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authorDiegoisawesome <diego@domoreaweso.me>2017-10-12 20:00:38 -0500
committerDiegoisawesome <diego@domoreaweso.me>2017-10-12 20:00:38 -0500
commit428dd0e0a8539b171fccc59ea717fda970a22e91 (patch)
tree5f2c075582cdc263c8fb2922f1ec428e3c2004d6 /include/battle_script_commands.h
parent9ac5f464fd01fe5663e9f3532667d2de7218bf0f (diff)
parentdf04aca8d2c4c834cccabf94825fb310f34fcb1c (diff)
Merge branch 'DizzyEggg-decompile_battle_9'
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index ae0d20f28..590944f02 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
-u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
+u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition);