diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 01:56:36 -0400 |
---|---|---|
committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-04-07 01:56:36 -0400 |
commit | d84d94e29a1424dd1d12ff821957bb6b1bc847d6 (patch) | |
tree | c5ba0778afca66a91f71815cd53fe9abef1bdac6 /include/graphics.h | |
parent | ad2a97935e1c1f4362f0dffa58ef437d191bab4e (diff) | |
parent | c3cfd6065825ec8ddd5e1782998071518efaa322 (diff) |
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'include/graphics.h')
-rw-r--r-- | include/graphics.h | 1236 |
1 files changed, 635 insertions, 601 deletions
diff --git a/include/graphics.h b/include/graphics.h index 84d48691c..1171d3c1c 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4129,620 +4129,620 @@ extern const u32 gBattleArenaJudgementSymbolsGfx[]; extern const u32 gBattleArenaJudgementSymbolsPalette[]; extern const u32 gContest2Pal[]; -extern const u32 gBattleAnimSpriteSheet_000[]; -extern const u32 gBattleAnimSpriteSheet_001[]; -extern const u32 gBattleAnimSpriteSheet_002[]; -extern const u32 gBattleAnimSpriteSheet_003[]; -extern const u32 gBattleAnimSpriteSheet_004[]; -extern const u32 gBattleAnimSpriteSheet_005[]; -extern const u32 gBattleAnimSpriteSheet_006[]; -extern const u32 gBattleAnimSpriteSheet_007[]; -extern const u32 gBattleAnimSpriteSheet_008[]; -extern const u32 gBattleAnimSpriteSheet_009[]; -extern const u32 gBattleAnimSpriteSheet_010[]; -extern const u32 gBattleAnimSpriteSheet_011[]; -extern const u32 gBattleAnimSpriteSheet_012[]; -extern const u32 gBattleAnimSpriteSheet_013[]; -extern const u32 gBattleAnimSpriteSheet_014[]; -extern const u32 gBattleAnimSpriteSheet_015[]; -extern const u32 gBattleAnimSpriteSheet_016[]; -extern const u32 gBattleAnimSpriteSheet_017[]; -extern const u32 gBattleAnimSpriteSheet_018[]; -extern const u32 gBattleAnimSpriteSheet_019[]; -extern const u32 gBattleAnimSpriteSheet_020[]; -extern const u32 gBattleAnimSpriteSheet_021[]; -extern const u32 gBattleAnimSpriteSheet_021[]; -extern const u32 gBattleAnimSpriteSheet_023[]; -extern const u32 gBattleAnimSpriteSheet_024[]; -extern const u32 gBattleAnimSpriteSheet_025[]; -extern const u32 gBattleAnimSpriteSheet_026[]; -extern const u32 gBattleAnimSpriteSheet_027[]; -extern const u32 gBattleAnimSpriteSheet_028[]; -extern const u32 gBattleAnimSpriteSheet_029[]; -extern const u32 gBattleAnimSpriteSheet_030[]; -extern const u32 gBattleAnimSpriteSheet_031[]; -extern const u32 gBattleAnimSpriteSheet_032[]; -extern const u32 gBattleAnimSpriteSheet_033[]; -extern const u32 gBattleAnimSpriteSheet_034[]; -extern const u32 gBattleAnimSpriteSheet_035[]; -extern const u32 gBattleAnimSpriteSheet_036[]; -extern const u32 gBattleAnimSpriteSheet_037[]; -extern const u32 gBattleAnimSpriteSheet_038[]; -extern const u32 gBattleAnimSpriteSheet_039[]; -extern const u32 gBattleAnimSpriteSheet_040[]; -extern const u32 gBattleAnimSpriteSheet_041[]; -extern const u32 gBattleAnimSpriteSheet_042[]; -extern const u32 gBattleAnimSpriteSheet_043[]; -extern const u32 gBattleAnimSpriteSheet_044[]; -extern const u32 gBattleAnimSpriteSheet_045[]; -extern const u32 gBattleAnimSpriteSheet_046[]; -extern const u32 gBattleAnimSpriteSheet_046[]; -extern const u32 gBattleAnimSpriteSheet_048[]; -extern const u32 gBattleAnimSpriteSheet_048[]; -extern const u32 gBattleAnimSpriteSheet_050[]; -extern const u32 gBattleAnimSpriteSheet_051[]; -extern const u32 gBattleAnimSpriteSheet_052[]; -extern const u32 gBattleAnimSpriteSheet_053[]; +extern const u32 gBattleAnimSpriteGfx_Bone[]; +extern const u32 gBattleAnimSpriteGfx_Spark[]; +extern const u32 gBattleAnimSpriteGfx_Pencil[]; +extern const u32 gBattleAnimSpriteGfx_AirWave[]; +extern const u32 gBattleAnimSpriteGfx_Orb[]; +extern const u32 gBattleAnimSpriteGfx_Sword[]; +extern const u32 gBattleAnimSpriteGfx_Seed[]; +extern const u32 gBattleAnimSpriteGfx_Explosion6[]; +extern const u32 gBattleAnimSpriteGfx_PinkOrb[]; +extern const u32 gBattleAnimSpriteGfx_Gust[]; +extern const u32 gBattleAnimSpriteGfx_IceCube[]; +extern const u32 gBattleAnimSpriteGfx_Spark2[]; +extern const u32 gBattleAnimSpriteGfx_Orange[]; +extern const u32 gBattleAnimSpriteGfx_YellowBall[]; +extern const u32 gBattleAnimSpriteGfx_LockOn[]; +extern const u32 gBattleAnimSpriteGfx_TiedBag[]; +extern const u32 gBattleAnimSpriteGfx_BlackSmoke[]; +extern const u32 gBattleAnimSpriteGfx_BlackBall[]; +extern const u32 gBattleAnimSpriteGfx_Conversion[]; +extern const u32 gBattleAnimSpriteGfx_Glass[]; +extern const u32 gBattleAnimSpriteGfx_HornHit[]; +extern const u32 gBattleAnimSpriteGfx_Hit[]; +extern const u32 gBattleAnimSpriteGfx_Hit[]; +extern const u32 gBattleAnimSpriteGfx_BlueShards[]; +extern const u32 gBattleAnimSpriteGfx_ClosingEye[]; +extern const u32 gBattleAnimSpriteGfx_WavingHand[]; +extern const u32 gBattleAnimSpriteGfx_HitDuplicate[]; +extern const u32 gBattleAnimSpriteGfx_Leer[]; +extern const u32 gBattleAnimSpriteGfx_BlueBurst[]; +extern const u32 gBattleAnimSpriteGfx_SmallEmber[]; +extern const u32 gBattleAnimSpriteGfx_GraySmoke[]; +extern const u32 gBattleAnimSpriteGfx_BlueStar[]; +extern const u32 gBattleAnimSpriteGfx_BubbleBurst[]; +extern const u32 gBattleAnimSpriteGfx_Fire[]; +extern const u32 gBattleAnimSpriteGfx_SpinningFire[]; +extern const u32 gBattleAnimSpriteGfx_FirePlume[]; +extern const u32 gBattleAnimSpriteGfx_Lightning2[]; +extern const u32 gBattleAnimSpriteGfx_Lightning[]; +extern const u32 gBattleAnimSpriteGfx_ClawSlash2[]; +extern const u32 gBattleAnimSpriteGfx_ClawSlash[]; +extern const u32 gBattleAnimSpriteGfx_Scratch3[]; +extern const u32 gBattleAnimSpriteGfx_Scratch2[]; +extern const u32 gBattleAnimSpriteGfx_BubbleBurst2[]; +extern const u32 gBattleAnimSpriteGfx_IceChunk[]; +extern const u32 gBattleAnimSpriteGfx_Glass2[]; +extern const u32 gBattleAnimSpriteGfx_PinkHeart2[]; +extern const u32 gBattleAnimSpriteGfx_SapDrip[]; +extern const u32 gBattleAnimSpriteGfx_SapDrip[]; +extern const u32 gBattleAnimSpriteGfx_Sparkle1[]; +extern const u32 gBattleAnimSpriteGfx_Sparkle1[]; +extern const u32 gBattleAnimSpriteGfx_HumanoidFoot[]; +extern const u32 gBattleAnimSpriteGfx_MonsterFoot[]; +extern const u32 gBattleAnimSpriteGfx_HumanoidHand[]; +extern const u32 gBattleAnimSpriteGfx_NoiseLine[]; extern const u32 gUnknown_08C2EA50[]; extern const u32 gUnknown_08C2EA9C[]; -extern const u32 gBattleAnimSpriteSheet_054[]; -extern const u32 gBattleAnimSpriteSheet_055[]; -extern const u32 gBattleAnimSpriteSheet_056[]; -extern const u32 gBattleAnimSpriteSheet_057[]; -extern const u32 gBattleAnimSpriteSheet_058[]; -extern const u32 gBattleAnimSpriteSheet_059[]; -extern const u32 gBattleAnimSpriteSheet_060[]; -extern const u32 gBattleAnimSpriteSheet_061[]; -extern const u32 gBattleAnimSpriteSheet_062[]; -extern const u32 gBattleAnimSpriteSheet_063[]; -extern const u32 gBattleAnimSpriteSheet_064[]; -extern const u32 gBattleAnimSpriteSheet_065[]; -extern const u32 gBattleAnimSpriteSheet_066[]; -extern const u32 gBattleAnimSpriteSheet_070[]; -extern const u32 gBattleAnimSpriteSheet_071[]; -extern const u32 gBattleAnimSpriteSheet_072[]; -extern const u32 gBattleAnimSpriteSheet_073[]; -extern const u32 gBattleAnimSpriteSheet_074[]; -extern const u32 gBattleAnimSpriteSheet_075[]; -extern const u32 gBattleAnimSpriteSheet_076[]; -extern const u32 gBattleAnimSpriteSheet_077[]; -extern const u32 gBattleAnimSpriteSheet_078[]; -extern const u32 gBattleAnimSpriteSheet_079[]; -extern const u32 gBattleAnimSpriteSheet_080[]; -extern const u32 gBattleAnimSpriteSheet_081[]; -extern const u32 gBattleAnimSpriteSheet_082[]; -extern const u32 gBattleAnimSpriteSheet_083[]; -extern const u32 gBattleAnimSpriteSheet_084[]; -extern const u32 gBattleAnimSpriteSheet_085[]; -extern const u32 gBattleAnimSpriteSheet_086[]; -extern const u32 gBattleAnimSpriteSheet_087[]; -extern const u32 gBattleAnimSpriteSheet_088[]; -extern const u32 gBattleAnimSpriteSheet_089[]; -extern const u32 