diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 17:15:28 +0100 |
---|---|---|
committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-26 17:15:28 +0100 |
commit | 1bb5b1fd07260cd027d9504a0debfdc294cebc9f (patch) | |
tree | 4494be7e292351c2e551361569ba96e48cff340f /include/battle_scripts.h | |
parent | 8c30c42c36b7904c223277b9739f5a7e78be1793 (diff) |
more battle labels
Diffstat (limited to 'include/battle_scripts.h')
-rw-r--r-- | include/battle_scripts.h | 148 |
1 files changed, 74 insertions, 74 deletions
diff --git a/include/battle_scripts.h b/include/battle_scripts.h index 053942b9f..9c3f4906a 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -76,17 +76,17 @@ extern const u8 BattleScript_EffectPayDay[]; extern const u8 BattleScript_EffectLightScreen[]; extern const u8 BattleScript_EffectTriAttack[]; extern const u8 BattleScript_EffectRest[]; -extern const u8 BattleScript_82D8FC6[]; -extern const u8 BattleScript_82D8FD6[]; +extern const u8 BattleScript_RestCantSleep[]; +extern const u8 BattleScript_RestIsAlreadyAsleep[]; extern const u8 BattleScript_EffectOHKO[]; extern const u8 BattleScript_KOFail[]; extern const u8 BattleScript_EffectRazorWind[]; -extern const u8 BattleScript_82D9040[]; +extern const u8 BattleScript_TwoTurnMovesSecondTurn[]; extern const u8 BattleScriptFirstChargingTurn[]; extern const u8 BattleScript_EffectSuperFang[]; extern const u8 BattleScript_EffectDragonRage[]; extern const u8 BattleScript_EffectTrap[]; -extern const u8 BattleScript_82D9105[]; +extern const u8 BattleScript_DoWrapEffect[]; extern const u8 BattleScript_EffectDoubleHit[]; extern const u8 BattleScript_EffectRecoilIfMiss[]; extern const u8 BattleScript_82D9135[]; @@ -106,7 +106,7 @@ extern const u8 BattleScript_EffectDefenseDown2[]; extern const u8 BattleScript_EffectSpeedDown2[]; extern const u8 BattleScript_EffectSpecialDefenseDown2[]; extern const u8 BattleScript_EffectReflect[]; -extern const u8 BattleScript_82D928C[]; +extern const u8 BattleScript_PrintReflectLightScreenSafeguardString[]; extern const u8 BattleScript_EffectPoison[]; extern const u8 BattleScript_EffectParalyze[]; extern const u8 BattleScript_AlreadyParalyzed[]; @@ -121,9 +121,9 @@ extern const u8 BattleScript_EffectSkyAttack[]; extern const u8 BattleScript_EffectConfuseHit[]; extern const u8 BattleScript_EffectTwineedle[]; extern const u8 BattleScript_EffectSubstitute[]; -extern const u8 BattleScript_82D942B[]; -extern const u8 BattleScript_82D9431[]; -extern const u8 BattleScript_82D943E[]; +extern const u8 BattleScript_SubstituteAnim[]; +extern const u8 BattleScript_SubstituteString[]; +extern const u8 BattleScript_AlreadyHasSubstitute[]; extern const u8 BattleScript_EffectRecharge[]; extern const u8 BattleScript_MoveUsedMustRecharge[]; extern const u8 BattleScript_EffectRage[]; @@ -131,7 +131,7 @@ extern const u8 BattleScript_RageMiss[]; extern const u8 BattleScript_EffectMimic[]; extern const u8 BattleScript_EffectMetronome[]; extern const u8 BattleScript_EffectLeechSeed[]; -extern const u8 BattleScript_82D94E5[]; +extern const u8 BattleScript_DoLeechSeed[]; extern const u8 BattleScript_EffectSplash[]; extern const u8 BattleScript_EffectDisable[]; extern const u8 BattleScript_EffectLevelDamage[]; @@ -140,8 +140,8 @@ extern const u8 BattleScript_EffectCounter[]; extern const u8 BattleScript_EffectEncore[]; extern const u8 BattleScript_EffectPainSplit[]; extern const u8 