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authorGriffinR <griffin.richards@comcast.net>2019-12-11 03:28:55 -0500
committerhuderlem <huderlem@gmail.com>2019-12-14 08:38:26 -0600
commit75b0c9d7a9edabc742bc42f19d078fa2ae64870c (patch)
tree47e92cb4aebee9ea163a52f35fe47bf4ee98206f /data/maps/BattleFrontier_BattlePyramidEmptySquare
parentaa72c0ada32632f3dfa7641375a84fa8dc8e7e08 (diff)
Document Battle Pyramid scripts
Diffstat (limited to 'data/maps/BattleFrontier_BattlePyramidEmptySquare')
-rw-r--r--data/maps/BattleFrontier_BattlePyramidEmptySquare/map.json229
-rw-r--r--data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc740
2 files changed, 0 insertions, 969 deletions
diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/map.json b/data/maps/BattleFrontier_BattlePyramidEmptySquare/map.json
deleted file mode 100644
index 3f4739b26..000000000
--- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/map.json
+++ /dev/null
@@ -1,229 +0,0 @@
-{
- "id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE",
- "name": "BattleFrontier_BattlePyramidEmptySquare",
- "layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE",
- "music": "MUS_NONE",
- "region_map_section": "MAPSEC_BATTLE_FRONTIER",
- "requires_flash": false,
- "weather": "WEATHER_NONE",
- "map_type": "MAP_TYPE_INDOOR",
- "allow_bike": false,
- "allow_escape_rope": false,
- "allow_running": true,
- "show_map_name": false,
- "battle_scene": "MAP_BATTLE_SCENE_NORMAL",
- "connections": null,
- "object_events": [
- {
- "graphics_id": "EVENT_OBJ_GFX_NINJA_BOY",
- "x": 0,
- "y": 0,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_FACE_DOWN",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 1,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 2,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 3,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 4,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 5,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 6,
- "y": 0,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 7,
- "y": 0,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 0,
- "y": 1,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 1,
- "y": 1,
- "elevation": 3,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 3,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 4,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 5,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 6,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 7,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- },
- {
- "graphics_id": "EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL",
- "x": 2,
- "y": 1,
- "elevation": 0,
- "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
- "movement_range_x": 1,
- "movement_range_y": 1,
- "trainer_type": "0",
- "trainer_sight_or_berry_tree_id": "0",
- "script": "0x0",
- "flag": "0"
- }
- ],
- "warp_events": [],
- "coord_events": [],
- "bg_events": []
-} \ No newline at end of file
diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc
deleted file mode 100644
index e73b9d917..000000000
--- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc
+++ /dev/null
@@ -1,740 +0,0 @@
-BattleFrontier_BattlePyramidEmptySquare_MapScripts:: @ 8252A33
- map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidEmptySquare_MapScript2_252A43
- map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA
- .byte 0
-
-BattleFrontier_BattlePyramidEmptySquare_MapScript2_252A43: @ 8252A43
- map_script_2 VAR_TEMP_D, 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D
- map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98
- map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252A8F
- .2byte 0
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
- lockall
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
- setvar VAR_0x8005, 4
- setvar VAR_0x8006, PYRAMID_LIGHT_INCR_RADIUS
- setvar VAR_0x8007, SE_SAVE
- setvar VAR_RESULT, 0
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
- special CallBattlePyramidFunction
- delay 2
- compare VAR_RESULT, 2
- goto_if_ne BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77
- setvar VAR_TEMP_D, 0
- releaseall
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252A8F:: @ 8252A8F
- special ShowMapNamePopup
- setvar VAR_TEMP_F, 0
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
- playbgm MUS_PYRAMID, 0
- setvar VAR_TEMP_E, 1
- end
-
-BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
- pyramid_setfloorpal
- frontier_getstatus
- switch VAR_TEMP_0
- case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
- case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66
- case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
- frontier_get FRONTIER_DATA_BATTLE_OUTCOME
- compare VAR_RESULT, B_OUTCOME_RAN
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
- compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
- compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
- compare VAR_RESULT, B_OUTCOME_LOST
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
- compare VAR_RESULT, B_OUTCOME_DREW
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
- compare VAR_RESULT, B_OUTCOME_FORFEITED
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
- frontier_isbattletype BATTLE_TYPE_TRAINER @ VAR_RESULT seems to be ignored here
- setvar VAR_TEMP_D, 1
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
- pyramid_healparty
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
-BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
- frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- pyramid_set PYRAMID_DATA_TRAINER_FLAGS, 255
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66
-BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
- pyramid_updatelight 0, PYRAMID_LIGHT_SET_RADIUS
- pyramid_clearhelditems
- special HealPlayerParty
- warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
- waitstate
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
- pyramid_save CHALLENGE_STATUS_SAVING
- special SavePlayerParty
- frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- pyramid_inittrainers
- frontier_setpartyorder FRONTIER_PARTY_SIZE
- setvar VAR_TEMP_F, 1
- end
-
-BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA: @ 8252BCA
- call BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5
- setvar VAR_TEMP_F, 1
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
- pyramid_updatelight 32, PYRAMID_LIGHT_SET_RADIUS
- return
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
- call BattleFrontier_EventScript_IncrementWinStreak
- frontier_get FRONTIER_DATA_BATTLE_NUM @ Floor number
- addvar VAR_RESULT, 1
- frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
- compare VAR_RESULT, 7
- goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
- pyramid_seedfloor
- frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- setvar VAR_RESULT, 0
- warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1
- waitstate
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
- warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP, 255, 17, 17
- waitstate
- end
-
-@ TRAINER_PHILLIP is used as a placeholder
-BattlePyramid_TrainerBattle:: @ 8252C4F
- trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
- pyramid_showhint
- waitmessage
- waitbuttonpress
- closemessage
- releaseall
- end
-
-BattlePyramid_FindItemBall:: @ 8252C6A
- pyramid_setitem
- callstd STD_FIND_ITEM
- compare VAR_0x8007, 0
- goto_if_eq BattlePyramid_FindItemBall_End
- pyramid_hideitem
-BattlePyramid_FindItemBall_End:: @ 8252C87
- end
-
-BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88:: @ 8252C88
- goto BattleFrontier_BattlePyramidTop_EventScript_252B42
-
-BattleFacility_TrainerBattle_PlaceholderText: @ 8252C8D
- .string "This is a sample message.$"
-
-gText_BattlePyramidConfirmRest:: @ 8252CA7
- .string "Your BATTLE PYRAMID quest will be\n"
- .string "saved so that you may quit for now.\l"