gBattleAnimSpriteSheet_090[]; -extern const u32 gBattleAnimSpriteSheet_091[]; -extern const u32 gBattleAnimSpriteSheet_092[]; -extern const u32 gBattleAnimSpriteSheet_093[]; -extern const u32 gBattleAnimSpriteSheet_094[]; -extern const u32 gBattleAnimSpriteSheet_095[]; -extern const u32 gBattleAnimSpriteSheet_096[]; -extern const u32 gBattleAnimSpriteSheet_097[]; -extern const u32 gBattleAnimSpriteSheet_098[]; -extern const u32 gBattleAnimSpriteSheet_099[]; -extern const u32 gBattleAnimSpriteSheet_100[]; -extern const u32 gBattleAnimSpriteSheet_101[]; -extern const u32 gBattleAnimSpriteSheet_102[]; -extern const u32 gBattleAnimSpriteSheet_103[]; -extern const u32 gBattleAnimSpriteSheet_104[]; -extern const u32 gBattleAnimSpriteSheet_105[]; -extern const u32 gBattleAnimSpriteSheet_106[]; -extern const u32 gBattleAnimSpriteSheet_107[]; -extern const u32 gBattleAnimSpriteSheet_108[]; -extern const u32 gBattleAnimSpriteSheet_109[]; -extern const u32 gBattleAnimSpriteSheet_110[]; -extern const u32 gBattleAnimSpriteSheet_111[]; -extern const u32 gBattleAnimSpriteSheet_112[]; -extern const u32 gBattleAnimSpriteSheet_113[]; -extern const u32 gBattleAnimSpriteSheet_114[]; -extern const u32 gBattleAnimSpriteSheet_115[]; -extern const u32 gBattleAnimSpriteSheet_116[]; -extern const u32 gBattleAnimSpriteSheet_117[]; -extern const u32 gBattleAnimSpriteSheet_118[]; -extern const u32 gBattleAnimSpriteSheet_119[]; -extern const u32 gBattleAnimSpriteSheet_120[]; -extern const u32 gBattleAnimSpriteSheet_121[]; -extern const u32 gBattleAnimSpriteSheet_122[]; -extern const u32 gBattleAnimSpriteSheet_123[]; -extern const u32 gBattleAnimSpriteSheet_124[]; -extern const u32 gBattleAnimSpriteSheet_125[]; -extern const u32 gBattleAnimSpriteSheet_126[]; -extern const u32 gBattleAnimSpriteSheet_127[]; -extern const u32 gBattleAnimSpriteSheet_128[]; -extern const u32 gBattleAnimSpriteSheet_129[]; -extern const u32 gBattleAnimSpriteSheet_130[]; -extern const u32 gBattleAnimSpriteSheet_131[]; -extern const u32 gBattleAnimSpriteSheet_132[]; -extern const u32 gBattleAnimSpriteSheet_133[]; -extern const u32 gBattleAnimSpriteSheet_134[]; -extern const u32 gBattleAnimSpriteSheet_135[]; -extern const u32 gBattleAnimSpriteSheet_Particles[]; -extern const u32 gBattleAnimSpriteSheet_136[]; -extern const u32 gBattleAnimSpriteSheet_137[]; -extern const u32 gBattleAnimSpriteSheet_138[]; -extern const u32 gBattleAnimSpriteSheet_139[]; -extern const u32 gBattleAnimSpriteSheet_140[]; -extern const u32 gBattleAnimSpriteSheet_141[]; -extern const u32 gBattleAnimSpriteSheet_142[]; -extern const u32 gBattleAnimSpriteSheet_143[]; -extern const u32 gBattleAnimSpriteSheet_144[]; -extern const u32 gBattleAnimSpriteSheet_145[]; -//extern const struct CompressedSpriteSheet gBattleAnimSpriteSheet_146[]; -extern const u32 gBattleAnimSpriteSheet_146[]; -extern const u32 gBattleAnimSpriteSheet_147[]; -extern const u32 gBattleAnimSpriteSheet_148[]; -extern const u32 gBattleAnimSpriteSheet_149[]; -extern const u32 gBattleAnimSpriteSheet_150[]; -extern const u32 gBattleAnimSpriteSheet_151[]; -extern const u32 gBattleAnimSpriteSheet_152[]; -extern const u32 gBattleAnimSpriteSheet_153[]; -extern const u32 gBattleAnimSpriteSheet_154[]; -extern const u32 gBattleAnimSpriteSheet_155[]; -extern const u32 gBattleAnimSpriteSheet_156[]; -extern const u32 gBattleAnimSpriteSheet_157[]; -extern const u32 gBattleAnimSpriteSheet_158[]; -extern const u32 gBattleAnimSpriteSheet_159[]; -extern const u32 gBattleAnimSpriteSheet_160[]; -extern const u32 gBattleAnimSpriteSheet_161[]; -extern const u32 gBattleAnimSpriteSheet_162[]; -extern const u32 gBattleAnimSpriteSheet_163[]; -extern const u32 gBattleAnimSpriteSheet_166[]; -extern const u32 gBattleAnimSpriteSheet_171[]; -extern const u32 gBattleAnimSpriteSheet_173[]; -extern const u32 gBattleAnimSpriteSheet_174[]; -extern const u32 gBattleAnimSpriteSheet_175[]; -extern const u32 gBattleAnimSpriteSheet_176[]; -extern const u32 gBattleAnimSpriteSheet_177[]; -extern const u32 gBattleAnimSpriteSheet_178[]; -extern const u32 gBattleAnimSpriteSheet_179[]; -extern const u32 gBattleAnimSpriteSheet_180[]; -extern const u32 gBattleAnimSpriteSheet_181[]; -extern const u32 gBattleAnimSpriteSheet_182[]; -extern const u32 gBattleAnimSpriteSheet_183[]; -extern const u32 gBattleAnimSpriteSheet_184[]; -extern const u32 gBattleAnimSpriteSheet_185[]; -extern const u32 gBattleAnimSpriteSheet_186[]; -extern const u32 gBattleAnimSpriteSheet_187[]; -extern const u32 gBattleAnimSpriteSheet_188[]; -extern const u32 gBattleAnimSpriteSheet_189[]; -extern const u32 gBattleAnimSpriteSheet_190[]; -extern const u32 gBattleAnimSpriteSheet_191[]; -extern const u32 gBattleAnimSpriteSheet_192[]; -extern const u32 gBattleAnimSpriteSheet_193[]; -extern const u32 gBattleAnimSpriteSheet_194[]; -extern const u32 gBattleAnimSpriteSheet_195[]; -extern const u32 gBattleAnimSpriteSheet_196[]; -extern const u32 gBattleAnimSpriteSheet_197[]; -extern const u32 gBattleAnimSpriteSheet_198[]; -extern const u32 gBattleAnimSpriteSheet_199[]; -extern const u32 gBattleAnimSpriteSheet_200[]; -extern const u32 gBattleAnimSpriteSheet_201[]; -extern const u32 gBattleAnimSpriteSheet_202[]; -extern const u32 gBattleAnimSpriteSheet_203[]; -extern const u32 gBattleAnimSpriteSheet_204[]; -extern const u32 gBattleAnimSpriteSheet_205[]; -extern const u32 gBattleAnimSpriteSheet_206[]; -extern const u32 gBattleAnimSpriteSheet_207[]; -extern const u32 gBattleAnimSpriteSheet_208[]; -extern const u32 gBattleAnimSpriteSheet_209[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_211[]; -extern const u32 gBattleAnimSpriteSheet_212[]; -extern const u32 gBattleAnimSpriteSheet_213[]; -extern const u32 gBattleAnimSpriteSheet_214[]; -extern const u32 gBattleAnimSpriteSheet_215[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_217[]; -extern const u32 gBattleAnimSpriteSheet_218[]; -extern const u32 gBattleAnimSpriteSheet_210[]; -extern const u32 gBattleAnimSpriteSheet_220[]; -extern const u32 gBattleAnimSpriteSheet_221[]; -extern const u32 gBattleAnimSpriteSheet_222[]; -extern const u32 gBattleAnimSpriteSheet_223[]; -extern const u32 gBattleAnimSpriteSheet_224[]; -extern const u32 gBattleAnimSpriteSheet_225[]; -extern const u32 gBattleAnimSpriteSheet_226[]; -extern const u32 gBattleAnimSpriteSheet_227[]; -extern const u32 gBattleAnimSpriteSheet_228[]; -extern const u32 gBattleAnimSpriteSheet_229[]; -extern const u32 gBattleAnimSpriteSheet_230[]; -extern const u32 gBattleAnimSpriteSheet_231[]; -extern const u32 gBattleAnimSpriteSheet_232[]; -extern const u32 gBattleAnimSpriteSheet_233[]; -extern const u32 gBattleAnimSpriteSheet_234[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_235[]; -extern const u32 gBattleAnimSpriteSheet_238[]; -extern const u32 gBattleAnimSpriteSheet_239[]; -extern const u32 gBattleAnimSpriteSheet_240[]; -extern const u32 gBattleAnimSpriteSheet_241[]; -extern const u32 gBattleAnimSpriteSheet_242[]; -extern const u32 gBattleAnimSpriteSheet_243[]; -extern const u32 gBattleAnimSpriteSheet_244[]; -extern const u32 gBattleAnimSpriteSheet_245[]; -extern const u32 gBattleAnimSpriteSheet_246[]; -extern const u32 gBattleAnimSpriteSheet_247[]; -extern const u32 gBattleAnimSpriteSheet_248[]; -extern const u32 gBattleAnimSpriteSheet_249[]; -extern const u32 gBattleAnimSpriteSheet_250[]; -extern const u32 gBattleAnimSpriteSheet_251[]; -extern const u32 gBattleAnimSpriteSheet_252[]; -extern const u32 gBattleAnimSpriteSheet_253[]; -extern const u32 gBattleAnimSpriteSheet_254[]; -extern const u32 gBattleAnimSpriteSheet_255[]; -extern const u32 gBattleAnimSpriteSheet_256[]; -extern const u32 gBattleAnimSpriteSheet_257[]; -extern const u32 gBattleAnimSpriteSheet_258[]; -extern const u32 gBattleAnimSpriteSheet_260[]; -extern const u32 gBattleAnimSpriteSheet_261[]; -extern const u32 gBattleAnimSpriteSheet_262[]; -extern const u32 gBattleAnimSpriteSheet_263[]; -extern const