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authorDizzyEggg <jajkodizzy@wp.pl>2017-10-24 15:25:20 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2017-10-24 15:25:20 +0200
commitbffcd426cf1414287443c67d955fb36b861dbd91 (patch)
tree910519b569264b3735cb9c185614d2323530af0a
parent1f3a867a0b05c52344c5a145db3272e653deb697 (diff)
link opponent controller is done
-rw-r--r--asm/battle_controller_linkopponent.s6249
-rw-r--r--include/battle.h10
-rw-r--r--ld_script.txt5
-rw-r--r--src/battle_controller_link_opponent.c1903
-rw-r--r--src/battle_controller_link_partner.c5
-rw-r--r--src/battle_controller_linkopponent.c143
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c4
-rw-r--r--src/battle_controller_recorded_player.c2
9 files changed, 1917 insertions, 6410 deletions
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s
deleted file mode 100644
index d0ada0d5d..000000000
--- a/asm/battle_controller_linkopponent.s
+++ /dev/null
@@ -1,6249 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
-
- thumb_func_start LinkOpponentBufferRunCommand
-LinkOpponentBufferRunCommand: @ 80643B0
- push {lr}
- ldr r2, =gBattleExecBuffer
- ldr r1, =gBitTable
- ldr r0, =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080643FC
- ldr r0, =gBattleBufferA
- lsls r1, r3, 9
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x38
- bhi _080643F8
- ldr r0, =gLinkOpponentBufferCommands
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- bl _call_via_r0
- b _080643FC
- .pool
-_080643F8:
- bl LinkOpponentBufferExecCompleted
-_080643FC:
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentBufferRunCommand
-
- thumb_func_start sub_8064400
-sub_8064400: @ 8064400
- push {lr}
- ldr r2, =gSprites
- ldr r1, =gBankSpriteIds
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _08064424
- bl LinkOpponentBufferExecCompleted
-_08064424:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064400
-
- thumb_func_start sub_8064438
-sub_8064438: @ 8064438
- push {lr}
- ldr r2, =gSprites
- ldr r1, =gBankSpriteIds
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _0806445C
- bl LinkOpponentBufferExecCompleted
-_0806445C:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064438
-
- thumb_func_start sub_8064470
-sub_8064470: @ 8064470
- push {r4-r6,lr}
- ldr r5, =gSprites
- ldr r6, =gBankSpriteIds
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r5, 0
- adds r0, 0x1C
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _080644C2
- adds r0, r2, r5
- ldrh r0, [r0, 0x6]
- bl FreeTrainerFrontPicPalette
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl FreeSpriteOamMatrix
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- bl DestroySprite
- bl LinkOpponentBufferExecCompleted
-_080644C2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064470
-
- thumb_func_start sub_80644D8
-sub_80644D8: @ 80644D8
- push {r4,lr}
- ldr r4, =gBattleSpritesDataPtr
- ldr r1, [r4]
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- ldr r2, [r1, 0x4]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r0, [r1, 0x9]
- subs r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _08064510
- ldr r0, [r4]
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x9]
- bl LinkOpponentBufferExecCompleted
-_08064510:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80644D8
-
- thumb_func_start sub_8064520
-sub_8064520: @ 8064520
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r0, 0
- mov r8, r0
- movs r4, 0
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0806454C
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08064584
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08064584
-_0806454C:
- ldr r2, =gSprites
- ldr r1, =gHealthBoxesIds
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- adds r7, r3, 0
- cmp r1, r0
- bne _080645C2
- b _080645CA
- .pool
-_08064584:
- ldr r3, =gSprites
- ldr r6, =gHealthBoxesIds
- ldr r2, =gActiveBank
- ldrb r4, [r2]
- adds r0, r4, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r5, r3, 0
- adds r5, 0x1C
- adds r0, r5
- ldr r3, [r0]
- ldr r0, =SpriteCallbackDummy
- adds r7, r2, 0
- cmp r3, r0
- bne _080645C0
- movs r0, 0x2
- eors r4, r0
- adds r0, r4, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r0, [r0]
- cmp r0, r3
- bne _080645C0
- movs r1, 0x1
- mov r8, r1
-_080645C0:
- movs r4, 0x1
-_080645C2:
- mov r0, r8
- cmp r0, 0
- bne _080645CA
- b _08064714
-_080645CA:
- cmp r4, 0
- bne _080645DE
- ldrb r1, [r7]
- movs r0, 0x2
- eors r0, r1
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- bne _0806469C
-_080645DE:
- ldr r1, =gBattleSpritesDataPtr
- mov r12, r1
- ldr r0, [r1]
- ldr r7, =gActiveBank
- ldrb r2, [r7]
- ldr r3, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r4, r0, r3
- ldrb r1, [r4, 0x1]
- movs r5, 0x1
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- bne _08064600
- b _08064714
-_08064600:
- movs r6, 0x2
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x1]
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- beq _08064714
- ldrb r1, [r4]
- movs r3, 0x7F
- adds r0, r3, 0
- ands r0, r1
- strb r0, [r4]
- mov r1, r12
- ldr r0, [r1]
- ldrb r2, [r7]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r4, 0x2
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0x1]
- mov r0, r12
- ldr r2, [r0]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- ands r3, r1
- strb r3, [r0]
- mov r1, r12
- ldr r2, [r1]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- ands r4, r1
- strb r4, [r0, 0x1]
- ldr r4, =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- b _080646F2
- .pool
-_0806469C:
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldrb r1, [r7]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r2, r0, r2
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08064714
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldr r0, [r3]
- ldrb r2, [r7]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldrb r0, [r7]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _080646F2
- ldr r4, =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
-_080646F2:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3
- strb r1, [r0, 0x9]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_80644D8
- str r1, [r0]
-_08064714:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064520
-
- thumb_func_start sub_8064734
-sub_8064734: @ 8064734
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0
- mov r10, r0
- ldr r5, =gBattleSpritesDataPtr
- ldr r0, [r5]
- ldr r4, =gActiveBank
- ldrb r2, [r4]
- ldr r1, [r0, 0x4]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0]
- movs r6, 0xC4
- lsls r6, 1
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _08064776
- ldr r0, =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8172EF0
-_08064776:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- bne _080647B4
- ldr r2, [r5]
- ldrb r1, [r4]
- movs r0, 0x2
- adds r3, r0, 0
- eors r3, r1
- ldr r1, [r2, 0x4]
- lsls r2, r3, 1
- adds r0, r2, r3
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r0]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _080647B4
- ldr r0, =gBattlePartyID
- adds r0, r2, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r1, r0
- adds r0, r3, 0
- bl sub_8172EF0
-_080647B4:
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldr r2, =gActiveBank
- ldrb r5, [r2]
- ldr r4, [r0, 0x4]
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- adds r6, r0, r4
- ldrb r1, [r6]
- movs r0, 0x8
- mov r12, r0
- ands r0, r1
- mov r8, r3
- mov r9, r2
- cmp r0, 0
- bne _08064898
- movs r7, 0x2
- adds r1, r7, 0
- eors r1, r5
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- mov r0, r12
- ands r0, r1
- cmp r0, 0
- bne _08064898
- ldrb r1, [r6, 0x1]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0806487A
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0806484A
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0806484A
- ldr r4, =gHealthBoxesIds
- mov r1, r9
- ldrb r0, [r1]
- adds r1, r7, 0
- eors r1, r0
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- mov r1, r9
- ldrb r0, [r1]
- eors r0, r7
- bl sub_8076918
- mov r1, r9
- ldrb r0, [r1]
- eors r0, r7
- adds r0, r4
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
-_0806484A:
- ldr r5, =gHealthBoxesIds
- ldr r4, =gActiveBank
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- ldrb r0, [r4]
- bl sub_8076918
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
-_0806487A:
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0, 0x1]
- mov r8, r4
- mov r9, r3
-_08064898:
- mov r1, r8
- ldr r0, [r1]
- mov r1, r9
- ldrb r2, [r1]
- ldr r3, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x1]
- movs r0, 0xC0
- ands r0, r1
- cmp r0, 0x80
- bne _0806495A
- movs r1, 0x2
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- ldrb r1, [r0, 0x1]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0806495A
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _0806495A
- mov r1, r8
- ldr r0, [r1]
- mov r1, r9
- ldrb r2, [r1]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x1]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0806493C
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x42
- ands r0, r1
- cmp r0, 0x42
- bne _08064930
- adds r0, r2, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0806493C
- ldr r0, =gMPlay_BGM
- bl m4aMPlayContinue
- b _0806493C
- .pool
-_08064930:
- ldr r0, =gMPlay_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
-_0806493C:
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- movs r0, 0x1
- mov r10, r0
-_0806495A:
- mov r1, r10
- cmp r1, 0
- bne _08064962
- b _08064AC0
-_08064962:
- ldr r2, =gSprites
- ldr r0, =gUnknown_03005D7C
- ldr r5, =gActiveBank
- ldrb r3, [r5]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r4, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r4, r0
- beq _08064982
- b _08064AC0
-_08064982:
- ldr r0, =gBankSpriteIds
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, r4
- beq _08064998
- b _08064AC0
-_08064998:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080649E2
- adds r0, r3, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _080649E2
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldrb r2, [r5]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x9]
- adds r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08064AC0
- ldr r0, [r3]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x9]
-_080649E2:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08064A3A
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08064A3A
- ldr r1, =gUnknown_03005D7C
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- movs r4, 0x2
- eors r0, r4
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- bl DestroySprite
- ldrb r0, [r5]
- eors r4, r0
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl SetBankEnemyShadowSpriteCallback
-_08064A3A:
- ldr r1, =gUnknown_03005D7C
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- bl DestroySprite
- ldrb r5, [r4]
- ldr r1, =gBattlePartyID
- lsls r0, r5, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r5, 0
- bl SetBankEnemyShadowSpriteCallback
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldr r2, [r0, 0x8]
- ldrb r1, [r2, 0x9]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x9]
- ldr r0, [r3]
- ldrb r2, [r4]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r0, [r3]
- ldrb r2, [r4]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x7F
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064520
- str r1, [r0]
-_08064AC0:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064734
-
- thumb_func_start sub_8064B04
-sub_8064B04: @ 8064B04
- push {r4-r7,lr}
- ldr r4, =gSprites
- ldr r0, =gBankSpriteIds
- ldr r7, =gActiveBank
- ldrb r3, [r7]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _08064BB6
- adds r0, r2, r4
- movs r1, 0x24
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08064BB6
- ldr r6, =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r4, r3, 1
- adds r0, r4, r3
- lsls r0, 2
- adds r2, r0, r1
- ldrb r5, [r2]
- movs r0, 0x80
- ands r0, r5
- cmp r0, 0
- bne _08064B7C
- ldr r0, =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r1, r0
- adds r0, r3, 0
- bl sub_8172EF0
- b _08064BB6
- .pool
-_08064B7C:
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08064BB6
- movs r0, 0x7F
- ands r0, r5
- strb r0, [r2]
- ldr r0, [r6]
- ldrb r2, [r7]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- bl LinkOpponentBufferExecCompleted
-_08064BB6:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064B04
-
- thumb_func_start sub_8064BC0
-sub_8064BC0: @ 8064BC0
- push {r4-r6,lr}
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- ldr r5, =gHealthBoxesIds
- adds r1, r0, r5
- ldrb r1, [r1]
- movs r2, 0
- movs r3, 0
- bl sub_8074AA0
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- lsls r4, 16
- asrs r1, r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _08064C08
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- movs r2, 0
- bl UpdateHpTextInHealthbox
- b _08064C0C
- .pool
-_08064C08:
- bl LinkOpponentBufferExecCompleted
-_08064C0C:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8064BC0
-
- thumb_func_start sub_8064C14
-sub_8064C14: @ 8064C14
- push {lr}
- ldr r2, =gSprites
- ldr r0, =gBankSpriteIds
- ldr r1, =gActiveBank
- ldrb r3, [r1]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _08064C42
- ldr r0, =gHealthBoxesIds
- adds r0, r3, r0
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl LinkOpponentBufferExecCompleted
-_08064C42:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064C14
-
- thumb_func_start sub_8064C58
-sub_8064C58: @ 8064C58
- push {r4-r6,lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r6, =gActiveBank
- ldrb r2, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08064CB2
- ldr r5, =gBankSpriteIds
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldrb r0, [r6]
- bl sub_805EEE0
- ldr r1, =gHealthBoxesIds
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl LinkOpponentBufferExecCompleted
-_08064CB2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064C58
-
- thumb_func_start sub_8064CCC
-sub_8064CCC: @ 8064CCC
- push {lr}
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _08064CDE
- bl LinkOpponentBufferExecCompleted
-_08064CDE:
- pop {r0}
- bx r0
- thumb_func_end sub_8064CCC
-
- thumb_func_start sub_8064CE4
-sub_8064CE4: @ 8064CE4
- push {r4,lr}
- ldr r1, =gBankSpriteIds
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- bne _08064D30
- movs r3, 0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- subs r0, 0x5
- ands r0, r1
- strb r0, [r2]
- ldr r0, =gDoingBattleAnim
- strb r3, [r0]
- bl LinkOpponentBufferExecCompleted
- b _08064D5A
- .pool
-_08064D30:
- ldrh r0, [r4, 0x30]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _08064D54
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_08064D54:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_08064D5A:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8064CE4
-
- thumb_func_start sub_8064D60
-sub_8064D60: @ 8064D60
- push {r4,lr}
- ldr r2, =gSprites
- ldr r0, =gHealthBoxesIds
- ldr r4, =gActiveBank
- ldrb r3, [r4]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _08064DAC
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08064DA0
- adds r0, r3, 0
- adds r1, r3, 0
- adds r2, r3, 0
- movs r3, 0x6
- bl DoSpecialBattleAnimation
-_08064DA0:
- ldr r0, =gBattleBankFunc
- ldrb r1, [r4]
- lsls r1, 2
- adds r1, r0
- ldr r0, =sub_8064DD0
- str r0, [r1]
-_08064DAC:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064D60
-
- thumb_func_start sub_8064DD0
-sub_8064DD0: @ 8064DD0
- push {r4,lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r4, =gActiveBank
- ldrb r1, [r4]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08064E2A
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _08064E2A
- ldr r2, =gSprites
- ldr r1, =gBankSpriteIds
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- beq _08064E1A
- ldr r0, =SpriteCallbackDummy_2
- cmp r1, r0
- bne _08064E2A
-_08064E1A:
- ldr r0, =gMPlay_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- bl LinkOpponentBufferExecCompleted
-_08064E2A:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064DD0
-
- thumb_func_start sub_8064E50
-sub_8064E50: @ 8064E50
- push {r4-r7,lr}
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r5, =gActiveBank
