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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-13 20:00:20 +0100
commit516a5b2219c99050153d989a65478f960b54f75a (patch)
tree97a12007165839735210f0f777a019cf3ecc060d /include/battle_script_commands.h
parent19d9cff2ff582d68d5aa76fd9d2068a6407e1466 (diff)
parentd1fe93bf4adfb691ba3a9220a469e0e40483d809 (diff)
fix merge conflicts, review changes
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r--include/battle_script_commands.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index a466abc04..ebfeabccc 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -57,6 +57,6 @@ void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
bool8 UproarWakeUpCheck(u8 bank);
extern void (* const gBattleScriptingCommandsTable[])(void);
-extern const u8 gUnknown_0831C494[];
+extern const u8 gUnknown_0831C494[][4];
#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H