- .string "Is that okay?$"
-
-gText_BattlePyramidConfirmRetire:: @ 8252CFB
- .string "Are you sure you want to quit your\n"
- .string "PYRAMID quest?$"
-
-BattlePyramid_ExitHintUp_Text1:: @ 8252D2D
- .string "This floor's exit is in\n"
- .string "that direction: {UP_ARROW}$"
-
-BattlePyramid_ExitHintLeft_Text1:: @ 8252D57
- .string "This floor's exit is in\n"
- .string "that direction: {LEFT_ARROW}$"
-
-BattlePyramid_ExitHintRight_Text1:: @ 8252D81
- .string "This floor's exit is in\n"
- .string "that direction: {RIGHT_ARROW}$"
-
-BattlePyramid_ExitHintDown_Text1:: @ 8252DAB
- .string "This floor's exit is in\n"
- .string "that direction: {DOWN_ARROW}$"
-
-BattlePyramid_ExitHintUp_Text2:: @ 8252DD5
- .string "The exit on this floor is in\n"
- .string "the {UP_ARROW} direction.$"
-
-BattlePyramid_ExitHintLeft_Text2:: @ 8252E03
- .string "The exit on this floor is in\n"
- .string "the {LEFT_ARROW} direction.$"
-
-BattlePyramid_ExitHintRight_Text2:: @ 8252E31
- .string "The exit on this floor is in\n"
- .string "the {RIGHT_ARROW} direction.$"
-
-BattlePyramid_ExitHintDown_Text2:: @ 8252E5F
- .string "The exit on this floor is in\n"
- .string "the {DOWN_ARROW} direction.$"
-
-BattlePyramid_ExitHintUp_Text3:: @ 8252E8D
- .string "The exit is over\n"
- .string "that {UP_ARROW} way.$"
-
-BattlePyramid_ExitHintLeft_Text3:: @ 8252EAA
- .string "The exit is over\n"
- .string "that {LEFT_ARROW} way.$"
-
-BattlePyramid_ExitHintRight_Text3:: @ 8252EC7
- .string "The exit is over\n"
- .string "that {RIGHT_ARROW} way.$"
-
-BattlePyramid_ExitHintDown_Text3:: @ 8252EE4
- .string "The exit is over\n"
- .string "that {DOWN_ARROW} way.$"
-
-BattlePyramid_ExitHintUp_Text4:: @ 8252F01
- .string "On this floor, the exit is somewhere\n"
- .string "in the {UP_ARROW} direction.$"
-
-BattlePyramid_ExitHintLeft_Text4:: @ 8252F3A
- .string "On this floor, the exit is somewhere\n"
- .string "in the {LEFT_ARROW} direction.$"
-
-BattlePyramid_ExitHintRight_Text4:: @ 8252F73
- .string "On this floor, the exit is somewhere\n"
- .string "in the {RIGHT_ARROW} direction.$"
-
-BattlePyramid_ExitHintDown_Text4:: @ 8252FAC
- .string "On this floor, the exit is somewhere\n"
- .string "in the {DOWN_ARROW} direction.$"
-
-BattlePyramid_ExitHintUp_Text5:: @ 8252FE5
- .string "The exit?\n"
- .string "It's that {UP_ARROW} way.$"
-
-BattlePyramid_ExitHintLeft_Text5:: @ 8253000
- .string "The exit?\n"
- .string "It's that {LEFT_ARROW} way.$"
-
-BattlePyramid_ExitHintRight_Text5:: @ 825301B
- .string "The exit?\n"
- .string "It's that {RIGHT_ARROW} way.$"
-
-BattlePyramid_ExitHintDown_Text5:: @ 8253036
- .string "The exit?\n"
- .string "It's that {DOWN_ARROW} way.$"
-
-BattlePyramid_ExitHintUp_Text6:: @ 8253051
- .string "The exit happens to be in\n"
- .string "the {UP_ARROW} direction.$"
-
-BattlePyramid_ExitHintLeft_Text6:: @ 825307C
- .string "The exit happens to be in\n"
- .string "the {LEFT_ARROW} direction.$"
-
-BattlePyramid_ExitHintRight_Text6:: @ 82530A7
- .string "The exit happens to be in\n"
- .string "the {RIGHT_ARROW} direction.$"
-
-BattlePyramid_ExitHintDown_Text6:: @ 82530D2
- .string "The exit happens to be in\n"
- .string "the {DOWN_ARROW} direction.$"
-
-BattlePyramid_EightItemsRemaining_Text1:: @ 82530FD
- .string "Are you looking for items?\p"
- .string "There are eight items left to\n"
- .string "be found.$"
-
-BattlePyramid_SevenItemsRemaining_Text1:: @ 8253140
- .string "Are you looking for items?\p"
- .string "There are seven items left to\n"
- .string "be found.$"
-
-BattlePyramid_SixItemsRemaining_Text1:: @ 8253183
- .string "Are you looking for items?\p"
- .string "There are six items left to\n"
- .string "be found.$"
-
-BattlePyramid_FiveItemsRemaining_Text1:: @ 82531C4
- .string "Are you looking for items?\p"
- .string "There are five items left to\n"
- .string "be found.$"
-
-BattlePyramid_FourItemsRemaining_Text1:: @ 8253206
- .string "Are you looking for items?\p"
- .string "There are four items left to\n"
- .string "be found.$"
-
-BattlePyramid_ThreeItemsRemaining_Text1:: @ 8253248
- .string "Are you looking for items?\p"
- .string "There are three items left to\n"
- .string "be found.$"
-
-BattlePyramid_TwoItemsRemaining_Text1:: @ 825328B
- .string "Are you looking for items?\p"
- .string "There are two items left to\n"
- .string "be found.$"
-
-BattlePyramid_OneItemRemaining_Text1:: @ 82532CC
- .string "Are you looking for items?\p"
- .string "There is one item left to\n"
- .string "be found.$"
-
-BattlePyramid_ZeroItemsRemaining_Text1:: @ 825330B
- .string "Are you looking for items?\p"
- .string "There isn't anything left to\n"
- .string "be found!$"
-
-BattlePyramid_EightItemsRemaining_Text2:: @ 825334D
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are eight items\n"
- .string "lying around here.$"
-
-BattlePyramid_SevenItemsRemaining_Text2:: @ 82533A6
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are seven items left\n"
- .string "lying around here.$"
-
-BattlePyramid_SixItemsRemaining_Text2:: @ 8253404
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are six items left\n"
- .string "lying around here.$"
-
-BattlePyramid_FiveItemsRemaining_Text2:: @ 8253460
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are five items left\n"
- .string "lying around here.$"
-
-BattlePyramid_FourItemsRemaining_Text2:: @ 82534BD
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are four items left\n"
- .string "lying around here.$"
-
-BattlePyramid_ThreeItemsRemaining_Text2:: @ 825351A
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are three items left\n"
- .string "lying around here.$"
-
-BattlePyramid_TwoItemsRemaining_Text2:: @ 8253578
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There are two items left\n"
- .string "lying around here.$"
-
-BattlePyramid_OneItemRemaining_Text2:: @ 82535D4
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There is just one item\n"
- .string "lying around here.$"
-
-BattlePyramid_ZeroItemsRemaining_Text2:: @ 825362E
- .string "Because you won, I'll tell you\n"
- .string "a little secret!\p"
- .string "There isn't anything left\n"
- .string "lying around here.$"
-
-BattlePyramid_EightItemsRemaining_Text3:: @ 825368B
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are eight items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_SevenItemsRemaining_Text3:: @ 82536F8
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are seven items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_SixItemsRemaining_Text3:: @ 8253765
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are six items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_FiveItemsRemaining_Text3:: @ 82537D0
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are five items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_FourItemsRemaining_Text3:: @ 825383C
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are four items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_ThreeItemsRemaining_Text3:: @ 82538A8
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are three items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_TwoItemsRemaining_Text3:: @ 8253915
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are two items left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_OneItemRemaining_Text3:: @ 8253980
- .string "How's your stock of items holding up?\p"
- .string "I reckon there's but one item left\n"
- .string "waiting to be found on this floor.$"
-
-BattlePyramid_ZeroItemsRemaining_Text3:: @ 82539EC
- .string "How's your stock of items holding up?\p"
- .string "I reckon there are no more items\n"
- .string "waiting to be found on this floor.\l"
- .string "You take care now!$"
-
-BattlePyramid_EightItemsRemaining_Text4:: @ 8253A69
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be eight more\n"
- .string "items on the ground.$"
-
-BattlePyramid_SevenItemsRemaining_Text4:: @ 8253AC4