BattleScript_EffectSnore[]; -extern const u8 BattleScript_82D95CE[]; -extern const u8 BattleScript_82D95E2[]; +extern const u8 BattleScript_SnoreIsAsleep[]; +extern const u8 BattleScript_DoSnore[]; extern const u8 BattleScript_EffectConversion2[]; extern const u8 BattleScript_EffectLockOn[]; extern const u8 BattleScript_EffectSketch[]; @@ -152,11 +152,11 @@ extern const u8 BattleScript_EffectDestinyBond[]; extern const u8 BattleScript_EffectFlail[]; extern const u8 BattleScript_EffectSpite[]; extern const u8 BattleScript_EffectHealBell[]; -extern const u8 BattleScript_82D96ED[]; -extern const u8 BattleScript_82D96FE[]; +extern const u8 BattleScript_CheckHealBellMon2Unaffected[]; +extern const u8 BattleScript_PartyHealEnd[]; extern const u8 BattleScript_EffectTripleKick[]; extern const u8 BattleScript_TripleKickLoop[]; -extern const u8 BattleScript_82D973A[]; +extern const u8 BattleScript_DoTripleKickAttack[]; extern const u8 BattleScript_TripleKickNoMoreHits[]; extern const u8 BattleScript_TripleKickPrintStrings[]; extern const u8 BattleScript_TripleKickEnd[]; @@ -181,12 +181,12 @@ extern const u8 BattleScript_PerishSongLoopIncrement[]; extern const u8 BattleScript_PerishSongNotAffected[]; extern const u8 BattleScript_EffectSandstorm[]; extern const u8 BattleScript_EffectRollout[]; -extern const u8 BattleScript_82D99CD[]; -extern const u8 BattleScript_82D99D4[]; +extern const u8 BattleScript_RolloutCheckAccuracy[]; +extern const u8 BattleScript_RolloutHit[]; extern const u8 BattleScript_EffectSwagger[]; -extern const u8 BattleScript_82D9A1E[]; +extern const u8 BattleScript_SwaggerTryConfuse[]; extern const u8 BattleScript_EffectFuryCutter[]; -extern const u8 BattleScript_82D9A43[]; +extern const u8 BattleScript_FuryCutterHit[]; extern const u8 BattleScript_EffectAttract[]; extern const u8 BattleScript_EffectReturn[]; extern const u8 BattleScript_EffectPresent[]; @@ -199,7 +199,7 @@ extern const u8 BattleScript_EffectSonicboom[]; extern const u8 BattleScript_EffectMorningSun[]; extern const u8 BattleScript_EffectHiddenPower[]; extern const u8 BattleScript_EffectRainDance[]; -extern const u8 BattleScript_82D9B41[]; +extern const u8 BattleScript_MoveWeatherChange[]; extern const u8 BattleScript_EffectSunnyDay[]; extern const u8 BattleScript_EffectDefenseUpHit[]; extern const u8 BattleScript_EffectAttackUpHit[]; @@ -208,9 +208,9 @@ extern const u8 BattleScript_EffectBellyDrum[]; extern const u8 BattleScript_EffectPsychUp[]; extern const u8 BattleScript_EffectMirrorCoat[]; extern const u8 BattleScript_EffectSkullBash[]; -extern const u8 BattleScript_82D9C16[]; +extern const u8 BattleScript_SkullBashEnd[]; extern const u8 BattleScript_EffectTwister[]; -extern const u8 BattleScript_82D9C35[]; +extern const u8 BattleScript_FlinchEffect[]; extern const u8 BattleScript_EffectEarthquake[]; extern const u8 BattleScript_82D9C44[]; extern const u8 BattleScript_82D9C64[]; @@ -220,7 +220,7 @@ extern const u8 BattleScript_EffectFutureSight[]; extern const u8 BattleScript_EffectGust[]; extern const u8 BattleScript_EffectStomp[]; extern const u8 BattleScript_EffectSolarbeam[]; -extern const u8 BattleScript_82D9D28[]; +extern const u8 BattleScript_SolarbeamDecideTurn[]; extern const u8 BattleScript_SolarbeamOnFirstTurn[]; extern const u8 BattleScript_EffectThunder[]; extern const u8 BattleScript_EffectTeleport[]; @@ -234,10 +234,10 @@ extern const u8 BattleScript_FirstTurnDive[]; extern const u8 