u32 gBattleAnimSpriteSheet_264[]; -extern const u32 gBattleAnimSpriteSheet_266[]; -extern const u32 gBattleAnimSpriteSheet_269[]; -extern const u32 gBattleAnimSpriteSheet_270[]; -extern const u32 gBattleAnimSpriteSheet_271[]; -extern const u32 gBattleAnimSpriteSheet_272[]; -extern const u32 gBattleAnimSpriteSheet_273[]; -extern const u32 gBattleAnimSpriteSheet_274[]; -extern const u32 gBattleAnimSpriteSheet_275[]; -extern const u32 gBattleAnimSpriteSheet_276[]; -extern const u32 gBattleAnimSpriteSheet_277[]; -extern const u32 gBattleAnimSpriteSheet_278[]; -extern const u32 gBattleAnimSpriteSheet_279[]; -extern const u32 gBattleAnimSpriteSheet_280[]; -extern const u32 gBattleAnimSpriteSheet_281[]; -extern const u32 gBattleAnimSpriteSheet_282[]; -extern const u32 gBattleAnimSpriteSheet_283[]; -extern const u32 gBattleAnimBackgroundTilemap_ScaryFacePlayer[]; -extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceOpponent[]; -extern const u32 gBattleAnimBackgroundTilemap_ScaryFaceContest[]; -extern const u32 gBattleAnimSpriteSheet_284[]; -extern const u32 gBattleAnimSpriteSheet_285[]; +extern const u32 gBattleAnimSpriteGfx_YellowUnk[]; +extern const u32 gBattleAnimSpriteGfx_RedFist[]; +extern const u32 gBattleAnimSpriteGfx_SlamHit[]; +extern const u32 gBattleAnimSpriteGfx_Ring[]; +extern const u32 gBattleAnimSpriteGfx_Rocks[]; +extern const u32 gBattleAnimSpriteGfx_Z[]; +extern const u32 gBattleAnimSpriteGfx_YellowUnk2[]; +extern const u32 gBattleAnimSpriteGfx_AirSlash[]; +extern const u32 gBattleAnimSpriteGfx_SpinningGreenOrbs[]; +extern const u32 gBattleAnimSpriteGfx_Leaf[]; +extern const u32 gBattleAnimSpriteGfx_Finger[]; +extern const u32 gBattleAnimSpriteGfx_PoisonPowder[]; +extern const u32 gBattleAnimSpriteGfx_BrownTriangle[]; +extern const u32 gBattleAnimSpriteGfx_Sparkle3[]; +extern const u32 gBattleAnimSpriteGfx_Sparkle4[]; +extern const u32 gBattleAnimSpriteGfx_MusicNotes[]; +extern const u32 gBattleAnimSpriteGfx_Duck[]; +extern const u32 gBattleAnimSpriteGfx_MudSand[]; +extern const u32 gBattleAnimSpriteGfx_Alert[]; +extern const u32 gBattleAnimSpriteGfx_BlueFlames[]; +extern const u32 gBattleAnimSpriteGfx_BlueFlames2[]; +extern const u32 gBattleAnimSpriteGfx_Shock4[]; +extern const u32 gBattleAnimSpriteGfx_Shock[]; +extern const u32 gBattleAnimSpriteGfx_Bell2[]; +extern const u32 gBattleAnimSpriteGfx_PinkGlove[]; +extern const u32 gBattleAnimSpriteGfx_BlueLines[]; +extern const u32 gBattleAnimSpriteGfx_Impact3[]; +extern const u32 gBattleAnimSpriteGfx_Impact2[]; +extern const u32 gBattleAnimSpriteGfx_Reticle[]; +extern const u32 gBattleAnimSpriteGfx_Breath[]; +extern const u32 gBattleAnimSpriteGfx_Anger[]; +extern const u32 gBattleAnimSpriteGfx_Snowball[]; +extern const u32 gBattleAnimSpriteGfx_Vine[]; +extern const u32 gBattleAnimSpriteGfx_Sword2[]; +extern const u32 gBattleAnimSpriteGfx_Clapping[]; +extern const u32 gBattleAnimSpriteGfx_RedTube[]; +extern const u32 gBattleAnimSpriteGfx_Amnesia[]; +extern const u32 gBattleAnimSpriteGfx_String2[]; +extern const u32 gBattleAnimSpriteGfx_Pencil2[]; +extern const u32 gBattleAnimSpriteGfx_Petal[]; +extern const u32 gBattleAnimSpriteGfx_BentSpoon[]; +extern const u32 gBattleAnimSpriteGfx_Web[]; +extern const u32 gBattleAnimSpriteGfx_MilkBottle[]; +extern const u32 gBattleAnimSpriteGfx_Coin[]; +extern const u32 gBattleAnimSpriteGfx_CrackedEgg[]; +extern const u32 gBattleAnimSpriteGfx_HatchedEgg[]; +extern const u32 gBattleAnimSpriteGfx_FreshEgg[]; +extern const u32 gBattleAnimSpriteGfx_Fangs[]; +extern const u32 gBattleAnimSpriteGfx_Explosion2[]; +extern const u32 gBattleAnimSpriteGfx_Explosion3[]; +extern const u32 gBattleAnimSpriteGfx_WaterDroplet[]; +extern const u32 gBattleAnimSpriteGfx_WaterDroplet2[]; +extern const u32 gBattleAnimSpriteGfx_Seed2[]; +extern const u32 gBattleAnimSpriteGfx_Sprout[]; +extern const u32 gBattleAnimSpriteGfx_RedWand[]; +extern const u32 gBattleAnimSpriteGfx_PurpleGreenUnk[]; +extern const u32 gBattleAnimSpriteGfx_WaterColumn[]; +extern const u32 gBattleAnimSpriteGfx_MudUnk[]; +extern const u32 gBattleAnimSpriteGfx_RainDrops[]; +extern const u32 gBattleAnimSpriteGfx_FurySwipes[]; +extern const u32 gBattleAnimSpriteGfx_Vine2[]; +extern const u32 gBattleAnimSpriteGfx_Teeth[]; +extern const u32 gBattleAnimSpriteGfx_Bone2[]; +extern const u32 gBattleAnimSpriteGfx_WhiteBag[]; +extern const u32 gBattleAnimSpriteGfx_Unknown[]; +extern const u32 gBattleAnimSpriteGfx_PurpleCoral[]; +extern const u32 gBattleAnimSpriteGfx_PurpleDroplet[]; +extern const u32 gBattleAnimSpriteGfx_Shock2[]; +extern const u32 gBattleAnimSpriteGfx_ClosingEye2[]; +extern const u32 gBattleAnimSpriteGfx_MetalBall[]; +extern const u32 gBattleAnimSpriteGfx_MonsterDoll[]; +extern const u32 gBattleAnimSpriteGfx_Whirlwind[]; +extern const u32 gBattleAnimSpriteGfx_Whirlwind2[]; +extern const u32 gBattleAnimSpriteGfx_Explosion4[]; +extern const u32 gBattleAnimSpriteGfx_Explosion5[]; +extern const u32 gBattleAnimSpriteGfx_Tongue[]; +extern const u32 gBattleAnimSpriteGfx_Smoke[]; +extern const u32 gBattleAnimSpriteGfx_Smoke2[]; +extern const u32 gBattleAnimSpriteGfx_Impact[]; +extern const u32 gBattleAnimSpriteGfx_Particles[]; +extern const u32 gBattleAnimSpriteGfx_CircleImpact[]; +extern const u32 gBattleAnimSpriteGfx_Scratch[]; +extern const u32 gBattleAnimSpriteGfx_Cut[]; +extern const u32 gBattleAnimSpriteGfx_SharpTeeth[]; +extern const u32 gBattleAnimSpriteGfx_RainbowRings[]; +extern const u32 gBattleAnimSpriteGfx_IceCrystals[]; +extern const u32 gBattleAnimSpriteGfx_IceSpikes[]; +extern const u32 gBattleAnimSpriteGfx_HandsAndFeet[]; +extern const u32 gBattleAnimSpriteGfx_MistCloud[]; +extern const u32 gBattleAnimSpriteGfx_Clamp[]; +//extern const struct CompressedSpriteSheet gBattleAnimSpriteGfx_146[]; +extern const u32 gBattleAnimSpriteGfx_Bubble[]; +extern const u32 gBattleAnimSpriteGfx_Orbs[]; +extern const u32 gBattleAnimSpriteGfx_WaterImpact[]; +extern const u32 gBattleAnimSpriteGfx_WaterOrb[]; +extern const u32 gBattleAnimSpriteGfx_PoisonBubble[]; +extern const u32 gBattleAnimSpriteGfx_ToxicBubble[]; +extern const u32 gBattleAnimSpriteGfx_Spikes[]; +extern const u32 gBattleAnimSpriteGfx_HornHit2[]; +extern const u32 gBattleAnimSpriteGfx_AirWave2[]; +extern const u32 gBattleAnimSpriteGfx_SmallBubbles[]; +extern const u32 gBattleAnimSpriteGfx_RoundShadow[]; +extern const u32 gBattleAnimSpriteGfx_Sunlight[]; +extern const u32 gBattleAnimSpriteGfx_Spore[]; +extern const u32 gBattleAnimSpriteGfx_Flower[]; +extern const u32 gBattleAnimSpriteGfx_RazorLeaf[]; +extern const u32 gBattleAnimSpriteGfx_Needle[]; +extern const u32 gBattleAnimSpriteGfx_WhirlwindLines[]; +extern const u32 gBattleAnimSpriteGfx_GoldRing[]; +extern const u32 gBattleAnimSpriteGfx_GreenLightWall[]; +extern const u32 gBattleAnimSpriteGfx_BlackBall2[]; +extern const u32 gBattleAnimSpriteGfx_SparkH[]; +extern const u32 gBattleAnimSpriteGfx_YellowStar[]; +extern const u32 gBattleAnimSpriteGfx_LargeFreshEgg[]; +extern const u32 gBattleAnimSpriteGfx_ShadowBall[]; +extern const u32 gBattleAnimSpriteGfx_Lick[]; +extern const u32 gBattleAnimSpriteGfx_VoidLines[]; +extern const u32 gBattleAnimSpriteGfx_String[]; +extern const u32 gBattleAnimSpriteGfx_WebThread[]; +extern const u32 gBattleAnimSpriteGfx_SpiderWeb[]; +extern const u32 gBattleAnimSpriteGfx_Lightbulb[]; +extern const u32 gBattleAnimSpriteGfx_Slash[]; +extern const u32 gBattleAnimSpriteGfx_FocusEnergy[]; +extern const u32 gBattleAnimSpriteGfx_SphereToCube[]; +extern const u32 gBattleAnimSpriteGfx_Tendrils[]; +extern const u32 gBattleAnimSpriteGfx_Eye[]; +extern const u32 gBattleAnimSpriteGfx_WhiteShadow[]; +extern const u32 gBattleAnimSpriteGfx_TealAlert[]; +extern const u32 gBattleAnimSpriteGfx_OpeningEye[]; +extern const u32 gBattleAnimSpriteGfx_RoundWhiteHalo[]; +extern const u32 gBattleAnimSpriteGfx_FangAttack[]; +extern const u32 gBattleAnimSpriteGfx_PurpleHandOutline[]; +extern const u32 