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be seven more\n"
- .string "items on the ground.$"
-
-BattlePyramid_SixItemsRemaining_Text4:: @ 8253B1F
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be six more\n"
- .string "items on the ground.$"
-
-BattlePyramid_FiveItemsRemaining_Text4:: @ 8253B78
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be five more\n"
- .string "items on the ground.$"
-
-BattlePyramid_FourItemsRemaining_Text4:: @ 8253BD2
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be four more\n"
- .string "items on the ground.$"
-
-BattlePyramid_ThreeItemsRemaining_Text4:: @ 8253C2C
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be three more\n"
- .string "items on the ground.$"
-
-BattlePyramid_TwoItemsRemaining_Text4:: @ 8253C87
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be two more\n"
- .string "items on the ground.$"
-
-BattlePyramid_OneItemRemaining_Text4:: @ 8253CE0
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appears to be only one more\n"
- .string "item on the ground.$"
-
-BattlePyramid_ZeroItemsRemaining_Text4:: @ 8253D3E
- .string "You're strong, so you've earned\n"
- .string "a hint!\p"
- .string "There appear to be no more\n"
- .string "items on the ground.$"
-
-BattlePyramid_EightItemsRemaining_Text5:: @ 8253D96
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are eight items…$"
-
-BattlePyramid_SevenItemsRemaining_Text5:: @ 8253DD2
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are seven items…$"
-
-BattlePyramid_SixItemsRemaining_Text5:: @ 8253E0E
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are six items…$"
-
-BattlePyramid_FiveItemsRemaining_Text5:: @ 8253E48
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are five items…$"
-
-BattlePyramid_FourItemsRemaining_Text5:: @ 8253E83
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are four items…$"
-
-BattlePyramid_ThreeItemsRemaining_Text5:: @ 8253EBE
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are three items…$"
-
-BattlePyramid_TwoItemsRemaining_Text5:: @ 8253EFA
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are two items…$"
-
-BattlePyramid_OneItemRemaining_Text5:: @ 8253F34
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there is one item…$"
-
-BattlePyramid_ZeroItemsRemaining_Text5:: @ 8253F6C
- .string "On this floor of the PYRAMID,\n"
- .string "I hear there are no items…$"
-
-BattlePyramid_EightItemsRemaining_Text6:: @ 8253FA5
- .string "Have you collected any items?\p"
- .string "I believe there are eight more\n"
- .string "items on this floor.$"
-
-BattlePyramid_SevenItemsRemaining_Text6:: @ 8253FF7
- .string "Have you collected any items?\p"
- .string "I believe there are seven more\n"
- .string "items on this floor.$"
-
-BattlePyramid_SixItemsRemaining_Text6:: @ 8254049
- .string "Have you collected any items?\p"
- .string "I believe there are six more\n"
- .string "items on this floor.$"
-
-BattlePyramid_FiveItemsRemaining_Text6:: @ 8254099
- .string "Have you collected any items?\p"
- .string "I believe there are five more\n"
- .string "items on this floor.$"
-
-BattlePyramid_FourItemsRemaining_Text6:: @ 82540EA
- .string "Have you collected any items?\p"
- .string "I believe there are four more\n"
- .string "items on this floor.$"
-
-BattlePyramid_ThreeItemsRemaining_Text6:: @ 825413B
- .string "Have you collected any items?\p"
- .string "I believe there are three more\n"
- .string "items on this floor.$"
-
-BattlePyramid_TwoItemsRemaining_Text6:: @ 825418D
- .string "Have you collected any items?\p"
- .string "I believe there are two more\n"
- .string "items on this floor.$"
-
-BattlePyramid_OneItemRemaining_Text6:: @ 82541DD
- .string "Have you collected any items?\p"
- .string "I believe there is one more\n"
- .string "item on this floor.$"
-
-BattlePyramid_ZeroItemsRemaining_Text6:: @ 825422B
- .string "Have you collected any items?\p"
- .string "I believe there are no more\n"
