diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-24 15:25:20 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-24 15:25:20 +0200 |
commit | bffcd426cf1414287443c67d955fb36b861dbd91 (patch) | |
tree | 910519b569264b3735cb9c185614d2323530af0a | |
parent | 1f3a867a0b05c52344c5a145db3272e653deb697 (diff) |
link opponent controller is done
-rw-r--r-- | asm/battle_controller_linkopponent.s | 6249 | ||||
-rw-r--r-- | include/battle.h | 10 | ||||
-rw-r--r-- | ld_script.txt | 5 | ||||
-rw-r--r-- | src/battle_controller_link_opponent.c | 1903 | ||||
-rw-r--r-- | src/battle_controller_link_partner.c | 5 | ||||
-rw-r--r-- | src/battle_controller_linkopponent.c | 143 | ||||
-rw-r--r-- | src/battle_controller_player.c | 6 | ||||
-rw-r--r-- | src/battle_controller_player_partner.c | 4 | ||||
-rw-r--r-- | src/battle_controller_recorded_player.c | 2 |
9 files changed, 1917 insertions, 6410 deletions
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s deleted file mode 100644 index d0ada0d5d..000000000 --- a/asm/battle_controller_linkopponent.s +++ /dev/null @@ -1,6249 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - thumb_func_start LinkOpponentBufferRunCommand -LinkOpponentBufferRunCommand: @ 80643B0 - push {lr} - ldr r2, =gBattleExecBuffer - ldr r1, =gBitTable - ldr r0, =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080643FC - ldr r0, =gBattleBufferA - lsls r1, r3, 9 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x38 - bhi _080643F8 - ldr r0, =gLinkOpponentBufferCommands - ldrb r1, [r1] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 - b _080643FC - .pool -_080643F8: - bl LinkOpponentBufferExecCompleted -_080643FC: - pop {r0} - bx r0 - thumb_func_end LinkOpponentBufferRunCommand - - thumb_func_start sub_8064400 -sub_8064400: @ 8064400 - push {lr} - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08064424 - bl LinkOpponentBufferExecCompleted -_08064424: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064400 - - thumb_func_start sub_8064438 -sub_8064438: @ 8064438 - push {lr} - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _0806445C - bl LinkOpponentBufferExecCompleted -_0806445C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064438 - - thumb_func_start sub_8064470 -sub_8064470: @ 8064470 - push {r4-r6,lr} - ldr r5, =gSprites - ldr r6, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r5, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _080644C2 - adds r0, r2, r5 - ldrh r0, [r0, 0x6] - bl FreeTrainerFrontPicPalette - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl FreeSpriteOamMatrix - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - bl LinkOpponentBufferExecCompleted -_080644C2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064470 - - thumb_func_start sub_80644D8 -sub_80644D8: @ 80644D8 - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r1, [r4] - ldr r3, =gActiveBank - ldrb r0, [r3] - ldr r2, [r1, 0x4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x9] - subs r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _08064510 - ldr r0, [r4] - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x9] - bl LinkOpponentBufferExecCompleted -_08064510: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80644D8 - - thumb_func_start sub_8064520 -sub_8064520: @ 8064520 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r0, 0 - mov r8, r0 - movs r4, 0 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0806454C - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08064584 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08064584 -_0806454C: - ldr r2, =gSprites - ldr r1, =gHealthBoxesIds - ldr r3, =gActiveBank - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - adds r7, r3, 0 - cmp r1, r0 - bne _080645C2 - b _080645CA - .pool -_08064584: - ldr r3, =gSprites - ldr r6, =gHealthBoxesIds - ldr r2, =gActiveBank - ldrb r4, [r2] - adds r0, r4, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r5, r3, 0 - adds r5, 0x1C - adds r0, r5 - ldr r3, [r0] - ldr r0, =SpriteCallbackDummy - adds r7, r2, 0 - cmp r3, r0 - bne _080645C0 - movs r0, 0x2 - eors r4, r0 - adds r0, r4, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r0, [r0] - cmp r0, r3 - bne _080645C0 - movs r1, 0x1 - mov r8, r1 -_080645C0: - movs r4, 0x1 -_080645C2: - mov r0, r8 - cmp r0, 0 - bne _080645CA - b _08064714 -_080645CA: - cmp r4, 0 - bne _080645DE - ldrb r1, [r7] - movs r0, 0x2 - eors r0, r1 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _0806469C -_080645DE: - ldr r1, =gBattleSpritesDataPtr - mov r12, r1 - ldr r0, [r1] - ldr r7, =gActiveBank - ldrb r2, [r7] - ldr r3, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r3 - ldrb r1, [r4, 0x1] - movs r5, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08064600 - b _08064714 -_08064600: - movs r6, 0x2 - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08064714 - ldrb r1, [r4] - movs r3, 0x7F - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4] - mov r1, r12 - ldr r0, [r1] - ldrb r2, [r7] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0x1] - mov r0, r12 - ldr r2, [r0] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - ands r3, r1 - strb r3, [r0] - mov r1, r12 - ldr r2, [r1] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - ands r4, r1 - strb r4, [r0, 0x1] - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - b _080646F2 - .pool -_0806469C: - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldrb r1, [r7] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r2 - ldrb r1, [r2, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08064714 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldr r0, [r3] - ldrb r2, [r7] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldrb r0, [r7] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _080646F2 - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag -_080646F2: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strb r1, [r0, 0x9] - ldr r1, =gBattleBankFunc - ldrb r0, [r3] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80644D8 - str r1, [r0] -_08064714: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064520 - - thumb_func_start sub_8064734 -sub_8064734: @ 8064734 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r0, 0 - mov r10, r0 - ldr r5, =gBattleSpritesDataPtr - ldr r0, [r5] - ldr r4, =gActiveBank - ldrb r2, [r4] - ldr r1, [r0, 0x4] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0] - movs r6, 0xC4 - lsls r6, 1 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - bne _08064776 - ldr r0, =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8172EF0 -_08064776: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - bne _080647B4 - ldr r2, [r5] - ldrb r1, [r4] - movs r0, 0x2 - adds r3, r0, 0 - eors r3, r1 - ldr r1, [r2, 0x4] - lsls r2, r3, 1 - adds r0, r2, r3 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - bne _080647B4 - ldr r0, =gBattlePartyID - adds r0, r2, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty - adds r1, r0 - adds r0, r3, 0 - bl sub_8172EF0 -_080647B4: - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldr r2, =gActiveBank - ldrb r5, [r2] - ldr r4, [r0, 0x4] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r6, r0, r4 - ldrb r1, [r6] - movs r0, 0x8 - mov r12, r0 - ands r0, r1 - mov r8, r3 - mov r9, r2 - cmp r0, 0 - bne _08064898 - movs r7, 0x2 - adds r1, r7, 0 - eors r1, r5 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - mov r0, r12 - ands r0, r1 - cmp r0, 0 - bne _08064898 - ldrb r1, [r6, 0x1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0806487A - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0806484A - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0806484A - ldr r4, =gHealthBoxesIds - mov r1, r9 - ldrb r0, [r1] - adds r1, r7, 0 - eors r1, r0 - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - mov r1, r9 - ldrb r0, [r1] - eors r0, r7 - bl sub_8076918 - mov r1, r9 - ldrb r0, [r1] - eors r0, r7 - adds r0, r4 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible -_0806484A: - ldr r5, =gHealthBoxesIds - ldr r4, =gActiveBank - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - ldrb r0, [r4] - bl sub_8076918 - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible -_0806487A: - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0, 0x1] - mov r8, r4 - mov r9, r3 -_08064898: - mov r1, r8 - ldr r0, [r1] - mov r1, r9 - ldrb r2, [r1] - ldr r3, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - movs r0, 0xC0 - ands r0, r1 - cmp r0, 0x80 - bne _0806495A - movs r1, 0x2 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x1] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0806495A - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0806495A - mov r1, r8 - ldr r0, [r1] - mov r1, r9 - ldrb r2, [r1] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0806493C - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x42 - ands r0, r1 - cmp r0, 0x42 - bne _08064930 - adds r0, r2, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806493C - ldr r0, =gMPlay_BGM - bl m4aMPlayContinue - b _0806493C - .pool -_08064930: - ldr r0, =gMPlay_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl -_0806493C: - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0, 0x1] - movs r0, 0x1 - mov r10, r0 -_0806495A: - mov r1, r10 - cmp r1, 0 - bne _08064962 - b _08064AC0 -_08064962: - ldr r2, =gSprites - ldr r0, =gUnknown_03005D7C - ldr r5, =gActiveBank - ldrb r3, [r5] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, =SpriteCallbackDummy - cmp r4, r0 - beq _08064982 - b _08064AC0 -_08064982: - ldr r0, =gBankSpriteIds - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - beq _08064998 - b _08064AC0 -_08064998: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080649E2 - adds r0, r3, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _080649E2 - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldrb r2, [r5] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x9] - adds r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08064AC0 - ldr r0, [r3] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x9] -_080649E2: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08064A3A - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08064A3A - ldr r1, =gUnknown_03005D7C - ldr r5, =gActiveBank - ldrb r0, [r5] - movs r4, 0x2 - eors r0, r4 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - ldrb r0, [r5] - eors r4, r0 - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl SetBankEnemyShadowSpriteCallback -_08064A3A: - ldr r1, =gUnknown_03005D7C - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - ldrb r5, [r4] - ldr r1, =gBattlePartyID - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r5, 0 - bl SetBankEnemyShadowSpriteCallback - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldr r2, [r0, 0x8] - ldrb r1, [r2, 0x9] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x9] - ldr r0, [r3] - ldrb r2, [r4] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r0, [r3] - ldrb r2, [r4] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x7F - ands r0, r2 - strb r0, [r1, 0x1] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064520 - str r1, [r0] -_08064AC0: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064734 - - thumb_func_start sub_8064B04 -sub_8064B04: @ 8064B04 - push {r4-r7,lr} - ldr r4, =gSprites - ldr r0, =gBankSpriteIds - ldr r7, =gActiveBank - ldrb r3, [r7] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08064BB6 - adds r0, r2, r4 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08064BB6 - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r4, r3, 1 - adds r0, r4, r3 - lsls r0, 2 - adds r2, r0, r1 - ldrb r5, [r2] - movs r0, 0x80 - ands r0, r5 - cmp r0, 0 - bne _08064B7C - ldr r0, =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty - adds r1, r0 - adds r0, r3, 0 - bl sub_8172EF0 - b _08064BB6 - .pool -_08064B7C: - ldrb r1, [r2, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08064BB6 - movs r0, 0x7F - ands r0, r5 - strb r0, [r2] - ldr r0, [r6] - ldrb r2, [r7] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - bl LinkOpponentBufferExecCompleted -_08064BB6: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064B04 - - thumb_func_start sub_8064BC0 -sub_8064BC0: @ 8064BC0 - push {r4-r6,lr} - ldr r6, =gActiveBank - ldrb r0, [r6] - ldr r5, =gHealthBoxesIds - adds r1, r0, r5 - ldrb r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_8074AA0 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r6] - adds r0, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - lsls r4, 16 - asrs r1, r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _08064C08 - ldrb r0, [r6] - adds r0, r5 - ldrb r0, [r0] - movs r2, 0 - bl UpdateHpTextInHealthbox - b _08064C0C - .pool -_08064C08: - bl LinkOpponentBufferExecCompleted -_08064C0C: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8064BC0 - - thumb_func_start sub_8064C14 -sub_8064C14: @ 8064C14 - push {lr} - ldr r2, =gSprites - ldr r0, =gBankSpriteIds - ldr r1, =gActiveBank - ldrb r3, [r1] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - bne _08064C42 - ldr r0, =gHealthBoxesIds - adds r0, r3, r0 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl LinkOpponentBufferExecCompleted -_08064C42: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064C14 - - thumb_func_start sub_8064C58 -sub_8064C58: @ 8064C58 - push {r4-r6,lr} - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r6, =gActiveBank - ldrb r2, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08064CB2 - ldr r5, =gBankSpriteIds - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldrb r0, [r6] - bl sub_805EEE0 - ldr r1, =gHealthBoxesIds - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl LinkOpponentBufferExecCompleted -_08064CB2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064C58 - - thumb_func_start sub_8064CCC -sub_8064CCC: @ 8064CCC - push {lr} - movs r0, 0 - bl IsTextPrinterActive - lsls r0, 16 - cmp r0, 0 - bne _08064CDE - bl LinkOpponentBufferExecCompleted -_08064CDE: - pop {r0} - bx r0 - thumb_func_end sub_8064CCC - - thumb_func_start sub_8064CE4 -sub_8064CE4: @ 8064CE4 - push {r4,lr} - ldr r1, =gBankSpriteIds - ldr r0, =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r0, r2 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x20 - bne _08064D30 - movs r3, 0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - subs r0, 0x5 - ands r0, r1 - strb r0, [r2] - ldr r0, =gDoingBattleAnim - strb r3, [r0] - bl LinkOpponentBufferExecCompleted - b _08064D5A - .pool -_08064D30: - ldrh r0, [r4, 0x30] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08064D54 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08064D54: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_08064D5A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8064CE4 - - thumb_func_start sub_8064D60 -sub_8064D60: @ 8064D60 - push {r4,lr} - ldr r2, =gSprites - ldr r0, =gHealthBoxesIds - ldr r4, =gActiveBank - ldrb r3, [r4] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08064DAC - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08064DA0 - adds r0, r3, 0 - adds r1, r3, 0 - adds r2, r3, 0 - movs r3, 0x6 - bl DoSpecialBattleAnimation -_08064DA0: - ldr r0, =gBattleBankFunc - ldrb r1, [r4] - lsls r1, 2 - adds r1, r0 - ldr r0, =sub_8064DD0 - str r0, [r1] -_08064DAC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064D60 - - thumb_func_start sub_8064DD0 -sub_8064DD0: @ 8064DD0 - push {r4,lr} - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r4, =gActiveBank - ldrb r1, [r4] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08064E2A - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _08064E2A - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - beq _08064E1A - ldr r0, =SpriteCallbackDummy_2 - cmp r1, r0 - bne _08064E2A -_08064E1A: - ldr r0, =gMPlay_BGM - ldr r1, =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - bl LinkOpponentBufferExecCompleted -_08064E2A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064DD0 - - thumb_func_start sub_8064E50 -sub_8064E50: @ 8064E50 - push {r4-r7,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrb r1, [r3, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08064F0C - ldr r7, =gSprites - ldr r6, =gBankSpriteIds - adds r0, r2, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r7, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08064F0C - ldrb r1, [r3] - movs r0, 0x7F - ands r0, r1 - strb r0, [r3] - ldr r0, [r4] - ldrb r2, [r5] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - movs r1, 0 - bl StartSpriteAnim - ldr r4, =gHealthBoxesIds - ldrb r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0 - bl UpdateHealthboxAttribute - ldrb r0, [r5] - bl sub_8076918 - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - ldrb