diff options
| author | Melody <melody@pallet.town> | 2018-12-19 14:08:01 -0500 |
|---|---|---|
| committer | Melody <melody@pallet.town> | 2018-12-19 14:08:01 -0500 |
| commit | 5e6ceeb631f038556da9daa24bcb2ccd5bcfa368 (patch) | |
| tree | a4e32295e18a557d1fcf8fdfb7ef63ca265c4b63 /data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc | |
| parent | b2ac3b6d6f06ed4a2d64af90e97796c66bcdeb5f (diff) | |
update applymovement to remove magic numbers
Diffstat (limited to 'data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc')
| -rw-r--r-- | data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc index a4c0dafc4..f69e7b633 100644 --- a/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc @@ -15,12 +15,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161 applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2 - applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1A1 + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1A1 waitmovement 0 opendoor 13, 3 waitdooranim applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1BE - applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1AE + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1AE waitmovement 0 closedoor 13, 3 waitdooranim @@ -28,12 +28,12 @@ BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161 applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1D6 - applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1C1 + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1C1 waitmovement 0 opendoor 37, 3 waitdooranim applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1E6 - applymovement 255, BattleFrontier_BattleDomeCorridor_Movement_24B1D2 + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1D2 waitmovement 0 closedoor 37, 3 waitdooranim |
