diff options
| author | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-31 16:28:57 +0100 | 
|---|---|---|
| committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-12-31 16:28:57 +0100 | 
| commit | 4f950d698c241af92d81b0e1a55e3fd0a85cb83a (patch) | |
| tree | e2ea51ca53b80538948e94b680ad7a2c40d0a5e6 /data | |
| parent | 1496ea3a24f188cad26ac40f5bfcc3e571f3311a (diff) | |
dump battle animation scripts
Diffstat (limited to 'data')
| -rw-r--r-- | data/battle_anim_scripts.s | 10937 | ||||
| -rw-r--r-- | data/battle_scripts_1.s | 1 | 
2 files changed, 10928 insertions, 10 deletions
| diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index e97943840..0d3c7a470 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1,19 +1,10936 @@ -	.include "asm/macros.inc" -	.include "constants/constants.inc" +	.include "asm/macros/battle_anim_script.inc" +	.include "include/constants/battle_anim.h" +	.include "include/constants/songs.h"  	.section script_data, "aw", %progbits +.align 2  gUnknown_082C8D64:: @ 82C8D64 -	.incbin "baserom.gba", 0x2c8d64, 0x8 +	.2byte 0x2F, 0xC3, 0x140, 0xFFFF +.align 2  gBattleAnims_Moves:: @ 82C8D6C -	.incbin "baserom.gba", 0x2c8d6c, 0x590 +	.4byte Move_NONE +	.4byte Move_POUND +	.4byte Move_KARATE_CHOP +	.4byte Move_DOUBLE_SLAP +	.4byte Move_COMET_PUNCH +	.4byte Move_MEGA_PUNCH +	.4byte Move_PAY_DAY +	.4byte Move_FIRE_PUNCH +	.4byte Move_ICE_PUNCH +	.4byte Move_THUNDER_PUNCH +	.4byte Move_SCRATCH +	.4byte Move_VICE_GRIP +	.4byte Move_GUILLOTINE +	.4byte Move_RAZOR_WIND +	.4byte Move_SWORDS_DANCE +	.4byte Move_CUT +	.4byte Move_GUST +	.4byte Move_WING_ATTACK +	.4byte Move_WHIRLWIND +	.4byte Move_FLY +	.4byte Move_BIND +	.4byte Move_SLAM +	.4byte Move_VINE_WHIP +	.4byte Move_STOMP +	.4byte Move_DOUBLE_KICK +	.4byte Move_MEGA_KICK +	.4byte Move_JUMP_KICK +	.4byte Move_ROLLING_KICK +	.4byte Move_SAND_ATTACK +	.4byte Move_HEADBUTT +	.4byte Move_HORN_ATTACK +	.4byte Move_FURY_ATTACK +	.4byte Move_HORN_DRILL +	.4byte Move_TACKLE +	.4byte Move_BODY_SLAM +	.4byte Move_WRAP +	.4byte Move_TAKE_DOWN +	.4byte Move_THRASH +	.4byte Move_DOUBLE_EDGE +	.4byte Move_TAIL_WHIP +	.4byte Move_POISON_STING +	.4byte Move_TWINEEDLE +	.4byte Move_PIN_MISSILE +	.4byte Move_LEER +	.4byte Move_BITE +	.4byte Move_GROWL +	.4byte Move_ROAR +	.4byte Move_SING +	.4byte Move_SUPERSONIC +	.4byte Move_SONIC_BOOM +	.4byte Move_DISABLE +	.4byte Move_ACID +	.4byte Move_EMBER +	.4byte Move_FLAMETHROWER +	.4byte Move_MIST +	.4byte Move_WATER_GUN +	.4byte Move_HYDRO_PUMP +	.4byte Move_SURF +	.4byte Move_ICE_BEAM +	.4byte Move_BLIZZARD +	.4byte Move_PSYBEAM +	.4byte Move_BUBBLE_BEAM +	.4byte Move_AURORA_BEAM +	.4byte Move_HYPER_BEAM +	.4byte Move_PECK +	.4byte Move_DRILL_PECK +	.4byte Move_SUBMISSION +	.4byte Move_LOW_KICK +	.4byte Move_COUNTER +	.4byte Move_SEISMIC_TOSS +	.4byte Move_STRENGTH +	.4byte Move_ABSORB +	.4byte Move_MEGA_DRAIN +	.4byte Move_LEECH_SEED +	.4byte Move_GROWTH +	.4byte Move_RAZOR_LEAF +	.4byte Move_SOLAR_BEAM +	.4byte Move_POISON_POWDER +	.4byte Move_STUN_SPORE +	.4byte Move_SLEEP_POWDER +	.4byte Move_PETAL_DANCE +	.4byte Move_STRING_SHOT +	.4byte Move_DRAGON_RAGE +	.4byte Move_FIRE_SPIN +	.4byte Move_THUNDER_SHOCK +	.4byte Move_THUNDERBOLT +	.4byte Move_THUNDER_WAVE +	.4byte Move_THUNDER +	.4byte Move_ROCK_THROW +	.4byte Move_EARTHQUAKE +	.4byte Move_FISSURE +	.4byte Move_DIG +	.4byte Move_TOXIC +	.4byte Move_CONFUSION +	.4byte Move_PSYCHIC +	.4byte Move_HYPNOSIS +	.4byte Move_MEDITATE +	.4byte Move_AGILITY +	.4byte Move_QUICK_ATTACK +	.4byte Move_RAGE +	.4byte Move_TELEPORT +	.4byte Move_NIGHT_SHADE +	.4byte Move_MIMIC +	.4byte Move_SCREECH +	.4byte Move_DOUBLE_TEAM +	.4byte Move_RECOVER +	.4byte Move_HARDEN +	.4byte Move_MINIMIZE +	.4byte Move_SMOKESCREEN +	.4byte Move_CONFUSE_RAY +	.4byte Move_WITHDRAW +	.4byte Move_DEFENSE_CURL +	.4byte Move_BARRIER +	.4byte Move_LIGHT_SCREEN +	.4byte Move_HAZE +	.4byte Move_REFLECT +	.4byte Move_FOCUS_ENERGY +	.4byte Move_BIDE +	.4byte Move_METRONOME +	.4byte Move_MIRROR_MOVE @ doesn't have an actual animation +	.4byte Move_SELF_DESTRUCT +	.4byte Move_EGG_BOMB +	.4byte Move_LICK +	.4byte Move_SMOG +	.4byte Move_SLUDGE +	.4byte Move_BONE_CLUB +	.4byte Move_FIRE_BLAST +	.4byte Move_WATERFALL +	.4byte Move_CLAMP +	.4byte Move_SWIFT +	.4byte Move_SKULL_BASH +	.4byte Move_SPIKE_CANNON +	.4byte Move_CONSTRICT +	.4byte Move_AMNESIA +	.4byte Move_KINESIS +	.4byte Move_SOFT_BOILED +	.4byte Move_HI_JUMP_KICK +	.4byte Move_GLARE +	.4byte Move_DREAM_EATER +	.4byte Move_POISON_GAS +	.4byte Move_BARRAGE +	.4byte Move_LEECH_LIFE +	.4byte Move_LOVELY_KISS +	.4byte Move_SKY_ATTACK +	.4byte Move_TRANSFORM +	.4byte Move_BUBBLE +	.4byte Move_DIZZY_PUNCH +	.4byte Move_SPORE +	.4byte Move_FLASH +	.4byte Move_PSYWAVE +	.4byte Move_SPLASH +	.4byte Move_ACID_ARMOR +	.4byte Move_CRABHAMMER +	.4byte Move_EXPLOSION +	.4byte Move_FURY_SWIPES +	.4byte Move_BONEMERANG +	.4byte Move_REST +	.4byte Move_ROCK_SLIDE +	.4byte Move_HYPER_FANG +	.4byte Move_SHARPEN +	.4byte Move_CONVERSION +	.4byte Move_TRI_ATTACK +	.4byte Move_SUPER_FANG +	.4byte Move_SLASH +	.4byte Move_SUBSTITUTE +	.4byte Move_STRUGGLE +	.4byte Move_SKETCH +	.4byte Move_TRIPLE_KICK +	.4byte Move_THIEF +	.4byte Move_SPIDER_WEB +	.4byte Move_MIND_READER +	.4byte Move_NIGHTMARE +	.4byte Move_FLAME_WHEEL +	.4byte Move_SNORE +	.4byte Move_CURSE +	.4byte Move_FLAIL +	.4byte Move_CONVERSION_2 +	.4byte Move_AEROBLAST +	.4byte Move_COTTON_SPORE +	.4byte Move_REVERSAL +	.4byte Move_SPITE +	.4byte Move_POWDER_SNOW +	.4byte Move_PROTECT +	.4byte Move_MACH_PUNCH +	.4byte Move_SCARY_FACE +	.4byte Move_FAINT_ATTACK +	.4byte Move_SWEET_KISS +	.4byte Move_BELLY_DRUM +	.4byte Move_SLUDGE_BOMB +	.4byte Move_MUD_SLAP +	.4byte Move_OCTAZOOKA +	.4byte Move_SPIKES +	.4byte Move_ZAP_CANNON +	.4byte Move_FORESIGHT +	.4byte Move_DESTINY_BOND +	.4byte Move_PERISH_SONG +	.4byte Move_ICY_WIND +	.4byte Move_DETECT +	.4byte Move_BONE_RUSH +	.4byte Move_LOCK_ON +	.4byte Move_OUTRAGE +	.4byte Move_SANDSTORM +	.4byte Move_GIGA_DRAIN +	.4byte Move_ENDURE +	.4byte Move_CHARM +	.4byte Move_ROLLOUT +	.4byte Move_FALSE_SWIPE +	.4byte Move_SWAGGER +	.4byte Move_MILK_DRINK +	.4byte Move_SPARK +	.4byte Move_FURY_CUTTER +	.4byte Move_STEEL_WING +	.4byte Move_MEAN_LOOK +	.4byte Move_ATTRACT +	.4byte Move_SLEEP_TALK +	.4byte Move_HEAL_BELL +	.4byte Move_RETURN +	.4byte Move_PRESENT +	.4byte Move_FRUSTRATION +	.4byte Move_SAFEGUARD +	.4byte Move_PAIN_SPLIT +	.4byte Move_SACRED_FIRE +	.4byte Move_MAGNITUDE +	.4byte Move_DYNAMIC_PUNCH +	.4byte Move_MEGAHORN +	.4byte Move_DRAGON_BREATH +	.4byte Move_BATON_PASS +	.4byte Move_ENCORE +	.4byte Move_PURSUIT +	.4byte Move_RAPID_SPIN +	.4byte Move_SWEET_SCENT +	.4byte Move_IRON_TAIL +	.4byte Move_METAL_CLAW +	.4byte Move_VITAL_THROW +	.4byte Move_MORNING_SUN +	.4byte Move_SYNTHESIS +	.4byte Move_MOONLIGHT +	.4byte Move_HIDDEN_POWER +	.4byte Move_CROSS_CHOP +	.4byte Move_TWISTER +	.4byte Move_RAIN_DANCE +	.4byte Move_SUNNY_DAY +	.4byte Move_CRUNCH +	.4byte Move_MIRROR_COAT +	.4byte Move_PSYCH_UP +	.4byte Move_EXTREME_SPEED +	.4byte Move_ANCIENT_POWER +	.4byte Move_SHADOW_BALL +	.4byte Move_FUTURE_SIGHT +	.4byte Move_ROCK_SMASH +	.4byte Move_WHIRLPOOL +	.4byte Move_BEAT_UP +	.4byte Move_FAKE_OUT +	.4byte Move_UPROAR +	.4byte Move_STOCKPILE +	.4byte Move_SPIT_UP +	.4byte Move_SWALLOW +	.4byte Move_HEAT_WAVE +	.4byte Move_HAIL +	.4byte Move_TORMENT +	.4byte Move_FLATTER +	.4byte Move_WILL_O_WISP +	.4byte Move_MEMENTO +	.4byte Move_FACADE +	.4byte Move_FOCUS_PUNCH +	.4byte Move_SMELLING_SALT +	.4byte Move_FOLLOW_ME +	.4byte Move_NATURE_POWER @ doesnt have an actual animation +	.4byte Move_CHARGE +	.4byte Move_TAUNT +	.4byte Move_HELPING_HAND +	.4byte Move_TRICK +	.4byte Move_ROLE_PLAY +	.4byte Move_WISH +	.4byte Move_ASSIST +	.4byte Move_INGRAIN +	.4byte Move_SUPERPOWER +	.4byte Move_MAGIC_COAT +	.4byte Move_RECYCLE +	.4byte Move_REVENGE +	.4byte Move_BRICK_BREAK +	.4byte Move_YAWN +	.4byte Move_KNOCK_OFF +	.4byte Move_ENDEAVOR +	.4byte Move_ERUPTION +	.4byte Move_SKILL_SWAP +	.4byte Move_IMPRISON +	.4byte Move_REFRESH +	.4byte Move_GRUDGE +	.4byte Move_SNATCH +	.4byte Move_SECRET_POWER +	.4byte Move_DIVE +	.4byte Move_ARM_THRUST +	.4byte Move_CAMOUFLAGE +	.4byte Move_TAIL_GLOW +	.4byte Move_LUSTER_PURGE +	.4byte Move_MIST_BALL +	.4byte Move_FEATHER_DANCE +	.4byte Move_TEETER_DANCE +	.4byte Move_BLAZE_KICK +	.4byte Move_MUD_SPORT +	.4byte Move_ICE_BALL +	.4byte Move_NEEDLE_ARM +	.4byte Move_SLACK_OFF +	.4byte Move_HYPER_VOICE +	.4byte Move_POISON_FANG +	.4byte Move_CRUSH_CLAW +	.4byte Move_BLAST_BURN +	.4byte Move_HYDRO_CANNON +	.4byte Move_METEOR_MASH +	.4byte Move_ASTONISH +	.4byte Move_WEATHER_BALL +	.4byte Move_AROMATHERAPY +	.4byte Move_FAKE_TEARS +	.4byte Move_AIR_CUTTER +	.4byte Move_OVERHEAT +	.4byte Move_ODOR_SLEUTH +	.4byte Move_ROCK_TOMB +	.4byte Move_SILVER_WIND +	.4byte Move_METAL_SOUND +	.4byte Move_GRASS_WHISTLE +	.4byte Move_TICKLE +	.4byte Move_COSMIC_POWER +	.4byte Move_WATER_SPOUT +	.4byte Move_SIGNAL_BEAM +	.4byte Move_SHADOW_PUNCH +	.4byte Move_EXTRASENSORY +	.4byte Move_SKY_UPPERCUT +	.4byte Move_SAND_TOMB +	.4byte Move_SHEER_COLD +	.4byte Move_MUDDY_WATER +	.4byte Move_BULLET_SEED +	.4byte Move_AERIAL_ACE +	.4byte Move_ICICLE_SPEAR +	.4byte Move_IRON_DEFENSE +	.4byte Move_BLOCK +	.4byte Move_HOWL +	.4byte Move_DRAGON_CLAW +	.4byte Move_FRENZY_PLANT +	.4byte Move_BULK_UP +	.4byte Move_BOUNCE +	.4byte Move_MUD_SHOT +	.4byte Move_POISON_TAIL +	.4byte Move_COVET +	.4byte Move_VOLT_TACKLE +	.4byte Move_MAGICAL_LEAF +	.4byte Move_WATER_SPORT +	.4byte Move_CALM_MIND +	.4byte Move_LEAF_BLADE +	.4byte Move_DRAGON_DANCE +	.4byte Move_ROCK_BLAST +	.4byte Move_SHOCK_WAVE +	.4byte Move_WATER_PULSE +	.4byte Move_DOOM_DESIRE +	.4byte Move_PSYCHO_BOOST +	.4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost -gUnknown_082C92FC:: @ 82C92FC -	.incbin "baserom.gba", 0x2c92fc, 0x24 +.align 2 +gBattleAnims_Statuses:: @ 82C92FC +	.4byte Status_Poison +	.4byte Status_Confusion +	.4byte Status_Burn +	.4byte Status_Infatuation +	.4byte Status_Sleep +	.4byte Status_Paralysis +	.4byte Status_Freeze +	.4byte Status_Curse +	.4byte Status_Nightmare -gUnknown_082C9320:: @ 82C9320 -	.incbin "baserom.gba", 0x2c9320, 0x5c +.align 2 +gBattleAnims_VariousTable:: @ 82C9320 +	.4byte Anim_CastformTransform +	.4byte Anim_StatChange +	.4byte Anim_SubsituteOff +	.4byte Anim_SubsituteOn +	.4byte Anim_Table_4 +	.4byte Anim_ItemKnockOff +	.4byte Status_Wrap +	.4byte Anim_ItemEffect +	.4byte Anim_SmokeBallEscape +	.4byte Anim_HangedOn +	.4byte Anim_Rain +	.4byte Anim_Sun +	.4byte Anim_Sandstorm +	.4byte Anim_Hail +	.4byte Status_LeechSeed +	.4byte Anim_Hit +	.4byte Anim_ItemSteal +	.4byte Anim_SnatchMove +	.4byte Anim_FutureSightHit +	.4byte Anim_DoomDesireHit +	.4byte Anim_Table_x14 +	.4byte Status_Ingrain +	.4byte Anim_WishHeal -gUnknown_082C937C:: @ 82C937C -	.incbin "baserom.gba", 0x2c937c, 0xf32c +.align 2 +gBattleAnims_Special:: @ 82C937C +	.4byte Anim_LevelUp +	.4byte Anim_SwitchOutPlayer +	.4byte Anim_SwitchOutOpponent +	.4byte Anim_BallThrow +	.4byte Anim_SafariBallThrow +	.4byte Anim_SubstituteToMon +	.4byte Anim_MonToSubstitute + +Move_NONE: +Move_MIRROR_MOVE: +Move_POUND: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W003, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_DOUBLE_SLAP: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	choosetwoturnanim AnimScript_82C93F4, AnimScript_82C9408 + +AnimScript_82C93DA: +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W003, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82C93F4: +	createsprite 0x8597358, 0x2, -8, 0, 1, 2 +	goto AnimScript_82C93DA + +AnimScript_82C9408: +	createsprite 0x8597358, 0x2, 8, 0, 1, 2 +	goto AnimScript_82C93DA + +Move_POISON_POWDER: +	loadspritegfx 0x2751 +	loadspritegfx 0x27A6 +	loopsewithpan SE_W077, +63, 0xA, 0x6 +	createsprite 0x8592148, 0x82, -30, -22, 117, 80, 5, 1 +	createsprite 0x8592148, 0x82, 10, -22, 117, 80, -5, 1 +	createsprite 0x8592148, 0x82, -25, -22, 117, 112, 5, 3 +	delay 0xF +	createsprite 0x8592148, 0x82, -5, -22, 117, 80, -5, 1 +	createsprite 0x8592148, 0x82, 5, -22, 117, 96, 5, 1 +	createsprite 0x8592148, 0x82, 0, -22, 117, 69, -5, 1 +	createsprite 0x8592148, 0x82, -15, -22, 117, 112, 5, 2 +	delay 0x1E +	createsprite 0x8592148, 0x82, -15, -22, 117, 112, 5, 2 +	createsprite 0x8592148, 0x82, 15, -22, 117, 80, -5, 1 +	createsprite 0x8592148, 0x82, -10, -22, 117, 96, 7, 2 +	createsprite 0x8592148, 0x82, -5, -22, 117, 90, -8, 0 +	delay 0x14 +	createsprite 0x8592148, 0x82, -10, -22, 117, 80, -5, 1 +	createsprite 0x8592148, 0x82, 0, -22, 117, 89, 5, 2 +	createsprite 0x8592148, 0x82, 20, -22, 117, 112, -8, 2 +	createsprite 0x8592148, 0x82, 5, -22, 117, 80, 5, 1 +	waitforvisualfinish +	end + +Move_STUN_SPORE: +	loadspritegfx 0x2754 +	loopsewithpan SE_W077, +63, 0xA, 0x6 +	createsprite 0x8592130, 0x82, -30, -22, 117, 80, 5, 1 +	createsprite 0x8592130, 0x82, 10, -22, 117, 80, -5, 1 +	createsprite 0x8592130, 0x82, -25, -22, 117, 112, 5, 3 +	delay 0xF +	createsprite 0x8592130, 0x82, -5, -22, 117, 80, -5, 1 +	createsprite 0x8592130, 0x82, 5, -22, 117, 96, 5, 1 +	createsprite 0x8592130, 0x82, 0, -22, 117, 69, -5, 1 +	createsprite 0x8592130, 0x82, -15, -22, 117, 112, 5, 2 +	delay 0x1E +	createsprite 0x8592130, 0x82, -15, -22, 117, 112, 5, 2 +	createsprite 0x8592130, 0x82, 15, -22, 117, 80, -5, 1 +	createsprite 0x8592130, 0x82, -10, -22, 117, 96, 7, 2 +	createsprite 0x8592130, 0x82, -5, -22, 117, 90, -8, 0 +	delay 0x14 +	createsprite 0x8592130, 0x82, -10, -22, 117, 80, -5, 1 +	createsprite 0x8592130, 0x82, 0, -22, 117, 89, 5, 2 +	createsprite 0x8592130, 0x82, 20, -22, 117, 112, -8, 2 +	createsprite 0x8592130, 0x82, 5, -22, 117, 80, 5, 1 +	waitforvisualfinish +	end + +Move_SLEEP_POWDER: +	loadspritegfx 0x2753 +	loopsewithpan SE_W077, +63, 0xA, 0x6 +	createsprite 0x8592118, 0x82, -30, -22, 117, 80, 5, 1 +	createsprite 0x8592118, 0x82, 10, -22, 117, 80, -5, 1 +	createsprite 0x8592118, 0x82, -25, -22, 117, 112, 5, 3 +	delay 0xF +	createsprite 0x8592118, 0x82, -5, -22, 117, 80, -5, 1 +	createsprite 0x8592118, 0x82, 5, -22, 117, 96, 5, 1 +	createsprite 0x8592118, 0x82, 0, -22, 117, 69, -5, 1 +	createsprite 0x8592118, 0x82, -15, -22, 117, 112, 5, 2 +	delay 0x1E +	createsprite 0x8592118, 0x82, -15, -22, 117, 112, 5, 2 +	createsprite 0x8592118, 0x82, 15, -22, 117, 80, -5, 1 +	createsprite 0x8592118, 0x82, -10, -22, 117, 96, 7, 2 +	createsprite 0x8592118, 0x82, -5, -22, 117, 90, -8, 0 +	delay 0x14 +	createsprite 0x8592118, 0x82, -10, -22, 117, 80, -5, 1 +	createsprite 0x8592118, 0x82, 0, -22, 117, 89, 5, 2 +	createsprite 0x8592118, 0x82, 20, -22, 117, 112, -8, 2 +	createsprite 0x8592118, 0x82, 5, -22, 117, 80, 5, 1 +	waitforvisualfinish +	end + +Move_SWIFT: +	loadspritegfx 0x27BE +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W129, -64 +	createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, 20, 1 +	delay 0x5 +	playsewithpan SE_W129, -64 +	createsprite 0x8592404, 0x83, 20, -10, 20, 5, 22, -18, 1 +	delay 0x5 +	playsewithpan SE_W129, -64 +	createsprite 0x8592404, 0x83, 20, -10, 20, -10, 22, 15, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1 +	delay 0x5 +	playsewithpan SE_W129, -64 +	createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, -20, 1 +	delay 0x5 +	playsewithpan SE_W129, -64 +	createsprite 0x8592404, 0x83, 20, -10, 20, 0, 22, 12, 1 +	delay 0x5 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_STRENGTH: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE58, 0x2, 0, 0, 4 +	createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4 +	delay 0x4 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x3, 16, 12, 1, 1 +	delay 0x4 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x3, -16, -12, 1, 1 +	delay 0x4 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x3, 3, 4, 1, 1 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_TACKLE: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x6 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W004, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_BODY_SLAM: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W036, -64 +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	waitforvisualfinish +	delay 0xB +	createsprite 0x857FE70, 0x2, 0, 26, 0, 0, 5 +	delay 0x6 +	createsprite 0x8597358, 0x4, -10, 0, 1, 0 +	loopsewithpan SE_W025B, +63, 0xA, 0x2 +	delay 0x1 +	createsprite 0x857FE70, 0x2, 1, -28, 0, 0, 3 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE58, 0x2, 0, 0, 6 +	delay 0x5 +	createsprite 0x857FE58, 0x2, 1, 0, 6 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SUPERSONIC: +	loadspritegfx 0x27B3 +	monbg ANIM_ATK_PARTNER +	monbgprio_2A ANIM_ATTACKER +	setalpha 0x80C +	createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 +	call AnimScript_82C99FF +	call AnimScript_82C99FF +	call AnimScript_82C99FF +	call AnimScript_82C99FF +	call AnimScript_82C99FF +	call AnimScript_82C99FF +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +AnimScript_82C99FF: +	playsewithpan SE_W048, -64 +	createsprite 0x8593428, 0x82, 16, 0, 0, 0, 30, 0 +	delay 0x2 +	return + +Move_SCREECH: +	loadspritegfx 0x27B4 +	createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1 +	call AnimScript_82C9A4C +	call AnimScript_82C9A4C +	delay 0x10 +	createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1 +	waitforvisualfinish +	end + +AnimScript_82C9A4C: +	playsewithpan SE_W103, -64 +	createsprite 0x8593440, 0x82, 16, 0, 0, 0, 30, 0 +	delay 0x2 +	return + +Move_FLAME_WHEEL: +	loadspritegfx 0x272D +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	createsprite 0x8595584, 0x3, 0, 0, 56, 0 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 4 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 8 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 12 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 16 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 20 +	playsewithpan SE_W172, -64 +	delay 0x2 +	createsprite 0x8595584, 0x3, 0, 0, 56, 24 +	playsewithpan SE_W172, -64 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 6 +	delay 0x4 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1 +	createvisualtask sub_80A7B98, 0x3, 1, 31, 12, 1, 1 +	playsewithpan SE_W172B, +63 +	call AnimScript_82D2D18 +	delay 0x7 +	createsprite 0x857FE58, 0x2, 0, 0, 9 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82C9B50: +	createsprite 0x8595584, 0x3, 0, 0, 50 +	delay 0x4 +	return + +Move_PIN_MISSILE: +	loadspritegfx 0x27B1 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W026, -64 +	createsprite 0x8596A5C, 0x2, 20, -8, -8, -8, 20, -32 +	delay 0xF +	createsprite 0x8596A5C, 0x2, 20, -8, 8, 8, 20, -40 +	delay 0x4 +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, -8, -8, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	delay 0x9 +	createsprite 0x8596A5C, 0x2, 20, -8, 0, 0, 20, -32 +	delay 0x4 +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, 8, 8, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	delay 0xE +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_ICICLE_SPEAR: +	loadspritegfx 0x2816 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W196, -64 +	createsprite 0x8596A74, 0x2, 20, -8, -8, -8, 20, -32 +	delay 0xF +	createsprite 0x8596A74, 0x2, 20, -8, 8, 8, 20, -40 +	delay 0x4 +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, -8, -8, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	delay 0x9 +	createsprite 0x8596A74, 0x2, 20, -8, 0, 0, 20, -32 +	delay 0x4 +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, 8, 8, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	delay 0xE +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_TAKE_DOWN: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10 +	delay 0x23 +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 +	createsprite 0x8597358, 0x4, -10, 0, 1, 0 +	playsewithpan SE_W025B, +63 +	delay 0x1 +	createsprite 0x857FE70, 0x2, 1, -16, 0, 0, 4 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 +	waitforvisualfinish +	delay 0x2 +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	delay 0x3 +	createsprite 0x857FE58, 0x2, 1, 0, 7 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_DOUBLE_EDGE: +	loadspritegfx 0x2797 +	playsewithpan SE_W129, -64 +	createsprite 0x859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0 +	waitforvisualfinish +	delay 0xA +	playsewithpan SE_W207, -64 +	waitplaysewithpan SE_W207, -64, 0x8 +	createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 0, 16, 16, 0x7FFF +	createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4 +	delay 0x3 +	waitforvisualfinish +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x84, -10, 0, 1, 0 +	createsprite 0x857FE70, 0x2, 1, -32, 0, 0, 3 +	waitforvisualfinish +	createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0 +	createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0 +	createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1 +	createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1 +	createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0x7FFF +	waitforvisualfinish +	createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1 +	createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	delay 0x3 +	createsprite 0x857FE58, 0x2, 1, 0, 7 +	waitforvisualfinish +	end + +Move_POISON_STING: +	loadspritegfx 0x27B1 +	loadspritegfx 0x2797 +	loadspritegfx 0x27A6 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W013B, -64 +	createsprite 0x8596A44, 0x82, 20, 0, -8, 0, 20 +	waitforvisualfinish +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 +	playsewithpan SE_W030, +63 +	waitforvisualfinish +	call AnimScript_82D7A71 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_TWINEEDLE: +	loadspritegfx 0x27B1 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	loopsewithpan SE_W013B, -64, 0x6, 0x2 +	createsprite 0x8596A44, 0x82, 10, -4, 0, -4, 20 +	createsprite 0x8596A44, 0x82, 20, 12, 10, 12, 20 +	delay 0x14 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1 +	createsprite 0x8597370, 0x3, 0, -4, 1, 3 +	loopsewithpan SE_W030, +63, 0x5, 0x2 +	delay 0x1 +	createsprite 0x8597370, 0x3, 10, 12, 1, 3 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_FIRE_BLAST: +	loadspritegfx 0x272D +	createsoundtask sub_8158B30, 144, 145 +	call AnimScript_82C9FE9 +	call AnimScript_82C9FE9 +	call AnimScript_82C9FE9 +	delay 0x18 +	createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, 0 +	waitforvisualfinish +	delay 0x13 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	delay 0x3 +	call AnimScript_82CA02D +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, 0 +	waitforvisualfinish +	end + +AnimScript_82C9FE9: +	createsprite 0x859551C, 0x82, 0, 0, 0 +	createsprite 0x859551C, 0x82, 0, 0, 51 +	createsprite 0x859551C, 0x82, 0, 0, 102 +	createsprite 0x859551C, 0x82, 0, 0, 153 +	createsprite 0x859551C, 0x82, 0, 0, 204 +	delay 0x5 +	return + +AnimScript_82CA02D: +	createsprite 0x859556C, 0x82, 0, 0, 10, 0, -2 +	createsprite 0x859556C, 0x82, 0, 0, 13, -2, 0 +	createsprite 0x859556C, 0x82, 0, 0, 13, 2, 0 +	createsprite 0x859556C, 0x82, 0, 0, 15, -2, 2 +	createsprite 0x859556C, 0x82, 0, 0, 15, 2, 2 +	return + +Move_LEECH_SEED: +	loadspritegfx 0x2716 +	playsewithpan SE_W077, -64 +	createsprite 0x85922BC, 0x82, 15, 0, 0, 24, 35, -32 +	delay 0x8 +	playsewithpan SE_W077, -64 +	createsprite 0x85922BC, 0x82, 15, 0, -16, 24, 35, -40 +	delay 0x8 +	playsewithpan SE_W077, -64 +	createsprite 0x85922BC, 0x82, 15, 0, 16, 24, 35, -37 +	delay 0xC +	loopsewithpan SE_W039, +63, 0xA, 0x8 +	waitforvisualfinish +	end + +Move_EMBER: +	loadspritegfx 0x272D +	loopsewithpan SE_W052, -64, 0x5, 0x2 +	createsprite 0x85954D4, 0x82, 20, 0, -16, 24, 20, 1 +	delay 0x4 +	createsprite 0x85954D4, 0x82, 20, 0, 0, 24, 20, 1 +	delay 0x4 +	createsprite 0x85954D4, 0x82, 20, 0, 16, 24, 20, 1 +	delay 0x10 +	playsewithpan SE_W172, +63 +	call AnimScript_82CA135 +	call AnimScript_82CA135 +	call AnimScript_82CA135 +	end + +AnimScript_82CA135: +	createsprite 0x85954EC, 0x82, -24, 24, 24, 24, 20, 1, 1 +	delay 0x4 +	return + +Move_MEGA_PUNCH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_TARGET +	delay 0x2 +	createsprite 0x8597274, 0x2, 1, 0, 0, 16, 0 +	setalpha 0x80C +	playsewithpan SE_W025, +63 +	createsprite 0x8595F48, 0x3, 0, 0, 0, 50 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF +	delay 0x32 +	call AnimScript_82CA1E9 +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x2 +	restorebg +	waitbgfadein +	end + +AnimScript_82CA1E9: +	delay 0x2 +	createvisualtask sub_8117E60, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82CA220 +	createvisualtask sub_815A8C8, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82CA212 +	jumpargeq 0x7, 0x1, AnimScript_82CA219 + +AnimScript_82CA211: +	return + +AnimScript_82CA212: +	changebg BG_IMPACT_OPPONENT +	goto AnimScript_82CA211 + +AnimScript_82CA219: +	changebg BG_IMPACT_PLAYER +	goto AnimScript_82CA211 + +AnimScript_82CA220: +	changebg BG_IMPACT_CONTESTS +	goto AnimScript_82CA211 + +Move_MEGA_KICK: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_TARGET +	delay 0x2 +	createsprite 0x8597274, 0x2, 1, 0, 0, 16, 0 +	setalpha 0x80C +	playsewithpan SE_W025, +63 +	createsprite 0x8595F48, 0x3, 0, 0, 1, 50 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF +	delay 0x32 +	playsewithpan SE_W025B, +63 +	call AnimScript_82CA1E9 +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x2 +	restorebg +	waitbgfadein +	end + +Move_COMET_PUNCH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_TARGET +	setalpha 0x80C +	choosetwoturnanim AnimScript_82CA2F1, AnimScript_82CA316 + +AnimScript_82CA2D7: +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W004, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82CA2F1: +	createsprite 0x8597358, 0x2, -8, -8, 1, 2 +	createsprite 0x8595E98, 0x3, -8, 0, 8, 1, 0 +	goto AnimScript_82CA2D7 + +AnimScript_82CA316: +	createsprite 0x8597358, 0x2, 8, -8, 1, 2 +	createsprite 0x8595E98, 0x3, 8, 0, 8, 1, 0 +	goto AnimScript_82CA2D7 + +Move_SONIC_BOOM: +	loadspritegfx 0x2713 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	call AnimScript_82CA372 +	call AnimScript_82CA372 +	call AnimScript_82CA372 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1 +	call AnimScript_82CA38A +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82CA372: +	playsewithpan SE_W013B, -64 +	createsprite 0x8593398, 0x82, 16, 0, 0, 0, 15 +	delay 0x4 +	return + +AnimScript_82CA38A: +	createsprite 0x8597358, 0x83, 0, 0, 1, 2 +	delay 0x4 +	return + +Move_THUNDER_SHOCK: +	loadspritegfx 0x2711 +	loadspritegfx 0x271B +	createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_810A7DC, 0x5, 0, -44, 0 +	playsewithpan SE_W085, +63 +	delay 0x9 +	createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 +	waitforvisualfinish +	delay 0x14 +	call AnimScript_82D7BEA +	waitforvisualfinish +	delay 0x14 +	createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 +	waitforvisualfinish +	end + +Move_THUNDERBOLT: +	loadspritegfx 0x2711 +	loadspritegfx 0x282A +	loadspritegfx 0x271B +	createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_810A7DC, 0x5, 24, -52, 0 +	playsewithpan SE_W085, +63 +	delay 0x7 +	createvisualtask sub_810A7DC, 0x5, -24, -52, 0 +	playsewithpan SE_W085, +63 +	delay 0x7 +	createvisualtask sub_810A7DC, 0x5, 0, -60, 1 +	playsewithpan SE_W085, +63 +	delay 0x9 +	createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, 0 +	waitforvisualfinish +	delay 0x14 +	createsprite 0x85957E0, 0x83, 44, 0, 0, 3 +	createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765 +	createsprite 0x85957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765 +	playsewithpan SE_W063, +63 +	delay 0x0 +	createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 +	delay 0x6 +	createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 +	delay 0x6 +	createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0 +	delay 0x6 +	createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0 +	waitforvisualfinish +	delay 0x14 +	waitplaysewithpan SE_W085B, +63, 0x13 +	call AnimScript_82D7BEA +	waitforvisualfinish +	delay 0x14 +	createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 +	waitforvisualfinish +	end + +Move_THUNDER_WAVE: +	loadspritegfx 0x2711 +	loadspritegfx 0x271B +	loadspritegfx 0x27BD +	createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, 0 +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_810A7DC, 0x5, 0, -48, 0 +	playsewithpan SE_W086, +63 +	delay 0x14 +	loopsewithpan SE_W085B, +63, 0xA, 0x4 +	createsprite 0x8595840, 0x82, -16, -16 +	delay 0x4 +	createsprite 0x8595840, 0x82, -16, 0 +	delay 0x4 +	createsprite 0x8595840, 0x82, -16, 16 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, 0 +	waitforvisualfinish +	end + +Move_BEAT_UP: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_TARGET +	setalpha 0x80C +	choosetwoturnanim AnimScript_82CA648, AnimScript_82CA6B9 + +AnimScript_82CA643: +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82CA648: +	createsprite 0x8597358, 0x82, -20, -20, 1, 2 +	createsprite 0x8595E98, 0x83, -20, -12, 8, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	delay 0x8 +	createsprite 0x8597358, 0x82, 8, 0, 1, 2 +	createsprite 0x8595E98, 0x83, 8, 8, 8, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	goto AnimScript_82CA643 + +AnimScript_82CA6B9: +	createsprite 0x8597358, 0x82, 12, -20, 1, 2 +	createsprite 0x8595E98, 0x83, 12, -12, 8, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	delay 0x8 +	createsprite 0x8597358, 0x82, -12, 0, 1, 2 +	createsprite 0x8595E98, 0x83, -12, 8, 8, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	goto AnimScript_82CA643 + +Move_STOMP: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W104, +63 +	createsprite 0x8595F60, 0x3, 0, -32, 15 +	delay 0x13 +	createsprite 0x8597358, 0x2, 0, -8, 1, 1 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_TAIL_WHIP: +	loopsewithpan SE_W039, -64, 0x18, 0x3 +	createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3 +	waitforvisualfinish +	end + +Move_CUT: +	loadspritegfx 0x279A +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W015, +63 +	createsprite 0x8592A1C, 0x2, 40, -32, 0 +	delay 0x5 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +Move_HIDDEN_POWER: +	loadspritegfx 0x27E9 +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 +	waitforvisualfinish +	delay 0x1E +	createvisualtask sub_80A7B98, 0x5, 0, 20479, 12, 5, 1 +	delay 0x4 +	createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 +	playsewithpan SE_W179, -64 +	createsprite 0x8593A04, 0x2, 26, 0 +	createsprite 0x8593A04, 0x2, 26, 42 +	createsprite 0x8593A04, 0x2, 26, 84 +	createsprite 0x8593A04, 0x2, 26, 126 +	createsprite 0x8593A04, 0x2, 26, 168 +	createsprite 0x8593A04, 0x2, 26, 210 +	delay 0x34 +	setarg 0x7, 0xFFFF +	playsewithpan SE_W115, -64 +	createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0 +	createsprite 0x8593A1C, 0x82, 0 +	createsprite 0x8593A1C, 0x82, 32 +	createsprite 0x8593A1C, 0x82, 64 +	createsprite 0x8593A1C, 0x82, 96 +	createsprite 0x8593A1C, 0x82, 128 +	createsprite 0x8593A1C, 0x82, 160 +	createsprite 0x8593A1C, 0x82, 192 +	createsprite 0x8593A1C, 0x82, 224 +	end + +Move_REVERSAL: +	loadspritegfx 0x27FC +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	playsewithpan SE_W197, -64 +	createsprite 0x859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0 +	waitforvisualfinish +	delay 0x1E +	createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF +	delay 0xA +	playsewithpan SE_W179, -64 +	createsprite 0x85CE5D8, 0x2, 26, 0 +	createsprite 0x85CE5D8, 0x2, 26, 42 +	createsprite 0x85CE5D8, 0x2, 26, 84 +	createsprite 0x85CE5D8, 0x2, 26, 126 +	createsprite 0x85CE5D8, 0x2, 26, 168 +	createsprite 0x85CE5D8, 0x2, 26, 210 +	waitforvisualfinish +	delay 0x14 +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x8 +	playsewithpan SE_W233B, +63 +	createsprite 0x859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0 +	createsprite 0x8595E98, 0x84, 0, 0, 10, 1, 0 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 +	end + +Move_PURSUIT: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	fadetobg BG_DARK +	waitbgfadein +	delay 0x0 +	setalpha 0x80C +	choosetwoturnanim AnimScript_82CA99F, AnimScript_82CA9C8 + +AnimScript_82CA996: +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x0 +	restorebg +	waitbgfadein +	end + +AnimScript_82CA99F: +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 +	goto AnimScript_82CA996 + +AnimScript_82CA9C8: +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0 +	goto AnimScript_82CA996 + +Move_SPIKE_CANNON: +	loadspritegfx 0x27B1 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4 +	waitforvisualfinish +	loopsewithpan SE_W013B, -64, 0x5, 0x3 +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	createsprite 0x8596A44, 0x2, 10, -8, -8, -8, 20 +	createsprite 0x8596A44, 0x2, 18, 0, 0, 0, 20 +	createsprite 0x8596A44, 0x2, 26, 8, 8, 8, 20 +	waitforvisualfinish +	createsprite 0x8597370, 0x3, -8, -8, 1, 2 +	createsprite 0x8597370, 0x3, 0, 0, 1, 2 +	createsprite 0x8597370, 0x3, 8, 8, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 +	loopsewithpan SE_W030, +63, 0x5, 0x3 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_SWORDS_DANCE: +	loadspritegfx 0x2715 +	monbg ANIM_ATTACKER +	setalpha 0x80C +	playsewithpan SE_W014, -64 +	createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4 +	createsprite 0x8593380, 0x2, 0, 0 +	delay 0x16 +	createvisualtask sub_8115D94, 0x2, 10005, 2, 2, 