diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2019-09-04 17:45:04 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-09-04 17:45:04 -0400 |
commit | c647a8329f41c8329653f0017a20f247a8c80746 (patch) | |
tree | bc9ff69796e9346db34b025e4554775ac111b7c8 /src/battle_controllers.c | |
parent | 4a0cad80b0b8193b840f34b6602ae6325ed95622 (diff) |
Use gBattlerPositions constants
Diffstat (limited to 'src/battle_controllers.c')
-rw-r--r-- | src/battle_controllers.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 4b5bb7a8a..acb01c2ea 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -234,16 +234,16 @@ static void InitSinglePlayerBtlControllers(void) gBattleMainFunc = BeginBattleIntro; gBattlerControllerFuncs[0] = SetControllerToRecordedPlayer; - gBattlerPositions[0] = 0; + gBattlerPositions[0] = B_POSITION_PLAYER_LEFT; gBattlerControllerFuncs[1] = SetControllerToOpponent; - gBattlerPositions[1] = 1; + gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT; gBattlerControllerFuncs[2] = SetControllerToRecordedPlayer; - gBattlerPositions[2] = 2; + gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT; gBattlerControllerFuncs[3] = SetControllerToOpponent; - gBattlerPositions[3] = 3; + gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT; gBattlersCount = MAX_BATTLERS_COUNT; @@ -524,12 +524,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } @@ -544,12 +544,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 0; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 2; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_PLAYER_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } @@ -561,12 +561,12 @@ static void InitLinkBtlControllers(void) { case 0: case 3: - gBattlerPositions[gLinkPlayers[i].id] = 1; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_LEFT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 0; break; case 1: case 2: - gBattlerPositions[gLinkPlayers[i].id] = 3; + gBattlerPositions[gLinkPlayers[i].id] = B_POSITION_OPPONENT_RIGHT; gBattlerPartyIndexes[gLinkPlayers[i].id] = 3; break; } |