- ldrb r2, [r5]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r1, [r3, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08064F0C
- ldr r7, =gSprites
- ldr r6, =gBankSpriteIds
- adds r0, r2, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r7, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _08064F0C
- ldrb r1, [r3]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r3]
- ldr r0, [r4]
- ldrb r2, [r5]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- bl StartSpriteAnim
- ldr r4, =gHealthBoxesIds
- ldrb r1, [r5]
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl UpdateHealthboxAttribute
- ldrb r0, [r5]
- bl sub_8076918
- ldrb r0, [r5]
- adds r0, r4
- ldrb r0, [r0]
- bl SetHealthboxSpriteVisible
- ldrb r0, [r5]
- bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064D60
- str r1, [r0]
-_08064F0C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064E50
-
- thumb_func_start sub_8064F40
-sub_8064F40: @ 8064F40
- push {r4-r6,lr}
- ldr r6, =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldr r5, =gActiveBank
- ldrb r2, [r5]
- ldr r1, [r0, 0x4]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _08064F72
- ldr r0, =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8172EF0
-_08064F72:
- ldr r4, =gSprites
- ldr r0, =gUnknown_03005D7C
- ldrb r2, [r5]
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r3, r0
- ldr r1, [r0]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- bne _08064FDC
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08064FDC
- adds r0, r3, r4
- bl DestroySprite
- ldrb r4, [r5]
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl SetBankEnemyShadowSpriteCallback
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064E50
- str r1, [r0]
-_08064FDC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8064F40
-
- thumb_func_start sub_8065008
-sub_8065008: @ 8065008
- push {lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0806502A
- bl LinkOpponentBufferExecCompleted
-_0806502A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8065008
-
- thumb_func_start sub_8065038
-sub_8065038: @ 8065038
- push {lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0806505A
- bl LinkOpponentBufferExecCompleted
-_0806505A:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8065038
-
- thumb_func_start LinkOpponentBufferExecCompleted
-LinkOpponentBufferExecCompleted: @ 8065068
- push {r4,lr}
- sub sp, 0x4
- ldr r1, =gBattleBankFunc
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =LinkOpponentBufferRunCommand
- str r1, [r0]
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080650BC
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl PrepareBufferDataTransferLink
- ldr r1, =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _080650CE
- .pool
-_080650BC:
- ldr r2, =gBattleExecBuffer
- ldr r1, =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_080650CE:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentBufferExecCompleted
-
- thumb_func_start LinkOpponentHandleGetMonData
-LinkOpponentHandleGetMonData: @ 80650E0
- push {r4-r6,lr}
- sub sp, 0x100
- movs r6, 0
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _08065118
- ldr r0, =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- mov r1, sp
- bl dp01_getattr_by_ch1_for_opponent_pokemon
- adds r6, r0, 0
- b _0806513A
- .pool
-_08065118:
- ldrb r4, [r1]
- movs r5, 0
-_0806511C:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _08065132
- lsls r0, r5, 24
- lsrs r0, 24
- mov r2, sp
- adds r1, r2, r6
- bl dp01_getattr_by_ch1_for_opponent_pokemon
- adds r6, r0
-_08065132:
- lsrs r4, 1
- adds r5, 0x1
- cmp r5, 0x5
- ble _0806511C
-_0806513A:
- lsls r1, r6, 16
- lsrs r1, 16
- movs r0, 0x1
- mov r2, sp
- bl EmitDataTransfer
- bl LinkOpponentBufferExecCompleted
- add sp, 0x100
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleGetMonData
-
- thumb_func_start dp01_getattr_by_ch1_for_opponent_pokemon
-dp01_getattr_by_ch1_for_opponent_pokemon: @ 8065154
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x90
- adds r7, r1, 0
- lsls r0, 24
- lsrs r5, r0, 24
- movs r6, 0
- ldr r2, =gBattleBufferA
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- lsls r0, 9
- adds r1, r2, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x3B
- bls _0806517E
- bl _080658EA
-_0806517E:
- lsls r0, 2
- ldr r1, =_08065194
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08065194:
- .4byte _08065284
- .4byte _080654A8
- .4byte _080654B8
- .4byte _080654C8
- .4byte _08065530
- .4byte _08065530
- .4byte _08065530
- .4byte _08065530
- .4byte _0806554C
- .4byte _08065588
- .4byte _08065588
- .4byte _08065588
- .4byte _08065588
- .4byte _080658EA
- .4byte _080658EA
- .4byte _080658EA
- .4byte _080658EA
- .4byte _080655A4
- .4byte _080655B4
- .4byte _080655E4
- .4byte _080655F4
- .4byte _08065604
- .4byte _08065614
- .4byte _08065624
- .4byte _08065634
- .4byte _08065644
- .4byte _08065654
- .4byte _08065664
- .4byte _08065674
- .4byte _08065684
- .4byte _08065694
- .4byte _080656A4
- .4byte _080656F4
- .4byte _08065704
- .4byte _08065714
- .4byte _08065724
- .4byte _08065734
- .4byte _08065744
- .4byte _08065754
- .4byte _08065764
- .4byte _08065774
- .4byte _080657A8
- .4byte _080657B8
- .4byte _080657C8
- .4byte _080657D8
- .4byte _080657E8
- .4byte _080657F8
- .4byte _08065808
- .4byte _08065818
- .4byte _08065838
- .4byte _08065848
- .4byte _08065858
- .4byte _08065868
- .4byte _08065878
- .4byte _08065888
- .4byte _08065898
- .4byte _080658A8
- .4byte _080658B8
- .4byte _080658C8
- .4byte _080658D8
-_08065284:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- mov r1, sp
- strh r0, [r1]
- adds r0, r4, 0
- movs r1, 0xC
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2E]
- movs r6, 0
- add r0, sp, 0x24
- mov r9, r0
- movs r1, 0x3B
- add r1, sp
- mov r10, r1
- mov r2, sp
- adds r2, 0x2B
- str r2, [sp, 0x80]
- mov r0, sp
- adds r0, 0x2A
- str r0, [sp, 0x7C]
- mov r1, sp
- adds r1, 0x68
- str r1, [sp, 0x8C]
- adds r2, 0x5
- str r2, [sp, 0x84]
- adds r0, 0x12
- str r0, [sp, 0x88]
- mov r8, r4
- add r4, sp, 0xC
-_080652D0:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r8
- bl GetMonData
- strh r0, [r4]
- adds r1, r6, 0
- adds r1, 0x11
- mov r0, r8
- bl GetMonData
- mov r2, r9
- adds r1, r2, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _080652D0
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- mov r1, r10
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x20
- bl GetMonData
- ldr r2, [sp, 0x80]
- strb r0, [r2]
- adds r0, r4, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x44]
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- mov r3, sp
- movs r5, 0x1F
- ands r0, r5
- ldrb r2, [r3, 0x14]
- movs r1, 0x20
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- mov r3, sp
- movs r6, 0x1F
- ands r0, r6
- lsls r0, 5
- ldrh r2, [r3, 0x14]
- ldr r1, =0xfffffc1f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x14]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 2
- ldrb r2, [r3, 0x15]
- movs r1, 0x7D
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x15]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- movs r1, 0x1F
- ands r1, r0
- lsls r1, 15
- ldr r0, [sp, 0x14]
- ldr r2, =0xfff07fff
- ands r0, r2
- orrs r0, r1
- str r0, [sp, 0x14]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- mov r3, sp
- ands r0, r6
- lsls r0, 4
- ldrh r2, [r3, 0x16]
- ldr r1, =0xfffffe0f
- ands r1, r2
- orrs r1, r0
- strh r1, [r3, 0x16]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- mov r3, sp
- ands r0, r5
- lsls r0, 1
- ldrb r2, [r3, 0x17]
- movs r1, 0x3F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x48]
- adds r0, r4, 0
- movs r1, 0x37
- bl GetMonData
- str r0, [sp, 0x4C]
- adds r0, r4, 0
- movs r1, 0x38
- bl GetMonData
- ldr r1, [sp, 0x7C]
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x28]
- adds r0, r4, 0
- movs r1, 0x3A
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2C]
- adds r0, r4, 0
- movs r1, 0x3B
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x2]
- adds r0, r4, 0
- movs r1, 0x3C
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x4]
- adds r0, r4, 0
- movs r1, 0x3D
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x6]
- adds r0, r4, 0
- movs r1, 0x3E
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0x8]
- adds r0, r4, 0
- movs r1, 0x3F
- bl GetMonData
- mov r1, sp
- strh r0, [r1, 0xA]
- adds r0, r4, 0
- movs r1, 0x2D
- bl GetMonData
- mov r3, sp
- movs r1, 0x1
- ands r0, r1
- lsls r0, 6
- ldrb r2, [r3, 0x17]
- movs r1, 0x41
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x2E
- bl GetMonData
- mov r3, sp
- lsls r0, 7
- ldrb r2, [r3, 0x17]
- movs r1, 0x7F
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x17]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x54]
- adds r0, r4, 0
- movs r1, 0x2
- ldr r2, [sp, 0x8C]
- bl GetMonData
- ldr r0, [sp, 0x84]
- ldr r1, [sp, 0x8C]
- bl StringCopy10
- adds r0, r4, 0
- movs r1, 0x7
- ldr r2, [sp, 0x88]
- bl GetMonData
- mov r2, sp
- movs r6, 0
-_08065488:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0x57
- bls _08065488
- b _080658EA
- .pool
-_080654A8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- b _08065822
- .pool
-_080654B8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xC
- b _08065822
- .pool
-_080654C8:
- movs r6, 0
- add r2, sp, 0x58
- mov r9, r2
- add r0, sp, 0x60
- mov r10, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r4, r1, r0
- mov r8, r9
-_080654DE:
- adds r1, r6, 0
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- mov r1, r8
- strh r0, [r1]
- adds r1, r6, 0
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- mov r2, r10
- adds r1, r2, r6
- strb r0, [r1]
- movs r0, 0x2
- add r8, r0
- adds r6, 0x1
- cmp r6, 0x3
- ble _080654DE
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- mov r1, r9
- strb r0, [r1, 0xC]
- mov r2, r9
- movs r6, 0
-_0806551C:
- adds r0, r7, r6
- adds r1, r2, r6
- ldrb r1, [r1]
- strb r1, [r0]
- adds r6, 0x1
- cmp r6, 0xF
- bls _0806551C
- b _080658EA
- .pool
-_08065530:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x9
- b _08065822
- .pool
-_0806554C:
- movs r6, 0
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r2, =gEnemyParty
- mov r8, r2
-_08065558:
- adds r1, r6, 0
- adds r1, 0x11
- mov r2, r8
- adds r0, r4, r2
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- cmp r6, 0x3
- ble _08065558
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- adds r1, r7, r6
- strb r0, [r1]
- adds r6, 0x1
- b _080658EA
- .pool
-_08065588:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r1, [r3]
- lsls r1, 9
- adds r2, 0x1
- adds r1, r2
- ldrb r1, [r1]
- adds r1, 0x8
- b _080658E2
- .pool
-_080655A4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1
- b _080655BE
- .pool
-_080655B4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x19
-_080655BE:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- movs r6, 0x3
- b _080658EA
- .pool
-_080655E4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1A
- b _080658E2
- .pool
-_080655F4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1B
- b _080658E2
- .pool
-_08065604:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1C
- b _080658E2
- .pool
-_08065614:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1D
- b _080658E2
- .pool
-_08065624:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1E
- b _080658E2
- .pool
-_08065634:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x1F
- b _080658E2
- .pool
-_08065644:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x20
- b _080658E2
- .pool
-_08065654:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x22
- b _080658E2
- .pool
-_08065664:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x23
- b _080658E2
- .pool
-_08065674:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x24
- b _080658E2
- .pool
-_08065684:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x25
- b _080658E2
- .pool
-_08065694:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x26
- b _080658E2
- .pool
-_080656A4:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x27
- bl GetMonData
- strb r0, [r7]
- adds r0, r4, 0
- movs r1, 0x28
- bl GetMonData
- strb r0, [r7, 0x1]
- adds r0, r4, 0
- movs r1, 0x29
- bl GetMonData
- strb r0, [r7, 0x2]
- adds r0, r4, 0
- movs r1, 0x2A
- bl GetMonData
- strb r0, [r7, 0x3]
- adds r0, r4, 0
- movs r1, 0x2B
- bl GetMonData
- strb r0, [r7, 0x4]
- adds r0, r4, 0
- movs r1, 0x2C
- bl GetMonData
- strb r0, [r7, 0x5]
- movs r6, 0x6
- b _080658EA
- .pool
-_080656F4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x27
- b _080658E2
- .pool
-_08065704:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x28
- b _080658E2
- .pool
-_08065714:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x29
- b _080658E2
- .pool
-_08065724:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x2A
- b _080658E2
- .pool
-_08065734:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x2B
- b _080658E2
- .pool
-_08065744:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x2C
- b _080658E2
- .pool
-_08065754:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0
- b _0806577E
- .pool
-_08065764:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x9
- b _08065822
- .pool
-_08065774:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x37
-_0806577E:
- bl GetMonData
- adds r1, r0, 0
- strb r1, [r7]
- movs r0, 0xFF
- lsls r0, 8
- ands r0, r1
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r0, 0xFF
- lsls r0, 16
- ands r0, r1
- lsrs r0, 16
- strb r0, [r7, 0x2]
- lsrs r0, r1, 24
- strb r0, [r7, 0x3]
- movs r6, 0x4
- b _080658EA
- .pool
-_080657A8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x38
- b _080658E2
- .pool
-_080657B8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- b _08065822
- .pool
-_080657C8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3A
- b _08065822
- .pool
-_080657D8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3B
- b _08065822
- .pool
-_080657E8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3C
- b _08065822
- .pool
-_080657F8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3D
- b _08065822
- .pool
-_08065808:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3E
- b _08065822
- .pool
-_08065818:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3F
-_08065822:
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- strb r0, [r7]
- lsrs r0, 8
- strb r0, [r7, 0x1]
- movs r6, 0x2
- b _080658EA
- .pool
-_08065838:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x16
- b _080658E2
- .pool
-_08065848:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x17
- b _080658E2
- .pool
-_08065858:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x18
- b _080658E2
- .pool
-_08065868:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x21
- b _080658E2
- .pool
-_08065878:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x2F
- b _080658E2
- .pool
-_08065888:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x30
- b _080658E2
- .pool
-_08065898:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x32
- b _080658E2
- .pool
-_080658A8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x33
- b _080658E2
- .pool
-_080658B8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x34
- b _080658E2
- .pool
-_080658C8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x35
- b _080658E2
- .pool
-_080658D8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x36
-_080658E2:
- bl GetMonData
- strb r0, [r7]
- movs r6, 0x1
-_080658EA:
- adds r0, r6, 0
- add sp, 0x90
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end dp01_getattr_by_ch1_for_opponent_pokemon
-
- thumb_func_start LinkOpponentHandleGetRawMonData
-LinkOpponentHandleGetRawMonData: @ 8065900
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleGetRawMonData
-
- thumb_func_start LinkOpponentHandleSetMonData
-LinkOpponentHandleSetMonData: @ 806590C
- push {r4,r5,lr}
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- bne _0806593C
- ldr r0, =gBattlePartyID
- lsls r1, r2, 1
- adds r1, r0
- ldrb r0, [r1]
- bl sub_8065964
- b _0806595A
- .pool
-_0806593C:
- ldrb r4, [r1]
- movs r5, 0
-_08065940:
- movs r0, 0x1
- ands r0, r4
- cmp r0, 0
- beq _0806594E
- adds r0, r5, 0
- bl sub_8065964
-_0806594E:
- lsrs r4, 1
