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authorGriffinR <griffin.g.richards@gmail.com>2020-02-14 18:11:04 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commit501d0d3c18e3c81af2d5c58e19a26fe5a8577f0b (patch)
treea513a971c366bcbe03e7c6e30a7e64d65f5a0a8b /include
parentfaf0ba8662ecd54b4160920097074aad3c2dc8cb (diff)
Document move anims C-H
Diffstat (limited to 'include')
-rw-r--r--include/battle_anim.h10
-rw-r--r--include/constants/battle_anim.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index c3019a5cf..3eab8e62b 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -67,18 +67,18 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);
void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);
void sub_80A477C(bool8);
-// battle_intro.s
+// battle_intro.c
void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value);
void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7);
void HandleIntroSlide(u8 terrainId);
int GetAnimBgAttribute(u8 bgId, u8 attributeId);
-// battle_anim_mons.s
+// battle_anim_mons.c
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
void sub_80A8AEC(struct Sprite *sprite);
void sub_80A8A6C(struct Sprite *sprite);
void sub_80A8E30(struct Sprite *sprite);
-void sub_80A8B64(struct Sprite *sprite);
+void AnimSpinningSparkle(struct Sprite *sprite);
void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y);
void DestroySpriteAndMatrix(struct Sprite *sprite);
void TranslateSpriteLinearFixedPoint(struct Sprite *sprite);
@@ -101,7 +101,7 @@ void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 a2);
s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 a2);
u8 GetBattlerYCoordWithElevation(u8 battlerId);
void WaitAnimForDuration(struct Sprite *sprite);
-void AnimSnoreZ(struct Sprite *sprite);
+void AnimTravelDiagonally(struct Sprite *sprite);
void InitAnimLinearTranslation(struct Sprite *sprite);
void sub_80A6F98(struct Sprite *sprite);
u8 GetBattlerSpriteBGPriority(u8 battlerId);
@@ -208,7 +208,7 @@ void sub_80A718C(struct Sprite *sprite);
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// ground.c
-void sub_81152DC(u8 taskId);
+void AnimTask_HorizontalShake(u8 taskId);
// battle_anim_special.c
void sub_8172EF0(u8 battler, struct Pokemon *mon);
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 0fe231cdc..d87fa09a9 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -393,7 +393,7 @@
#define B_ANIM_STATUS_WRAPPED 0x9 // does not actually exist
// Most tasks return a value to gBattleAnimArgs[7].
-#define ARG_RET_ID 0x7
+#define ARG_RET_ID 7
// Trapping Wrap-like moves end turn animation.
#define TRAP_ANIM_BIND 0