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-rw-r--r--src/battle_2.c156
1 files changed, 66 insertions, 90 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 2be6f9d77..eead4d7a9 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -6,6 +6,7 @@
#include "gpu_regs.h"
#include "unknown_task.h"
#include "battle_setup.h"
+#include "battle_scripts.h"
#include "pokemon.h"
#include "palette.h"
#include "task.h"
@@ -119,14 +120,14 @@ extern u32 gBattleExecBuffer;
extern u8 gMultiHitCounter;
extern u8 gBattleMoveFlags;
extern s32 gBattleMoveDamage;
-extern const u8* gUnknown_02024230[BATTLE_BANKS_COUNT];
-extern u16 gUnknownMovesUsedByBanks[BATTLE_BANKS_COUNT];
-extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024258[BATTLE_BANKS_COUNT];
-extern u16 gUnknown_02024260[BATTLE_BANKS_COUNT];
+extern const u8* gPalaceSelectionBattleScripts[BATTLE_BANKS_COUNT];
+extern u16 gLastPrintedMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastLandedMoves[BATTLE_BANKS_COUNT];
+extern u16 gLastHitByType[BATTLE_BANKS_COUNT];
+extern u16 gLastResultingMoves[BATTLE_BANKS_COUNT];
extern u16 gLockedMoves[BATTLE_BANKS_COUNT];
-extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT];
+extern u8 gLastHitBy[BATTLE_BANKS_COUNT];
extern u8 gUnknown_02024284[BATTLE_BANKS_COUNT];
extern u32 gStatuses3[BATTLE_BANKS_COUNT];
extern u16 gSideAffecting[2];
@@ -140,7 +141,7 @@ extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
extern u8 gCurrentActionFuncId;
extern u8 gLastUsedAbility;
extern u8 gUnknown_0203CF00[];
-extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
+extern const u8* gSelectionBattleScripts[BATTLE_BANKS_COUNT];
extern const u8* gBattlescriptCurrInstr;
extern u8 gActionsByTurnOrder[BATTLE_BANKS_COUNT];
extern u8 gCurrentTurnActionNumber;
@@ -148,7 +149,7 @@ extern u16 gDynamicBasePower;
extern u8 gCritMultiplier;
extern u8 gCurrMovePos;
extern u8 gUnknown_020241E9;
-extern u16 gLastUsedMove;
+extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
extern const u16 gUnknown_08C004E0[]; // battle textbox palette
@@ -178,31 +179,6 @@ extern const u8 gText_Ice[];
extern const u8 gText_Confusion[];
extern const u8 gText_Love[];
-// battlescripts
-extern const u8 gUnknown_082DB8BE[];
-extern const u8 gUnknown_082DB881[];
-extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
-extern const u8 gUnknown_082DAB11[];
-extern const u8 gUnknown_082DB9BA[];
-extern const u8 gUnknown_082DAAFE[];
-extern const u8 gUnknown_082DAB0B[];
-extern const u8 BattleScript_FocusPunchSetUp[];
-extern const u8 BattleScript_LinkBattleWonOrLost[];
-extern const u8 BattleScript_FrontierTrainerBattleWon[];
-extern const u8 BattleScript_LocalTrainerBattleWon[];
-extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
-extern const u8 BattleScript_LocalBattleLost[];
-extern const u8 gUnknown_082DB9C8[];
-extern const u8 gUnknown_082DAA0B[];
-extern const u8 gUnknown_082DB9C1[];
-extern const u8 BattleScript_RanAwayUsingMonAbility[];
-extern const u8 BattleScript_SmokeBallEscape[];
-extern const u8 BattleScript_GotAwaySafely[];
-extern const u8 BattleScript_WildMonFled[];
-extern const u8 BattleScript_MoveUsedLoafingAround[];
-extern const u8 BattleScript_ActionSwitch[];
-extern const u8 BattleScript_PrintFailedToRunString[];
-
// functions
extern void dp12_8087EA4(void);
extern void sub_80356D0(void);
@@ -485,7 +461,7 @@ static void sub_8036A5C(void)
