diff options
| author | DizzyEggg <jajkodizzy@wp.pl> | 2018-10-06 08:36:27 +0200 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-10-06 08:36:27 +0200 | 
| commit | bde92a99343bf54950648c86ced2e7584bac7094 (patch) | |
| tree | 2432585b77e0700b667be031a546488296909bd8 /data | |
| parent | 2a7811456a4fb96b1252906122aca2f225e57868 (diff) | |
| parent | 61ab631dec9d5a122224d3ab641be97db80386e5 (diff) | |
Merge pull request #21 from Tetrable/anims
Start anim tags
Diffstat (limited to 'data')
| -rw-r--r-- | data/battle_anim_scripts.s | 160 | 
1 files changed, 80 insertions, 80 deletions
| diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 6464d8235..598cd14ba 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -657,7 +657,7 @@ Screech1:  	return  Move_FLAME_WHEEL: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET  	createsprite gBattleAnimSpriteTemplate_8595584, 3, 0, 0, 56, 0 @@ -853,7 +853,7 @@ Move_TWINEEDLE:  	end  Move_FIRE_BLAST: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	createsoundtask sub_8158B30, 144, 145  	call FireBlast1  	call FireBlast1 @@ -901,7 +901,7 @@ FireBlast2:  	return  Move_LEECH_SEED: -	loadspritegfx ANIM_TAG_006 +	loadspritegfx ANIM_TAG_SEED  	playsewithpan SE_W077, -64  	createsprite gLeechSeedSpriteTemplate, 130, 15, 0, 0, 24, 35, -32  	delay 8 @@ -916,7 +916,7 @@ Move_LEECH_SEED:  	end  Move_EMBER: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	loopsewithpan SE_W052, -64, 5, 2  	createsprite gEmberSpriteTemplate, 130, 20, 0, -16, 24, 20, 1  	delay 4 @@ -1026,7 +1026,7 @@ CometPunchRight:  	goto CometPunchContinue  Move_SONIC_BOOM: -	loadspritegfx ANIM_TAG_003 +	loadspritegfx ANIM_TAG_PENCIL  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET @@ -1051,8 +1051,8 @@ SonicBoom2:  	return  Move_THUNDER_SHOCK: -	loadspritegfx ANIM_TAG_001 -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK +	loadspritegfx ANIM_TAG_SPARK_2  	createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK  	waitforvisualfinish  	delay 10 @@ -1072,9 +1072,9 @@ Move_THUNDER_SHOCK:  	end  Move_THUNDERBOLT: -	loadspritegfx ANIM_TAG_001 +	loadspritegfx ANIM_TAG_SPARK  	loadspritegfx ANIM_TAG_282 -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK_2  	createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK  	waitforvisualfinish  	delay 10 @@ -1121,8 +1121,8 @@ Move_THUNDERBOLT:  	end  Move_THUNDER_WAVE: -	loadspritegfx ANIM_TAG_001 -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK +	loadspritegfx ANIM_TAG_SPARK_2  	loadspritegfx ANIM_TAG_173  	createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK  	waitforvisualfinish @@ -1321,14 +1321,14 @@ Move_SPIKE_CANNON:  	end  Move_SWORDS_DANCE: -	loadspritegfx ANIM_TAG_005 +	loadspritegfx ANIM_TAG_SWORD  	monbg ANIM_ATTACKER  	setalpha 12, 8  	playsewithpan SE_W014, -64  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 16, 6, 1, 4  	createsprite gBattleAnimSpriteTemplate_8593380, 2, 0, 0  	delay 22 -	createvisualtask sub_8115D94, 2, ANIM_TAG_005, 2, 2, RGB(18, 31, 31), 16, 0, 0 +	createvisualtask sub_8115D94, 2, ANIM_TAG_SWORD, 2, 2, RGB(18, 31, 31), 16, 0, 0  	waitforvisualfinish  	clearmonbg ANIM_ATTACKER  	blendoff @@ -1392,7 +1392,7 @@ DizzyPunch1:  	return  Move_FIRE_SPIN: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	playsewithpan SE_W221B, +63  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 47, 1  	call