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x5
- bls _08065940
-_0806595A:
- bl LinkOpponentBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleSetMonData
-
- thumb_func_start sub_8065964
-sub_8065964: @ 8065964
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x38
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r3, =gActiveBank
- ldrb r0, [r3]
- lsls r0, 9
- ldr r2, =gBattleBufferA + 3
- adds r4, r0, r2
- adds r7, r4, 0
- subs r1, r2, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r6, r3, 0
- adds r3, r2, 0
- cmp r0, 0x3B
- bls _08065992
- bl _08066270
-_08065992:
- lsls r0, 2
- ldr r1, =_080659A8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080659A8:
- .4byte _08065A98
- .4byte _08065C30
- .4byte _08065C4C
- .4byte _08065C68
- .4byte _08065CBC
- .4byte _08065CBC
- .4byte _08065CBC
- .4byte _08065CBC
- .4byte _08065CDC
- .4byte _08065D44
- .4byte _08065D44
- .4byte _08065D44
- .4byte _08065D44
- .4byte _08066270
- .4byte _08066270
- .4byte _08066270
- .4byte _08066270
- .4byte _08065D6C
- .4byte _08065D88
- .4byte _08065DA4
- .4byte _08065DC0
- .4byte _08065DDC
- .4byte _08065DF8
- .4byte _08065E14
- .4byte _08065E30
- .4byte _08065E4C
- .4byte _08065E68
- .4byte _08065E84
- .4byte _08065EA0
- .4byte _08065EBC
- .4byte _08065ED8
- .4byte _08065EF4
- .4byte _08065F68
- .4byte _08065F84
- .4byte _08065FA0
- .4byte _08065FBC
- .4byte _08065FD8
- .4byte _08065FF4
- .4byte _08066010
- .4byte _0806602C
- .4byte _08066048
- .4byte _08066064
- .4byte _08066080
- .4byte _0806609C
- .4byte _080660B8
- .4byte _080660D4
- .4byte _080660F0
- .4byte _0806610C
- .4byte _08066128
- .4byte _08066144
- .4byte _08066160
- .4byte _0806617C
- .4byte _08066198
- .4byte _080661B4
- .4byte _080661D0
- .4byte _080661EC
- .4byte _08066208
- .4byte _08066224
- .4byte _08066240
- .4byte _0806625C
-_08065A98:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0xB
- adds r2, r7, 0
- bl SetMonData
- adds r2, r7, 0
- adds r2, 0x2E
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- movs r0, 0
- mov r8, r0
- movs r0, 0x3B
- adds r0, r7
- mov r10, r0
- adds r0, r7, 0
- adds r0, 0x2B
- str r0, [sp, 0x20]
- adds r0, 0x19
- str r0, [sp, 0x28]
- adds r0, 0x4
- str r0, [sp, 0x2C]
- adds r0, 0x4
- str r0, [sp, 0x30]
- subs r0, 0x22
- str r0, [sp, 0x1C]
- subs r0, 0x2
- str r0, [sp, 0x18]
- adds r0, 0x4
- str r0, [sp, 0x24]
- adds r0, r7, 0x2
- str r0, [sp, 0x4]
- adds r0, r7, 0x4
- str r0, [sp, 0x8]
- adds r0, r7, 0x6
- str r0, [sp, 0xC]
- adds r0, 0x2
- str r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x14]
- mov r9, r4
- adds r6, r7, 0
- adds r6, 0x24
- adds r4, r7, 0
- adds r4, 0xC
-_08065AFE:
- mov r1, r8
- adds r1, 0xD
- mov r0, r9
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- mov r0, r9
- adds r2, r6, 0
- bl SetMonData
- adds r6, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _08065AFE
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x15
- mov r2, r10
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x20
- ldr r2, [sp, 0x20]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x19
- ldr r2, [sp, 0x28]
- bl SetMonData
- ldrb r0, [r7, 0x14]
- lsls r0, 27
- lsrs r0, 27
- mov r1, sp
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x27
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r7, 0x14]
- lsls r0, 22
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x28
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r7, 0x15]
- lsls r0, 25
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x29
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldr r0, [r7, 0x14]
- lsls r0, 12
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2A
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrh r0, [r7, 0x16]
- lsls r0, 23
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2B
- mov r2, sp
- bl SetMonData
- mov r1, sp
- ldrb r0, [r7, 0x17]
- lsls r0, 26
- lsrs r0, 27
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0x2C
- mov r2, sp
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0
- ldr r2, [sp, 0x2C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x37
- ldr r2, [sp, 0x30]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x38
- ldr r2, [sp, 0x1C]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x39
- ldr r2, [sp, 0x18]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3A
- ldr r2, [sp, 0x24]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3B
- ldr r2, [sp, 0x4]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3C
- ldr r2, [sp, 0x8]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3D
- ldr r2, [sp, 0xC]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3E
- ldr r2, [sp, 0x10]
- bl SetMonData
- adds r0, r4, 0
- movs r1, 0x3F
- ldr r2, [sp, 0x14]
- bl SetMonData
- b _08066270
- .pool
-_08065C30:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0xB
- bl SetMonData
- b _08066270
- .pool
-_08065C4C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0xC
- bl SetMonData
- b _08066270
- .pool
-_08065C68:
- movs r0, 0
- mov r8, r0
- movs r0, 0xC
- adds r0, r4
- mov r9, r0
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gEnemyParty
- adds r7, r1, r0
- adds r6, r4, 0
- adds r6, 0x8
-_08065C80:
- mov r1, r8
- adds r1, 0xD
- adds r0, r7, 0
- adds r2, r4, 0
- bl SetMonData
- mov r1, r8
- adds r1, 0x11
- adds r0, r7, 0
- adds r2, r6, 0
- bl SetMonData
- adds r6, 0x1
- adds r4, 0x2
- movs r0, 0x1
- add r8, r0
- mov r0, r8
- cmp r0, 0x3
- ble _08065C80
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x15
- mov r2, r9
- bl SetMonData
- b _08066270
- .pool
-_08065CBC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r3, =gBattleBufferA
- ldrb r2, [r6]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x9
- b _08065D5A
- .pool
-_08065CDC:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- adds r0, r4, 0
- movs r1, 0x11
- str r3, [sp, 0x34]
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x12
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x13
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x14
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x15
- bl SetMonData
- b _08066270
- .pool
-_08065D44:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r3, =gBattleBufferA
- ldrb r2, [r6]
- lsls r2, 9
- adds r1, r3, 0x1
- adds r1, r2, r1
- ldrb r1, [r1]
- adds r1, 0x8
-_08065D5A:
- adds r3, 0x3
- adds r2, r3
- bl SetMonData
- b _08066270
- .pool
-_08065D6C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1
- bl SetMonData
- b _08066270
- .pool
-_08065D88:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x19
- bl SetMonData
- b _08066270
- .pool
-_08065DA4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1A
- bl SetMonData
- b _08066270
- .pool
-_08065DC0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1B
- bl SetMonData
- b _08066270
- .pool
-_08065DDC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1C
- bl SetMonData
- b _08066270
- .pool
-_08065DF8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1D
- bl SetMonData
- b _08066270
- .pool
-_08065E14:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1E
- bl SetMonData
- b _08066270
- .pool
-_08065E30:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x1F
- bl SetMonData
- b _08066270
- .pool
-_08065E4C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x20
- bl SetMonData
- b _08066270
- .pool
-_08065E68:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x22
- bl SetMonData
- b _08066270
- .pool
-_08065E84:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x23
- bl SetMonData
- b _08066270
- .pool
-_08065EA0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x24
- bl SetMonData
- b _08066270
- .pool
-_08065EBC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x25
- bl SetMonData
- b _08066270
- .pool
-_08065ED8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x26
- bl SetMonData
- b _08066270
- .pool
-_08065EF4:
- movs r0, 0x64
- adds r4, r5, 0
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- adds r0, r4, 0
- movs r1, 0x27
- str r3, [sp, 0x34]
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x1
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x28
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x2
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x29
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x3
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2A
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x4
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2B
- bl SetMonData
- ldrb r2, [r6]
- lsls r2, 9
- ldr r3, [sp, 0x34]
- adds r0, r3, 0x5
- adds r2, r0
- adds r0, r4, 0
- b _08066002
- .pool
-_08065F68:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x27
- bl SetMonData
- b _08066270
- .pool
-_08065F84:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x28
- bl SetMonData
- b _08066270
- .pool
-_08065FA0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x29
- bl SetMonData
- b _08066270
- .pool
-_08065FBC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2A
- bl SetMonData
- b _08066270
- .pool
-_08065FD8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2B
- bl SetMonData
- b _08066270
- .pool
-_08065FF4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
-_08066002:
- movs r1, 0x2C
- bl SetMonData
- b _08066270
- .pool
-_08066010:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0
- bl SetMonData
- b _08066270
- .pool
-_0806602C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x9
- bl SetMonData
- b _08066270
- .pool
-_08066048:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x37
- bl SetMonData
- b _08066270
- .pool
-_08066064:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x38
- bl SetMonData
- b _08066270
- .pool
-_08066080:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x39
- bl SetMonData
- b _08066270
- .pool
-_0806609C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3A
- bl SetMonData
- b _08066270
- .pool
-_080660B8:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3B
- bl SetMonData
- b _08066270
- .pool
-_080660D4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3C
- bl SetMonData
- b _08066270
- .pool
-_080660F0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3D
- bl SetMonData
- b _08066270
- .pool
-_0806610C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3E
- bl SetMonData
- b _08066270
- .pool
-_08066128:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x3F
- bl SetMonData
- b _08066270
- .pool
-_08066144:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x16
- bl SetMonData
- b _08066270
- .pool
-_08066160:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x17
- bl SetMonData
- b _08066270
- .pool
-_0806617C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x18
- bl SetMonData
- b _08066270
- .pool
-_08066198:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x21
- bl SetMonData
- b _08066270
- .pool
-_080661B4:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x2F
- bl SetMonData
- b _08066270
- .pool
-_080661D0:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x30
- bl SetMonData
- b _08066270
- .pool
-_080661EC:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x32
- bl SetMonData
- b _08066270
- .pool
-_08066208:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x33
- bl SetMonData
- b _08066270
- .pool
-_08066224:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x34
- bl SetMonData
- b _08066270
- .pool
-_08066240:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x35
- bl SetMonData
- b _08066270
- .pool
-_0806625C:
- movs r0, 0x64
- muls r0, r5
- ldr r1, =gEnemyParty
- adds r0, r1
- ldrb r2, [r6]
- lsls r2, 9
- adds r2, r3
- movs r1, 0x36
- bl SetMonData
-_08066270:
- add sp, 0x38
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8065964
-
- thumb_func_start LinkOpponentHandleSetRawMonData
-LinkOpponentHandleSetRawMonData: @ 8066284
- push {r4-r7,lr}
- ldr r1, =gBattlePartyID
- ldr r7, =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- adds r3, r1, 0
- muls r3, r0
- ldr r4, =gBattleBufferA
- lsls r2, 9
- adds r0, r4, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- ldr r1, =gEnemyParty
- adds r0, r1
- adds r5, r3, r0
- movs r3, 0
- adds r0, r4, 0x2
- adds r2, r0
- ldrb r2, [r2]
- cmp r3, r2
- bcs _080662DC
- adds r6, r4, 0
- adds r2, r7, 0
- adds r4, r0, 0
-_080662BA:
- adds r1, r5, r3
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, 0x3
- adds r0, r3, r0
- adds r0, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- ldrb r0, [r2]
- lsls r0, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r3, r0
- bcc _080662BA
-_080662DC:
- bl LinkOpponentBufferExecCompleted
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleSetRawMonData
-
- thumb_func_start LinkOpponentHandleLoadMonSprite
-LinkOpponentHandleLoadMonSprite: @ 80662F8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r7, =gBattlePartyID
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r1, 0x64
- mov r10, r1
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- ldr r1, =gEnemyParty
- mov r9, r1
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r1, [r6]
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- add r0, r9
- bl BattleLoadOpponentMonSpriteGfx
- ldrb r0, [r6]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl sub_806A068
- ldr r0, =gUnknown_0202499C
- mov r8, r0
- ldrb r0, [r6]
- movs r1, 0x2
- bl sub_80A5C6C
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldrb r0, [r6]
- bl sub_80A6138
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldrb r0, [r6]
- bl sub_80A82E4
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- mov r0, r8
- adds r1, r5, 0
- adds r2, r4, 0
- bl CreateSprite
- ldr r4, =gBankSpriteIds
- ldrb r1, [r6]
- adds r1, r4
- strb r0, [r1]
- ldr r5, =gSprites
- ldrb r0, [r6]
- adds r0, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, =0x0000ff10
- strh r1, [r0, 0x24]
- ldrb r2, [r6]
- adds r0, r2, r4
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r2, [r0, 0x2E]
- ldrb r3, [r6]
- adds r0, r3, r4
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r2, [r6]
- adds r4, r2, r4
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, =gBattleMonForms
- adds r2, r1
- ldrb r1, [r2]
- bl StartSpriteAnim
- ldrb r4, [r6]
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl SetBankEnemyShadowSpriteCallback
- ldr r1, =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064B04
- str r1, [r0]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleLoadMonSprite
-
- thumb_func_start LinkOpponentHandleSwitchInAnim
-LinkOpponentHandleSwitchInAnim: @ 8066448
- push {r4,lr}
- ldr r1, =gBattlePartyID
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsls r2, r0, 1
- adds r2, r1
- ldr r3, =gBattleBufferA
- lsls r0, 9
- adds r1, r3, 0x1
- adds r0, r1
- ldrb r0, [r0]
- strh r0, [r2]
- ldrb r0, [r4]
- lsls r1, r0, 9
- adds r3, 0x2
- adds r1, r3
- ldrb r1, [r1]
- bl sub_8066494
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064F40
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleSwitchInAnim
-
- thumb_func_start sub_8066494
-sub_8066494: @ 8066494
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- lsls r1, 24
- lsrs r1, 24
- adds r0, r6, 0
- bl ClearTemporarySpeciesSpriteData
- ldr r0, =gBattlePartyID
- lsls r4, r6, 1
- adds r4, r0
- ldr r0, =gBattleBufferA
- lsls r1, r6, 9
- adds r0, 0x1
- adds r1, r0
- ldrb r0, [r1]
- strh r0, [r4]
- ldrh r0, [r4]
- movs r1, 0x64
- mov r9, r1
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- ldr r5, =gEnemyParty
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- mov r8, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- ldr r0, =sub_805D714
- bl CreateInvisibleSpriteWithCallback
- ldr r1, =gUnknown_03005D7C
- mov r10, r1
- add r10, r6
- mov r1, r10
- strb r0, [r1]
- ldrh r0, [r4]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- adds r0, r5
- adds r1, r6, 0
- bl BattleLoadOpponentMonSpriteGfx
- adds r0, r6, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r8
- bl sub_806A068
- ldr r0, =gUnknown_0202499C
- mov r9, r0
- adds r0, r6, 0
- movs r1, 0x2
- bl sub_80A5C6C
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- adds r0, r6, 0
- bl sub_80A6138
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- bl sub_80A82E4
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- mov r0, r9
- adds r1, r5, 0
