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authorPhlosioneer <mattmdrr2@gmail.com>2019-03-15 01:19:00 -0400
committerPhlosioneer <mattmdrr2@gmail.com>2019-03-15 01:19:00 -0400
commit31ded7cc6f40876421c7186e15f8a9fa606ff569 (patch)
tree831d96edb6d2b4d239affc57ef98d6ccb2f1bccb /include/battle_util.h
parent2e789dbbdc18f56cba62aef51156d44136b20632 (diff)
parent8e1537fb57dc7ed17079b30f7a3851132cf462bd (diff)
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'include/battle_util.h')
-rw-r--r--include/battle_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/battle_util.h b/include/battle_util.h
index 71bb22a00..0756a387a 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -6,7 +6,7 @@
#define MOVE_LIMITATION_DISABLED (1 << 2)
#define MOVE_LIMITATION_TORMENTED (1 << 3)
#define MOVE_LIMITATION_TAUNT (1 << 4)
-#define MOVE_LIMITATION_IMPRISION (1 << 5)
+#define MOVE_LIMITATION_IMPRISON (1 << 5)
#define ABILITYEFFECT_ON_SWITCHIN 0x0
#define ABILITYEFFECT_ENDTURN 0x1
@@ -44,7 +44,7 @@
u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker);
-void PressurePPLoseOnUsingImprision(u8 attacker);
+void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId);
void sub_803F850(u8 arg0);