32754, 16, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	delay 0x1 +	end + +Move_PSYCH_UP: +	loadspritegfx 0x27D4 +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0 +	setalpha 0x80C +	loopsewithpan SE_W060B, -64, 0x5, 0xA +	createsprite 0x8596548, 0x2, 0, 0, 0, 0 +	createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0 +	delay 0x7F +	delay 0x4 +	playsewithpan SE_W060, -64 +	createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 +	createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023 +	delay 0x1E +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	waitforvisualfinish +	end + +Move_DIZZY_PUNCH: +	loadspritegfx 0x2759 +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	call AnimScript_82CAC77 +	createsprite 0x8595E98, 0x85, 16, 8, 20, 1, 0 +	createsprite 0x8597358, 0x84, 16, 0, 1, 1 +	playsewithpan SE_W004, +63 +	createsprite 0x8595F78, 0x83, 16, 8, 160, -32 +	createsprite 0x8595F78, 0x83, 16, 8, -256, -40 +	createsprite 0x8595F78, 0x83, 16, 8, 128, -16 +	createsprite 0x8595F78, 0x83, 16, 8, 416, -38 +	createsprite 0x8595F78, 0x83, 16, 8, -128, -22 +	createsprite 0x8595F78, 0x83, 16, 8, -384, -31 +	delay 0xA +	call AnimScript_82CAC77 +	createsprite 0x8595E98, 0x85, -16, -8, 20, 1, 0 +	createsprite 0x8597358, 0x84, -16, -16, 1, 1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8595F78, 0x83, -16, -8, 160, -32 +	createsprite 0x8595F78, 0x83, -16, -8, -256, -40 +	createsprite 0x8595F78, 0x83, -16, -8, 128, -16 +	createsprite 0x8595F78, 0x83, -16, -8, 416, -38 +	createsprite 0x8595F78, 0x83, -16, -8, -128, -22 +	createsprite 0x8595F78, 0x83, -16, -8, -384, -31 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82CAC77: +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x6 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1 +	return + +Move_FIRE_SPIN: +	loadspritegfx 0x272D +	playsewithpan SE_W221B, +63 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1 +	call AnimScript_82CACBF +	call AnimScript_82CACBF +	call AnimScript_82CACBF +	waitforvisualfinish +	end + +AnimScript_82CACBF: +	createsprite 0x8596B88, 0x82, 0, 28, 528, 30, 13, 50, 1 +	delay 0x2 +	createsprite 0x8596B88, 0x82, 0, 32, 480, 20, 16, -46, 1 +	delay 0x2 +	createsprite 0x8596B88, 0x82, 0, 33, 576, 20, 8, 42, 1 +	delay 0x2 +	createsprite 0x8596B88, 0x82, 0, 31, 400, 25, 11, -42, 1 +	delay 0x2 +	createsprite 0x8596B88, 0x82, 0, 28, 512, 25, 16, 46, 1 +	delay 0x2 +	createsprite 0x8596B88, 0x82, 0, 33, 464, 30, 15, -50, 1 +	delay 0x2 +	return + +Move_FURY_CUTTER: +	loadspritegfx 0x279A +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W013, +63 +	createvisualtask sub_8107144, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82CADA7 +	goto AnimScript_82CADB9 + +AnimScript_82CAD6A: +	createvisualtask sub_8107168, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82CAD8E +	jumpargeq 0x7, 0x2, AnimScript_82CADCB +	jumpargeq 0x7, 0x3, AnimScript_82CADE5 +	goto AnimScript_82CADFF + +AnimScript_82CAD8E: +	delay 0x5 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +AnimScript_82CADA7: +	createsprite 0x8592A1C, 0x2, 40, -32, 0 +	goto AnimScript_82CAD6A + +AnimScript_82CADB9: +	createsprite 0x8592A1C, 0x2, 40, -32, 1 +	goto AnimScript_82CAD6A + +AnimScript_82CADCB: +	createsprite 0x859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0 +	goto AnimScript_82CAD8E + +AnimScript_82CADE5: +	createsprite 0x859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 +	goto AnimScript_82CAD8E + +AnimScript_82CADFF: +	createsprite 0x859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0 +	goto AnimScript_82CAD8E + +Move_SELF_DESTRUCT: +	loadspritegfx 0x27D6 +	createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 31 +	createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1 +	createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1 +	createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1 +	createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1 +	createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1 +	call AnimScript_82CAE9F +	call AnimScript_82CAE9F +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, 31 +	end + +AnimScript_82CAE9F: +	playsewithpan SE_W120, -64 +	createsprite 0x859371C, 0x3, 0, 0, 0, 1 +	delay 0x6 +	playsewithpan SE_W120, -64 +	createsprite 0x859371C, 0x3, 24, -24, 0, 1 +	delay 0x6 +	playsewithpan SE_W120, -64 +	createsprite 0x859371C, 0x3, -16, 16, 0, 1 +	delay 0x6 +	playsewithpan SE_W120, -64 +	createsprite 0x859371C, 0x3, -24, -12, 0, 1 +	delay 0x6 +	playsewithpan SE_W120, -64 +	createsprite 0x859371C, 0x3, 16, 16, 0, 1 +	delay 0x6 +	return + +Move_SLAM: +	loadspritegfx 0x2748 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W004, -64 +	createsprite 0x857FE70, 0x2, 0, 20, 3, 0, 4 +	delay 0x1 +	createsprite 0x85928D0, 0x2, 0, 0 +	delay 0x3 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createsprite 0x857FE70, 0x2, 1, -12, 10, 0, 3 +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	delay 0x3 +	createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 +	waitforvisualfinish +	delay 0x5 +	createsprite 0x857FE58, 0x2, 1, 0, 6 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_VINE_WHIP: +	loadspritegfx 0x282F +	playsewithpan SE_W026, -64 +	createsprite 0x857FE28, 0x2, 4, 6 +	delay 0x6 +	playsewithpan SE_W010, +63 +	createsprite 0x85928E8, 0x82, 0, 0 +	delay 0x6 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1 +	end + +Move_DRILL_PECK: +	loadspritegfx 0x2797 +	loadspritegfx 0x27B2 +	createsprite 0x8592CD8, 0x2, 0 +	playsewithpan SE_W029, -64 +	waitforvisualfinish +	delay 0x2 +	createsprite 0x8592CD8, 0x2, 1 +	delay 0x2 +	loopsewithpan SE_W030, +63, 0x4, 0x8 +	createvisualtask sub_810EB88, 0x5 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 +	waitforvisualfinish +	createsprite 0x8592CD8, 0x2, 2 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 6 +	waitforvisualfinish +	end + +Move_WATERFALL: +	loadspritegfx 0x27A4 +	loadspritegfx 0x27AB +	loadspritegfx 0x279D +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1 +	delay 0x5 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, 10, 10, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, -15, 0, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, 20, 10, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, 0, -10, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, -10, 15, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, 25, 20, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, -20, 20, 25, 0 +	delay 0x4 +	playsewithpan SE_W152, -64 +	createsprite 0x8595238, 0x2, 12, 0, 25, 0 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE28, 0x2, 6, 5 +	delay 0x6 +	call AnimScript_82CB102 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82CB102: +	playsewithpan SE_W127, +63 +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1 +	createsprite 0x8597388, 0x3, 0, 20, 1, 1 +	createsprite 0x8595250, 0x4, 0, 20 +	createsprite 0x8595250, 0x4, 0, 20 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, 15, 1, 1 +	createsprite 0x8595250, 0x4, 0, 15 +	createsprite 0x8595250, 0x4, 0, 15 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, 10, 1, 1 +	createsprite 0x8595250, 0x4, 0, 10 +	createsprite 0x8595250, 0x4, 0, 10 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, 5, 1, 1 +	createsprite 0x8595250, 0x4, 0, 5 +	createsprite 0x8595250, 0x4, 0, 5 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, 0, 1, 1 +	createsprite 0x8595250, 0x4, 0, 0 +	createsprite 0x8595250, 0x4, 0, 0 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, -5, 1, 1 +	createsprite 0x8595250, 0x4, 0, -5 +	createsprite 0x8595250, 0x4, 0, -5 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, -10, 1, 1 +	createsprite 0x8595250, 0x4, 0, -10 +	createsprite 0x8595250, 0x4, 0, -10 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, -15, 1, 1 +	createsprite 0x8595250, 0x4, 0, -15 +	createsprite 0x8595250, 0x4, 0, -15 +	delay 0x2 +	createsprite 0x8597388, 0x3, 0, -20, 1, 1 +	createsprite 0x8595250, 0x4, 0, -20 +	createsprite 0x8595250, 0x4, 0, -20 +	return + +Move_EXPLOSION: +	loadspritegfx 0x27D6 +	createsprite 0x859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8 +	createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1 +	createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1 +	createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1 +	createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1 +	createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1 +	call AnimScript_82CB312 +	call AnimScript_82CB312 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, 0x7FFF +	delay 0x32 +	createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, 0x7FFF +	end + +AnimScript_82CB312: +	playsewithpan SE_W153, -64 +	createsprite 0x859371C, 0x3, 0, 0, 0, 1 +	delay 0x6 +	playsewithpan SE_W153, -64 +	createsprite 0x859371C, 0x3, 24, -24, 0, 1 +	delay 0x6 +	playsewithpan SE_W153, -64 +	createsprite 0x859371C, 0x3, -16, 16, 0, 1 +	delay 0x6 +	playsewithpan SE_W153, -64 +	createsprite 0x859371C, 0x3, -24, -12, 0, 1 +	delay 0x6 +	playsewithpan SE_W153, -64 +	createsprite 0x859371C, 0x3, 16, 16, 0, 1 +	delay 0x6 +	return + +Move_DEFENSE_CURL: +	loadspritegfx 0x27FA +	loopsewithpan SE_W161, -64, 0x12, 0x3 +	createvisualtask sub_811489C, 0x5, 0, 0 +	createvisualtask sub_815B338, 0x5 +	waitforvisualfinish +	createsprite 0x85CE338, 0x2, 0, 6, 0, 1 +	waitforvisualfinish +	createvisualtask sub_811489C, 0x5, 0, 1 +	waitforvisualfinish +	end + +Move_PROTECT: +	loadspritegfx 0x2828 +	monbg ANIM_ATK_PARTNER +	monbgprio_28 ANIM_ATTACKER +	waitplaysewithpan SE_W115, -64, 0x10 +	createsprite 0x8592ADC, 0x2, 24, 0, 90 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	end + +Move_DETECT: +	loadspritegfx 0x2757 +	createsprite 0x8597274, 0x2, 1, 2, 0, 9, 0 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF +	delay 0x12 +	playsewithpan SE_W197, -64 +	createsprite 0x853EE84, 0xD, 20, -20 +	waitforvisualfinish +	delay 0xA +	createsprite 0x8597274, 0x2, 1, 2, 9, 0, 0 +	createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, 0x7FFF +	waitforvisualfinish +	end + +Move_FRUSTRATION: +	loadspritegfx 0x2797 +	loadspritegfx 0x2767 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80A8140, 0x1 +	jumpargeq 0x7, 0x0, AnimScript_82CB464 +	jumpargeq 0x7, 0x1, AnimScript_82CB56A +	jumpargeq 0x7, 0x2, AnimScript_82CB637 +	goto AnimScript_82CB6B3 + +AnimScript_82CB45F: +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82CB464: +	playsewithpan SE_W082, -64 +	createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 +	createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 +	waitforvisualfinish +	delay 0x14 +	playsewithpan SE_W207B, -64 +	createsprite 0x859368C, 0x2, 0, 20, -28 +	waitforvisualfinish +	playsewithpan SE_W207B, -64 +	createsprite 0x859368C, 0x2, 0, 20, -28 +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0 +	delay 0x5 +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1 +	createsprite 0x8597358, 0x3, 0, 0, 1, 0 +	playsewithpan SE_W004, +63 +	delay 0x5 +	createsprite 0x8597358, 0x3, 24, 8, 1, 0 +	playsewithpan SE_W004, +63 +	delay 0x5 +	createsprite 0x8597358, 0x3, -24, -16, 1, 0 +	playsewithpan SE_W004, +63 +	delay 0x5 +	createsprite 0x8597358, 0x3, 8, 4, 1, 0 +	playsewithpan SE_W004, +63 +	delay 0x5 +	createsprite 0x8597358, 0x3, -16, 19, 1, 0 +	playsewithpan SE_W004, +63 +	delay 0x5 +	createsprite 0x8597358, 0x3, 18, -18, 1, 0 +	playsewithpan SE_W004, +63 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 +	goto AnimScript_82CB45F + +AnimScript_82CB56A: +	playsewithpan SE_W082, -64 +	createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1 +	createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31 +	waitforvisualfinish +	delay 0x14 +	playsewithpan SE_W207B, -64 +	createsprite 0x859368C, 0x2, 0, 20, -28 +	waitforvisualfinish +	delay 0x5 +	createvisualtask sub_815C3A8, 0x5 +	delay 0x7 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, 0, 8, 1, 1 +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 +	delay 0xE +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, 12, -6, 1, 1 +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 +	delay 0xE +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, -12, -6, 1, 1 +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31 +	goto AnimScript_82CB45F + +AnimScript_82CB637: +	playsewithpan SE_W207B, -64 +	createsprite 0x859368C, 0x2, 0, 20, -28 +	waitforvisualfinish +	delay 0x5 +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x6 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x2, 10, 4, 1, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x6 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x2, -10, -4, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 +	goto AnimScript_82CB45F + +AnimScript_82CB6B3: +	createsprite 0x85CE4D0, 0x2, 20, -28 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE28, 0x2, 10, 2 +	delay 0xC +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 +	goto AnimScript_82CB45F + +Move_SAFEGUARD: +	loadspritegfx 0x2804 +	monbg ANIM_ATK_PARTNER +	setalpha 0x808 +	playsewithpan SE_W208, -64 +	createsprite 0x8593C64, 0x2 +	delay 0x4 +	createsprite 0x8593C64, 0x2 +	delay 0x4 +	createsprite 0x8593C64, 0x2 +	waitforvisualfinish +	playsewithpan SE_REAPOKE, -64 +	createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +Move_PAIN_SPLIT: +	loadspritegfx 0x27FF +	createsprite 0x85CE590, 0x2, -8, -42, 0 +	createsprite 0x85CE590, 0x82, -8, -42, 1 +	delay 0xA +	playsewithpan SE_W207B, 0 +	createvisualtask sub_815CA20, 0x2, 0, 0 +	createvisualtask sub_815CA20, 0x2, 1, 0 +	waitforvisualfinish +	createsprite 0x85CE590, 0x2, -24, -42, 0 +	createsprite 0x85CE590, 0x82, -24, -42, 1 +	delay 0xA +	playsewithpan SE_W207B, 0 +	createvisualtask sub_815CA20, 0x2, 0, 1 +	createvisualtask sub_815CA20, 0x2, 1, 1 +	waitforvisualfinish +	createsprite 0x85CE590, 0x2, 8, -42, 0 +	createsprite 0x85CE590, 0x82, 8, -42, 1 +	delay 0xA +	playsewithpan SE_W207B, 0 +	createvisualtask sub_815CA20, 0x2, 0, 2 +	createvisualtask sub_815CA20, 0x2, 1, 2 +	end + +Move_VICE_GRIP: +	loadspritegfx 0x279A +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W011, +63 +	createsprite 0x8593590, 0x2, 0 +	createsprite 0x8593590, 0x2, 1 +	delay 0x9 +	createsprite 0x8597358, 0x1, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_GUILLOTINE: +	loadspritegfx 0x279A +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS +	waitbgfadein +	playsewithpan SE_W011, +63 +	createsprite 0x85935D0, 0x2, 0 +	createsprite 0x85935D0, 0x2, 1 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0 +	delay 0x9 +	createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1 +	delay 0x2E +	createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1 +	createsprite 0x8597358, 0x3, 0, 0, 1, 0 +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	restorebg +	waitbgfadein +	end + +Move_PAY_DAY: +	loadspritegfx 0x2774 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W013B, -64 +	createsprite 0x85934D8, 0x2, 20, 0, 0, 0, 1152 +	waitforvisualfinish +	playsewithpan SE_W006, +63 +	createsprite 0x8597358, 0x1, 0, 0, 1, 2 +	createsprite 0x85934F0, 0x2 +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_OUTRAGE: +	loadspritegfx 0x272D +	loopsewithpan SE_W082, -64, 0x8, 0x3 +	createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430 +	createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 0, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 0, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, 1280, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, -1280, 3 +	delay 0x0 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, -768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, -768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 0, 3 +	call AnimScript_82CBA0F +	call AnimScript_82CBA0F +	waitforvisualfinish +	end + +AnimScript_82CBA0F: +	delay 0x3 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 0, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, 1280, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 0, -1280, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, 768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, 768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, 1280, -768, 3 +	delay 0x0 +	createsprite 0x8596E7C, 0x82, 0, 0, 30, -1280, -768, 3 +	return + +Move_SPARK: +	loadspritegfx 0x2797 +	loadspritegfx 0x271B +	delay 0x0 +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 +	playsewithpan SE_W085B, -64 +	createsprite 0x859574C, 0x0, 32, 24, 190, 12, 0, 1, 0 +	delay 0x0 +	createsprite 0x859574C, 0x0, 80, 24, 22, 12, 0, 1, 0 +	createsprite 0x859574C, 0x0, 156, 24, 121, 13, 0, 1, 1 +	delay 0x0 +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 +	delay 0xA +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551 +	playsewithpan SE_W085B, -64 +	createsprite 0x859574C, 0x0, 100, 24, 60, 10, 0, 1, 0 +	createsprite 0x859574C, 0x0, 170, 24, 42, 11, 0, 1, 1 +	delay 0x0 +	createsprite 0x859574C, 0x0, 238, 24, 165, 10, 0, 1, 1 +	delay 0x0 +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 +	delay 0x14 +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551 +	playsewithpan SE_W085B, -64 +	createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0 +	createsprite 0x85957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0 +	delay 0x4 +	waitforvisualfinish +	createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551 +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x4 +	playsewithpan SE_W063, +63 +	createsprite 0x8597358, 0x82, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, 23551 +	call AnimScript_82D7BEA +	waitforvisualfinish +	end + +Move_ATTRACT: +	loadspritegfx 0x27E8 +	loopsewithpan SE_W204, -64, 0xC, 0x3 +	createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0 +	delay 0xF +	createsprite 0x85939A0, 0x83, 20, -8 +	waitforvisualfinish +	playsewithpan SE_W213, +63 +	createsprite 0x85939B8, 0x83, 160, -32 +	createsprite 0x85939B8, 0x83, -256, -40 +	createsprite 0x85939B8, 0x83, 128, -16 +	createsprite 0x85939B8, 0x83, 416, -38 +	createsprite 0x85939B8, 0x83, -128, -22 +	createsprite 0x85939B8, 0x83, -384, -31 +	waitforvisualfinish +	waitplaysewithpan SE_W213B, 0, 0xF +	createvisualtask sub_81062E8, 0x5 +	createsprite 0x85939D0, 0x28, 16, 256, 0 +	createsprite 0x85939D0, 0x28, 224, 240, 15 +	createsprite 0x85939D0, 0x28, 126, 272, 30 +	createsprite 0x85939D0, 0x28, 80, 224, 45 +	createsprite 0x85939D0, 0x28, 170, 272, 60 +	createsprite 0x85939D0, 0x28, 40, 256, 75 +	createsprite 0x85939D0, 0x28, 112, 256, 90 +	createsprite 0x85939D0, 0x28, 200, 272, 90 +	delay 0x4B +	createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, 28479 +	end + +Move_GROWTH: +	call AnimScript_82CBDC0 +	waitforvisualfinish +	call AnimScript_82CBDC0 +	waitforvisualfinish +	end + +AnimScript_82CBDC0: +	createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0 +	return + +Move_WHIRLWIND: +	loadspritegfx 0x27B2 +	createsprite 0x85963D4, 0x2, 0, -8, 1, 60, 0 +	createsprite 0x85963D4, 0x2, 0, 0, 1, 60, 1 +	createsprite 0x85963D4, 0x2, 0, 8, 1, 60, 2 +	createsprite 0x85963D4, 0x2, 0, 16, 1, 60, 3 +	createsprite 0x85963D4, 0x2, 0, 24, 1, 60, 4 +	createsprite 0x85963D4, 0x2, 0, 32, 1, 60, 0 +	delay 0x5 +	loopsewithpan SE_W104, +63, 0xA, 0x4 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1 +	delay 0x1D +	createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5 +	delay 0x7 +	playsewithpan SE_W081, +63 +	createvisualtask sub_80D5DB0, 0x5, 1, 8 +	waitforvisualfinish +	end + +Move_CONFUSE_RAY: +	loadspritegfx 0x271D +	monbg ANIM_DEF_PARTNER +	fadetobg BG_GHOST +	waitbgfadein +	createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 +	createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351 +	createsprite 0x8596D14, 0x82, 28, 0, 288 +	waitforvisualfinish +	setalpha 0x808 +	playsewithpan SE_W081B, +63 +	createsprite 0x8596D2C, 0x82, 0, -16 +	waitforvisualfinish +	delay 0x0 +	blendoff +	clearmonbg ANIM_DEF_PARTNER +	restorebg +	waitbgfadein +	end + +Move_LOCK_ON: +	loadspritegfx 0x271E +	createsprite 0x8592CA0, 0x28 +	createsprite 0x8592CB8, 0x28, 1 +	createsprite 0x8592CB8, 0x28, 2 +	createsprite 0x8592CB8, 0x28, 3 +	createsprite 0x8592CB8, 0x28, 4 +	delay 0x78 +	setarg 0x7, 0xFFFF +	waitforvisualfinish +	end + +Move_MEAN_LOOK: +	loadspritegfx 0x27CB +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W060, -64 +	createsprite 0x8597274, 0x2, 1, 1, 0, 16, 0 +	loopsewithpan SE_W109, +63, 0xF, 0x4 +	waitplaysewithpan SE_W043, +63, 0x55 +	createsprite 0x85CE104, 0x2 +	delay 0x78 +	createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0 +	delay 0x1E +	clearmonbg ANIM_DEF_PARTNER +	waitforvisualfinish +	end + +Move_ROCK_THROW: +	loadspritegfx 0x274A +	createsprite 0x85972D8, 0x82, 6, 1, 15, 1 +	createsprite 0x8596B04, 0x82, 0, 1, 0, 0 +	playsewithpan SE_W088, +63 +	delay 0x6 +	createsprite 0x8596B04, 0x82, 19, 1, 10, 0 +	playsewithpan SE_W088, +63 +	delay 0x6 +	createsprite 0x8596B04, 0x82, -23, 2, -10, 0 +	playsewithpan SE_W088, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1 +	delay 0x6 +	createsprite 0x8596B04, 0x82, -15, 1, -10, 0 +	playsewithpan SE_W088, +63 +	delay 0x6 +	createsprite 0x8596B04, 0x82, 23, 2, 10, 0 +	playsewithpan SE_W088, +63 +	waitforvisualfinish +	end + +Move_ROCK_SLIDE: +	loadspritegfx 0x274A +	monbg ANIM_DEF_PARTNER +	createsprite 0x85972D8, 0x2, 7, 1, 11, 1 +	createsprite 0x8596B04, 0x82, -5, 1, -5, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 5, 0, 6, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 19, 1, 10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, -23, 2, -10, 1 +	playsewithpan SE_W088, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1 +	createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1 +	delay 0x2 +	call AnimScript_82CC083 +	call AnimScript_82CC083 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82CC083: +	createsprite 0x8596B04, 0x82, -20, 0, -10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 28, 1, 10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, -10, 1, -5, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 10, 0, 6, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 24, 1, 10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, -32, 2, -10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, -20, 0, -10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	createsprite 0x8596B04, 0x82, 30, 2, 10, 1 +	playsewithpan SE_W088, +63 +	delay 0x2 +	return + +Move_THIEF: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	delay 0x1 +	fadetobg BG_DARK +	waitbgfadein +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x6 +	playsewithpan SE_W233, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1 +	waitforvisualfinish +	delay 0x14 +	clearmonbg ANIM_TARGET +	blendoff +	restorebg +	waitbgfadein +	end + +Move_BUBBLE_BEAM: +	loadspritegfx 0x27A2 +	loadspritegfx 0x27AB +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	delay 0x1 +	call AnimScript_82CC1AD +	createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1 +	call AnimScript_82CC1AD +	call AnimScript_82CC1AD +	waitforvisualfinish +	call AnimScript_82D7AE2 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82CC1AD: +	createsprite 0x8595068, 0x2, 18, 0, 35, 70, 0, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	createsprite 0x8595068, 0x2, 18, 0, 20, 40, -10, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	createsprite 0x8595068, 0x2, 18, 0, 10, -60, 0, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	createsprite 0x8595068, 0x2, 18, 0, 15, -15, 10, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	createsprite 0x8595068, 0x2, 18, 0, 30, 10, -10, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	createsprite 0x8595068, 0x2, 18, 0, 25, -30, 10, 256, 50 +	playsewithpan SE_W145, -64 +	delay 0x3 +	return + +Move_ICY_WIND: +	loadspritegfx 0x279D +	loadspritegfx 0x279E +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, 0 +	fadetobg BG_ICE +	waitbgfadeout +	playsewithpan SE_W196, 0 +	waitbgfadein +	waitforvisualfinish +	panse_1B SE_W016, -64, +63, +2, 0x0 +	call AnimScript_82CC2A8 +	delay 0x5 +	call AnimScript_82CC2A8 +	playsewithpan SE_W016B, +63 +	delay 0x37 +	call AnimScript_82D78F8 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	restorebg +	waitbgfadeout +	createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, 0 +	waitbgfadein +	end + +AnimScript_82CC2A8: +	createsprite 0x8595B98, 0xA8, 0, 0, 0, 0, 72, 1 +	delay 0x5 +	createsprite 0x8595B98, 0xA8, 0, 10, 0, 10, 72, 1 +	delay 0x5 +	createsprite 0x8595B98, 0xA8, 0, -10, 0, -10, 72, 1 +	delay 0x5 +	createsprite 0x8595B98, 0xA8, 0, 15, 0, 15, 72, 1 +	delay 0x5 +	createsprite 0x8595B98, 0xA8, 0, -5, 0, -5, 72, 1 +	return + +Move_SMOKESCREEN: +	loadspritegfx 0x2720 +	loadspritegfx 0x2721 +	playsewithpan SE_W104, -64 +	createsprite 0x85CE050, 0x82, 20, 0, 0, 0, 35, -25 +	waitforvisualfinish +	createvisualtask sub_815A160, 0x2 +	delay 0x2 +	playsewithpan SE_W028, +63 +	createsprite 0x85CE038, 0x84, 0, -12, 104, 0, 75 +	createsprite 0x85CE038, 0x84, 0, -12, 72, 1, 75 +	createsprite 0x85CE038, 0x84, 0, -6, 56, 1, 75 +	createsprite 0x85CE038, 0x84, 0, -6, 88, 0, 75 +	createsprite 0x85CE038, 0x84, 0, 0, 56, 0, 75 +	createsprite 0x85CE038, 0x84, 0, 0, 88, 1, 75 +	createsprite 0x85CE038, 0x84, 0, 6, 72, 0, 75 +	createsprite 0x85CE038, 0x84, 0, 6, 104, 1, 75 +	createsprite 0x85CE038, 0x84, 0, 12, 72, 0, 75 +	createsprite 0x85CE038, 0x84, 0, 12, 56, 1, 75 +	createsprite 0x85CE038, 0x84, 0, 18, 80, 0, 75 +	createsprite 0x85CE038, 0x84, 0, 18, 72, 1, 75 +	waitforvisualfinish +	end + +Move_CONVERSION: +	loadspritegfx 0x2722 +	monbg ANIM_ATK_PARTNER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x10 +	delay 0x0 +	playsewithpan SE_W129, -64 +	createsprite 0x8592E74, 0x2, -24, -24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, -8, -24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 8, -24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 24, -24 +	delay 0x3 +	playsewithpan SE_W129, -64 +	createsprite 0x8592E74, 0x2, -24, -8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, -8, -8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 8, -8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 24, -8 +	delay 0x3 +	playsewithpan SE_W129, -64 +	createsprite 0x8592E74, 0x2, -24, 8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, -8, 8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 8, 8 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 24, 8 +	delay 0x3 +	playsewithpan SE_W129, -64 +	createsprite 0x8592E74, 0x2, -24, 24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, -8, 24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 8, 24 +	delay 0x3 +	createsprite 0x8592E74, 0x2, 24, 24 +	delay 0x14 +	playsewithpan SE_W112, -64 +	createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0 +	delay 0x6 +	createvisualtask sub_81022D4, 0x5 +	waitforvisualfinish +	delay 0x1 +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +Move_CONVERSION_2: +	loadspritegfx 0x2722 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	setalpha 0x1000 +	delay 0x0 +	playsewithpan SE_W112, +63 +	createsprite 0x8592EA4, 0x2, -24, -24, 60 +	createsprite 0x8592EA4, 0x2, -8, -24, 65 +	createsprite 0x8592EA4, 0x2, 8, -24, 70 +	createsprite 0x8592EA4, 0x2, 24, -24, 75 +	createsprite 0x8592EA4, 0x2, -24, -8, 80 +	createsprite 0x8592EA4, 0x2, -8, -8, 85 +	createsprite 0x8592EA4, 0x2, 8, -8, 90 +	createsprite 0x8592EA4, 0x2, 24, -8, 95 +	createsprite 0x8592EA4, 0x2, -24, 8, 100 +	createsprite 0x8592EA4, 0x2, -8, 8, 105 +	createsprite 0x8592EA4, 0x2, 8, 8, 110 +	createsprite 0x8592EA4, 0x2, 24, 8, 115 +	createsprite 0x8592EA4, 0x2, -24, 24, 120 +	createsprite 0x8592EA4, 0x2, -8, 24, 125 +	createsprite 0x8592EA4, 0x2, 8, 24, 130 +	createsprite 0x8592EA4, 0x2, 24, 24, 135 +	createvisualtask sub_81023E0, 0x5 +	delay 0x3C +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	delay 0xA +	playsewithpan SE_W129, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_ROLLING_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 +	playsewithpan SE_W104, -64 +	delay 0x6 +	playsewithpan SE_W104, -64 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4 +	createsprite 0x8595EE0, 0x2, -24, 0, 48, 10, 160, 0 +	delay 0x5 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x2, -8, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 1, 8 +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_HEADBUTT: +	loadspritegfx 0x2797 +	createsprite 0x8592CD8, 0x2, 0 +	playsewithpan SE_W029, -64 +	waitforvisualfinish +	delay 0x2 +	createsprite 0x8592CD8, 0x2, 1 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	createsprite 0x8592CD8, 0x2, 2 +	createsprite 0x85973E8, 0x83, 0, 0, 1, 1 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	end + +Move_HORN_ATTACK: +	loadspritegfx 0x2797 +	loadspritegfx 0x2724 +	createsprite 0x8592CD8, 0x2, 0 +	playsewithpan SE_W029, -64 +	waitforvisualfinish +	delay 0x2 +	createsprite 0x8592CD8, 0x2, 1 +	createsprite 0x8592F44, 0x84, 0, 0, 10 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	createsprite 0x8592CD8, 0x2, 2 +	createsprite 0x85973E8, 0x83, 0, 0, 1, 1 +	playsewithpan SE_W030, +63 +	waitforvisualfinish +	end + +Move_FURY_ATTACK: +	loadspritegfx 0x2797 +	loadspritegfx 0x2724 +	createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2 +	choosetwoturnanim AnimScript_82CC7B8, AnimScript_82CC7DE + +AnimScript_82CC7A5: +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	waitforvisualfinish +	end + +AnimScript_82CC7B8: +	createsprite 0x8592F44, 0x84, 8, 8, 10 +	waitforvisualfinish +	createsprite 0x85973E8, 0x83, 0, 0, 1, 1 +	playsewithpan SE_W030, +63 +	goto AnimScript_82CC7A5 + +AnimScript_82CC7DE: +	createsprite 0x8592F44, 0x84, -8, -8, 10 +	waitforvisualfinish +	createsprite 0x85973E8, 0x83, 0, 0, 1, 1 +	playsewithpan SE_W030, +63 +	goto AnimScript_82CC7A5 + +Move_HORN_DRILL: +	loadspritegfx 0x2797 +	loadspritegfx 0x2724 +	jumpifcontest AnimScript_82CC96A +	fadetobg BG_DRILL +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 + +AnimScript_82CC821: +	waitbgfadein +	setalpha 0x80C +	createsprite 0x8592CD8, 0x2, 0 +	playsewithpan SE_W029, -64 +	waitforvisualfinish +	delay 0x2 +	createsprite 0x8592CD8, 0x2, 1 +	createsprite 0x8592F44, 0x84, 0, 0, 12 +	waitforvisualfinish +	playse SE_BAN +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 +	createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 +	createsprite 0x85973E8, 0x83, 0, 0, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 0, 2, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, -4, 3, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, -8, -5, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 4, -12, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 16, 0, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 5, 18, 1, 3 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, -17, 12, 1, 2 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, -21, -15, 1, 2 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 8, -27, 1, 2 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x85973E8, 0x83, 32, 0, 1, 2 +	playsewithpan SE_W030, +63 +	delay 0x4 +	createsprite 0x8592CD8, 0x2, 2 +	waitforvisualfinish +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +AnimScript_82CC96A: +	fadetobg BG_DRILL_CONTESTS +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 +	goto AnimScript_82CC821 + +Move_THRASH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	createvisualtask sub_8104C38, 0x2 +	createvisualtask sub_8104CA4, 0x2 +	createsprite 0x8595EB0, 0x83, 1, 10, 0 +	createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 +	playsewithpan SE_W004, +63 +	delay 0x1C +	createsprite 0x8595EB0, 0x83, 1, 10, 1 +	createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1 +	playsewithpan SE_W233B, +63 +	delay 0x1C +	createsprite 0x8595EB0, 0x83, 1, 10, 3 +	createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1 +	playsewithpan SE_W025B, +63 +	end + +Move_SING: +	loadspritegfx 0x2758 +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8102BE8, 0x2 +	waitforvisualfinish +	panse_1B SE_W047, -64, +63, +2, 0x0 +	createsprite 0x8593008, 0x82, 7, 0, 12 +	delay 0x5 +	createsprite 0x8593008, 0x82, 6, 1, 12 +	delay 0x5 +	createsprite 0x8593008, 0x82, 1, 2, 12 +	delay 0x5 +	createsprite 0x8593008, 0x82, 2, 3, 12 +	delay 0x5 +	createsprite 0x8593008, 0x82, 3, 0, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 1, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 5, 2, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 6, 3, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 0, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 1, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 1, 2, 12 +	delay 0x4 +	createsprite 0x8593008, 0x82, 5, 3, 12 +	delay 0x4 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	createvisualtask sub_8102CA0, 0x2 +	waitforvisualfinish +	end + +Move_LOW_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4 +	createsprite 0x8595EE0, 0x82, -24, 28, 40, 8, 160, 0 +	delay 0x4 +	createsprite 0x8597358, 0x82, -8, 8, 1, 2 +	createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 1, 4 +	end + +Move_EARTHQUAKE: +	createvisualtask sub_81152DC, 0x5, 5, 10, 50 +	createvisualtask sub_81152DC, 0x5, 4, 10, 50 +	playsewithpan SE_W089, 0 +	delay 0xA +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	