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author | golem galvanize <golemgalvanize@github.com> | 2018-03-30 16:49:08 -0400 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-03-30 16:49:08 -0400 |
commit | 069a7e71fc8bd0886fe2d5c39bb96d8fee0d798b (patch) | |
tree | 191d39f28270fb43feaca1d128274ef317968869 /src/battle_util2.c | |
parent | 3006ff177b1020c0270ff33f48b3216c9d5381b1 (diff) | |
parent | a5cd6e8ef4717aad4a055d5acb6ef250e359fc45 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex
Diffstat (limited to 'src/battle_util2.c')
-rw-r--r-- | src/battle_util2.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_util2.c b/src/battle_util2.c index c1bbabc85..1d2f1e95b 100644 --- a/src/battle_util2.c +++ b/src/battle_util2.c @@ -76,26 +76,26 @@ void FreeBattleResources(void) void AdjustFriendshipOnBattleFaint(u8 battlerId) { - u8 opposingBank; + u8 opposingBattlerId; if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { - u8 opposingBank2; + u8 opposingBattlerId2; - opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - opposingBank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBattlerId2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); - if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level) - opposingBank = opposingBank2; + if (gBattleMons[opposingBattlerId2].level > gBattleMons[opposingBattlerId].level) + opposingBattlerId = opposingBattlerId2; } else { - opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); } - if (gBattleMons[opposingBank].level > gBattleMons[battlerId].level) + if (gBattleMons[opposingBattlerId].level > gBattleMons[battlerId].level) { - if (gBattleMons[opposingBank].level - gBattleMons[battlerId].level > 29) + if (gBattleMons[opposingBattlerId].level - gBattleMons[battlerId].level > 29) AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 8); else AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 6); |