BattleScript_FirstTurnFly[]; extern const u8 BattleScript_FirstTurnSemiInvulnerable[]; extern const u8 BattleScript_SecondTurnSemiInvulnerable[]; -extern const u8 BattleScript_82D9EA3[]; +extern const u8 BattleScript_SemiInvulnerableTryHit[]; extern const u8 BattleScript_SemiInvulnerableMiss[]; extern const u8 BattleScript_EffectDefenseCurl[]; -extern const u8 BattleScript_82D9ED3[]; +extern const u8 BattleScript_DefenseCurlDoStatUpAnim[]; extern const u8 BattleScript_EffectSoftboiled[]; extern const u8 BattleScript_PresentHealTarget[]; extern const u8 BattleScript_AlreadyAtFullHp[]; @@ -247,7 +247,7 @@ extern const u8 BattleScript_ButItFailedPpReduce[]; extern const u8 BattleScript_ButItFailed[]; extern const u8 BattleScript_NotAffected[]; extern const u8 BattleScript_EffectUproar[]; -extern const u8 BattleScript_82D9F5A[]; +extern const u8 BattleScript_UproarHit[]; extern const u8 BattleScript_EffectStockpile[]; extern const u8 BattleScript_EffectSpitUp[]; extern const u8 BattleScript_SpitUpFail[]; @@ -257,10 +257,10 @@ extern const u8 BattleScript_SwallowFail[]; extern const u8 BattleScript_EffectHail[]; extern const u8 BattleScript_EffectTorment[]; extern const u8 BattleScript_EffectFlatter[]; -extern const u8 BattleScript_82DA03A[]; +extern const u8 BattleScript_FlatterTryConfuse[]; extern const u8 BattleScript_EffectWillOWisp[]; extern const u8 BattleScript_WaterVeilPrevents[]; -extern const u8 BattleScript_82DA0BB[]; +extern const u8 BattleScript_AlreadyBurned[]; extern const u8 BattleScript_EffectMemento[]; extern const u8 BattleScript_82DA119[]; extern const u8 BattleScript_82DA13C[]; @@ -317,28 +317,28 @@ extern const u8 BattleScript_EffectPoisonFang[]; extern const u8 BattleScript_EffectWeatherBall[]; extern const u8 BattleScript_EffectOverheat[]; extern const u8 BattleScript_EffectTickle[]; -extern const u8 BattleScript_82DA571[]; -extern const u8 BattleScript_82DA5A7[]; -extern const u8 BattleScript_82DA5CA[]; -extern const u8 BattleScript_82DA5CF[]; +extern const u8 BattleScript_TickleDoMoveAnim[]; +extern const u8 BattleScript_TickleTryLowerDef[]; +extern const u8 BattleScript_TickleEnd[]; +extern const u8 BattleScript_CantLowerMultipleStats[]; extern const u8 BattleScript_EffectCosmicPower[]; -extern const u8 BattleScript_82DA5F8[]; -extern const u8 BattleScript_82DA623[]; -extern const u8 BattleScript_82DA642[]; +extern const u8 BattleScript_CosmicPowerDoMoveAnim[]; +extern const u8 BattleScript_CosmicPowerTrySpDef[]; +extern const u8 BattleScript_CosmicPowerEnd[]; extern const u8 BattleScript_EffectSkyUppercut[]; extern const u8 BattleScript_EffectBulkUp[]; -extern const u8 BattleScript_82DA66A[]; -extern const u8 BattleScript_82DA695[]; -extern const u8 BattleScript_82DA6B4[]; +extern const u8 BattleScript_BulkUpDoMoveAnim[]; +extern const u8 BattleScript_BulkUpTryDef[]; +extern const u8 BattleScript_BulkUpEnd[]; extern const u8 BattleScript_EffectCalmMind[]; -extern const u8 BattleScript_82DA6CE[]; -extern const u8 BattleScript_82DA6F9[]; -extern const u8 BattleScript_82DA718[]; +extern const u8 BattleScript_CalmMindDoMoveAnim[]; +extern const u8 BattleScript_CalmMindTrySpDef[]; +extern const u8 BattleScript_CalmMindEnd[]; extern const u8 BattleScript_CantRaiseMultipleStats[]; extern const u8 BattleScript_EffectDragonDance[]; -extern const u8 BattleScript_82DA746[]; -extern const u8 BattleScript_82DA771[]; -extern const u8 BattleScript_82DA790[]; +extern