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author | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-12 22:58:03 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-12 22:58:03 +0200 |
commit | 8a81bd1bce852e58efb9f48f4e8db225a3ee2f15 (patch) | |
tree | f8e813baa253f7c06200a666997e9026409b9544 /include/battle.h | |
parent | 10b479a3cae98a1fa955a4fc5461bace1f630352 (diff) |
Sync battle anim labels with pokeruby
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/include/battle.h b/include/battle.h index a69047cf0..497faaeb6 100644 --- a/include/battle.h +++ b/include/battle.h @@ -38,17 +38,6 @@ #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 -#define BATTLE_TERRAIN_GRASS 0 -#define BATTLE_TERRAIN_LONG_GRASS 1 -#define BATTLE_TERRAIN_SAND 2 -#define BATTLE_TERRAIN_UNDERWATER 3 -#define BATTLE_TERRAIN_WATER 4 -#define BATTLE_TERRAIN_POND 5 -#define BATTLE_TERRAIN_MOUNTAIN 6 -#define BATTLE_TERRAIN_CAVE 7 -#define BATTLE_TERRAIN_BUILDING 8 -#define BATTLE_TERRAIN_PLAIN 9 - // array entries for battle communication #define MULTIUSE_STATE 0x0 #define CURSOR_POSITION 0x1 |