diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2022-01-26 17:51:56 -0500 |
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committer | GitHub <noreply@github.com> | 2022-01-26 17:51:56 -0500 |
commit | 2efbd5f549bd03cfdaea2c84d48d5fb706034464 (patch) | |
tree | 2454365b3478382c4246dc850f700f661377ed46 /include/event_object_movement.h | |
parent | 4188dd405c07943da9fb6d5c048d5845a94e0669 (diff) | |
parent | 3d0326106ed683911da66eee1bf94becadc7a2db (diff) |
Merge pull request #1608 from GriffinRichards/fix-fieldmap
Fix some incorrect fieldmap names
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index bd8232027..d31802a67 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -98,7 +98,7 @@ void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void TrySpawnObjectEvents(s16, s16); u8 CreateObjectGraphicsSprite(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 TrySpawnObjectEvent(u8, u8, u8); -u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); +u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 elevation); u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *); void SetSpritePosToMapCoords(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); @@ -128,7 +128,7 @@ u8 GetCollisionAtCoords(struct ObjectEvent *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); bool8 ObjectEventIsHeldMovementActive(struct ObjectEvent *); u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *); -u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z); +u8 GetObjectEventIdByPosition(u16 x, u16 y, u8 elevation); void SetTrainerMovementType(struct ObjectEvent *objectEvent, u8 movementType); u8 GetTrainerFacingDirectionMovementType(u8 direction); const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId); @@ -162,17 +162,15 @@ u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent); u8 ObjectEventGetHeldMovementActionId(struct ObjectEvent *objectEvent); void TryOverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent, u8 movementType); void OverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent); -void ShiftStillObjectEventCoords(struct ObjectEvent *pObject); -void ObjectEventMoveDestCoords(struct ObjectEvent *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); +void ShiftStillObjectEventCoords(struct ObjectEvent *objEvent); +void ObjectEventMoveDestCoords(struct ObjectEvent *objEvent, u32 direction, s16 *x, s16 *y); u8 AddCameraObject(u8 linkedSpriteId); void UpdateObjectEventsForCameraUpdate(s16 x, s16 y); u8 GetWalkSlowMovementAction(u32); u8 GetJumpMovementAction(u32); -bool8 AreZCoordsCompatible(u8, u8); -u8 ZCoordToPriority(u8); -void ObjectEventUpdateZCoord(struct ObjectEvent *pObject); -void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); -bool8 IsZCoordMismatchAt(u8, s16, s16); +u8 ElevationToPriority(u8); +void ObjectEventUpdateElevation(struct ObjectEvent *objEvent); +void SetObjectSubpriorityByElevation(u8, struct Sprite *, u8); void UnfreezeObjectEvent(struct ObjectEvent *); u8 FindLockedObjectEventIndex(struct ObjectEvent *); void SetAndStartSpriteAnim(struct Sprite *, u8, u8); @@ -413,7 +411,7 @@ u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); -u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction); +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 elevation, u8 direction); void TurnVirtualObject(u8 virtualObjId, u8 direction); void SetVirtualObjectGraphics(u8 virtualObjId, u8 graphicsId); void SetVirtualObjectInvisibility(u8 virtualObjId, bool32 invisible); |