diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-12-06 02:34:54 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-06 02:34:54 -0500 |
commit | c51e0f3bae824a4c099bdcb0f938e298ef49fdcb (patch) | |
tree | 8825791d67d44b905e63ea59311c3d85711ac140 /include/constants | |
parent | cb90f22c5e632cf8161ae2c3246d8d1f205ce39f (diff) | |
parent | 7beddd16dd81d79ee886183053037e68910e01d5 (diff) |
Merge branch 'master' into fix-eventobj
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle_arena.h | 6 | ||||
-rw-r--r-- | include/constants/battle_dome.h | 45 | ||||
-rw-r--r-- | include/constants/battle_factory.h | 37 | ||||
-rw-r--r-- | include/constants/battle_palace.h | 24 | ||||
-rw-r--r-- | include/constants/battle_pike.h | 72 | ||||
-rw-r--r-- | include/constants/battle_pyramid.h | 24 | ||||
-rw-r--r-- | include/constants/battle_tent.h | 32 | ||||
-rw-r--r-- | include/constants/battle_tower.h | 36 |
8 files changed, 211 insertions, 65 deletions
diff --git a/include/constants/battle_arena.h b/include/constants/battle_arena.h index f91a6f674..e04211115 100644 --- a/include/constants/battle_arena.h +++ b/include/constants/battle_arena.h @@ -5,11 +5,11 @@ #define BATTLE_ARENA_FUNC_GET_DATA 1 #define BATTLE_ARENA_FUNC_SET_DATA 2 #define BATTLE_ARENA_FUNC_SAVE 3 -#define BATTLE_ARENA_FUNC_SET_REWARD 4 -#define BATTLE_ARENA_FUNC_GIVE_REWARD 5 +#define BATTLE_ARENA_FUNC_SET_PRIZE 4 +#define BATTLE_ARENA_FUNC_GIVE_PRIZE 5 #define BATTLE_ARENA_FUNC_GET_TRAINER_NAME 6 -#define ARENA_DATA_REWARD 0 +#define ARENA_DATA_PRIZE 0 #define ARENA_DATA_WIN_STREAK 1 #define ARENA_DATA_WIN_STREAK_ACTIVE 2 diff --git a/include/constants/battle_dome.h b/include/constants/battle_dome.h new file mode 100644 index 000000000..48152cdbb --- /dev/null +++ b/include/constants/battle_dome.h @@ -0,0 +1,45 @@ +#ifndef GUARD_CONSTANTS_BATTLE_DOME_H +#define GUARD_CONSTANTS_BATTLE_DOME_H + +#define BATTLE_DOME_FUNC_INIT 0 +#define BATTLE_DOME_FUNC_GET_DATA 1 +#define BATTLE_DOME_FUNC_SET_DATA 2 +#define BATTLE_DOME_FUNC_GET_ROUND_TEXT 3 +#define BATTLE_DOME_FUNC_GET_OPPONENT_NAME 4 +#define BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY 5 +#define BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO 6 +#define BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE 7 +#define BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE 8 +#define BATTLE_DOME_FUNC_SET_OPPONENT_ID 9 +#define BATTLE_DOME_FUNC_SET_OPPONENT_GFX 10 +#define BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE 11 +#define BATTLE_DOME_FUNC_RESOLVE_WINNERS 12 +#define BATTLE_DOME_FUNC_SAVE 13 +#define BATTLE_DOME_FUNC_INCREMENT_STREAK 14 +#define BATTLE_DOME_FUNC_SET_TRAINERS 15 +#define BATTLE_DOME_FUNC_RESET_SKETCH 16 +#define BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS 17 +#define BATTLE_DOME_FUNC_REDUCE_PARTY 18 +#define BATTLE_DOME_FUNC_COMPARE_SEEDS 19 +#define BATTLE_DOME_FUNC_GET_WINNER_NAME 20 +#define BATTLE_DOME_FUNC_21 21 +#define BATTLE_DOME_FUNC_INIT_TRAINERS 22 + +#define DOME_DATA_WIN_STREAK 0 +#define DOME_DATA_WIN_STREAK_ACTIVE 1 +#define DOME_DATA_2 2 +#define DOME_DATA_3 3 +#define DOME_DATA_4 4 +#define DOME_DATA_5 5 +#define DOME_DATA_6 6 +#define DOME_DATA_7 7 +#define DOME_DATA_8 8 +#define DOME_DATA_9 9 + +#define DOME_ROUND1 0 +#define DOME_ROUND2 1 +#define DOME_SEMIFINAL 2 +#define DOME_FINAL 3 +#define DOME_ROUNDS_COUNT 4 + +#endif //GUARD_CONSTANTS_BATTLE_DOME_H diff --git a/include/constants/battle_factory.h b/include/constants/battle_factory.h new file mode 100644 index 000000000..b3aa57449 --- /dev/null +++ b/include/constants/battle_factory.h @@ -0,0 +1,37 @@ +#ifndef GUARD_CONSTANTS_BATTLE_FACTORY_H +#define GUARD_CONSTANTS_BATTLE_FACTORY_H + +#define FACTORY_STYLE_NONE 0 +#define FACTORY_STYLE_PREPARATION 1 +#define FACTORY_STYLE_SLOW_STEADY 