- adds r2, r4, 0
- bl CreateSprite
- ldr r4, =gBankSpriteIds
- adds r4, r6, r4
- strb r0, [r4]
- ldr r5, =gSprites
- mov r0, r10
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r4]
- strh r1, [r0, 0x30]
- mov r0, r10
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r6, [r0, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r6, [r0, 0x2E]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- mov r1, r8
- strh r1, [r0, 0x32]
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r6, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, =gBattleMonForms
- adds r6, r1
- ldrb r1, [r6]
- bl StartSpriteAnim
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =SpriteCallbackDummy
- str r1, [r0]
- movs r0, 0
- movs r1, 0xFE
- bl sub_80753E8
- mov r1, r10
- ldrb r2, [r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1, 0x2E]
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8066494
-
- thumb_func_start LinkOpponentHandleReturnMonToBall
-LinkOpponentHandleReturnMonToBall: @ 8066624
- push {r4-r6,lr}
- ldr r1, =gBattleBufferA
- ldr r6, =gActiveBank
- ldrb r2, [r6]
- lsls r0, r2, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r3, [r0]
- cmp r3, 0
- bne _0806666C
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- strb r3, [r0, 0x4]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_80666BC
- str r1, [r0]
- b _080666A8
- .pool
-_0806666C:
- ldr r5, =gBankSpriteIds
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldrb r0, [r6]
- bl sub_805EEE0
- ldr r1, =gHealthBoxesIds
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl SetHealthboxSpriteInvisible
- bl LinkOpponentBufferExecCompleted
-_080666A8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleReturnMonToBall
-
- thumb_func_start sub_80666BC
-sub_80666BC: @ 80666BC
- push {r4-r6,lr}
- ldr r6, =gBattleSpritesDataPtr
- ldr r4, [r6]
- ldr r5, =gActiveBank
- ldrb r2, [r5]
- ldr r1, [r4, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r0, [r3, 0x4]
- cmp r0, 0
- beq _080666E4
- cmp r0, 0x1
- beq _08066712
- b _0806673A
- .pool
-_080666E4:
- ldr r1, [r4]
- lsls r0, r2, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _080666FE
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl DoSpecialBattleAnimation
-_080666FE:
- ldr r0, [r6]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strb r1, [r0, 0x4]
- b _0806673A
-_08066712:
- ldrb r1, [r3]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0806673A
- strb r0, [r3, 0x4]
- ldrb r2, [r5]
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x2
- bl DoSpecialBattleAnimation
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064C58
- str r1, [r0]
-_0806673A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80666BC
-
- thumb_func_start LinkOpponentHandleDrawTrainerPic
-LinkOpponentHandleDrawTrainerPic: @ 8066748
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- ldr r4, =gBattleTypeFlags
- ldr r0, [r4]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08066840
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x2
- ands r1, r0
- movs r7, 0xC8
- cmp r1, 0
- beq _08066770
- movs r7, 0x98
-_08066770:
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 1
- ands r0, r1
- cmp r0, 0
- beq _080667A8
- ldrb r0, [r5]
- cmp r0, 0x1
- bne _08066794
- ldr r0, =gTrainerBattleOpponent_A
- b _08066796
- .pool
-_08066794:
- ldr r0, =gTrainerBattleOpponent_B
-_08066796:
- ldrh r0, [r0]
- bl GetFrontierTrainerFrontSpriteId
- lsls r0, 24
- lsrs r0, 24
- b _0806694C
- .pool
-_080667A8:
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- ldr r6, =gLinkPlayers
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- movs r4, 0xFF
- ldrb r0, [r1]
- cmp r0, 0x4
- beq _080667D8
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r1, [r1]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0x5
- bne _080667F4
-_080667D8:
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1, 0x13]
- cmp r0, 0
- bne _080668AA
- b _080668BC
- .pool
-_080667F4:
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r1, [r1]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0x2
- beq _08066822
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r0, [r1]
- ands r4, r0
- cmp r4, 0x1
- bne _08066838
-_08066822:
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1, 0x13]
- cmp r0, 0
- bne _08066916
- b _08066924
-_08066838:
- ldrb r0, [r5]
- bl GetBankMultiplayerId
- b _0806693A
-_08066840:
- movs r7, 0xB0
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- movs r0, 0xC0
- lsls r0, 4
- cmp r1, r0
- bne _08066858
- bl sub_8068B48
- b _08066948
- .pool
-_08066858:
- bl GetMultiplayerId
- ldr r6, =gLinkPlayers
- movs r5, 0x1
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- movs r4, 0xFF
- ldrb r0, [r1]
- cmp r0, 0x4
- beq _08066892
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r1, [r1]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0x5
- bne _080668C8
-_08066892:
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1, 0x13]
- cmp r0, 0
- beq _080668BC
-_080668AA:
- ldr r0, =gUnknown_0831F578
- adds r0, 0x4F
- ldrb r0, [r0]
- b _0806694C
- .pool
-_080668BC:
- ldr r0, =gUnknown_0831F578
- adds r0, 0x4E
- ldrb r0, [r0]
- b _0806694C
- .pool
-_080668C8:
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r1, [r1]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0x2
- beq _080668FE
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrh r0, [r1]
- ands r4, r0
- cmp r4, 0x1
- bne _08066930
-_080668FE:
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1, 0x13]
- cmp r0, 0
- beq _08066924
-_08066916:
- ldr r0, =gUnknown_0831F578
- adds r0, 0x51
- ldrb r0, [r0]
- b _0806694C
- .pool
-_08066924:
- ldr r0, =gUnknown_0831F578
- adds r0, 0x50
- ldrb r0, [r0]
- b _0806694C
- .pool
-_08066930:
- bl GetMultiplayerId
- eors r0, r5
- lsls r0, 24
- lsrs r0, 24
-_0806693A:
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r0, [r1, 0x13]
- bl PlayerGenderToFrontTrainerPicId
-_08066948:
- lsls r0, 16
- lsrs r0, 16
-_0806694C:
- mov r8, r0
- ldr r5, =gActiveBank
- ldrb r1, [r5]
- bl DecompressTrainerFrontPic
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r8
- bl sub_806A12C
- ldr r6, =gUnknown_0202499C
- mov r9, r7
- ldr r1, =gTrainerFrontPicCoords
- mov r2, r8
- lsls r0, r2, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 14
- adds r4, r0
- asrs r4, 16
- ldrb r0, [r5]
- bl sub_80A82E4
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0
- mov r1, r9
- adds r2, r4, 0
- bl CreateSprite
- ldr r6, =gBankSpriteIds
- ldrb r1, [r5]
- adds r1, r6
- strb r0, [r1]
- ldr r4, =gSprites
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, =0x0000ff10
- strh r1, [r0, 0x24]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x2
- strh r1, [r0, 0x2E]
- ldr r1, =gTrainerFrontPicPaletteTable
- mov r2, r8
- lsls r0, r2, 3
- adds r0, r1
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- ldrb r1, [r5]
- adds r1, r6
- ldrb r1, [r1]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r4
- lsls r0, 4
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r0
- strb r1, [r2, 0x5]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r1, r8
- strh r1, [r0, 0x6]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, =sub_805D7AC
- str r1, [r0]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064400
- str r1, [r0]
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleDrawTrainerPic
-
- thumb_func_start LinkOpponentHandleTrainerSlide
-LinkOpponentHandleTrainerSlide: @ 8066A58
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08066A74
- ldr r0, =gTrainerBattleOpponent_A
- b _08066A76
- .pool
-_08066A74:
- ldr r0, =gTrainerBattleOpponent_B
-_08066A76:
- ldrh r0, [r0]
- bl GetFrontierTrainerFrontSpriteId
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r6, =gActiveBank
- ldrb r1, [r6]
- bl DecompressTrainerFrontPic
- ldrb r0, [r6]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r0, r8
- bl sub_806A12C
- ldr r0, =gUnknown_0202499C
- ldr r2, =gTrainerFrontPicCoords
- mov r3, r8
- lsls r1, r3, 2
- adds r1, r2
- ldrb r1, [r1]
- movs r2, 0x8
- subs r2, r1
- lsls r2, 18
- movs r1, 0xA0
- lsls r1, 14
- adds r2, r1
- asrs r2, 16
- movs r1, 0xB0
- movs r3, 0x1E
- bl CreateSprite
- ldr r5, =gBankSpriteIds
- ldrb r1, [r6]
- adds r1, r5
- strb r0, [r1]
- ldr r4, =gSprites
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x60
- strh r1, [r0, 0x24]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x20]
- adds r1, 0x20
- strh r1, [r0, 0x20]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, =0x0000fffe
- strh r1, [r0, 0x2E]
- ldr r1, =gTrainerFrontPicPaletteTable
- mov r2, r8
- lsls r0, r2, 3
- adds r0, r1
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- ldrb r1, [r6]
- adds r1, r5
- ldrb r1, [r1]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- adds r2, r4
- lsls r0, 4
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r0
- strb r1, [r2, 0x5]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- mov r3, r8
- strh r3, [r0, 0x6]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, =sub_805D7AC
- str r1, [r0]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064438
- str r1, [r0]
- bl LinkOpponentBufferExecCompleted
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleTrainerSlide
-
- thumb_func_start LinkOpponentHandleTrainerSlideBack
-LinkOpponentHandleTrainerSlideBack: @ 8066B94
- push {r4-r6,lr}
- ldr r6, =gBankSpriteIds
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r5, =gSprites
- adds r0, r5
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_80A6EEC
- str r1, [r0]
- ldrb r0, [r4]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, =SpriteCallbackDummy
- bl StoreSpriteCallbackInData6
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064470
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleTrainerSlideBack
-
- thumb_func_start LinkOpponentHandleFaintAnimation
-LinkOpponentHandleFaintAnimation: @ 8066C40
- push {r4-r6,lr}
- ldr r6, =gBattleSpritesDataPtr
- ldr r4, [r6]
- ldr r5, =gActiveBank
- ldrb r2, [r5]
- ldr r0, [r4, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3, 0x4]
- cmp r0, 0
- bne _08066C94
- ldr r1, [r4]
- lsls r0, r2, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08066C74
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl DoSpecialBattleAnimation
-_08066C74:
- ldr r0, [r6]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x4]
- adds r1, 0x1
- strb r1, [r0, 0x4]
- b _08066CD0
- .pool
-_08066C94:
- ldrb r1, [r3]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _08066CD0
- strb r0, [r3, 0x4]
- movs r0, 0x10
- movs r1, 0x3F
- bl PlaySE12WithPanning
- ldr r2, =gSprites
- ldr r1, =gBankSpriteIds
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, =sub_8039934
- str r1, [r0]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064C14
- str r1, [r0]
-_08066CD0:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleFaintAnimation
-
- thumb_func_start LinkOpponentHandleCmd11
-LinkOpponentHandleCmd11: @ 8066CEC
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd11
-
- thumb_func_start LinkOpponentHandleCmd12
-LinkOpponentHandleCmd12: @ 8066CF8
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd12
-
- thumb_func_start LinkOpponentHandleBallThrow
-LinkOpponentHandleBallThrow: @ 8066D04
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleBallThrow
-
- thumb_func_start LinkOpponentHandlePause
-LinkOpponentHandlePause: @ 8066D10
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandlePause
-
- thumb_func_start LinkOpponentHandleMoveAnimation
-LinkOpponentHandleMoveAnimation: @ 8066D1C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- beq _08066D32
- b _08066E58
-_08066D32:
- ldr r0, =gBattleBufferA
- mov r12, r0
- ldrb r1, [r5]
- lsls r1, 9
- adds r0, 0x1
- adds r0, r1, r0
- ldrb r6, [r0]
- mov r0, r12
- adds r0, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r0, 8
- orrs r6, r0
- ldr r0, =gAnimMoveTurn
- mov r8, r0
- mov r0, r12
- adds r0, 0x3
- adds r1, r0
- ldrb r0, [r1]
- mov r1, r8
- strb r0, [r1]
- ldr r3, =gAnimMovePower
- ldrb r1, [r5]
- lsls r1, 9
- mov r0, r12
- adds r0, 0x4
- adds r0, r1, r0
- ldrb r2, [r0]
- mov r0, r12
- adds r0, 0x5
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 8
- orrs r2, r0
- strh r2, [r3]
- ldr r3, =gAnimMoveDmg
- ldrb r1, [r5]
- lsls r1, 9
- mov r0, r12
- adds r0, 0x6
- adds r0, r1, r0
- ldrb r2, [r0]
- mov r0, r12
- adds r0, 0x7
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r0, 8
- orrs r2, r0
- mov r0, r12
- adds r0, 0x8
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r0, 16
- orrs r2, r0
- mov r0, r12
- adds r0, 0x9
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 24
- orrs r2, r0
- str r2, [r3]
- ldr r2, =gAnimFriendship
- ldrb r0, [r5]
- lsls r0, 9
- mov r1, r12
- adds r1, 0xA
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r4, =gWeatherMoveAnim
- ldrb r1, [r5]
- lsls r1, 9
- mov r0, r12
- adds r0, 0xC
- adds r0, r1, r0
- ldrb r2, [r0]
- mov r0, r12
- adds r0, 0xD
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 8
- orrs r2, r0
- strh r2, [r4]
- ldr r7, =gAnimDisableStructPtr
- ldrb r1, [r5]
- lsls r1, 9
- mov r0, r12
- adds r0, 0x10
- adds r1, r0
- str r1, [r7]
- ldr r2, =gTransformedPersonalities
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r1, [r1]
- str r1, [r0]
- mov r0, r8
- ldrb r1, [r0]
- adds r0, r6, 0
- bl IsMoveWithoutAnimation
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- beq _08066E30
- bl LinkOpponentBufferExecCompleted
- b _08066E58
- .pool
-_08066E30:
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r3, [r0, 0x4]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8066E70
- str r1, [r0]
- ldrh r1, [r4]
- ldr r2, [r7]
- adds r0, r6, 0
- bl sub_817E0FC
-_08066E58:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleMoveAnimation
-
- thumb_func_start sub_8066E70
-sub_8066E70: @ 8066E70
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, =gBattleBufferA
- ldr r6, =gActiveBank
- ldrb r3, [r6]
- lsls r1, r3, 9
- adds r0, r2, 0x1
- mov r10, r0
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r5, r2, 0x2
- mov r9, r5
- adds r0, r1, r5
- ldrb r0, [r0]
- lsls r0, 8
- orrs r4, r0
- adds r2, 0xB
- adds r1, r2
- ldrb r1, [r1]
- mov r8, r1
- ldr r7, =gBattleSpritesDataPtr
- ldr r5, [r7]
- ldr r1, [r5, 0x4]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r2, [r0, 0x4]
- cmp r2, 0x1
- beq _08066F08
- cmp r2, 0x1
- bgt _08066EC8
- cmp r2, 0
- beq _08066ED2
- b _08066FE4
- .pool
-_08066EC8:
- cmp r2, 0x2
- beq _08066F32
- cmp r2, 0x3
- beq _08066FA8
- b _08066FE4
-_08066ED2:
- ldr r1, [r5]
- lsls r0, r3, 2
- adds r1, r0, r1
- ldrb r2, [r1]
- movs r0, 0xC
- ands r0, r2
- cmp r0, 0x4
- bne _08066EF4
- movs r0, 0x8
- orrs r0, r2
- strb r0, [r1]
- ldrb r2, [r6]
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x5
- bl DoSpecialBattleAnimation
-_08066EF4:
- ldr r0, [r7]
- ldrb r1, [r6]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x1
- strb r1, [r0, 0x4]
- b _08066FE4
-_08066F08:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08066FE4
- movs r0, 0
- bl sub_805EB9C
- adds r0, r4, 0
- bl DoMoveAnim
- ldr r0, [r7]
- ldrb r1, [r6]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x2
- strb r1, [r0, 0x4]
- b _08066FE4
-_08066F32:
- ldr r0, =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _08066FE4
- movs r0, 0x1
- bl sub_805EB9C
- ldr r0, [r7]
- ldrb r2, [r6]
- ldr r1, [r0]
- lsls r0, r2, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08066F80
- mov r0, r8
- cmp r0, 0x1
- bhi _08066F80
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl DoSpecialBattleAnimation
- ldr r0, [r7]
- ldrb r1, [r6]
- ldr r0, [r0]
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x9
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
-_08066F80:
- ldr r0, =gBattleSpritesDataPtr
- ldr r2, [r0]
- ldr r0, =gActiveBank
- ldrb r1, [r0]
- ldr r2, [r2, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x3
- strb r1, [r0, 0x4]
- b _08066FE4
- .pool
-_08066FA8:
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _08066FE4
- bl sub_805E394
- ldrb r0, [r6]
- lsls r2, r0, 9
- mov r3, r10
- adds r1, r2, r3
- ldrb r1, [r1]
- add r2, r9
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- bl TrySetBehindSubstituteSpriteBit
- ldr r0, [r7]
