diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-13 20:00:20 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-13 20:00:20 +0100 |
commit | 516a5b2219c99050153d989a65478f960b54f75a (patch) | |
tree | 97a12007165839735210f0f777a019cf3ecc060d /src/battle_controller_safari.c | |
parent | 19d9cff2ff582d68d5aa76fd9d2068a6407e1466 (diff) | |
parent | d1fe93bf4adfb691ba3a9220a469e0e40483d809 (diff) |
fix merge conflicts, review changes
Diffstat (limited to 'src/battle_controller_safari.c')
-rw-r--r-- | src/battle_controller_safari.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index 0c5b698cf..468a92610 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -413,7 +413,7 @@ static void SafariHandleSuccessBallThrowAnim(void) { gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -423,7 +423,7 @@ static void SafariHandleBallThrowAnim(void) gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId; gDoingBattleAnim = TRUE; - DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); + InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_SAFARI_BALL_THROW); gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone; } @@ -624,7 +624,7 @@ static void SafariHandlePlayFanfareOrBGM(void) { if (gBattleBufferA[gActiveBank][3]) { - BattleMusicStop(); + BattleStopLowHpSound(); PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8)); } else @@ -683,7 +683,7 @@ static void SafariHandleBattleAnimation(void) u8 animationId = gBattleBufferA[gActiveBank][1]; u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); - if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) + if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument)) SafariBufferExecCompleted(); else gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation; |