diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 20:10:56 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-02-07 20:10:56 +0100 |
commit | c5e2092e8b2f209e4ccb38681109308efa19745d (patch) | |
tree | ac2dab85f47e138afcc3722361c274ca130509fe /include/battle_script_commands.h | |
parent | 0c60ffe22ae1335be4dd24c22215eff1f95ab57e (diff) | |
parent | 802b505d7bc4f60e6dda62c9a2a4948b8ba765df (diff) |
title screen with master
Diffstat (limited to 'include/battle_script_commands.h')
-rw-r--r-- | include/battle_script_commands.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 80fabaa64..26659ff20 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -52,7 +52,7 @@ void AI_CalcDmg(u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 BankGetTurnOrder(u8 bank); +u8 GetBattlerTurnOrderNum(u8 bank); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); |