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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
commit516a5b2219c99050153d989a65478f960b54f75a (patch)
tree97a12007165839735210f0f777a019cf3ecc060d /include/battle_anim.h
parent19d9cff2ff582d68d5aa76fd9d2068a6407e1466 (diff)
parentd1fe93bf4adfb691ba3a9220a469e0e40483d809 (diff)
fix merge conflicts, review changes
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r--include/battle_anim.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index e912af6b1..c055e94fa 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -92,7 +92,11 @@ u8 sub_80A6D94(void);
u8 sub_80A8364(u8);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void oamt_add_pos2_onto_pos1(struct Sprite *sprite);
-u8 sub_80A6138(u8 bank);
+u8 GetBankSpriteDefault_Y(u8 bank);
u8 sub_80A82E4(u8 bank);
+u8 GetSubstituteSpriteDefault_Y(u8 bank);
+
+// battle_anim_80A9C70.s
+void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
#endif // GUARD_BATTLE_ANIM_H