diff options
-rw-r--r-- | gflib/bg.c | 104 |
1 files changed, 49 insertions, 55 deletions
diff --git a/gflib/bg.c b/gflib/bg.c index 085c3216b..d24cdfa37 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -34,8 +34,8 @@ struct BgConfig2 u32 unk_3:18; void* tilemap; - u32 bg_x; - u32 bg_y; + s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a lot + s32 bg_y; // Same for this variable. }; static struct BgControl sGpuBgConfigs; @@ -698,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op) s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) { u8 mode; - u16 temp1; - u16 temp2; + u16 temp1, temp2; if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) { @@ -770,10 +769,9 @@ s32 GetBgY(u8 bg) { if (IsInvalidBg32(bg)) return -1; - else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) + if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) return -1; - else - return sGpuBgConfigs2[bg].bg_y; + return sGpuBgConfigs2[bg].bg_y; } void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) @@ -872,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg) { if (IsInvalidBg32(bg)) return NULL; - else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) + if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) return NULL; - else - return sGpuBgConfigs2[bg].tilemap; + return sGpuBgConfigs2[bg].tilemap; } void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) { - if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) - { - if (mode != 0) - CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); - else - LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); - } + if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) + return; + if (mode != 0) + CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); + else + LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); } void CopyBgTilemapBufferToVram(u8 bg) { u16 sizeToLoad; - if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) + if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) + return; + + switch (GetBgType(bg)) { - switch (GetBgType(bg)) - { - case 0: - sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; - break; - case 1: - sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; - break; - default: - sizeToLoad = 0; - break; - } - LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); + case 0: + sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; + break; + case 1: + sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; + break; + default: + sizeToLoad = 0; + break; } + LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); } -void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height) +void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height) { - u16 destX16; - u16 destY16; + u16 destX16, destY16; u16 mode; - if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) + if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) + return; + switch (GetBgType(bg)) { - switch (GetBgType(bg)) - { - case 0: + case 0: + { + const u16 *srcCopy = src; + for (destY16 = destY; destY16 < (destY + height); destY16++) { - const u16 * srcCopy = src; - for (destY16 = destY; destY16 < (destY + height); destY16++) + for (destX16 = destX; destX16 < (destX + width); destX16++) { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++; - } + ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++; } - break; } - case 1: + break; + } + case 1: + { + const u8 *srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + height); destY16++) { - const u8 * srcCopy = src; - mode = GetBgMetricAffineMode(bg, 0x1); - for (destY16 = destY; destY16 < (destY + height); destY16++) + for (destX16 = destX; destX16 < (destX + width); destX16++) { - for (destX16 = destX; destX16 < (destX + width); destX16++) - { - ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++; - } + ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++; } - break; - } } + break; + } } } |