- .string "items on this floor.$"
-
-BattlePyramid_SevenTrainersRemaining_Text1:: @ 825427A
- .string "You were really awesome!\p"
- .string "But there are still seven tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_SixTrainersRemaining_Text1:: @ 82542CB
- .string "You were really awesome!\p"
- .string "But there are still six tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_FiveTrainersRemaining_Text1:: @ 825431A
- .string "You were really awesome!\p"
- .string "But there are still five tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_FourTrainersRemaining_Text1:: @ 825436A
- .string "You were really awesome!\p"
- .string "But there are still four tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_ThreeTrainersRemaining_Text1:: @ 82543BA
- .string "You were really awesome!\p"
- .string "But there are still three tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_TwoTrainersRemaining_Text1:: @ 825440B
- .string "You were really awesome!\p"
- .string "But there are still two tough\n"
- .string "TRAINERS other than me!$"
-
-BattlePyramid_OneTrainersRemaining_Text1:: @ 825445A
- .string "You were really awesome!\p"
- .string "But there's still one tough\n"
- .string "TRAINER other than me!$"
-
-BattlePyramid_ZeroTrainersRemaining_Text1:: @ 82544A6
- .string "You were really awesome!\p"
- .string "There's no one left that\n"
- .string "can beat you!$"
-
-BattlePyramid_SevenTrainersRemaining_Text2:: @ 82544E6
- .string "This is so upsetting!\p"
- .string "But there are seven TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_SixTrainersRemaining_Text2:: @ 8254538
- .string "This is so upsetting!\p"
- .string "But there are six TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_FiveTrainersRemaining_Text2:: @ 8254588
- .string "This is so upsetting!\p"
- .string "But there are five TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_FourTrainersRemaining_Text2:: @ 82545D9
- .string "This is so upsetting!\p"
- .string "But there are four TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_ThreeTrainersRemaining_Text2:: @ 825462A
- .string "This is so upsetting!\p"
- .string "But there are three TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_TwoTrainersRemaining_Text2:: @ 825467C
- .string "This is so upsetting!\p"
- .string "But there are two TRAINERS left!\n"
- .string "Someone will humble you!$"
-
-BattlePyramid_OneTrainersRemaining_Text2:: @ 82546CC
- .string "This is so upsetting!\p"
- .string "But there's one TRAINER left!\n"
- .string "I'm sure you will be humbled!$"
-
-BattlePyramid_ZeroTrainersRemaining_Text2:: @ 825471E
- .string "This is so upsetting!\p"
- .string "But there are no more TRAINERS\n"
- .string "who can engage you!$"
-
-BattlePyramid_SevenTrainersRemaining_Text3:: @ 8254767
- .string "That's pretty impressive!\p"
- .string "But there are seven more TRAINERS\n"
- .string "on this floor. Can you beat them all?$"
-
-BattlePyramid_SixTrainersRemaining_Text3:: @ 82547C9
- .string "That's pretty impressive!\p"
- .string "But there are six more TRAINERS\n"
- .string "on this floor. Can you beat them all?$"
-
-BattlePyramid_FiveTrainersRemaining_Text3:: @ 8254829
- .string "That's pretty impressive!\p"
- .string "But there are five more TRAINERS\n"
- .string "on this floor. Can you beat them all?$"
-
-BattlePyramid_FourTrainersRemaining_Text3:: @ 825488A
- .string "That's pretty impressive!\p"
- .string "But there are four more TRAINERS\n"
- .string "on this floor. Can you beat them all?$"
-
-BattlePyramid_ThreeTrainersRemaining_Text3:: @ 82548EB
- .string "That's pretty impressive!\p"
- .string "But there are three more TRAINERS\n"
- .string "on this floor. Can you beat them all?$"
-
-BattlePyramid_TwoTrainersRemaining_Text3:: @ 825494D
- .string "That's pretty impressive!\p"
- .string "But there are two more TRAINERS\n"
- .string "on this floor. Can you beat them both?$"
-
-BattlePyramid_OneTrainersRemaining_Text3:: @ 82549AE
