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authorGriffinR <griffin.g.richards@gmail.com>2021-02-02 00:24:16 -0500
committerGitHub <noreply@github.com>2021-02-02 00:24:16 -0500
commit64460e01aede2bbcaa8d1dd18dd3fab590fa4a6e (patch)
tree58be3a15322f5c0972b71525f5cd22149bb67696 /include
parent7e26aa3d21f55e1375bfde6ffbc70210170fdc37 (diff)
parent3fd5e143a986334985c2c786c324663dbba2db9b (diff)
Merge pull request #1314 from GriffinRichards/doc-controllers
Document battle controllers, misc other battle
Diffstat (limited to 'include')
-rw-r--r--include/battle.h30
-rw-r--r--include/battle_anim.h12
-rw-r--r--include/battle_controllers.h22
-rw-r--r--include/battle_gfx_sfx_util.h14
-rw-r--r--include/battle_main.h21
-rw-r--r--include/battle_scripts.h2
-rw-r--r--include/battle_util.h2
-rw-r--r--include/data.h16
-rw-r--r--include/pokeball.h2
-rw-r--r--include/pokemon.h4
-rw-r--r--include/recorded_battle.h10
-rw-r--r--include/reshow_battle_screen.h2
12 files changed, 68 insertions, 69 deletions
diff --git a/include/battle.h b/include/battle.h
index 53a78024a..c0baaf313 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -385,7 +385,7 @@ struct BattleStruct
u8 chosenMovePositions[MAX_BATTLERS_COUNT];
u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT];
u8 unused_3[3];
- u8 field_8B; // related to player's pokemon switching
+ u8 prevSelectedPartySlot;
u8 unused_4[2];
u8 stringMoveType;
u8 expGetterBattlerId;
@@ -421,8 +421,8 @@ struct BattleStruct
u16 castformPalette[MAX_BATTLERS_COUNT][16];
u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below
u8 field_181;
- u8 field_182;
- u8 field_183;
+ u8 vsScreenHealthFlagsLo;
+ u8 vsScreenHealthFlagsHi; // Last bit is 'has frontier pass'
struct BattleEnigmaBerry battleEnigmaBerry;
u8 wishPerishSongState;
u8 wishPerishSongBattlerId;
@@ -523,7 +523,7 @@ struct BattleAnimationInfo
u8 field_6;
u8 field_7;
u8 ballThrowCaseId;
- u8 field_9_x1:1;
+ u8 introAnimActive:1;
u8 wildMonInvisible:1;
u8 field_9_x1C:3;
u8 field_9_x20:1;
@@ -548,17 +548,17 @@ struct BattleHealthboxInfo
u8 triedShinyMonAnim:1;
u8 finishedShinyMonAnim:1;
u8 field_1_x1E:4;
- u8 field_1_x20:1;
- u8 field_1_x40:1;
- u8 field_1_x80:1;
+ u8 bgmRestored:1;
+ u8 waitForCry:1;
+ u8 healthboxSlideInStarted:1;
u8 healthboxBounceSpriteId;
u8 battlerBounceSpriteId;
u8 animationState;
- u8 field_5;
+ u8 partyStatusDelayTimer;
u8 matrixNum;
u8 shadowSpriteId;
- u8 field_8;
- u8 field_9;
+ u8 soundTimer;
+ u8 introEndDelay;
u8 field_A;
u8 field_B;
};
@@ -617,7 +617,7 @@ extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT];
extern u32 gBattleTypeFlags;
extern u8 gBattleTerrain;
-extern u32 gUnknown_02022FF4;
+extern u32 gUnusedFirstBattleVar1;
extern u8 *gUnknown_0202305C;
extern u8 *gUnknown_02023060;
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
@@ -667,7 +667,7 @@ extern u16 gChosenMoveByBattler[MAX_BATTLERS_COUNT];
extern u8 gMoveResultFlags;
extern u32 gHitMarker;
extern u8 gTakenDmgByBattler[MAX_BATTLERS_COUNT];
-extern u8 gUnknown_0202428C;
+extern u8 gUnusedFirstBattleVar2;
extern u16 gSideStatuses[2];
extern struct SideTimer gSideTimers[2];
extern u32 gStatuses3[MAX_BATTLERS_COUNT];
@@ -700,8 +700,8 @@ extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
extern u8 gPlayerDpadHoldFrames;
extern struct BattleSpriteData *gBattleSpritesDataPtr;
extern struct MonSpritesGfx *gMonSpritesGfxPtr;
-extern struct BattleHealthboxInfo *gUnknown_020244D8;
-extern struct BattleHealthboxInfo *gUnknown_020244DC;
+extern struct BattleHealthboxInfo *gBattleControllerOpponentHealthboxData;
+extern struct BattleHealthboxInfo *gBattleControllerOpponentFlankHealthboxData;
extern u16 gBattleMovePower;
extern u16 gMoveToLearn;
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
@@ -714,6 +714,6 @@ extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gMultiUsePlayerCursor;
extern u8 gNumberOfMovesToChoose;
-extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
+extern u8 gBattleControllerData[MAX_BATTLERS_COUNT];
#endif // GUARD_BATTLE_H
diff --git a/include/battle_anim.h b/include/battle_anim.h
index 096d533e2..046ddb08c 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -90,7 +90,7 @@ void InitAnimArcTranslation(struct Sprite *sprite);
bool8 AnimTranslateLinear(struct Sprite *sprite);
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId);
-void sub_80A6FD4(struct Sprite *sprite);
+void InitAnimLinearTranslationWithSpeed(struct Sprite *sprite);
u16 ArcTan2Neg(s16 a, s16 b);
void TrySetSpriteRotScale(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation);
void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite);
@@ -103,7 +103,7 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId);
void WaitAnimForDuration(struct Sprite *sprite);
void AnimTravelDiagonally(struct Sprite *sprite);
void InitAnimLinearTranslation(struct Sprite *sprite);
-void sub_80A6F98(struct Sprite *sprite);
+void AnimTranslateLinear_WaitEnd(struct Sprite *sprite);
u8 GetBattlerSpriteBGPriority(u8 battlerId);
void *LoadPointerFromVars(s16 bottom, s16 top);
void StorePointerInVars(s16 *bottom, s16 *top, const void *ptr);
@@ -121,7 +121,7 @@ void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode);
void SetBattlerSpriteYOffsetFromRotation(u8 spriteId);
u32 sub_80A75AC(u8 a1, u8 a2, u8 a3, u8 a4, u8 a5, u8 a6, u8 a7);
u32 sub_80A76C4(u8 a1, u8 a2, u8 a3, u8 a4);
-u8 sub_80A77AC(u8 a1);
+u8 AnimDummyReturnArg(u8 battler);
s16 CloneBattlerSpriteWithBlend(u8);
void obj_delete_but_dont_free_vram(struct Sprite*);
u8 sub_80A89C8(int, u8, int);
@@ -141,14 +141,14 @@ void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite);
void TranslateMonSpriteLinear(struct Sprite *sprite);
void TranslateSpriteLinear(struct Sprite *sprite);
void AnimSpriteOnMonPos(struct Sprite *sprite);
-void sub_80A7000(struct Sprite *sprite);
+void InitAnimLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
void TranslateSpriteInCircleOverDuration(struct Sprite *sprite);
void SetGreyscaleOrOriginalPalette(u16 palNum, bool8 restoreOriginal);
void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds);
bool8 RunAffineAnimFromTaskData(struct Task *task);
void AnimThrowProjectile(struct Sprite *sprite);
void sub_80A6BFC(struct BattleAnimBgData *unk, u8 unused);
-u8 sub_80A8394(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, u32 a10);
+u8 CreateAdditionalMonSpriteForMoveAnim(u16 species, bool8 isBackpic, u8 a3, s16 x, s16 y, u8 subpriority, u32 personality, u32 trainerId, u32 battlerId, bool32 ignoreDeoxysForm);
void sub_80A749C(struct Sprite *sprite);
void TradeMenuBouncePartySprites(struct Sprite *sprite);
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
@@ -158,7 +158,7 @@ u8 GetBattlerSide(u8 battler);
u8 GetBattlerPosition(u8 battler);
u8 GetBattlerAtPosition(u8 position);
void sub_80A64EC(struct Sprite *sprite);
-void sub_80A718C(struct Sprite *sprite);
+void InitAnimFastLinearTranslationWithSpeedAndPos(struct Sprite *sprite);
enum
{
diff --git a/include/battle_controllers.h b/include/battle_controllers.h
index 5b1ada11a..da76ab0c6 100644
--- a/include/battle_controllers.h
+++ b/include/battle_controllers.h
@@ -133,7 +133,7 @@ enum
CONTROLLER_PRINTSTRING,
CONTROLLER_PRINTSTRINGPLAYERONLY,
CONTROLLER_CHOOSEACTION,
- CONTROLLER_UNKNOWNYESNOBOX,
+ CONTROLLER_YESNOBOX,
CONTROLLER_CHOOSEMOVE,
CONTROLLER_OPENBAG,
CONTROLLER_CHOOSEPOKEMON,
@@ -169,7 +169,7 @@ enum
CONTROLLER_BATTLEANIMATION,
CONTROLLER_LINKSTANDBYMSG,
CONTROLLER_RESETACTIONMOVESELECTION,
- CONTROLLER_55,
+ CONTROLLER_ENDLINKBATTLE,
/*new controllers should go here*/
CONTROLLER_TERMINATOR_NOP,
CONTROLLER_CMDS_COUNT
@@ -180,8 +180,8 @@ extern struct UnusedControllerStruct gUnusedControllerStruct;
// general functions
void HandleLinkBattleSetup(void);
