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authorGriffinR <griffin.g.richards@gmail.com>2020-02-20 16:22:33 -0500
committerhuderlem <huderlem@gmail.com>2020-02-25 12:54:08 -0600
commitefd53d080c800a54d47b6306083b77a25865d051 (patch)
treee390b76509b7553d0dcdb0fe3c7924d2770752c7 /src/fire.c
parentafa1ae220965ea6453a9e1a21fb211de280c41c8 (diff)
Clean up battle anim C for doc
Diffstat (limited to 'src/fire.c')
-rw-r--r--src/fire.c70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/fire.c b/src/fire.c
index d52203820..ebc3d24b4 100644
--- a/src/fire.c
+++ b/src/fire.c
@@ -9,8 +9,8 @@
static void AnimFireSpiralInward(struct Sprite *);
static void AnimFireSpread(struct Sprite *);
-static void sub_8108F4C(struct Sprite *);
-static void sub_8108FBC(struct Sprite *);
+static void AnimFirePlume(struct Sprite *);
+static void AnimLargeFlame(struct Sprite *);
static void sub_8109028(struct Sprite *);
static void sub_8109064(struct Sprite *);
static void sub_81090D8(struct Sprite *);
@@ -18,26 +18,26 @@ static void AnimSunlight(struct Sprite *);
static void AnimEmberFlare(struct Sprite *);
static void AnimBurnFlame(struct Sprite *);
static void AnimFireRing(struct Sprite *);
-static void AnimFireRingStep1(struct Sprite *);
-static void AnimFireRingStep2(struct Sprite *);
-static void AnimFireRingStep3(struct Sprite *);
+static void AnimFireRing_Step1(struct Sprite *);
+static void AnimFireRing_Step2(struct Sprite *);
+static void AnimFireRing_Step3(struct Sprite *);
static void UpdateFireRingCircleOffset(struct Sprite *);
static void AnimFireCross(struct Sprite *);
static void AnimFireSpiralOutward(struct Sprite *);
-static void sub_81093E4(struct Sprite *);
-static void sub_810940C(struct Sprite *);
-static void sub_81094D0(u8 taskId);
+static void AnimFireSpiralOutward_Step1(struct Sprite *);
+static void AnimFireSpiralOutward_Step2(struct Sprite *);
+static void AnimTask_EruptionLaunchRocks_Step(u8 taskId);
static void sub_81097B4(u8 spriteId, u8 taskId, u8 a3);
static void sub_81098EC(struct Sprite *);
static u16 sub_8109930(u8 spriteId);
static void sub_8109984(struct Sprite *sprite, s16 x, s16 y);
static void sub_81099A0(struct Sprite *);
static void AnimEruptionFallingRock(struct Sprite *);
-static void sub_8109A64(struct Sprite *);
+static void AnimEruptionFallingRock_Step(struct Sprite *);
static void AnimWillOWispOrb(struct Sprite *);
-static void sub_8109C4C(struct Sprite *);
+static void AnimWillOWispOrb_Step(struct Sprite *);
static void AnimWillOWispFire(struct Sprite *);
-static void sub_8109E2C(u8 taskId);
+static void AnimTask_MoveHeatWaveTargets_Step(u8 taskId);
const union AnimCmd gUnknown_08595340[] =
{
@@ -136,7 +136,7 @@ const struct SpriteTemplate gLargeFlameSpriteTemplate =
.anims = gUnknown_085953BC,
.images = NULL,
.affineAnims = gUnknown_085953F4,
- .callback = sub_8108FBC,
+ .callback = AnimLargeFlame,
};
const struct SpriteTemplate gLargeFlameScatterSpriteTemplate =
@@ -147,7 +147,7 @@ const struct SpriteTemplate gLargeFlameScatterSpriteTemplate =
.anims = gUnknown_085953BC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8108FBC,
+ .callback = AnimLargeFlame,
};
const struct SpriteTemplate gFirePlumeSpriteTemplate =
@@ -158,7 +158,7 @@ const struct SpriteTemplate gFirePlumeSpriteTemplate =
.anims = gUnknown_085953D8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8108F4C,
+ .callback = AnimFirePlume,
};
const struct SpriteTemplate gUnknown_08595440 =
@@ -169,7 +169,7 @@ const struct SpriteTemplate gUnknown_08595440 =
.anims = gUnknown_085953D8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8108F4C,
+ .callback = AnimFirePlume,
};
const union AnimCmd gUnknown_08595458[] =
@@ -488,7 +488,7 @@ static void AnimFireSpread(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-static void sub_8108F4C(struct Sprite *sprite)