delay 0x10 +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	end + +Move_FISSURE: +	loadspritegfx 0x275A +	createvisualtask sub_81152DC, 0x3, 5, 10, 50 +	createvisualtask sub_81152DC, 0x3, 1, 10, 50 +	playsewithpan SE_W089, +63 +	delay 0x8 +	call AnimScript_82CCBFF +	delay 0xF +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	delay 0xF +	call AnimScript_82CCC50 +	delay 0xF +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	delay 0xF +	call AnimScript_82CCBFF +	delay 0x32 +	fadetobg BG_FISSURE +	waitbgfadeout +	createvisualtask sub_8115628, 0x5, 1, 5, -1 +	waitbgfadein +	delay 0x28 +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +AnimScript_82CCBFF: +	createsprite 0x85971FC, 0x82, 1, 0, 12, -48, -16, 24 +	createsprite 0x85971FC, 0x82, 1, 0, 16, -16, -10, 24 +	createsprite 0x85971FC, 0x82, 1, 1, 14, -52, -18, 24 +	createsprite 0x85971FC, 0x82, 1, 1, 12, -32, -16, 24 +	playsewithpan SE_W091, +63 +	return + +AnimScript_82CCC50: +	createsprite 0x85971FC, 0x82, 1, 0, 12, -24, -16, 24 +	createsprite 0x85971FC, 0x82, 1, 0, 16, -38, -10, 24 +	createsprite 0x85971FC, 0x82, 1, 1, 14, -20, -18, 24 +	createsprite 0x85971FC, 0x82, 1, 1, 12, -36, -16, 24 +	playsewithpan SE_W091, +63 +	return + +Move_DIG: +	choosetwoturnanim AnimScript_82CCCAB, AnimScript_82CCD06 + +AnimScript_82CCCAA: +	end + +AnimScript_82CCCAB: +	loadspritegfx 0x275A +	loadspritegfx 0x2829 +	createsprite 0x8597214, 0x1, 0, 0, 180 +	createsprite 0x8597214, 0x1, 0, 1, 180 +	monbg_22 ANIM_ATTACKER +	delay 0x1 +	createvisualtask sub_8114CBC, 0x2, 0 +	delay 0x6 +	call AnimScript_82CCD6A +	call AnimScript_82CCD6A +	call AnimScript_82CCD6A +	call AnimScript_82CCD6A +	call AnimScript_82CCD6A +	waitforvisualfinish +	clearmonbg_23 ANIM_ATTACKER +	delay 0x1 +	createvisualtask sub_8114CBC, 0x2, 1 +	goto AnimScript_82CCCAA + +AnimScript_82CCD06: +	loadspritegfx 0x2797 +	loadspritegfx 0x2829 +	createvisualtask sub_8114F14, 0x2, 0 +	waitforvisualfinish +	monbg ANIM_ATTACKER +	createsprite 0x8597214, 0x1, 0, 0, 48 +	createsprite 0x8597214, 0x1, 0, 1, 48 +	delay 0x1 +	createvisualtask sub_8114F14, 0x2, 1 +	delay 0x10 +	createsprite 0x8597358, 0x2, -8, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	playsewithpan SE_W025B, -64 +	clearmonbg ANIM_ATTACKER +	goto AnimScript_82CCCAA + +AnimScript_82CCD6A: +	createsprite 0x85971FC, 0x2, 0, 0, 12, 4, -16, 18 +	createsprite 0x85971FC, 0x2, 0, 0, 16, 4, -10, 18 +	createsprite 0x85971FC, 0x2, 0, 1, 14, 4, -18, 18 +	createsprite 0x85971FC, 0x2, 0, 1, 12, 4, -16, 18 +	playsewithpan SE_W091, -64 +	delay 0x20 +	return + +Move_MEDITATE: +	call AnimScript_82D7CD1 +	createvisualtask sub_810F7D4, 0x2 +	playsewithpan SE_W029, -64 +	delay 0x10 +	playsewithpan SE_W036, -64 +	waitforvisualfinish +	call AnimScript_82D7CDD +	end + +Move_AGILITY: +	monbg ANIM_ATK_PARTNER +	setalpha 0x80C +	createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4 +	createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10 +	playsewithpan SE_W104, -64 +	delay 0xC +	playsewithpan SE_W104, -64 +	delay 0xC +	playsewithpan SE_W104, -64 +	delay 0xC +	playsewithpan SE_W104, -64 +	delay 0xC +	playsewithpan SE_W104, -64 +	delay 0xC +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	delay 0x1 +	end + +Move_QUICK_ATTACK: +	loadspritegfx 0x2797 +	monbg ANIM_ATK_PARTNER +	setalpha 0x80C +	createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 +	createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 +	playsewithpan SE_W026, -64 +	delay 0x4 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	createsprite 0x8597358, 0x84, 0, 0, 1, 1 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	waitforvisualfinish +	end + +Move_RAGE: +	loadspritegfx 0x2797 +	loadspritegfx 0x2767 +	monbg ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80A7B98, 0x3, 0, 31, 10, 0, 2 +	createsprite 0x859368C, 0x2, 0, -20, -28 +	playsewithpan SE_W207B, -64 +	delay 0x14 +	createsprite 0x859368C, 0x2, 0, 20, -28 +	playsewithpan SE_W207B, -64 +	waitforvisualfinish +	createsprite 0x857FE28, 0x2, 4, 6 +	delay 0x4 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	end + +Move_TELEPORT: +	call AnimScript_82D7CD1 +	createvisualtask sub_810F83C, 0x2 +	playsewithpan SE_W100, -64 +	delay 0xF +	call AnimScript_82D7CDD +	waitforvisualfinish +	end + +Move_DOUBLE_TEAM: +	createvisualtask sub_81029B4, 0x2 +	setalpha 0x80C +	monbg ANIM_ATK_PARTNER +	playsewithpan SE_W104, -64 +	delay 0x20 +	playsewithpan SE_W104, -64 +	delay 0x18 +	playsewithpan SE_W104, -64 +	delay 0x10 +	playsewithpan SE_W104, -64 +	delay 0x8 +	playsewithpan SE_W104, -64 +	delay 0x8 +	playsewithpan SE_W104, -64 +	delay 0x8 +	playsewithpan SE_W104, -64 +	delay 0x8 +	playsewithpan SE_W104, -64 +	delay 0x8 +	playsewithpan SE_W104, -64 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	delay 0x1 +	end + +Move_MINIMIZE: +	setalpha 0x80A +	createvisualtask sub_8104674, 0x2 +	loopsewithpan SE_W107, -64, 0x22, 0x3 +	waitforvisualfinish +	blendoff +	end + +Move_METRONOME: +	loadspritegfx 0x2750 +	loadspritegfx 0x27E1 +	createsprite 0x8593114, 0xB, 0, 100 +	playsewithpan SE_W118, -64 +	delay 0x6 +	createsprite 0x85931BC, 0xC, 0 +	delay 0x18 +	loopsewithpan SE_W039, -64, 0x16, 0x3 +	waitforvisualfinish +	end + +Move_SKULL_BASH: +	choosetwoturnanim AnimScript_82CCF99, AnimScript_82CCFE6 + +AnimScript_82CCF98: +	end + +AnimScript_82CCF99: +	call AnimScript_82CCFA9 +	call AnimScript_82CCFA9 +	waitforvisualfinish +	goto AnimScript_82CCF98 + +AnimScript_82CCFA9: +	createsprite 0x857FE88, 0x2, 0, -24, 0, 0, 10, 0 +	playsewithpan SE_W036, -64 +	waitforvisualfinish +	createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2 +	waitforvisualfinish +	createsprite 0x857FE88, 0x2, 0, 24, 0, 0, 10, 1 +	waitforvisualfinish +	return + +AnimScript_82CCFE6: +	loadspritegfx 0x2797 +	createvisualtask sub_8101C94, 0x2, 0 +	playsewithpan SE_W036, -64 +	waitforvisualfinish +	playse SE_BAN +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1 +	createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1 +	createsprite 0x85973E8, 0x84, 0, 0, 1, 0 +	loopsewithpan SE_W025B, +63, 0x8, 0x3 +	waitforvisualfinish +	createvisualtask sub_8101C94, 0x2, 1 +	goto AnimScript_82CCF98 + +Move_AMNESIA: +	loadspritegfx 0x276D +	call AnimScript_82D7CD1 +	delay 0x8 +	createsprite 0x8596744, 0x14 +	playsewithpan SE_W118, -64 +	delay 0x36 +	loopsewithpan SE_W118, -64, 0x10, 0x3 +	waitforvisualfinish +	call AnimScript_82D7CDD +	end + +Move_KINESIS: +	loadspritegfx 0x275B +	loadspritegfx 0x2771 +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	createsprite 0x85966DC, 0x14 +	createsprite 0x8593344, 0x13, 32, -8, 0 +	createsprite 0x8593344, 0x13, 32, 16, 1 +	loopsewithpan SE_W109, -64, 0x15, 0x2 +	delay 0x3C +	playsewithpan SE_W146, -64 +	delay 0x1E +	loopsewithpan SE_W146, -64, 0x14, 0x2 +	delay 0x46 +	playsewithpan SE_W207B, -64 +	waitforvisualfinish +	call AnimScript_82D7CDD +	end + +Move_GLARE: +	loadspritegfx 0x2808 +	loadspritegfx 0x27EA +	createvisualtask sub_815E114, 0x5, 0 +	playsewithpan SE_W060B, -64 +	waitforvisualfinish +	createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0 +	waitforvisualfinish +	createsprite 0x8593A84, 0x0, -16, -8 +	createsprite 0x8593A84, 0x0, 16, -8 +	createvisualtask sub_81064F8, 0x5 +	playsewithpan SE_W043, -64 +	delay 0x2 +	createvisualtask sub_810A094, 0x3, 20, 1, 0 +	waitforvisualfinish +	createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, 0 +	end + +Move_BARRAGE: +	loadspritegfx 0x280E +	createvisualtask sub_815E47C, 0x3 +	playsewithpan SE_W207, -64 +	delay 0x18 +	createsprite 0x85972D8, 0x2, 8, 1, 40, 1 +	createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1 +	createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1 +	loopsewithpan SE_W070, +63, 0x8, 0x2 +	end + +Move_SKY_ATTACK: +	choosetwoturnanim AnimScript_82CD185, AnimScript_82CD28E + +AnimScript_82CD184: +	end + +AnimScript_82CD185: +	monbg ANIM_DEF_PARTNER +	setalpha 0xB0C +	createvisualtask sub_81177AC, 0x5, 7 +	jumpargeq 0x7, 0x0, AnimScript_82CD1A0 +	goto AnimScript_82CD217 + +AnimScript_82CD1A0: +	createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, 0 +	waitforvisualfinish +	delay 0xC +	createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 +	createvisualtask sub_81152DC, 0x5, 0, 2, 16 +	loopsewithpan SE_W287, -64, 0x4, 0x8 +	createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF +	delay 0x14 +	createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82CD184 + +AnimScript_82CD217: +	createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0 +	waitforvisualfinish +	delay 0xC +	createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0 +	createvisualtask sub_81152DC, 0x5, 0, 2, 16 +	playsewithpan SE_W287, -64 +	delay 0x8 +	createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF +	delay 0x14 +	createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF +	waitforvisualfinish +	createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82CD184 + +AnimScript_82CD28E: +	loadspritegfx 0x2797 +	loadspritegfx 0x282C +	call AnimScript_82D7CE5 +	monbg ANIM_ATTACKER +	createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF +	delay 0x4 +	createvisualtask sub_81136E8, 0x5, 0 +	waitforvisualfinish +	createvisualtask sub_8159244, 0x5, 238, -64 +	createsprite 0x8596514, 0x82 +	delay 0xE +	createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 +	createvisualtask sub_8159210, 0x5, 141, 63 +	delay 0x14 +	createvisualtask sub_81137E4, 0x5, 1 +	delay 0x2 +	createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, 0x7FFF +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	call AnimScript_82D7D15 +	goto AnimScript_82CD184 + +Move_FLASH: +	playsewithpan SE_W043, -64 +	createvisualtask sub_8117494, 0x2 +	waitforvisualfinish +	end + +Move_SPLASH: +	createvisualtask sub_8104938, 0x2, 0, 3 +	delay 0x8 +	loopsewithpan SE_W039, -64, 0x26, 0x3 +	waitforvisualfinish +	end + +Move_ACID_ARMOR: +	monbg ANIM_ATTACKER +	setalpha 0xF +	createvisualtask sub_815D240, 0x2, 0 +	playsewithpan SE_W151, -64 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	end + +Move_SHARPEN: +	loadspritegfx 0x27C9 +	createsprite 0x8592DE4, 0x2 +	waitforvisualfinish +	end + +Move_SUPER_FANG: +	loadspritegfx 0x27D0 +	createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1 +	playsewithpan SE_W082, -64 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1 +	createvisualtask sub_80A7B98, 0x2, 0, 1247, 12, 4, 1 +	waitforvisualfinish +	delay 0x14 +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x4 +	createsprite 0x8592F74, 0x82 +	playsewithpan SE_W044, +63 +	delay 0x8 +	createsprite 0x859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1 +	waitforvisualfinish +	blendoff +	end + +Move_SLASH: +	loadspritegfx 0x27C7 +	createsprite 0x8592D2C, 0x82, 1, -8, 0 +	playsewithpan SE_W013, +63 +	delay 0x4 +	createsprite 0x8592D2C, 0x82, 1, 8, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	end + +Move_STRUGGLE: +	loadspritegfx 0x2797 +	loadspritegfx 0x27E7 +	monbg ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4 +	createsprite 0x8593B80, 0x2, 0, 0, 2 +	createsprite 0x8593B80, 0x2, 0, 1, 2 +	loopsewithpan SE_W029, -64, 0xC, 0x4 +	waitforvisualfinish +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_SKETCH: +	loadspritegfx 0x2712 +	monbg ANIM_TARGET +	createvisualtask sub_8104E74, 0x2 +	createsprite 0x85936D4, 0x82 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	createvisualtask sub_8104938, 0x2, 0, 2 +	loopsewithpan SE_W039, -64, 0x26, 0x2 +	end + +Move_NIGHTMARE: +	fadetobg BG_GHOST +	waitbgfadein +	jumpifcontest AnimScript_82CD4CF +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8111C50, 0x2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1 +	playsewithpan SE_W171, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	restorebg +	waitbgfadein +	end + +AnimScript_82CD4CF: +	createvisualtask sub_80A7B98, 0x2, 0, 0x7FFF, 10, 2, 1 +	createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1 +	playsewithpan SE_W171, +63 +	waitforvisualfinish +	restorebg +	waitbgfadein +	end + +Move_FLAIL: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_815C770, 0x2, 0 +	loopsewithpan SE_W029, -64, 0x8, 0x2 +	waitforvisualfinish +	createsprite 0x85973A0, 0x83, 1, 3 +	createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_SPITE: +	fadetobg BG_GHOST +	playsewithpan SE_W060, -64 +	waitbgfadein +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF +	createvisualtask sub_8111E50, 0x2 +	loopsewithpan SE_W060, +63, 0x14, 0x3 +	waitforvisualfinish +	restorebg +	waitbgfadein +	clearmonbg ANIM_TARGET +	end + +Move_MACH_PUNCH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_8117754, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82CD5E6 +	fadetobg BG_HIGHSPEED_OPPONENT + +AnimScript_82CD57E: +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 +	waitbgfadein +	delay 0x0 +	setalpha 0x809 +	createvisualtask sub_80A8BC4, 0x2, 28968, 10 +	playsewithpan SE_W026, -64 +	delay 0x6 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0 +	playsewithpan SE_W004, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +AnimScript_82CD5E6: +	fadetobg BG_HIGHSPEED_PLAYER +	goto AnimScript_82CD57E + +Move_FORESIGHT: +	loadspritegfx 0x2812 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x10 +	createsprite 0x85CE8C4, 0x82, 1 +	delay 0x11 +	loopsewithpan SE_W166, +63, 0x10, 0x4 +	delay 0x30 +	delay 0x18 +	playsewithpan SE_W166, +63 +	delay 0xA +	createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 2, 1 +	playsewithpan SE_W197, +63 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_DESTINY_BOND: +	loadspritegfx 0x27CC +	fadetobg BG_GHOST +	playsewithpan SE_W060, -64 +	waitbgfadein +	createvisualtask sub_81123C4, 0x5, 0, 48 +	playsewithpan SE_W109, -64 +	delay 0x30 +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1 +	createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653 +	delay 0x18 +	createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653 +	playsewithpan SE_W171, +63 +	waitforvisualfinish +	restorebg +	waitbgfadein +	blendoff +	clearmonbg 5 +	end + +Move_ENDURE: +	loadspritegfx 0x27C8 +	playsewithpan SE_W082, -64 +	call AnimScript_82CD6C7 +	delay 0x8 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +	call AnimScript_82CD6C7 +	delay 0x8 +	call AnimScript_82CD6C7 +	waitforvisualfinish +	end + +AnimScript_82CD6C7: +	createsprite 0x8592D8C, 0x2, 0, -24, 26, 2 +	delay 0x4 +	createsprite 0x8592D8C, 0x2, 0, 14, 28, 1 +	delay 0x4 +	createsprite 0x8592D8C, 0x2, 0, -5, 10, 2 +	delay 0x4 +	createsprite 0x8592D8C, 0x2, 0, 28, 26, 3 +	delay 0x4 +	createsprite 0x8592D8C, 0x2, 0, -12, 0, 1 +	return + +Move_CHARM: +	loadspritegfx 0x27E2 +	createvisualtask sub_815C478, 0x5, 0, 2, 0 +	createsprite 0x8593970, 0x3, 0, 20 +	playsewithpan SE_W204, -64 +	delay 0xF +	createsprite 0x8593970, 0x3, -20, 20 +	playsewithpan SE_W204, -64 +	delay 0xF +	createsprite 0x8593970, 0x3, 20, 20 +	playsewithpan SE_W204, -64 +	waitforvisualfinish +	end + +Move_ROLLOUT: +	loadspritegfx 0x2797 +	loadspritegfx 0x275A +	loadspritegfx 0x274A +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_8110F74, 0x2 +	waitforvisualfinish +	createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 +	createsprite 0x8597358, 0x4, 0, 0, 1, 2 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_FALSE_SWIPE: +	loadspritegfx 0x282E +	loadspritegfx 0x2797 +	createsprite 0x8592D44, 0x82 +	playsewithpan SE_W233, +63 +	delay 0x10 +	createsprite 0x8592D5C, 0x82, 0 +	playsewithpan SE_W104, +63 +	delay 0x2 +	createsprite 0x8592D5C, 0x82, 16 +	delay 0x2 +	createsprite 0x8592D5C, 0x82, 32 +	playsewithpan SE_W104, +63 +	delay 0x2 +	createsprite 0x8592D5C, 0x82, 48 +	delay 0x2 +	createsprite 0x8592D5C, 0x82, 64 +	playsewithpan SE_W104, +63 +	delay 0x2 +	createsprite 0x8592D5C, 0x82, 80 +	delay 0x2 +	waitforvisualfinish +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1 +	createsprite 0x8597358, 0x84, 0, 0, 1, 3 +	playsewithpan SE_W004, +63 +	end + +Move_SWAGGER: +	loadspritegfx 0x2766 +	loadspritegfx 0x2767 +	createvisualtask sub_8104AB4, 0x2 +	playsewithpan SE_W207, -64 +	waitforvisualfinish +	createsprite 0x8593658, 0x2 +	loopsewithpan SE_W207, -64, 0x4, 0x2 +	waitforvisualfinish +	delay 0x18 +	createsprite 0x859368C, 0x82, 1, -20, -28 +	playsewithpan SE_W207B, +63 +	delay 0xC +	createsprite 0x859368C, 0x82, 1, 20, -28 +	playsewithpan SE_W207B, +63 +	waitforvisualfinish +	end + +Move_MILK_DRINK: +	loadspritegfx 0x2773 +	loadspritegfx 0x27DB +	loadspritegfx 0x272F +	monbg ANIM_TARGET +	createsprite 0x8592B3C, 0x2 +	delay 0x28 +	playsewithpan SE_W152, -64 +	delay 0xC +	playsewithpan SE_W152, -64 +	delay 0x14 +	playsewithpan SE_W152, -64 +	waitforvisualfinish +	createsprite 0x859381C, 0x3, 0, 0, 1, 0 +	playsewithpan SE_W208, -64 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	call AnimScript_82D7A28 +	waitforvisualfinish +	end + +Move_MAGNITUDE: +	createvisualtask sub_8115600, 0x2 +	waitforvisualfinish +	jumpargeq 0xF, 0x0, AnimScript_82CD8C9 +	jumpargeq 0xF, 0x1, AnimScript_82CD8EE + +AnimScript_82CD8C8: +	end + +AnimScript_82CD8C9: +	createvisualtask sub_81152DC, 0x5, 5, 0, 50 +	createvisualtask sub_81152DC, 0x5, 4, 0, 50 +	loopsewithpan SE_W070, +63, 0x8, 0xA +	goto AnimScript_82CD8C8 + +AnimScript_82CD8EE: +	createvisualtask sub_81152DC, 0x5, 5, 0, 50 +	createvisualtask sub_81152DC, 0x5, 4, 0, 50 +	loopsewithpan SE_W070, +63, 0x8, 0xA +	delay 0xA +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	delay 0x10 +	createsprite 0x859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14 +	goto AnimScript_82CD8C8 + +Move_RAPID_SPIN: +	loadspritegfx 0x2797 +	loadspritegfx 0x27F5 +	monbg ANIM_ATTACKER +	createsprite 0x85CE288, 0x2, 0, 0, 32, -32, 40, -2 +	createvisualtask sub_815ADB0, 0x2, 0, 2, 0 +	loopsewithpan SE_W013B, -64, 0x8, 0x4 +	waitforvisualfinish +	createsprite 0x8597358, 0x82, 0, 0, 1, 2 +	createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 +	playsewithpan SE_W003, +63 +	waitforvisualfinish +	delay 0x8 +	createvisualtask sub_815ADB0, 0x2, 0, 2, 1 +	loopsewithpan SE_W013B, -64, 0x8, 0x4 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	end + +Move_MOONLIGHT: +	loadspritegfx 0x27D2 +	loadspritegfx 0x27D3 +	loadspritegfx 0x272F +	setalpha 0x1000 +	createsprite 0x8597274, 0x2, 1, 1, 0, 16, 0 +	waitforvisualfinish +	createsprite 0x8592EBC, 0x2, 120, 56 +	createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1 +	playsewithpan SE_W236, 0 +	delay 0x1E +	createsprite 0x8592EEC, 0x28, -12, 0 +	delay 0x1E +	createsprite 0x8592EEC, 0x28, -24, 0 +	delay 0x1E +	createsprite 0x8592EEC, 0x28, 21, 0 +	delay 0x1E +	createsprite 0x8592EEC, 0x28, 0, 0 +	delay 0x1E +	createsprite 0x8592EEC, 0x28, 10, 0 +	delay 0x14 +	createvisualtask sub_81025C0, 0x2 +	waitforvisualfinish +	call AnimScript_82D79DF +	waitforvisualfinish +	end + +Move_EXTREME_SPEED: +	loadspritegfx 0x27DF +	loadspritegfx 0x2797 +	createvisualtask sub_8117754, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82CDAF5 +	fadetobg BG_HIGHSPEED_OPPONENT + +AnimScript_82CDA55: +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 +	waitbgfadein +	createvisualtask sub_810577C, 0x2 +	loopsewithpan SE_W013B, -64, 0x8, 0x3 +	waitforvisualfinish +	delay 0x1 +	createvisualtask sub_8117F60, 0x2 +	monbg ANIM_TARGET +	setalpha 0x80C +	delay 0x12 +	createvisualtask sub_8105810, 0x2 +	delay 0x2 +	playsewithpan SE_W004, +63 +	createsprite 0x85973B8, 0x82, 1, 0, -12, 3 +	delay 0xA +	playsewithpan SE_W004, +63 +	createsprite 0x85973B8, 0x82, 1, 0, 12, 3 +	delay 0xA +	playsewithpan SE_W233B, +63 +	createsprite 0x85973B8, 0x82, 1, 0, 0, 3 +	waitforvisualfinish +	createvisualtask sub_8105AAC, 0x2 +	delay 0xA +	createvisualtask sub_810599C, 0x2 +	loopsewithpan SE_W104, -64, 0x8, 0x4 +	waitforvisualfinish +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x1 +	setarg 0x7, 0x1000 +	delay 0x1 +	end + +AnimScript_82CDAF5: +	fadetobg BG_HIGHSPEED_PLAYER +	goto AnimScript_82CDA55 + +Move_UPROAR: +	loadspritegfx 0x27F1 +	loadspritegfx 0x27DB +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8106D90, 0x2, 0 +	createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8 +	playsewithpan SE_W253, -64 +	createsprite 0x8593BB8, 0x2, 0, 29, -12, 0 +	createsprite 0x8593BB8, 0x2, 0, -12, -29, 1 +	delay 0x10 +	createvisualtask sub_8106D90, 0x2, 0 +	createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8 +	playsewithpan SE_W253, -64 +	createsprite 0x8593BB8, 0x2, 0, 12, -29, 1 +	createsprite 0x8593BB8, 0x2, 0, -29, -12, 0 +	delay 0x10 +	createvisualtask sub_8106D90, 0x2, 0 +	createsprite 0x8593898, 0x3, 0, 0, 0, 0, 31, 8 +	playsewithpan SE_W253, -64 +	createsprite 0x8593BB8, 0x2, 0, 24, -24, 1 +	createsprite 0x8593BB8, 0x2, 0, -24, -24, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_HEAT_WAVE: +	loadspritegfx 0x2815 +	createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, 31 +	createvisualtask sub_8110BCC, 0x5, 1 +	createvisualtask sub_810A060, 0x6, 6, 31 +	panse_1B SE_W257, -64, +63, +2, 0x0 +	delay 0x4 +	createvisualtask sub_8109DBC, 0x5 +	delay 0xC +	createsprite 0x8596BA0, 0x28, 10, 2304, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 90, 2048, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 50, 2560, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 20, 2304, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 70, 1984, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 0, 2816, 96, 1 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 60, 2560, 96, 1 +	end + +Move_HAIL: +	loadspritegfx 0x2817 +	loadspritegfx 0x279D +	createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, 0 +	waitforvisualfinish +	createvisualtask sub_810C918, 0x5 +	loopsewithpan SE_W258, 0, 0x8, 0xA +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, 0 +	end + +Move_TORMENT: +	loadspritegfx 0x2767 +	loadspritegfx 0x27E1 +	createvisualtask sub_815AFF0, 0x2 +	waitforvisualfinish +	createvisualtask sub_80A7B98, 0x2, 1, 31, 10, 1, 1 +	createsprite 0x859368C, 0x82, 1, -20, -28 +	playsewithpan SE_W207B, +63 +	delay 0x14 +	createsprite 0x859368C, 0x82, 1, 20, -28 +	playsewithpan SE_W207B, +63 +	end + +Move_MEMENTO: +	setalpha 0x1000 +	delay 0x1 +	createvisualtask sub_81143C0, 0x2 +	delay 0x1 +	createvisualtask sub_8113BAC, 0x5 +	playsewithpan SE_W060, -64 +	delay 0x30 +	playsewithpan SE_W060B, -64 +	waitforvisualfinish +	createvisualtask sub_8114470, 0x2 +	delay 0xC +	setalpha 0x1000 +	delay 0x1 +	monbg_22 ANIM_TARGET +	createvisualtask sub_8113E78, 0x5 +	playsewithpan SE_W060, +63 +	waitforvisualfinish +	clearmonbg_23 ANIM_TARGET +	delay 0x1 +	blendoff +	delay 0x1 +	end + +Move_FACADE: +	loadspritegfx 0x2803 +	createvisualtask sub_815DCA4, 0x2, 0, 3 +	createvisualtask sub_815DF0C, 0x2, 0, 72 +	loopsewithpan SE_W207, -64, 0x18, 0x3 +	end + +Move_SMELLING_SALT: +	loadspritegfx 0x2807 +	loadspritegfx 0x280F +	createsprite 0x85CE864, 0x82, 1, 0, 2 +	createsprite 0x85CE864, 0x82, 1, 1, 2 +	delay 0x20 +	createvisualtask sub_815E840, 0x3, 1, 2 +	loopsewithpan SE_W003, +63, 0xC, 0x2 +	waitforvisualfinish +	delay 0x4 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2 +	createsprite 0x85CE894, 0x82, 1, 8, 3 +	loopsewithpan SE_W207B, +63, 0x10, 0x3 +	end + +Move_FOLLOW_ME: +	loadspritegfx 0x2750 +	createsprite 0x85931D4, 0x2, 0 +	playsewithpan SE_W039, -64 +	delay 0x12 +	playsewithpan SE_W213, -64 +	delay 0x47 +	loopsewithpan SE_W039, -64, 0x16, 0x3 +	end + +Move_CHARGE: +	loadspritegfx 0x27E3 +	loadspritegfx 0x27E4 +	loadspritegfx 0x27E5 +	monbg ANIM_ATTACKER +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0 +	waitforvisualfinish +	createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12 +	playsewithpan SE_W268, -64 +	delay 0x1E +	playsewithpan SE_W268, -64 +	delay 0x1E +	playsewithpan SE_W268, -64 +	createsprite 0x859595C, 0x2, 0 +	delay 0x19 +	playsewithpan SE_W268, -64 +	delay 0x14 +	playsewithpan SE_W268, -64 +	delay 0xF +	playsewithpan SE_W268, -64 +	delay 0xA +	delay 0x6 +	loopsewithpan SE_W268, -64, 0x6, 0x5 +	waitforvisualfinish +	createsprite 0x859598C, 0x2, 0, 16, 16 +	delay 0x2 +	createsprite 0x859598C, 0x2, 0, -16, -16 +	playsewithpan SE_W085B, -64 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 4, 4, 0, 0 +	clearmonbg ANIM_ATTACKER +	blendoff +	end + +Move_TAUNT: +	loadspritegfx 0x27E6 +	loadspritegfx 0x27E1 +	loadspritegfx 0x2767 +	createsprite 0x8593114, 0xB, 0, 45 +	playsewithpan SE_W118, -64 +	delay 0x6 +	createsprite 0x859324C, 0xC, 0 +	delay 0x4 +	loopsewithpan SE_W039, -64, 0x10, 0x2 +	waitforvisualfinish +	delay 0x8 +	createsprite 0x859368C, 0x82, 1, -20, -28 +	playsewithpan SE_W207B, +63 +	waitforvisualfinish +	delay 0xC +	createsprite 0x859368C, 0x82, 1, 20, -28 +	playsewithpan SE_W207B, +63 +	end + +Move_HELPING_HAND: +	loadspritegfx 0x2807 +	createvisualtask sub_815EC48, 0x5 +	createsprite 0x85CE8AC, 0x28, 0 +	createsprite 0x85CE8AC, 0x28, 1 +	delay 0x13 +	playsewithpan SE_W227, 0 +	createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 +	delay 0xE +	playsewithpan SE_W227, 0 +	createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1 +	delay 0x14 +	playsewithpan SE_W227, 0 +	createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1 +	createvisualtask sub_80A7B98, 0x2, 2, 1023, 12, 1, 1 +	end + +Move_ASSIST: +	loadspritegfx 0x280C +	createsprite 0x85CE804, 0x32, 112, -16, 140, 128, 36 +	delay 0x2 +	createsprite 0x85CE804, 0x32, 208, 128, -16, 48, 36 +	playsewithpan SE_W010, 0 +	delay 0x2 +	createsprite 0x85CE804, 0x32, -16, 112, 256, -16, 36 +	playsewithpan SE_W010, 0 +	delay 0x2 +	createsprite 0x85CE804, 0x32, 108, 128, 84, -16, 36 +	playsewithpan SE_W010, 0 +	delay 0x2 +	createsprite 0x85CE804, 0x32, -16, 56, 256, 56, 36 +	playsewithpan SE_W010, 0 +	end + +Move_SUPERPOWER: +	loadspritegfx 0x27E4 +	loadspritegfx 0x2810 +	loadspritegfx 0x2811 +	monbg ANIM_ATK_PARTNER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x80C +	createsprite 0x8595FEC, 0x82, 0 +	playsewithpan SE_W025, -64 +	delay 0x14 +	createsprite 0x85972D8, 0x2, 4, 1, 180, 1 +	createvisualtask sub_8159244, 0x5, 234, 0 +	delay 0x28 +	createsprite 0x8596004, 0x29, 200, 96, 1, 120 +	delay 0x8 +	createsprite 0x8596004, 0x29, 20, 248, 4, 112 +	delay 0x8 +	createsprite 0x8596004, 0x29, 130, 160, 2, 104 +	delay 0x8 +	createsprite 0x8596004, 0x29, 160, 192, 0, 96 +	delay 0x8 +	createsprite 0x8596004, 0x29, 60, 288, 3, 88 +	delay 0x4A +	createsprite 0x859601C, 0x83, 0 +	playsewithpan SE_W207, -64 +	delay 0x10 +	createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	delay 0x1 +	end + +Move_RECYCLE: +	loadspritegfx 0x2826 +	monbg ANIM_ATTACKER +	setalpha 0x1000 +	delay 0x1 +	createsprite 0x85CE9B0, 0x2 +	loopsewithpan SE_W036, -64, 0x18, 0x3 +	waitforvisualfinish +	createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 2, 1 +	playsewithpan SE_W036, -64 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	end + +Move_BRICK_BREAK: +	loadspritegfx 0x27B7 +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	loadspritegfx 0x27E0 +	choosetwoturnanim AnimScript_82CE0A7, AnimScript_82CE154 + +AnimScript_82CE0A7: +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 3, 8 +	delay 0x4 +	delay 0x1 +	createsprite 0x8597358, 0x3, -18, -18, 1, 1 +	playsewithpan SE_W233, +63 +	delay 0x14 +	createsprite 0x857FE28, 0x2, 3, 8 +	delay 0x5 +	createsprite 0x8597358, 0x3, 18, 18, 1, 1 +	playsewithpan SE_W233, +63 +	delay 0x14 +	createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 +	createsprite 0x8597274, 0x2, 1, 2, 0, 6, 0 +	delay 0x25 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x4, 0, 0, 10, 1, 0 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 2, 6, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	end + +AnimScript_82CE154: +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 3, 8 +	delay 0x4 +	createsprite 0x8595F90, 0x3, 1, 0, 0, 90, 10 +	delay 0x1 +	createsprite 0x8597358, 0x3, -18, -18, 1, 1 +	playsewithpan SE_W233, +63 +	delay 0x14 +	createsprite 0x857FE28, 0x2, 3, 8 +	delay 0x5 +	createsprite 0x8597358, 0x3, 18, 18, 1, 1 +	playsewithpan SE_W233, +63 +	delay 0x14 +	createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3 +	createsprite 0x8597274, 0x2, 1, 2, 0, 6, 0 +	delay 0x25 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x4, 0, 0, 10, 1, 0 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	createsprite 0x8595FA8, 0x2, 1, 0, -8, -12 +	createsprite 0x8595FA8, 0x2, 1, 1, 8, -12 +	createsprite 0x8595FA8, 0x2, 1, 2, -8, 12 +	createsprite 0x8595FA8, 0x2, 1, 3, 8, 12 +	playsewithpan SE_W280, +63 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 2, 6, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	end + +Move_YAWN: +	loadspritegfx 0x2802 +	createvisualtask sub_815D64C, 0x2, 0 +	playsewithpan SE_W281, -64 +	waitforvisualfinish +	createsprite 0x85CE68C, 0x85, 2 +	playsewithpan SE_W255, -64 +	delay 0x4 +	createsprite 0x85CE68C, 0x85, 1 +	delay 0x4 +	createsprite 0x85CE68C, 0x85, 0 +	waitforvisualfinish +	createvisualtask sub_815D64C, 0x2, 1 +	playsewithpan SE_W281, +63 +	end + +Move_ENDEAVOR: +	loadspritegfx 0x2803 +	loadspritegfx 0x2797 +	createvisualtask sub_815DCA4, 0x2, 0, 2 +	loopsewithpan SE_W039, -64, 0x18, 0x2 +	createvisualtask sub_80A7B98, 0x5, 0, 703, 12, 1, 2 +	delay 0x6 +	createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 +	createsprite 0x8597358, 0x82, 12, -12, 1, 2 +	playsewithpan SE_W003, +63 +	delay 0x18 +	createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0 +	createsprite 0x8597358, 0x82, -12, 12, 1, 2 +	playsewithpan SE_W004, +63 +	end + +Move_ERUPTION: +	loadspritegfx 0x27D9 +	createsprite 0x8597274, 0x2, 31, 2, 0, 4, 31 +	waitforvisualfinish +	createvisualtask sub_8109460, 0x2 +	waitplaysewithpan SE_W153, -64, 0x3C +	waitforvisualfinish +	createvisualtask sub_8109460, 0x2 +	waitplaysewithpan SE_W153, -64, 0x3C +	waitforvisualfinish +	delay 0x1E +	createsprite 0x85955E8, 0x28, 200, -32, 0, 100, 0 +	createsprite 0x85955E8, 0x28, 30, -32, 16, 90, 1 +	createsprite 0x85955E8, 0x28, 150, -32, 32, 60, 2 +	createsprite 0x85955E8, 0x28, 90, -32, 48, 80, 3 +	createsprite 0x85955E8, 0x28, 110, -32, 64, 50, 0 +	createsprite 0x85955E8, 0x28, 60, -32, 80, 70, 1 +	delay 0x16 +	createvisualtask sub_81152DC, 0x5, 5, 8, 60 +	createvisualtask sub_81152DC, 0x5, 4, 8, 60 +	loopsewithpan SE_W088, +63, 0x10, 0xC +	delay 0x50 +	createsprite 0x8597274, 0x28, 31, 4, 4, 0, 31 +	end + +Move_SKILL_SWAP: +	loadspritegfx 0x280B +	call AnimScript_82D7CD1 +	createvisualtask sub_810FBF0, 0x3, 1 +	createvisualtask sub_80A7B98, 0x5, 1, 0x7FFF, 12, 3, 1 +	loopsewithpan SE_W179, -64, 0x18, 0x3 +	delay 0x10 +	createvisualtask sub_810FBF0, 0x3, 0 +	createvisualtask sub_80A7B98, 0x5, 0, 0x7FFF, 12, 3, 1 +	waitforvisualfinish +	call AnimScript_82D7CDD +	end + +Move_IMPRISON: +	loadspritegfx 0x2809 +	loadspritegfx 0x280A +	call AnimScript_82D7CD1 +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_810F940, 0x5 +	delay 0x8 +	loopsewithpan SE_W030, -64, 0x8, 0x5 +	waitforvisualfinish +	delay 0x4 +	createsprite 0x85967AC, 0x5, 0, 40 +	createvisualtask sub_81152DC, 0x5, 4, 1, 10 +	playsewithpan SE_W063, -64 +	clearmonbg ANIM_DEF_PARTNER +	call AnimScript_82D7CDD +	end + +Move_GRUDGE: +	loadspritegfx 0x280D +	monbg ANIM_ATTACKER +	monbgprio_29 +	fadetobg BG_GHOST +	playsewithpan SE_W060, -64 +	waitbgfadein +	createvisualtask sub_8112C6C, 0x3 +	loopsewithpan SE_W052, -64, 0x10, 0x4 +	delay 0xA +	delay 0x50 +	playsewithpan SE_W171, +63 +	waitforvisualfinish +	restorebg +	waitbgfadein +	clearmonbg ANIM_ATTACKER +	end + +Move_CAMOUFLAGE: +	monbg ANIM_ATK_PARTNER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x10 +	createvisualtask sub_811675C, 0x5, 2, 3, 0, 14 +	delay 0x10 +	createvisualtask sub_81136E8, 0x2, 4 +	playsewithpan SE_W185, -64 +	waitforvisualfinish +	delay 0x8 +	createvisualtask sub_811675C, 0x5, 2, 0, 0, 0 +	waitforvisualfinish +	createvisualtask sub_81137E4, 0x2, 1 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_ATK_PARTNER +	end + +Move_TAIL_GLOW: +	loadspritegfx 0x27E4 +	monbg ANIM_ATTACKER +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0 +	waitforvisualfinish +	createsprite 0x8596AC8, 0x42, 0 +	delay 0x12 +	loopsewithpan SE_W234, -64, 0x10, 0x6 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 4, 4, 0, 0 +	clearmonbg ANIM_ATTACKER +	blendoff +	delay 0x1 +	end + +Move_LUSTER_PURGE: +	loadspritegfx 0x281B +	loadspritegfx 0x2797 +	fadetobg BG_PSYCHIC +	waitbgfadeout +	createvisualtask sub_815A5C8, 0x5 +	waitbgfadein +	monbg ANIM_ATTACKER +	setalpha 0x80C +	playsewithpan SE_W076, -64 +	createsprite 0x8596898, 0x29, 0, 0, 0, 0 +	delay 0x14 +	createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1 +	createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1 +	waitforvisualfinish +	createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552 +	waitforvisualfinish +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	delay 0x3 +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	delay 0x3 +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	delay 0x3 +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	delay 0x3 +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	delay 0x3 +	createsprite 0x85973A0, 0x83, 1, 2 +	createvisualtask sub_8159210, 0x5, 215, 63 +	waitforvisualfinish +	createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1 +	createvisualtask sub_81152DC, 0x5, 1, 5, 14 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	call AnimScript_82D7CDD +	end + +Move_MIST_BALL: +	loadspritegfx 0x27AB +	loadspritegfx 0x281E +	delay 0x0 +	playsewithpan SE_W081, -64 +	createsprite 0x8595C70, 0x80, 0, 0, 0, 0, 30, 0 +	waitforvisualfinish +	playsewithpan SE_W028, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0 +	createsprite 0x859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16 +	delay 0x0 +	playsewithpan SE_W114, 0 +	createvisualtask sub_810C324, 0x5 +	createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, 0x7FFF +	delay 0x8 +	createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0 +	delay 0x46 +	createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF +	end + +Move_FEATHER_DANCE: +	loadspritegfx 0x281E +	monbg ANIM_DEF_PARTNER +	monbgprio_29 +	playsewithpan SE_W080, +63 +	delay 0x0 +	createsprite 0x8596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1 +	delay 0x6 +	createsprite 0x8596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1 +	createsprite 0x8596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1 +	delay 0x6 +	createsprite 0x8596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1 +	createsprite 0x8596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1 +	delay 0x6 +	createsprite 0x8596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1 +	createsprite 0x8596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1 +	delay 0x6 +	createsprite 0x8596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_TEETER_DANCE: +	loadspritegfx 0x2758 +	loadspritegfx 0x2759 +	createvisualtask sub_8160164, 0x5 +	createsprite 0x8593050, 0x2, 0, 16, -2 +	playsewithpan SE_W298, -64 +	delay 0x18 +	createsprite 0x8593050, 0x2, 0, 0, -2 +	playsewithpan SE_W298, -64 +	delay 0x18 +	createsprite 0x8593050, 0x2, 0, -16, -2 +	playsewithpan SE_W298, -64 +	delay 0x18 +	createsprite 0x8593050, 0x2, 1, -8, -2 +	playsewithpan SE_W298, -64 +	delay 0x18 +	createsprite 0x8593050, 0x2, 2, 8, -2 +	playsewithpan SE_W298, -64 +	end + +Move_MUD_SPORT: +	loadspritegfx 0x275A +	createvisualtask sub_8104938, 0x2, 0, 6 +	delay 0x18 +	createsprite 0x85971E4, 0x82, 0, -4, -16 +	createsprite 0x85971E4, 0x82, 0, 4, -12 +	playsewithpan SE_W091, -64 +	delay 0x20 +	createsprite 0x85971E4, 0x82, 0, -3, -12 +	createsprite 0x85971E4, 0x82, 0, 5, -14 +	playsewithpan SE_W091, -64 +	delay 0x20 +	createsprite 0x85971E4, 0x82, 0, -5, -18 +	createsprite 0x85971E4, 0x82, 0, 3, -14 +	playsewithpan SE_W091, -64 +	delay 0x10 +	createsprite 0x85971E4, 0x82, 1, 220, 60 +	waitplaysewithpan SE_W145B, 0, 0xF +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 60, 100 +	waitplaysewithpan SE_W145B, 0, 0x19 +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 140, 55 +	waitplaysewithpan SE_W145B, 0, 0xE +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 180, 50 +	waitplaysewithpan SE_W145B, 0, 0xA +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 20, 90 +	waitplaysewithpan SE_W145B, 0, 0x16 +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 90, 90 +	waitplaysewithpan SE_W145B, 0, 0x16 +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 160, 60 +	waitplaysewithpan SE_W145B, 0, 0xF +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 30, 90 +	waitplaysewithpan SE_W145B, 0, 0x16 +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 120, 60 +	waitplaysewithpan SE_W145B, 0, 0xF +	delay 0x2 +	createsprite 0x85971E4, 0x82, 1, 200, 40 +	waitplaysewithpan SE_W145B, 0, 0xA +	end + +Move_NEEDLE_ARM: +	loadspritegfx 0x281A +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	loopsewithpan SE_W030, +63, 0x2, 0x10 +	createsprite 0x8592888, 0x82, 1, 0, 0, -32, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 22, -22, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 30, 0, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 20, 20, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 0, 28, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, -19, 19, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, -27, 0, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, -18, -18, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 0, -25, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 17, -17, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 23, 0, 16 +	delay 0x2 +	createsprite 0x8592888, 0x82, 1, 0, 16, 16, 16 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0 +	playsewithpan SE_W233B, +63 +	createsprite 0x8592888, 0x82, 1, 1, 0, -24, 10 +	createsprite 0x8592888, 0x82, 1, 1, 17, -17, 10 +	createsprite 0x8592888, 0x82, 1, 1, 24, 0, 10 +	createsprite 0x8592888, 0x82, 1, 1, 17, 17, 10 +	createsprite 0x8592888, 0x82, 1, 1, 0, 24, 10 +	createsprite 0x8592888, 0x82, 1, 1, -17, 17, 10 +	createsprite 0x8592888, 0x82, 1, 1, -24, 0, 10 +	createsprite 0x8592888, 0x82, 1, 1, -17, -17, 10 +	end + +Move_SLACK_OFF: +	loadspritegfx 0x272F +	createvisualtask sub_8160544, 0x2, 0 +	playsewithpan SE_W281, -64 +	waitforvisualfinish +	call AnimScript_82D79DF +	waitforvisualfinish +	end + +Move_CRUSH_CLAW: +	loadspritegfx 0x27B7 +	loadspritegfx 0x2737 +	loadspritegfx 0x27E0 +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x4 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1 +	createsprite 0x8597138, 0x82, -10, -10, 0 +	createsprite 0x8597138, 0x82, -10, 10, 0 +	playsewithpan SE_W013, +63 +	delay 0xC +	createsprite 0x8597138, 0x82, 10, -10, 1 +	createsprite 0x8597138, 0x82, 10, 10, 1 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_TARGET +	end + +Move_AROMATHERAPY: +	playsewithpan SE_W080, 0 +	loadspritegfx 0x27AF +	loadspritegfx 0x27DB +	loadspritegfx 0x2741 +	createsprite 0x8597274, 0x0, 1, 0, 0, 7, 13293 +	delay 0x1 +	monbg ANIM_ATTACKER +	delay 0x1 +	createsprite 0x85927AC, 0x0, 24, 16, 0, 2, 2, 0, 0 +	createsprite 0x85927AC, 0x42, 64, 24, 0, 3, 1, 1, 0 +	createsprite 0x85927C4, 0x0, 16, 24, 0, 2, 1, 0, 0 +	delay 0x14 +	createsprite 0x85927AC, 0x42, 48, 12, 0, 4, 3, 1, 0 +	createsprite 0x85927AC, 0x0, 100, 16, 0, 3, 2, 0, 0 +	createsprite 0x85927AC, 0x0, 74, 24, 180, 3, 2, 0, 0 +	delay 0xA +	createsprite 0x85927AC, 0x42, 80, 30, 0, 4, 1, 1, 0 +	createsprite 0x85927AC, 0x0, 128, 12, 0, 3, 3, 0, 0 +	createsprite 0x85927C4, 0x0, 90, 16, 0, 2, 1, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	createsprite 0x8597274, 0x0, 1, 0, 7, 0, 13293 +	delay 0x1 +	playsewithpan SE_W287, -64 +	createvisualtask sub_815DFCC, 0x2, 1 +	waitforvisualfinish +	playsewithpan SE_W234, -64 +	createsprite 0x8592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 +	delay 0x8 +	createsprite 0x8592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 +	waitforvisualfinish +	playsewithpan SE_REAPOKE, -64 +	createsprite 0x8597274, 0x0, 43, 3, 10, 0, 13293 +	createsprite 0x8593868, 0x10, 0, 0, 0, 1 +	waitforvisualfinish +	end + +Move_FAKE_TEARS: +	loadspritegfx 0x27AB +	loadspritegfx 0x27E1 +	loadspritegfx 0x2758 +	createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, 32108 +	waitforvisualfinish +	createvisualtask sub_815C478, 0x5, 0, 2, 1 +	loopsewithpan SE_W039, -64, 0xC, 0x4 +	delay 0x8 +	createsprite 0x85970E8, 0x2, 0, 0 +	createsprite 0x85970E8, 0x2, 0, 1 +	delay 0x8 +	createsprite 0x85970E8, 0x2, 0, 2 +	createsprite 0x85970E8, 0x2, 0, 3 +	delay 0x8 +	createsprite 0x85970E8, 0x2, 0, 0 +	createsprite 0x85970E8, 0x2, 0, 1 +	delay 0x8 +	createsprite 0x85970E8, 0x2, 0, 2 +	createsprite 0x85970E8, 0x2, 0, 3 +	waitforvisualfinish +	end + +Move_AIR_CUTTER: +	loadspritegfx 0x2713 +	loadspritegfx 0x279A +	loadspritegfx 0x2797 +	delay 0x0 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	delay 0x0 +	createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128 +	waitforvisualfinish +	playsewithpan SE_W015, +63 +	createsprite 0x8592A34, 0x2, 40, -32, 0, 2 +	delay 0x5 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_DEF_PARTNER +	delay 0x0 +	end + +Move_ODOR_SLEUTH: +	monbg ANIM_TARGET +	createvisualtask sub_815F620, 0x5 +	delay 0x18 +	createsprite 0x857FE28, 0x2, 3, 4 +	playsewithpan SE_W207, -64 +	delay 0x6 +	createsprite 0x857FE28, 0x2, 3, 4 +	playsewithpan SE_W207, -64 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	delay 0x1 +	createsprite 0x859728C, 0x2, 1, 3, 1, -1, 16, -1, 0 +	playsewithpan SE_W043, -64 +	end + +Move_GRASS_WHISTLE: +	loadspritegfx 0x2758 +	createsprite 0x8597274, 0x2, 1, 2, 0, 4, 13298 +	waitforvisualfinish +	createvisualtask sub_8102BE8, 0x2 +	waitforvisualfinish +	panse_1B SE_W320, -64, +63, +2, 0x0 +	createsprite 0x8593008, 0x82, 7, 1, 0 +	delay 0x5 +	createsprite 0x8593008, 0x82, 6, 1, 0 +	delay 0x5 +	createsprite 0x8593008, 0x82, 1, 1, 0 +	delay 0x5 +	createsprite 0x8593008, 0x82, 2, 1, 0 +	delay 0x5 +	createsprite 0x8593008, 0x82, 3, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 5, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 6, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 2, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 1, 1, 0 +	delay 0x4 +	createsprite 0x8593008, 0x82, 5, 1, 0 +	delay 0x4 +	waitforvisualfinish +	createvisualtask sub_8102CA0, 0x2 +	createsprite 0x8597274, 0x2, 1, 4, 4, 0, 13298 +	waitforvisualfinish +	end + +Move_TICKLE: +	loadspritegfx 0x27EA +	createsprite 0x8597274, 0x2, 2, 0, 0, 16, 0 +	waitforvisualfinish +	createsprite 0x8593A84, 0x0, -16, -8 +	createsprite 0x8593A84, 0x0, 16, -8 +	playsewithpan SE_W197, -64 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 2, 0, 16, 0, 0 +	waitforvisualfinish +	delay 0x14 +	createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0 +	delay 0xC +	createvisualtask sub_815C478, 0x3, 1, 6, 2 +	loopsewithpan SE_W039, +63, 0x8, 0x8 +	waitforvisualfinish +	end + +Move_WATER_SPOUT: +	loadspritegfx 0x281C +	loadspritegfx 0x27A4 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_81080E4, 0x5 +	playsewithpan SE_W029, -64 +	delay 0x2C +	playsewithpan SE_W291, -64 +	waitforvisualfinish +	delay 0x10 +	createvisualtask sub_81085C8, 0x5 +	playsewithpan SE_W057, +63 +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SHADOW_PUNCH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	fadetobg BG_GHOST +	waitbgfadein +	monbg ANIM_ATK_PARTNER +	setalpha 0x809 +	createvisualtask sub_80A8BC4, 0x2, 0, 13 +	playsewithpan SE_W026, -64 +	delay 0x6 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0 +	playsewithpan SE_W004, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	restorebg +	waitbgfadein +	end + +Move_EXTRASENSORY: +	call AnimScript_82D7CD1 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1 +	createvisualtask sub_810FE14, 0x5, 0 +	playsewithpan SE_W020, +63 +	waitforvisualfinish +	createvisualtask sub_80A7B98, 0x5, 0, 891, 12, 1, 1 +	createvisualtask sub_810FE14, 0x5, 1 +	playsewithpan SE_W020, +63 +	waitforvisualfinish +	createvisualtask sub_8110034, 0x5, 0 +	createvisualtask sub_810FE14, 0x5, 2 +	playsewithpan SE_W043, -64 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_DEF_PARTNER +	call AnimScript_82D7CDD +	end + +Move_AERIAL_ACE: +	loadspritegfx 0x279A +	monbg ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5 +	createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3 +	createsprite 0x8592A1C, 0x2, 40, -32, 0 +	playsewithpan SE_W013B, -64 +	delay 0x5 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1 +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 10, 0, 0 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_IRON_DEFENSE: +	loopsewithpan SE_REAPOKE, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 0, 0, 0 +	createsprite 0x859728C, 0x2, 1, 8, 2, -1, 14, -1, 0 +	waitforvisualfinish +	end + +Move_BLOCK: +	loadspritegfx 0x280A +	createsprite 0x85CE90C, 0xC2 +	playsewithpan SE_W207, +63 +	end + +Move_HOWL: +	loadspritegfx 0x2745 +	createvisualtask sub_815D64C, 0x2, 0 +	delay 0xC +	call AnimScript_82CFECB +	createvisualtask sub_8158D8C, 0x2, 0, 3 +	waitforvisualfinish +	delay 0x1E +	end + +Move_BULK_UP: +	loadspritegfx 0x2766 +	createvisualtask sub_8104AB4, 0x2 +	playsewithpan SE_W207, -64 +	waitforvisualfinish +	createsprite 0x8593658, 0x2 +	loopsewithpan SE_W207, -64, 0x4, 0x2 +	waitforvisualfinish +	end + +Move_COVET: +	loadspritegfx 0x27E2 +	loadspritegfx 0x27F0 +	createvisualtask sub_815C478, 0x5, 0, 2, 0 +	createsprite 0x8593970, 0x3, 0, 20 +	playsewithpan SE_W204, -64 +	delay 0xF +	createsprite 0x8593970, 0x3, -20, 20 +	playsewithpan SE_W204, -64 +	delay 0xF +	createsprite 0x8593970, 0x3, 20, 20 +	playsewithpan SE_W204, -64 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	loopsewithpan SE_W146, +63, 0x4, 0x3 +	end + +Move_VOLT_TACKLE: +	loadspritegfx 0x2711 +	loadspritegfx 0x27E4 +	loadspritegfx 0x27E5 +	monbg ANIM_ATTACKER +	setalpha 0x80C +	createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0 +	waitforvisualfinish +	createsprite 0x85959A4, 0x1 +	playsewithpan SE_W268, -64 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	delay 0x8 +	createvisualtask sub_810AFCC, 0x5, 0 +	playsewithpan SE_W085, -64 +	waitforvisualfinish +	createvisualtask sub_810AFCC, 0x5, 1 +	playsewithpan SE_W085, +63 +	waitforvisualfinish +	createvisualtask sub_810AFCC, 0x5, 2 +	playsewithpan SE_W085, -64 +	waitforvisualfinish +	createvisualtask sub_810AFCC, 0x5, 3 +	playsewithpan SE_W085, +63 +	waitforvisualfinish +	createvisualtask sub_810AFCC, 0x5, 4 +	playsewithpan SE_W085, -64 +	delay 0x8 +	createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1 +	playsewithpan SE_W120, +63 +	createsprite 0x859598C, 0x2, 1, 16, 16 +	delay 0x2 +	createsprite 0x859598C, 0x2, 1, -16, -16 +	delay 0x8 +	createvisualtask sub_810AE5C, 0x5 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1 +	playsewithpan SE_W085B, -64 +	createsprite 0x859598C, 0x2, 0, 16, 16 +	delay 0x2 +	createsprite 0x859598C, 0x2, 0, -16, -16 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, 0 +	waitforvisualfinish +	end + +Move_WATER_SPORT: +	loadspritegfx 0x281C +	createvisualtask sub_81088E4, 0x5 +	delay 0x8 +	playsewithpan SE_W057, -64 +	delay 0x2C +	playsewithpan SE_W057, -64 +	delay 0x2C +	playsewithpan SE_W057, -64 +	delay 0x2C +	panse_1B SE_W057, -64, +63, +2, 0x0 +	end + +Move_CALM_MIND: +	loadspritegfx 0x27DB +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0 +	waitforvisualfinish +	createvisualtask sub_81177E4, 0x5, 1 +	waitforvisualfinish +	createsprite 0x8593850, 0x28, 0, 0, 0, 0 +	playsewithpan SE_W048, -64 +	delay 0xE +	createsprite 0x8593850, 0x28, 0, 0, 0, 0 +	playsewithpan SE_W048, -64 +	delay 0xE +	createsprite 0x8593850, 0x28, 0, 0, 0, 0 +	playsewithpan SE_W048, -64 +	waitforvisualfinish +	createvisualtask sub_81177E4, 0x5, 0 +	waitforvisualfinish +	createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	end + +Move_LEAF_BLADE: +	loadspritegfx 0x274F +	loadspritegfx 0x282D +	createvisualtask sub_80FFFC0, 0x5 +	delay 0x2 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	playsewithpan SE_W015, +63 +	delay 0x32 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	playsewithpan SE_W015, +63 +	delay 0x32 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	playsewithpan SE_W015, +63 +	waitforvisualfinish +	monbg ANIM_TARGET +	setalpha 0x80C +	delay 0xC +	createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1 +	createsprite 0x85973D0, 0x82, 0, 0, 1, 36 +	playsewithpan SE_W043, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_DRAGON_DANCE: +	loadspritegfx 0x2809 +	monbg ANIM_ATTACKER +	monbgprio_28 ANIM_ATTACKER +	delay 0x1 +	createvisualtask sub_81133E8, 0x5 +	playsewithpan SE_W100, -64 +	delay 0x8 +	createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3 +	createsprite 0x8596F98, 0x2, 0 +	createsprite 0x8596F98, 0x2, 43 +	createsprite 0x8596F98, 0x2, 85 +	createsprite 0x8596F98, 0x2, 128 +	createsprite 0x8596F98, 0x2, 170 +	createsprite 0x8596F98, 0x2, 213 +	delay 0x1E +	playsewithpan SE_W100, -64 +	delay 0x1E +	playsewithpan SE_W100, -64 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	end + +Move_SHOCK_WAVE: +	loadspritegfx 0x27E3 +	loadspritegfx 0x27E4 +	loadspritegfx 0x2711 +	loadspritegfx 0x2735 +	monbg ANIM_ATTACKER +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 2, 0, 4, 0 +	waitforvisualfinish +	createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2 +	playsewithpan SE_W268, -64 +	delay 0xC +	createsprite 0x8595A18, 0x2 +	delay 0x1E +	createvisualtask sub_810B29C, 0x5 +	delay 0xC +	waitforvisualfinish +	createvisualtask sub_810B55C, 0x5 +	playsewithpan SE_W161B, +63 +	waitforvisualfinish +	createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1 +	createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF +	createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, 0 +	delay 0x4 +	createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	end + +Move_HARDEN: +	loopsewithpan SE_W231, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 0, 0, 0 +	waitforvisualfinish +	end + +Move_BELLY_DRUM: +	loadspritegfx 0x2758 +	loadspritegfx 0x27D1 +	createvisualtask sub_8102BE8, 0x2 +	waitforvisualfinish +	call AnimScript_82CF5A6 +	createsprite 0x859309C, 0x2, 0, 0, 0, 0 +	playsewithpan SE_W187, -64 +	delay 0xF +	call AnimScript_82CF58B +	createsprite 0x859309C, 0x2, 1, 1, 1, 0 +	playsewithpan SE_W187, -64 +	delay 0xF +	call AnimScript_82CF5A6 +	createsprite 0x859309C, 0x2, 0, 3, 3, 128 +	playsewithpan SE_W187, -64 +	delay 0x7 +	call AnimScript_82CF58B +	createsprite 0x859309C, 0x2, 1, 2, 0, 128 +	playsewithpan SE_W187, -64 +	delay 0x7 +	call AnimScript_82CF5A6 +	createsprite 0x859309C, 0x2, 0, 1, 1, 0 +	playsewithpan SE_W187, -64 +	delay 0x7 +	call AnimScript_82CF58B +	createsprite 0x859309C, 0x2, 1, 0, 3, 0 +	playsewithpan SE_W187, -64 +	waitforvisualfinish +	createvisualtask sub_8102CA0, 0x2 +	waitforvisualfinish +	end + +AnimScript_82CF58B: +	createsprite 0x8593068, 0x3, 0 +	createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +	return + +AnimScript_82CF5A6: +	createsprite 0x8593068, 0x3, 1 +	createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1 +	return + +Move_MIND_READER: +	loadspritegfx 0x27CD +	loadspritegfx 0x27CE +	loadspritegfx 0x27CF +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W109, +63 +	createsprite 0x85CE07C, 0x5, 0, 0, 1, 0 +	createsprite 0x85CE094, 0x5 +	delay 0x28 +	playsewithpan SE_W043, +63 +	createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0 +	call AnimScript_82CF608 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82CF608: +	createsprite 0x85CE0AC, 0x4, 70, 0, 6 +	createsprite 0x85CE0AC, 0x4, 40, 40, 6 +	createsprite 0x85CE0AC, 0x4, 10, -60, 6 +	createsprite 0x85CE0AC, 0x4, -50, -40, 6 +	createsprite 0x85CE0AC, 0x4, -40, 40, 6 +	createsprite 0x85CE0AC, 0x4, 50, -50, 6 +	delay 0x2 +	createsprite 0x85CE0AC, 0x4, 50, -30, 6 +	createsprite 0x85CE0AC, 0x4, 60, 10, 6 +	createsprite 0x85CE0AC, 0x4, 0, 60, 6 +	createsprite 0x85CE0AC, 0x4, 0, -40, 6 +	createsprite 0x85CE0AC, 0x4, -60, 20, 6 +	createsprite 0x85CE0AC, 0x4, -60, -30, 6 +	delay 0x2 +	createsprite 0x85CE0AC, 0x4, -50, 50, 6 +	createsprite 0x85CE0AC, 0x4, -60, 20, 6 +	createsprite 0x85CE0AC, 0x4, -40, -40, 6 +	createsprite 0x85CE0AC, 0x4, 20, -60, 6 +	createsprite 0x85CE0AC, 0x4, 50, -50, 6 +	createsprite 0x85CE0AC, 0x4, 35, 40, 6 +	delay 0x2 +	return + +Move_ICE_PUNCH: +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	loadspritegfx 0x279D +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588 +	delay 0x14 +	playsewithpan SE_W081, +63 +	createsprite 0x8595AE8, 0x2, 0 +	createsprite 0x8595AE8, 0x2, 64 +	createsprite 0x8595AE8, 0x2, 128 +	createsprite 0x8595AE8, 0x2, 192 +	delay 0x5 +	createsprite 0x8595AD0, 0x2, 32 +	createsprite 0x8595AD0, 0x2, 96 +	createsprite 0x8595AD0, 0x2, 160 +	createsprite 0x8595AD0, 0x2, 224 +	delay 0x11 +	createsprite 0x8595E98, 0x4, 0, -10, 8, 1, 0 +	createsprite 0x8597358, 0x3, 0, -10, 1, 1 +	playsewithpan SE_W004, +63 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D7720 +	delay 0x5 +	createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, 32588 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 0, 7, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_REST: +	playsewithpan SE_W173, -64 +	loadspritegfx 0x27F4 +	createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0 +	delay 0x14 +	createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0 +	delay 0x14 +	createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0 +	waitforvisualfinish +	end + +Move_CONFUSION: +	monbg ANIM_DEF_PARTNER +	call AnimScript_82D7CD1 +	setalpha 0x808 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 +	createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF +	waitforvisualfinish +	playsewithpan SE_W048, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1 +	createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	delay 0x1 +	call AnimScript_82D7CDD +	end + +Move_PSYCHIC: +	monbg ANIM_DEF_PARTNER +	call AnimScript_82D7CD1 +	setalpha 0x808 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 +	createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767 +	waitforvisualfinish +	loopsewithpan SE_W048, +63, 0xA, 0x3 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 +	createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	delay 0x1 +	call AnimScript_82D7CDD +	end + +Move_FUTURE_SIGHT: +	goto AnimScript_82CF8F6 + +AnimScript_82CF8ED: +	waitforvisualfinish +	delay 0x1 +	call AnimScript_82D7CDD +	end + +AnimScript_82CF8F6: +	monbg ANIM_ATK_PARTNER +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	setalpha 0x808 +	playsewithpan SE_W048, -64 +	createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF +	createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	goto AnimScript_82CF8ED + +Move_THUNDER: +	loadspritegfx 0x2735 +	fadetobg BG_THUNDER +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -256, 0, 1, -1 +	waitbgfadein +	createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0 +	delay 0x10 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	playsewithpan SE_W086, +63 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 16, -36 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 16, -20 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 16, 12 +	delay 0x14 +	createsprite 0x85956C0, 0x86, -16, -32 +	playsewithpan SE_W086, +63 +	delay 0x1 +	createsprite 0x85956C0, 0x86, -16, -16 +	delay 0x1 +	createsprite 0x85956C0, 0x86, -16, 16 +	playsewithpan SE_W086, +63 +	delay 0x5 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 24, -32 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 24, -16 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 24, 16 +	delay 0x1E +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x5 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, -32 +	playsewithpan SE_W161B, +63 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, -16 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, 16 +	delay 0xA +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createvisualtask sub_810A094, 0x2, 30, 3, 1, 0 +	delay 0x2 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createsprite 0x8597274, 0x82, 1, 2, 16, 0, 0 +	waitforvisualfinish +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +Move_THUNDER_PUNCH: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	loadspritegfx 0x2735 +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0 +	waitforvisualfinish +	playsewithpan SE_W004, +63 +	createsprite 0x8595E98, 0x84, 0, 0, 8, 1, 0 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	delay 0x1 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, -48 +	delay 0x1 +	createsprite 0x85956C0, 0x2, 0, -16 +	delay 0x1 +	createsprite 0x85956C0, 0x2, 0, 16 +	delay 0x1 +	playsewithpan SE_W161B, +63 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	delay 0x1 +	createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0 +	delay 0x14 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_SACRED_FIRE: +	loadspritegfx 0x2731 +	loadspritegfx 0x2733 +	loopsewithpan SE_W221, -64, 0x7, 0x5 +	createsprite 0x8595428, 0x2, -32, 0, 50, 5, -2, 0 +	delay 0x1 +	createsprite 0x8595428, 0x42, -20, -10, 50, 5, -1, -1 +	delay 0x1 +	createsprite 0x8595428, 0x42, 0, -16, 50, 5, 0, -1 +	delay 0x1 +	createsprite 0x8595428, 0x42, 20, -10, 50, 5, 1, -1 +	delay 0x1 +	createsprite 0x8595428, 0x2, 32, 0, 50, 5, 2, 0 +	delay 0x1 +	createsprite 0x8595428, 0x2, 20, 10, 50, 5, 1, 1 +	delay 0x1 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	createsprite 0x8595428, 0x2, 0, 16, 50, 5, 0, 1 +	delay 0x1 +	createsprite 0x8595428, 0x2, -20, 10, 50, 5, -1, 1 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	waitforvisualfinish +	playsewithpan SE_W221B, +63 +	createsprite 0x85953F8, 0x82, -16, 0, 70, 16, 0, 1 +	delay 0xA +	playsewithpan SE_W221B, +63 +	createsprite 0x85953F8, 0x82, 0, 0, 70, 16, 0, 1 +	delay 0xA +	playsewithpan SE_W221B, +63 +	createsprite 0x85953F8, 0x82, 16, 0, 80, 16, 0, 1 +	delay 0x1 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	waitforvisualfinish +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1 +	playsewithpan SE_W172B, +63 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 0 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 0, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, -1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 2, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -2 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 3, 1 +	waitforvisualfinish +	end + +Move_SCRATCH: +	loadspritegfx 0x2799 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W010, +63 +	createsprite 0x85CE020, 0x2, 0, 0, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +Move_DRAGON_BREATH: +	loadspritegfx 0x272D +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	loopsewithpan SE_W172, -64, 0x7, 0x7 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, 31 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	delay 0x2 +	createsprite 0x8596EF4, 0x82, 0, 0, 0, 0, 20 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, 31 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_ROAR: +	loadspritegfx 0x2745 +	monbg ANIM_ATTACKER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x808 +	createvisualtask sub_8158E9C, 0x2, 0, 2 +	createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 +	call AnimScript_82CFECB +	delay 0x14 +	createvisualtask sub_80D5DB0, 0x5, 1, 2 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	waitforvisualfinish +	createvisualtask sub_8159078, 0x5 +	waitforvisualfinish +	end + +AnimScript_82CFECB: +	createsprite 0x85CE7D4, 0x2, 24, -8, 0 +	createsprite 0x85CE7D4, 0x2, 24, 0, 2 +	createsprite 0x85CE7D4, 0x2, 24, 8, 1 +	delay 0xF +	createsprite 0x85CE7D4, 0x2, 24, -8, 0 +	createsprite 0x85CE7D4, 0x2, 24, 0, 2 +	createsprite 0x85CE7D4, 0x2, 24, 8, 1 +	return + +Move_GROWL: +	loadspritegfx 0x2745 +	createvisualtask sub_8158E9C, 0x2, 0, 255 +	call AnimScript_82CFECB +	delay 0xA +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 +	waitforvisualfinish +	createvisualtask sub_8159078, 0x5 +	waitforvisualfinish +	end + +Move_SNORE: +	loadspritegfx 0x27D5 +	monbg ANIM_ATK_PARTNER +	setalpha 0x808 +	call AnimScript_82CFF76 +	delay 0x1E +	call AnimScript_82CFF76 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +AnimScript_82CFF76: +	playsewithpan SE_W173, -64 +	createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 +	createsprite 0x85972D8, 0x2, 6, 1, 14, 0, 0 +	createsprite 0x85936EC, 0x2, 0, 0, -42, -38, 24, 0, 0 +	createsprite 0x85936EC, 0x2, 0, 0, 0, -42, 24, 0, 0 +	createsprite 0x85936EC, 0x2, 0, 0, 42, -38, 24, 0, 0 +	return + +Move_LIGHT_SCREEN: +	loadspritegfx 0x2756 +	loadspritegfx 0x27B6 +	setalpha 0x1000 +	waitplaysewithpan SE_W115, -64, 0xF +	createsprite 0x8596560, 0x1, 40, 0, 10166 +	delay 0xA +	call AnimScript_82D0014 +	waitforvisualfinish +	delay 0x1 +	blendoff +	end + +AnimScript_82D0014: +	createsprite 0x8596624, 0x2, 23, 0, 0, 1 +	delay 0x6 +	createsprite 0x8596624, 0x2, 31, -8, 0, 1 +	delay 0x5 +	createsprite 0x8596624, 0x2, 30, 20, 0, 1 +	delay 0x7 +	createsprite 0x8596624, 0x2, 10, -15, 0, 1 +	delay 0x6 +	createsprite 0x8596624, 0x2, 20, 10, 0, 1 +	delay 0x6 +	createsprite 0x8596624, 0x2, 10, 18, 0, 1 +	return + +Move_MIRROR_COAT: +	loadspritegfx 0x2756 +	loadspritegfx 0x27B8 +	setalpha 0x1000 +	createsprite 0x8596590, 0x1, 40, 0, 10168 +	delay 0xA +	playsewithpan SE_W115, -64 +	call AnimScript_82D0014 +	waitforvisualfinish +	delay 0x1 +	blendoff +	end + +Move_REFLECT: +	loadspritegfx 0x2757 +	loadspritegfx 0x27B7 +	setalpha 0x1000 +	waitplaysewithpan SE_W115, -64, 0xF +	createsprite 0x8596578, 0x1, 40, 0, 10167 +	delay 0x14 +	createsprite 0x85965F4, 0x2, 30, 0, 0, 1 +	delay 0x7 +	createsprite 0x85965F4, 0x2, 19, -12, 0, 1 +	delay 0x7 +	createsprite 0x85965F4, 0x2, 10, 20, 0, 1 +	waitforvisualfinish +	delay 0x1 +	blendoff +	end + +Move_BARRIER: +	loadspritegfx 0x27B9 +	setalpha 0x1000 +	waitplaysewithpan SE_W112, -64, 0xF +	createsprite 0x85965A8, 0x3, 40, 0, 10169 +	waitforvisualfinish +	delay 0x1 +	blendoff +	end + +Move_BUBBLE: +	loadspritegfx 0x27A2 +	loadspritegfx 0x27AB +	monbg ANIM_TARGET +	setalpha 0x80C +	delay 0x1 +	createsprite 0x8595068, 0x2, 18, 0, 15, -15, 10, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	delay 0x6 +	createsprite 0x8595068, 0x2, 18, 0, 35, 37, 40, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	delay 0x6 +	createsprite 0x8595068, 0x2, 18, 0, 10, -37, 30, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	delay 0x6 +	createsprite 0x8595068, 0x2, 18, 0, 30, 10, 15, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	delay 0x6 +	createsprite 0x8595068, 0x2, 18, 0, 20, 33, 20, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	delay 0x6 +	createsprite 0x8595068, 0x2, 18, 0, 25, -30, 10, 128, 100 +	playsewithpan SE_W145, -64 +	waitplaysewithpan SE_W145B, +63, 0x64 +	waitforvisualfinish +	call AnimScript_82D7B53 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_SMOG: +	loadspritegfx 0x27BC +	monbg ANIM_DEF_PARTNER +	monbgprio_29 +	setalpha 0x80C +	loopsewithpan SE_W054, +63, 0x11, 0xA +	call AnimScript_82D024A +	call AnimScript_82D024A +	call AnimScript_82D024A +	call AnimScript_82D024A +	call AnimScript_82D024A +	call AnimScript_82D024A +	call AnimScript_82D024A +	delay 0x78 +	loopsewithpan SE_W092, +63, 0x12, 0x2 +	createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650 +	delay 0xA +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D024A: +	createsprite 0x8595C44, 0x2, 0, -24, 48, 240, 1, 0 +	delay 0x7 +	return + +Move_FAINT_ATTACK: +	loadspritegfx 0x2797 +	monbg ANIM_ATTACKER +	fadetobg BG_DARK +	waitbgfadein +	delay 0x0 +	playsewithpan SE_W185, -64 +	createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3 +	createvisualtask sub_81136E8, 0x2, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	invisible ANIM_ATTACKER +	delay 0x1 +	createvisualtask sub_8117F60, 0x2 +	setalpha 0x80C +	monbg ANIM_TARGET +	delay 0x1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x1 +	setarg 0x7, 0x1000 +	delay 0x20 +	createvisualtask sub_8113888, 0x2 +	monbg ANIM_ATTACKER +	createvisualtask sub_81137E4, 0x2, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	restorebg +	waitbgfadein +	end + +Move_SAND_ATTACK: +	loadspritegfx 0x275A +	monbg ANIM_ATK_PARTNER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x80C +	playsewithpan SE_W028, -64 +	createsprite 0x857FE70, 0x2, 0, -10, 0, 0, 3 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 2 +	call AnimScript_82D0337 +	call AnimScript_82D0337 +	call AnimScript_82D0337 +	call AnimScript_82D0337 +	call AnimScript_82D0337 +	call AnimScript_82D0337 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +AnimScript_82D0337: +	createsprite 0x85971A8, 0x82, 15, 15, 20, 0, 0 +	createsprite 0x85971A8, 0x82, 15, 15, 20, 10, 10 +	createsprite 0x85971A8, 0x82, 15, 15, 20, -10, -10 +	createsprite 0x85971A8, 0x82, 15, 15, 20, 20, 5 +	createsprite 0x85971A8, 0x82, 15, 15, 20, -20, -5 +	delay 0x2 +	return + +Move_MUD_SLAP: +	loadspritegfx 0x275A +	playsewithpan SE_W028, -64 +	createsprite 0x857FE70, 0x2, 0, -10, 0, 0, 3 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 2 +	call AnimScript_82D03D5 +	call AnimScript_82D03D5 +	call AnimScript_82D03D5 +	call AnimScript_82D03D5 +	call AnimScript_82D03D5 +	call AnimScript_82D03D5 +	waitforvisualfinish +	end + +AnimScript_82D03D5: +	createsprite 0x85971CC, 0x82, 15, 15, 20, 0, 0 +	createsprite 0x85971CC, 0x82, 15, 15, 20, 10, 5 +	createsprite 0x85971CC, 0x82, 15, 15, 20, -10, -5 +	createsprite 0x85971CC, 0x82, 15, 15, 20, 20, 10 +	createsprite 0x85971CC, 0x82, 15, 15, 20, -20, -10 +	delay 0x2 +	return + +Move_DRAGON_RAGE: +	loadspritegfx 0x272D +	loadspritegfx 0x2733 +	playsewithpan SE_W082, -64 +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 +	waitforvisualfinish +	createsprite 0x857FE70, 0x82, 0, 15, 0, 0, 4 +	waitforvisualfinish +	createsprite 0x8596F80, 0x82, 30, 15, 0, 10, 10 +	waitforvisualfinish +	loopsewithpan SE_W172B, +63, 0xB, 0x3 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1 +	createsprite 0x8596F28, 0xC2, 1, 5, 0 +	delay 0x1 +	createsprite 0x8596F28, 0xC2, 1, -10, -15 +	delay 0x1 +	createsprite 0x8596F28, 0x82, 1, 0, 25 +	delay 0x1 +	createsprite 0x8596F28, 0xC2, 1, 15, 5 +	delay 0x1 +	createsprite 0x8596F28, 0xC2, 1, -25, 0 +	delay 0x1 +	createsprite 0x8596F28, 0x82, 1, 30, 30 +	delay 0x1 +	createsprite 0x8596F28, 0x82, 1, -27, 25 +	delay 0x1 +	createsprite 0x8596F28, 0xC2, 1, 0, 8 +	waitforvisualfinish +	createsprite 0x857FE58, 0xC2, 0, 0, 4 +	waitforvisualfinish +	end + +Move_RAIN_DANCE: +	loadspritegfx 0x2783 +	playsewithpan SE_W240, -64 +	createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 +	waitforvisualfinish +	createvisualtask sub_8107188, 0x2, 0, 3, 120 +	createvisualtask sub_8107188, 0x2, 0, 3, 120 +	delay 0x78 +	delay 0x1E +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 +	waitforvisualfinish +	end + +Move_BITE: +	loadspritegfx 0x279B +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W044, +63 +	createsprite 0x8597080, 0x2, 0, -32, 0, 0, 819, 10 +	createsprite 0x8597080, 0x2, 0, 32, 4, 0, -819, 10 +	delay 0xA +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x1 +	end + +Move_CRUNCH: +	loadspritegfx 0x279B +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	fadetobg BG_DARK +	waitbgfadein +	setalpha 0x80C +	playsewithpan SE_W044, +63 +	createsprite 0x8597080, 0x2, -32, -32, 1, 819, 819, 10 +	createsprite 0x8597080, 0x2, 32, 32, 5, -819, -819, 10 +	delay 0xA +	createsprite 0x8597358, 0x2, -8, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2 +	waitforvisualfinish +	playsewithpan SE_W044, +63 +	createsprite 0x8597080, 0x2, 32, -32, 7, -819, 819, 10 +	createsprite 0x8597080, 0x2, -32, 32, 3, 819, -819, 10 +	delay 0xA +	createsprite 0x8597358, 0x2, 8, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	delay 0x1 +	restorebg +	waitbgfadein +	end + +Move_CLAMP: +	loadspritegfx 0x27A1 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W011, +63 +	createsprite 0x8597098, 0x2, -32, 0, 2, 819, 0, 10 +	createsprite 0x8597098, 0x2, 32, 0, 6, -819, 0, 10 +	delay 0xA +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +Move_ICE_BEAM: +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	loadspritegfx 0x279D +	createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0 +	waitforvisualfinish +	createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10 +	createsprite 0x8595B2C, 0x2, 20, 12, 0, 12, 20 +	createsprite 0x8595B2C, 0x2, 20, -12, 0, -12, 20 +	delay 0x1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	createsprite 0x8597274, 0x2, 4, -31, 0, 7, 32384 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	call AnimScript_82D07C1 +	createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11 +	delay 0x1 +	createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11 +	waitforvisualfinish +	delay 0x14 +	call AnimScript_82D7720 +	createsprite 0x8597274, 0x2, 4, 5, 7, 0, 32384 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 0, 7, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82D07C1: +	createsprite 0x8595B2C, 0x2, 20, 12, 0, 12, 20 +	createsprite 0x8595B2C, 0x2, 20, -12, 0, -12, 20 +	createsprite 0x8595B14, 0x2, 20, 0, 0, 0, 11 +	delay 0x1 +	return + +Move_WITHDRAW: +	playsewithpan SE_W029, -64 +	createvisualtask sub_81036A0, 0x5 +	waitforvisualfinish +	end + +Move_AURORA_BEAM: +	loadspritegfx 0x279C +	fadetobg BG_AURORABEAM +	waitbgfadein +	playsewithpan SE_W062, -64 +	setarg 0x7, 0x0 +	createvisualtask sub_8107528, 0xA, 130 +	call AnimScript_82D088B +	createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1 +	call AnimScript_82D088B +	call AnimScript_82D088B +	call AnimScript_82D088B +	setarg 0x7, 0xFFFF +	createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10 +	createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1 +	call AnimScript_82D088B +	call AnimScript_82D088B +	call AnimScript_82D088B +	call AnimScript_82D088B +	call AnimScript_82D088B +	call AnimScript_82D088B +	waitforvisualfinish +	restorebg +	waitbgfadein +	end + +AnimScript_82D088B: +	createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17 +	delay 0x1 +	createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17 +	delay 0x1 +	createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17 +	delay 0x1 +	createsprite 0x85950B4, 0x82, 20, 0, 0, 0, 17 +	delay 0x1 +	return + +Move_SOLAR_BEAM: +	loadspritegfx 0x27A3 +	choosetwoturnanim AnimScript_82D08E6, AnimScript_82D09E3 + +AnimScript_82D08E4: +	waitforvisualfinish +	end + +AnimScript_82D08E6: +	monbg ANIM_ATK_PARTNER +	setalpha 0x80C +	createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287 +	playsewithpan SE_W025, -64 +	call AnimScript_82D0910 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	goto AnimScript_82D08E4 + +AnimScript_82D0910: +	createsprite 0x85921E0, 0x2, 40, 40, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -40, -40, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 0, 40, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 0, -40, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 40, -20, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 40, 20, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -40, -20, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -40, 20, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -20, 30, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 20, -30, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -20, -30, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 20, 30, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, -40, 0, 16 +	delay 0x2 +	createsprite 0x85921E0, 0x2, 40, 0, 16 +	delay 0x2 +	return + +AnimScript_82D09E3: +	call AnimScript_82D7D1D +	panse_1B SE_W076, -64, +63, +2, 0x0 +	createvisualtask sub_80FEA58, 0x5 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 0 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 1 +	delay 0x4 +	createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, 1017 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 2 +	delay 0x4 +	createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 3 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 4 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 5 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 6 +	delay 0x4 +	call AnimScript_82D0AB5 +	call AnimScript_82D0AB5 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, 1017 +	call AnimScript_82D7D57 +	goto AnimScript_82D08E4 + +AnimScript_82D0AB5: +	createsprite 0x85921F8, 0x83, 15, 0, 20, 0 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 1 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 2 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 3 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 4 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 5 +	delay 0x4 +	createsprite 0x85921F8, 0x83, 15, 0, 20, 6 +	delay 0x4 +	return + +Move_BLIZZARD: +	loadspritegfx 0x279D +	monbg ANIM_DEF_PARTNER +	createvisualtask sub_8117754, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D0CB2 +	fadetobg BG_HIGHSPEED_OPPONENT + +AnimScript_82D0B43: +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1 +	waitbgfadein +	waitforvisualfinish +	panse_1B SE_W059, -64, +63, +2, 0x0 +	call AnimScript_82D0B7D +	call AnimScript_82D0B7D +	playsewithpan SE_W059B, +63 +	waitforvisualfinish +	call AnimScript_82D77A4 +	waitforvisualfinish +	delay 0x14 +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82D0B7D: +	createsprite 0x8595B98, 0x28, 0, -10, 0, -10, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -15, 0, -15, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -5, 0, -5, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -10, 0, -10, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -20, 0, -20, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -15, 0, -15, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1 +	delay 0x3 +	createsprite 0x8595B98, 0x28, 0, -25, 0, -25, 72, 1 +	createsprite 0x8595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1 +	delay 0x3 +	return + +AnimScript_82D0CB2: +	fadetobg BG_HIGHSPEED_PLAYER +	goto AnimScript_82D0B43 + +Move_POWDER_SNOW: +	loadspritegfx 0x279D +	monbg ANIM_DEF_PARTNER +	createsprite 0x8597274, 0x2, 31, 1, 0, 3, 0 +	waitforvisualfinish +	panse_1B SE_W016, -64, +63, +2, 0x0 +	call AnimScript_82D0D03 +	call AnimScript_82D0D03 +	playsewithpan SE_W016B, +63 +	waitforvisualfinish +	waitsound +	call AnimScript_82D77A4 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	delay 0x14 +	createsprite 0x8597274, 0x2, 31, 1, 3, 0, 0 +	end + +AnimScript_82D0D03: +	createsprite 0x8595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1 +	delay 0x3 +	createsprite 0x8595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1 +	delay 0x3 +	return + +Move_HYDRO_PUMP: +	loadspritegfx 0x27A5 +	loadspritegfx 0x27A4 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1 +	delay 0x6 +	panse_1B SE_W056, -64, +63, +2, 0x0 +	createvisualtask sub_81076C8, 0x5, 100 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1 +	call AnimScript_82D0E93 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	call AnimScript_82D0E93 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	call AnimScript_82D0E93 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	call AnimScript_82D0E93 +	call AnimScript_82D0E52 +	call AnimScript_82D0E52 +	call AnimScript_82D0E93 +	delay 0x1 +	delay 0x1 +	call AnimScript_82D0E93 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D0E52: +	createsprite 0x85950E4, 0x3, 10, 10, 0, 16 +	createsprite 0x85950E4, 0x3, 10, 10, 0, -16 +	delay 0x1 +	createsprite 0x85950E4, 0x3, 10, 10, 0, 16 +	createsprite 0x85950E4, 0x3, 10, 10, 0, -16 +	delay 0x1 +	return + +AnimScript_82D0E93: +	createsprite 0x8597388, 0x4, 0, 15, 1, 1 +	createsprite 0x8597388, 0x4, 0, -15, 1, 1 +	return + +Move_SIGNAL_BEAM: +	loadspritegfx 0x2818 +	loadspritegfx 0x2819 +	loadspritegfx 0x2759 +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1 +	delay 0x6 +	panse_1B SE_W062, -64, +63, +1, 0x0 +	createvisualtask sub_81076C8, 0x5, 100 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1 +	createsprite 0x859728C, 0x2, 4, 8, 5, 31, 8, 961, 8 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	call AnimScript_82D0F79 +	waitforvisualfinish +	end + +AnimScript_82D0F79: +	createsprite 0x8595114, 0x83, 10, 10, 0, 16 +	createsprite 0x859512C, 0x83, 10, 10, 0, -16 +	delay 0x1 +	return + +Move_ABSORB: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 1, 0, 4, 13293 +	waitforvisualfinish +	playsewithpan SE_W071, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 +	waitforvisualfinish +	delay 0x3 +	call AnimScript_82D1009 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 4, 0, 13293 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D1009: +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W152, +63 +	createsprite 0x8592270, 0x3, 5, -18, -20, 35 +	delay 0x4 +	return + +Move_MEGA_DRAIN: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 1, 0, 8, 13293 +	waitforvisualfinish +	playsewithpan SE_W071, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 1 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 +	waitforvisualfinish +	delay 0x3 +	call AnimScript_82D1121 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 8, 0, 13293 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D1121: +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -20, 35 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W145C, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -20, 35 +	delay 0x4 +	return + +Move_GIGA_DRAIN: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 1, 0, 12, 13293 +	waitforvisualfinish +	playsewithpan SE_W071, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 +	waitforvisualfinish +	delay 0x3 +	call AnimScript_82D12B1 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 12, 0, 13293 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D12B1: +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -40, 35 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 0, 5, 28, 26 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -10, 20, 40, 39 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 10, -5, -32, 26 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 10, -5, -40, 26 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, -5, 15, 36, 33 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W202, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -20, 35 +	delay 0x4 +	return + +Move_LEECH_LIFE: +	loadspritegfx 0x27B1 +	loadspritegfx 0x27A3 +	delay 0x1 +	loadspritegfx 0x272F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	setalpha 0x80C +	delay 0x1 +	createsprite 0x85969C8, 0x2, -20, 15, 12 +	waitforvisualfinish +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	playsewithpan SE_W071, +63 +	delay 0x2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 0, 7, 0 +	waitforvisualfinish +	call AnimScript_82D1009 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 7, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SYNTHESIS: +	loadspritegfx 0x2741 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451 +	playsewithpan SE_W025, -64 +	call AnimScript_82D79B4 +	waitforvisualfinish +	unloadspritegfx 0x2741 +	delay 0x1 +	loadspritegfx 0x272F +	call AnimScript_82D79DF +	waitforvisualfinish +	end + +Move_TOXIC: +	loadspritegfx 0x27A7 +	loadspritegfx 0x27A6 +	call AnimScript_82D1515 +	call AnimScript_82D1515 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D7A71 +	waitforvisualfinish +	end + +AnimScript_82D1515: +	createsprite 0x8596134, 0x82, -24, 16, 1, 1 +	playsewithpan SE_W092, +63 +	delay 0xF +	createsprite 0x8596134, 0x82, 8, 16, 1, 1 +	playsewithpan SE_W092, +63 +	delay 0xF +	createsprite 0x8596134, 0x82, -8, 16, 1, 1 +	playsewithpan SE_W092, +63 +	delay 0xF +	createsprite 0x8596134, 0x82, 24, 16, 1, 1 +	playsewithpan SE_W092, +63 +	delay 0xF +	return + +Move_SLUDGE: +	loadspritegfx 0x27A6 +	playsewithpan SE_W145C, -64 +	createsprite 0x85961A8, 0x82, 20, 0, 40, 0 +	waitforvisualfinish +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 +	createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 +	call AnimScript_82D7A71 +	waitforvisualfinish +	end + +Move_SLUDGE_BOMB: +	loadspritegfx 0x27A6 +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	call AnimScript_82D16BC +	createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1 +	createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, 31774 +	createsprite 0x85961D8, 0x82, 42, 27, 20 +	createsprite 0x85961D8, 0x82, -27, 44, 20 +	createsprite 0x85961D8, 0x82, 39, -28, 20 +	createsprite 0x85961D8, 0x82, -42, -42, 20 +	playsewithpan SE_W091, +63 +	delay 0x5 +	createsprite 0x85961D8, 0x82, 0, 40, 20 +	createsprite 0x85961D8, 0x82, -8, -44, 20 +	createsprite 0x85961D8, 0x82, -46, -28, 20 +	createsprite 0x85961D8, 0x82, 46, 9, 20 +	playsewithpan SE_W091, +63 +	delay 0x5 +	createsprite 0x85961D8, 0x82, 42, 0, 20 +	createsprite 0x85961D8, 0x82, -43, -12, 20 +	createsprite 0x85961D8, 0x82, 16, -46, 20 +	createsprite 0x85961D8, 0x82, -16, 44, 20 +	playsewithpan SE_W091, +63 +	delay 0x0 +	waitsound +	waitforvisualfinish +	call AnimScript_82D7A71 +	waitforvisualfinish +	end + +AnimScript_82D16BC: +	playsewithpan SE_W145C, -64 +	createsprite 0x85961A8, 0x82, 20, 0, 40, 0 +	delay 0x3 +	return + +Move_ACID: +	loadspritegfx 0x27A6 +	monbg ANIM_DEF_PARTNER +	createsprite 0x85961C0, 0x82, 20, 0, 40, 1, 0, 0 +	playsewithpan SE_W145C, -64 +	delay 0x5 +	createsprite 0x85961C0, 0x82, 20, 0, 40, 1, 24, 0 +	playsewithpan SE_W145C, -64 +	delay 0x5 +	createsprite 0x85961C0, 0x82, 20, 0, 40, 1, -24, 0 +	playsewithpan SE_W145C, -64 +	delay 0xF +	createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1 +	createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1 +	createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774 +	createsprite 0x859620C, 0x82, 0, -22, 0, 15, 55 +	playsewithpan SE_W145, +63 +	delay 0xA +	createsprite 0x859620C, 0x82, -26, -24, 0, 15, 55 +	playsewithpan SE_W145, +63 +	delay 0xA +	createsprite 0x859620C, 0x82, 15, -27, 0, 15, 50 +	playsewithpan SE_W145, +63 +	delay 0xA +	createsprite 0x859620C, 0x82, -15, -17, 0, 10, 45 +	playsewithpan SE_W145, +63 +	delay 0xA +	createsprite 0x859620C, 0x82, 27, -22, 0, 15, 50 +	playsewithpan SE_W145, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_BONEMERANG: +	loadspritegfx 0x2710 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W155, -64 +	createsprite 0x8597178, 0x2 +	delay 0x14 +	playsewithpan SE_W030, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1 +	delay 0x11 +	playsewithpan SE_W233, -64 +	createsprite 0x857FE28, 0x2, 6, -4 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_BONE_CLUB: +	loadspritegfx 0x2710 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W155, +63 +	createsprite 0x8597190, 0x2, -42, -25, 0, 0, 15 +	delay 0xC +	createsprite 0x8597358, 0x2, 0, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1 +	createsprite 0x859728C, 0x2, 7, 5, 1, 0, 10, 0, 0 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_BONE_RUSH: +	loadspritegfx 0x2710 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W155, +63 +	createsprite 0x8597190, 0x2, -42, -25, 0, 0, 15 +	delay 0xC +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1 +	playsewithpan SE_W030, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SPIKES: +	loadspritegfx 0x27A8 +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W026, -64 +	waitplaysewithpan SE_W030, +63, 0x1C +	createsprite 0x85CE11C, 0x82, 20, 0, 0, 24, 30 +	delay 0xA +	playsewithpan SE_W026, -64 +	waitplaysewithpan SE_W030, +63, 0x1C +	createsprite 0x85CE11C, 0x82, 20, 0, -24, 24, 30 +	delay 0xA +	waitplaysewithpan SE_W030, +63, 0x1C +	createsprite 0x85CE11C, 0x82, 20, 0, 24, 24, 30 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_MEGAHORN: +	loadspritegfx 0x27A9 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W082, -64 +	jumpifcontest AnimScript_82D19FA +	fadetobg BG_DRILL +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 + +AnimScript_82D1947: +	waitbgfadein +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 6 +	delay 0x3 +	createsprite 0x8596974, 0x3, -42, 25, 0, 0, 6 +	delay 0x4 +	playsewithpan SE_W011, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	createsprite 0x857FE70, 0x2, 1, -16, 4, 1, 4 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1 +	createsprite 0x859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0 +	delay 0xA +	createsprite 0x857FE58, 0x2, 0, 0, 11 +	delay 0x3 +	createsprite 0x857FE58, 0x2, 1, 0, 7 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +AnimScript_82D19FA: +	fadetobg BG_DRILL_CONTESTS +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 +	goto AnimScript_82D1947 + +Move_GUST: +	loadspritegfx 0x2719 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W016, +63 +	createsprite 0x8596270, 0x2, 0, -16 +	createvisualtask sub_810DED8, 0x5, 1, 70 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	playsewithpan SE_W016B, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_WING_ATTACK: +	loadspritegfx 0x2719 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	loopsewithpan SE_W017, -64, 0x14, 0x2 +	createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 +	createvisualtask sub_810DED8, 0x5, 1, 70 +	createsprite 0x85962A4, 0x2, -25, 0, 0, 0, 20 +	createsprite 0x85962A4, 0x2, 25, 0, 0, 0, 20 +	delay 0x18 +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 9 +	delay 0x11 +	createsprite 0x8597358, 0x2, 16, 0, 1, 1 +	createsprite 0x8597358, 0x2, -16, 0, 1, 1 +	loopsewithpan SE_W003, +63, 0x5, 0x2 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 11 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_PECK: +	loadspritegfx 0x2797 +	playsewithpan SE_W030, +63 +	createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2 +	createsprite 0x85973E8, 0x83, -12, 0, 1, 3 +	waitforvisualfinish +	end + +Move_AEROBLAST: +	loadspritegfx 0x27AA +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	call AnimScript_82D7CE5 +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	call AnimScript_82D1B82 +	createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1 +	call AnimScript_82D1B82 +	call AnimScript_82D1B82 +	call AnimScript_82D1B82 +	call AnimScript_82D1B82 +	waitforvisualfinish +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	delay 0x0 +	call AnimScript_82D7D15 +	end + +AnimScript_82D1B82: +	playsewithpan SE_W026, -64 +	createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 0, 0 +	createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 0, 0 +	delay 0x3 +	playsewithpan SE_W026, -64 +	createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 1, 0 +	createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 1, 0 +	delay 0x3 +	playsewithpan SE_W026, -64 +	createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 2, 0 +	createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 2, 0 +	delay 0x3 +	playsewithpan SE_W026, -64 +	createsprite 0x85962D4, 0x2, 14, -12, 0, -12, 15, 3, 0 +	createsprite 0x85962D4, 0x2, 26, 8, 12, 8, 15, 3, 0 +	delay 0x3 +	return + +Move_WATER_GUN: +	loadspritegfx 0x27AB +	loadspritegfx 0x27A4 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8595208, 0x2, 20, 0, 0, 0, 40, -25 +	playsewithpan SE_W145, -64 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1 +	createsprite 0x8597388, 0x4, 0, 0, 1, 2 +	createsprite 0x8595220, 0x2, 0, -15, 0, 15, 55 +	playsewithpan SE_W152, +63 +	delay 0xA +	createsprite 0x8595220, 0x2, 15, -20, 0, 15, 50 +	playsewithpan SE_W152, +63 +	delay 0xA +	createsprite 0x8595220, 0x2, -15, -10, 0, 10, 45 +	playsewithpan SE_W152, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_CRABHAMMER: +	loadspritegfx 0x279D +	loadspritegfx 0x27A4 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x8597388, 0x4, 0, 0, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	createsprite 0x859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0 +	createsprite 0x857FE70, 0x2, 1, -24, 0, 0, 4 +	waitforvisualfinish +	delay 0x8 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 1, 0, 4 +	waitforvisualfinish +	loopsewithpan SE_W152, +63, 0x14, 0x3 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1 +	createsprite 0x8595238, 0x2, 10, 10, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, 20, -20, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, -15, 15, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, 0, 0, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, -10, -20, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, 16, -8, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, 5, 8, 20, 1 +	delay 0x4 +	createsprite 0x8595238, 0x2, -16, 0, 20, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SURF: +	createvisualtask sub_8107954, 0x2, 0 +	delay 0x18 +	panse_1B SE_W057, -64, +63, +2, 0x0 +	waitforvisualfinish +	end + +Move_FLAMETHROWER: +	loadspritegfx 0x272D +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 +	delay 0x6 +	createvisualtask sub_81076C8, 0x5, 100 +	panse_1B SE_W053, -64, +63, +2, 0x0 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	call AnimScript_82D1E58 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D1E58: +	createsprite 0x8595158, 0x3, 10, 10, 0, 16 +	delay 0x2 +	createsprite 0x8595158, 0x3, 10, 10, 0, 16 +	delay 0x2 +	return + +Move_SANDSTORM: +	loadspritegfx 0x2815 +	playsewithpan SE_W201, 0 +	createvisualtask sub_8110BCC, 0x5, 0 +	delay 0x10 +	createsprite 0x8596BA0, 0x28, 10, 2304, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 90, 2048, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 50, 2560, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 20, 2304, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 70, 1984, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 0, 2816, 96, 0 +	delay 0xA +	createsprite 0x8596BA0, 0x28, 60, 2560, 96, 0 +	end + +Move_WHIRLPOOL: +	loadspritegfx 0x27A5 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	delay 0x0 +	createsprite 0x8597274, 0x0, 4, 2, 0, 7, 23968 +	playsewithpan SE_W250, +63 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1 +	call AnimScript_82D1F5B +	call AnimScript_82D1F5B +	call AnimScript_82D1F5B +	delay 0xC +	createsprite 0x8597274, 0x0, 4, 2, 7, 0, 23968 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82D1F5B: +	createsprite 0x8596B70, 0x82, 0, 28, 384, 50, 8, 50, 1 +	delay 0x2 +	createsprite 0x8596B70, 0x82, 0, 32, 240, 40, 11, -46, 1 +	delay 0x2 +	createsprite 0x8596B70, 0x82, 0, 33, 416, 40, 4, 42, 1 +	delay 0x2 +	createsprite 0x8596B70, 0x82, 0, 31, 288, 45, 6, -42, 1 +	delay 0x2 +	createsprite 0x8596B70, 0x82, 0, 28, 448, 45, 11, 46, 1 +	delay 0x2 +	createsprite 0x8596B70, 0x82, 0, 33, 464, 50, 10, -50, 1 +	delay 0x2 +	return + +Move_FLY: +	loadspritegfx 0x27AC +	loadspritegfx 0x2797 +	choosetwoturnanim AnimScript_82D1FF7, AnimScript_82D200F + +AnimScript_82D1FF5: +	waitforvisualfinish +	end + +AnimScript_82D1FF7: +	playsewithpan SE_W019, -64 +	createsprite 0x8596340, 0x2, 0, 0, 13, 336 +	goto AnimScript_82D1FF5 + +AnimScript_82D200F: +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W104, -64 +	createsprite 0x8596358, 0x2, 20 +	delay 0x14 +	createsprite 0x8597358, 0x2, 0, 0, 1, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82D1FF5 + +Move_BOUNCE: +	loadspritegfx 0x27AC +	loadspritegfx 0x2797 +	choosetwoturnanim AnimScript_82D2060, AnimScript_82D2074 + +AnimScript_82D205F: +	end + +AnimScript_82D2060: +	playsewithpan SE_W100, -64 +	createsprite 0x8596420, 0x2, 0, 0 +	goto AnimScript_82D205F + +AnimScript_82D2074: +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W207, +63 +	createsprite 0x859644C, 0x83 +	delay 0x7 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x82, 0, 0, 1, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82D205F + +Move_KARATE_CHOP: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W104, +63 +	createsprite 0x8595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0 +	waitforvisualfinish +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_CROSS_CHOP: +	loadspritegfx 0x279F +	loadspritegfx 0x282D +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W025, +63 +	createsprite 0x8595EC8, 0x2, 0, 0, 0 +	createsprite 0x8595EC8, 0x2, 0, 0, 1 +	delay 0x28 +	playsewithpan SE_W013, +63 +	createsprite 0x859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10 +	createsprite 0x85973D0, 0x3, 0, 0, 1, 20 +	createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_JUMP_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x3 +	createsprite 0x8595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 +	playsewithpan SE_W026, +63 +	waitforvisualfinish +	createsprite 0x8597358, 0x1, 0, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 +	playsewithpan SE_W004, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_HI_JUMP_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x857FE70, 0x2, 0, -24, 0, 0, 8 +	waitforvisualfinish +	delay 0xA +	createsprite 0x857FE58, 0x2, 0, 0, 3 +	delay 0x2 +	createsprite 0x8595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1 +	playsewithpan SE_W026, +63 +	waitforvisualfinish +	createsprite 0x8597358, 0x2, 0, 0, 1, 1 +	playsewithpan SE_W233B, +63 +	createsprite 0x857FE70, 0x2, 1, -28, 0, 0, 3 +	delay 0x3 +	createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1 +	waitforvisualfinish +	delay 0x5 +	createsprite 0x857FE58, 0x2, 1, 0, 6 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_DOUBLE_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x8595EB0, 0x3, 1, 20, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_TRIPLE_KICK: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W233B, +63 +	jumpifmoveturn 0x0, AnimScript_82D22B8 +	jumpifmoveturn 0x1, AnimScript_82D22EE +	goto AnimScript_82D2324 + +AnimScript_82D22B3: +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D22B8: +	createsprite 0x8595E98, 0x84, -16, -8, 20, 1, 1 +	createsprite 0x8597358, 0x83, -16, -16, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 +	goto AnimScript_82D22B3 + +AnimScript_82D22EE: +	createsprite 0x8595E98, 0x84, 8, 8, 20, 1, 1 +	createsprite 0x8597358, 0x83, 8, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 +	goto AnimScript_82D22B3 + +AnimScript_82D2324: +	createsprite 0x8595E98, 0x84, 0, 0, 20, 1, 1 +	createsprite 0x8597358, 0x83, 0, -8, 1, 1 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	goto AnimScript_82D22B3 + +Move_DYNAMIC_PUNCH: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	loadspritegfx 0x27D6 +	loadspritegfx 0x2717 +	delay 0x1 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W233B, +63 +	createsprite 0x8595E98, 0x83, 0, 0, 20, 1, 0 +	createsprite 0x8597358, 0x82, 0, 0, 1, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1 +	delay 0x1 +	waitsound +	playsewithpan SE_W120, +63 +	createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1 +	createsprite 0x859371C, 0x3, 0, 0, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, 24, -24, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, -16, 16, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, -24, -12, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, 16, 16, 1, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_COUNTER: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4 +	playsewithpan SE_W233, -64 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4 +	delay 0x4 +	createsprite 0x8597358, 0x2, -15, 18, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1 +	createsprite 0x8595E98, 0x3, -15, 18, 8, 1, 0 +	delay 0x3 +	createsprite 0x8597358, 0x2, 0, -4, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	createsprite 0x8595E98, 0x3, 0, -4, 8, 1, 0 +	delay 0x3 +	createsprite 0x8597358, 0x2, 15, 9, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	createsprite 0x8595E98, 0x3, 15, 9, 8, 1, 0 +	delay 0x5 +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_VITAL_THROW: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W233, -64 +	createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 20, 0, 0, 4 +	delay 0x2 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	createsprite 0x857FE70, 0x2, 1, -24, 0, 0, 4 +	waitforvisualfinish +	delay 0x3 +	createsprite 0x857FE58, 0x2, 0, 0, 7 +	delay 0xB +	createsprite 0x857FE58, 0x2, 1, 0, 10 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_ROCK_SMASH: +	loadspritegfx 0x274A +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	delay 0x1 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createsprite 0x8595E98, 0x2, 0, 0, 8, 1, 0 +	playsewithpan SE_W233B, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 +	waitforvisualfinish +	playsewithpan SE_W088, +63 +	createsprite 0x8596B1C, 0x2, 0, 0, 20, 24, 14, 2 +	createsprite 0x8596B1C, 0x2, 5, 0, -20, 24, 14, 1 +	createsprite 0x8596B1C, 0x2, 0, 5, 20, -24, 14, 2 +	createsprite 0x8596B1C, 0x2, -5, 0, -20, -24, 14, 2 +	createsprite 0x8596B1C, 0x2, 0, -5, 30, 18, 8, 2 +	createsprite 0x8596B1C, 0x2, 0, 0, 30, -18, 8, 2 +	createsprite 0x8596B1C, 0x2, 0, 0, -30, 18, 8, 2 +	createsprite 0x8596B1C, 0x2, 0, 0, -30, -18, 8, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_SUBMISSION: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W104, -64 +	waitplaysewithpan SE_W004, +63, 0xA +	waitplaysewithpan SE_W104, -64, 0x14 +	waitplaysewithpan SE_W004, +63, 0x1E +	waitplaysewithpan SE_W104, -64, 0x28 +	waitplaysewithpan SE_W004, +63, 0x32 +	waitplaysewithpan SE_W104, -64, 0x3C +	waitplaysewithpan SE_W004, +63, 0x46 +	waitplaysewithpan SE_W104, -64, 0x50 +	waitplaysewithpan SE_W004, +63, 0x5A +	createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4 +	createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4 +	call AnimScript_82D26D3 +	call AnimScript_82D26D3 +	call AnimScript_82D26D3 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D26D3: +	createsprite 0x8597358, 0x3, 0, -12, 1, 1 +	delay 0x8 +	createsprite 0x8597358, 0x3, -12, 8, 1, 1 +	delay 0x8 +	createsprite 0x8597358, 0x3, 12, 0, 1, 1 +	delay 0x8 +	return + +Move_SUNNY_DAY: +	loadspritegfx 0x27AD +	monbg ANIM_ATK_PARTNER +	setalpha 0x30D +	createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF +	waitforvisualfinish +	panse_26 SE_W080, -64, +63, +1, 0x0 +	call AnimScript_82D2753 +	call AnimScript_82D2753 +	call AnimScript_82D2753 +	call AnimScript_82D2753 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1921, 1, 6, 0, 0x7FFF +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +AnimScript_82D2753: +	createsprite 0x85954A0, 0x28 +	delay 0x6 +	return + +Move_COTTON_SPORE: +	loadspritegfx 0x27AE +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	loopsewithpan SE_W077, +63, 0x12, 0xA +	call AnimScript_82D277D +	call AnimScript_82D277D +	call AnimScript_82D277D +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82D277D: +	createsprite 0x85922EC, 0x2, 0, -20, 85, 80, 0 +	delay 0xC +	createsprite 0x85922EC, 0x2, 0, -10, 170, 80, 0 +	delay 0xC +	createsprite 0x85922EC, 0x2, 0, -15, 0, 80, 0 +	delay 0xC +	return + +Move_SPORE: +	loadspritegfx 0x27AE +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_80FEE1C, 0x2 +	loopsewithpan SE_W077, +63, 0x10, 0xB +	call AnimScript_82D27E2 +	call AnimScript_82D27E2 +	call AnimScript_82D27E2 +	waitforvisualfinish +	delay 0x1 +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D27E2: +	createsprite 0x85922EC, 0x82, 0, -20, 85, 80, 1 +	delay 0xC +	createsprite 0x85922EC, 0x82, 0, -10, 170, 80, 1 +	delay 0xC +	createsprite 0x85922EC, 0x82, 0, -15, 0, 80, 1 +	delay 0xC +	return + +Move_PETAL_DANCE: +	loadspritegfx 0x27AF +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W080, -64 +	createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3 +	createsprite 0x859231C, 0x2, 0, -24, 8, 140 +	createsprite 0x8592334, 0x2, 16, -24, 8, 100 +	createsprite 0x8592334, 0x2, -16, -24, 8, 100 +	delay 0xF +	createsprite 0x859231C, 0x2, 0, -24, 8, 140 +	createsprite 0x8592334, 0x2, 32, -24, 8, 100 +	createsprite 0x8592334, 0x2, -32, -24, 8, 100 +	delay 0xF +	createsprite 0x859231C, 0x2, 0, -24, 8, 140 +	createsprite 0x8592334, 0x2, 24, -24, 8, 100 +	createsprite 0x8592334, 0x2, -24, -24, 8, 100 +	delay 0x1E +	createsprite 0x8592334, 