FireSpinEffect @@ -1879,7 +1879,7 @@ Move_GUILLOTINE:  	end  Move_PAY_DAY: -	loadspritegfx ANIM_TAG_100 +	loadspritegfx ANIM_TAG_ICE_CUBE0  	loadspritegfx ANIM_TAG_135  	monbg ANIM_TARGET  	monbgprio_28 ANIM_TARGET @@ -1897,7 +1897,7 @@ Move_PAY_DAY:  	end  Move_OUTRAGE: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	loopsewithpan SE_W082, -64, 8, 3  	createvisualtask sub_8115A04, 2, 7, 2, 5, 3, 8, RGB(14, 13, 0)  	createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 12, 6, 5, 4 @@ -1943,7 +1943,7 @@ Outrage1:  Move_SPARK:  	loadspritegfx ANIM_TAG_135 -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK_2  	delay 0  	createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)  	playsewithpan SE_W085B, -64 @@ -2285,7 +2285,7 @@ Move_SMOKESCREEN:  	end  Move_CONVERSION: -	loadspritegfx ANIM_TAG_018 +	loadspritegfx ANIM_TAG_CONVERSION  	monbg ANIM_ATK_PARTNER  	monbgprio_28 ANIM_ATTACKER  	setalpha 16, 0 @@ -2327,7 +2327,7 @@ Move_CONVERSION:  	createsprite gUnknown_08592E74, 2, 24, 24  	delay 20  	playsewithpan SE_W112, -64 -	createvisualtask sub_8115D94, 2, ANIM_TAG_018, 1, 1, 14335, 12, 0, 0 +	createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0  	delay 6  	createvisualtask sub_81022D4, 5  	waitforvisualfinish @@ -3060,7 +3060,7 @@ Move_STRUGGLE:  	end  Move_SKETCH: -	loadspritegfx ANIM_TAG_002 +	loadspritegfx ANIM_TAG_PENCIL  	monbg ANIM_TARGET  	createvisualtask sub_8104E74, 2  	createsprite gUnknown_085936D4, 130 @@ -3296,7 +3296,7 @@ Move_SWAGGER:  Move_MILK_DRINK:  	loadspritegfx 0x2773  	loadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_TARGET  	createsprite gUnknown_08592B3C, 2  	delay 40 @@ -3358,7 +3358,7 @@ Move_RAPID_SPIN:  Move_MOONLIGHT:  	loadspritegfx 0x27D2  	loadspritegfx ANIM_TAG_195 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	setalpha 0, 16  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 16, RGB_BLACK  	waitforvisualfinish @@ -4097,7 +4097,7 @@ Move_NEEDLE_ARM:  	end  Move_SLACK_OFF: -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	createvisualtask sub_8160544, 2, 0  	playsewithpan SE_W281, -64  	waitforvisualfinish @@ -4107,7 +4107,7 @@ Move_SLACK_OFF:  Move_CRUSH_CLAW:  	loadspritegfx ANIM_TAG_167 -	loadspritegfx ANIM_TAG_039 +	loadspritegfx ANIM_TAG_CLAW_SLASH  	loadspritegfx ANIM_TAG_208  	monbg ANIM_TARGET  	setalpha 12, 8 @@ -4130,7 +4130,7 @@ Move_AROMATHERAPY:  	playsewithpan SE_W080, 0  	loadspritegfx ANIM_TAG_159  	loadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12)  	delay 1  	monbg ANIM_ATTACKER @@ -4189,7 +4189,7 @@ Move_FAKE_TEARS:  	end  Move_AIR_CUTTER: -	loadspritegfx ANIM_TAG_003 +	loadspritegfx ANIM_TAG_PENCIL  	loadspritegfx ANIM_TAG_138  	loadspritegfx ANIM_TAG_135  	delay 0 @@ -4407,7 +4407,7 @@ Move_COVET:  	end  Move_VOLT_TACKLE: -	loadspritegfx ANIM_TAG_001 +	loadspritegfx ANIM_TAG_SPARK  	loadspritegfx ANIM_TAG_212  	loadspritegfx ANIM_TAG_213  	monbg ANIM_ATTACKER @@ -4541,8 +4541,8 @@ Move_DRAGON_DANCE:  Move_SHOCK_WAVE:  	loadspritegfx ANIM_TAG_211  	loadspritegfx ANIM_TAG_212 -	loadspritegfx ANIM_TAG_001 -	loadspritegfx ANIM_TAG_037 +	loadspritegfx ANIM_TAG_SPARK +	loadspritegfx ANIM_TAG_LIGHTNING  	monbg ANIM_ATTACKER  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK @@ -4760,7 +4760,7 @@ FutureSight:  	goto FutureSightContinue  Move_THUNDER: -	loadspritegfx ANIM_TAG_037 +	loadspritegfx ANIM_TAG_LIGHTNING  	fadetobg