const u8 BattleScript_DragonDanceDoMoveAnim[]; +extern const u8 BattleScript_DragonDanceTrySpeed[]; +extern const u8 BattleScript_DragonDanceEnd[]; extern const u8 BattleScript_EffectCamouflage[]; extern const u8 BattleScript_FaintAttacker[]; extern const u8 BattleScript_FaintTarget[]; @@ -357,16 +357,16 @@ extern const u8 BattleScript_LocalBattleWonLoseTexts[]; extern const u8 BattleScript_LocalBattleWonReward[]; extern const u8 BattleScript_PayDayMoneyAndPickUpItems[]; extern const u8 BattleScript_LocalBattleLost[]; -extern const u8 BattleScript_82DA9B1[]; -extern const u8 BattleScript_82DA9BD[]; -extern const u8 BattleScript_82DA9BE[]; -extern const u8 BattleScript_82DA9C9[]; -extern const u8 BattleScript_82DAA01[]; -extern const u8 BattleScript_82DAA0A[]; +extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[]; +extern const u8 BattleScript_LocalBattleLostEnd[]; +extern const u8 BattleScript_CheckDomeDrew[]; +extern const u8 BattleScript_LocalBattleLostPrintTrainersWinText[]; +extern const u8 BattleScript_LocalBattleLostDoTrainer2WinText[]; +extern const u8 BattleScript_LocalBattleLostEnd_[]; extern const u8 BattleScript_82DAA0B[]; extern const u8 BattleScript_82DAA31[]; extern const u8 BattleScript_LinkBattleWonOrLost[]; -extern const u8 BattleScript_82DAA58[]; +extern const u8 BattleScript_LinkBattleWonOrLostWaitEnd[]; extern const u8 BattleScript_82DAA5C[]; extern const u8 BattleScript_82DAA83[]; extern const u8 BattleScript_FrontierTrainerBattleWon[]; @@ -381,7 +381,7 @@ extern const u8 BattleScript_WildMonFled[]; extern const u8 BattleScript_82DAAFE[]; extern const u8 BattleScript_PrintFailedToRunString[]; extern const u8 BattleScript_82DAB0B[]; -extern const u8 BattleScript_82DAB11[]; +extern const u8 BattleScript_PrintFullBox[]; extern const u8 BattleScript_ActionSwitch[]; extern const u8 BattleScript_82DAB35[]; extern const u8 BattleScript_82DAB37[]; @@ -395,19 +395,19 @@ extern const u8 BattleScript_AskToLearnMove[]; extern const u8 BattleScript_ForgotAndLearnedNewMove[]; extern const u8 BattleScript_LearnedNewMove[]; extern const u8 BattleScript_LearnMoveReturn[]; -extern const u8 BattleScript_82DAC2C[]; -extern const u8 BattleScript_82DAC46[]; -extern const u8 BattleScript_82DAC47[]; -extern const u8 BattleScript_82DAC5F[]; -extern const u8 BattleScript_82DACA0[]; -extern const u8 BattleScript_82DACBF[]; -extern const u8 BattleScript_82DACC9[]; -extern const u8 BattleScript_82DACD2[]; -extern const u8 BattleScript_82DACE0[]; -extern const u8 BattleScript_82DACE7[]; -extern const u8 BattleScript_82DACFA[]; +extern const u8 BattleScript_RainContinuesOrEnds[]; +extern const u8 BattleScript_RainContinuesOrEndsEnd[]; +extern const u8 BattleScript_DamagingWeatherContinues[]; +extern const u8 BattleScript_DamagingWeatherLoop[]; +extern const u8 BattleScript_DamagingWeatherLoopIncrement[]; +extern const u8 BattleScript_DamagingWeatherContinuesEnd[]; +extern const u8 BattleScript_SandStormHailEnds[]; +extern const u8 BattleScript_SunlightContinues[]; +extern const u8 BattleScript_SunlightFaded[]; +extern const u8 BattleScript_OverworldWeatherStarts[]; +extern const u8 BattleScript_SideStatusWoreOff[]; extern const u8 BattleScript_SafeguardProtected[]; -extern const u8 BattleScript_82DAD0B[]; +extern const u8 BattleScript_SafeguardEnds[]; extern const u8 BattleScript_LeechSeedTurnDrain[]; extern const u8 BattleScript_82DAD47[]; extern const u8 