diff options
| author | GriffinR <griffin.richards@comcast.net> | 2019-12-06 21:25:46 -0500 |
|---|---|---|
| committer | huderlem <huderlem@gmail.com> | 2019-12-10 19:28:16 -0600 |
| commit | fcd8d37d62f04f4d412ebb3dad8798d48b528a24 (patch) | |
| tree | 0f42bf6cacc9728dd068db5c56cd1ca1e57ba122 /data/maps/BattleFrontier_BattlePalaceCorridor | |
| parent | 49b56d01364cbe3cb3ce1e7df39c41a1fd1d3147 (diff) | |
Document Battle Palace scripts
Diffstat (limited to 'data/maps/BattleFrontier_BattlePalaceCorridor')
| -rw-r--r-- | data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc | 92 |
1 files changed, 45 insertions, 47 deletions
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc index 5d834532d..46ab902fa 100644 --- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc +++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc @@ -1,89 +1,88 @@ BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3 - map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9 + map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame .byte 0 -BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9 - map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3 +BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9 + map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor .2byte 0 -BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3 +BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3 delay 16 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor waitmovement 0 lockall palace_getcomment compare VAR_RESULT, 0 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1 compare VAR_RESULT, 1 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594 + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2 compare VAR_RESULT, 2 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3 compare VAR_RESULT, 3 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6 + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment compare VAR_RESULT, 4 - call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF + call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment closemessage frontier_get FRONTIER_DATA_LVL_MODE compare VAR_RESULT, FRONTIER_LVL_OPEN - goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4 + goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom waitmovement 0 opendoor 6, 3 waitdooranim - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom waitmovement 0 closedoor 6, 3 waitdooranim - goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581 + goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom -BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553 - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2 +BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom waitmovement 0 opendoor 10, 3 waitdooranim - applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9 + applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom + applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom waitmovement 0 closedoor 10, 3 waitdooranim - -BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581 +BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581 warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4 waitstate end -BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B + msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594 + msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D + msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6 - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6 + msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF - msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT +BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF + msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT return -BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8 +BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8 walk_up walk_up walk_up walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD +BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD walk_up walk_up walk_left @@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4 walk_up walk_up walk_up @@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4 walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB +BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB walk_up walk_right walk_right @@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2 walk_up walk_up walk_right @@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2 walk_up step_end -BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9 +BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9 walk_up - -BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA +BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA walk_up set_invisible step_end -BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD +BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD .string "People and POKéMON, they are but\n" .string "the same…\p" .string "Their individual nature makes them\n" .string "good at certain things, and not good\l" .string "at others.$" -BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B +BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B .string "Rather than trying to make a POKéMON\n" .string "do what it dislikes, try to let it do\l" .string "what it likes and is good at doing.\p" .string "Put yourself in the POKéMON's position\n" .string "and consider what moves it would like.$" -BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718 +BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718 .string "A POKéMON's nature is a remarkable\n" .string "thing…\p" .string "Some POKéMON behave in a completely\n" .string "different way when they are cornered.$" -BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C +BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C .string "Are you beginning to understand how\n" .string "a POKéMON's nature makes it behave?$" -BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4 +BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4 .string "Ah… I see a strong, heartfelt bond\n" .string "between you and your POKéMON…$" |
