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authorhondew <pokehondew@gmail.com>2020-08-30 14:25:40 -0400
committerhondew <pokehondew@gmail.com>2020-08-30 14:25:40 -0400
commit5c7fa1139024460bb067494c90cadaac35289da5 (patch)
treedf2ea5b00cccecb83716090676416308d40a21de /include
parente46b35455d1e2af8c8c2d291ce1cc28e682d9095 (diff)
Rename to battle_anim_throw
Diffstat (limited to 'include')
-rw-r--r--include/battle_anim.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index d4052c45e..096d533e2 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -207,7 +207,7 @@ void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
// battle_anim_ground.c
void AnimTask_HorizontalShake(u8 taskId);
-// battle_anim_pokeball.c
+// battle_anim_throw.c
void TryShinyAnimation(u8 battler, struct Pokemon *mon);
u8 ItemIdToBallId(u16 itemId);
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);