- ldrb r1, [r6]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r4, [r0, 0x4]
- bl LinkOpponentBufferExecCompleted
-_08066FE4:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8066E70
-
- thumb_func_start LinkOpponentHandlePrintString
-LinkOpponentHandlePrintString: @ 8066FF4
- push {r4,r5,lr}
- ldr r0, =gBattle_BG0_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG0_Y
- strh r1, [r0]
- ldr r5, =gActiveBank
- ldrb r4, [r5]
- lsls r4, 9
- ldr r0, =gBattleBufferA + 2
- adds r4, r0
- ldrh r0, [r4]
- bl BufferStringBattle
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl BattleHandleAddTextPrinter
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064CCC
- str r1, [r0]
- ldrh r0, [r4]
- bl sub_817C95C
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandlePrintString
-
- thumb_func_start LinkOpponentHandlePrintStringPlayerOnly
-LinkOpponentHandlePrintStringPlayerOnly: @ 806704C
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandlePrintStringPlayerOnly
-
- thumb_func_start LinkOpponentHandleChooseAction
-LinkOpponentHandleChooseAction: @ 8067058
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleChooseAction
-
- thumb_func_start LinkOpponentHandleCmd19
-LinkOpponentHandleCmd19: @ 8067064
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd19
-
- thumb_func_start LinkOpponentHandleChooseMove
-LinkOpponentHandleChooseMove: @ 8067070
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleChooseMove
-
- thumb_func_start LinkOpponentHandleOpenBag
-LinkOpponentHandleOpenBag: @ 806707C
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleOpenBag
-
- thumb_func_start LinkOpponentHandleChoosePokemon
-LinkOpponentHandleChoosePokemon: @ 8067088
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleChoosePokemon
-
- thumb_func_start LinkOpponentHandleCmd23
-LinkOpponentHandleCmd23: @ 8067094
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd23
-
- thumb_func_start LinkOpponentHandleHealthBarUpdate
-LinkOpponentHandleHealthBarUpdate: @ 80670A0
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- movs r0, 0
- bl LoadBattleBarGfx
- ldr r3, =gBattleBufferA
- ldr r0, =gActiveBank
- mov r9, r0
- ldrb r4, [r0]
- lsls r2, r4, 9
- adds r0, r3, 0x2
- adds r0, r2, r0
- ldrb r1, [r0]
- adds r3, 0x3
- adds r2, r3
- ldrb r0, [r2]
- lsls r0, 8
- orrs r1, r0
- lsls r1, 16
- asrs r7, r1, 16
- ldr r0, =0x00007fff
- cmp r7, r0
- beq _08067130
- ldr r6, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r6
- ldrh r0, [r0]
- movs r5, 0x64
- muls r0, r5
- ldr r4, =gEnemyParty
- adds r0, r4
- movs r1, 0x3A
- bl GetMonData
- mov r8, r0
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- muls r0, r5
- adds r0, r4
- movs r1, 0x39
- bl GetMonData
- adds r3, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, =gHealthBoxesIds
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- mov r2, r8
- bl SetBattleBarStruct
- b _0806715A
- .pool
-_08067130:
- ldr r1, =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0x3A
- bl GetMonData
- adds r2, r0, 0
- mov r1, r9
- ldrb r0, [r1]
- ldr r1, =gHealthBoxesIds
- adds r1, r0, r1
- ldrb r1, [r1]
- str r7, [sp]
- movs r3, 0
- bl SetBattleBarStruct
-_0806715A:
- ldr r1, =gBattleBankFunc
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064BC0
- str r1, [r0]
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleHealthBarUpdate
-
- thumb_func_start LinkOpponentHandleExpUpdate
-LinkOpponentHandleExpUpdate: @ 8067190
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleExpUpdate
-
- thumb_func_start LinkOpponentHandleStatusIconUpdate
-LinkOpponentHandleStatusIconUpdate: @ 806719C
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _080671F0
- ldr r0, =gHealthBoxesIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, =gEnemyParty
- adds r1, r2
- movs r2, 0x9
- bl UpdateHealthboxAttribute
- ldrb r2, [r4]
- ldr r0, =gBattleSpritesDataPtr
- ldr r0, [r0]
- ldr r0, [r0, 0x4]
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8065008
- str r1, [r0]
-_080671F0:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleStatusIconUpdate
-
- thumb_func_start LinkOpponentHandleStatusAnimation
-LinkOpponentHandleStatusAnimation: @ 8067214
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08067264
- ldr r4, =gBattleBufferA
- ldrb r3, [r5]
- lsls r3, 9
- adds r0, r4, 0x1
- adds r0, r3, r0
- ldrb r0, [r0]
- adds r1, r4, 0x2
- adds r1, r3, r1
- ldrb r1, [r1]
- adds r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 8
- orrs r1, r2
- adds r2, r4, 0x4
- adds r2, r3, r2
- ldrb r2, [r2]
- lsls r2, 16
- orrs r1, r2
- adds r4, 0x5
- adds r3, r4
- ldrb r2, [r3]
- lsls r2, 24
- orrs r1, r2
- bl DoStatusAnimation
- ldr r1, =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8065008
- str r1, [r0]
-_08067264:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleStatusAnimation
-
- thumb_func_start LinkOpponentHandleStatusXor
-LinkOpponentHandleStatusXor: @ 806727C
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleStatusXor
-
- thumb_func_start LinkOpponentHandleDataTransfer
-LinkOpponentHandleDataTransfer: @ 8067288
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleDataTransfer
-
- thumb_func_start LinkOpponentHandleDMA3Transfer
-LinkOpponentHandleDMA3Transfer: @ 8067294
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleDMA3Transfer
-
- thumb_func_start LinkOpponentHandlePlayBGM
-LinkOpponentHandlePlayBGM: @ 80672A0
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandlePlayBGM
-
- thumb_func_start LinkOpponentHandleCmd32
-LinkOpponentHandleCmd32: @ 80672AC
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd32
-
- thumb_func_start LinkOpponentHandleCmd33
-LinkOpponentHandleCmd33: @ 80672B8
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd33
-
- thumb_func_start LinkOpponentHandleCmd34
-LinkOpponentHandleCmd34: @ 80672C4
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd34
-
- thumb_func_start LinkOpponentHandleCmd35
-LinkOpponentHandleCmd35: @ 80672D0
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd35
-
- thumb_func_start LinkOpponentHandleCmd36
-LinkOpponentHandleCmd36: @ 80672DC
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd36
-
- thumb_func_start LinkOpponentHandleCmd37
-LinkOpponentHandleCmd37: @ 80672E8
- push {lr}
- ldr r2, =gUnknown_02022D0C
- ldrb r1, [r2]
- movs r0, 0x80
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd37
-
- thumb_func_start LinkOpponentHandleCmd38
-LinkOpponentHandleCmd38: @ 8067304
- push {lr}
- ldr r3, =gUnknown_02022D0C
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0x7F
- ands r1, r0
- ldrb r2, [r3]
- movs r0, 0x80
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd38
-
- thumb_func_start LinkOpponentHandleCmd39
-LinkOpponentHandleCmd39: @ 806733C
- push {lr}
- ldr r2, =gUnknown_02022D0C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd39
-
- thumb_func_start LinkOpponentHandleCmd40
-LinkOpponentHandleCmd40: @ 8067354
- push {lr}
- ldr r3, =gUnknown_02022D0C
- ldr r1, [r3]
- lsls r1, 24
- lsrs r1, 31
- movs r0, 0x1
- eors r1, r0
- lsls r1, 7
- ldrb r2, [r3]
- movs r0, 0x7F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd40
-
- thumb_func_start LinkOpponentHandleHitAnimation
-LinkOpponentHandleHitAnimation: @ 806737C
- push {r4,lr}
- ldr r3, =gSprites
- ldr r2, =gBankSpriteIds
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 29
- cmp r0, 0
- bge _080673B0
- bl LinkOpponentBufferExecCompleted
- b _080673DA
- .pool
-_080673B0:
- ldr r1, =gDoingBattleAnim
- movs r0, 0x1
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r2
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x30]
- ldrb r0, [r4]
- bl DoHitAnimHealthboxEffect
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064CE4
- str r1, [r0]
-_080673DA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleHitAnimation
-
- thumb_func_start LinkOpponentHandleCmd42
-LinkOpponentHandleCmd42: @ 80673EC
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd42
-
- thumb_func_start LinkOpponentHandleEffectivenessSound
-LinkOpponentHandleEffectivenessSound: @ 80673F8
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- movs r3, 0x3F
- cmp r0, 0
- bne _0806740C
- movs r3, 0xC0
-_0806740C:
- ldr r2, =gBattleBufferA
- ldrb r1, [r4]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- lsls r1, r3, 24
- asrs r1, 24
- bl PlaySE12WithPanning
- bl LinkOpponentBufferExecCompleted
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleEffectivenessSound
-
- thumb_func_start LinkOpponentHandlePlayFanfareOrBGM
-LinkOpponentHandlePlayFanfareOrBGM: @ 806743C
- push {r4,r5,lr}
- ldr r4, =gBattleBufferA
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- lsls r3, r0, 9
- adds r0, r4, 0x3
- adds r0, r3, r0
- ldrb r0, [r0]
- cmp r0, 0
- beq _08067478
- bl BattleMusicStop
- ldrb r1, [r5]
- lsls r1, 9
- adds r0, r4, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, r4, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayBGM
- b _0806748C
- .pool
-_08067478:
- adds r0, r4, 0x1
- adds r0, r3, r0
- ldrb r0, [r0]
- adds r1, r4, 0x2
- adds r1, r3, r1
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayFanfare
-_0806748C:
- bl LinkOpponentBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandlePlayFanfareOrBGM
-
- thumb_func_start LinkOpponentHandleFaintingCry
-LinkOpponentHandleFaintingCry: @ 8067498
- push {lr}
- ldr r1, =gBattlePartyID
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x19
- movs r2, 0x5
- bl PlayCry3
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleFaintingCry
-
- thumb_func_start LinkOpponentHandleIntroSlide
-LinkOpponentHandleIntroSlide: @ 80674D4
- push {lr}
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- bl HandleIntroSlide
- ldr r2, =gUnknown_020243FC
- ldrh r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r2]
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleIntroSlide
-
- thumb_func_start LinkOpponentHandleIntroTrainerBallThrow
-LinkOpponentHandleIntroTrainerBallThrow: @ 8067508
- push {r4-r6,lr}
- ldr r5, =gBankSpriteIds
- ldr r6, =gActiveBank
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, =gSprites
- adds r0, r4
- bl oamt_add_pos2_onto_pos1
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x23
- strh r1, [r0, 0x2E]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0x8C
- lsls r1, 1
- strh r1, [r0, 0x32]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrh r1, [r0, 0x22]
- strh r1, [r0, 0x36]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, =sub_80A6EEC
- str r1, [r0]
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, =sub_80676FC
- bl StoreSpriteCallbackInData6
- ldr r0, =c3_08038DC4
- movs r1, 0x5
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r4, =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r4
- ldrb r0, [r6]
- strh r0, [r1, 0x8]
- ldr r3, =gBattleSpritesDataPtr
- ldr r0, [r3]
- ldrb r2, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080675CA
- ldr r0, =gUnknown_020244B4
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r4
- ldr r1, =sub_8073C30
- str r1, [r0]
-_080675CA:
- ldr r0, [r3]
- ldr r2, [r0, 0x8]
- ldrb r0, [r2, 0x9]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x9]
- ldr r1, =gBattleBankFunc
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r1
- ldr r1, =nullsub_28
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleIntroTrainerBallThrow
-
- thumb_func_start c3_08038DC4
-c3_08038DC4: @ 8067618
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r7, =gActiveBank
- ldrb r0, [r7]
- mov r9, r0
- ldr r1, =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r0, r1
- ldrh r0, [r0, 0x8]
- strb r0, [r7]
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _08067652
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08067684
-_08067652:
- ldr r0, =gBattleBufferA
- ldrb r1, [r7]
- lsls r2, r1, 9
- adds r0, 0x1
- adds r2, r0
- ldr r0, =gBattlePartyID
- lsls r1, 1
- adds r1, r0
- ldrh r0, [r1]
- strb r0, [r2]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8066494
- b _080676C4
- .pool
-_08067684:
- ldr r4, =gBattleBufferA
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r4, 0x1
- adds r1, r4
- ldr r6, =gBattlePartyID
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8066494
- ldrb r0, [r7]
- movs r5, 0x2
- eors r0, r5
- strb r0, [r7]
- ldrb r0, [r7]
- lsls r1, r0, 9
- adds r1, r4
- lsls r0, 1
- adds r0, r6
- ldrh r0, [r0]
- strb r0, [r1]
- ldrb r0, [r7]
- movs r1, 0
- bl sub_8066494
- ldrb r0, [r7]
- eors r0, r5
- strb r0, [r7]
-_080676C4:
- ldr r1, =gBattleBankFunc
- ldr r2, =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_8064734
- str r1, [r0]
- mov r0, r9
- strb r0, [r2]
- mov r0, r8
- bl DestroyTask
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end c3_08038DC4
-
- thumb_func_start sub_80676FC
-sub_80676FC: @ 80676FC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x6]
- bl FreeTrainerFrontPicPalette
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80676FC
-
- thumb_func_start LinkOpponentHandleDrawPartyStatusSummary
-LinkOpponentHandleDrawPartyStatusSummary: @ 8067718
- push {r4-r7,lr}
- ldr r1, =gBattleBufferA
- ldr r0, =gActiveBank
- ldrb r2, [r0]
- lsls r0, r2, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _08067748
- adds r0, r2, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08067748
- bl LinkOpponentBufferExecCompleted
- b _08067812
- .pool
-_08067748:
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0]
- ldr r1, =gBattleBufferA
- ldrb r2, [r3]
- lsls r0, r2, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- adds r7, r3, 0
- cmp r0, 0
- beq _080677B4
- ldr r0, [r4]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r3, r0, r1
- ldrb r2, [r3, 0x1]
- lsls r1, r2, 27
- lsrs r0, r1, 28
- cmp r0, 0x1
- bhi _080677AC
- adds r0, 0x1
- movs r1, 0xF
- ands r0, r1
- lsls r0, 1
- movs r1, 0x1F
- negs r1, r1
- ands r1, r2
- orrs r1, r0
- strb r1, [r3, 0x1]
- b _08067812
- .pool
-_080677AC:
- movs r0, 0x1F
- negs r0, r0
- ands r0, r2
- strb r0, [r3, 0x1]
-_080677B4:
- adds r5, r7, 0
- ldrb r0, [r5]
- lsls r3, r0, 9
- ldr r4, =gBattleBufferA + 4
- adds r1, r3, r4
- subs r2, r4, 0x3
- adds r2, r3, r2
- ldrb r2, [r2]
- subs r4, 0x2
- adds r3, r4
- ldrb r3, [r3]
- bl CreatePartyStatusSummarySprites
- ldr r2, =gUnknown_020244B4
- ldrb r1, [r5]
- adds r1, r2
- movs r3, 0
- strb r0, [r1]
- ldr r6, =gBattleSpritesDataPtr
- ldr r0, [r6]
- ldrb r1, [r5]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- strb r3, [r0, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 9
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _08067806
- ldr r0, [r6]
- ldr r1, [r0, 0x4]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- movs r1, 0x5D
- strb r1, [r0, 0x5]
-_08067806:
- ldr r0, =gBattleBankFunc
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r0
- ldr r0, =sub_806782C
- str r0, [r1]
-_08067812:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleDrawPartyStatusSummary
-
- thumb_func_start sub_806782C
-sub_806782C: @ 806782C
- push {r4,lr}
- ldr r4, =gBattleSpritesDataPtr
- ldr r0, [r4]
- ldr r3, =gActiveBank
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x5]
- adds r2, r1, 0x1
- strb r2, [r0, 0x5]
- lsls r1, 24
- lsrs r1, 24
- cmp r1, 0x5C
- bls _08067864
- ldr r0, [r4]
- ldrb r1, [r3]
- ldr r2, [r0, 0x4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x5]
- bl LinkOpponentBufferExecCompleted
-_08067864:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_806782C
-
- thumb_func_start LinkOpponentHandleCmd49
-LinkOpponentHandleCmd49: @ 8067874
- push {lr}
- ldr r0, =gBattleSpritesDataPtr
- ldr r1, [r0]
- ldr r0, =gActiveBank
- ldrb r3, [r0]
- ldr r1, [r1, 0x4]
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080678A6
- ldr r2, =gTasks
- ldr r0, =gUnknown_020244B4
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- ldr r1, =sub_8073C30
- str r1, [r0]
-_080678A6:
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd49
-
- thumb_func_start LinkOpponentHandleCmd50
-LinkOpponentHandleCmd50: @ 80678C4
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleCmd50
-
- thumb_func_start LinkOpponentHandleSpriteInvisibility
-LinkOpponentHandleSpriteInvisibility: @ 80678D0
- push {r4,lr}
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- bl AnimBankSpriteExists
- lsls r0, 24
- cmp r0, 0
- beq _08067916
- ldr r3, =gSprites
- ldr r0, =gBankSpriteIds