gBattleAnimSpriteGfx_Moon[]; +extern const u32 gBattleAnimSpriteGfx_GreenSparkle[]; +extern const u32 gBattleAnimSpriteGfx_Spiral[]; +extern const u32 gBattleAnimSpriteGfx_SnoreZ[]; +extern const u32 gBattleAnimSpriteGfx_Explosion[]; +extern const u32 gBattleAnimSpriteGfx_Nail[]; +extern const u32 gBattleAnimSpriteGfx_GhostlySpirit[]; +extern const u32 gBattleAnimSpriteGfx_WarmRock[]; +extern const u32 gBattleAnimSpriteGfx_BreakingEgg[]; +extern const u32 gBattleAnimSpriteGfx_ThinRing[]; +extern const u32 gBattleAnimSpriteGfx_PunchImpact[]; +extern const u32 gBattleAnimSpriteGfx_Bell[]; +extern const u32 gBattleAnimSpriteGfx_MusicNotes2[]; +extern const u32 gBattleAnimSpriteGfx_SpeedDust[]; +extern const u32 gBattleAnimSpriteGfx_TornMetal[]; +extern const u32 gBattleAnimSpriteGfx_ThoughtBubble[]; +extern const u32 gBattleAnimSpriteGfx_MagentaHeart[]; +extern const u32 gBattleAnimSpriteGfx_ElectricOrbs[]; +extern const u32 gBattleAnimSpriteGfx_CircleOfLight[]; +extern const u32 gBattleAnimSpriteGfx_Electricity[]; +extern const u32 gBattleAnimSpriteGfx_Finger2[]; +extern const u32 gBattleAnimSpriteGfx_MovementWaves[]; +extern const u32 gBattleAnimSpriteGfx_MagentaHeart[]; +extern const u32 gBattleAnimSpriteGfx_RedOrb[]; +extern const u32 gBattleAnimSpriteGfx_EyeSparkle[]; +extern const u32 gBattleAnimSpriteGfx_MagentaHeart[]; +extern const u32 gBattleAnimSpriteGfx_Angel[]; +extern const u32 gBattleAnimSpriteGfx_Devil[]; +extern const u32 gBattleAnimSpriteGfx_Swipe[]; +extern const u32 gBattleAnimSpriteGfx_Roots[]; +extern const u32 gBattleAnimSpriteGfx_ItemBag[]; +extern const u32 gBattleAnimSpriteGfx_JaggedMusicNote[]; +extern const u32 gBattleAnimSpriteGfx_Pokeball[]; +extern const u32 gBattleAnimSpriteGfx_Spotlight[]; +extern const u32 gBattleAnimSpriteGfx_LetterZ[]; +extern const u32 gBattleAnimSpriteGfx_RapidSpin[]; +extern const u32 gBattleAnimSpriteGfx_TriForceTriangle[]; +extern const u32 gBattleAnimSpriteGfx_WispOrb[]; +extern const u32 gBattleAnimSpriteGfx_WispFire[]; +extern const u32 gBattleAnimSpriteGfx_GoldStars[]; +extern const u32 gBattleAnimSpriteGfx_EclipsingOrb[]; +extern const u32 gBattleAnimSpriteGfx_GrayOrb[]; +extern const u32 gBattleAnimSpriteGfx_GrayOrb[]; +extern const u32 gBattleAnimSpriteGfx_GrayOrb[]; +extern const u32 gBattleAnimSpriteGfx_PinkPetal[]; +extern const u32 gBattleAnimSpriteGfx_PainSplit[]; +extern const u32 gBattleAnimSpriteGfx_Confetti[]; +extern const u32 gBattleAnimSpriteGfx_GreenStar[]; +extern const u32 gBattleAnimSpriteGfx_PinkCloud[]; +extern const u32 gBattleAnimSpriteGfx_SweatDrop[]; +extern const u32 gBattleAnimSpriteGfx_GuardRing[]; +extern const u32 gBattleAnimSpriteGfx_PurpleScratch[]; +extern const u32 gBattleAnimSpriteGfx_PurpleSwipe[]; +extern const u32 gBattleAnimSpriteGfx_TagHand[]; +extern const u32 gBattleAnimSpriteGfx_SmallRedEye[]; +extern const u32 gBattleAnimSpriteGfx_HollowOrb[]; +extern const u32 gBattleAnimSpriteGfx_XSign[]; +extern const u32 gBattleAnimSpriteGfx_BluegreenOrb[]; +extern const u32 gBattleAnimSpriteGfx_PawPrint[]; +extern const u32 gBattleAnimSpriteGfx_PurpleFlame[]; +extern const u32 gBattleAnimSpriteGfx_RedBall[]; +extern const u32 gBattleAnimSpriteGfx_SmellingsaltEffect[]; +extern const u32 gBattleAnimSpriteGfx_Meteor[]; +extern const u32 gBattleAnimSpriteGfx_FlatRock[]; +extern const u32 gBattleAnimSpriteGfx_MagnifyingGlass[]; +extern const u32 gBattleAnimSpriteGfx_MetalSoundWaves[]; +extern const u32 gBattleAnimSpriteGfx_FlyingDirt[]; +extern const u32 gBattleAnimSpriteGfx_IcicleSpear[]; +extern const u32 gBattleAnimSpriteGfx_Hail[]; +extern const u32 gBattleAnimSpriteGfx_GlowyRedOrb[]; +extern const u32 gBattleAnimSpriteGfx_GreenSpike[]; +extern const u32 gBattleAnimSpriteGfx_RedBrick[]; +extern const u32 gBattleAnimSpriteGfx_WhiteFeather[]; +extern const u32 gBattleAnimSpriteGfx_Sparkle6[]; +extern const u32 gBattleAnimSpriteGfx_Splash[]; +extern const u32 gBattleAnimSpriteGfx_SweatBead[]; +extern const u32 gBattleAnimSpriteGfx_Gem1[]; +extern const u32 gBattleAnimSpriteGfx_Gem2[]; +extern const u32 gBattleAnimSpriteGfx_Gem3[]; +extern const u32 gBattleAnimSpriteGfx_SlamHit2[]; +extern const u32 gBattleAnimSpriteGfx_Recycle[]; +extern const u32 gBattleAnimSpriteGfx_RedParticles[]; +extern const u32 gBattleAnimSpriteGfx_Protect[]; +extern const u32 gBattleAnimSpriteGfx_DirtMound[]; +extern const u32 gBattleAnimSpriteGfx_Shock3[]; +extern const u32 gBattleAnimSpriteGfx_WeatherBall[]; +extern const u32 gBattleAnimBgTilemap_ScaryFacePlayer[]; +extern const u32 gBattleAnimBgTilemap_ScaryFaceOpponent[]; +extern const u32 gBattleAnimBgTilemap_ScaryFaceContest[]; +extern const u32 gBattleAnimSpriteGfx_Bird[]; +extern const u32 gBattleAnimSpriteGfx_CrossImpact[]; -extern const u32 gBattleAnimSpritePalette_000[]; -extern const u32 gBattleAnimSpritePalette_001[]; -extern const u32 gBattleAnimSpritePalette_002[]; -extern const u32 gBattleAnimSpritePalette_003[]; -extern const u32 gBattleAnimSpritePalette_004[]; -extern const u32 gBattleAnimSpritePalette_005[]; -extern const u32 gBattleAnimSpritePalette_006[]; -extern const u32 gBattleAnimSpritePalette_007[]; -extern const u32 gBattleAnimSpritePalette_008[]; -extern const u32 gBattleAnimSpritePalette_009[]; -extern const u32 gBattleAnimSpritePalette_010[]; -extern const u32 gBattleAnimSpritePalette_011[]; -extern const u32 gBattleAnimSpritePalette_012[]; -extern const u32 gBattleAnimSpritePalette_013[]; -extern const u32 gBattleAnimSpritePalette_014[]; -extern const u32 gBattleAnimSpritePalette_015[]; -extern const u32 gBattleAnimSpritePalette_016[]; -extern const u32 gBattleAnimSpritePalette_016[]; -extern const u32 gBattleAnimSpritePalette_018[]; -extern const u32 gBattleAnimSpritePalette_019[]; -extern const u32 gBattleAnimSpritePalette_020[]; -extern const u32 gBattleAnimSpritePalette_021[]; -extern const u32 gBattleAnimSpritePalette_022[]; -extern const u32 gBattleAnimSpritePalette_023[]; -extern const u32 gBattleAnimSpritePalette_024[]; -extern const u32 gBattleAnimSpritePalette_025[]; -extern const u32 gBattleAnimSpritePalette_026[]; -extern const u32 gBattleAnimSpritePalette_027[]; -extern const u32 gBattleAnimSpritePalette_028[]; -extern const u32 gBattleAnimSpritePalette_029[]; -extern const u32 gBattleAnimSpritePalette_030[]; -extern const u32 gBattleAnimSpritePalette_031[]; -extern const u32 gBattleAnimSpritePalette_032[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_033[]; -extern const u32 gBattleAnimSpritePalette_036[]; -extern const u32 gBattleAnimSpritePalette_036[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_039[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_038[]; -extern const u32 gBattleAnimSpritePalette_042[]; -extern const u32 gBattleAnimSpritePalette_043[]; -extern const u32 gBattleAnimSpritePalette_044[]; -extern const u32 gBattleAnimSpritePalette_045[]; -extern const u32 gBattleAnimSpritePalette_046[]; -extern const u32 gBattleAnimSpritePalette_047[]; -extern const u32 gBattleAnimSpritePalette_048[]; -extern const u32 gBattleAnimSpritePalette_049[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_026[]; -extern const u32 gBattleAnimSpritePalette_054[]; -extern const u32 gBattleAnimSpritePalette_050[]; -extern const u32 gBattleAnimSpritePalette_056[]; -extern const u32 gBattleAnimSpritePalette_057[]; -extern const u32 gBattleAnimSpritePalette_058[]; -extern const u32 gBattleAnimSpritePalette_059[]; -extern const u32 gBattleAnimSpritePalette_060[]; -extern const u32 gBattleAnimSpritePalette_061[]; -extern const u32 gBattleAnimSpritePalette_062[]; -extern const u32 gBattleAnimSpritePalette_063[]; -extern const u32 gBattleAnimSpritePalette_064[]; -extern const u32 gBattleAnimSpritePalette_065[]; -extern const u32 gBattleAnimSpritePalette_066[]; -extern const u32 gBattleAnimSpritePalette_067[]; -extern const u32 gBattleAnimSpritePalette_068[]; -extern const u32 gBattleAnimSpritePalette_065[]; -extern