+static void AnimFirePlume(struct Sprite *sprite)
{
SetSpriteCoordsToAnimAttackerCoords(sprite);
@@ -512,7 +512,7 @@ static void sub_8108F4C(struct Sprite *sprite)
sprite->callback = sub_8109028;
}
-static void sub_8108FBC(struct Sprite *sprite)
+static void AnimLargeFlame(struct Sprite *sprite)
{
if (GetBattlerSide(gBattleAnimAttacker))
{
@@ -654,10 +654,10 @@ void AnimFireRing(struct Sprite *sprite)
sprite->data[7] = gBattleAnimArgs[2];
sprite->data[0] = 0;
- sprite->callback = AnimFireRingStep1;
+ sprite->callback = AnimFireRing_Step1;
}
-static void AnimFireRingStep1(struct Sprite *sprite)
+static void AnimFireRing_Step1(struct Sprite *sprite)
{
UpdateFireRingCircleOffset(sprite);
@@ -671,11 +671,11 @@ static void AnimFireRingStep1(struct Sprite *sprite)
InitAnimLinearTranslation(sprite);
- sprite->callback = AnimFireRingStep2;
+ sprite->callback = AnimFireRing_Step2;
}
}
-static void AnimFireRingStep2(struct Sprite *sprite)
+static void AnimFireRing_Step2(struct Sprite *sprite)
{
if (AnimTranslateLinear(sprite))
{
@@ -686,7 +686,7 @@ static void AnimFireRingStep2(struct Sprite *sprite)
sprite->pos2.y = 0;
sprite->pos2.x = 0;
- sprite->callback = AnimFireRingStep3;
+ sprite->callback = AnimFireRing_Step3;
sprite->callback(sprite);
}
else
@@ -698,7 +698,7 @@ static void AnimFireRingStep2(struct Sprite *sprite)
}
}
-static void AnimFireRingStep3(struct Sprite *sprite)
+static void AnimFireRing_Step3(struct Sprite *sprite)
{
UpdateFireRingCircleOffset(sprite);
@@ -744,21 +744,21 @@ static void AnimFireSpiralOutward(struct Sprite *sprite)
sprite->invisible = TRUE;
sprite->callback = WaitAnimForDuration;
- StoreSpriteCallbackInData6(sprite, sub_81093E4);
+ StoreSpriteCallbackInData6(sprite, AnimFireSpiralOutward_Step1);
}
-static void sub_81093E4(struct Sprite *sprite)
+static void AnimFireSpiralOutward_Step1(struct Sprite *sprite)
{
sprite->invisible = FALSE;
sprite->data[0] = sprite->data[1];
sprite->data[1] = 0;
- sprite->callback = sub_810940C;
+ sprite->callback = AnimFireSpiralOutward_Step2;
sprite->callback(sprite);
}
-static void sub_810940C(struct Sprite *sprite)
+static void AnimFireSpiralOutward_Step2(struct Sprite *sprite)
{
sprite->pos2.x = Sin(sprite->data[1], sprite->data[2] >> 8);
sprite->pos2.y = Cos(sprite->data[1], sprite->data[2] >> 8);
@@ -787,10 +787,10 @@ void AnimTask_EruptionLaunchRocks(u8 taskId)
PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
- task->func = sub_81094D0;
+ task->func = AnimTask_EruptionLaunchRocks_Step;
}
-static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
+static void AnimTask_EruptionLaunchRocks_Step(u8 taskId) // animate Move_ERUPTION?
{
struct Task *task = &gTasks[taskId];
@@ -1009,10 +1009,10 @@ static void AnimEruptionFallingRock(struct Sprite *sprite)
sprite->data[7] = gBattleAnimArgs[3];
sprite->oam.tileNum += gBattleAnimArgs[4] * 16;
- sprite->callback = sub_8109A64;
+ sprite->callback = AnimEruptionFallingRock_Step;
}
-static void sub_8109A64(struct Sprite *sprite)
+static void AnimEruptionFallingRock_Step(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@@ -1114,13 +1114,13 @@ static void AnimWillOWispOrb(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
sub_80A6FD4(sprite);
- sprite->callback = sub_8109C4C;
+ sprite->callback = AnimWillOWispOrb_Step;
}
break;
}
}
-static void sub_8109C4C(struct Sprite *sprite)
+static void AnimWillOWispOrb_Step(struct Sprite *sprite)
{
s16 initialData5;
s16 newData5;
@@ -1190,10 +1190,10 @@ void AnimTask_MoveHeatWaveTargets(u8 taskId)
task->data[14] = GetAnimBattlerSpriteId(ANIM_TARGET);
task->data[15] = GetAnimBattlerSpriteId(ANIM_DEF_PARTNER);
- task->func = sub_8109E2C;
+ task->func = AnimTask_MoveHeatWaveTargets_Step;
}
-static void sub_8109E2C(u8 taskId)
+static void AnimTask_MoveHeatWaveTargets_Step(u8 taskId)
{
struct Task *task = &gTasks[taskId];