2 +#define FACTORY_STYLE_ENDURANCE 3 +#define FACTORY_STYLE_HIGH_RISK 4 +#define FACTORY_STYLE_WEAKENING 5 +#define FACTORY_STYLE_UNPREDICTABLE 6 +#define FACTORY_STYLE_WEATHER 7 +#define FACTORY_NUM_STYLES 8 + + +#define BATTLE_FACTORY_FUNC_INIT 0 +#define BATTLE_FACTORY_FUNC_GET_DATA 1 +#define BATTLE_FACTORY_FUNC_SET_DATA 2 +#define BATTLE_FACTORY_FUNC_SAVE 3 +#define BATTLE_FACTORY_FUNC_NULL 4 +#define BATTLE_FACTORY_FUNC_NULL2 5 +#define BATTLE_FACTORY_FUNC_SELECT_RENT_MONS 6 +#define BATTLE_FACTORY_FUNC_SWAP_RENT_MONS 7 +#define BATTLE_FACTORY_FUNC_SET_SWAPPED 8 +#define BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS 9 +#define BATTLE_FACTORY_FUNC_SET_PARTIES 10 +#define BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX 11 +#define BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS 12 +#define BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS 13 +#define BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE 14 +#define BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE 15 +#define BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS 16 + +#define FACTORY_DATA_WIN_STREAK 1 +#define FACTORY_DATA_WIN_STREAK_ACTIVE 2 +#define FACTORY_DATA_WIN_STREAK_SWAPS 3 + +#endif // GUARD_CONSTANTS_BATTLE_FACTORY_H diff --git a/include/constants/battle_palace.h b/include/constants/battle_palace.h index 027adf7c8..db9855101 100644 --- a/include/constants/battle_palace.h +++ b/include/constants/battle_palace.h @@ -1,15 +1,19 @@ #ifndef GUARD_CONSTANTS_BATTLE_PALACE_H #define GUARD_CONSTANTS_BATTLE_PALACE_H -#define BATTLE_PALACE_FUNC_0 0 -#define BATTLE_PALACE_FUNC_1 1 -#define BATTLE_PALACE_FUNC_2 2 -#define BATTLE_PALACE_FUNC_3 3 -#define BATTLE_PALACE_FUNC_4 4 -#define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5 -#define BATTLE_PALACE_FUNC_6 6 -#define BATTLE_PALACE_FUNC_7 7 -#define BATTLE_PALACE_FUNC_8 8 -#define BATTLE_PALACE_FUNC_9 9 +#define BATTLE_PALACE_FUNC_INIT 0 +#define BATTLE_PALACE_FUNC_GET_DATA 1 +#define BATTLE_PALACE_FUNC_SET_DATA 2 +#define BATTLE_PALACE_FUNC_GET_COMMENT_ID 3 +#define BATTLE_PALACE_FUNC_SET_OPPONENT 4 +#define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5 +#define BATTLE_PALACE_FUNC_INCREMENT_STREAK 6 +#define BATTLE_PALACE_FUNC_SAVE 7 +#define BATTLE_PALACE_FUNC_SET_PRIZE 8 +#define BATTLE_PALACE_FUNC_GIVE_PRIZE 9 + +#define PALACE_DATA_PRIZE 0 +#define PALACE_DATA_WIN_STREAK 1 +#define PALACE_DATA_WIN_STREAK_ACTIVE 2 #endif //GUARD_CONSTANTS_BATTLE_PALACE_H diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h index 4fb20550e..c25f76aaa 100644 --- a/include/constants/battle_pike.h +++ b/include/constants/battle_pike.h @@ -23,38 +23,50 @@ #define PIKE_HINT_BRAIN 4 // For the room with a status effect. -#define PIKE_STATUS_KIRLIA 0 +#define PIKE_STATUS_KIRLIA 0 #define PIKE_STATUS_DUSCLOPS 1 +#define PIKE_STATUS_FREEZE 0 +#define PIKE_STATUS_BURN 1 +#define PIKE_STATUS_TOXIC 2 +#define PIKE_STATUS_PARALYSIS 3 +#define PIKE_STATUS_SLEEP 4 + // Function IDs for sBattlePikeFunctions / CallBattlePikeFunction -#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 -#define BATTLE_PIKE_FUNC_GET_DATA 1 -#define BATTLE_PIKE_FUNC_SET_DATA 2 -#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3 -#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4 -#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 -#define BATTLE_PIKE_FUNC_6 6 -#define BATTLE_PIKE_FUNC_7 7 -#define BATTLE_PIKE_FUNC_8 8 -#define BATTLE_PIKE_FUNC_NULL_9 9 -#define BATTLE_PIKE_FUNC_NULL_10 10 -#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11 -#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12 -#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13 -#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14 -#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15 -#define