- .string "That's pretty impressive!\p"
- .string "But there's still one more TRAINER\n"
- .string "on this floor. Can you prevail?$"
-
-BattlePyramid_ZeroTrainersRemaining_Text3:: @ 8254A0B
- .string "That's pretty impressive!\p"
- .string "You've gone through all the TRAINERS\n"
- .string "on this floor.$"
-
-BattlePyramid_SevenTrainersRemaining_Text4:: @ 8254A59
- .string "Maybe you could sweep through\n"
- .string "the seven TRAINERS left on this floor.$"
-
-BattlePyramid_SixTrainersRemaining_Text4:: @ 8254A9E
- .string "Maybe you could sweep through\n"
- .string "the six TRAINERS left on this floor.$"
-
-BattlePyramid_FiveTrainersRemaining_Text4:: @ 8254AE1
- .string "Maybe you could sweep through\n"
- .string "the five TRAINERS left on this floor.$"
-
-BattlePyramid_FourTrainersRemaining_Text4:: @ 8254B25
- .string "Maybe you could sweep through\n"
- .string "the four TRAINERS left on this floor.$"
-
-BattlePyramid_ThreeTrainersRemaining_Text4:: @ 8254B69
- .string "Maybe you could sweep through\n"
- .string "the three TRAINERS left on this floor.$"
-
-BattlePyramid_TwoTrainersRemaining_Text4:: @ 8254BAE
- .string "Maybe you could sweep through\n"
- .string "the two TRAINERS left on this floor.$"
-
-BattlePyramid_OneTrainersRemaining_Text4:: @ 8254BF1
- .string "Maybe you could complete your sweep\n"
- .string "with the one TRAINER left on this floor.$"
-
-BattlePyramid_ZeroTrainersRemaining_Text4:: @ 8254C3E
- .string "There isn't a single person left who\n"
- .string "can defeat you now…$"
-
-BattlePyramid_SevenTrainersRemaining_Text5:: @ 8254C77
- .string "You may have what it takes to beat\n"
- .string "the seven expert TRAINERS who remain.$"
-
-BattlePyramid_SixTrainersRemaining_Text5:: @ 8254CC0
- .string "You may have what it takes to beat\n"
- .string "the six expert TRAINERS who remain.$"
-
-BattlePyramid_FiveTrainersRemaining_Text5:: @ 8254D07
- .string "You may have what it takes to beat\n"
- .string "the five expert TRAINERS who remain.$"
-
-BattlePyramid_FourTrainersRemaining_Text5:: @ 8254D4F
- .string "You may have what it takes to beat\n"
- .string "the four expert TRAINERS who remain.$"
-
-BattlePyramid_ThreeTrainersRemaining_Text5:: @ 8254D97
- .string "You may have what it takes to beat\n"
- .string "the three expert TRAINERS who remain.$"
-
-BattlePyramid_TwoTrainersRemaining_Text5:: @ 8254DE0
- .string "You may have what it takes to beat\n"
- .string "the two expert TRAINERS who remain.$"
-
-BattlePyramid_OneTrainersRemaining_Text5:: @ 8254E27
- .string "You may have what it takes to beat\n"
- .string "the one expert TRAINER who remains.$"
-
-BattlePyramid_ZeroTrainersRemaining_Text5:: @ 8254E6E
- .string "Your skills are beyond reproach.\p"
- .string "There are no more TRAINERS here\n"
- .string "who have any chance of beating you.$"
-
-BattlePyramid_SevenTrainersRemaining_Text6:: @ 8254ED3
- .string "Can you keep winning against\n"
- .string "the seven remaining TRAINERS?$"
-
-BattlePyramid_SixTrainersRemaining_Text6:: @ 8254F0E
- .string "Can you keep winning against\n"
- .string "the six remaining TRAINERS?$"
-
-BattlePyramid_FiveTrainersRemaining_Text6:: @ 8254F47
- .string "Can you keep winning against\n"
- .string "the five remaining TRAINERS?$"
-
-BattlePyramid_FourTrainersRemaining_Text6:: @ 8254F81
- .string "Can you keep winning against\n"
- .string "the four remaining TRAINERS?$"
-
-BattlePyramid_ThreeTrainersRemaining_Text6:: @ 8254FBB
- .string "Can you keep winning against\n"
- .string "the three remaining TRAINERS?$"
-
-BattlePyramid_TwoTrainersRemaining_Text6:: @ 8254FF6
- .string "Can you keep winning against\n"
- .string "the two remaining TRAINERS?$"
-
-BattlePyramid_OneTrainersRemaining_Text6:: @ 825502F
- .string "Can you keep winning against\n"
- .string "the last remaining TRAINER?$"
-
-BattlePyramid_ZeroTrainersRemaining_Text6:: @ 8255068
- .string "There aren't any TRAINERS left that\n"
- .string "can take you on now…$"