0x2, 16, -24, 0, 100 +	createsprite 0x8592334, 0x2, -16, -24, 0, 100 +	delay 0x1E +	createsprite 0x8592334, 0x2, 20, -16, 14, 80 +	createsprite 0x8592334, 0x2, -20, -14, 16, 80 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 5 +	delay 0x3 +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 0 +	createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1 +	waitforvisualfinish +	delay 0x8 +	createsprite 0x857FE58, 0x2, 0, 0, 7 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_RAZOR_LEAF: +	loadspritegfx 0x274F +	loadspritegfx 0x27B0 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	delay 0x1 +	loopsewithpan SE_W077, -64, 0xA, 0x5 +	createsprite 0x8592390, 0x2, -3, -2, 10 +	delay 0x2 +	createsprite 0x8592390, 0x2, -1, -1, 15 +	delay 0x2 +	createsprite 0x8592390, 0x2, -4, -4, 7 +	delay 0x2 +	createsprite 0x8592390, 0x2, 3, -3, 11 +	delay 0x2 +	createsprite 0x8592390, 0x2, -1, -6, 8 +	delay 0x2 +	createsprite 0x8592390, 0x2, 2, -1, 12 +	delay 0x2 +	createsprite 0x8592390, 0x2, -3, -4, 13 +	delay 0x2 +	createsprite 0x8592390, 0x2, 4, -5, 7 +	delay 0x2 +	createsprite 0x8592390, 0x2, 2, -6, 11 +	delay 0x2 +	createsprite 0x8592390, 0x2, -3, -5, 8 +	delay 0x3C +	playsewithpan SE_W013B, -64 +	createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 22, 20, 1 +	createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 22, -20, 1 +	delay 0x14 +	playsewithpan SE_W013, +63 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_NATURE_POWER: +Move_ANCIENT_POWER: +	loadspritegfx 0x274A +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x85972D8, 0x2, 4, 1, 10, 1 +	createsprite 0x8596C10, 0x2, 20, 32, -48, 50, 2 +	createsprite 0x8596C10, 0x2, 0, 32, -38, 25, 5 +	createsprite 0x8596C10, 0x2, 32, 32, -28, 40, 3 +	createsprite 0x8596C10, 0x2, -20, 32, -48, 50, 2 +	createsprite 0x8596C10, 0x2, 20, 32, -28, 60, 1 +	createsprite 0x8596C10, 0x2, 0, 32, -28, 30, 4 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1 +	playsewithpan SE_W082, -64 +	delay 0xA +	createsprite 0x8596C10, 0x2, 15, 32, -48, 25, 5 +	createsprite 0x8596C10, 0x2, -10, 32, -42, 30, 4 +	delay 0xA +	createsprite 0x8596C10, 0x2, 0, 32, -42, 25, 5 +	createsprite 0x8596C10, 0x2, -25, 32, -48, 30, 4 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 16, 0, 0, 4 +	delay 0x3 +	playsewithpan SE_W120, +63 +	createsprite 0x8597358, 0x3, 0, 0, 1, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 7 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_OCTAZOOKA: +	loadspritegfx 0x272E +	loadspritegfx 0x2721 +	playsewithpan SE_W025B, -64 +	createsprite 0x8592DFC, 0x82, 20, 0, 0, 0, 20, 0 +	waitforvisualfinish +	playsewithpan SE_W120, +63 +	createsprite 0x8592E30, 0x82, 8, 8, 1, 0 +	delay 0x2 +	createsprite 0x8592E30, 0x82, -8, -8, 1, 0 +	delay 0x2 +	createsprite 0x8592E30, 0x82, 8, -8, 1, 0 +	delay 0x2 +	createsprite 0x8592E30, 0x82, -8, 8, 1, 0 +	waitforvisualfinish +	end + +Move_MIST: +	loadspritegfx 0x27A0 +	monbg ANIM_ATK_PARTNER +	setalpha 0x80C +	loopsewithpan SE_W054, -64, 0x14, 0xF +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	call AnimScript_82D2C34 +	delay 0x20 +	createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, 0x7FFF +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +AnimScript_82D2C34: +	createsprite 0x8595C2C, 0x2, 0, -24, 48, 240, 0, 1 +	delay 0x7 +	return + +Move_HAZE: +	waitforvisualfinish +	playsewithpan SE_W114, 0 +	createvisualtask sub_810C0A0, 0x5 +	delay 0x1E +	createvisualtask sub_8116620, 0xA, 1920, 2, 0, 16, 0 +	delay 0x5A +	createvisualtask sub_8116620, 0xA, 1920, 1, 16, 0, 0 +	end + +Move_FIRE_PUNCH: +	loadspritegfx 0x279F +	loadspritegfx 0x272D +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 31 +	createsprite 0x8595368, 0x81, 0 +	createsprite 0x8595368, 0x81, 64 +	createsprite 0x8595368, 0x81, 128 +	createsprite 0x8595368, 0x81, 196 +	playsewithpan SE_W172, +63 +	waitforvisualfinish +	createsprite 0x8595E98, 0x83, 0, 0, 8, 1, 0 +	createsprite 0x8597358, 0x82, 0, 0, 1, 1 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1 +	call AnimScript_82D2D18 +	delay 0x4 +	playsewithpan SE_W007, +63 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D2D18: +	createsprite 0x8595380, 0x81, 0, 10, 192, 176, 40 +	createsprite 0x8595380, 0x81, 0, 10, -192, 240, 40 +	createsprite 0x8595380, 0x81, 0, 10, 192, -160, 40 +	createsprite 0x8595380, 0x81, 0, 10, -192, -112, 40 +	createsprite 0x8595380, 0x81, 0, 10, 160, 48, 40 +	createsprite 0x8595380, 0x81, 0, 10, -224, -32, 40 +	createsprite 0x8595380, 0x81, 0, 10, 112, -128, 40 +	return + +Move_LEER: +	loadspritegfx 0x272B +	monbg ANIM_ATTACKER +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x808 +	playsewithpan SE_W043, -64 +	createsprite 0x85CE150, 0x2, 24, -12 +	createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1 +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	blendoff +	delay 0x1 +	waitforvisualfinish +	end + +Move_DREAM_EATER: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	setalpha 0x808 +	playsewithpan SE_W107, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1 +	createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1 +	waitforvisualfinish +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1 +	call AnimScript_82D2E51 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	delay 0x1 +	call AnimScript_82D7CDD +	end + +AnimScript_82D2E51: +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -40, 35 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 0, 5, 28, 26 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -10, 20, 40, 39 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 10, -5, -32, 26 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 0, -15, -16, 36 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, -5, 15, 16, 33 +	createsprite 0x8592270, 0x3, 10, -5, -40, 26 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, -5, 15, 36, 33 +	createsprite 0x8592270, 0x3, 10, -5, -8, 26 +	createsprite 0x8592270, 0x3, -10, 20, 20, 39 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 0, 5, 8, 26 +	createsprite 0x8592270, 0x3, 5, -18, -20, 35 +	delay 0x4 +	return + +Move_POISON_GAS: +	loadspritegfx 0x27BC +	loadspritegfx 0x27A6 +	delay 0x0 +	monbg ANIM_DEF_PARTNER +	monbgprio_29 +	setalpha 0x80C +	delay 0x0 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x4 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x4 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x4 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x4 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x4 +	playsewithpan SE_W054, -64 +	createsprite 0x8595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0 +	delay 0x28 +	loopsewithpan SE_W054, +63, 0x1C, 0x6 +	createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650 +	waitforvisualfinish +	blendoff +	clearmonbg ANIM_DEF_PARTNER +	delay 0x0 +	end + +Move_BIND: +	createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0 +	goto AnimScript_82D30DE + +AnimScript_82D30DE: +	playsewithpan SE_W020, +63 +	call AnimScript_82D30EE +	call AnimScript_82D30EE +	waitforvisualfinish +	end + +AnimScript_82D30EE: +	createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0 +	delay 0x10 +	return + +Move_WRAP: +	createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4 +	goto AnimScript_82D30DE + +Move_PSYBEAM: +	loadspritegfx 0x27B3 +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15 +	call AnimScript_82D319C +	call AnimScript_82D319C +	createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1 +	createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	call AnimScript_82D319C +	waitforvisualfinish +	delay 0x1 +	call AnimScript_82D7CDD +	end + +AnimScript_82D319C: +	createsprite 0x859663C, 0x82, 16, 0, 0, 0, 13, 0 +	delay 0x4 +	return + +Move_HYPNOSIS: +	loadspritegfx 0x27B3 +	call AnimScript_82D7CD1 +	call AnimScript_82D31E5 +	call AnimScript_82D31E5 +	call AnimScript_82D31E5 +	createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 32351 +	waitforvisualfinish +	delay 0x1 +	call AnimScript_82D7CDD +	end + +AnimScript_82D31E5: +	playsewithpan SE_W048, -64 +	createsprite 0x859663C, 0x82, 0, 8, 0, 8, 27, 0 +	createsprite 0x859663C, 0x82, 16, -8, 0, -8, 27, 0 +	delay 0x6 +	return + +Move_PSYWAVE: +	loadspritegfx 0x27B5 +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	createvisualtask sub_81076C8, 0x5, 100 +	createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10 +	call AnimScript_82D3275 +	call AnimScript_82D3275 +	createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, 32351 +	call AnimScript_82D3275 +	call AnimScript_82D3275 +	call AnimScript_82D3275 +	call AnimScript_82D3275 +	waitforvisualfinish +	delay 0x1 +	call AnimScript_82D7CDD +	end + +AnimScript_82D3275: +	createsprite 0x8595170, 0x83, 10, 10, 0, 16 +	delay 0x4 +	createsprite 0x8595170, 0x83, 10, 10, 0, 16 +	delay 0x4 +	return + +Move_ZAP_CANNON: +	loadspritegfx 0x27BB +	loadspritegfx 0x271B +	playsewithpan SE_W086, -64 +	createsprite 0x8595764, 0x83, 10, 0, 0, 0, 30, 0 +	createsprite 0x8595790, 0x84, 10, 0, 16, 30, 0, 40, 0 +	createsprite 0x8595790, 0x84, 10, 0, 16, 30, 64, 40, 1 +	createsprite 0x8595790, 0x84, 10, 0, 16, 30, 128, 40, 0 +	createsprite 0x8595790, 0x84, 10, 0, 16, 30, 192, 40, 2 +	createsprite 0x8595790, 0x84, 10, 0, 8, 30, 32, 40, 0 +	createsprite 0x8595790, 0x84, 10, 0, 8, 30, 96, 40, 1 +	createsprite 0x8595790, 0x84, 10, 0, 8, 30, 160, 40, 0 +	createsprite 0x8595790, 0x84, 10, 0, 8, 30, 224, 40, 2 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 +	delay 0xF +	waitplaysewithpan SE_W085B, +63, 0x13 +	call AnimScript_82D7BEA +	waitforvisualfinish +	end + +Move_STEEL_WING: +	loadspritegfx 0x2719 +	loadspritegfx 0x2797 +	loopsewithpan SE_W231, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 0, 0, 0 +	waitforvisualfinish +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	loopsewithpan SE_W017, -64, 0x14, 0x2 +	createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4 +	createvisualtask sub_810DED8, 0x5, 1, 70 +	createsprite 0x85962A4, 0x2, -25, 0, 0, 0, 20 +	createsprite 0x85962A4, 0x2, 25, 0, 0, 0, 20 +	delay 0x18 +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 9 +	delay 0x11 +	createsprite 0x8597358, 0x2, 16, 0, 1, 1 +	createsprite 0x8597358, 0x2, -16, 0, 1, 1 +	playsewithpan SE_W013, +63 +	waitforvisualfinish +	createsprite 0x857FE58, 0x2, 0, 0, 11 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_IRON_TAIL: +	loadspritegfx 0x2797 +	loopsewithpan SE_W231, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 1, 0, 0 +	waitforvisualfinish +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x6 +	createsprite 0x8597358, 0x82, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	createvisualtask sub_811489C, 0x5, 0, 1 +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +Move_POISON_TAIL: +	loadspritegfx 0x2797 +	loadspritegfx 0x27A6 +	loopsewithpan SE_W231, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 1, 1, 23768 +	waitforvisualfinish +	monbg ANIM_TARGET +	setalpha 0x80C +	createsprite 0x857FE28, 0x2, 4, 4 +	delay 0x6 +	createsprite 0x8597358, 0x82, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	waitforvisualfinish +	createvisualtask sub_811489C, 0x5, 0, 1 +	clearmonbg ANIM_TARGET +	blendoff +	call AnimScript_82D7A71 +	waitforvisualfinish +	end + +Move_METAL_CLAW: +	loadspritegfx 0x2737 +	loopsewithpan SE_W231, -64, 0x1C, 0x2 +	createvisualtask sub_81144F8, 0x5, 0, 0, 0 +	waitforvisualfinish +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x2 +	playsewithpan SE_W013, +63 +	createsprite 0x8597138, 0x82, -10, -10, 0 +	createsprite 0x8597138, 0x82, -10, 10, 0 +	createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1 +	delay 0x8 +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x2 +	playsewithpan SE_W013, +63 +	createsprite 0x8597138, 0x82, 10, -10, 1 +	createsprite 0x8597138, 0x82, 10, 10, 1 +	createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1 +	waitforvisualfinish +	end + +Move_NIGHT_SHADE: +	monbg ANIM_ATTACKER +	monbgprio_28 ANIM_ATTACKER +	playsewithpan SE_W060, -64 +	fadetobg BG_GHOST +	waitbgfadein +	delay 0xA +	playsewithpan SE_W043, -64 +	createvisualtask sub_811188C, 0x5, 85 +	delay 0x46 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1 +	createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	delay 0x1 +	restorebg +	waitbgfadein +	end + +Move_EGG_BOMB: +	loadspritegfx 0x27D6 +	loadspritegfx 0x27BF +	playsewithpan SE_W039, -64 +	createsprite 0x8593488, 0x82, 10, 0, 0, 0, 25, -32 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1 +	createsprite 0x859371C, 0x84, 6, 5, 1, 0 +	playsewithpan SE_W120, +63 +	delay 0x3 +	createsprite 0x859371C, 0x84, -16, -15, 1, 0 +	playsewithpan SE_W120, +63 +	delay 0x3 +	createsprite 0x859371C, 0x84, 16, -5, 1, 0 +	playsewithpan SE_W120, +63 +	delay 0x3 +	createsprite 0x859371C, 0x84, -12, 18, 1, 0 +	playsewithpan SE_W120, +63 +	delay 0x3 +	createsprite 0x859371C, 0x84, 0, 5, 1, 0 +	playsewithpan SE_W120, +63 +	delay 0x3 +	waitforvisualfinish +	end + +Move_SHADOW_BALL: +	loadspritegfx 0x27C0 +	fadetobg BG_GHOST +	waitbgfadein +	delay 0xF +	createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5 +	createsprite 0x8596D58, 0x82, 16, 16, 8 +	waitforvisualfinish +	playsewithpan SE_W028, +63 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1 +	waitforvisualfinish +	restorebg +	waitbgfadein +	end + +Move_LICK: +	loadspritegfx 0x27C1 +	delay 0xF +	playsewithpan SE_W122, +63 +	createsprite 0x8596D8C, 0x82, 0, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1 +	waitforvisualfinish +	end + +Move_FOCUS_ENERGY: +	loadspritegfx 0x27C8 +	playsewithpan SE_W082, -64 +	call AnimScript_82CD6C7 +	delay 0x8 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +	call AnimScript_82CD6C7 +	delay 0x8 +	call AnimScript_82CD6C7 +	waitforvisualfinish +	end + +Move_BIDE: +	choosetwoturnanim AnimScript_82D3719, AnimScript_82D3745 +	end + +AnimScript_82D3719: +	loopsewithpan SE_W036, -64, 0x9, 0x2 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +	waitforvisualfinish +	end + +AnimScript_82D3745: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	loopsewithpan SE_W036, -64, 0x9, 0x2 +	createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +	waitforvisualfinish +	createsprite 0x857FE70, 0x2, 0, 24, 0, 0, 4 +	waitforvisualfinish +	createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x1, 18, -8, 1, 1 +	delay 0x5 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x1, -18, 8, 1, 1 +	delay 0x5 +	playsewithpan SE_W004, +63 +	createsprite 0x8597358, 0x1, -8, -5, 1, 1 +	waitforvisualfinish +	delay 0x5 +	createsprite 0x857FE58, 0x2, 0, 0, 7 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, 31 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_STRING_SHOT: +	loadspritegfx 0x27C3 +	loadspritegfx 0x27C4 +	monbg ANIM_DEF_PARTNER +	delay 0x0 +	createsprite 0x8597274, 0x5, 1, 2, 0, 9, 0 +	waitforvisualfinish +	loopsewithpan SE_W081, -64, 0x9, 0x6 +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	call AnimScript_82D38CC +	waitforvisualfinish +	playsewithpan SE_W081B, +63 +	createsprite 0x85969F8, 0x82, 0, 10 +	delay 0x4 +	createsprite 0x85969F8, 0x82, 0, -2 +	delay 0x4 +	createsprite 0x85969F8, 0x82, 0, 22 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	delay 0x1 +	waitforvisualfinish +	createsprite 0x8597274, 0x5, 1, 2, 9, 0, 0 +	end + +AnimScript_82D38CC: +	createsprite 0x85969E0, 0x82, 20, 0, 512, 20, 1 +	delay 0x1 +	return + +Move_SPIDER_WEB: +	loadspritegfx 0x27C5 +	loadspritegfx 0x27C4 +	monbg ANIM_DEF_PARTNER +	delay 0x0 +	createsprite 0x8597274, 0x5, 1, 2, 0, 9, 0 +	waitforvisualfinish +	monbgprio_28 ANIM_TARGET +	loopsewithpan SE_W081, -64, 0x9, 0x6 +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	call AnimScript_82D396D +	waitforvisualfinish +	playsewithpan SE_W081B, +63 +	createsprite 0x8596A2C, 0x2 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	delay 0x1 +	createsprite 0x8597274, 0x5, 1, 2, 9, 0, 0 +	end + +AnimScript_82D396D: +	createsprite 0x85969E0, 0x82, 20, 0, 512, 20, 0 +	delay 0x1 +	return + +Move_RAZOR_WIND: +	choosetwoturnanim AnimScript_82D398C, AnimScript_82D39DC + +AnimScript_82D398A: +	waitforvisualfinish +	end + +AnimScript_82D398C: +	loadspritegfx 0x2719 +	playsewithpan SE_W016, -64 +	createsprite 0x8593550, 0x2, 32, 0, 16, 16, 0, 7, 40 +	createsprite 0x8593550, 0x2, 32, 0, 16, 16, 85, 7, 40 +	createsprite 0x8593550, 0x2, 32, 0, 16, 16, 170, 7, 40 +	waitforvisualfinish +	playsewithpan SE_W016B, -64 +	goto AnimScript_82D398A + +AnimScript_82D39DC: +	loadspritegfx 0x27AA +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W013B, -64 +	createsprite 0x85962D4, 0x2, 14, 8, 0, 0, 22, 2, 1 +	delay 0x2 +	playsewithpan SE_W013B, -64 +	createsprite 0x85962D4, 0x2, 14, -8, 16, 14, 22, 1, 1 +	delay 0x2 +	playsewithpan SE_W013B, -64 +	createsprite 0x85962D4, 0x2, 14, 12, -16, -14, 22, 0, 1 +	delay 0x11 +	playsewithpan SE_W013, +63 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	goto AnimScript_82D398A + +Move_DISABLE: +	loadspritegfx 0x2757 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x808 +	playsewithpan SE_W197, -64 +	createsprite 0x853EE84, 0xD, 24, -16 +	waitforvisualfinish +	createvisualtask sub_81045B0, 0x5 +	loopsewithpan SE_W020, +63, 0xF, 0x4 +	waitforvisualfinish +	delay 0x1 +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_RECOVER: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	monbg ANIM_ATK_PARTNER +	setalpha 0x80C +	loopsewithpan SE_W025, -64, 0xD, 0x3 +	createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287 +	call AnimScript_82D3AD5 +	call AnimScript_82D3AD5 +	call AnimScript_82D3AD5 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	delay 0x1 +	call AnimScript_82D79DF +	waitforvisualfinish +	end + +AnimScript_82D3AD5: +	createsprite 0x85921E0, 0x2, 40, -10, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, -35, -10, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, 15, -40, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, -10, -32, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, 25, -20, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, -40, -20, 13 +	delay 0x3 +	createsprite 0x85921E0, 0x2, 5, -40, 13 +	delay 0x3 +	return + +Move_MIMIC: +	loadspritegfx 0x27A3 +	setalpha 0x50B +	monbg_22 ANIM_DEF_PARTNER +	monbgprio_29 +	panse_1B SE_W107, +63, -64, -3, 0x0 +	createvisualtask sub_80FF458, 0x5, 128, 24 +	delay 0xF +	createsprite 0x85924DC, 0x82, -12, 24 +	delay 0xA +	setarg 0x7, 0xFFFF +	waitforvisualfinish +	playsewithpan SE_W036, -64 +	createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF +	waitforvisualfinish +	clearmonbg_23 ANIM_DEF_PARTNER +	blendoff +	end + +Move_CONSTRICT: +	loadspritegfx 0x27CA +	loopsewithpan SE_W010, +63, 0x6, 0x4 +	createsprite 0x8592494, 0x84, 0, 16, 0, 2 +	delay 0x7 +	createsprite 0x8592494, 0x83, 0, 0, 0, 2 +	createsprite 0x8592494, 0x82, 0, 8, 1, 2 +	delay 0x7 +	createsprite 0x8592494, 0x83, 0, -8, 1, 2 +	delay 0x8 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1 +	delay 0x14 +	playsewithpan SE_W020, +63 +	setarg 0x7, 0xFFFF +	waitforvisualfinish +	end + +Move_CURSE: +	choosetwoturnanim AnimScript_82D3BFB, AnimScript_82D3C78 + +AnimScript_82D3BFB: +	loadspritegfx 0x27D7 +	loadspritegfx 0x27D8 +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_8112758, 0x5 +	waitforvisualfinish +	delay 0x14 +	createsprite 0x8596DD0, 0x2 +	delay 0x3C +	call AnimScript_82D3C62 +	delay 0x29 +	call AnimScript_82D3C62 +	delay 0x29 +	call AnimScript_82D3C62 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	delay 0x1 +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W171, +63 +	createsprite 0x8596DE8, 0x82 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 16, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82D3C62: +	createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0 +	playsewithpan SE_W020, -64 +	return + +AnimScript_82D3C78: +	createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0 +	waitforvisualfinish +	delay 0xA +	call AnimScript_82D3C93 +	waitforvisualfinish +	end + +AnimScript_82D3C93: +	playsewithpan SE_W082, -64 +	createvisualtask sub_8116B14, 0x5 +	createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31 +	return + +Move_SOFT_BOILED: +	loadspritegfx 0x27DA +	loadspritegfx 0x27DB +	loadspritegfx 0x272F +	monbg ANIM_ATK_PARTNER +	playsewithpan SE_W039, -64 +	createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1 +	createsprite 0x85937B0, 0x4, 0, 16, 0 +	createsprite 0x85937B0, 0x4, 0, 16, 1 +	delay 0x78 +	delay 0x7 +	playsewithpan SE_W030, -64 +	createsprite 0x8597274, 0x2, 31, 3, 10, 0, 31500 +	createsprite 0x859381C, 0x3, 31, 16, 0, 1 +	delay 0x8 +	createsprite 0x859381C, 0x3, 31, 16, 0, 1 +	delay 0x3C +	setarg 0x7, 0xFFFF +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	call AnimScript_82D7A28 +	end + +Move_HEAL_BELL: +	loadspritegfx 0x27DD +	loadspritegfx 0x27DE +	loadspritegfx 0x27DB +	createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, 0x7FFF +	waitforvisualfinish +	createvisualtask sub_8105CB4, 0x5 +	createsprite 0x8593938, 0x2, 0, -24, 0, 1 +	delay 0xC +	createsprite 0x8593958, 0x28, 0, -24, 48, -18, 35, 0, 0 +	createsprite 0x8593958, 0x28, 0, -24, -48, 20, 30, 1, 1 +	createsprite 0x8593958, 0x28, 0, -24, -38, -29, 30, 2, 2 +	createsprite 0x8593958, 0x28, 0, -24, 36, 18, 30, 3, 3 +	call AnimScript_82D3EF8 +	delay 0x21 +	createsprite 0x8593958, 0x28, 0, -24, 19, 26, 35, 4, 4 +	createsprite 0x8593958, 0x28, 0, -24, -34, -12, 30, 5, 5 +	createsprite 0x8593958, 0x28, 0, -24, 41, -20, 34, 6, 2 +	createsprite 0x8593958, 0x28, 0, -24, -15, 26, 32, 7, 0 +	call AnimScript_82D3EF8 +	delay 0x21 +	createsprite 0x8593958, 0x28, 0, -24, -48, 18, 31, 0, 2 +	createsprite 0x8593958, 0x28, 0, -24, 48, -20, 30, 2, 5 +	createsprite 0x8593958, 0x28, 0, -24, 38, 29, 33, 4, 3 +	createsprite 0x8593958, 0x28, 0, -24, -36, -18, 30, 6, 1 +	call AnimScript_82D3EF8 +	waitforvisualfinish +	createvisualtask sub_8105D60, 0x5 +	waitforvisualfinish +	unloadspritegfx 0x27DD +	unloadspritegfx 0x27DE +	unloadspritegfx 0x27DB +	loadspritegfx 0x2741 +	playsewithpan SE_W234, -64 +	createsprite 0x8592B94, 0x10, -15, 0, 0, 0, 32, 60, 1 +	delay 0x8 +	createsprite 0x8592B94, 0x10, 12, -5, 0, 0, 32, 60, 1 +	waitforvisualfinish +	unloadspritegfx 0x2741 +	loadspritegfx 0x27DB +	playsewithpan SE_REAPOKE, -64 +	createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500 +	createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF +	createsprite 0x8593868, 0x10, 0, 0, 0, 1 +	end + +AnimScript_82D3EF8: +	createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500 +	createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF +	createsprite 0x859381C, 0x28, 0, -24, 0, 1 +	playsewithpan SE_W215, -64 +	return + +Move_FAKE_OUT: +	playsewithpan SE_W260, 0 +	createvisualtask sub_8105EB0, 0x5 +	waitforvisualfinish +	playsewithpan SE_W166, +63 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 +	createvisualtask sub_8106020, 0x3 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0x7FFF +	end + +Move_SCARY_FACE: +	loadspritegfx 0x27EA +	createsprite 0x8597274, 0x2, 27, 3, 0, 16, 0 +	playsewithpan SE_W060, -64 +	waitforvisualfinish +	delay 0xA +	playsewithpan SE_W043, -64 +	createvisualtask sub_81064F8, 0x5 +	delay 0xD +	createsprite 0x8593A84, 0x0, -16, -8 +	createsprite 0x8593A84, 0x0, 16, -8 +	waitforvisualfinish +	createvisualtask sub_810A094, 0x3, 20, 1, 0 +	playsewithpan SE_W081B, +63 +	createsprite 0x8597274, 0x2, 27, 3, 16, 0, 0 +	waitforvisualfinish +	end + +Move_SWEET_KISS: +	loadspritegfx 0x27E8 +	loadspritegfx 0x27EC +	createsprite 0x8593AA8, 0x82, 16, -48 +	playsewithpan SE_W215, +63 +	delay 0x17 +	playsewithpan SE_W215, +63 +	delay 0x17 +	playsewithpan SE_W215, +63 +	waitforvisualfinish +	createsprite 0x85939B8, 0x83, 160, -30 +	playsewithpan SE_W213, +63 +	createsprite 0x85939B8, 0x83, -256, -42 +	createsprite 0x85939B8, 0x83, 128, -14 +	createsprite 0x85939B8, 0x83, 416, -38 +	createsprite 0x85939B8, 0x83, -128, -22 +	createsprite 0x85939B8, 0x83, -384, -31 +	end + +Move_LOVELY_KISS: +	loadspritegfx 0x27EB +	loadspritegfx 0x27ED +	createsprite 0x8593AF0, 0x82, 0, -24 +	playsewithpan SE_W060B, +63 +	waitforvisualfinish +	playsewithpan SE_W213, +63 +	createsprite 0x8593AC0, 0x83, -256, -42 +	createsprite 0x8593AC0, 0x83, 128, -14 +	createsprite 0x8593AC0, 0x83, 416, -38 +	createsprite 0x8593AC0, 0x83, -128, -22 +	end + +Move_FURY_SWIPES: +	loadspritegfx 0x27EE +	createsprite 0x857FE28, 0x2, 5, 5 +	delay 0x4 +	playsewithpan SE_W010, +63 +	createsprite 0x8593B38, 0x82, 16, 0, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1 +	delay 0xA +	createsprite 0x857FE28, 0x82, 5, 5 +	delay 0x4 +	playsewithpan SE_W010, +63 +	createsprite 0x8593B38, 0x82, -16, 0, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1 +	end + +Move_INGRAIN: +	loadspritegfx 0x27EF +	loadspritegfx 0x27A3 +	createsprite 0x859254C, 0x2, 16, 26, -1, 2, 150 +	playsewithpan SE_W010, -64 +	delay 0xA +	createsprite 0x859254C, 0x2, -32, 20, 1, 1, 140 +	playsewithpan SE_W010, -64 +	delay 0xA +	createsprite 0x859254C, 0x2, 32, 22, 1, 0, 130 +	playsewithpan SE_W010, -64 +	delay 0xA +	createsprite 0x859254C, 0x2, -16, 25, -1, 3, 120 +	playsewithpan SE_W010, -64 +	delay 0x28 +	createsprite 0x859258C, 0x3, 32, 26, -1, 3, 30 +	delay 0x5 +	playsewithpan SE_W145C, -64 +	delay 0x5 +	createsprite 0x859258C, 0x3, -48, 20, 1, 2, 30 +	playsewithpan SE_W145C, -64 +	delay 0x5 +	playsewithpan SE_W145C, -64 +	delay 0x5 +	createsprite 0x859258C, 0x3, 48, 26, -2, 3, 18 +	playsewithpan SE_W145C, -64 +	delay 0xA +	waitforvisualfinish +	end + +Move_PRESENT: +	loadspritegfx 0x27F0 +	createvisualtask sub_815A904, 0x2 +	createsprite 0x8592610, 0x82, 0, -5, 10, 2, -1 +	playsewithpan SE_W039, -64 +	delay 0xE +	playsewithpan SE_W145B, -64 +	delay 0xE +	playsewithpan SE_W145B, 0 +	delay 0x14 +	playsewithpan SE_W145B, +63 +	waitforvisualfinish +	jumpargeq 0x7, 0x0, AnimScript_82D41D4 +	jumpargeq 0x7, 0x1, AnimScript_82D423F +	end + +AnimScript_82D41D4: +	loadspritegfx 0x27D6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x83, 0, 0, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x83, 24, -24, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x83, -16, 16, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x83, -24, -12, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x83, 16, 16, 1, 1 +	end + +AnimScript_82D423F: +	loadspritegfx 0x27D3 +	loadspritegfx 0x272F +	playsewithpan SE_W234, +63 +	createsprite 0x8592658, 0x84, -16, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, 16, 32, -3, -1 +	delay 0x3 +	createsprite 0x8592658, 0x84, 32, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, -32, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, 0, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, -8, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, -8, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, 24, 32, -3, 1 +	delay 0x3 +	createsprite 0x8592658, 0x84, -24, 32, -3, 1 +	waitforvisualfinish +	waitsound +	call AnimScript_82D7A28 +	end + +Move_BATON_PASS: +	loadspritegfx 0x27F2 +	playsewithpan SE_W226, -64 +	createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455 +	createsprite 0x85CE370, 0x2 +	end + +Move_PERISH_SONG: +	loadspritegfx 0x27DE +	createsprite 0x8593C0C, 0x4, 0, 0, 0 +	createsprite 0x8593C0C, 0x4, 1, 1, 16 +	createsprite 0x8593C0C, 0x4, 2, 1, 32 +	createsprite 0x8593C0C, 0x4, 3, 2, 48 +	createsprite 0x8593C0C, 0x4, 4, 2, 64 +	createsprite 0x8593C0C, 0x4, 5, 0, 80 +	createsprite 0x8593C0C, 0x4, 6, 0, 96 +	createsprite 0x8593C0C, 0x4, 7, 1, 112 +	createsprite 0x8593C0C, 0x4, 8, 2, 128 +	createsprite 0x8593C0C, 0x4, 9, 0, 144 +	createsprite 0x8593C0C, 0x4, 10, 2, 160 +	createsprite 0x8593C0C, 0x4, 11, 0, 176 +	createsprite 0x8593C0C, 0x4, 12, 1, 192 +	createsprite 0x8593C0C, 0x4, 13, 3, 208 +	createsprite 0x8593C0C, 0x4, 14, 3, 224 +	createsprite 0x8593C0C, 0x4, 15, 0, 240 +	createsprite 0x8593C24, 0x4, 15, 0, 0 +	delay 0x14 +	panse_1B SE_W195, -64, +63, +2, 0x0 +	delay 0x50 +	createsprite 0x8597274, 0x2, 1, 3, 0, 16, 0 +	createvisualtask sub_811489C, 0x5, 4, 0 +	createvisualtask sub_811489C, 0x5, 5, 0 +	createvisualtask sub_811489C, 0x5, 6, 0 +	createvisualtask sub_811489C, 0x5, 7, 0 +	delay 0x64 +	createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0 +	createvisualtask sub_811489C, 0x5, 4, 1 +	createvisualtask sub_811489C, 0x5, 5, 1 +	createvisualtask sub_811489C, 0x5, 6, 1 +	createvisualtask sub_811489C, 0x5, 7, 1 +	waitforvisualfinish +	end + +Move_SLEEP_TALK: +	loadspritegfx 0x27F4 +	createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0 +	delay 0x14 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -1 +	playsewithpan SE_W173, -64 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -1 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -1 +	delay 0x14 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -5 +	playsewithpan SE_W173, -64 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -5 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -5 +	delay 0x14 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -3 +	playsewithpan SE_W173, -64 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -3 +	delay 0x6 +	createsprite 0x85CE190, 0x82, 0, 20, 5, -3 +	waitforvisualfinish +	end + +Move_HYPER_FANG: +	loadspritegfx 0x27D0 +	playsewithpan SE_W044, +63 +	delay 0x1 +	delay 0x2 +	createvisualtask sub_8117E60, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D458E +	createvisualtask sub_815A8C8, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82D4580 +	goto AnimScript_82D4587 + +AnimScript_82D455C: +	waitbgfadeout +	createsprite 0x85CE1DC, 0x82 +	waitbgfadein +	createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1 +	playsewithpan SE_W043, +63 +	delay 0x14 +	restorebg +	waitbgfadein +	waitforvisualfinish +	end + +AnimScript_82D4580: +	fadetobg BG_IMPACT_OPPONENT +	goto AnimScript_82D455C + +AnimScript_82D4587: +	fadetobg BG_IMPACT_PLAYER +	goto AnimScript_82D455C + +AnimScript_82D458E: +	fadetobg BG_IMPACT_CONTESTS +	goto AnimScript_82D455C + +Move_TRI_ATTACK: +	loadspritegfx 0x27F6 +	createsprite 0x85CE2F8, 0x82, 16, 0 +	playsewithpan SE_W161, -64 +	delay 0x14 +	playsewithpan SE_W161, -64 +	delay 0x14 +	createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 2, 0, 16, 0 +	delay 0x10 +	loadspritegfx 0x2731 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 0 +	playsewithpan SE_W172B, +63 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 0, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, -1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 2, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, -1, 1 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 1, -2 +	delay 0x1 +	createsprite 0x8595410, 0x82, 0, 0, 30, 30, 3, 1 +	delay 0x2 +	createvisualtask sub_810A094, 0x2, 20, 3, 1, 1 +	waitforvisualfinish +	loadspritegfx 0x2735 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	playsewithpan SE_W161B, +63 +	createsprite 0x85956C0, 0x82, 0, -48 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, -16 +	delay 0x1 +	createsprite 0x85956C0, 0x82, 0, 16 +	delay 0x14 +	createvisualtask sub_810A094, 0x2, 20, 3, 1, 0 +	delay 0x2 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	waitforvisualfinish +	loadspritegfx 0x279D +	call AnimScript_82D7720 +	createsprite 0x8597274, 0x2, 1, 2, 16, 0, 0 +	waitforvisualfinish +	end + +Move_WILL_O_WISP: +	loadspritegfx 0x27F8 +	loadspritegfx 0x27F7 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	playsewithpan SE_W052, -64 +	waitplaysewithpan SE_W052, -64, 0xA +	createvisualtask sub_8159278, 0x2, -64, -64, 1, 0 +	createsprite 0x859563C, 0x2, 0, 0, 0 +	delay 0x3 +	createsprite 0x859563C, 0x3, 0, 0, 1 +	delay 0x3 +	createsprite 0x859563C, 0x4, 0, 0, 2 +	delay 0x3 +	createsprite 0x859563C, 0x4, 0, 0, 3 +	delay 0x28 +	createvisualtask sub_8159278, 0x2, -64, 63, 2, 0 +	waitforvisualfinish +	monbgprio_29 +	playsewithpan SE_W172B, +63 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1 +	createsprite 0x859566C, 0x2, 0 +	createsprite 0x859566C, 0x2, 42 +	createsprite 0x859566C, 0x2, 84 +	createsprite 0x859566C, 0x2, 126 +	createsprite 0x859566C, 0x2, 168 +	createsprite 0x859566C, 0x2, 210 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_ENCORE: +	loadspritegfx 0x27F3 +	loadspritegfx 0x2807 +	createvisualtask sub_815ABEC, 0x2 +	createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 +	waitforvisualfinish +	createsprite 0x85CE22C, 0x82, 0, -8 +	createsprite 0x85CE244, 0x2, -2, 0, 0, 0, 9 +	createsprite 0x85CE244, 0x2, 2, 0, 1, 0, 9 +	createsprite 0x85CE25C, 0x3, -2, 0, 0, 0, 9 +	createsprite 0x85CE25C, 0x3, 2, 0, 1, 0, 9 +	delay 0x10 +	createvisualtask sub_8159244, 0x5, 223, 63 +	createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1 +	waitforvisualfinish +	createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 +	waitforvisualfinish +	createvisualtask sub_815AC8C, 0x2 +	end + +Move_TRICK: +	loadspritegfx 0x27F0 +	loadspritegfx 0x27DF +	createsprite 0x85926E8, 0x2, -40, 80 +	createsprite 0x85926E8, 0x2, -40, 208 +	delay 0x10 +	playsewithpan SE_W166, 0 +	createvisualtask sub_8106020, 0x3 +	createvisualtask sub_81060B0, 0x3 +	delay 0x1E +	playsewithpan SE_W104, 0 +	delay 0x18 +	playsewithpan SE_W104, 0 +	delay 0x10 +	playsewithpan SE_W104, 0 +	delay 0x10 +	playsewithpan SE_W104, 0 +	delay 0x10 +	playsewithpan SE_W104, 0 +	delay 0x10 +	playsewithpan SE_W104, 0 +	delay 