BATTLE_PIKE_FUNC_IS_IN 16 -#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 -#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18 -#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 -#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 -#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21 -#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 -#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 -#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24 -#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25 -#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26 -#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27 -#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28 +#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0 +#define BATTLE_PIKE_FUNC_GET_DATA 1 +#define BATTLE_PIKE_FUNC_SET_DATA 2 +#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3 +#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5 +#define BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM 6 +#define BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM 7 +#define BATTLE_PIKE_FUNC_SAVE 8 +#define BATTLE_PIKE_FUNC_NULL_9 9 +#define BATTLE_PIKE_FUNC_NULL_10 10 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11 +#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12 +#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13 +#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14 +#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15 +#define BATTLE_PIKE_FUNC_IS_IN 16 +#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17 +#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18 +#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19 +#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20 +#define BATTLE_PIKE_FUNC_GET_TRAINER_INTRO 21 +#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22 +#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23 +#define BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED 24 +#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25 +#define BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS 26 +#define BATTLE_PIKE_FUNC_RESET_HELD_ITEMS 27 +#define BATTLE_PIKE_FUNC_INIT 28 + +#define PIKE_DATA_PRIZE 0 +#define PIKE_DATA_WIN_STREAK 1 +#define PIKE_DATA_RECORD_STREAK 2 +#define PIKE_DATA_TOTAL_STREAKS 3 +#define PIKE_DATA_WIN_STREAK_ACTIVE 4 #endif // GUARD_CONSTANTS_BATTLE_PIKE_H diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h index 0d59ae94d..cfe6e891e 100644 --- a/include/constants/battle_pyramid.h +++ b/include/constants/battle_pyramid.h @@ -27,23 +27,35 @@ #define OBJ_POSITIONS_NEAR_EXIT 4 // Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction -#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0 +#define BATTLE_PYRAMID_FUNC_INIT 0 #define BATTLE_PYRAMID_FUNC_GET_DATA 1 #define BATTLE_PYRAMID_FUNC_SET_DATA 2 -#define BATTLE_PYRAMID_FUNC_3 3 -#define BATTLE_PYRAMID_FUNC_SET_REWARD 4 -#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5 +#define BATTLE_PYRAMID_FUNC_SAVE 3 +#define BATTLE_PYRAMID_FUNC_SET_PRIZE 4 +#define BATTLE_PYRAMID_FUNC_GIVE_PRIZE 5 // unused #define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6 #define BATTLE_PYRAMID_FUNC_SET_ITEM 7 #define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8 #define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9 #define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10 -#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 +#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused #define BATTLE_PYRAMID_FUNC_IS_IN 12 #define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13 #define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14 #define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15 -#define BATTLE_PYRAMID_FUNC_16 16 +#define BATTLE_PYRAMID_FUNC_16 16 // unused #define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17 +#define PYRAMID_DATA_PRIZE 0 +#define PYRAMID_DATA_WIN_STREAK 1 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE 2 +#define PYRAMID_DATA_WIN_STREAK_50 3 // the below streak data are redundant with the above when frontier.lvlMode is correct +#define PYRAMID_DATA_WIN_STREAK_OPEN 4 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE_50 5 +#define PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN 6 +#define PYRAMID_DATA_TRAINER_FLAGS 7 + +#define PYRAMID_LIGHT_SET_RADIUS 0 +#define PYRAMID_LIGHT_INCR_RADIUS 1 + #endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H diff --git a/include/constants/battle_tent.h b/include/constants/battle_tent.h new file mode 100644 index 000000000..666ada6bd --- /dev/null +++ b/include/constants/battle_tent.h @@ -0,0 +1,32 @@ +#ifndef GUARD_CONSTANTS_BATTLE_TENT_H +#define GUARD_CONSTANTS_BATTLE_TENT_H + +#define VERDANTURF_TENT_FUNC_INIT 0 +#define VERDANTURF_TENT_FUNC_GET_PRIZE 1 +#define VERDANTURF_TENT_FUNC_SET_PRIZE 2 +#define VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX 3 +#define VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO 4 +#define VERDANTURF_TENT_FUNC_SAVE 5 +#define VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE 6 +#define VERDANTURF_TENT_FUNC_GIVE_PRIZE 7 + +#define FALLARBOR_TENT_FUNC_INIT 0 +#define FALLARBOR_TENT_FUNC_GET_PRIZE 1 +#define FALLARBOR_TENT_FUNC_SET_PRIZE 2 +#define FALLARBOR_TENT_FUNC_SAVE 3 +#define FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE 4 +#define FALLARBOR_TENT_FUNC_GIVE_PRIZE 5 +#define FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME 6 + +#define SLATEPORT_TENT_FUNC_INIT 0 +#define SLATEPORT_TENT_FUNC_GET_PRIZE 1 +#define SLATEPORT_TENT_FUNC_SET_PRIZE 2 +#define SLATEPORT_TENT_FUNC_SAVE 3 +#define SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE 4 +#define SLATEPORT_TENT_FUNC_GIVE_PRIZE 5 +#define SLATEPORT_TENT_FUNC_SELECT_RENT_MONS 6 +#define SLATEPORT_TENT_FUNC_SWAP_RENT_MONS 7 +#define SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS 8 +#define SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS 9 + +#endif // GUARD_CONSTANTS_BATTLE_TENT_H diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h index 508656fab..6afd8a949 100644 --- a/include/constants/battle_tower.h +++ b/include/constants/battle_tower.h @@ -1,21 +1,25 @@ #ifndef GUARD_CONSTANTS_BATTLE_TOWER_H #define GUARD_CONSTANTS_BATTLE_TOWER_H -#define BATTLE_TOWER_FUNC_0 0 -#define BATTLE_TOWER_FUNC_1 1 -#define BATTLE_TOWER_FUNC_2 2 -#define BATTLE_TOWER_FUNC_CHOOSE_TRAINER 3 -#define BATTLE_TOWER_FUNC_4 4 -#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5 -#define BATTLE_TOWER_FUNC_SAVE 6 -#define BATTLE_TOWER_FUNC_7 7 -#define BATTLE_TOWER_FUNC_NOP 8 -#define BATTLE_TOWER_FUNC_NOP2 9 -#define BATTLE_TOWER_FUNC_10 10 -#define BATTLE_TOWER_FUNC_11 11 -#define BATTLE_TOWER_FUNC_12 12 -#define BATTLE_TOWER_FUNC_13 13 -#define BATTLE_TOWER_FUNC_14 14 -#define BATTLE_TOWER_FUNC_15 15 +#define BATTLE_TOWER_FUNC_INIT 0 +#define BATTLE_TOWER_FUNC_GET_DATA 1 +#define BATTLE_TOWER_FUNC_SET_DATA 2 +#define BATTLE_TOWER_FUNC_SET_OPPONENT 3 +#define BATTLE_TOWER_FUNC_SET_BATTLE_WON 4 +#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5 +#define BATTLE_TOWER_FUNC_SAVE 6 +#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7 +#define BATTLE_TOWER_FUNC_NOP 8 +#define BATTLE_TOWER_FUNC_NOP2 9 +#define BATTLE_TOWER_FUNC_10 10 +#define BATTLE_TOWER_FUNC_11 11 +#define BATTLE_TOWER_FUNC_12 12 +#define BATTLE_TOWER_FUNC_13 13 +#define BATTLE_TOWER_FUNC_14 14 +#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15 + +#define TOWER_DATA_WIN_STREAK 1 +#define TOWER_DATA_WIN_STREAK_ACTIVE 2 +#define TOWER_DATA_LVL_MODE 3 #endif //GUARD_CONSTANTS_BATTLE_TOWER_H |