diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-11-27 20:09:53 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-11-27 20:09:53 -0500 |
commit | 88636dfc2a07790d9bdbba1ca56f4ca252d16f5b (patch) | |
tree | 9b31cc1b61577ee20fa50b8feec5c7780cbce3ef /src/battle_2.c | |
parent | 9840be1f0041e697f1aefbdc839a5227b7100112 (diff) | |
parent | 18c6b8efc21a509121ab4d6f5b9c8523689d27a2 (diff) |
Merge branch 'master' into clock
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 156 |
1 files changed, 66 insertions, 90 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 2be6f9d77..eead4d7a9 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -6,6 +6,7 @@ #include "gpu_regs.h" #include "unknown_task.h" #include "battle_setup.h" +#include "battle_scripts.h" #include "pokemon.h" #include "palette.h" #include "task.h" @@ -119,14 +120,14 @@ extern u32 gBattleExecBuffer; extern u8 gMultiHitCounter; extern u8 gBattleMoveFlags; extern s32 gBattleMoveDamage; -extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT]; -extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT]; -extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT]; -extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT]; +extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT]; +extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT]; +extern u16 gLastHitByType[BATTLE_BANKS_COUNT]; +extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT]; extern u16 gLockedMoves[BATTLE_BANKS_COUNT]; -extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT]; +extern u8 gLastHitBy[BATTLE_BANKS_COUNT]; extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT]; extern u32 gStatuses3[BATTLE_BANKS_COUNT]; extern u16 gSideAffecting[2]; @@ -140,7 +141,7 @@ extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; extern u8 gCurrentActionFuncId; extern u8 gLastUsedAbility; extern u8 gUnknown_0203CF00[]; -extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT]; +extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT]; extern const u8* gBattlescriptCurrInstr; extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT]; extern u8 gCurrentTurnActionNumber; @@ -148,7 +149,7 @@ extern u16 gDynamicBasePower; extern u8 gCritMultiplier; extern u8 gCurrMovePos; extern u8 gUnknown_020241E9; -extern u16 gLastUsedMove; +extern u16 gChosenMove; extern const struct BattleMove gBattleMoves[]; extern const u16 gUnknown_08C004E0[]; // battle textbox palette @@ -178,31 +179,6 @@ extern const u8 gText_Ice[]; extern const u8 gText_Confusion[]; extern const u8 gText_Love[]; -// battlescripts -extern const u8 gUnknown_082DB8BE[]; -extern const u8 gUnknown_082DB881[]; -extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[]; -extern const u8 gUnknown_082DAB11[]; -extern const u8 gUnknown_082DB9BA[]; -extern const u8 gUnknown_082DAAFE[]; -extern const u8 gUnknown_082DAB0B[]; -extern const u8 BattleScript_FocusPunchSetUp[]; -extern const u8 BattleScript_LinkBattleWonOrLost[]; -extern const u8 BattleScript_FrontierTrainerBattleWon[]; -extern const u8 BattleScript_LocalTrainerBattleWon[]; -extern const u8 BattleScript_PayDayMoneyAndPickUpItems[]; -extern const u8 BattleScript_LocalBattleLost[]; -extern const u8 gUnknown_082DB9C8[]; -extern const u8 gUnknown_082DAA0B[]; -extern const u8 gUnknown_082DB9C1[]; -extern const u8 BattleScript_RanAwayUsingMonAbility[]; -extern const u8 BattleScript_SmokeBallEscape[]; -extern const u8 BattleScript_GotAwaySafely[]; -extern const u8 BattleScript_WildMonFled[]; -extern const u8 BattleScript_MoveUsedLoafingAround[]; -extern const u8 BattleScript_ActionSwitch[]; -extern const u8 BattleScript_PrintFailedToRunString[]; - // functions extern void dp12_8087EA4(void); extern void sub_80356D0(void); @@ -485,7 +461,7 @@ static void sub_8036A5C(void) u32 status = 0; s32 i; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); @@ -1902,7 +1878,7 @@ static void sub_8038B94(u8 taskId) } r7 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); u16 hp = GetMonData(&sp4[i], MON_DATA_HP); @@ -1926,7 +1902,7 @@ static void sub_8038B94(u8 taskId) gTasks[taskId].data[3] = r7; r7 = 0; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); u16 hp = GetMonData(&sp8[i], MON_DATA_HP); @@ -2765,17 +2741,17 @@ static void BattleStartClearSetData(void) for (j = 0; j < sizeof(struct DisableStruct); j++) dataPtr[j] = 0; - gDisableStructs[i].isFirstTurn= 2; + gDisableStructs[i].isFirstTurn = 2; gUnknown_02024284[i] = 0; - gLastUsedMovesByBanks[i] = 0; - gUnknown_02024250[i] = 