIntro, Route110_TrickHousePuzzle7_Text_JoshuaDefeat + msgbox Route110_TrickHousePuzzle7_Text_JoshuaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E3A0:: @ 826E3A0 - trainerbattle_single TRAINER_PATRICIA, Route110_TrickHousePuzzle7_Text_26E531, Route110_TrickHousePuzzle7_Text_26E564 - msgbox Route110_TrickHousePuzzle7_Text_26E57F, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Patricia:: @ 826E3A0 + trainerbattle_single TRAINER_PATRICIA, Route110_TrickHousePuzzle7_Text_PatriciaIntro, Route110_TrickHousePuzzle7_Text_PatriciaDefeat + msgbox Route110_TrickHousePuzzle7_Text_PatriciaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E3B7:: @ 826E3B7 - trainerbattle_single TRAINER_ALEXIS, Route110_TrickHousePuzzle7_Text_26E5C0, Route110_TrickHousePuzzle7_Text_26E604 - msgbox Route110_TrickHousePuzzle7_Text_26E61E, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Alexis:: @ 826E3B7 + trainerbattle_single TRAINER_ALEXIS, Route110_TrickHousePuzzle7_Text_AlexisIntro, Route110_TrickHousePuzzle7_Text_AlexisDefeat + msgbox Route110_TrickHousePuzzle7_Text_AlexisPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E3CE:: @ 826E3CE - trainerbattle_single TRAINER_MARIELA, Route110_TrickHousePuzzle7_Text_26E66B, Route110_TrickHousePuzzle7_Text_26E69C - msgbox Route110_TrickHousePuzzle7_Text_26E6BC, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Mariela:: @ 826E3CE + trainerbattle_single TRAINER_MARIELA, Route110_TrickHousePuzzle7_Text_MarielaIntro, Route110_TrickHousePuzzle7_Text_MarielaDefeat + msgbox Route110_TrickHousePuzzle7_Text_MarielaPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E3E5:: @ 826E3E5 - trainerbattle_single TRAINER_ALVARO, Route110_TrickHousePuzzle7_Text_26E6DA, Route110_TrickHousePuzzle7_Text_26E700 - msgbox Route110_TrickHousePuzzle7_Text_26E722, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Alvaro:: @ 826E3E5 + trainerbattle_single TRAINER_ALVARO, Route110_TrickHousePuzzle7_Text_AlvaroIntro, Route110_TrickHousePuzzle7_Text_AlvaroDefeat + msgbox Route110_TrickHousePuzzle7_Text_AlvaroPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E3FC:: @ 826E3FC - trainerbattle_single TRAINER_EVERETT, Route110_TrickHousePuzzle7_Text_26E78D, Route110_TrickHousePuzzle7_Text_26E7AB - msgbox Route110_TrickHousePuzzle7_Text_26E7C4, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle7_EventScript_Everett:: @ 826E3FC + trainerbattle_single TRAINER_EVERETT, Route110_TrickHousePuzzle7_Text_EverettIntro, Route110_TrickHousePuzzle7_Text_EverettDefeat + msgbox Route110_TrickHousePuzzle7_Text_EverettPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle7_EventScript_26E413:: @ 826E413 +Route110_TrickHousePuzzle7_EventScript_WroteSecretCodeLockOpened:: @ 826E413 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is huggable.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle7_Text_26E481: @ 826E481 +Route110_TrickHousePuzzle7_Text_JoshuaIntro: @ 826E481 .string "The TRICK MASTER always vanishes\n" .string "like smoke. How does he do it?$" -Route110_TrickHousePuzzle7_Text_26E4C1: @ 826E4C1 +Route110_TrickHousePuzzle7_Text_JoshuaDefeat: @ 826E4C1 .string "Aiyeeeh! You're much too strong!\n" .string "How do you do it?$" -Route110_TrickHousePuzzle7_Text_26E4F4: @ 826E4F4 +Route110_TrickHousePuzzle7_Text_JoshuaPostBattle: @ 826E4F4 .string "I wish I could appear and disappear as\n" .string "if I were smoke, too.$" -Route110_TrickHousePuzzle7_Text_26E531: @ 826E531 +Route110_TrickHousePuzzle7_Text_PatriciaIntro: @ 826E531 .string "Going around the same spot…\n" .string "It begets ill fortune…$" -Route110_TrickHousePuzzle7_Text_26E564: @ 826E564 +Route110_TrickHousePuzzle7_Text_PatriciaDefeat: @ 826E564 .string "Defeated!