- ldrb r1, [r4]
- adds r0, r1, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- ldr r0, =gBattleBufferA
- lsls r1, 9
- adds r0, 0x1
- adds r1, r0
- adds r2, 0x3E
- movs r0, 0x1
- ldrb r1, [r1]
- ands r1, r0
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- bl SetBattleSpriteInvisibilityBitToSpriteInvisibility
-_08067916:
- bl LinkOpponentBufferExecCompleted
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleSpriteInvisibility
-
- thumb_func_start LinkOpponentHandleBattleAnimation
-LinkOpponentHandleBattleAnimation: @ 8067930
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- bl mplay_80342A4
- lsls r0, 24
- cmp r0, 0
- bne _08067992
- ldr r4, =gBattleBufferA
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, r4, 0x1
- adds r0, r1, r0
- ldrb r6, [r0]
- adds r0, r4, 0x2
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r4, 0x3
- adds r1, r4
- ldrb r0, [r1]
- lsls r0, 8
- orrs r3, r0
- str r3, [sp]
- adds r0, r2, 0
- adds r1, r2, 0
- adds r3, r6, 0
- bl DoBattleAnimationFromTable
- lsls r0, 24
- cmp r0, 0
- beq _08067980
- bl LinkOpponentBufferExecCompleted
- b _0806798C
- .pool
-_08067980:
- ldr r0, =gBattleBankFunc
- ldrb r1, [r5]
- lsls r1, 2
- adds r1, r0
- ldr r0, =sub_8065038
- str r0, [r1]
-_0806798C:
- adds r0, r6, 0
- bl sub_817E32C
-_08067992:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleBattleAnimation
-
- thumb_func_start LinkOpponentHandleLinkStandbyMsg
-LinkOpponentHandleLinkStandbyMsg: @ 80679A4
- push {lr}
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- ldr r1, =gBattleBufferA + 2
- adds r0, r1
- bl sub_81851A8
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleLinkStandbyMsg
-
- thumb_func_start LinkOpponentHandleResetActionMoveSelection
-LinkOpponentHandleResetActionMoveSelection: @ 80679C4
- push {lr}
- bl LinkOpponentBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end LinkOpponentHandleResetActionMoveSelection
-
- thumb_func_start LinkOpponentHandleCmd55
-LinkOpponentHandleCmd55: @ 80679D0
- push {r4,r5,lr}
- ldr r5, =gActiveBank
- ldrb r0, [r5]
- lsls r0, 9
- ldr r4, =gBattleBufferA + 4
- adds r0, r4
- bl sub_81851A8
- ldrb r0, [r5]
- lsls r0, 9
- subs r4, 0x3
- adds r0, r4
- ldrb r2, [r0]
- cmp r2, 0x3
- bne _08067A00
- ldr r0, =gBattleOutcome
- strb r2, [r0]
- b _08067A08
- .pool
-_08067A00:
- ldr r0, =gBattleOutcome
- movs r1, 0x3
- eors r1, r2
- strb r1, [r0]
-_08067A08:
- ldr r0, =gSaveBlock2Ptr
- ldr r3, [r0]
- ldr r1, =gBattleBufferA
- ldr r4, =gActiveBank
- ldrb r0, [r4]
- lsls r0, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- ldr r1, =0x00000ca9
- adds r3, r1
- movs r1, 0x1
- ands r1, r0
- lsls r1, 3
- ldrb r2, [r3]
- movs r0, 0x9
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- movs r0, 0x5
- bl FadeOutMapMusic
- movs r0, 0x3
- bl BeginFastPaletteFade
- bl LinkOpponentBufferExecCompleted
- ldr r1, =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, =sub_80587B0
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end LinkOpponentHandleCmd55
-
- thumb_func_start nullsub_92
-nullsub_92: @ 8067A70
- bx lr
- thumb_func_end nullsub_92
-
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/battle.h b/include/battle.h
index f731168dd..e4f3ea77d 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -799,8 +799,8 @@ extern struct BattleStruct* gBattleStruct;
// special animations table
#define B_ANIM_LVL_UP 0x0
-#define B_ANIM_SWITCH_OUT_MON 0x1
-#define B_ANIM_SPECIAL_2 0x2
+#define B_ANIM_SWITCH_OUT_PLAYER_MON 0x1
+#define B_ANIM_SWITCH_OUT_OPPONENT_MON 0x2
#define B_ANIM_BALL_THROW 0x3
#define B_ANIM_SAFARI_BALL_THROW 0x4
#define B_ANIM_SUBSTITUTE_TO_MON 0x5
@@ -898,6 +898,7 @@ void SetBattleSpriteInvisibilityBitToSpriteInvisibility(u8 bank);
u16 ChooseMoveAndTargetInBattlePalace(void);
void LoadBattleBarGfx(u8 arg0);
bool8 mplay_80342A4(u8 bank);
+void sub_805EEE0(u8 bank);
enum
{
@@ -955,10 +956,7 @@ struct BattleHealthboxInfo
u8 specialAnimActive : 1; //x40
u8 flag_x80 : 1;
u8 field_1_x1 : 1;
- u8 field_1_x2 : 1;
- u8 field_1_x4 : 1;
- u8 field_1_x8 : 1;
- u8 field_1_x10 : 1;
+ u8 field_1_x1E : 4;
u8 field_1_x20 : 1;
u8 field_1_x40 : 1;
u8 field_1_x80 : 1;
diff --git a/ld_script.txt b/ld_script.txt
index 1acb181eb..cf07574d2 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -66,8 +66,7 @@ SECTIONS {
src/battle_controller_opponent.o(.text);
asm/battle_controller_opponent.o(.text);
src/battle_ai_switch_items.o(.text);
- src/battle_controller_linkopponent.o(.text);
- asm/battle_controller_linkopponent.o(.text);
+ src/battle_controller_link_opponent.o(.text);
src/pokemon_1.o(.text);
asm/pokemon_1.o(.text);
src/calculate_base_damage.o(.text);
@@ -341,7 +340,7 @@ SECTIONS {
src/battle_controller_player.o(.rodata);
data/smokescreen.o(.rodata);
src/battle_controller_opponent.o(.rodata);
- src/battle_controller_linkopponent.o(.rodata);
+ src/battle_controller_link_opponent.o(.rodata);
data/data2c.o(.rodata);
src/trig.o(.rodata);
src/util.o(.rodata);
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
new file mode 100644
index 000000000..084a84d0b
--- /dev/null
+++ b/src/battle_controller_link_opponent.c
@@ -0,0 +1,1903 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_controllers.h"
+#include "battle_message.h"
+#include "battle_interface.h"
+#include "battle_anim.h"
+#include "battle_ai_script_commands.h"
+#include "battle_link_817C95C.h"
+#include "pokemon.h"
+#include "link.h"
+#include "util.h"
+#include "main.h"
+#include "songs.h"
+#include "sound.h"
+#include "window.h"
+#include "m4a.h"
+#include "palette.h"
+#include "task.h"
+#include "text.h"
+#include "string_util.h"
+#include "bg.h"
+#include "reshow_battle_screen.h"
+#include "pokeball.h"
+
+extern u32 gBattleExecBuffer;
+extern u8 gActiveBank;
+extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
+extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
+extern u8 gNoOfAllBanks;
+extern bool8 gDoingBattleAnim;
+extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
+extern void (*gPreBattleCallback1)(void);
+extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
+extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
+extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
+extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];
+extern struct SpriteTemplate gUnknown_0202499C;
+extern u16 gScriptItemId;
+extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
+extern u8 gBattleOutcome;
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gUnknown_020243FC;
+extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
+extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
+extern u16 gPartnerTrainerId;
+extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
+extern u8 gBankTarget;
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_020244B4[];
+extern u32 gTransformedPersonalities[BATTLE_BANKS_COUNT];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern struct UnusedControllerStruct gUnknown_02022D0C;
+extern u16 gTrainerBattleOpponent_A;
+extern u16 gTrainerBattleOpponent_B;
+
+extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
+extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
+extern const struct BattleMove gBattleMoves[];
+extern const u8 gUnknown_0831F578[];
+
+extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
+extern void sub_806A068(u16, u8);
+extern void sub_81851A8(u8 *);
+extern u16 sub_8068B48(void);
+
+// this file's functions
+static void LinkOpponentHandleGetMonData(void);
+static void LinkOpponentHandleGetRawMonData(void);
+static void LinkOpponentHandleSetMonData(void);
+static void LinkOpponentHandleSetRawMonData(void);
+static void LinkOpponentHandleLoadMonSprite(void);
+static void LinkOpponentHandleSwitchInAnim(void);
+static void LinkOpponentHandleReturnMonToBall(void);
+static void LinkOpponentHandleDrawTrainerPic(void);
+static void LinkOpponentHandleTrainerSlide(void);
+static void LinkOpponentHandleTrainerSlideBack(void);
+static void LinkOpponentHandleFaintAnimation(void);
+static void LinkOpponentHandlePaletteFade(void);
+static void LinkOpponentHandleSuccessBallThrowAnim(void);
+static void LinkOpponentHandleBallThrowAnim(void);
+static void LinkOpponentHandlePause(void);
+static void LinkOpponentHandleMoveAnimation(void);
+static void LinkOpponentHandlePrintString(void);
+static void LinkOpponentHandlePrintStringPlayerOnly(void);
+static void LinkOpponentHandleChooseAction(void);
+static void LinkOpponentHandleUnknownYesNoBox(void);
+static void LinkOpponentHandleChooseMove(void);
+static void LinkOpponentHandleChooseItem(void);
+static void LinkOpponentHandleChoosePokemon(void);
+static void LinkOpponentHandleCmd23(void);
+static void LinkOpponentHandleHealthBarUpdate(void);
+static void LinkOpponentHandleExpUpdate(void);
+static void LinkOpponentHandleStatusIconUpdate(void);
+static void LinkOpponentHandleStatusAnimation(void);
+static void LinkOpponentHandleStatusXor(void);
+static void LinkOpponentHandleDataTransfer(void);
+static void LinkOpponentHandleDMA3Transfer(void);
+static void LinkOpponentHandlePlayBGM(void);
+static void LinkOpponentHandleCmd32(void);
+static void LinkOpponentHandleTwoReturnValues(void);
+static void LinkOpponentHandleChosenMonReturnValue(void);
+static void LinkOpponentHandleOneReturnValue(void);
+static void LinkOpponentHandleOneReturnValue_Duplicate(void);
+static void LinkOpponentHandleCmd37(void);
+static void LinkOpponentHandleCmd38(void);
+static void LinkOpponentHandleCmd39(void);
+static void LinkOpponentHandleCmd40(void);
+static void LinkOpponentHandleHitAnimation(void);
+static void LinkOpponentHandleCmd42(void);
+static void LinkOpponentHandleEffectivenessSound(void);
+static void LinkOpponentHandlePlayFanfareOrBGM(void);
+static void LinkOpponentHandleFaintingCry(void);
+static void LinkOpponentHandleIntroSlide(void);
+static void LinkOpponentHandleIntroTrainerBallThrow(void);
+static void LinkOpponentHandleDrawPartyStatusSummary(void);
+static void LinkOpponentHandleCmd49(void);
+static void LinkOpponentHandleCmd50(void);
+static void LinkOpponentHandleSpriteInvisibility(void);
+static void LinkOpponentHandleBattleAnimation(void);
+static void LinkOpponentHandleLinkStandbyMsg(void);
+static void LinkOpponentHandleResetActionMoveSelection(void);
+static void LinkOpponentHandleCmd55(void);
+static void nullsub_92(void);
+
+static void LinkOpponentBufferRunCommand(void);
+static void LinkOpponentBufferExecCompleted(void);
+static void sub_8064DD0(void);
+static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst);
+static void SetLinkOpponentMonData(u8 monId);
+static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit);
+static void DoSwitchOutAnimation(void);
+static void LinkOpponentDoMoveAnimation(void);
+static void sub_8067618(u8 taskId);
+static void sub_80676FC(struct Sprite *sprite);
+static void sub_806782C(void);
+
+static void (*const gLinkOpponentBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
+{
+ LinkOpponentHandleGetMonData,
+ LinkOpponentHandleGetRawMonData,
+ LinkOpponentHandleSetMonData,
+ LinkOpponentHandleSetRawMonData,
+ LinkOpponentHandleLoadMonSprite,
+ LinkOpponentHandleSwitchInAnim,
+ LinkOpponentHandleReturnMonToBall,
+ LinkOpponentHandleDrawTrainerPic,
+ LinkOpponentHandleTrainerSlide,
+ LinkOpponentHandleTrainerSlideBack,
+ LinkOpponentHandleFaintAnimation,
+ LinkOpponentHandlePaletteFade,
+ LinkOpponentHandleSuccessBallThrowAnim,
+ LinkOpponentHandleBallThrowAnim,
+ LinkOpponentHandlePause,
+ LinkOpponentHandleMoveAnimation,
+ LinkOpponentHandlePrintString,
+ LinkOpponentHandlePrintStringPlayerOnly,
+ LinkOpponentHandleChooseAction,
+ LinkOpponentHandleUnknownYesNoBox,
+ LinkOpponentHandleChooseMove,
+ LinkOpponentHandleChooseItem,
+ LinkOpponentHandleChoosePokemon,
+ LinkOpponentHandleCmd23,
+ LinkOpponentHandleHealthBarUpdate,
+ LinkOpponentHandleExpUpdate,
+ LinkOpponentHandleStatusIconUpdate,
+ LinkOpponentHandleStatusAnimation,
+ LinkOpponentHandleStatusXor,
+ LinkOpponentHandleDataTransfer,
+ LinkOpponentHandleDMA3Transfer,
+ LinkOpponentHandlePlayBGM,
+ LinkOpponentHandleCmd32,
+ LinkOpponentHandleTwoReturnValues,
+ LinkOpponentHandleChosenMonReturnValue,
+ LinkOpponentHandleOneReturnValue,
+ LinkOpponentHandleOneReturnValue_Duplicate,
+ LinkOpponentHandleCmd37,
+ LinkOpponentHandleCmd38,
+ LinkOpponentHandleCmd39,
+ LinkOpponentHandleCmd40,
+ LinkOpponentHandleHitAnimation,
+ LinkOpponentHandleCmd42,
+ LinkOpponentHandleEffectivenessSound,
+ LinkOpponentHandlePlayFanfareOrBGM,
+ LinkOpponentHandleFaintingCry,
+ LinkOpponentHandleIntroSlide,
+ LinkOpponentHandleIntroTrainerBallThrow,
+ LinkOpponentHandleDrawPartyStatusSummary,
+ LinkOpponentHandleCmd49,
+ LinkOpponentHandleCmd50,
+ LinkOpponentHandleSpriteInvisibility,
+ LinkOpponentHandleBattleAnimation,
+ LinkOpponentHandleLinkStandbyMsg,
+ LinkOpponentHandleResetActionMoveSelection,
+ LinkOpponentHandleCmd55,
+ nullsub_92
+};
+
+static void nullsub_28(void)
+{
+}
+
+void SetBankFuncToLinkOpponentBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand;
+}
+
+static void LinkOpponentBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(gLinkOpponentBufferCommands))
+ gLinkOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void CompleteOnBankSpriteCallbackDummy(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ LinkOpponentBufferExecCompleted();
+}
+
+static void CompleteOnBankSpriteCallbackDummy2(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ LinkOpponentBufferExecCompleted();
+}
+
+static void sub_8064470(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam);
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void sub_80644D8(void)
+{
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 0xFF)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0;
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void sub_8064520(void)
+{
+ bool32 r8 = FALSE;
+ bool32 r4 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
+ r8 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthBoxesIds[gActiveBank ^ BIT_MON]].callback == SpriteCallbackDummy)
+ {
+ r8 = TRUE;
+ }
+ r4 = TRUE;
+ }
+
+ if (r8)
+ {
+ if (r4 || !IsAnimBankSpriteVisible(gActiveBank ^ BIT_MON))
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
+ return;
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
+ return;
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1 = 0;
+
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
+ return;
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
+
+ if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2)
+ {
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ }
+ }
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_80644D8;
+ }
+}
+
+static void sub_8064734(void)
+{
+ bool32 r10 = FALSE;
+
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
+ {
+ sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ }
+ if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x1)
+ {
+ sub_8172EF0(gActiveBank ^ BIT_MON, &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]]);
+ }
+
+
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].flag_x8)
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank ^ BIT_MON], &gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank ^ BIT_MON);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank ^ BIT_MON]);
+ }
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+ }
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 1;
+ }
+
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x40
+ && gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank ^ BIT_MON].field_1_x40
+ && !IsCryPlayingOrClearCrySongs())
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ if (GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON1)
+ m4aMPlayContinue(&gMPlay_BGM);
+ }
+ else
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ }
+ }
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
+ r10 = TRUE;
+ }
+
+ if (r10)
+ {
+ if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI && GetBankIdentity(gActiveBank) == IDENTITY_OPPONENT_MON2)
+ {
+ if (++gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 == 1)
+ return;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 0;
+ }
+
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank ^ BIT_MON]]);