r0, [r5] - bl SetBattleSpriteInvisibilityBitToSpriteInvisibility - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064D60 - str r1, [r0] -_08064F0C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064E50 - - thumb_func_start sub_8064F40 -sub_8064F40: @ 8064F40 - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r1, [r0, 0x4] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _08064F72 - ldr r0, =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8172EF0 -_08064F72: - ldr r4, =gSprites - ldr r0, =gUnknown_03005D7C - ldrb r2, [r5] - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _08064FDC - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08064FDC - adds r0, r3, r4 - bl DestroySprite - ldrb r4, [r5] - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl SetBankEnemyShadowSpriteCallback - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064E50 - str r1, [r0] -_08064FDC: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8064F40 - - thumb_func_start sub_8065008 -sub_8065008: @ 8065008 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0806502A - bl LinkOpponentBufferExecCompleted -_0806502A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8065008 - - thumb_func_start sub_8065038 -sub_8065038: @ 8065038 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0806505A - bl LinkOpponentBufferExecCompleted -_0806505A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8065038 - - thumb_func_start LinkOpponentBufferExecCompleted -LinkOpponentBufferExecCompleted: @ 8065068 - push {r4,lr} - sub sp, 0x4 - ldr r1, =gBattleBankFunc - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =LinkOpponentBufferRunCommand - str r1, [r0] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080650BC - bl GetMultiplayerId - mov r1, sp - strb r0, [r1] - movs r0, 0x2 - movs r1, 0x4 - mov r2, sp - bl PrepareBufferDataTransferLink - ldr r1, =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r0, r1 - movs r1, 0x38 - strb r1, [r0] - b _080650CE - .pool -_080650BC: - ldr r2, =gBattleExecBuffer - ldr r1, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] -_080650CE: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentBufferExecCompleted - - thumb_func_start LinkOpponentHandleGetMonData -LinkOpponentHandleGetMonData: @ 80650E0 - push {r4-r6,lr} - sub sp, 0x100 - movs r6, 0 - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _08065118 - ldr r0, =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - mov r1, sp - bl dp01_getattr_by_ch1_for_opponent_pokemon - adds r6, r0, 0 - b _0806513A - .pool -_08065118: - ldrb r4, [r1] - movs r5, 0 -_0806511C: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _08065132 - lsls r0, r5, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r6 - bl dp01_getattr_by_ch1_for_opponent_pokemon - adds r6, r0 -_08065132: - lsrs r4, 1 - adds r5, 0x1 - cmp r5, 0x5 - ble _0806511C -_0806513A: - lsls r1, r6, 16 - lsrs r1, 16 - movs r0, 0x1 - mov r2, sp - bl EmitDataTransfer - bl LinkOpponentBufferExecCompleted - add sp, 0x100 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleGetMonData - - thumb_func_start dp01_getattr_by_ch1_for_opponent_pokemon -dp01_getattr_by_ch1_for_opponent_pokemon: @ 8065154 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x90 - adds r7, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - ldr r2, =gBattleBufferA - ldr r3, =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x3B - bls _0806517E - bl _080658EA -_0806517E: - lsls r0, 2 - ldr r1, =_08065194 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08065194: - .4byte _08065284 - .4byte _080654A8 - .4byte _080654B8 - .4byte _080654C8 - .4byte _08065530 - .4byte _08065530 - .4byte _08065530 - .4byte _08065530 - .4byte _0806554C - .4byte _08065588 - .4byte _08065588 - .4byte _08065588 - .4byte _08065588 - .4byte _080658EA - .4byte _080658EA - .4byte _080658EA - .4byte _080658EA - .4byte _080655A4 - .4byte _080655B4 - .4byte _080655E4 - .4byte _080655F4 - .4byte _08065604 - .4byte _08065614 - .4byte _08065624 - .4byte _08065634 - .4byte _08065644 - .4byte _08065654 - .4byte _08065664 - .4byte _08065674 - .4byte _08065684 - .4byte _08065694 - .4byte _080656A4 - .4byte _080656F4 - .4byte _08065704 - .4byte _08065714 - .4byte _08065724 - .4byte _08065734 - .4byte _08065744 - .4byte _08065754 - .4byte _08065764 - .4byte _08065774 - .4byte _080657A8 - .4byte _080657B8 - .4byte _080657C8 - .4byte _080657D8 - .4byte _080657E8 - .4byte _080657F8 - .4byte _08065808 - .4byte _08065818 - .4byte _08065838 - .4byte _08065848 - .4byte _08065858 - .4byte _08065868 - .4byte _08065878 - .4byte _08065888 - .4byte _08065898 - .4byte _080658A8 - .4byte _080658B8 - .4byte _080658C8 - .4byte _080658D8 -_08065284: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2E] - movs r6, 0 - add r0, sp, 0x24 - mov r9, r0 - movs r1, 0x3B - add r1, sp - mov r10, r1 - mov r2, sp - adds r2, 0x2B - str r2, [sp, 0x80] - mov r0, sp - adds r0, 0x2A - str r0, [sp, 0x7C] - mov r1, sp - adds r1, 0x68 - str r1, [sp, 0x8C] - adds r2, 0x5 - str r2, [sp, 0x84] - adds r0, 0x12 - str r0, [sp, 0x88] - mov r8, r4 - add r4, sp, 0xC -_080652D0: - adds r1, r6, 0 - adds r1, 0xD - mov r0, r8 - bl GetMonData - strh r0, [r4] - adds r1, r6, 0 - adds r1, 0x11 - mov r0, r8 - bl GetMonData - mov r2, r9 - adds r1, r2, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _080652D0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - mov r1, r10 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - ldr r2, [sp, 0x80] - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - mov r3, sp - movs r5, 0x1F - ands r0, r5 - ldrb r2, [r3, 0x14] - movs r1, 0x20 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - mov r3, sp - movs r6, 0x1F - ands r0, r6 - lsls r0, 5 - ldrh r2, [r3, 0x14] - ldr r1, =0xfffffc1f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 2 - ldrb r2, [r3, 0x15] - movs r1, 0x7D - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x15] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - movs r1, 0x1F - ands r1, r0 - lsls r1, 15 - ldr r0, [sp, 0x14] - ldr r2, =0xfff07fff - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x14] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - mov r3, sp - ands r0, r6 - lsls r0, 4 - ldrh r2, [r3, 0x16] - ldr r1, =0xfffffe0f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x16] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 1 - ldrb r2, [r3, 0x17] - movs r1, 0x3F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x48] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - str r0, [sp, 0x4C] - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - ldr r1, [sp, 0x7C] - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - mov r1, sp - strh r0, [r1, 0x28] - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2C] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - mov r1, sp - strh r0, [r1, 0x4] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - mov r1, sp - strh r0, [r1, 0x6] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - mov r1, sp - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - mov r1, sp - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - mov r3, sp - movs r1, 0x1 - ands r0, r1 - lsls r0, 6 - ldrb r2, [r3, 0x17] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - mov r3, sp - lsls r0, 7 - ldrb r2, [r3, 0x17] - movs r1, 0x7F - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x54] - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, [sp, 0x8C] - bl GetMonData - ldr r0, [sp, 0x84] - ldr r1, [sp, 0x8C] - bl StringCopy10 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, [sp, 0x88] - bl GetMonData - mov r2, sp - movs r6, 0 -_08065488: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0x57 - bls _08065488 - b _080658EA - .pool -_080654A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - b _08065822 - .pool -_080654B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xC - b _08065822 - .pool -_080654C8: - movs r6, 0 - add r2, sp, 0x58 - mov r9, r2 - add r0, sp, 0x60 - mov r10, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gEnemyParty - adds r4, r1, r0 - mov r8, r9 -_080654DE: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - mov r1, r8 - strh r0, [r1] - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - mov r2, r10 - adds r1, r2, r6 - strb r0, [r1] - movs r0, 0x2 - add r8, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _080654DE - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - mov r1, r9 - strb r0, [r1, 0xC] - mov r2, r9 - movs r6, 0 -_0806551C: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0xF - bls _0806551C - b _080658EA - .pool -_08065530: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x9 - b _08065822 - .pool -_0806554C: - movs r6, 0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r2, =gEnemyParty - mov r8, r2 -_08065558: - adds r1, r6, 0 - adds r1, 0x11 - mov r2, r8 - adds r0, r4, r2 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0x3 - ble _08065558 - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - b _080658EA - .pool -_08065588: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x8 - b _080658E2 - .pool -_080655A4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1 - b _080655BE - .pool -_080655B4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x19 -_080655BE: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - movs r6, 0x3 - b _080658EA - .pool -_080655E4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1A - b _080658E2 - .pool -_080655F4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1B - b _080658E2 - .pool -_08065604: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1C - b _080658E2 - .pool -_08065614: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1D - b _080658E2 - .pool -_08065624: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1E - b _080658E2 - .pool -_08065634: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x1F - b _080658E2 - .pool -_08065644: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x20 - b _080658E2 - .pool -_08065654: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x22 - b _080658E2 - .pool -_08065664: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x23 - b _080658E2 - .pool -_08065674: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x24 - b _080658E2 - .pool -_08065684: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x25 - b _080658E2 - .pool -_08065694: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x26 - b _080658E2 - .pool -_080656A4: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - strb r0, [r7, 0x1] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - strb r0, [r7, 0x2] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - strb r0, [r7, 0x3] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - strb r0, [r7, 0x4] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - strb r0, [r7, 0x5] - movs r6, 0x6 - b _080658EA - .pool -_080656F4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x27 - b _080658E2 - .pool -_08065704: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x28 - b _080658E2 - .pool -_08065714: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x29 - b _080658E2 - .pool -_08065724: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x2A - b _080658E2 - .pool -_08065734: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x2B - b _080658E2 - .pool -_08065744: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x2C - b _080658E2 - .pool -_08065754: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0 - b _0806577E - .pool -_08065764: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x9 - b _08065822 - .pool -_08065774: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x37 -_0806577E: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - lsrs r0, r1, 24 - strb r0, [r7, 0x3] - movs r6, 0x4 - b _080658EA - .pool -_080657A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x38 - b _080658E2 - .pool -_080657B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x39 - b _08065822 - .pool -_080657C8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3A - b _08065822 - .pool -_080657D8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3B - b _08065822 - .pool -_080657E8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3C - b _08065822 - .pool -_080657F8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3D - b _08065822 - .pool -_08065808: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3E - b _08065822 - .pool -_08065818: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3F -_08065822: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - strb r0, [r7] - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r6, 0x2 - b _080658EA - .pool -_08065838: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x16 - b _080658E2 - .pool -_08065848: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x17 - b _080658E2 - .pool -_08065858: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x18 - b _080658E2 - .pool -_08065868: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x21 - b _080658E2 - .pool -_08065878: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x2F - b _080658E2 - .pool -_08065888: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x30 - b _080658E2 - .pool -_08065898: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x32 - b _080658E2 - .pool -_080658A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x33 - b _080658E2 - .pool -_080658B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x34 - b _080658E2 - .pool -_080658C8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x35 - b _080658E2 - .pool -_080658D8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x36 -_080658E2: - bl GetMonData - strb r0, [r7] - movs r6, 0x1 -_080658EA: - adds r0, r6, 0 - add sp, 0x90 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end dp01_getattr_by_ch1_for_opponent_pokemon - - thumb_func_start LinkOpponentHandleGetRawMonData -LinkOpponentHandleGetRawMonData: @ 8065900 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleGetRawMonData - - thumb_func_start LinkOpponentHandleSetMonData -LinkOpponentHandleSetMonData: @ 806590C - push {r4,r5,lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _0806593C - ldr r0, =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - bl sub_8065964 - b _0806595A - .pool -_0806593C: - ldrb r4, [r1] - movs r5, 0 -_08065940: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0806594E - adds r0, r5, 0 - bl sub_8065964 -_0806594E: - lsrs r4, 1 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _08065940 -_0806595A: - bl LinkOpponentBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleSetMonData - - thumb_func_start sub_8065964 -sub_8065964: @ 8065964 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r3, =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - ldr r2, =gBattleBufferA + 3 - adds r4, r0, r2 - adds r7, r4, 0 - subs r1, r2, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r6, r3, 0 - adds r3, r2, 0 - cmp r0, 0x3B - bls _08065992 - bl _08066270 -_08065992: - lsls r0, 2 - ldr r1, =_080659A8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080659A8: - .4byte _08065A98 - .4byte _08065C30 - .4byte _08065C4C - .4byte _08065C68 - .4byte _08065CBC - .4byte _08065CBC - .4byte _08065CBC - .4byte _08065CBC - .4byte _08065CDC - .4byte _08065D44 - .4byte _08065D44 - .4byte _08065D44 - .4byte _08065D44 - .4byte _08066270 - .4byte _08066270 - .4byte _08066270 - .4byte _08066270 - .4byte _08065D6C - .4byte _08065D88 - .4byte _08065DA4 - .4byte _08065DC0 - .4byte _08065DDC - .4byte _08065DF8 - .4byte _08065E14 - .4byte _08065E30 - .4byte _08065E4C - .4byte _08065E68 - .4byte _08065E84 - .4byte _08065EA0 - .4byte _08065EBC - .4byte _08065ED8 - .4byte _08065EF4 - .4byte _08065F68 - .4byte _08065F84 - .4byte _08065FA0 - .4byte _08065FBC - .4byte _08065FD8 - .4byte _08065FF4 - .4byte _08066010 - .4byte _0806602C - .4byte _08066048 - .4byte _08066064 - .4byte _08066080 - .4byte _0806609C - .4byte _080660B8 - .4byte _080660D4 - .4byte _080660F0 - .4byte _0806610C - .4byte _08066128 - .4byte _08066144 - .4byte _08066160 - .4byte _0806617C - .4byte _08066198 - .4byte _080661B4 - .4byte _080661D0 - .4byte _080661EC - .4byte _08066208 - .4byte _08066224 - .4byte _08066240 - .4byte _0806625C -_08065A98: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - adds r2, r7, 0 - bl SetMonData - adds r2, r7, 0 - adds r2, 0x2E - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - mov r8, r0 - movs r0, 0x3B - adds r0, r7 - mov r10, r0 - adds r0, r7, 0 - adds r0, 0x2B - str r0, [sp, 0x20] - adds r0, 0x19 - str r0, [sp, 0x28] - adds r0, 0x4 - str r0, [sp, 0x2C] - adds r0, 0x4 - str r0, [sp, 0x30] - subs r0, 0x22 - str r0, [sp, 0x1C] - subs r0, 0x2 - str r0, [sp, 