const u32 gBattleAnimSpritePalette_070[]; -extern const u32 gBattleAnimSpritePalette_070[]; -extern const u32 gBattleAnimSpritePalette_072[]; -extern const u32 gBattleAnimSpritePalette_073[]; -extern const u32 gBattleAnimSpritePalette_074[]; -extern const u32 gBattleAnimSpritePalette_075[]; -extern const u32 gBattleAnimSpritePalette_076[]; -extern const u32 gBattleAnimSpritePalette_076[]; -extern const u32 gBattleAnimSpritePalette_078[]; -extern const u32 gBattleAnimSpritePalette_078[]; -extern const u32 gBattleAnimSpritePalette_080[]; -extern const u32 gBattleAnimSpritePalette_081[]; -extern const u32 gBattleAnimSpritePalette_082[]; -extern const u32 gBattleAnimSpritePalette_083[]; -extern const u32 gBattleAnimSpritePalette_084[]; -extern const u32 gBattleAnimSpritePalette_085[]; -extern const u32 gBattleAnimSpritePalette_086[]; -extern const u32 gBattleAnimSpritePalette_087[]; -extern const u32 gBattleAnimSpritePalette_088[]; -extern const u32 gBattleAnimSpritePalette_089[]; -extern const u32 gBattleAnimSpritePalette_090[]; -extern const u32 gBattleAnimSpritePalette_091[]; -extern const u32 gBattleAnimSpritePalette_092[]; -extern const u32 gBattleAnimSpritePalette_093[]; -extern const u32 gBattleAnimSpritePalette_094[]; -extern const u32 gBattleAnimSpritePalette_095[]; -extern const u32 gBattleAnimSpritePalette_096[]; -extern const u32 gBattleAnimSpritePalette_097[]; -extern const u32 gBattleAnimSpritePalette_094[]; -extern const u32 gBattleAnimSpritePalette_099[]; -extern const u32 gBattleAnimSpritePalette_100[]; -extern const u32 gBattleAnimSpritePalette_101[]; -extern const u32 gBattleAnimSpritePalette_101[]; -extern const u32 gBattleAnimSpritePalette_103[]; -extern const u32 gBattleAnimSpritePalette_104[]; -extern const u32 gBattleAnimSpritePalette_105[]; -extern const u32 gBattleAnimSpritePalette_105[]; -extern const u32 gBattleAnimSpritePalette_107[]; -extern const u32 gBattleAnimSpritePalette_107[]; -extern const u32 gBattleAnimSpritePalette_109[]; -extern const u32 gBattleAnimSpritePalette_109[]; -extern const u32 gBattleAnimSpritePalette_111[]; -extern const u32 gBattleAnimSpritePalette_112[]; -extern const u32 gBattleAnimSpritePalette_113[]; -extern const u32 gBattleAnimSpritePalette_114[]; -extern const u32 gBattleAnimSpritePalette_115[]; -extern const u32 gBattleAnimSpritePalette_116[]; -extern const u32 gBattleAnimSpritePalette_117[]; -extern const u32 gBattleAnimSpritePalette_118[]; -extern const u32 gBattleAnimSpritePalette_119[]; -extern const u32 gBattleAnimSpritePalette_120[]; -extern const u32 gBattleAnimSpritePalette_121[]; -extern const u32 gBattleAnimSpritePalette_122[]; -extern const u32 gBattleAnimSpritePalette_122[]; -extern const u32 gBattleAnimSpritePalette_124[]; -extern const u32 gBattleAnimSpritePalette_125[]; -extern const u32 gBattleAnimSpritePalette_126[]; -extern const u32 gBattleAnimSpritePalette_127[]; -extern const u32 gBattleAnimSpritePalette_128[]; -extern const u32 gBattleAnimSpritePalette_128[]; -extern const u32 gBattleAnimSpritePalette_130[]; -extern const u32 gBattleAnimSpritePalette_130[]; -extern const u32 gBattleAnimSpritePalette_132[]; -extern const u32 gBattleAnimSpritePalette_133[]; -extern const u32 gBattleAnimSpritePalette_133[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_136[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_135[]; -extern const u32 gBattleAnimSpritePalette_139[]; -extern const u32 gBattleAnimSpritePalette_140[]; -extern const u32 gBattleAnimSpritePalette_141[]; -extern const u32 gBattleAnimSpritePalette_141[]; -extern const u32 gBattleAnimSpritePalette_143[]; -extern const u32 gBattleAnimSpritePalette_144[]; -extern const u32 gBattleAnimSpritePalette_139[]; -extern const u32 gBattleAnimSpritePalette_115[]; -extern const u32 gBattleAnimSpritePalette_147[]; -extern const u32 gBattleAnimSpritePalette_148[]; -extern const u32 gBattleAnimSpritePalette_148[]; -extern const u32 gBattleAnimSpritePalette_150[]; -extern const u32 gBattleAnimSpritePalette_150[]; -extern const u32 gBattleAnimSpritePalette_152[]; -extern const u32 gBattleAnimSpritePalette_153[]; -extern const u32 gBattleAnimSpritePalette_154[]; -extern const u32 gBattleAnimSpritePalette_155[]; -extern const u32 gBattleAnimSpritePalette_156[]; -extern const u32 gBattleAnimSpritePalette_157[]; -extern const u32 gBattleAnimSpritePalette_158[]; -extern const u32 gBattleAnimSpritePalette_159[]; -extern const u32 gBattleAnimSpritePalette_160[]; -extern const u32 gBattleAnimSpritePalette_161[]; -extern const u32 gBattleAnimSpritePalette_162[]; -extern const u32 gBattleAnimSpritePalette_163[]; -extern const u32 gBattleAnimSpritePalette_164[]; -extern const u32 gBattleAnimSpritePalette_165[]; -extern const u32 gBattleAnimSpritePalette_166[]; -extern const u32 gBattleAnimSpritePalette_167[]; -extern const u32 gBattleAnimSpritePalette_168[]; -extern const u32 gBattleAnimSpritePalette_169[]; -extern const u32 gBattleAnimSpritePalette_170[]; -extern const u32 gBattleAnimSpritePalette_171[]; -extern const u32 gBattleAnimSpritePalette_172[]; -extern const u32 gBattleAnimSpritePalette_174[]; -extern const u32 gBattleAnimSpritePalette_175[]; -extern const u32 gBattleAnimSpritePalette_176[]; -extern const u32 gBattleAnimSpritePalette_177[]; -extern const u32 gBattleAnimSpritePalette_178[]; -extern const u32 gBattleAnimSpritePalette_179[]; -extern const u32 gBattleAnimSpritePalette_182[]; -extern const u32 gBattleAnimSpritePalette_183[]; -extern const u32 gBattleAnimSpritePalette_184[]; -extern const u32 gBattleAnimSpritePalette_185[]; -extern const u32 gBattleAnimSpritePalette_186[]; -extern const u32 gBattleAnimSpritePalette_187[]; -extern const u32 gBattleAnimSpritePalette_188[]; -extern const u32 gBattleAnimSpritePalette_189[]; -extern const u32 gBattleAnimSpritePalette_190[]; -extern const u32 gBattleAnimSpritePalette_191[]; -extern const u32 gBattleAnimSpritePalette_192[]; -extern const u32 gBattleAnimSpritePalette_193[]; -extern const u32 gBattleAnimSpritePalette_194[]; -extern const u32 gBattleAnimSpritePalette_195[]; -extern const u32 gBattleAnimSpritePalette_196[]; -extern const u32 gBattleAnimSpritePalette_197[]; -extern const u32 gBattleAnimSpritePalette_198[]; -extern const u32 gBattleAnimSpritePalette_199[]; -extern const u32 gBattleAnimSpritePalette_200[]; -extern const u32 gBattleAnimSpritePalette_201[]; -extern const u32 gBattleAnimSpritePalette_202[]; -extern const u32 gBattleAnimSpritePalette_203[]; -extern const u32 gBattleAnimSpritePalette_204[]; -extern const u32 gBattleAnimSpritePalette_205[]; -extern const u32 gBattleAnimSpritePalette_206[]; -extern const u32 gBattleAnimSpritePalette_207[]; -extern const u32 gBattleAnimSpritePalette_209[]; -extern const u32 gBattleAnimSpritePalette_210[]; -extern const u32 gBattleAnimSpritePalette_211[]; -extern const u32 gBattleAnimSpritePalette_215[]; +extern const u32 gBattleAnimSpritePal_Bone[]; +extern const u32 gBattleAnimSpritePal_Spark[]; +extern const u32 gBattleAnimSpritePal_Pencil[]; +extern const u32 gBattleAnimSpritePal_AirWave[]; +extern const u32 gBattleAnimSpritePal_Orb[]; +extern const u32 gBattleAnimSpritePal_Sword[]; +extern const u32 gBattleAnimSpritePal_Seed[]; +extern const u32 gBattleAnimSpritePal_Explosion6[]; +extern const u32 gBattleAnimSpritePal_PinkOrb[]; +extern const u32 gBattleAnimSpritePal_Gust[]; +extern const u32 gBattleAnimSpritePal_IceCube[]; +extern const u32 gBattleAnimSpritePal_Spark2[]; +extern const u32 gBattleAnimSpritePal_Orange[]; +extern const u32 gBattleAnimSpritePal_YellowBall[]; +extern const u32 gBattleAnimSpritePal_LockOn[]; +extern const u32 gBattleAnimSpritePal_TiedBag[]; +extern const u32 gBattleAnimSpritePal_BlackSmoke[]; +extern const u32 gBattleAnimSpritePal_BlackSmoke[]; +extern const u32 gBattleAnimSpritePal_Conversion[]; +extern const u32 gBattleAnimSpritePal_Glass[]; +extern const u32 gBattleAnimSpritePal_HornHit[]; +extern const u32 