BG_THUNDER  	waitbgfadeout  	createvisualtask sub_8117660, 5, -256, 0, 1, -1 @@ -4820,7 +4820,7 @@ Move_THUNDER:  Move_THUNDER_PUNCH:  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_143 -	loadspritegfx ANIM_TAG_037 +	loadspritegfx ANIM_TAG_LIGHTNING  	monbg ANIM_TARGET  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 16, RGB_BLACK @@ -4921,7 +4921,7 @@ Move_SCRATCH:  	end  Move_DRAGON_BREATH: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	loopsewithpan SE_W172, -64, 7, 7 @@ -5233,7 +5233,7 @@ MudSlap1:  	return  Move_DRAGON_RAGE: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	loadspritegfx ANIM_TAG_035  	playsewithpan SE_W082, -64  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 @@ -5691,7 +5691,7 @@ SignalBeam1:  Move_ABSORB:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET @@ -5744,7 +5744,7 @@ AbsorbEffect:  Move_MEGA_DRAIN:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET @@ -5805,7 +5805,7 @@ MegaDrainEffect:  Move_GIGA_DRAIN:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET @@ -5876,7 +5876,7 @@ Move_LEECH_LIFE:  	loadspritegfx ANIM_TAG_161  	loadspritegfx ANIM_TAG_147  	delay 1 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET @@ -5903,14 +5903,14 @@ Move_LEECH_LIFE:  	end  Move_SYNTHESIS: -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)  	playsewithpan SE_W025, -64  	call GrantingStarsEffect  	waitforvisualfinish -	unloadspritegfx ANIM_TAG_049 +	unloadspritegfx ANIM_TAG_SPARKLE  	delay 1 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	call HealingEffect  	waitforvisualfinish  	end @@ -6028,7 +6028,7 @@ Move_ACID:  	end  Move_BONEMERANG: -	loadspritegfx ANIM_TAG_000 +	loadspritegfx ANIM_TAG_BONE  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET @@ -6048,7 +6048,7 @@ Move_BONEMERANG:  	end  Move_BONE_CLUB: -	loadspritegfx ANIM_TAG_000 +	loadspritegfx ANIM_TAG_BONE  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET @@ -6066,7 +6066,7 @@ Move_BONE_CLUB:  	end  Move_BONE_RUSH: -	loadspritegfx ANIM_TAG_000 +	loadspritegfx ANIM_TAG_BONE  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 @@ -6142,7 +6142,7 @@ MegahornInContest:  	goto MegahornContinue  Move_GUST: -	loadspritegfx ANIM_TAG_009 +	loadspritegfx ANIM_TAG_GUST  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET @@ -6160,7 +6160,7 @@ Move_GUST:  	end  Move_WING_ATTACK: -	loadspritegfx ANIM_TAG_009 +	loadspritegfx ANIM_TAG_GUST  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET @@ -6301,7 +6301,7 @@ Move_SURF:  	end  Move_FLAMETHROWER: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 @@ -6946,7 +6946,7 @@ Move_HAZE:  Move_FIRE_PUNCH:  	loadspritegfx ANIM_TAG_143 -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8 @@ -7001,7 +7001,7 @@ Move_LEER:  Move_DREAM_EATER:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_DEF_PARTNER  	monbgprio_2A ANIM_TARGET  	playsewithpan SE_W060, -64 @@ -7190,7 +7190,7 @@ Psywave1:  Move_ZAP_CANNON:  	loadspritegfx ANIM_TAG_171 -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK_2  	playsewithpan SE_W086, -64  	createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0  	createsprite gUnknown_08595790, 132, 10, 0, 16, 30, 0, 40, 0 @@ -7210,7 +7210,7 @@ Move_ZAP_CANNON:  	end  Move_STEEL_WING: -	loadspritegfx ANIM_TAG_009 +	loadspritegfx ANIM_TAG_GUST  	loadspritegfx ANIM_TAG_135  	loopsewithpan