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authorDizzyEggg <jajkodizzy@wp.pl>2017-11-26 17:15:28 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-11-26 17:15:28 +0100
commit1bb5b1fd07260cd027d9504a0debfdc294cebc9f (patch)
tree4494be7e292351c2e551361569ba96e48cff340f /include/battle_scripts.h
parent8c30c42c36b7904c223277b9739f5a7e78be1793 (diff)
more battle labels
Diffstat (limited to 'include/battle_scripts.h')
-rw-r--r--include/battle_scripts.h148
1 files changed, 74 insertions, 74 deletions
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index 053942b9f..9c3f4906a 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -76,17 +76,17 @@ extern const u8 BattleScript_EffectPayDay[];
extern const u8 BattleScript_EffectLightScreen[];
extern const u8 BattleScript_EffectTriAttack[];
extern const u8 BattleScript_EffectRest[];
-extern const u8 BattleScript_82D8FC6[];
-extern const u8 BattleScript_82D8FD6[];
+extern const u8 BattleScript_RestCantSleep[];
+extern const u8 BattleScript_RestIsAlreadyAsleep[];
extern const u8 BattleScript_EffectOHKO[];
extern const u8 BattleScript_KOFail[];
extern const u8 BattleScript_EffectRazorWind[];
-extern const u8 BattleScript_82D9040[];
+extern const u8 BattleScript_TwoTurnMovesSecondTurn[];
extern const u8 BattleScriptFirstChargingTurn[];
extern const u8 BattleScript_EffectSuperFang[];
extern const u8 BattleScript_EffectDragonRage[];
extern const u8 BattleScript_EffectTrap[];
-extern const u8 BattleScript_82D9105[];
+extern const u8 BattleScript_DoWrapEffect[];
extern const u8 BattleScript_EffectDoubleHit[];
extern const u8 BattleScript_EffectRecoilIfMiss[];
extern const u8 BattleScript_82D9135[];
@@ -106,7 +106,7 @@ extern const u8 BattleScript_EffectDefenseDown2[];
extern const u8 BattleScript_EffectSpeedDown2[];
extern const u8 BattleScript_EffectSpecialDefenseDown2[];
extern const u8 BattleScript_EffectReflect[];
-extern const u8 BattleScript_82D928C[];
+extern const u8 BattleScript_PrintReflectLightScreenSafeguardString[];
extern const u8 BattleScript_EffectPoison[];
extern const u8 BattleScript_EffectParalyze[];
extern const u8 BattleScript_AlreadyParalyzed[];
@@ -121,9 +121,9 @@ extern const u8 BattleScript_EffectSkyAttack[];
extern const u8 BattleScript_EffectConfuseHit[];
extern const u8 BattleScript_EffectTwineedle[];
extern const u8 BattleScript_EffectSubstitute[];
-extern const u8 BattleScript_82D942B[];
-extern const u8 BattleScript_82D9431[];
-extern const u8 BattleScript_82D943E[];
+extern const u8 BattleScript_SubstituteAnim[];
+extern const u8 BattleScript_SubstituteString[];
+extern const u8 BattleScript_AlreadyHasSubstitute[];
extern const u8 BattleScript_EffectRecharge[];
extern const u8 BattleScript_MoveUsedMustRecharge[];
extern const u8 BattleScript_EffectRage[];
@@ -131,7 +131,7 @@ extern const u8 BattleScript_RageMiss[];
extern const u8 BattleScript_EffectMimic[];
extern const u8 BattleScript_EffectMetronome[];
extern const u8 BattleScript_EffectLeechSeed[];
-extern const u8 BattleScript_82D94E5[];
+extern const u8 BattleScript_DoLeechSeed[];
extern const u8 BattleScript_EffectSplash[];
extern const u8 BattleScript_EffectDisable[];
extern const u8 BattleScript_EffectLevelDamage[];
@@ -140,8 +140,8 @@ extern const u8 BattleScript_EffectCounter[];
extern const u8 BattleScript_EffectEncore[];
extern const u8 BattleScript_EffectPainSplit[];
extern const u8 BattleScript_EffectSnore[];