BattleScript_82DAD4D[]; @@ -419,7 +419,7 @@ extern const u8 BattleScript_82DADF1[]; extern const u8 BattleScript_MistProtected[]; extern const u8 BattleScript_RageIsBuilding[]; extern const u8 BattleScript_MoveUsedIsDisabled[]; -extern const u8 BattleScript_82DAE1F[]; +extern const u8 BattleScript_SelectingDisabledMove[]; extern const u8 BattleScript_DisabledNoMore[]; extern const u8 BattleScript_82DAE2A[]; extern const u8 BattleScript_82DAE2D[]; @@ -453,12 +453,12 @@ extern const u8 BattleScript_82DB027[]; extern const u8 BattleScript_82DB03F[]; extern const u8 BattleScript_82DB058[]; extern const u8 BattleScript_NoMovesLeft[]; -extern const u8 BattleScript_82DB076[]; +extern const u8 BattleScript_SelectingMoveWithNoPP[]; extern const u8 BattleScript_NoPPForMove[]; -extern const u8 BattleScript_82DB089[]; +extern const u8 BattleScript_SelectingTormentedMove[]; extern const u8 BattleScript_82DB08D[]; extern const u8 BattleScript_82DB098[]; -extern const u8 BattleScript_82DB0A0[]; +extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[]; extern const u8 BattleScript_MoveUsedIsTaunted[]; extern const u8 BattleScript_82DB0AF[]; extern const u8 BattleScript_WishComesTrue[]; @@ -470,7 +470,7 @@ extern const u8 BattleScript_82DB144[]; extern const u8 BattleScript_82DB167[]; extern const u8 BattleScript_KnockedOff[]; extern const u8 BattleScript_MoveUsedIsImprisoned[]; -extern const u8 BattleScript_82DB181[]; +extern const u8 BattleScript_SelectingImprisionedMove[]; extern const u8 BattleScript_82DB185[]; extern const u8 BattleScript_GrudgeTakesPp[]; extern const u8 BattleScript_MagicCoatBounce[]; @@ -546,8 +546,8 @@ extern const u8 BattleScript_SturdyPreventsOHKO[]; extern const u8 BattleScript_DampStopsExplosion[]; extern const u8 BattleScript_MoveHPDrain_PPLoss[]; extern const u8 BattleScript_MoveHPDrain[]; -extern const u8 BattleScript_82DB591[]; -extern const u8 BattleScript_82DB592[]; +extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[]; +extern const u8 BattleScript_MonMadeMoveUseless[]; extern const u8 BattleScript_FlashFireBoost_PPLoss[]; extern const u8 BattleScript_FlashFireBoost[]; extern const u8 BattleScript_82DB5B9[]; @@ -567,12 +567,12 @@ extern const u8 BattleScript_CuteCharmActivates[]; extern const u8 BattleScript_ApplySecondaryEffect[]; extern const u8 BattleScript_SynchronizeActivates[]; extern const u8 BattleScript_NoItemSteal[]; -extern const u8 BattleScript_82DB68C[]; +extern const u8 BattleScript_AbilityCuredStatus[]; extern const u8 BattleScript_82DB695[]; -extern const u8 BattleScript_82DB6A5[]; +extern const u8 BattleScript_IgnoresAndUsesRandomMove[]; extern const u8 BattleScript_MoveUsedLoafingAround[]; extern const u8 BattleScript_82DB6C7[]; -extern const u8 BattleScript_82DB6D9[]; +extern const u8 BattleScript_IgnoresAndFallsAsleep[]; extern const u8 BattleScript_82DB6F0[]; extern const u8 BattleScript_SubstituteFade[]; extern const u8 BattleScript_BerryCurePrlzEnd2[]; @@ -595,7 +595,7 @@ extern const u8 BattleScript_ItemHealHP_RemoveItem[]; extern const u8 BattleScript_BerryPPHealEnd2[]; extern const u8 BattleScript_ItemHealHP_End2[]; extern const u8 BattleScript_ItemHealHP_Ret[]; -extern const u8 BattleScript_82DB812[]; +extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[]; extern const u8 BattleScript_HangedOnMsg[]; extern const u8 BattleScript_BerryConfuseHealEnd2[]; extern const u8 BattleScript_BerryStatRaiseEnd2[]; |