gBattleAnimSpritePal_Hit[]; +extern const u32 gBattleAnimSpritePal_Hit2[]; +extern const u32 gBattleAnimSpritePal_BlueShards[]; +extern const u32 gBattleAnimSpritePal_ClosingEye[]; +extern const u32 gBattleAnimSpritePal_WavingHand[]; +extern const u32 gBattleAnimSpritePal_HitDuplicate[]; +extern const u32 gBattleAnimSpritePal_Leer[]; +extern const u32 gBattleAnimSpritePal_BlueBurst[]; +extern const u32 gBattleAnimSpritePal_SmallEmber[]; +extern const u32 gBattleAnimSpritePal_GraySmoke[]; +extern const u32 gBattleAnimSpritePal_BlueStar[]; +extern const u32 gBattleAnimSpritePal_BubbleBurst[]; +extern const u32 gBattleAnimSpritePal_Fire[]; +extern const u32 gBattleAnimSpritePal_Fire[]; +extern const u32 gBattleAnimSpritePal_Fire[]; +extern const u32 gBattleAnimSpritePal_Lightning2[]; +extern const u32 gBattleAnimSpritePal_Lightning2[]; +extern const u32 gBattleAnimSpritePal_ClawSlash2[]; +extern const u32 gBattleAnimSpritePal_ClawSlash[]; +extern const u32 gBattleAnimSpritePal_ClawSlash2[]; +extern const u32 gBattleAnimSpritePal_ClawSlash2[]; +extern const u32 gBattleAnimSpritePal_BubbleBurst2[]; +extern const u32 gBattleAnimSpritePal_IceChunk[]; +extern const u32 gBattleAnimSpritePal_Glass2[]; +extern const u32 gBattleAnimSpritePal_PinkHeart2[]; +extern const u32 gBattleAnimSpritePal_SapDrip[]; +extern const u32 gBattleAnimSpritePal_SapDrip2[]; +extern const u32 gBattleAnimSpritePal_Sparkle1[]; +extern const u32 gBattleAnimSpritePal_Sparkle2[]; +extern const u32 gBattleAnimSpritePal_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePal_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePal_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePal_HitDuplicate[]; +extern const u32 gBattleAnimSpritePal_YellowUnk[]; +extern const u32 gBattleAnimSpritePal_HumanoidFoot[]; +extern const u32 gBattleAnimSpritePal_SlamHit[]; +extern const u32 gBattleAnimSpritePal_Ring[]; +extern const u32 gBattleAnimSpritePal_Rocks[]; +extern const u32 gBattleAnimSpritePal_Z[]; +extern const u32 gBattleAnimSpritePal_YellowUnk2[]; +extern const u32 gBattleAnimSpritePal_AirSlash[]; +extern const u32 gBattleAnimSpritePal_SpinningGreenOrbs[]; +extern const u32 gBattleAnimSpritePal_Leaf[]; +extern const u32 gBattleAnimSpritePal_Finger[]; +extern const u32 gBattleAnimSpritePal_PoisonPowder[]; +extern const u32 gBattleAnimSpritePal_BrownTriangle[]; +extern const u32 gBattleAnimSpritePal_SleepPowder[]; +extern const u32 gBattleAnimSpritePal_StunSpore[]; +extern const u32 gBattleAnimSpritePal_PoisonPowder[]; +extern const u32 gBattleAnimSpritePal_Sparkle3[]; +extern const u32 gBattleAnimSpritePal_Sparkle3[]; +extern const u32 gBattleAnimSpritePal_MusicNotes[]; +extern const u32 gBattleAnimSpritePal_Duck[]; +extern const u32 gBattleAnimSpritePal_MudSand[]; +extern const u32 gBattleAnimSpritePal_Alert[]; +extern const u32 gBattleAnimSpritePal_BlueFlames[]; +extern const u32 gBattleAnimSpritePal_BlueFlames[]; +extern const u32 gBattleAnimSpritePal_Shock4[]; +extern const u32 gBattleAnimSpritePal_Shock4[]; +extern const u32 gBattleAnimSpritePal_Bell2[]; +extern const u32 gBattleAnimSpritePal_PinkGlove[]; +extern const u32 gBattleAnimSpritePal_BlueLines[]; +extern const u32 gBattleAnimSpritePal_Impact3[]; +extern const u32 gBattleAnimSpritePal_Impact2[]; +extern const u32 gBattleAnimSpritePal_Reticle[]; +extern const u32 gBattleAnimSpritePal_Breath[]; +extern const u32 gBattleAnimSpritePal_Anger[]; +extern const u32 gBattleAnimSpritePal_Snowball[]; +extern const u32 gBattleAnimSpritePal_Vine[]; +extern const u32 gBattleAnimSpritePal_Sword2[]; +extern const u32 gBattleAnimSpritePal_Clapping[]; +extern const u32 gBattleAnimSpritePal_RedTube[]; +extern const u32 gBattleAnimSpritePal_Amnesia[]; +extern const u32 gBattleAnimSpritePal_String2[]; +extern const u32 gBattleAnimSpritePal_Pencil2[]; +extern const u32 gBattleAnimSpritePal_Petal[]; +extern const u32 gBattleAnimSpritePal_BentSpoon[]; +extern const u32 gBattleAnimSpritePal_String2[]; +extern const u32 gBattleAnimSpritePal_MilkBottle[]; +extern const u32 gBattleAnimSpritePal_Coin[]; +extern const u32 gBattleAnimSpritePal_CrackedEgg[]; +extern const u32 gBattleAnimSpritePal_CrackedEgg[]; +extern const u32 gBattleAnimSpritePal_FreshEgg[]; +extern const u32 gBattleAnimSpritePal_Fangs[]; +extern const u32 gBattleAnimSpritePal_Explosion2[]; +extern const u32 gBattleAnimSpritePal_Explosion2[]; +extern const u32 gBattleAnimSpritePal_WaterDroplet[]; +extern const u32 gBattleAnimSpritePal_WaterDroplet[]; +extern const u32 gBattleAnimSpritePal_Seed2[]; +extern const u32 gBattleAnimSpritePal_Seed2[]; +extern const u32 gBattleAnimSpritePal_RedWand[]; +extern const u32 gBattleAnimSpritePal_PurpleGreenUnk[]; +extern const u32 gBattleAnimSpritePal_WaterColumn[]; +extern const u32 gBattleAnimSpritePal_MudUnk[]; +extern const u32 gBattleAnimSpritePal_RainDrops[]; +extern const u32 gBattleAnimSpritePal_FurySwipes[]; +extern const u32 gBattleAnimSpritePal_Vine2[]; +extern const u32 gBattleAnimSpritePal_Teeth[]; +extern const u32 gBattleAnimSpritePal_Bone2[]; +extern const u32 gBattleAnimSpritePal_WhiteBag[]; +extern const u32 gBattleAnimSpritePal_Unknown[]; +extern const u32 gBattleAnimSpritePal_PurpleCoral[]; +extern const u32 gBattleAnimSpritePal_PurpleCoral[]; +extern const u32 gBattleAnimSpritePal_Shock2[]; +extern const u32 gBattleAnimSpritePal_ClosingEye2[]; +extern const u32 gBattleAnimSpritePal_MetalBall[]; +extern const u32 gBattleAnimSpritePal_MonsterDoll[]; +extern const u32 gBattleAnimSpritePal_Whirlwind[]; +extern const u32 gBattleAnimSpritePal_Whirlwind[]; +extern const u32 gBattleAnimSpritePal_Explosion4[]; +extern const u32 gBattleAnimSpritePal_Explosion4[]; +extern const u32 gBattleAnimSpritePal_Tongue[]; +extern const u32 gBattleAnimSpritePal_Smoke[]; +extern const u32 gBattleAnimSpritePal_Smoke[]; +extern const u32 gBattleAnimSpritePal_Impact[]; +extern const u32 gBattleAnimSpritePal_CircleImpact[]; +extern const u32 gBattleAnimSpritePal_Impact[]; +extern const u32 gBattleAnimSpritePal_Impact[]; +extern const u32 gBattleAnimSpritePal_SharpTeeth[]; +extern const u32 gBattleAnimSpritePal_RainbowRings[]; +extern const u32 gBattleAnimSpritePal_IceCrystals[]; +extern const u32 gBattleAnimSpritePal_IceCrystals[]; +extern const u32 gBattleAnimSpritePal_HandsAndFeet[]; +extern const u32 gBattleAnimSpritePal_MistCloud[]; +extern const u32 gBattleAnimSpritePal_SharpTeeth[]; +extern const u32 gBattleAnimSpritePal_RainDrops[]; +extern const u32 gBattleAnimSpritePal_Orbs[]; +extern const u32 gBattleAnimSpritePal_WaterImpact[]; +extern const u32 gBattleAnimSpritePal_WaterImpact[]; +extern const u32 gBattleAnimSpritePal_PoisonBubble[]; +extern const u32 gBattleAnimSpritePal_PoisonBubble[]; +extern const u32 gBattleAnimSpritePal_Spikes[]; +extern const u32 gBattleAnimSpritePal_HornHit2[]; +extern const u32 gBattleAnimSpritePal_AirWave2[]; +extern const u32 gBattleAnimSpritePal_SmallBubbles[]; +extern const u32 gBattleAnimSpritePal_RoundShadow[]; +extern const u32 gBattleAnimSpritePal_Sunlight[]; +extern const u32 gBattleAnimSpritePal_Spore[]; +extern const u32 gBattleAnimSpritePal_Flower[]; +extern const u32 gBattleAnimSpritePal_RazorLeaf[]; +extern const u32 gBattleAnimSpritePal_Needle[]; +extern const u32 gBattleAnimSpritePal_WhirlwindLines[]; +extern const u32 gBattleAnimSpritePal_GoldRing[]; +extern const u32 gBattleAnimSpritePal_PurpleRing[]; +extern const u32 gBattleAnimSpritePal_BlueRing[]; +extern const u32 gBattleAnimSpritePal_GreenLightWall[]; +extern const u32 gBattleAnimSpritePal_BlueLightWall[]; +extern const u32 gBattleAnimSpritePal_RedLightWall[]; +extern const u32 gBattleAnimSpritePal_GrayLightWall[]; +extern const u32 gBattleAnimSpritePal_OrangeLightWall[]; +extern const u32 gBattleAnimSpritePal_BlackBall2[]; +extern const u32 gBattleAnimSpritePal_PurpleGasCloud[]; +extern const u32 gBattleAnimSpritePal_YellowStar[]; +extern const u32 