+ SetBankEnemyShadowSpriteCallback(gActiveBank ^ BIT_MON, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ BIT_MON]], MON_DATA_SPECIES));
+ }
+
+
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
+ SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x80 = 0;
+
+ gBattleBankFunc[gActiveBank] = sub_8064520;
+ }
+ }
+}
+
+static void sub_8064B04(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gBankSpriteIds[gActiveBank]].pos2.x == 0)
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
+ {
+ sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ }
+ else
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ LinkOpponentBufferExecCompleted();
+ }
+ }
+ }
+}
+
+static void CompleteOnHealthbarDone(void)
+{
+ s16 hpValue = sub_8074AA0(gActiveBank, gHealthBoxesIds[gActiveBank], 0, 0);
+
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+
+ if (hpValue != -1)
+ {
+ UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBank], hpValue, HP_CURRENT);
+ }
+ else
+ {
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void sub_8064C14(void)
+{
+ if (!gSprites[gBankSpriteIds[gActiveBank]].inUse)
+ {
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void sub_8064C58(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ sub_805EEE0(gActiveBank);
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void CompleteOnInactiveTextPrinter(void)
+{
+ if (!IsTextPrinterActive(0))
+ LinkOpponentBufferExecCompleted();
+}
+
+static void DoHitAnimBlinkSpriteEffect(void)
+{
+ u8 spriteId = gBankSpriteIds[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = 0;
+ gDoingBattleAnim = FALSE;
+ LinkOpponentBufferExecCompleted();
+ }
+ else
+ {
+ if ((gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+static void sub_8064D60(void)
+{
+ if (gSprites[gHealthBoxesIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+
+ gBattleBankFunc[gActiveBank] = sub_8064DD0;
+ }
+}
+
+static void sub_8064DD0(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive && !IsCryPlayingOrClearCrySongs())
+ {
+ if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy
+ || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ LinkOpponentBufferExecCompleted();
+ }
+ }
+}
+
+static void sub_8064E50(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1
+ && gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1 = 0;
+
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
+
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
+ sub_8076918(gActiveBank);
+ SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
+ SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_8064D60;
+ }
+}
+
+static void sub_8064F40(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x80)
+ {
+ sub_8172EF0(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ }
+
+ if (gSprites[gUnknown_03005D7C[gActiveBank]].callback == SpriteCallbackDummy
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x8)
+ {
+ DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBank]]);
+ SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8064E50;
+ }
+}
+
+static void CompleteOnFinishedStatusAnimation(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].statusAnimActive)
+ LinkOpponentBufferExecCompleted();
+}
+
+static void CompleteOnFinishedBattleAnimation(void)
+{
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animFromTableActive)
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ PrepareBufferDataTransferLink(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+static void LinkOpponentHandleGetMonData(void)
+{
+ u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
+ u32 size = 0;
+ u8 monsToCheck;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ size += CopyLinkOpponentMonData(gBattlePartyID[gActiveBank], monData);
+ }
+ else
+ {
+ monsToCheck = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (monsToCheck & 1)
+ size += CopyLinkOpponentMonData(i, monData + size);
+ monsToCheck >>= 1;
+ }
+ }
+ EmitDataTransfer(1, size, monData);
+ LinkOpponentBufferExecCompleted();
+}
+
+static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst)
+{
+ struct BattlePokemon battleMon;
+ struct MovePpInfo moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ battleMon.species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES);
+ battleMon.item = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battleMon.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size);
+ battleMon.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
+ }
+ battleMon.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
+ battleMon.friendship = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP);
+ battleMon.experience = GetMonData(&gEnemyParty[monId], MON_DATA_EXP);
+ battleMon.hpIV = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
+ battleMon.attackIV = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
+ battleMon.defenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
+ battleMon.speedIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ battleMon.spAttackIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
+ battleMon.spDefenseIV = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
+ battleMon.personality = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY);
+ battleMon.status1 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS);
+ battleMon.level = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL);
+ battleMon.hp = GetMonData(&gEnemyParty[monId], MON_DATA_HP);
+ battleMon.maxHP = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP);
+ battleMon.attack = GetMonData(&gEnemyParty[monId], MON_DATA_ATK);
+ battleMon.defense = GetMonData(&gEnemyParty[monId], MON_DATA_DEF);
+ battleMon.speed = GetMonData(&gEnemyParty[monId], MON_DATA_SPD);
+ battleMon.spAttack = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK);
+ battleMon.spDefense = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF);
+ battleMon.isEgg = GetMonData(&gEnemyParty[monId], MON_DATA_IS_EGG);
+ battleMon.altAbility = GetMonData(&gEnemyParty[monId], MON_DATA_ALT_ABILITY);
+ battleMon.otId = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID);
+ GetMonData(&gEnemyParty[monId], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battleMon.nickname, nickname);
+ GetMonData(&gEnemyParty[monId], MON_DATA_OT_NAME, battleMon.otName);
+ src = (u8 *)&battleMon;
+ for (size = 0; size < sizeof(battleMon); size++)
+ dst[size] = src[size];
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
+ src = (u8*)(&moveData);
+ for (size = 0; size < sizeof(moveData); size++)
+ dst[size] = src[size];
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ for (size = 0; size < 4; size++)
+ dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + size);
+ dst[size] = GetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE);
+ size = 1;
+ break;
+ case REQUEST_OTID_BATTLE:
+ data32 = GetMonData(&gEnemyParty[monId], MON_DATA_OT_ID);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_EXP_BATTLE:
+ data32 = GetMonData(&gEnemyParty[monId], MON_DATA_EXP);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
+ dst[1] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
+ dst[2] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
+ dst[3] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ dst[4] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
+ dst[5] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ data32 = GetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_STATUS_BATTLE:
+ data32 = GetMonData(&gEnemyParty[monId], MON_DATA_STATUS);
+ dst[0] = (data32 & 0x000000FF);
+ dst[1] = (data32 & 0x0000FF00) >> 8;
+ dst[2] = (data32 & 0x00FF0000) >> 16;
+ dst[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case REQUEST_HP_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_ATK_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_ATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_DEF_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_DEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPEED_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPD);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPATK_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPATK);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ data16 = GetMonData(&gEnemyParty[monId], MON_DATA_SPDEF);
+ dst[0] = data16;
+ dst[1] = data16 >> 8;
+ size = 2;
+ break;
+ case REQUEST_COOL_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case REQUEST_CUTE_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case REQUEST_SMART_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ dst[0] = GetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+
+ return size;
+}
+
+static void LinkOpponentHandleGetRawMonData(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleSetMonData(void)
+{
+ u8 monsToCheck;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ SetLinkOpponentMonData(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ monsToCheck = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (monsToCheck & 1)
+ SetLinkOpponentMonData(i);
+ monsToCheck >>= 1;
+ }
+ }
+ LinkOpponentBufferExecCompleted();
+}
+
+static void SetLinkOpponentMonData(u8 monId)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct MovePpInfo *moveData = (struct MovePpInfo *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case REQUEST_ALL_BATTLE:
+ {
+ u8 iv;
+
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &battlePokemon->species);
+ SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &battlePokemon->moves[i]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &battlePokemon->pp[i]);
+ }
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &battlePokemon->ppBonuses);
+ SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &battlePokemon->friendship);
+ SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &iv);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &battlePokemon->personality);
+ SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &battlePokemon->status1);
+ SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &battlePokemon->level);
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP, &battlePokemon->hp);
+ SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &battlePokemon->maxHP);
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &battlePokemon->attack);
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &battlePokemon->defense);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &battlePokemon->speed);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &battlePokemon->spAttack);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &battlePokemon->spDefense);
+ }
+ break;
+ case REQUEST_SPECIES_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HELDITEM_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MOVES_PP_BATTLE:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + i, &moveData->moves[i]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + i, &moveData->pp[i]);
+ }
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case REQUEST_MOVE1_BATTLE:
+ case REQUEST_MOVE2_BATTLE:
+ case REQUEST_MOVE3_BATTLE:
+ case REQUEST_MOVE4_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - REQUEST_MOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_PP_DATA_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case REQUEST_PPMOVE1_BATTLE:
+ case REQUEST_PPMOVE2_BATTLE:
+ case REQUEST_PPMOVE3_BATTLE:
+ case REQUEST_PPMOVE4_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - REQUEST_PPMOVE1_BATTLE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_OTID_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_EXP_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HP_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_EV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_FRIENDSHIP_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_POKERUS_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_LOCATION_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_LEVEL_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MET_GAME_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_POKEBALL_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ALL_IVS_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case REQUEST_HP_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_IV_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_PERSONALITY_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CHECKSUM_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_STATUS_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_LEVEL_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_HP_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_MAX_HP_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_ATK_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_DEF_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPEED_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPATK_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SPDEF_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_COOL_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_BEAUTY_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CUTE_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SMART_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_TOUGH_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SHEEN_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_COOL_RIBBON_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_BEAUTY_RIBBON_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_CUTE_RIBBON_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_SMART_RIBBON_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case REQUEST_TOUGH_RIBBON_BATTLE:
+ SetMonData(&gEnemyParty[monId], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+}
+
+static void LinkOpponentHandleSetRawMonData(void)
+{
+ u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleLoadMonSprite(void)
+{
+ u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_806A068(species, GetBankIdentity(gActiveBank));
+
+ gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
+ sub_80A5C6C(gActiveBank, 2),
+ sub_80A6138(gActiveBank),
+ sub_80A82E4(gActiveBank));
+
+
+
+ gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
+ StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], gBattleMonForms[gActiveBank]);
+
+ SetBankEnemyShadowSpriteCallback(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+
+ gBattleBankFunc[gActiveBank] = sub_8064B04;
+}
+
+static void LinkOpponentHandleSwitchInAnim(void)
+{
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ sub_8066494(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_8064F40;
+}
+
+static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
+{
+ u16 species;
+
+ ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ sub_806A068(species, GetBankIdentity(bank));
+
+ gBankSpriteIds[bank] = CreateSprite(
+ &gUnknown_0202499C,
+ sub_80A5C6C(bank, 2),
+ sub_80A6138(bank),
+ sub_80A82E4(bank));
+
+ gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
+ gSprites[gUnknown_03005D7C[bank]].data2 = bank;
+
+ gSprites[gBankSpriteIds[bank]].data0 = bank;
+ gSprites[gBankSpriteIds[bank]].data2 = species;
+ gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+
+ StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
+
+ gSprites[gBankSpriteIds[bank]].invisible = TRUE;
+ gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+
+ gSprites[gUnknown_03005D7C[bank]].data0 = sub_80753E8(0, 0xFE);
+}
+
+static void LinkOpponentHandleReturnMonToBall(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ gBattleBankFunc[gActiveBank] = DoSwitchOutAnimation;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBank]]);
+ DestroySprite(&gSprites[gBankSpriteIds[gActiveBank]]);
+ sub_805EEE0(gActiveBank);
+ SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBank]);
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void DoSwitchOutAnimation(void)
+{
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_OPPONENT_MON);
+ gBattleBankFunc[gActiveBank] = sub_8064C58;
+ }
+ break;
+ }
+}
+
+// todo: get rid of it once the struct is declared in a header
+struct MonCoords
+{
+ // This would use a bitfield, but sub_8079F44
+ // uses it as a u8 and casting won't match.