0x18] - adds r0, 0x4 - str r0, [sp, 0x24] - adds r0, r7, 0x2 - str r0, [sp, 0x4] - adds r0, r7, 0x4 - str r0, [sp, 0x8] - adds r0, r7, 0x6 - str r0, [sp, 0xC] - adds r0, 0x2 - str r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x14] - mov r9, r4 - adds r6, r7, 0 - adds r6, 0x24 - adds r4, r7, 0 - adds r4, 0xC -_08065AFE: - mov r1, r8 - adds r1, 0xD - mov r0, r9 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - mov r0, r9 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08065AFE - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - mov r2, r10 - bl SetMonData - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x20] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x19 - ldr r2, [sp, 0x28] - bl SetMonData - ldrb r0, [r7, 0x14] - lsls r0, 27 - lsrs r0, 27 - mov r1, sp - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x27 - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x14] - lsls r0, 22 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x28 - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x15] - lsls r0, 25 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x29 - mov r2, sp - bl SetMonData - mov r1, sp - ldr r0, [r7, 0x14] - lsls r0, 12 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2A - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r7, 0x16] - lsls r0, 23 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2B - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r7, 0x17] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2C - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0 - ldr r2, [sp, 0x2C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x37 - ldr r2, [sp, 0x30] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x38 - ldr r2, [sp, 0x1C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x39 - ldr r2, [sp, 0x18] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3A - ldr r2, [sp, 0x24] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3B - ldr r2, [sp, 0x4] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3C - ldr r2, [sp, 0x8] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3D - ldr r2, [sp, 0xC] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3E - ldr r2, [sp, 0x10] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3F - ldr r2, [sp, 0x14] - bl SetMonData - b _08066270 - .pool -_08065C30: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xB - bl SetMonData - b _08066270 - .pool -_08065C4C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0xC - bl SetMonData - b _08066270 - .pool -_08065C68: - movs r0, 0 - mov r8, r0 - movs r0, 0xC - adds r0, r4 - mov r9, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gEnemyParty - adds r7, r1, r0 - adds r6, r4, 0 - adds r6, 0x8 -_08065C80: - mov r1, r8 - adds r1, 0xD - adds r0, r7, 0 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - adds r0, r7, 0 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _08065C80 - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x15 - mov r2, r9 - bl SetMonData - b _08066270 - .pool -_08065CBC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r3, =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x9 - b _08065D5A - .pool -_08065CDC: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x11 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x12 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x13 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x14 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl SetMonData - b _08066270 - .pool -_08065D44: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r3, =gBattleBufferA - ldrb r2, [r6] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x8 -_08065D5A: - adds r3, 0x3 - adds r2, r3 - bl SetMonData - b _08066270 - .pool -_08065D6C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1 - bl SetMonData - b _08066270 - .pool -_08065D88: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x19 - bl SetMonData - b _08066270 - .pool -_08065DA4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1A - bl SetMonData - b _08066270 - .pool -_08065DC0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1B - bl SetMonData - b _08066270 - .pool -_08065DDC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1C - bl SetMonData - b _08066270 - .pool -_08065DF8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1D - bl SetMonData - b _08066270 - .pool -_08065E14: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1E - bl SetMonData - b _08066270 - .pool -_08065E30: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x1F - bl SetMonData - b _08066270 - .pool -_08065E4C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x20 - bl SetMonData - b _08066270 - .pool -_08065E68: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x22 - bl SetMonData - b _08066270 - .pool -_08065E84: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x23 - bl SetMonData - b _08066270 - .pool -_08065EA0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x24 - bl SetMonData - b _08066270 - .pool -_08065EBC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x25 - bl SetMonData - b _08066270 - .pool -_08065ED8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x26 - bl SetMonData - b _08066270 - .pool -_08065EF4: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, =gEnemyParty - adds r4, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - adds r0, r4, 0 - movs r1, 0x27 - str r3, [sp, 0x34] - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x28 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x29 - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2A - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2B - bl SetMonData - ldrb r2, [r6] - lsls r2, 9 - ldr r3, [sp, 0x34] - adds r0, r3, 0x5 - adds r2, r0 - adds r0, r4, 0 - b _08066002 - .pool -_08065F68: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x27 - bl SetMonData - b _08066270 - .pool -_08065F84: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x28 - bl SetMonData - b _08066270 - .pool -_08065FA0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x29 - bl SetMonData - b _08066270 - .pool -_08065FBC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2A - bl SetMonData - b _08066270 - .pool -_08065FD8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2B - bl SetMonData - b _08066270 - .pool -_08065FF4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 -_08066002: - movs r1, 0x2C - bl SetMonData - b _08066270 - .pool -_08066010: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0 - bl SetMonData - b _08066270 - .pool -_0806602C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x9 - bl SetMonData - b _08066270 - .pool -_08066048: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x37 - bl SetMonData - b _08066270 - .pool -_08066064: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x38 - bl SetMonData - b _08066270 - .pool -_08066080: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x39 - bl SetMonData - b _08066270 - .pool -_0806609C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3A - bl SetMonData - b _08066270 - .pool -_080660B8: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3B - bl SetMonData - b _08066270 - .pool -_080660D4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3C - bl SetMonData - b _08066270 - .pool -_080660F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3D - bl SetMonData - b _08066270 - .pool -_0806610C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3E - bl SetMonData - b _08066270 - .pool -_08066128: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x3F - bl SetMonData - b _08066270 - .pool -_08066144: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x16 - bl SetMonData - b _08066270 - .pool -_08066160: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x17 - bl SetMonData - b _08066270 - .pool -_0806617C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x18 - bl SetMonData - b _08066270 - .pool -_08066198: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x21 - bl SetMonData - b _08066270 - .pool -_080661B4: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x2F - bl SetMonData - b _08066270 - .pool -_080661D0: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x30 - bl SetMonData - b _08066270 - .pool -_080661EC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x32 - bl SetMonData - b _08066270 - .pool -_08066208: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x33 - bl SetMonData - b _08066270 - .pool -_08066224: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x34 - bl SetMonData - b _08066270 - .pool -_08066240: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x35 - bl SetMonData - b _08066270 - .pool -_0806625C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - ldrb r2, [r6] - lsls r2, 9 - adds r2, r3 - movs r1, 0x36 - bl SetMonData -_08066270: - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8065964 - - thumb_func_start LinkOpponentHandleSetRawMonData -LinkOpponentHandleSetRawMonData: @ 8066284 - push {r4-r7,lr} - ldr r1, =gBattlePartyID - ldr r7, =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - adds r3, r1, 0 - muls r3, r0 - ldr r4, =gBattleBufferA - lsls r2, 9 - adds r0, r4, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - ldr r1, =gEnemyParty - adds r0, r1 - adds r5, r3, r0 - movs r3, 0 - adds r0, r4, 0x2 - adds r2, r0 - ldrb r2, [r2] - cmp r3, r2 - bcs _080662DC - adds r6, r4, 0 - adds r2, r7, 0 - adds r4, r0, 0 -_080662BA: - adds r1, r5, r3 - ldrb r0, [r2] - lsls r0, 9 - adds r0, 0x3 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r2] - lsls r0, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r3, r0 - bcc _080662BA -_080662DC: - bl LinkOpponentBufferExecCompleted - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleSetRawMonData - - thumb_func_start LinkOpponentHandleLoadMonSprite -LinkOpponentHandleLoadMonSprite: @ 80662F8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r7, =gBattlePartyID - ldr r6, =gActiveBank - ldrb r0, [r6] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0x64 - mov r10, r1 - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - ldr r1, =gEnemyParty - mov r9, r1 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - mov r2, r10 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - bl BattleLoadOpponentMonSpriteGfx - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806A068 - ldr r0, =gUnknown_0202499C - mov r8, r0 - ldrb r0, [r6] - movs r1, 0x2 - bl sub_80A5C6C - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r6] - bl sub_80A6138 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r6] - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r8 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, =gBankSpriteIds - ldrb r1, [r6] - adds r1, r4 - strb r0, [r1] - ldr r5, =gSprites - ldrb r0, [r6] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r2, [r6] - adds r0, r2, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x2E] - ldrb r3, [r6] - adds r0, r3, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r2, [r6] - adds r4, r2, r4 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =gBattleMonForms - adds r2, r1 - ldrb r1, [r2] - bl StartSpriteAnim - ldrb r4, [r6] - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl SetBankEnemyShadowSpriteCallback - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064B04 - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleLoadMonSprite - - thumb_func_start LinkOpponentHandleSwitchInAnim -LinkOpponentHandleSwitchInAnim: @ 8066448 - push {r4,lr} - ldr r1, =gBattlePartyID - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 1 - adds r2, r1 - ldr r3, =gBattleBufferA - lsls r0, 9 - adds r1, r3, 0x1 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - ldrb r0, [r4] - lsls r1, r0, 9 - adds r3, 0x2 - adds r1, r3 - ldrb r1, [r1] - bl sub_8066494 - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064F40 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleSwitchInAnim - - thumb_func_start sub_8066494 -sub_8066494: @ 8066494 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl ClearTemporarySpeciesSpriteData - ldr r0, =gBattlePartyID - lsls r4, r6, 1 - adds r4, r0 - ldr r0, =gBattleBufferA - lsls r1, r6, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - strh r0, [r4] - ldrh r0, [r4] - movs r1, 0x64 - mov r9, r1 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - ldr r5, =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =sub_805D714 - bl CreateInvisibleSpriteWithCallback - ldr r1, =gUnknown_03005D7C - mov r10, r1 - add r10, r6 - mov r1, r10 - strb r0, [r1] - ldrh r0, [r4] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r5 - adds r1, r6, 0 - bl BattleLoadOpponentMonSpriteGfx - adds r0, r6, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl sub_806A068 - ldr r0, =gUnknown_0202499C - mov r9, r0 - adds r0, r6, 0 - movs r1, 0x2 - bl sub_80A5C6C - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - bl sub_80A6138 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r9 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, =gBankSpriteIds - adds r4, r6, r4 - strb r0, [r4] - ldr r5, =gSprites - mov r0, r10 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r4] - strh r1, [r0, 0x30] - mov r0, r10 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x2E] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r6, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =gBattleMonForms - adds r6, r1 - ldrb r1, [r6] - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =SpriteCallbackDummy - str r1, [r0] - movs r0, 0 - movs r1, 0xFE - bl sub_80753E8 - mov r1, r10 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x2E] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8066494 - - thumb_func_start LinkOpponentHandleReturnMonToBall -LinkOpponentHandleReturnMonToBall: @ 8066624 - push {r4-r6,lr} - ldr r1, =gBattleBufferA - ldr r6, =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r3, [r0] - cmp r3, 0 - bne _0806666C - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - strb r3, [r0, 0x4] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80666BC - str r1, [r0] - b _080666A8 - .pool -_0806666C: - ldr r5, =gBankSpriteIds - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldrb r0, [r6] - bl sub_805EEE0 - ldr r1, =gHealthBoxesIds - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible - bl LinkOpponentBufferExecCompleted -_080666A8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleReturnMonToBall - - thumb_func_start sub_80666BC -sub_80666BC: @ 80666BC - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r4, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r1, [r4, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrb r0, [r3, 0x4] - cmp r0, 0 - beq _080666E4 - cmp r0, 0x1 - beq _08066712 - b _0806673A - .pool -_080666E4: - ldr r1, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080666FE - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl DoSpecialBattleAnimation -_080666FE: - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strb r1, [r0, 0x4] - b _0806673A -_08066712: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0806673A - strb r0, [r3, 0x4] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x2 - bl DoSpecialBattleAnimation - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064C58 - str r1, [r0] -_0806673A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80666BC - - thumb_func_start LinkOpponentHandleDrawTrainerPic -LinkOpponentHandleDrawTrainerPic: @ 8066748 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r4, =gBattleTypeFlags - ldr r0, [r4] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08066840 - ldr r5, =gActiveBank - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x2 - ands r1, r0 - movs r7, 0xC8 - cmp r1, 0 - beq _08066770 - movs r7, 0x98 -_08066770: - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - cmp r0, 0 - beq _080667A8 - ldrb r0, [r5] - cmp r0, 0x1 - bne _08066794 - ldr r0, =gTrainerBattleOpponent_A - b _08066796 - .pool -_08066794: - ldr r0, =gTrainerBattleOpponent_B -_08066796: - ldrh r0, [r0] - bl GetFrontierTrainerFrontSpriteId - lsls r0, 24 - lsrs r0, 24 - b _0806694C - .pool -_080667A8: - ldrb r0, [r5] - bl GetBankMultiplayerId - ldr r6, =gLinkPlayers - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - movs r4, 0xFF - ldrb r0, [r1] - cmp r0, 0x4 - beq _080667D8 - ldrb r0, [r5] - bl GetBankMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x5 - bne _080667F4 -_080667D8: - ldrb r0, [r5] - bl GetBankMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080668AA - b _080668BC - .pool -_080667F4: - ldrb r0, [r5] - bl GetBankMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x2 - beq _08066822 - ldrb r0, [r5] - bl GetBankMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r0, [r1] - ands