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authorGriffinR <griffin.richards@comcast.net>2019-12-06 21:25:46 -0500
committerhuderlem <huderlem@gmail.com>2019-12-10 19:28:16 -0600
commitfcd8d37d62f04f4d412ebb3dad8798d48b528a24 (patch)
tree0f42bf6cacc9728dd068db5c56cd1ca1e57ba122 /data/maps/BattleFrontier_BattlePalaceCorridor
parent49b56d01364cbe3cb3ce1e7df39c41a1fd1d3147 (diff)
Document Battle Palace scripts
Diffstat (limited to 'data/maps/BattleFrontier_BattlePalaceCorridor')
-rw-r--r--data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc92
1 files changed, 45 insertions, 47 deletions
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
index 5d834532d..46ab902fa 100644
--- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
@@ -1,89 +1,88 @@
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
-BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
+BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
-BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
palace_getcomment
compare VAR_RESULT, 0
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
compare VAR_RESULT, 3
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
compare VAR_RESULT, 4
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
closemessage
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
- goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
+ goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
waitdooranim
- goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
+ goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
-BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3
waitdooranim
-
-BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
+BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
-BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
+BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
walk_up
walk_up
walk_left
@@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
walk_up
walk_up
@@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
walk_up
walk_right
walk_right
@@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
walk_up
walk_up
walk_right
@@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
walk_up
-
-BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
+BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
+BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
+BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
+BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
-BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
+BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"