+ u8 coords; // u8 x:4, y:4;
+ u8 y_offset;
+};
+extern const struct MonCoords gTrainerFrontPicCoords[];
+
+static void LinkOpponentHandleDrawTrainerPic(void)
+{
+ s16 xPos;
+ u32 trainerPicId;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if ((GetBankIdentity(gActiveBank) & BIT_MON) != 0) // second mon
+ xPos = 152;
+ else // first mon
+ xPos = 200;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
+ {
+ if (gActiveBank == 1)
+ trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A);
+ else
+ trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B);
+ }
+ else
+ {
+ if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_FIRE_RED
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN)
+ {
+ if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0)
+ trainerPicId = gUnknown_0831F578[0x4F];
+ else
+ trainerPicId = gUnknown_0831F578[0x4E];
+ }
+ else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY
+ || (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE)
+ {
+ if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0)
+ trainerPicId = gUnknown_0831F578[0x51];
+ else
+ trainerPicId = gUnknown_0831F578[0x50];
+ }
+ else
+ {
+ trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender);
+ }
+ }
+ }
+ else
+ {
+ xPos = 176;
+ if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
+ {
+ trainerPicId = sub_8068B48();
+ }
+ else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_FIRE_RED
+ || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN)
+ {
+ if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
+ trainerPicId = gUnknown_0831F578[0x4F];
+ else
+ trainerPicId = gUnknown_0831F578[0x4E];
+ }
+ else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY
+ || (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE)
+ {
+ if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
+ trainerPicId = gUnknown_0831F578[0x51];
+ else
+ trainerPicId = gUnknown_0831F578[0x50];
+ }
+ else
+ {
+ trainerPicId = PlayerGenderToFrontTrainerPicId(gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender);
+ }
+ }
+
+ DecompressTrainerFrontPic(trainerPicId, gActiveBank);
+ sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank));
+ gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
+ xPos,
+ (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
+ sub_80A82E4(gActiveBank));
+
+ gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = 2;
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
+ gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
+
+ gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy;
+}
+
+static void LinkOpponentHandleTrainerSlide(void)
+{
+ u32 trainerPicId;
+
+ if (gActiveBank == 1)
+ trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_A);
+ else
+ trainerPicId = GetFrontierTrainerFrontSpriteId(gTrainerBattleOpponent_B);
+
+ DecompressTrainerFrontPic(trainerPicId, gActiveBank);
+ sub_806A12C(trainerPicId, GetBankIdentity(gActiveBank));
+ gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C, 176, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, 0x1E);
+
+ gSprites[gBankSpriteIds[gActiveBank]].pos2.x = 96;
+ gSprites[gBankSpriteIds[gActiveBank]].pos1.x += 32;
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = -2;
+ gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
+ gSprites[gBankSpriteIds[gActiveBank]].oam.affineParam = trainerPicId;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_805D7AC;
+
+ gBattleBankFunc[gActiveBank] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleTrainerSlideBack(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = 35;
+ gSprites[gBankSpriteIds[gActiveBank]].data2 = 280;
+ gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
+ StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], SpriteCallbackDummy);
+ gBattleBankFunc[gActiveBank] = sub_8064470;
+}
+
+static void LinkOpponentHandleFaintAnimation(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
+ {
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
+ }
+ else
+ {
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039934;
+ gBattleBankFunc[gActiveBank] = sub_8064C14;
+ }
+ }
+}
+
+static void LinkOpponentHandlePaletteFade(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleSuccessBallThrowAnim(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleBallThrowAnim(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandlePause(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleMoveAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gAnimMoveTurn = gBattleBufferA[gActiveBank][3];
+ gAnimMovePower = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gAnimMoveDmg = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gAnimFriendship = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16];
+ gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality;
+ if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE
+ {
+ LinkOpponentBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ gBattleBankFunc[gActiveBank] = LinkOpponentDoMoveAnimation;
+ sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
+ }
+ }
+}
+
+static void LinkOpponentDoMoveAnimation(void)
+{
+ u16 move = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 multihit = gBattleBufferA[gActiveBank][11];
+
+ switch (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState)
+ {
+ case 0:
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute
+ && !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
+ {
+ gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
+ }
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
+ break;
+ case 1:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ sub_805EB9C(0);
+ DoMoveAnim(move);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_805EB9C(1);
+ if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
+ {
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
+ gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
+ }
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
+ }
+ break;
+ case 3:
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
+ {
+ sub_805E394();
+ TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
+ LinkOpponentBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+static void LinkOpponentHandlePrintString(void)
+{
+ u16 *stringId;
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ stringId = (u16*)(&gBattleBufferA[gActiveBank][2]);
+ BufferStringBattle(*stringId);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gBattleBankFunc[gActiveBank] = CompleteOnInactiveTextPrinter;
+ sub_817C95C(*stringId);
+}
+
+static void LinkOpponentHandlePrintStringPlayerOnly(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleChooseAction(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleUnknownYesNoBox(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleChooseMove(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleChooseItem(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleChoosePokemon(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd23(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleHealthBarUpdate(void)
+{
+ s16 hpVal;
+
+ LoadBattleBarGfx(0);
+ hpVal = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (hpVal != INSTANT_HP_BAR_DROP)
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, curHP, hpVal);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ SetBattleBarStruct(gActiveBank, gHealthBoxesIds[gActiveBank], maxHP, 0, hpVal);
+ }
+
+ gBattleBankFunc[gActiveBank] = CompleteOnHealthbarDone;
+}
+
+static void LinkOpponentHandleExpUpdate(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 bank;
+
+ UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_STATUS_ICON);
+ bank = gActiveBank;
+ gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
+ }
+}
+
+static void LinkOpponentHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ DoStatusAnimation(gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
+ }
+}
+
+static void LinkOpponentHandleStatusXor(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleDataTransfer(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleDMA3Transfer(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandlePlayBGM(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd32(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleTwoReturnValues(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleChosenMonReturnValue(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleOneReturnValue(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleOneReturnValue_Duplicate(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd37(void)
+{
+ gUnknown_02022D0C.field_0 = 0;
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd38(void)
+{
+ gUnknown_02022D0C.field_0 = gBattleBufferA[gActiveBank][1];
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd39(void)
+{
+ gUnknown_02022D0C.flag_x80 = 0;
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd40(void)
+{
+ gUnknown_02022D0C.flag_x80 ^= 1;
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleHitAnimation(void)
+{
+ if (gSprites[gBankSpriteIds[gActiveBank]].invisible == TRUE)
+ {
+ LinkOpponentBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = TRUE;
+ gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
+ DoHitAnimHealthboxEffect(gActiveBank);
+ gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect;
+ }
+}
+
+static void LinkOpponentHandleCmd42(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleEffectivenessSound(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == SIDE_PLAYER)
+ pan = PAN_SIDE_PLAYER;
+ else
+ pan = PAN_SIDE_OPPONENT;
+
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandlePlayFanfareOrBGM(void)
+{
+ if (gBattleBufferA[gActiveBank][3])
+ {
+ BattleMusicStop();
+ PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ }
+ else
+ {
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ }
+
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ PlayCry3(species, 25, 5);
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleIntroSlide(void)
+{
+ HandleIntroSlide(gBattleBufferA[gActiveBank][1]);
+ gUnknown_020243FC |= 1;
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleIntroTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBank]]);
+
+ gSprites[gBankSpriteIds[gActiveBank]].data0 = 35;
+ gSprites[gBankSpriteIds[gActiveBank]].data2 = 280;
+ gSprites[gBankSpriteIds[gActiveBank]].data4 = gSprites[gBankSpriteIds[gActiveBank]].pos1.y;
+ gSprites[gBankSpriteIds[gActiveBank]].callback = sub_80A6EEC;
+
+ StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBank]], sub_80676FC);
+
+ taskId = CreateTask(sub_8067618, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
+ gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
+
+ gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
+ gBattleBankFunc[gActiveBank] = nullsub_28;
+}
+
+static void sub_8067618(u8 taskId)
+{
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8066494(gActiveBank, FALSE);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8066494(gActiveBank, FALSE);
+ gActiveBank ^= BIT_MON;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_8066494(gActiveBank, FALSE);
+ gActiveBank ^= BIT_MON;
+ }
+ gBattleBankFunc[gActiveBank] = sub_8064734;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+}
+
+static void sub_80676FC(struct Sprite *sprite)
+{
+ FreeTrainerFrontPicPalette(sprite->oam.affineParam);
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+}
+
+static void LinkOpponentHandleDrawPartyStatusSummary(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == SIDE_PLAYER)
+ {
+ LinkOpponentBufferExecCompleted();
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1 = 1;
+
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ {
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E < 2)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E++;
+ return;
+ }
+ else
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x1E = 0;
+ }
+ }
+
+ gUnknown_020244B4[gActiveBank] = CreatePartyStatusSummarySprites(gActiveBank, (struct HpAndStatus *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
+
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0x5D;
+
+ gBattleBankFunc[gActiveBank] = sub_806782C;
+ }
+}
+
+static void sub_806782C(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5++ > 0x5C)
+ {
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_5 = 0;
+ LinkOpponentBufferExecCompleted();
+ }
+}
+
+static void LinkOpponentHandleCmd49(void)
+{
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].flag_x1)
+ gTasks[gUnknown_020244B4[gActiveBank]].func = sub_8073C30;
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd50(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleSpriteInvisibility(void)
+{
+ if (AnimBankSpriteExists(gActiveBank))
+ {
+ gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
+ }
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleBattleAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 animationId = gBattleBufferA[gActiveBank][1];
+ u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
+ LinkOpponentBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
+
+ sub_817E32C(animationId);
+ }
+}
+
+static void LinkOpponentHandleLinkStandbyMsg(void)
+{
+ sub_81851A8(&gBattleBufferA[gActiveBank][2]);
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleResetActionMoveSelection(void)
+{
+ LinkOpponentBufferExecCompleted();
+}
+
+static void LinkOpponentHandleCmd55(void)
+{
+ sub_81851A8(&gBattleBufferA[gActiveBank][4]);
+
+ if (gBattleBufferA[gActiveBank][1] == BATTLE_DREW)
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ else
+ gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ BATTLE_DREW;
+
+ gSaveBlock2Ptr->field_CA9_b = gBattleBufferA[gActiveBank][2];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ LinkOpponentBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_80587B0;
+}
+
+static void nullsub_92(void)
+{
+}
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 07bab9d5f..2c5cdd6d9 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -40,7 +40,6 @@ extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
-extern u8 gBankInMenu;
extern u16 gUnknown_020243FC;
extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
@@ -1129,7 +1128,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_814B3DC;
}
break;
@@ -1221,7 +1220,7 @@ static void LinkPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
diff --git a/src/battle_controller_linkopponent.c b/src/battle_controller_linkopponent.c
deleted file mode 100644
index fb21865ca..000000000
--- a/src/battle_controller_linkopponent.c
+++ /dev/null
@@ -1,143 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_controllers.h"
-#include "battle_message.h"
-#include "battle_interface.h"
-#include "battle_anim.h"
-#include "link.h"
-
-extern u8 gActiveBank;
-extern bool8 gDoingBattleAnim;
-extern u8 gUnknown_020244CC;
-extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
-
-// this file's functions
-void LinkOpponentHandleGetMonData(void);
-void LinkOpponentHandleGetRawMonData(void);
-void LinkOpponentHandleSetMonData(void);
-void LinkOpponentHandleSetRawMonData(void);
-void LinkOpponentHandleLoadMonSprite(void);
-void LinkOpponentHandleSwitchInAnim(void);
-void LinkOpponentHandleReturnMonToBall(void);
-void LinkOpponentHandleDrawTrainerPic(void);
-void LinkOpponentHandleTrainerSlide(void);
-void LinkOpponentHandleTrainerSlideBack(void);
-void LinkOpponentHandleFaintAnimation(void);
-void LinkOpponentHandleCmd11(void);
-void LinkOpponentHandleCmd12(void);
-void LinkOpponentHandleBallThrow(void);
-void LinkOpponentHandlePause(void);
-void LinkOpponentHandleMoveAnimation(void);
-void LinkOpponentHandlePrintString(void);
-void LinkOpponentHandlePrintStringPlayerOnly(void);
-void LinkOpponentHandleChooseAction(void);
-void LinkOpponentHandleCmd19(void);
-void LinkOpponentHandleChooseMove(void);
-void LinkOpponentHandleOpenBag(void);
-void LinkOpponentHandleChoosePokemon(void);
-void LinkOpponentHandleCmd23(void);
-void LinkOpponentHandleHealthBarUpdate(void);
-void LinkOpponentHandleExpUpdate(void);
-void LinkOpponentHandleStatusIconUpdate(void);
-void LinkOpponentHandleStatusAnimation(void);
-void LinkOpponentHandleStatusXor(void);
-void LinkOpponentHandleDataTransfer(void);
-void LinkOpponentHandleDMA3Transfer(void);
-void LinkOpponentHandlePlayBGM(void);
-void LinkOpponentHandleCmd32(void);
-void LinkOpponentHandleCmd33(void);
-void LinkOpponentHandleCmd34(void);
-void LinkOpponentHandleCmd35(void);
-void LinkOpponentHandleCmd36(void);
-void LinkOpponentHandleCmd37(void);
-void LinkOpponentHandleCmd38(void);
-void LinkOpponentHandleCmd39(void);
-void LinkOpponentHandleCmd40(void);
-void LinkOpponentHandleHitAnimation(void);
-void LinkOpponentHandleCmd42(void);
-void LinkOpponentHandleEffectivenessSound(void);
-void LinkOpponentHandlePlayFanfareOrBGM(void);
-void LinkOpponentHandleFaintingCry(void);
-void LinkOpponentHandleIntroSlide(void);
-void LinkOpponentHandleIntroTrainerBallThrow(void);
-void LinkOpponentHandleDrawPartyStatusSummary(void);
-void LinkOpponentHandleCmd49(void);
-void LinkOpponentHandleCmd50(void);
-void LinkOpponentHandleSpriteInvisibility(void);
-void LinkOpponentHandleBattleAnimation(void);
-void LinkOpponentHandleLinkStandbyMsg(void);
-void LinkOpponentHandleResetActionMoveSelection(void);
-void LinkOpponentHandleCmd55(void);
-void nullsub_92(void);
-
-void LinkOpponentBufferRunCommand(void);
-
-void (*const gLinkOpponentBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
-{
- LinkOpponentHandleGetMonData,
- LinkOpponentHandleGetRawMonData,
- LinkOpponentHandleSetMonData,
- LinkOpponentHandleSetRawMonData,
- LinkOpponentHandleLoadMonSprite,
- LinkOpponentHandleSwitchInAnim,
- LinkOpponentHandleReturnMonToBall,
- LinkOpponentHandleDrawTrainerPic,
- LinkOpponentHandleTrainerSlide,
- LinkOpponentHandleTrainerSlideBack,
- LinkOpponentHandleFaintAnimation,
- LinkOpponentHandleCmd11,
- LinkOpponentHandleCmd12,
- LinkOpponentHandleBallThrow,
- LinkOpponentHandlePause,
- LinkOpponentHandleMoveAnimation,
- LinkOpponentHandlePrintString,
- LinkOpponentHandlePrintStringPlayerOnly,
- LinkOpponentHandleChooseAction,
- LinkOpponentHandleCmd19,
- LinkOpponentHandleChooseMove,
- LinkOpponentHandleOpenBag,
- LinkOpponentHandleChoosePokemon,
- LinkOpponentHandleCmd23,
- LinkOpponentHandleHealthBarUpdate,
- LinkOpponentHandleExpUpdate,
- LinkOpponentHandleStatusIconUpdate,
- LinkOpponentHandleStatusAnimation,
- LinkOpponentHandleStatusXor,
- LinkOpponentHandleDataTransfer,
- LinkOpponentHandleDMA3Transfer,
- LinkOpponentHandlePlayBGM,
- LinkOpponentHandleCmd32,
- LinkOpponentHandleCmd33,
- LinkOpponentHandleCmd34,
- LinkOpponentHandleCmd35,
- LinkOpponentHandleCmd36,
- LinkOpponentHandleCmd37,
- LinkOpponentHandleCmd38,
- LinkOpponentHandleCmd39,
- LinkOpponentHandleCmd40,
- LinkOpponentHandleHitAnimation,
- LinkOpponentHandleCmd42,
- LinkOpponentHandleEffectivenessSound,
- LinkOpponentHandlePlayFanfareOrBGM,
- LinkOpponentHandleFaintingCry,
- LinkOpponentHandleIntroSlide,
- LinkOpponentHandleIntroTrainerBallThrow,
- LinkOpponentHandleDrawPartyStatusSummary,
- LinkOpponentHandleCmd49,
- LinkOpponentHandleCmd50,
- LinkOpponentHandleSpriteInvisibility,
- LinkOpponentHandleBattleAnimation,
- LinkOpponentHandleLinkStandbyMsg,
- LinkOpponentHandleResetActionMoveSelection,
- LinkOpponentHandleCmd55,
- nullsub_92
-};
-
-void nullsub_28(void)
-{
-}
-
-void SetBankFuncToLinkOpponentBufferRunCommand(void)
-{
- gBattleBankFunc[gActiveBank] = LinkOpponentBufferRunCommand;
-}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index b022d3f87..cbf924235 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2285,7 +2285,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_8059744;
}
break;
@@ -2453,7 +2453,7 @@ static void PlayerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
@@ -2911,7 +2911,7 @@ static void PlayerHandleHitAnimation(void)
}
else
{
- gDoingBattleAnim = 1;
+ gDoingBattleAnim = TRUE;
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
DoHitAnimHealthboxEffect(gActiveBank);
gBattleBankFunc[gActiveBank] = DoHitAnimBlinkSpriteEffect;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 25eaf773f..82f358921 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1315,7 +1315,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_81BB828;
}
break;
@@ -1414,7 +1414,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
gSprites[gBankSpriteIds[gActiveBank]].callback = sub_8039C00;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 0b0f1e626..429edf9f7 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -1213,7 +1213,7 @@ static void DoSwitchOutAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
- DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_MON);
+ DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
gBattleBankFunc[gActiveBank] = sub_818A1B0;
}
break;