diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-19 23:13:54 -0500 |
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committer | huderlem <huderlem@gmail.com> | 2020-02-25 12:54:08 -0600 |
commit | e633b57593df806e1ae04d575f005d3fc4172d25 (patch) | |
tree | 318c6042b3e4a340365c2a18996ff92f6c956581 /src/battle_anim_mon_movement.c | |
parent | 208057d7ae3913523f4bfe43623becff38a80e10 (diff) |
Document remaining status/general/special anims
Diffstat (limited to 'src/battle_anim_mon_movement.c')
-rw-r--r-- | src/battle_anim_mon_movement.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/battle_anim_mon_movement.c b/src/battle_anim_mon_movement.c index d5b142abe..e1849064d 100644 --- a/src/battle_anim_mon_movement.c +++ b/src/battle_anim_mon_movement.c @@ -915,14 +915,15 @@ void AminTask_DipMonSpriteToSide(u8 taskId) gTasks[taskId].func = sub_80D6308; } -void sub_80D622C(u8 taskId) +// Rotates mon to side and back to original position. For Peck and when a held item activates +void AnimTask_RotateMonToSideAndRestore(u8 taskId) { u8 spriteId; spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]); PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL); gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = gBattleAnimArgs[0]; - if (gBattleAnimArgs[2] == 0) + if (gBattleAnimArgs[2] == ANIM_ATTACKER) { if (GetBattlerSide(gBattleAnimAttacker)) { |