void SetUpBattleVarsAndBirchZigzagoon(void);
-void sub_8032768(void);
-void sub_8033648(void);
+void InitBattleControllers(void);
+void TryReceiveLinkBattleData(void);
void PrepareBufferDataTransferLink(u8 bufferId, u16 size, u8 *data);
// emitters
@@ -204,7 +204,7 @@ void BtlController_EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 m
void BtlController_EmitPrintString(u8 bufferId, u16 stringId);
void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId);
void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
-void BtlController_EmitUnknownYesNoBox(u8 bufferId);
+void BtlController_EmitYesNoBox(u8 bufferId);
void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
void BtlController_EmitChooseItem(u8 bufferId, u8* arg1);
void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
@@ -238,19 +238,19 @@ void BtlController_EmitHidePartyStatusSummary(u8 bufferId);
void BtlController_EmitEndBounceEffect(u8 bufferId);
void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
void BtlController_EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
-void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 arg2);
+void BtlController_EmitLinkStandbyMsg(u8 bufferId, u8 arg1, bool32 record);
void BtlController_EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
-void BtlController_EmitCmd55(u8 bufferId, u8 battleOutcome);
+void BtlController_EmitEndLinkBattle(u8 bufferId, u8 battleOutcome);
// player controller
void SetControllerToPlayer(void);
-void nullsub_21(void);
+void BattleControllerDummy(void);
void PlayerHandleGetRawMonData(void);
-void sub_80587B0(void);
-void sub_805CC00(struct Sprite *sprite);
+void SetBattleEndCallbacks(void);
+void SpriteCB_FreePlayerSpriteLoadMonSprite(struct Sprite *sprite);
void CB2_SetUpReshowBattleScreenAfterMenu(void);
void CB2_SetUpReshowBattleScreenAfterMenu2(void);
-void c3_0802FDF4(u8 taskId);
+void Task_PlayerController_RestoreBgmAfterCry(u8 taskId);
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
void ActionSelectionDestroyCursorAt(u8 cursorPos);
void InitMoveSelectionsVarsAndStrings(void);
diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h
index 16253e760..e3f549aa9 100644
--- a/include/battle_gfx_sfx_util.h
+++ b/include/battle_gfx_sfx_util.h
@@ -4,21 +4,19 @@
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
u16 ChooseMoveAndTargetInBattlePalace(void);
-void sub_805D714(struct Sprite *sprite);
-void sub_805D770(struct Sprite *sprite, bool8 arg1);
-void sub_805D7AC(struct Sprite *sprite);
+void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
+void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId, u16 argument);
void InitAndLaunchSpecialAnimation(u8 activeBattlerId, u8 attacker, u8 target, u8 tableId);
bool8 IsMoveWithoutAnimation(u16 moveId, u8 animationTurn);
-bool8 mplay_80342A4(u8 battlerId);
+bool8 IsBattleSEPlaying(u8 battlerId);
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId);
-void nullsub_23(void);
-void nullsub_24(u16 species);
+void BattleGfxSfxDummy2(u16 species);
void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId);
void DecompressTrainerBackPic(u16 backPicId, u8 battlerId);
-void nullsub_25(u8 arg0);
+void BattleGfxSfxDummy3(u8 gender);
void FreeTrainerFrontPicPalette(u16 frontPicId);
void sub_805DFFC(void);
bool8 BattleLoadAllHealthBoxesGfx(u8 state);
@@ -36,7 +34,7 @@ void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
void BattleStopLowHpSound(void);
u8 GetMonHPBarLevel(struct Pokemon *mon);
void HandleBattleLowHpMusicChange(void);
-void sub_805EB9C(u8 affineMode);
+void SetBattlerSpriteAffineMode(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);
diff --git a/include/battle_main.h b/include/battle_main.h
index 0176f7f24..78cf353df 100644
--- a/include/battle_main.h
+++ b/include/battle_main.h
@@ -49,27 +49,26 @@ void CB2_QuitRecordedBattle(void);
void sub_8038528(struct Sprite* sprite);
void sub_8038A04(void); // unused