gBattleAnimSpritePal_LargeFreshEgg[]; +extern const u32 gBattleAnimSpritePal_ShadowBall[]; +extern const u32 gBattleAnimSpritePal_Lick[]; +extern const u32 gBattleAnimSpritePal_VoidLines[]; +extern const u32 gBattleAnimSpritePal_String[]; +extern const u32 gBattleAnimSpritePal_Lightbulb[]; +extern const u32 gBattleAnimSpritePal_Slash[]; +extern const u32 gBattleAnimSpritePal_FocusEnergy[]; +extern const u32 gBattleAnimSpritePal_SphereToCube[]; +extern const u32 gBattleAnimSpritePal_Tendrils[]; +extern const u32 gBattleAnimSpritePal_Eye[]; +extern const u32 gBattleAnimSpritePal_WhiteShadow[]; +extern const u32 gBattleAnimSpritePal_TealAlert[]; +extern const u32 gBattleAnimSpritePal_OpeningEye[]; +extern const u32 gBattleAnimSpritePal_RoundWhiteHalo[]; +extern const u32 gBattleAnimSpritePal_FangAttack[]; +extern const u32 gBattleAnimSpritePal_PurpleHandOutline[]; +extern const u32 gBattleAnimSpritePal_Moon[]; +extern const u32 gBattleAnimSpritePal_GreenSparkle[]; +extern const u32 gBattleAnimSpritePal_Spiral[]; +extern const u32 gBattleAnimSpritePal_SnoreZ[]; +extern const u32 gBattleAnimSpritePal_Explosion[]; +extern const u32 gBattleAnimSpritePal_Nail[]; +extern const u32 gBattleAnimSpritePal_GhostlySpirit[]; +extern const u32 gBattleAnimSpritePal_WarmRock[]; +extern const u32 gBattleAnimSpritePal_BreakingEgg[]; +extern const u32 gBattleAnimSpritePal_ThinRing[]; +extern const u32 gBattleAnimSpritePal_PunchImpact[]; +extern const u32 gBattleAnimSpritePal_Bell[]; +extern const u32 gBattleAnimSpritePal_MusicNotes2[]; +extern const u32 gBattleAnimSpritePal_SpeedDust[]; +extern const u32 gBattleAnimSpritePal_ThoughtBubble[]; +extern const u32 gBattleAnimSpritePal_MagentaHeart[]; +extern const u32 gBattleAnimSpritePal_ElectricOrbs[]; +extern const u32 gBattleAnimSpritePal_MovementWaves[]; extern const u32 gUnknown_08C249D0[]; extern const u32 gUnknown_08C249F8[]; -extern const u32 gBattleAnimSpritePalette_216[]; -extern const u32 gBattleAnimSpritePalette_217[]; -extern const u32 gBattleAnimSpritePalette_218[]; -extern const u32 gBattleAnimSpritePalette_219[]; +extern const u32 gBattleAnimSpritePal_RedHeart[]; +extern const u32 gBattleAnimSpritePal_RedOrb[]; +extern const u32 gBattleAnimSpritePal_EyeSparkle[]; +extern const u32 gBattleAnimSpritePal_PinkHeart[]; extern const u32 gUnknown_08C232E0; extern const u32 gUnknown_08C23D50; extern const u32 gUnknown_08C23D78; -extern const u32 gBattleAnimSpritePalette_220[]; -extern const u32 gBattleAnimSpritePalette_221[]; -extern const u32 gBattleAnimSpritePalette_222[]; -extern const u32 gBattleAnimSpritePalette_223[]; -extern const u32 gBattleAnimSpritePalette_224[]; -extern const u32 gBattleAnimSpritePalette_225[]; -extern const u32 gBattleAnimSpritePalette_226[]; -extern const u32 gBattleAnimSpritePalette_228[]; -extern const u32 gBattleAnimSpritePalette_229[]; -extern const u32 gBattleAnimSpritePalette_230[]; -extern const u32 gBattleAnimSpritePalette_231[]; -extern const u32 gBattleAnimSpritePalette_233[]; -extern const u32 gBattleAnimSpritePalette_234[]; -extern const u32 gBattleAnimSpritePalette_235[]; -extern const u32 gBattleAnimSpritePalette_236[]; -extern const u32 gBattleAnimSpritePalette_237[]; -extern const u32 gBattleAnimSpritePalette_238[]; -extern const u32 gBattleAnimSpritePalette_239[]; -extern const u32 gBattleAnimSpritePalette_240[]; -extern const u32 gBattleAnimSpritePalette_241[]; -extern const u32 gBattleAnimSpritePalette_242[]; -extern const u32 gBattleAnimSpritePalette_243[]; -extern const u32 gBattleAnimSpritePalette_244[]; +extern const u32 gBattleAnimSpritePal_Angel[]; +extern const u32 gBattleAnimSpritePal_Devil[]; +extern const u32 gBattleAnimSpritePal_Swipe[]; +extern const u32 gBattleAnimSpritePal_Roots[]; +extern const u32 gBattleAnimSpritePal_ItemBag[]; +extern const u32 gBattleAnimSpritePal_JaggedMusicNote[]; +extern const u32 gBattleAnimSpritePal_Pokeball[]; +extern const u32 gBattleAnimSpritePal_LetterZ[]; +extern const u32 gBattleAnimSpritePal_RapidSpin[]; +extern const u32 gBattleAnimSpritePal_TriForceTriangle[]; +extern const u32 gBattleAnimSpritePal_WispOrb[]; +extern const u32 gBattleAnimSpritePal_GoldStars[]; +extern const u32 gBattleAnimSpritePal_EclipsingOrb[]; +extern const u32 gBattleAnimSpritePal_GrayOrb[]; +extern const u32 gBattleAnimSpritePal_BlueOrb[]; +extern const u32 gBattleAnimSpritePal_RedOrb2[]; +extern const u32 gBattleAnimSpritePal_PinkPetal[]; +extern const u32 gBattleAnimSpritePal_PainSplit[]; +extern const u32 gBattleAnimSpritePal_Confetti[]; +extern const u32 gBattleAnimSpritePal_GreenStar[]; +extern const u32 gBattleAnimSpritePal_PinkCloud[]; +extern const u32 gBattleAnimSpritePal_SweatDrop[]; +extern const u32 gBattleAnimSpritePal_GuardRing[]; extern const u32 gCureBubblesGfx[]; extern const u32 gCureBubblesPal[]; extern const u32 gCureBubblesTilemap[]; -extern const u32 gBattleAnimSpritePalette_245[]; -extern const u32 gBattleAnimSpritePalette_248[]; -extern const u32 gBattleAnimSpritePalette_249[]; -extern const u32 gBattleAnimSpritePalette_251[]; -extern const u32 gBattleAnimSpritePalette_252[]; -extern const u32 gBattleAnimSpritePalette_253[]; -extern const u32 gBattleAnimSpritePalette_254[]; -extern const u32 gBattleAnimSpritePalette_255[]; -extern const u32 gBattleAnimSpritePalette_256[]; -extern const u32 gBattleAnimSpritePalette_257[]; -extern const u32 gBattleAnimSpritePalette_258[]; -extern const u32 gBattleAnimSpritePalette_259[]; -extern const u32 gBattleAnimSpritePalette_260[]; -extern const u32 gBattleAnimSpritePalette_261[]; -extern const u32 gBattleAnimSpritePalette_262[]; -extern const u32 gBattleAnimSpritePalette_263[]; -extern const u32 gBattleAnimSpritePalette_264[]; -extern const u32 gBattleAnimSpritePalette_265[]; -extern const u32 gBattleAnimSpritePalette_266[]; -extern const u32 gBattleAnimSpritePalette_267[]; -extern const u32 gBattleAnimSpritePalette_268[]; -extern const u32 gBattleAnimSpritePalette_269[]; -extern const u32 gBattleAnimSpritePalette_270[]; -extern const u32 gBattleAnimSpritePalette_271[]; -extern const u32 gBattleAnimSpritePalette_272[]; -extern const u32 gBattleAnimSpritePalette_274[]; -extern const u32 gBattleAnimSpritePalette_277[]; -extern const u32 gBattleAnimSpritePalette_278[]; -extern const u32 gBattleAnimSpritePalette_279[]; -extern const u32 gBattleAnimSpritePalette_280[]; -extern const u32 gBattleAnimSpritePalette_281[]; -extern const u32 gBattleAnimSpritePalette_282[]; -extern const u32 gBattleAnimSpritePalette_283[]; -extern const u32 gBattleAnimSpritePalette_284[]; -extern const u32 gBattleAnimSpritePalette_285[]; -extern const u32 gBattleAnimSpritePalette_286[]; -extern const u32 gBattleAnimSpritePalette_287[]; -extern const u32 gBattleAnimSpritePalette_288[]; +extern const u32 gBattleAnimSpritePal_PurpleScratch[]; +extern const u32 gBattleAnimSpritePal_SmallRedEye[]; +extern const u32 gBattleAnimSpritePal_HollowOrb[]; +extern const u32 gBattleAnimSpritePal_BluegreenOrb[]; +extern const u32 gBattleAnimSpritePal_PawPrint[]; +extern const u32 gBattleAnimSpritePal_PurpleFlame[]; +extern const u32 gBattleAnimSpritePal_RedBall[]; +extern const u32 gBattleAnimSpritePal_SmellingsaltEffect[]; +extern const u32 gBattleAnimSpritePal_Meteor[]; +extern const u32 gBattleAnimSpritePal_FlatRock[]; +extern const u32 gBattleAnimSpritePal_MagnifyingGlass[]; +extern const u32 gBattleAnimSpritePal_BrownOrb[]; +extern const u32 gBattleAnimSpritePal_MetalSoundWaves[]; +extern const u32 gBattleAnimSpritePal_FlyingDirt[]; +extern const u32 gBattleAnimSpritePal_IcicleSpear[]; +extern const u32 gBattleAnimSpritePal_Hail[]; +extern const u32 gBattleAnimSpritePal_GlowyRedOrb[]; +extern const u32 gBattleAnimSpritePal_GlowyGreenOrb[]; +extern const u32 gBattleAnimSpritePal_GreenSpike[]; +extern const u32 gBattleAnimSpritePal_WhiteCircleOfLight[]; +extern const u32 gBattleAnimSpritePal_GlowyBlueOrb[]; +extern const u32 gBattleAnimSpritePal_RedBrick[]; +extern