-extern const u8 BattleScript_82D95CE[];
-extern const u8 BattleScript_82D95E2[];
+extern const u8 BattleScript_SnoreIsAsleep[];
+extern const u8 BattleScript_DoSnore[];
extern const u8 BattleScript_EffectConversion2[];
extern const u8 BattleScript_EffectLockOn[];
extern const u8 BattleScript_EffectSketch[];
@@ -152,11 +152,11 @@ extern const u8 BattleScript_EffectDestinyBond[];
extern const u8 BattleScript_EffectFlail[];
extern const u8 BattleScript_EffectSpite[];
extern const u8 BattleScript_EffectHealBell[];
-extern const u8 BattleScript_82D96ED[];
-extern const u8 BattleScript_82D96FE[];
+extern const u8 BattleScript_CheckHealBellMon2Unaffected[];
+extern const u8 BattleScript_PartyHealEnd[];
extern const u8 BattleScript_EffectTripleKick[];
extern const u8 BattleScript_TripleKickLoop[];
-extern const u8 BattleScript_82D973A[];
+extern const u8 BattleScript_DoTripleKickAttack[];
extern const u8 BattleScript_TripleKickNoMoreHits[];
extern const u8 BattleScript_TripleKickPrintStrings[];
extern const u8 BattleScript_TripleKickEnd[];
@@ -181,12 +181,12 @@ extern const u8 BattleScript_PerishSongLoopIncrement[];
extern const u8 BattleScript_PerishSongNotAffected[];
extern const u8 BattleScript_EffectSandstorm[];
extern const u8 BattleScript_EffectRollout[];
-extern const u8 BattleScript_82D99CD[];
-extern const u8 BattleScript_82D99D4[];
+extern const u8 BattleScript_RolloutCheckAccuracy[];
+extern const u8 BattleScript_RolloutHit[];
extern const u8 BattleScript_EffectSwagger[];
-extern const u8 BattleScript_82D9A1E[];
+extern const u8 BattleScript_SwaggerTryConfuse[];
extern const u8 BattleScript_EffectFuryCutter[];
-extern const u8 BattleScript_82D9A43[];
+extern const u8 BattleScript_FuryCutterHit[];
extern const u8 BattleScript_EffectAttract[];
extern const u8 BattleScript_EffectReturn[];
extern const u8 BattleScript_EffectPresent[];
@@ -199,7 +199,7 @@ extern const u8 BattleScript_EffectSonicboom[];
extern const u8 BattleScript_EffectMorningSun[];
extern const u8 BattleScript_EffectHiddenPower[];
extern const u8 BattleScript_EffectRainDance[];
-extern const u8 BattleScript_82D9B41[];
+extern const u8 BattleScript_MoveWeatherChange[];
extern const u8 BattleScript_EffectSunnyDay[];
extern const u8 BattleScript_EffectDefenseUpHit[];
extern const u8 BattleScript_EffectAttackUpHit[];
@@ -208,9 +208,9 @@ extern const u8 BattleScript_EffectBellyDrum[];
extern const u8 BattleScript_EffectPsychUp[];
extern const u8 BattleScript_EffectMirrorCoat[];
extern const u8 BattleScript_EffectSkullBash[];
-extern const u8 BattleScript_82D9C16[];
+extern const u8 BattleScript_SkullBashEnd[];
extern const u8 BattleScript_EffectTwister[];
-extern const u8 BattleScript_82D9C35[];
+extern const u8 BattleScript_FlinchEffect[];
extern const u8 BattleScript_EffectEarthquake[];
extern const u8 BattleScript_82D9C44[];
extern const u8 BattleScript_82D9C64[];
@@ -220,7 +220,7 @@ extern const u8 BattleScript_EffectFutureSight[];
extern const u8 BattleScript_EffectGust[];
extern const u8 BattleScript_EffectStomp[];
extern const u8 BattleScript_EffectSolarbeam[];
-extern const u8 BattleScript_82D9D28[];
+extern const u8 BattleScript_SolarbeamDecideTurn[];
extern const u8 BattleScript_SolarbeamOnFirstTurn[];
extern const u8 BattleScript_EffectThunder[];
extern const u8 BattleScript_EffectTeleport[];
@@ -234,10 +234,10 @@ extern const u8 BattleScript_FirstTurnDive[];