u32 status = 0;
s32 i;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
hp = GetMonData(&gPlayerParty[i], MON_DATA_HP);
@@ -1902,7 +1878,7 @@ static void sub_8038B94(u8 taskId)
}
r7 = 0;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2);
u16 hp = GetMonData(&sp4[i], MON_DATA_HP);
@@ -1926,7 +1902,7 @@ static void sub_8038B94(u8 taskId)
gTasks[taskId].data[3] = r7;
r7 = 0;
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2);
u16 hp = GetMonData(&sp8[i], MON_DATA_HP);
@@ -2765,17 +2741,17 @@ static void BattleStartClearSetData(void)
for (j = 0; j < sizeof(struct DisableStruct); j++)
dataPtr[j] = 0;
- gDisableStructs[i].isFirstTurn= 2;
+ gDisableStructs[i].isFirstTurn = 2;
gUnknown_02024284[i] = 0;
- gLastUsedMovesByBanks[i] = 0;
- gUnknown_02024250[i] = 0;
- gUnknown_02024258[i] = 0;
- gUnknown_02024260[i] = 0;
- gUnknown_02024270[i] = 0xFF;
+ gLastMoves[i] = 0;
+ gLastLandedMoves[i] = 0;
+ gLastHitByType[i] = 0;
+ gLastResultingMoves[i] = 0;
+ gLastHitBy[i] = 0xFF;
gLockedMoves[i] = 0;
- gUnknownMovesUsedByBanks[i] = 0;
+ gLastPrintedMoves[i] = 0;
gBattleResources->flags->flags[i] = 0;
- gUnknown_02024230[i] = 0;
+ gPalaceSelectionBattleScripts[i] = 0;
}
for (i = 0; i < 2; i++)
@@ -2932,14 +2908,14 @@ void SwitchInClearSetData(void)
}
gBattleMoveFlags = 0;
- gDisableStructs[gActiveBank].isFirstTurn= 2;
+ gDisableStructs[gActiveBank].isFirstTurn = 2;
gDisableStructs[gActiveBank].truantUnknownBit = disableStructCopy.truantUnknownBit;
- gLastUsedMovesByBanks[gActiveBank] = 0;
- gUnknown_02024250[gActiveBank] = 0;
- gUnknown_02024258[gActiveBank] = 0;
- gUnknown_02024260[gActiveBank] = 0;
- gUnknownMovesUsedByBanks[gActiveBank] = 0;
- gUnknown_02024270[gActiveBank] = 0xFF;
+ gLastMoves[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
+ gLastResultingMoves[gActiveBank] = 0;
+ gLastPrintedMoves[gActiveBank] = 0;
+ gLastHitBy[gActiveBank] = 0xFF;
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 0) = 0;
*(gBattleStruct->mirrorMoves + gActiveBank * 2 + 1) = 0;
@@ -3026,12 +3002,12 @@ void FaintClearSetData(void)
gDisableStructs[gActiveBank].isFirstTurn = 2;
- gLastUsedMovesByBanks[gActiveBank] = 0;
- gUnknown_02024250[gActiveBank] = 0;
- gUnknown_02024258[gActiveBank] = 0;
- gUnknown_02024260[gActiveBank] = 0;
- gUnknownMovesUsedByBanks[gActiveBank] = 0;
- gUnknown_02024270[gActiveBank] = 0xFF;
+ gLastMoves[gActiveBank] = 0;
+ gLastLandedMoves[gActiveBank] = 0;
+ gLastHitByType[gActiveBank] = 0;
+ gLastResultingMoves[gActiveBank] = 0;
+ gLastPrintedMoves[gActiveBank] = 0;
+ gLastHitBy[gActiveBank] = 0xFF;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 0) = 0;
*(u8*)((u8*)(&gBattleStruct->choicedMove[gActiveBank]) + 1) = 0;
@@ -3213,7 +3189,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
@@ -3231,7 +3207,7 @@ static void BattleIntroDrawPartySummaryScreens(void)
EmitDrawPartyStatusSummary(0, hpStatus, 0x80);
MarkBufferBankForExecution(gActiveBank);
- for (i = 0; i < 6; i++)
+ for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
@@ -3704,7 +3680,7 @@ static void TryDoEventsBeforeFirstTurn(void)
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
StopCryAndClearCrySongs();
- BattleScriptExecute(gUnknown_082DB8BE);
+ BattleScriptExecute(BattleScript_82DB8BE);
}
}
@@ -3792,9 +3768,9 @@ void BattleTurnPassed(void)
gRandomTurnNumber = Random();
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