\n" .string "It's a bad sign…$" -Route110_TrickHousePuzzle7_Text_26E57F: @ 826E57F +Route110_TrickHousePuzzle7_Text_PatriciaPostBattle: @ 826E57F .string "I've circled the same spot over ten\n" .string "times now… It's ill fortune…$" -Route110_TrickHousePuzzle7_Text_26E5C0: @ 826E5C0 +Route110_TrickHousePuzzle7_Text_AlexisIntro: @ 826E5C0 .string "Whoever wins will get through here\n" .string "first. That's the feeling I get.$" -Route110_TrickHousePuzzle7_Text_26E604: @ 826E604 +Route110_TrickHousePuzzle7_Text_AlexisDefeat: @ 826E604 .string "Oh!\n" .string "Well, go ahead, then!$" -Route110_TrickHousePuzzle7_Text_26E61E: @ 826E61E +Route110_TrickHousePuzzle7_Text_AlexisPostBattle: @ 826E61E .string "You're solving all the puzzles in the\n" .string "TRICK HOUSE. That's the feeling I get.$" -Route110_TrickHousePuzzle7_Text_26E66B: @ 826E66B +Route110_TrickHousePuzzle7_Text_MarielaIntro: @ 826E66B .string "Nufufufu, here at last!\n" .string "Let's get right with it!$" -Route110_TrickHousePuzzle7_Text_26E69C: @ 826E69C +Route110_TrickHousePuzzle7_Text_MarielaDefeat: @ 826E69C .string "You're so casual about winning!$" -Route110_TrickHousePuzzle7_Text_26E6BC: @ 826E6BC +Route110_TrickHousePuzzle7_Text_MarielaPostBattle: @ 826E6BC .string "Humph! I'm not upset!\n" .string "Not me!$" -Route110_TrickHousePuzzle7_Text_26E6DA: @ 826E6DA +Route110_TrickHousePuzzle7_Text_AlvaroIntro: @ 826E6DA .string "I ever so closely watched you coming!$" -Route110_TrickHousePuzzle7_Text_26E700: @ 826E700 +Route110_TrickHousePuzzle7_Text_AlvaroDefeat: @ 826E700 .string "This outcome I didn't see coming…$" -Route110_TrickHousePuzzle7_Text_26E722: @ 826E722 +Route110_TrickHousePuzzle7_Text_AlvaroPostBattle: @ 826E722 .string "Well, anyway, we both picked a weird\n" .string "place to get acquainted.\p" .string "As one weirdo to another,\n" .string "let's do our best!$" -Route110_TrickHousePuzzle7_Text_26E78D: @ 826E78D +Route110_TrickHousePuzzle7_Text_EverettIntro: @ 826E78D .string "It's awfully cramped in here…$" -Route110_TrickHousePuzzle7_Text_26E7AB: @ 826E7AB +Route110_TrickHousePuzzle7_Text_EverettDefeat: @ 826E7AB .string "Oh, yes, strong you are.$" -Route110_TrickHousePuzzle7_Text_26E7C4: @ 826E7C4 +Route110_TrickHousePuzzle7_Text_EverettPostBattle: @ 826E7C4 .string "I was hoping to switch places with you\n" .string "when I beat you, but…$" diff --git a/data/maps/Route110_TrickHousePuzzle8/map.json b/data/maps/Route110_TrickHousePuzzle8/map.json index b7a06abce..9e4be0cfc 100644 --- a/data/maps/Route110_TrickHousePuzzle8/map.json +++ b/data/maps/Route110_TrickHousePuzzle8/map.json @@ -24,7 +24,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle8_EventScript_26E81F", + "script": "Route110_TrickHousePuzzle8_EventScript_Vincent", "flag": "0" }, { @@ -37,7 +37,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle8_EventScript_26E84D", + "script": "Route110_TrickHousePuzzle8_EventScript_Leroy", "flag": "0" }, { @@ -50,7 +50,7 @@ "movement_range_y": 0, "trainer_type": "1", "trainer_sight_or_berry_tree_id": "1", - "script": "Route110_TrickHousePuzzle8_EventScript_26E836", + "script": "Route110_TrickHousePuzzle8_EventScript_Keira", "flag": "0" }, { @@ -98,7 +98,7 @@ "y": 21, "elevation": 3, "player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY", - "script": "Route110_TrickHousePuzzle8_EventScript_26E802" + "script": "Route110_TrickHousePuzzle8_EventScript_Scroll" } ] }