0x10 +	playsewithpan SE_W213, 0 +	createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2 +	createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2 +	waitforvisualfinish +	end + +Move_WISH: +	loadspritegfx 0x27F9 +	loadspritegfx 0x2741 +	createsprite 0x8597274, 0x2, 1, 3, 0, 10, 0 +	waitforvisualfinish +	panse_27 SE_W115, +63, -64, -3, 0x0 +	createsprite 0x85CE388, 0x28 +	waitforvisualfinish +	delay 0x3C +	loopsewithpan SE_W215, -64, 0x10, 0x3 +	call AnimScript_82D79B4 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 3, 10, 0, 0 +	waitforvisualfinish +	end + +Move_STOCKPILE: +	loadspritegfx 0x27FB +	playsewithpan SE_W025, -64 +	createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF +	createvisualtask sub_815B65C, 0x5 +	call AnimScript_82D4972 +	call AnimScript_82D4972 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 2, 0, 12, 0, 0x7FFF +	end + +AnimScript_82D4972: +	createsprite 0x8592244, 0x2, 55, 55, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, -55, -55, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, 0, 55, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, 0, -55, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, 55, -34, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, 55, 34, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, -55, -34, 13 +	delay 0x1 +	createsprite 0x8592244, 0x2, -55, 34, 13 +	delay 0x1 +	return + +Move_SPIT_UP: +	loadspritegfx 0x27FD +	loadspritegfx 0x2797 +	playsewithpan SE_W036, -64 +	createvisualtask sub_815B6B4, 0x5 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 +	delay 0x2D +	playsewithpan SE_W255, -64 +	delay 0x3 +	createsprite 0x8593A50, 0x2, 0, 12 +	createsprite 0x8593A50, 0x2, 32, 12 +	createsprite 0x8593A50, 0x2, 64, 12 +	createsprite 0x8593A50, 0x2, 96, 12 +	createsprite 0x8593A50, 0x2, 128, 12 +	createsprite 0x8593A50, 0x2, 160, 12 +	createsprite 0x8593A50, 0x2, 192, 12 +	createsprite 0x8593A50, 0x2, 224, 12 +	delay 0x5 +	jumpifmoveturn 0x2, AnimScript_82D4AB8 +	jumpifmoveturn 0x3, AnimScript_82D4AE1 + +AnimScript_82D4A7B: +	delay 0x5 +	createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 +	playsewithpan SE_W003, +63 +	createsprite 0x85973E8, 0x83, -12, 10, 1, 1 +	delay 0x5 +	playsewithpan SE_W003, +63 +	createsprite 0x85973E8, 0x83, 12, -10, 1, 1 +	waitforvisualfinish +	end + +AnimScript_82D4AB8: +	createsprite 0x8593A50, 0x2, 16 +	createsprite 0x8593A50, 0x2, 80 +	createsprite 0x8593A50, 0x2, 144 +	createsprite 0x8593A50, 0x2, 208 +	goto AnimScript_82D4A7B + +AnimScript_82D4AE1: +	createsprite 0x8593A50, 0x2, 16 +	createsprite 0x8593A50, 0x2, 48 +	createsprite 0x8593A50, 0x2, 80 +	createsprite 0x8593A50, 0x2, 112 +	createsprite 0x8593A50, 0x2, 144 +	createsprite 0x8593A50, 0x2, 176 +	createsprite 0x8593A50, 0x2, 208 +	createsprite 0x8593A50, 0x2, 240 +	goto AnimScript_82D4A7B + +Move_SWALLOW: +	loadspritegfx 0x27FC +	loadspritegfx 0x272F +	playsewithpan SE_W036, -64 +	createvisualtask sub_815B778, 0x5 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2 +	delay 0x26 +	playsewithpan SE_W255, -64 +	createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1 +	call AnimScript_82D4B7F +	jumpifmoveturn 0x2, AnimScript_82D4BC1 +	jumpifmoveturn 0x3, AnimScript_82D4BCB + +AnimScript_82D4B78: +	waitforvisualfinish +	call AnimScript_82D79DF +	end + +AnimScript_82D4B7F: +	createsprite 0x85CE418, 0x2, 0, -8 +	delay 0x1 +	createsprite 0x85CE418, 0x2, -24, -8 +	delay 0x1 +	createsprite 0x85CE418, 0x2, 16, -8 +	delay 0x1 +	createsprite 0x85CE418, 0x2, -16, -8 +	delay 0x1 +	createsprite 0x85CE418, 0x2, 24, -8 +	delay 0x1 +	return + +AnimScript_82D4BC1: +	call AnimScript_82D4B7F +	goto AnimScript_82D4B78 + +AnimScript_82D4BCB: +	call AnimScript_82D4B7F +	call AnimScript_82D4B7F +	goto AnimScript_82D4B78 + +Move_TRANSFORM: +	monbg ANIM_ATTACKER +	playsewithpan SE_W100, -64 +	waitplaysewithpan SE_W107, -64, 0x30 +	createvisualtask sub_815B7D0, 0x2, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	end + +Move_MORNING_SUN: +	loadspritegfx 0x2801 +	loadspritegfx 0x272F +	createvisualtask sub_815BB84, 0x5 +	delay 0x8 +	createvisualtask sub_8116620, 0xA, 1921, 8, 0, 12, 0x7FFF +	delay 0xE +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	call AnimScript_82D4C78 +	createvisualtask sub_8116620, 0xA, 1921, 3, 12, 0, 0x7FFF +	waitforvisualfinish +	waitsound +	call AnimScript_82D79DF +	end + +AnimScript_82D4C78: +	createsprite 0x85CE48C, 0x2, 30, 640 +	delay 0x5 +	return + +Move_SWEET_SCENT: +	loadspritegfx 0x27FE +	playsewithpan SE_W230, -64 +	createsprite 0x85CE544, 0x2, 100, 0, 100 +	delay 0x19 +	setpan 0 +	call AnimScript_82D4CCA +	createsprite 0x85CE544, 0x2, 55, 0 +	setpan +63 +	createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207 +	call AnimScript_82D4CCA +	waitforvisualfinish +	end + +AnimScript_82D4CCA: +	createsprite 0x85CE544, 0x2, 70, 1, 64 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 60, 0, 64 +	delay 0x5 +	createsprite 0x85CE544, 0x2, 80, 1, 64 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 58, 0, 120 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 100, 0, 120 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 90, 0, 64 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 48, 0, 64 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 95, 1, 80 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 100, 0, 120 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 75, 1, 64 +	delay 0x2 +	createsprite 0x85CE544, 0x2, 85, 0, 120 +	delay 0x2 +	return + +Move_HYPER_BEAM: +	loadspritegfx 0x27A3 +	createsprite 0x8597274, 0x2, 1, 4, 0, 16, 0 +	waitforvisualfinish +	delay 0xA +	playsewithpan SE_W063, -64 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1 +	waitforvisualfinish +	delay 0x1E +	createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5 +	createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1 +	createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, 26425 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	call AnimScript_82D4EA1 +	createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, 26425 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 4, 16, 0, 0 +	end + +AnimScript_82D4EA1: +	createsprite 0x8592288, 0x82 +	createsprite 0x8592288, 0x82 +	delay 0x1 +	return + +Move_FLATTER: +	loadspritegfx 0x27F3 +	loadspritegfx 0x2800 +	createvisualtask sub_8159244, 0x5, 223, 63 +	createvisualtask sub_815ABEC, 0x2 +	createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0 +	waitforvisualfinish +	createsprite 0x85CE5C0, 0x82, 0, -8, 80 +	delay 0x0 +	createsprite 0x857FE40, 0x2, 5, 2, 1 +	delay 0xA +	createsprite 0x857FE40, 0x2, 5, 2, 1 +	delay 0x0 +	createvisualtask sub_8159210, 0x5, 229, -64 +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	call AnimScript_82D4F9B +	delay 0x5 +	createvisualtask sub_8159210, 0x5, 229, 63 +	waitforvisualfinish +	createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1 +	waitforvisualfinish +	createvisualtask sub_815AC8C, 0x2 +	end + +AnimScript_82D4F9B: +	createsprite 0x85CE5A8, 0x28, 0 +	createsprite 0x85CE5A8, 0x28, 1 +	return + +Move_ROLE_PLAY: +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF +	createsprite 0x8597274, 0x2, 1, 2, 0, 10, 0 +	waitforvisualfinish +	playsewithpan SE_W161, -64 +	waitplaysewithpan SE_W197, -64, 0x1E +	createvisualtask sub_815CED8, 0x2 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, 0x7FFF +	delay 0x8 +	createsprite 0x8597274, 0x2, 1, 2, 10, 0, 0 +	end + +Move_REFRESH: +	loadspritegfx 0x27DB +	loadspritegfx 0x2741 +	playsewithpan SE_W287, -64 +	createvisualtask sub_815DFCC, 0x2, 0 +	waitforvisualfinish +	playsewithpan SE_W234, -64 +	call AnimScript_82D79B4 +	waitforvisualfinish +	playsewithpan SE_REAPOKE, -64 +	createsprite 0x8597274, 0x2, 31, 3, 10, 0, 31500 +	createsprite 0x859381C, 0x3, 0, 0, 0, 0 +	end + +Move_BLAZE_KICK: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	loadspritegfx 0x272D +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W172, +63 +	createsprite 0x8595F14, 0x83, 0, 0, 1, 30 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF +	delay 0x1E +	playsewithpan SE_W007, +63 +	createsprite 0x8597358, 0x82, 0, 0, 1, 0 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1 +	createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF +	createsprite 0x859728C, 0x2, 31, 3, 1, 0, 8, 0, 0 +	call AnimScript_82D2D18 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_HYPER_VOICE: +	loadspritegfx 0x27DB +	createvisualtask sub_81590B8, 0x5, 0 +	call AnimScript_82D50FA +	waitforvisualfinish +	delay 0x8 +	createvisualtask sub_81590B8, 0x5, 1 +	call AnimScript_82D50FA +	waitforvisualfinish +	end + +AnimScript_82D50FA: +	createsprite 0x8597274, 0x2, 31, 3, 8, 0, 1023 +	createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0 +	createsprite 0x8593880, 0x0, 45, 0, 0, 0, 0, 0, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1 +	createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1 +	createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1 +	createvisualtask sub_8159078, 0x5 +	return + +Move_SAND_TOMB: +	loadspritegfx 0x275A +	createsprite 0x8597274, 0x0, 4, 2, 0, 7, 563 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1 +	playsewithpan SE_W328, +63 +	call AnimScript_82D51B7 +	call AnimScript_82D51B7 +	call AnimScript_82D51B7 +	delay 0x16 +	createsprite 0x8597274, 0x0, 4, 2, 7, 0, 563 +	waitforvisualfinish +	end + +AnimScript_82D51B7: +	createsprite 0x8596B34, 0x82, 0, 32, 528, 30, 10, 50, 1 +	delay 0x2 +	createsprite 0x8596B34, 0x82, 0, 36, 480, 20, 13, -46, 1 +	delay 0x2 +	createsprite 0x8596B34, 0x82, 0, 37, 576, 20, 5, 42, 1 +	delay 0x2 +	createsprite 0x8596B34, 0x82, 0, 35, 400, 25, 8, -42, 1 +	delay 0x2 +	createsprite 0x8596B34, 0x82, 0, 32, 512, 25, 13, 46, 1 +	delay 0x2 +	createsprite 0x8596B34, 0x82, 0, 37, 464, 30, 12, -50, 1 +	delay 0x2 +	return + +Move_SHEER_COLD: +	fadetobg BG_ICE +	waitbgfadeout +	playsewithpan SE_W196, 0 +	waitbgfadein +	loadspritegfx 0x271A +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80A9EF4, 0x2 +	waitplaysewithpan SE_W258, +63, 0x11 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	restorebg +	waitbgfadein +	end + +Move_ARM_THRUST: +	loadspritegfx 0x279F +	loadspritegfx 0x2797 +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0 +	delay 0x6 +	createsprite 0x857FE28, 0x2, 4, 3 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x8596034, 0x82, 10, -8, 14, 3 +	waitforvisualfinish +	createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1 +	playsewithpan SE_W003, +63 +	choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8 + +AnimScript_82D52C0: +	createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1 +	waitforvisualfinish +	blendoff +	end + +AnimScript_82D52D4: +	createsprite 0x8597358, 0x82, 8, 0, 1, 2 +	goto AnimScript_82D52C0 + +AnimScript_82D52E8: +	createsprite 0x8597358, 0x82, -8, 0, 1, 2 +	goto AnimScript_82D52C0 + +Move_MUDDY_WATER: +	panse_1B SE_W250, -64, +63, +2, 0x0 +	createvisualtask sub_8107954, 0x2, 1 +	waitforvisualfinish +	end + +Move_BULLET_SEED: +	loadspritegfx 0x2716 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	delay 0x5 +	createsprite 0x859351C, 0x82, 20, 0 +	waitforvisualfinish +	end + +Move_DRAGON_CLAW: +	loadspritegfx 0x272D +	loadspritegfx 0x2737 +	playsewithpan SE_W221B, -64 +	createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639 +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1 +	call AnimScript_82D5581 +	call AnimScript_82D5581 +	createsprite 0x857FE28, 0x2, 6, 4 +	createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 +	delay 0x2 +	createvisualtask sub_8159210, 0x5, 136, 63 +	createsprite 0x8597138, 0x82, -10, -10, 0 +	createsprite 0x8597138, 0x82, -10, 10, 0 +	createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1 +	createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 +	delay 0x2 +	createsprite 0x857FE28, 0x2, 6, 4 +	createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 +	delay 0x2 +	createvisualtask sub_8159210, 0x5, 136, 63 +	createsprite 0x8597138, 0x82, 10, -10, 1 +	createsprite 0x8597138, 0x82, 10, 10, 1 +	createsprite 0x85972D8, 0x2, -4, 1, 10, 3, 1 +	createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 +	createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, 639 +	waitforvisualfinish +	end + +AnimScript_82D5581: +	createsprite 0x8596B88, 0x2, 0, 28, 528, 30, 13, 50, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 32, 480, 20, 16, -46, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 33, 576, 20, 8, 42, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 31, 400, 25, 11, -42, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 28, 512, 25, 16, 46, 0 +	delay 0x2 +	createsprite 0x8596B88, 0x2, 0, 33, 464, 30, 15, -50, 0 +	delay 0x2 +	return + +AnimScript_82D560C: +	end + +Move_MUD_SHOT: +	loadspritegfx 0x2813 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1 +	delay 0x6 +	createvisualtask sub_81076C8, 0x5, 100 +	panse_1B SE_W250, -64, +63, +1, 0x0 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	call AnimScript_82D5687 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D5687: +	createsprite 0x85950FC, 0x3, 10, 10, 0, 16 +	delay 0x2 +	createsprite 0x85950FC, 0x3, 10, 10, 0, 16 +	delay 0x2 +	return + +Move_METEOR_MASH: +	loadspritegfx 0x27F9 +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	panse_1B SE_W112, -64, +63, +3, 0x0 +	fadetobg BG_COSMIC +	waitbgfadein +	waitforvisualfinish +	createsprite 0x85CE8DC, 0x83, -48, -64, 72, 32, 30 +	delay 0xA +	createsprite 0x85CE8DC, 0x83, -112, -64, 8, 32, 30 +	delay 0x28 +	createsprite 0x8595F14, 0x83, 0, 0, 0, 30 +	createsprite 0x85CE8DC, 0x83, -80, -64, 40, 32, 30 +	delay 0x14 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1 +	waitforvisualfinish +	delay 0xA +	restorebg +	waitbgfadein +	waitforvisualfinish +	end + +Move_REVENGE: +	loadspritegfx 0x2805 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W036, -64 +	createsprite 0x8596088, 0x2, 10, -10 +	waitforvisualfinish +	createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31 +	waitforvisualfinish +	unloadspritegfx 0x2805 +	loadspritegfx 0x2806 +	createsprite 0x857FE28, 0x2, 6, 4 +	delay 0x4 +	playsewithpan SE_W207, +63 +	createsprite 0x85960D0, 0x82, 10, -10 +	waitforvisualfinish +	unloadspritegfx 0x2806 +	loadspritegfx 0x2797 +	createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1 +	createsprite 0x8597400, 0x83, -10, -8, 1, 1, 8 +	playsewithpan SE_W233B, +63 +	delay 0x8 +	createsprite 0x8597400, 0x83, 10, 8, 1, 1, 8 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_POISON_FANG: +	loadspritegfx 0x27D0 +	loadspritegfx 0x27A6 +	playsewithpan SE_W044, +63 +	createsprite 0x85CE1DC, 0x82 +	delay 0xA +	createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1 +	waitforvisualfinish +	createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, 26650 +	call AnimScript_82D7A71 +	waitforvisualfinish +	end + +Move_SUBSTITUTE: +	playsewithpan SE_W213, -64 +	createvisualtask sub_815F20C, 0x2 +	end + +Move_FRENZY_PLANT: +	loadspritegfx 0x27EF +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	createsprite 0x8597274, 0x0, 1, 2, 0, 5, 0 +	waitforvisualfinish +	createsprite 0x8592564, 0x2, 10, 8, 2, 0, 0, 100 +	playsewithpan SE_W010, -64 +	delay 0x5 +	createsprite 0x8592564, 0x2, 20, -8, -2, 0, 1, 95 +	playsewithpan SE_W010, -43 +	delay 0x5 +	createsprite 0x8592564, 0x2, 30, 8, -4, 0, 0, 90 +	playsewithpan SE_W010, -22 +	delay 0x5 +	createsprite 0x8592564, 0x2, 40, -8, 4, 0, 1, 85 +	playsewithpan SE_W010, 0 +	delay 0x5 +	createsprite 0x8592564, 0x2, 50, 8, 0, 0, 0, 85 +	playsewithpan SE_W010, +21 +	delay 0x5 +	createsprite 0x8592564, 0x2, 60, -8, -2, 0, 1, 85 +	playsewithpan SE_W010, +42 +	delay 0x5 +	createsprite 0x8592564, 0x2, 75, 8, 0, 0, 0, 85 +	playsewithpan SE_W010, +63 +	delay 0x5 +	createsprite 0x8592564, 0x2, 85, 16, 6, 0, 3, 80 +	playsewithpan SE_W010, +63 +	delay 0x5 +	createsprite 0x8592564, 0x2, 85, -16, -6, 0, 2, 75 +	playsewithpan SE_W010, +63 +	delay 0x5 +	createsprite 0x8597358, 0x2, -10, -10, 1, 3 +	playsewithpan SE_W003, +63 +	createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1 +	delay 0x3 +	createsprite 0x8597358, 0x2, 10, 8, 1, 3 +	playsewithpan SE_W003, +63 +	delay 0x3 +	createsprite 0x8597358, 0x2, 10, -3, 1, 2 +	playsewithpan SE_W003, +63 +	delay 0x3 +	createsprite 0x8597358, 0x2, -3, 1, 1, 2 +	playsewithpan SE_W003, +63 +	delay 0x2 +	createsprite 0x8597358, 0x2, -10, 1, 1, 1 +	playsewithpan SE_W003, +63 +	delay 0x2 +	createsprite 0x8597358, 0x2, 0, 10, 1, 1 +	playsewithpan SE_W003, +63 +	waitforvisualfinish +	createsprite 0x8597274, 0x0, 1, 2, 5, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Move_METAL_SOUND: +	loadspritegfx 0x2814 +	monbg ANIM_DEF_PARTNER +	monbgprio_2A ANIM_TARGET +	createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1 +	call AnimScript_82D59EA +	call AnimScript_82D59EA +	call AnimScript_82D59EA +	call AnimScript_82D59EA +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	delay 0x0 +	waitforvisualfinish +	end + +AnimScript_82D59EA: +	panse_1B SE_W103, -64, +63, +2, 0x0 +	createsprite 0x8593458, 0x82, 16, 0, 0, 0, 30, 0 +	delay 0x2 +	return + +Move_FOCUS_PUNCH: +	goto AnimScript_82D5A0E + +AnimScript_82D5A0C: +	waitforvisualfinish +	end + +AnimScript_82D5A0E: +	loadspritegfx 0x2797 +	loadspritegfx 0x279F +	delay 0x1 +	createvisualtask sub_8117E60, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D5AC7 +	createvisualtask sub_815A8C8, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82D5AB9 +	jumpargeq 0x7, 0x1, AnimScript_82D5AC0 + +AnimScript_82D5A3C: +	waitbgfadein +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W207, +63 +	createsprite 0x8596104, 0x82 +	delay 0xA +	createsprite 0x8597358, 0x2, -10, -8, 1, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 +	delay 0x8 +	createsprite 0x8597358, 0x2, 10, 2, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x8 +	createsprite 0x8597358, 0x2, 10, -6, 1, 0 +	playsewithpan SE_W233B, +63 +	delay 0x8 +	createsprite 0x8597358, 0x2, 0, 8, 1, 0 +	playsewithpan SE_W025B, +63 +	waitforvisualfinish +	restorebg +	waitbgfadein +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82D5A0C + +AnimScript_82D5AB9: +	fadetobg BG_IMPACT_OPPONENT +	goto AnimScript_82D5A3C + +AnimScript_82D5AC0: +	fadetobg BG_IMPACT_PLAYER +	goto AnimScript_82D5A3C + +AnimScript_82D5AC7: +	fadetobg BG_IMPACT_CONTESTS +	goto AnimScript_82D5A3C + +Move_RETURN: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createvisualtask sub_815F8A0, 0x2 +	delay 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82D5B04 +	jumpargeq 0x7, 0x1, AnimScript_82D5B56 +	jumpargeq 0x7, 0x2, AnimScript_82D5BB6 +	jumpargeq 0x7, 0x3, AnimScript_82D5CD1 + +AnimScript_82D5AFF: +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D5B04: +	createsprite 0x857FE40, 0x2, 16, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 16, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	delay 0x5 +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 139, 63 +	goto AnimScript_82D5AFF + +AnimScript_82D5B56: +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	delay 0xB +	createsprite 0x857FE28, 0x2, 5, 4 +	delay 0x6 +	createsprite 0x8597358, 0x3, 0, 0, 1, 2 +	createvisualtask sub_8159210, 0x5, 141, 63 +	goto AnimScript_82D5AFF + +AnimScript_82D5BB6: +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 6, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	waitforvisualfinish +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	delay 0x8 +	createsprite 0x8597358, 0x2, 10, 10, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	delay 0x8 +	createsprite 0x8597358, 0x2, 3, -5, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	delay 0x8 +	createsprite 0x8597358, 0x2, -5, 3, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	goto AnimScript_82D5AFF + +AnimScript_82D5CD1: +	createsprite 0x8597274, 0x2, 1, 0, 0, 6, 0 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 16, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	delay 0x8 +	createsprite 0x8597358, 0x2, 3, -5, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 12, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	delay 0x5 +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	waitforvisualfinish +	delay 0x4 +	createsprite 0x857FE40, 0x2, 8, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	delay 0x5 +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	waitforvisualfinish +	delay 0x2 +	createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 +	createsprite 0x857FE40, 0x2, 4, 1, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 +	waitforvisualfinish +	createsprite 0x857FE40, 0x2, 4, 2, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	delay 0x5 +	createsprite 0x8597358, 0x2, -10, -8, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 +	waitforvisualfinish +	call AnimScript_82D5F09 +	call AnimScript_82D5F09 +	call AnimScript_82D5F09 +	call AnimScript_82D5F09 +	createsprite 0x8597358, 0x2, -10, -8, 1, 0 +	createvisualtask sub_8159210, 0x5, 141, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1 +	delay 0x6 +	createsprite 0x8597358, 0x2, 10, 10, 1, 0 +	createvisualtask sub_8159210, 0x5, 141, 63 +	delay 0x6 +	createsprite 0x8597358, 0x2, 3, -5, 1, 0 +	createvisualtask sub_8159210, 0x5, 141, 63 +	delay 0x6 +	createsprite 0x8597358, 0x2, -5, 3, 1, 0 +	createvisualtask sub_8159210, 0x5, 141, 63 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 0, 6, 0, 0 +	goto AnimScript_82D5AFF + +AnimScript_82D5F09: +	createsprite 0x857FE40, 0x2, 4, 3, 0 +	createvisualtask sub_8159244, 0x5, 167, -64 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_8159210, 0x5, 123, 63 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1 +	waitforvisualfinish +	return + +Move_COSMIC_POWER: +	loadspritegfx 0x2741 +	createvisualtask sub_8159244, 0x5, 243, 0 +	playsewithpan SE_W322, 0 +	createvisualtask sub_8117610, 0x2, 0, 0, 15, 0 +	waitforvisualfinish +	fadetobg BG_COSMIC +	waitbgfadeout +	createvisualtask sub_8117660, 0x2, 0, 128, 0, -1 +	waitbgfadein +	delay 0x46 +	createvisualtask sub_8159210, 0x5, 228, -64 +	createsprite 0x8592B7C, 0x2, -15, 0, 0, 0, 32, 60 +	delay 0x8 +	createsprite 0x8592B7C, 0x2, 12, -5, 0, 0, 32, 60 +	delay 0x28 +	createvisualtask sub_8117610, 0x2, 0, 15, 0, 0 +	waitforvisualfinish +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	waitforvisualfinish +	end + +Move_BLAST_BURN: +	loadspritegfx 0x2733 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W221, -64 +	createsprite 0x8595428, 0x2, -32, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, -20, -10, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 0, -16, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 20, -10, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 32, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 20, 10, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, 0, 16, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, -20, 10, 24, 0, 0, 0 +	delay 0x19 +	playsewithpan SE_W172B, -64 +	createsprite 0x8595428, 0x2, -64, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x6, -40, -20, 24, 0, 0, 0 +	createsprite 0x8595428, 0x46, 0, -32, 24, 0, 0, 0 +	createsprite 0x8595428, 0x46, 40, -20, 24, 0, 0, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1 +	createsprite 0x8595428, 0x42, 64, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 40, 20, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, 0, 32, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, -40, 20, 24, 0, 0, 0 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x19 +	playsewithpan SE_W172B, -64 +	createsprite 0x8595428, 0x2, -96, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x6, -60, -30, 24, 0, 0, 0 +	createsprite 0x8595428, 0x46, 0, -48, 24, 0, 0, 0 +	createsprite 0x8595428, 0x46, 60, -30, 24, 0, 0, 0 +	createsprite 0x8597358, 0x82, -4, 3, 1, 0 +	createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1 +	createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 +	createsprite 0x8595428, 0x42, 96, 0, 24, 0, 0, 0 +	createsprite 0x8595428, 0x42, 60, 30, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, 0, 48, 24, 0, 0, 0 +	createsprite 0x8595428, 0x2, -60, 30, 24, 0, 0, 0 +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_ROCK_TOMB: +	loadspritegfx 0x280A +	loadspritegfx 0x274A +	createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 +	waitforvisualfinish +	createsprite 0x8596C58, 0x82, 20, 12, 64, 114, 0 +	delay 0x8 +	createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 +	playsewithpan SE_W070, +63 +	delay 0x8 +	createsprite 0x8596C58, 0x82, -20, 12, 64, 98, 0 +	delay 0x8 +	createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 +	playsewithpan SE_W070, +63 +	delay 0x8 +	createsprite 0x8596C58, 0xC2, 3, 6, 64, 82, 0 +	delay 0x8 +	createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 +	playsewithpan SE_W070, +63 +	delay 0x8 +	createsprite 0x8596C58, 0x82, -3, 13, 64, 66, 0 +	delay 0x8 +	createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1 +	playsewithpan SE_W070, +63 +	delay 0x18 +	playsewithpan SE_W063, +63 +	createsprite 0x85967AC, 0x85, 1, 50 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1 +	createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1 +	waitforvisualfinish +	end + +Move_SILVER_WIND: +	loadspritegfx 0x281F +	panse_1B SE_W016, -64, +63, +2, 0x0 +	playsewithpan SE_W234, 0 +	delay 0x0 +	monbg ANIM_DEF_PARTNER +	monbgprio_29 +	delay 0x0 +	createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0 +	createvisualtask sub_8117780, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D650C +	fadetobg BG_BUG_OPPONENT +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1 + +AnimScript_82D6352: +	delay 0x0 +	createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, 0 +	waitbgfadein +	createsprite 0x8592830, 0xC2, -32, 16, 0, 6, 2, 3, 1 +	createsprite 0x8592830, 0xC2, -8, 18, 64, 3, 2, 2, 1 +	createsprite 0x8592830, 0x78, -24, 18, 90, 5, 1, 2, 1 +	createsprite 0x8592830, 0x78, -40, 14, 128, 4, 1, 2, 1 +	delay 0x0 +	createsprite 0x8592848, 0xC2, -32, 16, 0, 6, 2, 3, 1 +	createsprite 0x8592848, 0xC2, -8, 18, 64, 3, 2, 2, 1 +	createsprite 0x8592848, 0x78, -24, 18, 90, 5, 1, 2, 1 +	createsprite 0x8592848, 0x78, -40, 14, 128, 4, 1, 2, 1 +	delay 0x0 +	createsprite 0x8592860, 0xC2, -32, 16, 0, 6, 2, 3, 1 +	createsprite 0x8592860, 0xC2, -8, 18, 64, 3, 2, 2, 1 +	createsprite 0x8592860, 0x78, -24, 18, 90, 5, 1, 2, 1 +	createsprite 0x8592860, 0x78, -40, 14, 128, 4, 1, 2, 1 +	delay 0x6 +	createsprite 0x8592830, 0xC2, -4, 16, 0, 6, 1, 2, 1 +	createsprite 0x8592830, 0xC2, -16, 12, 192, 5, 2, 3, 1 +	delay 0x0 +	createsprite 0x8592848, 0xC2, -4, 16, 0, 6, 1, 2, 1 +	createsprite 0x8592848, 0xC2, -16, 12, 192, 5, 2, 3, 1 +	delay 0x0 +	createsprite 0x8592860, 0xC2, -4, 16, 0, 6, 1, 2, 1 +	createsprite 0x8592860, 0xC2, -16, 12, 192, 5, 2, 3, 1 +	waitforvisualfinish +	playsewithpan SE_W016B, +63 +	clearmonbg ANIM_DEF_PARTNER +	delay 0x0 +	restorebg +	waitbgfadeout +	createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0 +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +AnimScript_82D650C: +	fadetobg BG_BUG_PLAYER +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1 +	goto AnimScript_82D6352 + +Move_SNATCH: +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6 +	end + +Move_DIVE: +	loadspritegfx 0x2820 +	loadspritegfx 0x2821 +	choosetwoturnanim AnimScript_82D654C, AnimScript_82D65A1 + +AnimScript_82D654C: +	loadspritegfx 0x27AC +	playsewithpan SE_W029, -64 +	createsprite 0x8596490, 0x2, 0, 0, 13, 336 +	waitforvisualfinish +	playsewithpan SE_W291, -64 +	createsprite 0x85964CC, 0x3, 0 +	call AnimScript_82D658A +	call AnimScript_82D658A +	call AnimScript_82D658A +	call AnimScript_82D658A +	call AnimScript_82D658A +	end + +AnimScript_82D658A: +	createsprite 0x85964E4, 0x5, 0, 0 +	createsprite 0x85964E4, 0x5, 1, 0 +	return + +AnimScript_82D65A1: +	loadspritegfx 0x27A4 +	loadspritegfx 0x27AB +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W153, +63 +	createsprite 0x85964CC, 0x83, 1 +	call AnimScript_82D65E0 +	call AnimScript_82D65E0 +	call AnimScript_82D65E0 +	call AnimScript_82D65E0 +	call AnimScript_82D65E0 +	delay 0xC +	call AnimScript_82CB102 +	waitforvisualfinish +	visible ANIM_ATTACKER +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D65E0: +	createsprite 0x85964E4, 0x85, 0, 1 +	createsprite 0x85964E4, 0x85, 1, 1 +	return + +Move_ROCK_BLAST: +	loadspritegfx 0x274A +	loadspritegfx 0x2797 +	createsprite 0x857FE28, 0x2, 4, 6 +	delay 0x3 +	playsewithpan SE_W207, -64 +	createsprite 0x8596C98, 0x82, 16, 0, 0, 0, 25, 257 +	waitforvisualfinish +	createsprite 0x8597358, 0x83, 0, 0, 1, 1 +	playsewithpan SE_W088, +63 +	createsprite 0x8596B1C, 0x82, 0, 0, 20, 24, 14, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1 +	createsprite 0x8596B1C, 0x82, 5, 0, -20, 24, 14, 1 +	createsprite 0x8596B1C, 0x82, 0, 5, 20, -24, 14, 2 +	createsprite 0x8596B1C, 0x82, -5, 0, -20, -24, 14, 2 +	waitforvisualfinish +	end + +Move_OVERHEAT: +	loadspritegfx 0x272D +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x120C +	createsprite 0x8597274, 0x2, 1, 1, 0, 5, 28 +	waitforvisualfinish +	createvisualtask sub_8117C44, 0x5 +	waitforvisualfinish +	createvisualtask sub_8117CA0, 0x5, 0, 1 +	delay 0x1 +	createvisualtask sub_8117DD8, 0x5, 0 +	delay 0x1 +	playsewithpan SE_W082, -64 +	createvisualtask sub_8117CA0, 0x5, 1, 0 +	delay 0x1 +	createsprite 0x8597274, 0x2, 2, 1, 0, 13, 28 +	createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1 +	waitforvisualfinish +	playsewithpan SE_W172B, -64 +	createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, -20 +	createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, -20 +	createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, -20 +	createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, -20 +	createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, -20 +	createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, -20 +	createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, -20 +	createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, -20 +	delay 0x5 +	createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, 0 +	createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, 0 +	createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, 0 +	createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, 0 +	createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, 0 +	createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, 0 +	createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, 0 +	createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, 0 +	delay 0x5 +	createsprite 0x8596FB0, 0x2, 1, 0, 30, 25, 10 +	createsprite 0x8596FB0, 0x2, 1, 32, 30, 25, 10 +	createsprite 0x8596FB0, 0x2, 1, 64, 30, 25, 10 +	createsprite 0x8596FB0, 0x2, 1, 96, 30, 25, 10 +	createsprite 0x8596FB0, 0x2, 1, 128, 30, 25, 10 +	createsprite 0x8596FB0, 0x42, 1, 160, 30, 25, 10 +	createsprite 0x8596FB0, 0x42, 1, 192, 30, 25, 10 +	createsprite 0x8596FB0, 0x42, 1, 224, 30, 25, 10 +	delay 0x5 +	waitforvisualfinish +	createsprite 0x8597358, 0x83, -5, 3, 1, 0 +	playsewithpan SE_W007, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1 +	delay 0x6 +	createsprite 0x8597358, 0x83, 8, -5, 1, 0 +	playsewithpan SE_W007, +63 +	delay 0x8 +	createsprite 0x8597358, 0x83, 10, 10, 1, 0 +	playsewithpan SE_W007, +63 +	delay 0x8 +	createsprite 0x8597358, 0x83, 0, 0, 1, 0 +	playsewithpan SE_W007, +63 +	createvisualtask sub_8117DD8, 0x5, 1 +	delay 0x1 +	createsprite 0x8597274, 0x2, 2, -1, 0, 13, 19026 +	createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1 +	waitforvisualfinish +	createvisualtask sub_8117D3C, 0x5, 0, 1 +	delay 0x1 +	createsprite 0x8597274, 0x2, 1, 1, 5, 0, 28 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	waitforvisualfinish +	delay 0xF +	createvisualtask sub_8117D3C, 0x5, 1, 0 +	delay 0x1 +	createsprite 0x8597274, 0x2, 2, 0, 13, 0, 19026 +	waitforvisualfinish +	createvisualtask sub_8117C70, 0x5 +	waitforvisualfinish +	end + +Move_HYDRO_CANNON: +	loadspritegfx 0x27A5 +	loadspritegfx 0x27A4 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	playsewithpan SE_W057, -64 +	createsprite 0x85951C0, 0x82 +	delay 0xA +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	delay 0x1E +	panse_1B SE_W056, -64, +63, +2, 0x0 +	call AnimScript_82D6A50 +	createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	call AnimScript_82D6A50 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	call AnimScript_82D6A50 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	call AnimScript_82D6A50 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	call AnimScript_82D6A50 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	call AnimScript_82D6A50 +	createsprite 0x8597388, 0x82, 0, 0, 1, 0 +	waitforvisualfinish +	createvisualtask sub_8115F10, 0x2, 257, 257, 257 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D6A50: +	createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257 +	delay 0x1 +	createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257 +	delay 0x1 +	createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257 +	delay 0x1 +	createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257 +	delay 0x1 +	createsprite 0x85951D8, 0x82, 10, -10, 0, 0, 15, 257 +	return + +Move_ASTONISH: +	loadspritegfx 0x2821 +	playsewithpan SE_W227, -64 +	createsprite 0x857FE28, 