- BattleScriptExecute(gUnknown_082DB881);
+ BattleScriptExecute(BattleScript_82DB881);
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_DA == 0)
- BattleScriptExecute(gUnknown_082DB8BE);
+ BattleScriptExecute(BattleScript_82DB8BE);
}
u8 IsRunningFromBattleImpossible(void)
@@ -4007,7 +3983,7 @@ static void HandleTurnActionSelectionState(void)
| BATTLE_TYPE_x2000000))
{
RecordedBattle_ClearBankAction(gActiveBank, 1);
- gBattlescriptPtrsForSelection[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_ActionSelectionItemsCantBeUsed;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4052,7 +4028,7 @@ static void HandleTurnActionSelectionState(void)
case ACTION_SAFARI_ZONE_BALL:
if (IsPlayerPartyAndPokemonStorageFull())
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB11;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_PrintFullBox;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4107,7 +4083,7 @@ static void HandleTurnActionSelectionState(void)
&& gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_x4000000)
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DB9BA;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_AskIfWantsToForfeitMatch;
gBattleCommunication[gActiveBank] = 8;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4117,13 +4093,13 @@ static void HandleTurnActionSelectionState(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- BattleScriptExecute(gUnknown_082DAAFE);
+ BattleScriptExecute(BattleScript_PrintCantRunFromTrainer);
gBattleCommunication[gActiveBank] = 1;
}
- else if (IsRunningFromBattleImpossible() != 0
+ else if (IsRunningFromBattleImpossible()
&& gBattleBufferB[gActiveBank][1] == ACTION_RUN)
{
- gBattlescriptPtrsForSelection[gActiveBank] = gUnknown_082DAB0B;
+ gSelectionBattleScripts[gActiveBank] = BattleScript_PrintCantEscapeFromBattle;
gBattleCommunication[gActiveBank] = STATE_SELECTION_SCRIPT;
*(gBattleStruct->selectionScriptFinished + gActiveBank) = FALSE;
*(gBattleStruct->stateIdAfterSelScript + gActiveBank) = STATE_BEFORE_ACTION_CHOSEN;
@@ -4276,12 +4252,12 @@ static void HandleTurnActionSelectionState(void)
else
{
gBankAttacker = gActiveBank;
- gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
- gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
}
break;
case STATE_WAIT_SET_BEFORE_ACTION:
@@ -4308,12 +4284,12 @@ static void HandleTurnActionSelectionState(void)
else
{
gBankAttacker = gActiveBank;
- gBattlescriptCurrInstr = gBattlescriptPtrsForSelection[gActiveBank];
+ gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBank];
if (!(gBattleExecBuffer & ((gBitTable[gActiveBank]) | (0xF0000000) | (gBitTable[gActiveBank] << 4) | (gBitTable[gActiveBank] << 8) | (gBitTable[gActiveBank] << 0xC))))
{
gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]]();
}
- gBattlescriptPtrsForSelection[gActiveBank] = gBattlescriptCurrInstr;
+ gSelectionBattleScripts[gActiveBank] = gBattlescriptCurrInstr;
}
break;
}
@@ -4811,13 +4787,13 @@ static void HandleEndTurn_BattleLost(void)
{
if (gBattleOutcome & BATTLE_OUTCOME_BIT_x80)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C8;
+ gBattlescriptCurrInstr = BattleScript_82DB9C8;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
gSaveBlock2Ptr->field_CA9_b = 1;
}
else
{
- gBattlescriptCurrInstr = gUnknown_082DAA0B;
+ gBattlescriptCurrInstr = BattleScript_82DAA0B;
gBattleOutcome &= ~(BATTLE_OUTCOME_BIT_x80);
}
}