SE_W231, -64, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0 @@ -7277,7 +7277,7 @@ Move_POISON_TAIL:  	end  Move_METAL_CLAW: -	loadspritegfx ANIM_TAG_039 +	loadspritegfx ANIM_TAG_CLAW_SLASH  	loopsewithpan SE_W231, -64, 28, 2  	createvisualtask sub_81144F8, 5, 0, 0, 0  	waitforvisualfinish @@ -7507,7 +7507,7 @@ RazorWindContinue:  	end  RazorWindSetUp: -	loadspritegfx ANIM_TAG_009 +	loadspritegfx ANIM_TAG_GUST  	playsewithpan SE_W016, -64  	createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 0, 7, 40  	createsprite gUnknown_08593550, 2, 32, 0, 16, 16, 85, 7, 40 @@ -7556,7 +7556,7 @@ Move_DISABLE:  Move_RECOVER:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_ATK_PARTNER  	setalpha 12, 8  	loopsewithpan SE_W025, -64, 13, 3 @@ -7673,7 +7673,7 @@ CurseStats1:  Move_SOFT_BOILED:  	loadspritegfx 0x27DA  	loadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_ATK_PARTNER  	playsewithpan SE_W039, -64  	createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 @@ -7725,13 +7725,13 @@ Move_HEAL_BELL:  	unloadspritegfx ANIM_TAG_205  	unloadspritegfx ANIM_TAG_206  	unloadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	playsewithpan SE_W234, -64  	createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1  	delay 8  	createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1  	waitforvisualfinish -	unloadspritegfx ANIM_TAG_049 +	unloadspritegfx ANIM_TAG_SPARKLE  	loadspritegfx ANIM_TAG_203  	playsewithpan SE_REAPOKE, -64  	createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) @@ -7887,7 +7887,7 @@ PresentDamage:  PresentHeal:  	loadspritegfx ANIM_TAG_195 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	playsewithpan SE_W234, +63  	createsprite gUnknown_08592658, 132, -16, 32, -3, 1  	delay 3 @@ -8042,7 +8042,7 @@ Move_TRI_ATTACK:  	delay 2  	createvisualtask sub_810A094, 2, 20, 3, 1, 1  	waitforvisualfinish -	loadspritegfx ANIM_TAG_037 +	loadspritegfx ANIM_TAG_LIGHTNING  	createvisualtask sub_8115F10, 2, 257, 257, 257  	playsewithpan SE_W161B, +63  	createsprite gUnknown_085956C0, 130, 0, -48 @@ -8142,7 +8142,7 @@ Move_TRICK:  Move_WISH:  	loadspritegfx ANIM_TAG_233 -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK  	waitforvisualfinish  	panse_27 SE_W115, +63, -64, -3, 0 @@ -8234,7 +8234,7 @@ SpitUpStrongest:  Move_SWALLOW:  	loadspritegfx ANIM_TAG_236 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	playsewithpan SE_W036, -64  	createvisualtask sub_815B778, 5  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 @@ -8279,7 +8279,7 @@ Move_TRANSFORM:  Move_MORNING_SUN:  	loadspritegfx ANIM_TAG_241 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	createvisualtask sub_815BB84, 5  	delay 8  	createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE @@ -8459,7 +8459,7 @@ Move_ROLE_PLAY:  Move_REFRESH:  	loadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	playsewithpan SE_W287, -64  	createvisualtask sub_815DFCC, 2, 0  	waitforvisualfinish @@ -8474,7 +8474,7 @@ Move_REFRESH:  Move_BLAZE_KICK:  	loadspritegfx ANIM_TAG_135  	loadspritegfx ANIM_TAG_143 -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	monbg ANIM_TARGET  	setalpha 12, 8  	playsewithpan SE_W172, +63 @@ -8545,7 +8545,7 @@ Move_SHEER_COLD:  	waitbgfadeout  	playsewithpan SE_W196, 0  	waitbgfadein -	loadspritegfx ANIM_TAG_010 +	loadspritegfx ANIM_TAG_ICE_CUBE  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	setalpha 12, 8 @@ -8592,7 +8592,7 @@ Move_MUDDY_WATER:  	end  Move_BULLET_SEED: -	loadspritegfx ANIM_TAG_006 +	loadspritegfx ANIM_TAG_SEED  	createsprite gUnknown_0859351C, 130, 20, 0  	delay 5  	createsprite gUnknown_0859351C, 130, 20, 0 @@ -8617,8 +8617,8 @@ Move_BULLET_SEED:  	end  Move_DRAGON_CLAW: -	loadspritegfx ANIM_TAG_029 -	loadspritegfx ANIM_TAG_039 +	loadspritegfx ANIM_TAG_SMALL_EMBER +	loadspritegfx ANIM_TAG_CLAW_SLASH  	playsewithpan SE_W221B, -64  	createvisualtask sub_8116620, 10, 2, 4, 0, 8, RGB(31, 19, 0)  	createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 15, 1 @@ -9048,7 +9048,7 @@ ReturnStrongest1:  	return  Move_COSMIC_POWER: -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	createvisualtask sub_8159244, 5, 243, 0  	playsewithpan SE_W322, 0  	createvisualtask sub_8117610, 2, 0, 0, 15, 0 @@ -9275,7 +9275,7 @@ Move_ROCK_BLAST:  	end  Move_OVERHEAT: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	loadspritegfx ANIM_TAG_135  	monbg ANIM_DEF_PARTNER  	setalpha 12, 18 @@ -9733,7 +9733,7 @@ Move_MAGICAL_LEAF:  	end  Move_ICE_BALL: -	loadspritegfx ANIM_TAG_043 +	loadspritegfx ANIM_TAG_ICE_CHUNK  	loadspritegfx ANIM_TAG_141  	createvisualtask AnimTask_GetRolloutCounter, 5, 0  	jumpargeq 0, 4, IceBallSetIceBg @@ -9850,7 +9850,7 @@ WeatherBallNormal:  	waitforvisualfinish  	end  WeatherBallFire: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	createsprite gUnknown_0859559C, 130, -30, -100, 25, 1, 40, 10  	playsewithpan SE_W172, +63  	delay 10 @@ -10222,7 +10222,7 @@ Status_Confusion:  	end  Status_Burn: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	playsewithpan SE_W172, +63  	call Burn1  	call Burn1 @@ -10255,14 +10255,14 @@ Status_Sleep:  	end  Status_Paralysis: -	loadspritegfx ANIM_TAG_011 +	loadspritegfx ANIM_TAG_SPARK_2  	createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 10, 1  	call ElectricityEffect  	end  Status_Freeze:  	playsewithpan SE_W196, 0 -	loadspritegfx ANIM_TAG_010 +	loadspritegfx ANIM_TAG_ICE_CUBE  	monbg ANIM_DEF_PARTNER  	monbgprio_28 ANIM_TARGET  	waitplaysewithpan SE_W258, +63, 17 @@ -10368,7 +10368,7 @@ Status_BindWrap:  	waitforvisualfinish  	end  Status_FireSpin: -	loadspritegfx ANIM_TAG_029 +	loadspritegfx ANIM_TAG_SMALL_EMBER  	playsewithpan SE_W221B, +63  	createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1  	call FireSpinEffect @@ -10424,7 +10424,7 @@ Status_SandTomb:  General_ItemEffect:  	loadspritegfx ANIM_TAG_203 -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	delay 0  	playsewithpan SE_W036, -64  	createvisualtask sub_80D622C, 2, 16, 128, 0, 2 @@ -10632,7 +10632,7 @@ General_FocusPunchSetUp:  General_IngrainHeal:  	loadspritegfx ANIM_TAG_147 -	loadspritegfx ANIM_TAG_031 +	loadspritegfx ANIM_TAG_BLUE_STAR  	monbg ANIM_DEF_PARTNER  	setalpha 12, 8  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 4, RGB(13, 31, 12) @@ -10650,14 +10650,14 @@ General_IngrainHeal:  	end  General_WishHeal: -	loadspritegfx ANIM_TAG_049 +	loadspritegfx ANIM_TAG_SPARKLE  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK  	waitforvisualfinish  	playsewithpan SE_W025, -64  	call GrantingStarsEffect  	waitforvisualfinish -	unloadspritegfx ANIM_TAG_049 -	loadspritegfx ANIM_TAG_031 +	unloadspritegfx ANIM_TAG_SPARKLE +	loadspritegfx ANIM_TAG_BLUE_STAR  	call HealingEffect  	waitforvisualfinish  	createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 10, 0, RGB_BLACK | 