const u32 gBattleAnimSpritePal_WhiteFeather[]; +extern const u32 gBattleAnimSpritePal_Sparkle6[]; +extern const u32 gBattleAnimSpritePal_Splash[]; +extern const u32 gBattleAnimSpritePal_Gem1[]; +extern const u32 gBattleAnimSpritePal_SlamHit2[]; +extern const u32 gBattleAnimSpritePal_Recycle[]; +extern const u32 gBattleAnimSpritePal_RedParticles[]; +extern const u32 gBattleAnimSpritePal_Protect[]; +extern const u32 gBattleAnimSpritePal_DirtMound[]; +extern const u32 gBattleAnimSpritePal_Shock3[]; +extern const u32 gBattleAnimSpritePal_WeatherBall[]; +extern const u32 gBattleAnimSpritePal_Bird[]; +extern const u32 gBattleAnimSpritePal_CrossImpact[]; +extern const u32 gBattleAnimSpritePal_Slash2[]; +extern const u32 gBattleAnimSpritePal_WhipHit[]; +extern const u32 gBattleAnimSpritePal_BlueRing2[]; -extern const u32 gBattleAnimBackgroundImage_00[]; -extern const u32 gBattleAnimBackgroundImage_02[]; -extern const u32 gBattleAnimBackgroundImage_03[]; -extern const u32 gBattleAnimBackgroundImage_04[]; -extern const u32 gBattleAnimBackgroundImage_07[]; -extern const u32 gBattleAnimBackgroundImage_09[]; -extern const u32 gBattleAnimBackgroundImage_11[]; -extern const u32 gBattleAnimBackgroundImage_12[]; -extern const u32 gBattleAnimBackgroundImage_15[]; -extern const u32 gBattleAnimBackgroundImage_16[]; -extern const u32 gBattleAnimBackgroundImage_17[]; -extern const u32 gBattleAnimBackgroundImage_20[]; -extern const u32 gBattleAnimBackgroundImage_21[]; -extern const u32 gBattleAnimBackgroundPalette_00[]; -extern const u32 gBattleAnimBackgroundPalette_02[]; -extern const u32 gBattleAnimBackgroundPalette_03[]; -extern const u32 gBattleAnimBackgroundPalette_04[]; -extern const u32 gBattleAnimBackgroundPalette_07[]; -extern const u32 gBattleAnimBackgroundPalette_09[]; -extern const u32 gBattleAnimBackgroundPalette_11[]; -extern const u32 gBattleAnimBackgroundPalette_12[]; -extern const u32 gBattleAnimBackgroundPalette_15[]; -extern const u32 gBattleAnimBackgroundPalette_16[]; -extern const u32 gBattleAnimBackgroundPalette_17[]; -extern const u32 gBattleAnimBackgroundPalette_18[]; -extern const u32 gBattleAnimBackgroundPalette_20[]; -extern const u32 gBattleAnimBackgroundPalette_21[]; -extern const u32 gBattleAnimBackgroundPalette_22[]; -extern const u32 gBattleAnimBackgroundPalette_24[]; -extern const u32 gBattleAnimBackgroundTilemap_00[]; -extern const u32 gBattleAnimBackgroundTilemap_02[]; -extern const u32 gBattleAnimBackgroundTilemap_03[]; -extern const u32 gBattleAnimBackgroundTilemap_04[]; -extern const u32 gBattleAnimBackgroundTilemap_05[]; -extern const u32 gBattleAnimBackgroundTilemap_06[]; -extern const u32 gBattleAnimBackgroundTilemap_07[]; -extern const u32 gBattleAnimBackgroundTilemap_08[]; -extern const u32 gBattleAnimBackgroundTilemap_09[]; -extern const u32 gBattleAnimBackgroundTilemap_10[]; +extern const u32 gBattleAnimBgImage_Dark[]; +extern const u32 gBattleAnimBgImage_Ghost[]; +extern const u32 gBattleAnimBgImage_Psychic[]; +extern const u32 gBattleAnimBgImage_Impact[]; +extern const u32 gBattleAnimBgImage_Drill[]; +extern const u32 gBattleAnimBgImage_Highspeed[]; +extern const u32 gBattleAnimBgImage_Thunder[]; +extern const u32 gBattleAnimBgImage_Guillotine[]; +extern const u32 gBattleAnimBgImage_Ice[]; +extern const u32 gBattleAnimBgImage_Cosmic[]; +extern const u32 gBattleAnimBgImage_InAir[]; +extern const u32 gBattleAnimBgImage_Aurora[]; +extern const u32 gBattleAnimBgImage_Fissure[]; +extern const u32 gBattleAnimBgPalette_Dark[]; +extern const u32 gBattleAnimBgPalette_Ghost[]; +extern const u32 gBattleAnimBgPalette_Psychic[]; +extern const u32 gBattleAnimBgPalette_Impact[]; +extern const u32 gBattleAnimBgPalette_Drill[]; +extern const u32 gBattleAnimBgPalette_Highspeed[]; +extern const u32 gBattleAnimBgPalette_Thunder[]; +extern const u32 gBattleAnimBgPalette_Guillotine[]; +extern const u32 gBattleAnimBgPalette_Ice[]; +extern const u32 gBattleAnimBgPalette_Cosmic[]; +extern const u32 gBattleAnimBgPalette_InAir[]; +extern const u32 gBattleAnimBgPalette_Sky[]; +extern const u32 gBattleAnimBgPalette_Aurora[]; +extern const u32 gBattleAnimBgPalette_Fissure[]; +extern const u32 gBattleAnimBgPalette_Bug[]; +extern const u32 gBattleAnimBgPalette_Solarbeam[]; +extern const u32 gBattleAnimBgTilemap_Dark[]; +extern const u32 gBattleAnimBgTilemap_Ghost[]; +extern const u32 gBattleAnimBgTilemap_Psychic[]; +extern const u32 gBattleAnimBgTilemap_ImpactOpponent[]; +extern const u32 gBattleAnimBgTilemap_ImpactPlayer[]; +extern const u32 gBattleAnimBgTilemap_ImpactContests[]; +extern const u32 gBattleAnimBgTilemap_Drill[]; +extern const u32 gBattleAnimBgTilemap_DrillContests[]; +extern const u32 gBattleAnimBgTilemap_HighspeedOpponent[]; +extern const u32 gBattleAnimBgTilemap_HighspeedPlayer[]; extern const u32 gUnknown_08C2A634[]; extern const u32 gUnknown_08C2A6D4[]; extern const u32 gUnknown_08C2A6EC[]; -extern const u32 gBattleAnimBackgroundTilemap_11[]; -extern const u32 gBattleAnimBackgroundTilemap_12[]; -extern const u32 gBattleAnimBackgroundTilemap_13[]; -extern const u32 gBattleAnimBackgroundTilemap_14[]; -extern const u32 gBattleAnimBackgroundTilemap_15[]; -extern const u32 gBattleAnimBackgroundTilemap_16[]; -extern const u32 gBattleAnimBackgroundTilemap_17[]; -extern const u32 gBattleAnimBackgroundTilemap_20[]; -extern const u32 gBattleAnimBackgroundTilemap_21[]; +extern const u32 gBattleAnimBgTilemap_Thunder[]; +extern const u32 gBattleAnimBgTilemap_GuillotineOpponent[]; +extern const u32 gBattleAnimBgTilemap_GuillotinePlayer[]; +extern const u32 gBattleAnimBgTilemap_GuillotineContests[]; +extern const u32 gBattleAnimBgTilemap_Ice[]; +extern const u32 gBattleAnimBgTilemap_Cosmic[]; +extern const u32 gBattleAnimBgTilemap_InAir[]; +extern const u32 gBattleAnimBgTilemap_Aurora[]; +extern const u32 gBattleAnimBgTilemap_Fissure[]; extern const u32 gMetalShineGfx[]; extern const u32 gMetalShinePalette[]; @@ -4772,16 +4772,29 @@ extern const u32 gUnknown_08C16FA8[]; extern const u32 gUnknown_08C16E90[]; extern const u32 gUnknown_08C17170[]; extern const u32 gUnknown_08C17980[]; +extern const u32 gTiles_8C19450[]; +extern const u32 gContestNextTurnGfx[]; +extern const u16 gContestPal[]; +extern const u32 gUnknown_08C19168[]; +extern const u32 gContestApplauseGfx[]; +extern const u32 gContestJudgeGfx[]; +extern const u32 gContestJudgeSymbolsGfx[]; +extern const u32 gContest3Pal[]; extern const u32 gUnknown_08D95E00[]; extern const u32 gUnknown_08D960D0[]; extern const u32 gUnknown_08D963A4[]; -extern const u32 gBattleAnimBackgroundImage_Surf[]; -extern const u32 gBattleAnimBackgroundPalette_Surf[]; +extern const u32 gBattleAnimBgImage_Surf[]; +extern const u32 gBattleAnimBgPalette_Surf[]; extern const u32 gBattleAnimBackgroundImageMuddyWater_Pal[]; extern const u32 gBattleAnimFogTilemap[]; +extern const u32 gUsePokeblockGraph_Gfx[]; +extern const u32 gUsePokeblockGraph_Tilemap[]; +extern const u16 gUsePokeblockGraph_Pal[]; +extern const u16 gUsePokeblockNatureWin_Pal[]; + // Berry blender extern const u32 gBerryBlenderArrowTiles[]; extern const u32 gBerryBlenderStartTiles[]; @@ -4907,4 +4920,25 @@ extern const u16 gEasyChatCursor_Pal[]; extern const u32 gEasyChatRightWindow_Gfx[]; extern const u16 gEasyChatRightWindow_Pal[]; +// Use Pokeblock +extern const u32 gUsePokeblockCondition_Gfx[]; + +// Union Room Chat +extern const u16 gUnknown_08DD4BB0[]; +extern const u16 gUnknown_08DD4BD0[]; +extern const u32 gUnknown_08DD4BF0[]; +extern const u32 gUnknown_08DD4C4C[]; +extern const u32 gUnknown_08DD4CF8[]; +extern const u16 gLinkMiscMenu_Pal[]; +extern const u32 gLinkMiscMenu_Gfx[]; +extern const u32 gLinkMiscMenu_Tilemap[]; + +// Use Pokeblock +extern const u8 gPokenavConditionCancel_Gfx[]; +extern const u16 gPokenavConditionCancel_Pal[]; + +// Berry Crush +extern const u32 gUnknown_08DE34B8[]; +extern const u16 gUnknown_08DE3398[]; + #endif //GUARD_GRAPHICS_H |