r4, r0 - cmp r4, 0x1 - bne _08066838 -_08066822: - ldrb r0, [r5] - bl GetBankMultiplayerId - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _08066916 - b _08066924 -_08066838: - ldrb r0, [r5] - bl GetBankMultiplayerId - b _0806693A -_08066840: - movs r7, 0xB0 - ldr r0, =gTrainerBattleOpponent_A - ldrh r1, [r0] - movs r0, 0xC0 - lsls r0, 4 - cmp r1, r0 - bne _08066858 - bl sub_8068B48 - b _08066948 - .pool -_08066858: - bl GetMultiplayerId - ldr r6, =gLinkPlayers - movs r5, 0x1 - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - movs r4, 0xFF - ldrb r0, [r1] - cmp r0, 0x4 - beq _08066892 - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x5 - bne _080668C8 -_08066892: - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1, 0x13] - cmp r0, 0 - beq _080668BC -_080668AA: - ldr r0, =gUnknown_0831F578 - adds r0, 0x4F - ldrb r0, [r0] - b _0806694C - .pool -_080668BC: - ldr r0, =gUnknown_0831F578 - adds r0, 0x4E - ldrb r0, [r0] - b _0806694C - .pool -_080668C8: - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0x2 - beq _080668FE - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r0, [r1] - ands r4, r0 - cmp r4, 0x1 - bne _08066930 -_080668FE: - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1, 0x13] - cmp r0, 0 - beq _08066924 -_08066916: - ldr r0, =gUnknown_0831F578 - adds r0, 0x51 - ldrb r0, [r0] - b _0806694C - .pool -_08066924: - ldr r0, =gUnknown_0831F578 - adds r0, 0x50 - ldrb r0, [r0] - b _0806694C - .pool -_08066930: - bl GetMultiplayerId - eors r0, r5 - lsls r0, 24 - lsrs r0, 24 -_0806693A: - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1, 0x13] - bl PlayerGenderToFrontTrainerPicId -_08066948: - lsls r0, 16 - lsrs r0, 16 -_0806694C: - mov r8, r0 - ldr r5, =gActiveBank - ldrb r1, [r5] - bl DecompressTrainerFrontPic - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl sub_806A12C - ldr r6, =gUnknown_0202499C - mov r9, r7 - ldr r1, =gTrainerFrontPicCoords - mov r2, r8 - lsls r0, r2, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 14 - adds r4, r0 - asrs r4, 16 - ldrb r0, [r5] - bl sub_80A82E4 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - mov r1, r9 - adds r2, r4, 0 - bl CreateSprite - ldr r6, =gBankSpriteIds - ldrb r1, [r5] - adds r1, r6 - strb r0, [r1] - ldr r4, =gSprites - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldr r1, =gTrainerFrontPicPaletteTable - mov r2, r8 - lsls r0, r2, 3 - adds r0, r1 - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - ldrb r1, [r5] - adds r1, r6 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r4 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - mov r1, r8 - strh r1, [r0, 0x6] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_805D7AC - str r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064400 - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleDrawTrainerPic - - thumb_func_start LinkOpponentHandleTrainerSlide -LinkOpponentHandleTrainerSlide: @ 8066A58 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gActiveBank - ldrb r0, [r0] - cmp r0, 0x1 - bne _08066A74 - ldr r0, =gTrainerBattleOpponent_A - b _08066A76 - .pool -_08066A74: - ldr r0, =gTrainerBattleOpponent_B -_08066A76: - ldrh r0, [r0] - bl GetFrontierTrainerFrontSpriteId - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gActiveBank - ldrb r1, [r6] - bl DecompressTrainerFrontPic - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl sub_806A12C - ldr r0, =gUnknown_0202499C - ldr r2, =gTrainerFrontPicCoords - mov r3, r8 - lsls r1, r3, 2 - adds r1, r2 - ldrb r1, [r1] - movs r2, 0x8 - subs r2, r1 - lsls r2, 18 - movs r1, 0xA0 - lsls r1, 14 - adds r2, r1 - asrs r2, 16 - movs r1, 0xB0 - movs r3, 0x1E - bl CreateSprite - ldr r5, =gBankSpriteIds - ldrb r1, [r6] - adds r1, r5 - strb r0, [r1] - ldr r4, =gSprites - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x60 - strh r1, [r0, 0x24] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x20] - adds r1, 0x20 - strh r1, [r0, 0x20] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000fffe - strh r1, [r0, 0x2E] - ldr r1, =gTrainerFrontPicPaletteTable - mov r2, r8 - lsls r0, r2, 3 - adds r0, r1 - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - ldrb r1, [r6] - adds r1, r5 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r4 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - mov r3, r8 - strh r3, [r0, 0x6] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_805D7AC - str r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064438 - str r1, [r0] - bl LinkOpponentBufferExecCompleted - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleTrainerSlide - - thumb_func_start LinkOpponentHandleTrainerSlideBack -LinkOpponentHandleTrainerSlideBack: @ 8066B94 - push {r4-r6,lr} - ldr r6, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, =gSprites - adds r0, r5 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x23 - strh r1, [r0, 0x2E] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8C - lsls r1, 1 - strh r1, [r0, 0x32] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_80A6EEC - str r1, [r0] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, =SpriteCallbackDummy - bl StoreSpriteCallbackInData6 - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064470 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleTrainerSlideBack - - thumb_func_start LinkOpponentHandleFaintAnimation -LinkOpponentHandleFaintAnimation: @ 8066C40 - push {r4-r6,lr} - ldr r6, =gBattleSpritesDataPtr - ldr r4, [r6] - ldr r5, =gActiveBank - ldrb r2, [r5] - ldr r0, [r4, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r3, r1, r0 - ldrb r0, [r3, 0x4] - cmp r0, 0 - bne _08066C94 - ldr r1, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08066C74 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl DoSpecialBattleAnimation -_08066C74: - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - adds r1, 0x1 - strb r1, [r0, 0x4] - b _08066CD0 - .pool -_08066C94: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08066CD0 - strb r0, [r3, 0x4] - movs r0, 0x10 - movs r1, 0x3F - bl PlaySE12WithPanning - ldr r2, =gSprites - ldr r1, =gBankSpriteIds - ldrb r0, [r5] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039934 - str r1, [r0] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064C14 - str r1, [r0] -_08066CD0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleFaintAnimation - - thumb_func_start LinkOpponentHandleCmd11 -LinkOpponentHandleCmd11: @ 8066CEC - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd11 - - thumb_func_start LinkOpponentHandleCmd12 -LinkOpponentHandleCmd12: @ 8066CF8 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd12 - - thumb_func_start LinkOpponentHandleBallThrow -LinkOpponentHandleBallThrow: @ 8066D04 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleBallThrow - - thumb_func_start LinkOpponentHandlePause -LinkOpponentHandlePause: @ 8066D10 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandlePause - - thumb_func_start LinkOpponentHandleMoveAnimation -LinkOpponentHandleMoveAnimation: @ 8066D1C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - beq _08066D32 - b _08066E58 -_08066D32: - ldr r0, =gBattleBufferA - mov r12, r0 - ldrb r1, [r5] - lsls r1, 9 - adds r0, 0x1 - adds r0, r1, r0 - ldrb r6, [r0] - mov r0, r12 - adds r0, 0x2 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r6, r0 - ldr r0, =gAnimMoveTurn - mov r8, r0 - mov r0, r12 - adds r0, 0x3 - adds r1, r0 - ldrb r0, [r1] - mov r1, r8 - strb r0, [r1] - ldr r3, =gAnimMovePower - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x4 - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0x5 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r2, r0 - strh r2, [r3] - ldr r3, =gAnimMoveDmg - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x6 - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0x7 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r2, r0 - mov r0, r12 - adds r0, 0x8 - adds r0, r1, r0 - ldrb r0, [r0] - lsls r0, 16 - orrs r2, r0 - mov r0, r12 - adds r0, 0x9 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 24 - orrs r2, r0 - str r2, [r3] - ldr r2, =gAnimFriendship - ldrb r0, [r5] - lsls r0, 9 - mov r1, r12 - adds r1, 0xA - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - ldr r4, =gWeatherMoveAnim - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0xC - adds r0, r1, r0 - ldrb r2, [r0] - mov r0, r12 - adds r0, 0xD - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r2, r0 - strh r2, [r4] - ldr r7, =gAnimDisableStructPtr - ldrb r1, [r5] - lsls r1, 9 - mov r0, r12 - adds r0, 0x10 - adds r1, r0 - str r1, [r7] - ldr r2, =gTransformedPersonalities - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r1, [r1] - str r1, [r0] - mov r0, r8 - ldrb r1, [r0] - adds r0, r6, 0 - bl IsMoveWithoutAnimation - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _08066E30 - bl LinkOpponentBufferExecCompleted - b _08066E58 - .pool -_08066E30: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r3, [r0, 0x4] - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8066E70 - str r1, [r0] - ldrh r1, [r4] - ldr r2, [r7] - adds r0, r6, 0 - bl sub_817E0FC -_08066E58: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleMoveAnimation - - thumb_func_start sub_8066E70 -sub_8066E70: @ 8066E70 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, =gBattleBufferA - ldr r6, =gActiveBank - ldrb r3, [r6] - lsls r1, r3, 9 - adds r0, r2, 0x1 - mov r10, r0 - adds r0, r1, r0 - ldrb r4, [r0] - adds r5, r2, 0x2 - mov r9, r5 - adds r0, r1, r5 - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - adds r2, 0xB - adds r1, r2 - ldrb r1, [r1] - mov r8, r1 - ldr r7, =gBattleSpritesDataPtr - ldr r5, [r7] - ldr r1, [r5, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0, 0x4] - cmp r2, 0x1 - beq _08066F08 - cmp r2, 0x1 - bgt _08066EC8 - cmp r2, 0 - beq _08066ED2 - b _08066FE4 - .pool -_08066EC8: - cmp r2, 0x2 - beq _08066F32 - cmp r2, 0x3 - beq _08066FA8 - b _08066FE4 -_08066ED2: - ldr r1, [r5] - lsls r0, r3, 2 - adds r1, r0, r1 - ldrb r2, [r1] - movs r0, 0xC - ands r0, r2 - cmp r0, 0x4 - bne _08066EF4 - movs r0, 0x8 - orrs r0, r2 - strb r0, [r1] - ldrb r2, [r6] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl DoSpecialBattleAnimation -_08066EF4: - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strb r1, [r0, 0x4] - b _08066FE4 -_08066F08: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08066FE4 - movs r0, 0 - bl sub_805EB9C - adds r0, r4, 0 - bl DoMoveAnim - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0, 0x4] - b _08066FE4 -_08066F32: - ldr r0, =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _08066FE4 - movs r0, 0x1 - bl sub_805EB9C - ldr r0, [r7] - ldrb r2, [r6] - ldr r1, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08066F80 - mov r0, r8 - cmp r0, 0x1 - bhi _08066F80 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl DoSpecialBattleAnimation - ldr r0, [r7] - ldrb r1, [r6] - ldr r0, [r0] - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_08066F80: - ldr r0, =gBattleSpritesDataPtr - ldr r2, [r0] - ldr r0, =gActiveBank - ldrb r1, [r0] - ldr r2, [r2, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strb r1, [r0, 0x4] - b _08066FE4 - .pool -_08066FA8: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _08066FE4 - bl sub_805E394 - ldrb r0, [r6] - lsls r2, r0, 9 - mov r3, r10 - adds r1, r2, r3 - ldrb r1, [r1] - add r2, r9 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - bl TrySetBehindSubstituteSpriteBit - ldr r0, [r7] - ldrb r1, [r6] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r4, [r0, 0x4] - bl LinkOpponentBufferExecCompleted -_08066FE4: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8066E70 - - thumb_func_start LinkOpponentHandlePrintString -LinkOpponentHandlePrintString: @ 8066FF4 - push {r4,r5,lr} - ldr r0, =gBattle_BG0_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG0_Y - strh r1, [r0] - ldr r5, =gActiveBank - ldrb r4, [r5] - lsls r4, 9 - ldr r0, =gBattleBufferA + 2 - adds r4, r0 - ldrh r0, [r4] - bl BufferStringBattle - ldr r0, =gDisplayedStringBattle - movs r1, 0 - bl BattleHandleAddTextPrinter - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064CCC - str r1, [r0] - ldrh r0, [r4] - bl sub_817C95C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandlePrintString - - thumb_func_start LinkOpponentHandlePrintStringPlayerOnly -LinkOpponentHandlePrintStringPlayerOnly: @ 806704C - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandlePrintStringPlayerOnly - - thumb_func_start LinkOpponentHandleChooseAction -LinkOpponentHandleChooseAction: @ 8067058 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleChooseAction - - thumb_func_start LinkOpponentHandleCmd19 -LinkOpponentHandleCmd19: @ 8067064 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd19 - - thumb_func_start LinkOpponentHandleChooseMove -LinkOpponentHandleChooseMove: @ 8067070 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleChooseMove - - thumb_func_start LinkOpponentHandleOpenBag -LinkOpponentHandleOpenBag: @ 806707C - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleOpenBag - - thumb_func_start LinkOpponentHandleChoosePokemon -LinkOpponentHandleChoosePokemon: @ 8067088 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleChoosePokemon - - thumb_func_start LinkOpponentHandleCmd23 -LinkOpponentHandleCmd23: @ 8067094 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd23 - - thumb_func_start LinkOpponentHandleHealthBarUpdate -LinkOpponentHandleHealthBarUpdate: @ 80670A0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r0, 0 - bl LoadBattleBarGfx - ldr r3, =gBattleBufferA - ldr r0, =gActiveBank - mov r9, r0 - ldrb r4, [r0] - lsls r2, r4, 9 - adds r0, r3, 0x2 - adds r0, r2, r0 - ldrb r1, [r0] - adds r3, 0x3 - adds r2, r3 - ldrb r0, [r2] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - asrs r7, r1, 16 - ldr r0, =0x00007fff - cmp r7, r0 - beq _08067130 - ldr r6, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gEnemyParty - adds r0, r4 - movs r1, 0x3A - bl GetMonData - mov r8, r0 - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, =gHealthBoxesIds - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - mov r2, r8 - bl SetBattleBarStruct - b _0806715A - .pool -_08067130: - ldr r1, =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, =gHealthBoxesIds - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - movs r3, 0 - bl SetBattleBarStruct -_0806715A: - ldr r1, =gBattleBankFunc - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064BC0 - str r1, [r0] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleHealthBarUpdate - - thumb_func_start LinkOpponentHandleExpUpdate -LinkOpponentHandleExpUpdate: @ 8067190 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleExpUpdate - - thumb_func_start LinkOpponentHandleStatusIconUpdate -LinkOpponentHandleStatusIconUpdate: @ 806719C - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _080671F0 - ldr r0, =gHealthBoxesIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, =gEnemyParty - adds r1, r2 - movs r2, 0x9 - bl UpdateHealthboxAttribute - ldrb r2, [r4] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x4] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8065008 - str r1, [r0] -_080671F0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleStatusIconUpdate - - thumb_func_start LinkOpponentHandleStatusAnimation -LinkOpponentHandleStatusAnimation: @ 8067214 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _08067264 - ldr r4, =gBattleBufferA - ldrb r3, [r5] - lsls r3, 9 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - adds r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - adds r2, r4, 0x4 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 16 - orrs r1, r2 - adds r4, 0x5 - adds r3, r4 - ldrb r2, [r3] - lsls r2, 24 - orrs r1, r2 - bl DoStatusAnimation - ldr r1, =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8065008 - str r1, [r0] -_08067264: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleStatusAnimation - - thumb_func_start LinkOpponentHandleStatusXor -LinkOpponentHandleStatusXor: @ 806727C - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleStatusXor - - thumb_func_start LinkOpponentHandleDataTransfer -LinkOpponentHandleDataTransfer: @ 8067288 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleDataTransfer - - thumb_func_start LinkOpponentHandleDMA3Transfer -LinkOpponentHandleDMA3Transfer: @ 8067294 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleDMA3Transfer - - thumb_func_start LinkOpponentHandlePlayBGM -LinkOpponentHandlePlayBGM: @ 80672A0 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandlePlayBGM - - thumb_func_start LinkOpponentHandleCmd32 -LinkOpponentHandleCmd32: @ 80672AC - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd32 - - thumb_func_start LinkOpponentHandleCmd33 -LinkOpponentHandleCmd33: @ 80672B8 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd33 - - thumb_func_start LinkOpponentHandleCmd34 -LinkOpponentHandleCmd34: @ 80672C4 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd34 - - thumb_func_start LinkOpponentHandleCmd35 -LinkOpponentHandleCmd35: @ 80672D0 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd35 - - thumb_func_start LinkOpponentHandleCmd36 -LinkOpponentHandleCmd36: @ 80672DC - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd36 - - thumb_func_start LinkOpponentHandleCmd37 -LinkOpponentHandleCmd37: @ 80672E8 - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x80 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd37 - - thumb_func_start LinkOpponentHandleCmd38 -LinkOpponentHandleCmd38: @ 8067304 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x7F - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x80 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd38 - - thumb_func_start LinkOpponentHandleCmd39 -LinkOpponentHandleCmd39: @ 806733C - push {lr} - ldr r2, =gUnknown_02022D0C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd39 - - thumb_func_start LinkOpponentHandleCmd40 -LinkOpponentHandleCmd40: @ 8067354 - push {lr} - ldr r3, =gUnknown_02022D0C - ldr r1, [r3] - lsls r1, 24 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - lsls r1, 7 - ldrb r2, [r3] - movs r0, 0x7F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd40 - - thumb_func_start LinkOpponentHandleHitAnimation -LinkOpponentHandleHitAnimation: @ 806737C - push {r4,lr} - ldr r3, =gSprites - ldr r2, =gBankSpriteIds - ldr r4, =gActiveBank - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _080673B0 - bl LinkOpponentBufferExecCompleted - b _080673DA - .pool -_080673B0: - ldr r1, =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x30] - ldrb r0, [r4] - bl DoHitAnimHealthboxEffect - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064CE4 - str r1, [r0] -_080673DA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleHitAnimation - - thumb_func_start LinkOpponentHandleCmd42 -LinkOpponentHandleCmd42: @ 80673EC - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd42 - - thumb_func_start LinkOpponentHandleEffectivenessSound -LinkOpponentHandleEffectivenessSound: @ 80673F8 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - movs r3, 0x3F - cmp r0, 0 - bne _0806740C - movs r3, 0xC0 -_0806740C: - ldr r2, =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - lsls r1, r3, 24 - asrs r1, 24 - bl PlaySE12WithPanning - bl LinkOpponentBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleEffectivenessSound - - thumb_func_start LinkOpponentHandlePlayFanfareOrBGM -LinkOpponentHandlePlayFanfareOrBGM: @ 806743C - push {r4,r5,lr} - ldr r4, =gBattleBufferA - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r3, r0, 9 - adds r0, r4, 0x3 - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - beq _08067478 - bl BattleMusicStop - ldrb r1, [r5] - lsls r1, 9 - adds r0, r4, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, r4, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayBGM - b _0806748C - .pool -_08067478: - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayFanfare -_0806748C: - bl LinkOpponentBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandlePlayFanfareOrBGM - - thumb_func_start LinkOpponentHandleFaintingCry -LinkOpponentHandleFaintingCry: @ 8067498 - push {lr} - ldr r1, =gBattlePartyID - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - movs r2, 0x5 - bl PlayCry3 - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleFaintingCry - - thumb_func_start LinkOpponentHandleIntroSlide -LinkOpponentHandleIntroSlide: @ 80674D4 - push {lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - bl HandleIntroSlide - ldr r2, =gUnknown_020243FC - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleIntroSlide - - thumb_func_start LinkOpponentHandleIntroTrainerBallThrow -LinkOpponentHandleIntroTrainerBallThrow: @ 8067508 - push {r4-r6,lr} - ldr r5, =gBankSpriteIds - ldr r6, =gActiveBank - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x23 - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x8C - lsls r1, 1 - strh r1, [r0, 0x32] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_80A6EEC - str r1, [r0] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =sub_80676FC - bl StoreSpriteCallbackInData6 - ldr r0, =c3_08038DC4 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - ldrb r0, [r6] - strh r0, [r1, 0x8] - ldr r3, =gBattleSpritesDataPtr - ldr r0, [r3] - ldrb r2, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080675CA - ldr r0, =gUnknown_020244B4 - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldr r1, =sub_8073C30 - str r1, [r0] -_080675CA: - ldr r0, [r3] - ldr r2, [r0, 0x8] - ldrb r0, [r2, 0x9] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x9] - ldr r1, =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, =nullsub_28 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleIntroTrainerBallThrow - - thumb_func_start c3_08038DC4 -c3_08038DC4: @ 8067618 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r7, =gActiveBank - ldrb r0, [r7] - mov r9, r0 - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - strb r0, [r7] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08067652 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08067684 -_08067652: - ldr r0, =gBattleBufferA - ldrb r1, [r7] - lsls r2, r1, 9 - adds r0, 0x1 - adds r2, r0 - ldr r0, =gBattlePartyID - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - strb r0, [r2] - ldrb r0, [r7] - movs r1, 0 - bl sub_8066494 - b _080676C4 - .pool -_08067684: - ldr r4, =gBattleBufferA - ldrb r0, [r7] - lsls r1, r0, 9 - adds r4, 0x1 - adds r1, r4 - ldr r6, =gBattlePartyID - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_8066494 - ldrb r0, [r7] - movs r5, 0x2 - eors r0, r5 - strb r0, [r7] - ldrb r0, [r7] - lsls r1, r0, 9 - adds r1, r4 - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_8066494 - ldrb r0, [r7] - eors r0, r5 - strb r0, [r7] -_080676C4: - ldr r1, =gBattleBankFunc - ldr r2, =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_8064734 - str r1, [r0] - mov r0, r9 - strb r0, [r2] - mov r0, r8 - bl DestroyTask - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end c3_08038DC4 - - thumb_func_start sub_80676FC -sub_80676FC: @ 80676FC - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x6] - bl FreeTrainerFrontPicPalette - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80676FC - - thumb_func_start LinkOpponentHandleDrawPartyStatusSummary -LinkOpponentHandleDrawPartyStatusSummary: @ 8067718 - push {r4-r7,lr} - ldr r1, =gBattleBufferA - ldr r0, =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08067748 - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08067748 - bl LinkOpponentBufferExecCompleted - b _08067812 - .pool -_08067748: - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - ldr r1, =gBattleBufferA - ldrb r2, [r3] - lsls r0, r2, 9 - adds r1, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r7, r3, 0 - cmp r0, 0 - beq _080677B4 - ldr r0, [r4] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrb r2, [r3, 0x1] - lsls r1, r2, 27 - lsrs r0, r1, 28 - cmp r0, 0x1 - bhi _080677AC - adds r0, 0x1 - movs r1, 0xF - ands r0, r1 - lsls r0, 1 - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x1] - b _08067812 - .pool -_080677AC: - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - strb r0, [r3, 0x1] -_080677B4: - adds r5, r7, 0 - ldrb r0, [r5] - lsls r3, r0, 9 - ldr r4, =gBattleBufferA + 4 - adds r1, r3, r4 - subs r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - subs r4, 0x2 - adds r3, r4 - ldrb r3, [r3] - bl CreatePartyStatusSummarySprites - ldr r2, =gUnknown_020244B4 - ldrb r1, [r5] - adds r1, r2 - movs r3, 0 - strb r0, [r1] - ldr r6, =gBattleSpritesDataPtr - ldr r0, [r6] - ldrb r1, [r5] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strb r3, [r0, 0x5] - ldrb r2, [r5] - lsls r0, r2, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _08067806 - ldr r0, [r6] - ldr r1, [r0, 0x4] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x5D - strb r1, [r0, 0x5] -_08067806: - ldr r0, =gBattleBankFunc - ldrb r1, [r7] - lsls r1, 2 - adds r1, r0 - ldr r0, =sub_806782C - str r0, [r1] -_08067812: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleDrawPartyStatusSummary - - thumb_func_start sub_806782C -sub_806782C: @ 806782C - push {r4,lr} - ldr r4, =gBattleSpritesDataPtr - ldr r0, [r4] - ldr r3, =gActiveBank - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x5] - adds r2, r1, 0x1 - strb r2, [r0, 0x5] - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x5C - bls _08067864 - ldr r0, [r4] - ldrb r1, [r3] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x5] - bl LinkOpponentBufferExecCompleted -_08067864: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_806782C - - thumb_func_start LinkOpponentHandleCmd49 -LinkOpponentHandleCmd49: @ 8067874 - push {lr} - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gActiveBank - ldrb r3, [r0] - ldr r1, [r1, 0x4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080678A6 - ldr r2, =gTasks - ldr r0, =gUnknown_020244B4 - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, =sub_8073C30 - str r1, [r0] -_080678A6: - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd49 - - thumb_func_start LinkOpponentHandleCmd50 -LinkOpponentHandleCmd50: @ 80678C4 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleCmd50 - - thumb_func_start LinkOpponentHandleSpriteInvisibility -LinkOpponentHandleSpriteInvisibility: @ 80678D0 - push {r4,lr} - ldr r4, =gActiveBank - ldrb r0, [r4] - bl AnimBankSpriteExists - lsls r0, 24 - cmp r0, 0 - beq _08067916 - ldr r3, =gSprites - ldr r0, =gBankSpriteIds - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldr r0, =gBattleBufferA - lsls r1, 9 - adds r0, 0x1 - adds r1, r0 - adds r2, 0x3E - movs r0, 0x1 - ldrb r1, [r1] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - bl SetBattleSpriteInvisibilityBitToSpriteInvisibility -_08067916: - bl LinkOpponentBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleSpriteInvisibility - - thumb_func_start LinkOpponentHandleBattleAnimation -LinkOpponentHandleBattleAnimation: @ 8067930 - push {r4-r6,lr} - sub sp, 0x4 - ldr r5, =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _08067992 - ldr r4, =gBattleBufferA - ldrb r2, [r5] - lsls r1, r2, 9 - adds r0, r4, 0x1 - adds r0, r1, r0 - ldrb r6, [r0] - adds r0, r4, 0x2 - adds r0, r1, r0 - ldrb r3, [r0] - adds r4, 0x3 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 8 - orrs r3, r0 - str r3, [sp] - adds r0, r2, 0 - adds r1, r2, 0 - adds r3, r6, 0 - bl DoBattleAnimationFromTable - lsls r0, 24 - cmp r0, 0 - beq _08067980 - bl LinkOpponentBufferExecCompleted - b _0806798C - .pool -_08067980: - ldr r0, =gBattleBankFunc - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, =sub_8065038 - str r0, [r1] -_0806798C: - adds r0, r6, 0 - bl sub_817E32C -_08067992: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleBattleAnimation - - thumb_func_start LinkOpponentHandleLinkStandbyMsg -LinkOpponentHandleLinkStandbyMsg: @ 80679A4 - push {lr} - ldr r0, =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - ldr r1, =gBattleBufferA + 2 - adds r0, r1 - bl sub_81851A8 - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleLinkStandbyMsg - - thumb_func_start LinkOpponentHandleResetActionMoveSelection -LinkOpponentHandleResetActionMoveSelection: @ 80679C4 - push {lr} - bl LinkOpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end LinkOpponentHandleResetActionMoveSelection - - thumb_func_start LinkOpponentHandleCmd55 -LinkOpponentHandleCmd55: @ 80679D0 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - ldr r4, =gBattleBufferA + 4 - adds r0, r4 - bl sub_81851A8 - ldrb r0, [r5] - lsls r0, 9 - subs r4, 0x3 - adds r0, r4 - ldrb r2, [r0] - cmp r2, 0x3 - bne _08067A00 - ldr r0, =gBattleOutcome - strb r2, [r0] - b _08067A08 - .pool -_08067A00: - ldr r0, =gBattleOutcome - movs r1, 0x3 - eors r1, r2 - strb r1, [r0] -_08067A08: - ldr r0, =gSaveBlock2Ptr - ldr r3, [r0] - ldr r1, =gBattleBufferA - ldr r4, =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - adds r1, 0x2 - adds r0, r1 - ldrb r0, [r0] - ldr r1, =0x00000ca9 - adds r3, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 3 - ldrb r2, [r3] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x5 - bl FadeOutMapMusic - movs r0, 0x3 - bl BeginFastPaletteFade - bl LinkOpponentBufferExecCompleted - ldr r1, =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, =sub_80587B0 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end LinkOpponentHandleCmd55 - - thumb_func_start nullsub_92 -nullsub_92: @ 8067A70 - bx lr - thumb_func_end nullsub_92 - - - .align 2, 0 @ Don't pad with nop. diff --git a/include/battle.h b/include/battle.h index f731168dd..e4f3ea77d 100644 --- a/include/battle.h +++ b/include/battle.h @@ -799,8 +799,8 @@ extern struct BattleStruct* gBattleStruct; // special animations table #define B_ANIM_LVL_UP 0x0 -#define B_ANIM_SWITCH_OUT_MON 0x1 -#define B_ANIM_SPECIAL_2 0x2 +#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1 +#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2 #define B_ANIM_BALL_THROW 0x3 #define B_ANIM_SAFARI_BALL_THROW 0x4 #define B_ANIM_SUBSTITUTE_TO_MON 0x5 @@ -898,6 +898,7 @@ void SetBattleSpriteInvisibilityBitToSpriteInvisibility(u8 bank); u16 ChooseMoveAndTargetInBattlePalace(void); void LoadBattleBarGfx(u8 arg0); bool8 mplay_80342A4(u8 bank); +void sub_805EEE0(u8 bank); enum { @@ -955,10 +956,7 @@ struct BattleHealthboxInfo u8 specialAnimActive : 1; //x40 u8 flag_x80 : 1; u8 field_1_x1 : 1; - u8 field_1_x2 : 1; - u8 field_1_x4 : 1; - u8 field_1_x8 : 1; - u8 field_1_x10 : 1; + u8 field_1_x1E : 4; u8 field_1_x20 : 1; u8 field_1_x40 : 1; u8 field_1_x80 : 1; diff --git a/ld_script.txt b/ld_script.txt index 1acb181eb..cf07574d2 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -66,8 +66,7 @@ SECTIONS { src/battle_controller_opponent.o(.text); asm/battle_controller_opponent.o(.text); src/battle_ai_switch_items.o(.text); - src/battle_controller_linkopponent.o(.text); - asm/battle_controller_linkopponent.o(.text); + src/battle_controller_link_opponent.o(.text); src/pokemon_1.o(.text); asm/pokemon_1.o(.text); src/calculate_base_damage.o(.text); @@ -341,7 +340,7 @@ SECTIONS { src/battle_controller_player.o(.rodata); data/smokescreen.o(.rodata); src/battle_controller_opponent.o(.rodata); - src/battle_controller_linkopponent.o(.rodata); + src/battle_controller_link_opponent.o(.rodata); data/data2c.o(.rodata); src/trig.o(.rodata); src/util.o(.rodata); diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c new file mode 100644 index 000000000..084a84d0b --- /dev/null +++ b/src/battle_controller_link_opponent.c @@ -0,0 +1,1903 @@ +#include "global.h" +#include "battle.h" +#include "battle_controllers.h" +#include "battle_message.h" +#include "battle_interface.h" +#include "battle_anim.h" +#include "battle_ai_script_commands.h" +#include "battle_link_817C95C.h" +#include "pokemon.h" +#include "link.h" +#include "util.h" +#include "main.h" +#include "songs.h" +#include "sound.h" +#include "window.h" +#include "m4a.h" +#include "palette.h" +#include "task.h" +#include "text.h" +#include "string_util.h" +#include "bg.h" +#include "reshow_battle_screen.h" +#include "pokeball.h" + +extern u32 gBattleExecBuffer; +extern u8 gActiveBank; +extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; +extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; +extern u8 gNoOfAllBanks; +extern bool8 gDoingBattleAnim; +extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); +extern void (*gPreBattleCallback1)(void); +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; +extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern struct SpriteTemplate gUnknown_0202499C; +extern u16 gScriptItemId; +extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; +extern u8 gBattleOutcome; +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gUnknown_020243FC; +extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; +extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; +extern u16 gPartnerTrainerId; +extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); +extern u8 gBankTarget; +extern u8 gAbsentBankFlags; +extern u8 gUnknown_020244B4[]; +extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern struct UnusedControllerStruct gUnknown_02022D0C; +extern u16 gTrainerBattleOpponent_A; +extern u16 gTrainerBattleOpponent_B; + +extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; +extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; +extern