extern const u8 BattleScript_FirstTurnFly[];
extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
-extern const u8 BattleScript_82D9EA3[];
+extern const u8 BattleScript_SemiInvulnerableTryHit[];
extern const u8 BattleScript_SemiInvulnerableMiss[];
extern const u8 BattleScript_EffectDefenseCurl[];
-extern const u8 BattleScript_82D9ED3[];
+extern const u8 BattleScript_DefenseCurlDoStatUpAnim[];
extern const u8 BattleScript_EffectSoftboiled[];
extern const u8 BattleScript_PresentHealTarget[];
extern const u8 BattleScript_AlreadyAtFullHp[];
@@ -247,7 +247,7 @@ extern const u8 BattleScript_ButItFailedPpReduce[];
extern const u8 BattleScript_ButItFailed[];
extern const u8 BattleScript_NotAffected[];
extern const u8 BattleScript_EffectUproar[];
-extern const u8 BattleScript_82D9F5A[];
+extern const u8 BattleScript_UproarHit[];
extern const u8 BattleScript_EffectStockpile[];
extern const u8 BattleScript_EffectSpitUp[];
extern const u8 BattleScript_SpitUpFail[];
@@ -257,10 +257,10 @@ extern const u8 BattleScript_SwallowFail[];
extern const u8 BattleScript_EffectHail[];
extern const u8 BattleScript_EffectTorment[];
extern const u8 BattleScript_EffectFlatter[];
-extern const u8 BattleScript_82DA03A[];
+extern const u8 BattleScript_FlatterTryConfuse[];
extern const u8 BattleScript_EffectWillOWisp[];
extern const u8 BattleScript_WaterVeilPrevents[];
-extern const u8 BattleScript_82DA0BB[];
+extern const u8 BattleScript_AlreadyBurned[];
extern const u8 BattleScript_EffectMemento[];
extern const u8 BattleScript_82DA119[];
extern const u8 BattleScript_82DA13C[];
@@ -317,28 +317,28 @@ extern const u8 BattleScript_EffectPoisonFang[];
extern const u8 BattleScript_EffectWeatherBall[];
extern const u8 BattleScript_EffectOverheat[];
extern const u8 BattleScript_EffectTickle[];
-extern const u8 BattleScript_82DA571[];
-extern const u8 BattleScript_82DA5A7[];
-extern const u8 BattleScript_82DA5CA[];
-extern const u8 BattleScript_82DA5CF[];
+extern const u8 BattleScript_TickleDoMoveAnim[];
+extern const u8 BattleScript_TickleTryLowerDef[];
+extern const u8 BattleScript_TickleEnd[];
+extern const u8 BattleScript_CantLowerMultipleStats[];
extern const u8 BattleScript_EffectCosmicPower[];
-extern const u8 BattleScript_82DA5F8[];
-extern const u8 BattleScript_82DA623[];
-extern const u8 BattleScript_82DA642[];
+extern const u8 BattleScript_CosmicPowerDoMoveAnim[];
+extern const u8 BattleScript_CosmicPowerTrySpDef[];
+extern const u8 BattleScript_CosmicPowerEnd[];
extern const u8 BattleScript_EffectSkyUppercut[];
extern const u8 BattleScript_EffectBulkUp[];
-extern const u8 BattleScript_82DA66A[];
-extern const u8 BattleScript_82DA695[];
-extern const u8 BattleScript_82DA6B4[];
+extern const u8 BattleScript_BulkUpDoMoveAnim[];
+extern const u8 BattleScript_BulkUpTryDef[];
+extern const u8 BattleScript_BulkUpEnd[];
extern const u8 BattleScript_EffectCalmMind[];
-extern const u8 BattleScript_82DA6CE[];
-extern const u8 BattleScript_82DA6F9[];
-extern const u8 BattleScript_82DA718[];
+extern const u8 BattleScript_CalmMindDoMoveAnim[];
+extern const u8 BattleScript_CalmMindTrySpDef[];
+extern const u8 BattleScript_CalmMindEnd[];
extern const u8 BattleScript_CantRaiseMultipleStats[];
extern const u8 BattleScript_EffectDragonDance[];
-extern const u8 BattleScript_82DA746[];
-extern const u8 BattleScript_82DA771[];
-extern const u8 BattleScript_82DA790[];