@@ -4843,13 +4819,13 @@ static void HandleEndTurn_RanFromBattle(void)
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER && gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
gSaveBlock2Ptr->field_CA9_b = 1;
}
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
{
- gBattlescriptCurrInstr = gUnknown_082DB9C1;
+ gBattlescriptCurrInstr = BattleScript_82DB9C1;
gBattleOutcome = BATTLE_FORFEITED;
}
else
@@ -5072,19 +5048,19 @@ static void HandleAction_UseMove(void)
if (gProtectStructs[gBankAttacker].onlyStruggle)
{
gProtectStructs[gBankAttacker].onlyStruggle = 0;
- gCurrentMove = gLastUsedMove = MOVE_STRUGGLE;
+ gCurrentMove = gChosenMove = MOVE_STRUGGLE;
gHitMarker |= HITMARKER_NO_PPDEDUCT;
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0);
}
else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
{
- gCurrentMove = gLastUsedMove = gLockedMoves[gBankAttacker];
+ gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker];
}
// encore forces you to use the same move
else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE
&& gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
{
- gCurrentMove = gLastUsedMove = gDisableStructs[gBankAttacker].encoredMove;
+ gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove;
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
}
@@ -5093,7 +5069,7 @@ static void HandleAction_UseMove(void)
&& gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos])
{
gCurrMovePos = gUnknown_020241E9 = gDisableStructs[gBankAttacker].encoredMovePos;
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE;
gDisableStructs[gBankAttacker].encoredMovePos = 0;
gDisableStructs[gBankAttacker].encoreTimer1 = 0;
@@ -5101,12 +5077,12 @@ static void HandleAction_UseMove(void)
}
else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker])
{
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
*(gBattleStruct->moveTarget + gBankAttacker) = GetMoveTarget(gCurrentMove, 0);
}
else
{
- gCurrentMove = gLastUsedMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
}
if (gBattleMons[gBankAttacker].hp != 0)
@@ -5146,7 +5122,7 @@ static void HandleAction_UseMove(void)
}
if (var == 4)
{
- if (gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
@@ -5191,7 +5167,7 @@ static void HandleAction_UseMove(void)
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE
- && gBattleMoves[gLastUsedMove].target & MOVE_TARGET_RANDOM)
+ && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM)
{
if (GetBankSide(gBankAttacker) == SIDE_PLAYER)
{
@@ -5241,11 +5217,11 @@ static void HandleAction_UseMove(void)
gCurrentActionFuncId = 12;
return;
}
- else if (gUnknown_02024230[gBankAttacker] != NULL)
+ else if (gPalaceSelectionBattleScripts[gBankAttacker] != NULL)
{
gBattleCommunication[MULTISTRING_CHOOSER] = 4;
- gBattlescriptCurrInstr = gUnknown_02024230[gBankAttacker];
- gUnknown_02024230[gBankAttacker] = NULL;
+ gBattlescriptCurrInstr = gPalaceSelectionBattleScripts[gBankAttacker];
+ gPalaceSelectionBattleScripts[gBankAttacker] = NULL;
}
else
{
@@ -5624,8 +5600,8 @@ static void HandleAction_ActionFinished(void)
gBattleMoveFlags = 0;
gBattleScripting.animTurn = 0;
gBattleScripting.animTargetsHit = 0;
- gUnknown_02024250[gBankAttacker] = 0;
- gUnknown_02024258[gBankAttacker] = 0;
+ gLastLandedMoves[gBankAttacker] = 0;
+ gLastHitByType[gBankAttacker] = 0;
gBattleStruct->dynamicMoveType = 0;
gDynamicBasePower = 0;
gBattleScripting.atk49_state = 0;