const struct BattleMove gBattleMoves[]; +extern const u8 gUnknown_0831F578[]; + +extern void sub_8172EF0(u8 bank, struct Pokemon *mon); +extern void sub_806A068(u16, u8); +extern void sub_81851A8(u8 *); +extern u16 sub_8068B48(void); + +// this file's functions +static void LinkOpponentHandleGetMonData(void); +static void LinkOpponentHandleGetRawMonData(void); +static void LinkOpponentHandleSetMonData(void); +static void LinkOpponentHandleSetRawMonData(void); +static void LinkOpponentHandleLoadMonSprite(void); +static void LinkOpponentHandleSwitchInAnim(void); +static void LinkOpponentHandleReturnMonToBall(void); +static void LinkOpponentHandleDrawTrainerPic(void); +static void LinkOpponentHandleTrainerSlide(void); +static void LinkOpponentHandleTrainerSlideBack(void); +static void LinkOpponentHandleFaintAnimation(void); +static void LinkOpponentHandlePaletteFade(void); +static void LinkOpponentHandleSuccessBallThrowAnim(void); +static void LinkOpponentHandleBallThrowAnim(void); +static void LinkOpponentHandlePause(void); +static void LinkOpponentHandleMoveAnimation(void); +static void LinkOpponentHandlePrintString(void); +static void LinkOpponentHandlePrintStringPlayerOnly(void); +static void LinkOpponentHandleChooseAction(void); +static void LinkOpponentHandleUnknownYesNoBox(void); +static void LinkOpponentHandleChooseMove(void); +static void LinkOpponentHandleChooseItem(void); +static void LinkOpponentHandleChoosePokemon(void); +static void LinkOpponentHandleCmd23(void); +static void LinkOpponentHandleHealthBarUpdate(void); +static void LinkOpponentHandleExpUpdate(void); +static void LinkOpponentHandleStatusIconUpdate(void); +static void LinkOpponentHandleStatusAnimation(void); +static void LinkOpponentHandleStatusXor(void); +static void LinkOpponentHandleDataTransfer(void); +static void LinkOpponentHandleDMA3Transfer(void); +static void LinkOpponentHandlePlayBGM(void); +static void LinkOpponentHandleCmd32(void); +static void LinkOpponentHandleTwoReturnValues(void); +static void LinkOpponentHandleChosenMonReturnValue(void); +static void LinkOpponentHandleOneReturnValue(void); +static void LinkOpponentHandleOneReturnValue_Duplicate(void); +static void LinkOpponentHandleCmd37(void); +static void LinkOpponentHandleCmd38(void); +static void LinkOpponentHandleCmd39(void); +static void LinkOpponentHandleCmd40(void); +static void LinkOpponentHandleHitAnimation(void); +static void LinkOpponentHandleCmd42(void); +static void LinkOpponentHandleEffectivenessSound(void); +static void LinkOpponentHandlePlayFanfareOrBGM(void); +static void LinkOpponentHandleFaintingCry(void); +static void LinkOpponentHandleIntroSlide(void); +static void LinkOpponentHandleIntroTrainerBallThrow(void); +static void LinkOpponentHandleDrawPartyStatusSummary(void); +static void LinkOpponentHandleCmd49(void); +static void LinkOpponentHandleCmd50(void); +static void LinkOpponentHandleSpriteInvisibility(void); +static void LinkOpponentHandleBattleAnimation(void); +static void LinkOpponentHandleLinkStandbyMsg(void); +static void LinkOpponentHandleResetActionMoveSelection(void); +static void LinkOpponentHandleCmd55(void); +static void nullsub_92(void); + +static void LinkOpponentBufferRunCommand(void); +static void LinkOpponentBufferExecCompleted(void); +static void sub_8064DD0(void); +static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst); +static void SetLinkOpponentMonData(u8 monId); +static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit); +static void DoSwitchOutAnimation(void); +static void LinkOpponentDoMoveAnimation(void); +static void sub_8067618(u8 taskId); +static void sub_80676FC(struct Sprite *sprite); +static void sub_806782C(void); + +static void (*const gLinkOpponentBufferCommands[CONTOLLER_CMDS_COUNT])(void) = +{ + LinkOpponentHandleGetMonData, + LinkOpponentHandleGetRawMonData, + LinkOpponentHandleSetMonData, + LinkOpponentHandleSetRawMonData, + LinkOpponentHandleLoadMonSprite, + LinkOpponentHandleSwitchInAnim, + LinkOpponentHandleReturnMonToBall, + LinkOpponentHandleDrawTrainerPic, + LinkOpponentHandleTrainerSlide, + LinkOpponentHandleTrainerSlideBack, + LinkOpponentHandleFaintAnimation, + LinkOpponentHandlePaletteFade, + LinkOpponentHandleSuccessBallThrowAnim, + LinkOpponentHandleBallThrowAnim, + LinkOpponentHandlePause, + LinkOpponentHandleMoveAnimation, + LinkOpponentHandlePrintString, + LinkOpponentHandlePrintStringPlayerOnly, + LinkOpponentHandleChooseAction, + LinkOpponentHandleUnknownYesNoBox, + LinkOpponentHandleChooseMove, + LinkOpponentHandleChooseItem, + LinkOpponentHandleChoosePokemon, + LinkOpponentHandleCmd23, + LinkOpponentHandleHealthBarUpdate, + LinkOpponentHandleExpUpdate, + LinkOpponentHandleStatusIconUpdate, + LinkOpponentHandleStatusAnimation, + LinkOpponentHandleStatusXor, + LinkOpponentHandleDataTransfer, + LinkOpponentHandleDMA3Transfer, + LinkOpponentHandlePlayBGM, + LinkOpponentHandleCmd32, + LinkOpponentHandleTwoReturnValues, + LinkOpponentHandleChosenMonReturnValue, + LinkOpponentHandleOneReturnValue, + LinkOpponentHandleOneReturnValue_Duplicate, + LinkOpponentHandleCmd37, + LinkOpponentHandleCmd38, + LinkOpponentHandleCmd39, + LinkOpponentHandleCmd40, + LinkOpponentHandleHitAnimation, + LinkOpponentHandleCmd42, + LinkOpponentHandleEffectivenessSound, + LinkOpponentHandlePlayFanfareOrBGM, + LinkOpponentHandleFaintingCry, + LinkOpponentHandleIntroSlide, + LinkOpponentHandleIntroTrainerBallThrow, + LinkOpponentHandleDrawPartyStatusSummary, + LinkOpponentHandleCmd49, + LinkOpponentHandleCmd50, + LinkOpponentHandleSpriteInvisibility, + LinkOpponentHandleBattleAnimation, + LinkOpponentHandleLinkStandbyMsg, + LinkOpponentHandleResetActionMoveSelection, + LinkOpponentHandleCmd55, + nullsub_92 +}; + +static void nullsub_28(void) +{ +} + +void SetBankFuncToLinkOpponentBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand; +} + +static void LinkOpponentBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(gLinkOpponentBufferCommands)) + gLinkOpponentBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + LinkOpponentBufferExecCompleted(); + } +} + +static void CompleteOnBankSpriteCallbackDummy(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + LinkOpponentBufferExecCompleted(); +} + +static void CompleteOnBankSpriteCallbackDummy2(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + LinkOpponentBufferExecCompleted(); +} + +static void sub_8064470(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + { + FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + LinkOpponentBufferExecCompleted(); + } +} + +static void sub_80644D8(void) +{ + if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + LinkOpponentBufferExecCompleted(); + } +} + +static void sub_8064520(void) +{ + bool32 r8 = FALSE; + bool32 r4 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + r8 = TRUE; + } + else + { + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy) + { + r8 = TRUE; + } + r4 = TRUE; + } + + if (r8) + { + if (r4 || !IsAnimBankSpriteVisible(gActiveBank ^ BIT_MON)) + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + return; + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + return; + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0; + + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + } + else + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + return; + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + + if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + { + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + } + } + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3; + gBattleBankFunc[gActiveBank] = sub_80644D8; + } +} + +static void sub_8064734(void) +{ + bool32 r10 = FALSE; + + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + { + sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + } + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1) + { + sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]); + } + + + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8) + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL); + sub_8076918(gActiveBank ^ BIT_MON); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]); + } + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); + sub_8076918(gActiveBank); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1; + } + + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40 + && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40 + && !IsCryPlayingOrClearCrySongs()) + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1) + m4aMPlayContinue(&gMPlay_BGM); + } + else + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + } + } + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1; + r10 = TRUE; + } + + if (r10) + { + if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2) + { + if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 1) + return; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0; + } + + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]); + SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES)); + } + + + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + + gBattleSpritesDataPtr->animationData->field_9_x1 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0; + + gBattleBankFunc[gActiveBank] = sub_8064520; + } + } +} + +static void sub_8064B04(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0) + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + { + sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + } + else + { + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + LinkOpponentBufferExecCompleted(); + } + } + } +} + +static void CompleteOnHealthbarDone(void) +{ + s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0); + + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + + if (hpValue != -1) + { + UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT); + } + else + { + LinkOpponentBufferExecCompleted(); + } +} + +static void sub_8064C14(void) +{ + if (!gSprites[gBankSpriteIds[gActiveBank]].inUse) + { + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkOpponentBufferExecCompleted(); + } +} + +static void sub_8064C58(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + sub_805EEE0(gActiveBank); + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkOpponentBufferExecCompleted(); + } +} + +static void CompleteOnInactiveTextPrinter(void) +{ + if (!IsTextPrinterActive(0)) + LinkOpponentBufferExecCompleted(); +} + +static void DoHitAnimBlinkSpriteEffect(void) +{ + u8 spriteId = gBankSpriteIds[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = 0; + gDoingBattleAnim = FALSE; + LinkOpponentBufferExecCompleted(); + } + else + { + if ((gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +static void sub_8064D60(void) +{ + if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy) + { + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + + gBattleBankFunc[gActiveBank] = sub_8064DD0; + } +} + +static void sub_8064DD0(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive && !IsCryPlayingOrClearCrySongs()) + { + if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy + || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + LinkOpponentBufferExecCompleted(); + } + } +} + +static void sub_8064E50(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 + && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0; + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0; + + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0); + + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL); + sub_8076918(gActiveBank); + SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]); + SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_8064D60; + } +} + +static void sub_8064F40(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80) + { + sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]); + } + + if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy + && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8) + { + DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]); + SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + gBattleBankFunc[gActiveBank] = sub_8064E50; + } +} + +static void CompleteOnFinishedStatusAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive) + LinkOpponentBufferExecCompleted(); +} + +static void CompleteOnFinishedBattleAnimation(void) +{ + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive) + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + PrepareBufferDataTransferLink(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +static void LinkOpponentHandleGetMonData(void) +{ + u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data + u32 size = 0; + u8 monsToCheck; + s32 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + size += CopyLinkOpponentMonData(gBattlePartyID[gActiveBank], monData); + } + else + { + monsToCheck = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (monsToCheck & 1) + size += CopyLinkOpponentMonData(i, monData + size); + monsToCheck >>= 1; + } + } + EmitDataTransfer(1, size, monData); + LinkOpponentBufferExecCompleted(); +} + +static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst) +{ + struct BattlePokemon battleMon; + struct MovePpInfo moveData; + u8 nickname[20]; + u8 *src; + s16 data16; + u32 data32; + s32 size = 0; + + switch (gBattleBufferA[gActiveBank][1]) + { + case REQUEST_ALL_BATTLE: + battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); + battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); + for (size = 0; size < 4; size++) + { + battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); + battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); + } + battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); + battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); + battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); + battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); + battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); + battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); + battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); + battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); + battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); + battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); + battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); + battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP); + battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); + battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); + battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); + battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPD); + battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); + battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); + battleMon.isEgg = GetMonData(&gEnemyParty[monId], MON_DATA_IS_EGG); + battleMon.altAbility = GetMonData(&gEnemyParty[monId], MON_DATA_ALT_ABILITY); + battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); + GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname); + StringCopy10(battleMon.nickname, nickname); + GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName); + src = (u8 *)&battleMon; + for (size = 0; size < sizeof(battleMon); size++) + dst[size] = src[size]; + break; + case REQUEST_SPECIES_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_HELDITEM_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MOVES_PP_BATTLE: + for (size = 0; size < 4; size++) + { + moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size); + moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); + } + moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); + src = (u8*)(&moveData); + for (size = 0; size < sizeof(moveData); size++) + dst[size] = src[size]; + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_PP_DATA_BATTLE: + for (size = 0; size < 4; size++) + dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size); + dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES); + size++; + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE); + size = 1; + break; + case REQUEST_OTID_BATTLE: + data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_EXP_BATTLE: + data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + size = 3; + break; + case REQUEST_HP_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV); + size = 1; + break; + case REQUEST_ATK_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV); + size = 1; + break; + case REQUEST_DEF_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV); + size = 1; + break; + case REQUEST_SPEED_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV); + size = 1; + break; + case REQUEST_SPATK_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV); + size = 1; + break; + case REQUEST_SPDEF_EV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV); + size = 1; + break; + case REQUEST_FRIENDSHIP_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP); + size = 1; + break; + case REQUEST_POKERUS_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS); + size = 1; + break; + case REQUEST_MET_LOCATION_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION); + size = 1; + break; + case REQUEST_MET_LEVEL_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL); + size = 1; + break; + case REQUEST_MET_GAME_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME); + size = 1; + break; + case REQUEST_POKEBALL_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL); + size = 1; + break; + case REQUEST_ALL_IVS_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); + dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); + dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); + dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); + dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); + size = 6; + break; + case REQUEST_HP_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV); + size = 1; + break; + case REQUEST_ATK_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV); + size = 1; + break; + case REQUEST_DEF_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV); + size = 1; + break; + case REQUEST_SPEED_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV); + size = 1; + break; + case REQUEST_SPATK_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV); + size = 1; + break; + case REQUEST_SPDEF_IV_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV); + size = 1; + break; + case REQUEST_PERSONALITY_BATTLE: + data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_CHECKSUM_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_STATUS_BATTLE: + data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS); + dst[0] = (data32 & 0x000000FF); + dst[1] = (data32 & 0x0000FF00) >> 8; + dst[2] = (data32 & 0x00FF0000) >> 16; + dst[3] = (data32 & 0xFF000000) >> 24; + size = 4; + break; + case REQUEST_LEVEL_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL); + size = 1; + break; + case REQUEST_HP_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_MAX_HP_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_ATK_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_DEF_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPEED_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPD); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPATK_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_SPDEF_BATTLE: + data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF); + dst[0] = data16; + dst[1] = data16 >> 8; + size = 2; + break; + case REQUEST_COOL_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL); + size = 1; + break; + case REQUEST_BEAUTY_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY); + size = 1; + break; + case REQUEST_CUTE_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE); + size = 1; + break; + case REQUEST_SMART_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART); + size = 1; + break; + case REQUEST_TOUGH_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH); + size = 1; + break; + case REQUEST_SHEEN_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN); + size = 1; + break; + case REQUEST_COOL_RIBBON_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON); + size = 1; + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON); + size = 1; + break; + case REQUEST_CUTE_RIBBON_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON); + size = 1; + break; + case REQUEST_SMART_RIBBON_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON); + size = 1; + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON); + size = 1; + break; + } + + return size; +} + +static void LinkOpponentHandleGetRawMonData(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleSetMonData(void) +{ + u8 monsToCheck; + u8 i; + + if (gBattleBufferA[gActiveBank][2] == 0) + { + SetLinkOpponentMonData(gBattlePartyID[gActiveBank]); + } + else + { + monsToCheck = gBattleBufferA[gActiveBank][2]; + for (i = 0; i < 6; i++) + { + if (monsToCheck & 1) + SetLinkOpponentMonData(i); + monsToCheck >>= 1; + } + } + LinkOpponentBufferExecCompleted(); +} + +static void SetLinkOpponentMonData(u8 monId) +{ + struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3]; + struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3]; + s32 i; + + switch (gBattleBufferA[gActiveBank][1]) + { + case REQUEST_ALL_BATTLE: + { + u8 iv; + + SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species); + SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item); + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]); + } + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses); + SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship); + SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience); + iv = battlePokemon->hpIV; + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv); + iv = battlePokemon->attackIV; + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv); + iv = battlePokemon->defenseIV; + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv); + iv = battlePokemon->speedIV; + SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &iv); + iv = battlePokemon->spAttackIV; + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv); + iv = battlePokemon->spDefenseIV; + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv); + SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality); + SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1); + SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level); + SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp); + SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense); + SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &battlePokemon->speed); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense); + } + break; + case REQUEST_SPECIES_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HELDITEM_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MOVES_PP_BATTLE: + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]); + } + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses); + break; + case REQUEST_MOVE1_BATTLE: + case REQUEST_MOVE2_BATTLE: + case REQUEST_MOVE3_BATTLE: + case REQUEST_MOVE4_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_PP_DATA_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]); + break; + case REQUEST_PPMOVE1_BATTLE: + case REQUEST_PPMOVE2_BATTLE: + case REQUEST_PPMOVE3_BATTLE: + case REQUEST_PPMOVE4_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_OTID_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_EXP_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HP_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_EV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_FRIENDSHIP_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_POKERUS_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_LOCATION_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_LEVEL_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MET_GAME_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_POKEBALL_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ALL_IVS_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]); + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]); + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]); + break; + case REQUEST_HP_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_IV_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_PERSONALITY_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CHECKSUM_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_STATUS_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_LEVEL_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_HP_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_MAX_HP_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_ATK_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_DEF_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPEED_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPATK_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SPDEF_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_COOL_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_BEAUTY_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CUTE_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SMART_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_TOUGH_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SHEEN_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_COOL_RIBBON_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_BEAUTY_RIBBON_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_CUTE_RIBBON_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_SMART_RIBBON_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + case REQUEST_TOUGH_RIBBON_BATTLE: + SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]); + break; + } +} + +static void LinkOpponentHandleSetRawMonData(void) +{ + u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1]; + u8 i; + + for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++) + dst[i] = gBattleBufferA[gActiveBank][3 + i]; + + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleLoadMonSprite(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + sub_806A068(species, GetBankIdentity(gActiveBank)); + + gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + sub_80A5C6C(gActiveBank, 2), + sub_80A6138(gActiveBank), + sub_80A82E4(gActiveBank)); + + + + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank; + StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]); + + SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES)); + + gBattleBankFunc[gActiveBank] = sub_8064B04; +} + +static void LinkOpponentHandleSwitchInAnim(void) +{ + gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; + sub_8066494(gActiveBank, gBattleBufferA[gActiveBank][2]); + gBattleBankFunc[gActiveBank] = sub_8064F40; +} + +static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit) +{ + u16 species; + + ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); + gBattlePartyID[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + sub_806A068(species, GetBankIdentity(bank)); + + gBankSpriteIds[bank] = CreateSprite( + &gUnknown_0202499C, + sub_80A5C6C(bank, 2), + sub_80A6138(bank), + sub_80A82E4(bank)); + + gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data2 = bank; + + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = species; + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + + gSprites[gBankSpriteIds[bank]].invisible = TRUE; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + + gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE); +} + +static void LinkOpponentHandleReturnMonToBall(void) +{ + if (gBattleBufferA[gActiveBank][1] == 0) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation; + } + else + { + FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]); + DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]); + sub_805EEE0(gActiveBank); + SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]); + LinkOpponentBufferExecCompleted(); + } +} + +static void DoSwitchOutAnimation(void) +{ + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + { + case 0: + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON); + gBattleBankFunc[gActiveBank] = sub_8064C58; + } + break; + } +} + +// todo: get rid of it once the struct is declared in a header +struct MonCoords +{ + // This would use a bitfield, but sub_8079F44 + // uses it as a u8 and casting won't match. + u8 coords; // u8 x:4, y:4; + u8 y_offset; +}; +extern const struct MonCoords gTrainerFrontPicCoords[]; + +static void LinkOpponentHandleDrawTrainerPic(void) +{ + s16 xPos; + u32 trainerPicId; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon + xPos = 152; + else // first mon + xPos = 200; + + if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER) + { + if (gActiveBank == 1) + trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); + else + trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); + } + else + { + if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN) + { + if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0) + trainerPicId = gUnknown_0831F578[0x4F]; + else + trainerPicId = gUnknown_0831F578[0x4E]; + } + else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE) + { + if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0) + trainerPicId = gUnknown_0831F578[0x51]; + else + trainerPicId = gUnknown_0831F578[0x50]; + } + else + { + trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender); + } + } + } + else + { + xPos = 176; + if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + { + trainerPicId = sub_8068B48(); + } + else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_FIRE_RED + || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN) + { + if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) + trainerPicId = gUnknown_0831F578[0x4F]; + else + trainerPicId = gUnknown_0831F578[0x4E]; + } + else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY + || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE) + { + if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0) + trainerPicId = gUnknown_0831F578[0x51]; + else + trainerPicId = gUnknown_0831F578[0x50]; + } + else + { + trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender); + } + } + + DecompressTrainerFrontPic(trainerPicId, gActiveBank); + sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); + gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, + xPos, + (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, + sub_80A82E4(gActiveBank)); + + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240; + gSprites[gBankSpriteIds[gActiveBank]].data0 = 2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + + gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy; +} + +static void LinkOpponentHandleTrainerSlide(void) +{ + u32 trainerPicId; + + if (gActiveBank == 1) + trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A); + else + trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B); + + DecompressTrainerFrontPic(trainerPicId, gActiveBank); + sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank)); + gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E); + + gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96; + gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32; + gSprites[gBankSpriteIds[gActiveBank]].data0 = -2; + gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC; + + gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleTrainerSlideBack(void) +{ + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + gSprites[gBankSpriteIds[gActiveBank]].data0 = 35; + gSprites[gBankSpriteIds[gActiveBank]].data2 = 280; + gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy); + gBattleBankFunc[gActiveBank] = sub_8064470; +} + +static void LinkOpponentHandleFaintAnimation(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0) + { + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute) + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++; + } + else + { + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934; + gBattleBankFunc[gActiveBank] = sub_8064C14; + } + } +} + +static void LinkOpponentHandlePaletteFade(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleSuccessBallThrowAnim(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleBallThrowAnim(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandlePause(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleMoveAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + + gAnimMoveTurn = gBattleBufferA[gActiveBank][3]; + gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8); + gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24); + gAnimFriendship = gBattleBufferA[gActiveBank][10]; + gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); + gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; + gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; + if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE + { + LinkOpponentBufferExecCompleted(); + } + else + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + gBattleBankFunc[gActiveBank] = LinkOpponentDoMoveAnimation; + sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + } + } +} + +static void LinkOpponentDoMoveAnimation(void) +{ + u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8); + u8 multihit = gBattleBufferA[gActiveBank][11]; + + switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState) + { + case 0: + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute + && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8) + { + gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1; + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON); + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1; + break; + case 1: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + sub_805EB9C(0); + DoMoveAnim(move); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2; + } + break; + case 2: + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + sub_805EB9C(1); + if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2) + { + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE); + gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0; + } + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3; + } + break; + case 3: + if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) + { + sub_805E394(); + TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; + LinkOpponentBufferExecCompleted(); + } + break; + } +} + +static void LinkOpponentHandlePrintString(void) +{ + u16 *stringId; + + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + stringId = (u16*)(&gBattleBufferA[gActiveBank][2]); + BufferStringBattle(*stringId); + BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter; + sub_817C95C(*stringId); +} + +static void LinkOpponentHandlePrintStringPlayerOnly(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleChooseAction(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleUnknownYesNoBox(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleChooseMove(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleChooseItem(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleChoosePokemon(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd23(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleHealthBarUpdate(void) +{ + s16 hpVal; + + LoadBattleBarGfx(0); + hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (hpVal != INSTANT_HP_BAR_DROP) + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP); + + SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal); + } + else + { + u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP); + + SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal); + } + + gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone; +} + +static void LinkOpponentHandleExpUpdate(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleStatusIconUpdate(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 bank; + + UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON); + bank = gActiveBank; + gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; + gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + } +} + +static void LinkOpponentHandleStatusAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + DoStatusAnimation(gBattleBufferA[gActiveBank][1], + gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24)); + gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation; + } +} + +static void LinkOpponentHandleStatusXor(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleDataTransfer(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleDMA3Transfer(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandlePlayBGM(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd32(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleTwoReturnValues(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleChosenMonReturnValue(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleOneReturnValue(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleOneReturnValue_Duplicate(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd37(void) +{ + gUnknown_02022D0C.field_0 = 0; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd38(void) +{ + gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1]; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd39(void) +{ + gUnknown_02022D0C.flag_x80 = 0; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd40(void) +{ + gUnknown_02022D0C.flag_x80 ^= 1; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleHitAnimation(void) +{ + if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE) + { + LinkOpponentBufferExecCompleted(); + } + else + { + gDoingBattleAnim = TRUE; + gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; + DoHitAnimHealthboxEffect(gActiveBank); + gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; + } +} + +static void LinkOpponentHandleCmd42(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleEffectivenessSound(void) +{ + s8 pan; + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + pan = PAN_SIDE_PLAYER; + else + pan = PAN_SIDE_OPPONENT; + + PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan); + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandlePlayFanfareOrBGM(void) +{ + if (gBattleBufferA[gActiveBank][3]) + { + BattleMusicStop(); + PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + } + else + { + PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); + } + + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleFaintingCry(void) +{ + u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + PlayCry3(species, 25, 5); + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleIntroSlide(void) +{ + HandleIntroSlide(gBattleBufferA[gActiveBank][1]); + gUnknown_020243FC |= 1; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleIntroTrainerBallThrow(void) +{ + u8 paletteNum; + u8 taskId; + + oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]); + + gSprites[gBankSpriteIds[gActiveBank]].data0 = 35; + gSprites[gBankSpriteIds[gActiveBank]].data2 = 280; + gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y; + gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC; + + StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_80676FC); + + taskId = CreateTask(sub_8067618, 5); + gTasks[taskId].data[0] = gActiveBank; + + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) + gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + + gBattleSpritesDataPtr->animationData->field_9_x1 = 1; + gBattleBankFunc[gActiveBank] = nullsub_28; +} + +static void sub_8067618(u8 taskId) +{ + u8 savedActiveBank = gActiveBank; + + gActiveBank = gTasks[taskId].data[0]; + if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8066494(gActiveBank, FALSE); + } + else + { + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8066494(gActiveBank, FALSE); + gActiveBank ^= BIT_MON; + gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; + sub_8066494(gActiveBank, FALSE); + gActiveBank ^= BIT_MON; + } + gBattleBankFunc[gActiveBank] = sub_8064734; + gActiveBank = savedActiveBank; + DestroyTask(taskId); +} + +static void sub_80676FC(struct Sprite *sprite) +{ + FreeTrainerFrontPicPalette(sprite->oam.affineParam); + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); +} + +static void LinkOpponentHandleDrawPartyStatusSummary(void) +{ + if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER) + { + LinkOpponentBufferExecCompleted(); + } + else + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1; + + if (gBattleBufferA[gActiveBank][2] != 0) + { + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++; + return; + } + else + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0; + } + } + + gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]); + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + + if (gBattleBufferA[gActiveBank][2] != 0) + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D; + + gBattleBankFunc[gActiveBank] = sub_806782C; + } +} + +static void sub_806782C(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C) + { + gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0; + LinkOpponentBufferExecCompleted(); + } +} + +static void LinkOpponentHandleCmd49(void) +{ + if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1) + gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30; + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd50(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleSpriteInvisibility(void) +{ + if (AnimBankSpriteExists(gActiveBank)) + { + gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; + SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank); + } + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleBattleAnimation(void) +{ + if (!mplay_80342A4(gActiveBank)) + { + u8 animationId = gBattleBufferA[gActiveBank][1]; + u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + LinkOpponentBufferExecCompleted(); + else + gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; + + sub_817E32C(animationId); + } +} + +static void LinkOpponentHandleLinkStandbyMsg(void) +{ + sub_81851A8(&gBattleBufferA[gActiveBank][2]); + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleResetActionMoveSelection(void) +{ + LinkOpponentBufferExecCompleted(); +} + +static void LinkOpponentHandleCmd55(void) +{ + sub_81851A8(&gBattleBufferA[gActiveBank][4]); + + if (gBattleBufferA[gActiveBank][1] == BATTLE_DREW) + gBattleOutcome = gBattleBufferA[gActiveBank][1]; + else + gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ BATTLE_DREW; + + gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2]; + FadeOutMapMusic(5); + BeginFastPaletteFade(3); + LinkOpponentBufferExecCompleted(); + gBattleBankFunc[gActiveBank] = sub_80587B0; +} + +static void nullsub_92(void) +{ +} diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 07bab9d5f..2c5cdd6d9 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -40,7 +40,6 @@ extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; -extern u8 gBankInMenu; extern u16 gUnknown_020243FC; extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT]; extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; @@ -1129,7 +1128,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON); + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_814B3DC; } break; @@ -1221,7 +1220,7 @@ static void LinkPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; diff --git a/src/battle_controller_linkopponent.c b/src/battle_controller_linkopponent.c deleted file mode 100644 index fb21865ca..000000000 --- a/src/battle_controller_linkopponent.c +++ /dev/null @@ -1,143 +0,0 @@ -#include "global.h" -#include "battle.h" -#include "battle_controllers.h" -#include "battle_message.h" -#include "battle_interface.h" -#include "battle_anim.h" -#include "link.h" - -extern u8 gActiveBank; -extern bool8 gDoingBattleAnim; -extern u8 gUnknown_020244CC; -extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void); - -// this file's functions -void LinkOpponentHandleGetMonData(void); -void LinkOpponentHandleGetRawMonData(void); -void LinkOpponentHandleSetMonData(void); -void LinkOpponentHandleSetRawMonData(void); -void LinkOpponentHandleLoadMonSprite(void); -void LinkOpponentHandleSwitchInAnim(void); -void LinkOpponentHandleReturnMonToBall(void); -void LinkOpponentHandleDrawTrainerPic(void); -void LinkOpponentHandleTrainerSlide(void); -void LinkOpponentHandleTrainerSlideBack(void); -void LinkOpponentHandleFaintAnimation(void); -void LinkOpponentHandleCmd11(void); -void LinkOpponentHandleCmd12(void); -void LinkOpponentHandleBallThrow(void); -void LinkOpponentHandlePause(void); -void LinkOpponentHandleMoveAnimation(void); -void LinkOpponentHandlePrintString(void); -void LinkOpponentHandlePrintStringPlayerOnly(void); -void LinkOpponentHandleChooseAction(void); -void LinkOpponentHandleCmd19(void); -void LinkOpponentHandleChooseMove(void); -void LinkOpponentHandleOpenBag(void); -void LinkOpponentHandleChoosePokemon(void); -void LinkOpponentHandleCmd23(void); -void LinkOpponentHandleHealthBarUpdate(void); -void LinkOpponentHandleExpUpdate(void); -void LinkOpponentHandleStatusIconUpdate(void); -void LinkOpponentHandleStatusAnimation(void); -void LinkOpponentHandleStatusXor(void); -void LinkOpponentHandleDataTransfer(void); -void LinkOpponentHandleDMA3Transfer(void); -void LinkOpponentHandlePlayBGM(void); -void LinkOpponentHandleCmd32(void); -void LinkOpponentHandleCmd33(void); -void LinkOpponentHandleCmd34(void); -void LinkOpponentHandleCmd35(void); -void LinkOpponentHandleCmd36(void); -void LinkOpponentHandleCmd37(void); -void LinkOpponentHandleCmd38(void); -void LinkOpponentHandleCmd39(void); -void LinkOpponentHandleCmd40(void); -void LinkOpponentHandleHitAnimation(void); -void LinkOpponentHandleCmd42(void); -void LinkOpponentHandleEffectivenessSound(void); -void LinkOpponentHandlePlayFanfareOrBGM(void); -void LinkOpponentHandleFaintingCry(void); -void LinkOpponentHandleIntroSlide(void); -void LinkOpponentHandleIntroTrainerBallThrow(void); -void LinkOpponentHandleDrawPartyStatusSummary(void); -void LinkOpponentHandleCmd49(void); -void LinkOpponentHandleCmd50(void); -void LinkOpponentHandleSpriteInvisibility(void); -void LinkOpponentHandleBattleAnimation(void); -void LinkOpponentHandleLinkStandbyMsg(void); -void LinkOpponentHandleResetActionMoveSelection(void); -void LinkOpponentHandleCmd55(void); -void nullsub_92(void); - -void LinkOpponentBufferRunCommand(void); - -void (*const gLinkOpponentBufferCommands[CONTOLLER_CMDS_COUNT])(void) = -{ - LinkOpponentHandleGetMonData, - LinkOpponentHandleGetRawMonData, - LinkOpponentHandleSetMonData, - LinkOpponentHandleSetRawMonData, - LinkOpponentHandleLoadMonSprite, - LinkOpponentHandleSwitchInAnim, - LinkOpponentHandleReturnMonToBall, - LinkOpponentHandleDrawTrainerPic, - LinkOpponentHandleTrainerSlide, - LinkOpponentHandleTrainerSlideBack, - LinkOpponentHandleFaintAnimation, - LinkOpponentHandleCmd11, - LinkOpponentHandleCmd12, - LinkOpponentHandleBallThrow, - LinkOpponentHandlePause, - LinkOpponentHandleMoveAnimation, - LinkOpponentHandlePrintString, - LinkOpponentHandlePrintStringPlayerOnly, - LinkOpponentHandleChooseAction, - LinkOpponentHandleCmd19, - LinkOpponentHandleChooseMove, - LinkOpponentHandleOpenBag, - LinkOpponentHandleChoosePokemon, - LinkOpponentHandleCmd23, - LinkOpponentHandleHealthBarUpdate, - LinkOpponentHandleExpUpdate, - LinkOpponentHandleStatusIconUpdate, - LinkOpponentHandleStatusAnimation, - LinkOpponentHandleStatusXor, - LinkOpponentHandleDataTransfer, - LinkOpponentHandleDMA3Transfer, - LinkOpponentHandlePlayBGM, - LinkOpponentHandleCmd32, - LinkOpponentHandleCmd33, - LinkOpponentHandleCmd34, - LinkOpponentHandleCmd35, - LinkOpponentHandleCmd36, - LinkOpponentHandleCmd37, - LinkOpponentHandleCmd38, - LinkOpponentHandleCmd39, - LinkOpponentHandleCmd40, - LinkOpponentHandleHitAnimation, - LinkOpponentHandleCmd42, - LinkOpponentHandleEffectivenessSound, - LinkOpponentHandlePlayFanfareOrBGM, - LinkOpponentHandleFaintingCry, - LinkOpponentHandleIntroSlide, - LinkOpponentHandleIntroTrainerBallThrow, - LinkOpponentHandleDrawPartyStatusSummary, - LinkOpponentHandleCmd49, - LinkOpponentHandleCmd50, - LinkOpponentHandleSpriteInvisibility, - LinkOpponentHandleBattleAnimation, - LinkOpponentHandleLinkStandbyMsg, - LinkOpponentHandleResetActionMoveSelection, - LinkOpponentHandleCmd55, - nullsub_92 -}; - -void nullsub_28(void) -{ -} - -void SetBankFuncToLinkOpponentBufferRunCommand(void) -{ - gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand; -} diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index b022d3f87..cbf924235 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2285,7 +2285,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON); + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_8059744; } break; @@ -2453,7 +2453,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; @@ -2911,7 +2911,7 @@ static void PlayerHandleHitAnimation(void) } else { - gDoingBattleAnim = 1; + gDoingBattleAnim = TRUE; gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; DoHitAnimHealthboxEffect(gActiveBank); gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect; diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index 25eaf773f..82f358921 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -1315,7 +1315,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON); + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_81BB828; } break; @@ -1414,7 +1414,7 @@ static void PlayerPartnerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); - PlaySE12WithPanning(SE_POKE_DEAD, -64); + PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); gSprites[gBankSpriteIds[gActiveBank]].data1 = 0; gSprites[gBankSpriteIds[gActiveBank]].data2 = 5; gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00; diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 0b0f1e626..429edf9f7 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -1213,7 +1213,7 @@ static void DoSwitchOutAnimation(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive) { gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON); + DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON); gBattleBankFunc[gActiveBank] = sub_818A1B0; } break; |