+extern const u8 BattleScript_DragonDanceDoMoveAnim[];
+extern const u8 BattleScript_DragonDanceTrySpeed[];
+extern const u8 BattleScript_DragonDanceEnd[];
extern const u8 BattleScript_EffectCamouflage[];
extern const u8 BattleScript_FaintAttacker[];
extern const u8 BattleScript_FaintTarget[];
@@ -357,16 +357,16 @@ extern const u8 BattleScript_LocalBattleWonLoseTexts[];
extern const u8 BattleScript_LocalBattleWonReward[];
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
extern const u8 BattleScript_LocalBattleLost[];
-extern const u8 BattleScript_82DA9B1[];
-extern const u8 BattleScript_82DA9BD[];
-extern const u8 BattleScript_82DA9BE[];
-extern const u8 BattleScript_82DA9C9[];
-extern const u8 BattleScript_82DAA01[];
-extern const u8 BattleScript_82DAA0A[];
+extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
+extern const u8 BattleScript_LocalBattleLostEnd[];
+extern const u8 BattleScript_CheckDomeDrew[];
+extern const u8 BattleScript_LocalBattleLostPrintTrainersWinText[];
+extern const u8 BattleScript_LocalBattleLostDoTrainer2WinText[];
+extern const u8 BattleScript_LocalBattleLostEnd_[];
extern const u8 BattleScript_82DAA0B[];
extern const u8 BattleScript_82DAA31[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
-extern const u8 BattleScript_82DAA58[];
+extern const u8 BattleScript_LinkBattleWonOrLostWaitEnd[];
extern const u8 BattleScript_82DAA5C[];
extern const u8 BattleScript_82DAA83[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
@@ -381,7 +381,7 @@ extern const u8 BattleScript_WildMonFled[];
extern const u8 BattleScript_82DAAFE[];
extern const u8 BattleScript_PrintFailedToRunString[];
extern const u8 BattleScript_82DAB0B[];
-extern const u8 BattleScript_82DAB11[];
+extern const u8 BattleScript_PrintFullBox[];
extern const u8 BattleScript_ActionSwitch[];
extern const u8 BattleScript_82DAB35[];
extern const u8 BattleScript_82DAB37[];
@@ -395,19 +395,19 @@ extern const u8 BattleScript_AskToLearnMove[];
extern const u8 BattleScript_ForgotAndLearnedNewMove[];
extern const u8 BattleScript_LearnedNewMove[];
extern const u8 BattleScript_LearnMoveReturn[];
-extern const u8 BattleScript_82DAC2C[];
-extern const u8 BattleScript_82DAC46[];
-extern const u8 BattleScript_82DAC47[];
-extern const u8 BattleScript_82DAC5F[];
-extern const u8 BattleScript_82DACA0[];
-extern const u8 BattleScript_82DACBF[];
-extern const u8 BattleScript_82DACC9[];
-extern const u8 BattleScript_82DACD2[];
-extern const u8 BattleScript_82DACE0[];
-extern const u8 BattleScript_82DACE7[];
-extern const u8 BattleScript_82DACFA[];
+extern const u8 BattleScript_RainContinuesOrEnds[];
+extern const u8 BattleScript_RainContinuesOrEndsEnd[];
+extern const u8 BattleScript_DamagingWeatherContinues[];
+extern const u8 BattleScript_DamagingWeatherLoop[];
+extern const u8 BattleScript_DamagingWeatherLoopIncrement[];
+extern const u8 BattleScript_DamagingWeatherContinuesEnd[];
+extern const u8 BattleScript_SandStormHailEnds[];
+extern const u8 BattleScript_SunlightContinues[];
+extern const u8 BattleScript_SunlightFaded[];
+extern const u8 BattleScript_OverworldWeatherStarts[];
+extern const u8 BattleScript_SideStatusWoreOff[];
extern const u8 BattleScript_SafeguardProtected[];
-extern const u8 BattleScript_82DAD0B[];
+extern const u8 BattleScript_SafeguardEnds[];
extern const u8 BattleScript_LeechSeedTurnDrain[];
extern const u8 BattleScript_82DAD47[];