void VBlankCB_Battle(void);
-void nullsub_17(struct Sprite *sprite);
-void sub_8038B74(struct Sprite *sprite);
-void sub_8038D64(void);
-u32 sub_80391E0(u8 arrayId, u8 caseId);
-u32 sub_80397C4(u32 setId, u32 tableId);
+void SpriteCB_VsLetterDummy(struct Sprite *sprite);
+void SpriteCB_VsLetterInit(struct Sprite *sprite);
+void CB2_InitEndLinkBattle(void);
+u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId);
+u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId);
void SpriteCb_WildMon(struct Sprite *sprite);
void SpriteCallbackDummy_2(struct Sprite *sprite);
void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite);
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite);
void SpriteCb_OpponentMonFromBall(struct Sprite *sprite);
-void sub_8039BB4(struct Sprite *sprite);
-void sub_80105DC(struct Sprite *sprite);
-void sub_8039C00(struct Sprite *sprite);
+void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite);
+void SpriteCB_FaintSlideAnim(struct Sprite *sprite);
void DoBounceEffect(u8 battlerId, u8 b, s8 c, s8 d);
void EndBounceEffect(u8 battlerId, bool8 b);
void SpriteCb_PlayerMonFromBall(struct Sprite *sprite);
void sub_8039E60(struct Sprite *sprite);
void SpriteCB_TrainerThrowObject(struct Sprite *sprite);
void sub_8039E9C(struct Sprite *sprite);
-void nullsub_20(void);
+void BeginBattleIntroDummy(void);
void BeginBattleIntro(void);
void SwitchInClearSetData(void);
void FaintClearSetData(void);
@@ -86,8 +85,8 @@ void SpecialStatusesClear(void);
extern struct UnknownPokemonStruct4 gMultiPartnerParty[MULTI_PARTY_SIZE];
extern const struct SpriteTemplate gUnknown_0831AC88;
-extern const struct OamData gOamData_831ACA8;
-extern const struct OamData gOamData_831ACB0;
+extern const struct OamData gOamData_BattleSpriteOpponentSide;
+extern const struct OamData gOamData_BattleSpritePlayerSide;
extern const u8 gTypeEffectiveness[336];
extern const u8 gTypeNames[NUMBER_OF_MON_TYPES][TYPE_NAME_LENGTH + 1];
extern const struct TrainerMoney gTrainerMoneyTable[];
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index 706d41097..cf39de3c4 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -207,7 +207,7 @@ extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
extern const u8 BattleScript_ArenaTurnBeginning[];
extern const u8 BattleScript_PalacePrintFlavorText[];
extern const u8 BattleScript_ArenaDoJudgment[];
-extern const u8 BattleScript_82DAA0B[];
+extern const u8 BattleScript_FrontierLinkBattleLost[];
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
extern const u8 BattleScript_PrintPlayerForfeited[];
extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
diff --git a/include/battle_util.h b/include/battle_util.h
index 81443f463..e4ef99e0b 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -60,7 +60,7 @@ void PressurePPLoseOnUsingPerishSong(u8 attacker);
void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId);
-void sub_803F850(u8 arg0);
+void MarkBattlerReceivedLinkData(u8 arg0);
void CancelMultiTurnMoves(u8 battlerId);
bool8 WasUnableToUseMove(u8 battlerId);
void PrepareStringBattle(u16 stringId, u8 battlerId);
diff --git a/include/data.h b/include/data.h
index 260c18152..2f8c44746 100644
--- a/include/data.h
+++ b/include/data.h
@@ -69,13 +69,13 @@ struct Trainer
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
-extern const u16 gUnknown_082FF1D8[];
-extern const u32 gUnknown_082FF1F8[];
+extern const u16 gMinigameDigits_Pal[];
+extern const u32 gMinigameDigits_Gfx[];
-extern const struct SpriteFrameImage gUnknown_082FF3A8[];
-extern const struct SpriteFrameImage gUnknown_082FF3C8[];
-extern const struct SpriteFrameImage gUnknown_082FF3E8[];
-extern const struct SpriteFrameImage gUnknown_082FF408[];
+extern const struct SpriteFrameImage gBattlerPicTable_PlayerLeft[];
+extern const struct SpriteFrameImage gBattlerPicTable_OpponentLeft[];
