diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-29 16:15:23 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-29 16:15:23 +0100 |
commit | 51df918c04a8dc0db21ad6a80eb74bebc16cba9f (patch) | |
tree | 7c006da96a5de8d6b4bec1bde55ff00ed16aa098 /include/battle_script_commands.h | |
parent | e8903fb4dd3e1f9ef260beb93a939a7e6e9a045b (diff) |
evo scene file is done
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r-- | include/battle_script_commands.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 590944f02..9684425fe 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -46,10 +46,10 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); u8 BankGetTurnOrder(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); -void BattleDestroyCursorAt(u8 cursorPosition); -void BattleCreateCursorAt(u8 cursorPosition); +void BattleDestroyYesNoCursorAt(u8 cursorPosition); +void BattleCreateYesNoCursorAt(u8 cursorPosition); void BufferMoveToLearnIntoBattleTextBuff2(void); -void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); +void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); bool8 UproarWakeUpCheck(u8 bank); extern void (* const gBattleScriptingCommandsTable[])(void); |