0x2, 4, 6 +	delay 0x19 +	createsprite 0x85964E4, 0x85, 0, 1 +	playsewithpan SE_W166, +63 +	createsprite 0x85964E4, 0x85, 1, 1 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1 +	createvisualtask sub_8106020, 0x3 +	waitforvisualfinish +	end + +Move_SEISMIC_TOSS: +	loadspritegfx 0x2797 +	loadspritegfx 0x274A +	setarg 0x7, 0x0 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	waitforvisualfinish +	createvisualtask sub_81114EC, 0x3 +	delay 0x1 +	fadetobg BG_SEISMICTOSS_SKUUPPERCUT +	waitbgfadeout +	createvisualtask sub_811152C, 0x3 +	playsewithpan SE_W327, 0 +	waitbgfadein +	waitforvisualfinish +	createvisualtask sub_8111590, 0x3 +	jumpargeq 0x7, 0x0, AnimScript_82D6B53 +	jumpargeq 0x7, 0x1, AnimScript_82D6B64 +	jumpargeq 0x7, 0x2, AnimScript_82D6B7C + +AnimScript_82D6B48: +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFF +	waitbgfadein +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +AnimScript_82D6B53: +	call AnimScript_82D6B9B +	delay 0x10 +	call AnimScript_82D6BFC +	goto AnimScript_82D6B48 + +AnimScript_82D6B64: +	call AnimScript_82D6B9B +	delay 0xE +	call AnimScript_82D6BFC +	delay 0xE +	call AnimScript_82D6B9B +	goto AnimScript_82D6B48 + +AnimScript_82D6B7C: +	call AnimScript_82D6BFC +	delay 0xA +	call AnimScript_82D6B9B +	delay 0xA +	call AnimScript_82D6BFC +	delay 0xA +	call AnimScript_82D6B9B +	goto AnimScript_82D6B48 + +AnimScript_82D6B9B: +	createsprite 0x8597358, 0x83, -10, -8, 1, 1 +	playsewithpan SE_W070, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 +	createsprite 0x8596CB0, 0x82, -12, 27, 2, 3 +	createsprite 0x8596CB0, 0x82, 8, 28, 3, 4 +	createsprite 0x8596CB0, 0x82, -4, 30, 2, 3 +	createsprite 0x8596CB0, 0x82, 12, 25, 4, 4 +	return + +AnimScript_82D6BFC: +	createsprite 0x8597358, 0x83, 10, -8, 1, 1 +	playsewithpan SE_W088, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1 +	createsprite 0x8596CB0, 0x82, -12, 32, 3, 4 +	createsprite 0x8596CB0, 0x82, 8, 31, 2, 2 +	createsprite 0x8596CB0, 0x82, -4, 28, 2, 3 +	createsprite 0x8596CB0, 0x82, 12, 30, 4, 3 +	return + +Move_MAGIC_COAT: +	loadspritegfx 0x27BA +	setalpha 0x1000 +	waitplaysewithpan SE_W112, -64, 0xF +	createsprite 0x85965C0, 0x3, 40, 0, 10170 +	waitforvisualfinish +	delay 0x1 +	blendoff +	end + +Move_WATER_PULSE: +	loadspritegfx 0x27AB +	loadspritegfx 0x2830 +	monbg ANIM_TARGET +	monbgprio_28 ANIM_TARGET +	playsewithpan SE_W145C, -64 +	createsprite 0x8597274, 0x2, 1, 0, 0, 7, 29472 +	delay 0xA +	createsprite 0x85952F8, 0x42, 100, 100, 8, 1, 20, 40, 0 +	createsprite 0x85952F8, 0x42, 20, 100, 16, 2, 10, 35, 1 +	createsprite 0x85952F8, 0x42, 200, 80, 8, 1, 40, 20, 0 +	createsprite 0x85952F8, 0x42, 80, 60, 10, 3, 20, 50, 0 +	createsprite 0x85952F8, 0x42, 140, 100, 16, 1, 20, 30, 1 +	playsewithpan SE_W145C, +63 +	waitforvisualfinish +	playsewithpan SE_W202, -64 +	createsprite 0x8593470, 0x82, 0, 0, 40, 15 +	delay 0x5 +	playsewithpan SE_W202, -64 +	createsprite 0x8593470, 0x82, 0, 0, 40, 15 +	delay 0x5 +	playsewithpan SE_W202, -64 +	createsprite 0x8593470, 0x82, 0, 0, 40, 15 +	delay 0xD +	createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 7, 0, 29472 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Move_PSYCHO_BOOST: +	loadspritegfx 0x27E4 +	monbg ANIM_ATK_PARTNER +	fadetobg BG_PSYCHIC +	waitbgfadeout +	createvisualtask sub_815A5C8, 0x5 +	waitbgfadein +	delay 0x6 +	createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, 0 +	delay 0x0 +	monbgprio_28 ANIM_ATTACKER +	setalpha 0x808 +	delay 0xA +	createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0 +	loopsewithpan SE_W060B, -64, 0xE, 0xA +	createsprite 0x8596920, 0x2 +	delay 0x6E +	loopsewithpan SE_W060B, -64, 0x7, 0xA +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1 +	playsewithpan SE_W043, +63 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	call AnimScript_82D7CDD +	end + +Move_KNOCK_OFF: +	loadspritegfx 0x2825 +	loadspritegfx 0x2797 +	createsprite 0x857FE28, 0x2, 4, 6 +	delay 0x4 +	playsewithpan SE_W233, +63 +	createsprite 0x85CE984, 0x82, -16, -16 +	delay 0x8 +	createsprite 0x859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 +	createsprite 0x8597358, 0x83, 0, 0, 1, 2 +	playsewithpan SE_W004, +63 +	createsprite 0x857FE70, 0x2, 1, -12, 10, 0, 3 +	createsprite 0x857FE58, 0x2, 0, 0, 5 +	delay 0x3 +	createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 +	delay 0x5 +	createsprite 0x857FE58, 0x2, 1, 0, 6 +	delay 0xA +	waitforvisualfinish +	end + +Move_DOOM_DESIRE: +	createvisualtask sub_8114960, 0x2 +	delay 0x1 +	monbg ANIM_ATK_PARTNER +	createvisualtask sub_811489C, 0x5, 1, 0 +	createsprite 0x8597274, 0x2, 1, 1, 0, 4, 0 +	waitforvisualfinish +	setalpha 0x808 +	playsewithpan SE_W060, -64 +	createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1 +	waitforvisualfinish +	delay 0x14 +	createvisualtask sub_811489C, 0x5, 1, 1 +	createsprite 0x8597274, 0x2, 1, 1, 4, 0, 0 +	waitforvisualfinish +	clearmonbg ANIM_ATK_PARTNER +	blendoff +	end + +Move_SKY_UPPERCUT: +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	fadetobg BG_SEISMICTOSS_SKUUPPERCUT +	waitbgfadeout +	playsewithpan SE_W327, -64 +	createvisualtask sub_810DABC, 0x5, 55 +	waitbgfadein +	setalpha 0x80C +	delay 0x26 +	createsprite 0x857FE70, 0x2, 0, 28, 0, 0, 5 +	delay 0x4 +	createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, -28, 28, 1, 1 +	delay 0x1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, -15, 8, 1, 1 +	playsewithpan SE_W233B, +63 +	delay 0x1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, -5, -12, 1, 1 +	delay 0x1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, 0, -32, 1, 1 +	delay 0x1 +	playsewithpan SE_W233B, +63 +	createsprite 0x8597358, 0x83, 5, -52, 1, 1 +	createsprite 0x857FE70, 0x2, 1, -26, 16, 1, 4 +	delay 0x4 +	createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1 +	delay 0x1E +	createsprite 0x857FE58, 0x2, 0, 0, 6 +	delay 0x4 +	createsprite 0x857FE58, 0x2, 1, 0, 6 +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	end + +Move_SECRET_POWER: +	createvisualtask sub_8117C24, 0x5 +	jumpargeq 0x0, 0x0, Move_NEEDLE_ARM +	jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF +	jumpargeq 0x0, 0x2, Move_MUD_SHOT +	jumpargeq 0x0, 0x3, Move_WATERFALL +	jumpargeq 0x0, 0x4, Move_SURF +	jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM +	jumpargeq 0x0, 0x6, Move_ROCK_THROW +	jumpargeq 0x0, 0x7, Move_BITE +	jumpargeq 0x0, 0x8, Move_STRENGTH +	goto Move_SLAM + +Move_TWISTER: +	loadspritegfx 0x274F +	loadspritegfx 0x2797 +	loadspritegfx 0x274A +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	playsewithpan SE_W239, +63 +	createsprite 0x85923A8, 0x82, 120, 70, 5, 70, 30 +	delay 0x1 +	createsprite 0x85923A8, 0x82, 115, 55, 6, 60, 25 +	delay 0x1 +	createsprite 0x85923A8, 0x82, 115, 60, 7, 60, 30 +	createsprite 0x85923A8, 0x82, 115, 55, 10, 60, 30 +	delay 0x3 +	createsprite 0x8596CC8, 0x82, 100, 50, 4, 50, 26 +	delay 0x1 +	createsprite 0x85923A8, 0x82, 105, 25, 8, 60, 20 +	delay 0x1 +	createsprite 0x85923A8, 0x82, 115, 40, 10, 48, 30 +	delay 0x3 +	createsprite 0x8596CC8, 0x82, 120, 30, 6, 45, 25 +	createsprite 0x85923A8, 0x82, 115, 35, 10, 60, 30 +	delay 0x3 +	createsprite 0x8596CC8, 0x82, 105, 20, 8, 40, 0 +	delay 0x3 +	createsprite 0x85923A8, 0x82, 20, 255, 15, 32, 0 +	createsprite 0x85923A8, 0x82, 110, 10, 8, 32, 20 +	waitforvisualfinish +	createsprite 0x8597358, 0x83, -32, -16, 1, 3 +	playsewithpan SE_W004, +63 +	createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1 +	createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1 +	delay 0x4 +	createsprite 0x85973A0, 0x83, 1, 3 +	playsewithpan SE_W004, +63 +	delay 0x4 +	createsprite 0x85973A0, 0x83, 1, 3 +	playsewithpan SE_W004, +63 +	delay 0x4 +	createsprite 0x8597358, 0x83, 32, 20, 1, 3 +	playsewithpan SE_W004, +63 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_MAGICAL_LEAF: +	loadspritegfx 0x274F +	loadspritegfx 0x27B0 +	loadspritegfx 0x2797 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	delay 0x1 +	loopsewithpan SE_W077, -64, 0xA, 0x5 +	createvisualtask sub_81007C4, 0x5 +	createsprite 0x8592390, 0x2, -3, -2, 10 +	delay 0x2 +	createsprite 0x8592390, 0x2, -1, -1, 15 +	delay 0x2 +	createsprite 0x8592390, 0x2, -4, -4, 7 +	delay 0x2 +	createsprite 0x8592390, 0x2, 3, -3, 11 +	delay 0x2 +	createsprite 0x8592390, 0x2, -1, -6, 8 +	delay 0x2 +	createsprite 0x8592390, 0x2, 2, -1, 12 +	delay 0x2 +	createsprite 0x8592390, 0x2, -3, -4, 13 +	delay 0x2 +	createsprite 0x8592390, 0x2, 4, -5, 7 +	delay 0x2 +	createsprite 0x8592390, 0x2, 2, -6, 11 +	delay 0x2 +	createsprite 0x8592390, 0x2, -3, -5, 8 +	delay 0x3C +	playsewithpan SE_W013B, -64 +	createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 32, 20, 0 +	createsprite 0x85923D8, 0x83, 20, -10, 20, 0, 32, -20, 0 +	delay 0x1E +	playsewithpan SE_W013, +63 +	createsprite 0x8597358, 0x84, -10, -4, 1, 2 +	createsprite 0x8597358, 0x84, 10, 4, 1, 2 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	delay 0x14 +	setarg 0x7, 0xFFFF +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Move_ICE_BALL: +	loadspritegfx 0x273B +	loadspritegfx 0x279D +	createvisualtask sub_810CDFC, 0x5, 0 +	jumpargeq 0x0, 0x4, AnimScript_82D731B + +AnimScript_82D72BB: +	playsewithpan SE_W196, -64 +	createsprite 0x8595DE4, 0x82, 15, 0, -12, -16, 30, -40 +	delay 0x1C +	playsewithpan SE_W280, +63 +	createvisualtask sub_810CDFC, 0x5, 0 +	jumpargeq 0x0, 0x0, AnimScript_82D732C +	jumpargeq 0x0, 0x1, AnimScript_82D735B +	jumpargeq 0x0, 0x2, AnimScript_82D7394 +	jumpargeq 0x0, 0x3, AnimScript_82D73D7 +	jumpargeq 0x0, 0x4, AnimScript_82D741F + +AnimScript_82D7309: +	createvisualtask sub_810CDFC, 0x5, 0 +	jumpargeq 0x0, 0x4, AnimScript_82D7322 + +AnimScript_82D731A: +	end + +AnimScript_82D731B: +	fadetobg BG_ICE +	goto AnimScript_82D72BB + +AnimScript_82D7322: +	waitbgfadein +	delay 0x2D +	restorebg +	waitbgfadein +	goto AnimScript_82D731A + +AnimScript_82D732C: +	createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	goto AnimScript_82D7309 + +AnimScript_82D735B: +	createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	goto AnimScript_82D7309 + +AnimScript_82D7394: +	createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	goto AnimScript_82D7309 + +AnimScript_82D73D7: +	createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	goto AnimScript_82D7309 + +AnimScript_82D741F: +	createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	call AnimScript_82D7467 +	goto AnimScript_82D7309 + +AnimScript_82D7467: +	createsprite 0x8595DFC, 0x84, -12, -16 +	return + +Move_WEATHER_BALL: +	loadspritegfx 0x282B +	createsprite 0x857FE40, 0x2, 8, 1, 0 +	delay 0x8 +	playsewithpan SE_W207, -64 +	createsprite 0x853EE38, 0x2 +	waitforvisualfinish +	delay 0xF +	playsewithpan SE_W197, 0 +	createsprite 0x859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0 +	waitforvisualfinish +	createvisualtask sub_81604F0, 0x2 +	delay 0x1 +	jumpargeq 0x7, 0x0, AnimScript_82D74DE +	jumpargeq 0x7, 0x1, AnimScript_82D751B +	jumpargeq 0x7, 0x2, AnimScript_82D757F +	jumpargeq 0x7, 0x3, AnimScript_82D75E3 +	jumpargeq 0x7, 0x4, AnimScript_82D7683 + +AnimScript_82D74DE: +	loadspritegfx 0x2797 +	createsprite 0x853EE50, 0x82, -30, -100, 25, 1, 0, 0 +	waitforvisualfinish +	playsewithpan SE_W025B, +63 +	createsprite 0x8597358, 0x84, -10, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 +	waitforvisualfinish +	end + +AnimScript_82D751B: +	loadspritegfx 0x272D +	createsprite 0x859559C, 0x82, -30, -100, 25, 1, 40, 10 +	playsewithpan SE_W172, +63 +	delay 0xA +	createsprite 0x859559C, 0x82, -30, -100, 25, 1, -40, 20 +	playsewithpan SE_W172, +63 +	delay 0xA +	createsprite 0x859559C, 0x82, -30, -100, 25, 1, 0, 0 +	playsewithpan SE_W172, +63 +	waitforvisualfinish +	playsewithpan SE_W172B, +63 +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 +	waitforvisualfinish +	end + +AnimScript_82D757F: +	loadspritegfx 0x27AB +	createsprite 0x8595328, 0x82, -30, -100, 25, 1, 50, 10 +	playsewithpan SE_W152, +63 +	delay 0x8 +	createsprite 0x8595328, 0x82, -30, -100, 25, 1, -20, 20 +	playsewithpan SE_W152, +63 +	delay 0xD +	createsprite 0x8595328, 0x82, -30, -100, 25, 1, 0, 0 +	playsewithpan SE_W152, +63 +	waitforvisualfinish +	createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1 +	playsewithpan SE_W202, +63 +	waitforvisualfinish +	end + +AnimScript_82D75E3: +	loadspritegfx 0x274A +	createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, 30, 0 +	playsewithpan SE_W088, +63 +	delay 0x5 +	createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, -40, 20 +	playsewithpan SE_W088, +63 +	delay 0xE +	createsprite 0x8596CE0, 0x82, -30, -100, 25, 1, 0, 0 +	playsewithpan SE_W088, +63 +	waitforvisualfinish +	playsewithpan SE_W070, +63 +	createsprite 0x8596CB0, 0x82, -12, 27, 2, 3 +	createsprite 0x8596CB0, 0x82, 8, 28, 3, 4 +	createsprite 0x8596CB0, 0x82, -4, 30, 2, 3 +	createsprite 0x8596CB0, 0x82, 12, 25, 4, 4 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	waitforvisualfinish +	end + +AnimScript_82D7683: +	loadspritegfx 0x2817 +	loadspritegfx 0x279D +	createsprite 0x8595D44, 0x82, -30, -100, 25, 25, -40, 20 +	playsewithpan SE_W258, +63 +	delay 0xA +	createsprite 0x8595D44, 0x82, -30, -100, 25, 25, 40, 0 +	playsewithpan SE_W258, +63 +	delay 0xA +	createsprite 0x8595D44, 0x82, -30, -100, 25, 25, 0, 0 +	playsewithpan SE_W258, +63 +	waitforvisualfinish +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	playsewithpan SE_W196, +63 +	call AnimScript_82D7720 +	waitforvisualfinish +	end + +Move_COUNT: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W003, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +AnimScript_82D7720: +	createsprite 0x8595B68, 0x82, -10, -10, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 10, 20, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, -5, 10, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 17, -12, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, -15, 15, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 0, 0, 0 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, 20, 2, 0 +	playsewithpan SE_W196, +63 +	return + +AnimScript_82D77A4: +	createsprite 0x8595B68, 0x82, -10, -10, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 10, 20, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, -29, 0, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 29, -20, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, -5, 10, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 17, -12, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, -20, 0, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, -15, 15, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 26, -5, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B80, 0x82, 0, 0, 1 +	playsewithpan SE_W196, +63 +	delay 0x4 +	createsprite 0x8595B68, 0x82, 20, 2, 1 +	playsewithpan SE_W196, +63 +	return + +AnimScript_82D7874: +	loopsewithpan SE_W196, +63, 0x6, 0x4 +	createsprite 0x8595C04, 0x82, 0, 24, 0 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 8, 24, 0 +	createsprite 0x8595C04, 0x82, -8, 24, 0 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 16, 24, 0 +	createsprite 0x8595C04, 0x82, -16, 24, 0 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 24, 24, 0 +	createsprite 0x8595C04, 0x82, -24, 24, 0 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 32, 24, 0 +	createsprite 0x8595C04, 0x82, -32, 24, 0 +	return + +AnimScript_82D78F8: +	loopsewithpan SE_W196, +63, 0x6, 0x4 +	createsprite 0x8595C04, 0x82, 0, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 8, 24, 1 +	createsprite 0x8595C04, 0x82, -8, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 16, 24, 1 +	createsprite 0x8595C04, 0x82, -16, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 24, 24, 1 +	createsprite 0x8595C04, 0x82, -24, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 32, 24, 1 +	createsprite 0x8595C04, 0x82, -32, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 40, 24, 1 +	createsprite 0x8595C04, 0x82, -40, 24, 1 +	delay 0x4 +	createsprite 0x8595C04, 0x82, 48, 24, 1 +	createsprite 0x8595C04, 0x82, -48, 24, 1 +	return + +AnimScript_82D79B4: +	createsprite 0x8592B7C, 0x2, -15, 0, 0, 0, 32, 60 +	delay 0x8 +	createsprite 0x8592B7C, 0x2, 12, -5, 0, 0, 32, 60 +	delay 0x8 +	return + +AnimScript_82D79DF: +	playsewithpan SE_W071B, -64 +	createsprite 0x8592F2C, 0x2, 0, -5, 0, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x2, -15, 10, 0, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x2, -15, -15, 0, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x2, 10, -5, 0, 0 +	delay 0x7 +	return + +AnimScript_82D7A28: +	playsewithpan SE_W071B, +63 +	createsprite 0x8592F2C, 0x82, 0, -5, 1, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x82, -15, 10, 1, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x82, -15, -15, 1, 0 +	delay 0x7 +	createsprite 0x8592F2C, 0x82, 10, -5, 1, 0 +	delay 0x7 +	return + +AnimScript_82D7A71: +	createsprite 0x8596240, 0x82, 10, 10, 0 +	playsewithpan SE_W092, +63 +	delay 0x6 +	createsprite 0x8596240, 0x82, 20, -20, 0 +	playsewithpan SE_W092, +63 +	delay 0x6 +	createsprite 0x8596240, 0x82, -20, 15, 0 +	playsewithpan SE_W092, +63 +	delay 0x6 +	createsprite 0x8596240, 0x82, 0, 0, 0 +	playsewithpan SE_W092, +63 +	delay 0x6 +	createsprite 0x8596240, 0x82, -20, -20, 0 +	playsewithpan SE_W092, +63 +	delay 0x6 +	createsprite 0x8596240, 0x82, 16, -8, 0 +	playsewithpan SE_W092, +63 +	return + +AnimScript_82D7AE2: +	createsprite 0x8596258, 0x2, 10, 10, 0 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 20, -20, 0 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, -20, 15, 0 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 0, 0, 0 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, -20, -20, 0 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 16, -8, 0 +	playsewithpan SE_W145C, +63 +	return + +AnimScript_82D7B53: +	createsprite 0x8596258, 0x2, 10, 10, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, -28, -10, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 20, -20, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, -20, 15, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 0, 0, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 27, 8, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, -20, -20, 1 +	playsewithpan SE_W145C, +63 +	delay 0x6 +	createsprite 0x8596258, 0x2, 16, -8, 1 +	playsewithpan SE_W145C, +63 +	return + +AnimScript_82D7BEA: +	playsewithpan SE_W085B, +63 +	createsprite 0x8595810, 0x82, 5, 0, 5, 0 +	delay 0x2 +	createsprite 0x8595810, 0x82, -5, 10, 5, 1 +	delay 0x2 +	createsprite 0x8595810, 0x82, 15, 20, 5, 2 +	delay 0x2 +	createsprite 0x8595810, 0x82, -15, -10, 5, 0 +	delay 0x2 +	createsprite 0x8595810, 0x82, 25, 0, 5, 1 +	delay 0x2 +	createsprite 0x8595810, 0x82, -8, 8, 5, 2 +	delay 0x2 +	createsprite 0x8595810, 0x82, 2, -8, 5, 0 +	delay 0x2 +	createsprite 0x8595810, 0x82, -20, 15, 5, 1 +	return + +AnimScript_82D7C75: +	loopsewithpan SE_W146, +63, 0xD, 0x6 +	createsprite 0x859725C, 0x82, 0, -15, 0, 3, 90 +	createsprite 0x859725C, 0x82, 0, -15, 51, 3, 90 +	createsprite 0x859725C, 0x82, 0, -15, 102, 3, 90 +	createsprite 0x859725C, 0x82, 0, -15, 153, 3, 90 +	createsprite 0x859725C, 0x82, 0, -15, 204, 3, 90 +	return + +AnimScript_82D7CD1: +	fadetobg BG_PSYCHIC +	waitbgfadeout +	createvisualtask sub_815A504, 0x5 +	waitbgfadein +	return + +AnimScript_82D7CDD: +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	return + +AnimScript_82D7CE5: +	jumpifcontest AnimScript_82D7CFE +	fadetobg BG_FLYING +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1 + +AnimScript_82D7CFC: +	waitbgfadein +	return + +AnimScript_82D7CFE: +	fadetobg BG_FLYING_CONTESTS +	waitbgfadeout +	createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1 +	goto AnimScript_82D7CFC + +AnimScript_82D7D15: +	restorebg +	waitbgfadeout +	setarg 0x7, 0xFFFF +	waitbgfadein +	return + +AnimScript_82D7D1D: +	createvisualtask sub_8117E60, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D7D42 +	createvisualtask sub_815A8C8, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82D7D50 +	goto AnimScript_82D7D49 + +AnimScript_82D7D40: +	waitbgfadein +	return + +AnimScript_82D7D42: +	fadetobg BG_SOLARBEAM_CONTESTS +	goto AnimScript_82D7D40 + +AnimScript_82D7D49: +	fadetobg BG_SOLARBEAM_PLAYER +	goto AnimScript_82D7D40 + +AnimScript_82D7D50: +	fadetobg BG_SOLARBEAM_OPPONENT +	goto AnimScript_82D7D40 + +AnimScript_82D7D57: +	restorebg +	waitbgfadein +	return + +Status_Poison: +	loopsewithpan SE_W092, +63, 0xD, 0x6 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774 +	end + +Status_Confusion: +	loadspritegfx 0x2759 +	call AnimScript_82D7C75 +	end + +Status_Burn: +	loadspritegfx 0x272D +	playsewithpan SE_W172, +63 +	call AnimScript_82D7DA6 +	call AnimScript_82D7DA6 +	call AnimScript_82D7DA6 +	waitforvisualfinish +	end + +AnimScript_82D7DA6: +	createsprite 0x8595504, 0x82, -24, 24, 24, 24, 20, 1, 1 +	delay 0x4 +	return + +Status_Infatuation: +	loadspritegfx 0x27E2 +	playsewithpan SE_W204, -64 +	createsprite 0x8593970, 0x3, 0, 20 +	delay 0xF +	playsewithpan SE_W204, -64 +	createsprite 0x8593970, 0x3, -20, 20 +	delay 0xF +	playsewithpan SE_W204, -64 +	createsprite 0x8593970, 0x3, 20, 20 +	end + +Status_Sleep: +	loadspritegfx 0x27F4 +	playsewithpan SE_W173, -64 +	createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0 +	delay 0x1E +	createsprite 0x8592C88, 0x2, 4, -10, 16, 0, 0 +	end + +Status_Paralysis: +	loadspritegfx 0x271B +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1 +	call AnimScript_82D7BEA +	end + +Status_Freeze: +	playsewithpan SE_W196, 0 +	loadspritegfx 0x271A +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	waitplaysewithpan SE_W258, +63, 0x11 +	createvisualtask sub_80A9EF4, 0x2 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Status_Curse: +	loadspritegfx 0x27D8 +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W171, +63 +	createsprite 0x8596DE8, 0x82 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Status_Nightmare: +	loadspritegfx 0x27ED +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W171, +63 +	createsprite 0x8596E00, 0x82 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	end + +Anim_CastformTransform: +	createvisualtask sub_815BB18, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D7ECA +	goto AnimScript_82D7EB2 + +AnimScript_82D7EB2: +	monbg ANIM_ATTACKER +	playsewithpan SE_W100, -64 +	waitplaysewithpan SE_W107, -64, 0x30 +	createvisualtask sub_815B7D0, 0x2, 1 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	end + +AnimScript_82D7ECA: +	createvisualtask sub_815BB58, 0x2, 1 +	end + +Anim_StatChange: +	createvisualtask sub_80AA18C, 0x5 +	waitforvisualfinish +	end + +Anim_SubsituteOff: +	monbg ANIM_ATTACKER +	createvisualtask sub_8172D98, 0x5 +	createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, 0x7FFF +	waitforvisualfinish +	delay 0x1 +	clearmonbg ANIM_ATTACKER +	delay 0x2 +	blendoff +	createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, 0x7FFF +	createvisualtask sub_8172BF0, 0x2, 1 +	end + +Anim_SubsituteOn: +	createvisualtask sub_815F20C, 0x2 +	end + +Anim_Table_4: +	createvisualtask sub_817345C, 0x2, 0 +	createvisualtask sub_81732B0, 0x2 +	delay 0x0 +	waitplaysewithpan SE_W026, -64, 0x16 +	createsprite 0x85E5338, 0x83, -18, 12, 0, 32 +	delay 0x32 +	loopsewithpan SE_W039, +63, 0x13, 0x2 +	createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1 +	waitforvisualfinish +	createvisualtask sub_81732E4, 0x2 +	end + +Anim_ItemKnockOff: +	loadspritegfx 0x27F0 +	createsprite 0x8592628, 0x82 +	end + +Status_Wrap: +	createvisualtask sub_81734B4, 0x5 +	jumpargeq 0x0, 0x1, AnimScript_82D7FE9 +	jumpargeq 0x0, 0x2, AnimScript_82D800E +	jumpargeq 0x0, 0x3, AnimScript_82D8062 +	jumpargeq 0x0, 0x4, AnimScript_82D80BF +	goto AnimScript_82D7FA1 + +AnimScript_82D7FA1: +	loadspritegfx 0x27CA +	loopsewithpan SE_W010, +63, 0x6, 0x2 +	createsprite 0x8592494, 0x84, 0, 16, 0, 1 +	delay 0x7 +	createsprite 0x8592494, 0x82, 0, 8, 1, 1 +	delay 0x3 +	createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1 +	delay 0x14 +	setarg 0x7, 0xFFFF +	playsewithpan SE_W020, +63 +	waitforvisualfinish +	end + +AnimScript_82D7FE9: +	loadspritegfx 0x272D +	playsewithpan SE_W221B, +63 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 +	call AnimScript_82CACBF +	call AnimScript_82CACBF +	waitforvisualfinish +	stopsound +	end + +AnimScript_82D800E: +	loadspritegfx 0x27A5 +	monbg ANIM_DEF_PARTNER +	monbgprio_28 ANIM_TARGET +	setalpha 0x80C +	delay 0x0 +	createsprite 0x8597274, 0x0, 4, 2, 0, 7, 23968 +	playsewithpan SE_W250, +63 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 +	call AnimScript_82D1F5B +	call AnimScript_82D1F5B +	delay 0xC +	createsprite 0x8597274, 0x0, 4, 2, 7, 0, 23968 +	waitforvisualfinish +	stopsound +	clearmonbg ANIM_DEF_PARTNER +	end + +AnimScript_82D8062: +	loadspritegfx 0x27A1 +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W011, +63 +	createsprite 0x8597098, 0x2, -32, 0, 2, 819, 0, 10 +	createsprite 0x8597098, 0x2, 32, 0, 6, -819, 0, 10 +	delay 0xA +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	waitforvisualfinish +	end + +AnimScript_82D80BF: +	loadspritegfx 0x275A +	createsprite 0x8597274, 0x0, 4, 2, 0, 7, 563 +	createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1 +	playsewithpan SE_W328, +63 +	call AnimScript_82D51B7 +	call AnimScript_82D51B7 +	delay 0x16 +	createsprite 0x8597274, 0x0, 4, 2, 7, 0, 563 +	waitforvisualfinish +	stopsound +	end + +Anim_ItemEffect: +	loadspritegfx 0x27DB +	loadspritegfx 0x2741 +	delay 0x0 +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 +	waitforvisualfinish +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 +	waitforvisualfinish +	playsewithpan SE_W036, -64 +	createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2 +	waitforvisualfinish +	playsewithpan SE_W234, -64 +	call AnimScript_82D79B4 +	waitforvisualfinish +	playsewithpan SE_REAPOKE, -64 +	createsprite 0x8597274, 0x2, 2, 3, 7, 0, 26609 +	createsprite 0x859381C, 0x3, 0, 0, 0, 0 +	waitforvisualfinish +	end + +Anim_SmokeBallEscape: +	loadspritegfx 0x2802 +	monbg ANIM_ATTACKER +	setalpha 0x40C +	delay 0x0 +	playsewithpan SE_BOWA2, +63 +	createsprite 0x85CE734, 0x80, 0, 32, 28, 30 +	delay 0x4 +	playsewithpan SE_BOWA2, +63 +	createsprite 0x85CE734, 0x7F, 2, 12, 20, 30 +	delay 0xC +	playsewithpan SE_BOWA2, +63 +	createsprite 0x85CE734, 0x7E, 2, -28, 4, 30 +	delay 0xC +	playsewithpan SE_BOWA2, +63 +	createsprite 0x85CE734, 0x7C, 2, 14, -20, 30 +	delay 0x4 +	playsewithpan SE_BOWA2, +63 +	createvisualtask sub_81136E8, 0x2, 2 +	createsprite 0x85CE734, 0x7B, 3, 4, 4, 30 +	delay 0xE +	playsewithpan SE_BOWA2, +63 +	createsprite 0x85CE734, 0x7A, 3, -14, 18, 46 +	delay 0x0 +	createsprite 0x85CE734, 0x79, 3, 14, -14, 46 +	delay 0x0 +	createsprite 0x85CE734, 0x78, 3, -12, -10, 46 +	delay 0x0 +	createsprite 0x85CE734, 0x77, 3, 14, 14, 46 +	delay 0x0 +	createsprite 0x85CE734, 0x76, 3, 0, 0, 46 +	waitforvisualfinish +	clearmonbg ANIM_ATTACKER +	invisible ANIM_ATTACKER +	delay 0x0 +	blendoff +	end + +Anim_HangedOn: +	createsprite 0x8597274, 0x0, 2, 7, 0, 9, 31 +	playsewithpan SE_W082, -64 +	createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1 +	waitforvisualfinish +	createsprite 0x8597274, 0x0, 2, 4, 9, 0, 31 +	waitforvisualfinish +	delay 0x6 +	createsprite 0x857FE58, 0x0, 0, 0, 15 +	end + +Anim_Rain: +	loadspritegfx 0x2783 +	playsewithpan SE_W240, -64 +	createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0 +	waitforvisualfinish +	createvisualtask sub_8107188, 0x2, 0, 3, 60 +	createvisualtask sub_8107188, 0x2, 0, 3, 60 +	delay 0x32 +	waitforvisualfinish +	createvisualtask sub_8116620, 0xA, 1921, 2, 4, 0, 0 +	waitforvisualfinish +	end + +Anim_Sun: +	goto Move_SUNNY_DAY + +Anim_Sandstorm: +	goto Move_SANDSTORM + +Anim_Hail: +	goto Move_HAIL + +Status_LeechSeed: +	createvisualtask sub_817351C, 0x5 +	delay 0x0 +	goto Move_ABSORB + +Anim_Hit: +	loadspritegfx 0x2797 +	monbg ANIM_TARGET +	setalpha 0x80C +	playsewithpan SE_W003, +63 +	createsprite 0x8597358, 0x2, 0, 0, 1, 2 +	createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1 +	waitforvisualfinish +	clearmonbg ANIM_TARGET +	blendoff +	end + +Anim_ItemSteal: +	loadspritegfx 0x27F0 +	createvisualtask sub_8117F30, 0x2 +	createvisualtask sub_8172ED0, 0x2 +	delay 0x1 +	createsprite 0x8592670, 0x2, 0, -5, 10, 2, -1 +	end + +Anim_SnatchMove: +	loadspritegfx 0x27F0 +	createvisualtask sub_8117E94, 0x2 +	call AnimScript_82D85A3 +	delay 0x1 +	createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1 +	waitforvisualfinish +	createvisualtask sub_8117EC4, 0x2 +	jumpargeq 0x7, 0x0, AnimScript_82D839F +	goto AnimScript_82D83AF + +AnimScript_82D8398: +	waitforvisualfinish +	call AnimScript_82D85C3 +	end + +AnimScript_82D839F: +	playsewithpan SE_W104, -64 +	createvisualtask sub_815F8F4, 0x2 +	goto AnimScript_82D8398 + +AnimScript_82D83AF: +	playsewithpan SE_W104, -64 +	createvisualtask sub_815FFC4, 0x2 +	goto AnimScript_82D8398 + +Anim_FutureSightHit: +	createvisualtask sub_8117F10, 0x2 +	monbg ANIM_DEF_PARTNER +	playsewithpan SE_W060, -64 +	call AnimScript_82D7CD1 +	setalpha 0x808 +	playsewithpan SE_W048, +63 +	waitplaysewithpan SE_W048, +63, 0x8 +	createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1 +	createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1 +	waitforvisualfinish +	createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	waitforvisualfinish +	delay 0x1 +	call AnimScript_82D7CDD +	end + +Anim_DoomDesireHit: +	createvisualtask sub_8117F10, 0x2 +	loadspritegfx 0x27D6 +	createsprite 0x8597274, 0x2, 1, 3, 0, 16, 0x7FFF +	waitforvisualfinish +	delay 0xA +	createvisualtask sub_815C0A4, 0x5 +	delay 0x9 +	playsewithpan SE_W109, -64 +	delay 0x9 +	playsewithpan SE_W109, 0 +	delay 0x9 +	playsewithpan SE_W109, +63 +	delay 0x19 +	createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, 0, 0, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, 24, -24, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, -16, 16, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, -24, -12, 1, 1 +	delay 0x6 +	playsewithpan SE_W120, +63 +	createsprite 0x859371C, 0x3, 16, 16, 1, 1 +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 3, 16, 0, 0x7FFF +	waitforvisualfinish +	end + +Anim_Table_x14: +	loadspritegfx 0x27C8 +	playsewithpan SE_W082, -64 +	call AnimScript_82CD6C7 +	delay 0x8 +	createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31 +	createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1 +	call AnimScript_82CD6C7 +	delay 0x8 +	call AnimScript_82CD6C7 +	waitforvisualfinish +	end + +Status_Ingrain: +	loadspritegfx 0x27A3 +	loadspritegfx 0x272F +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	createsprite 0x8597274, 0x2, 1, 1, 0, 4, 13293 +	waitforvisualfinish +	delay 0x3 +	call AnimScript_82D1009 +	waitforvisualfinish +	delay 0xF +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 1, 4, 0, 13293 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	end + +Anim_WishHeal: +	loadspritegfx 0x2741 +	createsprite 0x8597274, 0x2, 1, 3, 0, 10, 0 +	waitforvisualfinish +	playsewithpan SE_W025, -64 +	call AnimScript_82D79B4 +	waitforvisualfinish +	unloadspritegfx 0x2741 +	loadspritegfx 0x272F +	call AnimScript_82D79DF +	waitforvisualfinish +	createsprite 0x8597274, 0x2, 1, 3, 10, 0, 0 +	end + +AnimScript_82D85A3: +	createvisualtask sub_8172E9C, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D85B4 + +AnimScript_82D85B2: +	waitforvisualfinish +	return + +AnimScript_82D85B4: +	createvisualtask sub_8172BF0, 0x2, 1 +	waitforvisualfinish +	goto AnimScript_82D85B2 + +AnimScript_82D85C3: +	createvisualtask sub_8172E9C, 0x2 +	jumpargeq 0x7, 0x1, AnimScript_82D85D4 + +AnimScript_82D85D2: +	waitforvisualfinish +	return + +AnimScript_82D85D4: +	createvisualtask sub_8172BF0, 0x2, 0 +	waitforvisualfinish +	goto AnimScript_82D85D2 + +Anim_LevelUp: +	playsewithpan SE_EXPMAX, 0 +	createvisualtask sub_8170920, 0x2 +	delay 0x0 +	createvisualtask sub_8170A0C, 0x5, 0, 0 +	waitforvisualfinish +	createvisualtask sub_81709EC, 0x2 +	end + +Anim_SwitchOutPlayer: +	createvisualtask sub_8170BB0, 0x2 +	delay 0xA +	createvisualtask sub_8170B04, 0x2 +	end + +Anim_SwitchOutOpponent: +	createvisualtask sub_8170BB0, 0x2 +	delay 0xA +	createvisualtask sub_8170B04, 0x2 +	end + +Anim_BallThrow: +	createvisualtask sub_8170CFC, 0x2 +	delay 0x0 +	playsewithpan SE_NAGERU, 0 +	createvisualtask sub_8170E04, 0x2 +	createvisualtask sub_8170D4C, 0x2 +	jumpargeq 0x7, 0xFFFF, AnimScript_82D8652 + +AnimScript_82D8649: +	waitforvisualfinish +	createvisualtask sub_8170D24, 0x2 +	end + +AnimScript_82D8652: +	loadspritegfx 0x2797 +	delay 0x19 +	monbg ANIM_DEF_PARTNER +	setalpha 0x80C +	delay 0x0 +	playsewithpan SE_W003, +63 +	createsprite 0x8597358, 0x82, -4, -20, 1, 2 +	waitforvisualfinish +	clearmonbg ANIM_DEF_PARTNER +	blendoff +	goto AnimScript_82D8649 + +Anim_SafariBallThrow: +	createvisualtask sub_8170CFC, 0x2 +	delay 0x0 +	createvisualtask sub_8170F2C, 0x2 +	waitforvisualfinish +	createvisualtask sub_8170D24, 0x2 +	end + +Anim_SubstituteToMon: +	createvisualtask sub_8172BF0, 0x2, 1 +	end + +Anim_MonToSubstitute: +	createvisualtask sub_8172BF0, 0x2, 0 +	end diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index b442d74b5..27aff5f19 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -10,6 +10,7 @@  	.section script_data, "aw", %progbits +.align 2  gBattleScriptsForMoveEffects:: @ 82D86A8  	.4byte BattleScript_EffectHit  	.4byte BattleScript_EffectSleep | 