+extern const struct SpriteFrameImage gBattlerPicTable_PlayerRight[];
+extern const struct SpriteFrameImage gBattlerPicTable_OpponentRight[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Brendan[];
extern const struct SpriteFrameImage gTrainerBackPicTable_May[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Red[];
@@ -85,8 +85,8 @@ extern const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireMay[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Wally[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
-extern const union AffineAnimCmd *const gUnknown_082FF618[];
-extern const union AffineAnimCmd *const gUnknown_082FF694[];
+extern const union AffineAnimCmd *const gAffineAnims_BattleSpritePlayerSide[];
+extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[];
extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
extern const union AnimCmd *const gUnknown_082FF70C[];
diff --git a/include/pokeball.h b/include/pokeball.h
index 1cdb08f94..8ea675ce4 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -34,7 +34,7 @@ extern const struct SpriteTemplate gBallSpriteTemplates[];
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battler, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
u8 CreateTradePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
-void sub_8076918(u8 battler);
+void StartHealthboxSlideIn(u8 battler);
void DoHitAnimHealthboxEffect(u8 battler);
void LoadBallGfx(u8 ballId);
void FreeBallGfx(u8 ballId);
diff --git a/include/pokemon.h b/include/pokemon.h
index 0ff635a3f..654af3031 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -266,7 +266,7 @@ extern const u8 gPPUpSetMask[];
extern const u8 gPPUpAddMask[];
extern const u8 gStatStageRatios[MAX_STAT_STAGE + 1][2];
extern const u16 gLinkPlayerFacilityClasses[];
-extern const struct SpriteTemplate gUnknown_08329D98[];
+extern const struct SpriteTemplate gBattlerSpriteTemplates[];
extern const s8 gNatureStatTable[][5];
void ZeroBoxMonData(struct BoxPokemon *boxMon);
@@ -287,7 +287,7 @@ void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 m
void CreateMonWithEVSpreadNatureOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
void ConvertPokemonToBattleTowerPokemon(struct Pokemon *mon, struct BattleTowerPokemon *dest);
void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
-bool8 sub_80688F8(u8 caseId, u8 battlerId);
+bool8 ShouldIgnoreDeoxysForm(u8 caseId, u8 battlerId);
void SetDeoxysStats(void);
u16 GetUnionRoomTrainerPic(void);
u16 GetUnionRoomTrainerClass(void);
diff --git a/include/recorded_battle.h b/include/recorded_battle.h
index 55353a6d1..3a6a8129a 100644
--- a/include/recorded_battle.h
+++ b/include/recorded_battle.h
@@ -5,14 +5,16 @@ extern u32 gRecordedBattleRngSeed;
extern u32 gBattlePalaceMoveSelectionRngValue;
extern u8 gRecordedBattleMultiplayerId;
-void sub_8184DA4(u8 arg0);
+#define B_RECORD_MODE_RECORDING 1
+#define B_RECORD_MODE_PLAYBACK 2
+
+void RecordedBattle_Init(u8 arg0);
void sub_8184E58(void);
void RecordedBattle_SetBattlerAction(u8 battlerId, u8 action);
void RecordedBattle_ClearBattlerAction(u8 battlerId, u8 bytesToClear);
u8 RecordedBattle_GetBattlerAction(u8 battlerId);
-u8 sub_81850D0(void);
-u8 sub_81850DC(u8 *arg0);
-void sub_81851A8(u8 *arg0);
+u8 RecordedBattle_BufferNewBattlerData(u8 *dst);
+void RecordedBattle_RecordAllBattlerData(u8 *data);
bool32 CanCopyRecordedBattleSaveData(void);
bool32 MoveRecordedBattleToSaveData(void);
void PlayRecordedBattle(void (*CB2_After)(void));
diff --git a/include/reshow_battle_screen.h b/include/reshow_battle_screen.h
index c22135280..174fb4157 100644
--- a/include/reshow_battle_screen.h
+++ b/include/reshow_battle_screen.h
@@ -1,7 +1,7 @@
#ifndef GUARD_RESHOW_BATTLE_SCREEN_H
#define GUARD_RESHOW_BATTLE_SCREEN_H
-void nullsub_35(void);
+void ReshowBattleScreenDummy(void);
void ReshowBattleScreenAfterMenu(void);
#endif // GUARD_RESHOW_BATTLE_SCREEN_H