diff options
author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2021-06-01 20:40:27 -0400 |
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committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2021-06-01 20:40:27 -0400 |
commit | f0b41debc35c2084aad6d369eab11a2d2df4ab44 (patch) | |
tree | 9b720ab0b617fa207051efc7ff9373669f7dc47b /include/battle_gfx_sfx_util.h | |
parent | a839463c849679974c986bf9c9c260eff0e94cb7 (diff) | |
parent | 9f5bf65fb336cf7a3ba68d32267bf993f0f6a494 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into remove-temps
Diffstat (limited to 'include/battle_gfx_sfx_util.h')
-rw-r--r-- | include/battle_gfx_sfx_util.h | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 16253e760..3288204d1 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -1,24 +1,22 @@ -#ifndef GUARD_BATTLE_GFX_SFX_UTIL -#define GUARD_BATTLE_GFX_SFX_UTIL +#ifndef GUARD_BATTLE_GFX_SFX_UTIL_H +#define GUARD_BATTLE_GFX_SFX_UTIL_H void AllocateBattleSpritesData(void); void FreeBattleSpritesData(void); u16 ChooseMoveAndTargetInBattlePalace(void); -void sub_805D714(struct Sprite *sprite); -void sub_805D770(struct Sprite *sprite, bool8 arg1); -void sub_805D7AC(struct Sprite *sprite); +void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite); +void SpriteCB_TrainerSlideIn(struct Sprite *sprite); void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status); bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument); void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId); bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn); -bool8 mplay_80342A4(u8 battlerId); +bool8 IsBattleSEPlaying(u8 battlerId); void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId); void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId); -void nullsub_23(void); -void nullsub_24(u16 species); +void BattleGfxSfxDummy2(u16 species); void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId); void DecompressTrainerBackPic(u16 backPicId, u8 battlerId); -void nullsub_25(u8 arg0); +void BattleGfxSfxDummy3(u8 gender); void FreeTrainerFrontPicPalette(u16 frontPicId); void sub_805DFFC(void); bool8 BattleLoadAllHealthBoxesGfx(u8 state); @@ -36,7 +34,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId); void BattleStopLowHpSound(void); u8 GetMonHPBarLevel(struct Pokemon *mon); void HandleBattleLowHpMusicChange(void); -void sub_805EB9C(u8 affineMode); +void SetBattlerSpriteAffineMode(u8 affineMode); void LoadAndCreateEnemyShadowSprites(void); void SpriteCB_SetInvisible(struct Sprite *sprite); void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species); @@ -47,4 +45,4 @@ void AllocateMonSpritesGfx(void); void FreeMonSpritesGfx(void); bool32 ShouldPlayNormalMonCry(struct Pokemon *mon); -#endif // GUARD_BATTLE_GFX_SFX_UTIL +#endif // GUARD_BATTLE_GFX_SFX_UTIL_H |