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author | golem galvanize <golemgalvanize@github.com> | 2018-04-25 00:28:57 -0400 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-04-25 00:28:57 -0400 |
commit | 6a401b53867de87165f625510624c4a296dba34b (patch) | |
tree | 1a03aba54ebed695fffe2c11a1eb26f2b975f960 /src/battle_anim.c | |
parent | 069a7e71fc8bd0886fe2d5c39bb96d8fee0d798b (diff) | |
parent | 867b496f2e5a525043c9fd82ccaaad9349c89fac (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r-- | src/battle_anim.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index 7a5197740..8071736e6 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -123,7 +123,7 @@ EWRAM_DATA static u8 sAnimBackgroundFadeState = 0; EWRAM_DATA static u16 sAnimMoveIndex = 0; // set but unused. EWRAM_DATA u8 gBattleAnimAttacker = 0; EWRAM_DATA u8 gBattleAnimTarget = 0; -EWRAM_DATA u16 gAnimSpeciesByBanks[MAX_BATTLERS_COUNT] = {0}; +EWRAM_DATA u16 gAnimBattlerSpecies[MAX_BATTLERS_COUNT] = {0}; EWRAM_DATA u8 gUnknown_02038440 = 0; // const rom data @@ -228,15 +228,15 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo for (i = 0; i < MAX_BATTLERS_COUNT; i++) { if (GetBattlerSide(i) != 0) - gAnimSpeciesByBanks[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + gAnimBattlerSpecies[i] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); else - gAnimSpeciesByBanks[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); + gAnimBattlerSpecies[i] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[i]], MON_DATA_SPECIES); } } else { for (i = 0; i < 4; i++) - gAnimSpeciesByBanks[i] = gContestResources->field_18->field_0; + gAnimBattlerSpecies[i] = gContestResources->field_18->field_0; } if (!isMoveAnim) @@ -1318,16 +1318,16 @@ s8 BattleAnimAdjustPanning2(s8 pan) return pan; } -s16 sub_80A52EC(s16 a) +s16 KeepPanInRange(s16 panArg) { - s16 var = a; + s16 pan = panArg; - if (var > 63) - var = 63; - else if (var < -64) - var = -64; + if (pan > PAN_SIDE_OPPONENT) + pan = PAN_SIDE_OPPONENT; + else if (pan < PAN_SIDE_PLAYER) + pan = PAN_SIDE_PLAYER; - return var; + return pan; } s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan) |