diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2017-10-22 18:55:07 -0400 |
---|---|---|
committer | Diegoisawesome <Diegoisawesome@users.noreply.github.com> | 2017-10-22 17:55:07 -0500 |
commit | c042e5148b9fa3a51a4010922c3f9cd6ba11b51e (patch) | |
tree | 9006d66739fda70b8216f1dcb151f5e296809e08 /include/menu.h | |
parent | 1bab62e1cd127e5e01adf839f1d74c5e59ce16bb (diff) |
Decoration + decoration_inventory (#89)
* SetDecorationInventoriesPointers
* ClearDecorationInventories
* CheckHasDecoration
* DecorationAdd
* DecorationCheckSpace
* DecorationRemove
* sub_8161A38
* CountDecorations; Funcion renaming
* Disassemble decoration data structs, tilemaps, and descriptions
* sub_8126968
* sub_81269D4
* through sub_8126A88
* through sub_8126B2C
* sub_8126B80
* sub_8126C08
* sub_8126C48
* sub_8126CA4
* sub_8126D10
* sub_8126E44
* sub_8126E8C
* sub_8126F68
* sub_8127058
* sub_8127088
* sub_81270E8
* through sub_8127208
* through sub_8127268
* sub_8127284
* through sub_81272F8
* sub_8127330
* through sub_8127480
* sub_81274A0
* sub_8127500; makefile now tells scaninc to scan headers
* Actual real fix to mapfile being in build/emerald instead of wd
* through sub_812759C
* through sub_812764C
* through sub_8127744
* through sub_81277BC
* sub_81277E8
* sub_8127814
* through sub_81279C4
* through sub_8127ACC
* sub_8127B04
* sub_8127B54
* sub_8127B90
* sub_8127D38
* sub_8127E18
* sub_8127F68
* sub_8128060
* ConfigureCameraObjectForPlacingDecoration
* SetUpPlacingDecorationPlayerAvatar
* sub_812826C
* through sub_8128414
* through sub_81284F4
* sub_812853C
* sub_8128950
* through sub_8128AAC
* through sub_8128BBC
* c1_overworld_prev_quest
* sub_8128C64
* sub_8128CD4
* sub_8128D10
* sub_8128DB4
* through sub_8128E18
* through sub_8129068
* sub_8129088
* through sub_81291E8
* sub_812925C
* sub_81292D0
* sub_81292E8
* gpu_pal_decompress_alloc_tag_and_upload
* AddDecorationIconObjectFromIconTable
* GetDecorationIconPicOrPalette
* AddDecorationIconObjectFromFieldObject
* AddDecorationIconObject
* through sub_8129708
* sub_81297F8
* sub_81298EC
* SetUpPuttingAwayDecorationPlayerAvatar
* sub_8129ABC
* sub_8129B34
* sub_8129BCC
* through sub_8129C74
* through sub_8129D8C
* sub_8129E0C
* sub_8129E74
* sub_8129F20
* sub_8129FC8
* sub_812A040
* nonmatching sub_812A0E8
* through sub_812A22C
* sub_812A25C
* sub_812A2C4
* through sub_812A39C
* Remaining fns in decoration.s
* Decompile decoration headers
* Decompile all remaining decoration data that had already been disassembled
* Disassemble two data objects
* Suggest structure of list menu template
* decompile through decoration list menu template
* Disassemble decoration icon graphics table
* Rip icon gfx
* Decompile deco icon table
* Decompile more data related to drawing decorations
* Decompile gUnknown_085A7250 structs
* Decompile two sprite templates
* Decompile remaining data in decoration.s
* Decompile decoration ewram
* deco -> decor
Diffstat (limited to 'include/menu.h')
-rw-r--r-- | include/menu.h | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/include/menu.h b/include/menu.h index ce653274c..927c3d3d4 100644 --- a/include/menu.h +++ b/include/menu.h @@ -5,20 +5,23 @@ struct MenuAction { - const u8 *text; - u8 (*func)(); -}; - -struct MenuAction2 -{ const u8 *text; - void (*func)(u8); + union { + void (*void_u8)(u8); + u8 (*u8_void)(void); + } func; }; void box_print(u8, u8, u8, u8, const void *, s8, const u8 *); void sub_8198070(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); +void schedule_bg_copy_tilemap_to_vram(u8 bgNum); +void PrintMenuTable(u8 idx, u8 nstrs, const struct MenuAction *strs); +void InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 idx, u8 nstrs,u8); +u8 GetMenuCursorPos(void); +s8 ProcessMenuInput(void); +void blit_move_info_icon(u8 winId, u8 a2, u16 x, u16 y); void reset_temp_tile_data_buffers(void); int decompress_and_copy_tile_data_to_vram(u8 bg_id, const void *src, int size, u16 offset, u8 mode); bool8 free_temp_tile_data_buffers_if_possible(void); |