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authorGriffinR <griffin.g.richards@gmail.com>2020-02-19 23:13:54 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commite633b57593df806e1ae04d575f005d3fc4172d25 (patch)
tree318c6042b3e4a340365c2a18996ff92f6c956581 /src/battle_anim_mon_movement.c
parent208057d7ae3913523f4bfe43623becff38a80e10 (diff)
Document remaining status/general/special anims
Diffstat (limited to 'src/battle_anim_mon_movement.c')
-rw-r--r--src/battle_anim_mon_movement.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/battle_anim_mon_movement.c b/src/battle_anim_mon_movement.c
index d5b142abe..e1849064d 100644
--- a/src/battle_anim_mon_movement.c
+++ b/src/battle_anim_mon_movement.c
@@ -915,14 +915,15 @@ void AminTask_DipMonSpriteToSide(u8 taskId)
gTasks[taskId].func = sub_80D6308;
}
-void sub_80D622C(u8 taskId)
+// Rotates mon to side and back to original position. For Peck and when a held item activates
+void AnimTask_RotateMonToSideAndRestore(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = gBattleAnimArgs[0];
- if (gBattleAnimArgs[2] == 0)
+ if (gBattleAnimArgs[2] == ANIM_ATTACKER)
{
if (GetBattlerSide(gBattleAnimAttacker))
{