extern const u8 BattleScript_82DAD4D[];
@@ -419,7 +419,7 @@ extern const u8 BattleScript_82DADF1[];
extern const u8 BattleScript_MistProtected[];
extern const u8 BattleScript_RageIsBuilding[];
extern const u8 BattleScript_MoveUsedIsDisabled[];
-extern const u8 BattleScript_82DAE1F[];
+extern const u8 BattleScript_SelectingDisabledMove[];
extern const u8 BattleScript_DisabledNoMore[];
extern const u8 BattleScript_82DAE2A[];
extern const u8 BattleScript_82DAE2D[];
@@ -453,12 +453,12 @@ extern const u8 BattleScript_82DB027[];
extern const u8 BattleScript_82DB03F[];
extern const u8 BattleScript_82DB058[];
extern const u8 BattleScript_NoMovesLeft[];
-extern const u8 BattleScript_82DB076[];
+extern const u8 BattleScript_SelectingMoveWithNoPP[];
extern const u8 BattleScript_NoPPForMove[];
-extern const u8 BattleScript_82DB089[];
+extern const u8 BattleScript_SelectingTormentedMove[];
extern const u8 BattleScript_82DB08D[];
extern const u8 BattleScript_82DB098[];
-extern const u8 BattleScript_82DB0A0[];
+extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
extern const u8 BattleScript_MoveUsedIsTaunted[];
extern const u8 BattleScript_82DB0AF[];
extern const u8 BattleScript_WishComesTrue[];
@@ -470,7 +470,7 @@ extern const u8 BattleScript_82DB144[];
extern const u8 BattleScript_82DB167[];
extern const u8 BattleScript_KnockedOff[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
-extern const u8 BattleScript_82DB181[];
+extern const u8 BattleScript_SelectingImprisionedMove[];
extern const u8 BattleScript_82DB185[];
extern const u8 BattleScript_GrudgeTakesPp[];
extern const u8 BattleScript_MagicCoatBounce[];
@@ -546,8 +546,8 @@ extern const u8 BattleScript_SturdyPreventsOHKO[];
extern const u8 BattleScript_DampStopsExplosion[];
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
extern const u8 BattleScript_MoveHPDrain[];
-extern const u8 BattleScript_82DB591[];
-extern const u8 BattleScript_82DB592[];
+extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
+extern const u8 BattleScript_MonMadeMoveUseless[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
extern const u8 BattleScript_82DB5B9[];
@@ -567,12 +567,12 @@ extern const u8 BattleScript_CuteCharmActivates[];
extern const u8 BattleScript_ApplySecondaryEffect[];
extern const u8 BattleScript_SynchronizeActivates[];
extern const u8 BattleScript_NoItemSteal[];
-extern const u8 BattleScript_82DB68C[];
+extern const u8 BattleScript_AbilityCuredStatus[];
extern const u8 BattleScript_82DB695[];
-extern const u8 BattleScript_82DB6A5[];
+extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
extern const u8 BattleScript_MoveUsedLoafingAround[];
extern const u8 BattleScript_82DB6C7[];
-extern const u8 BattleScript_82DB6D9[];
+extern const u8 BattleScript_IgnoresAndFallsAsleep[];
extern const u8 BattleScript_82DB6F0[];
extern const u8 BattleScript_SubstituteFade[];
extern const u8 BattleScript_BerryCurePrlzEnd2[];
@@ -595,7 +595,7 @@ extern const u8 BattleScript_ItemHealHP_RemoveItem[];
extern const u8 BattleScript_BerryPPHealEnd2[];
extern const u8 BattleScript_ItemHealHP_End2[];
extern const u8 BattleScript_ItemHealHP_Ret[];
-extern const u8 BattleScript_82DB812[];
+extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
extern const u8 BattleScript_HangedOnMsg[];
extern const u8 BattleScript_BerryConfuseHealEnd2[];
extern const u8 BattleScript_BerryStatRaiseEnd2[];