0; - gUnknown_02024258[i] = 0; - gUnknown_02024260[i] = 0; - gUnknown_02024270[i] = 0xFF; + gLastMoves[i] = 0; + gLastLandedMoves[i] = 0; + gLastHitByType[i] = 0; + gLastResultingMoves[i] = 0; + gLastHitBy[i] = 0xFF; gLockedMoves[i] = 0; - gUnknownMovesUsedByBanks[i] = 0; + gLastPrintedMoves[i] = 0; gBattleResources->flags->flags[i] = 0; - gUnknown_02024230[i] = 0; + gPalaceSelectionBattleScripts[i] = 0; } for (i = 0; i < 2; i++) @@ -2932,14 +2908,14 @@ void SwitchInClearSetData(void) } gBattleMoveFlags = 0; - gDisableStructs[gActiveBank].isFirstTurn= 2; + gDisableStructs[gActiveBank].isFirstTurn = 2; gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit; - gLastUsedMovesByBanks[gActiveBank] = 0; - gUnknown_02024250[gActiveBank] = 0; - gUnknown_02024258[gActiveBank] = 0; - gUnknown_02024260[gActiveBank] = 0; - gUnknownMovesUsedByBanks[gActiveBank] = 0; - gUnknown_02024270[gActiveBank] = 0xFF; + gLastMoves[gActiveBank] = 0; + gLastLandedMoves[gActiveBank] = 0; + gLastHitByType[gActiveBank] = 0; + gLastResultingMoves[gActiveBank] = 0; + gLastPrintedMoves[gActiveBank] = 0; + gLastHitBy[gActiveBank] = 0xFF; *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0; *(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0; @@ -3026,12 +3002,12 @@ void FaintClearSetData(void) gDisableStructs[gActiveBank].isFirstTurn = 2; - gLastUsedMovesByBanks[gActiveBank] = 0; - gUnknown_02024250[gActiveBank] = 0; - gUnknown_02024258[gActiveBank] = 0; - gUnknown_02024260[gActiveBank] = 0; - gUnknownMovesUsedByBanks[gActiveBank] = 0; - gUnknown_02024270[gActiveBank] = 0xFF; + gLastMoves[gActiveBank] = 0; + gLastLandedMoves[gActiveBank] = 0; + gLastHitByType[gActiveBank] = 0; + gLastResultingMoves[gActiveBank] = 0; + gLastPrintedMoves[gActiveBank] = 0; + gLastHitBy[gActiveBank] = 0xFF; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0; *(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0; @@ -3213,7 +3189,7 @@ static void BattleIntroDrawPartySummaryScreens(void) if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) @@ -3231,7 +3207,7 @@ static void BattleIntroDrawPartySummaryScreens(void) EmitDrawPartyStatusSummary(0, hpStatus, 0x80); MarkBufferBankForExecution(gActiveBank); - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) @@ -3704,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void) if (gBattleTypeFlags & BATTLE_TYPE_ARENA) { StopCryAndClearCrySongs(); - BattleScriptExecute(gUnknown_082DB8BE); + BattleScriptExecute(BattleScript_82DB8BE); } } @@ -3792,9 +3768,9 @@ void BattleTurnPassed(void) gRandomTurnNumber = Random(); if (gBattleTypeFlags & BATTLE_TYPE_PALACE) - BattleScriptExecute(gUnknown_082DB881); + BattleScriptExecute(BattleScript_82DB881); else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0) - BattleScriptExecute(gUnknown_082DB8BE); + BattleScriptExecute(BattleScript_82DB8BE); } u8 IsRunningFromBattleImpossible(void) @@ -4007,7 +3983,7 @@ static void HandleTurnActionSelectionState(void) | BATTLE_TYPE_x2000000)) { RecordedBattle_ClearBankAction(gActiveBank, 1); - gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed; + gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4052,7 +4028,7 @@ static void HandleTurnActionSelectionState(void) case ACTION_SAFARI_ZONE_BALL: if (IsPlayerPartyAndPokemonStorageFull()) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11; + gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4107,7 +4083,7 @@ static void HandleTurnActionSelectionState(void) && gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA; + gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch; gBattleCommunication[gActiveBank] = 8; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4117,13 +4093,13 @@ static void HandleTurnActionSelectionState(void) && !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - BattleScriptExecute(gUnknown_082DAAFE); + BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); gBattleCommunication[gActiveBank] = 1; } - else if (IsRunningFromBattleImpossible() != 0 + else if (IsRunningFromBattleImpossible() && gBattleBufferB[gActiveBank][1] == ACTION_RUN) { - gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B; + gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle; gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT; *(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE; *(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN; @@ -4276,12 +4252,12 @@ static void HandleTurnActionSelectionState(void) else { gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank]; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; } break; case STATE_WAIT_SET_BEFORE_ACTION: @@ -4308,12 +4284,12 @@ static void HandleTurnActionSelectionState(void) else { gBankAttacker = gActiveBank; - gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank]; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank]; if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC)))) { gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); } - gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr; + gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr; } break; } @@ -4811,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void) { if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80) { - gBattlescriptCurrInstr = gUnknown_082DB9C8; + gBattlescriptCurrInstr = BattleScript_82DB9C8; gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80); gSaveBlock2Ptr->field_CA9_b = 1; } else { - gBattlescriptCurrInstr = gUnknown_082DAA0B; + gBattlescriptCurrInstr = BattleScript_82DAA0B; gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80); } } @@ -4843,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void) if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER) { - gBattlescriptCurrInstr = gUnknown_082DB9C1; + gBattlescriptCurrInstr = BattleScript_82DB9C1; gBattleOutcome = BATTLE_FORFEITED; gSaveBlock2Ptr->field_CA9_b = 1; } else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) { - gBattlescriptCurrInstr = gUnknown_082DB9C1; + gBattlescriptCurrInstr = BattleScript_82DB9C1; gBattleOutcome = BATTLE_FORFEITED; } else @@ -5072,19 +5048,19 @@ static void HandleAction_UseMove(void) if (gProtectStructs[gBankAttacker].onlyStruggle) { gProtectStructs[gBankAttacker].onlyStruggle = 0; - gCurrentMove = gLastUsedMove = MOVE_STRUGGLE; + gCurrentMove = gChosenMove = MOVE_STRUGGLE; gHitMarker |= HITMARKER_NO_PPDEDUCT; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); } else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) { - gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker]; + gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker]; } // encore forces you to use the same move else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) { - gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove; + gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove; gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); } @@ -5093,7 +5069,7 @@ static void HandleAction_UseMove(void) && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) { gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos; - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE; gDisableStructs[gBankAttacker].encoredMovePos = 0; gDisableStructs[gBankAttacker].encoreTimer1 = 0; @@ -5101,12 +5077,12 @@ static void HandleAction_UseMove(void) } else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker]) { - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; *(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0); } else { - gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; } if (gBattleMons[gBankAttacker].hp != 0) @@ -5146,7 +5122,7 @@ static void HandleAction_UseMove(void) } if (var == 4) { - if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM) + if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { if (GetBankSide(gBankAttacker) == SIDE_PLAYER) { @@ -5191,7 +5167,7 @@ static void HandleAction_UseMove(void) } } else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE - && gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM) + && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) { if (GetBankSide(gBankAttacker) == SIDE_PLAYER) { @@ -5241,11 +5217,11 @@ static void HandleAction_UseMove(void) gCurrentActionFuncId = 12; return; } - else if (gUnknown_02024230[gBankAttacker] != NULL) + else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL) { gBattleCommunication[MULTISTRING_CHOOSER] = 4; - gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker]; - gUnknown_02024230[gBankAttacker] = NULL; + gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker]; + gPalaceSelectionBattleScripts[gBankAttacker] = NULL; } else { @@ -5624,8 +5600,8 @@ static void HandleAction_ActionFinished(void) gBattleMoveFlags = 0; gBattleScripting.animTurn = 0; gBattleScripting.animTargetsHit = 0; - gUnknown_02024250[gBankAttacker] = 0; - gUnknown_02024258[gBankAttacker] = 0; + gLastLandedMoves[gBankAttacker] = 0; + gLastHitByType[gBankAttacker] = 0; gBattleStruct->dynamicMoveType = 0; gDynamicBasePower = 0; gBattleScripting.atk49_state = 0; |