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authorPikalaxALT <PikalaxALT@users.noreply.github.com>2020-07-08 15:42:08 -0400
committerGitHub <noreply@github.com>2020-07-08 15:42:08 -0400
commit550875757b6bbe3cde41c928c6bbef863b5492bf (patch)
treeb8915678ca603a812ea21fb08727f4729d803ccc /src/easy_chat.c
parentb7532903d7969cc80174ca2538351df2f2aff6d7 (diff)
parent3264cf697f5fe996c2a79c6c34181c186fe2f96e (diff)
Merge pull request #1087 from ipatix/fix_aggressive_loop_optimizations
fix aggressive loop optimizations
Diffstat (limited to 'src/easy_chat.c')
-rw-r--r--src/easy_chat.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/easy_chat.c b/src/easy_chat.c
index 1bdb3fdc0..2a4c49213 100644
--- a/src/easy_chat.c
+++ b/src/easy_chat.c
@@ -5273,12 +5273,17 @@ void InitEasyChatPhrases(void)
gSaveBlock1Ptr->mail[i].words[j] = 0xFFFF;
}
+#ifndef UBFIX
// BUG: This is supposed to clear 64 bits, but this loop is clearing 64 bytes.
// However, this bug has no resulting effect on gameplay because only the
// Mauville old man data is corrupted, which is initialized directly after
// this function is called when starting a new game.
for (i = 0; i < 64; i++)
gSaveBlock1Ptr->additionalPhrases[i] = 0;
+#else
+ for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->additionalPhrases); i++)
+ gSaveBlock1Ptr->additionalPhrases[i] = 0;
+#endif
}
static bool8 sub_811F28C(void)