\ No newline at end of file diff --git a/data/maps/Route110_TrickHousePuzzle8/scripts.inc b/data/maps/Route110_TrickHousePuzzle8/scripts.inc index dcb12e366..9e4218234 100644 --- a/data/maps/Route110_TrickHousePuzzle8/scripts.inc +++ b/data/maps/Route110_TrickHousePuzzle8/scripts.inc @@ -1,72 +1,72 @@ Route110_TrickHousePuzzle8_MapScripts:: @ 826E801 .byte 0 -Route110_TrickHousePuzzle8_EventScript_26E802:: @ 826E802 +Route110_TrickHousePuzzle8_EventScript_Scroll:: @ 826E802 lockall compare VAR_TRICK_HOUSE_PUZZLE_8_STATE, 0 - goto_if_eq Route110_TrickHousePuzzle8_EventScript_26E814 - goto Route110_TrickHousePuzzle8_EventScript_26A3DB + goto_if_eq Route110_TrickHousePuzzle8_EventScript_FoundScroll + goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end -Route110_TrickHousePuzzle8_EventScript_26E814:: @ 826E814 +Route110_TrickHousePuzzle8_EventScript_FoundScroll:: @ 826E814 setvar VAR_TRICK_HOUSE_PUZZLE_8_STATE, 1 - goto Route110_TrickHousePuzzle8_EventScript_26A3E5 + goto Route110_TrickHousePuzzle_EventScript_FoundScroll end -Route110_TrickHousePuzzle8_EventScript_26E81F:: @ 826E81F - trainerbattle_single TRAINER_VINCENT, Route110_TrickHousePuzzle8_Text_26E8CD, Route110_TrickHousePuzzle8_Text_26E8F6 - msgbox Route110_TrickHousePuzzle8_Text_26E918, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle8_EventScript_Vincent:: @ 826E81F + trainerbattle_single TRAINER_VINCENT, Route110_TrickHousePuzzle8_Text_VincentIntro, Route110_TrickHousePuzzle8_Text_VincentDefeat + msgbox Route110_TrickHousePuzzle8_Text_VincentPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle8_EventScript_26E836:: @ 826E836 - trainerbattle_single TRAINER_KEIRA, Route110_TrickHousePuzzle8_Text_26E954, Route110_TrickHousePuzzle8_Text_26E97F - msgbox Route110_TrickHousePuzzle8_Text_26E99F, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle8_EventScript_Keira:: @ 826E836 + trainerbattle_single TRAINER_KEIRA, Route110_TrickHousePuzzle8_Text_KeiraIntro, Route110_TrickHousePuzzle8_Text_KeiraDefeat + msgbox Route110_TrickHousePuzzle8_Text_KeiraPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle8_EventScript_26E84D:: @ 826E84D - trainerbattle_single TRAINER_LEROY, Route110_TrickHousePuzzle8_Text_26E9D7, Route110_TrickHousePuzzle8_Text_26EA14 - msgbox Route110_TrickHousePuzzle8_Text_26EA3F, MSGBOX_AUTOCLOSE +Route110_TrickHousePuzzle8_EventScript_Leroy:: @ 826E84D + trainerbattle_single TRAINER_LEROY, Route110_TrickHousePuzzle8_Text_LeroyIntro, Route110_TrickHousePuzzle8_Text_LeroyDefeat + msgbox Route110_TrickHousePuzzle8_Text_LeroyPostBattle, MSGBOX_AUTOCLOSE end -Route110_TrickHousePuzzle8_EventScript_26E864:: @ 826E864 +Route110_TrickHousePuzzle8_EventScript_WroteSecretCodeLockOpened:: @ 826E864 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER I love.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" -Route110_TrickHousePuzzle8_Text_26E8CD: @ 826E8CD +Route110_TrickHousePuzzle8_Text_VincentIntro: @ 826E8CD .string "Not many TRAINERS have made it\n" .string "this far.$" -Route110_TrickHousePuzzle8_Text_26E8F6: @ 826E8F6 +Route110_TrickHousePuzzle8_Text_VincentDefeat: @ 826E8F6 .string "That must mean you're tough, too…$" -Route110_TrickHousePuzzle8_Text_26E918: @ 826E918 +Route110_TrickHousePuzzle8_Text_VincentPostBattle: @ 826E918 .string "You've beaten the POKéMON LEAGUE\n" .string "CHAMPION? That's too much!$" -Route110_TrickHousePuzzle8_Text_26E954: @ 826E954 +Route110_TrickHousePuzzle8_Text_KeiraIntro: @ 826E954 .string "Consider yourself lucky to be\n" .string "battling me!$" -Route110_TrickHousePuzzle8_Text_26E97F: @ 826E97F +Route110_TrickHousePuzzle8_Text_KeiraDefeat: @ 826E97F .string "This isn't right!\n" .string "I can't lose!$" -Route110_TrickHousePuzzle8_Text_26E99F: @ 826E99F +Route110_TrickHousePuzzle8_Text_KeiraPostBattle: @ 826E99F .string "It's a miracle that you beat me.\n" .string "You can brag about it.$" -Route110_TrickHousePuzzle8_Text_26E9D7: @ 826E9D7 +Route110_TrickHousePuzzle8_Text_LeroyIntro: @ 826E9D7 .string "You've been slugging through the TRICK\n" .string "HOUSE challenge, too.$" -Route110_TrickHousePuzzle8_Text_26EA14: @ 826EA14 +Route110_TrickHousePuzzle8_Text_LeroyDefeat: @ 826EA14 .string "I see…\n" .string "You possess an extraordinary style.$" -Route110_TrickHousePuzzle8_Text_26EA3F: @ 826EA3F +Route110_TrickHousePuzzle8_Text_LeroyPostBattle: @ 826EA3F .string "Seeing someone like you should please\n" .string "the TRICK MASTER.