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author | U-User-PC\User <golemgalvanize@github.com> | 2017-10-03 15:54:19 -0400 |
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committer | U-User-PC\User <golemgalvanize@github.com> | 2017-10-03 15:54:19 -0400 |
commit | 1ae3d9b57b0f4ad506a1bd7323e46d2fa768b6b7 (patch) | |
tree | fca8b14b2e5e3a2390c1b890db2f56f6f8cff744 /include/field_effect.h | |
parent | 0a88d1042a80bcc703d05f1cf19527272424a03f (diff) | |
parent | d32ec8bf7246468625ab68a2d62835d70b7ac98c (diff) |
I hope this fixes merge conflicts
Diffstat (limited to 'include/field_effect.h')
-rw-r--r-- | include/field_effect.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/include/field_effect.h b/include/field_effect.h new file mode 100644 index 000000000..7ec26b3d7 --- /dev/null +++ b/include/field_effect.h @@ -0,0 +1,80 @@ +// +// Created by Scott Norton on 9/15/17. +// + +#ifndef GUARD_FIELD_EFFECTS_H +#define GUARD_FIELD_EFFECTS_H + +enum FieldEffectScriptIdx +{ + FLDEFF_EXCLAMATION_MARK_ICON_1, + FLDEFF_USE_CUT_ON_GRASS, + FLDEFF_USE_CUT_ON_TREE, + FLDEFF_SHADOW, + FLDEFF_TALL_GRASS, + FLDEFF_RIPPLE, + FLDEFF_FIELD_MOVE_SHOW_MON, + FLDEFF_ASH, + FLDEFF_SURF_BLOB, + FLDEFF_USE_SURF, + FLDEFF_DUST, + FLDEFF_USE_SECRET_POWER_CAVE, + FLDEFF_JUMP_TALL_GRASS, + FLDEFF_SAND_FOOTPRINTS, + FLDEFF_JUMP_BIG_SPLASH, + FLDEFF_SPLASH, + FLDEFF_JUMP_SMALL_SPLASH, + FLDEFF_LONG_GRASS, + FLDEFF_JUMP_LONG_GRASS, + FLDEFF_UNKNOWN_19, + FLDEFF_UNKNOWN_20, + FLDEFF_UNKNOWN_21, + FLDEFF_UNKNOWN_22, + FLDEFF_BERRY_TREE_GROWTH_SPARKLE, + FLDEFF_DEEP_SAND_FOOTPRINTS, + FLDEFF_POKECENTER_HEAL, + FLDEFF_USE_SECRET_POWER_TREE, + FLDEFF_USE_SECRET_POWER_SHRUB, + FLDEFF_TREE_DISGUISE, + FLDEFF_MOUNTAIN_DISGUISE, + FLDEFF_NPCFLY_OUT, + FLDEFF_USE_FLY, + FLDEFF_FLY_IN, + FLDEFF_EXCLAMATION_MARK_ICON_2, + FLDEFF_FEET_IN_FLOWING_WATER, + FLDEFF_BIKE_TIRE_TRACKS, + FLDEFF_SAND_DISGUISE, + FLDEFF_USE_ROCK_SMASH, + FLDEFF_USE_DIG, + FLDEFF_SAND_PILE, + FLDEFF_USE_STRENGTH, + FLDEFF_SHORT_GRASS, + FLDEFF_HOT_SPRINGS_WATER, + FLDEFF_USE_WATERFALL, + FLDEFF_USE_DIVE, + FLDEFF_POKEBALL, + FLDEFF_HEART_ICON, + FLDEFF_NOP_47, + FLDEFF_NOP_48, + FLDEFF_POP_OUT_OF_ASH, + FLDEFF_LAVARIDGE_GYM_WARP, + FLDEFF_SWEET_SCENT, + FLDEFF_SAND_PILLAR, + FLDEFF_BUBBLES, + FLDEFF_SPARKLE, + FLDEFF_SECRET_POWER_CAVE, + FLDEFF_SECRET_POWER_TREE, + FLDEFF_SECRET_POWER_SHRUB, + FLDEFF_CUT_GRASS, + FLDEFF_FIELD_MOVE_SHOW_MON_INIT, + FLDEFF_USE_FLY_ANCIENT_TOMB, + FLDEFF_PCTURN_ON, + FLDEFF_HALL_OF_FAME_RECORD, + FLDEFF_USE_TELEPORT +}; + +extern u32 gFieldEffectSpawnParams[8]; + +u8 FieldEffectStart(u8); + +#endif //GUARD_FIELD_EFFECTS_H |