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authorDizzyEggg <jajkodizzy@wp.pl>2018-09-12 22:58:03 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-09-12 22:58:03 +0200
commit8a81bd1bce852e58efb9f48f4e8db225a3ee2f15 (patch)
treef8e813baa253f7c06200a666997e9026409b9544 /src/battle_anim.c
parent10b479a3cae98a1fa955a4fc5461bace1f630352 (diff)
Sync battle anim labels with pokeruby
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r--src/battle_anim.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 8f9b60b60..36aa803fe 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -16,9 +16,6 @@
#include "palette.h"
#include "main.h"
-// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
-#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000))
-
#define ANIM_SPRITE_INDEX_COUNT 8
extern u16 gBattle_WIN0H;