$" diff --git a/include/constants/flags.h b/include/constants/flags.h index 368f4f287..1d10e2249 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -207,11 +207,11 @@ #define FLAG_DEFEATED_GRUNT_SPACE_CENTER_1F 0xBF #define FLAG_RECEIVED_SUN_STONE_MOSSDEEP 0xC0 #define FLAG_WALLY_SPEECH 0xC1 -#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2 -#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3 -#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4 -#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5 -#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6 +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2 // Leftover from the RS version of Puzzle Room 7, functionally unused +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3 // +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4 // +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5 // +#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6 // #define FLAG_RUSTURF_TUNNEL_OPENED 0xC7 #define FLAG_RECEIVED_RED_SCARF 0xC8 #define FLAG_RECEIVED_BLUE_SCARF 0xC9 diff --git a/include/constants/vars.h b/include/constants/vars.h index 64ff6622b..3e476935e 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -179,9 +179,9 @@ #define VAR_SEAFLOOR_CAVERN_STATE 0x40A2 #define VAR_CABLE_CAR_STATION_STATE 0x40A3 #define VAR_SAFARI_ZONE_STATE 0x40A4 // 0: In or out of SZ, 1: Player exiting SZ, 2: Player entering SZ -#define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5 -#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6 -#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7 +#define VAR_TRICK_HOUSE_BEING_WATCHED_STATE 0x40A5 +#define VAR_TRICK_HOUSE_FOUND_TRICK_MASTER 0x40A6 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A7 #define VAR_UNUSED_0x40A8 0x40A8 // Unused Var #define VAR_CYCLING_CHALLENGE_STATE 0x40A9 #define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA @@ -195,8 +195,8 @@ #define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2 #define VAR_WEATHER_INSTITUTE_STATE 0x40B3 #define VAR_PORTHOLE_STATE 0x40B4 -#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation -#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 +#define VAR_TRICK_HOUSE_ENTER_FROM_CORRIDOR 0x40B5 +#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 // Leftover from RS, never set #define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7 #define VAR_UNUSED_0x40B8 0x40B8 // Unused Var #define VAR_MT_PYRE_STATE 0x40B9 diff --git a/include/event_scripts.h b/include/event_scripts.h index b86c46df0..5579b2163 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -527,7 +527,7 @@ extern const u8 EventScript_ClosedSootopolisDoor[]; extern const u8 SkyPillar_Outside_EventScript_2393F9[]; extern const u8 EventScript_CableBoxResults[]; extern const u8 EventScript_PokeBlockFeeder[]; -extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[]; +extern const u8 Route110_TrickHousePuzzle_EventScript_Door[]; extern const u8 EventScript_RegionMap[]; extern const u8 EventScript_RunningShoesManual[]; extern const u8 EventScript_PictureBookShelf[]; diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index bbd2ebda9..15294159c 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -380,7 +380,7 @@ static const u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 me if (MetatileBehavior_IsPokeblockFeeder(metatileBehavior) == TRUE) return EventScript_PokeBlockFeeder; if (MetatileBehavior_IsTrickHousePuzzleDoor(metatileBehavior) == TRUE) - return Route110_TrickHouseEntrance_EventScript_26A22A; + return Route110_TrickHousePuzzle_EventScript_Door; if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE) return EventScript_RegionMap; if (MetatileBehavior_IsRunningShoesManual(metatileBehavior) == TRUE) |