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authorPokeCodec <doremylover456@gmail.com>2020-08-24 15:32:57 -0400
committerPokeCodec <doremylover456@gmail.com>2020-08-24 15:32:57 -0400
commit75fea51712d1973c35e80360c68e441059f77c75 (patch)
tree2aa202bfad03312bd18042b38a5032cee298756f
parentb52c0d1a2e6351cd7329872bedac2a7360097362 (diff)
refactor
-rw-r--r--gflib/bg.c104
1 files changed, 49 insertions, 55 deletions
diff --git a/gflib/bg.c b/gflib/bg.c
index 085c3216b..d24cdfa37 100644
--- a/gflib/bg.c
+++ b/gflib/bg.c
@@ -34,8 +34,8 @@ struct BgConfig2
u32 unk_3:18;
void* tilemap;
- u32 bg_x;
- u32 bg_y;
+ s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a lot
+ s32 bg_y; // Same for this variable.
};
static struct BgControl sGpuBgConfigs;
@@ -698,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
{
u8 mode;
- u16 temp1;
- u16 temp2;
+ u16 temp1, temp2;
if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
@@ -770,10 +769,9 @@ s32 GetBgY(u8 bg)
{
if (IsInvalidBg32(bg))
return -1;
- else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
- else
- return sGpuBgConfigs2[bg].bg_y;
+ return sGpuBgConfigs2[bg].bg_y;
}
void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -872,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg)
{
if (IsInvalidBg32(bg))
return NULL;
- else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
+ if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL;
- else
- return sGpuBgConfigs2[bg].tilemap;
+ return sGpuBgConfigs2[bg].tilemap;
}
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
- {
- if (mode != 0)
- CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
- else
- LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
- }
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+ if (mode != 0)
+ CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
+ else
+ LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
}
void CopyBgTilemapBufferToVram(u8 bg)
{
u16 sizeToLoad;
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+
+ switch (GetBgType(bg))
{
- switch (GetBgType(bg))
- {
- case 0:
- sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
- break;
- case 1:
- sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
- break;
- default:
- sizeToLoad = 0;
- break;
- }
- LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
+ case 0:
+ sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
+ break;
+ case 1:
+ sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
+ break;
+ default:
+ sizeToLoad = 0;
+ break;
}
+ LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
}
-void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
+void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
{
- u16 destX16;
- u16 destY16;
+ u16 destX16, destY16;
u16 mode;
- if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
+ if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
+ return;
+ switch (GetBgType(bg))
{
- switch (GetBgType(bg))
- {
- case 0:
+ case 0:
+ {
+ const u16 *srcCopy = src;
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- const u16 * srcCopy = src;
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
- }
+ ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
- break;
}
- case 1:
+ break;
+ }
+ case 1:
+ {
+ const u8 *srcCopy = src;
+ mode = GetBgMetricAffineMode(bg, 0x1);
+ for (destY16 = destY; destY16 < (destY + height); destY16++)
{
- const u8 * srcCopy = src;
- mode = GetBgMetricAffineMode(bg, 0x1);
- for (destY16 = destY; destY16 < (destY + height); destY16++)
+ for (destX16 = destX; destX16 < (destX + width); destX16++)
{
- for (destX16 = destX; destX16 < (destX + width); destX16++)
- {
- ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
- }
+ ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
- break;
- }
}
+ break;
+ }
}
}